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		<updated>2026-06-04T21:39:36Z</updated>
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	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=38486</id>
		<title>Jack-o-nine/Gameplay/Slaver</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=38486"/>
				<updated>2024-05-25T11:49:57Z</updated>
		
		<summary type="html">&lt;p&gt;SamSteel: dig to dog Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sparring in the Colosseum&lt;br /&gt;
*Teaching gymnastics&lt;br /&gt;
*Teaching martial arts&lt;br /&gt;
*Applying Miracle Balm&lt;br /&gt;
*Clean house&lt;br /&gt;
*Good hygiene&lt;br /&gt;
*Highly rated cooked food&lt;br /&gt;
*Good mood&lt;br /&gt;
*Assistant with high Nurse skill&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Energy below 0 (red stars)&lt;br /&gt;
*Illness&lt;br /&gt;
*Consuming alcohol/some drugs&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
*Wounds&lt;br /&gt;
*A dinner of rating below your current strength&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Versions before 2.2:&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Higher Brand ranking&lt;br /&gt;
*Successful &amp;quot;Explain Her Position&amp;quot; and Encourage&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
&lt;br /&gt;
Version 2.2.3:&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*A Standard of living greater than your Brand ranking&lt;br /&gt;
*Successful &amp;quot;Explain Her Position&amp;quot; and Encourage&lt;br /&gt;
*certain artifacts (Up to B+)&lt;br /&gt;
*More expensive housing&lt;br /&gt;
*&amp;quot;Premium&amp;quot; Interior decoration&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
*A Brand ranking higher than Standard of living&lt;br /&gt;
*Having insufficient housing + interior decoration compared to Brand ranking&lt;br /&gt;
&lt;br /&gt;
Example in version 2.23:&lt;br /&gt;
&lt;br /&gt;
If you live in Serpentine, with B+ brand reputation, and you upgrade your standard of living to B+ (by default standard of living is Basic, C-, for Serpentine residence), and you upgraded your hall, bedroom, kitchen and bathroom, your personality attribute will stabilize at C-. If you stay with the C- basic standard of living, then personality will stabilize at D-. If you don't upgrade your home decor, then it will trend down towards F-.&lt;br /&gt;
&lt;br /&gt;
===Allure===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Fashionable Attire (+1)&lt;br /&gt;
*Noble Regalia (+1)&lt;br /&gt;
*Salon-&amp;gt;Services for Men&lt;br /&gt;
*High Strength&lt;br /&gt;
*Good mood&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Worn Clothes (-1)&lt;br /&gt;
*Housecoat (-1)&lt;br /&gt;
&lt;br /&gt;
===Libido===&lt;br /&gt;
* [http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4629636#post4629636 crushboss's tips on libido]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Active sex life&lt;br /&gt;
*Healthy lifestyle&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Injury&lt;br /&gt;
*Illness&lt;br /&gt;
*Poor health&lt;br /&gt;
*Low mood&lt;br /&gt;
*Ending day at maximum arousal (unless you have Chimaera Gem)&lt;br /&gt;
&lt;br /&gt;
===Brand Status===&lt;br /&gt;
Affects:&lt;br /&gt;
*Selling price of slave at slave auction&lt;br /&gt;
Increased by:&lt;br /&gt;
*Selling slaves under your brand (at Slave guild auction)&lt;br /&gt;
*Slave wins Colosseum battle&lt;br /&gt;
*Slave wins Colosseum race&lt;br /&gt;
&lt;br /&gt;
===Guild Reputation===&lt;br /&gt;
Affects:&lt;br /&gt;
*Level of available contracts&lt;br /&gt;
Increased by:&lt;br /&gt;
*Completing several contracts&lt;br /&gt;
&lt;br /&gt;
===Standard of Living===&lt;br /&gt;
Affects:&lt;br /&gt;
*Mood&lt;br /&gt;
*Respectable or higher required to enter the Gentleman's Club in the Quarter of the Bull&lt;br /&gt;
*Personality&lt;br /&gt;
Change your standard of living in the Accounting section of the Domestic issues menu, and then wait until the end of decade for it to update (and for you to pay for your new standard of living).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Additional Cost Per Decade&lt;br /&gt;
|-&lt;br /&gt;
| Impoverished || $0&lt;br /&gt;
|-&lt;br /&gt;
| Poor || $20 ~ $30&lt;br /&gt;
|-&lt;br /&gt;
| Basic || $40 ~ $60&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable || $80 ~ $120&lt;br /&gt;
|-&lt;br /&gt;
| Respectable || $200 ~ $300&lt;br /&gt;
|-&lt;br /&gt;
| Luxurious  || $400 ~ $600&lt;br /&gt;
|-&lt;br /&gt;
| Extravagant || $800 ~ $1200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a slave that has high accounting skill and high intelligent, assigning slave to do accounting may receive a discount (up to 65% off if lucky) to cost from living standard.&lt;br /&gt;
&lt;br /&gt;
Similarly, you may receive a fine if you assign a dumb slave with no accounting skill, which may cause up to +75% more expensive bills if unlucky.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
::: ''Note: For a skill to increase the relevant activity must be done by the player character and not delegated to NPCs.''&lt;br /&gt;
&lt;br /&gt;
::: ''There are 5 sets of clothing sold at the [[Jack-o-nine/Gameplay/Locations/White_Town#Boutique_of_Servilla_Quint|Boutique of Servilla Quint]] that will increase your skill by 1 when worn, for as long as they are worn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teaching===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training any slave skill.&lt;br /&gt;
&lt;br /&gt;
===Housekeeping===&lt;br /&gt;
Clothing: Livery&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Cooking&lt;br /&gt;
*Training slave skill: Maid&lt;br /&gt;
*Training slave skill: Secretary&lt;br /&gt;
*Cooking yourself ('Domestic issues' &amp;gt; 'Prepare a meal')&lt;br /&gt;
*Cleaning Yourself ('Domestic issues' &amp;gt; 'Tidy up the house')&lt;br /&gt;
*Doing accounting yourself ('Domestic issues' &amp;gt; 'accounting' &amp;gt; toggle 'Do accounting personally')&lt;br /&gt;
&lt;br /&gt;
===Artistry===&lt;br /&gt;
Clothing: Formal Attire&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Etiquette&lt;br /&gt;
*Training slave skill: Dance&lt;br /&gt;
*Training slave skill: Singing&lt;br /&gt;
*Training slave skill: Music&lt;br /&gt;
*Training slave skill: Pet&lt;br /&gt;
*Training slave skill: Pony&lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
Clothing: Medical Gown&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Nurse&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Clothing: Aketon&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Gladiatrix&lt;br /&gt;
*Fighting in the Fogs.&lt;br /&gt;
*Sparring in the Colosseum(???).&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Clothing: Wizard Robes&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Enchantress&lt;br /&gt;
*Casting spells. &lt;br /&gt;
Note: certain spells are only effective for levelling upto a certain level:&lt;br /&gt;
*Auspex, Magna Magnifika: ineffective at Apprentice and above&lt;br /&gt;
*Cruciato, Delikacia, Sententia Veritas: ineffective at Mage and above&lt;br /&gt;
*Tremendio, Adverto Servili: always effective&lt;br /&gt;
*Domini Dictum: always effective regardless of whether the domination succeeds or not.  The domination will only succeed if the caster's magic level is at least equal to the slave's nature.&lt;br /&gt;
&lt;br /&gt;
===Dominance===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Psychological pressure&lt;br /&gt;
*Training slave skill: Pony training&lt;br /&gt;
*Training slave skill: Humiliation&lt;br /&gt;
*Training slave skill: Masochism&lt;br /&gt;
*Training slave skill: Self-torture&lt;br /&gt;
*Training slave skill: Dog/Pig/Horse/Fiend mating&lt;br /&gt;
*Training slave skill: Fitness&lt;br /&gt;
*Put in Place (if successful)&lt;br /&gt;
*Threaten&lt;br /&gt;
*Punishment: Torture&lt;br /&gt;
*Active Sex: Bite/Hit (and Dirty Talk? maybe - the code looks weird for Talk...)&lt;br /&gt;
&lt;br /&gt;
===Whip===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Flogging&lt;br /&gt;
&lt;br /&gt;
===Torturer===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Torture instruments/units&lt;br /&gt;
*Active Sex: Tickle with dagger&lt;br /&gt;
&lt;br /&gt;
===Rope===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Bondage and Deprivation&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
You can check the things affecting the Slaver's mood in his diary. Good moods improve his efficiency and increase the odds of successful actions. (need to verify: affects slaver allure?)&lt;br /&gt;
&lt;br /&gt;
Things that improve his mood:&lt;br /&gt;
*Decent housing relative to Reputation&lt;br /&gt;
*Good standard of living relative to Reputation&lt;br /&gt;
*Recent Sex&lt;br /&gt;
*Slave making good progress&lt;br /&gt;
*Having lots of energy&lt;br /&gt;
*Comfortable clothing&lt;br /&gt;
*Clean house&lt;br /&gt;
*Being clean&lt;br /&gt;
*Buying a new slave&lt;br /&gt;
*Selling a slave&lt;br /&gt;
*Date (reward: spend time together) that goes well&lt;br /&gt;
*Training a beautiful slave.&lt;br /&gt;
*Eating well (Restaurant date with slave, eating at Gentlemen's Club)&lt;br /&gt;
*Slave obeying (green in &amp;quot;achievements&amp;quot; area)&lt;br /&gt;
*Rule: Behave alarm w/slave with Blowjob skill&lt;br /&gt;
*Rule: Behave urinal w/slave with Golden Shower skill&lt;br /&gt;
*Rule: Behave toilet w/slave with Scatology skill&lt;br /&gt;
*Assistant Rule: Bath slave w/assistant with Oral and/or Petting skills&lt;br /&gt;
*Salon: Invigorating massage, Erotic Massage, Aroma spa&lt;br /&gt;
*Watching a battle in the Colosseum&lt;br /&gt;
*Drinking at the Virgin's Hip&lt;br /&gt;
*Drugs  - Camra, Datura, Essence of Oblivion, Bacchus' Nectar&lt;br /&gt;
&lt;br /&gt;
Things that decrease mood:&lt;br /&gt;
*Housing that doesn't reflect his reputation&lt;br /&gt;
*Too low of a standard of living&lt;br /&gt;
*Pent up sexual desire (Stallion/Wild Stallion)&amp;lt;sup&amp;gt;[1]&lt;br /&gt;
*Being oversexed&lt;br /&gt;
*Slave not behaving&lt;br /&gt;
*Worn/uncomfortable clothing&lt;br /&gt;
*Dirty house&lt;br /&gt;
*Injuries&lt;br /&gt;
*Cleaning the house yourself&lt;br /&gt;
*Preparing your own meals&lt;br /&gt;
*Drug/alcohol withdrawal&lt;br /&gt;
&lt;br /&gt;
[1] Wearing [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Chimaera's Gem]] guarantees this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sexual Desire==&lt;br /&gt;
&lt;br /&gt;
Levels from highest to lowest:&lt;br /&gt;
*Wild Stallion*&lt;br /&gt;
*Stallion*&lt;br /&gt;
*Rock Hardon&lt;br /&gt;
*Mighty Hardon&lt;br /&gt;
*Hardon&lt;br /&gt;
*Contented&lt;br /&gt;
*Cold&lt;br /&gt;
*Sated*&lt;br /&gt;
*Overfucked*&lt;br /&gt;
*Flacid*&lt;br /&gt;
*Hanging*&lt;br /&gt;
&lt;br /&gt;
 * Decreases mood when in these states&lt;br /&gt;
&lt;br /&gt;
==Access to Buyers==&lt;br /&gt;
&lt;br /&gt;
Within &amp;quot;I need to continually work on my reputation&amp;quot;, found in the &amp;quot;objectives&amp;quot; tab accessible after clicking on the slaver's portrait while at home, one can see not only the status of the slaver's brand, but also the slaver's standing with the various Great Houses of Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When this standing is increased to at least D or pink level with a faction, the slaver can rent living accomodations in that faction's quarter, and when standing is increased to at least B or blue level with a faction, the slaver can gain entrance to the palace of that faction, to access the A rank and S+ rank buyers therein (and become a Patrician by selling to the S+ rank buyer.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Selling slaves to businesses does not appear to increase the rank of the slaver's standing.&amp;lt;br /&amp;gt;&lt;br /&gt;
The various standing-ranks also seem to have very particular requirements for their increases.&amp;lt;br /&amp;gt;&lt;br /&gt;
These particular requirements for standing-rank advances mean that selling to buyers out of order will actually do no good whatsoever for improvement of the slaver's standing.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*To go from F to D rank standing, the slaver can sell a slave to anyone in the residential area in the district. (Or even Mystra, for Quarter of Outcasts)&amp;lt;br /&amp;gt;&lt;br /&gt;
*To go from D to C rank standing, the slaver must sell a slave to someone in the residential area who requires a C rank slave or above.&amp;lt;br /&amp;gt;&lt;br /&gt;
*To go from C to B rank standing, the slaver must sell a slave to someone in the residential area who requires a B rank slave or above.&amp;lt;br /&amp;gt;&lt;br /&gt;
*To go from B to A rank standing, the slaver must sell a slave to someone in the palace who requires an A rank slave or above.&amp;lt;br /&amp;gt;&lt;br /&gt;
*And to go from A to S+ rank standing, (Patrician), the slaver must sell a slave to the faction-leader, who requires an S+ rank slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is why all of the quarters' residential areas have 3 residents who require B-rank slaves;  if a person sells only B rank slaves and sells them only to those 3 residents, he will still thereby fulfill all the requirements to gain entrance to that faction's palace.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
(Though access to the faction's palace in White Town works differently.)&lt;/div&gt;</summary>
		<author><name>SamSteel</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rules&amp;diff=38485</id>
		<title>Jack-o-nine/Gameplay/Slaves/Rules</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rules&amp;diff=38485"/>
				<updated>2024-05-24T04:59:25Z</updated>
		
		<summary type="html">&lt;p&gt;SamSteel: I just checked to see if humility if willing followed effects nature, It does not as of 2.2.3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
Rules can affect auras, skills, mood, hygiene, and health. You need to apply at least two rules (three on hard mode, zero on easy) to avoid spoiling your slave. Note that &amp;quot;Force Rules&amp;quot; counts toward this.&lt;br /&gt;
&lt;br /&gt;
If a slave breaks a rule, she doesn't gain the benefits of the rule. Also, her Taming, Awareness, and Habit decrease, making it more difficult to get her to obey. Pride can also increase, depending on which rule was broken. For a disobedient slave, it may be a good idea to choose rules that are automatically followed, such as Bath Slave, Act as Maid, Act as Cook, Milkmaid, and Force Rules. Alternatively, use Force Rules and buy the items required to enforce compliance. Force Humility and Behave: Alarm require no items. The relevant items can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
===Force Silence===&lt;br /&gt;
Requires Obedience ≥ Temperament for willing compliance ; due to a bug, if compliance is not willing, it is always forced, even if &amp;quot;force rules&amp;quot; is unchecked. (should be : Reliable Gag ($20) and Force Rules to force compliance)&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Increase Habit (if willing compliance)&lt;br /&gt;
*Increase Empathy (if willing compliance)&lt;br /&gt;
*Lower Pride (-2) (if willing compliance)&lt;br /&gt;
*Increases Escort up to slaver's Artist skill level (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Lower Temperament (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Other Effect:&lt;br /&gt;
*Modifies mood (+devotion, -temperament)&lt;br /&gt;
&lt;br /&gt;
===Force Humility===&lt;br /&gt;
Requires Obedience &amp;gt; Pride for willing compliance OR Force Rules to force compliance.&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Increase Awareness (if willing compliance ; increase depends on Slaver's Aura)&lt;br /&gt;
*Increase Taming (if willing compliance ; increase depends on Slaver's Aura)&lt;br /&gt;
*Lower Pride (-1) (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Other Effect:&lt;br /&gt;
*Modified mood (-nature -pride +devotion) if &amp;quot;force rules&amp;quot; is checked (if willingly followed nature is uneffected as of 2.2.3)&lt;br /&gt;
&lt;br /&gt;
===No Masturbating===&lt;br /&gt;
Slave will want to masturbate if Arousal &amp;gt; 2 and Arousal &amp;gt; Pride. Slave will refrain if Taming &amp;gt; Arousal or Obedience/3 &amp;gt; Arousal &amp;gt; 5 or Devotion &amp;gt;= Arousal or with Force Rules and Chastity Belt ($30).&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Increase Taming each time slave would masturbate but doesn't (+1)&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Slave doesn't gain experience for the masturbation sex skill&lt;br /&gt;
&lt;br /&gt;
===Deny Orgasm===&lt;br /&gt;
Unlike other rules that apply daily, these effects apply each time the slave successfully holds back an orgasm.&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Increase Arousal &lt;br /&gt;
*Increase Empathy&lt;br /&gt;
*Increase Taming&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Lower Mood&lt;br /&gt;
&lt;br /&gt;
===Deny Toileting===&lt;br /&gt;
Requires Obedience + Perversion + Master Aura ≥ Nature + Pride for willing compliance OR Anal Pear ($20) and Force Rules to force compliance.&lt;br /&gt;
Where perversion = 2 for trait &amp;quot;Pervert&amp;quot; and perversion = -1 for trait &amp;quot;Purist&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Increase Habit (+2) (if willing compliance)&lt;br /&gt;
*Lower Pride (at least 1, but depends on Slaver's Aura) (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Lower Endurance (-1) (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Other effect:&lt;br /&gt;
*Modifies Mood if enforced (-Nature +Devotion)&lt;br /&gt;
&lt;br /&gt;
===Behave: Pet===&lt;br /&gt;
Requires Obedience + Pet Trait + Pet skill ≥ Nature + Pride for willing compliance OR Pet Suit ($25) and Force Rules to force compliance.&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Increase Habit (if willing compliance)&lt;br /&gt;
*Increase Dance (if willing compliance)&lt;br /&gt;
*Increase Pet (+2) (if willing compliance)&lt;br /&gt;
*Increase Horse (if willing compliance)&lt;br /&gt;
*Lower Pride (at least 1, but depends on Slaver's Aura) (if willing compliance)&lt;br /&gt;
*Increase Master Mood if pet skill &amp;gt;= brand reputation, and if willing compliance&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Lower Nature (if willing compliance)&lt;br /&gt;
*Lower Hygiene (-10) (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Other Effect:&lt;br /&gt;
*Modifies Mood if enforced (-Nature -Pride +Devotion)&lt;br /&gt;
&lt;br /&gt;
===Behave: Alarm===&lt;br /&gt;
Requires Obedience + Blowjob skill + Nymphomaniac Trait + Arousal ≥ Pride + 4 for willing compliance OR Force Rules to force compliance.&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Increase Slaver's Mood (depending on Blowjob skill) (if willing compliance)&lt;br /&gt;
*Increase Blowjob skill (if willing compliance)&lt;br /&gt;
*Increase Habit (if willing compliance)&lt;br /&gt;
*Increase Taming  (if willing compliance)&lt;br /&gt;
*Increase Awareness (if willing compliance)&lt;br /&gt;
*Lower Pride (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Lower Hygiene (-5) (if willing compliance)&lt;br /&gt;
*Lower Slaver's Arousal (depending on Blowjob skill)&lt;br /&gt;
&lt;br /&gt;
Other Effect :&lt;br /&gt;
*Modifies Mood if enforced (- 5 - Temperament - Pride - Nature - Despair + Devotion + Blowjob skill + Taming + Habit + Nymphomania trait + Perversion trait + Disciplined trait)&lt;br /&gt;
&lt;br /&gt;
===Behave: Urinal===&lt;br /&gt;
Requires Obedience + Golden Shower skill + Perverted Trait ≥ Pride + Nature + 3 for willing compliance OR Urinal Rack ($100) and Force Rules to force compliance.&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Increase Slavers Mood (slave need Golden Shower on B; higher skill gives more mood increase ; lower skill decreases mood) (if willing compliance)&lt;br /&gt;
*Increase Golden Shower skill (if willing compliance)&lt;br /&gt;
*Increase Habit (+2) (if willing compliance)&lt;br /&gt;
*Make the Slave Perverted (if willing compliance)&lt;br /&gt;
*Lower Pride (depending on Slaver's Aura and slave's Pride) (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Lower Hygiene (-15) (if willing compliance)&lt;br /&gt;
*Lower Endurance (-2) (if willing compliance)&lt;br /&gt;
*Increase Despair (by Nature + Pride + Temperament - (Perverted Trait + Golden Shower skill + Devotion + Taming)) - may reduce it (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Other Effect:&lt;br /&gt;
* Modifies Mood if enforced (-3 -Nature -Pride +Devotion +Golden Shower skill)&lt;br /&gt;
* Modified Mood if willingly followed (-4 +Golden Shower skill +Devotion -Perversion ; yes, -Perversion...)&lt;br /&gt;
&lt;br /&gt;
===Behave: Toilet===&lt;br /&gt;
Requires Obedience + Scatology skill + Perverted Trait ≥ Pride + Nature + 6 for willing compliance OR Toilet Seat ($250) and Force Rules to force compliance.&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Increase Slavers Mood (slave need Scatology on B; higher skill gives more mood increase ; lower skill decreases slavers mood) (if willing compliance)&lt;br /&gt;
*Increase Scatology skill (if willing compliance)&lt;br /&gt;
*Increase Habit (+3) (if willing compliance)&lt;br /&gt;
*Make the Slave Perverted (if willing compliance)&lt;br /&gt;
*Lower Pride (depending on Slaver's Aura and slave's Pride) (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Lower Hygiene lots (-40) (if willing compliance)&lt;br /&gt;
*Lower Endurance lots (-6 -Endurance) (if willing compliance)&lt;br /&gt;
*Increase Despair (by Nature + Pride + Temperament - (Perverted Trait + Scatology skill + Devotion + Taming)) ; might reduce despair (if willing compliance)&lt;br /&gt;
&lt;br /&gt;
Other Effect:&lt;br /&gt;
*Modifies Mood if enforced (-6 -Nature -Pride +Devotion +Scatology skill)&lt;br /&gt;
*Modifies Mood if willingly followed (-5 +Scatology skill +Devotion -Perversion Trait ; yes, -Perversion...)&lt;br /&gt;
&lt;br /&gt;
===Act as Maid===&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*House gets cleaned up&lt;br /&gt;
*Increase Maid skill&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Costs one energy&lt;br /&gt;
&lt;br /&gt;
===Act as Cook===&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*A meal is prepared&lt;br /&gt;
*Increase Cook skill&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Costs one energy&lt;br /&gt;
&lt;br /&gt;
===Bath Slave===&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Cleans master and slave&lt;br /&gt;
*Improves master's mood based on slave's petting/oral skills (whichever is lower)&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Reduces slave's arousal slightly&lt;br /&gt;
&lt;br /&gt;
Note: If this rule is not selected, slave will automatically clean herself if her energy is not negative. Either way, she expends zero energy.&lt;br /&gt;
&lt;br /&gt;
===Milkmaid===&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Takes care of your fiend&lt;br /&gt;
*Collects cum and mucus for you if fiend mating skill is high enough&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Lower Hygiene&lt;br /&gt;
*Costs one energy&lt;br /&gt;
*Slave can get pregnant with a fiend&lt;br /&gt;
&lt;br /&gt;
===Vaginal Vibe===&lt;br /&gt;
Requires Vaginal Beads ($5) to use this rule at all, and cannot be used on a virgin slave.&lt;br /&gt;
&lt;br /&gt;
Requires Obedience + Vaginal Sex skill + Nymphomania Trait + Perverted Trait ≥ Pride + Nature + 2 for willing compliance OR Force Rules to force compliance.&lt;br /&gt;
&lt;br /&gt;
Positive Effect: (only if willingly following rule)&lt;br /&gt;
*Increase Empathy&lt;br /&gt;
*Increase Arousal (+3)&lt;br /&gt;
*Increase Vaginal Sex skill&lt;br /&gt;
*Lower Pride&lt;br /&gt;
&lt;br /&gt;
Negative Effect: (only if willingly following rule)&lt;br /&gt;
*Lower Hygiene (-5)&lt;br /&gt;
&lt;br /&gt;
Other Effect :&lt;br /&gt;
*Modifies Mood if enforced (-4 -Pride -Nature +Devotion +Vaginal Sex skill)&lt;br /&gt;
&lt;br /&gt;
===Force Rules===&lt;br /&gt;
This counts as a rule too.&lt;br /&gt;
&lt;br /&gt;
Positive Effect:&lt;br /&gt;
*Enforces compliance to rules (requires special items for certain rules)&lt;br /&gt;
*Unwilling compliance increases Habit (+1 per rule enforced)&lt;br /&gt;
*Unwilling compliance increases Awareness (+1 per rule enforced)&lt;br /&gt;
*Unwilling compliance lowers Pride (-3 per rule enforced)&lt;br /&gt;
&lt;br /&gt;
Negative Effect:&lt;br /&gt;
*Unwilling compliance significantly increases Despair (+5 per rule enforced)&lt;br /&gt;
*Unwilling compliance significantly lowers Devotion (-5 per rule enforced)&lt;br /&gt;
&lt;br /&gt;
Other Effect :&lt;br /&gt;
*Modifies Mood for each breakable rule, even if the slave would follow the rule willingly. Tends to lower mood, but careful examination can lead to increasing mood (for an exemple, Behave: alarm with high blowjob skill), mostly when the slave has high devotion or skills.&lt;/div&gt;</summary>
		<author><name>SamSteel</name></author>	</entry>

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