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		<title>Jack-o-nine/Gameplay/Slaves</title>
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				<updated>2021-01-18T05:46:37Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Endurance */ Dissected endurance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily)&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; &lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at gladiatrix arena&lt;br /&gt;
*Martial Arts/Gladiatrix training&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Petsuit (and not liking it)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34960</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34960"/>
				<updated>2021-01-17T13:05:26Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Nature */ added rest of nature stuff. Will need to revise later since I think half of these things don't do anything anymore.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily)&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; &lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at gladiatrix arena&lt;br /&gt;
*Martial Arts/Gladiatrix training&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Petsuit (and not liking it)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34959</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34959"/>
				<updated>2021-01-16T10:27:27Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Awareness */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34958</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34958"/>
				<updated>2021-01-16T10:26:57Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Habit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules failure.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34957</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34957"/>
				<updated>2021-01-16T10:26:42Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Taming */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules failure.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule failure&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34956</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34956"/>
				<updated>2021-01-16T10:16:06Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Aura */ Remvoed oversimplification of obedience, since it's misleading.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules failure.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule failure&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34955</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34955"/>
				<updated>2021-01-16T10:15:02Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Habit */ Dissected habit gains&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Obeying Orders&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Denying Orders`&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules failure.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule failure&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34954</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34954"/>
				<updated>2021-01-16T09:52:20Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Awareness */ Completely dissected awareness gains.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Obeying Orders&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Denying Orders`&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules failure.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34953</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34953"/>
				<updated>2021-01-16T09:10:00Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Neck */ loooooook better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid ||&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse ||&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+3), Alchemy (+3) || Increases exoticism skill (?) by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+3), Endurance ||&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort ||&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || || Increases mood &lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills || Increases arousal (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer (+3) || Increases exoticism (+2) and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+4) || Increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || || Increases mood (+2 if devotion &amp;gt; 0, else +1)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse || decreases mood and pride, increases habit and arousal (+2) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || || Makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary ||&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || -1 || Pet || Increases exoticism &lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 2 || Makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 1 || || Increases exoticism (+2), makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || -2 || || Increases taming (+3), decreases mood if not masochist (-2) &lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+3) || Increases taming (+2), decreases mood and pride (-3) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, and awareness,&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2) ||&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || -2 || Horse (+4) || increases habit and taming, decreases mood (-2) and pride (-2) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
Piercing related stuff from the Steel Rose in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Nipple chain || $10 || 0 || Sex || Increases arousal (+2), awareness, taming, and exoticism.&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || $3 || 1 ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix (+1) ||&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || || Increases mood &lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || || Increases endurance &lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 2 || All sexual skills || Increases endurance (+2) and arousal &lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse || Increases taming, decreases mood and pride &lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || || Increases habit and taming, decreases mood &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34952</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34952"/>
				<updated>2021-01-16T09:03:18Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Hands */ Finished updating, reformatted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid ||&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse ||&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+3), Alchemy (+3) || Increases exoticism skill (?) by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+3), Endurance ||&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort ||&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || || Increases mood &lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills || Increases arousal (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer (+3) || Increases exoticism (+2) and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+4) || Increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || || Increases mood (+2 if devotion &amp;gt; 0, else +1)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse || decreases mood and pride, increases habit and arousal (+2) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || || Makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary ||&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || -1 || Pet || Increases exoticism &lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 2 || Makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 1 || || Increases exoticism (+2), makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || -2 || || Increases taming (+3), decreases mood if not masochist (-2) &lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+3) || Increases taming (+2), decreases mood and pride (-3) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, and awareness,&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2) ||&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || -2 || Horse (+4) || increases habit and taming, decreases mood (-2) and pride (-2) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
Piercing related stuff from the Steel Rose in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Nipple chain || $10 || 0 || Sex || Increases arousal (+2), awareness, taming, and exoticism.&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || $3 || 1 ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix (+1) ||&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || || Increases mood &lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || || Increases endurance &lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 2 || All sexual skills || Increases endurance (+2) and arousal &lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse || Increases taming, decreases mood and pride &lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || || Increases habit and taming, decreases mood &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34951</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34951"/>
				<updated>2021-01-16T08:55:48Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Clothes */ put mood in ri ght maplade&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid ||&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse ||&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+3), Alchemy (+3) || Increases exoticism skill (?) by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+3), Endurance ||&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort ||&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || || Increases mood &lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills || Increases arousal (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer (+3) || Increases exoticism (+2) and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+4) || Increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || || Increases mood (+2 if devotion &amp;gt; 0, else +1)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse || decreases mood and pride, increases habit and arousal (+2) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || || Makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary ||&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || -1 || Pet || Increases exoticism &lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 2 || Makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 1 || || Increases exoticism (+2), makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || -2 || || Increases taming (+3), decreases mood if not masochist (-2) &lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+3) || Increases taming (+2), decreases mood and pride (-3) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, and awareness,&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || 0 || Horse, increases habit and taming, decreases mood (-2) and pride (-2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
Piercing related stuff from the Steel Rose in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Nipple chain || $10 || 0 || Sex || Increases arousal (+2), awareness, taming, and exoticism.&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || $3 || 1 ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix (+1) ||&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || || Increases mood &lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || || Increases endurance &lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 2 || All sexual skills || Increases endurance (+2) and arousal &lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse || Increases taming, decreases mood and pride &lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || || Increases habit and taming, decreases mood &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34950</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34950"/>
				<updated>2021-01-16T08:53:56Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Headgear */ Updated and Reformatted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid ||&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse ||&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+3), Alchemy (+3) || Increases exoticism skill (?) by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+3), Endurance ||&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort ||&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || Increases mood ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills || Increases arousal (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer (+3) || Increases exoticism (+2) and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+4) || Increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || || Increases mood (+2 if devotion &amp;gt; 0, else +1)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse || decreases mood and pride, increases habit and arousal (+2) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || || Makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary ||&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || -1 || Pet || Increases exoticism &lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 2 || Makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 1 || || Increases exoticism (+2), makes hair look nice (equivalent to haircut)&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || -2 || || Increases taming (+3), decreases mood if not masochist (-2) &lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+3) || Increases taming (+2), decreases mood and pride (-3) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, and awareness,&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || 0 || Horse, increases habit and taming, decreases mood (-2) and pride (-2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
Piercing related stuff from the Steel Rose in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Nipple chain || $10 || 0 || Sex || Increases arousal (+2), awareness, taming, and exoticism.&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || $3 || 1 ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix (+1) ||&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || || Increases mood &lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || || Increases endurance &lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 2 || All sexual skills || Increases endurance (+2) and arousal &lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse || Increases taming, decreases mood and pride &lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || || Increases habit and taming, decreases mood &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34949</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34949"/>
				<updated>2021-01-16T08:39:36Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Feet */ Updated and reformatted.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid ||&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse ||&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+3), Alchemy (+3) || Increases exoticism skill (?) by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+3), Endurance ||&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort ||&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || Increases mood ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills || Increases arousal (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer (+3) || Increases exoticism (+2) and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+4) || Increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || || Increases mood (+2 if devotion &amp;gt; 0, else +1)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse || decreases mood and pride, increases habit and arousal (+2) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || 0 || Pet, increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 2 || Increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || 0 || Increases taming (+3), decreases mood (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+2), increases taming (+2), decreases mood (-3) and pride (-3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, and awareness,&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || 0 || Horse, increases habit and taming, decreases mood (-2) and pride (-2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
Piercing related stuff from the Steel Rose in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Nipple chain || $10 || 0 || Sex || Increases arousal (+2), awareness, taming, and exoticism.&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || $3 || 1 ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) || Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix (+1) ||&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || || Increases mood &lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || || Increases endurance &lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 2 || All sexual skills || Increases endurance (+2) and arousal &lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse || Increases taming, decreases mood and pride &lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || || Increases habit and taming, decreases mood &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Modding&amp;diff=34948</id>
		<title>Jack-o-nine/Modding</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Modding&amp;diff=34948"/>
				<updated>2021-01-16T08:31:19Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: Alphabetized based on code for easier searching.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
Whether you want to mod the game or just read the code, you'll need to download [http://qsp.su/?option=com_content&amp;amp;task=view&amp;amp;id=46&amp;amp;Itemid=56 QGen]. Open up Jack-o-nine-tails.exe in QGen and go for it. If you do, you could also help edit this wiki... please?&lt;br /&gt;
&lt;br /&gt;
The names of some variables are different in the code. It was originally coded in Russian, after all. Here's a partial translation table:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! In Game !! In Code&lt;br /&gt;
|-&lt;br /&gt;
| Despair || Angst&lt;br /&gt;
|-&lt;br /&gt;
| Dancer || Callisthenics&lt;br /&gt;
|-&lt;br /&gt;
| Habit || Custom&lt;br /&gt;
|-&lt;br /&gt;
| Horse || Dressage&lt;br /&gt;
|-&lt;br /&gt;
| Nature || Ego&lt;br /&gt;
|-&lt;br /&gt;
| Escort || Expression&lt;br /&gt;
|-&lt;br /&gt;
| Taming/Submission || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || Moral&lt;br /&gt;
|-&lt;br /&gt;
| Awareness || Rational&lt;br /&gt;
|-&lt;br /&gt;
| Assistant (specialization) || Refferent&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration || Roleplay&lt;br /&gt;
|-&lt;br /&gt;
| Empathy || Sensitivity&lt;br /&gt;
|-&lt;br /&gt;
| Maid || Service&lt;br /&gt;
|-&lt;br /&gt;
| Endurance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Temperament || Temper&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are also some magic numbers:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Variable !! Magic Number&lt;br /&gt;
|-&lt;br /&gt;
| Loli Age || 1&lt;br /&gt;
|-&lt;br /&gt;
| Mature Age || 2&lt;br /&gt;
|-&lt;br /&gt;
| Young Age || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
They can be found in #var_base.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Translation ==&lt;br /&gt;
[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4752254#post4752254 What files to translate] by Porculus (2016-04-04)&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34947</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34947"/>
				<updated>2021-01-16T08:24:30Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Clothes */ Updated and reformatted table.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+2) !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook ||&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid ||&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse ||&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+3), Alchemy (+3) || Increases exoticism skill (?) by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer ||&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+3), Endurance ||&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort ||&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || Increases mood ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills || Increases arousal (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer (+3) || Increases exoticism (+2) and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+4) || Increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || || Increases mood (+2 if devotion &amp;gt; 0, else +1)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse || decreases mood and pride, increases habit and arousal (+2) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || 0 || Pet, increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 2 || Increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || 0 || Increases taming (+3), decreases mood (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+2), increases taming (+2), decreases mood (-3) and pride (-3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, and awareness,&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || 0 || Horse, increases habit and taming, decreases mood (-2) and pride (-2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
Piercing related stuff from the Steel Rose in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Nipple chain || $10 || 0 || Sex || Increases arousal (+2), awareness, taming, and exoticism.&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || $3 || 1 ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || Improves mood&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 1 || All sexual skills, endurance, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse, increases taming, decreases mood and pride&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Modding&amp;diff=34946</id>
		<title>Jack-o-nine/Modding</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Modding&amp;diff=34946"/>
				<updated>2021-01-16T08:17:27Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: despair&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
Whether you want to mod the game or just read the code, you'll need to download [http://qsp.su/?option=com_content&amp;amp;task=view&amp;amp;id=46&amp;amp;Itemid=56 QGen]. Open up Jack-o-nine-tails.exe in QGen and go for it. If you do, you could also help edit this wiki... please?&lt;br /&gt;
&lt;br /&gt;
The names of some variables are different in the code. It was originally coded in Russian, after all. Here's a partial translation table:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! In Game !! In Code&lt;br /&gt;
|-&lt;br /&gt;
| Endurance || Stamina&lt;br /&gt;
|-&lt;br /&gt;
| Empathy || Sensitivity&lt;br /&gt;
|-&lt;br /&gt;
| Temperament || Temper&lt;br /&gt;
|-&lt;br /&gt;
| Nature || Ego&lt;br /&gt;
|-&lt;br /&gt;
| Escort || Expression&lt;br /&gt;
|-&lt;br /&gt;
| Maid || Service&lt;br /&gt;
|-&lt;br /&gt;
| Dancer || Callisthenics&lt;br /&gt;
|-&lt;br /&gt;
| Horse || Dressage&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration || Roleplay&lt;br /&gt;
|-&lt;br /&gt;
| Assistant (specialization) || Refferent&lt;br /&gt;
|-&lt;br /&gt;
| Devotion || Moral&lt;br /&gt;
|-&lt;br /&gt;
| Taming/Submission || Instinct&lt;br /&gt;
|-&lt;br /&gt;
| Habit || Custom&lt;br /&gt;
|-&lt;br /&gt;
| Awareness || Rational&lt;br /&gt;
|-&lt;br /&gt;
| Despair || Angst&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There are also some magic numbers:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Variable !! Magic Number&lt;br /&gt;
|-&lt;br /&gt;
| Loli Age || 1&lt;br /&gt;
|-&lt;br /&gt;
| Mature Age || 2&lt;br /&gt;
|-&lt;br /&gt;
| Young Age || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
They can be found in #var_base.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Translation ==&lt;br /&gt;
[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4752254#post4752254 What files to translate] by Porculus (2016-04-04)&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34945</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34945"/>
				<updated>2021-01-16T08:08:34Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Nipples */ Made nipples table into good.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+2), Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer, increases exoticism and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+2), increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || Increases mood (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse, decreases mood and pride, increases habit and arousal (+2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || 0 || Pet, increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 2 || Increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || 0 || Increases taming (+3), decreases mood (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+2), increases taming (+2), decreases mood (-3) and pride (-3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, and awareness,&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || 0 || Horse, increases habit and taming, decreases mood (-2) and pride (-2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
Piercing related stuff from the Steel Rose in the Necropolis.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Nipple chain || $10 || 0 || Sex || Increases arousal (+2), awareness, taming, and exoticism.&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || $3 || 1 ||  || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || Improves mood&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 1 || All sexual skills, endurance, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse, increases taming, decreases mood and pride&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34944</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34944"/>
				<updated>2021-01-16T08:02:56Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Neck */ Gemstone necklace style.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+2), Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer, increases exoticism and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+2), increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || Increases mood (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse, decreases mood and pride, increases habit and arousal (+2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || 0 || Pet, increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 2 || Increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || 0 || Increases taming (+3), decreases mood (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+2), increases taming (+2), decreases mood (-3) and pride (-3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, and awareness,&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || 0 || Horse, increases habit and taming, decreases mood (-2) and pride (-2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
* Nipple chain ($10) - Improves training sex skills, increases arousal (+2), style, awareness, and taming&lt;br /&gt;
* Earrings&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || Improves mood&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 1 || All sexual skills, endurance, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse, increases taming, decreases mood and pride&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34943</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34943"/>
				<updated>2021-01-16T08:02:13Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Neck */ Nevermind. Figured out what the learning bonus meant.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+2), Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer, increases exoticism and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+2), increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || Increases mood (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse, decreases mood and pride, increases habit and arousal (+2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || 0 || Pet, increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 2 || Increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || 0 || Increases taming (+3), decreases mood (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+2), increases taming (+2), decreases mood (-3) and pride (-3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, and awareness,&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, and awareness. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || 0 || Horse, increases habit and taming, decreases mood (-2) and pride (-2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
* Nipple chain ($10) - Improves training sex skills, increases arousal (+2), style, awareness, and taming&lt;br /&gt;
* Earrings&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || Improves mood&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 1 || All sexual skills, endurance, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse, increases taming, decreases mood and pride&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34942</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34942"/>
				<updated>2021-01-16T08:01:10Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Neck */ better wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+2), Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer, increases exoticism and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+2), increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || Increases mood (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse, decreases mood and pride, increases habit and arousal (+2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || 0 || Pet, increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 2 || Increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || 0 || Increases taming (+3), decreases mood (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+2), increases taming (+2), decreases mood (-3) and pride (-3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, awareness, and pet&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Double leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, awareness, pet, and gladiatrix. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases pet. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || 0 || Horse, increases habit and taming, decreases mood (-2) and pride (-2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
* Nipple chain ($10) - Improves training sex skills, increases arousal (+2), style, awareness, and taming&lt;br /&gt;
* Earrings&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || Improves mood&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 1 || All sexual skills, endurance, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse, increases taming, decreases mood and pride&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34941</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=34941"/>
				<updated>2021-01-16T08:00:36Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Neck */ Updated neck effects and style. Learning bonus may need revisiting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (20$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (5$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]&lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (10$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (10$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (10$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (10$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (10$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (10$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (10$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (20$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || Decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || +1 || Cook&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || Maid&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || +1 || Nurse&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || 0 || Enchantress (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || Endurance, Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || +1 || Gladiatrix (+2), Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || Escort&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || Secretary, School&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || All sexual skills, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || All sexual skills&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || Dancer, increases exoticism and arousal&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || All sexual skills (+2), increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 ||&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || Increases mood (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || 0 || Pet, Horse, decreases mood and pride, increases habit and arousal (+2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || Increases mood&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || 1 || Secretary&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || 0 || Pet, increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || 2 || Increases exoticism&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || 0 || Maid, Cook&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || 0 || Increases taming (+3), decreases mood (-2)&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || 1 || Horse (+2), increases taming (+2), decreases mood (-3) and pride (-3)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Earrings===&lt;br /&gt;
* Shiny Earrings ($3) - Stylish&lt;br /&gt;
* Gemstone earrings ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
===Tongue===&lt;br /&gt;
* Tongue barbell ($10) - Exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || Pet || Decreases mood and pride; Increases taming, habit, awareness, and pet&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || || Twice leather collar effect, without pet increase.&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || Pet, Gladiatrix || Increases taming, habit, awareness, pet, and gladiatrix. Increases or decreases mood based on if either pet or gladiatrix is &amp;gt; 2&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || 1 || || Increases exoticism, taming, habit, and awareness.&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || Pet || Decreases pride. Increases pet. Increases or decreases mood based on if pet is &amp;gt; 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || 0 || Maid, nurse&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || Gladiatrix (+2)&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $10 || 1 || Pet&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $10 || 1 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || 0 || Horse, increases habit and taming, decreases mood (-2) and pride (-2)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Nipples===&lt;br /&gt;
* Nipple chain ($10) - Improves training sex skills, increases arousal (+2), style, awareness, and taming&lt;br /&gt;
* Earrings&lt;br /&gt;
&lt;br /&gt;
===Belly===&lt;br /&gt;
* Belly ring ($10) - Stylish and exotic, increases arousal&lt;br /&gt;
&lt;br /&gt;
===Clitoris===&lt;br /&gt;
* Earrings&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Learning bonus (+1)&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || Gladiatrix&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || 0 || Improves mood&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || Dancer&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || 0 || Endurance&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Boots || $20 || 1 || All sexual skills, endurance, increases arousal&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || 1 || Horse, increases taming, decreases mood and pride&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || 0 || Increases habit and taming, decreases mood&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
* Elegant Ring ($3) - Stylish&lt;br /&gt;
* Gemstone Ring ($5) - Stylish and exotic&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)&lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, no addiction risk&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (Jack HF - up to 5 energy per day)&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34940</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34940"/>
				<updated>2021-01-16T07:50:58Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Taming */ Completely dissected instinct.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Obeying Orders&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Denying Orders`&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Itself over time&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Ending the day with positive merit (but this has negative effects on despair if devotion &amp;lt; 3 and on mood)&lt;br /&gt;
*Nipple chain, spiked collar, and ornamental collar&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34939</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34939"/>
				<updated>2021-01-16T07:03:24Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Devotion */ Fixed devotion.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Obeying Orders&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Denying Orders`&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Itself over time&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Ending the day with positive merit (but this has negative effects on despair if devotion &amp;lt; 3 and on mood)&lt;br /&gt;
*Nipple chain, spiked collar, and ornamental collar&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sententia Veritas&lt;br /&gt;
*Delikacia&lt;br /&gt;
*Rules (Force Humility, Deny Orgasm)&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
*Itself&lt;br /&gt;
Decrease by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34938</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34938"/>
				<updated>2021-01-16T06:40:44Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Mood */ added more caps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Obeying Orders&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Denying Orders`&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Itself over time&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Ending the day with positive merit (but this has negative effects on despair if devotion &amp;lt; 3 and on mood)&lt;br /&gt;
*Nipple chain, spiked collar, and ornamental collar&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sententia Veritas&lt;br /&gt;
*Delikacia&lt;br /&gt;
*Rules (Force Humility, Deny Orgasm)&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
*Itself&lt;br /&gt;
Decrease by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood while keeping Awareness/Taming/Habit up increases it slowly. (Despair must be reduced first).&lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Fear and Despair reduce the amount of Devotion that you obtain&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34937</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34937"/>
				<updated>2021-01-16T06:36:54Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Mood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Obeying Orders&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Denying Orders`&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Itself over time&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Ending the day with positive merit (but this has negative effects on despair if devotion &amp;lt; 3 and on mood)&lt;br /&gt;
*Nipple chain, spiked collar, and ornamental collar&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sententia Veritas&lt;br /&gt;
*Delikacia&lt;br /&gt;
*Rules (Force Humility, Deny Orgasm)&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
*Itself&lt;br /&gt;
Decrease by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood while keeping Awareness/Taming/Habit up increases it slowly. (Despair must be reduced first).&lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Fear and Despair reduce the amount of Devotion that you obtain&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum mood for slave when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34936</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34936"/>
				<updated>2021-01-16T06:29:27Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Mood */ added note to pleased.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Obeying Orders&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Denying Orders`&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Itself over time&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Ending the day with positive merit (but this has negative effects on despair if devotion &amp;lt; 3 and on mood)&lt;br /&gt;
*Nipple chain, spiked collar, and ornamental collar&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sententia Veritas&lt;br /&gt;
*Delikacia&lt;br /&gt;
*Rules (Force Humility, Deny Orgasm)&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
*Itself&lt;br /&gt;
Decrease by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood while keeping Awareness/Taming/Habit up increases it slowly. (Despair must be reduced first).&lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Fear and Despair reduce the amount of Devotion that you obtain&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum mood for slave when devotion is 0, or fear exceeds devotion)&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34935</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34935"/>
				<updated>2021-01-16T06:25:06Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Aura */ fear fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Obeying Orders&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Denying Orders`&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Itself over time&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Ending the day with positive merit (but this has negative effects on despair if devotion &amp;lt; 3 and on mood)&lt;br /&gt;
*Nipple chain, spiked collar, and ornamental collar&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sententia Veritas&lt;br /&gt;
*Delikacia&lt;br /&gt;
*Rules (Force Humility, Deny Orgasm)&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
*Itself&lt;br /&gt;
Decrease by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood while keeping Awareness/Taming/Habit up increases it slowly. (Despair must be reduced first).&lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Fear and Despair reduce the amount of Devotion that you obtain&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34934</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=34934"/>
				<updated>2021-01-16T06:23:10Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Aura */ Corrected obedience calculation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (+1/day (+2/day if Nutritionist), provided slaver's medic skill exceeds slave's endurance skill level)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Jack HF only: Gladiatrix training, Garden of Gethsemane, Ambrosia (has magical properties)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Obeying Orders&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Denying Orders`&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats.&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Itself over time&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Ending the day with positive merit (but this has negative effects on despair if devotion &amp;lt; 3 and on mood)&lt;br /&gt;
*Nipple chain, spiked collar, and ornamental collar&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sententia Veritas&lt;br /&gt;
*Delikacia&lt;br /&gt;
*Rules (Force Humility, Deny Orgasm)&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
*Itself&lt;br /&gt;
Decrease by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Most BDSM/fetish gear&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood while keeping Awareness/Taming/Habit up increases it slowly. (Despair must be reduced first).&lt;br /&gt;
*Philter potion (only one use per slave)&lt;br /&gt;
*Wedding dress slightly speeds up devotion growth.&lt;br /&gt;
Decreased by:&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
Note: Fear and Despair reduce the amount of Devotion that you obtain&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green skill (whether common or sexual).&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green Sexual skill, and one green Common skill.&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Three green skills.&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34933</id>
		<title>Jack-o-nine/Gameplay/Slaves/Rewards</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34933"/>
				<updated>2021-01-15T09:54:29Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Sweet Treat */ Calorie counts reflect actual in-game effect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
When the slave has non-negative merit, you can grant a reward. Giving a reward greater than the slave's merit results in spoiling. Ending the day with positive merit can reduce mood. Giving too many rewards in one day (three on normal difficulty, two on hard, no limit on easy) results in spoiling. &lt;br /&gt;
&lt;br /&gt;
==Moral Encouragement==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level&lt;br /&gt;
|-&lt;br /&gt;
|Sparingly approve || 1&lt;br /&gt;
|-&lt;br /&gt;
|Praise || 2 &lt;br /&gt;
|-&lt;br /&gt;
|Weighty compliment || 3&lt;br /&gt;
|-&lt;br /&gt;
|Promise a reward || 4&lt;br /&gt;
|-&lt;br /&gt;
|Promise a gift || 5&lt;br /&gt;
|}&lt;br /&gt;
Promise a reward/gift doesn't work if you've already promised a reward/gift but haven't yet delivered on your promise. But what counts as a reward/gift?&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
*Any date (spend time together) that is at least somewhat successful&lt;br /&gt;
*Give Free Time: Rest till evening&lt;br /&gt;
*Give Free Time: Fun till evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden Cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
*Any gift (surprise, surprise)&lt;br /&gt;
*Euphorijelly&lt;br /&gt;
*Vesturian Ambrosia&lt;br /&gt;
&lt;br /&gt;
==Spend Time Together==&lt;br /&gt;
Take your slave out on a date. If the date is at least somewhat successful, it increases the slave's devotion. All of these are individually less effective after every use. Devotion, Awareness, Taming, and Spoil all contribute positively to these rewards.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Stroll on the roof || 1 || $0 || &lt;br /&gt;
|-&lt;br /&gt;
|Walk around the city || 2 || $0 || Effected positively by Nature and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the beach || 3 || $2 || Effected positively by Endurance and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the theater || 4 || $4 || Free if the player's estate is Korvus.&lt;br /&gt;
|-&lt;br /&gt;
|Go to a restaurant || 5 || $8 || Free if the player's estate is Kamira. Improves player's strength and slave's endurance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Give Free Time==&lt;br /&gt;
Giving free time costs energy for the slave. Some rewards also cost sparks. All of these, with the exception of the Garden of Gethsemane, are positively effected by Empathy, Nature, Temperament, and Spoil.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|An hour of rest || 1 || 1 energy || Heals the slave's bruises based on Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|An hour of fun || 1 || 1 energy || Reduces despair by half of slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Rest till evening || 2 || All remaining energy (at least 2) || Heals the slave's bruises proportional to time remaining and Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|Fun till evening || 2 || All remaining energy (at least 2) || Reduces Despair by slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Hot Springs || 3 || $2 and 1 energy || Cleans slave and reduces Despair by their Habit, Taming, Awareness, and Devotion. Improves Nature and Devotion once per day, and Empathy per visit.&lt;br /&gt;
|-&lt;br /&gt;
|Garden of Gethsemane || 4 || 2 energy || Mood bonus is almost entirely based on slave's Fear and Despair. Significantly reduces Fear, Despair, and Spoiling. Reduces Pride and Arousal. Increases Empathy if below 3, Nature if below 2, and Devotion always.&lt;br /&gt;
|-&lt;br /&gt;
|Golden Cage || 5 || $5 and All remaining energy (at least 3) || Having more energy positively effects mood. Reduces Despair. Increases Nature, Temperament, Empathy, and Devotion. Raises Spoil by Temperament (glitch?).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Erotic Reward==&lt;br /&gt;
Each reward in this category, excluding Gentle Hug, costs the master one energy. Also increases the slave's arousal based on the player's various stats. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Gentle hug || 1 || Increases petting skill. Slave arousal by style oral skill. Does not cause orgasms.&lt;br /&gt;
|-&lt;br /&gt;
|Sensual massage || 2 || Slave arousal by petting and style. Improves player's petting skill. If petting &amp;gt; 2, once per day raises slave's Energy (if below 3), Empathy, and Taming. If medic &amp;lt; 3, makes bruises worse, else heals. Spoil by half of player's strength, petting, and allure. Does not cause orgasms.&lt;br /&gt;
|-&lt;br /&gt;
|Petting || 3 || Increases player's petting skill. Slave arousal by petting and style.&lt;br /&gt;
|-&lt;br /&gt;
|Vibes || 4 || Increases player's petting and fetish skills. Slave arousal by petting and style.&lt;br /&gt;
|-&lt;br /&gt;
|Cunnilingus/Special || 5 || Increases player's petting and oral skills. Slave arousal by petting, oral, and style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Make a Gift==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Bouquet of flowers || 1 || $2&lt;br /&gt;
|-&lt;br /&gt;
|Warm plaid || 2 || $9&lt;br /&gt;
|-&lt;br /&gt;
|Plush toy || 3 || $15&lt;br /&gt;
|-&lt;br /&gt;
|Perfume || 4 || $20&lt;br /&gt;
|-&lt;br /&gt;
|Mini pony || 5 || $50 + $1/day food cost&lt;br /&gt;
|}&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Headband || 1 || $3&lt;br /&gt;
|-&lt;br /&gt;
|Sparkly Earrings || 2 || $3&lt;br /&gt;
|-&lt;br /&gt;
|A Ring with a Gem || 3 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sparkling Necklace || 4 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Precious Tiara || 5 || $20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Soft Slippers || 1 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sundress || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Gown || 3 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Gorgeous Dress || 4 || $50&lt;br /&gt;
|-&lt;br /&gt;
|Wedding Dress || 5 || $100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sweet Treat==&lt;br /&gt;
Sweet treats add calories to your slave's diet. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Calories&lt;br /&gt;
|-&lt;br /&gt;
|Chocolate || 1 || $1 || 200&lt;br /&gt;
|-&lt;br /&gt;
|Cream Cake || 2 || $2 || 300&lt;br /&gt;
|-&lt;br /&gt;
|Banana Sundae || 3 || $4 || 400&lt;br /&gt;
|-&lt;br /&gt;
|Euphorijelly || 4 || $8 || 500&lt;br /&gt;
|-&lt;br /&gt;
|Vesturian Ambrosia || 5 || $25 || 600&lt;br /&gt;
|}&lt;br /&gt;
Vesturian Ambrosia gives a small increase in Empathy, Awareness, Taming, Habit, Devotion, Nature, Temper, and Endurance.&lt;br /&gt;
&lt;br /&gt;
==Delikacia==&lt;br /&gt;
In addition to the options in the rewards menu, you can use the Delikacia spell for $5. It increases Mood and Devotion according to slaver's magic level. Delikacia also increases Taming and Temperament once per day.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34932</id>
		<title>Jack-o-nine/Gameplay/Slaves/Rewards</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34932"/>
				<updated>2021-01-15T09:50:22Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Make a Gift */ perfume to tier 4.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
When the slave has non-negative merit, you can grant a reward. Giving a reward greater than the slave's merit results in spoiling. Ending the day with positive merit can reduce mood. Giving too many rewards in one day (three on normal difficulty, two on hard, no limit on easy) results in spoiling. &lt;br /&gt;
&lt;br /&gt;
==Moral Encouragement==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level&lt;br /&gt;
|-&lt;br /&gt;
|Sparingly approve || 1&lt;br /&gt;
|-&lt;br /&gt;
|Praise || 2 &lt;br /&gt;
|-&lt;br /&gt;
|Weighty compliment || 3&lt;br /&gt;
|-&lt;br /&gt;
|Promise a reward || 4&lt;br /&gt;
|-&lt;br /&gt;
|Promise a gift || 5&lt;br /&gt;
|}&lt;br /&gt;
Promise a reward/gift doesn't work if you've already promised a reward/gift but haven't yet delivered on your promise. But what counts as a reward/gift?&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
*Any date (spend time together) that is at least somewhat successful&lt;br /&gt;
*Give Free Time: Rest till evening&lt;br /&gt;
*Give Free Time: Fun till evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden Cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
*Any gift (surprise, surprise)&lt;br /&gt;
*Euphorijelly&lt;br /&gt;
*Vesturian Ambrosia&lt;br /&gt;
&lt;br /&gt;
==Spend Time Together==&lt;br /&gt;
Take your slave out on a date. If the date is at least somewhat successful, it increases the slave's devotion. All of these are individually less effective after every use. Devotion, Awareness, Taming, and Spoil all contribute positively to these rewards.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Stroll on the roof || 1 || $0 || &lt;br /&gt;
|-&lt;br /&gt;
|Walk around the city || 2 || $0 || Effected positively by Nature and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the beach || 3 || $2 || Effected positively by Endurance and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the theater || 4 || $4 || Free if the player's estate is Korvus.&lt;br /&gt;
|-&lt;br /&gt;
|Go to a restaurant || 5 || $8 || Free if the player's estate is Kamira. Improves player's strength and slave's endurance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Give Free Time==&lt;br /&gt;
Giving free time costs energy for the slave. Some rewards also cost sparks. All of these, with the exception of the Garden of Gethsemane, are positively effected by Empathy, Nature, Temperament, and Spoil.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|An hour of rest || 1 || 1 energy || Heals the slave's bruises based on Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|An hour of fun || 1 || 1 energy || Reduces despair by half of slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Rest till evening || 2 || All remaining energy (at least 2) || Heals the slave's bruises proportional to time remaining and Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|Fun till evening || 2 || All remaining energy (at least 2) || Reduces Despair by slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Hot Springs || 3 || $2 and 1 energy || Cleans slave and reduces Despair by their Habit, Taming, Awareness, and Devotion. Improves Nature and Devotion once per day, and Empathy per visit.&lt;br /&gt;
|-&lt;br /&gt;
|Garden of Gethsemane || 4 || 2 energy || Mood bonus is almost entirely based on slave's Fear and Despair. Significantly reduces Fear, Despair, and Spoiling. Reduces Pride and Arousal. Increases Empathy if below 3, Nature if below 2, and Devotion always.&lt;br /&gt;
|-&lt;br /&gt;
|Golden Cage || 5 || $5 and All remaining energy (at least 3) || Having more energy positively effects mood. Reduces Despair. Increases Nature, Temperament, Empathy, and Devotion. Raises Spoil by Temperament (glitch?).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Erotic Reward==&lt;br /&gt;
Each reward in this category, excluding Gentle Hug, costs the master one energy. Also increases the slave's arousal based on the player's various stats. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Gentle hug || 1 || Increases petting skill. Slave arousal by style oral skill. Does not cause orgasms.&lt;br /&gt;
|-&lt;br /&gt;
|Sensual massage || 2 || Slave arousal by petting and style. Improves player's petting skill. If petting &amp;gt; 2, once per day raises slave's Energy (if below 3), Empathy, and Taming. If medic &amp;lt; 3, makes bruises worse, else heals. Spoil by half of player's strength, petting, and allure. Does not cause orgasms.&lt;br /&gt;
|-&lt;br /&gt;
|Petting || 3 || Increases player's petting skill. Slave arousal by petting and style.&lt;br /&gt;
|-&lt;br /&gt;
|Vibes || 4 || Increases player's petting and fetish skills. Slave arousal by petting and style.&lt;br /&gt;
|-&lt;br /&gt;
|Cunnilingus/Special || 5 || Increases player's petting and oral skills. Slave arousal by petting, oral, and style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Make a Gift==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Bouquet of flowers || 1 || $2&lt;br /&gt;
|-&lt;br /&gt;
|Warm plaid || 2 || $9&lt;br /&gt;
|-&lt;br /&gt;
|Plush toy || 3 || $15&lt;br /&gt;
|-&lt;br /&gt;
|Perfume || 4 || $20&lt;br /&gt;
|-&lt;br /&gt;
|Mini pony || 5 || $50 + $1/day food cost&lt;br /&gt;
|}&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Headband || 1 || $3&lt;br /&gt;
|-&lt;br /&gt;
|Sparkly Earrings || 2 || $3&lt;br /&gt;
|-&lt;br /&gt;
|A Ring with a Gem || 3 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sparkling Necklace || 4 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Precious Tiara || 5 || $20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Soft Slippers || 1 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sundress || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Gown || 3 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Gorgeous Dress || 4 || $50&lt;br /&gt;
|-&lt;br /&gt;
|Wedding Dress || 5 || $100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sweet Treat==&lt;br /&gt;
Sweet treats add calories to your slave's diet. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Calories&lt;br /&gt;
|-&lt;br /&gt;
|Chocolate || 1 || $1 || 2&lt;br /&gt;
|-&lt;br /&gt;
|Cream Cake || 2 || $2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|Banana Sundae || 3 || $4 || 4&lt;br /&gt;
|-&lt;br /&gt;
|Euphorijelly || 4 || $8 || 5&lt;br /&gt;
|-&lt;br /&gt;
|Vesturian Ambrosia || 5 || $25 || 6&lt;br /&gt;
|}&lt;br /&gt;
Vesturian Ambrosia gives a small increase in Empathy, Awareness, Taming, Habit, Devotion, Nature, Temper, and Endurance.&lt;br /&gt;
&lt;br /&gt;
==Delikacia==&lt;br /&gt;
In addition to the options in the rewards menu, you can use the Delikacia spell for $5. It increases Mood and Devotion according to slaver's magic level. Delikacia also increases Taming and Temperament once per day.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34931</id>
		<title>Jack-o-nine/Gameplay/Slaves/Rewards</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34931"/>
				<updated>2021-01-15T09:47:56Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Erotic Reward */ typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
When the slave has non-negative merit, you can grant a reward. Giving a reward greater than the slave's merit results in spoiling. Ending the day with positive merit can reduce mood. Giving too many rewards in one day (three on normal difficulty, two on hard, no limit on easy) results in spoiling. &lt;br /&gt;
&lt;br /&gt;
==Moral Encouragement==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level&lt;br /&gt;
|-&lt;br /&gt;
|Sparingly approve || 1&lt;br /&gt;
|-&lt;br /&gt;
|Praise || 2 &lt;br /&gt;
|-&lt;br /&gt;
|Weighty compliment || 3&lt;br /&gt;
|-&lt;br /&gt;
|Promise a reward || 4&lt;br /&gt;
|-&lt;br /&gt;
|Promise a gift || 5&lt;br /&gt;
|}&lt;br /&gt;
Promise a reward/gift doesn't work if you've already promised a reward/gift but haven't yet delivered on your promise. But what counts as a reward/gift?&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
*Any date (spend time together) that is at least somewhat successful&lt;br /&gt;
*Give Free Time: Rest till evening&lt;br /&gt;
*Give Free Time: Fun till evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden Cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
*Any gift (surprise, surprise)&lt;br /&gt;
*Euphorijelly&lt;br /&gt;
*Vesturian Ambrosia&lt;br /&gt;
&lt;br /&gt;
==Spend Time Together==&lt;br /&gt;
Take your slave out on a date. If the date is at least somewhat successful, it increases the slave's devotion. All of these are individually less effective after every use. Devotion, Awareness, Taming, and Spoil all contribute positively to these rewards.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Stroll on the roof || 1 || $0 || &lt;br /&gt;
|-&lt;br /&gt;
|Walk around the city || 2 || $0 || Effected positively by Nature and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the beach || 3 || $2 || Effected positively by Endurance and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the theater || 4 || $4 || Free if the player's estate is Korvus.&lt;br /&gt;
|-&lt;br /&gt;
|Go to a restaurant || 5 || $8 || Free if the player's estate is Kamira. Improves player's strength and slave's endurance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Give Free Time==&lt;br /&gt;
Giving free time costs energy for the slave. Some rewards also cost sparks. All of these, with the exception of the Garden of Gethsemane, are positively effected by Empathy, Nature, Temperament, and Spoil.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|An hour of rest || 1 || 1 energy || Heals the slave's bruises based on Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|An hour of fun || 1 || 1 energy || Reduces despair by half of slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Rest till evening || 2 || All remaining energy (at least 2) || Heals the slave's bruises proportional to time remaining and Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|Fun till evening || 2 || All remaining energy (at least 2) || Reduces Despair by slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Hot Springs || 3 || $2 and 1 energy || Cleans slave and reduces Despair by their Habit, Taming, Awareness, and Devotion. Improves Nature and Devotion once per day, and Empathy per visit.&lt;br /&gt;
|-&lt;br /&gt;
|Garden of Gethsemane || 4 || 2 energy || Mood bonus is almost entirely based on slave's Fear and Despair. Significantly reduces Fear, Despair, and Spoiling. Reduces Pride and Arousal. Increases Empathy if below 3, Nature if below 2, and Devotion always.&lt;br /&gt;
|-&lt;br /&gt;
|Golden Cage || 5 || $5 and All remaining energy (at least 3) || Having more energy positively effects mood. Reduces Despair. Increases Nature, Temperament, Empathy, and Devotion. Raises Spoil by Temperament (glitch?).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Erotic Reward==&lt;br /&gt;
Each reward in this category, excluding Gentle Hug, costs the master one energy. Also increases the slave's arousal based on the player's various stats. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Gentle hug || 1 || Increases petting skill. Slave arousal by style oral skill. Does not cause orgasms.&lt;br /&gt;
|-&lt;br /&gt;
|Sensual massage || 2 || Slave arousal by petting and style. Improves player's petting skill. If petting &amp;gt; 2, once per day raises slave's Energy (if below 3), Empathy, and Taming. If medic &amp;lt; 3, makes bruises worse, else heals. Spoil by half of player's strength, petting, and allure. Does not cause orgasms.&lt;br /&gt;
|-&lt;br /&gt;
|Petting || 3 || Increases player's petting skill. Slave arousal by petting and style.&lt;br /&gt;
|-&lt;br /&gt;
|Vibes || 4 || Increases player's petting and fetish skills. Slave arousal by petting and style.&lt;br /&gt;
|-&lt;br /&gt;
|Cunnilingus/Special || 5 || Increases player's petting and oral skills. Slave arousal by petting, oral, and style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Make a Gift==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Bouquet of flowers || 1 || $2&lt;br /&gt;
|-&lt;br /&gt;
|Perfume || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Warm plaid || 3 || $9&lt;br /&gt;
|-&lt;br /&gt;
|Plush toy || 4 || $15&lt;br /&gt;
|-&lt;br /&gt;
|Mini pony || 5 || $50 + $1/day food cost&lt;br /&gt;
|}&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Headband || 1 || $3&lt;br /&gt;
|-&lt;br /&gt;
|Sparkly Earrings || 2 || $3&lt;br /&gt;
|-&lt;br /&gt;
|A Ring with a Gem || 3 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sparkling Necklace || 4 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Precious Tiara || 5 || $20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Soft Slippers || 1 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sundress || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Gown || 3 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Gorgeous Dress || 4 || $50&lt;br /&gt;
|-&lt;br /&gt;
|Wedding Dress || 5 || $100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sweet Treat==&lt;br /&gt;
Sweet treats add calories to your slave's diet. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Calories&lt;br /&gt;
|-&lt;br /&gt;
|Chocolate || 1 || $1 || 2&lt;br /&gt;
|-&lt;br /&gt;
|Cream Cake || 2 || $2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|Banana Sundae || 3 || $4 || 4&lt;br /&gt;
|-&lt;br /&gt;
|Euphorijelly || 4 || $8 || 5&lt;br /&gt;
|-&lt;br /&gt;
|Vesturian Ambrosia || 5 || $25 || 6&lt;br /&gt;
|}&lt;br /&gt;
Vesturian Ambrosia gives a small increase in Empathy, Awareness, Taming, Habit, Devotion, Nature, Temper, and Endurance.&lt;br /&gt;
&lt;br /&gt;
==Delikacia==&lt;br /&gt;
In addition to the options in the rewards menu, you can use the Delikacia spell for $5. It increases Mood and Devotion according to slaver's magic level. Delikacia also increases Taming and Temperament once per day.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34930</id>
		<title>Jack-o-nine/Gameplay/Slaves/Rewards</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34930"/>
				<updated>2021-01-15T09:47:07Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Erotic Reward */ Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
When the slave has non-negative merit, you can grant a reward. Giving a reward greater than the slave's merit results in spoiling. Ending the day with positive merit can reduce mood. Giving too many rewards in one day (three on normal difficulty, two on hard, no limit on easy) results in spoiling. &lt;br /&gt;
&lt;br /&gt;
==Moral Encouragement==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level&lt;br /&gt;
|-&lt;br /&gt;
|Sparingly approve || 1&lt;br /&gt;
|-&lt;br /&gt;
|Praise || 2 &lt;br /&gt;
|-&lt;br /&gt;
|Weighty compliment || 3&lt;br /&gt;
|-&lt;br /&gt;
|Promise a reward || 4&lt;br /&gt;
|-&lt;br /&gt;
|Promise a gift || 5&lt;br /&gt;
|}&lt;br /&gt;
Promise a reward/gift doesn't work if you've already promised a reward/gift but haven't yet delivered on your promise. But what counts as a reward/gift?&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
*Any date (spend time together) that is at least somewhat successful&lt;br /&gt;
*Give Free Time: Rest till evening&lt;br /&gt;
*Give Free Time: Fun till evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden Cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
*Any gift (surprise, surprise)&lt;br /&gt;
*Euphorijelly&lt;br /&gt;
*Vesturian Ambrosia&lt;br /&gt;
&lt;br /&gt;
==Spend Time Together==&lt;br /&gt;
Take your slave out on a date. If the date is at least somewhat successful, it increases the slave's devotion. All of these are individually less effective after every use. Devotion, Awareness, Taming, and Spoil all contribute positively to these rewards.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Stroll on the roof || 1 || $0 || &lt;br /&gt;
|-&lt;br /&gt;
|Walk around the city || 2 || $0 || Effected positively by Nature and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the beach || 3 || $2 || Effected positively by Endurance and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the theater || 4 || $4 || Free if the player's estate is Korvus.&lt;br /&gt;
|-&lt;br /&gt;
|Go to a restaurant || 5 || $8 || Free if the player's estate is Kamira. Improves player's strength and slave's endurance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Give Free Time==&lt;br /&gt;
Giving free time costs energy for the slave. Some rewards also cost sparks. All of these, with the exception of the Garden of Gethsemane, are positively effected by Empathy, Nature, Temperament, and Spoil.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|An hour of rest || 1 || 1 energy || Heals the slave's bruises based on Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|An hour of fun || 1 || 1 energy || Reduces despair by half of slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Rest till evening || 2 || All remaining energy (at least 2) || Heals the slave's bruises proportional to time remaining and Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|Fun till evening || 2 || All remaining energy (at least 2) || Reduces Despair by slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Hot Springs || 3 || $2 and 1 energy || Cleans slave and reduces Despair by their Habit, Taming, Awareness, and Devotion. Improves Nature and Devotion once per day, and Empathy per visit.&lt;br /&gt;
|-&lt;br /&gt;
|Garden of Gethsemane || 4 || 2 energy || Mood bonus is almost entirely based on slave's Fear and Despair. Significantly reduces Fear, Despair, and Spoiling. Reduces Pride and Arousal. Increases Empathy if below 3, Nature if below 2, and Devotion always.&lt;br /&gt;
|-&lt;br /&gt;
|Golden Cage || 5 || $5 and All remaining energy (at least 3) || Having more energy positively effects mood. Reduces Despair. Increases Nature, Temperament, Empathy, and Devotion. Raises Spoil by Temperament (glitch?).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Erotic Reward==&lt;br /&gt;
Each reward in this category, excluding Gentle Hug, costs the master one energy. Also increases the slave's arousal based on the player's various stats. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Gentle hug || 1 || Increases petting skill. Slave arousal by style oral skill. Does not cause orgasms.&lt;br /&gt;
|-&lt;br /&gt;
|Sensual massage || 2 || Slave arousal by petting ans style. Improves player's petting skill. If petting &amp;gt; 2, once per day raises slave's Energy (if below 3), Empathy, and Taming. If medic &amp;lt; 3, makes bruises worse, else heals. Spoil by half of player's strength, petting, and allure. Does not cause orgasms.&lt;br /&gt;
|-&lt;br /&gt;
|Petting || 3 || Increases player's petting skill. Slave arousal by petting and style.&lt;br /&gt;
|-&lt;br /&gt;
|Vibes || 4 || Increases player's petting and fetish skills. Slave arousal by petting and style.&lt;br /&gt;
|-&lt;br /&gt;
|Cunnilingus/Special || 5 || Increases player's petting and oral skills. Slave arousal by petting, oral, and style.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Make a Gift==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Bouquet of flowers || 1 || $2&lt;br /&gt;
|-&lt;br /&gt;
|Perfume || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Warm plaid || 3 || $9&lt;br /&gt;
|-&lt;br /&gt;
|Plush toy || 4 || $15&lt;br /&gt;
|-&lt;br /&gt;
|Mini pony || 5 || $50 + $1/day food cost&lt;br /&gt;
|}&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Headband || 1 || $3&lt;br /&gt;
|-&lt;br /&gt;
|Sparkly Earrings || 2 || $3&lt;br /&gt;
|-&lt;br /&gt;
|A Ring with a Gem || 3 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sparkling Necklace || 4 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Precious Tiara || 5 || $20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Soft Slippers || 1 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sundress || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Gown || 3 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Gorgeous Dress || 4 || $50&lt;br /&gt;
|-&lt;br /&gt;
|Wedding Dress || 5 || $100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sweet Treat==&lt;br /&gt;
Sweet treats add calories to your slave's diet. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Calories&lt;br /&gt;
|-&lt;br /&gt;
|Chocolate || 1 || $1 || 2&lt;br /&gt;
|-&lt;br /&gt;
|Cream Cake || 2 || $2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|Banana Sundae || 3 || $4 || 4&lt;br /&gt;
|-&lt;br /&gt;
|Euphorijelly || 4 || $8 || 5&lt;br /&gt;
|-&lt;br /&gt;
|Vesturian Ambrosia || 5 || $25 || 6&lt;br /&gt;
|}&lt;br /&gt;
Vesturian Ambrosia gives a small increase in Empathy, Awareness, Taming, Habit, Devotion, Nature, Temper, and Endurance.&lt;br /&gt;
&lt;br /&gt;
==Delikacia==&lt;br /&gt;
In addition to the options in the rewards menu, you can use the Delikacia spell for $5. It increases Mood and Devotion according to slaver's magic level. Delikacia also increases Taming and Temperament once per day.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34929</id>
		<title>Jack-o-nine/Gameplay/Slaves/Rewards</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34929"/>
				<updated>2021-01-15T09:24:48Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Give Free Time */ Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
When the slave has non-negative merit, you can grant a reward. Giving a reward greater than the slave's merit results in spoiling. Ending the day with positive merit can reduce mood. Giving too many rewards in one day (three on normal difficulty, two on hard, no limit on easy) results in spoiling. &lt;br /&gt;
&lt;br /&gt;
==Moral Encouragement==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level&lt;br /&gt;
|-&lt;br /&gt;
|Sparingly approve || 1&lt;br /&gt;
|-&lt;br /&gt;
|Praise || 2 &lt;br /&gt;
|-&lt;br /&gt;
|Weighty compliment || 3&lt;br /&gt;
|-&lt;br /&gt;
|Promise a reward || 4&lt;br /&gt;
|-&lt;br /&gt;
|Promise a gift || 5&lt;br /&gt;
|}&lt;br /&gt;
Promise a reward/gift doesn't work if you've already promised a reward/gift but haven't yet delivered on your promise. But what counts as a reward/gift?&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
*Any date (spend time together) that is at least somewhat successful&lt;br /&gt;
*Give Free Time: Rest till evening&lt;br /&gt;
*Give Free Time: Fun till evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden Cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
*Any gift (surprise, surprise)&lt;br /&gt;
*Euphorijelly&lt;br /&gt;
*Vesturian Ambrosia&lt;br /&gt;
&lt;br /&gt;
==Spend Time Together==&lt;br /&gt;
Take your slave out on a date. If the date is at least somewhat successful, it increases the slave's devotion. All of these are individually less effective after every use. Devotion, Awareness, Taming, and Spoil all contribute positively to these rewards.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Stroll on the roof || 1 || $0 || &lt;br /&gt;
|-&lt;br /&gt;
|Walk around the city || 2 || $0 || Effected positively by Nature and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the beach || 3 || $2 || Effected positively by Endurance and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the theater || 4 || $4 || Free if the player's estate is Korvus.&lt;br /&gt;
|-&lt;br /&gt;
|Go to a restaurant || 5 || $8 || Free if the player's estate is Kamira. Improves player's strength and slave's endurance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Give Free Time==&lt;br /&gt;
Giving free time costs energy for the slave. Some rewards also cost sparks. All of these, with the exception of the Garden of Gethsemane, are positively effected by Empathy, Nature, Temperament, and Spoil.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|An hour of rest || 1 || 1 energy || Heals the slave's bruises based on Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|An hour of fun || 1 || 1 energy || Reduces despair by half of slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Rest till evening || 2 || All remaining energy (at least 2) || Heals the slave's bruises proportional to time remaining and Endurance.&lt;br /&gt;
|-&lt;br /&gt;
|Fun till evening || 2 || All remaining energy (at least 2) || Reduces Despair by slave's Habit, Taming, Awareness, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Hot Springs || 3 || $2 and 1 energy || Cleans slave and reduces Despair by their Habit, Taming, Awareness, and Devotion. Improves Nature and Devotion once per day, and Empathy per visit.&lt;br /&gt;
|-&lt;br /&gt;
|Garden of Gethsemane || 4 || 2 energy || Mood bonus is almost entirely based on slave's Fear and Despair. Significantly reduces Fear, Despair, and Spoiling. Reduces Pride and Arousal. Increases Empathy if below 3, Nature if below 2, and Devotion always.&lt;br /&gt;
|-&lt;br /&gt;
|Golden Cage || 5 || $5 and All remaining energy (at least 3) || Having more energy positively effects mood. Reduces Despair. Increases Nature, Temperament, Empathy, and Devotion. Raises Spoil by Temperament (glitch?).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Erotic Reward==&lt;br /&gt;
Each reward in this category costs the master one energy and increases slave's arousal.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Gentle hug || 1 || Reduces Despair according to Empathy&lt;br /&gt;
|-&lt;br /&gt;
|Sensual massage || 2 || Increases Energy (for first massage of day), Empathy, Taming, Devotion, Nature, and Spoiling&lt;br /&gt;
|-&lt;br /&gt;
|Petting || 3 || Reduces Despair according to Empathy&lt;br /&gt;
|-&lt;br /&gt;
|Vibes || 4 || Increases Devotion, Reduces Despair according to Empathy&lt;br /&gt;
|-&lt;br /&gt;
|Cunnilingus || 5 || Increases Devotion, Reduces Despair according to Empathy*2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Make a Gift==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Bouquet of flowers || 1 || $2&lt;br /&gt;
|-&lt;br /&gt;
|Perfume || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Warm plaid || 3 || $9&lt;br /&gt;
|-&lt;br /&gt;
|Plush toy || 4 || $15&lt;br /&gt;
|-&lt;br /&gt;
|Mini pony || 5 || $50 + $1/day food cost&lt;br /&gt;
|}&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Headband || 1 || $3&lt;br /&gt;
|-&lt;br /&gt;
|Sparkly Earrings || 2 || $3&lt;br /&gt;
|-&lt;br /&gt;
|A Ring with a Gem || 3 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sparkling Necklace || 4 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Precious Tiara || 5 || $20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Soft Slippers || 1 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sundress || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Gown || 3 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Gorgeous Dress || 4 || $50&lt;br /&gt;
|-&lt;br /&gt;
|Wedding Dress || 5 || $100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sweet Treat==&lt;br /&gt;
Sweet treats add calories to your slave's diet. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Calories&lt;br /&gt;
|-&lt;br /&gt;
|Chocolate || 1 || $1 || 2&lt;br /&gt;
|-&lt;br /&gt;
|Cream Cake || 2 || $2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|Banana Sundae || 3 || $4 || 4&lt;br /&gt;
|-&lt;br /&gt;
|Euphorijelly || 4 || $8 || 5&lt;br /&gt;
|-&lt;br /&gt;
|Vesturian Ambrosia || 5 || $25 || 6&lt;br /&gt;
|}&lt;br /&gt;
Vesturian Ambrosia gives a small increase in Empathy, Awareness, Taming, Habit, Devotion, Nature, Temper, and Endurance.&lt;br /&gt;
&lt;br /&gt;
==Delikacia==&lt;br /&gt;
In addition to the options in the rewards menu, you can use the Delikacia spell for $5. It increases Mood and Devotion according to slaver's magic level. Delikacia also increases Taming and Temperament once per day.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34928</id>
		<title>Jack-o-nine/Gameplay/Slaves/Rewards</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Rewards&amp;diff=34928"/>
				<updated>2021-01-15T08:54:00Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Spend Time Together */ Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
When the slave has non-negative merit, you can grant a reward. Giving a reward greater than the slave's merit results in spoiling. Ending the day with positive merit can reduce mood. Giving too many rewards in one day (three on normal difficulty, two on hard, no limit on easy) results in spoiling. &lt;br /&gt;
&lt;br /&gt;
==Moral Encouragement==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level&lt;br /&gt;
|-&lt;br /&gt;
|Sparingly approve || 1&lt;br /&gt;
|-&lt;br /&gt;
|Praise || 2 &lt;br /&gt;
|-&lt;br /&gt;
|Weighty compliment || 3&lt;br /&gt;
|-&lt;br /&gt;
|Promise a reward || 4&lt;br /&gt;
|-&lt;br /&gt;
|Promise a gift || 5&lt;br /&gt;
|}&lt;br /&gt;
Promise a reward/gift doesn't work if you've already promised a reward/gift but haven't yet delivered on your promise. But what counts as a reward/gift?&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
*Any date (spend time together) that is at least somewhat successful&lt;br /&gt;
*Give Free Time: Rest till evening&lt;br /&gt;
*Give Free Time: Fun till evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden Cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
Gifts:&lt;br /&gt;
*Any gift (surprise, surprise)&lt;br /&gt;
*Euphorijelly&lt;br /&gt;
*Vesturian Ambrosia&lt;br /&gt;
&lt;br /&gt;
==Spend Time Together==&lt;br /&gt;
Take your slave out on a date. If the date is at least somewhat successful, it increases the slave's devotion. All of these are individually less effective after every use. Devotion, Awareness, Taming, and Spoil all contribute positively to these rewards.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
|Stroll on the roof || 1 || $0 || &lt;br /&gt;
|-&lt;br /&gt;
|Walk around the city || 2 || $0 || Effected positively by Nature and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the beach || 3 || $2 || Effected positively by Endurance and Temperament.&lt;br /&gt;
|-&lt;br /&gt;
|Go to the theater || 4 || $4 || Free if the player's estate is Korvus.&lt;br /&gt;
|-&lt;br /&gt;
|Go to a restaurant || 5 || $8 || Free if the player's estate is Kamira. Improves player's strength and slave's endurance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Give Free Time==&lt;br /&gt;
Giving free time costs energy for the slave. Some rewards also cost sparks.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|An hour of rest || 1 || 1 energy ||&lt;br /&gt;
|-&lt;br /&gt;
|An hour of fun || 2 || 1 energy || Reduces despair (-2)&lt;br /&gt;
|-&lt;br /&gt;
|Rest till evening || 3 || All remaining energy (at least 2)&lt;br /&gt;
|-&lt;br /&gt;
|Fun till evening || 4 || All remaining energy (at least 2) || Reduces despair by Habit + Taming + Awareness + Devotion&lt;br /&gt;
|-&lt;br /&gt;
|Garden of Gethsemane || 5 || 2 energy || Significantly reduces Fear, Despair, Spoiling, and Arousal. Reduces Pride. Increases Empathy, Nature, and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Hot Springs || 2 || $2 and 1 energy || Cleans slave. Reduces Despair and Fear. Increases Sensitivity, Nature and Devotion.&lt;br /&gt;
|-&lt;br /&gt;
|Golden Cage || 5 || $5 and 2 energy || Significantly reduces Despair. Increases Nature, Temperament, Empathy, and Devotion.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Erotic Reward==&lt;br /&gt;
Each reward in this category costs the master one energy and increases slave's arousal.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Gentle hug || 1 || Reduces Despair according to Empathy&lt;br /&gt;
|-&lt;br /&gt;
|Sensual massage || 2 || Increases Energy (for first massage of day), Empathy, Taming, Devotion, Nature, and Spoiling&lt;br /&gt;
|-&lt;br /&gt;
|Petting || 3 || Reduces Despair according to Empathy&lt;br /&gt;
|-&lt;br /&gt;
|Vibes || 4 || Increases Devotion, Reduces Despair according to Empathy&lt;br /&gt;
|-&lt;br /&gt;
|Cunnilingus || 5 || Increases Devotion, Reduces Despair according to Empathy*2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Make a Gift==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Bouquet of flowers || 1 || $2&lt;br /&gt;
|-&lt;br /&gt;
|Perfume || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Warm plaid || 3 || $9&lt;br /&gt;
|-&lt;br /&gt;
|Plush toy || 4 || $15&lt;br /&gt;
|-&lt;br /&gt;
|Mini pony || 5 || $50 + $1/day food cost&lt;br /&gt;
|}&lt;br /&gt;
===Jewelry===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Headband || 1 || $3&lt;br /&gt;
|-&lt;br /&gt;
|Sparkly Earrings || 2 || $3&lt;br /&gt;
|-&lt;br /&gt;
|A Ring with a Gem || 3 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sparkling Necklace || 4 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Precious Tiara || 5 || $20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost&lt;br /&gt;
|-&lt;br /&gt;
|Soft Slippers || 1 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Sundress || 2 || $5&lt;br /&gt;
|-&lt;br /&gt;
|Gown || 3 || $10&lt;br /&gt;
|-&lt;br /&gt;
|Gorgeous Dress || 4 || $50&lt;br /&gt;
|-&lt;br /&gt;
|Wedding Dress || 5 || $100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Sweet Treat==&lt;br /&gt;
Sweet treats add calories to your slave's diet. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Reward !! Reward Level !! Cost !! Calories&lt;br /&gt;
|-&lt;br /&gt;
|Chocolate || 1 || $1 || 2&lt;br /&gt;
|-&lt;br /&gt;
|Cream Cake || 2 || $2 || 3&lt;br /&gt;
|-&lt;br /&gt;
|Banana Sundae || 3 || $4 || 4&lt;br /&gt;
|-&lt;br /&gt;
|Euphorijelly || 4 || $8 || 5&lt;br /&gt;
|-&lt;br /&gt;
|Vesturian Ambrosia || 5 || $25 || 6&lt;br /&gt;
|}&lt;br /&gt;
Vesturian Ambrosia gives a small increase in Empathy, Awareness, Taming, Habit, Devotion, Nature, Temper, and Endurance.&lt;br /&gt;
&lt;br /&gt;
==Delikacia==&lt;br /&gt;
In addition to the options in the rewards menu, you can use the Delikacia spell for $5. It increases Mood and Devotion according to slaver's magic level. Delikacia also increases Taming and Temperament once per day.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20820</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20820"/>
				<updated>2016-11-07T02:27:23Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Race */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&lt;br /&gt;
Base Price: The reward for a guild contract is equal to the subpurchaser's price.&lt;br /&gt;
&amp;lt;br /&amp;gt;Speed: If completed within a certain number of days, equal to base price. Drops by 10 for every day after the number of days are up. (These are D- 10, D+ 12, C 25, B- 40, B+ 50, A- 60, A+ 75, S- 80, S+ 100)&lt;br /&gt;
&amp;lt;br /&amp;gt;Quality: Adds 200 gold for every level of brand status (Slaver stat) if turned in a slave of a higher rating than the contract. Minimum is 100 bonus. There is no further bonus for turning in a slave of higher than 1 extra rank.&lt;br /&gt;
&lt;br /&gt;
Thanks to the quality bonus, training a D- slave and turning in a D+ slave can net up to 1500 gold per slave. This also means that training an S- slave and turning in an S+ slave nets the exact same amount, given it's completed within the speed bonus. Excluding the speed bonus, selecting S- and turning in S+ will net overall more money than selecting S+ from the start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: F $5, D- $250, D+ $400, C- $500, C+ $750, B- $1000, B+ $1250, A- $1500, A+ $1750, S- $2000, S+ $2500 (Note that the messages for F and D- are the same, but the payout is not, even though that no price is specified.)&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $250 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis have a bonus to maneuverability, but are 30% slower. They also are completely immune to blade traps.&lt;br /&gt;
Milfs should be avoided at all costs as they have a penalty to maneuverability with no bonuses elsewhere.&lt;br /&gt;
&lt;br /&gt;
Your slave receives a penalty to maneuverability and carriage weight if she is not wearing at least 3 pieces of pony gear (pony plume, anal tail, hooved boots, pony harness). There is no bonus for wearing all 4.&lt;br /&gt;
&lt;br /&gt;
Brave/moronic and disciplined trait increase maneuverability. Wayward, coward, less than 3 energy, less than max temperament, and more than 2 pride decrease it.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex (Enables debug info as well)&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20819</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20819"/>
				<updated>2016-11-07T02:12:08Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Race */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&lt;br /&gt;
Base Price: The reward for a guild contract is equal to the subpurchaser's price.&lt;br /&gt;
&amp;lt;br /&amp;gt;Speed: If completed within a certain number of days, equal to base price. Drops by 10 for every day after the number of days are up. (These are D- 10, D+ 12, C 25, B- 40, B+ 50, A- 60, A+ 75, S- 80, S+ 100)&lt;br /&gt;
&amp;lt;br /&amp;gt;Quality: Adds 200 gold for every level of brand status (Slaver stat) if turned in a slave of a higher rating than the contract. Minimum is 100 bonus. There is no further bonus for turning in a slave of higher than 1 extra rank.&lt;br /&gt;
&lt;br /&gt;
Thanks to the quality bonus, training a D- slave and turning in a D+ slave can net up to 1500 gold per slave. This also means that training an S- slave and turning in an S+ slave nets the exact same amount, given it's completed within the speed bonus. Excluding the speed bonus, selecting S- and turning in S+ will net overall more money than selecting S+ from the start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: F $5, D- $250, D+ $400, C- $500, C+ $750, B- $1000, B+ $1250, A- $1500, A+ $1750, S- $2000, S+ $2500 (Note that the messages for F and D- are the same, but the payout is not, even though that no price is specified.)&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $250 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis have a bonus to maneuverability, but are 30% slower. They also are completely immune to blade traps.&lt;br /&gt;
Milfs should be avoided at all costs as they have a penalty to maneuverability with no bonuses elsewhere.&lt;br /&gt;
&lt;br /&gt;
Your slave receives a penalty to maneuverability and carriage weight if she is not wearing at least 3 pieces of pony gear (pony plume, anal tail, hooved boots, pony harness). There is no bonus for wearing all 4.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex (Enables debug info as well)&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20818</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20818"/>
				<updated>2016-11-07T02:09:47Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Race */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&lt;br /&gt;
Base Price: The reward for a guild contract is equal to the subpurchaser's price.&lt;br /&gt;
&amp;lt;br /&amp;gt;Speed: If completed within a certain number of days, equal to base price. Drops by 10 for every day after the number of days are up. (These are D- 10, D+ 12, C 25, B- 40, B+ 50, A- 60, A+ 75, S- 80, S+ 100)&lt;br /&gt;
&amp;lt;br /&amp;gt;Quality: Adds 200 gold for every level of brand status (Slaver stat) if turned in a slave of a higher rating than the contract. Minimum is 100 bonus. There is no further bonus for turning in a slave of higher than 1 extra rank.&lt;br /&gt;
&lt;br /&gt;
Thanks to the quality bonus, training a D- slave and turning in a D+ slave can net up to 1500 gold per slave. This also means that training an S- slave and turning in an S+ slave nets the exact same amount, given it's completed within the speed bonus. Excluding the speed bonus, selecting S- and turning in S+ will net overall more money than selecting S+ from the start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: F $5, D- $250, D+ $400, C- $500, C+ $750, B- $1000, B+ $1250, A- $1500, A+ $1750, S- $2000, S+ $2500 (Note that the messages for F and D- are the same, but the payout is not, even though that no price is specified.)&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $250 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis have a bonus to maneuverability, but are 30% slower. This could be to your benefit, however.&lt;br /&gt;
Milfs should be avoided at all costs as they have a penalty to maneuverability with no bonuses elsewhere.&lt;br /&gt;
&lt;br /&gt;
Your slave receives a penalty to maneuverability and carriage weight if she is not wearing at least 3 pieces of pony gear (pony plume, anal tail, hooved boots, pony harness). There is no bonus for wearing all 4.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex (Enables debug info as well)&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20817</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20817"/>
				<updated>2016-11-07T02:09:23Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* Race */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&lt;br /&gt;
Base Price: The reward for a guild contract is equal to the subpurchaser's price.&lt;br /&gt;
&amp;lt;br /&amp;gt;Speed: If completed within a certain number of days, equal to base price. Drops by 10 for every day after the number of days are up. (These are D- 10, D+ 12, C 25, B- 40, B+ 50, A- 60, A+ 75, S- 80, S+ 100)&lt;br /&gt;
&amp;lt;br /&amp;gt;Quality: Adds 200 gold for every level of brand status (Slaver stat) if turned in a slave of a higher rating than the contract. Minimum is 100 bonus. There is no further bonus for turning in a slave of higher than 1 extra rank.&lt;br /&gt;
&lt;br /&gt;
Thanks to the quality bonus, training a D- slave and turning in a D+ slave can net up to 1500 gold per slave. This also means that training an S- slave and turning in an S+ slave nets the exact same amount, given it's completed within the speed bonus. Excluding the speed bonus, selecting S- and turning in S+ will net overall more money than selecting S+ from the start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: F $5, D- $250, D+ $400, C- $500, C+ $750, B- $1000, B+ $1250, A- $1500, A+ $1750, S- $2000, S+ $2500 (Note that the messages for F and D- are the same, but the payout is not, even though that no price is specified.)&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $250 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis have a bonus in maneuverability, but are 30% slower. This could be to your benefit, however.&lt;br /&gt;
Milfs should be avoided at all costs as they have a penalty to maneuverability with no bonuses elsewhere.&lt;br /&gt;
&lt;br /&gt;
Your slave receives a penalty to maneuverability and carriage weight if she is not wearing at least 3 pieces of pony gear (pony plume, anal tail, hooved boots, pony harness). There is no bonus for wearing all 4.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex (Enables debug info as well)&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20797</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20797"/>
				<updated>2016-11-06T04:11:48Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* The Slavers Guild */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&lt;br /&gt;
Base Price: The reward for a guild contract is equal to the subpurchaser's price.&lt;br /&gt;
&amp;lt;br /&amp;gt;Speed: If completed within a certain number of days, equal to base price. Drops by 10 for every day after the number of days are up. (These are D- 10, D+ 12, C 25, B- 40, B+ 50, A- 60, A+ 75, S- 80, S+ 100)&lt;br /&gt;
&amp;lt;br /&amp;gt;Quality: Adds 200 gold for every level of brand status (Slaver stat) if turned in a slave of a higher rating than the contract. Minimum is 100 bonus. There is no further bonus for turning in a slave of higher than 1 extra rank.&lt;br /&gt;
&lt;br /&gt;
Thanks to the quality bonus, training a D- slave and turning in a D+ slave can net up to 1500 gold per slave. This also means that training an S- slave and turning in an S+ slave nets the exact same amount, given it's completed within the speed bonus. Excluding the speed bonus, selecting S- and turning in S+ will net overall more money than selecting S+ from the start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: F $5, D- $250, D+ $400, C- $500, C+ $750, B- $1000, B+ $1250, A- $1500, A+ $1750, S- $2000, S+ $2500 (Note that the messages for F and D- are the same, but the payout is not, even though that no price is specified.)&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $250 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis make poor ponies because of having only half the speed of adults with the same stats.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex (Enables debug info as well)&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20796</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20796"/>
				<updated>2016-11-06T04:09:36Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* The Slavers Guild */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&lt;br /&gt;
Base Price: The reward for a guild contract is equal to the subpurchaser's price.&lt;br /&gt;
&amp;lt;br /&amp;gt;Speed: If completed within a certain number of days, equal to base price. Drops by 10 for every day after the number of days are up. (These are D- 10, D+ 12, C 25, B- 40, B+ 50, A- 60, A+ 75, S- 80, S+ 100)&lt;br /&gt;
&amp;lt;br /&amp;gt;Quality: Adds 200 gold for every level of brand status (Slaver stat) if turned in a slave of a higher rating than the contract. Minimum is 100 bonus. There is no further bonus for turning in a slave of higher than 1 extra rank.&lt;br /&gt;
&lt;br /&gt;
Thanks to the quality bonus, training a D- slave and turning in a D+ slave can net up to 1500 gold per slave. This also means that training an S- slave and turning in an S+ slave nets the exact same amount, given it's completed within the speed bonus. Excluding the speed bonus, selecting S- and turning in S+ will net overall more money than selecting S+ from the start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: F $5, D- $250, D+ $400, C- $500, C+ $750, B- $1000, B+ $1250, A- $1500, A+ $1750, S- $2000, S+ $2500 (Note that the messages for F and D- are the same, but the payout is not, even though that no price is specified.)&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $250 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis make poor ponies because of having only half the speed of adults with the same stats.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex (Enables debug info as well)&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20795</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20795"/>
				<updated>2016-11-06T04:06:52Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: added breaks&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&lt;br /&gt;
Base Price: The reward for a guild contract is equal to the subpurchaser's price.&lt;br /&gt;
&amp;lt;br /&amp;gt;Speed: If completed within a certain number of days, equal to base price. Drops by 10 for every day after the number of days are up. (These are D- 10, D+ 12, C 25, B- 40, B+ 50, A- 60, A+ 75, S- 80, S+ 100)&lt;br /&gt;
&amp;lt;br /&amp;gt;Quality: Adds 200 gold for every level of brand status if turned in a slave of a higher rating than the contract. Minimum is 100.&lt;br /&gt;
&lt;br /&gt;
Thanks to the quality bonus, training a D- slave and turning in a D+ slave can net up to 1500 gold per slave. This also means that training an S- slave and turning in an S+ slave nets the exact same amount, given it's completed within the speed bonus. Excluding the speed bonus, selecting S- and turning in S+ will net overall more money than selecting S+ from the start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: F $5, D- $250, D+ $400, C- $500, C+ $750, B- $1000, B+ $1250, A- $1500, A+ $1750, S- $2000, S+ $2500 (Note that the messages for F and D- are the same, but the payout is not, even though that no price is specified.)&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $250 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis make poor ponies because of having only half the speed of adults with the same stats.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex (Enables debug info as well)&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20794</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20794"/>
				<updated>2016-11-06T04:06:12Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: /* The Slavers Guild */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&lt;br /&gt;
Base Price: The reward for a guild contract is equal to the subpurchaser's price.&lt;br /&gt;
Speed: If completed within a certain number of days, equal to base price. Drops by 10 for every day after the number of days are up. (These are D- 10, D+ 12, C 25, B- 40, B+ 50, A- 60, A+ 75, S- 80, S+ 100)&lt;br /&gt;
Quality: Adds 200 gold for every level of brand status if turned in a slave of a higher rating than the contract. Minimum is 100.&lt;br /&gt;
&lt;br /&gt;
Thanks to the quality bonus, training a D- slave and turning in a D+ slave can net up to 1500 gold per slave. This also means that training an S- slave and turning in an S+ slave nets the exact same amount, given it's completed within the speed bonus. Excluding the speed bonus, selecting S- and turning in S+ will net overall more money than selecting S+ from the start.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: F $5, D- $250, D+ $400, C- $500, C+ $750, B- $1000, B+ $1250, A- $1500, A+ $1750, S- $2000, S+ $2500 (Note that the messages for F and D- are the same, but the payout is not, even though that no price is specified.)&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $250 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis make poor ponies because of having only half the speed of adults with the same stats.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex (Enables debug info as well)&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20793</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20793"/>
				<updated>2016-11-06T03:03:15Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: Raven crown effect added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: D $300, C $600, B $1500, A $3000, S+ $6000&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $300 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis make poor ponies because of having only half the speed of adults with the same stats.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex (Enables debug info as well)&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20792</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20792"/>
				<updated>2016-11-06T03:01:34Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: Changed spread rumors, specified rank requirement for special missions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: D $300, C $600, B $1500, A $3000, S+ $6000&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $300 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis make poor ponies because of having only half the speed of adults with the same stats.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase brand status slightly, as long as your status does not exceed your allure.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
&lt;br /&gt;
Slaves do not need any particular rank to be turned in.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20791</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=20791"/>
				<updated>2016-11-06T02:43:32Z</updated>
		
		<summary type="html">&lt;p&gt;Nakage: How to access vatican&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
***D rank overall suffices.  You can lie and sell her a slave that falls short of some requirements.  (Lying may or may not have adverse consequences???)&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
If she is buying slaves at the point in time when you have one to sell, she buys as follows:&lt;br /&gt;
*Sufficiently charming&lt;br /&gt;
*D rank and up&lt;br /&gt;
*She has a list of requirements that suggest B rank sensitivity, B rank beauty, C rank musical ability, C rank dancer(?) status, C rank petting sexual skills, and C rank oral sexual skills.&amp;lt;br /&amp;gt;&lt;br /&gt;
**You can, however, lie and sell her a slave that falls short in some categories. (EG D rank sensitivity, S+ rank beauty, D rank singer, C rank dancer, and absolutely no sexual-skill overall categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunter's Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
If he is buying slaves at the time you have one to sell he buys as follows:&lt;br /&gt;
&lt;br /&gt;
* Sufficiently Charming&lt;br /&gt;
* D rank and up&lt;br /&gt;
* He has a list of requirements that suggest C rank Endurance, low sensitivity, B rank escort status, B rank secretary skill (or is it intelligence?), C rank gladiatrix skill, and C rank oral sexual skills.&lt;br /&gt;
**But one can lie and sell him a slave that falls short.   (eg A rank endurance, low sensitivity, C rank escort status, no secretary skill,  no gladiatrix skill, and no overall sexual skill categories out of the red.)&lt;br /&gt;
&lt;br /&gt;
Conveniently, Manhunter actually lists the number of days until he is interested in buying a slave from you, which is a helpful thing that the other occasional buyers fail to do.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Sufficiently charming&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: D $300, C $600, B $1500, A $3000, S+ $6000&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $300 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright (Especially since it is definitely possible to move a stupid girl to bright; the same two steps in the stat.).&lt;br /&gt;
***Temperance/Temperament is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
***Above requirements mainly fluff: Once the slave is at least D level, sufficiently charming, and at blue gladiatrix skill, Lanista seems to buy them without any fuss, even if they are &amp;quot;weakened&amp;quot;.&lt;br /&gt;
***Fixed price: 500 sparks.&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance - translates directly to pony's health therefore being the most important factor in determining pony's speed&lt;br /&gt;
**Temperament - increases speed, though by a lesser degree than Endurance&lt;br /&gt;
**Taming (aura stat) - increases maneuverability, just as important as Horse Training&lt;br /&gt;
**Horse Training - increases maneuverability&lt;br /&gt;
**Brony trait gives a further boost to maneuverability but isn't neccessary to win&lt;br /&gt;
Lolis make poor ponies because of having only half the speed of adults with the same stats.&lt;br /&gt;
&lt;br /&gt;
You can also armor your chariot - upgrades work as an additional hitpoint in the protected area at the expense of increased weight,  thus lowering maximum speed, acceleration and maneuverability.&lt;br /&gt;
&lt;br /&gt;
*During the race you will usually have three options:&lt;br /&gt;
**Whiplash - safe only on straight sections because of drastic drop in maneuverability&lt;br /&gt;
**Managing the reins - very slow speed loss but doubled maneuverability - the safe option&lt;br /&gt;
**Drawing the reins - braking will lower your maneuverability so use with care, not as high a loss as during acceleration&lt;br /&gt;
&lt;br /&gt;
*Section from which routes are constructed. Each difficulty threshold is rolled at the time of testing so savescumming is a (shunned upon) possibility&lt;br /&gt;
**Start, Finish and Straight - nothing to see here, move along&lt;br /&gt;
**Curve - you need to pass a maneuver test of difficulty 1-5 or suffer frame damage and lose 3 speed&lt;br /&gt;
**Russian Road - two tests here: a maneuver check in 2-6 range, failing which incurs a wound on the pony (speed is calculated from health so this will slow you down); and a speed check - if your speed is higher than a random 10-15 number you will suffer a hit to the wheels&lt;br /&gt;
**Dragon Teeth - manage the reins to get safely through regardless of speed and maneuverability. Otherwise your pony gets 2 wounds.&lt;br /&gt;
**Concrete Jungle - check maneuverability in 1-7 range with a crash on fail&lt;br /&gt;
**Bladestrings - test maneuverability 3-5 with a pony decapitation on fail. Lolis run below the line making them immune to this trap.&lt;br /&gt;
&lt;br /&gt;
===Put Gladiatrix to Fight===&lt;br /&gt;
- if your slave gets declared arena champion (she has to win ~6 or 7 prior fights first), you have to free her, you'll lose her forever unless her devotion &amp;gt; fear, in which case she'll return to you.&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - Using this option costs 1 point of energy. After returning home your diary will have a list of potential Minor Residents buyers for your slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase the rating of your brand. Again, it's unknown if there's any visible effect.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also increases the wearers aura. Garsid's by +2 and the rest by +1 each for a total of +5.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + 10 more Health + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex&lt;br /&gt;
|}&lt;br /&gt;
 * This additional effect is just a fluff explanation of the combat stats bonus.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
To gain access to the Vatican, you must have a brand status of Legendary. You do not need to increase town reputation at all.&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty*** || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion*** || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
 *** Maximum fame (and rank 3 devotion) works too. No mention of Devotion nor Beauty requirement in the code, only in the fluff.&lt;/div&gt;</summary>
		<author><name>Nakage</name></author>	</entry>

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