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		<id>http://wiki.anime-sharing.com/hgames/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hahtanoj</id>
		<title>Hgames Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.anime-sharing.com/hgames/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Hahtanoj"/>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Special:Contributions/Hahtanoj"/>
		<updated>2026-09-03T17:11:58Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Main_Progression&amp;diff=42514</id>
		<title>Main Progression</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Main_Progression&amp;diff=42514"/>
				<updated>2026-09-03T17:11:16Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG&amp;diff=42513</id>
		<title>RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG&amp;diff=42513"/>
				<updated>2026-09-03T17:08:45Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game={{PAGENAME}}|company=RSaga}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|name=RyonaRPG&lt;br /&gt;
|company=RSaga&lt;br /&gt;
|releasedate=2009 initially; community development ongoing&lt;br /&gt;
|fzlink=https://f95zone.to/threads/6768/&lt;br /&gt;
|cover=RyonaRPG_たいとる.png&lt;br /&gt;
|theme=Rape, Transformation, Pregnancy, Birth, Fluidplay, Monster, Monstergirls&lt;br /&gt;
|dclink=https://discord.gg/p62zz7b&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
'''RyonaRPG''' is a long-running community-built adult action RPG made with RPG Maker 2000 and related to the earlier RyonaSaga project. Rather than following one fixed campaign, it gives the player a large connected world full of towns, dungeons, equipment, playable heroines, transformations, status systems and optional events.&lt;br /&gt;
&lt;br /&gt;
Its cast draws from many games and fan communities alongside original and heavily altered characters. That crossover structure is part of the appeal: characters retain distinctive mechanics, while the game combines them inside an unusually elaborate RPG Maker combat and simulation framework.&lt;br /&gt;
&lt;br /&gt;
RyonaRPG can be rough, obscure and deliberately unforgiving, but few RPG Maker projects match its sheer density. Seemingly minor equipment, status and character choices can interact with entire event chains. Much of the fun comes from exploring, experimenting and discovering systems the game does not immediately explain.&lt;br /&gt;
&lt;br /&gt;
The game contains explicit sexual content, sexual violence, transformation, pregnancy, monsters and other extreme material. It is intended only for adults.&lt;br /&gt;
&lt;br /&gt;
== English edition ==&lt;br /&gt;
&lt;br /&gt;
The current English edition is a complete native localization of the game text and player-facing graphical interface. It no longer depends on the old runtime translation, machine-translated PO files or an external translation patch.&lt;br /&gt;
&lt;br /&gt;
The English project is under active maintenance. Translation corrections, documentation improvements and reproducible game bugs can be reported through the [https://gitgud.io/ryonarpg/ryonarpg GitGud repository]. The repository contains the complete playable game rather than only a patch.&lt;br /&gt;
&lt;br /&gt;
=== Download and launch ===&lt;br /&gt;
&lt;br /&gt;
# Open the [https://gitgud.io/ryonarpg/ryonarpg RyonaRPG repository].&lt;br /&gt;
# Use GitGud's download option to download the repository as a ZIP.&lt;br /&gt;
# Extract the ZIP completely. Do not run the game from inside the archive.&lt;br /&gt;
# Open the game folder and run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The supplied launcher uses EasyRPG Player, which is the recommended runtime. A separate Japanese copy, RPG Maker RTP installation, translation program or Japanese system locale is not normally required. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or behaves strangely.&lt;br /&gt;
&lt;br /&gt;
== Original Japanese game ==&lt;br /&gt;
&lt;br /&gt;
The original Japanese game is distributed through the [https://uu.getuploader.com/RyonaRPG/ official RyonaRPG uploader]. The uploader can be blocked by some internet providers or regions; a Japanese VPN may be required if it does not open.&lt;br /&gt;
&lt;br /&gt;
The original game and the English edition serve different purposes. The uploader remains the authority for untouched Japanese releases. The maintained English repository provides the translated, tested English build and incorporates English-edition fixes.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
New players should begin with the [[RyonaRPG/Newbie guide|Newbie guide]]. The following pages cover the most useful reference material:&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]] — combat, controls and major mechanics&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] — playable characters and their differences&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] — world regions, destinations and access requirements&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — weapons, armor and accessories&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]] and [[RyonaRPG/Enemy Types|Enemy Types]] — encounter data and battle properties&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] — location-based adult events and outcomes&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug Mode]] — testing and development functions&lt;br /&gt;
&lt;br /&gt;
== Community and useful links ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Link&lt;br /&gt;
! Purpose&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/ryonarpg/ryonarpg RyonaRPG repository]&lt;br /&gt;
| Download the English game; report translation and runtime issues&lt;br /&gt;
| Actively maintained&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG English wiki]&lt;br /&gt;
| English guides, mechanics and reference tables&lt;br /&gt;
| This wiki&lt;br /&gt;
|-&lt;br /&gt;
| [https://w.atwiki.jp/ryonarpgb/ Japanese RyonaRPG wiki]&lt;br /&gt;
| Japanese guides, technical notes, character information and source-reference research&lt;br /&gt;
| Active community reference&lt;br /&gt;
|-&lt;br /&gt;
| [https://jbbs.shitaraba.net/game/56073/ RyonaSaga development bulletin board]&lt;br /&gt;
| Japanese development discussion, bug reports and community contributions&lt;br /&gt;
| May require a Japanese VPN depending on the network or region&lt;br /&gt;
|-&lt;br /&gt;
| [https://uu.getuploader.com/RyonaRPG/ Official Japanese uploader]&lt;br /&gt;
| Original Japanese game packages and community uploads&lt;br /&gt;
| May require a Japanese VPN if blocked by the internet provider&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.gg/p62zz7b RyonaSaga development Discord]&lt;br /&gt;
| Development discussion and general community chat&lt;br /&gt;
| Community server&lt;br /&gt;
|-&lt;br /&gt;
| [https://f95zone.to/threads/6768/ F95Zone discussion]&lt;br /&gt;
| English-language community discussion&lt;br /&gt;
| Third-party forum account may be required&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The former RSaga developer website and patch site are no longer available and are intentionally not linked here.&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
&lt;br /&gt;
Useful contributions include reproducible bug reports, corrections to the English text, missing wiki information, confirmation of obscure mechanics and documentation of additions found in newer Japanese releases. When reporting a bug, include the character, location, steps taken, expected result and a save or screenshot when possible.&lt;br /&gt;
&lt;br /&gt;
Use the [https://gitgud.io/ryonarpg/ryonarpg/-/issues GitGud issue tracker] for the English edition. Japanese development information can also be shared on the bulletin board or Discord.&lt;br /&gt;
&lt;br /&gt;
[[Category:RPG Maker]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42512</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42512"/>
				<updated>2026-09-03T17:08:24Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;margin:6px 0; padding:5px 3px; text-align:center; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest&amp;lt;br /&amp;gt;English edition''']&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:80%; margin-top:3px;&amp;quot;&amp;gt;Complete and actively maintained&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Getting started'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Download and installation]]&lt;br /&gt;
&lt;br /&gt;
'''Gameplay'''&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H events and endings]]&lt;br /&gt;
&lt;br /&gt;
'''Game data'''&lt;br /&gt;
* [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
* [[RyonaRPG/Enemy_Types|Enemy types]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg/-/issues Report an English-edition issue]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:90%;&amp;quot;&amp;gt;&lt;br /&gt;
'''Original Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163''' · 2026-04-29&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:75%; margin-top:4px;&amp;quot;&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42511</id>
		<title>Template:RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42511"/>
				<updated>2026-09-03T17:07:59Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:220px; margin-top:4px; border:2px solid black; border-radius:4px; float:right; clear:right; padding:4px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--[[File:RyonaRPG たいとる.png|center|196px]]--&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;'''[[RyonaRPG]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-size:80%; float:right; color:blue;&amp;quot;&amp;gt;[{{fullurle:Template:RyonaRPG|action=edit}} edit]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Special:Recentchangeslinked/Category:RyonaRPG|Recent changes]]&lt;br /&gt;
* [[:Category:RyonaRPG|All pages]]&lt;br /&gt;
* [[Help:Tutorial|Wiki tutorial]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Japanese release&amp;quot;&amp;gt;&lt;br /&gt;
'''Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;{{#dateformat:2026-04-29|ISO 8601}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;text-align:center; padding:4px; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest English edition''']&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Recommended for English play. Actively maintained with the complete translation and English-edition fixes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
** [[RyonaRPG/Enemy_Types|Enemy Types]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Translation]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Official Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg English edition]&lt;br /&gt;
&amp;lt;small&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category:RyonaRPG]]&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:{{#titleparts:{{PAGENAME}}|1|1}}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Translation&amp;diff=42510</id>
		<title>RyonaRPG/Translation</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Translation&amp;diff=42510"/>
				<updated>2026-09-03T17:07:34Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== English edition ==&lt;br /&gt;
The '''RyonaRPG 2026 English Edition''' is complete and distributed as a directly playable game. It uses the qualified Steam RPG Maker 2000 1.62 project format. Its English text is written into the database, maps and common events, and its player-facing graphical text has also been localized. The old runtime translation, machine-translation builds and RPGMaker Trans patch are no longer required.&lt;br /&gt;
&lt;br /&gt;
== Download and play ==&lt;br /&gt;
# Open the [https://gitgud.io/ryonarpg/ryonarpg RyonaRPG repository].&lt;br /&gt;
# Download the repository as a ZIP and extract it completely.&lt;br /&gt;
# Open the extracted English-edition game folder.&lt;br /&gt;
# Run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;. This launches the bundled EasyRPG Player with the tested settings.&lt;br /&gt;
&lt;br /&gt;
Do not run the game from inside the ZIP, and do not move or rename individual game files. No separate Japanese game, translation patch, text hook or RPG Maker RTP installation is needed.&lt;br /&gt;
&lt;br /&gt;
Although &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; is included for compatibility, the supplied EasyRPG launcher is the supported and recommended way to play this edition.&lt;br /&gt;
&lt;br /&gt;
== Translation status ==&lt;br /&gt;
The current release contains the complete English localization, including dialogue, database text, system terminology and graphical UI text. The game also received layout, control-code, resource and runtime testing.&lt;br /&gt;
&lt;br /&gt;
RyonaRPG is exceptionally large and draws on many games and fan works, so isolated wording or reference errors may still be found. Future releases may incorporate corrections from bilingual human review; the current translation is nevertheless complete and playable.&lt;br /&gt;
&lt;br /&gt;
== Other operating systems ==&lt;br /&gt;
EasyRPG Player is available for several operating systems. Install the appropriate version from the [https://easyrpg.org/player/downloads/ official EasyRPG downloads page], then use it to open the extracted game directory. Keep the directory structure and Japanese resource filenames intact.&lt;br /&gt;
&lt;br /&gt;
== Reporting a problem ==&lt;br /&gt;
Report reproducible translation or runtime problems through the [https://gitgud.io/ryonarpg/ryonarpg/-/issues project issue tracker]. Include the map or screen involved, what happened and a screenshot when possible.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42507</id>
		<title>RyonaRPG/Newbie guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42507"/>
				<updated>2026-09-03T13:42:13Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
RyonaRPG drops you into a large, dangerous world with little forced direction. You are expected to talk to people, prepare for specific hazards and sometimes lose a character. This guide covers the first hour without turning the game into a walkthrough.&lt;br /&gt;
&lt;br /&gt;
== Before you start ==&lt;br /&gt;
&lt;br /&gt;
=== Launch the English edition ===&lt;br /&gt;
&lt;br /&gt;
Extract the complete game folder, then run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;. Do not launch &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; for ordinary play. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or the controls behave strangely.&lt;br /&gt;
&lt;br /&gt;
Use several save slots. RyonaRPG has permanent location changes, character-specific states and events that can leave a character stranded in a dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Pick a setup ===&lt;br /&gt;
&lt;br /&gt;
Choose '''Choice-Based''' setup on a first playthrough. It explains each major option instead of presenting the full special-menu setup at once.&lt;br /&gt;
&lt;br /&gt;
The four difficulty choices are:&lt;br /&gt;
&lt;br /&gt;
* '''V-MAX Mode''' is the beginner-friendly setting. Enemies are weaker, characters level faster and the setup can enable saving anywhere.&lt;br /&gt;
* '''Normal Mode''' is the standard balance.&lt;br /&gt;
* '''Mania Mode''' is intended for players who already understand the combat and equipment systems.&lt;br /&gt;
* '''Char Custom Mode''' triples enemy stats. Do not choose it for a first game.&lt;br /&gt;
&lt;br /&gt;
Many presentation and gameplay options can be changed later through the '''Maiden's Secret Diary'''. Not every initial character setting is meant to be changed freely, so read the setup descriptions before confirming them.&lt;br /&gt;
&lt;br /&gt;
=== Pick a character you like ===&lt;br /&gt;
&lt;br /&gt;
Characters differ far more than they would in a conventional RPG. Their movement speed, equipment access, magic, natural recovery and special talents can change how the game feels. See [[RyonaRPG/Characters|Characters]] when you want a detailed comparison.&lt;br /&gt;
&lt;br /&gt;
Your first choice is not permanent. A '''Simple Cot''' in one of the ground-floor rooms of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. Some special character states and modes restrict changing characters.&lt;br /&gt;
&lt;br /&gt;
== Basic controls ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Normal use !! Combat use&lt;br /&gt;
|-&lt;br /&gt;
| Arrow keys || Move and select || Move&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Z}} or {{key|Enter}} || Confirm and interact || Attack; hold to charge a weapon attack&lt;br /&gt;
|-&lt;br /&gt;
| {{key|X}} or {{key|Esc}} || Cancel; open the menu choice || Cancel a charge&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Shift}} || Leave some towns or use a map shortcut || Cast the equipped normal magic; hold to charge it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Press {{key|X}} to choose between the ordinary RPG Maker menu and RyonaRPG's '''Special Menu'''. The Special Menu handles equipment, magic, abilities, character information and most game-specific options.&lt;br /&gt;
&lt;br /&gt;
Magic does nothing until you equip it through '''Special Menu → Magic'''. See [[RyonaRPG/Game system|Game System]] for advanced controls and [[RyonaRPG/Magic|Magic]] for spell mechanics.&lt;br /&gt;
&lt;br /&gt;
== Your first ten minutes ==&lt;br /&gt;
&lt;br /&gt;
You begin around the RAYON Village inn. Before entering a dungeon:&lt;br /&gt;
&lt;br /&gt;
# On the second floor, ask the nurse in your room to treat your severe wounds. Removing the starting bandages before treatment can make the bleeding return.&lt;br /&gt;
# Examine the blank notebook in the room. It becomes the '''Maiden's Secret Diary''', which contains options, game information and debug tools.&lt;br /&gt;
# Open the nearby chests and take the starting money and supplies.&lt;br /&gt;
# Speak to the ninja on the second floor to learn about the [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]. A diamond-marked message tells you when a destination has been added to a world map.&lt;br /&gt;
# Save before leaving town.&lt;br /&gt;
&lt;br /&gt;
Do not enable [[RyonaRPG/Debug mode|Debug Mode]] on your main save merely because the diary offers it. Debug changes can bypass progression or leave permanent switches in unusual states. Keep a separate save if you want to experiment.&lt;br /&gt;
&lt;br /&gt;
== Visit Beginner's Hall ==&lt;br /&gt;
&lt;br /&gt;
[[RyonaRPG/Locations/Beginner Hall|Beginner's Hall]] is in RAYON Village. Its residents explain combat, status ailments, magic, enemy types and the abbreviations used in equipment descriptions.&lt;br /&gt;
&lt;br /&gt;
The basement has a training dummy. Use it to learn weapon timing and raise low weapon-skill levels without fighting a live enemy. Higher weapon-skill levels unlock additional charge stages and weapon techniques.&lt;br /&gt;
&lt;br /&gt;
The hall also leads to the '''Beginner Dungeon'''. Its enemies are suitable for early practice, but defeat there is real and may leave the character waiting to be rescued. Save first.&lt;br /&gt;
&lt;br /&gt;
== Buy a small survival kit ==&lt;br /&gt;
&lt;br /&gt;
You do not need to empty every shop before your first trip. Start with equipment your character can use and a few answers to common status ailments.&lt;br /&gt;
&lt;br /&gt;
* Buy a weapon with comfortable reach. Spears, swords and some spells let a new player keep safer spacing than fists or daggers. Two-handed weapons prevent you from equipping an off-hand shield.&lt;br /&gt;
* Keep '''Antidotes''', '''Gold Needles''' and '''Holy Water''' for poison, paralysis and slime. Those ailments appear early and can be more dangerous than ordinary HP loss.&lt;br /&gt;
* Buy a status-protection accessory when you know which hazard a dungeon uses. See [[RyonaRPG/Status|Status]] rather than trying to carry every cure.&lt;br /&gt;
* Keep a '''Whisperweed''' when possible. It creates a save opportunity and is consumed when used.&lt;br /&gt;
* Keep '''Black Ore''' as an emergency escape tool. It damages every enemy on the screen and grants temporary invincibility.&lt;br /&gt;
&lt;br /&gt;
Enemies drop Potions often, so do not spend all your starting money stockpiling them. Equipment, status protection and emergency items usually make a larger difference.&lt;br /&gt;
&lt;br /&gt;
Magic-users should equip a normal attack spell before leaving. Physical characters with enough MP can still benefit from an elemental Saber spell. Learning abilities consumes '''Crystal Shards''', while magic uses '''Magirock'''; read [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] before spending scarce early materials.&lt;br /&gt;
&lt;br /&gt;
== Learn how combat works ==&lt;br /&gt;
&lt;br /&gt;
RyonaRPG uses action combat on ordinary maps. Trading hits at close range is rarely safe.&lt;br /&gt;
&lt;br /&gt;
* Fight in open space when possible.&lt;br /&gt;
* Approach an enemy one tile away from its row or column, then attack as it moves into range.&lt;br /&gt;
* Hold the attack key to charge. Weapon type and weapon-skill level determine the resulting technique.&lt;br /&gt;
* Hold {{key|Shift}} to charge equipped normal magic. Press Cancel to discard an unwanted charge.&lt;br /&gt;
* Use walls, weapon reach and knockback. Many enemies are dangerous only when they can stand beside you.&lt;br /&gt;
* If you are knocked down, captured or frozen, press the Attack key repeatedly to recover or escape.&lt;br /&gt;
* Use healing items before the situation becomes desperate. Some disabling states prevent you from opening the menu.&lt;br /&gt;
&lt;br /&gt;
Enemy families have different resistances. A weapon that destroys one enemy may barely hurt another. [[RyonaRPG/Enemy Types|Enemy Types]] explains the broad rules; [[RyonaRPG/Enemies|Enemies]] covers individual foes.&lt;br /&gt;
&lt;br /&gt;
== Choose a first destination ==&lt;br /&gt;
&lt;br /&gt;
Three useful early destinations teach different lessons:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Destination !! Why visit !! Caution&lt;br /&gt;
|-&lt;br /&gt;
| '''Beginner Dungeon''' || Weak enemies, traps and basic dungeon practice || A defeated character may need rescue&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || A short early trial available from the world map || More dangerous than training inside Beginner's Hall&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Contains useful finds and leads toward the Mountain Cave || Its fast enemies make it a poor place to stand and grind at level 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To leave RAYON Village, press {{key|Shift}} or walk south through the opening below the fountain.&lt;br /&gt;
&lt;br /&gt;
Do not worry if a destination feels too difficult. Return to town, change equipment or try another place. The danger symbols on the world map are estimates, not level requirements.&lt;br /&gt;
&lt;br /&gt;
== Unlock more of the world ==&lt;br /&gt;
&lt;br /&gt;
Most world-map destinations appear after an NPC tells you about them. New information is announced with a diamond-marked message. Check these places early:&lt;br /&gt;
&lt;br /&gt;
* both floors of the RAYON Village inn;&lt;br /&gt;
* the tavern;&lt;br /&gt;
* the church;&lt;br /&gt;
* Beginner's Hall;&lt;br /&gt;
* the same locations at night, when different people may appear.&lt;br /&gt;
&lt;br /&gt;
The game does not expect one fixed campaign route. Follow whichever rumor, request or dungeon interests you, and consult [[RyonaRPG/Locations|Locations]] when you need an unlock condition or route.&lt;br /&gt;
&lt;br /&gt;
== What happens when you lose ==&lt;br /&gt;
&lt;br /&gt;
Defeat does not always mean the same thing. Depending on the enemy, location and character state, the game may return you to safety, play a special event, trigger an ending or leave the character inside the dungeon.&lt;br /&gt;
&lt;br /&gt;
When the game asks whether to rescue a fallen character:&lt;br /&gt;
&lt;br /&gt;
# Choose another available character.&lt;br /&gt;
# Examine the magic crystal ball in the RAYON Village item shop to locate the fallen character.&lt;br /&gt;
# Travel to that location and interact with the fallen character.&lt;br /&gt;
# Return to the RAYON Village inn and speak to the innkeeper.&lt;br /&gt;
&lt;br /&gt;
Some captures move the fallen character away from the exact place where the defeat occurred. Trust the crystal ball rather than searching only the room where the fight ended. See [[RyonaRPG/H Events and Endings|H Events and Endings]] when you want the detailed outcomes and conditions.&lt;br /&gt;
&lt;br /&gt;
== Good habits ==&lt;br /&gt;
&lt;br /&gt;
* Save before every unfamiliar dungeon and rotate between several slots.&lt;br /&gt;
* Restock Whisperweed, Black Ore and the status cures you used.&lt;br /&gt;
* Read equipment descriptions. Resistances and special properties matter as much as raw defense.&lt;br /&gt;
* Train charged attacks instead of relying only on normal attacks.&lt;br /&gt;
* Retreat when an enemy ignores your damage. You may need another element, weapon family or special property.&lt;br /&gt;
* Talk to NPCs again after clearing bosses or changing the time of day.&lt;br /&gt;
&lt;br /&gt;
== Read next ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game System]] for controls and core mechanics&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] for character strengths and restrictions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] for weapons, armor and special properties&lt;br /&gt;
* [[RyonaRPG/Status|Status]] for ailments and cures&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] for character builds&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] for destinations and unlock conditions&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]] for installation and runtime problems&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Item_ID&amp;diff=42506</id>
		<title>RyonaRPG/Item ID</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Item_ID&amp;diff=42506"/>
				<updated>2026-09-03T12:17:19Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
This page lists every item database ID in the current English edition. Use it when looking up an item, working with save data, or using [[RyonaRPG/Debug mode|Debug Mode]]. For equipment statistics and normal acquisition information, see [[RyonaRPG/Equipment|Equipment]] and the other item pages.&lt;br /&gt;
&lt;br /&gt;
== How to use this list ==&lt;br /&gt;
&lt;br /&gt;
* In Debug Mode, open page 3 and select ''Item · Magic · Gold → Get Item by ID'' to enter an exact ID. The ''Debug Shop'' on the same page provides a browsable list.&lt;br /&gt;
* '''Kind''' is the underlying RPG Maker item behavior used by the project. RyonaRPG repurposes some item kinds for its custom systems, so labels such as '''Headgear / special''' or '''Magic / ability''' are intentionally broad.&lt;br /&gt;
* '''Reserved/internal''' means that the database slot is blank or only has a numeric placeholder. These are not missing translations and should not be treated as obtainable items.&lt;br /&gt;
* Descriptions are taken from the current English game data. Shop prices are omitted because many shops and events calculate their costs separately from RPG Maker's database price field.&lt;br /&gt;
* Use your browser's page search to jump directly to an item name or four-digit ID.&lt;br /&gt;
&lt;br /&gt;
The database contains 1,900 slots: 1,464 named records and 436 reserved or numeric-placeholder records. Item names are not guaranteed to be unique, so use the ID when identifying a specific record.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Item IDs 0001-0499 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 0001&lt;br /&gt;
| Maiden's Secret Diary&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A notebook chronicling all the days until now.&lt;br /&gt;
|-&lt;br /&gt;
| 0002&lt;br /&gt;
| Mithril Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial][Mithril] A branded martial weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0003&lt;br /&gt;
| Aura Knuckle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Fists harboring holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0004&lt;br /&gt;
| Dragon Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets that grant control over the fire element.&lt;br /&gt;
|-&lt;br /&gt;
| 0005&lt;br /&gt;
| Tiger Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets distinguished by long, sharp claws.&lt;br /&gt;
|-&lt;br /&gt;
| 0006&lt;br /&gt;
| Cross Counter&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] It is a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0007&lt;br /&gt;
| Chain Flail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A long-reach weapon with a weight attached to a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0008&lt;br /&gt;
| Holy Flail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A flail concealing holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0009&lt;br /&gt;
| Morning Star&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Iron Ball] A weapon with an iron ball on a chain, attacking a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 0010&lt;br /&gt;
| Wrecking Ball&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] An enormous chained iron ball with tremendous weight and power.&lt;br /&gt;
|-&lt;br /&gt;
| 0011&lt;br /&gt;
| Magician Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A perfectly ordinary mass-produced staff.&lt;br /&gt;
|-&lt;br /&gt;
| 0012&lt;br /&gt;
| Mithril Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff][Mithril] A branded staff. They will even engrave your family crest on the handle.&lt;br /&gt;
|-&lt;br /&gt;
| 0013&lt;br /&gt;
| Rune Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that consumes MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0014&lt;br /&gt;
| Dragon Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff harboring a dragon's power. Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0015&lt;br /&gt;
| Gambanteinn&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff imbued with divine power. Enables advanced attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0016&lt;br /&gt;
| Battle Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] [Heavy] A massive hammer made for combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0017&lt;br /&gt;
| Monk's Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A staff used by monks and mountain ascetics of the East. Also useful in combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0018&lt;br /&gt;
| Stun Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A patrol hammer that paralyzes enemies. Electric element.&lt;br /&gt;
|-&lt;br /&gt;
| 0019&lt;br /&gt;
| Crowbar-Like Object&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A mysterious weapon said to be wielded by evil beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0020&lt;br /&gt;
| Broken Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0021&lt;br /&gt;
| Leather Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip made from processed animal hide.&lt;br /&gt;
|-&lt;br /&gt;
| 0022&lt;br /&gt;
| Mythril Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] [Mythril] Apparently the brand makes leather goods too.&lt;br /&gt;
|-&lt;br /&gt;
| 0023&lt;br /&gt;
| Vampire Killer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip with overwhelming power against the undead.&lt;br /&gt;
|-&lt;br /&gt;
| 0024&lt;br /&gt;
| Dragon Whisker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A tough dragon whisker fitted with a handle as a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0025&lt;br /&gt;
| Severed Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip torn apart after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0026&lt;br /&gt;
| Gladius&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A light, easy-to-handle dagger.&lt;br /&gt;
|-&lt;br /&gt;
| 0027&lt;br /&gt;
| Kunai&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A small blade used by those known as ninja.&lt;br /&gt;
|-&lt;br /&gt;
| 0028&lt;br /&gt;
| Psycho Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger that converts the wielder's Spirit into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0029&lt;br /&gt;
| Orichalcum&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger made from an unknown metal. It harbors powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0030&lt;br /&gt;
| Spatha&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The highest-ranking holy blade among daggers.&lt;br /&gt;
|-&lt;br /&gt;
| 0031&lt;br /&gt;
| Longsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A perfectly ordinary mass-produced longsword.&lt;br /&gt;
|-&lt;br /&gt;
| 0032&lt;br /&gt;
| Mithril Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword from the trusted, high-quality Mithril brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0033&lt;br /&gt;
| Flame Tongue&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword made of flickering flame. Fire Boost, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0034&lt;br /&gt;
| Eastern Single-Edged Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A keen single-edged sword forged in the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0035&lt;br /&gt;
| Demon's Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword containing demonic power. Increases natural HP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0036&lt;br /&gt;
| Damascus Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made from an unknown metal. Effective against incorporeal enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0037&lt;br /&gt;
| Dragon Slayer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] The only weapon capable of cutting through dragon scales.&lt;br /&gt;
|-&lt;br /&gt;
| 0038&lt;br /&gt;
| Ultima Weapon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A weapon that converts the user's life force into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0039&lt;br /&gt;
| Kusarigama&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle] A weapon with a blade at the end of a chain. Attacks a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 0040&lt;br /&gt;
| Wing Edge&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle] A weapon with a sharp blade at the end of a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0041&lt;br /&gt;
| Greatsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A relatively easy-to-handle two-handed sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0042&lt;br /&gt;
| Silver Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A silver greatsword with the power to ward off evil.&lt;br /&gt;
|-&lt;br /&gt;
| 0043&lt;br /&gt;
| Ice Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] The ice greatsword obtained after a long-held wish came true. Boosts ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0044&lt;br /&gt;
| Tsurugi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A two-handed katana made for actual combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0045&lt;br /&gt;
| Defender&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A sturdy, broad-bladed greatsword that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0046&lt;br /&gt;
| Argetlahm&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A gigantic holy sword said to be the left arm of a god who guards another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0047&lt;br /&gt;
| Beauty Under the Moon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A great katana of bewitching beauty and fearsome sharpness. Charge Time/Magic Attack +&lt;br /&gt;
|-&lt;br /&gt;
| 0048&lt;br /&gt;
| Sol Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A radiant greatsword imbued with solar power. Holy, Exorcism, Morning Star, Dark resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0049&lt;br /&gt;
| Death Falcon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] The ultimate sword, with falcon-like speed and devastating power.&lt;br /&gt;
|-&lt;br /&gt;
| 0050&lt;br /&gt;
| Broken Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A sword broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0051&lt;br /&gt;
| Battle Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A combat axe that can also fell trees.&lt;br /&gt;
|-&lt;br /&gt;
| 0052&lt;br /&gt;
| Crescent Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] [Ultraheavy] An axe with a blade as large as its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 0053&lt;br /&gt;
| Icewall Battle Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] An axe containing immense ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0054&lt;br /&gt;
| Rune Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A magic greataxe that consumes MP to deliver critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0055&lt;br /&gt;
| Dragon Buster&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Said to fell even the strongest plant, the Tree Dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0056&lt;br /&gt;
| Mythril Foil&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] An ornate thrusting sword made by the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0057&lt;br /&gt;
| Estoc&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A large thrusting sword with a needle-like blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0058&lt;br /&gt;
| Psycho Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Converts the wielder's spirit into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 0059&lt;br /&gt;
| Master Rapier&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Apparently highly effective against extraterrestrial life.&lt;br /&gt;
|-&lt;br /&gt;
| 0060&lt;br /&gt;
| Poison Needle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A needle coated in fast-acting deadly poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0061&lt;br /&gt;
| Long Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An ordinary mass-produced spear.&lt;br /&gt;
|-&lt;br /&gt;
| 0062&lt;br /&gt;
| Mythril Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A light, strong spear from the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0063&lt;br /&gt;
| Thunder Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A magic spear with lightning power that amplifies lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0064&lt;br /&gt;
| Naginata&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An Eastern polearm distinguished by its curved blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0065&lt;br /&gt;
| Halberd&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear combining the traits of a spear and axe.&lt;br /&gt;
|-&lt;br /&gt;
| 0066&lt;br /&gt;
| Alloces's Demon Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear containing immense fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0067&lt;br /&gt;
| Gungnir&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A powerful spear said to be used by a god from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0068&lt;br /&gt;
| Fairy Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear made to fit a fairy's body.&lt;br /&gt;
|-&lt;br /&gt;
| 0069&lt;br /&gt;
| Titania Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A legendary spear passed down among fairies since antiquity.&lt;br /&gt;
|-&lt;br /&gt;
| 0070&lt;br /&gt;
| Broken Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0071&lt;br /&gt;
| Longbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An ordinary mass-produced bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0072&lt;br /&gt;
| Mythril Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow][Mythril] A Mythril-brand bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0073&lt;br /&gt;
| Elven Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A bow imbued with the magic of a forest spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0074&lt;br /&gt;
| Blue Rabbit&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] The blue rabbit is apparently the mark of an expert sniper.&lt;br /&gt;
|-&lt;br /&gt;
| 0075&lt;br /&gt;
| Artemis Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A bow bearing the name of the goddess of the hunt.&lt;br /&gt;
|-&lt;br /&gt;
| 0076&lt;br /&gt;
| Wooden Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow for bows. One is consumed per shot.&lt;br /&gt;
|-&lt;br /&gt;
| 0077&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0078&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0079&lt;br /&gt;
| Lightning Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0080&lt;br /&gt;
| Holy Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0081&lt;br /&gt;
| Buckler&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A small shield that reduces physical attacks by 25%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0082&lt;br /&gt;
| Mythril Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A large shield that reduces physical attacks by 50%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0083&lt;br /&gt;
| Flame Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that blocks fire attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0084&lt;br /&gt;
| Ice Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that blocks ice attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0085&lt;br /&gt;
| Earth Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that blocks lightning attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0086&lt;br /&gt;
| Wonder Bangle&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A magic bracelet that blocks bow and arrow attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0087&lt;br /&gt;
| Aegis Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield][Superheavy] Blocks most magic attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0088&lt;br /&gt;
| Ogre Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield][Superheavy] Blocks 100% of physical attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0089&lt;br /&gt;
| Civilian&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield][Superheavy] Has a 20% chance to nullify any attack. (Disabled while attacking)&lt;br /&gt;
|-&lt;br /&gt;
| 0090&lt;br /&gt;
| Ribbon&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A ribbon made of smooth silk. Prevents status ailments except Embarrassment.&lt;br /&gt;
|-&lt;br /&gt;
| 0091&lt;br /&gt;
| Scandalous Swimsuit&lt;br /&gt;
| Armor&lt;br /&gt;
| Conan: &amp;quot;This is the best!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0092&lt;br /&gt;
| Mythril Bustier&lt;br /&gt;
| Armor&lt;br /&gt;
| A proud [Mythril]-brand creation focused solely on sexy-cute appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0093&lt;br /&gt;
| Phantom Beast Pelt&lt;br /&gt;
| Armor&lt;br /&gt;
| A pelt imbued with the power of a phantom beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0094&lt;br /&gt;
| Foreign Kimono&lt;br /&gt;
| Armor&lt;br /&gt;
| Traditional clothing worn by people of the eastern lands... apparently.&lt;br /&gt;
|-&lt;br /&gt;
| 0095&lt;br /&gt;
| Transformation Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A mysterious dress that transforms its wearer into someone else.&lt;br /&gt;
|-&lt;br /&gt;
| 0096&lt;br /&gt;
| Waitress Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| A risque uniform worn by waitresses at a suspicious shop.&lt;br /&gt;
|-&lt;br /&gt;
| 0097&lt;br /&gt;
| Dancer's Costume&lt;br /&gt;
| Armor&lt;br /&gt;
| A revealing stage costume worn by dancers.&lt;br /&gt;
|-&lt;br /&gt;
| 0098&lt;br /&gt;
| Empty-Handed&lt;br /&gt;
| Armor&lt;br /&gt;
| The state of holding nothing. Apparently ninjas are strongest empty-handed.&lt;br /&gt;
|-&lt;br /&gt;
| 0099&lt;br /&gt;
| Evil Corset&lt;br /&gt;
| Armor&lt;br /&gt;
| A cursed corset with an evil will that toys with its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0100&lt;br /&gt;
| Titania Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor belonging to Titania, Queen of the Fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0101&lt;br /&gt;
| Iron Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Utterly ordinary and uninteresting iron armor.&lt;br /&gt;
|-&lt;br /&gt;
| 0102&lt;br /&gt;
| Mythril Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| [Mithril]-brand armor balancing durability with revealing design.&lt;br /&gt;
|-&lt;br /&gt;
| 0103&lt;br /&gt;
| Insulator Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor granting lightning resistance and nullifying Spark Rods.&lt;br /&gt;
|-&lt;br /&gt;
| 0104&lt;br /&gt;
| Samurai Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Eastern warrior armor called &amp;quot;Red-Laced Armor.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0105&lt;br /&gt;
| Crystal Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made of crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0106&lt;br /&gt;
| Dragon Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from dragon scales. Nullifies fire; weak to cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0107&lt;br /&gt;
| Genji Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor used by ancient nobles in the Far East.&lt;br /&gt;
|-&lt;br /&gt;
| 0108&lt;br /&gt;
| Valkyrie Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor said to have been worn by warrior goddesses of myth.&lt;br /&gt;
|-&lt;br /&gt;
| 0109&lt;br /&gt;
| Iron Maiden&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor holding dark magic that protects its owner in exchange for pain.&lt;br /&gt;
|-&lt;br /&gt;
| 0110&lt;br /&gt;
| Broken Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor left in tatters by monster claws and fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0111&lt;br /&gt;
| Silk Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe woven from silk thread.&lt;br /&gt;
|-&lt;br /&gt;
| 0112&lt;br /&gt;
| Mythril Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A [Mithril]-brand robe offering both function and sexy-cute style.&lt;br /&gt;
|-&lt;br /&gt;
| 0113&lt;br /&gt;
| Sage's Coat&lt;br /&gt;
| Armor&lt;br /&gt;
| A coat with enhanced magic from woven crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0114&lt;br /&gt;
| Flowing Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| Garb woven from special thread and worn by eastern sorcerers.&lt;br /&gt;
|-&lt;br /&gt;
| 0115&lt;br /&gt;
| Robe of Light&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe made of pure light. Weightless but sheer. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0116&lt;br /&gt;
| Princess Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A spotless pure-white dress. Status Avoidance +20%&lt;br /&gt;
|-&lt;br /&gt;
| 0117&lt;br /&gt;
| Minerva Bustier&lt;br /&gt;
| Armor&lt;br /&gt;
| A masterpiece imbued with the magic of Lakshmi, one of the goddesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0118&lt;br /&gt;
| Saint Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Vestments woven from cloth purified with Holy Water, imbued with the power of light.&lt;br /&gt;
|-&lt;br /&gt;
| 0119&lt;br /&gt;
| Demon Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A dangerously revealing dress worn by noblewomen of the demon realm.&lt;br /&gt;
|-&lt;br /&gt;
| 0120&lt;br /&gt;
| Tattered Clothes&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothes torn to shreds by monster claws, fangs, and the like.&lt;br /&gt;
|-&lt;br /&gt;
| 0121&lt;br /&gt;
| Star Pendant&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0122&lt;br /&gt;
| Silver-Rimmed Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0123&lt;br /&gt;
| Earrings&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents silence.&lt;br /&gt;
|-&lt;br /&gt;
| 0124&lt;br /&gt;
| Peace Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0125&lt;br /&gt;
| Gyrocompass&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents knockdown.&lt;br /&gt;
|-&lt;br /&gt;
| 0126&lt;br /&gt;
| Angel's White Robe&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents bleeding.&lt;br /&gt;
|-&lt;br /&gt;
| 0127&lt;br /&gt;
| Elf Cloak&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0128&lt;br /&gt;
| Purification Ankh&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents slime coating.&lt;br /&gt;
|-&lt;br /&gt;
| 0129&lt;br /&gt;
| Pure Silver Knight&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents fear.&lt;br /&gt;
|-&lt;br /&gt;
| 0130&lt;br /&gt;
| Scorching Bracelet&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0131&lt;br /&gt;
| Alarm Earring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents stun.&lt;br /&gt;
|-&lt;br /&gt;
| 0132&lt;br /&gt;
| Wholesome Atmosphere&lt;br /&gt;
| Accessory&lt;br /&gt;
| No one really knows how it works, but this accessory prevents ???.&lt;br /&gt;
|-&lt;br /&gt;
| 0133&lt;br /&gt;
| 0133&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0134&lt;br /&gt;
| Soul of Thamasa&lt;br /&gt;
| Accessory&lt;br /&gt;
| Changes the special move used when casting attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0135&lt;br /&gt;
| Celestriad&lt;br /&gt;
| Accessory&lt;br /&gt;
| Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0136&lt;br /&gt;
| Thieves' Eye&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Disables random traps. Ineffective during attack actions. (MP: 16%)&lt;br /&gt;
|-&lt;br /&gt;
| 0137&lt;br /&gt;
| Kung Fu Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Flat cloth shoes. Enhances Whirlwind Kick.&lt;br /&gt;
|-&lt;br /&gt;
| 0138&lt;br /&gt;
| Stray Medal&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents knockdown, capture, and freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0139&lt;br /&gt;
| Mithril Gauntlet&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents poison, silence, and paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0140&lt;br /&gt;
| Demon's Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A collar emitting a sinister aura.&lt;br /&gt;
|-&lt;br /&gt;
| 0141&lt;br /&gt;
| Berserker Drug&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A drug that turns its user into a berserker. Use: Berserk&lt;br /&gt;
|-&lt;br /&gt;
| 0142&lt;br /&gt;
| Fairy Wing&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magic item that grants levitation until you move to another location.&lt;br /&gt;
|-&lt;br /&gt;
| 0143&lt;br /&gt;
| Deep-Sea Gem&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Maelstrom&lt;br /&gt;
|-&lt;br /&gt;
| 0144&lt;br /&gt;
| Demon God's Jar&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Flame Eraser&lt;br /&gt;
|-&lt;br /&gt;
| 0145&lt;br /&gt;
| Dwarf Shoes&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Earth Tremor&lt;br /&gt;
|-&lt;br /&gt;
| 0146&lt;br /&gt;
| Black Box&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Terror Voice&lt;br /&gt;
|-&lt;br /&gt;
| 0147&lt;br /&gt;
| Ruby Sandals&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Exit&lt;br /&gt;
|-&lt;br /&gt;
| 0148&lt;br /&gt;
| Mapis Light&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Repulsion&lt;br /&gt;
|-&lt;br /&gt;
| 0149&lt;br /&gt;
| Midnight Eye&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Illuminates dark zones for 120 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| 0150&lt;br /&gt;
| Bandage&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Cloth wrapped around a wound to protect it. Better not force it off...&lt;br /&gt;
|-&lt;br /&gt;
| 0151&lt;br /&gt;
| Cure&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] White magic that restores HP. (MP: min. 10-10%, Charge 25-25%)&lt;br /&gt;
|-&lt;br /&gt;
| 0152&lt;br /&gt;
| Mysterious Lightning Rod&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Mute&lt;br /&gt;
|-&lt;br /&gt;
| 0153&lt;br /&gt;
| Glass Shield&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Barrier&lt;br /&gt;
|-&lt;br /&gt;
| 0154&lt;br /&gt;
| Esuna&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] White magic that cures status ailments. (MP: min. 10-10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0155&lt;br /&gt;
| Protect&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Reduces physical damage by half. (MP: min. 5-5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0156&lt;br /&gt;
| Shell&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Reduces magic damage by half. (MP: min. 5-5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0157&lt;br /&gt;
| Haste&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Increases movement speed. (MP: min. 5-5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0158&lt;br /&gt;
| Regen&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Gradually restores HP. (MP: 1)&lt;br /&gt;
|-&lt;br /&gt;
| 0159&lt;br /&gt;
| Quick&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Increases charge speed. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0160&lt;br /&gt;
| Gravity&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Halves the HP of an enemy hit by the gravity shot. (MP: 20, Charge: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0161&lt;br /&gt;
| Magic Burst&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals damage proportional to current MP. (MP: min. 80-100%)&lt;br /&gt;
|-&lt;br /&gt;
| 0162&lt;br /&gt;
| Guard Off&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that halves enemy defense. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0163&lt;br /&gt;
| Fire&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a fireball forward. (MP: 5, Charge: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0164&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires freezing air forward. (MP: 5, Charge: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0165&lt;br /&gt;
| Thunder&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a lightning bolt forward. (MP: 8, Charge: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0166&lt;br /&gt;
| Drain&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Black magic that drains an enemy's HP. (MP cost: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0167&lt;br /&gt;
| Holy&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that attacks with holy power. (MP cost: 80)&lt;br /&gt;
|-&lt;br /&gt;
| 0168&lt;br /&gt;
| Flare&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that attacks with nuclear fusion energy. (MP cost: 100)&lt;br /&gt;
|-&lt;br /&gt;
| 0169&lt;br /&gt;
| Virgin First Pressing&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Made solely from the very first fluid shed by a virgin. Cures weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0170&lt;br /&gt;
| Banish&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that twists dimensions and erases enemies. (MP cost: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0171&lt;br /&gt;
| Red Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Apparently raises attack for a while.&lt;br /&gt;
|-&lt;br /&gt;
| 0172&lt;br /&gt;
| Blue Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Apparently fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0173&lt;br /&gt;
| Black Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| The black liquid appears to be writhing...&lt;br /&gt;
|-&lt;br /&gt;
| 0174&lt;br /&gt;
| White Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Some kind of medicine. Who knows what it is?&lt;br /&gt;
|-&lt;br /&gt;
| 0175&lt;br /&gt;
| Pink Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A revolutionary medicine that successfully isolates only the side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0176&lt;br /&gt;
| Evil Potion&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Poison in a bottle resembling a Potion. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0177&lt;br /&gt;
| Evil Ether&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Poison in a bottle resembling an Ether. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0178&lt;br /&gt;
| Salted Kelp&lt;br /&gt;
| Consumable&lt;br /&gt;
| The rarest of delicacies, though apparently not to Western tastes...&lt;br /&gt;
|-&lt;br /&gt;
| 0179&lt;br /&gt;
| Crystal Shard&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] An item required when learning abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0180&lt;br /&gt;
| ◆Auto-Healer&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magical medicine box that automatically uses medicines you possess.&lt;br /&gt;
|-&lt;br /&gt;
| 0181&lt;br /&gt;
| Potion&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 100 HP. Max held: 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0182&lt;br /&gt;
| Hi-Potion&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 300 HP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0183&lt;br /&gt;
| X-Potion&lt;br /&gt;
| Consumable&lt;br /&gt;
| Fully restores HP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0184&lt;br /&gt;
| Ether&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 50 MP. Max held: 16.&lt;br /&gt;
|-&lt;br /&gt;
| 0185&lt;br /&gt;
| Dry Ether&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 200 MP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0186&lt;br /&gt;
| X-Ether&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 400 MP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0187&lt;br /&gt;
| Elixir&lt;br /&gt;
| Consumable&lt;br /&gt;
| Fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0188&lt;br /&gt;
| Antidote&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures poison. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0189&lt;br /&gt;
| Eye Drops&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures blindness. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0190&lt;br /&gt;
| Book of Curing Silence&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures silence. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0191&lt;br /&gt;
| Gold Needle&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures paralysis. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0192&lt;br /&gt;
| Hemostat&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures bleeding. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0193&lt;br /&gt;
| Teleport Stone&lt;br /&gt;
| Consumable&lt;br /&gt;
| Escapes knockdown, capture, or freezing. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0194&lt;br /&gt;
| Holy Water&lt;br /&gt;
| Consumable&lt;br /&gt;
| Washes away slime. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0195&lt;br /&gt;
| Stimulant&lt;br /&gt;
| Consumable&lt;br /&gt;
| Recovers from fear. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0196&lt;br /&gt;
| Sedative&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Recovery] A suspicious drug that lowers EX.&lt;br /&gt;
|-&lt;br /&gt;
| 0197&lt;br /&gt;
| Remedy&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures all status ailments. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0198&lt;br /&gt;
| Phoenix Down&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Revives you once when defeated. Max held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0199&lt;br /&gt;
| Debug Tool&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| No matter what anyone says, this is strictly a debugging tool.&lt;br /&gt;
|-&lt;br /&gt;
| 0200&lt;br /&gt;
| Personal Mushroom&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Recovery] Do your best to cure the ??? status yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0201&lt;br /&gt;
| Formation Manual&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book describing various formations.&lt;br /&gt;
|-&lt;br /&gt;
| 0202&lt;br /&gt;
| Love Nest Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| The key to &amp;quot;Samantha and Darling's Love Nest,&amp;quot; found lying around for some reason.&lt;br /&gt;
|-&lt;br /&gt;
| 0203&lt;br /&gt;
| Delicious-Looking Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A visibly delicious-looking key with a savory aroma.&lt;br /&gt;
|-&lt;br /&gt;
| 0204&lt;br /&gt;
| Brass Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and zinc.&lt;br /&gt;
|-&lt;br /&gt;
| 0205&lt;br /&gt;
| Bronze Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and tin.&lt;br /&gt;
|-&lt;br /&gt;
| 0206&lt;br /&gt;
| Cupronickel Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and nickel.&lt;br /&gt;
|-&lt;br /&gt;
| 0207&lt;br /&gt;
| Shakudo Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0208&lt;br /&gt;
| Dice&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A set of three dice used in games.&lt;br /&gt;
|-&lt;br /&gt;
| 0209&lt;br /&gt;
| Substitute Doll&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A life-size doll made to look just like the real thing.&lt;br /&gt;
|-&lt;br /&gt;
| 0210&lt;br /&gt;
| Bone Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0211&lt;br /&gt;
| Blood Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0212&lt;br /&gt;
| Moon Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0213&lt;br /&gt;
| Insect Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0214&lt;br /&gt;
| Cat Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0215&lt;br /&gt;
| Shadow Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0216&lt;br /&gt;
| Night Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0217&lt;br /&gt;
| Ash Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0218&lt;br /&gt;
| Flame&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals fire damage to all enemies on screen. (MP cost: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0219&lt;br /&gt;
| Frost&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals ice damage to all enemies on screen. (MP cost: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0220&lt;br /&gt;
| Secret Manual 1&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book about the [Focus on Attack] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0221&lt;br /&gt;
| Secret Manual 2&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book about the [Focus on Defense] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0222&lt;br /&gt;
| Wooden Quiver&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Holds 30 wooden arrows. Automatically replenishes when empty.&lt;br /&gt;
|-&lt;br /&gt;
| 0223&lt;br /&gt;
| Lady's Medicine&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magic drug that reduces sensitivity, but also lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0224&lt;br /&gt;
| Diuretic&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A drug with diuretic and urine-increasing effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0225&lt;br /&gt;
| Collar Key&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A key for removing a slave collar. Apparently breaks after one use.&lt;br /&gt;
|-&lt;br /&gt;
| 0226&lt;br /&gt;
| Belladonna&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A poisonous herb tended by a demon alongside its evil deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 0227&lt;br /&gt;
| Mandrake&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A magical plant rooted in old battlefields and plague lands, nourished by foul water and stench.&lt;br /&gt;
|-&lt;br /&gt;
| 0228&lt;br /&gt;
| Udumbara&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A mythical herb that flowers once every three thousand years.&lt;br /&gt;
|-&lt;br /&gt;
| 0229&lt;br /&gt;
| Cordyceps&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A medicinal herb that parasitizes insects, deranges their brains, and sprouts.&lt;br /&gt;
|-&lt;br /&gt;
| 0230&lt;br /&gt;
| Lily Bouquet&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A magic bouquet that lets you go after even straight people.&lt;br /&gt;
|-&lt;br /&gt;
| 0231&lt;br /&gt;
| Saint's Medicine&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magic drug that reduces sensitivity with no side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0232&lt;br /&gt;
| Dewormer&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A special herb that removes parasites.&lt;br /&gt;
|-&lt;br /&gt;
| 0233&lt;br /&gt;
| Lantern&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A lighting tool that illuminates darkness.&lt;br /&gt;
|-&lt;br /&gt;
| 0234&lt;br /&gt;
| Trembling Dynamo&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Converts pain into power and swaps magic. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0235&lt;br /&gt;
| VIP Towel&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Recovery] A suite-room amenity. Removes slime up to five times.&lt;br /&gt;
|-&lt;br /&gt;
| 0236&lt;br /&gt;
| Skin Cream&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Cosmetics essential for skin care. Charm up.&lt;br /&gt;
|-&lt;br /&gt;
| 0237&lt;br /&gt;
| Tattoo Sticker&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A rather explicit temporary tattoo. Bitchiness UP.&lt;br /&gt;
|-&lt;br /&gt;
| 0238&lt;br /&gt;
| Nothing Important&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It is r-really nothing important at all.&lt;br /&gt;
|-&lt;br /&gt;
| 0239&lt;br /&gt;
| Soul Blast&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Steals MP from an enemy and makes it your own. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0240&lt;br /&gt;
| Holy Symbol&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| All undead and incorporeal enemies on screen are killed and cannot revive. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0241&lt;br /&gt;
| Demon Stripper&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Cursed or not, it strips everything off the target!&lt;br /&gt;
|-&lt;br /&gt;
| 0242&lt;br /&gt;
| Bronze Haniwa&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A bronze figurine with the power to fill gaps in your item bag.&lt;br /&gt;
|-&lt;br /&gt;
| 0243&lt;br /&gt;
| Flyer&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A special secret just for you! Tell your friends too!&lt;br /&gt;
|-&lt;br /&gt;
| 0244&lt;br /&gt;
| Soul Pot 1&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0245&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A lump of copper.&lt;br /&gt;
|-&lt;br /&gt;
| 0246&lt;br /&gt;
| Silver Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A lump of silver.&lt;br /&gt;
|-&lt;br /&gt;
| 0247&lt;br /&gt;
| Gold Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A lump of gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0248&lt;br /&gt;
| Dragon Poop&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Exceedingly rare poop used in expensive medicine. It is not dirty.&lt;br /&gt;
|-&lt;br /&gt;
| 0249&lt;br /&gt;
| Soul Pot 0&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] A magic pot that stores the souls of special enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0250&lt;br /&gt;
| Soul Pot 4&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0251&lt;br /&gt;
| Soul Pot 8&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0252&lt;br /&gt;
| Soul Pot 16&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0253&lt;br /&gt;
| Magirock&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A vessel for holding magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0254&lt;br /&gt;
| Boss Is Here! Button&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A real-life emergency escape item.&lt;br /&gt;
|-&lt;br /&gt;
| 0255&lt;br /&gt;
| Piggy Bank&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use it to retrieve what is stored inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0256&lt;br /&gt;
| Whisperweed&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to save anywhere. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0257&lt;br /&gt;
| Spool of Thread&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Moves you to registered coordinates.&lt;br /&gt;
|-&lt;br /&gt;
| 0258&lt;br /&gt;
| Inn-Is-Right-Here&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A conch shell that summons an inn from another dimension.&lt;br /&gt;
|-&lt;br /&gt;
| 0259&lt;br /&gt;
| Starfish&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A rare starfish shining with golden light. Grants invincibility for 10 seconds after use.&lt;br /&gt;
|-&lt;br /&gt;
| 0260&lt;br /&gt;
| Normal Magic&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0261&lt;br /&gt;
| Black Ore&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Deals heavy damage to every enemy on screen and grants invincibility.&lt;br /&gt;
|-&lt;br /&gt;
| 0262&lt;br /&gt;
| Sunshine&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damages every enemy on screen. (MP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0263&lt;br /&gt;
| Simoon&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damages and knocks back nearby enemies. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0264&lt;br /&gt;
| Berserk&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Doubles HP, Attack, and Speed for 15 seconds; causes Fatigue afterward. (MP: 15%)&lt;br /&gt;
|-&lt;br /&gt;
| 0265&lt;br /&gt;
| Nature Aura&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Maximizes the Power Gauge and immediately activates a special move. (MP: 12)&lt;br /&gt;
|-&lt;br /&gt;
| 0266&lt;br /&gt;
| Barrier&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Negates the next attack of any kind after activation. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0267&lt;br /&gt;
| Exit&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Returns to town. (MP: min. 20-100%)&lt;br /&gt;
|-&lt;br /&gt;
| 0268&lt;br /&gt;
| Forcewave&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Knocks back nearby enemies without dealing damage. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0269&lt;br /&gt;
| Tomahawk&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Throws your weapon. (MP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0270&lt;br /&gt;
| Craytron Fire&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damages every entity on screen. (MP Cost: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0271&lt;br /&gt;
| Self-Destruct&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals damage equal to HP to nearby enemies; leaves the user near death and Fatigued. (MP: 13)&lt;br /&gt;
|-&lt;br /&gt;
| 0272&lt;br /&gt;
| Cache&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Stores one consumable item. Lost when you stay at an inn. (MP: 14%)&lt;br /&gt;
|-&lt;br /&gt;
| 0273&lt;br /&gt;
| Power Word Kill&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Kills living enemies with 130 HP or less. (MP Cost: 44)&lt;br /&gt;
|-&lt;br /&gt;
| 0274&lt;br /&gt;
| Mute&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Prevents magic use for 10 seconds. (MP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0275&lt;br /&gt;
| Repulsion&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Makes enemies disappear for 10 seconds. (MP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0276&lt;br /&gt;
| Bolt of Iron&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a short-range, high-power arrow. Strong against physical and magical life-forms. (MP: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0277&lt;br /&gt;
| White Wind&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Restores HP with a wind carrying healing power. (MP Cost: 25)&lt;br /&gt;
|-&lt;br /&gt;
| 0278&lt;br /&gt;
| Will&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Converts HP into MP. (HP: 10%, Charge 1%-99%)&lt;br /&gt;
|-&lt;br /&gt;
| 0279&lt;br /&gt;
| Healing Magic&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0280&lt;br /&gt;
| Panacea&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Restores HP and cures status ailments. (MP: min. 20-20%)&lt;br /&gt;
|-&lt;br /&gt;
| 0281&lt;br /&gt;
| Make Potion&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Creates a Potion. (MP Cost: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0282&lt;br /&gt;
| Restoration&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Partially restores lowered stats. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0283&lt;br /&gt;
| Creation&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Consumes experience points to create an item. (MP Cost: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 0284&lt;br /&gt;
| Magic Engine&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Consumes experience points to swap magic. (MP Cost: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 0285&lt;br /&gt;
| Magic Matrix&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Grants additional magic equal to five Magirocks. (MP Cost: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 0286&lt;br /&gt;
| Glass Strike&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Charged attacks instantly kill enemies on hit. (MP: 40%)&lt;br /&gt;
|-&lt;br /&gt;
| 0287&lt;br /&gt;
| Magic Weapon&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds the Power attribute to weapon attacks and grants Attack +20. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0288&lt;br /&gt;
| Ice Axe&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Equips an axe made of ice. (MP: 8%)&lt;br /&gt;
|-&lt;br /&gt;
| 0289&lt;br /&gt;
| Daggerspell Stance&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Increases damage dealt and reduces damage taken while a dagger is equipped. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0290&lt;br /&gt;
| Fist of Force&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds the Power attribute to martial weapons and increases damage. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0291&lt;br /&gt;
| Guided Shot&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Doubles the range of projectile weapons. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0292&lt;br /&gt;
| Wraithstrike&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Weapon attacks ignore enemy Defense. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0293&lt;br /&gt;
| Doom Strike&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Critical hits instantly kill enemies. (MP Cost: 13%)&lt;br /&gt;
|-&lt;br /&gt;
| 0294&lt;br /&gt;
| Chill Touch&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Lowers the Attack of enemies without cold resistance. Martial weapons only. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0295&lt;br /&gt;
| Support Magic&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0296&lt;br /&gt;
| Blink&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] 50% chance to negate physical attacks. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0297&lt;br /&gt;
| Lunar Radiance&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Gain (10 + Level / 2) * 5 bonus HP. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 0298&lt;br /&gt;
| Soul Steal&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Defeating an enemy restores HP and MP. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0299&lt;br /&gt;
| Moon Energy&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Critical-hit rate +13%. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 0300&lt;br /&gt;
| Mind Sword&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Weapon attacks use Magic as their attack power. (MP: 6%)&lt;br /&gt;
|-&lt;br /&gt;
| 0301&lt;br /&gt;
| Flame Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Fire to weapon attacks and raises damage to 120%. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0302&lt;br /&gt;
| Ice Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Ice to weapon attacks and raises damage to 120%. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0303&lt;br /&gt;
| Lightning Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Lightning to weapon attacks and raises damage to 120%. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0304&lt;br /&gt;
| Stone Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Raises weapon-attack damage to 150%. (MP: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0305&lt;br /&gt;
| Moon Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Converts 10% of weapon-attack damage into HP. (MP: min. 8-6%)&lt;br /&gt;
|-&lt;br /&gt;
| 0306&lt;br /&gt;
| Leaf Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Converts 6% of weapon-attack damage into MP. (HP: min. 8-10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0307&lt;br /&gt;
| Light Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Holy to weapon attacks and raises damage to 120%. (MP: 7)&lt;br /&gt;
|-&lt;br /&gt;
| 0308&lt;br /&gt;
| Dark Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Triples weapon-attack damage. 10% is reflected back. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0309&lt;br /&gt;
| Body of War&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Protect; Weapon Damage +50%, Damage Taken -20, lower Move Speed. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 0310&lt;br /&gt;
| Resist Fire&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Fire resistance by one tier. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0311&lt;br /&gt;
| Resist Cold&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Ice resistance by one tier. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0312&lt;br /&gt;
| Resist Lightning&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Lightning resistance by one tier. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0313&lt;br /&gt;
| Resist Elements&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Fire, Ice, and Lightning resistance by one tier. (MP: 16%)&lt;br /&gt;
|-&lt;br /&gt;
| 0314&lt;br /&gt;
| Invincible&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Grants invincibility for 10 seconds after activation. (MP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0315&lt;br /&gt;
| Good-Luck Charm&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Doubles item drop rate. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 0316&lt;br /&gt;
| Chaos Blade&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Randomly changes the weapon's attribute. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0317&lt;br /&gt;
| Chaos Armor&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Randomly changes attribute resistances. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0318&lt;br /&gt;
| Fate Spin&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Random-number results always take the best possible value. (MP: 33%)&lt;br /&gt;
|-&lt;br /&gt;
| 0319&lt;br /&gt;
| Masochism&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Halves damage taken during ???; shame grants natural HP recovery. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0320&lt;br /&gt;
| Ironguts&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Reverses the effects of poison. (MP: 3%)&lt;br /&gt;
|-&lt;br /&gt;
| 0321&lt;br /&gt;
| Dragon Scale&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Protect + Shell + Resist Elements. (MP: 30%)&lt;br /&gt;
|-&lt;br /&gt;
| 0322&lt;br /&gt;
| Consumptive Field&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Temporarily steals the stats of defeated enemies. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0323&lt;br /&gt;
| Elemental Warp&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Changes magic attributes when hit by one of three elemental spells. (MP: 1)&lt;br /&gt;
|-&lt;br /&gt;
| 0324&lt;br /&gt;
| Mage Armor&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Reduces damage taken by 20 points. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0325&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] 50% chance to negate magic attacks. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0326&lt;br /&gt;
| Death Ward&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Grants resistance to negative energy and enfeeblement. (MP: 4)&lt;br /&gt;
|-&lt;br /&gt;
| 0327&lt;br /&gt;
| Safe Passage&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Negates damaging floors. (MP: 4)&lt;br /&gt;
|-&lt;br /&gt;
| 0328&lt;br /&gt;
| Dimensional Anchor&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Impedes teleportation.&lt;br /&gt;
|-&lt;br /&gt;
| 0329&lt;br /&gt;
| Egg of Beast&lt;br /&gt;
| Accessory&lt;br /&gt;
| A flesh-colored egg that constantly trembles like a fever patient.&lt;br /&gt;
|-&lt;br /&gt;
| 0330&lt;br /&gt;
| Penetration&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Projectiles pierce terrain and enemies. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0331&lt;br /&gt;
| Wild Swing&lt;br /&gt;
| Accessory&lt;br /&gt;
| Greatly increases the variance in weapon-attack damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0332&lt;br /&gt;
| Chopchop&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Weapon attacks ignore enemy Defense on hit. (HP Cost: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0333&lt;br /&gt;
| Last Stand&lt;br /&gt;
| Accessory&lt;br /&gt;
| Adds Defense to Attack. Defense becomes 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0334&lt;br /&gt;
| Reversal Strike&lt;br /&gt;
| Accessory&lt;br /&gt;
| Weapon-attack power rises inversely with current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0335&lt;br /&gt;
| Discharge&lt;br /&gt;
| Accessory&lt;br /&gt;
| Stores HP damage taken and releases it during a weapon attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0336&lt;br /&gt;
| Aching Back&lt;br /&gt;
| Accessory&lt;br /&gt;
| Halves movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0337&lt;br /&gt;
| Nutcracker&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| While a staff is equipped, attacks also damage Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0338&lt;br /&gt;
| Penetrating Strike&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Deals fixed damage equal to Attack / 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0339&lt;br /&gt;
| Rashin Kassatsu-ken&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The more you kill, the stronger you become.&lt;br /&gt;
|-&lt;br /&gt;
| 0340&lt;br /&gt;
| Dark Blade&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| While blinded, weapon-attack damage is multiplied by 4.7.&lt;br /&gt;
|-&lt;br /&gt;
| 0341&lt;br /&gt;
| Massacre&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Doubles the effective area of charged attacks. (HP Cost: 15%)&lt;br /&gt;
|-&lt;br /&gt;
| 0342&lt;br /&gt;
| Martial Dance Frenzy&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Charged attacks hit all enemies; causes Fatigue afterward. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0343&lt;br /&gt;
| Shock&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Charged attacks become powerful area attacks. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0344&lt;br /&gt;
| Swallow Reversal&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Increases the number of attacks but slightly lowers Attack. (HP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0345&lt;br /&gt;
| Ki Blast&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a Power-attribute projectile whose power depends on Attack. (HP Cost: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0346&lt;br /&gt;
| Bind Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A restraint suit used to keep prisoners chained inside cells. Prevents attacks and magic use.&lt;br /&gt;
|-&lt;br /&gt;
| 0347&lt;br /&gt;
| Mind Controller&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A slave-making collar that violates the wearer's mind.&lt;br /&gt;
|-&lt;br /&gt;
| 0348&lt;br /&gt;
| Additional Weapons From 0348&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0349&lt;br /&gt;
| Slave Princess's Handcuffs&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Sturdy shackles that restrain the wearer's wrists.&lt;br /&gt;
|-&lt;br /&gt;
| 0350&lt;br /&gt;
| Prisoner's Shackles&lt;br /&gt;
| Accessory&lt;br /&gt;
| Sturdy shackles that restrain the wearer's ankles.&lt;br /&gt;
|-&lt;br /&gt;
| 0351&lt;br /&gt;
| Magician Ring&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A ring that consumes MP to fire magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0352&lt;br /&gt;
| Ice Axe Lv1&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0353&lt;br /&gt;
| Ice Axe Lv2&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0354&lt;br /&gt;
| Ice Axe Lv3&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0355&lt;br /&gt;
| Ice Axe Lv4&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0356&lt;br /&gt;
| Perfect Grand Magic Elixir&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's HP. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0357&lt;br /&gt;
| Magic Source&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's MP. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0358&lt;br /&gt;
| Muramasa&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0359&lt;br /&gt;
| Vitality Pellet&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Defense. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0360&lt;br /&gt;
| Rubber Nipples&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Magic. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0361&lt;br /&gt;
| Takoyaki&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Spirit. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0362&lt;br /&gt;
| Retro-Game Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Provocative armor that covers only the tiniest portion of the skin.&lt;br /&gt;
|-&lt;br /&gt;
| 0363&lt;br /&gt;
| 0363&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0364&lt;br /&gt;
| Needle&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a poison needle. (MP Cost: 7)&lt;br /&gt;
|-&lt;br /&gt;
| 0365&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Uses slime to lower enemy Attack and inflict Blindness. (MP Cost: 8)&lt;br /&gt;
|-&lt;br /&gt;
| 0366&lt;br /&gt;
| Explosive Chop&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Wild gloves resembling enormous hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0367&lt;br /&gt;
| Hands of Deathtoll&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gloves that produce gold from living souls. Enemy Gold Drops x2&lt;br /&gt;
|-&lt;br /&gt;
| 0368&lt;br /&gt;
| Demon's Knuckle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets that answer enemy attacks with critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0369&lt;br /&gt;
| Cat Claws&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Squishy gloves modeled after cat paws. Inflicts Poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0370&lt;br /&gt;
| Flame Gloves&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Magic gloves that spew flame. Fire attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 0371&lt;br /&gt;
| Chakra Hand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0372&lt;br /&gt;
| Flame Iron Geta&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial][Heavy] Time-honored footwear for polishing one's manliness. Works on women too.&lt;br /&gt;
|-&lt;br /&gt;
| 0373&lt;br /&gt;
| Mach FumiFumi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] It is a wepon. Charge +1, Hit +1, alters attacks and knockback.&lt;br /&gt;
|-&lt;br /&gt;
| 0374&lt;br /&gt;
| Demon-God Gauntlet&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Double damage; weak to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0375&lt;br /&gt;
| Shoggoth's Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets made of a freely transforming substance. Attacks with the target's weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0376&lt;br /&gt;
| Silver Tusk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A treasure passed down through generations of the legendary civet clan. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0377&lt;br /&gt;
| Eight Gods' Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Inflicts Enfeeblement and Drain on hit; boosts drain magic; grants Drain resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0378&lt;br /&gt;
| Kara's Gloves&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Sometimes instantly kills enemies!&lt;br /&gt;
|-&lt;br /&gt;
| 0379&lt;br /&gt;
| Chichimore&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] The ultimate grater.&lt;br /&gt;
|-&lt;br /&gt;
| 0380&lt;br /&gt;
| Ghostbuster&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0381&lt;br /&gt;
| Mystic Glove&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] One of the Mystic weapons. Can absorb enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0382&lt;br /&gt;
| Mystic Boots&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0383&lt;br /&gt;
| Flails From 0383&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0384&lt;br /&gt;
| Zizka Star&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A flail fitted with multiple iron balls.&lt;br /&gt;
|-&lt;br /&gt;
| 0385&lt;br /&gt;
| Flame Anchor&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A magic anchor that spews flame.&lt;br /&gt;
|-&lt;br /&gt;
| 0386&lt;br /&gt;
| Maiden's Kiss&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Returns a body transformed into a frog to human form. Maximum carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0387&lt;br /&gt;
| Toad Oil&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Medicinal liquid secreted by frog skin. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0388&lt;br /&gt;
| Frog Egg&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An egg laid by a frog. Unfertilized in this state. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0389&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0390&lt;br /&gt;
| Faust's Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] ?&lt;br /&gt;
|-&lt;br /&gt;
| 0391&lt;br /&gt;
| Mace (AD)&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A purified warhammer anointed with holy oil. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0392&lt;br /&gt;
| Leek&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A leek.&lt;br /&gt;
|-&lt;br /&gt;
| 0393&lt;br /&gt;
| Explosive Club&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A disposable club packed with explosives.&lt;br /&gt;
|-&lt;br /&gt;
| 0394&lt;br /&gt;
| Saint Heinrich's Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A legendary warhammer used by a great emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 0395&lt;br /&gt;
| Rice-Bale Service Device&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A weapon boasting tremendous destructive power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0396&lt;br /&gt;
| Fast Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] Faster than a salamander... so faaast!&lt;br /&gt;
|-&lt;br /&gt;
| 0397&lt;br /&gt;
| Nyannyan Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] Not a stick for getting frisky.&lt;br /&gt;
|-&lt;br /&gt;
| 0398&lt;br /&gt;
| Brandistock&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A wooden staff with a concealed blade. Can also be used as a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0399&lt;br /&gt;
| Soul Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A vitality staff that increases maximum HP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0400&lt;br /&gt;
| Protective Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that protects its owner from physical attacks. Halves physical damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0401&lt;br /&gt;
| Bone&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Replenish calcium while you fight!&lt;br /&gt;
|-&lt;br /&gt;
| 0402&lt;br /&gt;
| Flame Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Charging casts Firaga. Consumed on use. Boosts Fire and grants Fire resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0403&lt;br /&gt;
| Ice Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Charging casts Blizzaga. Consumed on use. Boosts Ice and grants Ice resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0404&lt;br /&gt;
| Thunder Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Charging casts Thundaga. Consumed on use. Boosts Lightning and grants Lightning resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0405&lt;br /&gt;
| Balance Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Revives the user once after being knocked out.&lt;br /&gt;
|-&lt;br /&gt;
| 0406&lt;br /&gt;
| Magic Staff Pichi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Doubles both magic damage and MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0407&lt;br /&gt;
| Magic Staff Miho&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Halves magic MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| 0408&lt;br /&gt;
| Holy Parasol&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A magic umbrella that converts some incoming magic into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0409&lt;br /&gt;
| Mauser Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff equipped with a mechanism that fires Spitzer stones.&lt;br /&gt;
|-&lt;br /&gt;
| 0410&lt;br /&gt;
| Power Bolt Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0411&lt;br /&gt;
| Magus Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that amplifies magic. Magic Damage +15%&lt;br /&gt;
|-&lt;br /&gt;
| 0412&lt;br /&gt;
| Six-Senses Purification Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that banishes evil energy and purifies the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 0413&lt;br /&gt;
| Hecate&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A wooden staff wreathed in powerful darkness. Inflicts Blindness, Magic Defense 20&lt;br /&gt;
|-&lt;br /&gt;
| 0414&lt;br /&gt;
| Moon Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] An ancient staff imbued with the moon's power. Power, Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 0415&lt;br /&gt;
| Sorceress Wand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A short staff that quadruples magic charge speed and halves MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0416&lt;br /&gt;
| Blue Crystal Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff harboring immense magic. Ignores enemy Magic Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0417&lt;br /&gt;
| Staff of Wrath&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff granting immense magic in exchange for defense against elements.&lt;br /&gt;
|-&lt;br /&gt;
| 0418&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0419&lt;br /&gt;
| Angel Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] The most wicked weapon, equippable only by fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0420&lt;br /&gt;
| Spider Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A spider-silk whip that entangles enemies with slime. Inflicts Paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0421&lt;br /&gt;
| Scorpion Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip with a small knife attached to its tip. 1-2 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0422&lt;br /&gt;
| Electric Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A tentacle of the Aspect of Kraken pulsing with violet lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0423&lt;br /&gt;
| Rope &amp;amp;amp; Spikes&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A simple weapon made by tying a cord to a spiked hammer.&lt;br /&gt;
|-&lt;br /&gt;
| 0424&lt;br /&gt;
| Whip Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip-sword made by linking countless pieces of iron.&lt;br /&gt;
|-&lt;br /&gt;
| 0425&lt;br /&gt;
| Love Punishment Set&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip and candle set once favored by a beautiful yokai. Double damage vs. Humans, Paralysis&lt;br /&gt;
|-&lt;br /&gt;
| 0426&lt;br /&gt;
| Energy Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip made of pure magic that crackles and snaps.&lt;br /&gt;
|-&lt;br /&gt;
| 0427&lt;br /&gt;
| Balrog's Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip of hellfire wielded by demon gods.&lt;br /&gt;
|-&lt;br /&gt;
| 0428&lt;br /&gt;
| Cat-o'-Nine-Tails&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A torture whip made from nine bundled cords. 3-9 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0429&lt;br /&gt;
| Merciless Ribbon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip]&lt;br /&gt;
|-&lt;br /&gt;
| 0430&lt;br /&gt;
| Chain Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A piece edged with diamonds. Anti-armor, ignores Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0431&lt;br /&gt;
| Beast Killer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A beastmaster's whip that is especially effective against beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0432&lt;br /&gt;
| Devil's Tail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip]&lt;br /&gt;
|-&lt;br /&gt;
| 0433&lt;br /&gt;
| Succubus Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip wielded by succubi against their prey. Enfeebles enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0434&lt;br /&gt;
| 0434&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Whip]&lt;br /&gt;
|-&lt;br /&gt;
| 0435&lt;br /&gt;
| Thief's Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger inhabited by the soul of a tenacious thief. Treasure +&lt;br /&gt;
|-&lt;br /&gt;
| 0436&lt;br /&gt;
| Paracelsus's Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger associated with a demigod-like alchemist.&lt;br /&gt;
|-&lt;br /&gt;
| 0437&lt;br /&gt;
| Holy Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A sacred knife purified with the blood of hundreds of maidens.&lt;br /&gt;
|-&lt;br /&gt;
| 0438&lt;br /&gt;
| Mage Masher&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Deals double damage to enemies skilled in magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0439&lt;br /&gt;
| Throwing Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs a ranged charged attack. Consumes one per attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0440&lt;br /&gt;
| Main Gauche&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger that reduces physical damage by 10%. Ineffective during attack actions.&lt;br /&gt;
|-&lt;br /&gt;
| 0441&lt;br /&gt;
| Silver Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A silver dagger tremendously effective against creatures of the night.&lt;br /&gt;
|-&lt;br /&gt;
| 0442&lt;br /&gt;
| Ribbon Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle] A dagger with the same properties as a chain sickle.&lt;br /&gt;
|-&lt;br /&gt;
| 0443&lt;br /&gt;
| Power Shortsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0444&lt;br /&gt;
| Vampire Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic dagger that drinks its prey's blood and soul and gives them to its owner.&lt;br /&gt;
|-&lt;br /&gt;
| 0445&lt;br /&gt;
| Shadow Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic dagger with the ability to cut shadows.&lt;br /&gt;
|-&lt;br /&gt;
| 0446&lt;br /&gt;
| Heaven-Rending Water-Splitting Fan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A large iron war fan that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0447&lt;br /&gt;
| Sandworm Tooth&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The tooth of a giant carnivore inhabiting a sea of sand.&lt;br /&gt;
|-&lt;br /&gt;
| 0448&lt;br /&gt;
| Moog&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A rusty dagger once carried by a powerful mage.&lt;br /&gt;
|-&lt;br /&gt;
| 0449&lt;br /&gt;
| Shuriken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0450&lt;br /&gt;
| Fuma Shuriken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0451&lt;br /&gt;
| Shuriken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0452&lt;br /&gt;
| Quickwork Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A short blade capable of cutting foes apart at blinding speed. Hits +2-5&lt;br /&gt;
|-&lt;br /&gt;
| 0453&lt;br /&gt;
| Mehimoon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The strongest knife available for purchase.&lt;br /&gt;
|-&lt;br /&gt;
| 0454&lt;br /&gt;
| Sure-Hit Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic knife that precisely pierces an enemy's vital point.&lt;br /&gt;
|-&lt;br /&gt;
| 0455&lt;br /&gt;
| Ripper Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A murderer's knife. Reflects 30% of damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| 0456&lt;br /&gt;
| Sense of Death&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A cursed folding fan.&lt;br /&gt;
|-&lt;br /&gt;
| 0457&lt;br /&gt;
| Crysknife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A powerful dagger made from a processed sandworm tooth.&lt;br /&gt;
|-&lt;br /&gt;
| 0458&lt;br /&gt;
| SWORD&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0459&lt;br /&gt;
| SUPER SWORD&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0460&lt;br /&gt;
| ULTRA SUPER SWORD&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword with twice the Attack of a sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0461&lt;br /&gt;
| Rusty Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword reduced to a blunt weapon by corrosion.&lt;br /&gt;
|-&lt;br /&gt;
| 0462&lt;br /&gt;
| Lead Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A heavy sword. Destructive, but slow to charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0463&lt;br /&gt;
| Power Longsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0464&lt;br /&gt;
| Kazekiri&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A demonic katana whose wind becomes invisible blades that cut enemies apart.&lt;br /&gt;
|-&lt;br /&gt;
| 0465&lt;br /&gt;
| Striking Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword with an extremely high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0466&lt;br /&gt;
| Damakrakus Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword made from an unknown metal. Effective against incorporeal monsters.&lt;br /&gt;
|-&lt;br /&gt;
| 0467&lt;br /&gt;
| Slayer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword that regained its power after devouring a thousand souls. Hits +1&lt;br /&gt;
|-&lt;br /&gt;
| 0468&lt;br /&gt;
| Despair Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Attack = 200.&lt;br /&gt;
|-&lt;br /&gt;
| 0469&lt;br /&gt;
| Crystal Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A crystal sword with a 1-in-4 chance to ignore enemy Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0470&lt;br /&gt;
| Master Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Can perform ranged attacks only while HP is full.&lt;br /&gt;
|-&lt;br /&gt;
| 0471&lt;br /&gt;
| Erection Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An ancient martial weapon that turns lust into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0472&lt;br /&gt;
| Damocles Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A secret sword that raises every stat, but...?&lt;br /&gt;
|-&lt;br /&gt;
| 0473&lt;br /&gt;
| Treasured Sword Barracuda&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A legendary blade stolen from the great king who rules the orc demons.&lt;br /&gt;
|-&lt;br /&gt;
| 0474&lt;br /&gt;
| Gauntlet Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A bladed gauntlet that reduces physical damage by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| 0475&lt;br /&gt;
| Flame Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword that creates scorching flames from its owner's life. Fire, Cost 12&lt;br /&gt;
|-&lt;br /&gt;
| 0476&lt;br /&gt;
| Dark Sword Catiua&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A legendary magic sword sealing an abhorrent ancient evil spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0477&lt;br /&gt;
| Demon Sword Nihil&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A cursed Eastern blade that drives its owner to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0478&lt;br /&gt;
| SAMAMUNE BLADE!&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] The strongest kitchen knife a chef can equip. Resists all attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 0479&lt;br /&gt;
| Artemis's Tear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made from a single piece of moonstone emitting a mysterious glow.&lt;br /&gt;
|-&lt;br /&gt;
| 0480&lt;br /&gt;
| Valkyria's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A famous sword given to a certain maiden by an apostle of the war god. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0481&lt;br /&gt;
| Blood Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword with a crimson blade. Drain, O Drain&lt;br /&gt;
|-&lt;br /&gt;
| 0482&lt;br /&gt;
| Diamond Edge&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An expensive sword edged with diamond. Astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0483&lt;br /&gt;
| Spirit-Slaying Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A wooden sword carved with spells. Tremendously effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0484&lt;br /&gt;
| Cleria Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made from demonic metal that destroyed a certain kingdom.&lt;br /&gt;
|-&lt;br /&gt;
| 0485&lt;br /&gt;
| Stone Sword Wieder&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A stone sword handed down by a certain tribe.&lt;br /&gt;
|-&lt;br /&gt;
| 0486&lt;br /&gt;
| Demon Sword Kamaitachi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Can attack three directions ahead at once!&lt;br /&gt;
|-&lt;br /&gt;
| 0487&lt;br /&gt;
| Faeblade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0488&lt;br /&gt;
| Ten-Dice Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword that hits 10 times.&lt;br /&gt;
|-&lt;br /&gt;
| 0489&lt;br /&gt;
| Glass Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made of glass with lethally sharp cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0490&lt;br /&gt;
| Alkaid&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An ice sword whose cutting wind freezes everything it touches.&lt;br /&gt;
|-&lt;br /&gt;
| 0491&lt;br /&gt;
| Quick Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Unleashes slashes with astonishing speed through cursed power.&lt;br /&gt;
|-&lt;br /&gt;
| 0492&lt;br /&gt;
| Sword of Hope&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Its stats rise dramatically in proportion to the difficulty faced.&lt;br /&gt;
|-&lt;br /&gt;
| 0493&lt;br /&gt;
| Berserk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A cursed blade that drives its bearer to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0494&lt;br /&gt;
| HARAKIRI Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] ???&lt;br /&gt;
|-&lt;br /&gt;
| 0495&lt;br /&gt;
| Rune Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Consumes 15% MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0496&lt;br /&gt;
| Lightning-Rod Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Stores lightning energy and releases it with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0497&lt;br /&gt;
| Zantetsuken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Cuts enemies with special armor. Ignores defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0498&lt;br /&gt;
| Sword of Yomi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Can cut ghost-type enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0499&lt;br /&gt;
| Massacre Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Doubles the area of special attacks, but...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item IDs 0500-0999 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 0500&lt;br /&gt;
| Ring Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A ring-shaped blade that reduces physical damage by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0501&lt;br /&gt;
| Fullblade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A massive sword carried by war demons, as long as a person is tall.&lt;br /&gt;
|-&lt;br /&gt;
| 0502&lt;br /&gt;
| Knight of Judgment's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Weapon attacks have a 13% chance of instant death. Ineffective on bosses.&lt;br /&gt;
|-&lt;br /&gt;
| 0503&lt;br /&gt;
| Mercurial Greatsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Powerful, but requires a special aptitude to wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0504&lt;br /&gt;
| Stone King&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] [Ultraheavy] A stone sword made from ore.&lt;br /&gt;
|-&lt;br /&gt;
| 0505&lt;br /&gt;
| Seiranken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A sturdy blade strong enough to withstand a storm of wild sword strikes.&lt;br /&gt;
|-&lt;br /&gt;
| 0506&lt;br /&gt;
| Flare Riser&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A divine sword that turns its owner's will into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0507&lt;br /&gt;
| Iron of Mars&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] The culmination of Galvorn Heavy Industries' weapon technology.&lt;br /&gt;
|-&lt;br /&gt;
| 0508&lt;br /&gt;
| Ley-Line Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Draws spiritual power from ley lines. Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0509&lt;br /&gt;
| Nameless Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Said to be the strongest sword a human can wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0510&lt;br /&gt;
| Magic Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Can activate magic imbued in it beforehand.&lt;br /&gt;
|-&lt;br /&gt;
| 0511&lt;br /&gt;
| Mythril Cleaver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] [Mythril] The brand's gift to the kitchen. Essential for homemakers.&lt;br /&gt;
|-&lt;br /&gt;
| 0512&lt;br /&gt;
| Pickaxe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A tool for mining enemy bodies. Cannot break rocks.&lt;br /&gt;
|-&lt;br /&gt;
| 0513&lt;br /&gt;
| Tomahawk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A one-handed throwing axe. Ranged attack. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0514&lt;br /&gt;
| Severing Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] Flies around on a wildly erratic path when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0515&lt;br /&gt;
| Chained Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] An axe with the same properties as a kusarigama.&lt;br /&gt;
|-&lt;br /&gt;
| 0516&lt;br /&gt;
| Double Chained Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] An axe with the same properties as a kusarigama. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0517&lt;br /&gt;
| Unholy Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A greataxe filled with unholy magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0518&lt;br /&gt;
| Demon God's Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Forged by a demon god; seemingly too much for human hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0519&lt;br /&gt;
| Were-Buster&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An exquisite silver hand axe. Effective against beastfolk.&lt;br /&gt;
|-&lt;br /&gt;
| 0520&lt;br /&gt;
| Ifrit Slash&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Blessed by a demon god, trailing flame with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0521&lt;br /&gt;
| Urish's Great Cleaver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] An ugly, chipped great blade said to have belonged to an ancient king.&lt;br /&gt;
|-&lt;br /&gt;
| 0522&lt;br /&gt;
| Lucky Battle Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A battle axe crafted by a peerless master smith.&lt;br /&gt;
|-&lt;br /&gt;
| 0523&lt;br /&gt;
| Hand Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A small axe usable with one hand.&lt;br /&gt;
|-&lt;br /&gt;
| 0524&lt;br /&gt;
| Aerial&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] An exceptionally lightweight two-handed axe with fast charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0525&lt;br /&gt;
| Subversive&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A huge axe that crushes enemies through their armor. Enemy defense 50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0526&lt;br /&gt;
| Leviathan Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Said to be made from a great sea serpent's claw. Water resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0527&lt;br /&gt;
| Guillotine of Destruction&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A terrifying execution device that severs any neck.&lt;br /&gt;
|-&lt;br /&gt;
| 0528&lt;br /&gt;
| Slicer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] Special attacks require no charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0529&lt;br /&gt;
| Laconian Slicer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A throwing blade made of unbelievably strong metal. No charge required.&lt;br /&gt;
|-&lt;br /&gt;
| 0530&lt;br /&gt;
| 0530-----Daggers&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0531&lt;br /&gt;
| Falcon Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0532&lt;br /&gt;
| Nightingale&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger imbued with healing power.&lt;br /&gt;
|-&lt;br /&gt;
| 0533&lt;br /&gt;
| Fencing Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] 20% chance to deflect attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0534&lt;br /&gt;
| Unicorn Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A unicorn horn.&lt;br /&gt;
|-&lt;br /&gt;
| 0535&lt;br /&gt;
| Armor Piercer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] 40% chance to ignore enemy defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0536&lt;br /&gt;
| Silver Foil&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A silver foil highly effective against unholy beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0537&lt;br /&gt;
| Starbringer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic sword with a cold, starlike glow. Holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0538&lt;br /&gt;
| Assassin Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A poison-coated assassin's blade. Inflicts poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0539&lt;br /&gt;
| Energy Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A light sword excavated from ancient ruins. Electric element; inflicts blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0540&lt;br /&gt;
| Night Stalker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] An evil-shrouded rapier favored by demon nobles.&lt;br /&gt;
|-&lt;br /&gt;
| 0541&lt;br /&gt;
| Dark Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0542&lt;br /&gt;
| Hortensia&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A type of rapier with a high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0543&lt;br /&gt;
| Midnight Haze&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic dagger wreathed in thin smoke. Drains magic; 20% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0544&lt;br /&gt;
| 0544-----Kusarigama&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0545&lt;br /&gt;
| Rotator&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A force-field scythe orbiting its wielder. No charge required. MP: 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0546&lt;br /&gt;
| Ghost Scythe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama]&lt;br /&gt;
|-&lt;br /&gt;
| 0547&lt;br /&gt;
| Exercise&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A hot new product with tremendous beauty and health benefits.&lt;br /&gt;
|-&lt;br /&gt;
| 0548&lt;br /&gt;
| Eye Freezer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] Steals foes' life souls, growing stronger without limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0549&lt;br /&gt;
| Great Scythe of Death&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A great scythe that brings death to &amp;quot;every&amp;quot; being.&lt;br /&gt;
|-&lt;br /&gt;
| 0550&lt;br /&gt;
| Furinkazan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A rugged great spear brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0551&lt;br /&gt;
| Bamboo Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] The ultimate weapon, capable of bringing down even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 0552&lt;br /&gt;
| Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] [Ultraheavy] Can use special attacks without charging, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0553&lt;br /&gt;
| Extending Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear with twice the reach.&lt;br /&gt;
|-&lt;br /&gt;
| 0554&lt;br /&gt;
| Trident&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A three-pronged harpoon used by fishers. Effective against aquatic foes.&lt;br /&gt;
|-&lt;br /&gt;
| 0555&lt;br /&gt;
| Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A mysterious weapon capable of unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0556&lt;br /&gt;
| Guilty Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An execution weapon that has drunk the blood of countless sacrifices.&lt;br /&gt;
|-&lt;br /&gt;
| 0557&lt;br /&gt;
| Twin Lancer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear with another blade mounted on its butt. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0558&lt;br /&gt;
| Spell Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An exorcising spear that dispels all magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0559&lt;br /&gt;
| Dragon Whisker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A special spear with three wavy blades.&lt;br /&gt;
|-&lt;br /&gt;
| 0560&lt;br /&gt;
| War Fork&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A special spear with greatsword properties. Double attack range.&lt;br /&gt;
|-&lt;br /&gt;
| 0561&lt;br /&gt;
| Bane Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A special weapon combining spear and hammer traits.&lt;br /&gt;
|-&lt;br /&gt;
| 0562&lt;br /&gt;
| Soul-Destroying Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Tremendously powerful, but drains spirit with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0563&lt;br /&gt;
| Beast Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Grants its bearer a beast's strength and agility, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0564&lt;br /&gt;
| Battering Ram&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A huge round timber used to destroy fortress gates.&lt;br /&gt;
|-&lt;br /&gt;
| 0565&lt;br /&gt;
| Dragoon Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Imbued with wind magic. Lightning, Special 5, Charge -2, electric resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0566&lt;br /&gt;
| Spirit Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Said to be forged by the Fairy King. Enables basic magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0567&lt;br /&gt;
| Brionac Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Forged by an earth-spirit smith. Returns when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0568&lt;br /&gt;
| Knight's War Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A practical, rugged long spear used by knights in battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0569&lt;br /&gt;
| Whale Vise&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A huge tool made from the fang of a rare coastal creature.&lt;br /&gt;
|-&lt;br /&gt;
| 0570&lt;br /&gt;
| 0570-----Bows&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0571&lt;br /&gt;
| Light Crossbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A lightened crossbow with slightly faster charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0572&lt;br /&gt;
| Crossbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] Fires piercing bolts, but takes time to load.&lt;br /&gt;
|-&lt;br /&gt;
| 0573&lt;br /&gt;
| Saint Crossbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A crossbow engraved with sacred script and valuable as ornamentation.&lt;br /&gt;
|-&lt;br /&gt;
| 0574&lt;br /&gt;
| Catapult Barrel&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A siege ballista forcibly modified for portable use.&lt;br /&gt;
|-&lt;br /&gt;
| 0575&lt;br /&gt;
| Tulip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A portable cannon of astonishing power. No ammo; slow charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0576&lt;br /&gt;
| Ninja Shooter&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A device that launches star-shaped blades. No ammo.&lt;br /&gt;
|-&lt;br /&gt;
| 0577&lt;br /&gt;
| Fireball Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A special bow that fires magical fireballs. No ammo.&lt;br /&gt;
|-&lt;br /&gt;
| 0578&lt;br /&gt;
| Octopus-Ink Launcher&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A portable cannon that fires slime and blinds enemies. No ammo.&lt;br /&gt;
|-&lt;br /&gt;
| 0579&lt;br /&gt;
| Mage's Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] Raises magic power and improves natural MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0580&lt;br /&gt;
| Elemental Gunner&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] Seals fire, ice, and lightning spirits; changes element with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0581&lt;br /&gt;
| Janus Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A special bow that fires two arrows at once.&lt;br /&gt;
|-&lt;br /&gt;
| 0582&lt;br /&gt;
| Cupid&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A magic bow used by fairies for pranks. Inflicts confusion; holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0583&lt;br /&gt;
| Hanapuu&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] The ultimate bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0584&lt;br /&gt;
| Triumphant&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A bow with special power. Inflicts poison; increased critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0585&lt;br /&gt;
| Howling Cannon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An artifact weapon impossible to make with modern technology. Lowers defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0586&lt;br /&gt;
| Naga Heart Piercer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow]&lt;br /&gt;
|-&lt;br /&gt;
| 0587&lt;br /&gt;
| R-Disc Launcher&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A special device that launches circular saws.&lt;br /&gt;
|-&lt;br /&gt;
| 0588&lt;br /&gt;
| Legion 21&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] [Heavy] A large crossbow boasting long range and high penetration.&lt;br /&gt;
|-&lt;br /&gt;
| 0589&lt;br /&gt;
| Cypress 7&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An automatic bow with very short range but astonishing fire rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0590&lt;br /&gt;
| Clockwork Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Mechanical armor that augments the wearer's strength. Changes to Warrior type.&lt;br /&gt;
|-&lt;br /&gt;
| 0591&lt;br /&gt;
| Heavy Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Heavy armor protecting the entire body except the absolute territory. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0592&lt;br /&gt;
| Protect Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| Standard equipment of the Avalon Empire Heavy Infantry. Prevents blindness. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0593&lt;br /&gt;
| Behemoth Shell&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from a giant beast's hide. Ultraheavy; acid and poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0594&lt;br /&gt;
| Fort Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| The shell of a deactivated Guardian. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0595&lt;br /&gt;
| Elephant&lt;br /&gt;
| Armor&lt;br /&gt;
| Heavy armor covered in dozens of thick plates. Ultraheavy; fire resist, cold/electric weak.&lt;br /&gt;
|-&lt;br /&gt;
| 0596&lt;br /&gt;
| Nightmare Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| One of the three mighty weapons known as the Great Magic Devices. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0597&lt;br /&gt;
| Mobile Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor that glides through the air. Ultraheavy; grants levitation.&lt;br /&gt;
|-&lt;br /&gt;
| 0598&lt;br /&gt;
| Jet-Black Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Great armor of the hero known as the &amp;quot;Labyrinth Crusher.&amp;quot; Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0599&lt;br /&gt;
| Padded Kimono Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic clothing from the distant East that wards off even blizzards. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0600&lt;br /&gt;
| Metal Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| The corpse of a certain beast. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0601&lt;br /&gt;
| Ultra-Hard Carapace&lt;br /&gt;
| Armor&lt;br /&gt;
| Full armor made from the cast-off shell of a giant beetle. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0602&lt;br /&gt;
| Hell Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Cursed armor forged in hell. Ultraheavy; strong fire/curse resistance, Magic Defense 25.&lt;br /&gt;
|-&lt;br /&gt;
| 0603&lt;br /&gt;
| Fang Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Looks painfully spiky. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0604&lt;br /&gt;
| Power Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Looks like it will fill you with strength. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0605&lt;br /&gt;
| Eternal Magic&lt;br /&gt;
| Armor&lt;br /&gt;
| Plate mail imbued with a special power. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0606&lt;br /&gt;
| Powers Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Legendary armor bestowed on a hero by an angel. Ultraheavy; damage taken -20.&lt;br /&gt;
|-&lt;br /&gt;
| 0607&lt;br /&gt;
| Armor of Life&lt;br /&gt;
| Armor&lt;br /&gt;
| Phantom armor that restores the wearer's vitality. Ultraheavy; Regen, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0608&lt;br /&gt;
| Spike Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Reduces physical damage by 33%. Ultraheavy. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0609&lt;br /&gt;
| Blade Zojirushi´&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A high-speed rotating bladed disc. Ultraheavy; physical damage -33%.&lt;br /&gt;
|-&lt;br /&gt;
| 0610&lt;br /&gt;
| 0610-----Parasites&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0611&lt;br /&gt;
| Ciliated Parasite&lt;br /&gt;
| Armor&lt;br /&gt;
| An insect composed of countless fine hairs that make wet, sticky noises.&lt;br /&gt;
|-&lt;br /&gt;
| 0612&lt;br /&gt;
| Tubed Parasite&lt;br /&gt;
| Accessory&lt;br /&gt;
| An insect with a long tube dripping white, pus-like slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0613&lt;br /&gt;
| Sea Anemone?&lt;br /&gt;
| Armor&lt;br /&gt;
| An insect distinguished by two tentacles lined with countless suckers inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0614&lt;br /&gt;
| Cordlike Parasite&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A cordlike insect that coils around a victim's body and writhes slickly.&lt;br /&gt;
|-&lt;br /&gt;
| 0615&lt;br /&gt;
| Swarm of Leech Parasites&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A swarm of leeches that latch onto a victim's sensitive areas and suck insistently.&lt;br /&gt;
|-&lt;br /&gt;
| 0616&lt;br /&gt;
| Flesh Rope&lt;br /&gt;
| Armor&lt;br /&gt;
| Fleshy threads that coil around a victim and coat them in slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0617&lt;br /&gt;
| Catheter-Type Parasite&lt;br /&gt;
| Accessory&lt;br /&gt;
| An insect that enters a victim's urethra and torments it.&lt;br /&gt;
|-&lt;br /&gt;
| 0618&lt;br /&gt;
| Slime-Mold Parasite&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An insect that enters a victim's intestines and secretes slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0619&lt;br /&gt;
| Invasive Parasite&lt;br /&gt;
| Armor&lt;br /&gt;
| A parasite said to toy with its host through pleasure to the absolute limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0620&lt;br /&gt;
| 0620-----Parasites&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0621&lt;br /&gt;
| Ether Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A force-field shield that reduces magic damage by 50%. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0622&lt;br /&gt;
| Force Buckler&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A bracelet that consumes MP to raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0623&lt;br /&gt;
| Force Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A bracelet that consumes MP to greatly raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0624&lt;br /&gt;
| Force Armor&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A bracelet that consumes MP to explosively raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0625&lt;br /&gt;
| Light Guard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| 15% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0626&lt;br /&gt;
| Excel Guard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| 30% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0627&lt;br /&gt;
| Sun Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Shortens magic charge time and nullifies one enemy spell.&lt;br /&gt;
|-&lt;br /&gt;
| 0628&lt;br /&gt;
| Vacula&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The strongest shield in the universe, nullifying all damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0629&lt;br /&gt;
| Rune Guard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that consumes 25% of MP to nullify damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0630&lt;br /&gt;
| 0630&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0631&lt;br /&gt;
| Orichalcum Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from an unknown metal, containing powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0632&lt;br /&gt;
| Reflex&lt;br /&gt;
| Armor&lt;br /&gt;
| Mirror-polished silver armor. 20% magic-nullification rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0633&lt;br /&gt;
| Eastern Nanban Cuirass&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor incorporating technology from another culture.&lt;br /&gt;
|-&lt;br /&gt;
| 0634&lt;br /&gt;
| Impact Check&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic clothing that prevents knockback. Knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0635&lt;br /&gt;
| Bubble Garment&lt;br /&gt;
| Armor&lt;br /&gt;
| Bubble armor that grants underwater adaptation.&lt;br /&gt;
|-&lt;br /&gt;
| 0636&lt;br /&gt;
| High-Leg Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor with strong sex appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0637&lt;br /&gt;
| See-Thru Scale Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Made from highly transparent material, leaving all sorts of things visible.&lt;br /&gt;
|-&lt;br /&gt;
| 0638&lt;br /&gt;
| Dwarf Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Sturdy armor able to withstand an ogre's blow. Acid resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0639&lt;br /&gt;
| Bunny Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A terrifying rabbit costume with cleaver-like fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0640&lt;br /&gt;
| Hydra Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A bodysuit clinging tightly to bare skin. Strong fire resistance; poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0641&lt;br /&gt;
| Crystal Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Beautiful armor also highly valuable as art.&lt;br /&gt;
|-&lt;br /&gt;
| 0642&lt;br /&gt;
| Terrestrial&lt;br /&gt;
| Armor&lt;br /&gt;
| Ancient armor engraved with the Earth Mother Goddess. Physical damage -20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0643&lt;br /&gt;
| Fairy Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor that raises a fairy's charm roughly 520 trillionfold.&lt;br /&gt;
|-&lt;br /&gt;
| 0644&lt;br /&gt;
| Puffy Bloomers&lt;br /&gt;
| Armor&lt;br /&gt;
| The strongest light armor, granting ultimate battlefield dominance.&lt;br /&gt;
|-&lt;br /&gt;
| 0645&lt;br /&gt;
| Vaidurak Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor sealing the Demon King's will.&lt;br /&gt;
|-&lt;br /&gt;
| 0646&lt;br /&gt;
| Hero's Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor of heroes, by heroes, for heroes.&lt;br /&gt;
|-&lt;br /&gt;
| 0647&lt;br /&gt;
| Golden Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Dazzling golden armor with immense magic power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0648&lt;br /&gt;
| Dark Mist Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic armor wreathed in dark-purple mist. Magic nullification 40%.&lt;br /&gt;
|-&lt;br /&gt;
| 0649&lt;br /&gt;
| Earth Power Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic armor that draws spiritual power from ley lines. Healing 2, Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0650&lt;br /&gt;
| Element Reflector&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor enchanted with the Four Spirit Kings Sealing Formation. Fire/cold/electric/acid resist, status 8.&lt;br /&gt;
|-&lt;br /&gt;
| 0651&lt;br /&gt;
| Arcane Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic armor made for practitioners of secret arts. Magic damage dealt/taken 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0652&lt;br /&gt;
| Mini Protector&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made for small races.&lt;br /&gt;
|-&lt;br /&gt;
| 0653&lt;br /&gt;
| Bustier of Peace&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic underwear preventing poison, paralysis, bleeding, fear, and ??? status.&lt;br /&gt;
|-&lt;br /&gt;
| 0654&lt;br /&gt;
| Silk Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Dress armor made from sheer, thin silk.&lt;br /&gt;
|-&lt;br /&gt;
| 0655&lt;br /&gt;
| Poprya Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| W-wait! This is a cheap knockoff!&lt;br /&gt;
|-&lt;br /&gt;
| 0656&lt;br /&gt;
| Kunoichi Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| A revealing outfit worn by female assassins in a foreign land. Capture/trap resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0657&lt;br /&gt;
| Dragon Leotard&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic underwear sealing the immense power of an ancient dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0658&lt;br /&gt;
| Captive Waist Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Cursed armor once forced upon a saint imprisoned by a demon god.&lt;br /&gt;
|-&lt;br /&gt;
| 0659&lt;br /&gt;
| Thong&lt;br /&gt;
| Armor&lt;br /&gt;
| Extremely tiny underwear that digs deeply into intimate areas, leaving the buttocks exposed.&lt;br /&gt;
|-&lt;br /&gt;
| 0660&lt;br /&gt;
| Tiny Sticker&lt;br /&gt;
| Armor&lt;br /&gt;
| An extremely small sticker that barely covers the private parts.&lt;br /&gt;
|-&lt;br /&gt;
| 0661&lt;br /&gt;
| ‚o‚`‚i‚`‚l‚`‚r&lt;br /&gt;
| Armor&lt;br /&gt;
| They are pajamas.&lt;br /&gt;
|-&lt;br /&gt;
| 0662&lt;br /&gt;
| Pot Lid &amp;amp;amp; Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Supposedly a homemaker's battle attire.&lt;br /&gt;
|-&lt;br /&gt;
| 0663&lt;br /&gt;
| Snakeskin Leotard&lt;br /&gt;
| Armor&lt;br /&gt;
| Leather underwear that clings to the skin and grants poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0664&lt;br /&gt;
| Parisienne Coat&lt;br /&gt;
| Armor&lt;br /&gt;
| A coat made from the fur of a mysterious creature called the Parisienne.&lt;br /&gt;
|-&lt;br /&gt;
| 0665&lt;br /&gt;
| Splash Garment&lt;br /&gt;
| Armor&lt;br /&gt;
| It keeps your skin looking constantly wet--ah! I cannot say any more!&lt;br /&gt;
|-&lt;br /&gt;
| 0666&lt;br /&gt;
| Tiger Bikini&lt;br /&gt;
| Armor&lt;br /&gt;
| A swimsuit patterned like a killer bee's abdomen. Nullifies and amplifies lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0667&lt;br /&gt;
| Just a Scrap of Cloth&lt;br /&gt;
| Armor&lt;br /&gt;
| It is cloth.&lt;br /&gt;
|-&lt;br /&gt;
| 0668&lt;br /&gt;
| Furisode of Love&lt;br /&gt;
| Armor&lt;br /&gt;
| A motherly robe that works great miracles through overflowing love.&lt;br /&gt;
|-&lt;br /&gt;
| 0669&lt;br /&gt;
| Moon-Mad Garment&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe able to store received pain as magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0670&lt;br /&gt;
| Magical Bikini&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic swimsuit offering high defense with little fabric. Evasion 20.&lt;br /&gt;
|-&lt;br /&gt;
| 0671&lt;br /&gt;
| Amorphous&lt;br /&gt;
| Armor&lt;br /&gt;
| The corpse of a certain beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0672&lt;br /&gt;
| Ordeo Radan&lt;br /&gt;
| Armor&lt;br /&gt;
| A beautiful cape woven with a goddess's hair.&lt;br /&gt;
|-&lt;br /&gt;
| 0673&lt;br /&gt;
| Displacer Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A garment that refracts light and misleads others about the wearer's location.&lt;br /&gt;
|-&lt;br /&gt;
| 0674&lt;br /&gt;
| Lich Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe once worn by an ancient mage. Magic nullification 10%.&lt;br /&gt;
|-&lt;br /&gt;
| 0675&lt;br /&gt;
| Emerald Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic robe allowing only the pure of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0676&lt;br /&gt;
| Scarlet Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic robe allowing only the evil of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0677&lt;br /&gt;
| Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothing made from a special resin that clings tightly to the body.&lt;br /&gt;
|-&lt;br /&gt;
| 0678&lt;br /&gt;
| Bat Coat&lt;br /&gt;
| Armor&lt;br /&gt;
| A coat shaped like the wings of a giant bat.&lt;br /&gt;
|-&lt;br /&gt;
| 0679&lt;br /&gt;
| Phantom Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A dead man's robe that drains its wearer's life force. Drain 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0680&lt;br /&gt;
| Moon-White Shawl&lt;br /&gt;
| Armor&lt;br /&gt;
| An outer garment woven from silver thread bathed in a hundred nights of moonlight. Cold resistance; paralysis/knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0681&lt;br /&gt;
| Twilight Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A jet-black robe woven from darkness. Fire weakness, healing weakness, Drain 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0682&lt;br /&gt;
| Elven Skin&lt;br /&gt;
| Armor&lt;br /&gt;
| Fairy skin. Cold resistance; paralysis immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0683&lt;br /&gt;
| Fundoshi&lt;br /&gt;
| Armor&lt;br /&gt;
| Terrifyingly tiny T-shaped underwear. Fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0684&lt;br /&gt;
| Lion Pelt&lt;br /&gt;
| Armor&lt;br /&gt;
| The pelt of a fierce beast. Cold and fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0685&lt;br /&gt;
| Kagura Dance&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothing used in an Eastern dance. Curse resistance; silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0686&lt;br /&gt;
| Defense Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A garment that creates a small defensive barrier around its wearer. Damage -25%.&lt;br /&gt;
|-&lt;br /&gt;
| 0687&lt;br /&gt;
| Seashell Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Beautiful armor made by joining three small seashells.&lt;br /&gt;
|-&lt;br /&gt;
| 0688&lt;br /&gt;
| Archmage Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothing made for those with immense magic power. Magic charge +1, magic drain 9.&lt;br /&gt;
|-&lt;br /&gt;
| 0689&lt;br /&gt;
| Foreign Military Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| A military uniform used by a foreign army.&lt;br /&gt;
|-&lt;br /&gt;
| 0690&lt;br /&gt;
| Bloody Apron&lt;br /&gt;
| Armor&lt;br /&gt;
| An apron stained black by an enormous amount of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0691&lt;br /&gt;
| Barbaric Cloth&lt;br /&gt;
| Armor&lt;br /&gt;
| Raglike clothing worn by primitive people.&lt;br /&gt;
|-&lt;br /&gt;
| 0692&lt;br /&gt;
| Vital Raiment&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic clothing granting endless vitality. Healing 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0693&lt;br /&gt;
| Twelve-Layer Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| Eastern formalwear boasting an impregnable structure.&lt;br /&gt;
|-&lt;br /&gt;
| 0694&lt;br /&gt;
| Razor Disc&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] For the R-Disc Launcher. A circular saw with astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0695&lt;br /&gt;
| Silver Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] Passes through terrain and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0696&lt;br /&gt;
| Black Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] Weakens living creatures.&lt;br /&gt;
|-&lt;br /&gt;
| 0697&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0698&lt;br /&gt;
| Ahlomar's Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] A powerful crossbow bolt that pierces all defenses.&lt;br /&gt;
|-&lt;br /&gt;
| 0699&lt;br /&gt;
| Merlionkirk's Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An all-obstacle arrow containing great ancient magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0700&lt;br /&gt;
| Markalite Pharp&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The legendary shield carried by the hero Perseus.&lt;br /&gt;
|-&lt;br /&gt;
| 0701&lt;br /&gt;
| Spitzer Stone&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Bullet] Ammunition for the Mauser Staff. Piercing.&lt;br /&gt;
|-&lt;br /&gt;
| 0702&lt;br /&gt;
| Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 0703&lt;br /&gt;
| Body Checker&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Lets you view current health and body measurements.&lt;br /&gt;
|-&lt;br /&gt;
| 0704&lt;br /&gt;
| Buxomize Pill&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Using it may--or may not--enlarge the bust.&lt;br /&gt;
|-&lt;br /&gt;
| 0705&lt;br /&gt;
| Geridelbar Fruit&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Reduces body measurements when used. Usable only in town.&lt;br /&gt;
|-&lt;br /&gt;
| 0706&lt;br /&gt;
| Demon Insect Egg&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An insect egg.&lt;br /&gt;
|-&lt;br /&gt;
| 0707&lt;br /&gt;
| Maid Outfit&lt;br /&gt;
| Armor&lt;br /&gt;
| A maid's outfit.&lt;br /&gt;
|-&lt;br /&gt;
| 0708&lt;br /&gt;
| Sea Cactus&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A plant resembling a cactus that grows on the seafloor.&lt;br /&gt;
|-&lt;br /&gt;
| 0709&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A heavy iron lump eaten by armored crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 0710&lt;br /&gt;
| Giant Frog&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A large edible frog. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 0711&lt;br /&gt;
| Ra-Harpy Feather&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A Ra-Harpy's supple feather, used in quilts and pillows.&lt;br /&gt;
|-&lt;br /&gt;
| 0712&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0713&lt;br /&gt;
| Giant Fish Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A giant man-eating fish's scale.&lt;br /&gt;
|-&lt;br /&gt;
| 0714&lt;br /&gt;
| Personal Effects&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A personal effect left by someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0715&lt;br /&gt;
| Human Remains&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] The remains of someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0716&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0717&lt;br /&gt;
| Demon-Flower River Slime&lt;br /&gt;
| Accessory&lt;br /&gt;
| A slime inhabiting Demon-Flower River that assails a victim's whole body.&lt;br /&gt;
|-&lt;br /&gt;
| 0718&lt;br /&gt;
| Sex-Slave Training Slime&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A monster placed on slaves so others can enjoy watching them writhe in uncontrollable arousal.&lt;br /&gt;
|-&lt;br /&gt;
| 0719&lt;br /&gt;
| Suspicious Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It has an extremely suspicious shape.&lt;br /&gt;
|-&lt;br /&gt;
| 0720&lt;br /&gt;
| 0720&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0721&lt;br /&gt;
| Small Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A small, roughly made key.&lt;br /&gt;
|-&lt;br /&gt;
| 0722&lt;br /&gt;
| Rusty Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A small key covered in rust and ready to crumble.&lt;br /&gt;
|-&lt;br /&gt;
| 0723&lt;br /&gt;
| Cross Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key shaped like a small cross.&lt;br /&gt;
|-&lt;br /&gt;
| 0724&lt;br /&gt;
| Black Cross Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A cross-shaped key stained black with caked blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0725&lt;br /&gt;
| Red Spice&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases weapon attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0726&lt;br /&gt;
| Magic Crystal&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases magic attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0727&lt;br /&gt;
| Oil&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Changes weapon element to fire for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0728&lt;br /&gt;
| Icehouse Shaved Ice&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Changes weapon element to ice for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0729&lt;br /&gt;
| Bell of Time&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases charge and movement speed for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0730&lt;br /&gt;
| Lava Bomb&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Firaga&lt;br /&gt;
|-&lt;br /&gt;
| 0731&lt;br /&gt;
| Flash Ball&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Blinds all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0732&lt;br /&gt;
| Sticky Bomb&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Paralyzes all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0733&lt;br /&gt;
| Pest-Control Wand&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Instantly kills all swarms and insects on screen and prevents their revival (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0734&lt;br /&gt;
| Catnip&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 0735&lt;br /&gt;
| Lucky Coin&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A silver coin said to bring good luck.&lt;br /&gt;
|-&lt;br /&gt;
| 0736&lt;br /&gt;
| Gem of Light&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Erases all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0737&lt;br /&gt;
| Fleetfoot Shoes&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases movement speed for 10 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0738&lt;br /&gt;
| Spirit Stone&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Deals fire, ice, or lightning damage to all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0739&lt;br /&gt;
| Leftovers&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases natural HP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0740&lt;br /&gt;
| Star Talisman&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases natural MP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0741&lt;br /&gt;
| Empress Cologne&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases all stats by 33% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0742&lt;br /&gt;
| Fortune Seed&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A legendary seed said to destroy demons. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0743&lt;br /&gt;
| Magic-Sealing Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A prisoner's collar that powerfully disrupts the use of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0744&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0745&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0746&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0747&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that drives needles into its victim and drains magic. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0748&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that continually poisons its victim's vital point. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0749&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that amplifies its victim's pain. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0750&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that torments its victim's vital point with electric shocks. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0751&lt;br /&gt;
| 0751-----Herbivore&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0752&lt;br /&gt;
| Headdress&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Some sort of frilly head ornament.&lt;br /&gt;
|-&lt;br /&gt;
| 0753&lt;br /&gt;
| Tiara&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A woman's crown adorned with small but tasteful gems.&lt;br /&gt;
|-&lt;br /&gt;
| 0754&lt;br /&gt;
| Circlet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A mage's forehead ornament that raises magic power. Resists Silence/Fear/Freeze? 8&lt;br /&gt;
|-&lt;br /&gt;
| 0755&lt;br /&gt;
| Crest Armor&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An accessory that grants high resistance to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0756&lt;br /&gt;
| Agri Cap&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic hat that grants its wearer the speed of a racehorse.&lt;br /&gt;
|-&lt;br /&gt;
| 0757&lt;br /&gt;
| Bascinet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A widely used metal helmet. Resists Blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0758&lt;br /&gt;
| Fairy Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A helmet made to compensate for a fairy's weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0759&lt;br /&gt;
| Lich's Hand&lt;br /&gt;
| Accessory&lt;br /&gt;
| The mummy of an ancient mage. 10% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0760&lt;br /&gt;
| Thorn Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A torture collar that constantly injures its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0761&lt;br /&gt;
| Demon's Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A helmet containing demonic power. Grants night vision.&lt;br /&gt;
|-&lt;br /&gt;
| 0762&lt;br /&gt;
| Torturer's Badge&lt;br /&gt;
| Accessory&lt;br /&gt;
| A badge proving the wearer's status as a torturer. Its scale design is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 0763&lt;br /&gt;
| SHOTIA&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gothic-lolita automaton built for combat. Provides bomb support.&lt;br /&gt;
|-&lt;br /&gt;
| 0764&lt;br /&gt;
| Otherworld Maid Outfit&lt;br /&gt;
| Armor&lt;br /&gt;
| It looks like an ordinary maid outfit, but contains many built-in functions.&lt;br /&gt;
|-&lt;br /&gt;
| 0765&lt;br /&gt;
| Fur Cloak&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A cloak made of thick fur. Protects against cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0766&lt;br /&gt;
| Iron Curtain&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An armored mantle made of thick metal plates. Fire-resistant; weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0767&lt;br /&gt;
| Stardust Mantle&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A navy cloak scattered with meteorite sequins. Resists fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0768&lt;br /&gt;
| Holy Mantle&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A holy mantle with the power to repel unclean beings. Strong warding.&lt;br /&gt;
|-&lt;br /&gt;
| 0769&lt;br /&gt;
| Phantom Cloak&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A cloak that creates illusions around its wearer. Evades 1/3 of physical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0770&lt;br /&gt;
| Fire-Eating Bird Feather&lt;br /&gt;
| Accessory&lt;br /&gt;
| A feather with magic that strengthens magical beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0771&lt;br /&gt;
| Leather Belt&lt;br /&gt;
| Accessory&lt;br /&gt;
| A belt used to flatten the chest and force it inside clothing.&lt;br /&gt;
|-&lt;br /&gt;
| 0772&lt;br /&gt;
| Funny Sandals&lt;br /&gt;
| Accessory&lt;br /&gt;
| Sandals that make an alluring chirping sound to draw enemy attention.&lt;br /&gt;
|-&lt;br /&gt;
| 0773&lt;br /&gt;
| Power Sash&lt;br /&gt;
| Accessory&lt;br /&gt;
| Prevents movement-speed loss when heavy equipment is worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0774&lt;br /&gt;
| Moonshadow Dried Fish&lt;br /&gt;
| Accessory&lt;br /&gt;
| Smells when worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0775&lt;br /&gt;
| Mermaid's Prayer&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that raises natural regeneration. Water resistance, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0776&lt;br /&gt;
| Mellow Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring worn by sea spirits. Water resistance; grants more to certain races...&lt;br /&gt;
|-&lt;br /&gt;
| 0777&lt;br /&gt;
| Death Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A stone ring concealing tremendous magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0778&lt;br /&gt;
| Talisman&lt;br /&gt;
| Accessory&lt;br /&gt;
| A charm concealing mysterious power. Raises charge and movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0779&lt;br /&gt;
| Flower Scarf&lt;br /&gt;
| Accessory&lt;br /&gt;
| A lovely scarf worn by fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0780&lt;br /&gt;
| Nut's Vest&lt;br /&gt;
| Accessory&lt;br /&gt;
| Clothing once worn by a denizen of the demon realm. Powerful, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0781&lt;br /&gt;
| Troll Stone&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic stone that grants a troll's regenerative ability and weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0782&lt;br /&gt;
| Protect Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that forms a powerful protective barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0783&lt;br /&gt;
| Resist Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that forms a powerful magical barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0784&lt;br /&gt;
| Power Band&lt;br /&gt;
| Accessory&lt;br /&gt;
| A wristband that slightly increases its wearer's strength.&lt;br /&gt;
|-&lt;br /&gt;
| 0785&lt;br /&gt;
| Magic Belt&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic belt that grants its wearer monstrous strength, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0786&lt;br /&gt;
| Pole Star&lt;br /&gt;
| Accessory&lt;br /&gt;
| Completely nullifies physical attacks, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0787&lt;br /&gt;
| Vampire Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Adds drain to normal attacks; halves damage dealt; resists cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0788&lt;br /&gt;
| Succubus Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A succubus's ring. Normal attacks can enfeeble enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0789&lt;br /&gt;
| Elemental Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that aids communication with spirits. Amplifies fire, ice, and lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0790&lt;br /&gt;
| Death Masquerade&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic mask that grants tremendous power to its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0791&lt;br /&gt;
| Aqua Shawl&lt;br /&gt;
| Accessory&lt;br /&gt;
| A thin cloth imbued with the power of a water spirit. Repels fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0792&lt;br /&gt;
| Magic Pentagram&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mage's aid that shortens spell charge time.&lt;br /&gt;
|-&lt;br /&gt;
| 0793&lt;br /&gt;
| Silver Medallion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A silver medal with a warding effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0794&lt;br /&gt;
| True Mirror&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic mirror that displays an attacked enemy's remaining HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0795&lt;br /&gt;
| Jewel Brooch&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gem-adorned brooch that sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0796&lt;br /&gt;
| Goat Plushie&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Revives the wearer once upon death.&lt;br /&gt;
|-&lt;br /&gt;
| 0797&lt;br /&gt;
| Berserker's Bone&lt;br /&gt;
| Accessory&lt;br /&gt;
| A berserker's bone. Inflicts Berserk when HP falls to half.&lt;br /&gt;
|-&lt;br /&gt;
| 0798&lt;br /&gt;
| Warrior's Soul&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A crystal orb sealing the soul of a warrior who served an evil god. CT +5%.&lt;br /&gt;
|-&lt;br /&gt;
| 0799&lt;br /&gt;
| Magic Crystal Orb&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A magic-gathering device. Increases natural MP recovery while equipped. Magic Gathering 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0800&lt;br /&gt;
| Perfect Libra&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The scales of harmony, preventing all status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0801&lt;br /&gt;
| Orb of Life&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| An orb concealing life's tremendous power. Max HP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0802&lt;br /&gt;
| Forbidden Tablet&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A tablet inscribed with forbidden knowledge. Max MP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0803&lt;br /&gt;
| Lightning Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with lightning. Adds lightning to normal attacks; resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0804&lt;br /&gt;
| Holy Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with holy power. Adds holy to normal attacks; resists holy.&lt;br /&gt;
|-&lt;br /&gt;
| 0805&lt;br /&gt;
| Fire Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with fire. Adds fire to normal attacks; resists fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0806&lt;br /&gt;
| Demonic Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with dark power. Adds force to normal attacks; resists drain.&lt;br /&gt;
|-&lt;br /&gt;
| 0807&lt;br /&gt;
| Bronze Medallion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A bronze medal with no particular effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0808&lt;br /&gt;
| Depravity Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A chained collar marking its wearer as a sex slave. Seals magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0809&lt;br /&gt;
| Sex-Slave Chain&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A steel chain that encourages masochistic urges.&lt;br /&gt;
|-&lt;br /&gt;
| 0810&lt;br /&gt;
| Lewd Underwear&lt;br /&gt;
| Armor&lt;br /&gt;
| A transparent scrap of cloth useless as underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 0811&lt;br /&gt;
| Tattered Underwear&lt;br /&gt;
| Armor&lt;br /&gt;
| Underwear violently torn to shreds.&lt;br /&gt;
|-&lt;br /&gt;
| 0812&lt;br /&gt;
| Giant's Gauntlet&lt;br /&gt;
| Accessory&lt;br /&gt;
| Magic gauntlets that increase strength. Physical damage 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 0813&lt;br /&gt;
| Magic Bracelet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A special ring that serves as a magical focus. Magic damage 120%; resists Seal.&lt;br /&gt;
|-&lt;br /&gt;
| 0814&lt;br /&gt;
| Enorenus's Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| A replica of magic shoes crafted by a renowned artisan.&lt;br /&gt;
|-&lt;br /&gt;
| 0815&lt;br /&gt;
| Angel Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Permanent Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0816&lt;br /&gt;
| Miracle Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Permanent Protect + Shell + Haste + Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0817&lt;br /&gt;
| Mysterious Comb&lt;br /&gt;
| Accessory&lt;br /&gt;
| Halves MP costs when using magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0818&lt;br /&gt;
| Fire Dragon Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Absorbs fire but becomes weak to ice.&lt;br /&gt;
|-&lt;br /&gt;
| 0819&lt;br /&gt;
| Water Dragon Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Absorbs ice but becomes weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0820&lt;br /&gt;
| Wood Dragon Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Absorbs lightning but becomes weak to fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0821&lt;br /&gt;
| Magic Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Reduces fire and ice damage (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0822&lt;br /&gt;
| Magic Carpet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A flying carpet. Grants Float.&lt;br /&gt;
|-&lt;br /&gt;
| 0823&lt;br /&gt;
| Grounding Tail&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cord that reduces electrical damage. Resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0824&lt;br /&gt;
| Sapphire Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gem ring concealing magic power. 20% evasion against fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0825&lt;br /&gt;
| Goddess Goldwork&lt;br /&gt;
| Accessory&lt;br /&gt;
| Goldwork that protects its wearer's vitality. Resists Enfeeblement.&lt;br /&gt;
|-&lt;br /&gt;
| 0826&lt;br /&gt;
| Super Copper Alloy Anklet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A leg ornament made from highly conductive metal.&lt;br /&gt;
|-&lt;br /&gt;
| 0827&lt;br /&gt;
| Malachite Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gem ring concealing magic power. Absorbs fire, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0828&lt;br /&gt;
| Mage's Crown&lt;br /&gt;
| Accessory&lt;br /&gt;
| A crown for mages that assists with magic control.&lt;br /&gt;
|-&lt;br /&gt;
| 0829&lt;br /&gt;
| Gold Medallion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gold medal that increases its wearer's resistance. Status resistance 24.&lt;br /&gt;
|-&lt;br /&gt;
| 0830&lt;br /&gt;
| Rico's Flower Hairpin&lt;br /&gt;
| Accessory&lt;br /&gt;
| Protects its wearer from danger once.&lt;br /&gt;
|-&lt;br /&gt;
| 0831&lt;br /&gt;
| Monster Slippers&lt;br /&gt;
| Accessory&lt;br /&gt;
| Slippers shaped like an adorably stylized monster.&lt;br /&gt;
|-&lt;br /&gt;
| 0832&lt;br /&gt;
| Bunny Cuffs&lt;br /&gt;
| Accessory&lt;br /&gt;
| Ordinary cuffs issued to employees of a dubious establishment.&lt;br /&gt;
|-&lt;br /&gt;
| 0833&lt;br /&gt;
| Crystal Flower Cuffs&lt;br /&gt;
| Accessory&lt;br /&gt;
| Crystal-adorned cuffs that sell for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0834&lt;br /&gt;
| Potpourri&lt;br /&gt;
| Accessory&lt;br /&gt;
| A scented sachet.&lt;br /&gt;
|-&lt;br /&gt;
| 0835&lt;br /&gt;
| Psycho Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that amplifies mental power.&lt;br /&gt;
|-&lt;br /&gt;
| 0836&lt;br /&gt;
| Dirty Hat&lt;br /&gt;
| Accessory&lt;br /&gt;
| It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0837&lt;br /&gt;
| Dirty Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0838&lt;br /&gt;
| Debug Tool Alpha&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Enemies always drop items!&lt;br /&gt;
|-&lt;br /&gt;
| 0839&lt;br /&gt;
| Debug Tool Beta&lt;br /&gt;
| Accessory&lt;br /&gt;
| Strong! Super strong!&lt;br /&gt;
|-&lt;br /&gt;
| 0840&lt;br /&gt;
| Debug Tool Gamma&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cheating! Cheating!&lt;br /&gt;
|-&lt;br /&gt;
| 0841&lt;br /&gt;
| Water God's Tabi&lt;br /&gt;
| Accessory&lt;br /&gt;
| Eastern footwear. Movement speed does not decrease on water.&lt;br /&gt;
|-&lt;br /&gt;
| 0842&lt;br /&gt;
| Engagement Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An engagement ring once meant to grace a happy lover's finger.&lt;br /&gt;
|-&lt;br /&gt;
| 0843&lt;br /&gt;
| Koropokkur Armor&lt;br /&gt;
| Accessory&lt;br /&gt;
| A dwarf's armor. It becomes a ring when worn by a human.&lt;br /&gt;
|-&lt;br /&gt;
| 0844&lt;br /&gt;
| Jade Hairpin&lt;br /&gt;
| Accessory&lt;br /&gt;
| An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0845&lt;br /&gt;
| Tiara of Purifying Light&lt;br /&gt;
| Accessory&lt;br /&gt;
| An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0846&lt;br /&gt;
| Fleetfoot Tabi&lt;br /&gt;
| Accessory&lt;br /&gt;
| Eastern shoes that increase the wearer's agility. HIT +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0847&lt;br /&gt;
| Wisdom Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring sealing intelligence within it. Attack evasion 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0848&lt;br /&gt;
| Body Modification Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An eerie, pulsating ring. Changes the wearer's three measurements whenever they lodge overnight.&lt;br /&gt;
|-&lt;br /&gt;
| 0849&lt;br /&gt;
| Technical Book&lt;br /&gt;
| Accessory&lt;br /&gt;
| A secret manual recording the ultimate techniques of martial arts. Required 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0850&lt;br /&gt;
| Blood Nail Polish&lt;br /&gt;
| Accessory&lt;br /&gt;
| Nail polish made from monster blood. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0851&lt;br /&gt;
| Mark of Power&lt;br /&gt;
| Accessory&lt;br /&gt;
| A charm that draws out hidden power.&lt;br /&gt;
|-&lt;br /&gt;
| 0852&lt;br /&gt;
| Strawberry Lipstick&lt;br /&gt;
| Accessory&lt;br /&gt;
| Lipstick infused with powerful magic. Adds a charming allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0853&lt;br /&gt;
| Magic Crown&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic crown with a mystical design.&lt;br /&gt;
|-&lt;br /&gt;
| 0854&lt;br /&gt;
| Tile Pack 40&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +40. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0855&lt;br /&gt;
| Tile Pack 80&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +80. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0856&lt;br /&gt;
| Tile Pack L&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +150. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0857&lt;br /&gt;
| Tile Pack LL&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +300. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0858&lt;br /&gt;
| Bio Research Lab Staff ID&lt;br /&gt;
| Accessory&lt;br /&gt;
| An ID-card-like document granting access to the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0859&lt;br /&gt;
| Slave Tag&lt;br /&gt;
| Accessory&lt;br /&gt;
| A metal tag engraved with a woman's name.&lt;br /&gt;
|-&lt;br /&gt;
| 0860&lt;br /&gt;
| Depravity Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A collar whose keyhole has been brutally ruined. Its wearer's eternal companion.&lt;br /&gt;
|-&lt;br /&gt;
| 0861&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0862&lt;br /&gt;
| Bitch-Training Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A collar enchanted with powerful magic to train its wearer as a bitch.&lt;br /&gt;
|-&lt;br /&gt;
| 0863&lt;br /&gt;
| Bitch Ears &amp;amp;amp; Tail&lt;br /&gt;
| Accessory&lt;br /&gt;
| Toys modeled after a dog's ears and tail.&lt;br /&gt;
|-&lt;br /&gt;
| 0864&lt;br /&gt;
| Hypnosis Antidote&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine that breaks hypnosis caused by sorcery.&lt;br /&gt;
|-&lt;br /&gt;
| 0865&lt;br /&gt;
| Dog Ears &amp;amp;amp; Tail Set&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A party prop for bondage play. Comes with a collar.&lt;br /&gt;
|-&lt;br /&gt;
| 0866&lt;br /&gt;
| Invasive Parasite Hide&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The hide of a parasite grown on nutrients drained from its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0867&lt;br /&gt;
| Nutrient Tonic?&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| This medicine is not intended for humans.&lt;br /&gt;
|-&lt;br /&gt;
| 0868&lt;br /&gt;
| Milk&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Unlike Link, it is drunk in one go. Restores 50% MP and 15% HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0869&lt;br /&gt;
| Empty Bottle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Recycle it properly. Yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0870&lt;br /&gt;
| Rokushaku Fundoshi&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A symbol of manliness. Hup, hup!&lt;br /&gt;
|-&lt;br /&gt;
| 0871&lt;br /&gt;
| Harpy Egg&lt;br /&gt;
| Consumable&lt;br /&gt;
| A harpy egg. Restores HP and cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0872&lt;br /&gt;
| Honey&lt;br /&gt;
| Consumable&lt;br /&gt;
| Sweet honey. Restores MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0873&lt;br /&gt;
| Lamia Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An exceptionally rare lamia scale. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0874&lt;br /&gt;
| Alraune Flower&lt;br /&gt;
| Consumable&lt;br /&gt;
| Fully restores HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0875&lt;br /&gt;
| Angel's Tear&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Adds +10 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0876&lt;br /&gt;
| Growth Agent&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Makes a specific pet grow.&lt;br /&gt;
|-&lt;br /&gt;
| 0877&lt;br /&gt;
| Weakening Agent&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Weakens a specific pet.&lt;br /&gt;
|-&lt;br /&gt;
| 0878&lt;br /&gt;
| Human Ranch Free Pass&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A pass allowing free entry to and exit from the Human Ranch.&lt;br /&gt;
|-&lt;br /&gt;
| 0879&lt;br /&gt;
| Enrollment Application&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Documents required to enroll at Melbel Public Academy.&lt;br /&gt;
|-&lt;br /&gt;
| 0880&lt;br /&gt;
| 0880&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0881&lt;br /&gt;
| Sinner's Cross&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Apparently, only the wicked can faintly see it.&lt;br /&gt;
|-&lt;br /&gt;
| 0882&lt;br /&gt;
| Control Room Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| The key to the room controlling the laboratory equipment.&lt;br /&gt;
|-&lt;br /&gt;
| 0883&lt;br /&gt;
| Invasive Parasite Abdomen&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The enlarged lower abdomen of a parasite, wrapped around and controlling the lower body.&lt;br /&gt;
|-&lt;br /&gt;
| 0884&lt;br /&gt;
| Invasive Parasite Tentacle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] The Invasive Parasite evolves to drain nutrients from beings besides its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0885&lt;br /&gt;
| Invasive Parasite Head&lt;br /&gt;
| Accessory&lt;br /&gt;
| A parasite beginning to invade the head to fully take over its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0886&lt;br /&gt;
| Mature Invasive Parasite&lt;br /&gt;
| Armor&lt;br /&gt;
| A parasite that has completely taken control of its host. It seeks its next victim...&lt;br /&gt;
|-&lt;br /&gt;
| 0887&lt;br /&gt;
| Student Handbook&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A student handbook from Melbel Public Academy.&lt;br /&gt;
|-&lt;br /&gt;
| 0888&lt;br /&gt;
| School Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| A Melbel Public Academy uniform. The design differs by year.&lt;br /&gt;
|-&lt;br /&gt;
| 0889&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0890&lt;br /&gt;
| Dominatrix Bondage Wear&lt;br /&gt;
| Armor&lt;br /&gt;
| Bondage wear fit for a dominatrix.&lt;br /&gt;
|-&lt;br /&gt;
| 0891&lt;br /&gt;
| Dark Circlet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A circlet fit for an evil female commander.&lt;br /&gt;
|-&lt;br /&gt;
| 0892&lt;br /&gt;
| Mistress Papillon&lt;br /&gt;
| Accessory&lt;br /&gt;
| A butterfly mask fit for a dominatrix. Magnificent!&lt;br /&gt;
|-&lt;br /&gt;
| 0893&lt;br /&gt;
| Lolita Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| Transforms any older woman into a darling little girl!&lt;br /&gt;
|-&lt;br /&gt;
| 0894&lt;br /&gt;
| Sexy Leotard&lt;br /&gt;
| Armor&lt;br /&gt;
| Now you, too, can radiate sex appeal!&lt;br /&gt;
|-&lt;br /&gt;
| 0895&lt;br /&gt;
| Enslaved Lady's Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| The dress of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0896&lt;br /&gt;
| Noble Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A slave collar adorned with expensive ornaments. Does not lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0897&lt;br /&gt;
| Enslaved Lady's Chains&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The handcuffs of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0898&lt;br /&gt;
| Mystic Perfume Oil&lt;br /&gt;
| Accessory&lt;br /&gt;
| An aroma made with Mystic techniques. Makes the wearer extremely alluring.&lt;br /&gt;
|-&lt;br /&gt;
| 0899&lt;br /&gt;
| Enslaved Lady's Underwear&lt;br /&gt;
| Armor&lt;br /&gt;
| Fine underwear worn by a lady fallen into slavery.&lt;br /&gt;
|-&lt;br /&gt;
| 0900&lt;br /&gt;
| 900&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0901&lt;br /&gt;
| Keycard&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Once carried by a factory employee.&lt;br /&gt;
|-&lt;br /&gt;
| 0902&lt;br /&gt;
| Battery&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A power source required to operate the elevator.&lt;br /&gt;
|-&lt;br /&gt;
| 0903&lt;br /&gt;
| Grape Lipstick&lt;br /&gt;
| Accessory&lt;br /&gt;
| Lipstick infused with powerful magic. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0904&lt;br /&gt;
| Antidote&lt;br /&gt;
| Consumable&lt;br /&gt;
| A powerful antidote. Cures Poison/Blindness/Silence/Paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0905&lt;br /&gt;
| Queen's Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| The dress of a militaristic nation's queen. Her civil rule is sound, but her temperament fierce.&lt;br /&gt;
|-&lt;br /&gt;
| 0906&lt;br /&gt;
| Queen's Crown&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The crown of a certain militaristic nation's queen.&lt;br /&gt;
|-&lt;br /&gt;
| 0907&lt;br /&gt;
| Queen's Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magnificent jewel worn by royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 0908&lt;br /&gt;
| Star Sticker Earring&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic-infused sticker earring. No piercing required.&lt;br /&gt;
|-&lt;br /&gt;
| 0909&lt;br /&gt;
| Dream Demon Eye Shadow&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Magic-infused eye shadow with considerable defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0910&lt;br /&gt;
| Bitch's Name Tag&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A name tag given by the mistress of RAYON.&lt;br /&gt;
|-&lt;br /&gt;
| 0911&lt;br /&gt;
| Bitch's Name Tag&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A name tag given by someone at the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0912&lt;br /&gt;
| Pink Lip&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mass-produced version of Strawberry Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0913&lt;br /&gt;
| Dark Lip&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mass-produced version of Grape Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0914&lt;br /&gt;
| Fake Green Juice&lt;br /&gt;
| Consumable&lt;br /&gt;
| An incredibly bitter liquid. It is not even worth selling.&lt;br /&gt;
|-&lt;br /&gt;
| 0915&lt;br /&gt;
| Pilgrim Envoy's Proof&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Issued by the Abaroso Church. Even slaves bearing it are exempt from Abaroso's control.&lt;br /&gt;
|-&lt;br /&gt;
| 0916&lt;br /&gt;
| Glowbug&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A strange insect that lights up dark places for a while when used.&lt;br /&gt;
|-&lt;br /&gt;
| 0917&lt;br /&gt;
| Mystic Stole&lt;br /&gt;
| Accessory&lt;br /&gt;
| A translucent stole that may not even be matter. Magic damage -20.&lt;br /&gt;
|-&lt;br /&gt;
| 0918&lt;br /&gt;
| Mystic Butterfly Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A dress woven with beautifully lustrous scale dust, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0919&lt;br /&gt;
| School Swimsuit&lt;br /&gt;
| Armor&lt;br /&gt;
| A school-designated swimsuit for girls.&lt;br /&gt;
|-&lt;br /&gt;
| 0920&lt;br /&gt;
| 0920&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0921&lt;br /&gt;
| Mistress Item 1&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0922&lt;br /&gt;
| Flower&lt;br /&gt;
| Consumable&lt;br /&gt;
| A wildflower growing nearby.&lt;br /&gt;
|-&lt;br /&gt;
| 0923&lt;br /&gt;
| Cat-Ear Band&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A headband modeled after adorable cat ears.&lt;br /&gt;
|-&lt;br /&gt;
| 0924&lt;br /&gt;
| Cat-Ear Hood&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A legendary cat-eared hood said to improve one's fortune.&lt;br /&gt;
|-&lt;br /&gt;
| 0925&lt;br /&gt;
| Parasite Armor De Rol&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Fire/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0926&lt;br /&gt;
| Parasite Armor Nengal&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Ice/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0927&lt;br /&gt;
| Parasite Armor Vajra&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Lightning/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0928&lt;br /&gt;
| Bacterial Armor Rafteria&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Holy/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0929&lt;br /&gt;
| Slime Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made of living slime. Sensitivity +; resists Drain/Blood/Slime/Capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0930&lt;br /&gt;
| Galva Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from the bones of a stray dragon. Permanently Poisoned.&lt;br /&gt;
|-&lt;br /&gt;
| 0931&lt;br /&gt;
| Bandit Hair&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sellable] Hair plucked from a defeated bandit.&lt;br /&gt;
|-&lt;br /&gt;
| 0932&lt;br /&gt;
| Bandit Chief's Hair&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sellable] Hair plucked from a defeated bandit chief.&lt;br /&gt;
|-&lt;br /&gt;
| 0933&lt;br /&gt;
| Prostitute License&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A prostitute's business license.&lt;br /&gt;
|-&lt;br /&gt;
| 0934&lt;br /&gt;
| Ninja Spirit&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Reduces the delay of weapon attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0935&lt;br /&gt;
| Duplicator&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0936&lt;br /&gt;
| Nekomata Soul&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A jewel housing a nekomata's soul. It grants the heart of a mystical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0937&lt;br /&gt;
| Cerberus Soul&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A jewel housing the soul of a hellhound. It grants the heart of a magical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0938&lt;br /&gt;
| Hunter License&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Limits the contents of treasure chests dropped by common enemies to [Magic Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 0939&lt;br /&gt;
| Symbiotic Armor Dal-la-Ri&lt;br /&gt;
| Armor&lt;br /&gt;
| Living armor that feeds on nutrients from its compatible wearer to protect its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0940&lt;br /&gt;
| 0940&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0941&lt;br /&gt;
| Junk&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A useless mass of machinery.&lt;br /&gt;
|-&lt;br /&gt;
| 0942&lt;br /&gt;
| Automaton&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Has a 25% chance to nullify any attack. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0943&lt;br /&gt;
| Mechanical Doll&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sellable] An intricately made, multifunctional life-size doll. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0944&lt;br /&gt;
| Dutch Wife&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A special doll designed for sexual use. Cures the ??? status.&lt;br /&gt;
|-&lt;br /&gt;
| 0945&lt;br /&gt;
| Junk?&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It looks like a useless mass of machinery... but is it?&lt;br /&gt;
|-&lt;br /&gt;
| 0946&lt;br /&gt;
| Automaton?&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Has a 33% chance to nullify any attack. It resembles someone...&lt;br /&gt;
|-&lt;br /&gt;
| 0947&lt;br /&gt;
| Dutch Wife?&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Cures the ??? status. It looks very much like someone.&lt;br /&gt;
|-&lt;br /&gt;
| 0948&lt;br /&gt;
| Golden Statue&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A life-size golden statue. Extremely realistic...&lt;br /&gt;
|-&lt;br /&gt;
| 0949&lt;br /&gt;
| Familiar Golden Statue&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A life-size golden statue. It looks just like that person...&lt;br /&gt;
|-&lt;br /&gt;
| 0950&lt;br /&gt;
| 0950-----Martial Arts&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts]&lt;br /&gt;
|-&lt;br /&gt;
| 0951&lt;br /&gt;
| Vidar's Shoes&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Exceptionally thick and sturdy safety shoes.&lt;br /&gt;
|-&lt;br /&gt;
| 0952&lt;br /&gt;
| Hermes's Shoes&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Magic shoes by a renowned artisan, imbued with acceleration magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0953&lt;br /&gt;
| Titan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Gauntlets made with techniques handed down by giants.&lt;br /&gt;
|-&lt;br /&gt;
| 0954&lt;br /&gt;
| Mist Eraser&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Armguards imbued with a special power. Strength, =Non, ○Fire/Curse.&lt;br /&gt;
|-&lt;br /&gt;
| 0955&lt;br /&gt;
| Magical Gloves&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Gauntlets that raise magic power. Magic damage +25%, Required 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0956&lt;br /&gt;
| Sorceress Knuckle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Gauntlets that aid magic use. Magic Gathering 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0957&lt;br /&gt;
| Broken Prosthetic Arm&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] A broken mechanical prosthetic arm, now useless.&lt;br /&gt;
|-&lt;br /&gt;
| 0958&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0959&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0960&lt;br /&gt;
| 960&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0961&lt;br /&gt;
| Holy Stone Shard&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0962&lt;br /&gt;
| Faded Holy Stone&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Invokes an otherworldly demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0963&lt;br /&gt;
| Holy Stone Fragment [Demon Staff]&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0964&lt;br /&gt;
| Faded Holy Stone [Demon Staff]&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Invokes a demon from another realm into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0965&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0966&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0967&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0968&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0969&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0970&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0971&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0972&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0973&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0974&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0975&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0976&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0977&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0978&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0979&lt;br /&gt;
| 0979&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0980&lt;br /&gt;
| Hunting Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A hunting knife that can easily kill small animals.&lt;br /&gt;
|-&lt;br /&gt;
| 0981&lt;br /&gt;
| Carving Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A large knife used to butcher game.&lt;br /&gt;
|-&lt;br /&gt;
| 0982&lt;br /&gt;
| Draconic Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0983&lt;br /&gt;
| Diamond Nail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A simple weapon made from a giant beast's claw.&lt;br /&gt;
|-&lt;br /&gt;
| 0984&lt;br /&gt;
| Assassin Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] For assassination. High critical rate; occasionally inflicts instant death.&lt;br /&gt;
|-&lt;br /&gt;
| 0985&lt;br /&gt;
| Heavenly Dragon-Guard Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A short sword used by an Eastern mage. Max MP +20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0986&lt;br /&gt;
| Tiny Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0987&lt;br /&gt;
| Wildcat Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0988&lt;br /&gt;
| Elemental Shard&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The remains of a spirit fashioned into a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0989&lt;br /&gt;
| Mage Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0990&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0991&lt;br /&gt;
| Ancient Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0992&lt;br /&gt;
| Heartseeker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0993&lt;br /&gt;
| Dagger of Glory&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A golden dagger granting good fortune. Experience/treasure resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0994&lt;br /&gt;
| Mind Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A secret-stone blade that rends the mind. Magic drain; targets spirit instead of defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0995&lt;br /&gt;
| Phantom Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0996&lt;br /&gt;
| Kitchen Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A small kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| 0997&lt;br /&gt;
| Demon's Straw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A demon blade that devours souls and gives them to its owner. Heals on kills.&lt;br /&gt;
|-&lt;br /&gt;
| 0998&lt;br /&gt;
| Fenglin &amp;amp;amp; Huangzui&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A pair of short blades resembling bird beaks. Hits +1 to +3.&lt;br /&gt;
|-&lt;br /&gt;
| 0999&lt;br /&gt;
| Chill Rend&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger made of an ice blade. Ice; Ice Boost.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item IDs 1000-1499 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000-----Quests&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1001&lt;br /&gt;
| Cylinder Heart&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A cylindrical machine: an automaton's heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1002&lt;br /&gt;
| Recording Medium&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A machine part containing recordings of hand-muscle movements.&lt;br /&gt;
|-&lt;br /&gt;
| 1003&lt;br /&gt;
| Underground Prison Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key needed to open a passage in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1004&lt;br /&gt;
| Underground Prison Guard's Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key needed to open a cell in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1005&lt;br /&gt;
| White Love Letter&lt;br /&gt;
| Consumable&lt;br /&gt;
| A letter conveying a girl's tender love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1006&lt;br /&gt;
| Magitech Ruins Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Key to the Magitech Ruins -Truth-. Its skull-and-insect design is in terrible taste.&lt;br /&gt;
|-&lt;br /&gt;
| 1007&lt;br /&gt;
| Puppet Ring&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A forbidden tool that stops the wearer's thoughts and makes them controllable.&lt;br /&gt;
|-&lt;br /&gt;
| 1008&lt;br /&gt;
| Marionette Powder&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A chemical catalyst for forbidden magic that controls a target's thoughts and emotions.&lt;br /&gt;
|-&lt;br /&gt;
| 1009&lt;br /&gt;
| Netherworld Talisman&lt;br /&gt;
| Accessory&lt;br /&gt;
| An ornament that gives the dead a temporary body and soul, allowing them to be controlled.&lt;br /&gt;
|-&lt;br /&gt;
| 1010&lt;br /&gt;
| Domination Formula Book&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book containing magical formulas for controlling the human mind.&lt;br /&gt;
|-&lt;br /&gt;
| 1011&lt;br /&gt;
| Blue Pendant&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A beautiful pendant.&lt;br /&gt;
|-&lt;br /&gt;
| 1012&lt;br /&gt;
| Agate Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A rectangular fragment streaked with beautiful agate-like lines.&lt;br /&gt;
|-&lt;br /&gt;
| 1013&lt;br /&gt;
| Lionel Basement Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key that opens a secret door in Lionel Castle.&lt;br /&gt;
|-&lt;br /&gt;
| 1014&lt;br /&gt;
| Goug 10F Keycard&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A keycard for the confinement room on the 10th floor of Goug Mechanical Base.&lt;br /&gt;
|-&lt;br /&gt;
| 1015&lt;br /&gt;
| Biometal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A writhing mass of viscous metal. It almost looks like slime...&lt;br /&gt;
|-&lt;br /&gt;
| 1016&lt;br /&gt;
| Expansion Electronic Panel&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| What looks like a fragment of a tiny electronic component.&lt;br /&gt;
|-&lt;br /&gt;
| 1017&lt;br /&gt;
| Damaged Automaton&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A partially damaged automaton. Could it be repaired...?&lt;br /&gt;
|-&lt;br /&gt;
| 1018&lt;br /&gt;
| Repaired Automaton&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An automaton repaired by Luminous, the angel engineer. Good as new.&lt;br /&gt;
|-&lt;br /&gt;
| 1019&lt;br /&gt;
| 1019&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1020&lt;br /&gt;
| Green Dragon Crescent Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A single-edged curved blade brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 1021&lt;br /&gt;
| Short Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A short, double-edged sword. Fairly light and easy to handle.&lt;br /&gt;
|-&lt;br /&gt;
| 1022&lt;br /&gt;
| Broad Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword with a broad blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1023&lt;br /&gt;
| Bastard Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword that can also be wielded as a greatsword. Switch with an ability.&lt;br /&gt;
|-&lt;br /&gt;
| 1024&lt;br /&gt;
| Blood Razor&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1025&lt;br /&gt;
| Blessed Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword anointed with holy oil and purified. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 1026&lt;br /&gt;
| Mahavairocana Invocation Mercy Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A blade carried by those who seek salvation for all beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1027&lt;br /&gt;
| Golden Kodachi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A short blade made entirely of gold, not merely gold-plated.&lt;br /&gt;
|-&lt;br /&gt;
| 1028&lt;br /&gt;
| Burn Longsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword imbued with the power of flame. Fire&lt;br /&gt;
|-&lt;br /&gt;
| 1029&lt;br /&gt;
| Emerald Ripper&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1030&lt;br /&gt;
| Thunder Horn&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1031&lt;br /&gt;
| Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1032&lt;br /&gt;
| Madman's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1033&lt;br /&gt;
| Grasen Steel Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword forged from high-quality steel.&lt;br /&gt;
|-&lt;br /&gt;
| 1034&lt;br /&gt;
| Emperor's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword][Superheavy] The forgotten strongest sword. Lightning element&lt;br /&gt;
|-&lt;br /&gt;
| 1035&lt;br /&gt;
| Holy Knight's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1036&lt;br /&gt;
| Blackguard&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1037&lt;br /&gt;
| Treasured Chichiushi Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A treasured blade passed down within a clan. HIT+1, Ranged Attack (MP:5)&lt;br /&gt;
|-&lt;br /&gt;
| 1038&lt;br /&gt;
| Onikirimaru&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1039&lt;br /&gt;
| Viper Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A blade resembling entwined mating snakes. Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1040&lt;br /&gt;
| Silverion&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword of light made for three ancient kings. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1041&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A one-handed sword designed for cutting.&lt;br /&gt;
|-&lt;br /&gt;
| 1042&lt;br /&gt;
| Kikoku Tensho&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Grants demonic strength to its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 1043&lt;br /&gt;
| Ancient Brass&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A brass sword used by ancient warriors. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1044&lt;br /&gt;
| Spiderbane&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1045&lt;br /&gt;
| Ilrune&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A foreign longsword with geometric patterns on its blade. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1046&lt;br /&gt;
| Beltaranis&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Amplifies the wielder's thoughts and forms them into an energy blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1047&lt;br /&gt;
| Screbb&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A treasured blade said to retain its power even when rusted.&lt;br /&gt;
|-&lt;br /&gt;
| 1048&lt;br /&gt;
| Jade Wise Emperor&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A treasured blade of tremendous power, sealed by a certain faction.&lt;br /&gt;
|-&lt;br /&gt;
| 1049&lt;br /&gt;
| Wyvern&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Extremely powerful, but drains the wielder's stamina. Cost 9&lt;br /&gt;
|-&lt;br /&gt;
| 1050&lt;br /&gt;
| Keen Blast&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A large one-handed sword with healing power. Magic Gather 2&lt;br /&gt;
|-&lt;br /&gt;
| 1051&lt;br /&gt;
| Amber Duel&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword with special power. Silence, Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1052&lt;br /&gt;
| Stain Melt&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sentient sword usable only by members of a certain royal family. Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1053&lt;br /&gt;
| Dark Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Blessed by dark spirits. Strength, Morning Star, ○Curse, Dark Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1054&lt;br /&gt;
| Guardian Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A Spellblade that raises its wielder's magic power. Strength, Status 20.&lt;br /&gt;
|-&lt;br /&gt;
| 1055&lt;br /&gt;
| Sergeant's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Used by Captain Abaroso. Charge Change, Quick&lt;br /&gt;
|-&lt;br /&gt;
| 1056&lt;br /&gt;
| Iaido&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Attacks at supersonic speed while consecutive hits continue.&lt;br /&gt;
|-&lt;br /&gt;
| 1057&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1058&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1059&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1060&lt;br /&gt;
| 1060-----Tickets&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1061&lt;br /&gt;
| Airline Ticket&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Airship boarding pass&lt;br /&gt;
|-&lt;br /&gt;
| 1062&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1063&lt;br /&gt;
| Travel Permit&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This lets you cross the border checkpoint! It belonged to a lost traveler.&lt;br /&gt;
|-&lt;br /&gt;
| 1064&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1065&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1066&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1067&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1068&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1069&lt;br /&gt;
| 1069&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1070&lt;br /&gt;
| Grand Shamshir&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] An enormous curved blade used by foreign executioners.&lt;br /&gt;
|-&lt;br /&gt;
| 1071&lt;br /&gt;
| Green Dragon Glaive&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A heavy but powerful two-handed Green Dragon blade. Charge -2, Crit 5&lt;br /&gt;
|-&lt;br /&gt;
| 1072&lt;br /&gt;
| Headsplitter&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1073&lt;br /&gt;
| Twin-Headed Serpent Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1074&lt;br /&gt;
| Chromatic Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1075&lt;br /&gt;
| Huge Ogre Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1076&lt;br /&gt;
| Holy War Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1077&lt;br /&gt;
| Dotanuki&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A mighty blade made to pierce armor. Enemy DEF 50%&lt;br /&gt;
|-&lt;br /&gt;
| 1078&lt;br /&gt;
| Iron Man's Cleaver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1079&lt;br /&gt;
| Paper Fan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A steel paper fan that can paralyze any monster.&lt;br /&gt;
|-&lt;br /&gt;
| 1080&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusari-gama] A great scythe said to reap souls. Absorb element&lt;br /&gt;
|-&lt;br /&gt;
| 1081&lt;br /&gt;
| Demon Scythe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusari-gama]&lt;br /&gt;
|-&lt;br /&gt;
| 1082&lt;br /&gt;
| Greater Scythe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle]&lt;br /&gt;
|-&lt;br /&gt;
| 1083&lt;br /&gt;
| One-Shot Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1084&lt;br /&gt;
| Shogun Katana&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1085&lt;br /&gt;
| Starlight Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A shining single-edged sword known as the Meteor Blade. Eastern&lt;br /&gt;
|-&lt;br /&gt;
| 1086&lt;br /&gt;
| Suiran&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A shining great blade said to have been used by an iron giant in another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1087&lt;br /&gt;
| M.O.P&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusari-gama] Airi-exclusive great scythe: Master of Pain&lt;br /&gt;
|-&lt;br /&gt;
| 1088&lt;br /&gt;
| Swift Wolf&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] An Eastern blade with special power. Crit 25, Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1089&lt;br /&gt;
| Shadow Tiger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] An Eastern blade with special power. Twilight, Crit 10, Heal 2&lt;br /&gt;
|-&lt;br /&gt;
| 1090&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1091&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1092&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1093&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1094&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1095&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1096&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1097&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1098&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1099&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1100&lt;br /&gt;
| Magical Girl Cosplay&lt;br /&gt;
| Armor&lt;br /&gt;
| It is a super-cute magic-user outfit!&lt;br /&gt;
|-&lt;br /&gt;
| 1101&lt;br /&gt;
| Magical Girl Formalwear&lt;br /&gt;
| Armor&lt;br /&gt;
| Formalwear made for the next generation of magic users.&lt;br /&gt;
|-&lt;br /&gt;
| 1102&lt;br /&gt;
| Magical Girl Sacred Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Battle garb that enhances every aspect of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1103&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1104&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1105&lt;br /&gt;
| Dance Robe [Ame-no-Uzume]&lt;br /&gt;
| Armor&lt;br /&gt;
| A Dance Robe holding a dance deity's power; Appeal is required to wield it.&lt;br /&gt;
|-&lt;br /&gt;
| 1106&lt;br /&gt;
| Dance Robe [Benzaiten]&lt;br /&gt;
| Armor&lt;br /&gt;
| A ritual Dance Robe that draws out even more of the dance deity's power.&lt;br /&gt;
|-&lt;br /&gt;
| 1107&lt;br /&gt;
| Dance Robe [Umahi]&lt;br /&gt;
| Armor&lt;br /&gt;
| A divine-era Dance Robe worn only by those recognized by the dance deity.&lt;br /&gt;
|-&lt;br /&gt;
| 1108&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1109&lt;br /&gt;
| Princess Otohime's Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A flowing dress worn by a princess of eastern legend.&lt;br /&gt;
|-&lt;br /&gt;
| 1110&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1111&lt;br /&gt;
| Mind-Blocking Tentacle Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| An insect garment that ravages its host's body while leaving their reason intact.&lt;br /&gt;
|-&lt;br /&gt;
| 1112&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1113&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1114&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1115&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1116&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1117&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1118&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1119&lt;br /&gt;
| 1119&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1120&lt;br /&gt;
| Sharp Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A greataxe with a finely honed edge. CT+&lt;br /&gt;
|-&lt;br /&gt;
| 1121&lt;br /&gt;
| Savage Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A stone greataxe used by barbarians.&lt;br /&gt;
|-&lt;br /&gt;
| 1122&lt;br /&gt;
| Arcane Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An axe carved with runes that aid magic use. Magic Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1123&lt;br /&gt;
| Evil Crescent&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A cursed greataxe that has drunk much blood. Paralysis Attack&lt;br /&gt;
|-&lt;br /&gt;
| 1124&lt;br /&gt;
| Large Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A large axe.&lt;br /&gt;
|-&lt;br /&gt;
| 1125&lt;br /&gt;
| Venom Edge&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A magical greataxe that secretes lethal poison. Adds Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1126&lt;br /&gt;
| Bounty Hunter's Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An axe once owned by a bounty hunter. Enemy G drops x1.2&lt;br /&gt;
|-&lt;br /&gt;
| 1127&lt;br /&gt;
| Reckless Battleaxe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Last Stand&lt;br /&gt;
|-&lt;br /&gt;
| 1128&lt;br /&gt;
| Bio Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A magical organism linked to the user's body, acting as a third arm.&lt;br /&gt;
|-&lt;br /&gt;
| 1129&lt;br /&gt;
| Master Key&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Forces open any door. When thrown, it pierces enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 1130&lt;br /&gt;
| Axe Reading&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An axe that raises critical-hit chance. CT+28%&lt;br /&gt;
|-&lt;br /&gt;
| 1131&lt;br /&gt;
| Magna Split&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A two-handed battleaxe imbued with strong acid magic. Absorb, Twilight&lt;br /&gt;
|-&lt;br /&gt;
| 1132&lt;br /&gt;
| Munderblova&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A powerful two-handed battleaxe, large yet light. Charge +1&lt;br /&gt;
|-&lt;br /&gt;
| 1133&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1134&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1135&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1136&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1137&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1138&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1139&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1140&lt;br /&gt;
| 1140&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Axe]&lt;br /&gt;
|-&lt;br /&gt;
| 1141&lt;br /&gt;
| Research Report&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A paper on the history of ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1142&lt;br /&gt;
| Ancient Ornament&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory lavishly set with gems and precious metals. Poison Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1143&lt;br /&gt;
| Golden Bracelet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A bracelet of immense magic that can interfere with the Tree of Life.&lt;br /&gt;
|-&lt;br /&gt;
| 1144&lt;br /&gt;
| Hand Mirror&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Lets you check your own face.&lt;br /&gt;
|-&lt;br /&gt;
| 1145&lt;br /&gt;
| Strange Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This shape... is unusual.&lt;br /&gt;
|-&lt;br /&gt;
| 1146&lt;br /&gt;
| Odd Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This sensation... is suspicious.&lt;br /&gt;
|-&lt;br /&gt;
| 1147&lt;br /&gt;
| Lewd Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| These curves... are lewd.&lt;br /&gt;
|-&lt;br /&gt;
| 1148&lt;br /&gt;
| Beautiful Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This design... is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 1149&lt;br /&gt;
| Shiny Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This luster... is radiant.&lt;br /&gt;
|-&lt;br /&gt;
| 1150&lt;br /&gt;
| Rope&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A rough rope twisted from straw. Strong enough to support a woman's weight.&lt;br /&gt;
|-&lt;br /&gt;
| 1151&lt;br /&gt;
| Blue Candy&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A blue candy containing mysterious power.&lt;br /&gt;
|-&lt;br /&gt;
| 1152&lt;br /&gt;
| Red Candy&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A red candy containing mysterious power.&lt;br /&gt;
|-&lt;br /&gt;
| 1153&lt;br /&gt;
| Sapphire Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key decorated with sapphire.&lt;br /&gt;
|-&lt;br /&gt;
| 1154&lt;br /&gt;
| Ruby Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key decorated with ruby.&lt;br /&gt;
|-&lt;br /&gt;
| 1155&lt;br /&gt;
| Basilisk's Tear&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A beautiful translucent teardrop-shaped crystal. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 1156&lt;br /&gt;
| Azure Love Letter&lt;br /&gt;
| Consumable&lt;br /&gt;
| A letter conveying a desert woman's fleeting love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1157&lt;br /&gt;
| Golden Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Brawling] The strongest martial weapon, once hidden in ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1158&lt;br /&gt;
| Scrying Crystal Ball&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A crystal ball that lets you survey the surrounding area when used.&lt;br /&gt;
|-&lt;br /&gt;
| 1159&lt;br /&gt;
| 1159&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Axe]&lt;br /&gt;
|-&lt;br /&gt;
| 1160&lt;br /&gt;
| Force Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Consumes magic to unleash a lethal strike. (MP:5%)&lt;br /&gt;
|-&lt;br /&gt;
| 1161&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Sword of Valkyrie, goddess of battle. Holy, Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1162&lt;br /&gt;
| Green Estoc&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 1163&lt;br /&gt;
| Horned Malice&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An otherworldly sword that seals its wielder's magic to unleash power. Twilight, Silence&lt;br /&gt;
|-&lt;br /&gt;
| 1164&lt;br /&gt;
| Cross Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A slender sword filled with a prayer to protect its wielder. MD 10&lt;br /&gt;
|-&lt;br /&gt;
| 1165&lt;br /&gt;
| Princess Rapier&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A rapier used by a noble princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1166&lt;br /&gt;
| Split Key (Right)&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1167&lt;br /&gt;
| Split Key (Left)&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1168&lt;br /&gt;
| Emerald Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An emerald-decorated key restored from separate left and right halves.&lt;br /&gt;
|-&lt;br /&gt;
| 1169&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1170&lt;br /&gt;
| Glowing Blue Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A beautiful fragment radiating power. Take it to the lady.&lt;br /&gt;
|-&lt;br /&gt;
| 1171&lt;br /&gt;
| Illegible Stone Tablet&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A tablet bearing mysterious writing. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1172&lt;br /&gt;
| Weathered Stone Tablet&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A stone tablet whose surface has crumbled away. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1173&lt;br /&gt;
| Blue Orb&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A translucent orb glowing blue. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1174&lt;br /&gt;
| Magic Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A mysterious coin emitting a faint glow. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1175&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1176&lt;br /&gt;
| Onee-Brand Condom&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A must-have at a certain shop. Ultra-thin...&lt;br /&gt;
|-&lt;br /&gt;
| 1177&lt;br /&gt;
| Sailor Uniform for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| A sailor uniform specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1178&lt;br /&gt;
| Bondage Wear for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| Bondage wear specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1179&lt;br /&gt;
| Maid Outfit for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| A maid outfit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1180&lt;br /&gt;
| School Swimsuit for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| A little girl's swimsuit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1181&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1182&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1183&lt;br /&gt;
| Frilly Ribbon for Femboys&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A cute ribbon worn by the staff at a certain shop. Where you tie it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1184&lt;br /&gt;
| Penis Bondage&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A gift from the No. 1 favorite at a certain shop. Treasure it...&lt;br /&gt;
|-&lt;br /&gt;
| 1185&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1186&lt;br /&gt;
| Dolphin Enema&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A strange item recommended by a certain shop. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1187&lt;br /&gt;
| Milking Chip&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A prototype provided by a certain shop for product testing. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1188&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1189&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1190&lt;br /&gt;
| Panties for Femboys&lt;br /&gt;
| Accessory&lt;br /&gt;
| A piece personally designed by the manager of a certain shop. It has some strange holes...&lt;br /&gt;
|-&lt;br /&gt;
| 1191&lt;br /&gt;
| Modified Egg of Beast&lt;br /&gt;
| Accessory&lt;br /&gt;
| An Egg of Beast modified by a certain shop. Where you use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1192&lt;br /&gt;
| Pink Slime&lt;br /&gt;
| Accessory&lt;br /&gt;
| A pink slime created by a certain shop. Its food is...&lt;br /&gt;
|-&lt;br /&gt;
| 1193&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1194&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1195&lt;br /&gt;
| Soft Blindfold&lt;br /&gt;
| Accessory&lt;br /&gt;
| A blindfold for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1196&lt;br /&gt;
| Soft Ball Gag&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gag for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1197&lt;br /&gt;
| Blindfold &amp;amp;amp; Gag Set&lt;br /&gt;
| Accessory&lt;br /&gt;
| A blindfold-and-gag set for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1198&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1199&lt;br /&gt;
| 1199&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1200&lt;br /&gt;
| Bludgeoning Staff&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Hammer]&lt;br /&gt;
|-&lt;br /&gt;
| 1201&lt;br /&gt;
| Beat Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A staff made purely for use as a bludgeoning weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 1202&lt;br /&gt;
| Smash Wand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A bludgeoning staff combining ease of use with durability.&lt;br /&gt;
|-&lt;br /&gt;
| 1203&lt;br /&gt;
| Holy Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A demon-slaying mace imbued with holy power. Holy&lt;br /&gt;
|-&lt;br /&gt;
| 1204&lt;br /&gt;
| Elder Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A fine mace carried by bishops. Power, Charge +1, Magic Charge +1&lt;br /&gt;
|-&lt;br /&gt;
| 1205&lt;br /&gt;
| Judgment Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A sacred mace that passes judgment upon the wicked. Holy, Slayer: Undead/Demon&lt;br /&gt;
|-&lt;br /&gt;
| 1206&lt;br /&gt;
| Sledgehammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A massive hammer that destroys enemies along with their armor. Superheavy, Req. 30&lt;br /&gt;
|-&lt;br /&gt;
| 1207&lt;br /&gt;
| Wish Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A hammer said to reveal its true power in a crisis. Power&lt;br /&gt;
|-&lt;br /&gt;
| 1208&lt;br /&gt;
| Priestess Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A hammer engraved with sacred script, used by priests. Power, Spirit 16&lt;br /&gt;
|-&lt;br /&gt;
| 1209&lt;br /&gt;
| Thor Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A huge hammer crackling with lightning. Lightning, Lightning Boost, Critical +12%&lt;br /&gt;
|-&lt;br /&gt;
| 1210&lt;br /&gt;
| Orc Club&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A filthy club used by orcs. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1211&lt;br /&gt;
| Rock&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] It is just a rock.&lt;br /&gt;
|-&lt;br /&gt;
| 1212&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1213&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1214&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1215&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1216&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1217&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1218&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1219&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1220&lt;br /&gt;
| Fishing Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Lets you fish. Sometimes.&lt;br /&gt;
|-&lt;br /&gt;
| 1221&lt;br /&gt;
| 10-Foot Pole&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Essential for dungeon exploration. Trap Avoidance: Excellent, Slow&lt;br /&gt;
|-&lt;br /&gt;
| 1222&lt;br /&gt;
| Rod Dynamic&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A bestselling fishing rod with standard performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1223&lt;br /&gt;
| Magitech Reel 2.5m&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A mechanical rod for boat fishing. Highly durable.&lt;br /&gt;
|-&lt;br /&gt;
| 1224&lt;br /&gt;
| Mooring King&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A rod with overwhelming power. Its line breaks easily.&lt;br /&gt;
|-&lt;br /&gt;
| 1225&lt;br /&gt;
| Strong Water God&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A powerful rod with high stats across the board.&lt;br /&gt;
|-&lt;br /&gt;
| 1226&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1227&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1228&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1229&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1230&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1231&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1232&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1233&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1234&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1235&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1236&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1237&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1238&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1239&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1240&lt;br /&gt;
| 1240&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1241&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1242&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1243&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1244&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1245&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1246&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1247&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1248&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1249&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1250&lt;br /&gt;
| Hammers Through 1250&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Hammer] Hammer&lt;br /&gt;
|-&lt;br /&gt;
| 1251&lt;br /&gt;
| Staffs From 1251&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Staff] Looks magical.&lt;br /&gt;
|-&lt;br /&gt;
| 1252&lt;br /&gt;
| Wizard Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A mage's staff that raises its owner's abilities. Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 1253&lt;br /&gt;
| Crystal Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that draws out the latent magic within its owner. Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1254&lt;br /&gt;
| Sage's Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff with the power to control the elements. O Fire/Ice/Lightning/Acid/Poison, Magic Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1255&lt;br /&gt;
| Fire Shrieker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that enables a storm of magical attacks. Magic Hit +, Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1256&lt;br /&gt;
| Staff of Life&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff harboring the power of healing. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1257&lt;br /&gt;
| Staff of Purification&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff blessed by the goddess of love. Cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 1258&lt;br /&gt;
| Golden Wand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff reinforced with gold overflowing with magic. Gather Magic 10&lt;br /&gt;
|-&lt;br /&gt;
| 1259&lt;br /&gt;
| Prime Prayer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that helps its user concentrate. Magic Charge +2&lt;br /&gt;
|-&lt;br /&gt;
| 1260&lt;br /&gt;
| Adjudicator's Khakkhara&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A gilt khakkhara that emits holy light. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1261&lt;br /&gt;
| Magic Changer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that converts magic into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 1262&lt;br /&gt;
| Magical Piece&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff set with the magic stone Heart Key. Calls down lightning when attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 1263&lt;br /&gt;
| Domaria's Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Summons an obstacle... but has become unstable.&lt;br /&gt;
|-&lt;br /&gt;
| 1264&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1265&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1266&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1267&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1268&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1269&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1270&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1271&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1272&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1273&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1274&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1275&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1276&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1277&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1278&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1279&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1280&lt;br /&gt;
| Silver Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A beautifully balanced silver helmet. Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1281&lt;br /&gt;
| Full Helm Burn&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A full helm harboring the power of flame. O Fire, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1282&lt;br /&gt;
| Barrel Helm Glitter&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic helmet harboring the power of light. O Curse, Blindness/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1283&lt;br /&gt;
| Breath Brand&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic helmet that greatly increases vitality and spirit. HP+&lt;br /&gt;
|-&lt;br /&gt;
| 1284&lt;br /&gt;
| Great Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An ornate helmet that completely covers the head. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1285&lt;br /&gt;
| Fortune Venus&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A great helm with special power. Morning Star, Status 15, Gather Magic 2, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1286&lt;br /&gt;
| Godder Edge&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A great helm with special power. Twilight, Critical 10, Cost 7, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1287&lt;br /&gt;
| Shining Leaf&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A great helm with special power. Critical 2, Healing 2, O Holy, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1288&lt;br /&gt;
| Glory Road&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A top-tier helmet with excellent basic performance. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1289&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1290&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1291&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1292&lt;br /&gt;
| Crown&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An ornamented crown.&lt;br /&gt;
|-&lt;br /&gt;
| 1293&lt;br /&gt;
| Resist Crown&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A crown that raises magic resistance. Morning Star, Magic Defense 10&lt;br /&gt;
|-&lt;br /&gt;
| 1294&lt;br /&gt;
| Will Wizard&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A crown with special power. Morning Star, Healing 2, O Acid&lt;br /&gt;
|-&lt;br /&gt;
| 1295&lt;br /&gt;
| Witch Hat&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The pointed hat every witch wears. O Curse&lt;br /&gt;
|-&lt;br /&gt;
| 1296&lt;br /&gt;
| Hunting Cap&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A hat favored by seasoned hunters. Critical 1, Fear Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1297&lt;br /&gt;
| Elven Hat&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic hat favored by elves. Poison/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1298&lt;br /&gt;
| Devil Knights&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A crown with special power. Morning Star, Magic Cost 13, Excellent Curse Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1299&lt;br /&gt;
| VIP Bath Hat&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An amenity from a royal suite. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1300&lt;br /&gt;
| Spears From 1300&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1301&lt;br /&gt;
| Varian Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A magic spear coated with vapor-deposited magical metal to increase its destructive power.&lt;br /&gt;
|-&lt;br /&gt;
| 1302&lt;br /&gt;
| Javelin&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A light, short spear mainly used for throwing. Charge Speed +1&lt;br /&gt;
|-&lt;br /&gt;
| 1303&lt;br /&gt;
| Border Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear imbued with a Border Devil's magic. Charge Alteration, Regen&lt;br /&gt;
|-&lt;br /&gt;
| 1304&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1305&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1306&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1307&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1308&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1309&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1310&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1311&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1312&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1313&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1314&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1315&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1316&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1317&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1318&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1319&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1320&lt;br /&gt;
| 1320&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1321&lt;br /&gt;
| Biometal Chastity Belt (Crotch)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A chastity belt made of living metal. Torments the genitals and prevents urination.&lt;br /&gt;
|-&lt;br /&gt;
| 1322&lt;br /&gt;
| Biometal Chastity Belt (Chest)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A chastity belt made of living metal. Torments the chest and prevents lactation.&lt;br /&gt;
|-&lt;br /&gt;
| 1323&lt;br /&gt;
| Chastity Belt Key (Crotch)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A key for a chastity belt with an embedded electronic chip. Extremely rare.&lt;br /&gt;
|-&lt;br /&gt;
| 1324&lt;br /&gt;
| Chastity Belt Key (Chest)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A key for a chastity belt with an embedded electronic chip. Extremely rare.&lt;br /&gt;
|-&lt;br /&gt;
| 1325&lt;br /&gt;
| Toilet Tool&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A tool that allows elimination while wearing a biometal chastity belt.&lt;br /&gt;
|-&lt;br /&gt;
| 1326&lt;br /&gt;
| Remote Controller&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A device that controls the chastity belt's torment and urination restriction.&lt;br /&gt;
|-&lt;br /&gt;
| 1327&lt;br /&gt;
| Clearance Card&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A card indicating your rank at the Gorg Mechanism base.&lt;br /&gt;
|-&lt;br /&gt;
| 1328&lt;br /&gt;
| Energy Bottle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A bottle used to power the chastity-belt removal device at the Biomedical Research Institute.&lt;br /&gt;
|-&lt;br /&gt;
| 1329&lt;br /&gt;
| Slave Lady's Chastity Belt&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Equipment belonging to a fallen noblewoman. A superb item bearing powerful magic, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1330&lt;br /&gt;
| Slave Princess's Ring&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A device that dominates the Slave Lady's chastity belt and violates her intimate areas.&lt;br /&gt;
|-&lt;br /&gt;
| 1331&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1332&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1333&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1334&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1335&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1336&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1337&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1338&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1339&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1340&lt;br /&gt;
| 1340&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1341&lt;br /&gt;
| Worm-Eaten Grimoire&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A magic book so worm-eaten it is barely legible. O Missile&lt;br /&gt;
|-&lt;br /&gt;
| 1342&lt;br /&gt;
| Elementary Alchemy Course&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A book about elementary alchemy. O Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1343&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1344&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1345&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1346&lt;br /&gt;
| Almadel&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A grimoire recording knowledge of demons. O Curse/Missile&lt;br /&gt;
|-&lt;br /&gt;
| 1347&lt;br /&gt;
| Secret Records of Volcanon&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A grimoire describing candid days spent with beasts. O Fire/Lightning&lt;br /&gt;
|-&lt;br /&gt;
| 1348&lt;br /&gt;
| Kagura Fantasy Chronicle&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A grimoire describing a shrine maiden's candid daily life. O Curse/Drain&lt;br /&gt;
|-&lt;br /&gt;
| 1349&lt;br /&gt;
| El Esculario&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A legendary book of alchemy. O Fire/Acid/Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1350&lt;br /&gt;
| Book of the Sacred Oath&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A book containing knowledge of divinity. O Holy/Ice/Water&lt;br /&gt;
|-&lt;br /&gt;
| 1351&lt;br /&gt;
| Yellow Kings&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A secret text about the ancient gods. O Lightning/Ice/Water&lt;br /&gt;
|-&lt;br /&gt;
| 1352&lt;br /&gt;
| Armageddon Compendium&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A secret text describing the end of the world. O Fire/Lightning/Plasma&lt;br /&gt;
|-&lt;br /&gt;
| 1353&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1354&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1355&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1356&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1357&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1358&lt;br /&gt;
| Spelunker Helmet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An explorer's helmet that provides vision in darkness. Holy Resist, Paralysis Guard, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1359&lt;br /&gt;
| Black Cap&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A jet-black hat emitting a scent bugs hate. Bug Parasitism Immunity (75%)&lt;br /&gt;
|-&lt;br /&gt;
| 1360&lt;br /&gt;
| Fire Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of fire. Freeze Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1361&lt;br /&gt;
| Water Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of water. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1362&lt;br /&gt;
| Earth Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of earth. Knockdown Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1363&lt;br /&gt;
| Wind Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of wind. Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1364&lt;br /&gt;
| Light Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of light. Silence Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1365&lt;br /&gt;
| Dark Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of darkness. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1366&lt;br /&gt;
| Shadow Veil&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A veil worn by priests of an evil cult. They say its dark power grants magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1367&lt;br /&gt;
| Blaue Collier&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A necklace handed down in a certain royal family.&lt;br /&gt;
|-&lt;br /&gt;
| 1368&lt;br /&gt;
| Minotaur Horn&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A monstrous beast's horn that raises its wearer's strength. Knockback Boost, Critical 2&lt;br /&gt;
|-&lt;br /&gt;
| 1369&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1370&lt;br /&gt;
| Bandage&lt;br /&gt;
| Accessory&lt;br /&gt;
| Bandages that protect the wrists. Enhances Machine-Gun Jab.&lt;br /&gt;
|-&lt;br /&gt;
| 1371&lt;br /&gt;
| Holy Grail&lt;br /&gt;
| Accessory&lt;br /&gt;
| A sacred chalice that banishes evil. Ice/Plasma Resist, Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1372&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1373&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1374&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1375&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1376&lt;br /&gt;
| Masochistic Leather-Strap Suit&lt;br /&gt;
| Accessory&lt;br /&gt;
| Bondage wear that activates the cells by constricting the entire body.&lt;br /&gt;
|-&lt;br /&gt;
| 1377&lt;br /&gt;
| Lewd-Torture Leather-Strap Suit&lt;br /&gt;
| Accessory&lt;br /&gt;
| Bondage wear with every strategically placed lock destroyed. Cannot be removed.&lt;br /&gt;
|-&lt;br /&gt;
| 1378&lt;br /&gt;
| Lewd-Torture Leather-Strap Suit&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mass of leather straps that constricts the entire body like a net. The mark of a sex slave.&lt;br /&gt;
|-&lt;br /&gt;
| 1379&lt;br /&gt;
| Torment Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A sturdy collar with its unlocking mechanism removed. No key exists.&lt;br /&gt;
|-&lt;br /&gt;
| 1380&lt;br /&gt;
| 1380&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1381&lt;br /&gt;
| Bio-Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A suit that tightly covers the whole body up to the neck. Includes high heels.&lt;br /&gt;
|-&lt;br /&gt;
| 1382&lt;br /&gt;
| Sage's Drug&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A highly dangerous drug that acts directly on the brain and eliminates every sexual preference.&lt;br /&gt;
|-&lt;br /&gt;
| 1383&lt;br /&gt;
| Improved Sedative&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A medicine with an enhanced sedative effect. It has a stronger rebound as a result.&lt;br /&gt;
|-&lt;br /&gt;
| 1384&lt;br /&gt;
| Invasive Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A full-body suit lined throughout with tentacles that torment the wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 1385&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1386&lt;br /&gt;
| Magic Leather Cord&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A sentient rope that tightly binds the arms and torso.&lt;br /&gt;
|-&lt;br /&gt;
| 1387&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1388&lt;br /&gt;
| Tentacler Z&lt;br /&gt;
| Armor&lt;br /&gt;
| A self-evolving, self-repairing robot that moves by taking a woman inside itself.&lt;br /&gt;
|-&lt;br /&gt;
| 1389&lt;br /&gt;
| Tentacler Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Iron Ball] An arm acquired through self-evolution. Excels at both attack and defense.&lt;br /&gt;
|-&lt;br /&gt;
| 1390&lt;br /&gt;
| Tentacler Armor&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Additional armor acquired through self-evolution.&lt;br /&gt;
|-&lt;br /&gt;
| 1391&lt;br /&gt;
| Cowper Field&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A barrier fueled by semen obtained by modifying the woman taken inside.&lt;br /&gt;
|-&lt;br /&gt;
| 1392&lt;br /&gt;
| Biounit Crystal&lt;br /&gt;
| Accessory&lt;br /&gt;
| A crystal formed in the sacrificial body after it becomes a complete biounit.&lt;br /&gt;
|-&lt;br /&gt;
| 1393&lt;br /&gt;
| Secret of Evolution (Debug)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| An information medium that promotes Tentacler Z's evolution. (Debug use)&lt;br /&gt;
|-&lt;br /&gt;
| 1394&lt;br /&gt;
| Assimilation Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A rubber suit that fuses with the wearer's entire body and becomes new skin.&lt;br /&gt;
|-&lt;br /&gt;
| 1395&lt;br /&gt;
| Spell-Sealing Blindfold&lt;br /&gt;
| Accessory&lt;br /&gt;
| A blindfold that robs the wearer of sight.&lt;br /&gt;
|-&lt;br /&gt;
| 1396&lt;br /&gt;
| Spell-Sealing Gag&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gag that seals the wearer's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1397&lt;br /&gt;
| Spell-Sealing Gag &amp;amp;amp; Blindfold&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed item that seals both the wearer's sight and magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1398&lt;br /&gt;
| Biomedical Institute Rubber Mask&lt;br /&gt;
| Accessory&lt;br /&gt;
| A rubber mask that covers the entire face, turning the wearer into a featureless doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1399&lt;br /&gt;
| Gas Mask&lt;br /&gt;
| Accessory&lt;br /&gt;
| A half-mask that looks suitable for leaping into the Sea of Decay. A little hard to breathe in...&lt;br /&gt;
|-&lt;br /&gt;
| 1400&lt;br /&gt;
| 1400&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1401&lt;br /&gt;
| Slave Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Do Not Resist, Sensitivity +1&lt;br /&gt;
|-&lt;br /&gt;
| 1402&lt;br /&gt;
| Bell Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Lower Encounter Rate, periodic EX damage, limited to nipples/clitoris&lt;br /&gt;
|-&lt;br /&gt;
| 1403&lt;br /&gt;
| Spirit Silver Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases Magic and Spirit&lt;br /&gt;
|-&lt;br /&gt;
| 1404&lt;br /&gt;
| Saint's Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Decreases Sensitivity&lt;br /&gt;
|-&lt;br /&gt;
| 1405&lt;br /&gt;
| Vitality Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases natural HP recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1406&lt;br /&gt;
| Witch's Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases natural MP recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1407&lt;br /&gt;
| Lucky Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing]?&lt;br /&gt;
|-&lt;br /&gt;
| 1408&lt;br /&gt;
| Barrier Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases Defense&lt;br /&gt;
|-&lt;br /&gt;
| 1409&lt;br /&gt;
| Sow Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Chance to absorb physical attacks, permanent ???, Masochism&lt;br /&gt;
|-&lt;br /&gt;
| 1410&lt;br /&gt;
| Tribal Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Recovers arrows and bullets when enemies are defeated&lt;br /&gt;
|-&lt;br /&gt;
| 1411&lt;br /&gt;
| Wedding Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Proof that the wearer became a demon's mate. Can never be removed.&lt;br /&gt;
|-&lt;br /&gt;
| 1412&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1413&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1414&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1415&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1416&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1417&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1418&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1419&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1420&lt;br /&gt;
| 1420&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1421&lt;br /&gt;
| Casino Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Coins needed to play at the casino. Cannot be exchanged for cash.&lt;br /&gt;
|-&lt;br /&gt;
| 1422&lt;br /&gt;
| Silver Casino Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A silver casino coin. Worth 100 regular coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1423&lt;br /&gt;
| Gold Casino Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A gold casino coin. Worth 10,000 regular coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1424&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1425&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1426&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1427&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1428&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1429&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1430&lt;br /&gt;
| 1430&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1431&lt;br /&gt;
| Benicon&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Smithing] Smithing success rate: 80%. Can enhance up to modifier +20.&lt;br /&gt;
|-&lt;br /&gt;
| 1432&lt;br /&gt;
| Sacrium&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Smithing] Smithing success rate: 80%-5%. Success rate is inversely proportional to performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1433&lt;br /&gt;
| Lignanium&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Smithing] Smithing success rate: 100%.&lt;br /&gt;
|-&lt;br /&gt;
| 1434&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1435&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1436&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1437&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1438&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1439&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1440&lt;br /&gt;
| 1440&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1441&lt;br /&gt;
| 100 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1442&lt;br /&gt;
| 300 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1443&lt;br /&gt;
| 600 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1444&lt;br /&gt;
| 1000 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1445&lt;br /&gt;
| 2000 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1446&lt;br /&gt;
| 5000 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1447&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1448&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1449&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1450&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1451&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1452&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1453&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1454&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1455&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1456&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1457&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1458&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1459&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1460&lt;br /&gt;
| 1460&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1461&lt;br /&gt;
| Revolver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6. A gun's power does not depend on its owner's abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 1462&lt;br /&gt;
| Automatic Pistol&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 20. A gun with a large magazine.&lt;br /&gt;
|-&lt;br /&gt;
| 1463&lt;br /&gt;
| Thunderer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 4. A dueling pistol with a reddish cylinder.&lt;br /&gt;
|-&lt;br /&gt;
| 1464&lt;br /&gt;
| Antique Gun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 8. An ancient gun capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 1465&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1466&lt;br /&gt;
| Infinite Magazine&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 75. Mysterious ammo that is not consumed by reloading.&lt;br /&gt;
|-&lt;br /&gt;
| 1467&lt;br /&gt;
| Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 180. Bullets for a gun.&lt;br /&gt;
|-&lt;br /&gt;
| 1468&lt;br /&gt;
| Strong Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 300&lt;br /&gt;
|-&lt;br /&gt;
| 1469&lt;br /&gt;
| Stronger Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 480&lt;br /&gt;
|-&lt;br /&gt;
| 1470&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1471&lt;br /&gt;
| E0001 Fire&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1472&lt;br /&gt;
| E0002 Blizzard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1473&lt;br /&gt;
| E0003 Thunder&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1474&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1475&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1476&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1477&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1478&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1479&lt;br /&gt;
| 1479&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1480&lt;br /&gt;
| Pain Trade&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damage varies with the difference between maximum and current HP. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1481&lt;br /&gt;
| Power-Banishing Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Lowers all enemies' Attack. Does not stack. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1482&lt;br /&gt;
| Softening Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Lowers all enemies' Defense and Spirit. Does not stack. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1483&lt;br /&gt;
| Delusion Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that blinds all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1484&lt;br /&gt;
| Pestilence Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that poisons all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1485&lt;br /&gt;
| Paralysis-Binding Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that paralyzes all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1486&lt;br /&gt;
| Sin Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that inflicts Magic Decay on all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1487&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1488&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1489&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1490&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1491&lt;br /&gt;
| Quick Time&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1492&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1493&lt;br /&gt;
| Pouch&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use an item directly from the pouch.&lt;br /&gt;
|-&lt;br /&gt;
| 1494&lt;br /&gt;
| Bomb&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Consumes Ether to throw a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| 1495&lt;br /&gt;
| Force Grenade&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Throws a grenade. Power attribute, level-based damage, consumable.&lt;br /&gt;
|-&lt;br /&gt;
| 1496&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1497&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1498&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1499&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item IDs 1500-1900 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 1500&lt;br /&gt;
| 1500&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1501&lt;br /&gt;
| M1877 Lightning&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6. Auto-reload.&lt;br /&gt;
|-&lt;br /&gt;
| 1502&lt;br /&gt;
| Soul Flare&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 7. Nana only. Fires a special attack when the last round is shot.&lt;br /&gt;
|-&lt;br /&gt;
| 1503&lt;br /&gt;
| Gatling Gun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 2. A large machine gun that fires a great many bullets at once.&lt;br /&gt;
|-&lt;br /&gt;
| 1504&lt;br /&gt;
| Junk Gun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6. A pistol assembled from scrap metal. Reduced bullet power.&lt;br /&gt;
|-&lt;br /&gt;
| 1505&lt;br /&gt;
| Chrome&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 8. An affordable, practical pistol.&lt;br /&gt;
|-&lt;br /&gt;
| 1506&lt;br /&gt;
| Holy-Seal Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 200. Holy attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 1507&lt;br /&gt;
| Holy-Seal Silver Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 300. Holy + Silver attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 1508&lt;br /&gt;
| Armor-Piercing Rounds&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 2 / Power 480. Anti-armor attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 1509&lt;br /&gt;
| Phoenix&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 12. A good balance of weight and performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1510&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1511&lt;br /&gt;
| Metal Soul&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A soldier's soul. Adds actions while a gun is equipped.&lt;br /&gt;
|-&lt;br /&gt;
| 1512&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1513&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1514&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1515&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1516&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1517&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1518&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1519&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1520&lt;br /&gt;
| Disgusting Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A fish so disgusting it could kill someone.&lt;br /&gt;
|-&lt;br /&gt;
| 1521&lt;br /&gt;
| Delicious Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A fish so delicious it could cure disease.&lt;br /&gt;
|-&lt;br /&gt;
| 1522&lt;br /&gt;
| Huge Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An extremely large fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1523&lt;br /&gt;
| Flutter Bream&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A fish with an insulting name, used as an ingredient in love potions.&lt;br /&gt;
|-&lt;br /&gt;
| 1524&lt;br /&gt;
| Mock Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] Something shaped like a fish that is not actually a fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1525&lt;br /&gt;
| Nyanfish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A cosmic horror that is half cat and half fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1526&lt;br /&gt;
| Albiosso&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous marlin used to train the Emperor of Avalon.&lt;br /&gt;
|-&lt;br /&gt;
| 1527&lt;br /&gt;
| Sea Serpent&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous sea serpent. It often attacks ships.&lt;br /&gt;
|-&lt;br /&gt;
| 1528&lt;br /&gt;
| Great Water Flea Emperor&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A terrifying giant water flea said to have come from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1529&lt;br /&gt;
| Zombie Butterflied Horse Mackerel&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A zombified butterflied horse mackerel. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1530&lt;br /&gt;
| Skelecod&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A rare fish whose internal organs can be seen through its body. It even has limbs.&lt;br /&gt;
|-&lt;br /&gt;
| 1531&lt;br /&gt;
| Hundred-Eyed Worm&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous worm that could swallow a giant whole.&lt;br /&gt;
|-&lt;br /&gt;
| 1532&lt;br /&gt;
| Abyss Crab&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous crab said to lurk in the depths of the Abyss. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1533&lt;br /&gt;
| Demon-Banishing Orb&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An orb made by a craftsman who imbued it with special ki. It can never be shattered.&lt;br /&gt;
|-&lt;br /&gt;
| 1534&lt;br /&gt;
| Undying Flame&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A flame created through magic that will never go out.&lt;br /&gt;
|-&lt;br /&gt;
| 1535&lt;br /&gt;
| Crimson Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| I cannot be bothered to write another description.&lt;br /&gt;
|-&lt;br /&gt;
| 1536&lt;br /&gt;
| Small Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It can unlock doors inside dungeons!&lt;br /&gt;
|-&lt;br /&gt;
| 1537&lt;br /&gt;
| Young Branch&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A young tree branch bearing lush green leaves.&lt;br /&gt;
|-&lt;br /&gt;
| 1538&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1539&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1540&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1541&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1542&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1543&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1544&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1545&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1546&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1547&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1548&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1549&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1550&lt;br /&gt;
| Reincarnation Magic From 1550&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1551&lt;br /&gt;
| For cats?&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General]&lt;br /&gt;
|-&lt;br /&gt;
| 1552&lt;br /&gt;
| For dogs?&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] (MP: 8, Charge 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1553&lt;br /&gt;
| Lock-On Buster&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Transforms the right arm and fires an energy projectile. (MP: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 1554&lt;br /&gt;
| Spike Shot&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires rapid-fire spikes. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 1555&lt;br /&gt;
| Tail Spin&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Slashes surrounding enemies with the tail. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1556&lt;br /&gt;
| Solar Beam&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Releases solar energy to attack. (MP: 25)&lt;br /&gt;
|-&lt;br /&gt;
| 1557&lt;br /&gt;
| Power Drain&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Drains vitality from surrounding enemies. (MP: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 1558&lt;br /&gt;
| Poison Gas&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Poisons every enemy on screen. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1559&lt;br /&gt;
| Spider Sling&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Shoots thread to paralyze the target. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1560&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1561&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1562&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1563&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1564&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1565&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1566&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1567&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1568&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1569&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1570&lt;br /&gt;
| Quest-Related Entries From 1570&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1571&lt;br /&gt;
| Letter to Kervi&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A letter from the angel engineer Luminous to the administrator angel Kervi.&lt;br /&gt;
|-&lt;br /&gt;
| 1572&lt;br /&gt;
| Parcel for Luminous&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A parcel from the administrator angel Kervi to the angel engineer Luminous.&lt;br /&gt;
|-&lt;br /&gt;
| 1573&lt;br /&gt;
| Expansion Memory Board&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1574&lt;br /&gt;
| Hidden Memory Board&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1575&lt;br /&gt;
| Otherworld Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key said to open a path to another world. You sense powerful dark energy from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1576&lt;br /&gt;
| Radiant Angel Brush&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A gleaming brush made with a Radiant Angel's feather. It radiates powerful light.&lt;br /&gt;
|-&lt;br /&gt;
| 1577&lt;br /&gt;
| Castella&lt;br /&gt;
| Consumable&lt;br /&gt;
| A square, yellow, fluffy confection. Sweet and delicious.&lt;br /&gt;
|-&lt;br /&gt;
| 1578&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1579&lt;br /&gt;
| Vending Machine&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Summons a mysterious vending machine that sells ammunition.&lt;br /&gt;
|-&lt;br /&gt;
| 1580&lt;br /&gt;
| Drain Pot 16&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to freely lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1581&lt;br /&gt;
| Drain Pot 32&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to freely lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1582&lt;br /&gt;
| Drain Pot 64&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to freely lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1583&lt;br /&gt;
| Soul Token 4&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A medal containing a sealed soul, exchangeable at a certain shop.&lt;br /&gt;
|-&lt;br /&gt;
| 1584&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1585&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1586&lt;br /&gt;
| Super Scanner&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Reveals nearby enemies' stats and elemental resistances.&lt;br /&gt;
|-&lt;br /&gt;
| 1587&lt;br /&gt;
| Jewel Box&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Receive one gemstone of your choice.&lt;br /&gt;
|-&lt;br /&gt;
| 1588&lt;br /&gt;
| Hunter Charm&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Limits minor enemies' treasure drops to [Magic Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 1589&lt;br /&gt;
| Curse Talisman Doll&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A cursed transmitter radiating a sinister aura. Removes curse talismans.&lt;br /&gt;
|-&lt;br /&gt;
| 1590&lt;br /&gt;
| Cursed Doll&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A cursed transmitter radiating a sinister aura. Removes curse talismans.&lt;br /&gt;
|-&lt;br /&gt;
| 1591&lt;br /&gt;
| Forced Nudity Talisman&lt;br /&gt;
| Armor&lt;br /&gt;
| A talisman that curses you to be unable to wear clothes. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1592&lt;br /&gt;
| Money-Draining Talisman&lt;br /&gt;
| Armor&lt;br /&gt;
| A talisman cursed to steal your money. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1593&lt;br /&gt;
| Wondrous Wand&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A mysterious wand that changes your visible outfit. Usable only in rain.&lt;br /&gt;
|-&lt;br /&gt;
| 1594&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1595&lt;br /&gt;
| Secret Safe&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Lets you recover all the money stolen from you so far.&lt;br /&gt;
|-&lt;br /&gt;
| 1596&lt;br /&gt;
| Gate Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A crystal said to open a gate to another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1597&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Can repair a broken prosthetic arm.&lt;br /&gt;
|-&lt;br /&gt;
| 1598&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1599&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1600&lt;br /&gt;
| 1600&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Gun]&lt;br /&gt;
|-&lt;br /&gt;
| 1601&lt;br /&gt;
| Hard Rock Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Rock armor of exceptional offensive and defensive hardness, reinforced by powerful magic, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1602&lt;br /&gt;
| NOL Praetorian Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| Uniform issued to NOL praetorians&lt;br /&gt;
|-&lt;br /&gt;
| 1603&lt;br /&gt;
| Arcus Diabolus: Bolverk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6 / Power 30 + Magic 50%; no ammo; 2 hits. Noel only.&lt;br /&gt;
|-&lt;br /&gt;
| 1604&lt;br /&gt;
| Sacred Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A saber partly forged from special silver imbued with holiness.&lt;br /&gt;
|-&lt;br /&gt;
| 1605&lt;br /&gt;
| Awynite Pin&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A precious hairpin Claria received from her mother. Magic charge +&lt;br /&gt;
|-&lt;br /&gt;
| 1606&lt;br /&gt;
| Ironhead's Head&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Iron Ball] Guga...! My head is hard. Strength element.&lt;br /&gt;
|-&lt;br /&gt;
| 1607&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1608&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1609&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1610&lt;br /&gt;
| 1610 Shields Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Add freely, OK.&lt;br /&gt;
|-&lt;br /&gt;
| 1611&lt;br /&gt;
| Princess Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A shield for noble royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 1612&lt;br /&gt;
| Healing Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A shield that grants healing. Healing 4&lt;br /&gt;
|-&lt;br /&gt;
| 1613&lt;br /&gt;
| Thunder God Scroll&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A scroll depicting the Thunder God. Weapon DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1614&lt;br /&gt;
| Wind God Scroll&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A scroll depicting the Wind God. Magic DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1615&lt;br /&gt;
| Sea Lion Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Prevents items and money from being stolen.&lt;br /&gt;
|-&lt;br /&gt;
| 1616&lt;br /&gt;
| Adjudicator's Bracelet&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A beautifully decorated bracelet. Resonates with the Adjudicator's Staff.&lt;br /&gt;
|-&lt;br /&gt;
| 1617&lt;br /&gt;
| Karakroid Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Imbued with trap-making technique, preventing you from triggering traps.&lt;br /&gt;
|-&lt;br /&gt;
| 1618&lt;br /&gt;
| Soul of Mercy&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A fragment of Satanael's soul. Activates a barrier at max MP. (MP: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 1619&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1620&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1621&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1622&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1623&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1624&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1625&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1626&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1627&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1628&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1629&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1630&lt;br /&gt;
| 1630 Shields End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1631&lt;br /&gt;
| 1631 Whips Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Kept short because few people will add any anyway.&lt;br /&gt;
|-&lt;br /&gt;
| 1632&lt;br /&gt;
| Blaze Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A pair of blazing flame whips. Fire, Fire Boost, Magic Focus 4, Hits +1&lt;br /&gt;
|-&lt;br /&gt;
| 1633&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1634&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1635&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1636&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1637&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1638&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1639&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1640&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1641&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1642&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1643&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1644&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1645&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1646&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1647&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1648&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1649&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1650&lt;br /&gt;
| 1650 Whips End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1651&lt;br /&gt;
| 1651 Bows Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1652&lt;br /&gt;
| Blowgun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An assassination weapon that launches darts by breath. Instant death.&lt;br /&gt;
|-&lt;br /&gt;
| 1653&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1654&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1655&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1656&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1657&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1658&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1659&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1660&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1661&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1662&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1663&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1664&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1665&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1666&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1667&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1668&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1669&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1670&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1671&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1672&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1673&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1674&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1675&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1676&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1677&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1678&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1679&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1680&lt;br /&gt;
| 1680 Bows End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1681&lt;br /&gt;
| 1681 General Nonweapon Items&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Equipment, event items, and so on.&lt;br /&gt;
|-&lt;br /&gt;
| 1682&lt;br /&gt;
| Ninja Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A form-fitting ninja suit. Move speed +1, paralysis protection, electric resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 1683&lt;br /&gt;
| Sister Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A solemn robe for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1684&lt;br /&gt;
| Sister Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A rubber bodysuit undergarment for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1685&lt;br /&gt;
| Cat-Ear Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Cute armor with a cat-ear helmet.&lt;br /&gt;
|-&lt;br /&gt;
| 1686&lt;br /&gt;
| Gag Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor that firmly protects even the mouth. Healing 5.&lt;br /&gt;
|-&lt;br /&gt;
| 1687&lt;br /&gt;
| Nude Magic Circle&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic circle drawn on bare skin. More embarrassing than nudity. Magic Focus 6.&lt;br /&gt;
|-&lt;br /&gt;
| 1688&lt;br /&gt;
| Orc Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Filthy topless armor for orcs. Healing 15.&lt;br /&gt;
|-&lt;br /&gt;
| 1689&lt;br /&gt;
| Spike Bikini&lt;br /&gt;
| Armor&lt;br /&gt;
| Aggressive bikini armor covered in spikes.&lt;br /&gt;
|-&lt;br /&gt;
| 1690&lt;br /&gt;
| Round Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Stylish round-rimmed glasses. Blindness and poison protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1691&lt;br /&gt;
| Swirly Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Swirly glasses like the bottom of a milk bottle. Blindness and confusion protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1692&lt;br /&gt;
| Monocle&lt;br /&gt;
| Accessory&lt;br /&gt;
| A stylish monocle. Blindness and silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1693&lt;br /&gt;
| Tortoiseshell Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Glasses with beautiful tortoiseshell-colored frames. Blindness and slime protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1694&lt;br /&gt;
| Hidden Eyes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Equipping this might hide your eyes? Blindness protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1695&lt;br /&gt;
| Dash Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Shoes that increase movement speed. Hold SHIFT to dash.&lt;br /&gt;
|-&lt;br /&gt;
| 1696&lt;br /&gt;
| Bloodstained Bandages&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Thickly stained with some kind of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 1697&lt;br /&gt;
| No-Guard Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| Wearing this makes you want to strike your opponent.&lt;br /&gt;
|-&lt;br /&gt;
| 1698&lt;br /&gt;
| Wrong-Prescription Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Glasses whose miraculously wrong prescription reproduces drunken-fist movement.&lt;br /&gt;
|-&lt;br /&gt;
| 1699&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1700&lt;br /&gt;
| 1700&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1701&lt;br /&gt;
| Reload-Limited Magazine&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Cannot reload while rounds remain. Is this really armor?&lt;br /&gt;
|-&lt;br /&gt;
| 1702&lt;br /&gt;
| Rebellion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A left-hand gun issued to an organization that assassinates emotional offenders. Hits +1 when locked on.&lt;br /&gt;
|-&lt;br /&gt;
| 1703&lt;br /&gt;
| Blacksmith Band&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Minor enemies occasionally drop [Smithing Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 1704&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1705&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1706&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1707&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1708&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1709&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1710&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1711&lt;br /&gt;
| Assorted Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for miscellaneous equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1712&lt;br /&gt;
| Quality Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1713&lt;br /&gt;
| Supreme Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for high-quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1714&lt;br /&gt;
| Mythic Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for legendary equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1715&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1716&lt;br /&gt;
| Ruby&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A fire gemstone symbolizing destruction and conflict.&lt;br /&gt;
|-&lt;br /&gt;
| 1717&lt;br /&gt;
| Aquamarine&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A water gemstone symbolizing the flux of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1718&lt;br /&gt;
| Citrine&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A lightning gemstone symbolizing abundance and prosperity.&lt;br /&gt;
|-&lt;br /&gt;
| 1719&lt;br /&gt;
| Opal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A wind gemstone symbolizing freedom and abandon.&lt;br /&gt;
|-&lt;br /&gt;
| 1720&lt;br /&gt;
| Topaz&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An earth gemstone symbolizing the support of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1721&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An ice gemstone symbolizing prayer and faith.&lt;br /&gt;
|-&lt;br /&gt;
| 1722&lt;br /&gt;
| Amethyst&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An illusion gemstone symbolizing hidden truth.&lt;br /&gt;
|-&lt;br /&gt;
| 1723&lt;br /&gt;
| Emerald&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A magical gemstone symbolizing wisdom and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 1724&lt;br /&gt;
| Moonstone&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A chi gemstone symbolizing the life of living beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1725&lt;br /&gt;
| Obsidian&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An evil gemstone symbolizing twisted life.&lt;br /&gt;
|-&lt;br /&gt;
| 1726&lt;br /&gt;
| Diamond&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A light gemstone symbolizing the origin of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1727&lt;br /&gt;
| Black Diamond&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A dark gemstone symbolizing the end of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1728&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1729&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1730&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1731&lt;br /&gt;
| Curserot Grass Tentacle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A giant Malboro's tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1732&lt;br /&gt;
| Curserot Grass Mouth&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A giant Malboro's mouth.&lt;br /&gt;
|-&lt;br /&gt;
| 1733&lt;br /&gt;
| Mantis Queen's Hair&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The hair of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1734&lt;br /&gt;
| Mantis Queen's Great Scythe&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The great scythe of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1735&lt;br /&gt;
| Giant Elephant Octopus Tentacle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A gigantic Octomammoth tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1736&lt;br /&gt;
| Giant Elephant Octopus Water Sac&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An unusual water-controlling organ from Octomammoth.&lt;br /&gt;
|-&lt;br /&gt;
| 1737&lt;br /&gt;
| Thunder Squid Tentacle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The tentacle of a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1738&lt;br /&gt;
| Thunder Squid Lightning Sac&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A lightning-generating organ from a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1739&lt;br /&gt;
| Mandarava Root&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The root of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1740&lt;br /&gt;
| Mandarava Flower&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The flower of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1741&lt;br /&gt;
| Demon Noblewoman's Silverwork&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Silver ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1742&lt;br /&gt;
| Demon Noblewoman's Platinum Work&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Platinum ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1743&lt;br /&gt;
| Sky Lobster Carapace&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The shell of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1744&lt;br /&gt;
| Sky Lobster Claw&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The claw of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1745&lt;br /&gt;
| Drilling Machine Wreckage&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Wreckage of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1746&lt;br /&gt;
| Drilling Machine Core&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The core of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1747&lt;br /&gt;
| Dark-Hiding Dragon Fluid&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Bodily fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1748&lt;br /&gt;
| Dark-Hiding Dragon Concentrate&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Concentrated fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1749&lt;br /&gt;
| Crusher Maw Fang&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A magnificent fang seemingly able to crush anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1750&lt;br /&gt;
| Crusher Maw Tongue&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A magnificent tongue seemingly able to swallow anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1751&lt;br /&gt;
| Dragon Dragonfly Jaw&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The magnificent jaw of a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1752&lt;br /&gt;
| Dragon Dragonfly Flame Sac&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A fire-producing organ from a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1753&lt;br /&gt;
| Cursed Fly King's Stinger&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The venomous stinger of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1754&lt;br /&gt;
| Cursed Fly King's Eye&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The eye of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1755&lt;br /&gt;
| Fallen Goddess's Top&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Too large to wear--it is goddess (Simoon) sized--but it is a revealing top.&lt;br /&gt;
|-&lt;br /&gt;
| 1756&lt;br /&gt;
| Fallen Goddess's Underwear&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Too large to wear--it is goddess (Simoon) sized--but it is revealing underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 1757&lt;br /&gt;
| Soul-Mad Collector's Feather&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A collector's feather, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1758&lt;br /&gt;
| Soul-Mad Collector's Horn&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A collector's horn, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1759&lt;br /&gt;
| Frost Fairy Scale Powder&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Scale powder from a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1760&lt;br /&gt;
| Frost Fairy Ice Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A chunk of ice containing the power of a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1761&lt;br /&gt;
| Chivalrous Beast Horn&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The horn of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1762&lt;br /&gt;
| Chivalrous Beast Soul&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The soul of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1763&lt;br /&gt;
| Yakuza Beast Horn&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The horn of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1764&lt;br /&gt;
| Yakuza Beast Soul&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The soul of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1765&lt;br /&gt;
| Snake-Eyed Dragon Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Dragon scales from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1766&lt;br /&gt;
| Snake-Eyed Dragon Reverse Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A reverse scale from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1767&lt;br /&gt;
| Ancient Princess's Goldwork&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Gold ornamentation from a once-prosperous princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1768&lt;br /&gt;
| Ancient Princess's ???&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] It is the once-prosperous princess's... this!&lt;br /&gt;
|-&lt;br /&gt;
| 1769&lt;br /&gt;
| Old God-King's Majesty&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Apparently the mysterious power of a pharaoh whose majesty endures.&lt;br /&gt;
|-&lt;br /&gt;
| 1770&lt;br /&gt;
| Old God-King's Blessing&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Something blessed by a pharaoh whose majesty endures...&lt;br /&gt;
|-&lt;br /&gt;
| 1771&lt;br /&gt;
| Army Insect Soldier&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An incarnation of death that once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1772&lt;br /&gt;
| Army Insect Queen&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A princess of death who once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1773&lt;br /&gt;
| Jet-Black Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A memory I never want to recall again...&lt;br /&gt;
|-&lt;br /&gt;
| 1774&lt;br /&gt;
| Pure-Black Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A memory I never want to recall for all eternity...&lt;br /&gt;
|-&lt;br /&gt;
| 1775&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1776&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1777&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1778&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1779&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1780&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1781&lt;br /&gt;
| 1781 General Items End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1782&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1783&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1784&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1785&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1786&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1787&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1788&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1789&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1790&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1791&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1792&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1793&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1794&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1795&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1796&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1797&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1798&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1799&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1800&lt;br /&gt;
| (Remove Equipment)&lt;br /&gt;
| Weapon&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1801&lt;br /&gt;
| Rest&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Restores HP and MP every 3 seconds. You are defenseless while resting.&lt;br /&gt;
|-&lt;br /&gt;
| 1802&lt;br /&gt;
| Normal&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Return to the normal stance.&lt;br /&gt;
|-&lt;br /&gt;
| 1803&lt;br /&gt;
| Focus on Attack&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises attack, magic, and charge speed; lowers defense and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 1804&lt;br /&gt;
| Focus on Defense&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises defense and spirit; lowers attack, magic, and charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 1805&lt;br /&gt;
| Vigilance&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises resistance to traps and capture; lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1806&lt;br /&gt;
| Endure Pleasure&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises resistance to EX damage; halves stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1807&lt;br /&gt;
| Pleasure Yourself&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Pleasure yourself on the spot.&lt;br /&gt;
|-&lt;br /&gt;
| 1808&lt;br /&gt;
| No Resistance&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Prevents evasion abilities from activating.&lt;br /&gt;
|-&lt;br /&gt;
| 1809&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1810&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1811&lt;br /&gt;
| Sacrifice Flesh, Break Bone&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Answers attacks with critical hits. Cannot defend.&lt;br /&gt;
|-&lt;br /&gt;
| 1812&lt;br /&gt;
| Parry&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Cuts physical damage by 50%. Cannot attack with weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 1813&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1814&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1815&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1816&lt;br /&gt;
| Spellblade&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises attack and adds the Strength element. (MP: 5 to activate, 5 on hit)&lt;br /&gt;
|-&lt;br /&gt;
| 1817&lt;br /&gt;
| Magic Shield&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises defense and spirit. (MP: 5 to activate, 4 when damaged)&lt;br /&gt;
|-&lt;br /&gt;
| 1818&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1819&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1820&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1821&lt;br /&gt;
| Magic Accumulation&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Increases natural MP recovery; lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1822&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1823&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1824&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1825&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1826&lt;br /&gt;
| 1826 General Abilities Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Overwrite here with abilities anyone can learn, such as reserved weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 1827&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1828&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1829&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1830&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1831&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1832&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1833&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1834&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1835&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1836&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1837&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1838&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1839&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1840&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1841&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1842&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1843&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1844&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1845&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1846&lt;br /&gt;
| Trance&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] For 15 sec.: double damage, double movement speed, 0 MP cost. (MP: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 1847&lt;br /&gt;
| Spark&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] 20% chance to anticipate and nullify a normal attack.&lt;br /&gt;
|-&lt;br /&gt;
| 1848&lt;br /&gt;
| Will&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Converts any chosen amount of HP into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1849&lt;br /&gt;
| Mystic Transformation&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Become a Mystic. Select again to cancel; causes weakness when canceled. (MP: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 1850&lt;br /&gt;
| Craft Arrows&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Creates several arrows. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1851&lt;br /&gt;
| Drawn-Sword Awakening&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Grants tremendous power through the demon sword, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1852&lt;br /&gt;
| Dragon Power&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Changes charged attacks into dragon breath.&lt;br /&gt;
|-&lt;br /&gt;
| 1853&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1854&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1855&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1856&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1857&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1858&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1859&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1860&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1861&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1862&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1863&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1864&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1865&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1866&lt;br /&gt;
| Terror Voice&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Confuses all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1867&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Paralyzes all enemies. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 1868&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1869&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1870&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1871&lt;br /&gt;
| Flame Eraser&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Incinerates enemies without fire resistance. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1872&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1873&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1874&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1875&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1876&lt;br /&gt;
| Maelstrom&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Deals water damage equal to half max HP to all enemies. (MP: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 1877&lt;br /&gt;
| Pheromone&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Shortens the interval between enemy spawns. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 1878&lt;br /&gt;
| Tremor&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Attacks all enemies with a tremor. Ground-level attack. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 1879&lt;br /&gt;
| Stench&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Poisons all enemies. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1880&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1881&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1882&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1883&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1884&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1885&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1886&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1887&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1888&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1889&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1890&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1891&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1892&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1893&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1894&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1895&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1896&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1897&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1898&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1899&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1900&lt;br /&gt;
| 1900 Abilities End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42505</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42505"/>
				<updated>2026-09-03T11:29:52Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Update RyonaRPG navigation, downloads, documentation and community links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;margin:6px 0; padding:5px 3px; text-align:center; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg-english/ryonarpg-translation '''Download the latest&amp;lt;br /&amp;gt;English edition''']&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:80%; margin-top:3px;&amp;quot;&amp;gt;Complete and actively maintained&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Getting started'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Download and installation]]&lt;br /&gt;
&lt;br /&gt;
'''Gameplay'''&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H events and endings]]&lt;br /&gt;
&lt;br /&gt;
'''Game data'''&lt;br /&gt;
* [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
* [[RyonaRPG/Enemy_Types|Enemy types]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [https://gitgud.io/ryonarpg-english/ryonarpg-translation/-/issues Report an English-edition issue]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:90%;&amp;quot;&amp;gt;&lt;br /&gt;
'''Original Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163''' · 2026-04-29&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:75%; margin-top:4px;&amp;quot;&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42504</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42504"/>
				<updated>2026-09-03T11:28:23Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Undo revision 42501 by Hahtanoj (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Version&amp;quot;&amp;gt;SVN revision '''861''' ({{#dateformat:2013-12-14|ISO 8601}})&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Translation|Translation and Installation]]&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
** [[RyonaRPG/Map ID|Map IDs]] / [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [http://www31.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://www.assembla.com/code/ryona/subversion/commits RyonaRPG SVN]&lt;br /&gt;
* [https://www.assembla.com/spaces/ryona-rpg-translation/wiki Translation patch SVN]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42503</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42503"/>
				<updated>2026-09-03T11:27:56Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Undo revision 42502 by Hahtanoj (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:220px; margin-top:4px; border:2px solid black; border-radius:4px; float:right; clear:right; padding:4px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--[[File:RyonaRPG たいとる.png|center|196px]]--&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;'''[[RyonaRPG]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-size:80%; float:right; color:blue;&amp;quot;&amp;gt;[{{fullurle:Template:RyonaRPG|action=edit}} edit]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Special:Recentchangeslinked/Category:RyonaRPG|Recent changes]]&lt;br /&gt;
* [[:Category:RyonaRPG|All pages]]&lt;br /&gt;
* [[Help:Tutorial|Wiki tutorial]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Japanese release&amp;quot;&amp;gt;&lt;br /&gt;
'''Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;{{#dateformat:2026-04-29|ISO 8601}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;text-align:center; padding:4px; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg-english/ryonarpg-translation '''Download the latest English edition''']&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Recommended for English play. Actively maintained with the complete translation and English-edition fixes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
** [[RyonaRPG/Enemy_Types|Enemy Types]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Translation]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Official Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://gitgud.io/ryonarpg-english/ryonarpg-translation English edition]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:RyonaRPG]]&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:{{#titleparts:{{PAGENAME}}|1|1}}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42502</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42502"/>
				<updated>2026-09-03T11:23:45Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42501</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42501"/>
				<updated>2026-09-03T11:23:09Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:220px; margin-top:4px; border:2px solid black; border-radius:4px; float:right; clear:right; padding:4px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--[[File:RyonaRPG たいとる.png|center|196px]]--&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;'''[[RyonaRPG]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-size:80%; float:right; color:blue;&amp;quot;&amp;gt;[{{fullurle:Template:RyonaRPG|action=edit}} edit]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Special:Recentchangeslinked/Category:RyonaRPG|Recent changes]]&lt;br /&gt;
* [[:Category:RyonaRPG|All pages]]&lt;br /&gt;
* [[Help:Tutorial|Wiki tutorial]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Japanese release&amp;quot;&amp;gt;&lt;br /&gt;
'''Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;{{#dateformat:2026-04-29|ISO 8601}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;text-align:center; padding:4px; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg-english/ryonarpg-translation '''Download the latest English edition''']&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Recommended for English play. Actively maintained with the complete translation and English-edition fixes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
** [[RyonaRPG/Enemy_Types|Enemy Types]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Translation]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Official Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://gitgud.io/ryonarpg-english/ryonarpg-translation English edition]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:RyonaRPG]]&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:{{#titleparts:{{PAGENAME}}|1|1}}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG&amp;diff=42500</id>
		<title>RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG&amp;diff=42500"/>
				<updated>2026-09-03T11:22:11Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: revamp page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game={{PAGENAME}}|company=RSaga}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|name=RyonaRPG&lt;br /&gt;
|company=RSaga&lt;br /&gt;
|releasedate=2009 initially; community development ongoing&lt;br /&gt;
|fzlink=https://f95zone.to/threads/6768/&lt;br /&gt;
|cover=RyonaRPG_たいとる.png&lt;br /&gt;
|theme=Rape, Transformation, Pregnancy, Birth, Fluidplay, Monster, Monstergirls&lt;br /&gt;
|dclink=https://discord.gg/p62zz7b&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
'''RyonaRPG''' is a long-running community-built adult action RPG made with RPG Maker 2000 and related to the earlier RyonaSaga project. Rather than following one fixed campaign, it gives the player a large connected world full of towns, dungeons, equipment, playable heroines, transformations, status systems and optional events.&lt;br /&gt;
&lt;br /&gt;
Its cast draws from many games and fan communities alongside original and heavily altered characters. That crossover structure is part of the appeal: characters retain distinctive mechanics, while the game combines them inside an unusually elaborate RPG Maker combat and simulation framework.&lt;br /&gt;
&lt;br /&gt;
RyonaRPG can be rough, obscure and deliberately unforgiving, but few RPG Maker projects match its sheer density. Seemingly minor equipment, status and character choices can interact with entire event chains. Much of the fun comes from exploring, experimenting and discovering systems the game does not immediately explain.&lt;br /&gt;
&lt;br /&gt;
The game contains explicit sexual content, sexual violence, transformation, pregnancy, monsters and other extreme material. It is intended only for adults.&lt;br /&gt;
&lt;br /&gt;
== English edition ==&lt;br /&gt;
&lt;br /&gt;
The current English edition is a complete native localization of the game text and player-facing graphical interface. It no longer depends on the old runtime translation, machine-translated PO files or an external translation patch.&lt;br /&gt;
&lt;br /&gt;
The English project is under active maintenance. Translation corrections, documentation improvements and reproducible game bugs can be reported through the [https://gitgud.io/ryonarpg-english/ryonarpg-translation GitGud repository]. The repository contains the complete playable game rather than only a patch.&lt;br /&gt;
&lt;br /&gt;
=== Download and launch ===&lt;br /&gt;
&lt;br /&gt;
# Open the [https://gitgud.io/ryonarpg-english/ryonarpg-translation English edition repository].&lt;br /&gt;
# Use GitGud's download option to download the repository as a ZIP.&lt;br /&gt;
# Extract the ZIP completely. Do not run the game from inside the archive.&lt;br /&gt;
# Open the game folder and run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The supplied launcher uses EasyRPG Player, which is the recommended runtime. A separate Japanese copy, RPG Maker RTP installation, translation program or Japanese system locale is not normally required. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or behaves strangely.&lt;br /&gt;
&lt;br /&gt;
== Original Japanese game ==&lt;br /&gt;
&lt;br /&gt;
The original Japanese game is distributed through the [https://uu.getuploader.com/RyonaRPG/ official RyonaRPG uploader]. The uploader can be blocked by some internet providers or regions; a Japanese VPN may be required if it does not open.&lt;br /&gt;
&lt;br /&gt;
The original game and the English edition serve different purposes. The uploader remains the authority for untouched Japanese releases. The maintained English repository provides the translated, tested English build and incorporates English-edition fixes.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
New players should begin with the [[RyonaRPG/Newbie guide|Newbie guide]]. The following pages cover the most useful reference material:&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]] — combat, controls and major mechanics&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] — playable characters and their differences&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] — world regions, destinations and access requirements&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — weapons, armor and accessories&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]] and [[RyonaRPG/Enemy Types|Enemy Types]] — encounter data and battle properties&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] — location-based adult events and outcomes&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug Mode]] — testing and development functions&lt;br /&gt;
&lt;br /&gt;
== Community and useful links ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Link&lt;br /&gt;
! Purpose&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/ryonarpg-english/ryonarpg-translation English edition repository]&lt;br /&gt;
| Download the English game; report translation and runtime issues&lt;br /&gt;
| Actively maintained&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG English wiki]&lt;br /&gt;
| English guides, mechanics and reference tables&lt;br /&gt;
| This wiki&lt;br /&gt;
|-&lt;br /&gt;
| [https://w.atwiki.jp/ryonarpgb/ Japanese RyonaRPG wiki]&lt;br /&gt;
| Japanese guides, technical notes, character information and source-reference research&lt;br /&gt;
| Active community reference&lt;br /&gt;
|-&lt;br /&gt;
| [https://jbbs.shitaraba.net/game/56073/ RyonaSaga development bulletin board]&lt;br /&gt;
| Japanese development discussion, bug reports and community contributions&lt;br /&gt;
| May require a Japanese VPN depending on the network or region&lt;br /&gt;
|-&lt;br /&gt;
| [https://uu.getuploader.com/RyonaRPG/ Official Japanese uploader]&lt;br /&gt;
| Original Japanese game packages and community uploads&lt;br /&gt;
| May require a Japanese VPN if blocked by the internet provider&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.gg/p62zz7b RyonaSaga development Discord]&lt;br /&gt;
| Development discussion and general community chat&lt;br /&gt;
| Community server&lt;br /&gt;
|-&lt;br /&gt;
| [https://f95zone.to/threads/6768/ F95Zone discussion]&lt;br /&gt;
| English-language community discussion&lt;br /&gt;
| Third-party forum account may be required&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The former RSaga developer website and patch site are no longer available and are intentionally not linked here.&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
&lt;br /&gt;
Useful contributions include reproducible bug reports, corrections to the English text, missing wiki information, confirmation of obscure mechanics and documentation of additions found in newer Japanese releases. When reporting a bug, include the character, location, steps taken, expected result and a save or screenshot when possible.&lt;br /&gt;
&lt;br /&gt;
Use the [https://gitgud.io/ryonarpg-english/ryonarpg-translation/-/issues GitGud issue tracker] for the English edition. Japanese development information can also be shared on the bulletin board or Discord.&lt;br /&gt;
&lt;br /&gt;
[[Category:RPG Maker]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemy_ID&amp;diff=42499</id>
		<title>RyonaRPG/Enemy ID</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemy_ID&amp;diff=42499"/>
				<updated>2026-09-03T10:57:51Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
This page is a reference for RyonaRPG's on-map enemies. Use it to find an enemy by name or ID, see where it appears, and understand how its strength is calculated. The names and formulas come from the current English-edition game data. In-game, the '''True Mirror''' shows the ID of the enemy directly in front of you.&lt;br /&gt;
&lt;br /&gt;
== How to read the table ==&lt;br /&gt;
&lt;br /&gt;
For most players, the useful columns are '''Name''', '''Where encountered''', '''Type''', and '''Scaling'''. The final column shows the exact stat formulas for players who want the numbers.&lt;br /&gt;
&lt;br /&gt;
'''Type''' is the battle category used for strengths, weaknesses, and special effects. It does not always describe the creature literally. For example, '''Other''' is a real catch-all battle category, not missing data.&lt;br /&gt;
&lt;br /&gt;
'''HP / Max HP / ATK / DEF / MAG / SPR''' means starting health, maximum health, physical attack, physical defense, magic power, and spirit defense. Starting HP and maximum HP are listed separately because a few enemies can begin below their maximum. RPG Maker drops fractions during these calculations, so the displayed result may round down.&lt;br /&gt;
&lt;br /&gt;
The '''Scaling''' column gives the short version:&lt;br /&gt;
* '''Fixed''' enemies always start with the listed numbers.&lt;br /&gt;
* '''Player level''' enemies use your current character level.&lt;br /&gt;
* '''Area level''' enemies use a difficulty number chosen by the current area or scripted battle. This is not always the same as your character level.&lt;br /&gt;
* '''Random range''' means part of the stat is rolled when the enemy is created, so two copies can have slightly different stats.&lt;br /&gt;
* '''Copies player stats''' means the formula reads one or more of your character's current stats directly.&lt;br /&gt;
&lt;br /&gt;
; LV&lt;br /&gt;
: Your current character's level.&lt;br /&gt;
; ELV&lt;br /&gt;
: The area or encounter level. Certain maps set this to their intended difficulty, while some scripted battles copy or adjust your level. A formula using ELV follows that value instead of automatically using your current level.&lt;br /&gt;
; K&lt;br /&gt;
: How many enemies you have defeated during the current Forest of No Thoughts run. A few enemies become stronger as this count rises.&lt;br /&gt;
; Streak&lt;br /&gt;
: Your current Trial Grounds winning streak. Enemies using this value become stronger as the streak rises.&lt;br /&gt;
; A~B&lt;br /&gt;
: A random whole number from A through B, chosen when the stat is set.&lt;br /&gt;
; H(n) and S(n)&lt;br /&gt;
: Shared scaling curves used by newer enemies. H calculates health; S calculates ATK, DEF, MAG, or SPR. The value in parentheses is the level used. For example, H(LV)*1.8 means 1.8 times the shared health value for your level. The underlying formulas are approximately n^2 / (n/12) + 20 - n/3 for H and n^2 / 2 / (n/17) + 22 - n/3 for S.&lt;br /&gt;
&lt;br /&gt;
'''Where encountered''' names the general area, not an exact floor or room. Arena entries are selected by the Arena's opponent generator. An '''unused enemy record''' still has a name and stats in the database, but an exhaustive scan found no event that creates it in the current English edition. An '''incomplete unused record''' also lacks the normal stat setup required for a working encounter.&lt;br /&gt;
&lt;br /&gt;
Enemy names are not necessarily unique. The ID is what tells the game which record to use.&lt;br /&gt;
&lt;br /&gt;
See also [[RyonaRPG/Enemy_Types|Enemy Types]] for type traits, strengths, and weaknesses.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Where encountered&lt;br /&gt;
! Type&lt;br /&gt;
! Scaling&lt;br /&gt;
! HP / Max HP / ATK / DEF / MAG / SPR&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Jelly&lt;br /&gt;
| Border Sacred Peak&amp;lt;br&amp;gt;Capital Abaroso&amp;lt;br&amp;gt;Lomei Labyrinth&amp;lt;br&amp;gt;Mountain Cave&amp;lt;br&amp;gt;RAYON Village&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Random range&lt;br /&gt;
| 4~16 / 16 / 20 / 25 / 0 / 15&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Killer Ant&lt;br /&gt;
| Mountain Cave&amp;lt;br&amp;gt;Nearby Forest&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Random range&lt;br /&gt;
| 16~50 / 50 / 35~55 / 20~55 / 0 / 10~25&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Octopus&lt;br /&gt;
| Abandoned Factory&amp;lt;br&amp;gt;Execution Tower&amp;lt;br&amp;gt;Snowy Mountain Range&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Random range&lt;br /&gt;
| 120~220 / 220 / 128~192 / 10 / 0 / 25&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Faye&lt;br /&gt;
| Ancient Library&amp;lt;br&amp;gt;Border Sacred Peak&amp;lt;br&amp;gt;Demon Castle Gaddem&amp;lt;br&amp;gt;Dwarven Great Tunnel&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Snowy Mountain Range&amp;lt;br&amp;gt;Suspicious Temple&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Random range&lt;br /&gt;
| 50 / 50 / 30~90 / 40 / 70~150 / 70~150&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Mindless Orc&lt;br /&gt;
| Forest of No Thoughts&amp;lt;br&amp;gt;Torture ending&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Level + forest defeats&lt;br /&gt;
| (((LV*20)+K)/5)+36 / (((LV*20)+K)/5)+36 / (((LV*20)+K)/5)+36 / (((LV*20)+K)/5)+21 / (((LV*20)+K)/5)+21 / (((LV*20)+K)/5)+21&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Toothfish&lt;br /&gt;
| Execution Tower&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Snowy Mountain Range&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 50 / 50 / 90 / 40 / 0 / 30&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Blood Pudding&lt;br /&gt;
| Demon Castle Gaddem&amp;lt;br&amp;gt;Dwarven Great Tunnel&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Mountain Cave&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 50 / 50 / 40 / 60 / 0 / 30&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Soldier Ant&lt;br /&gt;
| Arena&amp;lt;br&amp;gt;Mountain Cave&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 50 / 50 / 60 / 90 / 0 / 35&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| Dummy Boy&lt;br /&gt;
| RAYON Village&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*400)+3000 / (LV*400)+3000 / 0 / 0 / 0 / 0&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Fiend's Horn&lt;br /&gt;
| Demon Castle Gaddem&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 65 / 150 / 70 / 120&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Bug Swarm&lt;br /&gt;
| Abandoned Factory&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Poison-Insect Labyrinth&lt;br /&gt;
| 09 - Swarm&lt;br /&gt;
| Random range&lt;br /&gt;
| 256~384 / 384 / 80 / 10 / 20 / 20&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Gnat Swarm&lt;br /&gt;
| Mage's Hideout&amp;lt;br&amp;gt;Norsley Sea of Decay&amp;lt;br&amp;gt;Poison-Insect Labyrinth&lt;br /&gt;
| 09 - Swarm&lt;br /&gt;
| Random range&lt;br /&gt;
| 128~256 / 256 / 70 / 1 / 0 / 20&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Giant Spider&lt;br /&gt;
| Dwarven Great Tunnel&amp;lt;br&amp;gt;Norsley Sea of Decay&amp;lt;br&amp;gt;Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 80 / 60 / 60 / 60&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Dread Spider&lt;br /&gt;
| Dwarven Great Tunnel&amp;lt;br&amp;gt;Norsley Sea of Decay&amp;lt;br&amp;gt;Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 150 / 150 / 100 / 160 / 80 / 160&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Fire Moth&lt;br /&gt;
| Dwarven Great Tunnel&amp;lt;br&amp;gt;Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 80 / 40 / 120 / 140&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Frost Butterfly&lt;br /&gt;
| Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 80 / 40 / 120 / 140&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| Executioner&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Demon Castle Gaddem&amp;lt;br&amp;gt;Execution Tower&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 170 / 170 / 160 / 180 / 0 / 160&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Gizmo&lt;br /&gt;
| Execution Tower&amp;lt;br&amp;gt;Forgotten Mansion&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 0 / 80 / 120 / 80&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| Skeleton&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Execution Tower&amp;lt;br&amp;gt;Forgotten Mansion&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 90 / 90 / 110 / 75 / 0 / 70&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| Mandragora&lt;br /&gt;
| Execution Tower&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Norsley Sea of Decay&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 120 / 240 / 100 / 80 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| Fire Flower&lt;br /&gt;
| Execution Tower&amp;lt;br&amp;gt;Mage's Hideout&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 180 / 180 / 180 / 120 / 150 / 150&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| Snow Smile&lt;br /&gt;
| Execution Tower&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 180 / 180 / 80 / 170 / 150 / 150&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| Lightning Loli&lt;br /&gt;
| Demon Castle Gaddem&amp;lt;br&amp;gt;Execution Tower&amp;lt;br&amp;gt;Mage's Hideout&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 80 / 120 / 220 / 150&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| Yellow Mold&lt;br /&gt;
| Demon Castle Gaddem&amp;lt;br&amp;gt;Dwarven Great Tunnel&amp;lt;br&amp;gt;Execution Tower&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 320 / 500 / 180 / 100 / 0 / 120&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| Bee Girl&lt;br /&gt;
| Forgotten Mansion&amp;lt;br&amp;gt;Village Attacked by Bees&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 400 / 400 / 100 / 100 / 0 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 26&lt;br /&gt;
| Reborn Bee Girl&lt;br /&gt;
| Village Attacked by Bees&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*20)+300 / (LV*20)+300 / 140 / 130 / 0 / 130&lt;br /&gt;
|-&lt;br /&gt;
| 27&lt;br /&gt;
| Arachne&lt;br /&gt;
| Mountain Cave&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 130 / 110 / 0 / 80&lt;br /&gt;
|-&lt;br /&gt;
| 28&lt;br /&gt;
| Reborn Arachne&lt;br /&gt;
| Mountain Cave&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*20)+400 / (LV*20)+400 / 170 / 140 / 0 / 110&lt;br /&gt;
|-&lt;br /&gt;
| 101&lt;br /&gt;
| Wandering Soul&lt;br /&gt;
| Border Sacred Peak&amp;lt;br&amp;gt;Capital Abaroso&amp;lt;br&amp;gt;Demon Castle Gaddem&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Mullonde Necromancy Hall&amp;lt;br&amp;gt;Roland Underground Prison&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 06 - Incorporeal&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*5)+32~64 / (LV*5)+64 / 0 / 0 / (LV*9)+32~64 / (LV*8)+32~64&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| Stray Spirit&lt;br /&gt;
| Forgotten Mansion&amp;lt;br&amp;gt;Man-Eating Soul Cave&lt;br /&gt;
| 06 - Incorporeal&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*2)+8~16 / (LV*2)+16 / 0 / 0 / (LV*6)+32~64 / (LV*4)+32~64&lt;br /&gt;
|-&lt;br /&gt;
| 201&lt;br /&gt;
| Great Malboro&lt;br /&gt;
| Mage's Hideout&amp;lt;br&amp;gt;Mountain Cave&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
|  /  / 166 / 60 / 0 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 202&lt;br /&gt;
| Insect Queen&lt;br /&gt;
| Arena&amp;lt;br&amp;gt;Mountain Cave&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Player level&lt;br /&gt;
|  /  / (130+LV)+LV / 160 / 0 / 160&lt;br /&gt;
|-&lt;br /&gt;
| 203&lt;br /&gt;
| Kraken&lt;br /&gt;
| Arena&amp;lt;br&amp;gt;Pyramid&amp;lt;br&amp;gt;Torture ending&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
|  / 65536 / 512 / 128 / 192 / 192&lt;br /&gt;
|-&lt;br /&gt;
| 204&lt;br /&gt;
| Swarm&lt;br /&gt;
| Poison-Insect Labyrinth&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 2000 / 65536 / 320 / 8 / 100 / 0&lt;br /&gt;
|-&lt;br /&gt;
| 205&lt;br /&gt;
| Sleipnir&lt;br /&gt;
| Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1600 / 1600 / 120 / 0 / 0 / 0&lt;br /&gt;
|-&lt;br /&gt;
| 206&lt;br /&gt;
| Sleipnir Herd&lt;br /&gt;
| Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 120 / 0 / 0 / 0&lt;br /&gt;
|-&lt;br /&gt;
| 207&lt;br /&gt;
| Octomammoth&lt;br /&gt;
| Arena&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
|  /  / 320 / 120 / 120 / 120&lt;br /&gt;
|-&lt;br /&gt;
| 208&lt;br /&gt;
| Tentacle&lt;br /&gt;
| Arena&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
|  /  / 192 / 60 / 80 / 80&lt;br /&gt;
|-&lt;br /&gt;
| 209&lt;br /&gt;
| Malboro Bros.&lt;br /&gt;
| Arena&amp;lt;br&amp;gt;Forgotten Mansion&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 240 / 240 / 250 / 150 / 0 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 210&lt;br /&gt;
| Stomach Antibody&lt;br /&gt;
| Dwarven Great Tunnel&amp;lt;br&amp;gt;Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*10)+24~48 / 65536 / (LV*8)+13 / LV*13 / 0 / (LV*13)+32~64&lt;br /&gt;
|-&lt;br /&gt;
| 211&lt;br /&gt;
| Huge Worm&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Dwarven Great Tunnel&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Nearby Forest&amp;lt;br&amp;gt;Norsley Sea of Decay&amp;lt;br&amp;gt;Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 250 / 2 / 0 / 2&lt;br /&gt;
|-&lt;br /&gt;
| 212&lt;br /&gt;
| Mage Slayer&lt;br /&gt;
| Norsley Sea of Decay&amp;lt;br&amp;gt;Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 99 / 160 / 0 / 500&lt;br /&gt;
|-&lt;br /&gt;
| 213&lt;br /&gt;
| Stomach Core&lt;br /&gt;
| Poison-Insect Labyrinth&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*20)+48~108 / 65536 / (LV*13)+13 / LV*13 / 0 / (LV*13)+32~64&lt;br /&gt;
|-&lt;br /&gt;
| 214&lt;br /&gt;
| Young Land Ray&lt;br /&gt;
| Mountain Cave&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 40 / 2 / 0 / 4&lt;br /&gt;
|-&lt;br /&gt;
| 215&lt;br /&gt;
| Land Ray&lt;br /&gt;
| Dwarven Great Tunnel&amp;lt;br&amp;gt;Mountain Cave&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 160 / 160 / 80 / 40 / 0 / 90&lt;br /&gt;
|-&lt;br /&gt;
| 216&lt;br /&gt;
| Great Land Ray&lt;br /&gt;
| Abandoned Factory&amp;lt;br&amp;gt;Dwarven Great Tunnel&amp;lt;br&amp;gt;Mountain Cave&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 250 / 250 / 100 / 60 / 0 / 120&lt;br /&gt;
|-&lt;br /&gt;
| 217&lt;br /&gt;
| Queen Bee&lt;br /&gt;
| Village Attacked by Bees&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*40)+300 / (LV*40)+300 / 160 / 160 / 0 / 160&lt;br /&gt;
|-&lt;br /&gt;
| 218&lt;br /&gt;
| Kobold&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 80 / 80 / 40 / 80&lt;br /&gt;
|-&lt;br /&gt;
| 219&lt;br /&gt;
| Pig&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 200 / 200 / 100 / 40 / 40 / 40&lt;br /&gt;
|-&lt;br /&gt;
| 220&lt;br /&gt;
| Pig Lord&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 350 / 350 / 150 / 60 / 40 / 140&lt;br /&gt;
|-&lt;br /&gt;
| 221&lt;br /&gt;
| Pig Shaman&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 250 / 250 / 110 / 50 / 170 / 140&lt;br /&gt;
|-&lt;br /&gt;
| 222&lt;br /&gt;
| Pig Berserker&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 200 / 200 / 150 / 40 / 40 / 40&lt;br /&gt;
|-&lt;br /&gt;
| 223&lt;br /&gt;
| Carrion Crawler&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 350 / 350 / 200 / 40 / 40 / 40&lt;br /&gt;
|-&lt;br /&gt;
| 224&lt;br /&gt;
| Spirit Ball&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 06 - Incorporeal&lt;br /&gt;
| Fixed&lt;br /&gt;
| 50 / 50 / 80 / 50 / 120 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 225&lt;br /&gt;
| Mad Hand&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 150 / 150 / 100 / 150 / 100 / 80&lt;br /&gt;
|-&lt;br /&gt;
| 226&lt;br /&gt;
| Armor Eater&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 150 / 150 / 100 / 150&lt;br /&gt;
|-&lt;br /&gt;
| 227&lt;br /&gt;
| Dark Spirit&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 06 - Incorporeal&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 160 / 40 / 160 / 280&lt;br /&gt;
|-&lt;br /&gt;
| 228&lt;br /&gt;
| G Scorpion&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 160 / 300 / 10 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 229&lt;br /&gt;
| Nergal&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(15)*()/10 / H(15)*()/10 / S(15)*1.4 / S(15)*1.3 / S(15)*1.4 / S(15)*1.3&lt;br /&gt;
|-&lt;br /&gt;
| 230&lt;br /&gt;
| Clay Claw&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(15)*10.2 / H(15)*10.2 / S(15)*1.3 / S(15)*1.3 / S(15)*1.3 / S(15)*1.3&lt;br /&gt;
|-&lt;br /&gt;
| 231&lt;br /&gt;
| Dig Armor&lt;br /&gt;
| Dwarven Great Tunnel&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(15)*6.6 / H(15)*6.6 / S(15)*1.3 / S(15)*1.3 / S(15)*1.8 / S(15)&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| Generic Beast&lt;br /&gt;
| Capital Abaroso&lt;br /&gt;
| 00 - Beast&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+45 / (LV*3)+45 / (LV*2)+26 / (LV*2)+28 / (LV*1)+2 / (LV*1)+2&lt;br /&gt;
|-&lt;br /&gt;
| 310&lt;br /&gt;
| Generic Monstrous Beast&lt;br /&gt;
| Bio Lab Dungeon&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+55 / (LV*3)+55 / (LV*2)+32 / (LV*2)+24 / (LV*2)+10 / (LV*1)+2&lt;br /&gt;
|-&lt;br /&gt;
| 311&lt;br /&gt;
| Brain Sucker&lt;br /&gt;
| Writhing Cave&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 200 / 200 / 60 / 80 / 20 / 60&lt;br /&gt;
|-&lt;br /&gt;
| 320&lt;br /&gt;
| Generic Beastman&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Forgotten Mansion&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+50 / (LV*3)+50 / (LV*3)+35 / (LV*2)+20 / (LV*2)+12 / (LV*1)+12&lt;br /&gt;
|-&lt;br /&gt;
| 321&lt;br /&gt;
| Super Goblin&lt;br /&gt;
| Ruined Melbel&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1200 / 1200 / 120 / 25 / 80 / 25&lt;br /&gt;
|-&lt;br /&gt;
| 330&lt;br /&gt;
| Generic Plant&lt;br /&gt;
| Bio Lab Dungeon&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*4)+45 / (LV*4)+45 / (LV*2)+20 / (LV*3)+35 / (LV*3)+25 / (LV*2)+20&lt;br /&gt;
|-&lt;br /&gt;
| 331&lt;br /&gt;
| Flower Girl&lt;br /&gt;
| Forgotten Mansion&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 350 / 350 / 180 / 100 / 150 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 332&lt;br /&gt;
| Tentacle Ball&lt;br /&gt;
| Writhing Cave&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 400 / 400 / 80 / 160 / 80 / 220&lt;br /&gt;
|-&lt;br /&gt;
| 340&lt;br /&gt;
| Generic Magical Life-form&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Brainwashed City Melbel&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+40 / (LV*3)+40 / (LV*2)+35 / (LV*2)+45 / (LV*2)+40 / (LV*2)+30&lt;br /&gt;
|-&lt;br /&gt;
| 341&lt;br /&gt;
| Wood Golem&lt;br /&gt;
| Ancient Library&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 400 / 300 / 0 / 150&lt;br /&gt;
|-&lt;br /&gt;
| 342&lt;br /&gt;
| Automaton&lt;br /&gt;
| Mage's Hideout&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*10)+1000 / (LV*10)+1000 / (LV*3)+150 / (LV*3)+150 / 100 / (LV*3)+150&lt;br /&gt;
|-&lt;br /&gt;
| 343&lt;br /&gt;
| Machine Soldier&lt;br /&gt;
| Abandoned Factory&amp;lt;br&amp;gt;Mage's Hideout&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 150 / 150 / 200 / 40 / 200 / 60&lt;br /&gt;
|-&lt;br /&gt;
| 350&lt;br /&gt;
| Generic Undead&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Mullonde Necromancy Hall&amp;lt;br&amp;gt;Roland Underground Prison&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*4)+64 / (LV*4)+64 / (LV*3)+34 / (LV*2)+34 / (LV*2)+8 / (LV*2)+12&lt;br /&gt;
|-&lt;br /&gt;
| 360&lt;br /&gt;
| Generic Incorporeal&lt;br /&gt;
| Brainwashed City Melbel&amp;lt;br&amp;gt;Roland Underground Prison&lt;br /&gt;
| 06 - Incorporeal&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*2)+35 / (LV*2)+35 / (LV*1)+1 / (LV*1)+1 / (LV*3)+45 / (LV*3)+30&lt;br /&gt;
|-&lt;br /&gt;
| 361&lt;br /&gt;
| Black Soul&lt;br /&gt;
| Ancient Library&lt;br /&gt;
| 06 - Incorporeal&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 200 / 200 / 200 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 370&lt;br /&gt;
| Generic Demon&lt;br /&gt;
| Bio Lab Dungeon&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+65 / (LV*3)+65 / (LV*3)+40 / (LV*2)+20 / (LV*2)+18 / (LV*2)+14&lt;br /&gt;
|-&lt;br /&gt;
| 371&lt;br /&gt;
| Goddamn Blue Oni&lt;br /&gt;
| Demon Castle Gaddem&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 350 / 350 / 250 / 300 / 200 / 480&lt;br /&gt;
|-&lt;br /&gt;
| 372&lt;br /&gt;
| Summoned Imp&lt;br /&gt;
| Ancient Library&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 200 / 200 / 10 / 200 / 10 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 380&lt;br /&gt;
| Generic Amorphous&lt;br /&gt;
| Bio Lab Dungeon&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*4)+75 / (LV*4)+75 / (LV*2)+20 / (LV*2)+32 / (LV*1)+2 / (LV*2)+3&lt;br /&gt;
|-&lt;br /&gt;
| 381&lt;br /&gt;
| Upthrust Slime&lt;br /&gt;
| Ancient Library&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 350 / 350 / 100 / 50 / 0 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 382&lt;br /&gt;
| Ooze&lt;br /&gt;
| Writhing Cave&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 80 / 120 / 40 / 60&lt;br /&gt;
|-&lt;br /&gt;
| 390&lt;br /&gt;
| Generic Swarm&lt;br /&gt;
| Internal generic Swarm record; no encounter uses this ID&lt;br /&gt;
| 09 - Swarm&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+41 / (LV*3)+41 / (LV*2)+20 / (LV*2)+42 / (LV*1)+5 / (LV*1)+4&lt;br /&gt;
|-&lt;br /&gt;
| 400&lt;br /&gt;
| Generic Bug&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Floating Continent Laputa&amp;lt;br&amp;gt;Gestahl Magitek Ruins&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+32 / (LV*3)+32 / (LV*2)+16 / (LV*1)+38 / (LV*1)+2 / (LV*1)+2&lt;br /&gt;
|-&lt;br /&gt;
| 401&lt;br /&gt;
| Killer Mantis&lt;br /&gt;
| Gestahl Magitek Ruins&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 350 / 350 / 270 / 120 / 20 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 410&lt;br /&gt;
| Generic Human Woman&lt;br /&gt;
| Trap Cave Entrance&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+30 / (LV*3)+30 / (LV*2)+24 / (LV*2)+8 / (LV*3)+36 / (LV*3)+43&lt;br /&gt;
|-&lt;br /&gt;
| 411&lt;br /&gt;
| Chainsaw Maid&lt;br /&gt;
| Ruined Melbel&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 350 / 350 / 180 / 60 / 100 / 80&lt;br /&gt;
|-&lt;br /&gt;
| 420&lt;br /&gt;
| Generic Aquatic&lt;br /&gt;
| Internal generic Aquatic record; no encounter uses this ID&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+52 / (LV*3)+52 / (LV*3)+33 / (LV*2)+22 / (LV*1)+6 / (LV*1)+9&lt;br /&gt;
|-&lt;br /&gt;
| 421&lt;br /&gt;
| Tonberry&lt;br /&gt;
| Mage's Hideout&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*50)+3000 / (LV*50)+3000 / (LV*5)+250 / (LV*5)+100 / 0 / (LV*10)+100&lt;br /&gt;
|-&lt;br /&gt;
| 430&lt;br /&gt;
| Generic Beastwoman&lt;br /&gt;
| Internal generic Beastwoman record; no encounter uses this ID&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+49 / (LV*3)+49 / (LV*3)+34 / (LV*2)+18 / (LV*3)+38 / (LV*3)+46&lt;br /&gt;
|-&lt;br /&gt;
| 440&lt;br /&gt;
| Generic Special Armor&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Floating Continent Laputa&lt;br /&gt;
| 14 - Special Armor&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+66 / (LV*3)+66 / (LV*3)+52 / (LV*3)+66 / (LV*1)+9 / (LV*2)+7&lt;br /&gt;
|-&lt;br /&gt;
| 450&lt;br /&gt;
| Generic Reptile&lt;br /&gt;
| Bio Lab Dungeon&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+60 / (LV*3)+60 / (LV*2)+36 / (LV*2)+44 / (LV*1)+2 / (LV*2)+5&lt;br /&gt;
|-&lt;br /&gt;
| 451&lt;br /&gt;
| Meduconda&lt;br /&gt;
| Traveling Bandits' Forest&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*4)+60 / (LV*4)+60 / ((LV*9)/5)+18 / ((LV*5)/2)+20 / ((LV*6)/5)+12 / ((LV*3)/2)+20&lt;br /&gt;
|-&lt;br /&gt;
| 452&lt;br /&gt;
| Indian Poison Frog&lt;br /&gt;
| Traveling Bandits' Forest&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+35 / (LV*3)+35 / ((LV*6)/5)+12 / ((LV*3)/2)+10 / ((LV*9)/5)+18 / ((LV*5)/2)+10&lt;br /&gt;
|-&lt;br /&gt;
| 460&lt;br /&gt;
| Generic Dragon&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Border Sacred Peak&lt;br /&gt;
| 16 - Dragon&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*5)+200 / (LV*5)+200 / (LV*3)+70 / (LV*3)+90 / (LV*3)+80 / (LV*3)+50&lt;br /&gt;
|-&lt;br /&gt;
| 470&lt;br /&gt;
| Generic God&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Gestahl Magitek Ruins&amp;lt;br&amp;gt;Roland Underground Prison&lt;br /&gt;
| 17 - God&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*4)+150 / (LV*4)+150 / (LV*3)+50 / (LV*3)+60 / (LV*4)+120 / (LV*3)+90&lt;br /&gt;
|-&lt;br /&gt;
| 480&lt;br /&gt;
| Generic Human Man&lt;br /&gt;
| Arena&amp;lt;br&amp;gt;Capital Abaroso&amp;lt;br&amp;gt;Ruined Melbel&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+34 / (LV*3)+34 / (LV*2)+26 / (LV*2)+12 / (LV*3)+22 / (LV*3)+27&lt;br /&gt;
|-&lt;br /&gt;
| 481&lt;br /&gt;
| Bandit (Pickpocket)&lt;br /&gt;
| Traveling Bandits' Forest&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Player level&lt;br /&gt;
| ((LV*4)/5)+20 / ((LV*4)/5)+20 / LV+20 / 0 / LV+20 / 0&lt;br /&gt;
|-&lt;br /&gt;
| 482&lt;br /&gt;
| Bandit (Brawler)&lt;br /&gt;
| Traveling Bandits' Forest&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*6)+50 / (LV*6)+50 / ((LV*7)/2)+40 / (LV*3)+40 / LV+20 / ((LV*3)/2)+40&lt;br /&gt;
|-&lt;br /&gt;
| 483&lt;br /&gt;
| Bandit (Archer)&lt;br /&gt;
| Traveling Bandits' Forest&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Player level&lt;br /&gt;
| ((LV*7)/2)+40 / ((LV*7)/2)+40 / (LV*3)+20 / (LV*2)+20 / ((LV*7)/2)+40 / (LV*4)+40&lt;br /&gt;
|-&lt;br /&gt;
| 484&lt;br /&gt;
| Bandit (Boss)&lt;br /&gt;
| Traveling Bandits' Forest&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*30)+300 / (LV*30)+300 / (LV*4)+60 / ((LV*7)/2)+60 / ((LV*5)/2)+30 / (LV*5)+80&lt;br /&gt;
|-&lt;br /&gt;
| 490&lt;br /&gt;
| Generic Bird&lt;br /&gt;
| Ancient Library&amp;lt;br&amp;gt;Bio Lab Dungeon&amp;lt;br&amp;gt;Border Sacred Peak&amp;lt;br&amp;gt;Mage's Hideout&lt;br /&gt;
| 19 - Bird&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*2)+38 / (LV*2)+38 / (LV*2)+42 / (LV*2)+8 / (LV*2)+19 / (LV*3)+14&lt;br /&gt;
|-&lt;br /&gt;
| 491&lt;br /&gt;
| Hanging Bat&lt;br /&gt;
| Ancient Library&lt;br /&gt;
| 19 - Bird&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 200 / 200 / 0 / 50&lt;br /&gt;
|-&lt;br /&gt;
| 492&lt;br /&gt;
| Flying Saw&lt;br /&gt;
| Abandoned Factory&amp;lt;br&amp;gt;Mage's Hideout&lt;br /&gt;
| 19 - Bird&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 60 / 20 / 50 / 20&lt;br /&gt;
|-&lt;br /&gt;
| 500&lt;br /&gt;
| Generic Other&lt;br /&gt;
| Trap Cave Entrance&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+75 / (LV*3)+75 / (LV*2)+55 / (LV*2)+55 / (LV*3)+55 / (LV*3)+55&lt;br /&gt;
|-&lt;br /&gt;
| 501&lt;br /&gt;
| Vampire Bat&lt;br /&gt;
| Dokuno Falls&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*3)+50 / (LV*3)+50 / ((LV*5)/2)+25 / ((LV*3)/2)+25 / 0 / 0&lt;br /&gt;
|-&lt;br /&gt;
| 502&lt;br /&gt;
| Water Spider&lt;br /&gt;
| Dokuno Falls&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*6)+80 / (LV*6)+80 / (LV*4)+50 / (LV*2)+20 / 0 / (LV*2)+10&lt;br /&gt;
|-&lt;br /&gt;
| 503&lt;br /&gt;
| Intruder-Defense Light Tank&lt;br /&gt;
| Lionel Ideology Church&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 400 / 400 / 200 / 300 / 300 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 504&lt;br /&gt;
| Intruder-Defense Drone&lt;br /&gt;
| Lionel Ideology Church&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 300 / 125 / 150 / 125&lt;br /&gt;
|-&lt;br /&gt;
| 505&lt;br /&gt;
| Intruder-Defense Light Tank&lt;br /&gt;
| Lionel Ideology Church&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 700 / 700 / 150 / 300 / 150 / 150&lt;br /&gt;
|-&lt;br /&gt;
| 506&lt;br /&gt;
| Intruder-Defense Drone&lt;br /&gt;
| Lionel Ideology Church&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 150 / 150 / 150 / 75 / 300 / 75&lt;br /&gt;
|-&lt;br /&gt;
| 510&lt;br /&gt;
| Tentacle Mimic&lt;br /&gt;
| Ancient Library&lt;br /&gt;
| 21 - Treasure Chest&lt;br /&gt;
| Random range&lt;br /&gt;
| 5~10 / 10 / 0 / 999 / 300 / 999&lt;br /&gt;
|-&lt;br /&gt;
| 600&lt;br /&gt;
| Killer Book&lt;br /&gt;
| Ancient Library&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1200 / 1200 / 550 / 250 / 400 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 601&lt;br /&gt;
| Mirror Demon&lt;br /&gt;
| Ancient Library&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 4096 / 4096 / 256 / 8192 / 1024 / 8192&lt;br /&gt;
|-&lt;br /&gt;
| 602&lt;br /&gt;
| Chadarnook&lt;br /&gt;
| Mage's Hideout&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*100)+3500 / (LV*100)+5000 / (LV*3)+150 / (LV*3)+100 / (LV*5)+150 / (LV*20)+350&lt;br /&gt;
|-&lt;br /&gt;
| 603&lt;br /&gt;
| Lakshmi&lt;br /&gt;
| Mage's Hideout&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*100)+3500 / (LV*100)+5000 / (LV*3)+150 / (LV*20)+350 / (LV*5)+150 / (LV*3)+100&lt;br /&gt;
|-&lt;br /&gt;
| 604&lt;br /&gt;
| Avaloso Sergeant&lt;br /&gt;
| Capital Abaroso&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*10 / H(ELV)*10 / S(ELV)*1.4 / S(ELV)*0.8 / S(ELV)*1.2 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 605&lt;br /&gt;
| Avaloso Soldier&lt;br /&gt;
| Capital Abaroso&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0 / H(ELV)*0 / S(ELV) / S(ELV)*0.6 / S(ELV)*0.5 / S(ELV)*0.4&lt;br /&gt;
|-&lt;br /&gt;
| 606&lt;br /&gt;
| Seven Heroes Sergeant&lt;br /&gt;
| Arena&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*10 / H(ELV)*10 / S(ELV)*1.4 / S(ELV)*0.8 / S(ELV)*1.2 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 607&lt;br /&gt;
| Seven Heroes Soldier&lt;br /&gt;
| Arena&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0 / H(ELV)*0 / S(ELV) / S(ELV)*0.6 / S(ELV)*0.5 / S(ELV)*0.4&lt;br /&gt;
|-&lt;br /&gt;
| 608&lt;br /&gt;
| Necromancer&lt;br /&gt;
| Gestahl Magitek Ruins&amp;lt;br&amp;gt;Mullonde Necromancy Hall&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1500 / 1500 / 150 / 200 / 300 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 609&lt;br /&gt;
| Living Corpse&lt;br /&gt;
| Mullonde Necromancy Hall&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 180 / 150 / 120 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 610&lt;br /&gt;
| Border Dragon&lt;br /&gt;
| Border Sacred Peak&lt;br /&gt;
| 16 - Dragon&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*2 / H(ELV)*2 / S(ELV)*1.6 / S(ELV)*0.9 / S(ELV)*0.9 / S(ELV)*0.1&lt;br /&gt;
|-&lt;br /&gt;
| 611&lt;br /&gt;
| Border Devil&lt;br /&gt;
| Border Sacred Peak&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*12 / H(ELV)*12 / S(ELV)*2 / S(ELV)*1.5 / S(ELV)*1.2 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 612&lt;br /&gt;
| Devil Crystal&lt;br /&gt;
| Border Sacred Peak&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.6 / H(ELV)*0.6 / S(ELV)*0.7 / S(ELV)*0.3 / S(ELV)*1.8 / S(ELV)*2&lt;br /&gt;
|-&lt;br /&gt;
| 613&lt;br /&gt;
| Fortress City Male Soldier&lt;br /&gt;
| Ruined Melbel&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 220 / 220 / 208 / 176 / 32 / 144&lt;br /&gt;
|-&lt;br /&gt;
| 614&lt;br /&gt;
| Fortress City Heavy Infantry&lt;br /&gt;
| Ruined Melbel&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 180 / 180 / 192 / 224 / 16 / 192&lt;br /&gt;
|-&lt;br /&gt;
| 615&lt;br /&gt;
| Fortress City Female Soldier&lt;br /&gt;
| Ruined Melbel&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 176 / 144 / 48 / 144&lt;br /&gt;
|-&lt;br /&gt;
| 616&lt;br /&gt;
| Monster General&lt;br /&gt;
| Ruined Melbel&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 4200 / 4200 / 192 / 48 / 128 / 96&lt;br /&gt;
|-&lt;br /&gt;
| 617&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| Ruined Melbel&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 40 / 40 / 176 / 352&lt;br /&gt;
|-&lt;br /&gt;
| 618&lt;br /&gt;
| Magic (Physical) User&lt;br /&gt;
| Ruined Melbel&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 240 / 240 / 768 / 80 / 0 / 96&lt;br /&gt;
|-&lt;br /&gt;
| 619&lt;br /&gt;
| Writhing Cave Core&lt;br /&gt;
| Writhing Cave&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 2000 / 2000 / 100 / 80 / 150 / 120&lt;br /&gt;
|-&lt;br /&gt;
| 620&lt;br /&gt;
| Blau Merman&lt;br /&gt;
| Ancient Civilization Weir Tower&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 380 / 380 / 220 / 230 / 50 / 180&lt;br /&gt;
|-&lt;br /&gt;
| 621&lt;br /&gt;
| Rot Merman&lt;br /&gt;
| Ancient Civilization Weir Tower&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 350 / 350 / 260 / 190 / 90 / 140&lt;br /&gt;
|-&lt;br /&gt;
| 622&lt;br /&gt;
| Mermaid Azure&lt;br /&gt;
| Ancient Civilization Weir Tower&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 320 / 320 / 50 / 180 / 220 / 230&lt;br /&gt;
|-&lt;br /&gt;
| 623&lt;br /&gt;
| Mermaid Rosso&lt;br /&gt;
| Ancient Civilization Weir Tower&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 290 / 290 / 90 / 140 / 260 / 190&lt;br /&gt;
|-&lt;br /&gt;
| 624&lt;br /&gt;
| Rosado Crab&lt;br /&gt;
| Ancient Civilization Weir Tower&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 130 / 130 / 360 / 380 / 20 / 230&lt;br /&gt;
|-&lt;br /&gt;
| 625&lt;br /&gt;
| Tentacle Marrone&lt;br /&gt;
| Ancient Civilization Weir Tower&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 520 / 520 / 280 / 240 / 70 / 290&lt;br /&gt;
|-&lt;br /&gt;
| 626&lt;br /&gt;
| Avatar of Darkness&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 400 / 400 / 300 / 200 / 300 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 627&lt;br /&gt;
| Maze Goblin&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 460 / 460 / 370 / 240 / 90 / 110&lt;br /&gt;
|-&lt;br /&gt;
| 628&lt;br /&gt;
| Living Shadow&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 06 - Incorporeal&lt;br /&gt;
| Fixed&lt;br /&gt;
| 130 / 130 / 180 / 150 / 240 / 120&lt;br /&gt;
|-&lt;br /&gt;
| 629&lt;br /&gt;
| Aqua Slime&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 380 / 380 / 240 / 220 / 280 / 170&lt;br /&gt;
|-&lt;br /&gt;
| 630&lt;br /&gt;
| Flame of Resentment&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 360 / 360 / 190 / 180 / 330 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 631&lt;br /&gt;
| Flesh Golem&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 410 / 410 / 340 / 190 / 260 / 220&lt;br /&gt;
|-&lt;br /&gt;
| 632&lt;br /&gt;
| Dud Mimic&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 430 / 430 / 410 / 490 / 180 / 490&lt;br /&gt;
|-&lt;br /&gt;
| 633&lt;br /&gt;
| Reaper&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 17 - God&lt;br /&gt;
| Fixed&lt;br /&gt;
| 12000 / 12000 / 1800 / 1100 / 1200 / 1500&lt;br /&gt;
|-&lt;br /&gt;
| 634&lt;br /&gt;
| Afrit&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 17 - God&lt;br /&gt;
| Fixed&lt;br /&gt;
| 2400 / 2400 / 370 / 260 / 310 / 190&lt;br /&gt;
|-&lt;br /&gt;
| 635&lt;br /&gt;
| Sibel&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 17 - God&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1900 / 1900 / 280 / 210 / 360 / 290&lt;br /&gt;
|-&lt;br /&gt;
| 636&lt;br /&gt;
| Evil Dragon Statue&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 9300 / 9300 / 220 / 370 / 380 / 280&lt;br /&gt;
|-&lt;br /&gt;
| 637&lt;br /&gt;
| Evil Dragon's Servant&lt;br /&gt;
| Lomei Labyrinth&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1400 / 1400 / 360 / 220 / 320 / 260&lt;br /&gt;
|-&lt;br /&gt;
| 640&lt;br /&gt;
| Violeta&lt;br /&gt;
| Ancient Civilization Weir Tower&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 3400 / 3400 / 250 / 240 / 320 / 330&lt;br /&gt;
|-&lt;br /&gt;
| 641&lt;br /&gt;
| Black Mage&lt;br /&gt;
| Gestahl Magitek Ruins&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1600 / 1600 / 160 / 180 / 360 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 942&lt;br /&gt;
| Large Auto-Healer&lt;br /&gt;
| Incomplete unused record; no encounter or standard stat block&lt;br /&gt;
| Not assigned&lt;br /&gt;
| No standard stat block&lt;br /&gt;
|-&lt;br /&gt;
| 943&lt;br /&gt;
| Caddisfly&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 09 - Swarm&lt;br /&gt;
| Fixed&lt;br /&gt;
| 5000 / 5000 / 512 / 678 / 512 / 333&lt;br /&gt;
|-&lt;br /&gt;
| 944&lt;br /&gt;
| Cholkin&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 19 - Bird&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 444 / 444 / 444 / 444&lt;br /&gt;
|-&lt;br /&gt;
| 945&lt;br /&gt;
| Demon Centipede&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 200 / 400 / 260 / 260&lt;br /&gt;
|-&lt;br /&gt;
| 946&lt;br /&gt;
| Mutant Land Ray&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 200 / 360 / 180 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 947&lt;br /&gt;
| Malboro&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 256 / 240 / 180 / 260&lt;br /&gt;
|-&lt;br /&gt;
| 948&lt;br /&gt;
| Burger Plant&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 5000 / 5000 / 256 / 240 / 180 / 180&lt;br /&gt;
|-&lt;br /&gt;
| 949&lt;br /&gt;
| Flame Flower&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 100 / 280 / 240 / 180&lt;br /&gt;
|-&lt;br /&gt;
| 950&lt;br /&gt;
| Snow Flower&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 100 / 400 / 180 / 180&lt;br /&gt;
|-&lt;br /&gt;
| 951&lt;br /&gt;
| Killer Bee&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 19 - Bird&lt;br /&gt;
| Fixed&lt;br /&gt;
| 30 / 30 / 110 / 380 / 20 / 70&lt;br /&gt;
|-&lt;br /&gt;
| 952&lt;br /&gt;
| G Centipede&lt;br /&gt;
| Dwarven Great Tunnel&amp;lt;br&amp;gt;Norsley Sea of Decay&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 120 / 120 / 160 / 400 / 20 / 120&lt;br /&gt;
|-&lt;br /&gt;
| 953&lt;br /&gt;
| D Centipede&lt;br /&gt;
| Norsley Sea of Decay&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 200 / 200 / 220 / 600 / 20 / 160&lt;br /&gt;
|-&lt;br /&gt;
| 954&lt;br /&gt;
| La-Lilim&lt;br /&gt;
| Forgotten Mansion&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 166 / 166 / 120 / 66 / 166 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 955&lt;br /&gt;
| Mr. Treasure Chest&lt;br /&gt;
| Ancient Trial Grounds&amp;lt;br&amp;gt;Dokuno Falls&amp;lt;br&amp;gt;Underground Labyrinth&lt;br /&gt;
| 21 - Treasure Chest&lt;br /&gt;
| Random range&lt;br /&gt;
| 4~6 / 10 / 0 / 999 / 0 / 999&lt;br /&gt;
|-&lt;br /&gt;
| 956&lt;br /&gt;
| Training Shadow&lt;br /&gt;
| Ancient Trial Grounds&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Level + Trial Grounds streak&lt;br /&gt;
| ((LV+Streak)*6)+50 / ((LV+Streak)*6)+50 / ((LV+Streak)*7)+40 / ((LV+Streak)*7)+40 / ((LV+Streak)*7)+40 / ((LV+Streak)*7)+40&lt;br /&gt;
|-&lt;br /&gt;
| 957&lt;br /&gt;
| Slime King&lt;br /&gt;
| Mountain Cave&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 3000 / 3000 / 512 / 256 / 0 / 256&lt;br /&gt;
|-&lt;br /&gt;
| 958&lt;br /&gt;
| Helm Slime&lt;br /&gt;
| Abandoned Factory&amp;lt;br&amp;gt;Mountain Cave&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 60 / 120 / 0 / 60&lt;br /&gt;
|-&lt;br /&gt;
| 959&lt;br /&gt;
| Puppet Master&lt;br /&gt;
| Mountain Cave&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Random range&lt;br /&gt;
| 128~512 / 512 / 88~256 / 88~256 / 88~256 / 2~256&lt;br /&gt;
|-&lt;br /&gt;
| 960&lt;br /&gt;
| Slime (Large)&lt;br /&gt;
| Abandoned Factory&amp;lt;br&amp;gt;Demon Castle Gaddem&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Mountain Cave&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 384 / 200 / 120 / 60&lt;br /&gt;
|-&lt;br /&gt;
| 961&lt;br /&gt;
| Dragonfly&lt;br /&gt;
| Dwarven Great Tunnel&amp;lt;br&amp;gt;Nearby Forest&amp;lt;br&amp;gt;Norsley Sea of Decay&amp;lt;br&amp;gt;RAYON Village&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 384 / 200 / 120 / 60&lt;br /&gt;
|-&lt;br /&gt;
| 962&lt;br /&gt;
| Flower&lt;br /&gt;
| RAYON Village&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 0 / 2 / 80 / 2&lt;br /&gt;
|-&lt;br /&gt;
| 963&lt;br /&gt;
| Volcanon&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Dwarven Great Tunnel&amp;lt;br&amp;gt;Floating Continent Laputa&amp;lt;br&amp;gt;Lionel Ideology Church&amp;lt;br&amp;gt;RAYON Village&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 180 / 350 / 300 / 350&lt;br /&gt;
|-&lt;br /&gt;
| 964&lt;br /&gt;
| La-Zombie&lt;br /&gt;
| Border Sacred Peak&amp;lt;br&amp;gt;Capital Abaroso&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Gestahl Magitek Ruins&amp;lt;br&amp;gt;Girls' Hall&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Mullonde Necromancy Hall&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 180 / 2 / 30 / 6&lt;br /&gt;
|-&lt;br /&gt;
| 965&lt;br /&gt;
| Sorceress&lt;br /&gt;
| Gestahl Magitek Ruins&amp;lt;br&amp;gt;Girls' Hall&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;RAYON Village&amp;lt;br&amp;gt;Ruined Melbel&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 50 / 50 / 20 / 40 / 120 / 80&lt;br /&gt;
|-&lt;br /&gt;
| 966&lt;br /&gt;
| Swordswoman&lt;br /&gt;
| Border Sacred Peak&amp;lt;br&amp;gt;Gestahl Magitek Ruins&amp;lt;br&amp;gt;Girls' Hall&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 70 / 70 / 90 / 40 / 40 / 80&lt;br /&gt;
|-&lt;br /&gt;
| 967&lt;br /&gt;
| Demon&lt;br /&gt;
| Nearby Forest&amp;lt;br&amp;gt;Roland Underground Prison&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*50)+200 / (LV*50)+200 / 100 / 40 / 0 / 50&lt;br /&gt;
|-&lt;br /&gt;
| 968&lt;br /&gt;
| Raven&lt;br /&gt;
| Forgotten Mansion&amp;lt;br&amp;gt;Nearby Forest&lt;br /&gt;
| 19 - Bird&lt;br /&gt;
| Fixed&lt;br /&gt;
| 50 / 50 / 70 / 90 / 0 / 60&lt;br /&gt;
|-&lt;br /&gt;
| 969&lt;br /&gt;
| Goblin&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Dwarven Great Tunnel&amp;lt;br&amp;gt;Nearby Forest&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 50 / 50 / 50 / 50 / 0 / 40&lt;br /&gt;
|-&lt;br /&gt;
| 970&lt;br /&gt;
| Giant Snake&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Emilis Lake&amp;lt;br&amp;gt;Nearby Forest&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Fixed&lt;br /&gt;
| 20 / 20 / 60 / 40 / 0 / 10&lt;br /&gt;
|-&lt;br /&gt;
| 971&lt;br /&gt;
| Giant Frog&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Nearby Forest&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Fixed&lt;br /&gt;
| 30 / 30 / 30 / 10 / 0 / 10&lt;br /&gt;
|-&lt;br /&gt;
| 972&lt;br /&gt;
| Stone Doll&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Border Sacred Peak&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Mountain Cave&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 200 / 200 / 200 / 200 / 0 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 973&lt;br /&gt;
| Stray Dog&lt;br /&gt;
| Border Sacred Peak&amp;lt;br&amp;gt;Capital Abaroso&amp;lt;br&amp;gt;Nearby Forest&amp;lt;br&amp;gt;RAYON Village&lt;br /&gt;
| 00 - Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 50 / 50 / 50 / 70 / 0 / 30&lt;br /&gt;
|-&lt;br /&gt;
| 974&lt;br /&gt;
| Outlaw&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;RAYON Village&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 120 / 120 / 99 / 50 / 10 / 10&lt;br /&gt;
|-&lt;br /&gt;
| 975&lt;br /&gt;
| Thief&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;RAYON Village&amp;lt;br&amp;gt;Villains' Valley&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 60 / 60 / 50 / 70 / 10 / 30&lt;br /&gt;
|-&lt;br /&gt;
| 976&lt;br /&gt;
| La-Fire&lt;br /&gt;
| Dwarven Great Tunnel&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 160 / 40 / 120 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 977&lt;br /&gt;
| Lantern&lt;br /&gt;
| Execution Tower&amp;lt;br&amp;gt;RAYON Village&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1 / 1 / 100 / 100 / 100 / 0&lt;br /&gt;
|-&lt;br /&gt;
| 978&lt;br /&gt;
| Lantern (Lit)&lt;br /&gt;
| Execution Tower&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1 / 1 / 100 / 100 / 100 / 0&lt;br /&gt;
|-&lt;br /&gt;
| 979&lt;br /&gt;
| Bubbly Slime&lt;br /&gt;
| Border Sacred Peak&amp;lt;br&amp;gt;RAYON Village&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 20 / 20 / 40 / 2 / 20 / 40&lt;br /&gt;
|-&lt;br /&gt;
| 980&lt;br /&gt;
| Buchunpa&lt;br /&gt;
| RAYON Village&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 60 / 60 / 20 / 40 / 20 / 40&lt;br /&gt;
|-&lt;br /&gt;
| 981&lt;br /&gt;
| Gummy&lt;br /&gt;
| RAYON Village&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 20 / 20 / 20 / 20 / 20 / 20&lt;br /&gt;
|-&lt;br /&gt;
| 982&lt;br /&gt;
| Killing Machine&lt;br /&gt;
| Demon Castle Gaddem&amp;lt;br&amp;gt;Execution Tower&amp;lt;br&amp;gt;Mage's Hideout&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 444 / 444 / 444 / 444 / 4 / 444&lt;br /&gt;
|-&lt;br /&gt;
| 983&lt;br /&gt;
| Lesser Demon&lt;br /&gt;
| Ancient Library&amp;lt;br&amp;gt;Border Sacred Peak&amp;lt;br&amp;gt;Demon Castle Gaddem&amp;lt;br&amp;gt;Execution Tower&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 200 / 200 / 160 / 240 / 160 / 256&lt;br /&gt;
|-&lt;br /&gt;
| 984&lt;br /&gt;
| Carmilla&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Demon Castle Gaddem&amp;lt;br&amp;gt;Execution Tower&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Mullonde Necromancy Hall&amp;lt;br&amp;gt;Roland Underground Prison&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 180 / 180 / 130 / 224 / 200 / 384&lt;br /&gt;
|-&lt;br /&gt;
| 985&lt;br /&gt;
| La-Lamia&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Capital Abaroso&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Girls' Hall&amp;lt;br&amp;gt;Mountain Cave&amp;lt;br&amp;gt;Nearby Forest&amp;lt;br&amp;gt;Village Attacked by Bees&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 260 / 260 / 108 / 20 / 108 / 108&lt;br /&gt;
|-&lt;br /&gt;
| 986&lt;br /&gt;
| Ogre&lt;br /&gt;
| Ancient Library&amp;lt;br&amp;gt;Border Sacred Peak&amp;lt;br&amp;gt;Demon Castle Gaddem&amp;lt;br&amp;gt;Dwarven Great Tunnel&amp;lt;br&amp;gt;Mountain Cave&amp;lt;br&amp;gt;Underground Labyrinth&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 350 / 350 / 250 / 20 / 3 / 6&lt;br /&gt;
|-&lt;br /&gt;
| 987&lt;br /&gt;
| Ghost Slug&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Mountain Cave&amp;lt;br&amp;gt;RAYON Village&amp;lt;br&amp;gt;Writhing Cave&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 60 / 60 / 30 / 2 / 3 / 2&lt;br /&gt;
|-&lt;br /&gt;
| 988&lt;br /&gt;
| Full Metal Crab&lt;br /&gt;
| Dwarven Great Tunnel&amp;lt;br&amp;gt;Floating Continent Laputa&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Mountain Cave&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 160 / 160 / 160 / 250 / 3 / 180&lt;br /&gt;
|-&lt;br /&gt;
| 989&lt;br /&gt;
| La-Harpy&lt;br /&gt;
| Execution Tower&amp;lt;br&amp;gt;Girls' Hall&lt;br /&gt;
| 13 - Beastwoman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 90 / 90 / 99 / 180 / 3 / 60&lt;br /&gt;
|-&lt;br /&gt;
| 990&lt;br /&gt;
| Lizardman&lt;br /&gt;
| Forgotten Mansion&amp;lt;br&amp;gt;Mountain Cave&amp;lt;br&amp;gt;RAYON Village&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Fixed&lt;br /&gt;
| 90 / 90 / 75 / 125 / 3 / 20&lt;br /&gt;
|-&lt;br /&gt;
| 991&lt;br /&gt;
| Slime&lt;br /&gt;
| Abandoned Factory&amp;lt;br&amp;gt;Capital Abaroso&amp;lt;br&amp;gt;Demon Castle Gaddem&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Mountain Cave&amp;lt;br&amp;gt;Suspicious Temple&amp;lt;br&amp;gt;Writhing Cave&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 108 / 1000 / 50 / 12 / 3 / 166&lt;br /&gt;
|-&lt;br /&gt;
| 992&lt;br /&gt;
| Mummy&lt;br /&gt;
| Bio Lab Dungeon&amp;lt;br&amp;gt;Capital Abaroso&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 100 / 100 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 993&lt;br /&gt;
| Intelligent Sword&lt;br /&gt;
| Demon Castle Gaddem&amp;lt;br&amp;gt;Forgotten Mansion&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 50 / 50 / 99 / 128 / 80 / 512&lt;br /&gt;
|-&lt;br /&gt;
| 994&lt;br /&gt;
| Switch&lt;br /&gt;
| Mountain Cave&amp;lt;br&amp;gt;Schwarz Maiden&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1 / 1 / 192 / 60 / 80 / 80&lt;br /&gt;
|-&lt;br /&gt;
| 995&lt;br /&gt;
| Village Gurl&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*4)+1~6 / (LV*4)+6 / (LV*3)+1~6 / (LV*3)+1~6 / 0 / (LV*3)+1~6&lt;br /&gt;
|-&lt;br /&gt;
| 996&lt;br /&gt;
| Town Gurl&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*3)+1~6 / (LV*3)+6 / (LV*2)+1~6 / (LV*2)+1~6 / 0 / (LV*2)+1~6&lt;br /&gt;
|-&lt;br /&gt;
| 997&lt;br /&gt;
| Adventurer&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*5)+8~32 / (LV*5)+32 / (LV*5)+8~32 / (LV*5)+8~32 / 0 / (LV*5)+8~32&lt;br /&gt;
|-&lt;br /&gt;
| 998&lt;br /&gt;
| Doppelganger&lt;br /&gt;
| Bio Lab Dungeon&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Copies player stats&lt;br /&gt;
| Player MHP / Player MHP / Player ATK / Player DEF / Player MAG / Player SPR&lt;br /&gt;
|-&lt;br /&gt;
| 999&lt;br /&gt;
| Huge Worm (Erotica Duty)&lt;br /&gt;
| Poison-Insect Labyrinth&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 4444 / 65536 / 66 / 24 / 66 / 96&lt;br /&gt;
|-&lt;br /&gt;
| 1000&lt;br /&gt;
| Lady Une&lt;br /&gt;
| Capital Abaroso&amp;lt;br&amp;gt;Forgotten Mansion&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 4444 / 65536 / 192 / 24 / 128 / 96&lt;br /&gt;
|-&lt;br /&gt;
| 1001&lt;br /&gt;
| Bat&lt;br /&gt;
| Border Sacred Peak&amp;lt;br&amp;gt;Demon Castle Gaddem&amp;lt;br&amp;gt;Dwarven Great Tunnel&amp;lt;br&amp;gt;Execution Tower&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Mountain Cave&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 10 / 10 / 40 / 5 / 0 / 5&lt;br /&gt;
|-&lt;br /&gt;
| 1002&lt;br /&gt;
| Intelligent Saw&lt;br /&gt;
| Demon Castle Gaddem&amp;lt;br&amp;gt;Execution Tower&amp;lt;br&amp;gt;Lionel Ideology Church&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;RAYON Village&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 14 - Special Armor&lt;br /&gt;
| Fixed&lt;br /&gt;
| 80 / 80 / 199 / 255 / 0 / 255&lt;br /&gt;
|-&lt;br /&gt;
| 1003&lt;br /&gt;
| Mage&lt;br /&gt;
| Undersea Temple&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 200 / 200 / 200 / 80 / 160 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1004&lt;br /&gt;
| Aspect of Kraken&lt;br /&gt;
| Forgotten Mansion&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 800 / 800 / 180 / 50 / 100 / 50&lt;br /&gt;
|-&lt;br /&gt;
| 1005&lt;br /&gt;
| Cave Worm&lt;br /&gt;
| Border Sacred Peak&amp;lt;br&amp;gt;Mage's Hideout&amp;lt;br&amp;gt;Mountain Cave&amp;lt;br&amp;gt;Nearby Forest&amp;lt;br&amp;gt;RAYON Village&amp;lt;br&amp;gt;Suspicious Temple&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 256 / 80 / 70 / 333&lt;br /&gt;
|-&lt;br /&gt;
| 1006&lt;br /&gt;
| Lid&lt;br /&gt;
| Gestahl Magitek Ruins&amp;lt;br&amp;gt;Roland Underground Prison&amp;lt;br&amp;gt;Underground Labyrinth&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 0 / 80 / 0 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1007&lt;br /&gt;
| Guardian&lt;br /&gt;
| Demon Castle Gaddem&amp;lt;br&amp;gt;Undersea Temple&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 255 / 512 / 0 / 512&lt;br /&gt;
|-&lt;br /&gt;
| 1008&lt;br /&gt;
| Human Warrior M&lt;br /&gt;
| Gestahl Magitek Ruins&amp;lt;br&amp;gt;Roland Underground Prison&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*12)+32~92 / (LV*12)+92 / (LV*10)+32~92 / (LV*6)+32~64 / 0 / (LV*1)+1~6&lt;br /&gt;
|-&lt;br /&gt;
| 1009&lt;br /&gt;
| Human Warrior F&lt;br /&gt;
| Mage's Hideout&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*8)+32~92 / (LV*8)+92 / (LV*8)+32~92 / (LV*6)+32~64 / 0 / (LV*1)+1~6&lt;br /&gt;
|-&lt;br /&gt;
| 1010&lt;br /&gt;
| Bunny&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*4)+24~48 / (LV*4)+48 / (LV*2)+2~16 / (LV*3)+32~64 / (LV*9)+32~64 / (LV*6)+32~64&lt;br /&gt;
|-&lt;br /&gt;
| 1011&lt;br /&gt;
| Vorpal Bunny&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*4)+24~48 / (LV*4)+48 / (LV*13)+13 / (LV*3)+32~64 / (LV*13)+32~64 / (LV*6)+32~64&lt;br /&gt;
|-&lt;br /&gt;
| 1012&lt;br /&gt;
| Noblewoman&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*4)+24~48 / (LV*4)+48 / (LV*1)+2~3 / (LV*2)+8~16 / (LV*18)+32~128 / (LV*24)+32~128&lt;br /&gt;
|-&lt;br /&gt;
| 1013&lt;br /&gt;
| Female Mage&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*6)+24~48 / (LV*6)+48 / (LV*1)+2~3 / (LV*2)+8~16 / (LV*16)+32~128 / (LV*20)+32~128&lt;br /&gt;
|-&lt;br /&gt;
| 1014&lt;br /&gt;
| Maid&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*6)+16~64 / (LV*6)+64 / (LV*10)+32~92 / (LV*3)+32~64 / 0 / (LV*8)+32~128&lt;br /&gt;
|-&lt;br /&gt;
| 1015&lt;br /&gt;
| Sword Dancer&lt;br /&gt;
| Gestahl Magitek Ruins&amp;lt;br&amp;gt;Roland Underground Prison&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*3)+16~64 / (LV*3)+64 / (LV*6)+32~92 / (LV*3)+32~64 / 0 / (LV*8)+32~128&lt;br /&gt;
|-&lt;br /&gt;
| 1016&lt;br /&gt;
| Flack&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*3)+16~64 / (LV*3)+64 / (LV*2)+8~16 / (LV*3)+32~64 / 0 / (LV*16)+32~128&lt;br /&gt;
|-&lt;br /&gt;
| 1017&lt;br /&gt;
| Ero-Elf&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*4)+16~48 / (LV*4)+48 / (LV*6)+32~64 / (LV*4)+32~64 / (LV*8)+32~64 / (LV*12)+32~128&lt;br /&gt;
|-&lt;br /&gt;
| 1018&lt;br /&gt;
| Templar&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*6)+16~48 / (LV*6)+48 / (LV*7)+32~64 / (LV*10)+32~64 / (LV*8)+32~64 / (LV*16)+32~128&lt;br /&gt;
|-&lt;br /&gt;
| 1019&lt;br /&gt;
| Mercenary&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*12)+32~96 / (LV*12)+96 / (LV*12)+32~64 / (LV*12)+32~64 / 0 / (LV*2)+2~16&lt;br /&gt;
|-&lt;br /&gt;
| 1020&lt;br /&gt;
| Karateka&lt;br /&gt;
| Arena (random opponent pool)&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level + random range&lt;br /&gt;
| (LV*8)+32~96 / (LV*8)+96 / (LV*24)+32~64 / (LV*3)+32~64 / 0 / (LV*8)+2~16&lt;br /&gt;
|-&lt;br /&gt;
| 1021&lt;br /&gt;
| Never-Never&lt;br /&gt;
| Dokuno Falls&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*5)+50 / (LV*5)+50 / (LV*3)+20 / (LV*2)+20 / LV+10 / (LV/2)+5&lt;br /&gt;
|-&lt;br /&gt;
| 1022&lt;br /&gt;
| Neverman&lt;br /&gt;
| Dokuno Falls&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*6)+100 / (LV*6)+100 / (LV*5)+70 / (LV*4)+65 / 0 / ((LV*3)/2)+15&lt;br /&gt;
|-&lt;br /&gt;
| 1023&lt;br /&gt;
| Nevergirl&lt;br /&gt;
| Dokuno Falls&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*9)+150 / (LV*9)+150 / ((LV*3)/2)+15 / (LV/2)+5 / (LV*5)+70 / (LV*8)+60&lt;br /&gt;
|-&lt;br /&gt;
| 1024&lt;br /&gt;
| Neverloon&lt;br /&gt;
| Dokuno Falls&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*60)+1000 / (LV*60)+2000 / ((LV*9)/2)+55 / (LV*3)+50 / ((LV*5)/2)+55 / (LV*9)+50&lt;br /&gt;
|-&lt;br /&gt;
| 1025&lt;br /&gt;
| Familiar&lt;br /&gt;
| Traveling Bandits' Forest&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*5)+50 / (LV*5)+50 / (LV*2)+30 / ((LV*3)/2)+20 / ((LV*7)/2)+50 / (LV*4)+100&lt;br /&gt;
|-&lt;br /&gt;
| 1026&lt;br /&gt;
| Demon (Male)&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| ((LV*17)/2)+60 / ((LV*17)/2)+60 / (LV*4)+50 / ((LV*3)/2)+40 / (LV*3)+30 / ((LV*7)/2)+60&lt;br /&gt;
|-&lt;br /&gt;
| 1027&lt;br /&gt;
| Demon (Female)&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*7)+65 / (LV*7)+65 / ((LV*5)/2)+40 / ((LV*3)/2)+10 / (LV*5)+70 / (LV*6)+120&lt;br /&gt;
|-&lt;br /&gt;
| 1028&lt;br /&gt;
| Demon (Officer)&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*16)+80 / (LV*16)+80 / (LV*5)+60 / (LV*2)+50 / (LV*4)+60 / ((LV*15)/2)+160&lt;br /&gt;
|-&lt;br /&gt;
| 1029&lt;br /&gt;
| Archdemon&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*50)+444 / (LV*50)+444 / ((LV*7)/2)+30 / ((LV*3)/2)+30 / ((LV*9)/2)+50 / ((LV*15)/2)+160&lt;br /&gt;
|-&lt;br /&gt;
| 1030&lt;br /&gt;
| Archdemon&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Player level&lt;br /&gt;
| (LV*75)+666 / (LV*75)+666 / (LV*4)+50 / ((LV*3)/2)+50 / (LV*6)+60 / (LV*8)+200&lt;br /&gt;
|-&lt;br /&gt;
| 1031&lt;br /&gt;
| Slave Man&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 200 / 200 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1032&lt;br /&gt;
| Slave Lady&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 400 / 400 / 150 / 150 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1033&lt;br /&gt;
| Man-Eating Chest&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 300 / 250 / 3 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1034&lt;br /&gt;
| Ancient Warrior&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 800 / 800 / 250 / 150 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1035&lt;br /&gt;
| Evil Scorpion&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 400 / 400 / 230 / 100 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1036&lt;br /&gt;
| Pyramid Centipede&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 210 / 150 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1037&lt;br /&gt;
| White Snake&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Fixed&lt;br /&gt;
| 800 / 800 / 250 / 100 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1038&lt;br /&gt;
| Machine Head&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 300 / 300 / 4 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1039&lt;br /&gt;
| Specter&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 150 / 150 / 100 / 150&lt;br /&gt;
|-&lt;br /&gt;
| 1040&lt;br /&gt;
| Iron Giant&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1200 / 1200 / 300 / 250 / 5 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1041&lt;br /&gt;
| Wind Mage&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 100 / 150 / 250 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1042&lt;br /&gt;
| Wyrm&lt;br /&gt;
| Dragon Duel Cave&amp;lt;br&amp;gt;Pyramid&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 300 / 200 / 100 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1043&lt;br /&gt;
| Guardian Dragon&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 16 - Dragon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 350 / 250 / 150 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1044&lt;br /&gt;
| Cherie&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 150 / 150 / 250 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1045&lt;br /&gt;
| Royal Guard&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 250 / 200 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1046&lt;br /&gt;
| Haunted Mage&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1200 / 1200 / 250 / 200 / 300 / 300&lt;br /&gt;
|-&lt;br /&gt;
| 1047&lt;br /&gt;
| Slave Warrior&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 700 / 700 / 250 / 250 / 250 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1048&lt;br /&gt;
| Slave Amazon&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 150 / 200 / 100 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1049&lt;br /&gt;
| Pillar Doll&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 100 / 200 / 400 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1050&lt;br /&gt;
| Dancing Jewel&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 100 / 250 / 100 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1061&lt;br /&gt;
| Sekhmet&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 5000 / 5000 / 400 / 200 / 10 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1062&lt;br /&gt;
| Queen&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 3000 / 3000 / 150 / 150 / 300 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1063&lt;br /&gt;
| Scapegoat&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 100 / 100 / 100 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1064&lt;br /&gt;
| Basilisk&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Fixed&lt;br /&gt;
| 5000 / 5000 / 300 / 300 / 200 / 300&lt;br /&gt;
|-&lt;br /&gt;
| 1065&lt;br /&gt;
| Minotaur&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 10000 / 10000 / 450 / 250 / 10 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1066&lt;br /&gt;
| King&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 8000 / 8000 / 400 / 300 / 450 / 300&lt;br /&gt;
|-&lt;br /&gt;
| 1101&lt;br /&gt;
| Haunt&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 06 - Incorporeal&lt;br /&gt;
| Fixed&lt;br /&gt;
| 700 / 700 / 200 / 200 / 150 / 350&lt;br /&gt;
|-&lt;br /&gt;
| 1102&lt;br /&gt;
| Fire Centipede&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 10 - Insect&lt;br /&gt;
| Fixed&lt;br /&gt;
| 700 / 700 / 250 / 150 / 300 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1103&lt;br /&gt;
| Charmy Ride&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1200 / 1200 / 100 / 200 / 300 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1104&lt;br /&gt;
| Zephyr Zone&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 11 - Human Woman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 100 / 100 / 300 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1105&lt;br /&gt;
| Wolframiter&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1800 / 1800 / 330 / 280 / 5 / 280&lt;br /&gt;
|-&lt;br /&gt;
| 1106&lt;br /&gt;
| Slave General&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1200 / 1200 / 350 / 300 / 250 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1107&lt;br /&gt;
| Slave Valkyrie&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1000 / 1000 / 250 / 200 / 250 / 350&lt;br /&gt;
|-&lt;br /&gt;
| 1108&lt;br /&gt;
| Hippogriff&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 1300 / 1300 / 350 / 200 / 250 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1109&lt;br /&gt;
| Gravedigger&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 450 / 150 / 250 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1110&lt;br /&gt;
| Bone Dragon&lt;br /&gt;
| Pyramid&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Fixed&lt;br /&gt;
| 3000 / 3000 / 400 / 250 / 150 / 350&lt;br /&gt;
|-&lt;br /&gt;
| 1116&lt;br /&gt;
| Ice Grizzly&lt;br /&gt;
| Snowy Mountain Range&lt;br /&gt;
| 00 - Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 600 / 600 / 260 / 310 / 50 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1117&lt;br /&gt;
| Yeti&lt;br /&gt;
| Snowy Mountain Range&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 270 / 350 / 50 / 150&lt;br /&gt;
|-&lt;br /&gt;
| 1118&lt;br /&gt;
| Frozen Petal&lt;br /&gt;
| Snowy Mountain Range&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Fixed&lt;br /&gt;
| 200 / 200 / 0 / 100 / 350 / 150&lt;br /&gt;
|-&lt;br /&gt;
| 1119&lt;br /&gt;
| Oval Slime&lt;br /&gt;
| Snowy Mountain Range&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Fixed&lt;br /&gt;
| 400 / 400 / 100 / 300 / 100 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1120&lt;br /&gt;
| Lucky Rabbit&lt;br /&gt;
| Snowy Mountain Range&lt;br /&gt;
| 00 - Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 2000 / 2000 / 1 / 100 / 1 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1121&lt;br /&gt;
| Frost Bird&lt;br /&gt;
| Snowy Mountain Range&lt;br /&gt;
| 19 - Bird&lt;br /&gt;
| Fixed&lt;br /&gt;
| 300 / 300 / 100 / 200 / 250 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1122&lt;br /&gt;
| Snow Spirit&lt;br /&gt;
| Snowy Mountain Range&lt;br /&gt;
| 01 - Monstrous Beast&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 100 / 150 / 350 / 300&lt;br /&gt;
|-&lt;br /&gt;
| 1123&lt;br /&gt;
| Chilly Titania&lt;br /&gt;
| Snowy Mountain Range&lt;br /&gt;
| 19 - Bird&lt;br /&gt;
| Fixed&lt;br /&gt;
| 5000 / 5000 / 250 / 200 / 400 / 600&lt;br /&gt;
|-&lt;br /&gt;
| 1124&lt;br /&gt;
| BOMB Crystal&lt;br /&gt;
| Snowy Mountain Range&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| 100 / 100 / 0 / 100 / 600 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1125&lt;br /&gt;
| Evil Soul&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 20000 / 20000 / 0 / 100 / 400 / 100&lt;br /&gt;
|-&lt;br /&gt;
| 1130&lt;br /&gt;
| Lesser Dragon&lt;br /&gt;
| Dragon Duel Cave&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 300 / 250 / 250 / 250&lt;br /&gt;
|-&lt;br /&gt;
| 1131&lt;br /&gt;
| Green Dragon&lt;br /&gt;
| Dragon Duel Cave&lt;br /&gt;
| 16 - Dragon&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 330 / 230 / 130 / 230&lt;br /&gt;
|-&lt;br /&gt;
| 1132&lt;br /&gt;
| Red Dragon&lt;br /&gt;
| Incomplete unused record; no encounter or standard stat block&lt;br /&gt;
| Not assigned&lt;br /&gt;
| No standard stat block&lt;br /&gt;
|-&lt;br /&gt;
| 1201&lt;br /&gt;
| Wandering Soul Beta&lt;br /&gt;
| Tower of the Sky&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.8 / H(ELV)*0.8 / S(ELV) / S(ELV)*0.8 / S(ELV)*0.5 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1202&lt;br /&gt;
| Shuten-doji&lt;br /&gt;
| Tower of the Sky&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.8 / H(ELV)*0.8 / S(ELV) / S(ELV)*0.8 / S(ELV)*0.6 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1203&lt;br /&gt;
| Amoi&lt;br /&gt;
| Tower of the Sky&lt;br /&gt;
| 14 - Special Armor&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*1.2 / H(ELV)*1.2 / S(ELV)*1.4 / S(ELV)*1.2 / S(ELV)*0.9 / S(ELV)*1.3&lt;br /&gt;
|-&lt;br /&gt;
| 1204&lt;br /&gt;
| Crimson Mage&lt;br /&gt;
| Tower of the Sky&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV) / H(ELV) / S(ELV)*0.3 / S(ELV)*0.7 / S(ELV)*0.9 / S(ELV)*0.7&lt;br /&gt;
|-&lt;br /&gt;
| 1205&lt;br /&gt;
| Madman&lt;br /&gt;
| Tower of the Sky&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.8 / H(ELV)*0.8 / S(ELV)*1.1 / S(ELV) / S(ELV)*0.7 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1206&lt;br /&gt;
| Nightgaunt&lt;br /&gt;
| Tower of the Sky&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*20 / H(ELV)*20 / S(ELV)*0.9 / S(ELV)*0.9 / S(ELV) / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1207&lt;br /&gt;
| Minion&lt;br /&gt;
| Arena&amp;lt;br&amp;gt;Tower of the Sky&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.1 / H(ELV)*0.1 / S(ELV)*1.1 / S(ELV)*0.9 / S(ELV)*0.9 / S(ELV)*0.9&lt;br /&gt;
|-&lt;br /&gt;
| 1208&lt;br /&gt;
| Solemn Moor&lt;br /&gt;
| Tower of the Sky&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*42 / H(ELV)*42 / S(ELV)*0.7 / S(ELV) / S(ELV)*0.9 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1209&lt;br /&gt;
| Sanctum Guard&lt;br /&gt;
| Arena&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(25)*10 / H(25)*10 / S(25)*0.9 / S(25)*0.9 / S(25) / S(25)&lt;br /&gt;
|-&lt;br /&gt;
| 1210&lt;br /&gt;
| Gleaming Moor&lt;br /&gt;
| Arena&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(25)*21 / H(25)*21 / S(25)*0.7 / S(25) / S(25)*0.9 / S(25)&lt;br /&gt;
|-&lt;br /&gt;
| 1211&lt;br /&gt;
| Umbrella Ghost&lt;br /&gt;
| Ayakashi Mountain Path&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.9 / H(ELV)*0.9 / S(ELV)*0.9 / S(ELV)*0.9 / S(ELV)*0.8 / S(ELV)*0.9&lt;br /&gt;
|-&lt;br /&gt;
| 1212&lt;br /&gt;
| Ghost&lt;br /&gt;
| Ayakashi Mountain Path&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.7 / H(ELV)*0.7 / S(ELV)*0.9 / S(ELV)*0.8 / S(ELV)*0.8 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1213&lt;br /&gt;
| Kappa&lt;br /&gt;
| Ayakashi Mountain Path&lt;br /&gt;
| 12 - Aquatic&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.9 / H(ELV)*0.9 / S(ELV) / S(ELV) / S(ELV)*0.4 / S(ELV)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1214&lt;br /&gt;
| Imp&lt;br /&gt;
| Ayakashi Mountain Path&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.9 / H(ELV)*0.9 / S(ELV)*0.3 / S(ELV) / S(ELV)*0.9 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1215&lt;br /&gt;
| Death Gate&lt;br /&gt;
| Ayakashi Mountain Path&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*6 / H(ELV)*6 / S(ELV)*0.9 / S(ELV) / S(ELV)*0.9 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1216&lt;br /&gt;
| Nurikabe&lt;br /&gt;
| Ayakashi Mountain Path&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*4.5 / H(ELV)*4.5 / S(ELV)*1.5 / S(ELV)*1.5 / S(ELV) / S(ELV)*0.1&lt;br /&gt;
|-&lt;br /&gt;
| 1217&lt;br /&gt;
| Wanyudo&lt;br /&gt;
| Ayakashi Mountain Path&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*20 / H(ELV)*20 / S(ELV)*1.4 / S(ELV)*0.9 / S(ELV)*1.1 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1218&lt;br /&gt;
| Heavenly Wolf Centipede&lt;br /&gt;
| Ayakashi Mountain Path&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*40 / H(ELV)*40 / S(ELV)*2 / S(ELV) / S(ELV)*1.2 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1219&lt;br /&gt;
| Panjandrum&lt;br /&gt;
| Arena&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(31)*10 / H(31)*10 / S(31)*1.4 / S(31)*0.9 / S(31)*1.1 / S(31)&lt;br /&gt;
|-&lt;br /&gt;
| 1220&lt;br /&gt;
| Midgardsormr&lt;br /&gt;
| Arena&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(31)*20 / H(31)*20 / S(31)*2 / S(31) / S(31)*1.2 / S(31)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1221&lt;br /&gt;
| Clay Doll&lt;br /&gt;
| Villains' Valley&lt;br /&gt;
| 03 - Plant&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.9 / H(ELV)*0.9 / S(ELV) / S(ELV)*0.9 / S(ELV)*0.1 / S(ELV)*0.9&lt;br /&gt;
|-&lt;br /&gt;
| 1222&lt;br /&gt;
| Bandit&lt;br /&gt;
| Villains' Valley&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV) / H(ELV) / S(ELV)*0.8 / S(ELV)*1.1 / S(ELV)*0.6 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1223&lt;br /&gt;
| Ruffian&lt;br /&gt;
| Villains' Valley&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.8 / H(ELV)*0.8 / S(ELV)*1.1 / S(ELV)*0.8 / S(ELV)*0.6 / S(ELV)*1.3&lt;br /&gt;
|-&lt;br /&gt;
| 1224&lt;br /&gt;
| Debuta&lt;br /&gt;
| Villains' Valley&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*1.8 / H(ELV)*1.8 / S(ELV)*1.2 / S(ELV)*0.5 / S(ELV)*1.2 / S(ELV)*0.5&lt;br /&gt;
|-&lt;br /&gt;
| 1225&lt;br /&gt;
| Sorcerer&lt;br /&gt;
| Villains' Valley&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.6 / H(ELV)*0.6 / S(ELV)*0.1 / S(ELV)*0.6 / S(ELV)*1.1 / S(ELV)*1.1&lt;br /&gt;
|-&lt;br /&gt;
| 1226&lt;br /&gt;
| Archmage&lt;br /&gt;
| Villains' Valley&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.8 / H(ELV)*0.8 / S(ELV)*0.1 / S(ELV)*0.6 / S(ELV)*1.2 / S(ELV)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1227&lt;br /&gt;
| Intelligent Saw Beta&lt;br /&gt;
| Villains' Valley&lt;br /&gt;
| 14 - Special Armor&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.6 / H(ELV)*0.6 / S(ELV)*2 / S(ELV)*2 / S(ELV)*0 / S(ELV)*0&lt;br /&gt;
|-&lt;br /&gt;
| 1228&lt;br /&gt;
| Pyrogator&lt;br /&gt;
| Villains' Valley&lt;br /&gt;
| 15 - Reptile&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*19 / H(ELV)*19 / S(ELV)*1.4 / S(ELV)*0.8 / S(ELV)*1.1 / S(ELV)*0.5&lt;br /&gt;
|-&lt;br /&gt;
| 1229&lt;br /&gt;
| Rogue Head&lt;br /&gt;
| Villains' Valley&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*38 / H(ELV)*38 / S(ELV)*2 / S(ELV)*0.8 / S(ELV)*1.2 / S(ELV)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1230&lt;br /&gt;
| Chill Dragon&lt;br /&gt;
| Arena&lt;br /&gt;
| 16 - Dragon&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(36)*6 / H(36)*6 / S(36)*1.4 / S(36)*0.8 / S(36)*1.1 / S(36)*0.5&lt;br /&gt;
|-&lt;br /&gt;
| 1231&lt;br /&gt;
| Demon Head&lt;br /&gt;
| Arena&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(36)*19 / H(36)*19 / S(36)*2 / S(36)*0.8 / S(36)*1.2 / S(36)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1232&lt;br /&gt;
| Moon Beast&lt;br /&gt;
| The Astral&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.7 / H(ELV)*0.7 / S(ELV)*0.8 / S(ELV)*0.8 / S(ELV) / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1233&lt;br /&gt;
| Moon Mage&lt;br /&gt;
| The Astral&lt;br /&gt;
| 08 - Amorphous&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.6 / H(ELV)*0.6 / S(ELV)*0.1 / S(ELV)*0.8 / S(ELV)*1.2 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1234&lt;br /&gt;
| Hammer Nice Guy&lt;br /&gt;
| The Astral&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*1.6 / H(ELV)*1.6 / S(ELV)*0.8 / S(ELV) / S(ELV)*0.2 / S(ELV)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1235&lt;br /&gt;
| Ender People&lt;br /&gt;
| The Astral&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.6 / H(ELV)*0.6 / S(ELV)*1.1 / S(ELV) / S(ELV)*0.7 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1236&lt;br /&gt;
| Moon Golem&lt;br /&gt;
| The Astral&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.6 / H(ELV)*0.6 / S(ELV) / S(ELV)*1.2 / S(ELV)*0.7 / S(ELV)*0&lt;br /&gt;
|-&lt;br /&gt;
| 1237&lt;br /&gt;
| Ah&lt;br /&gt;
| The Astral&lt;br /&gt;
| 14 - Special Armor&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*1.2 / H(ELV)*1.2 / S(ELV)*1.4 / S(ELV)*1.2 / S(ELV)*0.9 / S(ELV)*1.3&lt;br /&gt;
|-&lt;br /&gt;
| 1238&lt;br /&gt;
| Mu&lt;br /&gt;
| The Astral&lt;br /&gt;
| 14 - Special Armor&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*1.2 / H(ELV)*1.2 / S(ELV)*0.9 / S(ELV)*1.2 / S(ELV)*1.4 / S(ELV)*1.3&lt;br /&gt;
|-&lt;br /&gt;
| 1239&lt;br /&gt;
| Pixel Devil&lt;br /&gt;
| The Astral&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*16 / H(ELV)*16 / S(ELV) / S(ELV)*0.8 / S(ELV)*1.1 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1240&lt;br /&gt;
| Pixel Imp&lt;br /&gt;
| The Astral&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.1 / H(ELV)*0.1 / S(ELV)*1.1 / S(ELV)*0.1 / S(ELV)*0.1 / S(ELV)*0.1&lt;br /&gt;
|-&lt;br /&gt;
| 1241&lt;br /&gt;
| Astral Brain&lt;br /&gt;
| The Astral&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*32 / H(ELV)*32 / S(ELV)*2 / S(ELV)*0.8 / S(ELV)*1.2 / S(ELV)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1242&lt;br /&gt;
| Mothership&lt;br /&gt;
| Arena&lt;br /&gt;
| 17 - God&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(36)*8 / H(36)*8 / S(36) / S(36)*0.8 / S(36)*1.1 / S(36)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1243&lt;br /&gt;
| Pixel Imp 2&lt;br /&gt;
| Arena&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(36)*0.1 / H(36)*0.1 / S(36)*1.1 / S(36)*0.1 / S(36)*0.1 / S(36)*0.1&lt;br /&gt;
|-&lt;br /&gt;
| 1244&lt;br /&gt;
| Little Brain&lt;br /&gt;
| Arena&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(36)*16 / H(36)*16 / S(36)*2 / S(36)*0.8 / S(36)*1.2 / S(36)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1245&lt;br /&gt;
| Demon Soldier - Green&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.8 / H(ELV)*0.8 / S(ELV)*0.9 / S(ELV)*0.7 / S(ELV)*0.6 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1246&lt;br /&gt;
| Demon Soldier - Red&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.9 / H(ELV)*0.9 / S(ELV)*1.1 / S(ELV)*0.6 / S(ELV)*0.6 / S(ELV)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1247&lt;br /&gt;
| Demon Soldier - Blue&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV) / H(ELV) / S(ELV) / S(ELV) / S(ELV)*0.7 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1248&lt;br /&gt;
| Dark Gunner&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 14 - Special Armor&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.5 / H(ELV)*0.5 / S(ELV)*0.1 / S(ELV)*0.8 / S(ELV)*1.5 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1249&lt;br /&gt;
| Death Gunner&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 04 - Magical Life-form&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.5 / H(ELV)*0.5 / S(ELV)*0.1 / S(ELV)*0.8 / S(ELV)*1.5 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1250&lt;br /&gt;
| Midas&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.8 / H(ELV)*0.8 / S(ELV)*0.9 / S(ELV)*0.6 / S(ELV)*1.2 / S(ELV)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1251&lt;br /&gt;
| Debuton&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 02 - Beastman&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*1.5 / H(ELV)*1.5 / S(ELV)*1.2 / S(ELV)*0.2 / S(ELV) / S(ELV)*0.2&lt;br /&gt;
|-&lt;br /&gt;
| 1252&lt;br /&gt;
| King Mummy&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 05 - Undead&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*9 / H(ELV)*9 / S(ELV)*5 / S(ELV)*2 / S(ELV)*5 / S(ELV)*2&lt;br /&gt;
|-&lt;br /&gt;
| 1253&lt;br /&gt;
| Gatekeeper&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*1.5 / H(ELV)*1.5 / S(ELV)*1.2 / S(ELV)*1.2 / S(ELV) / S(ELV)*1.2&lt;br /&gt;
|-&lt;br /&gt;
| 1254&lt;br /&gt;
| Succubus&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 07 - Demon&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*1.5 / H(ELV)*1.5 / S(ELV)*0.2 / S(ELV) / S(ELV)*1.5 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1255&lt;br /&gt;
| Wraith&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 06 - Incorporeal&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*1.2 / H(ELV)*1.2 / S(ELV)*1.2 / S(ELV) / S(ELV) / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1256&lt;br /&gt;
| Bomber Bot&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*0.7 / H(ELV)*0.7 / S(ELV)*1.2 / S(ELV)*0.6 / S(ELV)*1.2 / S(ELV)*0.6&lt;br /&gt;
|-&lt;br /&gt;
| 1257&lt;br /&gt;
| Giant Iron Ball&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 14 - Special Armor&lt;br /&gt;
| Fixed&lt;br /&gt;
| 2048 / 2048 / 512 / 512 / 0 / 512&lt;br /&gt;
|-&lt;br /&gt;
| 1258&lt;br /&gt;
| Dragon Chariot&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*20 / H(ELV)*20 / S(ELV)*1.8 / S(ELV)*0.8 / S(ELV)*1.1 / S(ELV)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1259&lt;br /&gt;
| Demon King Satanael&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 17 - God&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*8 / H(ELV)*8 / S(ELV)*1.1 / S(ELV) / S(ELV)*1.1 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1260&lt;br /&gt;
| Demon King Satanael&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 17 - God&lt;br /&gt;
| Area level&lt;br /&gt;
| H(ELV)*40 / H(ELV)*40 / S(ELV)*1.4 / S(ELV) / S(ELV)*1.4 / S(ELV)&lt;br /&gt;
|-&lt;br /&gt;
| 1261&lt;br /&gt;
| Pheromedos&lt;br /&gt;
| Arena&lt;br /&gt;
| 20 - Other&lt;br /&gt;
| Fixed&lt;br /&gt;
| H(44)*20 / H(44)*20 / S(44)*1.8 / S(44)*0.8 / S(44)*1.1 / S(44)*0.8&lt;br /&gt;
|-&lt;br /&gt;
| 1262&lt;br /&gt;
| Traveling Merchant&lt;br /&gt;
| Demon King's Palace (optional Traveling Merchant fight)&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Fixed&lt;br /&gt;
| 500 / 500 / 100 / 200 / 100 / 200&lt;br /&gt;
|-&lt;br /&gt;
| 1263&lt;br /&gt;
| Bounty Hunter&lt;br /&gt;
| Demon King's Palace (random Bounty Hunter encounter)&lt;br /&gt;
| 18 - Human Man&lt;br /&gt;
| Player level&lt;br /&gt;
| H(LV)*1.8 / H(LV)*1.8 / S(LV)*1.5 / S(LV) / S(LV) / S(LV)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemies&amp;diff=42498</id>
		<title>RyonaRPG/Enemies</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemies&amp;diff=42498"/>
				<updated>2026-09-03T10:56:35Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
This page is a player-facing index of enemies and the general areas where they appear in the current English edition. It covers all 353 enemy records: 342 used by encounters and 11 unused internal records. Use [[RyonaRPG/Enemy ID|Enemy IDs]] for exact database IDs, stat formulas, and scaling. Use [[RyonaRPG/Enemy Types|Enemy Types]] for shared weaknesses and resistances.&lt;br /&gt;
&lt;br /&gt;
Enemy names are not unique, so the number in parentheses is the database ID. The '''Records''' column counts distinct enemy records found in that area, not the number of enemies in one battle. Locations are deliberately broad: a dungeon is listed once rather than floor by floor. Scripted encounters and the Island Colosseum may choose enemies from pools instead of placing every enemy directly on a map.&lt;br /&gt;
&lt;br /&gt;
== Enemies by location ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Records&lt;br /&gt;
! Enemies (database ID)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]]&lt;br /&gt;
| 8&lt;br /&gt;
| Octopus (3), Bug Swarm (11), Great Land Ray (216), Machine Soldier (343), Flying Saw (492), Helm Slime (958), Slime (Large) (960), Slime (991)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]]&lt;br /&gt;
| 7&lt;br /&gt;
| Blau Merman (620), Rot Merman (621), Mermaid Azure (622), Mermaid Rosso (623), Rosado Crab (624), Tentacle Marrone (625), Violeta (640)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&lt;br /&gt;
| 12&lt;br /&gt;
| Faye (4), Wood Golem (341), Black Soul (361), Summoned Imp (372), Upthrust Slime (381), Generic Bird (490), Hanging Bat (491), Tentacle Mimic (510), Killer Book (600), Mirror Demon (601), Lesser Demon (983), Ogre (986)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]]&lt;br /&gt;
| 2&lt;br /&gt;
| Mr. Treasure Chest (955), Training Shadow (956)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]]&lt;br /&gt;
| 20&lt;br /&gt;
| Soldier Ant (8), Insect Queen (202), Kraken (203), Octomammoth (207), Tentacle (208), Malboro Bros. (209), Generic Human Man (480), Seven Heroes Sergeant (606), Seven Heroes Soldier (607), Minion (1207), Sanctum Guard (1209), Gleaming Moor (1210), Panjandrum (1219), Midgardsormr (1220), Chill Dragon (1230), Demon Head (1231), Mothership (1242), Pixel Imp 2 (1243), Little Brain (1244), Pheromedos (1261)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Island Colosseum|Island Colosseum - random opponent pool]]&lt;br /&gt;
| 13&lt;br /&gt;
| Village Gurl (995), Town Gurl (996), Adventurer (997), Bunny (1010), Vorpal Bunny (1011), Noblewoman (1012), Female Mage (1013), Maid (1014), Flack (1016), Ero-Elf (1017), Templar (1018), Mercenary (1019), Karateka (1020)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]]&lt;br /&gt;
| 8&lt;br /&gt;
| Umbrella Ghost (1211), Ghost (1212), Kappa (1213), Imp (1214), Death Gate (1215), Nurikabe (1216), Wanyudo (1217), Heavenly Wolf Centipede (1218)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]&lt;br /&gt;
| 19&lt;br /&gt;
| Huge Worm (211), Generic Monstrous Beast (310), Generic Beastman (320), Generic Plant (330), Generic Magical Life-form (340), Generic Undead (350), Generic Demon (370), Generic Amorphous (380), Generic Bug (400), Generic Special Armor (440), Generic Reptile (450), Generic Dragon (460), Generic Bird (490), Volcanon (963), Stone Doll (972), Thief (975), La-Lamia (985), Mummy (992), Doppelganger (998)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&lt;br /&gt;
| 17&lt;br /&gt;
| Jelly (1), Faye (4), Wandering Soul (101), Generic Dragon (460), Generic Bird (490), Border Dragon (610), Border Devil (611), Devil Crystal (612), La-Zombie (964), Swordswoman (966), Stone Doll (972), Stray Dog (973), Bubbly Slime (979), Lesser Demon (983), Ogre (986), Bat (1001), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Fortress City Melbel|Brainwashed Melbel]]&lt;br /&gt;
| 2&lt;br /&gt;
| Generic Magical Life-form (340), Generic Incorporeal (360)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&lt;br /&gt;
| 21&lt;br /&gt;
| Jelly (1), Executioner (17), Skeleton (19), Wandering Soul (101), Generic Beast (300), Generic God (470), Generic Human Man (480), Avaloso Sergeant (604), Avaloso Soldier (605), La-Zombie (964), Goblin (969), Giant Snake (970), Giant Frog (971), Stray Dog (973), Outlaw (974), Carmilla (984), La-Lamia (985), Ghost Slug (987), Slime (991), Mummy (992), Lady Une (1000)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&lt;br /&gt;
| 18&lt;br /&gt;
| Faye (4), Blood Pudding (7), Fiend's Horn (10), Executioner (17), Lightning Loli (23), Yellow Mold (24), Wandering Soul (101), Goddamn Blue Oni (371), Slime (Large) (960), Killing Machine (982), Lesser Demon (983), Carmilla (984), Ogre (986), Slime (991), Intelligent Sword (993), Bat (1001), Intelligent Saw (1002), Guardian (1007)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace - optional Traveling Merchant fight]]&lt;br /&gt;
| 1&lt;br /&gt;
| Traveling Merchant (1262)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace - random Bounty Hunter encounter]]&lt;br /&gt;
| 1&lt;br /&gt;
| Bounty Hunter (1263)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon King's Palace|Demon Realm Dungeon]]&lt;br /&gt;
| 16&lt;br /&gt;
| Demon Soldier - Green (1245), Demon Soldier - Red (1246), Demon Soldier - Blue (1247), Dark Gunner (1248), Death Gunner (1249), Midas (1250), Debuton (1251), King Mummy (1252), Gatekeeper (1253), Succubus (1254), Wraith (1255), Bomber Bot (1256), Giant Iron Ball (1257), Dragon Chariot (1258), Demon King Satanael (1259), Demon King Satanael (1260)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls]]&lt;br /&gt;
| 7&lt;br /&gt;
| Vampire Bat (501), Water Spider (502), Mr. Treasure Chest (955), Never-Never (1021), Neverman (1022), Nevergirl (1023), Neverloon (1024)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]]&lt;br /&gt;
| 3&lt;br /&gt;
| Wyrm (1042), Lesser Dragon (1130), Green Dragon (1131)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&lt;br /&gt;
| 32&lt;br /&gt;
| Faye (4), Blood Pudding (7), Giant Spider (13), Dread Spider (14), Fire Moth (15), Yellow Mold (24), Stomach Antibody (210), Huge Worm (211), Land Ray (215), Great Land Ray (216), Kobold (218), Pig (219), Pig Lord (220), Pig Shaman (221), Pig Berserker (222), Carrion Crawler (223), Spirit Ball (224), Mad Hand (225), Armor Eater (226), Dark Spirit (227), G Scorpion (228), Nergal (229), Clay Claw (230), Dig Armor (231), G Centipede (952), Dragonfly (961), Volcanon (963), Goblin (969), La-Fire (976), Ogre (986), Full Metal Crab (988), Bat (1001)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]]&lt;br /&gt;
| 1&lt;br /&gt;
| Giant Snake (970)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&lt;br /&gt;
| 18&lt;br /&gt;
| Octopus (3), Toothfish (6), Executioner (17), Gizmo (18), Skeleton (19), Mandragora (20), Fire Flower (21), Snow Smile (22), Lightning Loli (23), Yellow Mold (24), Lantern (977), Lantern (Lit) (978), Killing Machine (982), Lesser Demon (983), Carmilla (984), La-Harpy (989), Bat (1001), Intelligent Saw (1002)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]]&lt;br /&gt;
| 4&lt;br /&gt;
| Generic Bug (400), Generic Special Armor (440), Volcanon (963), Full Metal Crab (988)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Forest of No Thoughts|Forest of No Thoughts]]&lt;br /&gt;
| 1&lt;br /&gt;
| Mindless Orc (5)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&lt;br /&gt;
| 28&lt;br /&gt;
| Faye (4), Toothfish (6), Blood Pudding (7), Executioner (17), Gizmo (18), Skeleton (19), Mandragora (20), Snow Smile (22), Bee Girl (25), Wandering Soul (101), Stray Spirit (102), Malboro Bros. (209), Generic Beastman (320), Flower Girl (331), La-Lilim (954), La-Zombie (964), Raven (968), Stone Doll (972), La-Fire (976), Carmilla (984), La-Lamia (985), Full Metal Crab (988), Lizardman (990), Slime (991), Mummy (992), Intelligent Sword (993), Lady Une (1000), Aspect of Kraken (1004)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]]&lt;br /&gt;
| 11&lt;br /&gt;
| Generic Bug (400), Killer Mantis (401), Generic God (470), Necromancer (608), Black Mage (641), La-Zombie (964), Sorceress (965), Swordswoman (966), Lid (1006), Human Warrior M (1008), Sword Dancer (1015)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]]&lt;br /&gt;
| 5&lt;br /&gt;
| La-Zombie (964), Sorceress (965), Swordswoman (966), La-Lamia (985), La-Harpy (989)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]]&lt;br /&gt;
| 6&lt;br /&gt;
| Intruder-Defense Light Tank (503), Intruder-Defense Drone (504), Intruder-Defense Light Tank (505), Intruder-Defense Drone (506), Volcanon (963), Intelligent Saw (1002)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]]&lt;br /&gt;
| 13&lt;br /&gt;
| Jelly (1), Avatar of Darkness (626), Maze Goblin (627), Living Shadow (628), Aqua Slime (629), Flame of Resentment (630), Flesh Golem (631), Dud Mimic (632), Reaper (633), Afrit (634), Sibel (635), Evil Dragon Statue (636), Evil Dragon's Servant (637)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&lt;br /&gt;
| 29&lt;br /&gt;
| Bug Swarm (11), Gnat Swarm (12), Executioner (17), Mandragora (20), Fire Flower (21), Lightning Loli (23), Wandering Soul (101), Great Malboro (201), Huge Worm (211), Automaton (342), Machine Soldier (343), Tonberry (421), Generic Bird (490), Flying Saw (492), Chadarnook (602), Lakshmi (603), Slime (Large) (960), La-Zombie (964), Sorceress (965), Stone Doll (972), Outlaw (974), Thief (975), Killing Machine (982), Lesser Demon (983), Slime (991), Bat (1001), Intelligent Saw (1002), Cave Worm (1005), Human Warrior F (1009)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]]&lt;br /&gt;
| 1&lt;br /&gt;
| Stray Spirit (102)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&lt;br /&gt;
| 25&lt;br /&gt;
| Jelly (1), Killer Ant (2), Blood Pudding (7), Soldier Ant (8), Arachne (27), Reborn Arachne (28), Great Malboro (201), Insect Queen (202), Young Land Ray (214), Land Ray (215), Great Land Ray (216), Slime King (957), Helm Slime (958), Puppet Master (959), Slime (Large) (960), Stone Doll (972), La-Lamia (985), Ogre (986), Ghost Slug (987), Full Metal Crab (988), Lizardman (990), Slime (991), Switch (994), Bat (1001), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]]&lt;br /&gt;
| 6&lt;br /&gt;
| Wandering Soul (101), Generic Undead (350), Necromancer (608), Living Corpse (609), La-Zombie (964), Carmilla (984)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&lt;br /&gt;
| 11&lt;br /&gt;
| Killer Ant (2), Huge Worm (211), Dragonfly (961), Demon (967), Raven (968), Goblin (969), Giant Snake (970), Giant Frog (971), Stray Dog (973), La-Lamia (985), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&lt;br /&gt;
| 18&lt;br /&gt;
| Gnat Swarm (12), Giant Spider (13), Dread Spider (14), Mandragora (20), Huge Worm (211), Mage Slayer (212), Caddisfly (943), Cholkin (944), Demon Centipede (945), Mutant Land Ray (946), Malboro (947), Burger Plant (948), Flame Flower (949), Snow Flower (950), Killer Bee (951), G Centipede (952), D Centipede (953), Dragonfly (961)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&lt;br /&gt;
| 14&lt;br /&gt;
| Bug Swarm (11), Gnat Swarm (12), Giant Spider (13), Dread Spider (14), Fire Moth (15), Frost Butterfly (16), Swarm (204), Sleipnir (205), Sleipnir Herd (206), Stomach Antibody (210), Huge Worm (211), Mage Slayer (212), Stomach Core (213), Huge Worm (Erotica Duty) (999)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Pyramid|Pyramid]]&lt;br /&gt;
| 37&lt;br /&gt;
| Kraken (203), Slave Man (1031), Slave Lady (1032), Man-Eating Chest (1033), Ancient Warrior (1034), Evil Scorpion (1035), Pyramid Centipede (1036), White Snake (1037), Machine Head (1038), Specter (1039), Iron Giant (1040), Wind Mage (1041), Wyrm (1042), Guardian Dragon (1043), Cherie (1044), Royal Guard (1045), Haunted Mage (1046), Slave Warrior (1047), Slave Amazon (1048), Pillar Doll (1049), Dancing Jewel (1050), Sekhmet (1061), Queen (1062), Scapegoat (1063), Basilisk (1064), Minotaur (1065), King (1066), Haunt (1101), Fire Centipede (1102), Charmy Ride (1103), Zephyr Zone (1104), Wolframiter (1105), Slave General (1106), Slave Valkyrie (1107), Hippogriff (1108), Gravedigger (1109), Bone Dragon (1110)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&lt;br /&gt;
| 17&lt;br /&gt;
| Jelly (1), Dummy Boy (9), Dragonfly (961), Flower (962), Volcanon (963), Sorceress (965), Stray Dog (973), Outlaw (974), Thief (975), Lantern (977), Bubbly Slime (979), Buchunpa (980), Gummy (981), Ghost Slug (987), Lizardman (990), Intelligent Saw (1002), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]]&lt;br /&gt;
| 9&lt;br /&gt;
| Wandering Soul (101), Generic Undead (350), Generic Incorporeal (360), Generic God (470), Demon (967), Carmilla (984), Lid (1006), Human Warrior M (1008), Sword Dancer (1015)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]]&lt;br /&gt;
| 10&lt;br /&gt;
| Super Goblin (321), Chainsaw Maid (411), Generic Human Man (480), Fortress City Male Soldier (613), Fortress City Heavy Infantry (614), Fortress City Female Soldier (615), Monster General (616), Sorcerer (617), Magic (Physical) User (618), Sorceress (965)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&lt;br /&gt;
| 1&lt;br /&gt;
| Switch (994)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]]&lt;br /&gt;
| 12&lt;br /&gt;
| Octopus (3), Faye (4), Toothfish (6), Ice Grizzly (1116), Yeti (1117), Frozen Petal (1118), Oval Slime (1119), Lucky Rabbit (1120), Frost Bird (1121), Snow Spirit (1122), Chilly Titania (1123), BOMB Crystal (1124)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&lt;br /&gt;
| 14&lt;br /&gt;
| Faye (4), Executioner (17), Mandragora (20), Snow Smile (22), Wandering Soul (101), Great Land Ray (216), Puppet Master (959), Slime (Large) (960), Goblin (969), La-Fire (976), Lesser Demon (983), Carmilla (984), Slime (991), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/The Astral|The Astral]]&lt;br /&gt;
| 10&lt;br /&gt;
| Moon Beast (1232), Moon Mage (1233), Hammer Nice Guy (1234), Ender People (1235), Moon Golem (1236), Ah (1237), Mu (1238), Pixel Devil (1239), Pixel Imp (1240), Astral Brain (1241)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/H Events and Endings|Torture ending]]&lt;br /&gt;
| 2&lt;br /&gt;
| Mindless Orc (5), Kraken (203)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&lt;br /&gt;
| 8&lt;br /&gt;
| Wandering Soul Beta (1201), Shuten-doji (1202), Amoi (1203), Crimson Mage (1204), Madman (1205), Nightgaunt (1206), Minion (1207), Solemn Moor (1208)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Trap Cave|Trap Cave]]&lt;br /&gt;
| 2&lt;br /&gt;
| Generic Human Woman (410), Generic Other (500)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]]&lt;br /&gt;
| 7&lt;br /&gt;
| Meduconda (451), Indian Poison Frog (452), Bandit (Pickpocket) (481), Bandit (Brawler) (482), Bandit (Archer) (483), Bandit (Boss) (484), Familiar (1025)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]]&lt;br /&gt;
| 3&lt;br /&gt;
| Mr. Treasure Chest (955), Ogre (986), Lid (1006)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&lt;br /&gt;
| 14&lt;br /&gt;
| Octopus (3), Faye (4), Toothfish (6), Fiend's Horn (10), Kraken (203), Octomammoth (207), Tentacle (208), Mummy (992), Intelligent Sword (993), Intelligent Saw (1002), Mage (1003), Aspect of Kraken (1004), Lid (1006), Guardian (1007)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]]&lt;br /&gt;
| 4&lt;br /&gt;
| Bee Girl (25), Reborn Bee Girl (26), Queen Bee (217), La-Lamia (985)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&lt;br /&gt;
| 10&lt;br /&gt;
| Thief (975), Clay Doll (1221), Bandit (1222), Ruffian (1223), Debuta (1224), Sorcerer (1225), Archmage (1226), Intelligent Saw Beta (1227), Pyrogator (1228), Rogue Head (1229)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]]&lt;br /&gt;
| 6&lt;br /&gt;
| Brain Sucker (311), Tentacle Ball (332), Ooze (382), Writhing Cave Core (619), Ghost Slug (987), Slime (991)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Unused database records ==&lt;br /&gt;
&lt;br /&gt;
These records exist in the database, but an exhaustive scan of map and common events found no encounter that creates them in the current English edition. '''Incomplete''' records also lack the standard stat setup needed for a working battle. They are useful for modding and debugging, but players should not expect to encounter them normally.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Status&lt;br /&gt;
|-&lt;br /&gt;
| 390&lt;br /&gt;
| Generic Swarm&lt;br /&gt;
| Internal generic Swarm record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 420&lt;br /&gt;
| Generic Aquatic&lt;br /&gt;
| Internal generic Aquatic record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 430&lt;br /&gt;
| Generic Beastwoman&lt;br /&gt;
| Internal generic Beastwoman record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 942&lt;br /&gt;
| Large Auto-Healer&lt;br /&gt;
| Incomplete unused record; no encounter or standard stat block&lt;br /&gt;
|-&lt;br /&gt;
| 1026&lt;br /&gt;
| Demon (Male)&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1027&lt;br /&gt;
| Demon (Female)&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1028&lt;br /&gt;
| Demon (Officer)&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1029&lt;br /&gt;
| Archdemon&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1030&lt;br /&gt;
| Archdemon&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1125&lt;br /&gt;
| Evil Soul&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1132&lt;br /&gt;
| Red Dragon&lt;br /&gt;
| Incomplete unused record; no encounter or standard stat block&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Enemy strength is not determined by difficulty alone. Some records are fixed, while others scale from the player level, an area or encounter level, a random range, or special counters. See [[RyonaRPG/Enemy ID#How to read the table|How to read the Enemy ID table]].&lt;br /&gt;
* An enemy's type supplies common battle traits, but a particular encounter may add its own behavior, skills, or scripted rules.&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/H_Events_and_Endings&amp;diff=42497</id>
		<title>RyonaRPG/H Events and Endings</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/H_Events_and_Endings&amp;diff=42497"/>
				<updated>2026-09-03T10:55:17Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
Known H events and endings are listed by location. Some require partial or full slave status; see [[RyonaRPG/Slave mode|Slave mode]] for details. Map names and IDs follow the current English edition.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Game Over: No&amp;quot; means the route continues as captivity or a transformation. &amp;quot;Possible&amp;quot; means only some choices or outcomes end the game.&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/RAYON Village|RAYON Village]] ==&lt;br /&gt;
Talk to the maid in the inn when she is on the second floor. If you are severely injured or have just been brought here after losing a battle, she will heal you first.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At night, interact with the box with slime on top of it and choose to touch the slime. Your character will be infested by a Riverblossom Slime.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the yellow-haired woman in the church. She will strip off your armor and taunt you.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The door on the right in the church will lead to the imprisoned game over ending.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inside the tavern, the blue-haired &amp;quot;Hit &amp;amp; Blow&amp;quot; player will tie you up and abuse you if you talk to him as a slave.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the boy on the street in front of the tavern and answer no to his question while a full slave. He will abuse you.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the guy on the left inside the first floor of the inn.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Go to the grocery store and talk to the girl on the left side.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sleep in the bed inside the rightmost room on the inn's second floor.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the girl on the street in front of the tavern. She will infest you with a random parasite if you are a full slave, and fetters if you are wearing the ''Noble Collar'', if you accept.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you talk to the scientist in the church while wearing a slave collar with a broken keyhole, he will equip you with a slime chastity belt. If you select &amp;quot;woof&amp;quot;, he will refuse to talk to you, otherwise he will demand increasingly large donations to remove it. Eventually you can donate 50,000 gold and he will give you the key.&lt;br /&gt;
* '''Slave mode''': Yes (Permanent)&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Invasive Parasite Armor ===&lt;br /&gt;
At night, talk to the man in black robes and select the first option to receive parasitic armor. It protects against slimes, parasites, and status effects, and can save you from otherwise fatal blows with a brief H event and healing. Its drawbacks are a permanent movement-speed penalty (the Ecstasy state) and constant H attacks that leave your character tired from climaxing. However, your movement speed remains constant regardless of health or status.&lt;br /&gt;
&lt;br /&gt;
You can &amp;quot;upgrade&amp;quot; the armor by talking to the man who gave it to you, choosing &amp;quot;No&amp;quot; and then &amp;quot;Yes,&amp;quot; and using the ''Nutrient Tonic?'' he gives you. After a while, you gain the second piece (the ''Invasive Parasite Hide'' shield, which prevents two-handed weapons). Repeat the process and the suit forms an abdomen; around this point, you also become a futanari. Another tonic produces a tentacle weapon of the whip class that restores HP and MP when you kill an enemy. One more tonic lets the suit take over your mind and occupy the head or magic slot. Continue wearing it without removal and the ''Invasive Parasite'' eventually matures into a ''Mature Invasive Parasite'', greatly improving the armor's stats and removing its drawbacks. This progression also happens naturally over time; the tonic only accelerates it.&lt;br /&gt;
&lt;br /&gt;
Entering the room beneath the park while wearing the armor causes an immediate ending in which the woman replaces your consciousness with the parasite's. This still occurs after the parasite has already taken over, apparently an oversight.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Innkeeper Scenes ===&lt;br /&gt;
Stay at the RAYON Village inn for a night. The next morning, talk to the ponytailed man on the ground floor and answer yes, then speak with the innkeeper. Accept her offer to stay for free, use the bed to change the time to night, then follow her downstairs into her room and talk. Repeat this until the ponytailed man leaves. Follow him until he drops the drug, take it, and return to the innkeeper. Continue until you find her masturbating; trying to enter makes your character leave automatically. Rest and repeat. Eventually she will have a scene with the ponytailed man in her room. After several more nights, they will instead appear together at random places around town. Keep finding them at night to receive an invitation to their wedding.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you have the Futanari H ability when you find the innkeeper masturbating you can fuck her yourself (looped event), and if you also have the Ejaculation Slave H ability you can mindbreak her (unfinished), other events are planned.&lt;br /&gt;
&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Underground Park Lab ===&lt;br /&gt;
You can enter the underground lab beneath RAYON Village's park at night. If your character has not been reincarnated as a monster girl, you will be turned away. Transformed characters can enter and begin the abduction quest, which asks you to capture vulnerable people for the scientists.&lt;br /&gt;
*You need to abduct 5 people to progress. They can be found as follows:&lt;br /&gt;
**Gunner outside the RAYON Village weapon shop at night.&lt;br /&gt;
**Hexer inside the [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] inn.&lt;br /&gt;
**Girl with a parasol in the southwest of Capital Abaroso's first map at night.&lt;br /&gt;
**Two collapsed people at [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria]]; one below the inn, one at the northwest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After gathering all of them, reconvene at the lab to decide the fate of the researcher. The bottom option leads to a game over.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Back Alley|Back Alley]] ==&lt;br /&gt;
If you faint in the Back Alley, the sewer thugs will use you as a sex slave. The captured character can be found in the large pool on the eastern side of the sewers, near coordinates 40, 50 on map 215. When rescued, she may have slave or masochism piercings or be pregnant, and will be equipped with Fetters, Indecent Underwear, Princess's Manacles, and a Demonseal Collar. If rescue takes too long, she will be moved to the slave auction; the game warns you when this happens. The time allowed depends on her experience level, and she slowly loses EXP while imprisoned.&lt;br /&gt;
&lt;br /&gt;
Continuing without giving up can grant items such as a T-back. On later visits, the character may also receive two slave nipple piercings, a dog collar, and the ''Adult Experience'' H ability. Pregnancy, sensitivity, and other piercings are calculated when the character is collected; the dog collar and paired piercings are fixed.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the man wearing purple robes and he will give you an erotic massage. Increases breast sensitivity and leaves the character with arousal and the &amp;quot;slime&amp;quot; debuff.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Go into the tavern down the ladder and to the left of the back-streets north (Entrance). There are two enemies, and a bunch of NPCs who will treat you rudely if you're a slave. One of the tables features three men sitting together. If you speak to the man on the left as a slave, he will take you out back and fuck you.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the same tavern table, talk to the man on the right while in slave mode. When you try to leave, you will be knocked unconscious, taken out back, and gangbanged. His initial dialogue is the same for non-slaves, but only slaves trigger the event.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In Sewer 2, allow the piercer to keep using you until you become his practice dummy for life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] ==&lt;br /&gt;
Lose to the Goblin King to be kept as his sex toy. The captured character can still be rescued.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose to the other goblins to become the nest's communal toilet.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] ==&lt;br /&gt;
Lose to the lamias in the Lamia Nest (map 167) and become their sex toy.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If playing as Nakoruru, speak to the lamia in RAYON Village's tavern, then get captured by the lamias to be transformed into one.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose all your health in zone 4 to enter the slime nest (the Demon Flower + Slime route).&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Rydia (old) or Riesz (new), collect the spider thread near the waterfall and then get caught while afflicted with Spider Net during the Insect Queen battle. You will be reborn in Arachne's Nest and lose your former identity.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] ==&lt;br /&gt;
Answer one of the Iron Maidens' questions wrongly. You will be impaled within them.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the lowest level, get caught by the Sea God's tentacles before the fight while badly injured to trigger the Sacrifice ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] ==&lt;br /&gt;
Become a resident by talking to the guard captain in the barracks with two flags beside its door. You will receive a room and a job in the fields for 10 gold a day. After a few days, there is a 25% chance of abduction by the Life Sciences Research Institute, where you awaken in an Experiment Samples Storage Room cell. This cannot occur if you have already visited the Institute.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] ==&lt;br /&gt;
In the Biotechnology Laboratory (fifth door), enter the open cell on the right. You will be mistaken for a newly arrived test subject and experimented upon.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Experiment Samples Storage Room (third door), there will be a scientist in front of a cell at the far left side with siblings inside. Ask to take the place of the older sister in his experiments, and you will gain the &amp;quot;Huge Breasts&amp;quot; H ability. Note that you cannot do so if you have already obtained this ability from another source, such as a remodeling operation from Dr. Daijobu.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ask to take the experiment intended for the younger brother in the same place as above and you will gain the &amp;quot;Huge Breasts&amp;quot; and &amp;quot;Ejaculation Slave&amp;quot; H abilities. Note that this particular experiment is repeatable although you will gain no further changes.&lt;br /&gt;
* '''Needs [[RyonaRPG/Abilities#H abilities|Futanari H ability]]'''&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the cell on the right side of the Genetic Engineering Lab (first door). You will be raped by slimes.&lt;br /&gt;
* '''Needs [[RyonaRPG/Abilities#H abilities|Futanari H ability]]'''&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''(Quest)''' Talk to the female guard at the entrance, then speak to the scientist working at the terminal to her right. Sleep in the dormitory bed and you will awaken to find the scientist brainwashing the guard. The scientist asks you to bring four herbs; see [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] for details. After completing the quest, you can watch the scientist rape the guard at night and sometimes molest her in the bed inside her newly unlocked private room to the southwest.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sleep in the bed on the left side of the room to be molested by the scientists.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the scientist near the woman being experimented on near the entrance. You will take her place.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you were kidnapped from Slave City Shrike, bumping into a scientist, trying most doors, or standing on a floor plate causes you to be gassed and taken for an experiment. The pharmacy can also trigger this while you are in slave mode.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Applied Entomology Laboratory (fourth door), enter the open cell at the end as a slave to be devoured by carnivorous insects.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose all health in the rubbish disposal dungeon. You will be torn apart by ghostly scientists.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Slime Transformation ===&lt;br /&gt;
After transforming the girl in the Artificial Reincarnation Lab into a slime girl, enter the ninth room as a full slave and speak to her through the grate. She jumps out and transforms your character into a slime girl; Nakoruru has confirmed graphics for this route. The transformation melts off the slave collar and removes slave status, allowing you to leave the facility.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Body Remodeling ===&lt;br /&gt;
The Remodeling Operating Room, reached by the stairs, contains a red-faced NPC named Dr. Daijobu who can remodel your body. ''(Hint: save and reload until you receive the desired outcome.)''&lt;br /&gt;
* 10% chance - Dr. Daijobu beats you, permanently raising all stats.&lt;br /&gt;
* 20% chance - Maids perform cosmetic surgery, changing breast and hip size.&lt;br /&gt;
* 35% chance - A tentacle bed raises one area's vulnerability and sensitivity by 4 (B/V/A/N/U). Nipples and urethra also grant an H ability; vagina and anus increase in size.&lt;br /&gt;
* 35% chance - A machine grants one of the following:&lt;br /&gt;
** Gain Exhibitionist H ability (No equipment restriction in town, EX increases when you're Ashamed).&lt;br /&gt;
** Gain Erogenous Body H ability + Sensitivity raises by 4.&lt;br /&gt;
** Gain Milk Secretion H ability.&lt;br /&gt;
** Gain Futanari H ability.&lt;br /&gt;
&lt;br /&gt;
After enough machine-related remodeling, you begin receiving advanced modifications that increase vulnerabilities and sensitivities.&lt;br /&gt;
&lt;br /&gt;
Once the machine and tentacle bed run out of upgrades, further remodeling lets you choose a looping H event with either device. Press Enter to stop; remaining in the scene slowly raises sensitivity.&lt;br /&gt;
&lt;br /&gt;
Sometime before the cutoff point where you get the bad ending your character now becomes strange looking, which is a decent means of telling when you should stop (currently only apparent with Rena, the blue haired girl with the 3D modelled pictures). Not sure how this works if you've only been getting the bonus stat remodeling.&lt;br /&gt;
&lt;br /&gt;
He can also remove a Depravity Collar, but this grants several H abilities, raises sensitivity, and counts as five transformations. Enough remodeling can trigger fatal failures in which the laboratories divide up your remains or leave you as a mangled chemical mass. If you use the machine on the left first, the next remodeling attempt is guaranteed to make you a futanari.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agree to the brain-destruction experiment in the Brain Remodeling Laboratory. The process repeatedly restores and destroys your mind until coherent thought becomes impossible.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allow the institute's mental-modification value to rise too far without treatment. A dealer will buy the broken-minded character for the human-trafficking market.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the burn-treatment loop. The researchers repeatedly burn, pierce, break, and restore your character for further experiments.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Accept the permanent sensitivity experiment in the Biomedical Institute Dungeon. The researchers keep you as a permanent test subject.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the livestock experiment in the Biomedical Institute Dungeon. The researchers modify and retain you for milk and semen extraction.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose to the duplicate in the Biomedical Institute Dungeon. It extracts your memories, destroys your body, and takes your identity.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose elsewhere in the Biomedical Institute Dungeon. The researchers dismantle your body for fresh samples.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rubberification ===&lt;br /&gt;
Talk to the pharmacist on the left side with either a Rubber suit or a Hydra Suit. You will be offered to upgrade the rubber suit. The upgraded suit is a very strong armor providing immunity to slimes, parasites, and negative status effects. The only downside is that it will destroy itself if you leave the menu screen with another or no armor equipped, it prevents masturbation and periodically interrupts casting and attack charging (like a constricting corset). &lt;br /&gt;
&lt;br /&gt;
Note: You can receive a Rubber Suit by working as a hostess in Abaroso, buy one for 4,000 gold from Abaroso's clothing shop by examining one of the bottom tables, or find one in the Disused Factory wardrobe.&lt;br /&gt;
&lt;br /&gt;
If you sleep while wearing the suit, a skippable H event will occur. If you choose not to skip it, you will be able to pay the scientist 80,000 gold to remove the suit. However, he makes a mistake; the suit will not be removed and you will gain the &amp;quot;Rubber Addiction&amp;quot; H ability but the suit stops crushing you (meaning that it no longer interrupts charging spells and attacks). If you somehow lose the suit (e.g. a tentacle or ''Stripping Fiend'' removes it) and you have the Rubber Addiction ability, you can talk to the pharmacist again to either buy sedatives that remove the Rubber Addiction ability or to get the suit back again - if you get the suit again this way, you will gain the &amp;quot;Rubber Slave&amp;quot; H ability and you automatically get another suit if you talk to the pharmacist after losing your old one. It also seems that you slowly lose mana while not wearing rubber clothing when you have the Rubber Addiction or Rubber Slave H ability. This also regains your ability to masturbate. If you get your suit back using the bottom option instead of the middle one, or if you talk to the scientist after getting the Rubber Slave ability, you can get your suit permanently integrated with your body, granting you the &amp;quot;Full-Body Rubber&amp;quot; H ability. After this, it is completely impossible to remove the suit by any means.&lt;br /&gt;
&lt;br /&gt;
Further speaking with the scientist after this will cause him to ask you if you want to pay 5,000 gold to have your integrated suit experimented on, which will randomly either increase some of your stats or screw up and cause your suit to start randomly increasing your EX.&lt;br /&gt;
&lt;br /&gt;
Randomly at this point the scientist will ask you if you're happy with your suit, and answering with silence will have him comment that since your head is uncovered your whole body isn't rubber, and if you respond with silence, and then the two options after that with the responses in parenthesis, he attaches a mask to you which is also permanent like your rubber skin, granting you the &amp;quot;Rubber Doll&amp;quot; H ability. (Nobody currently has art or sprites for this, but there's generic sprites for this condition, in both regular and loli variety.)&lt;br /&gt;
&lt;br /&gt;
Recent updates have added a new assimilation process to rubberization which involves having your suit experimented on the first time to make it unremovable, and after you sleep enough it'll become more comfortable, and later integrate with your skin and then give you the Rubber Slave H ability; these do not require watching the events, and in fact will force the events during specific points in the assimilation.&lt;br /&gt;
&lt;br /&gt;
If you talk to the scientist while in slave mode and wearing a Rubber or Hydra Suit, he forcibly converts it into the ''Invasive Rubber Suit''. It has better stats than the Living Rubber Suit but continuously rapes the wearer. Its healing is much less responsive than the parasitic armor from RAYON Village, making it dangerous in combat.&lt;br /&gt;
&lt;br /&gt;
It should be noted that most of the body modification processes in the laboratory won't happen if you're permanently rubberized, so it would probably be a good idea to get whatever you wanted out of those first before potential rubberization.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Doll Transformation ===&lt;br /&gt;
After defeating the final boss on [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]], you can enter the mechanization room. Enter the upper-left room as a slave and try to leave; the door closes and you are transformed into a mechanical doll. This raises HP, Attack, Defense, and Magic, lowers MP and Spirit, and blocks most physical status ailments. The testing room to the right can pit you against a guard, mechanical dolls, giant worms, or slime women; order you to kill defenseless women; perform maintenance; or use you as a sex doll. Futanari characters may also be forced to rape another doll. Leaving a test early causes another round of remodeling and grants three random H abilities.&lt;br /&gt;
&lt;br /&gt;
Repeatedly trying to escape through the front door or garbage chute first produces a warning, then grants the ''Breakdown'' ability, which halves all stats. Further attempts continue the punishment sequence, and you can no longer use the second-floor remodeling facility.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bee Girl Transformation ===&lt;br /&gt;
First use the upper-right device in the Artificial Reincarnation Lab to transform the girl into a bee girl. Change the time to night, such as by sleeping in the left bed near the entrance, then return to the lab. The bee girl will assault and transform your character; Nakoruru has confirmed support for this route.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] ==&lt;br /&gt;
When approaching the boss, accept his offer to become his slave.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After defeating the boss, speak to Hypno in the upper-left area without hypnotic medicine, or refuse to discuss the second princess. The available bad endings include a fatal masturbation show, heart removal, and Sexual-Service Maid routes.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] ==&lt;br /&gt;
You can find a chest at the upper-right edge of town beside a guard. Open it for a surprise. The first option, surrender, sends you to prison, where you are abused with hypnosis at night. The second option, resist, kills you within seconds.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you have spoken to him at night, ○Reaper opens a shop during the day. You can gain hypnosis H abilities there.&lt;br /&gt;
&lt;br /&gt;
In addition to this, whenever you sleep after the first 2 times, he will make your character masturbate in front of him and orgasm a few times and either grant her a random Hypnosis H ability or offer to upgrade one to a more potent brainwash version.&lt;br /&gt;
* '''Slave mode''':  -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the Love Room and accept permanent enslavement. Your character remains there as a slave for life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] ==&lt;br /&gt;
'''First Floor''' - Fellatio, Masturbation, and Masochism classes are available from the start. They change to advanced versions once you reach an education level of 15.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At night, you can perform various sexual acts with faculty members for extra credit. More faculty members become accessible the more acts you do, starting from the teacher in the staff room.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Second Floor''' - Fellatio 2.0, Bestiality, Tentacle, and Futanari classes become available after the second floor is unlocked at an education level of 20 and passing the first exam.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Third Floor''' - Pregnancy, Sex with Elves, Masochism 2.0, and Lilim Sex classes become available after passing the second exam and reaching education level 50. The Pregnancy class tracks up to thirty children. You can send them to the Life Sciences Research Institute to continue, but later births reuse the earlier progression text.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Masochism study session with student council president available from education lv 30 until you pass the second exam.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnotic Rape event after talking to transfer students in homeroom about suspicions can lead to one of four events including two separate game overs depending on which classmates you invite to your investigation.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypno-sensei's lecture can lead to one of six events, depending on your interactions with classmates beforehand. It unlocks at education level 70 with access to the third floor.&lt;br /&gt;
&lt;br /&gt;
The nurse's assistant route has masturbation, teacher, gangbang, stripping, and bestiality events at night. Some are missable depending on the outcome of Hypno-sensei's lecture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Graduation Exam event contains one of four outcomes, two of which are automatic game over and one of which allows rescue attempts.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] ==&lt;br /&gt;
The bugs will use the character for reproduction if you are beaten in the fight. You can ask for rescue from other characters.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Get captured by one of the [[RyonaRPG/Traps#Tentacle_Bed|tentacle beds]] and do not escape.&lt;br /&gt;
This enters the persistent Kodoku Broodbed route.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose the car race, and you will be eaten by the cockroaches.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the cockroach car race, open the chest near the exit.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] ==&lt;br /&gt;
After being transformed into a plant or cat, talk to your owner and she will ask if you want to play. Say yes and you will receive 2 nipple piercings (Bell piercings) and 1 clitoral piercing (masochist piercing).&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cat Transformation ===&lt;br /&gt;
As Loli Nakoruru or young Rydia v1, examine the doghouse outside the front door on map 236, then talk to the owner in her office on map 263 to be transformed into a cat. Afterwards, you can roam the mansion without being attacked. If monsters appear anyway, leave and re-enter the room. Other characters may also be transformed, but only some have matching sprites and portraits.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plant Transformation ===&lt;br /&gt;
Faint in the owner's office on map 263 to be transformed into a plant and sent to the ending area on map 264. As with the cat form, monsters stop spawning in the mansion. Only some characters have matching plant graphics, including Monika, Fairy, and Riesz; choose the new Riesz model for her standing portrait.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Terra, examine the doghouse outside the front door on map 236, then talk to the owner on map 263 to be transformed into a plant monster.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] ==&lt;br /&gt;
Entering Capital Abaroso as a slave gets you arrested and forced to choose one of three jobs: prostitute, public toilet, or adventurer's assistant. Prostitution requires at least 80 Charm. Characters in the other two jobs can be rescued; prostitution releases you, although the guards arrest you again if you try to leave. Carrying a ''Pilgrim's Permit'' prevents the arrest. Obtain it from the nun playing piano in Abaroso's church after reporting the situation of the priest trapped in the Forgotten Mansion.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mess up your lines when performing at the opera and get raped by four men on stage. Afterwards, instead of offering you a job to perform the man offers you to have sex on stage again.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Work as a bar hostess. Sometimes a bald man unlike the usual client will molest you; walking away skips the H event.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Work as a bar hostess while Hypnotized. You can gain this status from the witch outside the RAYON Village inn at night, or in [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] by bumping into a hooded man or sleeping at the inn after talking to the maid in the well. You will take your client to the church graveyard for outdoor sex.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Work as a slave Bar Hostess. You will be made to work in the VIP section of the hostess bar consisting entirely of slave hostesses. You can be whipped by a man in the northeastern section, gangraped by standing within the trio of men in the north, or individually raped by two wandering men who will track you. Note that you will be paid only 10 gold, be unable to work here normally even after losing slave status, and your slave collar will be removed, allowing a character arrested in the city to leave.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the empty pet-shop cage while using a compatible reincarnated form, such as Nakoruru's dog form. The cage locks and your character is sold as a pet. This route requires a form with corresponding event graphics.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Go to the tavern as a loli character, or have the scientist in the '''Life Sciences Research Institute''' remodel your mind to that of a child, then talk to the man sitting alone at the table on the right. Agreeing to drink with him leads to his mansion and changes your title to Concubine. You can have sex with him for 10,000 gold each time. Asking to end the arrangement triggers an ending in which he sells you. Like the slave bar-hostess job, this route can remove a slave collar.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Follow the kidnapping investigation to Count Arg's hideout and defy him. His men overpower you and the Count keeps you as another pet. This is the route internally labeled Loli Count, and is separate from the tavern concubine route above.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Capital Abaroso Home Events ===&lt;br /&gt;
These become available after purchasing the house in the southwest of Abaroso's second map for 200,000 gold. Full slaves cannot buy it, and becoming a full slave later forfeits both the house and any pet you own.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you keep sleeping you'll eventually be reminded to pay your taxes within five days at the building north of your home (the officer is located at the far northern side inside the building, past a door). Skip paying and you'll get a game over H-event.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use the lamp in the northeastern room to switch to nighttime. Go outside and walk east until you sense something strange, then return home. After hearing something outside, investigate it, come back in, take a bath, and sleep. Later, report the stalker to the guard left of the tax counter. Accept his offer of a drink for a Game Over H event.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can buy pets from the shop in the southwest of Abaroso's first map. Buying an Angel, Lamia, Harpy, Alraune, or Bee Girl prompts a visit from your neighbor. Speak to him outside and he offers to buy your pet. Refuse and he will eventually rape you at night; this is not a Game Over.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you've defeated the alraune boss at the [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], there's a plant pet you can buy at the northeastern corner of the pet shop. You're given a growth potion with your purchase. Use the growth potion on your plant pet and sleep. The boss will be reborn and you will be forced into battle in a room similar to the Forgotten Mansion boss room. If you lose you'll end up as a pet; there is a random chance that you will be impregnated during your &amp;quot;sessions&amp;quot; and have to speak with the plant lady in the main hall to birth the child (there are up to three physical children total that will occupy the hall, bedroom, and study although you can theoretically birth an infinite number of children). If you speak to your owner twice your character becomes her loyal pet and refuses to leave the house; you'll also be given the option to surrender for a bad end.&lt;br /&gt;
&lt;br /&gt;
To kill the alraune and escape talk to the woman in the northeastern room and pick the second option which gives you a plant killer; this must be done before speaking to your owner twice or she will comment that it's too late for you. Now when talking to your owner option one nets you a H-event game over, option 2 kills her and option 3 gives you the normal event. '''''If you kill the alraune this way do not purchase and grow the plant pet again or else the same event will trigger but this time your owner will not be present and both the house and you will be locked in alraune pet mode.'''''&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have an angel pet, making your way down to the house's basement (which is hidden in the bottom left corner of the bedroom) and entering the open cell will cause the angel to lock you in and begin sexually torturing you. Speak to her at higher EX levels to continue the event; towards the end she will fit you with a chastity belt that only she can remove. Speak to her again to have another device strapped to your breasts. The statue in the bedroom can be used to debug the belt. Additionally, she will pay the house tax when it becomes due so you can have more time to play. This event will make the optional bad end arrive sooner.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sleeping with the angel in bed many times will eventually give you an optional bad end; you can beg for her to become your mistress and she makes you her pet before taking you to her fellow sisters. This can be avoided by playing with her regularly in the main hall (which also causes her to occasionally give you ''Fallen Angel'' items).&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Complete the World Conquest route and support the new empress. The Empire falls, and your character becomes her enforcer.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Take work at the Duke's Manor and fail its punishment routes. Depending on the branch, your character is broken into a body pillow or sold for public use.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the Human Farm and accept its livestock route. Your character is retained for milk production and forced pregnancy.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allow the Adult Toy Shop to keep you. Your character is sold as a sex doll.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] ==&lt;br /&gt;
Speak with the mayor to begin a quest to rescue a monster girl kidnapped by poachers. You can preview the outcomes by going to the final hideout map and talking to the Green Dragon Girl in the center. Depending on your form and choices, you can defeat the poachers, remain as their pet, or be sold. Machines are sent to a shop or laboratory, monsters to a human ranch, and other forms are sold or used as food. This is the route internally labeled [[RyonaRPG/Locations/Trap Cave|Trap Cave]].&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] ==&lt;br /&gt;
Talk to the Casino employee dealing cards at the top left part of the map and agree to play. Two different endings whether you accuse him of cheating or not - if you accuse him of cheating you can escape the building, though if a guard catches you it will result in a game over.&lt;br /&gt;
&lt;br /&gt;
The building can be reached by going into one of the buildings in the top right of The Night City. A grim reaper will block your way and will only let you pass if your character is a full slave.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At night, go to the Inn.  The innkeeper will ask if you want to prostitute yourself; select the first option. Choosing the second option results in normal dialogue of an innkeeper.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the B3F prison, continue the pregnancy route until the character and child are sold together, or choose to give up and remain exhibits for life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] ==&lt;br /&gt;
=== Bee transformation ===&lt;br /&gt;
Lose inside the beehive in the north of the village. The character remains in the hive for continued breeding and egg implantation.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] ==&lt;br /&gt;
Let the timer expire in the bottom-left room of 1F for the Time's Up ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the same room, press the switch on the third wooden crate from the top for the Gravestone ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On B2F, collect at least one item from the large room and then leave through its door for the Fall ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cat transformation ===&lt;br /&gt;
After completing the dungeon, the real treasure room can be found by going north from the bottom staircase; it's another invisible path. Inside the treasure room you will find a pair of cat ears that can be worn to transform your character into a cat.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] ==&lt;br /&gt;
This area forks into three separate dungeons.&lt;br /&gt;
&lt;br /&gt;
=== Dead Wife Museum ===&lt;br /&gt;
In the Great Hall, walk past your character's portrait toward the demon-hanger painting. She will be captured and sold while her doppelganger takes over her life. (Map 652)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After returning the escaped painting subjects, two doors appear in the Execution Ground. Take the right door, flip the switch, and stand on the sign. (Map 653)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Doll Plaza, pull the lever at the upper left and try to pass through the gap between the statues. (Map 659)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first part of the doll prison, entering the hidden room in the coffin without activating the lever in the second part of the prison will trap your character and turn her rigid.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the second part of the doll prison where there is a cell containing a lever and three statues, step on any of the obvious traps to be petrified.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Great Hall, allow the entity inside the artwork to steal and devour your body.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Become trapped in the unfinished painting. The artist overworks, soils, and eventually discards your character as bulky trash.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use the wooden horse in the Doll Plaza until it drains your life force and leaves you as a display doll.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
=== Magician's Lab ===&lt;br /&gt;
In the room a few rooms past the friendly slugs (ice spirits and dolls inside), step into the magic circle to get possessed by a spirit. (Map 573)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] ==&lt;br /&gt;
Lose to the automatons in the conversion route. They capture your character, rebuild her as a machine, and rewrite her memories.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] ==&lt;br /&gt;
Allow Lionel's authorities to send you for reeducation. The process turns your character into a public sex slave.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose after the happiness agents become involved. The agent destroys your brain during a &amp;quot;blissful execution.&amp;quot;&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] ==&lt;br /&gt;
While possessed by a red soul in the first half, there is a 5% chance of triggering the Curse Kill ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the mid-boss event, do nothing and keep watching to trigger the Explosion Kill ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the second half, fall while below 10% HP to trigger the Fall ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After defeating the boss, answer &amp;quot;Yes&amp;quot; during the conversation to trigger the Thanks ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] ==&lt;br /&gt;
Lose to the cave's internal enemies to be swallowed and sent to the Digestion ending area.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] ==&lt;br /&gt;
Lose in Mullonde to reach the Schrodinger's Life route. Your dead body is stitched to an undying one and revived as a zombie.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Pyramid|Pyramid]] ==&lt;br /&gt;
Proceed toward the rooftop and lose to the Queen for the Pyramid Queen route. She transforms your character into a bat-like pet and keeps her in a cage until she forgets her former life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the Queen's hidden room to be dehydrated, mummified, and rewritten as one of the royal guards.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the innermost chamber, losing the Pyramid Judgment battle leads to four choices. Swearing loyalty brings eternal petrification; refusing leaves you to the mummies; asking for death grants execution; attacking the king turns you into breeding stock.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After unlocking the underground route as Otone, an additional character-specific Game Over event becomes available outside the Pyramid.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other traps in the underground Pyramid include a permanent cursed-form ending on map 1010 and an ending on map 1012 in which a sorceress makes your character her mount.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proceed beyond the boss on map 1027 for another terminal dungeon ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] ==&lt;br /&gt;
Return to challenge the area's boss and lose. She grants your character imperfect immortality, freezes her solid, and leaves her on display forever.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Bounty-Hunter Prison|Bounty-Hunter Prison]] ==&lt;br /&gt;
If a bounty hunter takes down your character, she is stripped or shackled and sent to prison with another 10,000 G added to her fine. Pay or work off the fine to leave.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Ancient Library|Ancient Library]] ==&lt;br /&gt;
On the Great Mirror map (948), enter at coordinates 15,15 and speak to the succubus. You will be captured and possess another character. Speak to the succubus again to begin the boss fight on map 949. Lose for an ending in which the possessed character is forced to have sex with her own body.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Die while possessing another character during the Library route. The game offers a rescue attempt; refusing leaves the original character's soul passing through her descendants for one hundred generations.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The later Male-Female Pleasure ending can trigger only while possessing a futanari character. This route cannot be rescued if the character is also an escaped lab rat.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Map_ID&amp;diff=42496</id>
		<title>RyonaRPG/Map ID</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Map_ID&amp;diff=42496"/>
				<updated>2026-09-03T10:55:00Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Revamp page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
This reference lists every map ID in the current English-edition project tree.&lt;br /&gt;
&lt;br /&gt;
Use the '''Maiden's Secret Diary''' and select ''Browse Data &amp;amp;rarr; Daily Record'' to check the current map ID. [[RyonaRPG/Debug mode|Debug Mode]] can transfer to a map by ID, but an arbitrary transfer can skip required setup, place the character at invalid coordinates, or break the current save. Keep a separate save before using it.&lt;br /&gt;
&lt;br /&gt;
The '''Project path''' column follows the hierarchy stored in &amp;lt;code&amp;gt;RPG_RT.lmt&amp;lt;/code&amp;gt;. It identifies the map's parent area; it does not promise a walkable route between every listed map. '''Missing map file''' means that the project tree reserves the ID but the release has no matching &amp;lt;code&amp;gt;MapNNNN.lmu&amp;lt;/code&amp;gt;. Do not transfer to those IDs.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Map IDs 0001-0499 ==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Map ID !! Map name !! Project path !! File status&lt;br /&gt;
|-&lt;br /&gt;
| 0001 || Opening || Top level || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0002 || Central World Map || Top level || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0003 || Sky Map || Top level || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0004 || Creator's Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall &amp;amp;rsaquo; Beginner's Hall B1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0005 || Lamia Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Blood Route &amp;amp;rsaquo; Lamia Nest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0006 || [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0007 || [[RyonaRPG/Locations/Forest of No Thoughts|Forest of No Thoughts]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0008 || [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0009 || Ant Nest 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0010 || Undersea Temple 1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0011 || Undersea Temple 3F: Chamber of Star Engraving || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0012 || Undersea Temple 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0013 || Undersea Temple Exterior || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0014 || Sea God's Lair 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0015 || [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0016 || RAYON Village Weapon Shop || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0017 || RAYON Village Item Shop || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0018 || RAYON Village Inn || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0019 || RAYON Village Tavern || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0020 || RAYON Village Church || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0021 || RAYON Village Inn 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; RAYON Village Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0022 || Beginner's Hall || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0023 || Beginner's Hall B1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0024 || Beginner's Hall 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0025 || Mountain Cave 3F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0026 || Mountain Cave 3F-2A || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0027 || Mountain Cave Boss Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F &amp;amp;rsaquo; Mountain Cave 3F: Mid-Boss || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0028 || Passage 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple Exterior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0029 || Passage 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple Exterior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0030 || Undersea Temple Boss Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0031 || Sea God's Lair 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0032 || Sea God's Lair 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0033 || Sea God's Lair 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0034 || Torture Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; RAYON Village Item Shop || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0035 || Opening Test Map || Opening || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0036 || [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0037 || Shi○mura || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0038 || After Boss Battle || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0039 || Snake Forest || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0040 || Snake Forest 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] &amp;amp;rsaquo; Snake Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0041 || Snake Forest 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] &amp;amp;rsaquo; Snake Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0042 || Snake Forest 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] &amp;amp;rsaquo; Snake Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0043 || [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0044 || Swarm || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0045 || Landing Site || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0046 || Poison-Insect Labyrinth Swarm Route 1 Down || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0047 || Poison-Insect Labyrinth Swarm Route 2 Right || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0048 || Poison-Insect Labyrinth Swarm Route 3 Left || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0049 || Poison-Insect Labyrinth Swarm Route 4 Left || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0050 || Poison-Insect Labyrinth Swarm Route 5 Right || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0051 || Poison-Insect Labyrinth Swarm Route 6 Right || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0052 || Poison-Insect Labyrinth Swarm Route 7 Right || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0053 || Poison-Insect Labyrinth Swarm Route 8 Up || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0054 || Poison-Insect Labyrinth Swarm Route 9 Left || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0055 || Poison-Insect Labyrinth Swarm Route 10 Down || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0056 || Poison-Insect Labyrinth Swarm Route 11 Up || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0057 || Poison-Insect Labyrinth Swarm Route 12 Down || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0058 || Poison-Insect Labyrinth Swarm Route 13 Up || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0059 || Poison-Insect Labyrinth Swarm Route 14 Left || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0060 || Poison-Insect Labyrinth Swarm Route 15 Up || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0061 || Before Boss Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0062 || Poison-Insect Labyrinth Boss Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0063 || Undersea Temple Hidden Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0064 || Undersea Temple Mid-Boss Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0065 || Jellyfish Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0066 || West Tower BasementC || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; West Tower 1F6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0067 || [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0068 || West Tower 1F6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0069 || West Tower BasementA || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; West Tower 1F6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0070 || West Tower BasementB || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; West Tower 1F6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0071 || West Tower 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0072 || Tower Within the Tower3-4F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0073 || East Tower 1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0074 || East Tower 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0075 || West Tower 4F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0076 || East Tower 4F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0077 || East Tower Exterior6-7F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0078 || East Tower BasementA || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; East Tower 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0079 || East Tower BasementB || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; East Tower 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0080 || Abaroso Weapon &amp;amp;amp; Armor Shop || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0081 || Abaroso Inn || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0082 || East Tower BasementC || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; East Tower 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0083 || Abaroso Item Shop || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0084 || Mages' Guild 1-2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0085 || Abaroso Tavern || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0086 || East Tower 3: FA || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; East Tower 4F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0087 || East Tower 3: FB || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; East Tower 4F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0088 || East Tower 3: FC || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; East Tower 4F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0089 || Abaroso Tavern - Working Shift || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Tavern || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0090 || East Tower 5F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0091 || West Tower 5F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0092 || West Tower Exterior6-7F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0093 || Ability Space || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; RAYON Village Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0094 || [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0095 || West Tower 3F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; West Tower 4F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0096 || Pool || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0097 || Blood Pudding || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Blood Route || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0098 || Island Colosseum Stage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0099 || Octomammoth || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0100 || Barrier || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0101 || Malboro Bros. || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0102 || Mantis Lady || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0103 || Underground Passage 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Underground Passage 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0104 || Ant Nest 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0105 || Mountain Cave 3F: Mid-Boss || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0106 || Mountain Cave Floor Flyer || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Ant Nest 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0107 || Mountain Cave 3F-2B || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F &amp;amp;rsaquo; Mountain Cave 3F-2A || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0108 || Passage 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple Exterior &amp;amp;rsaquo; Passage 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0109 || Outside Ruins || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Ant Nest 2 &amp;amp;rsaquo; Before Malboro || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0110 || Before Malboro || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Ant Nest 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0111 || Mage Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple Exterior &amp;amp;rsaquo; Passage 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0112 || Passage 1-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple Exterior &amp;amp;rsaquo; Passage 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0113 || Passage 1-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple Exterior &amp;amp;rsaquo; Passage 1 &amp;amp;rsaquo; Passage 1-2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0114 || Underwater || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple Exterior &amp;amp;rsaquo; Passage 1 &amp;amp;rsaquo; Passage 1-2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0115 || [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0116 || Great Tunnel1-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0117 || Great Tunnel1-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0118 || Piercing || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0119 || Undersea Temple 1F-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0120 || Undersea Temple 2F-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 2F &amp;amp;rsaquo; Undersea Temple 2F-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0121 || Undersea Temple 3F-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 3F: Chamber of Star Engraving || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0122 || Undersea Temple 3F-2A || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 3F: Chamber of Star Engraving || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0123 || Imprisoned (Also Used for Ending) || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0124 || Undersea Temple 2F-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 2F &amp;amp;rsaquo; Undersea Temple 2F-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0125 || Undersea Temple 2F-4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 2F &amp;amp;rsaquo; Undersea Temple 2F-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0126 || Undersea Temple 2F-5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 2F &amp;amp;rsaquo; Undersea Temple 2F-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0127 || Undersea Temple 3F-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 3F: Chamber of Star Engraving || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0128 || Undersea Temple 3F-2B || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 3F: Chamber of Star Engraving &amp;amp;rsaquo; Undersea Temple 3F-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0129 || Undersea Temple 2F-6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 2F &amp;amp;rsaquo; Undersea Temple 2F-1 &amp;amp;rsaquo; Undersea Temple 2F-5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0130 || Undersea Temple 3F-0 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 3F: Chamber of Star Engraving || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0131 || Undersea Temple 3F-00 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 3F: Chamber of Star Engraving &amp;amp;rsaquo; Undersea Temple 3F-0 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0132 || Great Tunnel 1-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0133 || Stomach || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0134 || EX - Endurance || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0135 || Platform || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0136 || Minefield || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0137 || Schrodinger's PC || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0138 || Kraken Bio || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0139 || Blue Canvas || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0140 || Free Battle || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0141 || Doppel || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0142 || Quil Sulg || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0143 || [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0144 || Underground Passage 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0145 || UpDown || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0146 || Squid Floor || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0147 || Underground Passage 1 Treasure || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Underground Passage 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0148 || [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0149 || Shelter || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0150 || Lying There || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0151 || Proceed to Next || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0152 || Poison-Insect Labyrinth Swarm Route 16 Down || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0153 || Proceed to the Next, Then Next || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0154 || Breeding-Ground Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] &amp;amp;rsaquo; Swarm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0155 || Mountain Cave 3F-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0156 || Undersea Temple 3F-02 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 3F: Chamber of Star Engraving &amp;amp;rsaquo; Undersea Temple 3F-0 &amp;amp;rsaquo; Undersea Temple 3F-00 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0157 || Monster-Flower Floor || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0158 || Great Tunnel 1-3-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel1-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0159 || Undersea Temple 2F-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0160 || Undersea Temple 2F Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] &amp;amp;rsaquo; Undersea Temple 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0161 || Slime Nest || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Monster-Flower Floor || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0162 || At Slime Nest || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Monster-Flower Floor &amp;amp;rsaquo; Slime Nest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0163 || Underground Passage 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Underground Passage 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0164 || Underground Passage 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Underground Passage 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0165 || Monster-Flower River || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Monster-Flower Floor || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0166 || Blood Route || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0167 || Lamia Nest || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Blood Route || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0168 || Execution Tower 1F Passage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0169 || Execution Tower 1F-B1F Passage West || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; Execution Tower 1F Passage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0170 || Execution Tower Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0171 || Incinerator || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; Execution Tower Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0172 || Mountain Cave 3-3 Rolling || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0173 || Mountain Cave 3-4 Rolling 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F &amp;amp;rsaquo; Mountain Cave 3-3 Rolling || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0174 || Mountain Cave Shortcut || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F &amp;amp;rsaquo; Mountain Cave 3-3 Rolling || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0175 || Shortcut 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F &amp;amp;rsaquo; Mountain Cave 3-3 Rolling &amp;amp;rsaquo; Mountain Cave Shortcut || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0176 || Ruins || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F &amp;amp;rsaquo; Mountain Cave 3F: Mid-Boss &amp;amp;rsaquo; Mountain Cave Boss Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0177 || Beginner Dungeon Reception || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0178 || Beginner Dungeon Hall || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall &amp;amp;rsaquo; Beginner Dungeon Reception || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0179 || Beginner Dungeon Room 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall &amp;amp;rsaquo; Beginner Dungeon Reception &amp;amp;rsaquo; Beginner Dungeon Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0180 || Beginner Dungeon Room 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall &amp;amp;rsaquo; Beginner Dungeon Reception &amp;amp;rsaquo; Beginner Dungeon Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0181 || Beginner Dungeon Room 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall &amp;amp;rsaquo; Beginner Dungeon Reception &amp;amp;rsaquo; Beginner Dungeon Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0182 || Beginner Dungeon Room 5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall &amp;amp;rsaquo; Beginner Dungeon Reception &amp;amp;rsaquo; Beginner Dungeon Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0183 || Beginner Dungeon Room 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall &amp;amp;rsaquo; Beginner Dungeon Reception &amp;amp;rsaquo; Beginner Dungeon Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0184 || Beginner Dungeon Room 6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall &amp;amp;rsaquo; Beginner Dungeon Reception &amp;amp;rsaquo; Beginner Dungeon Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0185 || Beginner Dungeon Room 7 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Beginner's Hall &amp;amp;rsaquo; Beginner Dungeon Reception &amp;amp;rsaquo; Beginner Dungeon Hall &amp;amp;rsaquo; Beginner Dungeon Room 6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0186 || Back Alley || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0187 || Execution Tower B1F Passage West || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; Execution Tower 1F Passage &amp;amp;rsaquo; Execution Tower 1F-B1F Passage West || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0188 || Execution Tower B1F Red Crystal || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; Execution Tower 1F Passage &amp;amp;rsaquo; Execution Tower 1F-B1F Passage West || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0189 || Prison Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0190 || Execution Tower Treasure Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; Execution Tower Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0191 || Ant Nest 1-0 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Ant Nest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0192 || Shared Dead-Ending Treasure || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Ant Nest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0193 || Dead Ending 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Ant Nest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0194 || Ant Nest 1-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Ant Nest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0195 || [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0196 || Nearby Forest 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0197 || Nearby Forest 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] &amp;amp;rsaquo; Nearby Forest 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0198 || Nearby Forest-Goblin || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] &amp;amp;rsaquo; Nearby Forest 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0199 || Goblin Nest || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] &amp;amp;rsaquo; Nearby Forest 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0200 || Girls' Hall 2F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0201 || Execution Tower Interior || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0202 || Girls' Hall 3F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] &amp;amp;rsaquo; Girls' Hall 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0203 || Generic Right Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] &amp;amp;rsaquo; Girls' Hall 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0204 || Girls' Hall Room 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] &amp;amp;rsaquo; Girls' Hall 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0205 || Girls' Hall Room 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] &amp;amp;rsaquo; Girls' Hall 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0206 || [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0207 || Generic Left Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0208 || Girls' Hall 1F Dining Hall || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] &amp;amp;rsaquo; Generic Left Passage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0209 || Girls' Hall 1F Right Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0210 || Girls' Hall 1F Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] &amp;amp;rsaquo; Girls' Hall 1F Right Passage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0211 || Girls' Hall 2F Library || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] &amp;amp;rsaquo; Generic Left Passage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0212 || Back-Alley Swamp || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0213 || RAYON Village Sewer || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0214 || RAYON Village Sewer 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley &amp;amp;rsaquo; RAYON Village Sewer || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0215 || Sewer 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley &amp;amp;rsaquo; RAYON Village Sewer || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0216 || RAYON Rogue Researcher 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Village-Outskirts Park &amp;amp;rsaquo; RAYON Stray Researcher 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0217 || Magic Guild 3-4F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Mages' Guild 1-2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0218 || Goblin Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] &amp;amp;rsaquo; Nearby Forest 2 &amp;amp;rsaquo; Goblin Nest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0219 || Maiden Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Execution Tower Interior &amp;amp;rsaquo; Execution Tower Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0220 || [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0221 || Ancient Trial 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0222 || Ancient Trial Relay || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0223 || Ancient Trial 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0224 || Torture Ending || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0225 || Torture Ending Area 1 || Central World Map &amp;amp;rsaquo; Torture Ending || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0226 || Torture Ending Area 2 || Central World Map &amp;amp;rsaquo; Torture Ending || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0227 || Torture Ending Area 3 || Central World Map &amp;amp;rsaquo; Torture Ending || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0228 || Torture Ending Area 4 || Central World Map &amp;amp;rsaquo; Torture Ending || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0229 || Torture Ending Area 5 || Central World Map &amp;amp;rsaquo; Torture Ending &amp;amp;rsaquo; Torture Ending Area 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0230 || [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0231 || Road to Mansion || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0232 || Waterfall Basin || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Road to Mansion || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0233 || Dark Forest || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Road to Mansion || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0234 || Tree-Lined Road || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Road to Mansion || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0235 || Mansion Rear || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Road to Mansion || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0236 || Mansion Front || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0237 || Entrance Hall || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Mansion Front || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0238 || Entrance West Hallway || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Mansion Front || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0239 || Entrance West Room 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Mansion Front &amp;amp;rsaquo; Entrance West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0240 || Entrance West Room 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Mansion Front &amp;amp;rsaquo; Entrance West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0241 || Entrance West Room 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Mansion Front &amp;amp;rsaquo; Entrance West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0242 || West Hallway || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0243 || Mansion West Room 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0244 || Mansion West Room 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0245 || Mansion West Room 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0246 || Mansion West Room 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0247 || Mansion West Room 5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0248 || Mansion West Room 6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0249 || Mansion West Room 7 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0250 || Mansion West Room 8 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0251 || West Entrance || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0252 || West Waiting Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0253 || West Storage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0254 || West Infirmary || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0255 || West Stairs || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0256 || West Hallway Empty Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; West Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0257 || Central Hallway || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0258 || Dining Hall || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Central Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0259 || Maid Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Central Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0260 || Kitchen || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Central Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0261 || Forgotten Mansion Reception Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Central Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0262 || North Hallway || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0263 || Office || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; North Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0264 || Mansion Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; North Hallway &amp;amp;rsaquo; Office || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0265 || Northwest Small Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; North Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0266 || Northeast Small Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; North Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0267 || Entrance East Hallway || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Mansion Front || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0268 || Entrance East Room 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Mansion Front &amp;amp;rsaquo; Entrance East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0269 || Entrance East Room 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Mansion Front &amp;amp;rsaquo; Entrance East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0270 || Entrance East Room 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; Mansion Front &amp;amp;rsaquo; Entrance East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0271 || East Hallway || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0272 || Mansion East Room 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0273 || Mansion East Room 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0274 || Mansion East Room 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0275 || Mansion East Room 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0276 || Mansion East Room 5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0277 || Mansion East Room 6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0278 || Mansion East Room 7 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0279 || Mansion East Room 8 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0280 || East Entrance || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0281 || East Waiting Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0282 || East Storage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0283 || East Infirmary || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0284 || East Stairs || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0285 || East Hallway Empty Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] &amp;amp;rsaquo; East Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0286 || Various Switch Settings || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; RAYON Village Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0287 || [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0288 || Life Sciences Research Institute Entrance || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] &amp;amp;rsaquo; Shrike Vacant House || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0289 || [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0290 || Dr. Daijobu || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0291 || Genetic Engineering Lab || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0292 || Plant Physiology Lab || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0293 || Applied Entomology Lab || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0294 || Sample Storage Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0295 || Biotechnology Lab || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0296 || Shrike Vacant House || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0297 || Shrike Inn || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0298 || Shrike Inn 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] &amp;amp;rsaquo; Shrike Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0299 || Shrike Tavern || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0300 || Shrike Residence A || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0301 || Residence A2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] &amp;amp;rsaquo; Shrike Residence A || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0302 || Shrike Residence B || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0303 || Residence B2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] &amp;amp;rsaquo; Shrike Residence B || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0304 || Shrike Residence C || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0305 || Residence C2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] &amp;amp;rsaquo; Shrike Residence C || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0306 || Shrike Barracks || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0307 || Shrike Public Bath || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0308 || Village-Outskirts Park || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0309 || Theater 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0310 || Theater 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Theater 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0311 || Back Theater 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Theater 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0312 || [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0313 || Ruined Melbel Barracks || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0314 || Residence A || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0315 || Residence B || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0316 || Ruined Melbel Magic Guild || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0317 || Ruined Melbel Magic Guild 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] &amp;amp;rsaquo; Ruined Melbel Magic Guild || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0318 || Ruined Melbel Magic Laboratory || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] &amp;amp;rsaquo; Ruined Melbel Magic Guild || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0319 || Residence C || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0320 || Residence D || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0321 || Residence E || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0322 || Ruined Melbel Church || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0323 || Ruined Melbel Barracks 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0324 || Ruined Melbel Inn || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0325 || Ruined Melbel Maid Tavern || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0326 || Ruined Melbel Well || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0327 || Residence F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0328 || Ruined Melbel Equipment Shop || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0329 || Ruined Melbel-Boss || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0330 || Masturbation Slave Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] &amp;amp;rsaquo; Ruined Melbel-Boss || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0331 || Sexual-Service Maid Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] &amp;amp;rsaquo; Ruined Melbel-Boss || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0332 || Life Sciences Research Institute B3F Entrance || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0333 || Life Sciences Research Institute B3F Entrance B2F M || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0334 || Life Sciences Research Institute B3F Entrance B2F L || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0335 || Life Sciences Research Institute B3F Entrance B2F R || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0336 || Life Sciences Research Institute B3F Entrance B3F || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0337 || Life Sciences Research Institute B3F Entrance B4F || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0338 || Life Sciences Research Institute B3F Entrance B5F || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0339 || Life Sciences Research Institute B3F Entrance B3F Upper || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0340 || Life Sciences Research Institute B1F Right Route || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F R || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0341 || Life Sciences Research Institute B1F Middle Route || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F M || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0342 || Plaza || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F M &amp;amp;rsaquo; Life Sciences Research Institute B1F Middle Route || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0343 || Life Sciences Research Institute B3F Entrance 2F L || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F M &amp;amp;rsaquo; Life Sciences Research Institute B1F Middle Route &amp;amp;rsaquo; Plaza || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0344 || Life Sciences Research Institute B3F Entrance 2F R || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F M &amp;amp;rsaquo; Life Sciences Research Institute B1F Middle Route &amp;amp;rsaquo; Plaza || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0345 || Life Sciences Research Institute B3F Entrance 3F || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F L &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance B2F M &amp;amp;rsaquo; Life Sciences Research Institute B1F Middle Route &amp;amp;rsaquo; Plaza &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance 2F R || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0346 || Life Sciences Research Institute B3F Entrance 3F Exit || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0347 || Life Sciences Research Institute B3F Entrance 3F Boss || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance 3F Exit || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0348 || Torture Room B1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; RAYON Village Item Shop &amp;amp;rsaquo; Torture Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0349 || [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0350 || Public Casino || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0351 || Schwarz Grand Staircase || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0352 || Schwarz Tavern || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0353 || Former Tool Shop, Now Pawnshop || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0354 || Schwarz 1F Inn || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0355 || Schwarz Maiden B2F Underground Casino || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Dark Casino || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0356 || Schwarz Administration Facility || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Passage to Schwarz Port || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0357 || Schwarz Hut || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0358 || Schwarz Tower || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0359 || Schwarz Waterway || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Schwarz Tower || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0360 || Schwarz B1F Brothel || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Schwarz 1F Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0361 || Schwarz Maiden B3F Prison || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Dark Casino &amp;amp;rsaquo; Schwarz Maiden B2F Underground Casino || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0362 || [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0363 || Village Attacked by Bees Inn || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0364 || Village Attacked by Bees Tavern || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0365 || Village Attacked by Bees Church || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0366 || Village Attacked by Bees Residence || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0367 || Bee Forest || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0368 || Beehive || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] &amp;amp;rsaquo; Bee Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0369 || Beehive Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] &amp;amp;rsaquo; Bee Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0370 || Village Attacked by Bees (West) || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0371 || [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0372 || Fortress City Melbel Barracks || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0373 || Fortress City Melbel Residence || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0374 || Island Colosseum 2F Audience Seating || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0375 || Fortress City Melbel Magic Guild || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0376 || Fortress City Melbel Magic Guild 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; Fortress City Melbel Magic Guild || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0377 || Fortress City Melbel Magic Laboratory || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; Fortress City Melbel Magic Guild || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0378 || Lemuria Slave Market Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] &amp;amp;rsaquo; Lemuria Slave Market Area 5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0379 || Sea of Decay Passage 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0380 || [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0381 || Fortress City Melbel Church || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0382 || Fortress City Melbel Barracks 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0383 || Fortress City Melbel Inn || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0384 || Fortress City Melbel Maid Tavern || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0385 || Fortress City Melbel Well || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0386 || Animals || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0387 || Fortress City Melbel Equipment Shop || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0388 || King's Chamber || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0389 || Cell || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; Fortress City Melbel Barracks 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0390 || Fortress City Melbel Inn 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; Fortress City Melbel Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0391 || Love Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; King's Chamber || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0392 || [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0393 || Gaddem 01 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0394 || Gaddem 02 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0395 || Gaddem 03 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0396 || Gaddem Center || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 03 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0397 || Gaddem Passage Left 02 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 03 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0398 || Gaddem Storage Left 01 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 03 &amp;amp;rsaquo; Gaddem Passage Left 02 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0399 || Gaddem Storage Left 02 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 03 &amp;amp;rsaquo; Gaddem Passage Left 02 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0400 || Gaddem Passage Right 02 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 03 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0401 || Gaddem Storage Right 01 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 03 &amp;amp;rsaquo; Gaddem Passage Right 02 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0402 || Gaddem Storage Right 02 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 03 &amp;amp;rsaquo; Gaddem Passage Right 02 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0403 || Gaddem 04 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0404 || Gaddem Passage Left 03 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 04 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0405 || Gaddem Storage Left 03 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 04 &amp;amp;rsaquo; Gaddem Passage Left 03 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0406 || Gaddem Passage Right 03 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 04 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0407 || Gaddem Storage Right 03 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 04 &amp;amp;rsaquo; Gaddem Passage Right 03 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0408 || Gaddem 05 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0409 || Gaddem Storage Left 05 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 05 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0410 || Gaddem Storage Right 05 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 05 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0411 || Gaddem 06 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0412 || Gaddem 07 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0413 || Gaddem 08 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0414 || Gaddem Room 01 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 08 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0415 || Gaddem 09 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0416 || Gaddem Room 02 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 09 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0417 || Gaddem 10 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0418 || Gaddem Room 03 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 10 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0419 || Gaddem 11 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0420 || Gaddem Room 04 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] &amp;amp;rsaquo; Gaddem 11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0421 || Gaddem 12 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0422 || Gaddem 13 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0423 || Gaddem 14 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0424 || [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0425 || Suspicious Temple 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0426 || Suspicious Temple 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0427 || Suspicious Temple 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0428 || Suspicious Temple 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0429 || Suspicious Temple 5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0430 || Suspicious Temple 6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0431 || Suspicious Temple 7 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0432 || Suspicious Temple 8 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 7 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0433 || Suspicious Temple 7-A1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 7 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0434 || Suspicious Temple 7-B1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 7 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0435 || Suspicious Temple 7-A2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 7 &amp;amp;rsaquo; Suspicious Temple 7-A1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0436 || Suspicious Temple 7-A3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 7 &amp;amp;rsaquo; Suspicious Temple 7-A1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0437 || Suspicious Temple 7-A4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 7 &amp;amp;rsaquo; Suspicious Temple 7-A1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0438 || Suspicious Temple 7-B2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 7 &amp;amp;rsaquo; Suspicious Temple 7-B1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0439 || Suspicious Temple 7-B3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 7 &amp;amp;rsaquo; Suspicious Temple 7-B1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0440 || Suspicious Temple 7-B4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] &amp;amp;rsaquo; Suspicious Temple 7 &amp;amp;rsaquo; Suspicious Temple 7-B1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0441 || Schwarz Inn Hidden Basement || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Schwarz 1F Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0442 || Sea of Decay Passage 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Passage 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0443 || [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0444 || Lemuria Slave Market Area 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0445 || Lemuria Slave Market Area 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0446 || Lemuria Slave Market Area 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0447 || Lemuria Slave Market Area 5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0448 || Lemuria Slave Market Area 6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0449 || [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0450 || Abandoned Factory 1F Storage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0451 || Abandoned Factory 1F Passage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory 1F Storage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0452 || Abandoned Factory B1F Sewer A || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0453 || Abandoned Factory B1F Sewer B || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory B1F Sewer A || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0454 || Abandoned Factory 1F Manufacturing Plant A || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory 1F Storage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0455 || Abandoned Factory 1F Manufacturing Plant B || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory 1F Storage &amp;amp;rsaquo; Abandoned Factory 1F Manufacturing Plant A || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0456 || Abandoned Factory 1F Manufacturing Plant C || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory 1F Storage &amp;amp;rsaquo; Abandoned Factory 1F Manufacturing Plant A || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0457 || Abandoned Factory 1F Manufacturing Plant D || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory 1F Storage &amp;amp;rsaquo; Abandoned Factory 1F Manufacturing Plant A || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0458 || Abandoned Factory B1F Sewer C || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory B1F Sewer A || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0459 || Abandoned Factory B1F Passage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory B1F Sewer A || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0460 || Abandoned Factory Passage &amp;amp;amp; Elevator || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0461 || Abandoned Factory B2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0462 || Abandoned Factory B2F Passage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory B2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0463 || Abandoned Factory B2F Incinerator || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory B2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0464 || Abandoned Factory B2F Small Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory B2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0465 || Abandoned Factory Reserved || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0466 || Abandoned Factory Reserved Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory Reserved || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0467 || Abandoned Factory Reserved Area 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory Reserved || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0468 || Abandoned Factory Reserved Area 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory Reserved || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0469 || Abandoned Factory Reserved Area 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory Reserved || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0470 || Abandoned Factory Reserved Area 5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] &amp;amp;rsaquo; Abandoned Factory Reserved || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0471 || Tower Center 1F Small Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] &amp;amp;rsaquo; Tower Center 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0472 || Tower Center 1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0473 || Underground Connecting Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Public Casino || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0474 || [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0475 || Writhing Cave - 1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0476 || Writhing Cave - B1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0477 || Writhing Cave - 1F Fork || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0478 || Writhing Cave - B2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F &amp;amp;rsaquo; Writhing Cave - B1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0479 || Writhing Cave - B3F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F &amp;amp;rsaquo; Writhing Cave - B1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0480 || Writhing Cave - Boss || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F &amp;amp;rsaquo; Writhing Cave - B1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0481 || Writhing Cave - Digestion Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F &amp;amp;rsaquo; Writhing Cave - B1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0482 || Writhing Cave - 1F - A1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F &amp;amp;rsaquo; Writhing Cave - 1F Fork || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0483 || Writhing Cave - 1F - A2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F &amp;amp;rsaquo; Writhing Cave - 1F Fork &amp;amp;rsaquo; Writhing Cave - 1F - A1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0484 || Writhing Cave - 1F - A3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F &amp;amp;rsaquo; Writhing Cave - 1F Fork &amp;amp;rsaquo; Writhing Cave - 1F - A1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0485 || Writhing Cave - 1F - A4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F &amp;amp;rsaquo; Writhing Cave - 1F Fork &amp;amp;rsaquo; Writhing Cave - 1F - A1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0486 || Writhing Cave - 1F - A5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] &amp;amp;rsaquo; Writhing Cave - 1F &amp;amp;rsaquo; Writhing Cave - 1F Fork &amp;amp;rsaquo; Writhing Cave - 1F - A1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0487 || Great Tunnel 1-4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0488 || Great Tunnel 1-5 Cut || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0489 || Great Tunnel 2-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0490 || Great Tunnel 2-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0491 || Great Tunnel 2-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0492 || Dwarven Great Tunnel 2-4A || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-2 &amp;amp;rsaquo; Great Tunnel 2-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0493 || Piercing Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley &amp;amp;rsaquo; Piercing || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0494 || Human Farm || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0495 || Human Farm Stables || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Human Farm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0496 || [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0497 || Ag○as House || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0498 || Ag○as House 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Ag○as House || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0499 || Ag○as House Basement || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Ag○as House || Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Map IDs 0500-0999 ==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Map ID !! Map name !! Project path !! File status&lt;br /&gt;
|-&lt;br /&gt;
| 0500 || Abaroso Theater Waiting Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Theater 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0501 || Graveyard || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0502 || Abaroso Underground Passage 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0503 || Abaroso Underground Passage 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Underground Passage 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0504 || Kidnappers' Hideout || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Underground Passage 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0505 || Kidnappers' Hideout B || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Underground Passage 1 &amp;amp;rsaquo; Kidnappers' Hideout || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0506 || Kidnappers' Hideout C || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Underground Passage 1 &amp;amp;rsaquo; Kidnappers' Hideout &amp;amp;rsaquo; Kidnappers' Hideout B || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0507 || Sea of Decay Burger2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0508 || Castle - Audience Chamber || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0509 || Seven Heroes' Hideout || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0510 || Abaroso Seven Heroes' Hideout 1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes' Hideout || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0511 || Capital Abaroso Floor EX || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes' Hideout || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0512 || Abaroso Seven Heroes' Hideout 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes' Hideout || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0513 || Capital Abaroso 3F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes' Hideout || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0514 || VS Lake Bag || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes' Hideout &amp;amp;rsaquo; Seven Heroes' Chamber || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0515 || Tower of Domination || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0516 || Seven Heroes' Chamber || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes' Hideout || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0517 || Seven Heroes - Depths || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0518 || Sea of Decay Passage 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0519 || VS Subjugation Force || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0520 || Abaroso War - Castle Town || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0521 || World Conquest Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths &amp;amp;rsaquo; Abaroso War - Castle Town &amp;amp;rsaquo; Abaroso War - Throne || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0522 || Abaroso War - Throne || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths &amp;amp;rsaquo; Abaroso War - Castle Town || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0523 || Abaroso War - Castle Interior || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths &amp;amp;rsaquo; Abaroso War - Castle Town || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0524 || Seven Heroes Army || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0525 || Cruising Spot || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0526 || Pet Shop || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0527 || Abaroso Home || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0528 || Town Hall || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0529 || Capital Abaroso Prison || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Town Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0530 || Capital Abaroso Church || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0531 || Duke's Manor || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0532 || Abaroso Duke's Manor Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Duke's Manor || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0533 || Abaroso Duke's Manor Area 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Duke's Manor || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0534 || Abaroso Duke's Manor Area 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Duke's Manor || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0535 || Heaven || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Home || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0536 || Sea of Decay Maiden Site || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Flower Field1 &amp;amp;rsaquo; Sea of Decay Demon-Flower River || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0537 || Pet Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Pet Shop || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0538 || Lady Une's New House || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Home || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0539 || Delivery Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 3F Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0540 || Drea○ Club || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0541 || VIP Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Drea○ Club || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0542 || Abaroso Drea○ Club Waiting Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Drea○ Club || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0543 || [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0544 || Melbel Public Academy 1-2: FHallway || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0545 || Staff Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 1-2: FHallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0546 || Melbel Public Academy 1: FClassroom || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 1-2: FHallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0547 || Examination Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 1-2: FHallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0548 || Principal's Office || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 1-2: FHallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0549 || Melbel Public Academy 3F Hallway || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0550 || Melbel Public Academy 2: FClassroom || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 1-2: FHallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0551 || Teacher Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 1-2: FHallway &amp;amp;rsaquo; Principal's Office || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0552 || Homeroom || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 1-2: FHallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0553 || Student Dormitory || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 1-2: FHallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0554 || Prisoner Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's House &amp;amp;rsaquo; Mage's Hideout 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0555 || 1F Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's House &amp;amp;rsaquo; Mage's Hideout 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0556 || Tonberry || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's House &amp;amp;rsaquo; Mage's Hideout 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0557 || Control Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's House &amp;amp;rsaquo; Mage's Hideout 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0558 || Boss Chamber || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Annex &amp;amp;rsaquo; Outside Boss Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0559 || slimehouse || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0560 || Thugs || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0561 || Laboratory 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Annex || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0562 || Mage's Hideout Mechanism Wing || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0563 || Clone Laboratory || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0564 || Bio Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0565 || New Map - Mechanism Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0566 || Slug Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0567 || Chadarnook || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum &amp;amp;rsaquo; Great Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0568 || Mage's Hideout Slug Room Passage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing &amp;amp;rsaquo; Slug Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0569 || Zombie Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0570 || [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0571 || Mage's Hideout 1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's House || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0572 || Mage's Hideout Hidden Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's House || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0573 || Zombie Room Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing &amp;amp;rsaquo; Zombie Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0574 || Mage's Hideout 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's House &amp;amp;rsaquo; Mage's Hideout 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0575 || Specimen Storage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's House &amp;amp;rsaquo; Mage's Hideout 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0576 || To the Annex || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's House || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0577 || Annex || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0578 || Small Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Annex || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0579 || Laboratory 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Annex || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0580 || Burn Slimes to Break Through || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Annex &amp;amp;rsaquo; Laboratory 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0581 || Mage's Hideout Sewer || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Annex || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0582 || Mage's Hideout Sewer 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Annex &amp;amp;rsaquo; Mage's Hideout Sewer || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0583 || Outside Boss Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Annex || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0584 || Daughter's Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing &amp;amp;rsaquo; Zombie Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0585 || Mage's House || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0586 || Mage's Hideout Zombie Room Passage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing &amp;amp;rsaquo; Zombie Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0587 || Boss's Daughter || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Mage's Hideout Mechanism Wing &amp;amp;rsaquo; Zombie Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0588 || Ayakashi Mt. - 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0589 || Mistress's Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; RAYON Village Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0590 || RAYON Stray Researcher 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Village-Outskirts Park || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0591 || Melbel Public Academy 3: FClassroom || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 3F Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0592 || 3F Hallway Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 3F Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0593 || Special Lecture Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] &amp;amp;rsaquo; Melbel Public Academy 3F Hallway || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0594 || Melbel Public Academy Reception Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0595 || [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Sky Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0596 || Floating Continent Laputa Area 2 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0597 || Floating Continent Laputa Area 3 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0598 || Floating Continent Laputa Area 4 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0599 || Floating Continent Laputa Area 5 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0600 || Floating Continent Laputa Area 6 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0601 || Floating Continent Laputa Area 7 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0602 || Floating Continent Laputa Area 8 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0603 || Floating Continent Laputa Area 9 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0604 || Floating Continent Laputa Area 10 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0605 || Floating Continent Laputa Area 11 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0606 || Floating Continent Laputa Area 12 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0607 || Floating Continent Laputa Area 13 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0608 || Abaroso Villains' Fortress 2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Villains' Hideout &amp;amp;rsaquo; Fortress || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0609 || Sewage Site || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Villains' Hideout &amp;amp;rsaquo; Fortress &amp;amp;rsaquo; Abaroso Villains' Fortress 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0610 || Throne, Etc. || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Villains' Hideout &amp;amp;rsaquo; Fortress || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0611 || Mullonde Necromancy Hall Area 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0612 || Various Rooms || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Villains' Hideout || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0613 || Villains' Hideout || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0614 || Mullonde Necromancy Hall Area 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0615 || Fortress || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Villains' Hideout || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0616 || Lobby || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Villains' Hideout &amp;amp;rsaquo; Fortress || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0617 || Abaroso Villains' Fortress 1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Villains' Hideout &amp;amp;rsaquo; Fortress || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0618 || Den of Evil || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Villains' Hideout &amp;amp;rsaquo; Fortress &amp;amp;rsaquo; Throne, Etc. || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0619 || Lobby Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Villains' Hideout &amp;amp;rsaquo; Fortress &amp;amp;rsaquo; Lobby || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0620 || Orgy Venue || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths &amp;amp;rsaquo; Fall of Abaroso || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0621 || Private Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths &amp;amp;rsaquo; Fall of Abaroso &amp;amp;rsaquo; Lake Royal Palace || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0622 || Lake Royal Palace || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths &amp;amp;rsaquo; Fall of Abaroso || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0623 || Fall of Abaroso || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0624 || Private-Room Prison || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths &amp;amp;rsaquo; Fall of Abaroso &amp;amp;rsaquo; Lake Royal Palace || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0625 || Fall of the Tavern || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Seven Heroes - Depths &amp;amp;rsaquo; Fall of Abaroso || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0626 || Mansion || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0627 || Mansion 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Mansion || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0628 || Schwarz Tavern 2F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Schwarz Tavern || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0629 || Theme Park || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0630 || Schwarz Maiden Theme Park B1F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0631 || Passage to Schwarz Port || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0632 || Schwarz Port || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0633 || Schwarz Maiden Sugoroku Side Area || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park &amp;amp;rsaquo; Schwarz Maiden Theme Park B1F &amp;amp;rsaquo; Sugoroku Area || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0634 || Dark Casino || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0635 || Schwarz Inn Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Schwarz 1F Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0636 || Schwarz Maiden Theme Park B2F Expansion || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0637 || Schwarz Maiden Theme Park B3F Slave Area || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0638 || Sugoroku Area || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park &amp;amp;rsaquo; Schwarz Maiden Theme Park B1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0639 || Schwarz Maiden Maze Attraction Side Area || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park &amp;amp;rsaquo; Schwarz Maiden Theme Park B1F &amp;amp;rsaquo; Maze Attraction || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0640 || Schwarz Maiden Level 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park &amp;amp;rsaquo; Schwarz Maiden Theme Park B1F &amp;amp;rsaquo; Sugoroku Area || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0641 || Maze Attraction || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park &amp;amp;rsaquo; Schwarz Maiden Theme Park B1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0642 || Schwarz Maiden Reserved Attraction 0642 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park &amp;amp;rsaquo; Schwarz Maiden Theme Park B2F Expansion || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0643 || Schwarz Maiden Reserved Attraction 0643 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park &amp;amp;rsaquo; Schwarz Maiden Theme Park B2F Expansion || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0644 || Schwarz Maiden Reserved Attraction 0644 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park &amp;amp;rsaquo; Schwarz Maiden Theme Park B3F Slave Area || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0645 || Schwarz Maiden Reserved Attraction 0645 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Theme Park &amp;amp;rsaquo; Schwarz Maiden Theme Park B3F Slave Area || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0646 || Human Farm Area 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Human Farm || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0647 || Brain Modification Lab || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0648 || Mechanization Development Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0649 || Abaroso Adult Toy Shop || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Item Shop || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0650 || Test Room 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] &amp;amp;rsaquo; Mechanization Development Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0651 || Painting Chamber || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum &amp;amp;rsaquo; Great Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0652 || Great Hall || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0653 || Execution Ground || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum &amp;amp;rsaquo; Great Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0654 || Master's Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum &amp;amp;rsaquo; Great Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0655 || Prison Corner || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum &amp;amp;rsaquo; Great Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0656 || Mage's Hideout Boss || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum &amp;amp;rsaquo; Great Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0657 || Production Facility || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum &amp;amp;rsaquo; Great Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0658 || Mage's Hideout Mid-Boss || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0659 || Doll Plaza || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] &amp;amp;rsaquo; Outside Art Museum &amp;amp;rsaquo; Great Hall || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0660 || Outside Art Museum || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0661 || Mage's Hideout Treasure Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0662 || Toilet || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0663 || Test Room 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] &amp;amp;rsaquo; Mechanization Development Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0664 || Life Sciences Research Institute Shortcut || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0665 || Artificial Reincarnation Lab || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0666 || New Energy Development Bureau || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0667 || For Destructive Testing || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] &amp;amp;rsaquo; Mechanization Development Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0668 || Life Sciences Research Institute D - Ending || Central World Map &amp;amp;rsaquo; Life Sciences Research Institute B3F Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0669 || Mullonde Necromancy Hall 20: Boss || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 17 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0670 || Panjandrum || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0671 || Midgardsormr || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0672 || [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0673 || Underground Torture Chamber || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0674 || Death-Penalty Trial || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0675 || Underground Waterway || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0676 || Torture Chamber || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0677 || Detention || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0678 || Roland Underground Prison Stairs || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0679 || Solitary Cell || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0680 || Knight Order || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0681 || Public Execution || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0682 || Roland Underground Prison Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0683 || Roland Underground Prison Boss || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0684 || [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0685 || Gestahl Sorcery Ruins Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0686 || Bridge Crossing || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0687 || Gestahl Sorcery Ruins Area 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0688 || Gestahl Sorcery Ruins Area 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0689 || Gestahl Sorcery Ruins Area 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0690 || Gestahl Sorcery Ruins Arachne || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0691 || Gestahl Sorcery Ruins Truth || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0692 || Gestahl Sorcery Ruins Truth Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] &amp;amp;rsaquo; Gestahl Sorcery Ruins Truth || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0693 || Gestahl Sorcery Ruins Esras || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] &amp;amp;rsaquo; Gestahl Sorcery Ruins Truth || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0694 || [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0695 || Interspecies Village House 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0696 || Interspecies Village House 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0697 || Interspecies Village - Village Chief's House || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0698 || Interspecies Village - Inn &amp;amp;amp; Weapon Shop || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0699 || RAYON Stray Researcher 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Village-Outskirts Park &amp;amp;rsaquo; RAYON Stray Researcher 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0700 || Interspecies Village - Church || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0701 || [[RyonaRPG/Locations/Trap Cave|Trap Cave]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0702 || Trap Cave 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Trap Cave|Trap Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0703 || Trap Cave 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Trap Cave|Trap Cave]] &amp;amp;rsaquo; Trap Cave 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0704 || Trap Cave 3A || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Trap Cave|Trap Cave]] &amp;amp;rsaquo; Trap Cave 1 &amp;amp;rsaquo; Trap Cave 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0705 || Trap Cave 3B || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Trap Cave|Trap Cave]] &amp;amp;rsaquo; Trap Cave 1 &amp;amp;rsaquo; Trap Cave 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0706 || Trap Cave 3C || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Trap Cave|Trap Cave]] &amp;amp;rsaquo; Trap Cave 1 &amp;amp;rsaquo; Trap Cave 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0707 || Trap Cave 3D || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Trap Cave|Trap Cave]] &amp;amp;rsaquo; Trap Cave 1 &amp;amp;rsaquo; Trap Cave 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0708 || Hideout || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Trap Cave|Trap Cave]] &amp;amp;rsaquo; Trap Cave 1 &amp;amp;rsaquo; Trap Cave 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0709 || Hideout Prison || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Trap Cave|Trap Cave]] &amp;amp;rsaquo; Trap Cave 1 &amp;amp;rsaquo; Trap Cave 2 &amp;amp;rsaquo; Hideout || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0710 || Fate Part 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Trap Cave|Trap Cave]] &amp;amp;rsaquo; Trap Cave 1 &amp;amp;rsaquo; Trap Cave 2 &amp;amp;rsaquo; Hideout &amp;amp;rsaquo; Hideout Prison || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0711 || Fate Part 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Human Farm &amp;amp;rsaquo; Human Farm Stables || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0712 || RAYON Stray Researcher 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Village-Outskirts Park &amp;amp;rsaquo; RAYON Stray Researcher 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0713 || Tower of Domination Area 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; Tower of Domination || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0714 || Tower of Domination Area 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; Tower of Domination || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0715 || Tower of Domination Area 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; Tower of Domination || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0716 || Tower of Domination Area 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; Tower of Domination || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0717 || Tower of Domination Area 5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] &amp;amp;rsaquo; Tower of Domination || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0718 || Laputa - Depths || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0719 || Laputa - Depths Area 1 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0720 || Laputa - Depths Area 2 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0721 || Laputa - Depths Area 3 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0722 || Laputa - Depths Area 4 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0723 || Laputa - Depths Area 5 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0724 || Laputa - Depths Area 6 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0725 || Laputa - Depths Area 7 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0726 || Laputa - Depths Area 8 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0727 || Laputa - Depths Area 9 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0728 || Laputa - Depths Area 10 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0729 || Laputa - Depths Area 11 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0730 || Laputa - Depths Area 12 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0731 || Laputa - Depths Area 13 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0732 || Laputa - Depths Area 14 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0733 || Laputa - Depths Area 15 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0734 || Laputa - Depths Area 16 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0735 || Laputa - Depths Area 17 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0736 || Laputa - Depths Area 18 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] &amp;amp;rsaquo; Laputa - Depths || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0737 || Mullonde Necromancy Hall Area 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0738 || Mullonde Necromancy Hall Areas 4 and 16 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0739 || Mullonde Necromancy Hall Area 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0740 || Mullonde Necromancy Hall Area 6 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0741 || Mullonde Necromancy Hall Area 7 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0742 || Mullonde Necromancy Hall Area 8 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0743 || Mullonde Necromancy Hall Area 9 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0744 || Mullonde Necromancy Hall Area 10 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0745 || Mullonde Necromancy Hall Area 11 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0746 || Mullonde Necromancy Hall Areas 13-15 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0747 || Mullonde Necromancy Hall Area 17 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0748 || Mullonde Necromancy Hall Areas 18-19 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 17 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0749 || Courtyard || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0750 || Schrodinger's Life || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] &amp;amp;rsaquo; Mullonde Necromancy Hall Area 1 &amp;amp;rsaquo; Mullonde Necromancy Hall Area 17 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0751 || Casino Roulette || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Public Casino || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0752 || Malboro Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Ant Nest 2 &amp;amp;rsaquo; Before Malboro || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0753 || Eastern World Map || Top level || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0754 || West Map || Top level || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 0755 || Demon Realm Map || Top level || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0756 || For WM Addition || Top level || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 0757 || [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Sky Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0758 || Cave 1 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0759 || Cave 2 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0760 || Sacred Peak Boss || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0761 || [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0762 || Village Interior || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0763 || Border Sacred Peak Mid-Boss || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0764 || Entrance || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0765 || Cross-Border Village || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0766 || Ice2 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] &amp;amp;rsaquo; Ice1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0767 || Ice1 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0768 || Stranded || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0769 || Snow Woman || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0770 || Village to Summit || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0771 || Border Sacred Peak Summit || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0772 || Slot Machine || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Public Casino || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0773 || Slot Machine 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Public Casino || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0774 || Public Casino Area 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] &amp;amp;rsaquo; Public Casino || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 0775 || Life Sciences Research Institute Passage || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] &amp;amp;rsaquo; New Energy Development Bureau || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0776 || Development Bureau || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] &amp;amp;rsaquo; New Energy Development Bureau || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0777 || Director's Office || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] &amp;amp;rsaquo; New Energy Development Bureau || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0778 || Casino Ship || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0779 || Inside Casino Ship || Central World Map &amp;amp;rsaquo; Casino Ship || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0780 || Casino Ship Cargo Hold || Central World Map &amp;amp;rsaquo; Casino Ship || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0781 || [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0782 || Man-Eating Soul Cave Layers 1-3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0783 || Man-Eating Soul Cave Layer 4 Mid-Boss || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0784 || Man-Eating Soul Cave Layer 41 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0785 || Man-Eating Soul Cave Layer 42 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0786 || Man-Eating Soul Cave Layer 4 - Boss Chamber || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0787 || Man-Eating Soul Cave Layer 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0788 || [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0789 || Observation Deck || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0790 || [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0791 || Goug Organization Base B2F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0792 || Goug Organization Base B3F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0793 || Goug Organization Base B4F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0794 || Goug Organization Base B5F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0795 || Goug Organization Base B6F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0796 || Schwarz Maiden Area 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 0797 || Schwarz Maiden Area 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 0798 || Schwarz Maiden Area 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 0799 || Schwarz Maiden Area 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 0800 || Schwarz Maiden Area 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 0801 || [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Eastern Route]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0802 || Border Sacred Peak Area 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Eastern Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0803 || Border Sacred Peak Area 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Eastern Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0804 || Border Sacred Peak Area 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Eastern Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0805 || Border Sacred Peak Area 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Eastern Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0806 || Border Sacred Peak Area 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Eastern Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0807 || Border Sacred Peak Area 6 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Eastern Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0808 || Border Sacred Peak Area 7 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Eastern Route]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0809 || Public Toilet || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0810 || [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0811 || Hidden Weapon &amp;amp;amp; Armor Shop || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0812 || Hidden Tavern || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0813 || Hidden Inn || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0814 || Hidden Orphanage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0815 || Orphanage Basement || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] &amp;amp;rsaquo; Hidden Orphanage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0816 || [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0817 || Hidden Church || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0818 || House || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0819 || Lionel Ideology Church Item Shop || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0820 || Lionel Ideology Church Inn || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0821 || Ideology Church || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0822 || Lionel Executive Office || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; Ideology Church || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0823 || Education Facility Entrance || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; Lionel Ideology Church Inn || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0824 || Education Facility || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; Lionel Ideology Church Inn &amp;amp;rsaquo; Education Facility Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0825 || Reeducation Ending || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0826 || Detention Center Entrance || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; Ideology Church || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0827 || Detention Center || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; Ideology Church &amp;amp;rsaquo; Detention Center Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0828 || Lionel Ideology Church Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0829 || Lord's Private Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; Ideology Church || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0830 || Lord's Truth || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] &amp;amp;rsaquo; Goug Organization Base Boss || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0831 || Hidden Public Bath || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0832 || Goug Organization Base B7F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0833 || Goug Organization Base B8F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0834 || Goug Organization Base B9F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0835 || Goug Organization Base B10F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0836 || Goug Organization Base Boss || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0837 || Blissful Execution Ending || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0838 || [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0839 || Suburban Treasury 1F1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0840 || Suburban Treasury 1F2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0841 || Suburban Treasury B1F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0842 || Suburban Treasury B2F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0843 || Sea of Decay Passage 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Passage 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0844 || Sea of Decay Beehive || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Passage 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0845 || Sea of Decay Flower Field1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0846 || Sea of Decay Barrier || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Passage 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0847 || Sea of Decay Burger1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Flower Field1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0848 || Sea of Decay Flower Field2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Flower Field1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0849 || Sea of Decay Midpoint || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0850 || Sea of Decay Demon-Flower River || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Flower Field1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0851 || Sea of Decay A-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Midpoint || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0852 || Sea of Decay B-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Midpoint || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0853 || Sea of Decay A-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Midpoint &amp;amp;rsaquo; Sea of Decay A-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0854 || Sea of Decay B-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Midpoint &amp;amp;rsaquo; Sea of Decay B-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0855 || Sea of Decay A-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Midpoint &amp;amp;rsaquo; Sea of Decay A-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0856 || Sea of Decay B-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] &amp;amp;rsaquo; Sea of Decay Midpoint &amp;amp;rsaquo; Sea of Decay B-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0857 || Sea of Decay Goal || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0858 || Fantasy Space || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Home || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0859 || [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0860 || SHOP Cliff Edge || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0861 || Dokuno Falls and Dokuno Marsh Cliff 0 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0862 || Dokuno Falls and Dokuno Marsh Cliff 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Dokuno Falls and Dokuno Marsh Cliff 0 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0863 || Dokuno Falls and Dokuno Marsh Cliff 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Dokuno Falls and Dokuno Marsh Cliff 0 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0864 || Dokuno Falls and Dokuno Marsh Cliff 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Dokuno Falls and Dokuno Marsh Cliff 0 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0865 || Dokuno Falls and Dokuno Marsh Cliff 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Dokuno Falls and Dokuno Marsh Cliff 0 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0866 || Dokuno Falls and Dokuno Marsh Cliff 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Dokuno Falls and Dokuno Marsh Cliff 0 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0867 || Dokuno Falls and Dokuno Marsh Hidden Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Dokuno Falls and Dokuno Marsh Cliff 0 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0868 || Marshland 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0869 || Marshland 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Marshland 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0870 || Marshland 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Marshland 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0871 || Marshland 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Marshland 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0872 || Marshland 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Marshland 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0873 || Marshland 6 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Marshland 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0874 || Marshland 7 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Marshland 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0875 || Above the Falls || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0876 || Falls || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Above the Falls || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0877 || Floating Island || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] &amp;amp;rsaquo; Above the Falls || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0878 || Bonus || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0879 || Hidden Underground Ward || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0880 || [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0881 || Forest 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0882 || Forest 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] &amp;amp;rsaquo; Forest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0883 || Forest 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] &amp;amp;rsaquo; Forest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0884 || Forest 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] &amp;amp;rsaquo; Forest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0885 || Forest 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] &amp;amp;rsaquo; Forest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0886 || Forest 6A || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] &amp;amp;rsaquo; Forest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0887 || Forest 6B || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] &amp;amp;rsaquo; Forest 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0888 || Traveling Bandits' Forest Area 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0889 || Traveling Bandits' Forest Area 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0890 || Traveling Bandits' Forest Area 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0891 || Traveling Bandits' Forest Area 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0892 || Traveling Bandits' Forest Area 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0893 || Traveling Bandits' Forest Area 6 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0894 || Traveling Bandits' Forest Area 7 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0895 || Traveling Bandits' Forest Area 8 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0896 || Traveling Bandits' Forest Area 9 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0897 || Traveling Bandits' Forest Area 10 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0898 || Traveling Bandits' Forest Area 11 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0899 || Traveling Bandits' Forest Area 12 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0900 || Traveling Bandits' Forest Area 13 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0901 || Hidden Magic Shop || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0902 || Flashback Room || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; RAYON Village Church || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0903 || Back-Alley Tavern || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0904 || RAYON Back Alley Prostitution Area || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley &amp;amp;rsaquo; Back-Alley Tavern || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0905 || RAYON Back Alley Brothel Interior || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley &amp;amp;rsaquo; Back-Alley Tavern || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0906 || Great Tunnel 2-5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0907 || Great Tunnel 2-6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0908 || Great Tunnel 2-7 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0909 || Great Tunnel Boss || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0910 || Great Tunnel 1-1-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel1-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0911 || Great Tunnel 2-6-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-5 &amp;amp;rsaquo; Great Tunnel 2-6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0912 || Great Tunnel 1-3-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel1-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0913 || Great Tunnel 1-1-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel1-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0914 || Great Tunnel 2-2-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-2 &amp;amp;rsaquo; Great Tunnel 2-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0915 || Great Tunnel 1-5-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 1-5 Cut || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0916 || Great Tunnel 1-5-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 1-5 Cut || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0917 || Great Tunnel 2-2-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0918 || Great Tunnel 2-2-2a || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0919 || Gondola 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 1-4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0920 || Gondola 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 1-4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0921 || Great TunnelMid-Boss || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel1-3 &amp;amp;rsaquo; Great Tunnel 1-3-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0922 || Great TunnelMid-Boss - 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel1-3 &amp;amp;rsaquo; Great Tunnel 1-3-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0923 || Dwarven Great Tunnel 2-4B || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-2 &amp;amp;rsaquo; Great Tunnel 2-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0924 || [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0925 || Library Entrance || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0926 || Library Layer 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0927 || Library Layer 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0928 || Library Layer 3/Mirror Room 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0929 || Library Layer 4/Mirror Room 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0930 || Library Layer 4 Interior 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Library Layer 4/Mirror Room 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0931 || Library Layer 4 Interior 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Library Layer 4/Mirror Room 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0932 || Library Layer 4 Interior 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Library Layer 4/Mirror Room 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0933 || Ancient Library Hidden Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Library Layer 4/Mirror Room 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0934 || Library Layer 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0935 || Ancient Library Mid-Boss Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0936 || Mid-Boss Room Back || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Ancient Library Mid-Boss Room || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0937 || Bookshelf || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0938 || Inside Bookshelf || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Bookshelf || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0939 || Inside Book || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Bookshelf || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0940 || Tentacle Chest || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Bookshelf || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0941 || Demon Jar || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Bookshelf || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0942 || Slime Box || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Bookshelf || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0943 || Hanger Storage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Bookshelf || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0944 || Creeping Shadow || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Bookshelf || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0945 || Lumber Storage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Bookshelf || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0946 || Book Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] &amp;amp;rsaquo; Bookshelf || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0947 || Mirror Room 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0948 || Great Mirror || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0949 || Ancient Library Boss Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0950 || Pigsty || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] &amp;amp;rsaquo; Great Tunnel 2-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0951 || Esteria || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0952 || Esteria Tavern || Central World Map &amp;amp;rsaquo; Esteria || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0953 || Specialty Shop || Central World Map &amp;amp;rsaquo; Esteria || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0954 || Esteria Inn || Central World Map &amp;amp;rsaquo; Esteria || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0955 || Esteria Barracks || Central World Map &amp;amp;rsaquo; Esteria || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0956 || Mages' Guild || Central World Map &amp;amp;rsaquo; Esteria || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0957 || Esteria Church || Central World Map &amp;amp;rsaquo; Esteria || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0958 || Therapy || Central World Map &amp;amp;rsaquo; Esteria || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0959 || Count's Mansion || Central World Map &amp;amp;rsaquo; Esteria || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0960 || Slave Hut || Central World Map &amp;amp;rsaquo; Esteria || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0961 || Abaroso Home Basement || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] &amp;amp;rsaquo; Abaroso Home || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0962 || [[RyonaRPG/Locations/Pyramid|Pyramid]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0963 || Pyramid Entrance || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0964 || Pyramid 1F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0965 || Pyramid Generic Side Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0966 || Pyramid 1F South Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0967 || Pyramid Generic Vertical Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0968 || Pyramid 1F North Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0969 || Pyramid North Hall || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 1F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0970 || Pyramid 2F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0971 || Pyramid 2F Central Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0972 || Pyramid 2F Central Small Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0973 || Pyramid 2F North Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0974 || Pyramid 2F South Small Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0975 || Pyramid 2F North Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0976 || Pyramid 2F West Large Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0977 || Pyramid 2F South Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0978 || Pyramid 2F East Large Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 2F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0979 || Pyramid 3F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0980 || Pyramid 3F East/West Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 3F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0981 || Pyramid 3F Central Small Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 3F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0982 || Pyramid 3F Central Hallway || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 3F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0983 || Pyramid 4F Mid-Boss || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0984 || Pyramid 5F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0985 || Pyramid 5F Generic Side Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 5F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0986 || Pyramid 5F West Corner Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 5F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0987 || Pyramid 5F East/West Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 5F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0988 || Pyramid 5F Hanging Garden || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 5F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0989 || Pyramid 6F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0990 || Pyramid 6F Exterior || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 6F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0991 || Pyramid 7F || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0992 || Pyramid 7F Exterior || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 7F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0993 || Pyramid 8F Boss || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0994 || Pyramid 5F Mage Corps Headquarters || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 5F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0995 || Pyramid 5F Mage Corps Laboratory || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 5F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0996 || Pyramid 8F Hidden Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid 8F Boss || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0997 || Entrance 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0998 || Entrance 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Entrance 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 0999 || Pyramid B1F 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Map IDs 1000-1442 ==&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Map ID !! Map name !! Project path !! File status&lt;br /&gt;
|-&lt;br /&gt;
| 1000 || Pyramid B1F 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B1F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1001 || Pyramid B1F 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B1F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1002 || Pyramid B2F 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1003 || Pyramid B2F 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B2F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1004 || Pyramid B2F 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B2F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1005 || Pyramid B1F 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B1F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1006 || Pyramid B2F 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B2F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1007 || Pyramid B1F 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B1F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1008 || Pyramid B1F 6 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B1F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1009 || Pyramid B3F 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1010 || Pyramid B3F 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B3F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1011 || Pyramid B3F 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B3F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1012 || Pyramid B3F 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B3F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1013 || Special Event || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid Entrance || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1014 || Pyramid B4F Mid-Boss || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1015 || Pyramid B5F 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1016 || Pyramid B5F 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B5F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1017 || Pyramid B5F 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B5F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1018 || Pyramid B5F 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B5F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1019 || Pyramid B5F 5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B5F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1020 || Pyramid B6F 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1021 || Pyramid B6F 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B6F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1022 || Pyramid B6F 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B6F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1023 || Pyramid B7F 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || Pyramid B7F 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B7F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1025 || Pyramid B7F 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Pyramid B7F 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1026 || Deepest Area Boss || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1027 || Beyond the Sorrow || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Deepest Area Boss || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1028 || Slave Ending || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Deepest Area Boss || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1029 || Judgment || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Pyramid|Pyramid]] &amp;amp;rsaquo; Deepest Area Boss || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1030 || Interior1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] &amp;amp;rsaquo; Observation Deck || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1031 || Interior2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] &amp;amp;rsaquo; Observation Deck || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1032 || Arachne's Nest || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1033 || Arachne Rebirth Ending || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] &amp;amp;rsaquo; Mountain Cave 3F &amp;amp;rsaquo; Arachne's Nest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1034 || Goug Organization Base Passage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] &amp;amp;rsaquo; Goug Organization Base B10F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1035 || Luminous's Laboratory || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] &amp;amp;rsaquo; Goug Organization Base B10F || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1036 || Kervi's Hut || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1037 || Luminous's Experiment Room || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] &amp;amp;rsaquo; Goug Organization Base B10F &amp;amp;rsaquo; Luminous's Laboratory || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1038 || Luminous's Archive || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] &amp;amp;rsaquo; Goug Organization Base B10F &amp;amp;rsaquo; Luminous's Laboratory || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1039 || Reserved Map Group 1039 || Top level || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 1040 || Lomei Labyrinth Boss || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area D || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1041 || [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1042 || Underground Labyrinth Layer 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1043 || Outside Hut || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1044 || Underground Labyrinth Interior || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1045 || Outside Forest || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1046 || Underground Labyrinth Entrance Stairs || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1047 || Underground Labyrinth Summit || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1048 || Summit2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Summit || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1049 || Summit3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Summit || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1050 || Underground Labyrinth Hut || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1051 || Forest || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Outside Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1052 || Forest2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Outside Forest &amp;amp;rsaquo; Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1053 || Forest3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Outside Forest &amp;amp;rsaquo; Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1054 || Forest4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Outside Forest &amp;amp;rsaquo; Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1055 || Forest5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Outside Forest &amp;amp;rsaquo; Forest || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1056 || Inside Hut || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Hut || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1057 || [[RyonaRPG/Locations/Secret Lab|Secret Lab]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1058 || Underground Labyrinth Layer 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1059 || Underground Labyrinth Entrance || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1060 || Summit3-1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Summit &amp;amp;rsaquo; Summit3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1061 || Summit3-2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Summit &amp;amp;rsaquo; Summit3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1062 || Underground Labyrinth Layer 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1063 || Instant Death || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior &amp;amp;rsaquo; Underground Labyrinth Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1064 || Instant DeathPassage || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior &amp;amp;rsaquo; Underground Labyrinth Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1065 || High Ground || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior &amp;amp;rsaquo; Underground Labyrinth Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1066 || Staff || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior &amp;amp;rsaquo; Underground Labyrinth Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1067 || Underground Labyrinth Layer 3 Stairs || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior &amp;amp;rsaquo; Underground Labyrinth Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1068 || Underground Labyrinth Layer 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1069 || Above || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior &amp;amp;rsaquo; Underground Labyrinth Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1070 || Continuation Above || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior &amp;amp;rsaquo; Underground Labyrinth Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1071 || Underground Labyrinth Layer 4 Route 1 Left || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior &amp;amp;rsaquo; Underground Labyrinth Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1072 || Underground Labyrinth Layer 4: Final || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] &amp;amp;rsaquo; Underground Labyrinth Interior &amp;amp;rsaquo; Underground Labyrinth Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1073 || [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1074 || Dragon Duel Cave1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1075 || Dragon Duel Cave2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1076 || Dragon Duel Cave3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1077 || Ancient Civilization Weir Tower Boss || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] &amp;amp;rsaquo; Atrium || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1078 || Reserved Map Group 1039 Child || Reserved Map Group 1039 || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 1079 || Hidden House1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1080 || Shooting Range || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1081 || [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || Sky Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1082 || Snowy Mountain Range 1-3 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1083 || Snowy Mountain Range 2-9 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range 1-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1084 || Snowy Mountain Range Area 4 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range 1-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1085 || Snowy Mountain Range Area 7 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range Area 6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1086 || Snowy Mountain Range Area 8 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range Area 6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1087 || Snowy Mountain Range 10-7' || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1088 || Snowy Mountain Range Area 11 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1089 || Snowy Mountain Range Area 12 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range Area 11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1090 || Snowy Mountain Range Area 5 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range 1-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1091 || Snowy Mountain Range Area 6 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1092 || Snowy Mountain Range Area 13 Alt || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range Area 11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1093 || Snowy Mountain Range Area 14 Alt || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range Area 11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1094 || Snowy Mountain Range Area 13 || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range Area 11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1095 || Snowy Mountain Range Boss || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1096 || Snowy Mountain Range Area 5 Alt || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range 1-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1097 || Snowy Mountain Range Area 6 Alt || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range 1-3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1098 || Snowy Mountain Range Ending || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1099 || Snowy Mountain Range Area 15 Alt || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range Area 11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1100 || Spare || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] &amp;amp;rsaquo; Snowy Mountain Range Ending || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1101 || Felis's Estate and Immigrant Town || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1102 || [[RyonaRPG/Locations/Felis's Estate|Planned Immigrant Town Site]] || Eastern World Map &amp;amp;rsaquo; Felis's Estate and Immigrant Town || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1103 || [[RyonaRPG/Locations/Felis's Estate|Felis's House]] || Eastern World Map &amp;amp;rsaquo; Felis's Estate and Immigrant Town &amp;amp;rsaquo; [[RyonaRPG/Locations/Felis's Estate|Planned Immigrant Town Site]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1104 || [[RyonaRPG/Locations/Immigrant Town|Immigrant Town Initial State]] || Eastern World Map &amp;amp;rsaquo; Felis's Estate and Immigrant Town || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1105 || [[RyonaRPG/Locations/Felis's Estate|Felis's House Initial State]] || Eastern World Map &amp;amp;rsaquo; Felis's Estate and Immigrant Town &amp;amp;rsaquo; [[RyonaRPG/Locations/Immigrant Town|Immigrant Town Initial State]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1106 || [[RyonaRPG/Locations/Immigrant Town|Immigrant Town Stage 2]] || Eastern World Map &amp;amp;rsaquo; Felis's Estate and Immigrant Town || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1107 || [[RyonaRPG/Locations/Immigrant Town|Immigrant Town Developed State]] || Eastern World Map &amp;amp;rsaquo; Felis's Estate and Immigrant Town &amp;amp;rsaquo; [[RyonaRPG/Locations/Immigrant Town|Immigrant Town Stage 2]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1108 || Immigrant Town Reserved Area 1 || Eastern World Map &amp;amp;rsaquo; Felis's Estate and Immigrant Town || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1109 || Immigrant Town Reserved Area 2 || Eastern World Map &amp;amp;rsaquo; Felis's Estate and Immigrant Town || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1110 || Immigrant Town Reserved Area 3 || Eastern World Map &amp;amp;rsaquo; Felis's Estate and Immigrant Town || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1111 || Machine Soldier Factory || Top level || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1112 || Machine Soldier Factory Recovery Ward || Machine Soldier Factory || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1113 || Machine Soldier Factory Interior || Machine Soldier Factory || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1114 || Machine Soldier Factory Reserved Area 1 || Machine Soldier Factory || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 1115 || Machine Soldier Factory Reserved Area 2 || Machine Soldier Factory || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 1116 || Machine Soldier Factory Reserved Area 3 || Machine Soldier Factory || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 1117 || Machine Soldier Factory Reserved Area 4 || Machine Soldier Factory || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 1118 || Machine Soldier Factory Reserved Area 5 || Machine Soldier Factory || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 1119 || Machine Soldier Factory Reserved Area 6 || Machine Soldier Factory || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 1120 || Machine Soldier Factory Reserved Area 7 || Machine Soldier Factory || '''Missing map file'''&lt;br /&gt;
|-&lt;br /&gt;
| 1121 || [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1122 || Lomei Labyrinth Area D || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1123 || Lomei Labyrinth Area S1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area D || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1124 || Lomei Labyrinth Area S2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area D || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1125 || Lomei Labyrinth Area S3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area D || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1126 || Lomei Labyrinth Area L1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1127 || Lomei Labyrinth Area L2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1128 || Lomei Labyrinth Area L3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1129 || Lomei Labyrinth Area L4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1130 || Lomei Labyrinth Area L5 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1131 || Lomei Labyrinth Area L6 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1132 || Lomei Labyrinth Area L7 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1133 || Lomei Labyrinth Area L8 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1134 || Lomei Labyrinth Area L9 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1135 || Lomei Labyrinth Area L10 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1136 || Lomei Labyrinth Area L11 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1137 || Lomei Labyrinth Area L12 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1138 || Lomei Labyrinth Area L13 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1139 || Lomei Labyrinth Area L14 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1140 || Lomei Labyrinth Area L15 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] &amp;amp;rsaquo; Lomei Labyrinth Area L11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1141 || [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1142 || Atrium || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1143 || √A-1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1144 || √A-2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] &amp;amp;rsaquo; √A-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1145 || √B-1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1146 || √B-2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] &amp;amp;rsaquo; √B-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1147 || √B-3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] &amp;amp;rsaquo; √B-1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1148 || Rooms1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] &amp;amp;rsaquo; Atrium || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1149 || Rooms2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] &amp;amp;rsaquo; Atrium || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1150 || [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1151 || [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1152 || Sea-Roar Village Interior || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1153 || Hotel || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1154 || Travelers1F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1155 || Travelers2F || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1156 || Clear Workshop || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1157 || Development List (1) || Sky Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak Western Route]] &amp;amp;rsaquo; [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] &amp;amp;rsaquo; Clear Workshop || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1158 || Tower of the Sky Palette - Enemies || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1159 || Tower of the Sky - 1-13 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1160 || Tower of the Sky - Layer2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1161 || Tower of the Sky - 2-9 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1162 || Tower of the Sky - 2-11 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1163 || Tower of the Sky Development Maps || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1164 || Palette - Trap Props || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1165 || Tower of the Sky - Layer1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1166 || Tower of the Sky - 1-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1167 || Tower of the Sky - 1-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1168 || Tower of the Sky - 1-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1169 || Tower of the Sky - 1-4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1170 || Tower of the Sky - 1-5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1171 || Tower of the Sky - 1-6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1172 || Tower of the Sky - 1-6-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 &amp;amp;rsaquo; Tower of the Sky - 1-6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1173 || Tower of the Sky - 1-6-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 &amp;amp;rsaquo; Tower of the Sky - 1-6 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1174 || Tower of the Sky - 1-7 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1175 || Tower of the Sky - 1-8 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1176 || Tower of the Sky - 1-9 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1177 || Tower of the Sky - 1-10 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1178 || Tower of the Sky - 1-10-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 &amp;amp;rsaquo; Tower of the Sky - 1-10 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1179 || Tower of the Sky - 1-10-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 &amp;amp;rsaquo; Tower of the Sky - 1-10 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1180 || Tower of the Sky - 1-11 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1181 || Tower of the Sky - 1-12 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1182 || Tower of the Sky - 2-10 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1183 || Tower of the Sky - 2-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1184 || Tower of the Sky - Layer3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1185 || Tower of the Sky - 2-2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1186 || Tower of the Sky - 2-3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1187 || Tower of the Sky - 2-4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1188 || Tower of the Sky - 2-5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1189 || Tower of the Sky - 2-6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1190 || Tower of the Sky - 2-7 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1191 || Tower of the Sky - 2-7-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 &amp;amp;rsaquo; Tower of the Sky - 2-7 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1192 || Tower of the Sky - 2-8 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1193 || Tower of the Sky - 2-13 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1194 || Tower of the Sky - 2-14 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1195 || Tower of the Sky - 2-15 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1196 || Tower of the Sky - 2-16 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1197 || Tower of the Sky - 2-17 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1198 || Tower of the Sky - 2-12 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1199 || Tower of the Sky - 2-9-1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] &amp;amp;rsaquo; Tower of the Sky - Layer3 &amp;amp;rsaquo; Tower of the Sky - 2-9 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1200 || Sanctum Guard || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1201 || Gleaming Moor || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1202 || [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Eastern World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1203 || Ayakashi Mountain Path Development Maps || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1204 || Ayakashi Mountain Path Palette - Enemies || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mountain Path Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1205 || Ayakashi Mountain Path Palette - Props || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mountain Path Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1206 || Ayakashi Mt. - Layer1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1207 || Ayakashi Mt. - 1 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1208 || Ayakashi Mt. - 2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1209 || Ayakashi Mt. - 1001 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 &amp;amp;rsaquo; Ayakashi Mt. - 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1210 || Ayakashi Mt. - 3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1211 || Ayakashi Mt. - 6 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1212 || Ayakashi Mt. - 7 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1213 || Ayakashi Mt. - 8 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1214 || Ayakashi Mt. - 9 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1215 || Ayakashi Mt. - 10 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1216 || Ayakashi Mt. - 11 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1217 || Ayakashi Mt. - 12 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1218 || Ayakashi Mt. - 13 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1219 || Ayakashi Mt. - 14 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1220 || Ayakashi Mt. - 4 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1221 || Ayakashi Mt. - 2001 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer1 &amp;amp;rsaquo; Ayakashi Mt. - 8 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1222 || Ayakashi Mt. - Layer2 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1223 || Ayakashi Mt. - 15 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1224 || Ayakashi Mt. - 16 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1225 || Ayakashi Mt. - 17 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1226 || Ayakashi Mt. - 18 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1227 || Ayakashi Mt. - 19 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1228 || Ayakashi Mt. - 20 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1229 || Ayakashi Mt. - 21 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1230 || Ayakashi Mt. - 22 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1231 || Ayakashi Mt. - 23 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1232 || Ayakashi Mt. - 24 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1233 || Ayakashi Mt. - 25 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1234 || Ayakashi Mt. - 26 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1235 || Ayakashi Mt. - 27 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1236 || Ayakashi Mt. - 28 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1237 || Ayakashi Mt. - 29 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1238 || Ayakashi Mt. - 30 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1239 || Ayakashi Mt. - Layer3 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1240 || Ayakashi Mt. - 31 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1241 || Ayakashi Mt. - 3001 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 &amp;amp;rsaquo; Ayakashi Mt. - 15 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1242 || Ayakashi Mt. - 4001 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 &amp;amp;rsaquo; Ayakashi Mt. - 15 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1243 || Ayakashi Mt. - 5001 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 &amp;amp;rsaquo; Ayakashi Mt. - 19 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1244 || Ayakashi Mt. - 6001 || Eastern World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] &amp;amp;rsaquo; Ayakashi Mt. - Layer2 &amp;amp;rsaquo; Ayakashi Mt. - 23 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1245 || [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1246 || Villains' Valley Development Maps || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1247 || Villains' Valley Palette - Enemies || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1248 || Villains' Valley Palette - Props || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1249 || Villains' Valley - Layer1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1250 || Villains' Valley - 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1251 || Villains' Valley - 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1252 || Villains' Valley - 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1253 || Villains' Valley - 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1254 || Villains' Valley - 5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1255 || Villains' Valley - 6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1256 || Villains' Valley - 7 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1257 || Villains' Valley - 8 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1258 || Villains' Valley - 9 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1259 || Villains' Valley - 10 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1260 || Villains' Valley - 11 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1261 || Villains' Valley - 12 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1262 || Villains' Valley - 13 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1263 || Villains' Valley - 14 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1264 || Villains' Valley - 15 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1265 || Villains' Valley - 16 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1266 || Villains' Valley - 17 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1267 || Villains' Valley - Layer2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1268 || Villains' Valley - 18 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1269 || Villains' Valley - 19 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1270 || Villains' Valley - Layer3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1271 || Villains' Valley - 20 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1272 || Villains' Valley - 38 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1273 || Villains' Valley - 21 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1274 || Villains' Valley - 22 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1275 || Villains' Valley - 23 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1276 || Villains' Valley - 24 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1277 || Villains' Valley - 25 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1278 || Villains' Valley - 26 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1279 || Villains' Valley - 27 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1280 || Villains' Valley - 28 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1281 || Villains' Valley - 29 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1282 || Villains' Valley - 30 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1283 || Villains' Valley - 31 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1284 || Villains' Valley - 32 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1285 || Villains' Valley - 33 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1286 || Villains' Valley - 34 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1287 || Villains' Valley - 35 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1288 || Villains' Valley - 36 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1289 || Villains' Valley - Layer4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1290 || Villains' Valley - 37 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1291 || Villains' Valley - 39 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1292 || Villains' Valley - 1001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 &amp;amp;rsaquo; Villains' Valley - 11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1293 || Villains' Valley - 1002 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 &amp;amp;rsaquo; Villains' Valley - 11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1294 || Villains' Valley - 2001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer1 &amp;amp;rsaquo; Villains' Valley - 13 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1295 || Villains' Valley - 3001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 &amp;amp;rsaquo; Villains' Valley - 25 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1296 || Evil Valley - 5001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 &amp;amp;rsaquo; Villains' Valley - 34 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1297 || Evil Valley - 4001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer3 &amp;amp;rsaquo; Villains' Valley - 32 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1298 || Evil Valley - 40 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] &amp;amp;rsaquo; Villains' Valley - Layer4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1299 || Chill Dragon || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1300 || Demon Head || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1301 || [[RyonaRPG/Locations/The Astral|The Astral]] || Central World Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1302 || The Astral Development Maps || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1303 || The Astral Palette - Enemy || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; The Astral Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1304 || The Astral Palette - Props || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; The Astral Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1305 || Moon Dungeon - Layer 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1306 || Moon Dungeon - 1 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1307 || Moon Dungeon - 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1308 || Moon Dungeon - 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1309 || Moon Dungeon - 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1310 || Moon Dungeon - 5 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1311 || Moon Dungeon - 6 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1312 || Moon Dungeon - 7 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1313 || Moon Dungeon - 8 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1314 || Moon Dungeon - 9 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1315 || Moon Dungeon - 10 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1316 || Moon Dungeon - 11 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1317 || Moon Dungeon - 12 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1318 || Moon Dungeon - 13 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1319 || Moon Dungeon - 14 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1320 || Moon Dungeon - 15 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1321 || Moon Dungeon - 16 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1322 || Moon Dungeon - Layer 2 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1323 || Moon Dungeon - 17 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1324 || Moon Dungeon - 18 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || Moon Dungeon - Layer 3 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1326 || Moon Dungeon - 19 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1327 || Moon Dungeon - 20 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1328 || Moon Dungeon - 21 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1329 || Moon Dungeon - 22 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1330 || Moon Dungeon - 23 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1331 || Moon Dungeon - 24 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1332 || Moon Dungeon - 25 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1333 || Moon Dungeon - 26 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1334 || Moon Dungeon - 27 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1335 || Moon Dungeon - 28 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1336 || Moon Dungeon - 29 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1337 || Moon Dungeon - 30 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1338 || Moon Dungeon - 31 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1339 || Moon Dungeon - 32 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1340 || Moon Dungeon - 33 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1341 || Moon Dungeon - 34 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1342 || Moon Dungeon - 35 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1343 || Moon Dungeon - 36 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1344 || Moon Dungeon - 37 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1345 || Moon Dungeon - 38 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1346 || Moon Dungeon - Layer 4 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1347 || Moon Dungeon - 39 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1348 || Moon Dungeon - 40 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1349 || Moon Dungeon - 1001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 &amp;amp;rsaquo; Moon Dungeon - 5 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1350 || Moon Dungeon - 2001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 &amp;amp;rsaquo; Moon Dungeon - 9 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1351 || Moon Dungeon - 2002 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 &amp;amp;rsaquo; Moon Dungeon - 9 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1352 || Moon Dungeon - 3001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 1 &amp;amp;rsaquo; Moon Dungeon - 13 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1353 || Moon Dungeon - 4001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 &amp;amp;rsaquo; Moon Dungeon - 20 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1354 || Moon Dungeon - 5001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 &amp;amp;rsaquo; Moon Dungeon - 30 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1355 || Moon Dungeon - 5002 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 &amp;amp;rsaquo; Moon Dungeon - 30 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1356 || Moon Dungeon - 6001 || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/The Astral|The Astral]] &amp;amp;rsaquo; Moon Dungeon - Layer 3 &amp;amp;rsaquo; Moon Dungeon - 22 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1357 || Indoors || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley &amp;amp;rsaquo; Back-Alley Swamp || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1358 || Before Gate || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley &amp;amp;rsaquo; Back-Alley Swamp || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1359 || Hole to Outer World || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; Back Alley &amp;amp;rsaquo; Back-Alley Swamp &amp;amp;rsaquo; Before Gate || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1360 || [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]] || Demon Realm Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1361 || Hole to Outer World-Demon Realm || Demon Realm Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1362 || Learn Magic || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/RAYON Village|RAYON Village]] &amp;amp;rsaquo; RAYON Village Item Shop || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1363 || Mothership || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1364 || Little Brain || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1365 || [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Demon Realm Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1366 || Demon Realm Dungeon Development Maps || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1367 || Demon King's Palace Palette - Enemy || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1368 || Demon King's Palace Palette - Props || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon Development Maps || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1369 || Demon Realm Dungeon - Layer 1 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1370 || Demon Realm Dungeon - 1 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1371 || Demon Realm Dungeon - 2 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1372 || Demon Realm Dungeon - 3 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1373 || Demon Realm Dungeon - 4 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1374 || Demon Realm Dungeon - 5 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1375 || Demon Realm Dungeon - 6 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1376 || Demon Realm Dungeon - 7 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1377 || Demon Realm Dungeon - 8 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1378 || Demon Realm Dungeon - 9 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1379 || Demon Realm Dungeon - 10 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1380 || Demon Realm Dungeon - 11 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1381 || Demon Realm Dungeon - 12 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1382 || Demon Realm Dungeon - 13 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1383 || Demon Realm Dungeon - 14 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1384 || Demon Realm Dungeon - 15 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1385 || Demon Realm Dungeon - 16 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1386 || Demon Realm Dungeon - 17 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1387 || Demon Realm Dungeon - 18 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1388 || Demon Realm Dungeon - 19 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1389 || Demon Realm Dungeon - 1001 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 &amp;amp;rsaquo; Demon Realm Dungeon - 7 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1390 || Demon Realm Dungeon - 2001 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 &amp;amp;rsaquo; Demon Realm Dungeon - 11 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1391 || Demon Realm Dungeon - 20 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1392 || Demon Realm Dungeon - Layer 2 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1393 || Demon Realm Dungeon - 21 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1394 || Demon Realm Dungeon - 22 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1395 || Demon Realm Dungeon - Layer 3 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1396 || Demon Realm Dungeon - 23 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1397 || Demon Realm Dungeon - 24 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1398 || Demon Realm Dungeon - 25 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1399 || Demon Realm Dungeon - 6001 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 &amp;amp;rsaquo; Demon Realm Dungeon - 33 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1400 || Demon Realm Dungeon - 27 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1401 || Demon Realm Dungeon - 28 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1402 || Demon Realm Dungeon - 29 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1403 || Demon Realm Dungeon - 30 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1404 || Demon Realm Dungeon - 31 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1405 || Demon Realm Dungeon - 32 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1406 || Demon Realm Dungeon - 33 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1407 || Demon Realm Dungeon - 34 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1408 || Demon Realm Dungeon - 35 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1409 || Demon Realm Dungeon - 36 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1410 || Demon Realm Dungeon - 37 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1411 || Demon Realm Dungeon - 38 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1412 || Demon Realm Dungeon - 39 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1413 || Demon Realm Dungeon - 44 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1414 || Demon Realm Dungeon - 45 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1415 || Demon Realm Dungeon - 46 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1416 || Demon Realm Dungeon - 47 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1417 || Demon Realm Dungeon - 48 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1418 || Demon Realm Dungeon - 3001 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 &amp;amp;rsaquo; Demon Realm Dungeon - 23 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1419 || Demon Realm Dungeon - 4001 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 &amp;amp;rsaquo; Demon Realm Dungeon - 32 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1420 || Demon Realm Dungeon - 5001 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 &amp;amp;rsaquo; Demon Realm Dungeon - 33 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1421 || Demon Realm Dungeon - 3002 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 &amp;amp;rsaquo; Demon Realm Dungeon - 23 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1422 || Demon Realm Dungeon - 7001 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1423 || Demon Realm Dungeon - 40 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1424 || Demon Realm Dungeon - 41 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1425 || Demon Realm Dungeon - 42 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1426 || Demon Realm Dungeon - 43 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1427 || Demon King's Palace Ending || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1428 || Demon Realm Dungeon - Layer 4 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1429 || Demon Realm Dungeon - 49 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1430 || Demon Realm Dungeon - 50 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1431 || Demon Realm Dungeon - 51 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1432 || Demon Realm Dungeon - 52 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 4 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1433 || Demon King's Palace After Boss 1 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1434 || Demon King's Palace After Boss 2 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon King's Palace After Boss 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1435 || Demon Realm Dungeon - Red Wasteland 1 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon King's Palace After Boss 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1436 || Demon Realm Dungeon - Red Wasteland 2 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon King's Palace After Boss 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1437 || Demon Realm Dungeon - Final Scene || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon King's Palace After Boss 1 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1438 || [[RyonaRPG/Locations/Ancient Stele|Ancient Stele]] || Demon Realm Map || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1439 || Demon Realm Dungeon - Succubus Chamber || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 2 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1440 || Demon Realm Dungeon - 53 || Demon Realm Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] &amp;amp;rsaquo; Demon Realm Dungeon - Layer 3 || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1441 || Pheromedos || Central World Map &amp;amp;rsaquo; [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] &amp;amp;rsaquo; Island Colosseum Stage || Present&lt;br /&gt;
|-&lt;br /&gt;
| 1442 || Prison Prison || Central World Map || Present&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Technical_Help&amp;diff=42495</id>
		<title>RyonaRPG/Technical Help</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Technical_Help&amp;diff=42495"/>
				<updated>2026-09-03T10:53:24Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG|zh=RyonaRPG/常見問答}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Technical help ==&lt;br /&gt;
=== Use the supplied EasyRPG launcher ===&lt;br /&gt;
For the English edition, run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt; from the extracted game folder. It launches the included EasyRPG Player with the tested settings.&lt;br /&gt;
&lt;br /&gt;
Do '''not''' use &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; for ordinary play. Most reports involving broken input, charging, fullscreen flicker, freezes or other strange runtime behavior come from using the old native RPG Maker executable instead of EasyRPG. The old locale, CPU-affinity, keyboard-reset and compatibility-mode workarounds therefore do not apply to the recommended setup.&lt;br /&gt;
&lt;br /&gt;
=== The game does not start ===&lt;br /&gt;
# Make sure the ZIP has been fully extracted. Do not launch the game from an archive preview.&lt;br /&gt;
# Keep &amp;lt;code&amp;gt;EasyRPG Player.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt; and the game data in the same folder.&lt;br /&gt;
# Restore any files removed or quarantined by security software, then extract a fresh copy if necessary.&lt;br /&gt;
# Do not rename Japanese asset files or move individual folders out of the game directory.&lt;br /&gt;
# Launch &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;, not &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The release includes its required game resources; a separate RPG Maker RTP installation and a Japanese system locale are not normally required when using EasyRPG.&lt;br /&gt;
&lt;br /&gt;
=== Input does not work correctly ===&lt;br /&gt;
Disconnect unused controllers and restart EasyRPG. A held or drifting controller input can override keyboard controls. If the problem persists, test with only the keyboard connected and restore a fresh copy of the launcher and EasyRPG executable.&lt;br /&gt;
&lt;br /&gt;
=== Reporting a technical problem ===&lt;br /&gt;
When reporting a bug, include:&lt;br /&gt;
&lt;br /&gt;
* the English Edition version;&lt;br /&gt;
* whether &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt; was used;&lt;br /&gt;
* the character, map and actions leading to the problem;&lt;br /&gt;
* whether it also happens from a fresh save;&lt;br /&gt;
* a screenshot and any visible error message.&lt;br /&gt;
&lt;br /&gt;
Back up the save files before testing another build or runtime.&lt;br /&gt;
&lt;br /&gt;
== Gameplay help ==&lt;br /&gt;
=== How do I learn more skills and magic? ===&lt;br /&gt;
Learning a skill consumes a '''Crystal Shard'''. See [[RyonaRPG/Abilities|Abilities]] for details.&lt;br /&gt;
&lt;br /&gt;
Magic requires '''Magirock'''. See [[RyonaRPG/Magic|Magic]] for details.&lt;br /&gt;
&lt;br /&gt;
=== How do I trigger sex-slave events? ===&lt;br /&gt;
The character must first equip the '''Depravity Collar''' in the sub-armor slot. It can be obtained by beginning as a slave or by losing a tournament match at the [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] without enough money to pay the ante.&lt;br /&gt;
&lt;br /&gt;
While wearing the collar, speak to the Sister in the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] church. She can equip the '''Sex-Slave Chain''' in the off-hand slot and '''Lewd Underwear''' in the armor slot. The collar and chain together place the character in sex-slave status and enable the corresponding events; the underwear is not required for that status.&lt;br /&gt;
&lt;br /&gt;
See [[RyonaRPG/Slave mode|Slave mode]] for details.&lt;br /&gt;
&lt;br /&gt;
=== Where is a location, and how do I reach it? ===&lt;br /&gt;
See [[RyonaRPG/Locations|Locations]].&lt;br /&gt;
&lt;br /&gt;
=== How do I clear trees, bushes, rocks and pillars? ===&lt;br /&gt;
Each obstacle requires a suitable weapon family:&lt;br /&gt;
&lt;br /&gt;
* '''Trees:''' an [[RyonaRPG/Equipment#Axe|axe]]. One can be bought from the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] weapon shop for 500 G, although not every character can equip axes.&lt;br /&gt;
* '''Bushes:''' a [[RyonaRPG/Equipment#Sickle|kusarigama]]. The Mantis Queen in the [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] guarantees one on the first defeat. The maid deep in the [[RyonaRPG/Locations/Back Alley|Back Alley]] also sells them, and Airi's starting weapon, '''M.O.P''', can clear bushes.&lt;br /&gt;
* '''Rocks:''' the [[RyonaRPG/Equipment#Morning_Star|Morning Star]] found in the first room of the [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]. Without debug tools, entering this dungeon commits the player to completing its route before leaving.&lt;br /&gt;
* '''Pillars''' [[File:Object01.png]]: the [[RyonaRPG/Equipment#Chain|Chain Flail]] found near the waterfall in the [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]].&lt;br /&gt;
&lt;br /&gt;
=== How do I win the car race in the Poison-Insect Labyrinth? ===&lt;br /&gt;
See [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]].&lt;br /&gt;
&lt;br /&gt;
=== Why is my character stuck facing one direction? ===&lt;br /&gt;
Strafing mode was probably enabled. In a combat area, hold {{key|Shift}} and press {{key|Z}} to toggle strafing.&lt;br /&gt;
&lt;br /&gt;
=== Why does bleeding keep returning? ===&lt;br /&gt;
The character may have a '''severe wound'''. This is separate from the ordinary bleeding status and causes bleeding to return. Visit an inn and ask the nurse in the character's room for treatment.&lt;br /&gt;
&lt;br /&gt;
=== How do chastity belts work? ===&lt;br /&gt;
In the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] church, interact with the robed NPC on the right. A click enables the ordinary chastity-belt setting; a door-opening sound disables it.&lt;br /&gt;
&lt;br /&gt;
Grey metal slimes in the [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] can instead become, or merge with, a special chastity belt. That version also prevents urination and acts as a vibrator. The church's nun cannot exorcise it, and the robed NPC cannot remove it.&lt;br /&gt;
&lt;br /&gt;
=== How do I play Hit and Blow? ===&lt;br /&gt;
The blue-haired NPC in the RAYON Village pub runs the game. Guess the four-digit number: a correct digit in the correct position is a '''hit''', while a correct digit in the wrong position is a '''blow'''.&lt;br /&gt;
&lt;br /&gt;
* The number can begin with zero, such as 0647.&lt;br /&gt;
* No digit is repeated.&lt;br /&gt;
* Solving it in 7–12 guesses awards 1,000 G. Solving it later awards 100 G.&lt;br /&gt;
* Solving it within six guesses gives no money, and the NPC will not play again until the pub is re-entered.&lt;br /&gt;
* The game ends after 20 unsuccessful guesses.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42494</id>
		<title>Template:RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42494"/>
				<updated>2026-09-03T10:53:05Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:220px; margin-top:4px; border:2px solid black; border-radius:4px; float:right; clear:right; padding:4px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--[[File:RyonaRPG たいとる.png|center|196px]]--&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;'''[[RyonaRPG]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-size:80%; float:right; color:blue;&amp;quot;&amp;gt;[{{fullurle:Template:RyonaRPG|action=edit}} edit]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Special:Recentchangeslinked/Category:RyonaRPG|Recent changes]]&lt;br /&gt;
* [[:Category:RyonaRPG|All pages]]&lt;br /&gt;
* [[Help:Tutorial|Wiki tutorial]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Japanese release&amp;quot;&amp;gt;&lt;br /&gt;
'''Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;{{#dateformat:2026-04-29|ISO 8601}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;text-align:center; padding:4px; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg-english/ryonarpg-translation '''Download the latest English edition''']&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Recommended for English play. Actively maintained with the complete translation and English-edition fixes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
** [[RyonaRPG/Enemy_Types|Enemy Types]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Translation]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Official Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://gitgud.io/ryonarpg-english/ryonarpg-translation English edition]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:RyonaRPG]]&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:{{#titleparts:{{PAGENAME}}|1|1}}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
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  {{#if:{{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
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  }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Translation&amp;diff=42493</id>
		<title>RyonaRPG/Translation</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Translation&amp;diff=42493"/>
				<updated>2026-09-03T10:52:43Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== English edition ==&lt;br /&gt;
The '''RyonaRPG 2026 English Edition''' is complete and distributed as a directly playable game. It uses the qualified Steam RPG Maker 2000 1.62 project format. Its English text is written into the database, maps and common events, and its player-facing graphical text has also been localized. The old runtime translation, machine-translation builds and RPGMaker Trans patch are no longer required.&lt;br /&gt;
&lt;br /&gt;
== Download and play ==&lt;br /&gt;
# Open the [https://gitgud.io/ryonarpg-english/ryonarpg-translation RyonaRPG English Edition repository].&lt;br /&gt;
# Download the repository as a ZIP and extract it completely.&lt;br /&gt;
# Open the extracted English-edition game folder.&lt;br /&gt;
# Run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;. This launches the bundled EasyRPG Player with the tested settings.&lt;br /&gt;
&lt;br /&gt;
Do not run the game from inside the ZIP, and do not move or rename individual game files. No separate Japanese game, translation patch, text hook or RPG Maker RTP installation is needed.&lt;br /&gt;
&lt;br /&gt;
Although &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; is included for compatibility, the supplied EasyRPG launcher is the supported and recommended way to play this edition.&lt;br /&gt;
&lt;br /&gt;
== Translation status ==&lt;br /&gt;
The current release contains the complete English localization, including dialogue, database text, system terminology and graphical UI text. The game also received layout, control-code, resource and runtime testing.&lt;br /&gt;
&lt;br /&gt;
RyonaRPG is exceptionally large and draws on many games and fan works, so isolated wording or reference errors may still be found. Future releases may incorporate corrections from bilingual human review; the current translation is nevertheless complete and playable.&lt;br /&gt;
&lt;br /&gt;
== Other operating systems ==&lt;br /&gt;
EasyRPG Player is available for several operating systems. Install the appropriate version from the [https://easyrpg.org/player/downloads/ official EasyRPG downloads page], then use it to open the extracted game directory. Keep the directory structure and Japanese resource filenames intact.&lt;br /&gt;
&lt;br /&gt;
== Reporting a problem ==&lt;br /&gt;
Report reproducible translation or runtime problems through the [https://gitgud.io/ryonarpg-english/ryonarpg-translation/-/issues project issue tracker]. Include the map or screen involved, what happened and a screenshot when possible.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemy_Types&amp;diff=42492</id>
		<title>RyonaRPG/Enemy Types</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemy_Types&amp;diff=42492"/>
				<updated>2026-09-03T10:52:19Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
Enemy types are battle categories that apply shared weaknesses, resistances, immunities, and effective-against bonuses. A type does not always describe an enemy literally: it is the ruleset assigned to that database record. Individual enemies and scripted battles can add their own traits.&lt;br /&gt;
&lt;br /&gt;
Use [[RyonaRPG/Enemies|Enemies]] to browse encounters by area, or [[RyonaRPG/Enemy ID|Enemy IDs]] to find an individual enemy's type, scaling method, and stat formula.&lt;br /&gt;
&lt;br /&gt;
== Reading the table ==&lt;br /&gt;
&lt;br /&gt;
* '''Takes 200%''' means the attack deals twice its normal damage. '''Takes 50%''' means half damage; '''takes 12.5%''' means one-eighth damage.&lt;br /&gt;
* '''Immune''' means the listed attack, element, or status normally has no effect.&lt;br /&gt;
* '''Status resistance''' is the type's general resistance. A particular enemy may still have additional protection or scripted behavior.&lt;br /&gt;
* '''Weapon attacks''' and '''magic''' are kept separate where the game gives them different modifiers.&lt;br /&gt;
* '''Anti-Human''', '''Anti-Aquatic''', '''Anti-Beastmen''', '''Anti-Magical Life-form''', and '''Dragonkiller''' below describe special effective-against attributes, not ordinary elements.&lt;br /&gt;
&lt;br /&gt;
For ordinary play, find the enemy on [[RyonaRPG/Enemy ID|Enemy IDs]], note its type, then use the corresponding row below as a starting point. Boss scripts and individual enemy settings can override the shared type rules, so the table is not a promise that every member of a type behaves identically.&lt;br /&gt;
&lt;br /&gt;
== Type reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Type&lt;br /&gt;
! Effective attacks&lt;br /&gt;
! Resistances and immunities&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 00&lt;br /&gt;
| Beast&lt;br /&gt;
| Takes 200% Fire and Lightning damage.&lt;br /&gt;
| —&lt;br /&gt;
| Common animals and animal-like enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 01&lt;br /&gt;
| Monstrous Beast&lt;br /&gt;
| Silver, Holy, and Force weapon attributes bypass its general weapon resistance. Holy magic bypasses its general spell resistance.&lt;br /&gt;
| Takes 50% damage from other weapon and spell attributes; resists Water; immune to statuses except Silence.&lt;br /&gt;
| A heavily resistant magical-beast category.&lt;br /&gt;
|-&lt;br /&gt;
| 02&lt;br /&gt;
| Beastman&lt;br /&gt;
| Takes 200% Silver, Anti-Human, and Anti-Beastmen damage.&lt;br /&gt;
| 20% status resistance.&lt;br /&gt;
| Both effective-against attributes work on this type.&lt;br /&gt;
|-&lt;br /&gt;
| 03&lt;br /&gt;
| Plant&lt;br /&gt;
| Takes 200% Fire and Ice damage; vulnerable to Poison.&lt;br /&gt;
| Immune to critical hits; resists Ground attacks; takes 50% Lightning damage; immune to Paralyze, Confuse, Blind, and Bleed.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 04&lt;br /&gt;
| Magical Life-form&lt;br /&gt;
| Anti-Magical Life-form causes instant death when applicable.&lt;br /&gt;
| Immune to critical hits, Holy, Water, and status effects; takes 50% damage from bladed weapons, Fire, and Ice.&lt;br /&gt;
| Includes golems and living weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 05&lt;br /&gt;
| Undead&lt;br /&gt;
| Takes 150% Fire and Lightning damage and 200% Holy damage.&lt;br /&gt;
| Immune to critical hits; takes 50% Physical and Force damage; reflects Absorb; immune to statuses except Silence.&lt;br /&gt;
| Absorb effects are dangerous because the usual drain is reversed.&lt;br /&gt;
|-&lt;br /&gt;
| 06&lt;br /&gt;
| Incorporeal&lt;br /&gt;
| Takes 200% Holy damage.&lt;br /&gt;
| Immune to critical hits, Physical, Fire, Ice, Lightning, Absorb, Piercing, Poison, and Water; immune to statuses except Silence.&lt;br /&gt;
| Ordinary weapons are ineffective unless another attribute or rule bypasses the immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 07&lt;br /&gt;
| Demon&lt;br /&gt;
| Takes 200% Holy damage; Silver and Holy bypass the general attack-attribute reduction.&lt;br /&gt;
| Takes 80% damage from other attack attributes and from Fire, Ice, Lightning, and Magic; 50% status resistance.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 08&lt;br /&gt;
| Amorphous&lt;br /&gt;
| Takes 200% Fire, Ice, Lightning, and Magic damage.&lt;br /&gt;
| Immune to critical hits; takes 25% damage from bladed weapons and 12.5% from blunt weapons; immune to statuses except Poison, Paralyze, Silence, and Weaken.&lt;br /&gt;
| Includes slimes and similar creatures.&lt;br /&gt;
|-&lt;br /&gt;
| 09&lt;br /&gt;
| Swarm&lt;br /&gt;
| Takes 200% Fire, Ice, Lightning, and Magic damage.&lt;br /&gt;
| Immune to critical hits and status effects; takes 12.5% Physical damage.&lt;br /&gt;
| Represents a mass of small creatures rather than one large target.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Insect&lt;br /&gt;
| Takes 200% Fire damage.&lt;br /&gt;
| Immune to Poison and Confuse.&lt;br /&gt;
| Used for individual insects; groups may instead use Swarm.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Human Woman&lt;br /&gt;
| Takes 200% Anti-Human damage.&lt;br /&gt;
| —&lt;br /&gt;
| The sex-specific type name is the game's internal battle classification.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Takes 200% Anti-Aquatic and Lightning damage.&lt;br /&gt;
| Takes 50% Ice damage; immune to Water and Confuse.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Beastwoman&lt;br /&gt;
| Takes 200% Silver, Anti-Human, and Anti-Beastmen damage.&lt;br /&gt;
| 20% status resistance.&lt;br /&gt;
| Uses the same core modifiers as Beastman.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Special Armor&lt;br /&gt;
| Armor-Piercing attacks bypass its defense.&lt;br /&gt;
| Negates the other standard attack and status categories.&lt;br /&gt;
| Rare special-defense category, including the saw enemies in the Undersea Temple. Use the encounter's intended armor-piercing countermeasure rather than ordinary damage.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Reptile&lt;br /&gt;
| Takes 200% Ice damage.&lt;br /&gt;
| Immune to Wind; resists Water.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Dragon&lt;br /&gt;
| Dragonkiller bypasses the general damage reduction.&lt;br /&gt;
| Immune to critical hits; takes 12.5% damage from attacks without Dragonkiller.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| God&lt;br /&gt;
| —&lt;br /&gt;
| Takes 50% damage from all sources; immune to status effects.&lt;br /&gt;
| A broad divine or god-class battle category.&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Human Man&lt;br /&gt;
| Takes 200% Anti-Human damage.&lt;br /&gt;
| —&lt;br /&gt;
| The sex-specific type name is the game's internal battle classification.&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| Bird&lt;br /&gt;
| Takes 150% damage from Fire, Ice, and Lightning weapons and 300% from Lightning magic. Bows bypass its general weapon evasion.&lt;br /&gt;
| Evades 50% of other weapon attacks.&lt;br /&gt;
| The evasion rule applies to weapon attacks, not every possible source of damage.&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| Other&lt;br /&gt;
| Encounter-specific.&lt;br /&gt;
| No shared innate weakness or resistance.&lt;br /&gt;
| A deliberate catch-all category. These enemies are usually configured individually.&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| Treasure Chest&lt;br /&gt;
| —&lt;br /&gt;
| Immune to magic; takes a random 0%–200% Physical damage multiplier.&lt;br /&gt;
| Used by Mimic-style treasure-chest enemies, so physical damage can vary sharply from one hit to the next.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemies&amp;diff=42491</id>
		<title>RyonaRPG/Enemies</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemies&amp;diff=42491"/>
				<updated>2026-09-03T10:20:14Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Revamp page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
This page is a player-facing index of enemies and the general areas where they appear in the English Edition. Use [[RyonaRPG/Enemy ID|Enemy IDs]] for exact database IDs, stat formulas, and scaling. Use [[RyonaRPG/Enemy Types|Enemy Types]] for shared weaknesses and resistances.&lt;br /&gt;
&lt;br /&gt;
Enemy names are not unique: the number in parentheses is the database ID. Locations are deliberately broad, so a dungeon is listed once rather than floor by floor. Scripted encounters and the Island Colosseum may choose enemies from pools instead of placing every enemy directly on a map.&lt;br /&gt;
&lt;br /&gt;
== Enemies by location ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Area&lt;br /&gt;
! Records&lt;br /&gt;
! Enemies (database ID)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]]&lt;br /&gt;
| 8&lt;br /&gt;
| Octopus (3), Bug Swarm (11), Great Land Ray (216), Machine Soldier (343), Flying Saw (492), Helm Slime (958), Slime (Large) (960), Slime (991)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]]&lt;br /&gt;
| 7&lt;br /&gt;
| Blau Merman (620), Rot Merman (621), Mermaid Azure (622), Mermaid Rosso (623), Rosado Crab (624), Tentacle Marrone (625), Violeta (640)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&lt;br /&gt;
| 12&lt;br /&gt;
| Faye (4), Wood Golem (341), Black Soul (361), Summoned Imp (372), Upthrust Slime (381), Generic Bird (490), Hanging Bat (491), Tentacle Mimic (510), Killer Book (600), Mirror Demon (601), Lesser Demon (983), Ogre (986)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]]&lt;br /&gt;
| 2&lt;br /&gt;
| Mr. Treasure Chest (955), Training Shadow (956)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]]&lt;br /&gt;
| 20&lt;br /&gt;
| Soldier Ant (8), Insect Queen (202), Kraken (203), Octomammoth (207), Tentacle (208), Malboro Bros. (209), Generic Human Man (480), Seven Heroes Sergeant (606), Seven Heroes Soldier (607), Minion (1207), Sanctum Guard (1209), Gleaming Moor (1210), Panjandrum (1219), Midgardsormr (1220), Chill Dragon (1230), Demon Head (1231), Mothership (1242), Pixel Imp 2 (1243), Little Brain (1244), Pheromedos (1261)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Island Colosseum|Island Colosseum - random opponent pool]]&lt;br /&gt;
| 13&lt;br /&gt;
| Village Gurl (995), Town Gurl (996), Adventurer (997), Bunny (1010), Vorpal Bunny (1011), Noblewoman (1012), Female Mage (1013), Maid (1014), Flack (1016), Ero-Elf (1017), Templar (1018), Mercenary (1019), Karateka (1020)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]]&lt;br /&gt;
| 8&lt;br /&gt;
| Umbrella Ghost (1211), Ghost (1212), Kappa (1213), Imp (1214), Death Gate (1215), Nurikabe (1216), Wanyudo (1217), Heavenly Wolf Centipede (1218)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]&lt;br /&gt;
| 19&lt;br /&gt;
| Huge Worm (211), Generic Monstrous Beast (310), Generic Beastman (320), Generic Plant (330), Generic Magical Life-form (340), Generic Undead (350), Generic Demon (370), Generic Amorphous (380), Generic Bug (400), Generic Special Armor (440), Generic Reptile (450), Generic Dragon (460), Generic Bird (490), Volcanon (963), Stone Doll (972), Thief (975), La-Lamia (985), Mummy (992), Doppelganger (998)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&lt;br /&gt;
| 17&lt;br /&gt;
| Jelly (1), Faye (4), Wandering Soul (101), Generic Dragon (460), Generic Bird (490), Border Dragon (610), Border Devil (611), Devil Crystal (612), La-Zombie (964), Swordswoman (966), Stone Doll (972), Stray Dog (973), Bubbly Slime (979), Lesser Demon (983), Ogre (986), Bat (1001), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Fortress City Melbel|Brainwashed Melbel]]&lt;br /&gt;
| 2&lt;br /&gt;
| Generic Magical Life-form (340), Generic Incorporeal (360)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&lt;br /&gt;
| 21&lt;br /&gt;
| Jelly (1), Executioner (17), Skeleton (19), Wandering Soul (101), Generic Beast (300), Generic God (470), Generic Human Man (480), Avaloso Sergeant (604), Avaloso Soldier (605), La-Zombie (964), Goblin (969), Giant Snake (970), Giant Frog (971), Stray Dog (973), Outlaw (974), Carmilla (984), La-Lamia (985), Ghost Slug (987), Slime (991), Mummy (992), Lady Une (1000)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&lt;br /&gt;
| 18&lt;br /&gt;
| Faye (4), Blood Pudding (7), Fiend's Horn (10), Executioner (17), Lightning Loli (23), Yellow Mold (24), Wandering Soul (101), Goddamn Blue Oni (371), Slime (Large) (960), Killing Machine (982), Lesser Demon (983), Carmilla (984), Ogre (986), Slime (991), Intelligent Sword (993), Bat (1001), Intelligent Saw (1002), Guardian (1007)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace - optional Traveling Merchant fight]]&lt;br /&gt;
| 1&lt;br /&gt;
| Traveling Merchant (1262)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace - random Bounty Hunter encounter]]&lt;br /&gt;
| 1&lt;br /&gt;
| Bounty Hunter (1263)&lt;br /&gt;
|-&lt;br /&gt;
| Demon Realm Dungeon&lt;br /&gt;
| 16&lt;br /&gt;
| Demon Soldier - Green (1245), Demon Soldier - Red (1246), Demon Soldier - Blue (1247), Dark Gunner (1248), Death Gunner (1249), Midas (1250), Debuton (1251), King Mummy (1252), Gatekeeper (1253), Succubus (1254), Wraith (1255), Bomber Bot (1256), Giant Iron Ball (1257), Dragon Chariot (1258), Demon King Satanael (1259), Demon King Satanael (1260)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls]]&lt;br /&gt;
| 7&lt;br /&gt;
| Vampire Bat (501), Water Spider (502), Mr. Treasure Chest (955), Never-Never (1021), Neverman (1022), Nevergirl (1023), Neverloon (1024)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]]&lt;br /&gt;
| 3&lt;br /&gt;
| Wyrm (1042), Lesser Dragon (1130), Green Dragon (1131)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&lt;br /&gt;
| 32&lt;br /&gt;
| Faye (4), Blood Pudding (7), Giant Spider (13), Dread Spider (14), Fire Moth (15), Yellow Mold (24), Stomach Antibody (210), Huge Worm (211), Land Ray (215), Great Land Ray (216), Kobold (218), Pig (219), Pig Lord (220), Pig Shaman (221), Pig Berserker (222), Carrion Crawler (223), Spirit Ball (224), Mad Hand (225), Armor Eater (226), Dark Spirit (227), G Scorpion (228), Nergal (229), Clay Claw (230), Dig Armor (231), G Centipede (952), Dragonfly (961), Volcanon (963), Goblin (969), La-Fire (976), Ogre (986), Full Metal Crab (988), Bat (1001)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]]&lt;br /&gt;
| 1&lt;br /&gt;
| Giant Snake (970)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&lt;br /&gt;
| 18&lt;br /&gt;
| Octopus (3), Toothfish (6), Executioner (17), Gizmo (18), Skeleton (19), Mandragora (20), Fire Flower (21), Snow Smile (22), Lightning Loli (23), Yellow Mold (24), Lantern (977), Lantern (Lit) (978), Killing Machine (982), Lesser Demon (983), Carmilla (984), La-Harpy (989), Bat (1001), Intelligent Saw (1002)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]]&lt;br /&gt;
| 4&lt;br /&gt;
| Generic Bug (400), Generic Special Armor (440), Volcanon (963), Full Metal Crab (988)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Forest of No Thoughts|Forest of No Thoughts]]&lt;br /&gt;
| 1&lt;br /&gt;
| Mindless Orc (5)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&lt;br /&gt;
| 28&lt;br /&gt;
| Faye (4), Toothfish (6), Blood Pudding (7), Executioner (17), Gizmo (18), Skeleton (19), Mandragora (20), Snow Smile (22), Bee Girl (25), Wandering Soul (101), Stray Spirit (102), Malboro Bros. (209), Generic Beastman (320), Flower Girl (331), La-Lilim (954), La-Zombie (964), Raven (968), Stone Doll (972), La-Fire (976), Carmilla (984), La-Lamia (985), Full Metal Crab (988), Lizardman (990), Slime (991), Mummy (992), Intelligent Sword (993), Lady Une (1000), Aspect of Kraken (1004)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]]&lt;br /&gt;
| 11&lt;br /&gt;
| Generic Bug (400), Killer Mantis (401), Generic God (470), Necromancer (608), Black Mage (641), La-Zombie (964), Sorceress (965), Swordswoman (966), Lid (1006), Human Warrior M (1008), Sword Dancer (1015)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]]&lt;br /&gt;
| 5&lt;br /&gt;
| La-Zombie (964), Sorceress (965), Swordswoman (966), La-Lamia (985), La-Harpy (989)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]]&lt;br /&gt;
| 6&lt;br /&gt;
| Intruder-Defense Light Tank (503), Intruder-Defense Drone (504), Intruder-Defense Light Tank (505), Intruder-Defense Drone (506), Volcanon (963), Intelligent Saw (1002)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]]&lt;br /&gt;
| 13&lt;br /&gt;
| Jelly (1), Avatar of Darkness (626), Maze Goblin (627), Living Shadow (628), Aqua Slime (629), Flame of Resentment (630), Flesh Golem (631), Dud Mimic (632), Reaper (633), Afrit (634), Sibel (635), Evil Dragon Statue (636), Evil Dragon's Servant (637)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&lt;br /&gt;
| 29&lt;br /&gt;
| Bug Swarm (11), Gnat Swarm (12), Executioner (17), Mandragora (20), Fire Flower (21), Lightning Loli (23), Wandering Soul (101), Great Malboro (201), Huge Worm (211), Automaton (342), Machine Soldier (343), Tonberry (421), Generic Bird (490), Flying Saw (492), Chadarnook (602), Lakshmi (603), Slime (Large) (960), La-Zombie (964), Sorceress (965), Stone Doll (972), Outlaw (974), Thief (975), Killing Machine (982), Lesser Demon (983), Slime (991), Bat (1001), Intelligent Saw (1002), Cave Worm (1005), Human Warrior F (1009)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]]&lt;br /&gt;
| 1&lt;br /&gt;
| Stray Spirit (102)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&lt;br /&gt;
| 25&lt;br /&gt;
| Jelly (1), Killer Ant (2), Blood Pudding (7), Soldier Ant (8), Arachne (27), Reborn Arachne (28), Great Malboro (201), Insect Queen (202), Young Land Ray (214), Land Ray (215), Great Land Ray (216), Slime King (957), Helm Slime (958), Puppet Master (959), Slime (Large) (960), Stone Doll (972), La-Lamia (985), Ogre (986), Ghost Slug (987), Full Metal Crab (988), Lizardman (990), Slime (991), Switch (994), Bat (1001), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]]&lt;br /&gt;
| 6&lt;br /&gt;
| Wandering Soul (101), Generic Undead (350), Necromancer (608), Living Corpse (609), La-Zombie (964), Carmilla (984)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&lt;br /&gt;
| 11&lt;br /&gt;
| Killer Ant (2), Huge Worm (211), Dragonfly (961), Demon (967), Raven (968), Goblin (969), Giant Snake (970), Giant Frog (971), Stray Dog (973), La-Lamia (985), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&lt;br /&gt;
| 18&lt;br /&gt;
| Gnat Swarm (12), Giant Spider (13), Dread Spider (14), Mandragora (20), Huge Worm (211), Mage Slayer (212), Caddisfly (943), Cholkin (944), Demon Centipede (945), Mutant Land Ray (946), Malboro (947), Burger Plant (948), Flame Flower (949), Snow Flower (950), Killer Bee (951), G Centipede (952), D Centipede (953), Dragonfly (961)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&lt;br /&gt;
| 14&lt;br /&gt;
| Bug Swarm (11), Gnat Swarm (12), Giant Spider (13), Dread Spider (14), Fire Moth (15), Frost Butterfly (16), Swarm (204), Sleipnir (205), Sleipnir Herd (206), Stomach Antibody (210), Huge Worm (211), Mage Slayer (212), Stomach Core (213), Huge Worm (Erotica Duty) (999)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Pyramid|Pyramid]]&lt;br /&gt;
| 37&lt;br /&gt;
| Kraken (203), Slave Man (1031), Slave Lady (1032), Man-Eating Chest (1033), Ancient Warrior (1034), Evil Scorpion (1035), Pyramid Centipede (1036), White Snake (1037), Machine Head (1038), Specter (1039), Iron Giant (1040), Wind Mage (1041), Wyrm (1042), Guardian Dragon (1043), Cherie (1044), Royal Guard (1045), Haunted Mage (1046), Slave Warrior (1047), Slave Amazon (1048), Pillar Doll (1049), Dancing Jewel (1050), Sekhmet (1061), Queen (1062), Scapegoat (1063), Basilisk (1064), Minotaur (1065), King (1066), Haunt (1101), Fire Centipede (1102), Charmy Ride (1103), Zephyr Zone (1104), Wolframiter (1105), Slave General (1106), Slave Valkyrie (1107), Hippogriff (1108), Gravedigger (1109), Bone Dragon (1110)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&lt;br /&gt;
| 17&lt;br /&gt;
| Jelly (1), Dummy Boy (9), Dragonfly (961), Flower (962), Volcanon (963), Sorceress (965), Stray Dog (973), Outlaw (974), Thief (975), Lantern (977), Bubbly Slime (979), Buchunpa (980), Gummy (981), Ghost Slug (987), Lizardman (990), Intelligent Saw (1002), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]]&lt;br /&gt;
| 9&lt;br /&gt;
| Wandering Soul (101), Generic Undead (350), Generic Incorporeal (360), Generic God (470), Demon (967), Carmilla (984), Lid (1006), Human Warrior M (1008), Sword Dancer (1015)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]]&lt;br /&gt;
| 10&lt;br /&gt;
| Super Goblin (321), Chainsaw Maid (411), Generic Human Man (480), Fortress City Male Soldier (613), Fortress City Heavy Infantry (614), Fortress City Female Soldier (615), Monster General (616), Sorcerer (617), Magic (Physical) User (618), Sorceress (965)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&lt;br /&gt;
| 1&lt;br /&gt;
| Switch (994)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]]&lt;br /&gt;
| 12&lt;br /&gt;
| Octopus (3), Faye (4), Toothfish (6), Ice Grizzly (1116), Yeti (1117), Frozen Petal (1118), Oval Slime (1119), Lucky Rabbit (1120), Frost Bird (1121), Snow Spirit (1122), Chilly Titania (1123), BOMB Crystal (1124)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&lt;br /&gt;
| 14&lt;br /&gt;
| Faye (4), Executioner (17), Mandragora (20), Snow Smile (22), Wandering Soul (101), Great Land Ray (216), Puppet Master (959), Slime (Large) (960), Goblin (969), La-Fire (976), Lesser Demon (983), Carmilla (984), Slime (991), Cave Worm (1005)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/The Astral|The Astral]]&lt;br /&gt;
| 10&lt;br /&gt;
| Moon Beast (1232), Moon Mage (1233), Hammer Nice Guy (1234), Ender People (1235), Moon Golem (1236), Ah (1237), Mu (1238), Pixel Devil (1239), Pixel Imp (1240), Astral Brain (1241)&lt;br /&gt;
|-&lt;br /&gt;
| Torture ending&lt;br /&gt;
| 2&lt;br /&gt;
| Mindless Orc (5), Kraken (203)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&lt;br /&gt;
| 8&lt;br /&gt;
| Wandering Soul Beta (1201), Shuten-doji (1202), Amoi (1203), Crimson Mage (1204), Madman (1205), Nightgaunt (1206), Minion (1207), Solemn Moor (1208)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Trap Cave|Trap Cave]]&lt;br /&gt;
| 2&lt;br /&gt;
| Generic Human Woman (410), Generic Other (500)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]]&lt;br /&gt;
| 7&lt;br /&gt;
| Meduconda (451), Indian Poison Frog (452), Bandit (Pickpocket) (481), Bandit (Brawler) (482), Bandit (Archer) (483), Bandit (Boss) (484), Familiar (1025)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]]&lt;br /&gt;
| 3&lt;br /&gt;
| Mr. Treasure Chest (955), Ogre (986), Lid (1006)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&lt;br /&gt;
| 14&lt;br /&gt;
| Octopus (3), Faye (4), Toothfish (6), Fiend's Horn (10), Kraken (203), Octomammoth (207), Tentacle (208), Mummy (992), Intelligent Sword (993), Intelligent Saw (1002), Mage (1003), Aspect of Kraken (1004), Lid (1006), Guardian (1007)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]]&lt;br /&gt;
| 4&lt;br /&gt;
| Bee Girl (25), Reborn Bee Girl (26), Queen Bee (217), La-Lamia (985)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&lt;br /&gt;
| 10&lt;br /&gt;
| Thief (975), Clay Doll (1221), Bandit (1222), Ruffian (1223), Debuta (1224), Sorcerer (1225), Archmage (1226), Intelligent Saw Beta (1227), Pyrogator (1228), Rogue Head (1229)&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]]&lt;br /&gt;
| 6&lt;br /&gt;
| Brain Sucker (311), Tentacle Ball (332), Ooze (382), Writhing Cave Core (619), Ghost Slug (987), Slime (991)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Internal and unused records ==&lt;br /&gt;
&lt;br /&gt;
These records exist in the database but an exhaustive event scan found no normal encounter that creates them. '''Incomplete''' records also lack the standard stat setup needed for a working battle. They are documented for modding and debugging, not presented as obtainable encounters.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Status&lt;br /&gt;
|-&lt;br /&gt;
| 390&lt;br /&gt;
| Generic Swarm&lt;br /&gt;
| Internal generic Swarm record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 420&lt;br /&gt;
| Generic Aquatic&lt;br /&gt;
| Internal generic Aquatic record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 430&lt;br /&gt;
| Generic Beastwoman&lt;br /&gt;
| Internal generic Beastwoman record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 942&lt;br /&gt;
| Large Auto-Healer&lt;br /&gt;
| Incomplete unused record; no encounter or standard stat block&lt;br /&gt;
|-&lt;br /&gt;
| 1026&lt;br /&gt;
| Demon (Male)&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1027&lt;br /&gt;
| Demon (Female)&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1028&lt;br /&gt;
| Demon (Officer)&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1029&lt;br /&gt;
| Archdemon&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1030&lt;br /&gt;
| Archdemon&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1125&lt;br /&gt;
| Evil Soul&lt;br /&gt;
| Unused enemy record; no encounter uses this ID&lt;br /&gt;
|-&lt;br /&gt;
| 1132&lt;br /&gt;
| Red Dragon&lt;br /&gt;
| Incomplete unused record; no encounter or standard stat block&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Enemy strength is not determined by difficulty alone. Some records are fixed, while others scale from the player level, an area or encounter level, a random range, or special counters. See [[RyonaRPG/Enemy ID#How to read the table|How to read the Enemy ID table]].&lt;br /&gt;
* An enemy's type supplies common battle traits, but a particular encounter may add its own behavior, skills, or scripted rules.&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemy_Types&amp;diff=42490</id>
		<title>RyonaRPG/Enemy Types</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Enemy_Types&amp;diff=42490"/>
				<updated>2026-09-03T10:17:49Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Revamp page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
Enemy types are battle categories that apply shared weaknesses, resistances, immunities, and type-killer effects. A type does not always describe an enemy literally: it is the ruleset assigned to that database record. Individual enemies and scripted battles can add their own traits.&lt;br /&gt;
&lt;br /&gt;
Use [[RyonaRPG/Enemies|Enemies]] to browse encounters by area, or [[RyonaRPG/Enemy ID|Enemy IDs]] to find an individual enemy's type, scaling method, and stat formula.&lt;br /&gt;
&lt;br /&gt;
== Reading the table ==&lt;br /&gt;
&lt;br /&gt;
* '''Takes 200%''' means the attack deals twice its normal damage. '''Takes 50%''' means half damage; '''takes 12.5%''' means one-eighth damage.&lt;br /&gt;
* '''Immune''' means the listed attack, element, or status normally has no effect.&lt;br /&gt;
* '''Status resistance''' is the type's general resistance. A particular enemy may still have additional protection or scripted behavior.&lt;br /&gt;
* '''Weapon attacks''' and '''magic''' are kept separate where the game gives them different modifiers.&lt;br /&gt;
* '''Anti-Human''', '''Anti-Aquatic''', '''Anti-Beastmen''', '''Anti-Magical Life-form''', and '''Dragonkiller''' below describe special effective-against attributes, not ordinary elements.&lt;br /&gt;
&lt;br /&gt;
== Type reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Type&lt;br /&gt;
! Effective attacks&lt;br /&gt;
! Resistances and immunities&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 00&lt;br /&gt;
| Beast&lt;br /&gt;
| Takes 200% Fire and Lightning damage.&lt;br /&gt;
| —&lt;br /&gt;
| Common animals and animal-like enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 01&lt;br /&gt;
| Monstrous Beast&lt;br /&gt;
| Silver, Holy, and Magic weapon attributes bypass its general weapon resistance. Holy magic bypasses its general spell resistance.&lt;br /&gt;
| Takes 50% damage from other weapon and spell attributes; resists Water; immune to statuses except Silence.&lt;br /&gt;
| A heavily resistant magical-beast category.&lt;br /&gt;
|-&lt;br /&gt;
| 02&lt;br /&gt;
| Beastman&lt;br /&gt;
| Takes 200% Silver, Anti-Human, and Anti-Beastmen damage.&lt;br /&gt;
| 20% status resistance.&lt;br /&gt;
| Both effective-against attributes work on this type.&lt;br /&gt;
|-&lt;br /&gt;
| 03&lt;br /&gt;
| Plant&lt;br /&gt;
| Takes 200% Fire and Ice damage; vulnerable to Poison.&lt;br /&gt;
| Immune to critical hits; resists Ground attacks; takes 50% Lightning damage; immune to Paralyze, Confuse, Blind, and Bleed.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 04&lt;br /&gt;
| Magical Life-form&lt;br /&gt;
| Anti-Magical Life-form causes instant death when applicable.&lt;br /&gt;
| Immune to critical hits, Holy, Water, and status effects; takes 50% damage from bladed weapons, Fire, and Ice.&lt;br /&gt;
| Includes golems and living weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 05&lt;br /&gt;
| Undead&lt;br /&gt;
| Takes 150% Fire and Lightning damage and 200% Holy damage.&lt;br /&gt;
| Immune to critical hits; takes 50% Physical and Force damage; reflects Absorb; immune to statuses except Silence.&lt;br /&gt;
| Absorb effects are dangerous because the usual drain is reversed.&lt;br /&gt;
|-&lt;br /&gt;
| 06&lt;br /&gt;
| Incorporeal&lt;br /&gt;
| Takes 200% Holy damage.&lt;br /&gt;
| Immune to critical hits, Physical, Fire, Ice, Lightning, Absorb, Piercing, Poison, and Water; immune to statuses except Silence.&lt;br /&gt;
| Ordinary weapons are ineffective unless another attribute or rule bypasses the immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 07&lt;br /&gt;
| Demon&lt;br /&gt;
| Takes 200% Holy damage; Silver and Holy bypass the general attack-attribute reduction.&lt;br /&gt;
| Takes 80% damage from other attack attributes and from Fire, Ice, Lightning, and Magic; 50% status resistance.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 08&lt;br /&gt;
| Amorphous&lt;br /&gt;
| Takes 200% Fire, Ice, Lightning, and Magic damage.&lt;br /&gt;
| Immune to critical hits; takes 25% damage from bladed weapons and 12.5% from blunt weapons; immune to statuses except Poison, Paralyze, Silence, and Weaken.&lt;br /&gt;
| Includes slimes and similar creatures.&lt;br /&gt;
|-&lt;br /&gt;
| 09&lt;br /&gt;
| Swarm&lt;br /&gt;
| Takes 200% Fire, Ice, Lightning, and Magic damage.&lt;br /&gt;
| Immune to critical hits and status effects; takes 12.5% Physical damage.&lt;br /&gt;
| Represents a mass of small creatures rather than one large target.&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Insect&lt;br /&gt;
| Takes 200% Fire damage.&lt;br /&gt;
| Immune to Poison and Confuse.&lt;br /&gt;
| Used for individual insects; groups may instead use Swarm.&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Human Woman&lt;br /&gt;
| Takes 200% Anti-Human damage.&lt;br /&gt;
| —&lt;br /&gt;
| The sex-specific type name is the game's internal battle classification.&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Takes 200% Anti-Aquatic and Lightning damage.&lt;br /&gt;
| Takes 50% Ice damage; immune to Water and Confuse.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Beastwoman&lt;br /&gt;
| Takes 200% Silver, Anti-Human, and Anti-Beastmen damage.&lt;br /&gt;
| 20% status resistance.&lt;br /&gt;
| Uses the same core modifiers as Beastman.&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Special Armor&lt;br /&gt;
| Encounter-specific.&lt;br /&gt;
| Negates almost every standard attack and status category.&lt;br /&gt;
| Rare special-defense category, including the saw enemies in the Undersea Temple. Check the encounter's intended countermeasure rather than relying on ordinary damage.&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Reptile&lt;br /&gt;
| Takes 200% Ice damage.&lt;br /&gt;
| Immune to Wind; resists Water.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Dragon&lt;br /&gt;
| Dragonkiller bypasses the general damage reduction.&lt;br /&gt;
| Immune to critical hits; takes 12.5% damage from attacks without Dragonkiller.&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| God&lt;br /&gt;
| —&lt;br /&gt;
| Takes 50% damage from all sources; immune to status effects.&lt;br /&gt;
| A broad divine or god-class battle category.&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Human Man&lt;br /&gt;
| Takes 200% Anti-Human damage.&lt;br /&gt;
| —&lt;br /&gt;
| The sex-specific type name is the game's internal battle classification.&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| Bird&lt;br /&gt;
| Takes 150% damage from Fire, Ice, and Lightning weapons and 300% from Lightning magic. Bows and guns bypass its general weapon evasion.&lt;br /&gt;
| Evades 50% of other weapon attacks.&lt;br /&gt;
| The evasion rule applies to weapon attacks, not every possible source of damage.&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| Other&lt;br /&gt;
| Encounter-specific.&lt;br /&gt;
| No shared innate weakness or resistance.&lt;br /&gt;
| A deliberate catch-all category. These enemies are usually configured individually.&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| Treasure Chest&lt;br /&gt;
| —&lt;br /&gt;
| Immune to magic; takes a random 0%–200% Physical damage multiplier.&lt;br /&gt;
| Used by Mimic-style treasure-chest enemies, so physical damage can vary sharply from one hit to the next.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/H_Events_and_Endings&amp;diff=42489</id>
		<title>RyonaRPG/H Events and Endings</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/H_Events_and_Endings&amp;diff=42489"/>
				<updated>2026-09-03T09:54:41Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
Known H events and endings are listed by location. Some require partial or full slave status; see [[RyonaRPG/Slave mode|Slave mode]] for details. Map names and IDs follow RyonaRPG 2026 English Edition v1.0.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Game Over: No&amp;quot; means the route continues as captivity or a transformation. &amp;quot;Possible&amp;quot; means only some choices or outcomes end the game.&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/RAYON Village|RAYON Village]] ==&lt;br /&gt;
Talk to the maid in the inn when she is on the second floor. If you are severely injured or have just been brought here after losing a battle, she will heal you first.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At night, interact with the box with slime on top of it and choose to touch the slime. Your character will be infested by a Riverblossom Slime.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the yellow-haired woman in the church. She will strip off your armor and taunt you.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The door on the right in the church will lead to the imprisoned game over ending.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inside the tavern, the blue-haired &amp;quot;Hit &amp;amp; Blow&amp;quot; player will tie you up and abuse you if you talk to him as a slave.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the boy on the street in front of the tavern and answer no to his question while a full slave. He will abuse you.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the guy on the left inside the first floor of the inn.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Go to the grocery store and talk to the girl on the left side.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sleep in the bed inside the rightmost room on the inn's second floor.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the girl on the street in front of the tavern. She will infest you with a random parasite if you are a full slave, and fetters if you are wearing the ''Noble Collar'', if you accept.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you talk to the scientist in the church while wearing a slave collar with a broken keyhole, he will equip you with a slime chastity belt. If you select &amp;quot;woof&amp;quot;, he will refuse to talk to you, otherwise he will demand increasingly large donations to remove it. Eventually you can donate 50,000 gold and he will give you the key.&lt;br /&gt;
* '''Slave mode''': Yes (Permanent)&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Invasive Parasite Armor ===&lt;br /&gt;
At night, talk to the man in black robes and select the first option to receive parasitic armor. It protects against slimes, parasites, and status effects, and can save you from otherwise fatal blows with a brief H event and healing. Its drawbacks are a permanent movement-speed penalty (the Ecstasy state) and constant H attacks that leave your character tired from climaxing. However, your movement speed remains constant regardless of health or status.&lt;br /&gt;
&lt;br /&gt;
You can &amp;quot;upgrade&amp;quot; the armor by talking to the man who gave it to you, choosing &amp;quot;No&amp;quot; and then &amp;quot;Yes,&amp;quot; and using the ''Nutrient Tonic?'' he gives you. After a while, you gain the second piece (the ''Invasive Parasite Hide'' shield, which prevents two-handed weapons). Repeat the process and the suit forms an abdomen; around this point, you also become a futanari. Another tonic produces a tentacle weapon of the whip class that restores HP and MP when you kill an enemy. One more tonic lets the suit take over your mind and occupy the head or magic slot. Continue wearing it without removal and the ''Invasive Parasite'' eventually matures into a ''Mature Invasive Parasite'', greatly improving the armor's stats and removing its drawbacks. This progression also happens naturally over time; the tonic only accelerates it.&lt;br /&gt;
&lt;br /&gt;
Entering the room beneath the park while wearing the armor causes an immediate ending in which the woman replaces your consciousness with the parasite's. This still occurs after the parasite has already taken over, apparently an oversight.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Innkeeper Scenes ===&lt;br /&gt;
Stay at the RAYON Village inn for a night. The next morning, talk to the ponytailed man on the ground floor and answer yes, then speak with the innkeeper. Accept her offer to stay for free, use the bed to change the time to night, then follow her downstairs into her room and talk. Repeat this until the ponytailed man leaves. Follow him until he drops the drug, take it, and return to the innkeeper. Continue until you find her masturbating; trying to enter makes your character leave automatically. Rest and repeat. Eventually she will have a scene with the ponytailed man in her room. After several more nights, they will instead appear together at random places around town. Keep finding them at night to receive an invitation to their wedding.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you have the Futanari H ability when you find the innkeeper masturbating you can fuck her yourself (looped event), and if you also have the Ejaculation Slave H ability you can mindbreak her (unfinished), other events are planned.&lt;br /&gt;
&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Underground Park Lab ===&lt;br /&gt;
You can enter the underground lab beneath RAYON Village's park at night. If your character has not been reincarnated as a monster girl, you will be turned away. Transformed characters can enter and begin the abduction quest, which asks you to capture vulnerable people for the scientists.&lt;br /&gt;
*You need to abduct 5 people to progress. They can be found as follows:&lt;br /&gt;
**Gunner outside the RAYON Village weapon shop at night.&lt;br /&gt;
**Hexer inside the [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] inn.&lt;br /&gt;
**Girl with a parasol in the southwest of Capital Abaroso's first map at night.&lt;br /&gt;
**Two collapsed people at [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria]]; one below the inn, one at the northwest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After gathering all of them, reconvene at the lab to decide the fate of the researcher. The bottom option leads to a game over.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Back Alley|Back Alley]] ==&lt;br /&gt;
If you faint in the Back Alley, the sewer thugs will use you as a sex slave. The captured character can be found in the large pool on the eastern side of the sewers, near coordinates 40, 50 on map 215. When rescued, she may have slave or masochism piercings or be pregnant, and will be equipped with Fetters, Indecent Underwear, Princess's Manacles, and a Demonseal Collar. If rescue takes too long, she will be moved to the slave auction; the game warns you when this happens. The time allowed depends on her experience level, and she slowly loses EXP while imprisoned.&lt;br /&gt;
&lt;br /&gt;
Continuing without giving up can grant items such as a T-back. On later visits, the character may also receive two slave nipple piercings, a dog collar, and the ''Adult Experience'' H ability. Pregnancy, sensitivity, and other piercings are calculated when the character is collected; the dog collar and paired piercings are fixed.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the man wearing purple robes and he will give you an erotic massage. Increases breast sensitivity and leaves the character with arousal and the &amp;quot;slime&amp;quot; debuff.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Go into the tavern down the ladder and to the left of the back-streets north (Entrance). There are two enemies, and a bunch of NPCs who will treat you rudely if you're a slave. One of the tables features three men sitting together. If you speak to the man on the left as a slave, he will take you out back and fuck you.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the same tavern table, talk to the man on the right while in slave mode. When you try to leave, you will be knocked unconscious, taken out back, and gangbanged. His initial dialogue is the same for non-slaves, but only slaves trigger the event.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In Sewer 2, allow the piercer to keep using you until you become his practice dummy for life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] ==&lt;br /&gt;
Lose to the Goblin King to be kept as his sex toy. The captured character can still be rescued.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose to the other goblins to become the nest's communal toilet.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] ==&lt;br /&gt;
Lose to the lamias in the Lamia Nest (map 167) and become their sex toy.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If playing as Nakoruru, speak to the lamia in RAYON Village's tavern, then get captured by the lamias to be transformed into one.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose all your health in zone 4 to enter the slime nest (the Demon Flower + Slime route).&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Rydia (old) or Riesz (new), collect the spider thread near the waterfall and then get caught while afflicted with Spider Net during the Insect Queen battle. You will be reborn in Arachne's Nest and lose your former identity.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] ==&lt;br /&gt;
Answer one of the Iron Maidens' questions wrongly. You will be impaled within them.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the lowest level, get caught by the Sea God's tentacles before the fight while badly injured to trigger the Sacrifice ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] ==&lt;br /&gt;
Become a resident by talking to the guard captain in the barracks with two flags beside its door. You will receive a room and a job in the fields for 10 gold a day. After a few days, there is a 25% chance of abduction by the Life Sciences Research Institute, where you awaken in an Experiment Samples Storage Room cell. This cannot occur if you have already visited the Institute.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] ==&lt;br /&gt;
In the Biotechnology Laboratory (fifth door), enter the open cell on the right. You will be mistaken for a newly arrived test subject and experimented upon.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Experiment Samples Storage Room (third door), there will be a scientist in front of a cell at the far left side with siblings inside. Ask to take the place of the older sister in his experiments, and you will gain the &amp;quot;Huge Breasts&amp;quot; H ability. Note that you cannot do so if you have already obtained this ability from another source, such as a remodeling operation from Dr. Daijobu.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ask to take the experiment intended for the younger brother in the same place as above and you will gain the &amp;quot;Huge Breasts&amp;quot; and &amp;quot;Ejaculation Slave&amp;quot; H abilities. Note that this particular experiment is repeatable although you will gain no further changes.&lt;br /&gt;
* '''Needs [[RyonaRPG/Abilities#H abilities|Futanari H ability]]'''&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the cell on the right side of the Genetic Engineering Lab (first door). You will be raped by slimes.&lt;br /&gt;
* '''Needs [[RyonaRPG/Abilities#H abilities|Futanari H ability]]'''&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''(Quest)''' Talk to the female guard at the entrance, then speak to the scientist working at the terminal to her right. Sleep in the dormitory bed and you will awaken to find the scientist brainwashing the guard. The scientist asks you to bring four herbs; see [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] for details. After completing the quest, you can watch the scientist rape the guard at night and sometimes molest her in the bed inside her newly unlocked private room to the southwest.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sleep in the bed on the left side of the room to be molested by the scientists.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the scientist near the woman being experimented on near the entrance. You will take her place.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you were kidnapped from Slave City Shrike, bumping into a scientist, trying most doors, or standing on a floor plate causes you to be gassed and taken for an experiment. The pharmacy can also trigger this while you are in slave mode.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Applied Entomology Laboratory (fourth door), enter the open cell at the end as a slave to be devoured by carnivorous insects.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose all health in the rubbish disposal dungeon. You will be torn apart by ghostly scientists.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Slime Transformation ===&lt;br /&gt;
After transforming the girl in the Artificial Reincarnation Lab into a slime girl, enter the ninth room as a full slave and speak to her through the grate. She jumps out and transforms your character into a slime girl; Nakoruru has confirmed graphics for this route. The transformation melts off the slave collar and removes slave status, allowing you to leave the facility.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Body Remodeling ===&lt;br /&gt;
The Remodeling Operating Room, reached by the stairs, contains a red-faced NPC named Dr. Daijobu who can remodel your body. ''(Hint: save and reload until you receive the desired outcome.)''&lt;br /&gt;
* 10% chance - Dr. Daijobu beats you, permanently raising all stats.&lt;br /&gt;
* 20% chance - Maids perform cosmetic surgery, changing breast and hip size.&lt;br /&gt;
* 35% chance - A tentacle bed raises one area's vulnerability and sensitivity by 4 (B/V/A/N/U). Nipples and urethra also grant an H ability; vagina and anus increase in size.&lt;br /&gt;
* 35% chance - A machine grants one of the following:&lt;br /&gt;
** Gain Exhibitionist H ability (No equipment restriction in town, EX increases when you're Ashamed).&lt;br /&gt;
** Gain Erogenous Body H ability + Sensitivity raises by 4.&lt;br /&gt;
** Gain Milk Secretion H ability.&lt;br /&gt;
** Gain Futanari H ability.&lt;br /&gt;
&lt;br /&gt;
After enough machine-related remodeling, you begin receiving advanced modifications that increase vulnerabilities and sensitivities.&lt;br /&gt;
&lt;br /&gt;
Once the machine and tentacle bed run out of upgrades, further remodeling lets you choose a looping H event with either device. Press Enter to stop; remaining in the scene slowly raises sensitivity.&lt;br /&gt;
&lt;br /&gt;
Sometime before the cutoff point where you get the bad ending your character now becomes strange looking, which is a decent means of telling when you should stop (currently only apparent with Rena, the blue haired girl with the 3D modelled pictures). Not sure how this works if you've only been getting the bonus stat remodeling.&lt;br /&gt;
&lt;br /&gt;
He can also remove a Depravity Collar, but this grants several H abilities, raises sensitivity, and counts as five transformations. Enough remodeling can trigger fatal failures in which the laboratories divide up your remains or leave you as a mangled chemical mass. If you use the machine on the left first, the next remodeling attempt is guaranteed to make you a futanari.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agree to the brain-destruction experiment in the Brain Remodeling Laboratory. The process repeatedly restores and destroys your mind until coherent thought becomes impossible.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allow the institute's mental-modification value to rise too far without treatment. A dealer will buy the broken-minded character for the human-trafficking market.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the burn-treatment loop. The researchers repeatedly burn, pierce, break, and restore your character for further experiments.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Accept the permanent sensitivity experiment in the Biomedical Institute Dungeon. The researchers keep you as a permanent test subject.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the livestock experiment in the Biomedical Institute Dungeon. The researchers modify and retain you for milk and semen extraction.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose to the duplicate in the Biomedical Institute Dungeon. It extracts your memories, destroys your body, and takes your identity.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose elsewhere in the Biomedical Institute Dungeon. The researchers dismantle your body for fresh samples.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rubberification ===&lt;br /&gt;
Talk to the pharmacist on the left side with either a Rubber suit or a Hydra Suit. You will be offered to upgrade the rubber suit. The upgraded suit is a very strong armor providing immunity to slimes, parasites, and negative status effects. The only downside is that it will destroy itself if you leave the menu screen with another or no armor equipped, it prevents masturbation and periodically interrupts casting and attack charging (like a constricting corset). &lt;br /&gt;
&lt;br /&gt;
Note: You can receive a Rubber Suit by working as a hostess in Abaroso, buy one for 4,000 gold from Abaroso's clothing shop by examining one of the bottom tables, or find one in the Disused Factory wardrobe.&lt;br /&gt;
&lt;br /&gt;
If you sleep while wearing the suit, a skippable H event will occur. If you choose not to skip it, you will be able to pay the scientist 80,000 gold to remove the suit. However, he makes a mistake; the suit will not be removed and you will gain the &amp;quot;Rubber Addiction&amp;quot; H ability but the suit stops crushing you (meaning that it no longer interrupts charging spells and attacks). If you somehow lose the suit (e.g. a tentacle or ''Stripping Fiend'' removes it) and you have the Rubber Addiction ability, you can talk to the pharmacist again to either buy sedatives that remove the Rubber Addiction ability or to get the suit back again - if you get the suit again this way, you will gain the &amp;quot;Rubber Slave&amp;quot; H ability and you automatically get another suit if you talk to the pharmacist after losing your old one. It also seems that you slowly lose mana while not wearing rubber clothing when you have the Rubber Addiction or Rubber Slave H ability. This also regains your ability to masturbate. If you get your suit back using the bottom option instead of the middle one, or if you talk to the scientist after getting the Rubber Slave ability, you can get your suit permanently integrated with your body, granting you the &amp;quot;Full-Body Rubber&amp;quot; H ability. After this, it is completely impossible to remove the suit by any means.&lt;br /&gt;
&lt;br /&gt;
Further speaking with the scientist after this will cause him to ask you if you want to pay 5,000 gold to have your integrated suit experimented on, which will randomly either increase some of your stats or screw up and cause your suit to start randomly increasing your EX.&lt;br /&gt;
&lt;br /&gt;
Randomly at this point the scientist will ask you if you're happy with your suit, and answering with silence will have him comment that since your head is uncovered your whole body isn't rubber, and if you respond with silence, and then the two options after that with the responses in parenthesis, he attaches a mask to you which is also permanent like your rubber skin, granting you the &amp;quot;Rubber Doll&amp;quot; H ability. (Nobody currently has art or sprites for this, but there's generic sprites for this condition, in both regular and loli variety.)&lt;br /&gt;
&lt;br /&gt;
Recent updates have added a new assimilation process to rubberization which involves having your suit experimented on the first time to make it unremovable, and after you sleep enough it'll become more comfortable, and later integrate with your skin and then give you the Rubber Slave H ability; these do not require watching the events, and in fact will force the events during specific points in the assimilation.&lt;br /&gt;
&lt;br /&gt;
If you talk to the scientist while in slave mode and wearing a Rubber or Hydra Suit, he forcibly converts it into the ''Invasive Rubber Suit''. It has better stats than the Living Rubber Suit but continuously rapes the wearer. Its healing is much less responsive than the parasitic armor from RAYON Village, making it dangerous in combat.&lt;br /&gt;
&lt;br /&gt;
It should be noted that most of the body modification processes in the laboratory won't happen if you're permanently rubberized, so it would probably be a good idea to get whatever you wanted out of those first before potential rubberization.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Doll Transformation ===&lt;br /&gt;
After defeating the final boss on [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]], you can enter the mechanization room. Enter the upper-left room as a slave and try to leave; the door closes and you are transformed into a mechanical doll. This raises HP, Attack, Defense, and Magic, lowers MP and Spirit, and blocks most physical status ailments. The testing room to the right can pit you against a guard, mechanical dolls, giant worms, or slime women; order you to kill defenseless women; perform maintenance; or use you as a sex doll. Futanari characters may also be forced to rape another doll. Leaving a test early causes another round of remodeling and grants three random H abilities.&lt;br /&gt;
&lt;br /&gt;
Repeatedly trying to escape through the front door or garbage chute first produces a warning, then grants the ''Breakdown'' ability, which halves all stats. Further attempts continue the punishment sequence, and you can no longer use the second-floor remodeling facility.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bee Girl Transformation ===&lt;br /&gt;
First use the upper-right device in the Artificial Reincarnation Lab to transform the girl into a bee girl. Change the time to night, such as by sleeping in the left bed near the entrance, then return to the lab. The bee girl will assault and transform your character; Nakoruru has confirmed support for this route.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] ==&lt;br /&gt;
When approaching the boss, accept his offer to become his slave.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After defeating the boss, speak to Hypno in the upper-left area without hypnotic medicine, or refuse to discuss the second princess. The available bad endings include a fatal masturbation show, heart removal, and Sexual-Service Maid routes.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] ==&lt;br /&gt;
You can find a chest at the upper-right edge of town beside a guard. Open it for a surprise. The first option, surrender, sends you to prison, where you are abused with hypnosis at night. The second option, resist, kills you within seconds.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you have spoken to him at night, ○Reaper opens a shop during the day. You can gain hypnosis H abilities there.&lt;br /&gt;
&lt;br /&gt;
In addition to this, whenever you sleep after the first 2 times, he will make your character masturbate in front of him and orgasm a few times and either grant her a random Hypnosis H ability or offer to upgrade one to a more potent brainwash version.&lt;br /&gt;
* '''Slave mode''':  -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the Love Room and accept permanent enslavement. Your character remains there as a slave for life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] ==&lt;br /&gt;
'''First Floor''' - Fellatio, Masturbation, and Masochism classes are available from the start. They change to advanced versions once you reach an education level of 15.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At night, you can perform various sexual acts with faculty members for extra credit. More faculty members become accessible the more acts you do, starting from the teacher in the staff room.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Second Floor''' - Fellatio 2.0, Bestiality, Tentacle, and Futanari classes become available after the second floor is unlocked at an education level of 20 and passing the first exam.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Third Floor''' - Pregnancy, Sex with Elves, Masochism 2.0, and Lilim Sex classes become available after passing the second exam and reaching education level 50. The Pregnancy class tracks up to thirty children. You can send them to the Life Sciences Research Institute to continue, but later births reuse the earlier progression text.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Masochism study session with student council president available from education lv 30 until you pass the second exam.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnotic Rape event after talking to transfer students in homeroom about suspicions can lead to one of four events including two separate game overs depending on which classmates you invite to your investigation.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypno-sensei's lecture can lead to one of six events, depending on your interactions with classmates beforehand. It unlocks at education level 70 with access to the third floor.&lt;br /&gt;
&lt;br /&gt;
The nurse's assistant route has masturbation, teacher, gangbang, stripping, and bestiality events at night. Some are missable depending on the outcome of Hypno-sensei's lecture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Graduation Exam event contains one of four outcomes, two of which are automatic game over and one of which allows rescue attempts.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] ==&lt;br /&gt;
The bugs will use the character for reproduction if you are beaten in the fight. You can ask for rescue from other characters.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Get captured by one of the [[RyonaRPG/Traps#Tentacle_Bed|tentacle beds]] and do not escape.&lt;br /&gt;
This enters the persistent Kodoku Broodbed route.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose the car race, and you will be eaten by the cockroaches.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the cockroach car race, open the chest near the exit.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] ==&lt;br /&gt;
After being transformed into a plant or cat, talk to your owner and she will ask if you want to play. Say yes and you will receive 2 nipple piercings (Bell piercings) and 1 clitoral piercing (masochist piercing).&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cat Transformation ===&lt;br /&gt;
As Loli Nakoruru or young Rydia v1, examine the doghouse outside the front door on map 236, then talk to the owner in her office on map 263 to be transformed into a cat. Afterwards, you can roam the mansion without being attacked. If monsters appear anyway, leave and re-enter the room. Other characters may also be transformed, but only some have matching sprites and portraits.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plant Transformation ===&lt;br /&gt;
Faint in the owner's office on map 263 to be transformed into a plant and sent to the ending area on map 264. As with the cat form, monsters stop spawning in the mansion. Only some characters have matching plant graphics, including Monika, Fairy, and Riesz; choose the new Riesz model for her standing portrait.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Terra, examine the doghouse outside the front door on map 236, then talk to the owner on map 263 to be transformed into a plant monster.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] ==&lt;br /&gt;
Entering Capital Abaroso as a slave gets you arrested and forced to choose one of three jobs: prostitute, public toilet, or adventurer's assistant. Prostitution requires at least 80 Charm. Characters in the other two jobs can be rescued; prostitution releases you, although the guards arrest you again if you try to leave. Carrying a ''Pilgrim's Permit'' prevents the arrest. Obtain it from the nun playing piano in Abaroso's church after reporting the situation of the priest trapped in the Forgotten Mansion.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mess up your lines when performing at the opera and get raped by four men on stage. Afterwards, instead of offering you a job to perform the man offers you to have sex on stage again.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Work as a bar hostess. Sometimes a bald man unlike the usual client will molest you; walking away skips the H event.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Work as a bar hostess while Hypnotized. You can gain this status from the witch outside the RAYON Village inn at night, or in [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] by bumping into a hooded man or sleeping at the inn after talking to the maid in the well. You will take your client to the church graveyard for outdoor sex.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Work as a slave Bar Hostess. You will be made to work in the VIP section of the hostess bar consisting entirely of slave hostesses. You can be whipped by a man in the northeastern section, gangraped by standing within the trio of men in the north, or individually raped by two wandering men who will track you. Note that you will be paid only 10 gold, be unable to work here normally even after losing slave status, and your slave collar will be removed, allowing a character arrested in the city to leave.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the empty pet-shop cage while using a compatible reincarnated form, such as Nakoruru's dog form. The cage locks and your character is sold as a pet. This route requires a form with corresponding event graphics.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Go to the tavern as a loli character, or have the scientist in the '''Life Sciences Research Institute''' remodel your mind to that of a child, then talk to the man sitting alone at the table on the right. Agreeing to drink with him leads to his mansion and changes your title to Concubine. You can have sex with him for 10,000 gold each time. Asking to end the arrangement triggers an ending in which he sells you. Like the slave bar-hostess job, this route can remove a slave collar.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Follow the kidnapping investigation to Count Arg's hideout and defy him. His men overpower you and the Count keeps you as another pet. This is the route internally labeled Loli Count, and is separate from the tavern concubine route above.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Capital Abaroso Home Events ===&lt;br /&gt;
These become available after purchasing the house in the southwest of Abaroso's second map for 200,000 gold. Full slaves cannot buy it, and becoming a full slave later forfeits both the house and any pet you own.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you keep sleeping you'll eventually be reminded to pay your taxes within five days at the building north of your home (the officer is located at the far northern side inside the building, past a door). Skip paying and you'll get a game over H-event.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use the lamp in the northeastern room to switch to nighttime. Go outside and walk east until you sense something strange, then return home. After hearing something outside, investigate it, come back in, take a bath, and sleep. Later, report the stalker to the guard left of the tax counter. Accept his offer of a drink for a Game Over H event.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can buy pets from the shop in the southwest of Abaroso's first map. Buying an Angel, Lamia, Harpy, Alraune, or Bee Girl prompts a visit from your neighbor. Speak to him outside and he offers to buy your pet. Refuse and he will eventually rape you at night; this is not a Game Over.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you've defeated the alraune boss at the [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], there's a plant pet you can buy at the northeastern corner of the pet shop. You're given a growth potion with your purchase. Use the growth potion on your plant pet and sleep. The boss will be reborn and you will be forced into battle in a room similar to the Forgotten Mansion boss room. If you lose you'll end up as a pet; there is a random chance that you will be impregnated during your &amp;quot;sessions&amp;quot; and have to speak with the plant lady in the main hall to birth the child (there are up to three physical children total that will occupy the hall, bedroom, and study although you can theoretically birth an infinite number of children). If you speak to your owner twice your character becomes her loyal pet and refuses to leave the house; you'll also be given the option to surrender for a bad end.&lt;br /&gt;
&lt;br /&gt;
To kill the alraune and escape talk to the woman in the northeastern room and pick the second option which gives you a plant killer; this must be done before speaking to your owner twice or she will comment that it's too late for you. Now when talking to your owner option one nets you a H-event game over, option 2 kills her and option 3 gives you the normal event. '''''If you kill the alraune this way do not purchase and grow the plant pet again or else the same event will trigger but this time your owner will not be present and both the house and you will be locked in alraune pet mode.'''''&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have an angel pet, making your way down to the house's basement (which is hidden in the bottom left corner of the bedroom) and entering the open cell will cause the angel to lock you in and begin sexually torturing you. Speak to her at higher EX levels to continue the event; towards the end she will fit you with a chastity belt that only she can remove. Speak to her again to have another device strapped to your breasts. The statue in the bedroom can be used to debug the belt. Additionally, she will pay the house tax when it becomes due so you can have more time to play. This event will make the optional bad end arrive sooner.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sleeping with the angel in bed many times will eventually give you an optional bad end; you can beg for her to become your mistress and she makes you her pet before taking you to her fellow sisters. This can be avoided by playing with her regularly in the main hall (which also causes her to occasionally give you ''Fallen Angel'' items).&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Complete the World Conquest route and support the new empress. The Empire falls, and your character becomes her enforcer.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Take work at the Duke's Manor and fail its punishment routes. Depending on the branch, your character is broken into a body pillow or sold for public use.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the Human Farm and accept its livestock route. Your character is retained for milk production and forced pregnancy.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allow the Adult Toy Shop to keep you. Your character is sold as a sex doll.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] ==&lt;br /&gt;
Speak with the mayor to begin a quest to rescue a monster girl kidnapped by poachers. You can preview the outcomes by going to the final hideout map and talking to the Green Dragon Girl in the center. Depending on your form and choices, you can defeat the poachers, remain as their pet, or be sold. Machines are sent to a shop or laboratory, monsters to a human ranch, and other forms are sold or used as food. This is the route internally labeled [[RyonaRPG/Locations/Trap Cave|Trap Cave]].&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] ==&lt;br /&gt;
Talk to the Casino employee dealing cards at the top left part of the map and agree to play. Two different endings whether you accuse him of cheating or not - if you accuse him of cheating you can escape the building, though if a guard catches you it will result in a game over.&lt;br /&gt;
&lt;br /&gt;
The building can be reached by going into one of the buildings in the top right of The Night City. A grim reaper will block your way and will only let you pass if your character is a full slave.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At night, go to the Inn.  The innkeeper will ask if you want to prostitute yourself; select the first option. Choosing the second option results in normal dialogue of an innkeeper.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the B3F prison, continue the pregnancy route until the character and child are sold together, or choose to give up and remain exhibits for life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] ==&lt;br /&gt;
=== Bee transformation ===&lt;br /&gt;
Lose inside the beehive in the north of the village. The character remains in the hive for continued breeding and egg implantation.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] ==&lt;br /&gt;
Let the timer expire in the bottom-left room of 1F for the Time's Up ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the same room, press the switch on the third wooden crate from the top for the Gravestone ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On B2F, collect at least one item from the large room and then leave through its door for the Fall ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cat transformation ===&lt;br /&gt;
After completing the dungeon, the real treasure room can be found by going north from the bottom staircase; it's another invisible path. Inside the treasure room you will find a pair of cat ears that can be worn to transform your character into a cat.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] ==&lt;br /&gt;
This area forks into three separate dungeons.&lt;br /&gt;
&lt;br /&gt;
=== Dead Wife Museum ===&lt;br /&gt;
In the Great Hall, walk past your character's portrait toward the demon-hanger painting. She will be captured and sold while her doppelganger takes over her life. (Map 652)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After returning the escaped painting subjects, two doors appear in the Execution Ground. Take the right door, flip the switch, and stand on the sign. (Map 653)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Doll Plaza, pull the lever at the upper left and try to pass through the gap between the statues. (Map 659)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first part of the doll prison, entering the hidden room in the coffin without activating the lever in the second part of the prison will trap your character and turn her rigid.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the second part of the doll prison where there is a cell containing a lever and three statues, step on any of the obvious traps to be petrified.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Great Hall, allow the entity inside the artwork to steal and devour your body.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Become trapped in the unfinished painting. The artist overworks, soils, and eventually discards your character as bulky trash.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use the wooden horse in the Doll Plaza until it drains your life force and leaves you as a display doll.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
=== Magician's Lab ===&lt;br /&gt;
In the room a few rooms past the friendly slugs (ice spirits and dolls inside), step into the magic circle to get possessed by a spirit. (Map 573)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] ==&lt;br /&gt;
Lose to the automatons in the conversion route. They capture your character, rebuild her as a machine, and rewrite her memories.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] ==&lt;br /&gt;
Allow Lionel's authorities to send you for reeducation. The process turns your character into a public sex slave.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose after the happiness agents become involved. The agent destroys your brain during a &amp;quot;blissful execution.&amp;quot;&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] ==&lt;br /&gt;
While possessed by a red soul in the first half, there is a 5% chance of triggering the Curse Kill ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the mid-boss event, do nothing and keep watching to trigger the Explosion Kill ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the second half, fall while below 10% HP to trigger the Fall ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After defeating the boss, answer &amp;quot;Yes&amp;quot; during the conversation to trigger the Thanks ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] ==&lt;br /&gt;
Lose to the cave's internal enemies to be swallowed and sent to the Digestion ending area.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] ==&lt;br /&gt;
Lose in Mullonde to reach the Schrodinger's Life route. Your dead body is stitched to an undying one and revived as a zombie.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Pyramid|Pyramid]] ==&lt;br /&gt;
Proceed toward the rooftop and lose to the Queen for the Pyramid Queen route. She transforms your character into a bat-like pet and keeps her in a cage until she forgets her former life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the Queen's hidden room to be dehydrated, mummified, and rewritten as one of the royal guards.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the innermost chamber, losing the Pyramid Judgment battle leads to four choices. Swearing loyalty brings eternal petrification; refusing leaves you to the mummies; asking for death grants execution; attacking the king turns you into breeding stock.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After unlocking the underground route as Otone, an additional character-specific Game Over event becomes available outside the Pyramid.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other traps in the underground Pyramid include a permanent cursed-form ending on map 1010 and an ending on map 1012 in which a sorceress makes your character her mount.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proceed beyond the boss on map 1027 for another terminal dungeon ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] ==&lt;br /&gt;
Return to challenge the area's boss and lose. She grants your character imperfect immortality, freezes her solid, and leaves her on display forever.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Bounty-Hunter Prison|Bounty-Hunter Prison]] ==&lt;br /&gt;
If a bounty hunter takes down your character, she is stripped or shackled and sent to prison with another 10,000 G added to her fine. Pay or work off the fine to leave.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Ancient Library|Ancient Library]] ==&lt;br /&gt;
On the Great Mirror map (948), enter at coordinates 15,15 and speak to the succubus. You will be captured and possess another character. Speak to the succubus again to begin the boss fight on map 949. Lose for an ending in which the possessed character is forced to have sex with her own body.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Die while possessing another character during the Library route. The game offers a rescue attempt; refusing leaves the original character's soul passing through her descendants for one hundred generations.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The later Male-Female Pleasure ending can trigger only while possessing a futanari character. This route cannot be rescued if the character is also an escaped lab rat.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Technical_Help&amp;diff=42488</id>
		<title>RyonaRPG/Technical Help</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Technical_Help&amp;diff=42488"/>
				<updated>2026-09-03T09:54:31Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG|zh=RyonaRPG/常見問答}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Technical help ==&lt;br /&gt;
=== Use the supplied EasyRPG launcher ===&lt;br /&gt;
For the English edition, run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt; from the extracted &amp;lt;code&amp;gt;RyonaRPG 2026 English Edition V1.0&amp;lt;/code&amp;gt; folder. It launches the included EasyRPG Player with the settings used to qualify the release.&lt;br /&gt;
&lt;br /&gt;
Do '''not''' use &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; for ordinary play. Most reports involving broken input, charging, fullscreen flicker, freezes or other strange runtime behavior come from using the old native RPG Maker executable instead of EasyRPG. The old locale, CPU-affinity, keyboard-reset and compatibility-mode workarounds therefore do not apply to the recommended setup.&lt;br /&gt;
&lt;br /&gt;
=== The game does not start ===&lt;br /&gt;
# Make sure the ZIP has been fully extracted. Do not launch the game from an archive preview.&lt;br /&gt;
# Keep &amp;lt;code&amp;gt;EasyRPG Player.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt; and the game data in the same folder.&lt;br /&gt;
# Restore any files removed or quarantined by security software, then extract a fresh copy if necessary.&lt;br /&gt;
# Do not rename Japanese asset files or move individual folders out of the game directory.&lt;br /&gt;
# Launch &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;, not &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The release includes its required game resources; a separate RPG Maker RTP installation and a Japanese system locale are not normally required when using EasyRPG.&lt;br /&gt;
&lt;br /&gt;
=== Input does not work correctly ===&lt;br /&gt;
Disconnect unused controllers and restart EasyRPG. A held or drifting controller input can override keyboard controls. If the problem persists, test with only the keyboard connected and restore a fresh copy of the launcher and EasyRPG executable.&lt;br /&gt;
&lt;br /&gt;
=== Reporting a technical problem ===&lt;br /&gt;
When reporting a bug, include:&lt;br /&gt;
&lt;br /&gt;
* the English Edition version;&lt;br /&gt;
* whether &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt; was used;&lt;br /&gt;
* the character, map and actions leading to the problem;&lt;br /&gt;
* whether it also happens from a fresh save;&lt;br /&gt;
* a screenshot and any visible error message.&lt;br /&gt;
&lt;br /&gt;
Back up the save files before testing another build or runtime.&lt;br /&gt;
&lt;br /&gt;
== Gameplay help ==&lt;br /&gt;
=== How do I learn more skills and magic? ===&lt;br /&gt;
Learning a skill consumes a '''Crystal Shard'''. See [[RyonaRPG/Abilities|Abilities]] for details.&lt;br /&gt;
&lt;br /&gt;
Magic requires '''Magirock'''. See [[RyonaRPG/Magic|Magic]] for details.&lt;br /&gt;
&lt;br /&gt;
=== How do I trigger sex-slave events? ===&lt;br /&gt;
The character must first equip the '''Depravity Collar''' in the sub-armor slot. It can be obtained by beginning as a slave or by losing a tournament match at the [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] without enough money to pay the ante.&lt;br /&gt;
&lt;br /&gt;
While wearing the collar, speak to the Sister in the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] church. She can equip the '''Sex-Slave Chain''' in the off-hand slot and '''Lewd Underwear''' in the armor slot. The collar and chain together place the character in sex-slave status and enable the corresponding events; the underwear is not required for that status.&lt;br /&gt;
&lt;br /&gt;
See [[RyonaRPG/Slave mode|Slave mode]] for details.&lt;br /&gt;
&lt;br /&gt;
=== Where is a location, and how do I reach it? ===&lt;br /&gt;
See [[RyonaRPG/Locations|Locations]].&lt;br /&gt;
&lt;br /&gt;
=== How do I clear trees, bushes, rocks and pillars? ===&lt;br /&gt;
Each obstacle requires a suitable weapon family:&lt;br /&gt;
&lt;br /&gt;
* '''Trees:''' an [[RyonaRPG/Equipment#Axe|axe]]. One can be bought from the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] weapon shop for 500 G, although not every character can equip axes.&lt;br /&gt;
* '''Bushes:''' a [[RyonaRPG/Equipment#Sickle|kusarigama]]. The Mantis Queen in the [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] guarantees one on the first defeat. The maid deep in the [[RyonaRPG/Locations/Back Alley|Back Alley]] also sells them, and Airi's starting weapon, '''M.O.P''', can clear bushes.&lt;br /&gt;
* '''Rocks:''' the [[RyonaRPG/Equipment#Morning_Star|Morning Star]] found in the first room of the [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]. Without debug tools, entering this dungeon commits the player to completing its route before leaving.&lt;br /&gt;
* '''Pillars''' [[File:Object01.png]]: the [[RyonaRPG/Equipment#Chain|Chain Flail]] found near the waterfall in the [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]].&lt;br /&gt;
&lt;br /&gt;
=== How do I win the car race in the Poison-Insect Labyrinth? ===&lt;br /&gt;
See [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]].&lt;br /&gt;
&lt;br /&gt;
=== Why is my character stuck facing one direction? ===&lt;br /&gt;
Strafing mode was probably enabled. In a combat area, hold {{key|Shift}} and press {{key|Z}} to toggle strafing.&lt;br /&gt;
&lt;br /&gt;
=== Why does bleeding keep returning? ===&lt;br /&gt;
The character may have a '''severe wound'''. This is separate from the ordinary bleeding status and causes bleeding to return. Visit an inn and ask the nurse in the character's room for treatment.&lt;br /&gt;
&lt;br /&gt;
=== How do chastity belts work? ===&lt;br /&gt;
In the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] church, interact with the robed NPC on the right. A click enables the ordinary chastity-belt setting; a door-opening sound disables it.&lt;br /&gt;
&lt;br /&gt;
Grey metal slimes in the [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] can instead become, or merge with, a special chastity belt. That version also prevents urination and acts as a vibrator. The church's nun cannot exorcise it, and the robed NPC cannot remove it.&lt;br /&gt;
&lt;br /&gt;
=== How do I play Hit and Blow? ===&lt;br /&gt;
The blue-haired NPC in the RAYON Village pub runs the game. Guess the four-digit number: a correct digit in the correct position is a '''hit''', while a correct digit in the wrong position is a '''blow'''.&lt;br /&gt;
&lt;br /&gt;
* The number can begin with zero, such as 0647.&lt;br /&gt;
* No digit is repeated.&lt;br /&gt;
* Solving it in 7–12 guesses awards 1,000 G. Solving it later awards 100 G.&lt;br /&gt;
* Solving it within six guesses gives no money, and the NPC will not play again until the pub is re-entered.&lt;br /&gt;
* The game ends after 20 unsuccessful guesses.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Debug_mode&amp;diff=42487</id>
		<title>RyonaRPG/Debug mode</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Debug_mode&amp;diff=42487"/>
				<updated>2026-09-03T09:54:20Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG|}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
Debug mode provides recovery, travel, inventory, character, status and event-testing tools. Many changes are permanent for the current save, so keep a separate save before experimenting with it.&lt;br /&gt;
&lt;br /&gt;
== Accessing debug mode ==&lt;br /&gt;
Two items provide access to the debug menu:&lt;br /&gt;
&lt;br /&gt;
* '''Maiden's Secret Diary''' (Item ID 0001)&lt;br /&gt;
* '''Debug Tool''' (Item ID 0199)&lt;br /&gt;
&lt;br /&gt;
Both are on the second floor of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn. The diary is on the desk in the leftmost room. The Debug Tool is in the left chest in the rightmost room.&lt;br /&gt;
&lt;br /&gt;
Use either item from the Items menu. With the diary, select '''Debug Tools'''. The game asks for confirmation when debug mode is first enabled on a save. The diary is often more convenient because it remains near the top of the inventory; it also contains the game's data viewer and ordinary option menus.&lt;br /&gt;
&lt;br /&gt;
== Debug menu ==&lt;br /&gt;
Use the final choice on each page to move forward. Hold Left while confirming it to move to the previous page.&lt;br /&gt;
&lt;br /&gt;
=== Page 1: recovery and travel ===&lt;br /&gt;
; Recovery&lt;br /&gt;
: Restore HP or MP, cure status ailments, perform a full recovery, set HP to 1, or change the current EX value.&lt;br /&gt;
; Emergency Escape&lt;br /&gt;
: Damages and knocks back nearby enemies. This is intended for escaping a bad on-map combat state, not for normal progression.&lt;br /&gt;
; No-Clip / Map Travel&lt;br /&gt;
: Toggle no-clip, enter a map ID and coordinates, or choose a destination from the built-in town and dungeon lists. The same submenu can enable or disable enemy encounters and attacks in the current area. Holding Ctrl to walk through obstacles requires the player to be running in test-play/debug mode.&lt;br /&gt;
&lt;br /&gt;
=== Page 2: states and characters ===&lt;br /&gt;
; Status Effects / Switches&lt;br /&gt;
: Apply or clear status effects, including poison, blindness, silence, paralysis, bleeding, slime, fear, knockdown, capture, freezing and unconsciousness. It also contains switches for enemy encounters, invincibility and double-press mode.&lt;br /&gt;
; Change Character&lt;br /&gt;
: Change or browse playable characters and optionally carry abilities across. It can also delete all stored character data. Character changes are unavailable in some special modes.&lt;br /&gt;
&lt;br /&gt;
=== Page 3: inventory and statistics ===&lt;br /&gt;
; Items / Magic / Money&lt;br /&gt;
: Open the debug shops, restock magic, obtain an item by its exact [[RyonaRPG/Item ID|item ID]], or change the party's money.&lt;br /&gt;
; Edit Stats&lt;br /&gt;
: Change level, HP, MP, attack, defense, magic and spirit values. It also provides enemy-HP and Mystic Gear absorption controls.&lt;br /&gt;
&lt;br /&gt;
=== Page 4: audiovisual and boss testing ===&lt;br /&gt;
; Battle Animations&lt;br /&gt;
: Preview a battle animation by ID and choose how many times it repeats.&lt;br /&gt;
; Sound Mode&lt;br /&gt;
: Play music and sound entries by number. Enter 00 to leave the player.&lt;br /&gt;
; Revive Bosses&lt;br /&gt;
: Reset the defeat state of selected bosses, including Malboro, Queen Spider, Kraken, Swarm, Sleipnir and Octomammoth.&lt;br /&gt;
&lt;br /&gt;
=== Page 5: EX and character-state controls ===&lt;br /&gt;
; Change EX Damage Multiplier&lt;br /&gt;
: Set the EX-damage multiplier from 1 to 99. The default is 10. Very low values can prevent EX- or orgasm-dependent events from progressing.&lt;br /&gt;
; Change Social Status&lt;br /&gt;
: Change between an ordinary human, a citizens' sex slave and several rebirth forms, including animal girls, monster girls and a machine body. Some choices also configure debt, collars and chains.&lt;br /&gt;
; Set Sensitivity/Kinks&lt;br /&gt;
: Edit breast, vaginal, anal, nipple and urethral sensitivity values, then toggle the character's sexual traits and related abilities.&lt;br /&gt;
&lt;br /&gt;
=== Page 6: body-state controls ===&lt;br /&gt;
; Hymen&lt;br /&gt;
: Set vaginal and anal virginity independently.&lt;br /&gt;
; Reset Bioengineering Values&lt;br /&gt;
: Reset Life Sciences modification values, set the brain-refresh count to 0 or 10, or leave the values unchanged.&lt;br /&gt;
; Charm&lt;br /&gt;
: Adjust Charm, Loli, Bitch and Sadism values.&lt;br /&gt;
&lt;br /&gt;
== World-map feather ==&lt;br /&gt;
After debug mode is enabled, a feather appears in the bottom-right corner of the central world map. Activating it turns on the ordinary world-map information flags and reveals the corresponding destination markers.&lt;br /&gt;
&lt;br /&gt;
The feather does '''not''' complete quests or broadly advance story events. It reveals ordinary destination markers, asks which state to use for locations that permanently change, and separately offers the postgame [[RyonaRPG/Locations/Ancient Stele|Ancient Stele]]. The [[RyonaRPG/Locations/Ancient Library|Ancient Library]] already has its own marker on the Eastern Continent, independent of the feather.&lt;br /&gt;
&lt;br /&gt;
In the English edition, press Shift on either the Central or Eastern World Map to ascend to the Sky Map once you have an Air Ticket. Press Shift on the Sky Map to choose whether to descend to the Central or Eastern World Map. The original Japanese game only provided the Central-to-Sky shortcut and always descended back to Central; the English edition corrects that one-way navigation.&lt;br /&gt;
&lt;br /&gt;
== Cautions ==&lt;br /&gt;
* Debug changes can bypass progression and leave a save in an unusual state.&lt;br /&gt;
* Teleporting to arbitrary coordinates can place the player inside scenery or an event.&lt;br /&gt;
* Deleting character data cannot be undone from the menu.&lt;br /&gt;
* Use a separate save slot before changing story switches, social status or character data.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations&amp;diff=42486</id>
		<title>RyonaRPG/Locations</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations&amp;diff=42486"/>
				<updated>2026-09-03T09:53:58Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
This page lists locations using the names from the current English edition of RyonaRPG. Links are included even when a location article has not been written yet, so the index can grow without being reorganized.&lt;br /&gt;
&lt;br /&gt;
= World maps and travel =&lt;br /&gt;
&lt;br /&gt;
RyonaRPG has four world-map screens: the [[#Central Continent|Central Continent]], [[#Eastern Continent|Eastern Continent]], [[#Sky Map|Sky Map]], and [[#Demon Realm|Demon Realm]]. Most destinations appear after a character gives you information, a request advances, or a related dungeon is cleared. A marker can also change permanently as its story progresses; these states are documented together below.&lt;br /&gt;
&lt;br /&gt;
The difficulty symbols shown by the game are estimates, not strict requirements:&lt;br /&gt;
&lt;br /&gt;
* ☆ — roughly half a difficulty step&lt;br /&gt;
* ★ — one full difficulty step&lt;br /&gt;
* ??? — deliberately unknown or unusual danger&lt;br /&gt;
&lt;br /&gt;
With an '''Air Ticket''', hold '''Shift''' on the Central or Eastern Continent map to travel to the Sky Map. Hold '''Shift''' on the Sky Map to choose the Central or Eastern Continent. The Demon Realm is reached by clearing [[RyonaRPG/Locations/The Astral|The Astral]].&lt;br /&gt;
&lt;br /&gt;
In [[RyonaRPG/Debug mode|Debug Mode]], the feather on the Central Continent reveals normal world-map destinations. It asks which state to use for locations whose marker changes during play, and separately offers the postgame [[RyonaRPG/Locations/Ancient Stele|Ancient Stele]]. The [[RyonaRPG/Locations/Ancient Library|Ancient Library]] already has its own marker on the Eastern Continent, so the feather does not need to create one.&lt;br /&gt;
&lt;br /&gt;
== Central Continent ==&lt;br /&gt;
&lt;br /&gt;
The Central Continent contains RAYON Village and most early-game destinations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location !! Danger !! How it appears / notes&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || — || Main hub and the usual starting area.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || ☆ || Ask about work on the second floor of the RAYON inn.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || ★ || Reached through the eastern exit of the Nearby Forest.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]] || ★☆ || Buy the information from the pirate in the RAYON tavern for 50 G.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || ★☆ || Buy the information from the pirate in the RAYON tavern for 100 G.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || ★★★ || Buy the information from the pirate in the RAYON tavern for 100 G.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || ★★★★ || Buy the information from the pirate in the RAYON tavern for 200 G.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || — || Speak to the woman in the RAYON church. The introduction is unavailable while the player character is enslaved.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Forest of No Thoughts|Forest of No Thoughts]] || ??? || A strange forest whose displayed danger is intentionally unknown.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || ★ || After clearing the Undersea Temple, speak to the woman on the second floor of the RAYON inn.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || ★★★ || Pay the cloaked man in the RAYON church 1,000 G for the location.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || ★ || An early trial dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || ★★★ || At level 10 or higher, inspect the book in the RAYON church.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || — || A major city with several possible discovery routes.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || — || Learn of it from the priest in the Forgotten Mansion, or through the maid detective after defeating three bosses.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] / [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || ★★☆ / — || Two progression states of the same marker. The ruined city is the earlier state; the fortified city replaces it later.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || — || After the main Melbel events, visit Hypno in the king's bedroom on two separate nights.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || — || Read ''Morning, Merc! v.01410831'' in the RAYON weapon shop; its resort advertisement reveals the village.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || — || Learn of it from a Colosseum poster or the mounted man in Schwarz Maiden.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || — || A monster-girl player character can learn of it from the dragon in the Abaroso pet shop.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Trap Cave|Trap Cave]] / [[RyonaRPG/Locations/Poachers' Hideout|Poachers' Hideout]] || — || The kidnapping incident in Interspecies Village leads to Trap Cave. After the poachers flee north and the route advances, the marker becomes Poachers' Hideout.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] || ★☆ || Accept the request from the woman in Lemuria Slave Market whose sister disappeared.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || — || At night, buy the information from the man in the RAYON inn for 50 G.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || — || Speak to the mage on the second floor of the Shrike inn.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || ★★★★ || Learn of it from the bartender in Hidden or the horned person in the RAYON church.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || ★★★☆ || After clearing the Poison-Insect Labyrinth and Gestahl Sorcery Ruins, pay the insect monster in the RAYON tavern 3,000 G.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] || — || After defeating two bosses, ask the pirate in the RAYON tavern about new destinations.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || ★★ || Revealed through the same post-two-boss tavern information.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || ★☆ || At level 8 or higher, help the robbed supplier outside Beginner Hall in RAYON.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || ★★☆ || At level 20 or higher, speak to Shuten-doji in the RAYON tavern.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Secret Lab|Secret Lab]] || — || Read the request at the far end of Villains' Valley.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || — || A special destination revealed by its flyer. Debug Mode also exposes the marker.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Gate to Another World|Gate to Another World]] || — || At the far end of the RAYON back alleys, insert eight Gate Crystals to open the route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other Central Continent areas ===&lt;br /&gt;
&lt;br /&gt;
These places are reached from another location rather than selected directly on the world map.&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Locations/Beginner Hall|Beginner Hall]] — RAYON's introductory facility.&lt;br /&gt;
* [[RyonaRPG/Locations/Back Alley|Back Alley]] — the back streets of RAYON, with shops, events, and routes into the sewers.&lt;br /&gt;
* [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] — an underground laboratory connected to RAYON's park and several transformation routes.&lt;br /&gt;
* [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] — after meeting the martial artist on the Lemuria castle walls and then the pirate in the RAYON tavern, use the grave in the RAYON graveyard.&lt;br /&gt;
* [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] — an FFVI-inspired ruin involved in later progression.&lt;br /&gt;
* [[RyonaRPG/Locations/RAYON Sewers|RAYON Sewers]] — connects to several hidden areas, including the route toward Back-Alley Swamp.&lt;br /&gt;
* [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] — a hidden area reached through the RAYON sewers during Dilness's rescue route.&lt;br /&gt;
* [[RyonaRPG/Locations/Bounty-Hunter Prison|Bounty-Hunter Prison]] — a scripted prison area used by its related capture and ending events.&lt;br /&gt;
* [[RyonaRPG/Locations/The Astral|The Astral]] — reached through the Gate to Another World rather than its own world-map marker. Recommended level is about 36. It has underwater and zero-oxygen hazards; a Bubble Garment is recommended. Clearing it opens the Demon Realm.&lt;br /&gt;
&lt;br /&gt;
== Eastern Continent ==&lt;br /&gt;
&lt;br /&gt;
The Eastern Continent becomes accessible through normal progression and the world-map travel system.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location !! Danger !! How it appears / notes&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] || — || Border route shared with the Central Continent.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || — || Major Eastern Continent settlement.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] || ★★★★ || At night, speak to the purple-haired woman in the Hidden tavern.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] || ★★ || Eastern Continent dungeon. At night, speak to the demon sitting on a table in the RAYON tavern to reveal it.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || — || City containing a tavern, casino, and other services.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] / [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || — || Route-dependent destinations selected through the same marker.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || ★★ || Speak to the purple-bandanna man in the Hidden tavern.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] || — || Includes an observation deck. A later conversation there reveals Ancient Civilization Weir Tower.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || ★ || Pay the man by the slot machines in the Schwarz Maiden casino 1,000 G.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls / Dokuno Marsh]] || ★★ || Learn of the area from the head nurse in Hidden's underground ward.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] / [[RyonaRPG/Locations/Demon Forest|Demon Forest]] || ★★ / ★★★ || Two progression states of one marker. After Suburban Treasury and Man-Eating Soul Cave, speak to the purple-bandanna man in the Abaroso tavern. Later events transform the forest.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || ★★ || Its marker appears on the Eastern Continent map independently of the debug feather.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Pyramid|Pyramid]] || ★★★☆ || After defeating ten bosses, speak to the man in the Hidden tavern.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || ★★★ || Large underground dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Felis's Estate|Felis's Estate]] / [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]] || — || This marker first appears as ???, becomes Felis's Estate, then becomes Immigrant Town. See [[#Felis's Estate and Immigrant Town|the route below]].&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]] || ★★★★ || The destination exists and can be exposed by Debug Mode. Its normal unlock route has not yet been verified.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || ★★★ || At level 25 or higher, speak to the tanuki in the Hidden tavern.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || ★★★ || Buy a drink for the adventurer in the Schwarz Maiden tavern; he marks the ruins.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] || ★☆ || Revealed by a later conversation with the traveler at the Emilis Lake observation deck.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Felis's Estate and Immigrant Town ===&lt;br /&gt;
&lt;br /&gt;
This is one location with three visible states, not three separate world-map markers:&lt;br /&gt;
&lt;br /&gt;
# Read the luminous archive to reveal a '''???''' marker.&lt;br /&gt;
# Obtain '''Mapis Light''' in Felis's house and agree not to tell Luminous. The marker becomes [[RyonaRPG/Locations/Felis's Estate|Felis's Estate]]. Mapis Light can also be created with Creation level 3 for 3,000 EXP.&lt;br /&gt;
# Rescue '''Styrai''' and '''Dilness''', then return to Felis. The marker becomes [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]].&lt;br /&gt;
&lt;br /&gt;
To rescue Styrai, obtain the '''Radiant Angel's Brush''' from the Mage's Hideout, use it on the painting in the Forgotten Mansion's Great Hall, then visit the West Infirmary. To rescue Dilness, obtain the '''Otherworld Key''' from the Ancient Library's Book Room, use it at Library Layer 3 / Mirror Room 1, then continue to [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] through the RAYON sewers.&lt;br /&gt;
&lt;br /&gt;
== Sky Map ==&lt;br /&gt;
&lt;br /&gt;
The Sky Map is reached with an Air Ticket by holding Shift on the Central or Eastern Continent map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location !! Danger !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || — || Floating-continent destination.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || — || Mountain village reached through the Border Sacred Peak route. The English name follows the Dragon Quest V location reference.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || ★★★ || Refining-material destination revealed near Hidden.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Hold Shift here to return to either the Central or Eastern Continent. Older builds could leave the player stranded because the return selection did not work correctly; the current English edition fixes that navigation while preserving normal unlock requirements.&lt;br /&gt;
&lt;br /&gt;
== Demon Realm ==&lt;br /&gt;
&lt;br /&gt;
Clear The Astral to enter the Demon Realm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location !! Danger !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]] || — || Demon Realm hub city.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || ★★★★★ || Speak to the maid in Demon Realm City Ultima to reveal the palace.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Stele|Ancient Stele]] || — || Postgame destination requiring game completion. Debug Mode asks separately before exposing it so players know they are bypassing that requirement.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Location-state summary =&lt;br /&gt;
&lt;br /&gt;
Some world-map markers change as their stories advance. The later state replaces the earlier one:&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] → [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&lt;br /&gt;
* [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] → [[RyonaRPG/Locations/Demon Forest|Demon Forest]]&lt;br /&gt;
* [[RyonaRPG/Locations/Trap Cave|Trap Cave]] → [[RyonaRPG/Locations/Poachers' Hideout|Poachers' Hideout]]&lt;br /&gt;
* ??? → [[RyonaRPG/Locations/Felis's Estate|Felis's Estate]] → [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]]&lt;br /&gt;
&lt;br /&gt;
= See also =&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug Mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map ID]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]]&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Schwarz_Maiden&amp;diff=42484</id>
		<title>RyonaRPG/Locations/Schwarz Maiden</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Schwarz_Maiden&amp;diff=42484"/>
				<updated>2026-09-03T09:51:35Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/SchwarzMadchen to RyonaRPG/Locations/Schwarz Maiden: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''SchwarzMädchen''' (シュバルツメドヘン) is a town in the Eastern Continent. It is the location of a large casino and theme park. Black-suited security personnel are stationed throughout the town on the lookout for cheating gamblers and debtors seeking to escape. The town is only accessible at night; entering it will automatically switch to nighttime.&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
===Casino===&lt;br /&gt;
The town's iconic casino is just north of the entrance to '''SchwarzMädchen''', marked by its glittering sign. You can buy or rent casino coins at the main counter, and to its left is a prize redemption counter where you can purchase special equipment. Prizes of note include one each of ''Prime Blue'' (1,500 coins) and ''Crystal Fragment'' (2,000 coins). The casino offers games of poker, blackjack, baccarat, roulette, and lucky box. The eastern side offers slot machines.&lt;br /&gt;
&lt;br /&gt;
There is a exit to the northeast that leads to dice games but the area is incomplete.&lt;br /&gt;
&lt;br /&gt;
Outside the casino to the north, past a lady with a tired worker in a Moogle costume, is a shady guy next to some boxes. He will offer you some &amp;quot;important&amp;quot; information for 10,000 gold which only informs you about the fates of debtors and the existence of the special debtor's casino.&lt;br /&gt;
&lt;br /&gt;
To the east of the casino are two salespeople from Mithril Arms Limited and Mithril Drug Manufacturing who will offer Mithril Arms' standard selection of equipment and the ''Auto Healer'' respectively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Warehouse &amp;amp; Port===&lt;br /&gt;
Located on the western side of the town, the warehouse is off-limits to all but authorized staff only. There is a ship docked at the port but otherwise there is little of interest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inn===&lt;br /&gt;
Located in the eastern section of the town. The inn costs 1,000 gold per night and has a door to the northwest leading to rooms where guests may enjoy the services of various prostitutes. Characters indebted to the Colosseum may prostitute themselves here. Outside and around the side to the west is a door leading to a merchant selling some swords.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pub===&lt;br /&gt;
The pub west of the inn and north of the theme park has one activity of interest: a man sitting on the right side of the bar will offer you a chance to play a shooting game for a 3,000 gold fee. You are given a rifle with unlimited ammo (although you need to reload initially by charging it) and have two minutes to shoot at targets in hopes of winning prizes. The upper level of the pub leads to a more sinister location, namely a lobby for heavily indebted gamblers before they are forwarded to the special debtors' casino.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Theme Park===&lt;br /&gt;
To the far north near the middle of the town is '''SchwarzMädchen''''s theme park. Unfortunately it was never completed and as such has nothing of interest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Garbage Dump &amp;amp; Reservoir===&lt;br /&gt;
To the southeast is a garbage dump, and to its north is the town's reservoir. The latter may be accessed via a manhole on the upper level and leads to a sewer-like area; the exit is to the west although you may also access a hole to the west near the starting point that places you in the garbage dump instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Debtor's Casino==&lt;br /&gt;
This location is reachable only through the upper level of the pub, and only if you are indebted to the main casino. Taking the only available path from the pub will lead you to it. To the south a bouncer will show you the future fates of losers. The only playable game is to the northwest but it is rigged and you are guaranteed to lose. Afterwards the dealer will present you two options; taking the first one leads to a bad ending while the other will require you to escape the town while being hunted by security.&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/SchwarzMadchen&amp;diff=42485</id>
		<title>RyonaRPG/Locations/SchwarzMadchen</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/SchwarzMadchen&amp;diff=42485"/>
				<updated>2026-09-03T09:51:35Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/SchwarzMadchen to RyonaRPG/Locations/Schwarz Maiden: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Schwarz Maiden]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Suburban_Treasury&amp;diff=42482</id>
		<title>RyonaRPG/Locations/Suburban Treasury</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Suburban_Treasury&amp;diff=42482"/>
				<updated>2026-09-03T09:50:23Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Treasury in Suburbs to RyonaRPG/Locations/Suburban Treasury: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
The '''Treasury in Suburbs''' '''(郊外の宝物庫)''' is a difficulty ★ dungeon in the Eastern Continent. It is an unassuming building with no obvious entrances in the middle of a forested area north of the casino resort of '''SchwarzMädchen'''. It is unlocked by paying 1,000 gold to a man playing slots in '''[[../SchwarzMadchen/|SchwarzMädchen's]]''' casino.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
*This dungeon has no enemies.&lt;br /&gt;
*The traps here may inflict Poison, Slime, and Darkness.&lt;br /&gt;
*Completion grants you access to the single use Cat transformation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dungeon Layout==&lt;br /&gt;
===Exterior===&lt;br /&gt;
The entrance to the treasury is via an old well to the east of the area. Head to the eastern side of the building and you will discover footprints leading into the shrubbery. Making your way northeast will take you to the well, while southeast will take you to a chest with a ''Phoenix Down''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===First Puzzle===&lt;br /&gt;
Press the button which the sign warns you against pushing, and you will both create a bridge to the next puzzle and drop into a small maze with moving cursors and projectiles that will deal damage (the green cursors can be guarded against to avoid damage). Each room you encounter will have four exits that lead to fixed destinations. Your goal is to find the cloud-like exit point which will take you back to the exit; refer to the map below if needed. &lt;br /&gt;
&lt;br /&gt;
From there make your way back to the first area. Cross the bridge into the second section where you will need to time your movements to cross safely to the second puzzle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Second Puzzle===&lt;br /&gt;
This puzzle requires you to push all of the barrels into the white tiles. Completing this will create a bridge in the first puzzle area to the third puzzle. You may fall into the maze if you step onto the inner black squares during this puzzle.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Third Puzzle===&lt;br /&gt;
This puzzle requires you to navigate between platforms; the connective floors will appear and disappear with random patterns at regular intervals. Falling will drop you into the maze. The chest at the bottom right is a friendly Mimic that informs you about a shortcut; examine the wall to its south and you can walk into a hidden passage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fourth Puzzle===&lt;br /&gt;
This puzzle traps you in a room slowly filling with an aphrodisiac gas that will gradually increase your EX gauge. You need to find the hidden switches and pull the correct lever to unlock the door and escape. Most of the objects here are red herrings or (the books on the bookshelves in particular) deal damage. Pulling the floor levers will accelerate the infusion of gas, while checking the crate on the third row and pressing the switch will crush you instantly. You will be given one warning when time is running out.&lt;br /&gt;
&lt;br /&gt;
The solution to this puzzle is found on the reverse side of the sign just above you at the entrance; it will instruct you to examine:&lt;br /&gt;
*The barrel on the third row;&lt;br /&gt;
*Behind the empty shelf on the first row;&lt;br /&gt;
*Behind the crate on the second row; and&lt;br /&gt;
*The lever in the middle of the second row.&lt;br /&gt;
&lt;br /&gt;
Completing this segment will cause a bridge to form in the second puzzle area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fifth Puzzle===&lt;br /&gt;
This straightforward puzzle has a floor with different colored tiles. There is an audible regular clock tick that will trigger a trap based on the tile you are on while making others safe to cross. In practice it may be easier to just force your way to the red tile in the east, have accessories like the ''Ribbon'' or ''Perfect Libra'' to ignore the minor trap effects, and/or possess the passive skill Vigilance to evade traps. Note that approaching the red tile from the south will trigger a pitfall that lands you in room seven of the maze.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Sixth Puzzle===&lt;br /&gt;
In this puzzle room there is a constantly changing tile in the center. Your task is to step on the matching tile and repeat this several times to bridge this room and the next.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Seventh Puzzle===&lt;br /&gt;
There are four crystals in this puzzle room:&lt;br /&gt;
*The '''Yellow Crystal''' will shock you and create a bridge to the northeast to the treasure trove.&lt;br /&gt;
*The '''Red Crystal''' will impale you and cause damage; if you are sufficiently high level and/or have good blocking ability the damage will be negligible. Otherwise you may be knocked out and need rescue.&lt;br /&gt;
*The '''White Crystal''' will spray a petrification cloud, triggering a game over.&lt;br /&gt;
*The '''Black Crystal''' will strip your armor and infest you with a flesh parasite.&lt;br /&gt;
&lt;br /&gt;
Upon reaching the area past the bridge, attempting to examine the eastern wall will reveal a secret passage back to the exit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Treasure Trove===&lt;br /&gt;
The first treasure trove you see to your left is a trap; the chests will contain either treasure, parasites, or explosives (the latter of which will destroy nearby chests). None of this matters however as taking anything or opening any chest will result in a pitfall in front of the exit becoming active, killing you by impalement should you attempt to leave. Neither the Exit spell nor the ''Magic Spool'' will work here.&lt;br /&gt;
&lt;br /&gt;
If you examine the eastern wall to at the end of the passage to the south you will find a hidden passage leading to a chest containing a ''Soul Jar 16''. You will also spot the actual treasure trove to the south. To access the real treasure trove you need to head directly north from the stairs.&lt;br /&gt;
&lt;br /&gt;
In this room you will find the following on the northern wall:&lt;br /&gt;
*''Star Piercing Seal''&lt;br /&gt;
*''Rogues Medal''&lt;br /&gt;
*''Cat Ears'' (must be used on the spot, transforms your character into a Cat)&lt;br /&gt;
*''Scarlet Robe''&lt;br /&gt;
*''Queen's Crown''&lt;br /&gt;
*''Emerald Robe''&lt;br /&gt;
*''Great Runner's Shoes'' (consumable, temporarily increases movement speed)&lt;br /&gt;
&lt;br /&gt;
Of the dozen chests, three of them are special. The second row first chest of the right cluster is a mimic that can deal massive amounts of damage in seconds and cannot be fought as the area does not permit combat. The first row second chest of the left cluster will force a ''Magic Leather Strap'' on you that cannot be removed and prevents your character from fighting; it is worth 2,000 gold. The second row first chest of the left cluster will spew a gas that will increase your Mature Charm score by 13.&lt;br /&gt;
&lt;br /&gt;
The other chests contain the following:&lt;br /&gt;
*'''Left Cluster'''&lt;br /&gt;
**'''First Row, First Chest''' - 61 to 1,920 gold (as tested)&lt;br /&gt;
**'''Second Row, Second Chest''' - 1-5 ''Honey'' (Consumable, recovers Mana)&lt;br /&gt;
**'''Third Row, First Chest''' - ''つけみみ・いぬしっぽ'' (SM equipment, Sub Armor)&lt;br /&gt;
**'''Third Row, Second Chest''' - 1-5 ''Spirit Stone'' (Consumable, does elemental damage to enemies)&lt;br /&gt;
&lt;br /&gt;
*'''Right Cluster'''&lt;br /&gt;
**'''First Row, First Chest''' - ''Fire-eating Bird's Feather'' (Accessory)&lt;br /&gt;
**'''First Row, Second Chest''' - ''Water God's Tabi'' (Accessory; no movement penalties in water.)&lt;br /&gt;
**'''Second Row, Second Chest''' - 10 to 5,000 gold (as tested)&lt;br /&gt;
**'''Third Row, First Chest''' - 1-5 of either ''Lava Bomb'', ''Oil'', ''Time Bells'', ''Pest Control Magic Sticks'', ''Magic Stones'', ''Ice House Shaved Ice'', ''Red Spices'', ''ねんちゃくだん'', or ''Flash Balls''.&lt;br /&gt;
**'''Third Row, Second Chest''' - 1-3 of either ''High Demon's Fluids'' (+Health), ''Magic Source'' (+Mana), ''Muramasa'' (+Attack Power), ''Body Enhancer'' (+Defense), ''Nipple Gum'' (+Magic), or ''Octopus Dumplings'' (+Spirit). Each increases the associated attribute permanently.&lt;br /&gt;
&lt;br /&gt;
To leave you can either return to the previous level and take the shortcut, or search the eastern wall in the invisible passage between the treasure troves to reach an area with a crystal ball in it. Examining the crystal ball will create a pressure tile to the south that will teleport you back to the exterior of the treasury.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
*'''Aphrodisiac Trap Room'''&lt;br /&gt;
**Staying in the room too long will trigger a short scene describing your character masturbating to death.&lt;br /&gt;
**Examining the crate in the third row and pressing the switch there will cause a tombstone to crush your character to death.&lt;br /&gt;
*'''Trapped Treasure Trove''' - Taking anything or opening chests will kill you when you attempt to leave.&lt;br /&gt;
*'''White Crystal''' - Examining this crystal will petrify you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Maze Map==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Labyrinth.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Treasury_in_Suburbs&amp;diff=42483</id>
		<title>RyonaRPG/Locations/Treasury in Suburbs</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Treasury_in_Suburbs&amp;diff=42483"/>
				<updated>2026-09-03T09:50:23Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Treasury in Suburbs to RyonaRPG/Locations/Suburban Treasury: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Suburban Treasury]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Traveling_Bandits%27_Forest&amp;diff=42480</id>
		<title>RyonaRPG/Locations/Traveling Bandits' Forest</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Traveling_Bandits%27_Forest&amp;diff=42480"/>
				<updated>2026-09-03T09:50:07Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Bandit Forest to RyonaRPG/Locations/Traveling Bandits' Forest: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
The '''Bandit Forest (野盗の森)''' is a difficulty ★★ dungeon in the Eastern Continent. True to its name it is infested with various robbers and thieves that have made this forest home. It is unlocked by first unlocking both the '''Treasury in Suburbs''' and '''Cave of Flesh-eating Ghosts''' and then talking to the man with purple bandana in '''Capital Avalon's''' pub. He will send you on a quest to investigate the depths of the forest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
*This dungeon has mostly human enemies and a number of frogs and snakes.&lt;br /&gt;
*Common status ailments are Poison, Paralysis, and Fallen.&lt;br /&gt;
*Thieves will use their Plunder skill to steal potions, gold, and even potentially your main armor; avoid equipping your best armor for this dungeon. Alternatively, a high level mage with area of effect spells can clear areas completely to make it safer to travel.&lt;br /&gt;
*This dungeons has a unique system that shows most items gained or lost by small floating icons.&lt;br /&gt;
*You cannot save in this dungeons except at three specific points.&lt;br /&gt;
*The character Flora will gain more from treasure chests in this dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Quest==&lt;br /&gt;
'''Scout the Bandit Forest''' - Assigned by the man with purple bandanna in '''Capital Avalon's''' pub. You need to explore the depths of the '''Bandit Forest''' and report back to him. Upon doing so he will reward you with a sum of gold dependent on the number of ''Bandit Scalps'' you obtain from dropped treasure chests. Leave the pub and return to him in order to transform this dungeon into the '''Devil's Forest'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dungeon Layout==&lt;br /&gt;
===Outer Forest===&lt;br /&gt;
The outer regions of the forest are relatively tame; there are less trees about and enemies are mostly snakes and spitting frogs. This region and the rest of the dungeon is entirely linear.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inner Forest===&lt;br /&gt;
The forest canopy will gradually grow denser as you venture into the forest. To easily make your way through the later sections you can either wear ''Silver-Rimmed Glasses'' or note the positions of the white flowers on the ground; these will point you generally towards the next open area.&lt;br /&gt;
&lt;br /&gt;
Enemies will consist entirely of thieves and bandits and will be increasingly harder to avoid as visibility decreases. The thieves will occasionally throw daggers which may be parried with proper timing. Some bandits will wear different clothing; these are tougher foes with increased health.&lt;br /&gt;
&lt;br /&gt;
There are chests with some gold and potions in secluded areas of the forest but given the probability of thieves robbing them from you the material gain from this region will be negligible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Forest Depths===&lt;br /&gt;
This small area consists of one save point and a small white flower filled clearing to its east. Going north from the clearing twice (the map will loop) will complete the scouting quest; afterwards either teleport out or make your way back through the forest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==H-Event==&lt;br /&gt;
If you are tackled by the bandits while in the Fallen state, you will trigger an event. This event will be automatically avoided if you are wearing certain armor such as various types of rubber suits, ''Hard Rock Armor'', or ''Invasion Suit''. Finishing the event may cause a game over.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Bandit_Forest&amp;diff=42481</id>
		<title>RyonaRPG/Locations/Bandit Forest</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Bandit_Forest&amp;diff=42481"/>
				<updated>2026-09-03T09:50:07Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Bandit Forest to RyonaRPG/Locations/Traveling Bandits' Forest: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Traveling Bandits' Forest]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Floating_Continent_Laputa&amp;diff=42478</id>
		<title>RyonaRPG/Locations/Floating Continent Laputa</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Floating_Continent_Laputa&amp;diff=42478"/>
				<updated>2026-09-03T09:49:42Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Laputa Floating Continent to RyonaRPG/Locations/Floating Continent Laputa: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:RyonaRPG}}&lt;br /&gt;
[[File:RyonaRPG_Laputa-sky.png|thumb|right|Here be Robot Maids]]&lt;br /&gt;
'''Laputa Floating Continent''' (浮遊大陸ラピュタ) is a continent floating in the sky with ruins and robot maids. Also, teleport crystals.&lt;br /&gt;
&lt;br /&gt;
== How to Get Here ==&lt;br /&gt;
* Not on the world map, access by buying a ticket from a maid in Lemuria, then talk to a guard that is standing dear a flying ship in the same map.&lt;br /&gt;
* In newer versions (revision 836 - {{#dateformat:2012-08-12}}) you need to press shift in the world map after buying the ticket to get to Laputa&lt;br /&gt;
** The ticket is consumed on use&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
&lt;br /&gt;
=== The Whole Area ===&lt;br /&gt;
* Don't complete this area without the quest. You can't get to the boss zone again.&lt;br /&gt;
** The quest is received from the top floor of the Magic guild in Capital Avalon (Must have defeated 4 or more bosses).&lt;br /&gt;
* You get to different maps by touching crystals.&lt;br /&gt;
&lt;br /&gt;
=== Exterior ===&lt;br /&gt;
* All outdoor areas except for the zone you arrive on have poison gas. Bring a Pendant of the Star from one of the shops in RAY-ON village.&lt;br /&gt;
* The canopy (trees) is above your character. There may be paths under it&lt;br /&gt;
* If you can't find new places to go, look for switches.&lt;br /&gt;
* In exterior areas, red crystals mostly lead where you want to go.&lt;br /&gt;
** I think the first red crystal is the only one you can return from without beating the boss.&lt;br /&gt;
&lt;br /&gt;
=== Interior ===&lt;br /&gt;
* In ruins areas, all crystals are red.&lt;br /&gt;
* To unlock the dark red crystals, you must flip switches in the ruins.&lt;br /&gt;
[[File:RyonaRPG_Laputa_Bad_End.png|thumb|right|250px|IT'S A TRAP!]]&lt;br /&gt;
* This particular red crystal leads to a bad-end area; recognize it by the stationary red-headed robot-maid:&lt;br /&gt;
* The boss is behind a yellow crystal.&lt;br /&gt;
* When you beat the boss, the green crystals disappear.&lt;br /&gt;
* When you beat the boss, be sure to collect the item to the north before exiting via the crystal to the north-east.&lt;br /&gt;
** In latest versions the boss drops the Cylindrical Heart&lt;br /&gt;
* After beating the boss, do not immediately go to the village on the continental divide via the sky; it might not work properly. (I got a bug and had to burn a ticket to get off the sky map)&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Laputa_Floating_Continent&amp;diff=42479</id>
		<title>RyonaRPG/Locations/Laputa Floating Continent</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Laputa_Floating_Continent&amp;diff=42479"/>
				<updated>2026-09-03T09:49:42Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Laputa Floating Continent to RyonaRPG/Locations/Floating Continent Laputa: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Floating Continent Laputa]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Emilis_Lake&amp;diff=42476</id>
		<title>RyonaRPG/Locations/Emilis Lake</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Emilis_Lake&amp;diff=42476"/>
				<updated>2026-09-03T09:49:24Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Lake Emirisu to RyonaRPG/Locations/Emilis Lake: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
'''Lake Emirisu (エミリス湖)''' is a location in the Eastern Continent. It is the site of a sunken castle that is now a minor tourist attraction. The location is incomplete and as such has little in the way to offer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Inland==&lt;br /&gt;
In the first map is a price-gouging harpy who will sell you sponge cakes for a random amount of gold, usually in the thousands. There is also a time witch here seated behind a crate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Castle Site==&lt;br /&gt;
The second map to the north is the castle site itself. The only point of interest is the pharmacist in the northwestern section on top of the castle who sells powerful potions and ether together with a ''Maiden's Kiss'' item. &lt;br /&gt;
&lt;br /&gt;
At night the castle site will be empty save for a female mage to the southeast who will randomly cast toad transformation spells at you; if you are wearing a ''Ribbon'' or similar negative status negating item then it will not affect you.&lt;br /&gt;
&lt;br /&gt;
Once afflicted you can access the inside of the castle right above where the pharmacist was, an area marked by two rocks. The path is linear and passes through a semi-submerged throne room towards a passage on the opposite side to the east. There you will find an undead creature who will offer to turn two ''Morningstars'' into an ''Iron Ball of Destruction'' for 200,000 gold; note that not all characters will be able to wield the resulting Iron Ball-class weapon, which may cause issues until you find another ''Morningstar'' if your character needs to break boulders. Also with it are two chests.&lt;br /&gt;
&lt;br /&gt;
===Left Side Chest===&lt;br /&gt;
*''Holy Knife'' (Dagger)&lt;br /&gt;
*''Minerva Bustier'' (Armor)&lt;br /&gt;
*''Spider Whip'' (Whip, adds Paralysis)&lt;br /&gt;
*''Dragon's Beard'' (Whip)&lt;br /&gt;
*''Dragon Rod'' (Staff, increases charging speed when using magic)&lt;br /&gt;
*''Flame Anchor''&lt;br /&gt;
*''Angel Stick'' (Staff)&lt;br /&gt;
*''Dragon Slayer'' (Sword)&lt;br /&gt;
*''Sandword Knife'' (Dagger)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Right Side Chest===&lt;br /&gt;
*''神楽幻想譚'' (Magic Book; cursed)&lt;br /&gt;
*''Tears of Artemis'' (Sword)&lt;br /&gt;
*''Wieder Stone Sword'' (Sword)&lt;br /&gt;
*''Unicorn Sword'' (Sword)&lt;br /&gt;
*''Arcane Armor'' (Armor, magic defense fluctuates 20%)&lt;br /&gt;
*''Hellfire Engine''&lt;br /&gt;
*''Magical Crown''&lt;br /&gt;
*''Star Bringer'' (Sword, Holy attribute)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note that if you are attacked by snakes while inside you will be instantly killed. Use a ''Maiden's Kiss'' to return to human form once you've left; you will be prevented from using it while inside the castle. From time to time while in frog form you will secrete ''Toad Oil'' with currently unknown uses that may be sold for 250 gold.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Lake_Emirisu&amp;diff=42477</id>
		<title>RyonaRPG/Locations/Lake Emirisu</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Lake_Emirisu&amp;diff=42477"/>
				<updated>2026-09-03T09:49:24Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Lake Emirisu to RyonaRPG/Locations/Emilis Lake: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Emilis Lake]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Mullonde_Necromancy_Hall&amp;diff=42474</id>
		<title>RyonaRPG/Locations/Mullonde Necromancy Hall</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Mullonde_Necromancy_Hall&amp;diff=42474"/>
				<updated>2026-09-03T09:49:06Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Hall of the Dead-Myurondo to RyonaRPG/Locations/Mullonde Necromancy Hall: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
The '''Hall of the Dead-Myurondo''' '''(ミュロンド死霊館)''' is a Difficulty ★★★★ dungeon in the Eastern Continent. It is a ruined noble estate infested by the undead that has seen some failed attempts by adventurers to explore it, who then join their undying ranks. It is unlocked by talking to the woman with purple hair seated at the southeastern table in '''Hidden Town's''' pub at night.&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
*This dungeon has mostly undead enemies and many traps.&lt;br /&gt;
*Common status ailments include Silence, Poison, Bleeding, and Darkness.&lt;br /&gt;
*Traps include delta horses and instant death scythes.&lt;br /&gt;
*Robed Skeletons cast very damaging spells that can instantly kill lower level characters and moderately damage higher level ones.&lt;br /&gt;
*There is almost no treasure of note in this dungeon except for the inaccessible ''Marionette Powder'' and the ''Hope Sword'', which is the dungeon end reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dungeon Layout==&lt;br /&gt;
===Exterior===&lt;br /&gt;
There is little of note of the dungeon's exterior. There are three buildings here but only the mansion itself is accessible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===First Floor===&lt;br /&gt;
The route will take you northwards; in order to proceed you need to find secret doors hidden behind the green banners. One of these is activated by a candelabra switch in the room with the bodies on tables. In the same room is a set of stairs leading upstairs that is blocked by a gate; this gate will only open after you press a switch in the northeastern side of the main room.&lt;br /&gt;
&lt;br /&gt;
The main room is marked by a portrait of the 12th and 13th lords of Myurondo behind two empty thrones. The stairways to the east and west are broken and can only be accessed from the second floor. In order to proceed you have to trigger a hidden pitfall marked by a tile with slight grey discoloration to the south and middle of the two thrones.&lt;br /&gt;
&lt;br /&gt;
To the southwest is a door that will take you to the inner garden, although it is only useful towards the end of the dungeon. The other areas are blocked off by gates which are unlocked using levers found much later.&lt;br /&gt;
*The southeastern gate is unlocked after pulling a lever on the second floor.&lt;br /&gt;
*The northeastern gate is unlocked after pulling all the levers in the room accessed from the southeastern gate. You will need to kill all the undead in that room in order for all the levers to appear. It is much safer to then pull the levers from the sides as scythe death traps are more likely to appear if you approach the levers from their southern sides. The switch behind the gate will unlock the gate in the room with the bodies on tables just before the main room.&lt;br /&gt;
*It is unknown what is required to unlock the northwestern gate; it contains a ''Marionette Powder'' similar to the one found in '''Ghestahl Sorcery Ruins'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Basement===&lt;br /&gt;
Falling into the pitfall will take you into the basement level. There are four levers to be pulled in order to access the ladder leading out; pulling any of them in the wrong order will trigger a scream and refreshes the enemies in the area.&lt;br /&gt;
&lt;br /&gt;
The correct sequence (from top to bottom) is the 3rd, 1st, 2nd, and 4th lever. The ladder will appear near the 4th lever and take you to the second floor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Second Floor===&lt;br /&gt;
Past the library you will enter a long hallway with cruising specters which travel along fixed paths, may occasionally be avoided with Vigilance, and will deal damage as long as you are in their way.&lt;br /&gt;
&lt;br /&gt;
The hallway's right sides are dangerous compared to its left. The path opposite the starting passage has a Mana recovery pool but also a pitfall on its southern route south of the dividing wall. The path just above it leads to a scythe death trap. The third route leads downstairs back to the main room. A niche above is yet another death trap. &lt;br /&gt;
&lt;br /&gt;
The final eastern route leads to an empty chamber that has a lever which reveals itself only when you find and activate a hidden switch in the red carpeted room on the left side of the main hallway; that switch is a single square tile on the far left of that room. Pulling the lever will cause enemies to spawn from that point onward, but you will be unlikely to pass through it again.&lt;br /&gt;
&lt;br /&gt;
Once you are able to access the stairs behind the locked gate in the room with bodies on tables you will end up in a second long hallway. The first niche to the left is a deathtrap, as are the first and fourth niches on the right side. The second left side route will take you back to the main room.&lt;br /&gt;
&lt;br /&gt;
In the last hallway the lone niche in the route is a deathtrap; follow the main path all the way to the southwest where you will find a door with an evil eye on it. Reading Lady Moldova's diary nearby is optional and not needed to access the door which leads to the boss of the dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Boss: Reymos &amp;amp; Moldova==&lt;br /&gt;
Reymos is a necromancer that has revived the deceased Moldova during her experiments on the dead. She will hop medium distances away from you and frequently summon up to four untargetable zombies which will deal moderate damage on collision. Her magic is also dangerous as it is more powerful than that of the Robed Skeletons and can potentially maim or kill even high level characters in a single cast. A constant danger is Moldova herself who moves extremely quickly and aggressively while rapidly hopping over you from side to side; she can be defeated to temporarily stop her from following you.&lt;br /&gt;
&lt;br /&gt;
Once defeated, Moldova will ask you to bring her to the mansion's garden; the emergency exit is a shortcut that will take you back to the main room. Once you bring her to the patch of bare ground beneath the pillar with a banner the last lord of Myurondo will be laid to rest and you can speak to her spirit to acquire the ''Hope Sword''.&lt;br /&gt;
&lt;br /&gt;
Being killed by Reymos will trigger a scene where you wake up in one of the beds and find out that she has revived you as a zombie on par or even better than Moldova. However, there is an issue with portrait setting that will cause standing portraits to be disabled, assuming the character has proper zombie images at all. Beyond this the zombie transformation has little effect and there are no further events with Reymos.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Hall_of_the_Dead-Myurondo&amp;diff=42475</id>
		<title>RyonaRPG/Locations/Hall of the Dead-Myurondo</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Hall_of_the_Dead-Myurondo&amp;diff=42475"/>
				<updated>2026-09-03T09:49:06Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Hall of the Dead-Myurondo to RyonaRPG/Locations/Mullonde Necromancy Hall: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Mullonde Necromancy Hall]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Dokuno_Falls_and_Dokuno_Marsh&amp;diff=42472</id>
		<title>RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Dokuno_Falls_and_Dokuno_Marsh&amp;diff=42472"/>
				<updated>2026-09-03T09:48:47Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Dokuno Falls &amp;amp; Dokuno Marshland to RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
'''Dokuno Falls &amp;amp; Dokuno Marshland''' (ドクノーの滝・ドクノー湿原) is a Difficulty ★★ dungeon in the Eastern Continent. It is unlocked by talking to the head nurse of the underground ward in '''Hidden Town'''.&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
*This dungeon has many slime-type enemies.&lt;br /&gt;
*There are no traps in this dungeon, although there will be events that will slime you.&lt;br /&gt;
*Saving the game is restricted to save points interspersed throughout the dungeon.&lt;br /&gt;
*Slime attacks may strip your armor and infest you with a persistent slime.&lt;br /&gt;
*The Slime Girl transformation is available here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dungeon Layout==&lt;br /&gt;
===Cliff's Edge Shop===&lt;br /&gt;
This is a small shop run by jellies. The innkeeper will offer you a room for 1,440 gold. The sparkling star beside him offers a save point, BGM switch, and day/night switch. The yellow jelly sells standard potions, curatives, and resistance accessories, though if you ask it about &amp;quot;recommended products&amp;quot; it will show you its stock of 99 ''Stripping Spirits'' on sale for 3,000 gold each that can be used to remove cursed equipment and parasites (the other places to buy them are from the hidden maid in the '''Disused Factory''' or the merchant outside the '''Pyramid''', while enemies in the '''Ancient Library''' drop them).&lt;br /&gt;
&lt;br /&gt;
Downstairs to the west is a slime with information about the marshland. Of particular interest is how to identify the three types of herbs that grow in the marsh, which is important in creating the correct special antidote for the sick in '''Hidden Town'''. Outside the shop, to the northeast is a barely hidden slime who tells you that you should search the cliffs ahead for places to jump.&lt;br /&gt;
&lt;br /&gt;
Before heading down to the marsh, be sure to stock up on ''Potions'' as you need at least one to create ''Antidotes''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dokuno Falls===&lt;br /&gt;
This area is a fairly linear series of cliffs. Insects will jump down to attack you, bats will randomly spawn and boulders will randomly fall; the latter does a large amount of damage if they hit you. Some waterfalls can be searched to reveal hidden caves that contain chests of consumables, save points, and a slime NPC. Common negative status ailments are Bleeding, Poison, and Fallen.&lt;br /&gt;
&lt;br /&gt;
After two level-traversing caves, on the long route east to the third one there is a trio of wide waterfalls. The first one with a watery ledge just beneath its edge can be jumped to skip one level right to the bottom of the falls.&lt;br /&gt;
&lt;br /&gt;
Towards the bottom of the falls, just before the marshland itself, is a save point accessible through a ladder to the west. Saving here will save you a lot of time in case anything untoward happens.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dokuno Marshland===&lt;br /&gt;
The marshland is extensively covered in slimy water and consists of seven parts. The first four maps form a squarish quartet (the entrance map to the marsh being the northwestern-most one), while the remaining three are accessed by the southeastern-most map. The latter consists of one area that branches to the north and east, both of which are dead ends. Common negative status effects are Poison and Slime.&lt;br /&gt;
&lt;br /&gt;
There are save points towards the end of the marsh. The first is in the southeastern map of the quartet, near the eastern exit. The second is marked with a giant magic circle on the easternmost map of the marshlands on its northern side which provides a save point (free), recovery (30% power), and teleportation to the clifftop (50% power). It starts off unpowered, and in order to power it you need to first select an option and be told that it needs power. Afterwards you need to lure slimes into the circle; two will be enough to bring it to full power. Taking the teleportation option will land you in a watery area where you will need to choose between going left or right. Left will place you partway through the Dokuno Falls, while right will send you on a trip down a high waterfall to a small island.&lt;br /&gt;
&lt;br /&gt;
Enemies in the marshland consist of three enemy variants in two colors:&lt;br /&gt;
*'''Green''' slimes will try to poison you, the green men will burrow underground and surprise attack you, and the green slime women will try to poison you with a ranged attack. &lt;br /&gt;
*'''Purple''' slimes will try to jump on you, the purple men turn invisible and try to attack you, and the purple slime women fire ranged attacks at you. &lt;br /&gt;
Any attack that hits you in this area will strip your armor slot or potentially destroy clothing, although equipment such as the ''Rubber Suit'' are resistant to this effect. Walking through the slimy waters may trigger an event that also strips your character's armor slot and may poison her.&lt;br /&gt;
*Getting hit enough times in this area will turn your character into a Slime Girl; at least three events will happen before this where she will notice the visible changes to her body. You will know when you're affected when your character starts acting like she's taking damage without any apparent cause.&lt;br /&gt;
*Wearing the ''Slime Armor'' from the '''Rocky Mountain Cavern''' will provide complete protection against slime accumulation.&lt;br /&gt;
*In order to reset the slime accumulation progress or remove the ''Slime Armor'', use a ''Stripping Spirit''.&lt;br /&gt;
*If you lack the armor you can reduce the risk to an extent by using a ''Fairy Wing'', ''Magic Carpet'', or other sources of Float to fly over the patches of slimy water; this will avoid the random slime events and poisoning from being triggered, but you will still be vulnerable to slime attacks. Equipment with resistance to Poison may also help.&lt;br /&gt;
&lt;br /&gt;
For the purposes of the '''Hidden Town''' quest, you need to create the special antidotes from herbs that have rounded leaves (there are two 'round-leafed' herbs; one will make the antidote, the other will make ''Aojiru'' needed for one patient); using herbs with pointed leaves will create ''Evil Potions'' instead. The type of herb at each gathering point is entirely random. Be warned that whether you are able to make an item or not the gathering point will disappear afterwards. You will need fifteen ''Antidotes'' and three ''Aojiru'' to complete the quest, so it may be necessary to return to the dungeon to refresh the gathering points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Isolated Island===&lt;br /&gt;
This area is accessed through the teleporter and after picking the option to take the right when landing at its destination. You will fall down a waterfall and bounce off some ledges on the way down; pressing Z each time will mitigate the damage taken at the very end (you can tell when your character's sprite is not hitting each ledge as though she's taking damage). Upon reaching the bottom a save ball will land on you, allowing you to save in case the island you reach spawns a boss, which has a chance of happening calculated when entering the dungeon.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Dokuno_Falls_%26_Dokuno_Marshland&amp;diff=42473</id>
		<title>RyonaRPG/Locations/Dokuno Falls &amp; Dokuno Marshland</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Dokuno_Falls_%26_Dokuno_Marshland&amp;diff=42473"/>
				<updated>2026-09-03T09:48:47Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Dokuno Falls &amp;amp; Dokuno Marshland to RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Demon_Forest&amp;diff=42470</id>
		<title>RyonaRPG/Locations/Demon Forest</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Demon_Forest&amp;diff=42470"/>
				<updated>2026-09-03T09:48:30Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Devil's Forest to RyonaRPG/Locations/Demon Forest: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
The '''Devil's Forest (悪魔の森)''' is a difficulty ★★★ dungeon in the Eastern Continent. A once-sealed ancient devil has been released and demons have taken over the Bandit Forest, giving it its new name. This dungeon is an update to the '''Bandit Forest''' after speaking to the man with purple bandanna in '''Capital Avalon's''' pub twice (the second time after leaving and returning to the pub).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
*This dungeon is structurally identical to the Bandit Forest it replaces. There is a little more to the forest depths but as of December 2017 the planned cave section remains incomplete and inaccessible.&lt;br /&gt;
*Common enemies are bandits, demons, frogs, and snakes.&lt;br /&gt;
*Holy attribute attacks and equipment will help with killing demons.&lt;br /&gt;
*Common status ailments are Poison, Paralysis, and Fallen.&lt;br /&gt;
*Thieves will use their Plunder skill to steal potions, gold, and even potentially your main armor; avoid equipping your best armor for this dungeon. Alternatively, a high level mage with area of effect spells can clear areas completely to make it safer to travel.&lt;br /&gt;
*This dungeons has a unique system that shows most items gained or lost by small floating icons.&lt;br /&gt;
*You cannot save in this dungeons except at three specific points.&lt;br /&gt;
*The character Flora will gain more from treasure chests in this dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dungeon Layout==&lt;br /&gt;
===Outer Forest===&lt;br /&gt;
The outer regions of the forest are relatively tame; there are less trees about and enemies are mostly snakes and spitting frogs. This region and the rest of the dungeon is entirely linear. You will encounter a young girl named Elle who will have you listen to her tale whether you like it or not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inner Forest===&lt;br /&gt;
The forest canopy will gradually grow denser as you venture into the forest. To easily make your way through the later sections you can either wear ''Silver-Rimmed Glasses'' or note the positions of the white flowers on the ground; these will point you generally towards the next open area.&lt;br /&gt;
&lt;br /&gt;
Enemies will consist of thieves and demons and will be increasingly harder to avoid as visibility decreases. The thieves will occasionally throw daggers which may be parried with proper timing. Some bandits will wear different clothing; these are tougher foes with increased health. &lt;br /&gt;
&lt;br /&gt;
Demons will cast ranged spells at you and will occasionally cast '''''おまじない''''', which randomly buffs a random enemy with one of the following:&lt;br /&gt;
*Increased Attack Power/Magical Attacks.&lt;br /&gt;
*Increased Defense/Magical Defense.&lt;br /&gt;
*Increased Movement Speed.&lt;br /&gt;
Each enemy may only be affected by one buff, and if you have the Mute spell active the demons will not use this ability.&lt;br /&gt;
&lt;br /&gt;
There are chests with some gold and potions in secluded areas of the forest but given the probability of thieves robbing them from you the material gain from this region will be negligible.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Forest Depths===&lt;br /&gt;
There will be a save point and a hidden path leading east to a small white flower patch. Heading north will take you to a cave with sparkling points; as the dungeon is incomplete you will be presented with several options:&lt;br /&gt;
*Return to the dungeon entrance.&lt;br /&gt;
*Reset the dungeon as the '''Bandit Forest'''.&lt;br /&gt;
*Reset the dungeon as the '''Devil's Forest'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==H-Event==&lt;br /&gt;
If you are tackled by the bandits while in the Fallen state, you will trigger an event. This event will be automatically avoided if you are wearing certain armor such as various types of rubber suits, ''Hard Rock Armor'', or ''Invasion Suit''. Finishing the event may cause a game over.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Devil%27s_Forest&amp;diff=42471</id>
		<title>RyonaRPG/Locations/Devil's Forest</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Devil%27s_Forest&amp;diff=42471"/>
				<updated>2026-09-03T09:48:30Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Devil's Forest to RyonaRPG/Locations/Demon Forest: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Demon Forest]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Battenberg_Village&amp;diff=42468</id>
		<title>RyonaRPG/Locations/Battenberg Village</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Battenberg_Village&amp;diff=42468"/>
				<updated>2026-09-03T09:48:10Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Chizotto Village to RyonaRPG/Locations/Battenberg Village: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
'''Chizotto Village''' '''(チゾットの村)''' is a small village straddling the mountain range dividing the Central and Eastern Continents, although it only exists on the Sky Map. It connects both parts of the '''Sacred Mountain Border''' dungeon but may also be reached by skyship from '''Lemuria Slave Market'''.&lt;br /&gt;
&lt;br /&gt;
==Notable Areas==&lt;br /&gt;
'''Chizotto Village''' has three exits (southwest, southeast, and north), though the northern exit is only accessible if aboard a skyship. &lt;br /&gt;
The village itself has only two accessible buildings:&lt;br /&gt;
#'''Inn/Chapel''' - You may rest here. There is also a blue garbed traveling merchant in the chapel near the exit who will sell you basic potions, curatives, and arrows.&lt;br /&gt;
#'''Clear Workshop''' - Run by an excitable little girl, this workshop allows you to make custom orders of a selection of equipment using parts acquired from bosses throughout the world. These equipment may otherwise be randomly found during your adventures.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Clear Workshop==&lt;br /&gt;
When you first enter the workshop the girl will claim that her taxes are due and not so subtly pester you to make a donation of 10,000 gold to keep her business running. You'll be gifted a free ''Magical Girl Costume'' and granted access to her crafting skills.&lt;br /&gt;
&lt;br /&gt;
===Workshop Crafting List===&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Equipment&lt;br /&gt;
!Type&lt;br /&gt;
!Element&lt;br /&gt;
!Stats&lt;br /&gt;
!Special Effects&lt;br /&gt;
!Materials Required&lt;br /&gt;
|-&lt;br /&gt;
|Sword of Flame&lt;br /&gt;
|Sword&lt;br /&gt;
|Fire&lt;br /&gt;
|200 Attack&lt;br /&gt;
|Consumes Health on attack.&lt;br /&gt;
|Misc. Magic Material x20, High Quality Magic Material x10, Ruby x1&lt;br /&gt;
|-&lt;br /&gt;
|Soul Blade&lt;br /&gt;
|Large Sword&lt;br /&gt;
|Holy&lt;br /&gt;
|71 Attack, 20 Magic, 25 Spirit&lt;br /&gt;
|Silver Equipment; provides resistance to Darkness and increases vision range in darkness.&lt;br /&gt;
|Misc. Magic Material x20, High Quality Magic Material x10, Moonstone x1&lt;br /&gt;
|-&lt;br /&gt;
|Rune Axe&lt;br /&gt;
|Large Axe&lt;br /&gt;
|None&lt;br /&gt;
|160 Attack, 80 Magic&lt;br /&gt;
|Consumes Mana to cause critical hits.&lt;br /&gt;
|Misc. Magic Material x20, High Quality Magic Material x10, Emerald x1&lt;br /&gt;
|-&lt;br /&gt;
|Dragon's Beard&lt;br /&gt;
|Whip&lt;br /&gt;
|None&lt;br /&gt;
|120 Attack&lt;br /&gt;
|None&lt;br /&gt;
|Misc. Magic Material x20, High Quality Magic Material x10, Dragon Faeces x1&lt;br /&gt;
|-&lt;br /&gt;
|Quick Dagger&lt;br /&gt;
|Dagger&lt;br /&gt;
|None&lt;br /&gt;
|6 Attack, -9 Defense&lt;br /&gt;
|Perform 2-5 consecutive hits.&lt;br /&gt;
|Misc. Magic Material x20, High Quality Magic Material x10, Amethyst x1&lt;br /&gt;
|-&lt;br /&gt;
|Nightstalker&lt;br /&gt;
|Shortsword&lt;br /&gt;
|None&lt;br /&gt;
|66 Attack&lt;br /&gt;
|50% chance of inflicting Paralysis.&lt;br /&gt;
|Misc. Magic Material x20, High Quality Magic Material x10, Obsidian x1&lt;br /&gt;
|-&lt;br /&gt;
|Komanu's Soul&lt;br /&gt;
|Sub Arms&lt;br /&gt;
|None&lt;br /&gt;
|None&lt;br /&gt;
|???&lt;br /&gt;
|Misc. Magic Material x10, High Quality Magic Material x5, Supreme Quality Magic Material x1, Beast Spirit x1, Opal x1&lt;br /&gt;
|-&lt;br /&gt;
|Nekomata's Soul&lt;br /&gt;
|Sub Arms&lt;br /&gt;
|None&lt;br /&gt;
|None&lt;br /&gt;
|Increases movement speed by 1, Critical Rate by 15%, Causes Catification.&lt;br /&gt;
|Misc. Magic Material x10, High Quality Magic Material x5, Supreme Quality Magic Material x1, Beast Spirit x1, Topaz x1&lt;br /&gt;
|-&lt;br /&gt;
|舞衣【天鈿女】&lt;br /&gt;
|Protector&lt;br /&gt;
|None&lt;br /&gt;
|70 Defense, 70 Magic, 70 Spirit&lt;br /&gt;
|Various effects based on Charm value. (See section below.)&lt;br /&gt;
|High Quality Magic Material x10, Supreme Quality Magic Material x3, Phantom Magic Material x1, Indecent Underwear x1, Dancer's Clothes x1, Aquamarine x1&lt;br /&gt;
|-&lt;br /&gt;
|Underworld Maid's Clothes&lt;br /&gt;
|Armor&lt;br /&gt;
|None&lt;br /&gt;
|10 Defense, 10 Magic, 10 Spirit&lt;br /&gt;
|Increases Health regeneration by 10, Mana regeneration by 5. Basic attributes are adjusted by 33%.&lt;br /&gt;
|Misc. Magic Material x20, High Quality Magic Material x10, Supreme Magic Material x3, Giant Octopus Tentacles x1, Thunder Tentacle x1, 呪腐草の触手 x1&lt;br /&gt;
|-&lt;br /&gt;
|Starfish&lt;br /&gt;
|Consumable&lt;br /&gt;
|None&lt;br /&gt;
|None&lt;br /&gt;
|Grants invincibility for a fixed period.&lt;br /&gt;
|Supreme Magic Material x3, Phantom Magic Material x1, Sea Cactus x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====舞衣【天鈿女】====&lt;br /&gt;
This item has special effects depending on your current Charm value:&lt;br /&gt;
*Charm 0 or less: Reduced shame tolerance.&lt;br /&gt;
*Charm 1 or more: Increased shame resistance.&lt;br /&gt;
*Charm 20 or more: Resistance to Fallen, Captured, and ? ? ?.&lt;br /&gt;
*Charm 40 or more: Suitable water area +1.&lt;br /&gt;
*Charm 60 or more: Increased trap evasion rate (25%).&lt;br /&gt;
*Charm 80 or more: No speed reduction due to high EX value.&lt;br /&gt;
*Charm 100 or more: Double item drop rate.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Chizotto_Village&amp;diff=42469</id>
		<title>RyonaRPG/Locations/Chizotto Village</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Chizotto_Village&amp;diff=42469"/>
				<updated>2026-09-03T09:48:10Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Chizotto Village to RyonaRPG/Locations/Battenberg Village: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Battenberg Village]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Man-Eating_Soul_Cave&amp;diff=42466</id>
		<title>RyonaRPG/Locations/Man-Eating Soul Cave</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Man-Eating_Soul_Cave&amp;diff=42466"/>
				<updated>2026-09-03T09:47:56Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Cave of Flesh-eating Ghost to RyonaRPG/Locations/Man-Eating Soul Cave: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
The '''Cave of Flesh-eating Ghosts''' '''(人喰い魂の洞窟)''' is a Difficulty ★ dungeon in the Eastern Continent. It is unlocked by talking to the man with purple bandana in '''Hidden Town''''s pub.&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
[[Image:RyonaRPG_Cave_of_flesh-eating_ghost_maze_map.png|thumb|left|Simple map of the maze part]]&lt;br /&gt;
*The majority of the dungeon consists of three levels of nearly identical rooms forming mazes. Exits from a room are in all four cardinal directions unless blocked by massive boulders.&lt;br /&gt;
*You will be forced to go through the entire dungeon at once; bring along sufficient supplies for the trip.&lt;br /&gt;
*The spirits here are slow moving but cast spells of fire, ice, and lightning.&lt;br /&gt;
*Common status ailments are Weakness, Fallen, Frozen, Poison, Fear, Slime, Silence, Paralysis, and Blindness ,? ? ?&lt;br /&gt;
*Spirits that move onto you will trigger one of four effects: Tired, Fear (indicated by screaming), moderate damage to either Health or Mana, game over. &lt;br /&gt;
*Having a ranged weapon or ''Chain Flail'' will help in the later sections of the dungeons. Equipment with Holy attribute will aid greatly as all enemies here are either Undead or Incorporeal; without the right weaponry (such as ''Mace (AD)'') it may even be impossible to complete.&lt;br /&gt;
*The dungeon has mushrooms that if stepped on or damaged by weapon swings has a chance of poisoning you with Poison, Silence, Paralysis, or ???. &lt;br /&gt;
*Buying the ''Lighting Insect'' consumable from the purple bandanna guy in '''Hidden Town''' will make this dungeon a little easier.&lt;br /&gt;
*The ''Morningstar'' may be found in a chest here; the only other known place to obtain one is the '''Bug Labyrinth'''.&lt;br /&gt;
*The reward for conquering this dungeon is one of the following: two ''Soul Jar 16'', ''Prime Blue'', ''Crystal Fragment''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
===Maze===&lt;br /&gt;
Consult the map to the left for assistance in navigating the maze. Note that each staircase (marked by either Down# or Up# is paired with its exit on the preceding or following level. Additionally, note that the map is missing a segment of Level 2 leading to the ''Morningstar'' chest; to reach it take the Down1 staircase on the western side of Level 1 and then head south.&lt;br /&gt;
&lt;br /&gt;
Using ''Lighting Insects'' here will illuminate the map for two minutes. The hostile spirits are light grey colored, while the ones which will attempt to possess you are red. Purple colored spirits are neutral and serve merely to block your path. There are also rare green spirits that will either restore your Health or Mana when they possess you. Without the consumable all spirits will be dark grey and it will be harder to differentiate between them.&lt;br /&gt;
&lt;br /&gt;
Once you climb down the exit stairs you will encounter a single ghost who will be surprised by your presence and begin gathering magic power for a powerful assault. Failure to attack it in time will cause its spell to obliterate you entirely regardless of where you are on the screen, triggering a game over.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spirit Tunnel===&lt;br /&gt;
This tunnel consists of several deep chasms filled with randomly moving spirits. Green spirit flames occupy niches in the walls to the left and right. Four static hostile spirits will constantly fire spells from within the later chasms. You need to wait for the moving spirits to align so you can cross. Use a ranged weapon or the ''Chain Flail'' to hit the green flames, which will freeze the moving spirits and cause them to radiate a purple glow. For a short period (which is difficulty dependent) you will be able to use these glowing spirits to cross the chasms. Falling into the chasms will damage you and return you to the last solid ground you started from.&lt;br /&gt;
&lt;br /&gt;
In the next area you need to make your way to the north by hitting the green flames in order to make a spirit path. Each flame will grant you a limited time on the path and disappear after being hit. Along the way be sure to strike other green flames to buy more time to cross. Hostile spirits will spit flames that slow you down.&lt;br /&gt;
&lt;br /&gt;
Falling into any of the chasms while at less than 10% Health will trigger a game over event.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spirit Circle===&lt;br /&gt;
You will be fighting a constant stream of spirits emerging from the six points forming a circle in the middle of the map. There are three types of spirits: black spirits, light grey spirits, and red spirits (the red spirits here do not cause instant game over like the ones previously). The light grey ones are fast and spew slow-moving elemental magic in four directions as they disappear, while also being able to inflict negative statuses on your character if they happen to run into you. Your goal is to kill the slow moving black spirits; having Holy equipment will make this battle a breeze. The fight is limited to the center of the map and you can still leave this area back into the tunnels. After defeating enough black spirits the points will lose their luster and a shining blue light point will appear in the middle. Walk into it to the next area.&lt;br /&gt;
&lt;br /&gt;
Note that while not having a 'boss' per se, this fight is treated as a boss fight for the purposes of the Boss Subjugation counter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dungeon End===&lt;br /&gt;
You will meet the indulgent ruler of this place. After some exposition she will ask you to serve her. Picking the first option (accepting her offer) will kill you and make you her ghostly servant. The second option will have her attempt to persuade you but you must refuse again to have her give you the option of choosing your reward: two ''Soul Jar 16'', a ''Prime Blue'', or a ''Crystal Fragment''. Afterwards she will kick you from her domain, dealing damage and booting you back to the world map. Note that this kick may kill you if you head straight to another dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*After completing this dungeon you may return to have three options: enter the dungeon again, meet directly with the ruler, and reset the dungeon.&lt;br /&gt;
*The ruler and the ghost you met in the post-maze area will both be in her chamber and have some extra dialogue, but not much else.&lt;br /&gt;
*The spirit giving you the options will inform you that resetting the dungeon changes the rewards:&lt;br /&gt;
**''Soul Jar 8'' x1&lt;br /&gt;
**Status Increase System (Random, grants one of the stat raising items)&lt;br /&gt;
**Money (Random amount; two tests netted 777 and 2801 gold)&lt;br /&gt;
**''Attractive Butterfly Dress'' (妖蝶のドレス) (Increases Neatness and Masochism)(this reward may change in later dungeon resets)&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Cave_of_Flesh-eating_Ghost&amp;diff=42467</id>
		<title>RyonaRPG/Locations/Cave of Flesh-eating Ghost</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Cave_of_Flesh-eating_Ghost&amp;diff=42467"/>
				<updated>2026-09-03T09:47:56Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Cave of Flesh-eating Ghost to RyonaRPG/Locations/Man-Eating Soul Cave: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Man-Eating Soul Cave]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Gorg_Organization_Base&amp;diff=42465</id>
		<title>RyonaRPG/Locations/Gorg Organization Base</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Gorg_Organization_Base&amp;diff=42465"/>
				<updated>2026-09-03T09:47:20Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Gorg Organization Base to RyonaRPG/Locations/Goug Organization Base: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[RyonaRPG/Locations/Goug Organization Base]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Goug_Organization_Base&amp;diff=42464</id>
		<title>RyonaRPG/Locations/Goug Organization Base</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Goug_Organization_Base&amp;diff=42464"/>
				<updated>2026-09-03T09:47:19Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Gorg Organization Base to RyonaRPG/Locations/Goug Organization Base: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
'''Gorg Organization Base''' (ゴーグ機構基地) is a dungeon in the East Continent. It is not on the world map, but inside [[../Lionel Castle Church/]], accessible by examining the bathroom door in ''Lionel's'' inn five times.&lt;br /&gt;
&lt;br /&gt;
This location is actively being worked on as of Core140 (26/10/18). Some of the information below may be out of date.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
Once you have examined the bathroom door in Lionel's inn five times and activated the toilet, you should find yourself in a snaking corridor. At the bottom of this corridor, you will be approached by a spy. From here on, if a guard sees you (they have a frontal cone of vision and frequently turn), you will experience a H-Ending. After progressing through this area, you will be able to get a key that will allow you to enter the base from the rightmost room of the lower floor of Lionel castle (the bathroom will also be boarded up).&lt;br /&gt;
&lt;br /&gt;
After that area, you will find yourself in B1F, with an elevator north of you. Each floor is connected to 2 other floors, so if you want to go to a specific floor, keep moving on until it becomes an option; B1F also has the option of leaving the complex.&lt;br /&gt;
&lt;br /&gt;
=== B1F ===&lt;br /&gt;
Plenty of plot to be found here, though not much else. Once the &amp;quot;101st&amp;quot; room has been opened, the door to the boss room is on the left of this screen.&lt;br /&gt;
&lt;br /&gt;
=== B2F ===&lt;br /&gt;
Plenty of plot, not much else.&lt;br /&gt;
&lt;br /&gt;
=== B3F ===&lt;br /&gt;
Lots of consoles that display long monologues.&lt;br /&gt;
&lt;br /&gt;
=== B4F === &lt;br /&gt;
Lore console in the top left. Robot in the locked bottom left room (unlock on B6F) has a H-event for characters with dicks.&lt;br /&gt;
&lt;br /&gt;
=== B5F ===&lt;br /&gt;
Several lore consoles. Lots of metal slimes if the security is down.&lt;br /&gt;
&lt;br /&gt;
=== B6F ===&lt;br /&gt;
The Bottom left room has two consoles: the left console opens the boss room, the right console disables the security doors throughout the base. The rest of the floor contains inoperable/lore consoles. Finally, there is a chastity belt remote in the top-left room.&lt;br /&gt;
&lt;br /&gt;
=== B7F ===&lt;br /&gt;
Locked bottom left room (unlocked on B6F) has a console that opens the &amp;quot;secret door&amp;quot; (not entirely sure what that does).&lt;br /&gt;
&lt;br /&gt;
=== B8F ===&lt;br /&gt;
The top right room is locked until you remove the security on level 6. It is a &amp;quot;slime belt control room&amp;quot; of sorts; There is a dispenser on the right where you can get a slime belt and a console where you can recharge your remote, change the belt's status and remove your belt. The bottom right has a lore console, and the bottom left has a terminal that gives you the keycard to Luminous' laboratory on B10F.&lt;br /&gt;
&lt;br /&gt;
=== B9F ===&lt;br /&gt;
Not much going on here.&lt;br /&gt;
&lt;br /&gt;
=== B10F ===&lt;br /&gt;
Top right room is initially locked, unlocked on B6F. Inside, there is a console that allows you to upgrade your remote, adding advanced functions (change vibration setting, clit stimulation, more excretion management settings, &amp;quot;random mode&amp;quot; and lock controls). In addition to this, there is a console on the left that allows you to modify your belt and make it permanent. If you do this, it can't be removed. (n.b. the final boss of the bug labyrinth removes the &amp;quot;chastity belt&amp;quot; skill, even if you have the &amp;quot;slave chastity belt&amp;quot; skill - not sure how they interact, though). The bottom left console shows you the current security state (i.e. if the secret room and 101st room are unlocked) and the bottom right console switches on your belt if it's turned off.&lt;br /&gt;
&lt;br /&gt;
There is also a door in the top left that leads to a long corridor, which then leads to a laboratory run by an angel called Luminous. You can find the keycard on B8F.&lt;br /&gt;
&lt;br /&gt;
=== Luminous' Lab ===&lt;br /&gt;
You can upgrade your remote, remove a slime belt, and also make the belt permanent here. The angel can be talked to, and she will only talk to you if your character is a masochist, according to the Japanese wiki. If you talk to her with the required level of masochism, you will be sent on a quest. After each stage of the quest, the remote control will be upgraded with new features, such as a removal of the V/A shields and V/A vibrating dildos, and finally a chastity bra.&lt;br /&gt;
&lt;br /&gt;
This quest can be completed in two ways: you can talk to a researcher who spawns on B2F, then go to the Floating Continent and find a damaged automaton that spawns in the lower-right of the map with a lake, then return to the researcher to get the two items. You can also go to the Life Science Institute basement and talk to a ghost researcher, and will require a permanent loss of 50 max hp, or you can give him a civilian to experiment on. The quest then involves a delivery to an angel in the Village in the Mountains. After this, you will need to pay Luminous an amount of gold inversely proportional to your masochism score and the number of times you have used the remote control to continue.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* By default, you can't save in this dungeon, even if you have &amp;quot;save anywhere&amp;quot; turned on. This can be circumvented by turning &amp;quot;save anywhere&amp;quot; on in the options --&amp;gt; difficulty section of the Girl's Secret Diary, but it will be reset whenever you change map.&lt;br /&gt;
* The dungeon has been streamlined greatly compared to previous revisions: there is now only one security console and the 'elevator orbit' system has been removed. As a result, most of the floors no longer have any gameplay significance.&lt;br /&gt;
* The robotic enemies in the dungeon are tough, inflict a fairly large amount of damage and are immune to damage. In the game files, they all use enemy ID 1002, which is the living saw.&lt;br /&gt;
* There are a lot of generic traps randomly placed on each floor (in particular, electric floors, invisible blades and mystic flower fragrance).&lt;br /&gt;
* A large number of metal chastity belt slimes are released when you disable the security doors.&lt;br /&gt;
* After defeating the boss, you won't be able to enter Lionel anymore - instead, you'll go straight to the first floor of the dungeon. In previous versions, you lost access to the lower floors as well.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Lionel_Ideology_Church&amp;diff=42462</id>
		<title>RyonaRPG/Locations/Lionel Ideology Church</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Lionel_Ideology_Church&amp;diff=42462"/>
				<updated>2026-09-03T09:47:04Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Hahtanoj moved page RyonaRPG/Locations/Lionel Castle Church to RyonaRPG/Locations/Lionel Ideology Church: Updated to current English Edition location name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
'''Lionel Castle Church (ライオネル教会城)''' is a town in the Eastern Continent. It is a forbidding and heavily guarded fortress, inhabited by strangely happy people who all willingly serve the church and its leader, Grados. Travelers have to seek permission to stay in the town, although strangely only females have been granted residence in recent times. The town is marked by a nun in '''Capital Avalon''' who requests you to travel there in her stead.&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
===Warehouse===&lt;br /&gt;
To the far northwest is a storehouse where two vendors reside. The one on the left sells potions and curatives, while the other only sells an accessory to counter ??? status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Church===&lt;br /&gt;
The church building to the north is filled with acolytes and guards, with the former busily tending to the inhabitants in their endless happiness and service to Grados. Grados herself is on the second floor; although you are female she will say that applications for residency are on hold. The only other thing to do here is access the extensive underground sections of the church via a large door to the southeast, which is only possible after you have infiltrated the basement from the inn. The church building is inaccessible at night.&lt;br /&gt;
&lt;br /&gt;
====Grados' Office====&lt;br /&gt;
Located on the second floor, the office is only accessible via the basement. The entrance to '''Gorg Organization Base''''s deeper levels may be found by checking the lights to the northeast of the room, which will reveal a hidden exit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Inn===&lt;br /&gt;
The inn is reserved for those permitted to stay by Grados. The only thing to do here is to attempt to access the toilet to the northeast five times, after which it will be accessible and gives you access to the basement and '''Gorg Organization Base'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
*You cannot save in this town.&lt;br /&gt;
*There are only NPCs with some dialogue in all of the houses.&lt;br /&gt;
*After defeating the boss of '''Gorg Organization Base''' the town will become permanently inaccessible.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	</feed>