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		<title>RyonaRPG/Locations/Hidden, the Lurking Town</title>
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		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
'''Hidden, the Lurking Town''' (潜む町ヒドゥン), also called '''Hidden Town''', is a settlement on the Eastern Continent. Its residents include runaways, refugees, and outlaws. Pollution in the local river has left several residents seriously ill.&lt;br /&gt;
&lt;br /&gt;
Runaway-slave characters start here instead of [[RyonaRPG/Locations/RAYON Village|RAYON Village]]. The town has an inn, shops, a tavern, a church, a magic library, a public bath, an orphanage, and an underground ward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Checked against the maintained native 2026 English database and map event commands on 2026-09-08. This is not an MZ playthrough. Inventory names follow RPG_RT.ldb, including inconsistencies noted below. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
&lt;br /&gt;
===Inn===&lt;br /&gt;
&lt;br /&gt;
The inn has two merchants on the left and a time witch on the right. The witch advances time, which changes NPC availability and access to some town events. Rooms use the shared lodging system. Availability depends on the map and the saved vacancy value, so suites are not permanently excluded.&lt;br /&gt;
&lt;br /&gt;
Upstairs are entrances to the options room, character-change area, and Hyperbolic Time Chamber, also known as the Spirit &amp;amp; Time room.&lt;br /&gt;
&lt;br /&gt;
Hidden applies a 1.5 multiplier to the standard lodging prices. Before character-specific and mode discounts, the prices are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Room !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Simple Cot || Character level × 15&lt;br /&gt;
|-&lt;br /&gt;
| Economy || Character level × 30&lt;br /&gt;
|-&lt;br /&gt;
| Suite || Character level × 60&lt;br /&gt;
|-&lt;br /&gt;
| Royal Suite || Character level × 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The shared lodging routine can apply discounts and mark a room type full. The displayed price and vacancy indicator take precedence over the base-price table.&lt;br /&gt;
&lt;br /&gt;
A Royal Suite stay awards '''Demon Stripper''' when the character is level 20 or higher. Below level 20, Hidden uses the shared lodging routine's standard reward selection instead. The older wiki's unconditional reward claim misses this level requirement.&lt;br /&gt;
&lt;br /&gt;
====Supplies====&lt;br /&gt;
&lt;br /&gt;
The Antidote sold here is the ordinary shop item, '''not''' the medicine required by the underground ward.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Potion || 50&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Potion || 200&lt;br /&gt;
|-&lt;br /&gt;
| Ether || 50&lt;br /&gt;
|-&lt;br /&gt;
| Antidote || 10&lt;br /&gt;
|-&lt;br /&gt;
| Eye Drops || 10&lt;br /&gt;
|-&lt;br /&gt;
| Book of Curing Silence || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gold Needle || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hemostat || 10&lt;br /&gt;
|-&lt;br /&gt;
| Teleport Stone || 10&lt;br /&gt;
|-&lt;br /&gt;
| Holy Water || 10&lt;br /&gt;
|-&lt;br /&gt;
| Stimulant || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || 200&lt;br /&gt;
|-&lt;br /&gt;
| Remedy || 50&lt;br /&gt;
|-&lt;br /&gt;
| Body Checker || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Accessories and manuals====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Star Pendant || 500&lt;br /&gt;
|-&lt;br /&gt;
| Silver-Rimmed Glasses || 800&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Peace Ring || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Gyrocompass || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Angel's White Robe || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Purification Ankh || 800&lt;br /&gt;
|-&lt;br /&gt;
| Pure Silver Knight || 100&lt;br /&gt;
|-&lt;br /&gt;
| Scorching Bracelet || 500&lt;br /&gt;
|-&lt;br /&gt;
| Alarm Earring || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Wholesome Atmosphere || 300&lt;br /&gt;
|-&lt;br /&gt;
| Headdress || 100&lt;br /&gt;
|-&lt;br /&gt;
| Stray Medal || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Sea Lion Shield || 800&lt;br /&gt;
|-&lt;br /&gt;
| Secret Manual 1 || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Secret Manual 2 || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tavern===&lt;br /&gt;
&lt;br /&gt;
Several patrons reveal destinations on the world map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patron !! Destination or service&lt;br /&gt;
|-&lt;br /&gt;
| Man at the southern end of the bar || Reveals the [[RyonaRPG/Locations/Pyramid|Pyramid]].&lt;br /&gt;
|-&lt;br /&gt;
| Bandanna-wearing man at the table near the performers || Reveals the [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]]. On later conversations, he sells Glowbugs for 100 G each. They provide temporary light.&lt;br /&gt;
|-&lt;br /&gt;
| Woman at the southeastern table, present at night || Reveals [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]], called Mullonde Necropolis in the event dialogue. The current English event includes a destination-unlocked message.&lt;br /&gt;
|-&lt;br /&gt;
| Patron asking for help with a displaced temple resident || Reveals [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], called Haunted Mountain Road in the event dialogue. His request concerns the Vengeful Spirit Samurai and the gang occupying Vengeful Spirit Temple.&lt;br /&gt;
|-&lt;br /&gt;
| Red-haired man on the eastern side of the bar || Changes the performers' music.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon and armor shops===&lt;br /&gt;
&lt;br /&gt;
The shops are northeast of the inn. The two vendors share a building but have separate entrances. These tables use current English inventory names, rather than older names such as Tin Cane, Mage Smasher, and Prime Pleasure.&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Weapon !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Claw || 450&lt;br /&gt;
|-&lt;br /&gt;
| Aura Knuckle || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hammer || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Monk's Staff || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || 500&lt;br /&gt;
|-&lt;br /&gt;
| Mythril Foil || 500&lt;br /&gt;
|-&lt;br /&gt;
| Long Spear || 150&lt;br /&gt;
|-&lt;br /&gt;
| Mythril Spear || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Thief's Dagger || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Mage Masher || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| Ripper Knife || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Lead Sword || 300&lt;br /&gt;
|-&lt;br /&gt;
| Ilrune || 1,600&lt;br /&gt;
|-&lt;br /&gt;
| Amber Duel || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Munderblova || 4,426&lt;br /&gt;
|-&lt;br /&gt;
| Keen Blast || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Cross Sword || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Dragoon Lance || 8,800&lt;br /&gt;
|-&lt;br /&gt;
| Prime Prayer || 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Armor !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 200&lt;br /&gt;
|-&lt;br /&gt;
| Silk Robe || 100&lt;br /&gt;
|-&lt;br /&gt;
| Protect Suit || 5,200&lt;br /&gt;
|-&lt;br /&gt;
| Light Guard || 500&lt;br /&gt;
|-&lt;br /&gt;
| High-Leg Armor || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bunny Suit || 3,000&lt;br /&gt;
|-&lt;br /&gt;
| Mini Protector || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Thong || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Tiny Sticker || 50&lt;br /&gt;
|-&lt;br /&gt;
| ＰＡＪＡＭＡＳ || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pot Lid &amp;amp; Armor || 50&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Underwear || 500&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Underwear || 1&lt;br /&gt;
|-&lt;br /&gt;
| Impact Check || 3,300&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Cap || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Circlet || 2,500&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || 4,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Street merchant===&lt;br /&gt;
&lt;br /&gt;
The merchant who asks the player to keep their voice down sells unusual supplies. His stock changes with the recovery-item-limit setting, not simply with the time of day.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G) !! Availability&lt;br /&gt;
|-&lt;br /&gt;
| Whisperweed || 50 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Black Ore || 100 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Virgin First Pressing || 666 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Spool of Thread || 5,000 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Tile Pack 40 || 60 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Starfish || 200 || Recovery-item limit enabled&lt;br /&gt;
|-&lt;br /&gt;
| Inn-Is-Right-Here || 1,000 || Recovery-item limit enabled&lt;br /&gt;
|-&lt;br /&gt;
| Elixir || 1,000 || Recovery-item limit disabled&lt;br /&gt;
|-&lt;br /&gt;
| Tile Pack 80 || 240 || Recovery-item limit disabled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Church===&lt;br /&gt;
&lt;br /&gt;
The sister next to the priest provides treatment and checks troublesome equipment. Her services do not remove every curse. Some equipment is explicitly too powerful for her to cleanse, and the slave collar can remain after treatment. The church also has dialogue concerning chains and chastity equipment.&lt;br /&gt;
&lt;br /&gt;
The church is not a guaranteed way to remove all restrictive equipment. The result depends on the equipped item and the character's current state.&lt;br /&gt;
&lt;br /&gt;
After the underground ward quest ends, the old woman in the church can reset it. Her story restores the ward's initial quest state. See [[#Resetting the ward|Resetting the ward]] below.&lt;br /&gt;
&lt;br /&gt;
===Stolen-goods dealer in the well===&lt;br /&gt;
&lt;br /&gt;
The well has a separate dealer for stolen goods. This is '''not''' the street merchant who sells Whisperweed and Tile Packs.&lt;br /&gt;
&lt;br /&gt;
Equipment lost through the game's theft system enters this dealer's stock. The player can buy it back for half its item price, rounded down. The same pricing applies to randomly stocked items.&lt;br /&gt;
&lt;br /&gt;
The daily-update routine adds one random item, so advancing days can change the selection. Confirmed possibilities include Curse Talisman Doll, Cursed Doll, Secret Safe, Bubble Garment, Whale Vise, Ruby, and ULTRA SUPER SWORD. These are possible arrivals, not a permanent catalog or guaranteed stock on the next day.&lt;br /&gt;
&lt;br /&gt;
'''The dealer is not permanent storage for lost equipment.''' His stock uses a 20-entry queue shared by stolen items and random arrivals. Each addition moves the queue forward and discards its oldest entry. Delaying a buyback can therefore cause lost equipment to disappear from the available stock.&lt;br /&gt;
&lt;br /&gt;
===Magic library===&lt;br /&gt;
&lt;br /&gt;
The library welcomes visitors regardless of status or species and closes at night. Books provide information about magic. Its spell-selection service offers two methods:&lt;br /&gt;
&lt;br /&gt;
* '''New method / recommended''': opens the dedicated magic-selection screen.&lt;br /&gt;
* '''Old method''': uses the older shop-based selection process and warns that the current spell selection will first be cleared.&lt;br /&gt;
&lt;br /&gt;
Magic uses capacity supplied by Prime Blue, called '''Magirock''' in the newer menu's explanation. Learning a spell does not consume the stones themselves. Each selected spell occupies capacity according to its level, and learning also costs gold.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell level !! Capacity per spell !! Gold per spell&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 50 G&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 500 G&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3 || 5,000 G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The newer menu requires at least one Magirock and 50 G to enter learning. Its total gold cost is 50 times the number of level-1 spells, plus 500 times the number of level-2 spells, plus 5,000 times the number of level-3 spells selected.&lt;br /&gt;
&lt;br /&gt;
====Legacy selection catalog====&lt;br /&gt;
&lt;br /&gt;
The following is the older menu's actual catalog. It is not a claim that every spell or category in the newer menu has the same presentation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Spells&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Fire; Blizzard; Thunder; Sunshine; Forcewave; Nature Aura; Tomahawk; Self-Destruct; Berserk; Cache; Make Potion; Magic Weapon; Fist of Force; Guided Shot; Moon Energy; Flame Saber; Ice Saber; Lightning Saber; Stone Saber; Light Saber; Dark Saber; Chaos Blade; Chaos Armor; Masochism; Ironguts; Elemental Warp; Mage Armor; Protect; Shell; Regen; Daggerspell Stance; Lunar Radiance; Good-Luck Charm; Safe Passage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Simoon; Bolt of Iron; Drain; Craytron Fire; Barrier; Mute; Repulsion; Exit; Cure; Esuna; Restoration; Wraithstrike; Doom Strike; Chill Touch; Soul Steal; Mind Sword; Moon Saber; Leaf Saber; Penetration; Blink; Resist Fire; Resist Cold; Resist Lightning; Resist Elements; Spell Resistance; Death Ward; Haste; Quick; Ice Axe; Body of War; Consumptive Field&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy; Power Word Kill; Guard Off; Invincible; Creation; Magic Engine; Magic Matrix; Panacea; Glass Strike; Dragon Scale; Dimensional Anchor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Public bath===&lt;br /&gt;
&lt;br /&gt;
The wooden bathhouse is on the western side of town, south of the orphanage. Its sign welcomes slaves and nonhumans. Admission is free. The girl beside the right side of the pool offers a bath that recovers HP and MP and removes common status ailments.&lt;br /&gt;
&lt;br /&gt;
The nurse's shop is available '''at night only''' and sells Milk for 400 G and Antidote for 10 G. This Antidote is the ordinary shop item, not the ward's quest medicine. The night restriction applies to the shop, not to the bathhouse as a whole.&lt;br /&gt;
&lt;br /&gt;
===Underground ward===&lt;br /&gt;
&lt;br /&gt;
The ward houses six patients poisoned by the local river. The head nurse starts the medicine quest and marks [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] on the world map.&lt;br /&gt;
&lt;br /&gt;
The entrance is on the eastern side of town, in the shadowed gap between a pillar and the passage. After the quest closes, the nearby sign identifies the site as a vacant house.&lt;br /&gt;
&lt;br /&gt;
Patient conditions persist between visits. Treatment results update after the player leaves town, rather than immediately after leaving the ward building. The quest and its reward tiers are described below.&lt;br /&gt;
&lt;br /&gt;
===Mineral researcher's house===&lt;br /&gt;
&lt;br /&gt;
A researcher in the lower-right house of the town's upper residential area needs a mineral from the [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]]. Her request reveals that destination on the world map. Even declining the request still reveals the location.&lt;br /&gt;
&lt;br /&gt;
She refines '''Glowing Blue Fragments''' into rewards. The introductory successful exchange produces a Crystal Shard. Later exchanges can produce an ingot or fail. The full exchange is described below.&lt;br /&gt;
&lt;br /&gt;
===Orphanage===&lt;br /&gt;
&lt;br /&gt;
The orphanage is in the northwest of town. It has an implemented basement storyline and day/night event schedules. The old description of the orphanage as unfinished, with a basement accessible only through noclip, is outdated.&lt;br /&gt;
&lt;br /&gt;
'''A different underground entrance''' in the town still displays an unfinished-content message. That entrance must not be confused with the orphanage basement.&lt;br /&gt;
&lt;br /&gt;
This page records the basement route's non-graphic access checks below. It does not reproduce scene dialogue.&lt;br /&gt;
&lt;br /&gt;
===Garden===&lt;br /&gt;
&lt;br /&gt;
The couple in the northern garden changes appearance with the time of day. The woman becomes a cat by day, while the man becomes a horse at night. Their dialogue says that neither remembers the time spent in animal form.&lt;br /&gt;
&lt;br /&gt;
==Quests and event conditions==&lt;br /&gt;
&lt;br /&gt;
===Medicine for the underground ward===&lt;br /&gt;
&lt;br /&gt;
====Request and supplies====&lt;br /&gt;
&lt;br /&gt;
The head nurse asks for medicine prepared from herbs at Dokuno Falls and Dokuno Marsh. The herbs must be steeped in Potions at the gathering location, because they lose their potency after picking.&lt;br /&gt;
&lt;br /&gt;
There are two different inventory items translated as '''Antidote'''. The ward accepts item 904, the powerful antidote prepared for this quest. The ordinary 10 G Antidote sold by town merchants is item 188 and does not satisfy the treatment choice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patients !! Correct medicine !! Total for a clean completion&lt;br /&gt;
|-&lt;br /&gt;
| The five human patients || Quest Antidote, item 904 || 15, three per patient&lt;br /&gt;
|-&lt;br /&gt;
| The kappa in the lower-right bed || Fake Green Juice, item 914 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Fake Green Juice is 青汁モドキ, called Aojiru in some older guides. English treatment choices also call it Faux Green Juice or Mock Green Juice. These labels refer to the same item, not three different medicines.&lt;br /&gt;
&lt;br /&gt;
Evil Potion is a harmful treatment. The kappa explains that the human antidote does not work on kappa. Giving the wrong medicine can waste a dose or worsen a patient's condition.&lt;br /&gt;
&lt;br /&gt;
====Treatment cycle====&lt;br /&gt;
&lt;br /&gt;
Each patient begins at condition 4 and needs three correct doses to reach condition 1, cured. A patient can receive only one dose during a single town visit.&lt;br /&gt;
&lt;br /&gt;
The complete treatment cycle is:&lt;br /&gt;
&lt;br /&gt;
# Give each human patient one quest Antidote and the kappa one Fake Green Juice.&lt;br /&gt;
# Leave Hidden Town and return. Leaving only the ward does not reset the per-visit treatment restriction.&lt;br /&gt;
# Repeat the treatment on the next two town visits.&lt;br /&gt;
# Leave town and return again so that the final condition changes take effect.&lt;br /&gt;
&lt;br /&gt;
The totals above assume that no harmful medicine has been given. A patient whose condition worsens needs additional correct treatment. Condition 7 is death.&lt;br /&gt;
&lt;br /&gt;
The recovered patient in the upper-right bed also has a thank-you conversation and can reveal RAYON Village. This is separate from the head nurse's completion reward.&lt;br /&gt;
&lt;br /&gt;
====Rewards and closure====&lt;br /&gt;
&lt;br /&gt;
The head nurse offers completion once all six patients have reached a final outcome, cured or dead. Until then, she offers medicine instructions and information about the reward. The payout depends on how many patients were cured.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patients cured !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 100 G&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 300 G&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 G&lt;br /&gt;
|-&lt;br /&gt;
| 3 or 4 || 1,000 G&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2,000 G&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 2,000 G and Soul Pot 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Collecting the reward ends the current ward event and makes that version of the ward inaccessible.''' This closure can be reversed through the old woman in the church.&lt;br /&gt;
&lt;br /&gt;
====Resetting the ward====&lt;br /&gt;
&lt;br /&gt;
After collecting the completion reward, speak to the '''old woman in the church''' and finish her story about the infirmary. At the end of the conversation, her event clears the ward's completion state and its initialization flags. The next ward visit begins a fresh attempt with the patients restored to their initial conditions.&lt;br /&gt;
&lt;br /&gt;
This reset is part of the normal game, not a debug command. It is available after the ward has closed, rather than as a way to undo an individual dose during an unfinished attempt.&lt;br /&gt;
&lt;br /&gt;
===Snowy Mountain Range mineral exchange===&lt;br /&gt;
&lt;br /&gt;
The researcher requests a '''Glowing Blue Fragment''', item 1170, from the Snowy Mountain Range. There is no deadline stated in her request. She warns of a large freezing monster in that area.&lt;br /&gt;
&lt;br /&gt;
An exchange consumes one fragment. The introductory successful exchange awards one '''Crystal Shard''', item 179, which is used to learn abilities. On ordinary repeat attempts, the random result is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Failure, no item || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot || 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The repeat roll is an integer from 1 to 5. A roll of 1 fails, 2 gives gold, 3 gives silver, and 4 or 5 gives copper. Snowy Mountain Range progression values 0 and 2 force the Crystal Shard branch and advance that progression value by one. The random table applies outside those guaranteed-reward states.&lt;br /&gt;
&lt;br /&gt;
===Orphanage basement access===&lt;br /&gt;
&lt;br /&gt;
The opening event checks the following conditions after refreshing the character's equipment and status:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! What the source checks&lt;br /&gt;
|-&lt;br /&gt;
| Nighttime || The nighttime switch must be on.&lt;br /&gt;
|-&lt;br /&gt;
| Base Purity at least 70 || The signed base-stat variable must be at most -70. Charm is not checked here.&lt;br /&gt;
|-&lt;br /&gt;
| Base Masochism at least 70 || The corresponding signed base-stat variable must be at most -70.&lt;br /&gt;
|-&lt;br /&gt;
| Noble Collar equipped || The collar's equipment flag must be on.&lt;br /&gt;
|-&lt;br /&gt;
| Slave Girl's Chains equipped || The chains' equipment flag must be on.&lt;br /&gt;
|-&lt;br /&gt;
| No cursed armor || The cursed-armor identifier must be zero.&lt;br /&gt;
|-&lt;br /&gt;
| No parasitic suit || The parasitic-clothing flag must be off.&lt;br /&gt;
|-&lt;br /&gt;
| No reinforced slave chastity belt || Its reinforced-equipment flag must be off.&lt;br /&gt;
|-&lt;br /&gt;
| Compatible belt-control state || The control-scope variable must be 3 or at most 0. Other positive values block the opening.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These are '''base''' personality values, not temporary modified values. The thresholds include exactly 70. An old requirement of Charm and Masochism ''above'' 70 is wrong on both the stat and the boundary.&lt;br /&gt;
&lt;br /&gt;
The opening check does not directly require a late-game milestone, possession of a training slime, or possession of the special belt obtained during the route. Those should not be listed as starting prerequisites. The control-scope check is also not a direct check for a key in inventory.&lt;br /&gt;
&lt;br /&gt;
====Progression and troubleshooting====&lt;br /&gt;
&lt;br /&gt;
After the introduction, the route records the current protagonist. Later nighttime scenes check that the same protagonist is active. Changing characters can therefore stop progression even when the current character appears to meet the original entry conditions.&lt;br /&gt;
&lt;br /&gt;
Progress uses numbered stage flags, with completion flags advancing the route to later stages. Later stages introduce additional equipment checks. In particular, the belt-fitting stage checks that the incompatible Revolution belt flag is off, while subsequent stages check the route's special belt-management flag. Repeating only the initial Purity and Masochism requirements does not satisfy every later stage.&lt;br /&gt;
&lt;br /&gt;
Samantha's saved state changes NPC placement and branches in later scenes. That variable describes Samantha, not the player's transformation state.&lt;br /&gt;
&lt;br /&gt;
The opening checks were compared with the maintained Japanese edition and the pristine Japanese source. Detailed later-stage choices, repeat jobs, and ending outcomes still require a separate walkthrough check. This section is an access and progression reference, not a verified scene-by-scene completion guide.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Hidden,_the_Lurking_Town&amp;diff=42563</id>
		<title>RyonaRPG/Locations/Hidden, the Lurking Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Hidden,_the_Lurking_Town&amp;diff=42563"/>
				<updated>2026-09-07T20:29:49Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
'''Hidden, the Lurking Town''' (潜む町ヒドゥン), also called '''Hidden Town''', is a settlement on the Eastern Continent. Its residents include runaways, refugees, and outlaws. Pollution in the local river has left several residents seriously ill.&lt;br /&gt;
&lt;br /&gt;
Runaway-slave characters start here instead of [[RyonaRPG/Locations/RAYON Village|RAYON Village]]. The town has an inn, shops, a tavern, a church, a magic library, a public bath, an orphanage, and an underground ward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Checked against the maintained native 2026 English database and map event commands on 2026-09-08. This is not an MZ playthrough. Inventory names follow RPG_RT.ldb, including inconsistencies noted below. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
&lt;br /&gt;
===Inn===&lt;br /&gt;
&lt;br /&gt;
The inn has two merchants on the left and a time witch on the right. The witch advances time, which changes NPC availability and access to some town events. Rooms use the shared lodging system. Availability depends on the map and the saved vacancy value, so suites are not permanently excluded.&lt;br /&gt;
&lt;br /&gt;
Upstairs are entrances to the options room, character-change area, and Hyperbolic Time Chamber, also known as the Spirit &amp;amp; Time room.&lt;br /&gt;
&lt;br /&gt;
Hidden applies a 1.5 multiplier to the standard lodging prices. Before character-specific and mode discounts, the prices are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Room !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Simple Cot || Character level × 15&lt;br /&gt;
|-&lt;br /&gt;
| Economy || Character level × 30&lt;br /&gt;
|-&lt;br /&gt;
| Suite || Character level × 60&lt;br /&gt;
|-&lt;br /&gt;
| Royal Suite || Character level × 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The shared lodging routine can apply discounts and mark a room type full. The displayed price and vacancy indicator take precedence over the base-price table.&lt;br /&gt;
&lt;br /&gt;
A Royal Suite stay awards '''Demon Stripper''' when the character is level 20 or higher. Below level 20, Hidden uses the shared lodging routine's standard reward selection instead. The older wiki's unconditional reward claim misses this level requirement.&lt;br /&gt;
&lt;br /&gt;
====Supplies====&lt;br /&gt;
&lt;br /&gt;
The Antidote sold here is the ordinary shop item, '''not''' the medicine required by the underground ward.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Potion || 50&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Potion || 200&lt;br /&gt;
|-&lt;br /&gt;
| Ether || 50&lt;br /&gt;
|-&lt;br /&gt;
| Antidote || 10&lt;br /&gt;
|-&lt;br /&gt;
| Eye Drops || 10&lt;br /&gt;
|-&lt;br /&gt;
| Book of Curing Silence || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gold Needle || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hemostat || 10&lt;br /&gt;
|-&lt;br /&gt;
| Teleport Stone || 10&lt;br /&gt;
|-&lt;br /&gt;
| Holy Water || 10&lt;br /&gt;
|-&lt;br /&gt;
| Stimulant || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || 200&lt;br /&gt;
|-&lt;br /&gt;
| Remedy || 50&lt;br /&gt;
|-&lt;br /&gt;
| Body Checker || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Accessories and manuals====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Star Pendant || 500&lt;br /&gt;
|-&lt;br /&gt;
| Silver-Rimmed Glasses || 800&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Peace Ring || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Gyrocompass || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Angel's White Robe || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Purification Ankh || 800&lt;br /&gt;
|-&lt;br /&gt;
| Pure Silver Knight || 100&lt;br /&gt;
|-&lt;br /&gt;
| Scorching Bracelet || 500&lt;br /&gt;
|-&lt;br /&gt;
| Alarm Earring || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Wholesome Atmosphere || 300&lt;br /&gt;
|-&lt;br /&gt;
| Headdress || 100&lt;br /&gt;
|-&lt;br /&gt;
| Stray Medal || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Sea Lion Shield || 800&lt;br /&gt;
|-&lt;br /&gt;
| Secret Manual 1 || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Secret Manual 2 || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tavern===&lt;br /&gt;
&lt;br /&gt;
Several patrons reveal destinations on the world map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patron !! Destination or service&lt;br /&gt;
|-&lt;br /&gt;
| Man at the southern end of the bar || Reveals the [[RyonaRPG/Locations/Pyramid|Pyramid]].&lt;br /&gt;
|-&lt;br /&gt;
| Bandanna-wearing man at the table near the performers || Reveals the [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]]. On later conversations, he sells Glowbugs for 100 G each. They provide temporary light.&lt;br /&gt;
|-&lt;br /&gt;
| Woman at the southeastern table, present at night || Reveals [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]], called Mullonde Necropolis in the event dialogue. The current English event includes a destination-unlocked message.&lt;br /&gt;
|-&lt;br /&gt;
| Patron asking for help with a displaced temple resident || Reveals [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], called Haunted Mountain Road in the event dialogue. His request concerns the Vengeful Spirit Samurai and the gang occupying Vengeful Spirit Temple.&lt;br /&gt;
|-&lt;br /&gt;
| Red-haired man on the eastern side of the bar || Changes the performers' music.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon and armor shops===&lt;br /&gt;
&lt;br /&gt;
The shops are northeast of the inn. The two vendors share a building but have separate entrances. These tables use current English inventory names, rather than older names such as Tin Cane, Mage Smasher, and Prime Pleasure.&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Weapon !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Claw || 450&lt;br /&gt;
|-&lt;br /&gt;
| Aura Knuckle || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hammer || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Monk's Staff || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || 500&lt;br /&gt;
|-&lt;br /&gt;
| Mythril Foil || 500&lt;br /&gt;
|-&lt;br /&gt;
| Long Spear || 150&lt;br /&gt;
|-&lt;br /&gt;
| Mythril Spear || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Thief's Dagger || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Mage Masher || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| Ripper Knife || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Lead Sword || 300&lt;br /&gt;
|-&lt;br /&gt;
| Ilrune || 1,600&lt;br /&gt;
|-&lt;br /&gt;
| Amber Duel || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Munderblova || 4,426&lt;br /&gt;
|-&lt;br /&gt;
| Keen Blast || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Cross Sword || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Dragoon Lance || 8,800&lt;br /&gt;
|-&lt;br /&gt;
| Prime Prayer || 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Armor !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 200&lt;br /&gt;
|-&lt;br /&gt;
| Silk Robe || 100&lt;br /&gt;
|-&lt;br /&gt;
| Protect Suit || 5,200&lt;br /&gt;
|-&lt;br /&gt;
| Light Guard || 500&lt;br /&gt;
|-&lt;br /&gt;
| High-Leg Armor || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bunny Suit || 3,000&lt;br /&gt;
|-&lt;br /&gt;
| Mini Protector || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Thong || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Tiny Sticker || 50&lt;br /&gt;
|-&lt;br /&gt;
| ＰＡＪＡＭＡＳ || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pot Lid &amp;amp; Armor || 50&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Underwear || 500&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Underwear || 1&lt;br /&gt;
|-&lt;br /&gt;
| Impact Check || 3,300&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Cap || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Circlet || 2,500&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || 4,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Street merchant===&lt;br /&gt;
&lt;br /&gt;
The merchant who asks the player to keep their voice down sells unusual supplies. His stock changes with the recovery-item-limit setting, not simply with the time of day.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G) !! Availability&lt;br /&gt;
|-&lt;br /&gt;
| Whisperweed || 50 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Black Ore || 100 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Virgin First Pressing || 666 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Spool of Thread || 5,000 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Tile Pack 40 || 60 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Starfish || 200 || Recovery-item limit enabled&lt;br /&gt;
|-&lt;br /&gt;
| Inn-Is-Right-Here || 1,000 || Recovery-item limit enabled&lt;br /&gt;
|-&lt;br /&gt;
| Elixir || 1,000 || Recovery-item limit disabled&lt;br /&gt;
|-&lt;br /&gt;
| Tile Pack 80 || 240 || Recovery-item limit disabled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Church===&lt;br /&gt;
&lt;br /&gt;
The sister next to the priest provides treatment and checks troublesome equipment. Her services do not remove every curse. Some equipment is explicitly too powerful for her to cleanse, and the slave collar can remain after treatment. The church also has dialogue concerning chains and chastity equipment.&lt;br /&gt;
&lt;br /&gt;
The church is not a guaranteed way to remove all restrictive equipment. The result depends on the equipped item and the character's current state.&lt;br /&gt;
&lt;br /&gt;
After the underground ward quest ends, the old woman in the church can reset it. Her story restores the ward's initial quest state. See [[#Resetting the ward|Resetting the ward]] below.&lt;br /&gt;
&lt;br /&gt;
===Stolen-goods dealer in the well===&lt;br /&gt;
&lt;br /&gt;
The well has a separate dealer for stolen goods. This is '''not''' the street merchant who sells Whisperweed and Tile Packs.&lt;br /&gt;
&lt;br /&gt;
Equipment lost through the game's theft system enters this dealer's stock. The player can buy it back for half its item price, rounded down. The same pricing applies to randomly stocked items.&lt;br /&gt;
&lt;br /&gt;
The daily-update routine adds one random item, so advancing days can change the selection. Confirmed possibilities include Curse Talisman Doll, Cursed Doll, Secret Safe, Bubble Garment, Whale Vise, Ruby, and ULTRA SUPER SWORD. These are possible arrivals, not a permanent catalog or guaranteed stock on the next day.&lt;br /&gt;
&lt;br /&gt;
'''The dealer is not permanent storage for lost equipment.''' His stock uses a 20-entry queue shared by stolen items and random arrivals. Each addition moves the queue forward and discards its oldest entry. Delaying a buyback can therefore cause lost equipment to disappear from the available stock.&lt;br /&gt;
&lt;br /&gt;
===Magic library===&lt;br /&gt;
&lt;br /&gt;
The library welcomes visitors regardless of status or species and closes at night. Books provide information about magic. Its spell-selection service offers two methods:&lt;br /&gt;
&lt;br /&gt;
* '''New method / recommended''': opens the dedicated magic-selection screen.&lt;br /&gt;
* '''Old method''': uses the older shop-based selection process and warns that the current spell selection will first be cleared.&lt;br /&gt;
&lt;br /&gt;
Magic uses capacity supplied by Prime Blue, called '''Magirock''' in the newer menu's explanation. Learning a spell does not consume the stones themselves. Each selected spell occupies capacity according to its level, and learning also costs gold.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell level !! Capacity per spell !! Gold per spell&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 50 G&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 500 G&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3 || 5,000 G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The newer menu requires at least one Magirock and 50 G to enter learning. Its total gold cost is 50 times the number of level-1 spells, plus 500 times the number of level-2 spells, plus 5,000 times the number of level-3 spells selected.&lt;br /&gt;
&lt;br /&gt;
====Legacy selection catalog====&lt;br /&gt;
&lt;br /&gt;
The following is the older menu's actual catalog. It is not a claim that every spell or category in the newer menu has the same presentation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Spells&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Fire; Blizzard; Thunder; Sunshine; Forcewave; Nature Aura; Tomahawk; Self-Destruct; Berserk; Cache; Make Potion; Magic Weapon; Fist of Force; Guided Shot; Moon Energy; Flame Saber; Ice Saber; Lightning Saber; Stone Saber; Light Saber; Dark Saber; Chaos Blade; Chaos Armor; Masochism; Ironguts; Elemental Warp; Mage Armor; Protect; Shell; Regen; Daggerspell Stance; Lunar Radiance; Good-Luck Charm; Safe Passage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Simoon; Bolt of Iron; Drain; Craytron Fire; Barrier; Mute; Repulsion; Exit; Cure; Esuna; Restoration; Wraithstrike; Doom Strike; Chill Touch; Soul Steal; Mind Sword; Moon Saber; Leaf Saber; Penetration; Blink; Resist Fire; Resist Cold; Resist Lightning; Resist Elements; Spell Resistance; Death Ward; Haste; Quick; Ice Axe; Body of War; Consumptive Field&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy; Power Word Kill; Guard Off; Invincible; Creation; Magic Engine; Magic Matrix; Panacea; Glass Strike; Dragon Scale; Dimensional Anchor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Public bath===&lt;br /&gt;
&lt;br /&gt;
The wooden bathhouse is on the western side of town, south of the orphanage. Its sign welcomes slaves and nonhumans. Admission is free. The girl beside the right side of the pool offers a bath that recovers HP and MP and removes common status ailments.&lt;br /&gt;
&lt;br /&gt;
The nurse's shop is available '''at night only''' and sells Milk for 400 G and Antidote for 10 G. This Antidote is the ordinary shop item, not the ward's quest medicine. The night restriction applies to the shop, not to the bathhouse as a whole.&lt;br /&gt;
&lt;br /&gt;
===Underground ward===&lt;br /&gt;
&lt;br /&gt;
The ward houses six patients poisoned by the local river. The head nurse starts the medicine quest and marks [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]] on the world map.&lt;br /&gt;
&lt;br /&gt;
The entrance is on the eastern side of town, in the shadowed gap between a pillar and the passage. After the quest closes, the nearby sign identifies the site as a vacant house.&lt;br /&gt;
&lt;br /&gt;
Patient conditions persist between visits. Treatment results update after the player leaves town, rather than immediately after leaving the ward building. The quest and its reward tiers are described below.&lt;br /&gt;
&lt;br /&gt;
===Mineral researcher's house===&lt;br /&gt;
&lt;br /&gt;
A researcher in the lower-right house of the town's upper residential area needs a mineral from the [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]]. Her request reveals that destination on the world map. Even declining the request still reveals the location.&lt;br /&gt;
&lt;br /&gt;
She refines '''Glowing Blue Fragments''' into rewards. The introductory successful exchange produces a Crystal Shard. Later exchanges can produce an ingot or fail. The full exchange is described below.&lt;br /&gt;
&lt;br /&gt;
===Orphanage===&lt;br /&gt;
&lt;br /&gt;
The orphanage is in the northwest of town. It has an implemented basement storyline and day/night event schedules. The old description of the orphanage as unfinished, with a basement accessible only through noclip, is outdated.&lt;br /&gt;
&lt;br /&gt;
'''A different underground entrance''' in the town still displays an unfinished-content message. That entrance must not be confused with the orphanage basement.&lt;br /&gt;
&lt;br /&gt;
This page records the basement route's non-graphic access checks below. It does not reproduce scene dialogue.&lt;br /&gt;
&lt;br /&gt;
===Garden===&lt;br /&gt;
&lt;br /&gt;
The couple in the northern garden changes appearance with the time of day. The woman becomes a cat by day, while the man becomes a horse at night. Their dialogue says that neither remembers the time spent in animal form.&lt;br /&gt;
&lt;br /&gt;
==Quests and event conditions==&lt;br /&gt;
&lt;br /&gt;
===Medicine for the underground ward===&lt;br /&gt;
&lt;br /&gt;
====Request and supplies====&lt;br /&gt;
&lt;br /&gt;
The head nurse asks for medicine prepared from herbs at Dokuno Falls and Dokuno Marsh. The herbs must be steeped in Potions at the gathering location, because they lose their potency after picking.&lt;br /&gt;
&lt;br /&gt;
There are two different inventory items translated as '''Antidote'''. The ward accepts item 904, the powerful antidote prepared for this quest. The ordinary 10 G Antidote sold by town merchants is item 188 and does not satisfy the treatment choice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patients !! Correct medicine !! Total for a clean completion&lt;br /&gt;
|-&lt;br /&gt;
| The five human patients || Quest Antidote, item 904 || 15, three per patient&lt;br /&gt;
|-&lt;br /&gt;
| The kappa in the lower-right bed || Fake Green Juice, item 914 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Fake Green Juice is 青汁モドキ, called Aojiru in some older guides. English treatment choices also call it Faux Green Juice or Mock Green Juice. These labels refer to the same item, not three different medicines.&lt;br /&gt;
&lt;br /&gt;
Evil Potion is a harmful treatment. The kappa explains that the human antidote does not work on kappa. Giving the wrong medicine can waste a dose or worsen a patient's condition.&lt;br /&gt;
&lt;br /&gt;
====Treatment cycle====&lt;br /&gt;
&lt;br /&gt;
Each patient begins at condition 4 and needs three correct doses to reach condition 1, cured. A patient can receive only one dose during a single town visit.&lt;br /&gt;
&lt;br /&gt;
The complete treatment cycle is:&lt;br /&gt;
&lt;br /&gt;
# Give each human patient one quest Antidote and the kappa one Fake Green Juice.&lt;br /&gt;
# Leave Hidden Town and return. Leaving only the ward does not reset the per-visit treatment restriction.&lt;br /&gt;
# Repeat the treatment on the next two town visits.&lt;br /&gt;
# Leave town and return again so that the final condition changes take effect.&lt;br /&gt;
&lt;br /&gt;
The totals above assume that no harmful medicine has been given. A patient whose condition worsens needs additional correct treatment. Condition 7 is death.&lt;br /&gt;
&lt;br /&gt;
The recovered patient in the upper-right bed also has a thank-you conversation and can reveal RAYON Village. This is separate from the head nurse's completion reward.&lt;br /&gt;
&lt;br /&gt;
====Rewards and closure====&lt;br /&gt;
&lt;br /&gt;
The head nurse offers completion once all six patients have reached a final outcome, cured or dead. Until then, she offers medicine instructions and information about the reward. The payout depends on how many patients were cured.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patients cured !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 100 G&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 300 G&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 G&lt;br /&gt;
|-&lt;br /&gt;
| 3 or 4 || 1,000 G&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2,000 G&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 2,000 G and Soul Pot 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Collecting the reward ends the current ward event and makes that version of the ward inaccessible.''' This closure can be reversed through the old woman in the church.&lt;br /&gt;
&lt;br /&gt;
====Resetting the ward====&lt;br /&gt;
&lt;br /&gt;
After collecting the completion reward, speak to the '''old woman in the church''' and finish her story about the infirmary. At the end of the conversation, her event clears the ward's completion state and its initialization flags. The next ward visit begins a fresh attempt with the patients restored to their initial conditions.&lt;br /&gt;
&lt;br /&gt;
This reset is part of the normal game, not a debug command. It is available after the ward has closed, rather than as a way to undo an individual dose during an unfinished attempt.&lt;br /&gt;
&lt;br /&gt;
===Snowy Mountain Range mineral exchange===&lt;br /&gt;
&lt;br /&gt;
The researcher requests a '''Glowing Blue Fragment''', item 1170, from the Snowy Mountain Range. There is no deadline stated in her request. She warns of a large freezing monster in that area.&lt;br /&gt;
&lt;br /&gt;
An exchange consumes one fragment. The introductory successful exchange awards one '''Crystal Shard''', item 179, which is used to learn abilities. On ordinary repeat attempts, the random result is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Failure, no item || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot || 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The repeat roll is an integer from 1 to 5. A roll of 1 fails, 2 gives gold, 3 gives silver, and 4 or 5 gives copper. Snowy Mountain Range progression values 0 and 2 force the Crystal Shard branch and advance that progression value by one. The random table applies outside those guaranteed-reward states.&lt;br /&gt;
&lt;br /&gt;
===Orphanage basement access===&lt;br /&gt;
&lt;br /&gt;
The opening event checks the following conditions after refreshing the character's equipment and status:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! What the source checks&lt;br /&gt;
|-&lt;br /&gt;
| Nighttime || The nighttime switch must be on.&lt;br /&gt;
|-&lt;br /&gt;
| Base Purity at least 70 || The signed base-stat variable must be at most -70. Charm is not checked here.&lt;br /&gt;
|-&lt;br /&gt;
| Base Masochism at least 70 || The corresponding signed base-stat variable must be at most -70.&lt;br /&gt;
|-&lt;br /&gt;
| Noble Collar equipped || The collar's equipment flag must be on.&lt;br /&gt;
|-&lt;br /&gt;
| Slave Girl's Chains equipped || The chains' equipment flag must be on.&lt;br /&gt;
|-&lt;br /&gt;
| No cursed armor || The cursed-armor identifier must be zero.&lt;br /&gt;
|-&lt;br /&gt;
| No parasitic suit || The parasitic-clothing flag must be off.&lt;br /&gt;
|-&lt;br /&gt;
| No reinforced slave chastity belt || Its reinforced-equipment flag must be off.&lt;br /&gt;
|-&lt;br /&gt;
| Compatible belt-control state || The control-scope variable must be 3 or at most 0. Other positive values block the opening.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These are '''base''' personality values, not temporary modified values. The thresholds include exactly 70. An old requirement of Charm and Masochism ''above'' 70 is wrong on both the stat and the boundary.&lt;br /&gt;
&lt;br /&gt;
The opening check does not directly require a late-game milestone, possession of a training slime, or possession of the special belt obtained during the route. Those should not be listed as starting prerequisites. The control-scope check is also not a direct check for a key in inventory.&lt;br /&gt;
&lt;br /&gt;
====Progression and troubleshooting====&lt;br /&gt;
&lt;br /&gt;
After the introduction, the route records the current protagonist. Later nighttime scenes check that the same protagonist is active. Changing characters can therefore stop progression even when the current character appears to meet the original entry conditions.&lt;br /&gt;
&lt;br /&gt;
Progress uses numbered stage flags, with completion flags advancing the route to later stages. Later stages introduce additional equipment checks. In particular, the belt-fitting stage checks that the incompatible Revolution belt flag is off, while subsequent stages check the route's special belt-management flag. Repeating only the initial Purity and Masochism requirements does not satisfy every later stage.&lt;br /&gt;
&lt;br /&gt;
Samantha's saved state changes NPC placement and branches in later scenes. That variable describes Samantha, not the player's transformation state.&lt;br /&gt;
&lt;br /&gt;
The opening checks were compared with the maintained Japanese edition and the pristine Japanese source. Detailed later-stage choices, repeat jobs, and ending outcomes still require a separate walkthrough check. This section is an access and progression reference, not a verified scene-by-scene completion guide.&lt;br /&gt;
&lt;br /&gt;
==Version and source notes==&lt;br /&gt;
&lt;br /&gt;
This revision uses the native 2026 English inventory names and event commands. A generated MZ build can have conversion or display differences, so these source checks do not establish that every event currently works in MZ.&lt;br /&gt;
&lt;br /&gt;
The [https://w.atwiki.jp/ryonarpgb/pages/134.html Japanese Hidden Town guide] provides additional location landmarks and older gameplay notes. It identifies core0091 as its reference version and was last updated on 6 October 2022. Current event commands take precedence where its claims differ.&lt;br /&gt;
&lt;br /&gt;
Notable differences include the current 200 G Hi-Potion price, the level requirement for Hidden's Royal Suite reward, and the base Purity requirement in place of Charm. The older claim that character changes are unavailable also conflicts with the maintained inn's upstairs character-change entrance.&lt;br /&gt;
&lt;br /&gt;
The main source locations are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Map !! Coverage&lt;br /&gt;
|-&lt;br /&gt;
| Map0810 || Town entrances, street merchant, well dealer, signs, and day/night dialogue&lt;br /&gt;
|-&lt;br /&gt;
| Map0811 || Weapon and armor stock&lt;br /&gt;
|-&lt;br /&gt;
| Map0812 || Tavern destination unlocks and Glowbug vendor&lt;br /&gt;
|-&lt;br /&gt;
| Map0813 || Inn, merchants, time witch, and upstairs facilities&lt;br /&gt;
|-&lt;br /&gt;
| Map0814 and Map0815 || Orphanage and basement&lt;br /&gt;
|-&lt;br /&gt;
| Map0817 || Church services and ward reset through event 14&lt;br /&gt;
|-&lt;br /&gt;
| Map0831 || Public bath and nurse's shop&lt;br /&gt;
|-&lt;br /&gt;
| Map0879 || Ward medicine checks, patient conditions, and rewards&lt;br /&gt;
|-&lt;br /&gt;
| Map0901 and Map1362 || Library and newer magic-selection screen&lt;br /&gt;
|-&lt;br /&gt;
| Map1079 || Researcher's house and mineral exchange&lt;br /&gt;
|-&lt;br /&gt;
| RPG_RT.ldb || Inventory names and base shop prices&lt;br /&gt;
|-&lt;br /&gt;
| Common events 271, 338, 339, 341, and 347 || Daily stock arrival, lost equipment, stock queue, buyback prices, and random-item selection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maintenance: the complete later orphanage route has not been verified here. Do not infer it from earlier wiki wording. Shop inventories were checked from code 10720 and database item records. Lodging uses common event 570, with multiplier variable 1549 set to 15 by Map0813. The level &amp;gt;=20 branch sets reward item 241. Ward medicines are 904 and 914, not ordinary Antidote 188. Map0817 event 14 resets variable 796 to 0 and switches 980 and 1005 to OFF after completion. Map0831 event 17 requires night switch 726. The well dealer is Map0810 event 61, calling common event 341. Its stock queue is variables 1821-1840. The ward entrance and researcher's-house landmarks are from the linked Japanese guide. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Hidden,_the_Lurking_Town&amp;diff=42562</id>
		<title>RyonaRPG/Locations/Hidden, the Lurking Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Hidden,_the_Lurking_Town&amp;diff=42562"/>
				<updated>2026-09-07T20:27:55Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
'''Hidden, the Lurking Town''' (潜む町ヒドゥン), also called '''Hidden Town''', is a settlement on the Eastern Continent. Its residents include runaways, refugees, and outlaws. Pollution in the local river has left several residents seriously ill.&lt;br /&gt;
&lt;br /&gt;
Runaway-slave characters start here instead of [[RAYON Village|Ray-On Village]]. The town has an inn, shops, a tavern, a church, a magic library, a public bath, an orphanage, and an underground ward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Checked against the maintained native 2026 English database and map event commands on 2026-09-08. This is not an MZ playthrough. Inventory names follow RPG_RT.ldb, including inconsistencies noted below. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
&lt;br /&gt;
===Inn===&lt;br /&gt;
&lt;br /&gt;
The inn has two merchants on the left and a time witch on the right. The witch advances time, which changes NPC availability and access to some town events. Rooms use the shared lodging system. Availability depends on the map and the saved vacancy value, so suites are not permanently excluded.&lt;br /&gt;
&lt;br /&gt;
Upstairs are entrances to the options room, character-change area, and Hyperbolic Time Chamber, also known as the Spirit &amp;amp; Time room.&lt;br /&gt;
&lt;br /&gt;
Hidden applies a 1.5 multiplier to the standard lodging prices. Before character-specific and mode discounts, the prices are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Room !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Simple Cot || Character level × 15&lt;br /&gt;
|-&lt;br /&gt;
| Economy || Character level × 30&lt;br /&gt;
|-&lt;br /&gt;
| Suite || Character level × 60&lt;br /&gt;
|-&lt;br /&gt;
| Royal Suite || Character level × 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The shared lodging routine can apply discounts and mark a room type full. The displayed price and vacancy indicator take precedence over the base-price table.&lt;br /&gt;
&lt;br /&gt;
A Royal Suite stay awards '''Demon Stripper''' when the character is level 20 or higher. Below level 20, Hidden uses the shared lodging routine's standard reward selection instead. The older wiki's unconditional reward claim misses this level requirement.&lt;br /&gt;
&lt;br /&gt;
====Supplies====&lt;br /&gt;
&lt;br /&gt;
The Antidote sold here is the ordinary shop item, '''not''' the medicine required by the underground ward.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Potion || 50&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Potion || 200&lt;br /&gt;
|-&lt;br /&gt;
| Ether || 50&lt;br /&gt;
|-&lt;br /&gt;
| Antidote || 10&lt;br /&gt;
|-&lt;br /&gt;
| Eye Drops || 10&lt;br /&gt;
|-&lt;br /&gt;
| Book of Curing Silence || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gold Needle || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hemostat || 10&lt;br /&gt;
|-&lt;br /&gt;
| Teleport Stone || 10&lt;br /&gt;
|-&lt;br /&gt;
| Holy Water || 10&lt;br /&gt;
|-&lt;br /&gt;
| Stimulant || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || 200&lt;br /&gt;
|-&lt;br /&gt;
| Remedy || 50&lt;br /&gt;
|-&lt;br /&gt;
| Body Checker || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Accessories and manuals====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Star Pendant || 500&lt;br /&gt;
|-&lt;br /&gt;
| Silver-Rimmed Glasses || 800&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Peace Ring || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Gyrocompass || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Angel's White Robe || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Purification Ankh || 800&lt;br /&gt;
|-&lt;br /&gt;
| Pure Silver Knight || 100&lt;br /&gt;
|-&lt;br /&gt;
| Scorching Bracelet || 500&lt;br /&gt;
|-&lt;br /&gt;
| Alarm Earring || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Wholesome Atmosphere || 300&lt;br /&gt;
|-&lt;br /&gt;
| Headdress || 100&lt;br /&gt;
|-&lt;br /&gt;
| Stray Medal || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Sea Lion Shield || 800&lt;br /&gt;
|-&lt;br /&gt;
| Secret Manual 1 || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Secret Manual 2 || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tavern===&lt;br /&gt;
&lt;br /&gt;
Several patrons reveal destinations on the world map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patron !! Destination or service&lt;br /&gt;
|-&lt;br /&gt;
| Man at the southern end of the bar || Reveals the [[Pyramid]].&lt;br /&gt;
|-&lt;br /&gt;
| Bandanna-wearing man at the table near the performers || Reveals the [[Cave of Flesh-eating Ghosts|Man-Eating Soul Cave]]. On later conversations, he sells Glowbugs for 100 G each. They provide temporary light.&lt;br /&gt;
|-&lt;br /&gt;
| Woman at the southeastern table, present at night || Reveals the [[Hall of the Dead-Myurondo|Mullonde Necropolis]]. The current English event includes a destination-unlocked message.&lt;br /&gt;
|-&lt;br /&gt;
| Patron asking for help with a displaced temple resident || Reveals the Haunted Mountain Road. His request concerns the Vengeful Spirit Samurai and the gang occupying Vengeful Spirit Temple.&lt;br /&gt;
|-&lt;br /&gt;
| Red-haired man on the eastern side of the bar || Changes the performers' music.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon and armor shops===&lt;br /&gt;
&lt;br /&gt;
The shops are northeast of the inn. The two vendors share a building but have separate entrances. These tables use current English inventory names, rather than older names such as Tin Cane, Mage Smasher, and Prime Pleasure.&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Weapon !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Claw || 450&lt;br /&gt;
|-&lt;br /&gt;
| Aura Knuckle || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hammer || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Monk's Staff || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || 500&lt;br /&gt;
|-&lt;br /&gt;
| Mythril Foil || 500&lt;br /&gt;
|-&lt;br /&gt;
| Long Spear || 150&lt;br /&gt;
|-&lt;br /&gt;
| Mythril Spear || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Thief's Dagger || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Mage Masher || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| Ripper Knife || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Lead Sword || 300&lt;br /&gt;
|-&lt;br /&gt;
| Ilrune || 1,600&lt;br /&gt;
|-&lt;br /&gt;
| Amber Duel || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Munderblova || 4,426&lt;br /&gt;
|-&lt;br /&gt;
| Keen Blast || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Cross Sword || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Dragoon Lance || 8,800&lt;br /&gt;
|-&lt;br /&gt;
| Prime Prayer || 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Armor !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 200&lt;br /&gt;
|-&lt;br /&gt;
| Silk Robe || 100&lt;br /&gt;
|-&lt;br /&gt;
| Protect Suit || 5,200&lt;br /&gt;
|-&lt;br /&gt;
| Light Guard || 500&lt;br /&gt;
|-&lt;br /&gt;
| High-Leg Armor || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bunny Suit || 3,000&lt;br /&gt;
|-&lt;br /&gt;
| Mini Protector || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Thong || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Tiny Sticker || 50&lt;br /&gt;
|-&lt;br /&gt;
| ＰＡＪＡＭＡＳ || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pot Lid &amp;amp; Armor || 50&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Underwear || 500&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Underwear || 1&lt;br /&gt;
|-&lt;br /&gt;
| Impact Check || 3,300&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Cap || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Circlet || 2,500&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || 4,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Street merchant===&lt;br /&gt;
&lt;br /&gt;
The merchant who asks the player to keep their voice down sells unusual supplies. His stock changes with the recovery-item-limit setting, not simply with the time of day.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G) !! Availability&lt;br /&gt;
|-&lt;br /&gt;
| Whisperweed || 50 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Black Ore || 100 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Virgin First Pressing || 666 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Spool of Thread || 5,000 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Tile Pack 40 || 60 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Starfish || 200 || Recovery-item limit enabled&lt;br /&gt;
|-&lt;br /&gt;
| Inn-Is-Right-Here || 1,000 || Recovery-item limit enabled&lt;br /&gt;
|-&lt;br /&gt;
| Elixir || 1,000 || Recovery-item limit disabled&lt;br /&gt;
|-&lt;br /&gt;
| Tile Pack 80 || 240 || Recovery-item limit disabled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Church===&lt;br /&gt;
&lt;br /&gt;
The sister next to the priest provides treatment and checks troublesome equipment. Her services do not remove every curse. Some equipment is explicitly too powerful for her to cleanse, and the slave collar can remain after treatment. The church also has dialogue concerning chains and chastity equipment.&lt;br /&gt;
&lt;br /&gt;
The church is not a guaranteed way to remove all restrictive equipment. The result depends on the equipped item and the character's current state.&lt;br /&gt;
&lt;br /&gt;
After the underground ward quest ends, the old woman in the church can reset it. Her story restores the ward's initial quest state. See [[#Resetting the ward|Resetting the ward]] below.&lt;br /&gt;
&lt;br /&gt;
===Stolen-goods dealer in the well===&lt;br /&gt;
&lt;br /&gt;
The well has a separate dealer for stolen goods. This is '''not''' the street merchant who sells Whisperweed and Tile Packs.&lt;br /&gt;
&lt;br /&gt;
Equipment lost through the game's theft system enters this dealer's stock. The player can buy it back for half its item price, rounded down. The same pricing applies to randomly stocked items.&lt;br /&gt;
&lt;br /&gt;
The daily-update routine adds one random item, so advancing days can change the selection. Confirmed possibilities include Curse Talisman Doll, Cursed Doll, Secret Safe, Bubble Garment, Whale Vise, Ruby, and ULTRA SUPER SWORD. These are possible arrivals, not a permanent catalog or guaranteed stock on the next day.&lt;br /&gt;
&lt;br /&gt;
'''The dealer is not permanent storage for lost equipment.''' His stock uses a 20-entry queue shared by stolen items and random arrivals. Each addition moves the queue forward and discards its oldest entry. Delaying a buyback can therefore cause lost equipment to disappear from the available stock.&lt;br /&gt;
&lt;br /&gt;
===Magic library===&lt;br /&gt;
&lt;br /&gt;
The library welcomes visitors regardless of status or species and closes at night. Books provide information about magic. Its spell-selection service offers two methods:&lt;br /&gt;
&lt;br /&gt;
* '''New method / recommended''': opens the dedicated magic-selection screen.&lt;br /&gt;
* '''Old method''': uses the older shop-based selection process and warns that the current spell selection will first be cleared.&lt;br /&gt;
&lt;br /&gt;
Magic uses capacity supplied by Prime Blue, called '''Magirock''' in the newer menu's explanation. Learning a spell does not consume the stones themselves. Each selected spell occupies capacity according to its level, and learning also costs gold.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell level !! Capacity per spell !! Gold per spell&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 50 G&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 500 G&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3 || 5,000 G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The newer menu requires at least one Magirock and 50 G to enter learning. Its total gold cost is 50 times the number of level-1 spells, plus 500 times the number of level-2 spells, plus 5,000 times the number of level-3 spells selected.&lt;br /&gt;
&lt;br /&gt;
====Legacy selection catalog====&lt;br /&gt;
&lt;br /&gt;
The following is the older menu's actual catalog. It is not a claim that every spell or category in the newer menu has the same presentation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Spells&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Fire; Blizzard; Thunder; Sunshine; Forcewave; Nature Aura; Tomahawk; Self-Destruct; Berserk; Cache; Make Potion; Magic Weapon; Fist of Force; Guided Shot; Moon Energy; Flame Saber; Ice Saber; Lightning Saber; Stone Saber; Light Saber; Dark Saber; Chaos Blade; Chaos Armor; Masochism; Ironguts; Elemental Warp; Mage Armor; Protect; Shell; Regen; Daggerspell Stance; Lunar Radiance; Good-Luck Charm; Safe Passage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Simoon; Bolt of Iron; Drain; Craytron Fire; Barrier; Mute; Repulsion; Exit; Cure; Esuna; Restoration; Wraithstrike; Doom Strike; Chill Touch; Soul Steal; Mind Sword; Moon Saber; Leaf Saber; Penetration; Blink; Resist Fire; Resist Cold; Resist Lightning; Resist Elements; Spell Resistance; Death Ward; Haste; Quick; Ice Axe; Body of War; Consumptive Field&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy; Power Word Kill; Guard Off; Invincible; Creation; Magic Engine; Magic Matrix; Panacea; Glass Strike; Dragon Scale; Dimensional Anchor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Public bath===&lt;br /&gt;
&lt;br /&gt;
The wooden bathhouse is on the western side of town, south of the orphanage. Its sign welcomes slaves and nonhumans. Admission is free. The girl beside the right side of the pool offers a bath that recovers HP and MP and removes common status ailments.&lt;br /&gt;
&lt;br /&gt;
The nurse's shop is available '''at night only''' and sells Milk for 400 G and Antidote for 10 G. This Antidote is the ordinary shop item, not the ward's quest medicine. The night restriction applies to the shop, not to the bathhouse as a whole.&lt;br /&gt;
&lt;br /&gt;
===Underground ward===&lt;br /&gt;
&lt;br /&gt;
The ward houses six patients poisoned by the local river. The head nurse starts the medicine quest and marks [[Dokuno Falls &amp;amp; Dokuno Marshland|Dokuno Falls and Dokuno Marsh]] on the world map.&lt;br /&gt;
&lt;br /&gt;
The entrance is on the eastern side of town, in the shadowed gap between a pillar and the passage. After the quest closes, the nearby sign identifies the site as a vacant house.&lt;br /&gt;
&lt;br /&gt;
Patient conditions persist between visits. Treatment results update after the player leaves town, rather than immediately after leaving the ward building. The quest and its reward tiers are described below.&lt;br /&gt;
&lt;br /&gt;
===Mineral researcher's house===&lt;br /&gt;
&lt;br /&gt;
A researcher in the lower-right house of the town's upper residential area needs a mineral from the Snowy Mountain Range. Her request reveals that destination on the world map. Even declining the request still reveals the location.&lt;br /&gt;
&lt;br /&gt;
She refines '''Glowing Blue Fragments''' into rewards. The introductory successful exchange produces a Crystal Shard. Later exchanges can produce an ingot or fail. The full exchange is described below.&lt;br /&gt;
&lt;br /&gt;
===Orphanage===&lt;br /&gt;
&lt;br /&gt;
The orphanage is in the northwest of town. It has an implemented basement storyline and day/night event schedules. The old description of the orphanage as unfinished, with a basement accessible only through noclip, is outdated.&lt;br /&gt;
&lt;br /&gt;
'''A different underground entrance''' in the town still displays an unfinished-content message. That entrance must not be confused with the orphanage basement.&lt;br /&gt;
&lt;br /&gt;
This page records the basement route's non-graphic access checks below. It does not reproduce scene dialogue.&lt;br /&gt;
&lt;br /&gt;
===Garden===&lt;br /&gt;
&lt;br /&gt;
The couple in the northern garden changes appearance with the time of day. The woman becomes a cat by day, while the man becomes a horse at night. Their dialogue says that neither remembers the time spent in animal form.&lt;br /&gt;
&lt;br /&gt;
==Quests and event conditions==&lt;br /&gt;
&lt;br /&gt;
===Medicine for the underground ward===&lt;br /&gt;
&lt;br /&gt;
====Request and supplies====&lt;br /&gt;
&lt;br /&gt;
The head nurse asks for medicine prepared from herbs at Dokuno Falls and Dokuno Marsh. The herbs must be steeped in Potions at the gathering location, because they lose their potency after picking.&lt;br /&gt;
&lt;br /&gt;
There are two different inventory items translated as '''Antidote'''. The ward accepts item 904, the powerful antidote prepared for this quest. The ordinary 10 G Antidote sold by town merchants is item 188 and does not satisfy the treatment choice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patients !! Correct medicine !! Total for a clean completion&lt;br /&gt;
|-&lt;br /&gt;
| The five human patients || Quest Antidote, item 904 || 15, three per patient&lt;br /&gt;
|-&lt;br /&gt;
| The kappa in the lower-right bed || Fake Green Juice, item 914 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Fake Green Juice is 青汁モドキ, called Aojiru in some older guides. English treatment choices also call it Faux Green Juice or Mock Green Juice. These labels refer to the same item, not three different medicines.&lt;br /&gt;
&lt;br /&gt;
Evil Potion is a harmful treatment. The kappa explains that the human antidote does not work on kappa. Giving the wrong medicine can waste a dose or worsen a patient's condition.&lt;br /&gt;
&lt;br /&gt;
====Treatment cycle====&lt;br /&gt;
&lt;br /&gt;
Each patient begins at condition 4 and needs three correct doses to reach condition 1, cured. A patient can receive only one dose during a single town visit.&lt;br /&gt;
&lt;br /&gt;
The complete treatment cycle is:&lt;br /&gt;
&lt;br /&gt;
# Give each human patient one quest Antidote and the kappa one Fake Green Juice.&lt;br /&gt;
# Leave Hidden Town and return. Leaving only the ward does not reset the per-visit treatment restriction.&lt;br /&gt;
# Repeat the treatment on the next two town visits.&lt;br /&gt;
# Leave town and return again so that the final condition changes take effect.&lt;br /&gt;
&lt;br /&gt;
The totals above assume that no harmful medicine has been given. A patient whose condition worsens needs additional correct treatment. Condition 7 is death.&lt;br /&gt;
&lt;br /&gt;
The recovered patient in the upper-right bed also has a thank-you conversation and can reveal RAYON Village. This is separate from the head nurse's completion reward.&lt;br /&gt;
&lt;br /&gt;
====Rewards and closure====&lt;br /&gt;
&lt;br /&gt;
The head nurse offers completion once all six patients have reached a final outcome, cured or dead. Until then, she offers medicine instructions and information about the reward. The payout depends on how many patients were cured.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patients cured !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 100 G&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 300 G&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 G&lt;br /&gt;
|-&lt;br /&gt;
| 3 or 4 || 1,000 G&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2,000 G&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 2,000 G and Soul Pot 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Collecting the reward ends the current ward event and makes that version of the ward inaccessible.''' This closure can be reversed through the old woman in the church.&lt;br /&gt;
&lt;br /&gt;
====Resetting the ward====&lt;br /&gt;
&lt;br /&gt;
After collecting the completion reward, speak to the '''old woman in the church''' and finish her story about the infirmary. At the end of the conversation, her event clears the ward's completion state and its initialization flags. The next ward visit begins a fresh attempt with the patients restored to their initial conditions.&lt;br /&gt;
&lt;br /&gt;
This reset is part of the normal game, not a debug command. It is available after the ward has closed, rather than as a way to undo an individual dose during an unfinished attempt.&lt;br /&gt;
&lt;br /&gt;
===Snowy Mountain Range mineral exchange===&lt;br /&gt;
&lt;br /&gt;
The researcher requests a '''Glowing Blue Fragment''', item 1170, from the Snowy Mountain Range. There is no deadline stated in her request. She warns of a large freezing monster in that area.&lt;br /&gt;
&lt;br /&gt;
An exchange consumes one fragment. The introductory successful exchange awards one '''Crystal Shard''', item 179, which is used to learn abilities. On ordinary repeat attempts, the random result is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Failure, no item || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot || 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The repeat roll is an integer from 1 to 5. A roll of 1 fails, 2 gives gold, 3 gives silver, and 4 or 5 gives copper. Snowy Mountain Range progression values 0 and 2 force the Crystal Shard branch and advance that progression value by one. The random table applies outside those guaranteed-reward states.&lt;br /&gt;
&lt;br /&gt;
===Orphanage basement access===&lt;br /&gt;
&lt;br /&gt;
The opening event checks the following conditions after refreshing the character's equipment and status:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! What the source checks&lt;br /&gt;
|-&lt;br /&gt;
| Nighttime || The nighttime switch must be on.&lt;br /&gt;
|-&lt;br /&gt;
| Base Purity at least 70 || The signed base-stat variable must be at most -70. Charm is not checked here.&lt;br /&gt;
|-&lt;br /&gt;
| Base Masochism at least 70 || The corresponding signed base-stat variable must be at most -70.&lt;br /&gt;
|-&lt;br /&gt;
| Noble Collar equipped || The collar's equipment flag must be on.&lt;br /&gt;
|-&lt;br /&gt;
| Slave Girl's Chains equipped || The chains' equipment flag must be on.&lt;br /&gt;
|-&lt;br /&gt;
| No cursed armor || The cursed-armor identifier must be zero.&lt;br /&gt;
|-&lt;br /&gt;
| No parasitic suit || The parasitic-clothing flag must be off.&lt;br /&gt;
|-&lt;br /&gt;
| No reinforced slave chastity belt || Its reinforced-equipment flag must be off.&lt;br /&gt;
|-&lt;br /&gt;
| Compatible belt-control state || The control-scope variable must be 3 or at most 0. Other positive values block the opening.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These are '''base''' personality values, not temporary modified values. The thresholds include exactly 70. An old requirement of Charm and Masochism ''above'' 70 is wrong on both the stat and the boundary.&lt;br /&gt;
&lt;br /&gt;
The opening check does not directly require a late-game milestone, possession of a training slime, or possession of the special belt obtained during the route. Those should not be listed as starting prerequisites. The control-scope check is also not a direct check for a key in inventory.&lt;br /&gt;
&lt;br /&gt;
====Progression and troubleshooting====&lt;br /&gt;
&lt;br /&gt;
After the introduction, the route records the current protagonist. Later nighttime scenes check that the same protagonist is active. Changing characters can therefore stop progression even when the current character appears to meet the original entry conditions.&lt;br /&gt;
&lt;br /&gt;
Progress uses numbered stage flags, with completion flags advancing the route to later stages. Later stages introduce additional equipment checks. In particular, the belt-fitting stage checks that the incompatible Revolution belt flag is off, while subsequent stages check the route's special belt-management flag. Repeating only the initial Purity and Masochism requirements does not satisfy every later stage.&lt;br /&gt;
&lt;br /&gt;
Samantha's saved state changes NPC placement and branches in later scenes. That variable describes Samantha, not the player's transformation state.&lt;br /&gt;
&lt;br /&gt;
The opening checks were compared with the maintained Japanese edition and the pristine Japanese source. Detailed later-stage choices, repeat jobs, and ending outcomes still require a separate walkthrough check. This section is an access and progression reference, not a verified scene-by-scene completion guide.&lt;br /&gt;
&lt;br /&gt;
==Version and source notes==&lt;br /&gt;
&lt;br /&gt;
This revision uses the native 2026 English inventory names and event commands. A generated MZ build can have conversion or display differences, so these source checks do not establish that every event currently works in MZ.&lt;br /&gt;
&lt;br /&gt;
The [https://w.atwiki.jp/ryonarpgb/pages/134.html Japanese Hidden Town guide] provides additional location landmarks and older gameplay notes. It identifies core0091 as its reference version and was last updated on 6 October 2022. Current event commands take precedence where its claims differ.&lt;br /&gt;
&lt;br /&gt;
Notable differences include the current 200 G Hi-Potion price, the level requirement for Hidden's Royal Suite reward, and the base Purity requirement in place of Charm. The older claim that character changes are unavailable also conflicts with the maintained inn's upstairs character-change entrance.&lt;br /&gt;
&lt;br /&gt;
The main source locations are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Map !! Coverage&lt;br /&gt;
|-&lt;br /&gt;
| Map0810 || Town entrances, street merchant, well dealer, signs, and day/night dialogue&lt;br /&gt;
|-&lt;br /&gt;
| Map0811 || Weapon and armor stock&lt;br /&gt;
|-&lt;br /&gt;
| Map0812 || Tavern destination unlocks and Glowbug vendor&lt;br /&gt;
|-&lt;br /&gt;
| Map0813 || Inn, merchants, time witch, and upstairs facilities&lt;br /&gt;
|-&lt;br /&gt;
| Map0814 and Map0815 || Orphanage and basement&lt;br /&gt;
|-&lt;br /&gt;
| Map0817 || Church services and ward reset through event 14&lt;br /&gt;
|-&lt;br /&gt;
| Map0831 || Public bath and nurse's shop&lt;br /&gt;
|-&lt;br /&gt;
| Map0879 || Ward medicine checks, patient conditions, and rewards&lt;br /&gt;
|-&lt;br /&gt;
| Map0901 and Map1362 || Library and newer magic-selection screen&lt;br /&gt;
|-&lt;br /&gt;
| Map1079 || Researcher's house and mineral exchange&lt;br /&gt;
|-&lt;br /&gt;
| RPG_RT.ldb || Inventory names and base shop prices&lt;br /&gt;
|-&lt;br /&gt;
| Common events 271, 338, 339, 341, and 347 || Daily stock arrival, lost equipment, stock queue, buyback prices, and random-item selection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maintenance: the complete later orphanage route has not been verified here. Do not infer it from earlier wiki wording. Shop inventories were checked from code 10720 and database item records. Lodging uses common event 570, with multiplier variable 1549 set to 15 by Map0813. The level &amp;gt;=20 branch sets reward item 241. Ward medicines are 904 and 914, not ordinary Antidote 188. Map0817 event 14 resets variable 796 to 0 and switches 980 and 1005 to OFF after completion. Map0831 event 17 requires night switch 726. The well dealer is Map0810 event 61, calling common event 341. Its stock queue is variables 1821-1840. The ward entrance and researcher's-house landmarks are from the linked Japanese guide. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Hidden,_the_Lurking_Town&amp;diff=42561</id>
		<title>RyonaRPG/Locations/Hidden, the Lurking Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Locations/Hidden,_the_Lurking_Town&amp;diff=42561"/>
				<updated>2026-09-07T20:14:26Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
'''Hidden, the Lurking Town''' (潜む町ヒドゥン), also called '''Hidden Town''', is a settlement on the Eastern Continent. Its residents include runaways, refugees, and outlaws. Pollution in the local river has left several residents seriously ill.&lt;br /&gt;
&lt;br /&gt;
Runaway-slave characters start here instead of [[Ray-On Village|RAYON Village]]. The town has an inn, shops, a tavern, a church, a magic library, a public bath, an orphanage, and an underground ward.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Checked against the maintained native 2026 English database and map event commands on 2026-09-08. This is not an MZ playthrough. Inventory names follow RPG_RT.ldb, including inconsistencies noted below. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
&lt;br /&gt;
===Inn===&lt;br /&gt;
&lt;br /&gt;
The inn has two merchants on the left and a time witch on the right. The witch advances time, which changes NPC availability and access to some town events. Rooms use the shared lodging system. Availability depends on the map and the saved vacancy value, so suites are not permanently excluded.&lt;br /&gt;
&lt;br /&gt;
Upstairs are entrances to the options room, character-change area, and Hyperbolic Time Chamber, also known as the Spirit &amp;amp; Time room.&lt;br /&gt;
&lt;br /&gt;
Hidden applies a 1.5 multiplier to the standard lodging prices. Before character-specific and mode discounts, the prices are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Room !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Simple Cot || Character level × 15&lt;br /&gt;
|-&lt;br /&gt;
| Economy || Character level × 30&lt;br /&gt;
|-&lt;br /&gt;
| Suite || Character level × 60&lt;br /&gt;
|-&lt;br /&gt;
| Royal Suite || Character level × 120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The shared lodging routine can apply discounts and mark a room type full. The displayed price and vacancy indicator take precedence over the base-price table.&lt;br /&gt;
&lt;br /&gt;
====Supplies====&lt;br /&gt;
&lt;br /&gt;
The Antidote sold here is the ordinary shop item, '''not''' the medicine required by the underground ward.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Potion || 50&lt;br /&gt;
|-&lt;br /&gt;
| Hi-Potion || 200&lt;br /&gt;
|-&lt;br /&gt;
| Ether || 50&lt;br /&gt;
|-&lt;br /&gt;
| Antidote || 10&lt;br /&gt;
|-&lt;br /&gt;
| Eye Drops || 10&lt;br /&gt;
|-&lt;br /&gt;
| Book of Curing Silence || 10&lt;br /&gt;
|-&lt;br /&gt;
| Gold Needle || 10&lt;br /&gt;
|-&lt;br /&gt;
| Hemostat || 10&lt;br /&gt;
|-&lt;br /&gt;
| Teleport Stone || 10&lt;br /&gt;
|-&lt;br /&gt;
| Holy Water || 10&lt;br /&gt;
|-&lt;br /&gt;
| Stimulant || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || 200&lt;br /&gt;
|-&lt;br /&gt;
| Remedy || 50&lt;br /&gt;
|-&lt;br /&gt;
| Body Checker || 300&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Accessories and manuals====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Star Pendant || 500&lt;br /&gt;
|-&lt;br /&gt;
| Silver-Rimmed Glasses || 800&lt;br /&gt;
|-&lt;br /&gt;
| Earrings || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Peace Ring || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Gyrocompass || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Angel's White Robe || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Purification Ankh || 800&lt;br /&gt;
|-&lt;br /&gt;
| Pure Silver Knight || 100&lt;br /&gt;
|-&lt;br /&gt;
| Scorching Bracelet || 500&lt;br /&gt;
|-&lt;br /&gt;
| Alarm Earring || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Wholesome Atmosphere || 300&lt;br /&gt;
|-&lt;br /&gt;
| Headdress || 100&lt;br /&gt;
|-&lt;br /&gt;
| Stray Medal || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Sea Lion Shield || 800&lt;br /&gt;
|-&lt;br /&gt;
| Secret Manual 1 || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Secret Manual 2 || 1,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tavern===&lt;br /&gt;
&lt;br /&gt;
Several patrons reveal destinations on the world map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patron !! Destination or service&lt;br /&gt;
|-&lt;br /&gt;
| Man at the southern end of the bar || Reveals the [[Pyramid]].&lt;br /&gt;
|-&lt;br /&gt;
| Bandanna-wearing man at the table near the performers || Reveals the [[Cave of Flesh-eating Ghosts|Man-Eating Soul Cave]]. On later conversations, he sells Glowbugs for 100 G each. They provide temporary light.&lt;br /&gt;
|-&lt;br /&gt;
| Woman at the southeastern table, present at night || Reveals the [[Hall of the Dead-Myurondo|Mullonde Necropolis]]. The current English event includes a destination-unlocked message.&lt;br /&gt;
|-&lt;br /&gt;
| Patron asking for help with a displaced temple resident || Reveals the Haunted Mountain Road. His request concerns the Vengeful Spirit Samurai and the gang occupying Vengeful Spirit Temple.&lt;br /&gt;
|-&lt;br /&gt;
| Red-haired man on the eastern side of the bar || Changes the performers' music.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Weapon and armor shops===&lt;br /&gt;
&lt;br /&gt;
The shops are northeast of the inn. The two vendors share a building but have separate entrances. These tables use current English inventory names, rather than older names such as Tin Cane, Mage Smasher, and Prime Pleasure.&lt;br /&gt;
&lt;br /&gt;
====Weapons====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Weapon !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Claw || 450&lt;br /&gt;
|-&lt;br /&gt;
| Aura Knuckle || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hammer || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Monk's Staff || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Battle Axe || 500&lt;br /&gt;
|-&lt;br /&gt;
| Mythril Foil || 500&lt;br /&gt;
|-&lt;br /&gt;
| Long Spear || 150&lt;br /&gt;
|-&lt;br /&gt;
| Mythril Spear || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Thief's Dagger || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Mage Masher || 15,000&lt;br /&gt;
|-&lt;br /&gt;
| Ripper Knife || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| Lead Sword || 300&lt;br /&gt;
|-&lt;br /&gt;
| Ilrune || 1,600&lt;br /&gt;
|-&lt;br /&gt;
| Amber Duel || 3,500&lt;br /&gt;
|-&lt;br /&gt;
| Munderblova || 4,426&lt;br /&gt;
|-&lt;br /&gt;
| Keen Blast || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Cross Sword || 5,000&lt;br /&gt;
|-&lt;br /&gt;
| Dragoon Lance || 8,800&lt;br /&gt;
|-&lt;br /&gt;
| Prime Prayer || 10,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Armor !! Price (G)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Armor || 200&lt;br /&gt;
|-&lt;br /&gt;
| Silk Robe || 100&lt;br /&gt;
|-&lt;br /&gt;
| Protect Suit || 5,200&lt;br /&gt;
|-&lt;br /&gt;
| Light Guard || 500&lt;br /&gt;
|-&lt;br /&gt;
| High-Leg Armor || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Bunny Suit || 3,000&lt;br /&gt;
|-&lt;br /&gt;
| Mini Protector || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| Thong || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Tiny Sticker || 50&lt;br /&gt;
|-&lt;br /&gt;
| ＰＡＪＡＭＡＳ || 2&lt;br /&gt;
|-&lt;br /&gt;
| Pot Lid &amp;amp; Armor || 50&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Underwear || 500&lt;br /&gt;
|-&lt;br /&gt;
| Tattered Underwear || 1&lt;br /&gt;
|-&lt;br /&gt;
| Impact Check || 3,300&lt;br /&gt;
|-&lt;br /&gt;
| Hunting Cap || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| Circlet || 2,500&lt;br /&gt;
|-&lt;br /&gt;
| Great Helm || 4,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Street merchant===&lt;br /&gt;
&lt;br /&gt;
The merchant who asks the player to keep their voice down sells unusual supplies. His stock changes with the recovery-item-limit setting, not simply with the time of day.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Item !! Price (G) !! Availability&lt;br /&gt;
|-&lt;br /&gt;
| Whisperweed || 50 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Black Ore || 100 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Virgin First Pressing || 666 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Spool of Thread || 5,000 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Tile Pack 40 || 60 || Both settings&lt;br /&gt;
|-&lt;br /&gt;
| Starfish || 200 || Recovery-item limit enabled&lt;br /&gt;
|-&lt;br /&gt;
| Inn-Is-Right-Here || 1,000 || Recovery-item limit enabled&lt;br /&gt;
|-&lt;br /&gt;
| Elixir || 1,000 || Recovery-item limit disabled&lt;br /&gt;
|-&lt;br /&gt;
| Tile Pack 80 || 240 || Recovery-item limit disabled&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Church===&lt;br /&gt;
&lt;br /&gt;
The sister next to the priest provides treatment and checks troublesome equipment. Her services do not remove every curse. Some equipment is explicitly too powerful for her to cleanse, and the slave collar can remain after treatment. The church also has dialogue concerning chains and chastity equipment.&lt;br /&gt;
&lt;br /&gt;
The church is not a guaranteed way to remove all restrictive equipment. The result depends on the equipped item and the character's current state.&lt;br /&gt;
&lt;br /&gt;
===Magic library===&lt;br /&gt;
&lt;br /&gt;
The library welcomes visitors regardless of status or species and closes at night. Books provide information about magic. Its spell-selection service offers two methods:&lt;br /&gt;
&lt;br /&gt;
* '''New method / recommended''': opens the dedicated magic-selection screen.&lt;br /&gt;
* '''Old method''': uses the older shop-based selection process and warns that the current spell selection will first be cleared.&lt;br /&gt;
&lt;br /&gt;
Magic uses capacity supplied by Prime Blue, called '''Magirock''' in the newer menu's explanation. Learning a spell does not consume the stones themselves. Each selected spell occupies capacity according to its level, and learning also costs gold.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell level !! Capacity per spell !! Gold per spell&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 50 G&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 500 G&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3 || 5,000 G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The newer menu requires at least one Magirock and 50 G to enter learning. Its total gold cost is 50 times the number of level-1 spells, plus 500 times the number of level-2 spells, plus 5,000 times the number of level-3 spells selected.&lt;br /&gt;
&lt;br /&gt;
====Legacy selection catalog====&lt;br /&gt;
&lt;br /&gt;
The following is the older menu's actual catalog. It is not a claim that every spell or category in the newer menu has the same presentation.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Spells&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Fire; Blizzard; Thunder; Sunshine; Forcewave; Nature Aura; Tomahawk; Self-Destruct; Berserk; Cache; Make Potion; Magic Weapon; Fist of Force; Guided Shot; Moon Energy; Flame Saber; Ice Saber; Lightning Saber; Stone Saber; Light Saber; Dark Saber; Chaos Blade; Chaos Armor; Masochism; Ironguts; Elemental Warp; Mage Armor; Protect; Shell; Regen; Daggerspell Stance; Lunar Radiance; Good-Luck Charm; Safe Passage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Simoon; Bolt of Iron; Drain; Craytron Fire; Barrier; Mute; Repulsion; Exit; Cure; Esuna; Restoration; Wraithstrike; Doom Strike; Chill Touch; Soul Steal; Mind Sword; Moon Saber; Leaf Saber; Penetration; Blink; Resist Fire; Resist Cold; Resist Lightning; Resist Elements; Spell Resistance; Death Ward; Haste; Quick; Ice Axe; Body of War; Consumptive Field&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy; Power Word Kill; Guard Off; Invincible; Creation; Magic Engine; Magic Matrix; Panacea; Glass Strike; Dragon Scale; Dimensional Anchor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Public bath===&lt;br /&gt;
&lt;br /&gt;
The wooden bathhouse is on the western side of town, south of the orphanage. Its sign welcomes slaves and nonhumans. Admission is free. The girl beside the right side of the pool offers a bath that recovers HP and MP and removes common status ailments.&lt;br /&gt;
&lt;br /&gt;
The nurse's shop sells Milk for 400 G and Antidote for 10 G. This Antidote is the ordinary shop item, not the ward's quest medicine.&lt;br /&gt;
&lt;br /&gt;
===Underground ward===&lt;br /&gt;
&lt;br /&gt;
The ward houses six patients poisoned by the local river. The head nurse starts the medicine quest and marks [[Dokuno Falls &amp;amp; Dokuno Marshland|Dokuno Falls and Dokuno Marsh]] on the world map.&lt;br /&gt;
&lt;br /&gt;
Patient conditions persist between visits. Treatment results update after the player leaves town, rather than immediately after leaving the ward building. The quest and its reward tiers are described below.&lt;br /&gt;
&lt;br /&gt;
===Mineral researcher's house===&lt;br /&gt;
&lt;br /&gt;
A researcher in a separate house needs a mineral from the Snowy Mountain Range. Her request reveals that destination on the world map. Even declining the request still reveals the location.&lt;br /&gt;
&lt;br /&gt;
She refines '''Glowing Blue Fragments''' into rewards. The introductory successful exchange produces a Crystal Shard. Later exchanges can produce an ingot or fail. The full exchange is described below.&lt;br /&gt;
&lt;br /&gt;
===Orphanage===&lt;br /&gt;
&lt;br /&gt;
The orphanage is in the northwest of town. It has an implemented basement storyline and day/night event schedules. The old description of the orphanage as unfinished, with a basement accessible only through noclip, is outdated.&lt;br /&gt;
&lt;br /&gt;
'''A different underground entrance''' in the town still displays an unfinished-content message. That entrance must not be confused with the orphanage basement.&lt;br /&gt;
&lt;br /&gt;
This page records the basement route's non-graphic access checks below. It does not reproduce scene dialogue.&lt;br /&gt;
&lt;br /&gt;
===Garden===&lt;br /&gt;
&lt;br /&gt;
The couple in the northern garden changes appearance with the time of day. The woman becomes a cat by day, while the man becomes a horse at night. Their dialogue says that neither remembers the time spent in animal form.&lt;br /&gt;
&lt;br /&gt;
==Quests and event conditions==&lt;br /&gt;
&lt;br /&gt;
===Medicine for the underground ward===&lt;br /&gt;
&lt;br /&gt;
====Request and supplies====&lt;br /&gt;
&lt;br /&gt;
The head nurse asks for medicine prepared from herbs at Dokuno Falls and Dokuno Marsh. The herbs must be steeped in Potions at the gathering location, because they lose their potency after picking.&lt;br /&gt;
&lt;br /&gt;
There are two different inventory items translated as '''Antidote'''. The ward accepts item 904, the powerful antidote prepared for this quest. The ordinary 10 G Antidote sold by town merchants is item 188 and does not satisfy the treatment choice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patients !! Correct medicine !! Total for a clean completion&lt;br /&gt;
|-&lt;br /&gt;
| The five human patients || Quest Antidote, item 904 || 15, three per patient&lt;br /&gt;
|-&lt;br /&gt;
| The kappa in the lower-right bed || Fake Green Juice, item 914 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Fake Green Juice is 青汁モドキ, called Aojiru in some older guides. English treatment choices also call it Faux Green Juice or Mock Green Juice. These labels refer to the same item, not three different medicines.&lt;br /&gt;
&lt;br /&gt;
Evil Potion is a harmful treatment. The kappa explains that the human antidote does not work on kappa. Giving the wrong medicine can waste a dose or worsen a patient's condition.&lt;br /&gt;
&lt;br /&gt;
====Treatment cycle====&lt;br /&gt;
&lt;br /&gt;
Each patient begins at condition 4 and needs three correct doses to reach condition 1, cured. A patient can receive only one dose during a single town visit.&lt;br /&gt;
&lt;br /&gt;
The complete treatment cycle is:&lt;br /&gt;
&lt;br /&gt;
# Give each human patient one quest Antidote and the kappa one Fake Green Juice.&lt;br /&gt;
# Leave Hidden Town and return. Leaving only the ward does not reset the per-visit treatment restriction.&lt;br /&gt;
# Repeat the treatment on the next two town visits.&lt;br /&gt;
# Leave town and return again so that the final condition changes take effect.&lt;br /&gt;
&lt;br /&gt;
The totals above assume that no harmful medicine has been given. A patient whose condition worsens needs additional correct treatment. Condition 7 is death.&lt;br /&gt;
&lt;br /&gt;
The recovered patient in the upper-right bed also has a thank-you conversation and can reveal RAYON Village. This is separate from the head nurse's completion reward.&lt;br /&gt;
&lt;br /&gt;
====Rewards and closure====&lt;br /&gt;
&lt;br /&gt;
The head nurse offers completion once all six patients have reached a final outcome, cured or dead. Until then, she offers medicine instructions and information about the reward. The payout depends on how many patients were cured.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Patients cured !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 100 G&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 300 G&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 600 G&lt;br /&gt;
|-&lt;br /&gt;
| 3 or 4 || 1,000 G&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2,000 G&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 2,000 G and Soul Pot 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Collecting the reward ends the current ward event and makes that version of the ward inaccessible.''' The confirmation explicitly says that the event can be reset. The former claim that the ward becomes permanently inaccessible was too strong. The reset procedure has not been verified for this page.&lt;br /&gt;
&lt;br /&gt;
===Snowy Mountain Range mineral exchange===&lt;br /&gt;
&lt;br /&gt;
The researcher requests a '''Glowing Blue Fragment''', item 1170, from the Snowy Mountain Range. There is no deadline stated in her request. She warns of a large freezing monster in that area.&lt;br /&gt;
&lt;br /&gt;
An exchange consumes one fragment. The introductory successful exchange awards one '''Crystal Shard''', item 179, which is used to learn abilities. On ordinary repeat attempts, the random result is:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Result !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Failure, no item || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ingot || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ingot || 40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The repeat roll is an integer from 1 to 5. A roll of 1 fails, 2 gives gold, 3 gives silver, and 4 or 5 gives copper. Snowy Mountain Range progression values 0 and 2 force the Crystal Shard branch and advance that progression value by one. The random table applies outside those guaranteed-reward states.&lt;br /&gt;
&lt;br /&gt;
===Orphanage basement access===&lt;br /&gt;
&lt;br /&gt;
The opening event checks the following conditions after refreshing the character's equipment and status:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Requirement !! What the source checks&lt;br /&gt;
|-&lt;br /&gt;
| Nighttime || The nighttime switch must be on.&lt;br /&gt;
|-&lt;br /&gt;
| Base Purity at least 70 || The signed base-stat variable must be at most -70. Charm is not checked here.&lt;br /&gt;
|-&lt;br /&gt;
| Base Masochism at least 70 || The corresponding signed base-stat variable must be at most -70.&lt;br /&gt;
|-&lt;br /&gt;
| Noble Collar equipped || The collar's equipment flag must be on.&lt;br /&gt;
|-&lt;br /&gt;
| Slave Girl's Chains equipped || The chains' equipment flag must be on.&lt;br /&gt;
|-&lt;br /&gt;
| No cursed armor || The cursed-armor identifier must be zero.&lt;br /&gt;
|-&lt;br /&gt;
| No parasitic suit || The parasitic-clothing flag must be off.&lt;br /&gt;
|-&lt;br /&gt;
| No reinforced slave chastity belt || Its reinforced-equipment flag must be off.&lt;br /&gt;
|-&lt;br /&gt;
| Compatible belt-control state || The control-scope variable must be 3 or at most 0. Other positive values block the opening.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These are '''base''' personality values, not temporary modified values. The thresholds include exactly 70. An old requirement of Charm and Masochism ''above'' 70 is wrong on both the stat and the boundary.&lt;br /&gt;
&lt;br /&gt;
The opening check does not directly require a late-game milestone, possession of a training slime, or possession of the special belt obtained during the route. Those should not be listed as starting prerequisites. The control-scope check is also not a direct check for a key in inventory.&lt;br /&gt;
&lt;br /&gt;
====Progression and troubleshooting====&lt;br /&gt;
&lt;br /&gt;
After the introduction, the route records the current protagonist. Later nighttime scenes check that the same protagonist is active. Changing characters can therefore stop progression even when the current character appears to meet the original entry conditions.&lt;br /&gt;
&lt;br /&gt;
Progress uses numbered stage flags, with completion flags advancing the route to later stages. Later stages introduce additional equipment checks. In particular, the belt-fitting stage checks that the incompatible Revolution belt flag is off, while subsequent stages check the route's special belt-management flag. Repeating only the initial Purity and Masochism requirements does not satisfy every later stage.&lt;br /&gt;
&lt;br /&gt;
Samantha's saved state changes NPC placement and branches in later scenes. That variable describes Samantha, not the player's transformation state.&lt;br /&gt;
&lt;br /&gt;
The opening checks were compared with the maintained Japanese edition and the pristine Japanese source. Detailed later-stage choices, repeat jobs, and ending outcomes still require a separate walkthrough check. This section is an access and progression reference, not a verified scene-by-scene completion guide.&lt;br /&gt;
&lt;br /&gt;
==Version and source notes==&lt;br /&gt;
&lt;br /&gt;
This revision uses the native 2026 English inventory names and event commands. A generated MZ build can have conversion or display differences, so these source checks do not establish that every event currently works in MZ.&lt;br /&gt;
&lt;br /&gt;
The main source locations are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Map !! Coverage&lt;br /&gt;
|-&lt;br /&gt;
| Map0810 || Town entrances, street merchant, signs, and day/night dialogue&lt;br /&gt;
|-&lt;br /&gt;
| Map0811 || Weapon and armor stock&lt;br /&gt;
|-&lt;br /&gt;
| Map0812 || Tavern destination unlocks and Glowbug vendor&lt;br /&gt;
|-&lt;br /&gt;
| Map0813 || Inn, merchants, time witch, and upstairs facilities&lt;br /&gt;
|-&lt;br /&gt;
| Map0814 and Map0815 || Orphanage and basement&lt;br /&gt;
|-&lt;br /&gt;
| Map0817 || Church services&lt;br /&gt;
|-&lt;br /&gt;
| Map0831 || Public bath and nurse's shop&lt;br /&gt;
|-&lt;br /&gt;
| Map0879 || Ward medicine checks, patient conditions, and rewards&lt;br /&gt;
|-&lt;br /&gt;
| Map0901 and Map1362 || Library and newer magic-selection screen&lt;br /&gt;
|-&lt;br /&gt;
| Map1079 || Researcher's house and mineral exchange&lt;br /&gt;
|-&lt;br /&gt;
| RPG_RT.ldb || Inventory names and base shop prices&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maintenance: the ward reset procedure and the complete later orphanage route have not been verified here. Do not infer these from earlier wiki wording. Shop inventories were checked from code 10720 and database item records. Lodging uses common event 570, with multiplier variable 1549 set to 15 by Map0813. Ward medicines are 904 and 914, not ordinary Antidote 188. --&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Equipment&amp;diff=42557</id>
		<title>RyonaRPG/Equipment</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Equipment&amp;diff=42557"/>
				<updated>2026-09-05T03:50:58Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Equipment''' changes a character's combat statistics, attack behavior, resistances, movement and appearance. This page covers every named item in the current database that can occupy an ordinary equipment slot, plus the separate piercing system. Normal Magic, Enchant Magic, Reactive Magic and Support Magic are documented under [[RyonaRPG/Magic|Magic]]. Consumables, key items and crafting materials belong on the [[RyonaRPG/Items|Items]] page instead.&lt;br /&gt;
&lt;br /&gt;
The catalog is generated from the current game database. Acquisition notes follow fixed shops, direct item grants, variable-driven chest pools, the shared generic loot table and starting equipment in the current maps. '''Scripted event or item transfer''' is deliberately broad: the command may award an item, return stored property or restore a temporary loadout. '''No verified acquisition source found''' means the static audit could not prove a player-facing source; it does not mean that the record is unobtainable.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick equipment guide ==&lt;br /&gt;
&lt;br /&gt;
* Open the Normal Menu and choose '''Equipment''' to change the five ordinary slots.&lt;br /&gt;
* Check the Special Menu for the full stat breakdown. The normal RPG Maker screen does not show every custom effect.&lt;br /&gt;
* Read the description before equipping an unfamiliar item. Some equipment changes movement, attacks, status behavior or appearance in ways that the four stat columns cannot express.&lt;br /&gt;
* A two-handed weapon blocks the off-hand slot. Bows need arrows, guns need ammunition, and some special launchers need their matching projectile.&lt;br /&gt;
* If an item will not come off, check its entry under [[RyonaRPG/Curse Level|Curse Level]]. Piercings and event-controlled transformations use separate removal rules.&lt;br /&gt;
* Equipment restrictions depend on the character and class. An item shown in the catalog may not appear in every character's equipment list.&lt;br /&gt;
&lt;br /&gt;
== Equipment slots ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! What goes there !! Important rules&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon''' || Martial weapons, staves, hammers, whips, blades, axes, spears, bows, crossbows and guns || Weapon class controls range, charging and special attacks. Some weapons use both hands.&lt;br /&gt;
|-&lt;br /&gt;
| '''Off-hand''' || Shields, guards, arrows, ammunition and several special devices || Two-handed weapons disable this slot. A projectile weapon normally needs compatible ammunition here.&lt;br /&gt;
|-&lt;br /&gt;
| '''Body armor''' || Armor, robes, clothing, costumes, living suits and body restraints || Many pieces change the standing graphic. Heavy armor may reduce movement.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sub-armor''' || Helmets, hats, collars, headgear and several techniques or restraints || This slot is broader than its name suggests. Read the description rather than assuming every entry is a helmet.&lt;br /&gt;
|-&lt;br /&gt;
| '''Accessory''' || Status protection, stat modifiers, special passives and some restraints || Only one ordinary accessory can be equipped at a time.&lt;br /&gt;
|-&lt;br /&gt;
| '''Piercings''' || Earrings installed into opened body locations || Piercings use their own menu, capacity, multipliers and removal costs. See [[RyonaRPG/Piercings|Piercings]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reading the catalog ==&lt;br /&gt;
&lt;br /&gt;
The ATK, DEF, MAG and SPR columns are the item's database modifiers. SPR means Spirit, not movement speed. A dash means zero. Weapon tables also show the database Hit and critical-rate fields. Custom attacks can override them. None of these columns includes smithing, character talents, conditional common-event bonuses or the weapon's live proficiency calculation.&lt;br /&gt;
&lt;br /&gt;
'''Value''' is the database price. It is not proof that a shop sells the item, and shops may use a different buying or selling rule. '''Curse''' shows the result of the current shared Curse Level system. Conditional entries depend on a route, character or transformation state. Follow the [[RyonaRPG/Curse Level|Curse Level page]] for removal methods.&lt;br /&gt;
&lt;br /&gt;
The acquisition column distinguishes shops, fixed chests or pickups, random dungeon chests, scripted transfers and starting equipment. A random-chest entry means the item is a possible member of that location's event table, not that every chest can produce it at every level. Event conditions, level gates and weighted rerolls can narrow the live result.&lt;br /&gt;
&lt;br /&gt;
== Weapons and damage ==&lt;br /&gt;
&lt;br /&gt;
An equipped weapon supplies base stats and a weapon class. The action-combat events then apply the character's Attack, weapon proficiency, weapon level, charge stage, attack type, target defense, elements and special effects. ATK is therefore useful for comparison, but it is not the final damage number.&lt;br /&gt;
&lt;br /&gt;
Weapon proficiency belongs to the individual weapon. Using a weapon raises its proficiency, and the character normally remembers the three most recent weapons. Weapon level belongs to the broader weapon class and reaches level 9. Charge attacks unlock at weapon levels 1, 3, 6 and 9. Individual weapons and accessories can replace or add charged attacks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon class !! Normal behavior&lt;br /&gt;
|-&lt;br /&gt;
| Martial || Fast charge, short range and multiple strikes. Base hits deal reduced damage individually.&lt;br /&gt;
|-&lt;br /&gt;
| Flail || Reaches several tiles forward. Some maps let it hook onto poles.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ball || Broad, slow attack with high charged-damage potential. Can break some rocks.&lt;br /&gt;
|-&lt;br /&gt;
| Staff || Short-range strike. Doubles natural MP recovery and raises magic damage unless the individual weapon overrides it.&lt;br /&gt;
|-&lt;br /&gt;
| Hammer || Short-range heavy strike. Can break some rocks.&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Fast short-range attacks and weapon-specific multi-hit patterns. Some whips can erase supported magic objects.&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Very fast, two-hit normal attack with reduced damage per hit.&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Direct short-range attack with a broad selection of special weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Kusarigama || Strikes around the character and can cut grass on supported maps.&lt;br /&gt;
|-&lt;br /&gt;
| Greatsword || Slow two-handed attack with a high critical rate and high charged-damage ceiling.&lt;br /&gt;
|-&lt;br /&gt;
| Axe and Greataxe || High critical rate and partial defense penetration. Can cut trees on supported maps.&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || Fast thrust with partial defense penetration and a high critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Forward thrust with a high critical rate. Its reach makes narrow passages safer.&lt;br /&gt;
|-&lt;br /&gt;
| Bow and Crossbow || Long-range attacks that consume arrows from the off-hand slot.&lt;br /&gt;
|-&lt;br /&gt;
| Gun || Long-range fixed-power attacks that rely on ammunition more than the wielder's normal attack stats.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Reserved weapon swap ===&lt;br /&gt;
&lt;br /&gt;
The reserved-weapon ability records the current weapon and off-hand item. In combat areas, hold the attack key and press Shift to swap the equipped pair with the reserved pair. The removed pair becomes the new reserve. Menu restrictions, charge restrictions and cursed equipment can prevent the swap.&lt;br /&gt;
&lt;br /&gt;
== Off-hand equipment and ammunition ==&lt;br /&gt;
&lt;br /&gt;
The off-hand slot is not limited to shields. Bows consume arrows, guns reload from ammunition, and specialist weapons can require their own projectile. Shields and guards often stop or reduce damage only while the character is not attacking. Their descriptions state the exact condition.&lt;br /&gt;
&lt;br /&gt;
The Infinite Magazine has lower power than late ammunition but is not consumed by reloading. Penetrating Strike can replace ammunition-based damage with an Attack-based formula, which makes that combination useful for high-ATK characters. Smithing bonuses also apply to bullet power.&lt;br /&gt;
&lt;br /&gt;
== Armor, sub-armor and accessories ==&lt;br /&gt;
&lt;br /&gt;
Defense is only one reason to choose armor. Clothing can change movement, elemental response, status resistance, natural recovery, encounter rate, drop rates, EX behavior and character graphics. Some equipment adds an effect only for a named character or while another condition is active.&lt;br /&gt;
&lt;br /&gt;
The Ribbon and similar accessories protect against status ailments, while elemental shields and armor handle damage types. The detailed description is authoritative for the custom effect. A large database stat does not replace a required immunity, projectile or event flag.&lt;br /&gt;
&lt;br /&gt;
Living armor, parasites, collars and forced outfits may occupy ordinary slots while following a separate removal system. See [[RyonaRPG/Parasites|Parasites]], [[RyonaRPG/Piercings|Piercings]] and [[RyonaRPG/Curse Level|Curse Level]] before equipping one merely to inspect it.&lt;br /&gt;
&lt;br /&gt;
== Smithing ==&lt;br /&gt;
&lt;br /&gt;
Blacksmiths in the RAYON Village weapon shop and Hidden can improve equipment. Each successful weapon enhancement adds 1 ATK. Each successful armor enhancement adds 1 DEF. The Special Menu shows the modifier; the Normal Menu does not.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Limit !! Success rate !! Fee !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Benicon || +20 || Fixed 80% || 500 G || Cheap material for early upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| Sacrium || +99 || 80% down to 5% || 2,000 G || Better equipment lowers the starting success rate. Failures raise the next attempt's chance.&lt;br /&gt;
|-&lt;br /&gt;
| Lignanium || +99 || 100% || 4,000 G || Rare material found in dungeons rather than ordinary shops.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The game remembers up to 20 enhanced items. To enhance another item after the list is full, remove one stored enhancement record. Smithing a weak item to its limit often costs more than buying a stronger base item, but multi-hit weapons benefit from the modifier on every hit.&lt;br /&gt;
&lt;br /&gt;
== Useful combinations ==&lt;br /&gt;
&lt;br /&gt;
* A gun, Infinite Magazine and Penetrating Strike trade ammunition power for repeatable Attack-based damage.&lt;br /&gt;
* Galva Armor continuously applies Poison. Ironguts reverses Poison's HP effect and turns the drawback into recovery.&lt;br /&gt;
* Golden Armor, Force Armor and Last Stand can convert a large defensive setup into extreme attack power. Golden Armor can fall off when hit, so the setup is fragile.&lt;br /&gt;
* Blood Sword and Massacre combine absorption with a forced high-damage attack pattern. Undead and absorption-resistant targets can reverse the advantage.&lt;br /&gt;
* Cat-o'-Nine-Tails gains exceptional value from smithing because each strike receives the weapon's enhancement bonus.&lt;br /&gt;
&lt;br /&gt;
== Complete equipment catalog ==&lt;br /&gt;
&lt;br /&gt;
Use the table sorter or the browser's page search to find an ID or name. The sections start collapsed because the database contains hundreds of equippable records.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Martial (36) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0002 || Mithril Claw || Martial || 1 || +20 || - || +10 || +10 || 90 || 0% || 450 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], and 2 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Starting equipment: Carmilla, Dorako || [Mithril] A branded martial weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0003 || Aura Knuckle || Martial || 1 || +30 || - || +30 || +60 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Previous Shrine Maiden || Fists harboring holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0004 || Dragon Claw || Martial || 1 || +50 || - || +50 || +40 || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Gauntlets that grant control over the fire element.&lt;br /&gt;
|-&lt;br /&gt;
| 0005 || Tiger Fang || Martial || 1 || +80 || - || +50 || +50 || 90 || 0% || 30,000 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Gauntlets distinguished by long, sharp claws.&lt;br /&gt;
|-&lt;br /&gt;
| 0006 || Cross Counter || Martial || 1 || - || - || - || - || 90 || 0% || - || - || No verified acquisition source found || It is a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0349 || Slave Princess's Handcuffs || Martial || 2 || -30 || -30 || -30 || -30 || 90 || 0% || 1 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Sturdy shackles that restrain the wearer's wrists. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0351 || Magician Ring || Martial || 1 || - || - || +40 || +40 || 90 || 0% || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A ring that consumes MP to fire magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0366 || Explosive Chop || Martial || 1 || +100 || - || - || +20 || 90 || 0% || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Wild gloves resembling enormous hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0367 || Hands of Deathtoll || Martial || 1 || +20 || +20 || +66 || +6 || 90 || 0% || 20,001 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Gloves that produce gold from living souls. Enemy Gold Drops x2&lt;br /&gt;
|-&lt;br /&gt;
| 0368 || Demon's Knuckle || Martial || 1 || +66 || -66 || - || -66 || 90 || 0% || 16 G || - || Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Gauntlets that answer enemy attacks with critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0369 || Cat Claws || Martial || 1 || +45 || - || +10 || +10 || 90 || 0% || 2,400 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] || Squishy gloves modeled after cat paws. Inflicts Poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0370 || Flame Gloves || Martial || 1 || +30 || - || +30 || +30 || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Magic gloves that spew flame. Fire attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 0371 || Chakra Hand || Martial || 1 || +30 || +30 || +40 || +40 || 90 || 0% || 8,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0372 || Flame Iron Geta || Martial || 1 || +41 || +50 || -50 || -41 || 90 || 0% || 18 G || - || Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || [Heavy] Time-honored footwear for polishing one's manliness. Works on women too.&lt;br /&gt;
|-&lt;br /&gt;
| 0373 || Mach FumiFumi || Martial || 1 || +1 || - || - || - || 90 || 0% || 88 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || It is a weapon. Charge +1, Hit +1, alters attacks and knockback.&lt;br /&gt;
|-&lt;br /&gt;
| 0374 || Demon-God Gauntlet || Martial || 1 || +33 || +16 || -30 || +7 || 90 || 0% || 48 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Double damage; weak to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0375 || Shoggoth's Claw || Martial || 1 || +11 || +77 || +11 || +77 || 90 || 0% || 50 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Gauntlets made of a freely transforming substance. Attacks with the target's weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0376 || Silver Tusk || Martial || 1 || +64 || - || +64 || +80 || 90 || 0% || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A treasure passed down through generations of the legendary civet clan. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0377 || Eight Gods' Claw || Martial || 1 || +77 || +20 || +100 || +80 || 90 || 0% || 67 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Inflicts Enfeeblement and Drain on hit; boosts drain magic; grants Drain resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0378 || Kara's Gloves || Martial || 1 || +40 || +40 || +40 || +40 || 90 || 0% || 130 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Sometimes instantly kills enemies!&lt;br /&gt;
|-&lt;br /&gt;
| 0379 || Chichimore || Martial || 1 || +120 || - || - || - || 90 || 0% || 30,000 G || - || Shop: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || The ultimate grater.&lt;br /&gt;
|-&lt;br /&gt;
| 0380 || Ghostbuster || Martial || 1 || +45 || - || +45 || +70 || 90 || 0% || 2,400 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0381 || Mystic Glove || Martial || 1 || +60 || - || - || - || 90 || 0% || - || - || Scripted event or item transfer: Opening || One of the Mystic weapons. Can absorb enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0382 || Mystic Boots || Martial || 1 || +60 || - || - || - || 90 || 0% || - || - || Scripted event or item transfer: Opening || One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0614 || Cordlike Parasite || Martial || 2 || -20 || - || -20 || -20 || 90 || 0% || 1 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A cordlike insect that coils around a victim's body and writhes slickly. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0951 || Vidar's Shoes || Martial || 1 || +15 || +5 || - || - || 90 || 0% || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Exceptionally thick and sturdy safety shoes.&lt;br /&gt;
|-&lt;br /&gt;
| 0952 || Hermes's Shoes || Martial || 1 || +120 || +120 || +120 || +120 || 90 || 0% || 40,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Magic shoes by a renowned artisan, imbued with acceleration magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0953 || Titan || Martial || 1 || +75 || +45 || - || - || 90 || 0% || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Gauntlets made with techniques handed down by giants.&lt;br /&gt;
|-&lt;br /&gt;
| 0954 || Mist Eraser || Martial || 1 || +43 || +50 || - || +45 || 90 || 0% || 16,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Armguards imbued with a special power. Strength, =Non, ○Fire/Curse.&lt;br /&gt;
|-&lt;br /&gt;
| 0955 || Magical Gloves || Martial || 1 || +33 || - || +30 || - || 90 || 0% || 10,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Gauntlets that raise magic power. Magic damage +25%, Required 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0956 || Sorceress Knuckle || Martial || 1 || +50 || - || +90 || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Gauntlets that aid magic use. Magic Gathering 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0957 || Broken Prosthetic Arm || Martial || 1 || -50 || - || - || - || 90 || 0% || 1 G || [[RyonaRPG/Curse Level|2]] || No verified acquisition source found || A broken mechanical prosthetic arm, now useless.&lt;br /&gt;
|-&lt;br /&gt;
| 0961 || Holy Stone Shard || Martial || 1 || - || +30 || +80 || +60 || 90 || 0% || 12 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0962 || Faded Holy Stone || Martial || 1 || - || +50 || +120 || +80 || 90 || 0% || 12 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]] || Invokes an otherworldly demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 1157 || Golden Claw || Martial || 1 || +300 || +50 || +50 || +50 || 90 || 0% || 50,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Pyramid|Pyramid]] || The strongest martial weapon, once hidden in ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1386 || Magic Leather Cord || Martial || 1 || -40 || - || -40 || -40 || 90 || 0% || 2,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A sentient rope that tightly binds the arms and torso.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Flail (5) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0007 || Chain Flail || Flail || 1 || +45 || - || - || - || 90 || 0% || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || A long-reach weapon with a weight attached to a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0008 || Holy Flail || Flail || 1 || +145 || - || - || - || 90 || 0% || 50,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A flail concealing holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0010 || Wrecking Ball || Flail || 1 || +200 || -60 || -60 || -100 || 90 || 0% || 50,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An enormous chained iron ball with tremendous weight and power.&lt;br /&gt;
|-&lt;br /&gt;
| 0384 || Zizka Star || Flail || 1 || +25 || - || - || - || 90 || 0% || 16,800 G || - || No verified acquisition source found || A flail fitted with multiple iron balls.&lt;br /&gt;
|-&lt;br /&gt;
| 0385 || Flame Anchor || Flail || 1 || +140 || - || - || - || 90 || 0% || 22,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] || A magic anchor that spews flame.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Iron Ball (3) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0009 || Morning Star || Iron Ball || 1 || +60 || - || - || - || 90 || 0% || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || A weapon with an iron ball on a chain, attacking a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 1389 || Tentacler Rod || Iron Ball || 1 || +256 || +128 || - || - || 95 || 0% || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || An arm acquired through self-evolution. Excels at both attack and defense.&lt;br /&gt;
|-&lt;br /&gt;
| 1606 || Ironhead's Head || Iron Ball || 1 || +70 || - || - || - || 90 || 0% || 30,000 G || - || No verified acquisition source found || Guga...! My head is hard. Strength element.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Staff (41) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0011 || Magician Rod || Staff || 1 || +5 || - || +10 || +8 || 90 || 0% || 100 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Ame, Angela, Anise, Arle and 5 others || A perfectly ordinary mass-produced staff.&lt;br /&gt;
|-&lt;br /&gt;
| 0012 || Mithril Rod || Staff || 1 || +15 || - || +25 || +20 || 90 || 0% || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Starting equipment: Ginny || [Mithril] A branded staff. They will even engrave your family crest on the handle.&lt;br /&gt;
|-&lt;br /&gt;
| 0013 || Rune Staff || Staff || 1 || +25 || - || +60 || +30 || 90 || 0% || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A staff that consumes MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0014 || Dragon Rod || Staff || 1 || +40 || - || +120 || +50 || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A staff harboring a dragon's power. Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0015 || Gambanteinn || Staff || 1 || +50 || - || +200 || +50 || 90 || 0% || 50,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A staff imbued with divine power. Enables advanced attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0020 || Broken Staff || Staff || 1 || - || - || +5 || - || 90 || 0% || 1 G || - || Shop: [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A staff broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0398 || Brandistock || Staff || 1 || +70 || - || +20 || - || 90 || 0% || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A wooden staff with a concealed blade. Can also be used as a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0399 || Soul Staff || Staff || 1 || +48 || +12 || +48 || +12 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A vitality staff that increases maximum HP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0400 || Protective Stick || Staff || 1 || +38 || +90 || +8 || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A staff that protects its owner from physical attacks. Halves physical damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0401 || Bone || Staff || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Replenish calcium while you fight!&lt;br /&gt;
|-&lt;br /&gt;
| 0402 || Flame Rod || Staff || 1 || +8 || - || +40 || +30 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Charging casts Firaga. Consumed on use. Boosts Fire and grants Fire resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0403 || Ice Rod || Staff || 1 || +8 || - || +40 || +30 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Charging casts Blizzaga. Consumed on use. Boosts Ice and grants Ice resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0404 || Thunder Rod || Staff || 1 || +8 || - || +40 || +30 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Charging casts Thundaga. Consumed on use. Boosts Lightning and grants Lightning resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0405 || Balance Staff || Staff || 1 || +5 || +5 || +5 || +5 || 90 || 0% || 20 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Revives the user once after being knocked out.&lt;br /&gt;
|-&lt;br /&gt;
| 0406 || Magic Staff Pichi || Staff || 1 || +2 || - || - || +30 || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Doubles both magic damage and MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0407 || Magic Staff Miho || Staff || 1 || +2 || - || - || +30 || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Halves magic MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| 0408 || Holy Parasol || Staff || 1 || +40 || +60 || +80 || +60 || 90 || 0% || 25,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]] || A magic umbrella that converts some incoming magic into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0409 || Mauser Staff || Staff || 1 || +15 || +5 || -8 || - || 90 || 0% || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A staff equipped with a mechanism that fires Spitzer stones.&lt;br /&gt;
|-&lt;br /&gt;
| 0410 || Power Bolt Staff || Staff || 1 || +60 || +20 || +60 || +30 || 90 || 0% || 8,000 G || - || No verified acquisition source found || A staff capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0411 || Magus Staff || Staff || 1 || +6 || - || +40 || +30 || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A staff that amplifies magic. Magic Damage +15%&lt;br /&gt;
|-&lt;br /&gt;
| 0412 || Six-Senses Purification Staff || Staff || 1 || +60 || +20 || +60 || +30 || 90 || 0% || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A staff that banishes evil energy and purifies the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 0413 || Hecate || Staff || 1 || +95 || - || +95 || - || 90 || 0% || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || A wooden staff wreathed in powerful darkness. Inflicts Blindness, Magic Defense 20&lt;br /&gt;
|-&lt;br /&gt;
| 0414 || Moon Staff || Staff || 1 || +58 || - || +91 || - || 90 || 0% || 8,000 G || - || No verified acquisition source found || An ancient staff imbued with the moon's power. Power, Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 0415 || Sorceress Wand || Staff || 1 || +1 || -35 || - || -20 || 90 || 0% || 65,535 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A short staff that quadruples magic charge speed and halves MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0416 || Blue Crystal Staff || Staff || 1 || - || - || +120 || - || 90 || 0% || 65,535 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A staff harboring immense magic. Ignores enemy Magic Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0417 || Staff of Wrath || Staff || 1 || +121 || -20 || +350 || -10 || 90 || 0% || 99 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A staff granting immense magic in exchange for defense against elements.&lt;br /&gt;
|-&lt;br /&gt;
| 0419 || Angel Stick || Staff || 1 || +25 || - || - || - || 90 || 0% || 150,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || The most wicked weapon, equippable only by fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0963 || Holy Stone Fragment [Demon Staff] || Staff || 1 || - || +30 || +80 || +60 || 90 || 0% || 12 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0964 || Faded Holy Stone [Demon Staff] || Staff || 1 || - || +50 || +120 || +80 || 90 || 0% || 12 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]] || Invokes a demon from another realm into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 1252 || Wizard Staff || Staff || 1 || +16 || +5 || +48 || +8 || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A mage's staff that raises its owner's abilities. Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 1253 || Crystal Staff || Staff || 1 || +12 || - || +140 || - || 90 || 0% || 3,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A staff that draws out the latent magic within its owner. Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1254 || Sage's Staff || Staff || 1 || +6 || - || +73 || - || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A staff with the power to control the elements. O Fire/Ice/Lightning/Acid/Poison, Magic Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1255 || Fire Shrieker || Staff || 1 || - || - || - || - || 90 || 0% || 6,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A staff that enables a storm of magical attacks. Magic Hit +, Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1256 || Staff of Life || Staff || 1 || +3 || - || +45 || +30 || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A staff harboring the power of healing. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1257 || Staff of Purification || Staff || 1 || +7 || - || +98 || +28 || 90 || 0% || 8,000 G || - || Shop: SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A staff blessed by the goddess of love. Cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 1258 || Golden Wand || Staff || 1 || +89 || - || +15 || - || 90 || 0% || 40,000 G || - || Shop: SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A staff reinforced with gold overflowing with magic. Gather Magic 10&lt;br /&gt;
|-&lt;br /&gt;
| 1259 || Prime Prayer || Staff || 1 || +10 || +20 || +80 || +20 || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A staff that helps its user concentrate. Magic Charge +2&lt;br /&gt;
|-&lt;br /&gt;
| 1260 || Adjudicator's Khakkhara || Staff || 1 || +40 || - || +60 || - || 90 || 0% || 15,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || A gilt khakkhara that emits holy light. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1261 || Magic Changer || Staff || 1 || +150 || - || +200 || - || 90 || 0% || 10,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || A staff that converts magic into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 1262 || Magical Piece || Staff || 1 || +1 || - || +128 || - || 90 || 0% || 65,536 G || - || No verified acquisition source found || A staff set with the magic stone Heart Key. Calls down lightning when attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 1263 || Domaria's Staff || Staff || 1 || +25 || - || +60 || - || 90 || 0% || 1 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Summons an obstacle... but has become unstable.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hammer (34) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0016 || Battle Hammer || Hammer || 1 || +90 || +10 || - || - || 90 || 0% || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || [Heavy] A massive hammer made for combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0017 || Monk's Staff || Hammer || 1 || +70 || +20 || +35 || +20 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A staff used by monks and mountain ascetics of the East. Also useful in combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0018 || Stun Hammer || Hammer || 1 || +50 || +10 || - || - || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A patrol hammer that paralyzes enemies. Electric element.&lt;br /&gt;
|-&lt;br /&gt;
| 0019 || Crowbar-Like Object || Hammer || 1 || +180 || -180 || - || -180 || 90 || 0% || 20,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A mysterious weapon said to be wielded by evil beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0390 || Faust's Hammer || Hammer || 1 || +45 || +5 || +5 || +10 || 90 || 0% || 2,000 G || - || No verified acquisition source found || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0391 || Mace (AD) || Hammer || 1 || +45 || +5 || +5 || +10 || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Starting equipment: Rosa || A purified warhammer anointed with holy oil. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0392 || Leek || Hammer || 1 || -10 || - || - || - || 90 || 0% || 2 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Starting equipment: Rydia || A leek.&lt;br /&gt;
|-&lt;br /&gt;
| 0393 || Explosive Club || Hammer || 1 || +180 || - || - || - || 90 || 0% || 3 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A disposable club packed with explosives.&lt;br /&gt;
|-&lt;br /&gt;
| 0394 || Saint Heinrich's Hammer || Hammer || 1 || +150 || - || +40 || +100 || 90 || 0% || 45 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A legendary warhammer used by a great emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 0395 || Rice-Bale Service Device || Hammer || 1 || +266 || - || - || - || 90 || 0% || 25 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A weapon boasting tremendous destructive power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0396 || Fast Stick || Hammer || 1 || +30 || - || - || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Faster than a salamander... so faaast!&lt;br /&gt;
|-&lt;br /&gt;
| 0397 || Nyannyan Stick || Hammer || 1 || +245 || - || - || - || 90 || 0% || 77 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Not a stick for getting frisky.&lt;br /&gt;
|-&lt;br /&gt;
| 1201 || Beat Stick || Hammer || 1 || +20 || +5 || - || - || 90 || 0% || 200 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Katt || A staff made purely for use as a bludgeoning weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 1202 || Smash Wand || Hammer || 1 || +30 || - || - || - || 90 || 0% || 300 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A bludgeoning staff combining ease of use with durability.&lt;br /&gt;
|-&lt;br /&gt;
| 1203 || Holy Mace || Hammer || 1 || +46 || - || +18 || +18 || 90 || 0% || 9,480 G || - || Shop: SHOP Cliff Edge || A demon-slaying mace imbued with holy power. Holy&lt;br /&gt;
|-&lt;br /&gt;
| 1204 || Elder Mace || Hammer || 1 || +50 || - || +50 || - || 90 || 0% || 10,900 G || - || Shop: SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A fine mace carried by bishops. Power, Charge +1, Magic Charge +1&lt;br /&gt;
|-&lt;br /&gt;
| 1205 || Judgment Mace || Hammer || 1 || +95 || - || - || - || 90 || 0% || 13,290 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A sacred mace that passes judgment upon the wicked. Holy, Slayer: Undead/Demon&lt;br /&gt;
|-&lt;br /&gt;
| 1206 || Sledgehammer || Hammer || 1 || +76 || - || - || - || 90 || 0% || 7,104 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A massive hammer that destroys enemies along with their armor. Superheavy, Req. 30&lt;br /&gt;
|-&lt;br /&gt;
| 1207 || Wish Hammer || Hammer || 1 || +65 || - || - || - || 90 || 0% || 8,660 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A hammer said to reveal its true power in a crisis. Power&lt;br /&gt;
|-&lt;br /&gt;
| 1208 || Priestess Hammer || Hammer || 1 || +48 || - || - || +27 || 90 || 0% || 1,564 G || - || Random dungeon chest: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/The Astral|The Astral]] || A hammer engraved with sacred script, used by priests. Power, Spirit 16&lt;br /&gt;
|-&lt;br /&gt;
| 1209 || Thor Hammer || Hammer || 1 || +124 || +10 || +120 || -20 || 90 || 0% || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A huge hammer crackling with lightning. Lightning, Lightning Boost, Critical +12%&lt;br /&gt;
|-&lt;br /&gt;
| 1210 || Orc Club || Hammer || 1 || +80 || -40 || - || -40 || 90 || 0% || 6,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]] || A filthy club used by orcs. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1211 || Rock || Hammer || 1 || +50 || - || - || - || 90 || 0% || 50,000 G || - || No verified acquisition source found || It is just a rock.&lt;br /&gt;
|-&lt;br /&gt;
| 1220 || Fishing Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || [Rod] Lets you fish. Sometimes.&lt;br /&gt;
|-&lt;br /&gt;
| 1221 || 10-Foot Pole || Hammer || 1 || +10 || +10 || +10 || +10 || 90 || 0% || 100 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || [Rod] Essential for dungeon exploration. Trap Avoidance: Excellent, Slow&lt;br /&gt;
|-&lt;br /&gt;
| 1222 || Rod Dynamic || Hammer || 1 || +50 || +30 || - || +50 || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || [Rod] A bestselling fishing rod with standard performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1223 || Magitech Reel 2.5m || Hammer || 1 || +70 || +50 || - || +70 || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || [Rod] A mechanical rod for boat fishing. Highly durable.&lt;br /&gt;
|-&lt;br /&gt;
| 1224 || Mooring King || Hammer || 1 || +100 || +30 || - || +50 || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || [Rod] A rod with overwhelming power. Its line breaks easily.&lt;br /&gt;
|-&lt;br /&gt;
| 1225 || Strong Water God || Hammer || 1 || +130 || +50 || - || +130 || 90 || 0% || 30,000 G || - || Shop: SHOP Cliff Edge&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || [Rod] A powerful rod with high stats across the board.&lt;br /&gt;
|-&lt;br /&gt;
| 1226 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No verified acquisition source found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1227 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No verified acquisition source found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1228 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No verified acquisition source found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1229 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No verified acquisition source found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1230 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No verified acquisition source found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Whip (21) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0021 || Leather Whip || Whip || 1 || +15 || - || - || - || 90 || 0% || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Starting equipment: Rydia || A whip made from processed animal hide.&lt;br /&gt;
|-&lt;br /&gt;
| 0022 || Mythril Whip || Whip || 1 || +30 || - || - || - || 90 || 0% || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || [Mythril] Apparently the brand makes leather goods too.&lt;br /&gt;
|-&lt;br /&gt;
| 0023 || Vampire Killer || Whip || 1 || +60 || - || - || +40 || 90 || 0% || 5,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A whip with overwhelming power against the undead.&lt;br /&gt;
|-&lt;br /&gt;
| 0024 || Dragon Whisker || Whip || 1 || +120 || - || - || - || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A tough dragon whisker fitted with a handle as a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0025 || Severed Whip || Whip || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || Shop: [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A whip torn apart after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0420 || Spider Whip || Whip || 1 || +30 || - || +30 || - || 90 || 0% || 4,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A spider-silk whip that entangles enemies with slime. Inflicts Paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0421 || Scorpion Whip || Whip || 1 || +20 || - || - || - || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]] || A whip with a small knife attached to its tip. 1-2 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0422 || Electric Whip || Whip || 1 || +60 || - || +20 || - || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] || A tentacle of the Aspect of Kraken pulsing with violet lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0423 || Rope &amp;amp;amp; Spikes || Whip || 1 || +50 || - || - || - || 90 || 0% || 1,200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A simple weapon made by tying a cord to a spiked hammer.&lt;br /&gt;
|-&lt;br /&gt;
| 0424 || Whip Dagger || Whip || 1 || +99 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A whip-sword made by linking countless pieces of iron.&lt;br /&gt;
|-&lt;br /&gt;
| 0425 || Love Punishment Set || Whip || 1 || +39 || - || +80 || -30 || 90 || 0% || 30 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A whip and candle set once favored by a beautiful yokai. Double damage vs. Humans, Paralysis&lt;br /&gt;
|-&lt;br /&gt;
| 0426 || Energy Whip || Whip || 1 || +68 || - || - || +120 || 90 || 0% || 35 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A whip made of pure magic that crackles and snaps.&lt;br /&gt;
|-&lt;br /&gt;
| 0427 || Balrog's Whip || Whip || 1 || +66 || - || +98 || +62 || 90 || 0% || 65,536 G || - || Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A whip of hellfire wielded by demon gods.&lt;br /&gt;
|-&lt;br /&gt;
| 0428 || Cat-o'-Nine-Tails || Whip || 1 || +9 || - || - || - || 90 || 0% || 19,998 G || - || Random dungeon chest: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A torture whip made from nine bundled cords. 3-9 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0429 || Merciless Ribbon || Whip || 1 || - || - || - || - || 90 || 0% || 500 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0430 || Chain Sword || Whip || 1 || +99 || - || - || - || 90 || 0% || 131,072 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A piece edged with diamonds. Anti-armor, ignores Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0431 || Beast Killer || Whip || 1 || +72 || - || - || - || 90 || 0% || 16,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A beastmaster's whip that is especially effective against beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0432 || Devil's Tail || Whip || 1 || - || - || - || - || 90 || 0% || 13 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0433 || Succubus Whip || Whip || 1 || +6 || - || +6 || +6 || 90 || 0% || 13,332 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A whip wielded by succubi against their prey. Enfeebles enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0884 || Invasive Parasite Tentacle || Whip || 1 || +167 || - || - || - || 90 || 0% || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || No verified acquisition source found || The Invasive Parasite evolves to drain nutrients from beings besides its host.&lt;br /&gt;
|-&lt;br /&gt;
| 1632 || Blaze Whip || Whip || 1 || +28 || - || +40 || - || 90 || 0% || 4,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A pair of blazing flame whips. Fire, Fire Boost, Magic Focus 4, Hits +1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dagger (71) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0026 || Gladius || Dagger || 1 || +10 || - || - || - || 90 || 0% || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Asellus, Lenna, Rena, Terra and 2 others || A light, easy-to-handle dagger.&lt;br /&gt;
|-&lt;br /&gt;
| 0027 || Kunai || Dagger || 1 || +40 || - || - || - || 90 || 0% || 2,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Starting equipment: Izuna, Otone || A small blade used by those known as ninja.&lt;br /&gt;
|-&lt;br /&gt;
| 0028 || Psycho Dagger || Dagger || 1 || - || - || -30 || -40 || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A dagger that converts the wielder's Spirit into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0029 || Orichalcum || Dagger || 1 || +70 || - || +70 || +35 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A dagger made from an unknown metal. It harbors powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0030 || Spatha || Dagger || 1 || +204 || - || - || - || 90 || 0% || 131,072 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The highest-ranking holy blade among daggers.&lt;br /&gt;
|-&lt;br /&gt;
| 0056 || Mythril Foil || Dagger || 1 || +25 || - || - || +10 || 90 || 0% || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], and 1 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Starting equipment: Liza, Monika, Rosetta || An ornate thrusting sword made by the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0057 || Estoc || Dagger || 1 || +60 || - || - || +20 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || A large thrusting sword with a needle-like blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0058 || Psycho Sword || Dagger || 1 || - || - || -30 || -60 || 90 || 0% || 18,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]] || Converts the wielder's spirit into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 0059 || Master Rapier || Dagger || 1 || +115 || - || - || +30 || 90 || 0% || 50,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]] || Apparently highly effective against extraterrestrial life.&lt;br /&gt;
|-&lt;br /&gt;
| 0060 || Poison Needle || Dagger || 1 || +1 || - || - || - || 90 || 0% || 2 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A needle coated in fast-acting deadly poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0435 || Thief's Dagger || Dagger || 1 || +20 || +20 || -10 || +20 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A dagger inhabited by the soul of a tenacious thief. Treasure +&lt;br /&gt;
|-&lt;br /&gt;
| 0436 || Paracelsus's Dagger || Dagger || 1 || +10 || - || +40 || +60 || 90 || 0% || 50,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A dagger associated with a demigod-like alchemist.&lt;br /&gt;
|-&lt;br /&gt;
| 0437 || Holy Knife || Dagger || 1 || +40 || - || +20 || +40 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sacred knife purified with the blood of hundreds of maidens.&lt;br /&gt;
|-&lt;br /&gt;
| 0438 || Mage Masher || Dagger || 1 || +44 || - || -60 || +120 || 90 || 0% || 15,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Deals double damage to enemies skilled in magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0439 || Throwing Dagger || Dagger || 1 || +20 || - || - || - || 90 || 0% || 20 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Performs a ranged charged attack. Consumes one per attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0440 || Main Gauche || Dagger || 1 || +25 || +10 || - || - || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A dagger that reduces physical damage by 10%. Ineffective during attack actions.&lt;br /&gt;
|-&lt;br /&gt;
| 0441 || Silver Dagger || Dagger || 1 || +35 || - || +20 || +60 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A silver dagger tremendously effective against creatures of the night.&lt;br /&gt;
|-&lt;br /&gt;
| 0443 || Power Shortsword || Dagger || 1 || - || - || - || - || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A dagger that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0444 || Vampire Fang || Dagger || 1 || +34 || -12 || +34 || -12 || 90 || 0% || 24 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A magic dagger that drinks its prey's blood and soul and gives them to its owner.&lt;br /&gt;
|-&lt;br /&gt;
| 0445 || Shadow Dagger || Dagger || 1 || +18 || - || +6 || +6 || 90 || 0% || 160 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Cursemaker, Mesarthim || A magic dagger with the ability to cut shadows.&lt;br /&gt;
|-&lt;br /&gt;
| 0446 || Heaven-Rending Water-Splitting Fan || Dagger || 1 || +55 || +35 || - || +20 || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A large iron war fan that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0447 || Sandworm Tooth || Dagger || 1 || +72 || +9 || -19 || -26 || 90 || 0% || 11,206 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || The tooth of a giant carnivore inhabiting a sea of sand.&lt;br /&gt;
|-&lt;br /&gt;
| 0448 || Moog || Dagger || 1 || +40 || - || +50 || +200 || 90 || 0% || 12,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A rusty dagger once carried by a powerful mage.&lt;br /&gt;
|-&lt;br /&gt;
| 0449 || Shuriken || Dagger || 1 || +99 || - || - || - || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0450 || Fuma Shuriken || Dagger || 1 || +256 || - || - || - || 90 || 0% || 15,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0451 || Shuriken || Dagger || 1 || +99 || - || - || - || 90 || 0% || 131,072 G || - || No verified acquisition source found || Performs unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0452 || Quickwork Dagger || Dagger || 1 || +6 || -9 || - || - || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A short blade capable of cutting foes apart at blinding speed. Hits +2-5&lt;br /&gt;
|-&lt;br /&gt;
| 0453 || Mehimoon || Dagger || 1 || +110 || - || - || +40 || 90 || 0% || 40,000 G || - || Shop: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The strongest knife available for purchase.&lt;br /&gt;
|-&lt;br /&gt;
| 0454 || Sure-Hit Knife || Dagger || 1 || +1 || - || - || - || 90 || 0% || 25,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic knife that precisely pierces an enemy's vital point.&lt;br /&gt;
|-&lt;br /&gt;
| 0455 || Ripper Knife || Dagger || 1 || +130 || - || - || - || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A murderer's knife. Reflects 30% of damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| 0456 || Sense of Death || Dagger || 1 || +256 || - || - || - || 90 || 0% || 13 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A cursed folding fan.&lt;br /&gt;
|-&lt;br /&gt;
| 0457 || Crysknife || Dagger || 1 || +99 || +9 || +9 || +99 || 90 || 0% || 30,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A powerful dagger made from a processed sandworm tooth.&lt;br /&gt;
|-&lt;br /&gt;
| 0531 || Falcon Sword || Dagger || 1 || +7 || - || - || - || 90 || 0% || 4,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0532 || Nightingale || Dagger || 1 || +12 || - || - || - || 90 || 0% || 14,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Starting equipment: Monika || A dagger imbued with healing power.&lt;br /&gt;
|-&lt;br /&gt;
| 0533 || Fencing Saber || Dagger || 1 || +30 || +10 || - || - || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || 20% chance to deflect attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0534 || Unicorn Dagger || Dagger || 1 || +50 || +10 || +70 || +70 || 90 || 0% || 14,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || A unicorn horn.&lt;br /&gt;
|-&lt;br /&gt;
| 0535 || Armor Piercer || Dagger || 1 || +50 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || 40% chance to ignore enemy defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0536 || Silver Foil || Dagger || 1 || +27 || - || +6 || +20 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A silver foil highly effective against unholy beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0537 || Starbringer || Dagger || 1 || +68 || +2 || +40 || +40 || 90 || 0% || 14,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A magic sword with a cold, starlike glow. Holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0538 || Assassin Blade || Dagger || 1 || +26 || - || - || - || 90 || 0% || 3,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A poison-coated assassin's blade. Inflicts poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0539 || Energy Saber || Dagger || 1 || +64 || - || - || - || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A light sword excavated from ancient ruins. Electric element; inflicts blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0540 || Night Stalker || Dagger || 1 || +66 || - || - || - || 90 || 0% || 3,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || An evil-shrouded rapier favored by demon nobles.&lt;br /&gt;
|-&lt;br /&gt;
| 0541 || Dark Sword || Dagger || 1 || +26 || - || - || - || 90 || 0% || 3,500 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0542 || Hortensia || Dagger || 1 || +43 || - || - || - || 90 || 0% || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A type of rapier with a high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0543 || Midnight Haze || Dagger || 1 || +62 || +8 || - || +40 || 90 || 0% || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A magic dagger wreathed in thin smoke. Drains magic; 20% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0576 || Ninja Shooter || Dagger || 2 || +1 || - || - || - || 90 || 0% || 2,500 G || - || Shop: Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A device that launches star-shaped blades. No ammo. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0980 || Hunting Knife || Dagger || 1 || +23 || +2 || - || - || 90 || 0% || 300 G || - || Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || A hunting knife that can easily kill small animals.&lt;br /&gt;
|-&lt;br /&gt;
| 0981 || Carving Knife || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 1,500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A large knife used to butcher game.&lt;br /&gt;
|-&lt;br /&gt;
| 0982 || Draconic Dagger || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0983 || Diamond Nail || Dagger || 1 || +40 || +15 || - || - || 90 || 0% || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A simple weapon made from a giant beast's claw.&lt;br /&gt;
|-&lt;br /&gt;
| 0984 || Assassin Knife || Dagger || 1 || +44 || - || - || - || 90 || 0% || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || For assassination. High critical rate; occasionally inflicts instant death.&lt;br /&gt;
|-&lt;br /&gt;
| 0985 || Heavenly Dragon-Guard Blade || Dagger || 1 || +60 || +42 || +21 || - || 90 || 0% || 12,000 G || - || No verified acquisition source found || A short sword used by an Eastern mage. Max MP +20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0986 || Tiny Sword || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0987 || Wildcat Fang || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0988 || Elemental Shard || Dagger || 1 || +30 || - || +70 || +60 || 90 || 0% || 600 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The remains of a spirit fashioned into a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0989 || Mage Blade || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0990 || Glacial Spike || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0991 || Ancient Dagger || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0992 || Heartseeker || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0993 || Dagger of Glory || Dagger || 1 || +23 || - || - || - || 90 || 0% || 10,874 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A golden dagger granting good fortune. Experience/treasure resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0994 || Mind Fang || Dagger || 1 || +50 || - || +50 || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A secret-stone blade that rends the mind. Magic drain; targets spirit instead of defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0995 || Phantom Dagger || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0996 || Kitchen Knife || Dagger || 1 || +9 || - || - || - || 90 || 0% || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || A small kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| 0997 || Demon's Straw || Dagger || 1 || +36 || - || +40 || +20 || 90 || 0% || 1,332 G || - || No verified acquisition source found || A demon blade that devours souls and gives them to its owner. Heals on kills.&lt;br /&gt;
|-&lt;br /&gt;
| 0998 || Fenglin &amp;amp;amp; Huangzui || Dagger || 1 || +30 || - || +5 || +10 || 90 || 0% || - || - || Starting equipment: Iroha || A pair of short blades resembling bird beaks. Hits +1 to +3.&lt;br /&gt;
|-&lt;br /&gt;
| 0999 || Chill Rend || Dagger || 1 || +70 || - || +40 || +40 || 90 || 0% || 4,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A dagger made of an ice blade. Ice; Ice Boost.&lt;br /&gt;
|-&lt;br /&gt;
| 1160 || Force Sword || Dagger || 1 || - || - || - || +20 || 90 || 0% || 65,536 G || - || No verified acquisition source found || Consumes magic to unleash a lethal strike. (MP:5%)&lt;br /&gt;
|-&lt;br /&gt;
| 1161 || Valkyrie || Dagger || 1 || +140 || +20 || +20 || +20 || 90 || 0% || 65,536 G || - || No verified acquisition source found || Sword of Valkyrie, goddess of battle. Holy, Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1162 || Green Estoc || Dagger || 1 || +25 || - || - || +10 || 90 || 0% || 500 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1164 || Cross Sword || Dagger || 1 || +55 || +13 || - || +13 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || A slender sword filled with a prayer to protect its wielder. MD 10&lt;br /&gt;
|-&lt;br /&gt;
| 1165 || Princess Rapier || Dagger || 1 || +65 || +60 || +10 || +45 || 90 || 0% || 6,800 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A rapier used by a noble princess.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sword (79) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0031 || Longsword || Sword || 1 || +15 || - || - || - || 90 || 0% || 150 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Agrias, Aty, Cherie, Djeeta and 4 others || A perfectly ordinary mass-produced longsword.&lt;br /&gt;
|-&lt;br /&gt;
| 0032 || Mithril Sword || Sword || 1 || +30 || +5 || - || - || 90 || 0% || 600 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A longsword from the trusted, high-quality Mithril brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0033 || Flame Tongue || Sword || 1 || +40 || - || +40 || - || 90 || 0% || 4,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A magic sword made of flickering flame. Fire Boost, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0034 || Eastern Single-Edged Sword || Sword || 1 || +70 || - || - || - || 90 || 0% || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Samurai Girl || A keen single-edged sword forged in the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0035 || Demon's Claw || Sword || 1 || +99 || - || - || - || 90 || 0% || 1,332 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A longsword containing demonic power. Increases natural HP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0036 || Damascus Sword || Sword || 1 || +130 || +15 || - || - || 90 || 0% || 18,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword made from an unknown metal. Effective against incorporeal enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0037 || Dragon Slayer || Sword || 1 || +170 || +40 || - || +40 || 90 || 0% || 65,536 G || - || Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]] || The only weapon capable of cutting through dragon scales.&lt;br /&gt;
|-&lt;br /&gt;
| 0038 || Ultima Weapon || Sword || 1 || +250 || - || - || - || 90 || 0% || 100,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A weapon that converts the user's life force into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0458 || SWORD || Sword || 1 || +60 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0459 || SUPER SWORD || Sword || 1 || +120 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0460 || ULTRA SUPER SWORD || Sword || 1 || +240 || - || - || - || 90 || 0% || 20,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword with twice the Attack of a sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0461 || Rusty Sword || Sword || 1 || +3 || - || - || - || 90 || 0% || 1 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] || A sword reduced to a blunt weapon by corrosion.&lt;br /&gt;
|-&lt;br /&gt;
| 0462 || Lead Sword || Sword || 1 || +60 || +10 || - || - || 90 || 0% || 300 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Starting equipment: Female Warrior || A heavy sword. Destructive, but slow to charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0463 || Power Longsword || Sword || 1 || - || - || - || - || 90 || 0% || 1,600 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A longsword that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0464 || Kazekiri || Sword || 1 || +44 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A demonic katana whose wind becomes invisible blades that cut enemies apart.&lt;br /&gt;
|-&lt;br /&gt;
| 0465 || Striking Sword || Sword || 1 || +55 || +10 || - || - || 90 || 0% || 3,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic sword with an extremely high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0466 || Damakrakus Sword || Sword || 1 || +130 || +15 || - || - || 90 || 0% || 1 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A longsword made from an unknown metal. Effective against incorporeal monsters.&lt;br /&gt;
|-&lt;br /&gt;
| 0467 || Slayer || Sword || 1 || +80 || -13 || +13 || -13 || 90 || 0% || 8,888 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A magic sword that regained its power after devouring a thousand souls. Hits +1&lt;br /&gt;
|-&lt;br /&gt;
| 0468 || Despair Sword || Sword || 1 || - || - || - || - || 90 || 0% || 2 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Attack = 200.&lt;br /&gt;
|-&lt;br /&gt;
| 0469 || Crystal Saber || Sword || 1 || +77 || - || - || +40 || 90 || 0% || 15,554 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A crystal sword with a 1-in-4 chance to ignore enemy Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0471 || Erection Saber || Sword || 1 || +69 || -69 || - || -69 || 90 || 0% || 13,938 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || An ancient martial weapon that turns lust into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0472 || Damocles Sword || Sword || 1 || +130 || +130 || +130 || +130 || 90 || 0% || 26 G || - || Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A secret sword that raises every stat, but...?&lt;br /&gt;
|-&lt;br /&gt;
| 0473 || Treasured Sword Barracuda || Sword || 1 || +99 || +29 || - || - || 90 || 0% || 40 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A legendary blade stolen from the great king who rules the orc demons.&lt;br /&gt;
|-&lt;br /&gt;
| 0474 || Gauntlet Sword || Sword || 1 || +70 || +40 || -15 || - || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A bladed gauntlet that reduces physical damage by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| 0475 || Flame Sword || Sword || 1 || +200 || - || - || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword that creates scorching flames from its owner's life. Fire, Cost 12&lt;br /&gt;
|-&lt;br /&gt;
| 0476 || Dark Sword Catiua || Sword || 1 || +90 || +40 || +120 || +50 || 90 || 0% || 44 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A legendary magic sword sealing an abhorrent ancient evil spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0477 || Demon Sword Nihil || Sword || 1 || +90 || -44 || -44 || -44 || 90 || 0% || 15 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A cursed Eastern blade that drives its owner to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0478 || SAMAMUNE BLADE! || Sword || 1 || +127 || - || - || - || 90 || 0% || 65,535 G || - || No verified acquisition source found || The strongest kitchen knife a chef can equip. Resists all attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 0479 || Artemis's Tear || Sword || 1 || +59 || +22 || +47 || +39 || 90 || 0% || 33 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword made from a single piece of moonstone emitting a mysterious glow.&lt;br /&gt;
|-&lt;br /&gt;
| 0480 || Valkyria's Sword || Sword || 1 || +125 || +30 || - || +80 || 90 || 0% || 56 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A famous sword given to a certain maiden by an apostle of the war god. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0481 || Blood Sword || Sword || 1 || +30 || - || - || - || 90 || 0% || 1,920 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic sword with a crimson blade. Drain, O Drain&lt;br /&gt;
|-&lt;br /&gt;
| 0482 || Diamond Edge || Sword || 1 || +75 || - || - || - || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || An expensive sword edged with diamond. Astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0483 || Spirit-Slaying Sword || Sword || 1 || +10 || +5 || - || +80 || 90 || 0% || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A wooden sword carved with spells. Tremendously effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0484 || Cleria Sword || Sword || 1 || +100 || - || +100 || +60 || 90 || 0% || 15,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A sword made from demonic metal that destroyed a certain kingdom.&lt;br /&gt;
|-&lt;br /&gt;
| 0485 || Stone Sword Wieder || Sword || 1 || +41 || +25 || - || - || 90 || 0% || 8 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] || A stone sword handed down by a certain tribe.&lt;br /&gt;
|-&lt;br /&gt;
| 0486 || Demon Sword Kamaitachi || Sword || 1 || +40 || - || - || - || 90 || 0% || 28 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Can attack three directions ahead at once!&lt;br /&gt;
|-&lt;br /&gt;
| 0487 || Faeblade || Sword || 1 || +60 || - || - || - || 90 || 0% || - || - || Starting equipment: Lion Princess, Princess Rei || One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0488 || Ten-Dice Sword || Sword || 1 || +10 || - || - || - || 90 || 0% || 50,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword that hits 10 times.&lt;br /&gt;
|-&lt;br /&gt;
| 0489 || Glass Sword || Sword || 1 || +111 || - || - || - || 90 || 0% || 7,777 G || - || Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A sword made of glass with lethally sharp cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0490 || Alkaid || Sword || 1 || +90 || - || +40 || - || 90 || 0% || 22,222 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]] || An ice sword whose cutting wind freezes everything it touches.&lt;br /&gt;
|-&lt;br /&gt;
| 1020 || Green Dragon Crescent Blade || Sword || 1 || +45 || - || - || - || 90 || 0% || 1,000 G || - || No verified acquisition source found || A single-edged curved blade brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 1021 || Short Sword || Sword || 1 || +10 || - || - || - || 90 || 0% || 100 G || - || Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Starting equipment: Celes, Valkyrie || A short, double-edged sword. Fairly light and easy to handle.&lt;br /&gt;
|-&lt;br /&gt;
| 1022 || Broad Sword || Sword || 1 || +20 || +15 || - || - || 90 || 0% || 500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || A longsword with a broad blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1023 || Bastard Sword || Sword || 1 || +25 || +5 || - || - || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || A sword that can also be wielded as a greatsword. Switch with an ability.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || Blood Razor || Sword || 1 || +79 || - || - || - || 90 || 0% || 800 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1025 || Blessed Sword || Sword || 1 || +35 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A longsword anointed with holy oil and purified. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 1026 || Mahavairocana Invocation Mercy Blade || Sword || 1 || +25 || +5 || - || - || 90 || 0% || 800 G || - || Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A blade carried by those who seek salvation for all beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1027 || Golden Kodachi || Sword || 1 || +40 || - || +40 || +40 || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A short blade made entirely of gold, not merely gold-plated.&lt;br /&gt;
|-&lt;br /&gt;
| 1028 || Burn Longsword || Sword || 1 || +49 || - || - || - || 90 || 0% || 1,160 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || A longsword imbued with the power of flame. Fire&lt;br /&gt;
|-&lt;br /&gt;
| 1029 || Emerald Ripper || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1030 || Thunder Horn || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1031 || Sword || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1032 || Madman's Sword || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1033 || Grasen Steel Sword || Sword || 1 || +70 || +25 || - || +5 || 90 || 0% || 2,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A longsword forged from high-quality steel.&lt;br /&gt;
|-&lt;br /&gt;
| 1034 || Emperor's Sword || Sword || 1 || +280 || - || - || - || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || [Superheavy] The forgotten strongest sword. Lightning element&lt;br /&gt;
|-&lt;br /&gt;
| 1035 || Holy Knight's Sword || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1036 || Blackguard || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1037 || Treasured Chichiushi Blade || Sword || 1 || +20 || +10 || +10 || +20 || 90 || 0% || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Starting equipment: Nakoruru || A treasured blade passed down within a clan. HIT+1, Ranged Attack (MP:5)&lt;br /&gt;
|-&lt;br /&gt;
| 1038 || Onikirimaru || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1039 || Viper Sword || Sword || 1 || +37 || - || - || - || 90 || 0% || 2,200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] || A blade resembling entwined mating snakes. Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1040 || Silverion || Sword || 1 || +70 || +20 || +5 || +20 || 90 || 0% || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]] || A sword of light made for three ancient kings. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1041 || Blade || Sword || 1 || +57 || - || - || - || 90 || 0% || 1,800 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A one-handed sword designed for cutting.&lt;br /&gt;
|-&lt;br /&gt;
| 1042 || Kikoku Tensho || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Grants demonic strength to its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 1043 || Ancient Brass || Sword || 1 || +50 || +35 || +25 || +35 || 90 || 0% || 8,555 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || A brass sword used by ancient warriors. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1044 || Spiderbane || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1045 || Ilrune || Sword || 1 || +40 || - || +15 || +20 || 90 || 0% || 1,600 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || A foreign longsword with geometric patterns on its blade. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1046 || Beltaranis || Sword || 1 || - || - || - || - || 90 || 0% || 18,000 G || - || No verified acquisition source found || Amplifies the wielder's thoughts and forms them into an energy blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1047 || Screbb || Sword || 1 || +75 || +15 || - || +30 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A treasured blade said to retain its power even when rusted.&lt;br /&gt;
|-&lt;br /&gt;
| 1048 || Jade Wise Emperor || Sword || 1 || +150 || +50 || +50 || +50 || 90 || 0% || 54,000 G || [[RyonaRPG/Curse Level|2]] || No verified acquisition source found || A treasured blade of tremendous power, sealed by a certain faction.&lt;br /&gt;
|-&lt;br /&gt;
| 1049 || Wyvern || Sword || 1 || +183 || - || - || - || 90 || 0% || 7,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Extremely powerful, but drains the wielder's stamina. Cost 9&lt;br /&gt;
|-&lt;br /&gt;
| 1050 || Keen Blast || Sword || 1 || +77 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A large one-handed sword with healing power. Magic Gather 2&lt;br /&gt;
|-&lt;br /&gt;
| 1051 || Amber Duel || Sword || 1 || +108 || +24 || - || +22 || 90 || 0% || 3,500 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A longsword with special power. Silence, Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1052 || Stain Melt || Sword || 1 || +238 || -32 || -60 || -32 || 90 || 0% || 12,550 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || A sentient sword usable only by members of a certain royal family. Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1053 || Dark Blade || Sword || 1 || +70 || - || - || - || 90 || 0% || 2,280 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Blessed by dark spirits. Strength, Morning Star, ○Curse, Dark Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1054 || Guardian Sword || Sword || 1 || +75 || +20 || +20 || +20 || 90 || 0% || 7,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A Spellblade that raises its wielder's magic power. Strength, Status 20.&lt;br /&gt;
|-&lt;br /&gt;
| 1055 || Sergeant's Sword || Sword || 1 || +30 || - || +15 || - || 90 || 0% || 300 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Used by Captain Abaroso. Charge Change, Quick&lt;br /&gt;
|-&lt;br /&gt;
| 1056 || Iaido || Sword || 1 || +15 || -50 || - || - || 90 || 0% || 131,072 G || - || No verified acquisition source found || Attacks at supersonic speed while consecutive hits continue.&lt;br /&gt;
|-&lt;br /&gt;
| 1163 || Horned Malice || Sword || 1 || +208 || - || - || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || An otherworldly sword that seals its wielder's magic to unleash power. Twilight, Silence&lt;br /&gt;
|-&lt;br /&gt;
| 1604 || Sacred Saber || Sword || 1 || +77 || - || +77 || - || 90 || 0% || 5,000 G || - || Starting equipment: Claria || A saber partly forged from special silver imbued with holiness.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Kusarigama (15) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0039 || Kusarigama || Kusarigama || 1 || +30 || - || - || - || 90 || 0% || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A weapon with a blade at the end of a chain. Attacks a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 0040 || Wing Edge || Kusarigama || 1 || +130 || - || - || - || 90 || 0% || 50,000 G || - || No verified acquisition source found || A weapon with a sharp blade at the end of a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0442 || Ribbon Dagger || Kusarigama || 1 || +20 || - || - || - || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || A dagger with the same properties as a chain sickle.&lt;br /&gt;
|-&lt;br /&gt;
| 0515 || Chained Axe || Kusarigama || 1 || +80 || +10 || -40 || -40 || 90 || 0% || 9,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || An axe with the same properties as a kusarigama.&lt;br /&gt;
|-&lt;br /&gt;
| 0516 || Double Chained Axe || Kusarigama || 1 || +70 || +20 || -60 || -60 || 90 || 0% || 40,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || An axe with the same properties as a kusarigama. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0545 || Rotator || Kusarigama || 1 || +40 || +40 || +40 || +40 || 90 || 0% || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A force-field scythe orbiting its wielder. No charge required. MP: 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0546 || Ghost Scythe || Kusarigama || 1 || +40 || +40 || +40 || +40 || 90 || 0% || 6,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0547 || Exercise || Kusarigama || 1 || +5 || +5 || +5 || +5 || 90 || 0% || 25,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A hot new product with tremendous beauty and health benefits.&lt;br /&gt;
|-&lt;br /&gt;
| 0548 || Eye Freezer || Kusarigama || 1 || - || -40 || - || +20 || 90 || 0% || 37,564 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Steals foes' life souls, growing stronger without limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0549 || Great Scythe of Death || Kusarigama || 1 || +444 || -44 || -44 || -44 || 90 || 0% || 8,888 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A great scythe that brings death to &amp;quot;every&amp;quot; being.&lt;br /&gt;
|-&lt;br /&gt;
| 0560 || War Fork || Kusarigama || 1 || +110 || +35 || - || - || 90 || 0% || 18,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]] || A special spear with greatsword properties. Double attack range.&lt;br /&gt;
|-&lt;br /&gt;
| 1080 || Soul Eater || Kusarigama || 1 || +145 || +20 || - || - || 90 || 0% || 65,536 G || - || No verified acquisition source found || A great scythe said to reap souls. Absorb element&lt;br /&gt;
|-&lt;br /&gt;
| 1081 || Demon Scythe || Kusarigama || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1082 || Greater Scythe || Kusarigama || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1087 || M.O.P || Kusarigama || 1 || +40 || - || - || - || 90 || 0% || - || - || Starting equipment: Airi || Airi-exclusive great scythe: Master of Pain&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Greatsword (47) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0041 || Greatsword || Greatsword || 1 || +40 || +5 || - || - || 90 || 0% || 200 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Celes, Knight Girl, Polaris || A relatively easy-to-handle two-handed sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0042 || Silver Blade || Greatsword || 1 || +40 || +10 || +10 || +40 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A silver greatsword with the power to ward off evil.&lt;br /&gt;
|-&lt;br /&gt;
| 0043 || Ice Sword || Greatsword || 1 || +80 || - || +40 || +40 || 90 || 0% || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || The ice greatsword obtained after a long-held wish came true. Boosts ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0044 || Tsurugi || Greatsword || 1 || +110 || - || - || - || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A two-handed katana made for actual combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0045 || Defender || Greatsword || 1 || +120 || +20 || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sturdy, broad-bladed greatsword that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0046 || Argetlahm || Greatsword || 1 || +215 || +50 || - || - || 90 || 0% || 65,536 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A gigantic holy sword said to be the left arm of a god who guards another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0047 || Beauty Under the Moon || Greatsword || 1 || +172 || - || - || - || 90 || 0% || 60,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A great katana of bewitching beauty and fearsome sharpness. Charge Time/Magic Attack +&lt;br /&gt;
|-&lt;br /&gt;
| 0048 || Sol Blade || Greatsword || 1 || +71 || - || +20 || +50 || 90 || 0% || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A radiant greatsword imbued with solar power. Holy, Exorcism, Morning Star, Dark resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0049 || Death Falcon || Greatsword || 1 || +200 || - || - || - || 90 || 0% || 100,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The ultimate sword, with falcon-like speed and devastating power.&lt;br /&gt;
|-&lt;br /&gt;
| 0050 || Broken Sword || Greatsword || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || Shop: [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A sword broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0470 || Master Sword || Greatsword || 1 || +80 || - || +40 || +40 || 90 || 0% || 20,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Can perform ranged attacks only while HP is full.&lt;br /&gt;
|-&lt;br /&gt;
| 0491 || Quick Blade || Greatsword || 1 || +20 || +5 || - || - || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Unleashes slashes with astonishing speed through cursed power.&lt;br /&gt;
|-&lt;br /&gt;
| 0492 || Sword of Hope || Greatsword || 1 || - || - || - || - || 90 || 0% || 65,535 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Its stats rise dramatically in proportion to the difficulty faced.&lt;br /&gt;
|-&lt;br /&gt;
| 0493 || Berserk || Greatsword || 1 || +99 || - || -180 || -99 || 90 || 0% || 10,000 G || [[RyonaRPG/Curse Level|1]] || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A cursed blade that drives its bearer to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0494 || HARAKIRI Sword || Greatsword || 1 || +444 || -444 || -444 || +4 || 90 || 0% || 8 G || - || No verified acquisition source found || ???&lt;br /&gt;
|-&lt;br /&gt;
| 0495 || Rune Blade || Greatsword || 1 || +70 || +10 || +40 || +20 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Consumes 15% MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0496 || Lightning-Rod Blade || Greatsword || 1 || +70 || +20 || +20 || +40 || 90 || 0% || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Stores lightning energy and releases it with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0497 || Zantetsuken || Greatsword || 1 || +70 || - || - || - || 90 || 0% || 65,535 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Cuts enemies with special armor. Ignores defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0498 || Sword of Yomi || Greatsword || 1 || +80 || - || +80 || +140 || 90 || 0% || 65,535 G || - || No verified acquisition source found || Can cut ghost-type enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0499 || Massacre Sword || Greatsword || 1 || +133 || -133 || - || - || 90 || 0% || 26 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Doubles the area of special attacks, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0500 || Ring Blade || Greatsword || 1 || +100 || +50 || - || - || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A ring-shaped blade that reduces physical damage by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0501 || Fullblade || Greatsword || 1 || +200 || +50 || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || A massive sword carried by war demons, as long as a person is tall.&lt;br /&gt;
|-&lt;br /&gt;
| 0502 || Knight of Judgment's Sword || Greatsword || 1 || +130 || - || -130 || - || 90 || 0% || 8,888 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Weapon attacks have a 13% chance of instant death. Ineffective on bosses.&lt;br /&gt;
|-&lt;br /&gt;
| 0503 || Mercurial Greatsword || Greatsword || 1 || +255 || -50 || - || - || 90 || 0% || 40,960 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Powerful, but requires a special aptitude to wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0504 || Stone King || Greatsword || 1 || +500 || +25 || -25 || -25 || 90 || 0% || 73 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || [Ultraheavy] A stone sword made from ore.&lt;br /&gt;
|-&lt;br /&gt;
| 0505 || Seiranken || Greatsword || 1 || +160 || +20 || - || - || 90 || 0% || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A sturdy blade strong enough to withstand a storm of wild sword strikes.&lt;br /&gt;
|-&lt;br /&gt;
| 0506 || Flare Riser || Greatsword || 1 || +200 || - || +100 || - || 90 || 0% || 65,536 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A divine sword that turns its owner's will into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0507 || Iron of Mars || Greatsword || 1 || +177 || +40 || +80 || +40 || 90 || 0% || 51,200 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || The culmination of Galvorn Heavy Industries' weapon technology.&lt;br /&gt;
|-&lt;br /&gt;
| 0508 || Ley-Line Sword || Greatsword || 1 || +60 || +40 || +60 || +40 || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Draws spiritual power from ley lines. Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0509 || Nameless Blade || Greatsword || 1 || +300 || - || - || - || 90 || 0% || 131,024 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Said to be the strongest sword a human can wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0510 || Magic Blade || Greatsword || 1 || +50 || - || +50 || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Can activate magic imbued in it beforehand.&lt;br /&gt;
|-&lt;br /&gt;
| 1070 || Grand Shamshir || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An enormous curved blade used by foreign executioners.&lt;br /&gt;
|-&lt;br /&gt;
| 1071 || Green Dragon Glaive || Greatsword || 1 || +127 || - || - || - || 90 || 0% || 6,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A heavy but powerful two-handed Green Dragon blade. Charge -2, Crit 5&lt;br /&gt;
|-&lt;br /&gt;
| 1072 || Headsplitter || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1073 || Twin-Headed Serpent Sword || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1074 || Chromatic Sword || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1075 || Huge Ogre Sword || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1076 || Holy War Sword || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1077 || Dotanuki || Greatsword || 1 || +60 || - || - || - || 90 || 0% || 12,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A mighty blade made to pierce armor. Enemy DEF 50%&lt;br /&gt;
|-&lt;br /&gt;
| 1078 || Iron Man's Cleaver || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1079 || Paper Fan || Greatsword || 1 || +1 || - || - || - || 90 || 0% || 7,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A steel paper fan that can paralyze any monster.&lt;br /&gt;
|-&lt;br /&gt;
| 1083 || One-Shot Blade || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1084 || Shogun Katana || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1085 || Starlight Blade || Greatsword || 1 || +170 || - || - || +80 || 90 || 0% || 25,000 G || - || No verified acquisition source found || A shining single-edged sword known as the Meteor Blade. Eastern&lt;br /&gt;
|-&lt;br /&gt;
| 1086 || Suiran || Greatsword || 1 || +190 || - || - || - || 90 || 0% || 25,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A shining great blade said to have been used by an iron giant in another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1088 || Swift Wolf || Greatsword || 1 || +242 || - || - || - || 90 || 0% || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || An Eastern blade with special power. Crit 25, Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1089 || Shadow Tiger || Greatsword || 1 || +175 || - || - || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || An Eastern blade with special power. Twilight, Crit 10, Heal 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Axe (14) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0511 || Mythril Cleaver || Axe || 1 || +90 || +25 || -20 || -20 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || [Mythril] The brand's gift to the kitchen. Essential for homemakers.&lt;br /&gt;
|-&lt;br /&gt;
| 0512 || Pickaxe || Axe || 1 || +130 || +30 || -40 || -40 || 90 || 0% || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/The Astral|The Astral]] || A tool for mining enemy bodies. Cannot break rocks.&lt;br /&gt;
|-&lt;br /&gt;
| 0513 || Tomahawk || Axe || 1 || +35 || - || - || - || 90 || 0% || 200 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A one-handed throwing axe. Ranged attack. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0514 || Severing Axe || Axe || 1 || +90 || - || - || - || 90 || 0% || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Flies around on a wildly erratic path when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0519 || Were-Buster || Axe || 1 || +90 || +10 || +20 || +40 || 90 || 0% || 7,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || An exquisite silver hand axe. Effective against beastfolk.&lt;br /&gt;
|-&lt;br /&gt;
| 0522 || Lucky Battle Axe || Axe || 1 || +120 || +40 || +40 || +40 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || A battle axe crafted by a peerless master smith.&lt;br /&gt;
|-&lt;br /&gt;
| 0523 || Hand Axe || Axe || 1 || +30 || +5 || - || - || 90 || 0% || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A small axe usable with one hand.&lt;br /&gt;
|-&lt;br /&gt;
| 0528 || Slicer || Axe || 1 || +70 || +10 || - || - || 90 || 0% || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Special attacks require no charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0529 || Laconian Slicer || Axe || 1 || +100 || - || - || - || 90 || 0% || 25,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]] || A throwing blade made of unbelievably strong metal. No charge required.&lt;br /&gt;
|-&lt;br /&gt;
| 0587 || R-Disc Launcher || Axe || 1 || +177 || - || - || - || 90 || 0% || 20,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A special device that launches circular saws.&lt;br /&gt;
|-&lt;br /&gt;
| 1122 || Arcane Axe || Axe || 1 || +68 || +5 || +46 || +20 || 90 || 0% || 500 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || An axe carved with runes that aid magic use. Magic Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1126 || Bounty Hunter's Axe || Axe || 1 || +50 || +10 || - || - || 90 || 0% || 2,000 G || - || No verified acquisition source found || An axe once owned by a bounty hunter. Enemy G drops x1.2&lt;br /&gt;
|-&lt;br /&gt;
| 1128 || Bio Axe || Axe || 1 || +60 || +40 || +20 || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A magical organism linked to the user's body, acting as a third arm.&lt;br /&gt;
|-&lt;br /&gt;
| 1130 || Axe Reading || Axe || 1 || +44 || - || - || - || 90 || 0% || 4,426 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || An axe that raises critical-hit chance. CT+28%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Greataxe (26) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0051 || Battle Axe || Greataxe || 1 || +50 || +10 || -10 || -10 || 90 || 0% || 500 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]]&amp;lt;br&amp;gt;Starting equipment: Presea || A combat axe that can also fell trees.&lt;br /&gt;
|-&lt;br /&gt;
| 0052 || Crescent Axe || Greataxe || 1 || +170 || +40 || -50 || -50 || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || [Ultraheavy] An axe with a blade as large as its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 0053 || Icewall Battle Axe || Greataxe || 1 || +180 || - || +80 || - || 90 || 0% || 18,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An axe containing immense ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0054 || Rune Axe || Greataxe || 1 || +160 || - || +80 || - || 90 || 0% || 15,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic greataxe that consumes MP to deliver critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0055 || Dragon Buster || Greataxe || 1 || +280 || - || - || - || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Said to fell even the strongest plant, the Tree Dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0352 || Ice Axe Lv1 || Greataxe || 1 || +100 || - || - || +20 || 90 || 0% || - || - || No verified acquisition source found || Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0353 || Ice Axe Lv2 || Greataxe || 1 || +140 || - || - || +40 || 90 || 0% || - || - || No verified acquisition source found || Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0354 || Ice Axe Lv3 || Greataxe || 1 || +180 || - || - || +80 || 90 || 0% || - || - || No verified acquisition source found || Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0355 || Ice Axe Lv4 || Greataxe || 1 || +220 || - || - || +160 || 90 || 0% || - || - || No verified acquisition source found || Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0517 || Unholy Axe || Greataxe || 1 || +140 || - || +90 || - || 90 || 0% || 22,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A greataxe filled with unholy magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0518 || Demon God's Axe || Greataxe || 1 || +160 || -40 || -40 || -40 || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Forged by a demon god; seemingly too much for human hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0520 || Ifrit Slash || Greataxe || 1 || +160 || - || +60 || +20 || 90 || 0% || 12,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Blessed by a demon god, trailing flame with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0521 || Urish's Great Cleaver || Greataxe || 1 || +196 || +30 || - || - || 90 || 0% || 23,566 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || An ugly, chipped great blade said to have belonged to an ancient king.&lt;br /&gt;
|-&lt;br /&gt;
| 0524 || Aerial || Greataxe || 1 || +70 || +10 || - || - || 90 || 0% || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An exceptionally lightweight two-handed axe with fast charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0525 || Subversive || Greataxe || 1 || +155 || +30 || -40 || -40 || 90 || 0% || 16,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A huge axe that crushes enemies through their armor. Enemy defense 50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0526 || Leviathan Claw || Greataxe || 1 || +170 || +20 || +20 || +40 || 90 || 0% || 16,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Said to be made from a great sea serpent's claw. Water resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0527 || Guillotine of Destruction || Greataxe || 1 || +400 || - || -200 || -100 || 90 || 0% || 16,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A terrifying execution device that severs any neck.&lt;br /&gt;
|-&lt;br /&gt;
| 1120 || Sharp Axe || Greataxe || 1 || +77 || - || - || - || 90 || 0% || 500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A greataxe with a finely honed edge. CT+&lt;br /&gt;
|-&lt;br /&gt;
| 1121 || Savage Axe || Greataxe || 1 || +55 || +20 || - || - || 90 || 0% || 600 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A stone greataxe used by barbarians.&lt;br /&gt;
|-&lt;br /&gt;
| 1123 || Evil Crescent || Greataxe || 1 || +91 || - || -7 || -7 || 90 || 0% || 7,086 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A cursed greataxe that has drunk much blood. Paralysis Attack&lt;br /&gt;
|-&lt;br /&gt;
| 1124 || Large Axe || Greataxe || 1 || +130 || +30 || -50 || -50 || 90 || 0% || 500 G || - || No verified acquisition source found || A large axe.&lt;br /&gt;
|-&lt;br /&gt;
| 1125 || Venom Edge || Greataxe || 1 || +147 || - || -10 || -40 || 90 || 0% || 5,622 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A magical greataxe that secretes lethal poison. Adds Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1127 || Reckless Battleaxe || Greataxe || 1 || +50 || +10 || -10 || -10 || 90 || 0% || 500 G || - || No verified acquisition source found || Last Stand&lt;br /&gt;
|-&lt;br /&gt;
| 1129 || Master Key || Greataxe || 1 || +212 || - || - || - || 90 || 0% || 65,536 G || - || No verified acquisition source found || Forces open any door. When thrown, it pierces enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 1131 || Magna Split || Greataxe || 1 || +248 || - || - || - || 90 || 0% || 4,426 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A two-handed battleaxe imbued with strong acid magic. Absorb, Twilight&lt;br /&gt;
|-&lt;br /&gt;
| 1132 || Munderblova || Greataxe || 1 || +112 || +30 || - || - || 90 || 0% || 4,426 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A powerful two-handed battleaxe, large yet light. Charge +1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Spear (32) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0061 || Long Spear || Spear || 1 || +35 || - || - || - || 90 || 0% || 150 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]]&amp;lt;br&amp;gt;Starting equipment: Fairy, Riesz || An ordinary mass-produced spear.&lt;br /&gt;
|-&lt;br /&gt;
| 0062 || Mythril Spear || Spear || 1 || +55 || +5 || - || - || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], and 1 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A light, strong spear from the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0063 || Thunder Spear || Spear || 1 || +90 || - || +90 || +40 || 90 || 0% || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A magic spear with lightning power that amplifies lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0064 || Naginata || Spear || 1 || +90 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An Eastern polearm distinguished by its curved blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0065 || Halberd || Spear || 1 || +140 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A spear combining the traits of a spear and axe.&lt;br /&gt;
|-&lt;br /&gt;
| 0066 || Alloces's Demon Spear || Spear || 1 || +188 || +70 || - || +40 || 90 || 0% || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A spear containing immense fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0067 || Gungnir || Spear || 1 || +250 || - || - || - || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A powerful spear said to be used by a god from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0068 || Fairy Spear || Spear || 1 || +100 || - || +100 || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A spear made to fit a fairy's body.&lt;br /&gt;
|-&lt;br /&gt;
| 0069 || Titania Lance || Spear || 1 || +128 || +128 || +128 || +128 || 90 || 0% || 75 G || - || No verified acquisition source found || A legendary spear passed down among fairies since antiquity.&lt;br /&gt;
|-&lt;br /&gt;
| 0070 || Broken Spear || Spear || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || Shop: [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A spear broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0550 || Furinkazan || Spear || 1 || +130 || +20 || - || - || 90 || 0% || 12,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A rugged great spear brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0551 || Bamboo Spear || Spear || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || The ultimate weapon, capable of bringing down even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 0552 || Lance || Spear || 1 || +90 || +55 || -60 || -30 || 90 || 0% || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || [Ultraheavy] Can use special attacks without charging, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0553 || Extending Spear || Spear || 1 || +55 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A spear with twice the reach.&lt;br /&gt;
|-&lt;br /&gt;
| 0554 || Trident || Spear || 1 || +50 || - || - || - || 90 || 0% || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A three-pronged harpoon used by fishers. Effective against aquatic foes.&lt;br /&gt;
|-&lt;br /&gt;
| 0555 || Spear || Spear || 1 || +6 || - || - || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A mysterious weapon capable of unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0556 || Guilty Lance || Spear || 1 || +103 || +13 || - || -44 || 90 || 0% || 8,888 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || An execution weapon that has drunk the blood of countless sacrifices.&lt;br /&gt;
|-&lt;br /&gt;
| 0557 || Twin Lancer || Spear || 1 || +61 || - || - || - || 90 || 0% || 10,800 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A spear with another blade mounted on its butt. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0558 || Spell Spear || Spear || 1 || +65 || +20 || -256 || +128 || 90 || 0% || 22,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]] || An exorcising spear that dispels all magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0559 || Dragon Whisker || Spear || 1 || +90 || +50 || - || - || 90 || 0% || 9,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A special spear with three wavy blades.&lt;br /&gt;
|-&lt;br /&gt;
| 0561 || Bane Spear || Spear || 1 || +130 || +40 || - || - || 90 || 0% || 20,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A special weapon combining spear and hammer traits.&lt;br /&gt;
|-&lt;br /&gt;
| 0562 || Soul-Destroying Spear || Spear || 1 || +220 || - || - || -60 || 90 || 0% || 35,000 G || - || No verified acquisition source found || Tremendously powerful, but drains spirit with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0563 || Beast Spear || Spear || 1 || +150 || -40 || -80 || -80 || 90 || 0% || 12,000 G || [[RyonaRPG/Curse Level|1]] || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Grants its bearer a beast's strength and agility, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0564 || Battering Ram || Spear || 1 || +400 || +100 || -150 || - || 90 || 0% || 50,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/The Astral|The Astral]] || A huge round timber used to destroy fortress gates.&lt;br /&gt;
|-&lt;br /&gt;
| 0565 || Dragoon Lance || Spear || 1 || +70 || - || - || - || 90 || 0% || 8,800 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] || Imbued with wind magic. Lightning, Special 5, Charge -2, electric resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0566 || Spirit Spear || Spear || 1 || +100 || +40 || +60 || +40 || 90 || 0% || 22,222 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Said to be forged by the Fairy King. Enables basic magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0567 || Brionac Spear || Spear || 1 || +70 || +60 || +30 || +60 || 90 || 0% || 65,536 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Forged by an earth-spirit smith. Returns when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0568 || Knight's War Spear || Spear || 1 || +70 || +30 || - || +5 || 90 || 0% || 3,500 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A practical, rugged long spear used by knights in battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0569 || Whale Vise || Spear || 1 || +500 || +107 || - || - || 90 || 0% || 958,875 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A huge tool made from the fang of a rare coastal creature.&lt;br /&gt;
|-&lt;br /&gt;
| 1301 || Varian Spear || Spear || 1 || +60 || - || +30 || +20 || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || A magic spear coated with vapor-deposited magical metal to increase its destructive power.&lt;br /&gt;
|-&lt;br /&gt;
| 1302 || Javelin || Spear || 1 || +25 || +5 || - || - || 90 || 0% || 300 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A light, short spear mainly used for throwing. Charge Speed +1&lt;br /&gt;
|-&lt;br /&gt;
| 1303 || Border Spear || Spear || 1 || +55 || - || +35 || -20 || 90 || 0% || 4,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] || A spear imbued with a Border Devil's magic. Charge Alteration, Regen&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bow (23) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0071 || Longbow || Bow || 1 || +50 || - || - || - || 90 || 0% || 150 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Chelsea || An ordinary mass-produced bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0072 || Mythril Bow || Bow || 1 || +75 || - || - || - || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || [Mythril] A Mythril-brand bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0073 || Elven Bow || Bow || 1 || +80 || - || +60 || +40 || 90 || 0% || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A bow imbued with the magic of a forest spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0074 || Blue Rabbit || Bow || 1 || +155 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The blue rabbit is apparently the mark of an expert sniper.&lt;br /&gt;
|-&lt;br /&gt;
| 0075 || Artemis Bow || Bow || 1 || +222 || - || - || - || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A bow bearing the name of the goddess of the hunt.&lt;br /&gt;
|-&lt;br /&gt;
| 0571 || Light Crossbow || Bow || 1 || +40 || - || -5 || -20 || 90 || 0% || 3,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A lightened crossbow with slightly faster charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0572 || Crossbow || Bow || 1 || +90 || - || -20 || -40 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Fires piercing bolts, but takes time to load.&lt;br /&gt;
|-&lt;br /&gt;
| 0573 || Saint Crossbow || Bow || 1 || +140 || +10 || +40 || +20 || 90 || 0% || 18,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A crossbow engraved with sacred script and valuable as ornamentation.&lt;br /&gt;
|-&lt;br /&gt;
| 0574 || Catapult Barrel || Bow || 1 || +250 || -50 || -90 || -80 || 90 || 0% || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A siege ballista forcibly modified for portable use.&lt;br /&gt;
|-&lt;br /&gt;
| 0575 || Tulip || Bow || 2 || +350 || -20 || -40 || -60 || 90 || 0% || 131,072 G || - || No verified acquisition source found || A portable cannon of astonishing power. No ammo; slow charge. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0577 || Fireball Bow || Bow || 2 || +50 || - || +10 || - || 90 || 0% || 42 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A special bow that fires magical fireballs. No ammo. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0578 || Octopus-Ink Launcher || Bow || 2 || +10 || - || -5 || -20 || 90 || 0% || 3,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A portable cannon that fires slime and blinds enemies. No ammo. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0579 || Mage's Bow || Bow || 1 || +90 || - || +90 || +80 || 90 || 0% || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Raises magic power and improves natural MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0580 || Elemental Gunner || Bow || 1 || +51 || +20 || +40 || +40 || 90 || 0% || 20,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Seals fire, ice, and lightning spirits; changes element with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0581 || Janus Bow || Bow || 1 || +49 || - || - || - || 90 || 0% || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A special bow that fires two arrows at once.&lt;br /&gt;
|-&lt;br /&gt;
| 0582 || Cupid || Bow || 1 || +50 || - || +16 || +16 || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A magic bow used by fairies for pranks. Inflicts confusion; holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0583 || Hanapuu || Bow || 1 || +244 || - || - || - || 90 || 0% || 131,072 G || - || Shop: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The ultimate bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0584 || Triumphant || Bow || 1 || +154 || - || +20 || - || 90 || 0% || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A bow with special power. Inflicts poison; increased critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0585 || Howling Cannon || Bow || 2 || +235 || - || - || - || 90 || 0% || 25,000 G || - || No verified acquisition source found || An artifact weapon impossible to make with modern technology. Lowers defense. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0586 || Naga Heart Piercer || Bow || 1 || +50 || - || -20 || -40 || 90 || 0% || 5,000 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0588 || Legion 21 || Bow || 1 || +200 || - || - || - || 90 || 0% || 30,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || [Heavy] A large crossbow boasting long range and high penetration.&lt;br /&gt;
|-&lt;br /&gt;
| 0589 || Cypress 7 || Bow || 1 || +28 || - || - || - || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An automatic bow with very short range but astonishing fire rate.&lt;br /&gt;
|-&lt;br /&gt;
| 1652 || Blowgun || Bow || 1 || +43 || - || - || - || 90 || 0% || 24,000 G || - || Shop: Specialty Shop || An assassination weapon that launches darts by breath. Instant death.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gun (11) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 1461 || Revolver || Gun || 1 || +5 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Starting equipment: Gunner || Capacity 6. A gun's power does not depend on its owner's abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 1462 || Automatic Pistol || Gun || 1 || - || - || - || - || 90 || 0% || 50,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 20. A gun with a large magazine.&lt;br /&gt;
|-&lt;br /&gt;
| 1463 || Thunderer || Gun || 1 || +5 || - || - || - || 90 || 0% || 1,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Capacity 4. A dueling pistol with a reddish cylinder.&lt;br /&gt;
|-&lt;br /&gt;
| 1464 || Antique Gun || Gun || 1 || - || - || - || - || 90 || 0% || 8,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 8. An ancient gun capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 1501 || M1877 Lightning || Gun || 1 || +5 || - || - || - || 90 || 0% || 2,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6. Auto-reload.&lt;br /&gt;
|-&lt;br /&gt;
| 1502 || Soul Flare || Gun || 1 || +7 || +7 || +7 || +7 || 90 || 0% || 22,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Capacity 7. Nana only. Fires a special attack when the last round is shot.&lt;br /&gt;
|-&lt;br /&gt;
| 1503 || Gatling Gun || Gun || 1 || +45 || +10 || -10 || -10 || 90 || 0% || 31,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Capacity 2. A large machine gun that fires a great many bullets at once.&lt;br /&gt;
|-&lt;br /&gt;
| 1504 || Junk Gun || Gun || 1 || +5 || - || - || - || 90 || 0% || 100 G || - || Starting equipment: Luari || Capacity 6. A pistol assembled from scrap metal. Reduced bullet power.&lt;br /&gt;
|-&lt;br /&gt;
| 1505 || Chrome || Gun || 1 || +5 || - || - || - || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]] || Capacity 8. An affordable, practical pistol.&lt;br /&gt;
|-&lt;br /&gt;
| 1509 || Phoenix || Gun || 1 || +5 || - || - || - || 90 || 0% || 14,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Capacity 12. A good balance of weight and performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1603 || Arcus Diabolus: Bolverk || Gun || 2 || +60 || - || - || - || 90 || 0% || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]]&amp;lt;br&amp;gt;Starting equipment: Noel || Capacity 6 / Power 30 + Magic 50%; no ammo; 2 hits. Noel only. Double attack; Two-handed&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Off-hand catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Shield / off-hand (44) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0081 || Buckler || Shield / off-hand || -5 || +5 || - || - || 100 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Starting equipment: Female Warrior, Lenna, Monika, Nora and 3 others || A small shield that reduces physical attacks by 25%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0082 || Mythril Shield || Shield / off-hand || - || +10 || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&amp;lt;br&amp;gt;Starting equipment: Agrias || A large shield that reduces physical attacks by 50%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0083 || Flame Shield || Shield / off-hand || - || +5 || +10 || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || A shield that blocks fire attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0084 || Ice Shield || Shield / off-hand || - || +5 || +10 || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A shield that blocks ice attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0085 || Earth Shield || Shield / off-hand || - || +5 || +10 || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || A shield that blocks lightning attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0086 || Wonder Bangle || Shield / off-hand || - || - || - || +10 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || A magic bracelet that blocks bow and arrow attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0608 || Spike Shield || Shield / off-hand || +20 || +5 || -10 || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Reduces physical damage by 33%. Ultraheavy. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0609 || Blade Zojirushi´ || Shield / off-hand || +55 || +15 || -30 || -20 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || A high-speed rotating bladed disc. Ultraheavy; physical damage -33%.&lt;br /&gt;
|-&lt;br /&gt;
| 0621 || Ether Shield || Shield / off-hand || - || - || - || +40 || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || A force-field shield that reduces magic damage by 50%. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0622 || Force Buckler || Shield / off-hand || - || +80 || -25 || +40 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A bracelet that consumes MP to raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0623 || Force Shield || Shield / off-hand || - || +160 || -70 || +80 || 8,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A bracelet that consumes MP to greatly raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0624 || Force Armor || Shield / off-hand || - || +320 || -180 || +160 || 30,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || A bracelet that consumes MP to explosively raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0625 || Light Guard || Shield / off-hand || - || - || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || 15% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0626 || Excel Guard || Shield / off-hand || - || - || - || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Starting equipment: Monika || 30% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0627 || Sun Shield || Shield / off-hand || - || - || +40 || - || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Shortens magic charge time and nullifies one enemy spell.&lt;br /&gt;
|-&lt;br /&gt;
| 0628 || Vacula || Shield / off-hand || -500 || +500 || -500 || +500 || 120 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || The strongest shield in the universe, nullifying all damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0629 || Rune Guard || Shield / off-hand || - || +10 || - || +20 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]] || A shield that consumes 25% of MP to nullify damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0700 || Markalite Pharp || Shield / off-hand || - || +50 || - || +50 || 46 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || The legendary shield carried by the hero Perseus.&lt;br /&gt;
|-&lt;br /&gt;
| 0787 || Vampire Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || No verified acquisition source found || Adds drain to normal attacks; halves damage dealt; resists cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0796 || Goat Plushie || Shield / off-hand || -10 || -10 || -10 || -10 || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Revives the wearer once upon death.&lt;br /&gt;
|-&lt;br /&gt;
| 0798 || Warrior's Soul || Shield / off-hand || +20 || +20 || - || - || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A crystal orb sealing the soul of a warrior who served an evil god. CT +5%.&lt;br /&gt;
|-&lt;br /&gt;
| 0799 || Magic Crystal Orb || Shield / off-hand || - || - || +20 || +10 || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A magic-gathering device. Increases natural MP recovery while equipped. Magic Gathering 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0800 || Perfect Libra || Shield / off-hand || - || - || - || - || 50,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || The scales of harmony, preventing all status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0801 || Orb of Life || Shield / off-hand || - || - || - || - || 50,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || An orb concealing life's tremendous power. Max HP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0802 || Forbidden Tablet || Shield / off-hand || - || - || - || - || 50,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A tablet inscribed with forbidden knowledge. Max MP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0803 || Lightning Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A ring imbued with lightning. Adds lightning to normal attacks; resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0804 || Holy Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A ring imbued with holy power. Adds holy to normal attacks; resists holy.&lt;br /&gt;
|-&lt;br /&gt;
| 0805 || Fire Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A ring imbued with fire. Adds fire to normal attacks; resists fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0806 || Demonic Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || A ring imbued with dark power. Adds force to normal attacks; resists drain.&lt;br /&gt;
|-&lt;br /&gt;
| 0809 || Sex-Slave Chain || Shield / off-hand || -30 || -30 || -30 || -30 || - || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A steel chain that encourages masochistic urges.&lt;br /&gt;
|-&lt;br /&gt;
| 0865 || Dog Ears &amp;amp;amp; Tail Set || Shield / off-hand || - || +5 || +5 || +10 || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || A party prop for bondage play. Comes with a collar.&lt;br /&gt;
|-&lt;br /&gt;
| 0866 || Invasive Parasite Hide || Shield / off-hand || +128 || +128 || +128 || +128 || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || No verified acquisition source found || The hide of a parasite grown on nutrients drained from its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0897 || Enslaved Lady's Chains || Shield / off-hand || - || - || - || - || 2,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The handcuffs of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0910 || Bitch's Name Tag || Shield / off-hand || +55 || - || -50 || -50 || - || [[RyonaRPG/Curse Level|Conditional]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A name tag given by the mistress of RAYON.&lt;br /&gt;
|-&lt;br /&gt;
| 0911 || Bitch's Name Tag || Shield / off-hand || +55 || - || -50 || -50 || - || [[RyonaRPG/Curse Level|Conditional]] || No verified acquisition source found || A name tag given by someone at the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0936 || Nekomata Soul || Shield / off-hand || - || - || - || - || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A jewel housing a nekomata's soul. It grants the heart of a mystical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0937 || Cerberus Soul || Shield / off-hand || - || - || - || - || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A jewel housing the soul of a hellhound. It grants the heart of a magical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0942 || Automaton || Shield / off-hand || +30 || +30 || +30 || -10 || 3,332 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Has a 25% chance to nullify any attack. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0946 || Automaton? || Shield / off-hand || +40 || +50 || +40 || -10 || 3,332 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Has a 33% chance to nullify any attack. It resembles someone...&lt;br /&gt;
|-&lt;br /&gt;
| 1176 || Onee-Brand Condom || Shield / off-hand || - || - || - || - || 500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A must-have at a certain shop. Ultra-thin...&lt;br /&gt;
|-&lt;br /&gt;
| 1391 || Cowper Field || Shield / off-hand || - || +128 || +128 || - || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || A barrier fueled by semen obtained by modifying the woman taken inside.&lt;br /&gt;
|-&lt;br /&gt;
| 1615 || Sea Lion Shield || Shield / off-hand || - || +3 || - || - || 800 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Prevents items and money from being stolen.&lt;br /&gt;
|-&lt;br /&gt;
| 1617 || Karakroid Shield || Shield / off-hand || - || +8 || - || - || 65,536 G || - || No verified acquisition source found || Imbued with trap-making technique, preventing you from triggering traps.&lt;br /&gt;
|-&lt;br /&gt;
| 1618 || Soul of Mercy || Shield / off-hand || - || - || - || - || 131,072 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Stele|Ancient Stele]] || A fragment of Satanael's soul. Activates a barrier at max MP. (MP: 40)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shield (17) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0087 || Aegis Shield || Shield || - || - || +20 || - || 60,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || [Superheavy] Blocks most magic attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0088 || Ogre Shield || Shield || +10 || +20 || -30 || -20 || 30,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/The Astral|The Astral]] || [Superheavy] Blocks 100% of physical attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0089 || Civilian || Shield || -10 || -10 || -10 || -10 || 1,332 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || [Superheavy] Has a 20% chance to nullify any attack. (Disabled while attacking)&lt;br /&gt;
|-&lt;br /&gt;
| 1341 || Worm-Eaten Grimoire || Shield || - || - || +10 || +10 || 200 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge || A magic book so worm-eaten it is barely legible. O Missile&lt;br /&gt;
|-&lt;br /&gt;
| 1342 || Elementary Alchemy Course || Shield || +10 || +10 || +10 || +10 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]] || A book about elementary alchemy. O Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1346 || Almadel || Shield || - || - || +50 || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A grimoire recording knowledge of demons. O Curse/Missile Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1347 || Secret Records of Volcanon || Shield || +25 || - || +25 || - || 12,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A grimoire describing candid days spent with beasts. O Fire/Lightning Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1348 || Kagura Fantasy Chronicle || Shield || - || - || - || +50 || 12,000 G || - || Shop: SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] || A grimoire describing a shrine maiden's candid daily life. O Curse/Drain Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1349 || El Esculario || Shield || +30 || - || +30 || - || 15,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || A legendary book of alchemy. O Fire/Acid/Poison Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1350 || Book of the Sacred Oath || Shield || - || +25 || - || +25 || 15,000 G || - || No verified acquisition source found || A book containing knowledge of divinity. O Holy/Ice/Water Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1351 || Yellow Kings || Shield || +40 || - || +80 || -100 || 20,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A secret text about the ancient gods. O Lightning/Ice/Water Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1352 || Armageddon Compendium || Shield || - || - || +100 || -60 || 40,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A secret text describing the end of the world. O Fire/Lightning/Plasma Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1611 || Princess Shield || Shield || - || +48 || +15 || +48 || 8,400 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A shield for noble royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 1612 || Healing Shield || Shield || - || +12 || - || +12 || 4,800 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A shield that grants healing. Healing 4&lt;br /&gt;
|-&lt;br /&gt;
| 1613 || Thunder God Scroll || Shield || +20 || - || - || - || 6,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A scroll depicting the Thunder God. Weapon DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1614 || Wind God Scroll || Shield || - || - || +20 || - || 6,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A scroll depicting the Wind God. Magic DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1616 || Adjudicator's Bracelet || Shield || - || +10 || +20 || +10 || 12,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || A beautifully decorated bracelet. Resonates with the Adjudicator's Staff.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arrow (10) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0076 || Wooden Arrow || Arrow || - || - || - || - || 2 G || - || Shop: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]], and 3 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], Opening&amp;lt;br&amp;gt;Starting equipment: Chelsea || An arrow for bows. One is consumed per shot.&lt;br /&gt;
|-&lt;br /&gt;
| 0077 || Fire Arrow || Arrow || - || - || - || - || 50 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], Opening || An arrow imbued with fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0078 || Ice Arrow || Arrow || - || - || - || - || 50 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], Opening || An arrow imbued with ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0079 || Lightning Arrow || Arrow || - || - || - || - || 50 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], Opening || An arrow imbued with lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0080 || Holy Arrow || Arrow || +5 || +5 || +5 || +5 || 100 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || An arrow imbued with holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0694 || Razor Disc || Arrow || - || - || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || For the R-Disc Launcher. A circular saw with astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0695 || Silver Arrow || Arrow || +10 || - || +10 || +20 || 800 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], Opening || Passes through terrain and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0696 || Black Arrow || Arrow || +44 || - || +13 || - || 8,888 G || - || No verified acquisition source found || Weakens living creatures.&lt;br /&gt;
|-&lt;br /&gt;
| 0698 || Ahlomar's Arrow || Arrow || - || +30 || - || - || 22 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A powerful crossbow bolt that pierces all defenses.&lt;br /&gt;
|-&lt;br /&gt;
| 0699 || Merlionkirk's Arrow || Arrow || +27 || +37 || - || - || 39 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || An all-obstacle arrow containing great ancient magic.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ammunition (11) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0701 || Spitzer Stone || Ammunition || - || - || - || - || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Ammunition for the Mauser Staff. Piercing.&lt;br /&gt;
|-&lt;br /&gt;
| 1466 || Infinite Magazine || Ammunition || - || - || - || - || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Capacity 6 / Power 75. Mysterious ammo that is not consumed by reloading.&lt;br /&gt;
|-&lt;br /&gt;
| 1467 || Bullets || Ammunition || - || - || - || - || 60 G || - || Shop: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: Opening&amp;lt;br&amp;gt;Starting equipment: Gunner, Luari || Capacity 6 / Power 180. Bullets for a gun.&lt;br /&gt;
|-&lt;br /&gt;
| 1468 || Strong Bullets || Ammunition || +10 || - || - || - || 300 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6 / Power 300&lt;br /&gt;
|-&lt;br /&gt;
| 1469 || Stronger Bullets || Ammunition || +20 || - || - || - || 600 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6 / Power 480&lt;br /&gt;
|-&lt;br /&gt;
| 1471 || E0001 Fire || Ammunition || - || - || - || - || 800 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1472 || E0002 Blizzard || Ammunition || - || - || - || - || 800 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1473 || E0003 Thunder || Ammunition || - || - || - || - || 800 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1506 || Holy-Seal Bullets || Ammunition || - || - || - || - || 80 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6 / Power 200. Holy attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 1507 || Holy-Seal Silver Bullets || Ammunition || - || - || - || - || 360 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6 / Power 300. Holy + Silver attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 1508 || Armor-Piercing Rounds || Ammunition || - || - || - || - || 1,200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 2 / Power 480. Anti-armor attribute.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Body armor catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Body armor (167) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0091 || Scandalous Swimsuit || Body armor || - || +1 || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Conan: &amp;quot;This is the best!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0092 || Mythril Bustier || Body armor || +30 || +20 || +30 || +30 || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], and 1 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A proud [Mythril]-brand creation focused solely on sexy-cute appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0093 || Phantom Beast Pelt || Body armor || +40 || +40 || +40 || +40 || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A pelt imbued with the power of a phantom beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0094 || Foreign Kimono || Body armor || - || +10 || +40 || +150 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Traditional clothing worn by people of the eastern lands... apparently.&lt;br /&gt;
|-&lt;br /&gt;
| 0095 || Transformation Dress || Body armor || +40 || +80 || +40 || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A mysterious dress that transforms its wearer into someone else.&lt;br /&gt;
|-&lt;br /&gt;
| 0096 || Waitress Uniform || Body armor || +10 || +10 || +10 || +10 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A risque uniform worn by waitresses at a suspicious shop. Prevents critical hits; Raises evasion; Halves MP cost&lt;br /&gt;
|-&lt;br /&gt;
| 0097 || Dancer's Costume || Body armor || +10 || +10 || +10 || +10 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Maya || A revealing stage costume worn by dancers.&lt;br /&gt;
|-&lt;br /&gt;
| 0098 || Empty-Handed || Body armor || - || - || - || - || 100 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || The state of holding nothing. Apparently ninjas are strongest empty-handed.&lt;br /&gt;
|-&lt;br /&gt;
| 0099 || Evil Corset || Body armor || +30 || +30 || +30 || +30 || 100 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A cursed corset with an evil will that toys with its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0100 || Titania Mail || Body armor || +64 || +64 || +64 || +64 || 100 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Armor belonging to Titania, Queen of the Fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0101 || Iron Armor || Body armor || - || +25 || - || -10 || 200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Starting equipment: Agrias, Arle, Celes, Chelsea and 11 others || Utterly ordinary and uninteresting iron armor.&lt;br /&gt;
|-&lt;br /&gt;
| 0102 || Mythril Mail || Body armor || - || +50 || - || -10 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Starting equipment: Cherie || [Mithril]-brand armor balancing durability with revealing design.&lt;br /&gt;
|-&lt;br /&gt;
| 0103 || Insulator Armor || Body armor || - || +40 || -15 || +40 || 3,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Armor granting lightning resistance and nullifying Spark Rods.&lt;br /&gt;
|-&lt;br /&gt;
| 0104 || Samurai Armor || Body armor || - || +90 || - || -20 || 5,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Eastern warrior armor called &amp;quot;Red-Laced Armor.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0105 || Crystal Mail || Body armor || - || +110 || - || +40 || 15,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Armor made of crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0106 || Dragon Armor || Body armor || -10 || +130 || -40 || +50 || 25,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Armor made from dragon scales. Nullifies fire; weak to cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0107 || Genji Armor || Body armor || +40 || +120 || - || - || 30,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]] || Armor used by ancient nobles in the Far East.&lt;br /&gt;
|-&lt;br /&gt;
| 0108 || Valkyrie Mail || Body armor || +10 || +135 || +10 || +70 || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Armor said to have been worn by warrior goddesses of myth.&lt;br /&gt;
|-&lt;br /&gt;
| 0109 || Iron Maiden || Body armor || -50 || +130 || -50 || -50 || 100 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Armor holding dark magic that protects its owner in exchange for pain.&lt;br /&gt;
|-&lt;br /&gt;
| 0110 || Broken Armor || Body armor || - || +5 || - || - || 1 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]], and 1 other locations || Armor left in tatters by monster claws and fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0111 || Silk Robe || Body armor || - || +10 || +5 || +10 || 100 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Starting equipment: Ame, Angela, Anise, Asellus and 30 others || A robe woven from silk thread.&lt;br /&gt;
|-&lt;br /&gt;
| 0112 || Mythril Robe || Body armor || - || +20 || +10 || +30 || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], and 1 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A [Mithril]-brand robe offering both function and sexy-cute style.&lt;br /&gt;
|-&lt;br /&gt;
| 0113 || Sage's Coat || Body armor || - || +30 || +20 || +40 || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A coat with enhanced magic from woven crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0114 || Flowing Dress || Body armor || - || +40 || +30 || +60 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Garb woven from special thread and worn by eastern sorcerers.&lt;br /&gt;
|-&lt;br /&gt;
| 0115 || Robe of Light || Body armor || - || +50 || +40 || +100 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A robe made of pure light. Weightless but sheer. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0116 || Princess Dress || Body armor || +40 || +40 || +60 || +60 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A spotless pure-white dress. Status Avoidance +20%&lt;br /&gt;
|-&lt;br /&gt;
| 0117 || Minerva Bustier || Body armor || +40 || +80 || +40 || +80 || 20,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A masterpiece imbued with the magic of Lakshmi, one of the goddesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0118 || Saint Garb || Body armor || - || +100 || +60 || +160 || 30,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Vestments woven from cloth purified with Holy Water, imbued with the power of light.&lt;br /&gt;
|-&lt;br /&gt;
| 0119 || Demon Dress || Body armor || +50 || +50 || +50 || +50 || 1,332 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A dangerously revealing dress worn by noblewomen of the demon realm.&lt;br /&gt;
|-&lt;br /&gt;
| 0120 || Tattered Clothes || Body armor || - || +5 || - || - || 1 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]], and 2 other locations || Clothes torn to shreds by monster claws, fangs, and the like.&lt;br /&gt;
|-&lt;br /&gt;
| 0346 || Bind Suit || Body armor || -500 || +1 || -500 || -50 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A restraint suit used to keep prisoners chained inside cells. Prevents attacks and magic use. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0362 || Retro-Game Armor || Body armor || +30 || +5 || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Female Warrior, Nora, Rosa || Provocative armor that covers only the tiniest portion of the skin.&lt;br /&gt;
|-&lt;br /&gt;
| 0590 || Clockwork Armor || Body armor || +30 || +75 || -20 || +15 || 9,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Mechanical armor that augments the wearer's strength. Changes to Warrior type.&lt;br /&gt;
|-&lt;br /&gt;
| 0591 || Heavy Armor || Body armor || -5 || +90 || -30 || -50 || 1,500 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Heavy armor protecting the entire body except the absolute territory. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0592 || Protect Suit || Body armor || -15 || +125 || -40 || -60 || 5,200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Standard equipment of the Avalon Empire Heavy Infantry. Prevents blindness. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0593 || Behemoth Shell || Body armor || - || +110 || -20 || +20 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Armor made from a giant beast's hide. Ultraheavy; acid and poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0594 || Fort Suit || Body armor || -23 || +127 || -63 || +127 || 9,999 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || The shell of a deactivated Guardian. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0595 || Elephant || Body armor || -50 || +250 || -128 || +128 || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Heavy armor covered in dozens of thick plates. Ultraheavy; fire resist, cold/electric weak.&lt;br /&gt;
|-&lt;br /&gt;
| 0596 || Nightmare Armor || Body armor || +20 || +80 || +60 || +60 || 37 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || One of the three mighty weapons known as the Great Magic Devices. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0597 || Mobile Armor || Body armor || - || +64 || - || +48 || 10,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Armor that glides through the air. Ultraheavy; grants levitation. Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0598 || Jet-Black Armor || Body armor || - || +210 || - || +80 || 50,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]] || Great armor of the hero known as the &amp;quot;Labyrinth Crusher.&amp;quot; Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0599 || Padded Kimono Suit || Body armor || -20 || +60 || - || - || 10 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Magic clothing from the distant East that wards off even blizzards. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0600 || Metal Armor || Body armor || - || +80 || - || - || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The corpse of a certain beast. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0601 || Ultra-Hard Carapace || Body armor || +20 || +133 || -8 || - || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Full armor made from the cast-off shell of a giant beetle. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0602 || Hell Armor || Body armor || +44 || +130 || - || -44 || 5,250 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Cursed armor forged in hell. Ultraheavy; strong fire/curse resistance, Magic Defense 25.&lt;br /&gt;
|-&lt;br /&gt;
| 0603 || Fang Armor || Body armor || +20 || +133 || -8 || - || 8,000 G || - || No verified acquisition source found || Looks painfully spiky. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0604 || Power Armor || Body armor || +48 || +180 || - || - || 16,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]] || Looks like it will fill you with strength. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0605 || Eternal Magic || Body armor || +20 || +133 || -8 || - || 8,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]] || Plate mail imbued with a special power. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0606 || Powers Armor || Body armor || - || +150 || - || +80 || 65,536 G || - || No verified acquisition source found || Legendary armor bestowed on a hero by an angel. Ultraheavy; damage taken -20.&lt;br /&gt;
|-&lt;br /&gt;
| 0607 || Armor of Life || Body armor || - || +160 || - || +160 || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]] || Phantom armor that restores the wearer's vitality. Ultraheavy; Regen, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0611 || Ciliated Parasite || Body armor || -20 || - || -20 || -20 || 200 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect composed of countless fine hairs that make wet, sticky noises.&lt;br /&gt;
|-&lt;br /&gt;
| 0613 || Sea Anemone? || Body armor || -20 || - || -20 || -20 || 100 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect distinguished by two tentacles lined with countless suckers inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0616 || Flesh Rope || Body armor || -20 || - || -20 || -20 || 1 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Fleshy threads that coil around a victim and coat them in slime. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0619 || Invasive Parasite || Body armor || -64 || +64 || -64 || +64 || 1,000 G || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A parasite said to toy with its host through pleasure to the absolute limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0631 || Orichalcum Armor || Body armor || - || +70 || +50 || +100 || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Armor made from an unknown metal, containing powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0632 || Reflex || Body armor || - || +60 || - || +80 || 25,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Mirror-polished silver armor. 20% magic-nullification rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0633 || Eastern Nanban Cuirass || Body armor || - || +77 || - || - || 3,562 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Armor incorporating technology from another culture.&lt;br /&gt;
|-&lt;br /&gt;
| 0634 || Impact Check || Body armor || - || +42 || - || +20 || 3,300 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Magic clothing that prevents knockback. Knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0635 || Bubble Garment || Body armor || - || +20 || - || +40 || 10,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Bubble armor that grants underwater adaptation.&lt;br /&gt;
|-&lt;br /&gt;
| 0636 || High-Leg Armor || Body armor || +30 || +40 || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Armor with strong sex appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0637 || See-Thru Scale Armor || Body armor || +20 || +50 || - || -30 || 3,500 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Made from highly transparent material, leaving all sorts of things visible.&lt;br /&gt;
|-&lt;br /&gt;
| 0638 || Dwarf Mail || Body armor || +10 || +75 || -20 || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/The Astral|The Astral]] || Sturdy armor able to withstand an ogre's blow. Acid resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0639 || Bunny Suit || Body armor || +70 || +20 || - || - || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A terrifying rabbit costume with cleaver-like fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0640 || Hydra Suit || Body armor || - || +64 || +20 || +64 || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A bodysuit clinging tightly to bare skin. Strong fire resistance; poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0641 || Crystal Armor || Body armor || - || +50 || - || +100 || 16,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Beautiful armor also highly valuable as art.&lt;br /&gt;
|-&lt;br /&gt;
| 0642 || Terrestrial || Body armor || - || +45 || - || +21 || 2,100 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Ancient armor engraved with the Earth Mother Goddess. Physical damage -20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0643 || Fairy Armor || Body armor || - || - || - || - || 12,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Armor that raises a fairy's charm roughly 520 trillionfold.&lt;br /&gt;
|-&lt;br /&gt;
| 0644 || Puffy Bloomers || Body armor || +128 || +128 || +128 || +128 || 108 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The strongest light armor, granting ultimate battlefield dominance. Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0645 || Vaidurak Armor || Body armor || +60 || +160 || +120 || +100 || 70 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Armor sealing the Demon King's will.&lt;br /&gt;
|-&lt;br /&gt;
| 0646 || Hero's Garb || Body armor || +50 || +150 || - || +50 || 40,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Armor of heroes, by heroes, for heroes.&lt;br /&gt;
|-&lt;br /&gt;
| 0647 || Golden Armor || Body armor || +128 || +128 || +128 || +128 || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Dazzling golden armor with immense magic power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0648 || Dark Mist Armor || Body armor || - || +90 || - || +100 || 16,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Magic armor wreathed in dark-purple mist. Magic nullification 40%.&lt;br /&gt;
|-&lt;br /&gt;
| 0649 || Earth Power Mail || Body armor || - || +100 || +40 || +60 || 16,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Magic armor that draws spiritual power from ley lines. Healing 2, Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0650 || Element Reflector || Body armor || - || +53 || - || +5 || 6,054 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Armor enchanted with the Four Spirit Kings Sealing Formation. Fire/cold/electric/acid resist, status 8.&lt;br /&gt;
|-&lt;br /&gt;
| 0651 || Arcane Armor || Body armor || - || +40 || +40 || +80 || 5,500 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Magic armor made for practitioners of secret arts. Magic damage dealt/taken 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0652 || Mini Protector || Body armor || +10 || +60 || +10 || +30 || 1,200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Armor made for small races.&lt;br /&gt;
|-&lt;br /&gt;
| 0653 || Bustier of Peace || Body armor || - || +40 || - || +40 || 6,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Magic underwear preventing poison, paralysis, bleeding, fear, and ??? status.&lt;br /&gt;
|-&lt;br /&gt;
| 0654 || Silk Armor || Body armor || +10 || +10 || +10 || +10 || 4,480 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Dress armor made from sheer, thin silk.&lt;br /&gt;
|-&lt;br /&gt;
| 0655 || Poprya Mail || Body armor || +100 || +80 || -255 || +80 || 6,200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || W-wait! This is a cheap knockoff!&lt;br /&gt;
|-&lt;br /&gt;
| 0656 || Kunoichi Mail || Body armor || +10 || +45 || +15 || +50 || 3,700 G || - || Shop: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A revealing outfit worn by female assassins in a foreign land. Capture/trap resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0657 || Dragon Leotard || Body armor || +48 || +64 || +64 || +88 || 20,000 G || - || Shop: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Magic underwear sealing the immense power of an ancient dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0658 || Captive Waist Armor || Body armor || +66 || +112 || +66 || -132 || 1,332 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Cursed armor once forced upon a saint imprisoned by a demon god.&lt;br /&gt;
|-&lt;br /&gt;
| 0659 || Thong || Body armor || +10 || +10 || +10 || +10 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Extremely tiny underwear that digs deeply into intimate areas, leaving the buttocks exposed.&lt;br /&gt;
|-&lt;br /&gt;
| 0660 || Tiny Sticker || Body armor || - || - || - || - || 50 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Mesarthim || An extremely small sticker that barely covers the private parts.&lt;br /&gt;
|-&lt;br /&gt;
| 0661 || ＰＡＪＡＭＡＳ || Body armor || - || +2 || - || - || 2 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || They are pajamas.&lt;br /&gt;
|-&lt;br /&gt;
| 0662 || Pot Lid &amp;amp;amp; Armor || Body armor || +5 || +5 || - || - || 50 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Supposedly a homemaker's battle attire.&lt;br /&gt;
|-&lt;br /&gt;
| 0663 || Snakeskin Leotard || Body armor || +15 || +12 || +20 || +60 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Leather underwear that clings to the skin and grants poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0664 || Parisienne Coat || Body armor || +40 || +10 || +40 || +40 || 12 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A coat made from the fur of a mysterious creature called the Parisienne.&lt;br /&gt;
|-&lt;br /&gt;
| 0665 || Splash Garment || Body armor || - || +2 || - || -20 || 600 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || It keeps your skin looking constantly wet--ah! I cannot say any more!&lt;br /&gt;
|-&lt;br /&gt;
| 0666 || Tiger Bikini || Body armor || +20 || +1 || +40 || +20 || 10,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A swimsuit patterned like a killer bee's abdomen. Nullifies and amplifies lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0667 || Just a Scrap of Cloth || Body armor || - || +1 || - || - || 1 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || It is cloth.&lt;br /&gt;
|-&lt;br /&gt;
| 0668 || Furisode of Love || Body armor || -60 || +100 || -60 || +100 || 26 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A motherly robe that works great miracles through overflowing love.&lt;br /&gt;
|-&lt;br /&gt;
| 0669 || Moon-Mad Garment || Body armor || - || +20 || +40 || - || 41 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A robe able to store received pain as magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0670 || Magical Bikini || Body armor || +30 || +30 || +40 || +40 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A magic swimsuit offering high defense with little fabric. Evasion 20.&lt;br /&gt;
|-&lt;br /&gt;
| 0671 || Amorphous || Body armor || - || +40 || - || +40 || 7,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/The Astral|The Astral]] || The corpse of a certain beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0672 || Ordeo Radan || Body armor || - || +77 || +40 || +180 || 62 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A beautiful cape woven with a goddess's hair.&lt;br /&gt;
|-&lt;br /&gt;
| 0673 || Displacer Robe || Body armor || +40 || +2 || - || - || 12,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A garment that refracts light and misleads others about the wearer's location.&lt;br /&gt;
|-&lt;br /&gt;
| 0674 || Lich Robe || Body armor || - || +20 || +66 || +120 || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A robe once worn by an ancient mage. Magic nullification 10%.&lt;br /&gt;
|-&lt;br /&gt;
| 0675 || Emerald Robe || Body armor || -20 || +50 || - || +50 || 4,500 G || [[RyonaRPG/Curse Level|Conditional]] || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A magic robe allowing only the pure of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0676 || Scarlet Robe || Body armor || +60 || +20 || +20 || -20 || 4,500 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || A magic robe allowing only the evil of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0677 || Rubber Suit || Body armor || - || +24 || - || +48 || 3,500 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Clothing made from a special resin that clings tightly to the body.&lt;br /&gt;
|-&lt;br /&gt;
| 0678 || Bat Coat || Body armor || - || +20 || +40 || +40 || 1,332 G || - || Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Starting equipment: Carmilla, Lilith || A coat shaped like the wings of a giant bat.&lt;br /&gt;
|-&lt;br /&gt;
| 0679 || Phantom Robe || Body armor || -32 || +120 || +32 || +80 || 7,708 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A dead man's robe that drains its wearer's life force. Drain 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0680 || Moon-White Shawl || Body armor || - || +17 || +40 || +40 || 20,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || An outer garment woven from silver thread bathed in a hundred nights of moonlight. Cold resistance; paralysis/knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0681 || Twilight Robe || Body armor || - || +210 || - || +210 || 8,888 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A jet-black robe woven from darkness. Fire weakness, healing weakness, Drain 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0682 || Elven Skin || Body armor || - || +12 || +60 || +60 || 1 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Fairy skin. Cold resistance; paralysis immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0683 || Fundoshi || Body armor || +56 || +1 || - || +64 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Terrifyingly tiny T-shaped underwear. Fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0684 || Lion Pelt || Body armor || +40 || +12 || +12 || +36 || 2,500 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || The pelt of a fierce beast. Cold and fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0685 || Kagura Dance || Body armor || +32 || +8 || +32 || +48 || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Clothing used in an Eastern dance. Curse resistance; silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0686 || Defense Robe || Body armor || - || +20 || +4 || +20 || 2,500 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A garment that creates a small defensive barrier around its wearer. Damage -25%.&lt;br /&gt;
|-&lt;br /&gt;
| 0687 || Seashell Armor || Body armor || +20 || +12 || +64 || +48 || 2,500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Beautiful armor made by joining three small seashells.&lt;br /&gt;
|-&lt;br /&gt;
| 0688 || Archmage Garb || Body armor || - || +97 || +64 || +130 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Clothing made for those with immense magic power. Magic charge +1, magic drain 9.&lt;br /&gt;
|-&lt;br /&gt;
| 0689 || Foreign Military Uniform || Body armor || +15 || +40 || +15 || +40 || 2,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A military uniform used by a foreign army.&lt;br /&gt;
|-&lt;br /&gt;
| 0690 || Bloody Apron || Body armor || +66 || +6 || +66 || -66 || 888 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An apron stained black by an enormous amount of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0691 || Barbaric Cloth || Body armor || +12 || +6 || +8 || - || 20 G || - || No verified acquisition source found || Raglike clothing worn by primitive people.&lt;br /&gt;
|-&lt;br /&gt;
| 0692 || Vital Raiment || Body armor || +10 || +40 || +20 || +20 || 6,000 G || - || Shop: SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Magic clothing granting endless vitality. Healing 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0693 || Twelve-Layer Robe || Body armor || -40 || +100 || +20 || +60 || 12,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Eastern formalwear boasting an impregnable structure.&lt;br /&gt;
|-&lt;br /&gt;
| 0707 || Maid Outfit || Body armor || - || +15 || - || +10 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Airi, Iroha || A maid's outfit.&lt;br /&gt;
|-&lt;br /&gt;
| 0764 || Otherworld Maid Outfit || Body armor || +10 || +10 || +10 || +10 || 300 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || It looks like an ordinary maid outfit, but contains many built-in functions.&lt;br /&gt;
|-&lt;br /&gt;
| 0810 || Lewd Underwear || Body armor || - || - || -20 || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A transparent scrap of cloth useless as underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 0811 || Tattered Underwear || Body armor || - || - || - || - || 1 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Underwear violently torn to shreds.&lt;br /&gt;
|-&lt;br /&gt;
| 0886 || Mature Invasive Parasite || Body armor || +116 || +195 || +145 || +173 || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A parasite that has completely taken control of its host. It seeks its next victim... Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0888 || School Uniform || Body armor || - || +10 || +20 || - || 2,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A Melbel Public Academy uniform. The design differs by year.&lt;br /&gt;
|-&lt;br /&gt;
| 0890 || Dominatrix Bondage Wear || Body armor || +60 || +60 || +40 || +40 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Bondage wear fit for a dominatrix.&lt;br /&gt;
|-&lt;br /&gt;
| 0893 || Lolita Dress || Body armor || +40 || +40 || +60 || +60 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Transforms any older woman into a darling little girl!&lt;br /&gt;
|-&lt;br /&gt;
| 0894 || Sexy Leotard || Body armor || +40 || +40 || +60 || +60 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Back Alley|Back Alley]] || Now you, too, can radiate sex appeal!&lt;br /&gt;
|-&lt;br /&gt;
| 0895 || Enslaved Lady's Dress || Body armor || +40 || +40 || +60 || +60 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The dress of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0899 || Enslaved Lady's Underwear || Body armor || - || - || - || - || 15,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Fine underwear worn by a lady fallen into slavery.&lt;br /&gt;
|-&lt;br /&gt;
| 0905 || Queen's Dress || Body armor || +60 || +60 || +40 || +40 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || The dress of a militaristic nation's queen. Her civil rule is sound, but her temperament fierce.&lt;br /&gt;
|-&lt;br /&gt;
| 0918 || Mystic Butterfly Dress || Body armor || - || -20 || +90 || -20 || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || A dress woven with beautifully lustrous scale dust, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0919 || School Swimsuit || Body armor || +10 || +10 || +10 || +10 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A school-designated swimsuit for girls.&lt;br /&gt;
|-&lt;br /&gt;
| 0925 || Parasite Armor De Rol || Body armor || +20 || +60 || +20 || +100 || 6,000 G || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Evil living armor that toys with its wearer. Resists Mi/Fire/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0926 || Parasite Armor Nengal || Body armor || +20 || +100 || +20 || +60 || 6,000 G || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Evil living armor that toys with its wearer. Resists Mi/Ice/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0927 || Parasite Armor Vajra || Body armor || +60 || +40 || +60 || +40 || 6,000 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Evil living armor that toys with its wearer. Resists Mi/Lightning/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0928 || Bacterial Armor Rafteria || Body armor || +20 || +100 || +20 || +100 || 6,000 G || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Evil living armor that toys with its wearer. Resists Mi/Holy/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0929 || Slime Armor || Body armor || -20 || +80 || -20 || - || 1,200 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Armor made of living slime. Sensitivity +; resists Drain/Blood/Slime/Capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0930 || Galva Armor || Body armor || - || +100 || - || +60 || 4,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Armor made from the bones of a stray dragon. Permanently Poisoned.&lt;br /&gt;
|-&lt;br /&gt;
| 0939 || Symbiotic Armor Dal-la-Ri || Body armor || +60 || +100 || +60 || +100 || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Living armor that feeds on nutrients from its compatible wearer to protect its host.&lt;br /&gt;
|-&lt;br /&gt;
| 1100 || Magical Girl Cosplay || Body armor || - || +10 || - || - || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || It is a super-cute magic-user outfit!&lt;br /&gt;
|-&lt;br /&gt;
| 1101 || Magical Girl Formalwear || Body armor || - || +80 || +80 || +50 || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Formalwear made for the next generation of magic users.&lt;br /&gt;
|-&lt;br /&gt;
| 1102 || Magical Girl Sacred Garb || Body armor || - || +120 || +120 || +80 || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Battle garb that enhances every aspect of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1105 || Dance Robe [Ame-no-Uzume] || Body armor || - || +70 || +70 || +100 || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A Dance Robe holding a dance deity's power; Appeal is required to wield it.&lt;br /&gt;
|-&lt;br /&gt;
| 1106 || Dance Robe [Benzaiten] || Body armor || - || +100 || +100 || +150 || - || - || No verified acquisition source found || A ritual Dance Robe that draws out even more of the dance deity's power.&lt;br /&gt;
|-&lt;br /&gt;
| 1107 || Dance Robe [Umahi] || Body armor || - || +150 || +150 || +250 || - || - || No verified acquisition source found || A divine-era Dance Robe worn only by those recognized by the dance deity.&lt;br /&gt;
|-&lt;br /&gt;
| 1109 || Princess Otohime's Dress || Body armor || - || +60 || +30 || +20 || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A flowing dress worn by a princess of eastern legend.&lt;br /&gt;
|-&lt;br /&gt;
| 1111 || Mind-Blocking Tentacle Suit || Body armor || +25 || +60 || +25 || +25 || 1 G || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || An insect garment that ravages its host's body while leaving their reason intact.&lt;br /&gt;
|-&lt;br /&gt;
| 1177 || Sailor Uniform for Femboys || Body armor || - || - || - || - || - || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sailor uniform specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1178 || Bondage Wear for Femboys || Body armor || - || - || - || - || - || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Bondage wear specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1179 || Maid Outfit for Femboys || Body armor || - || - || - || - || - || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A maid outfit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1180 || School Swimsuit for Femboys || Body armor || - || - || - || - || - || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A little girl's swimsuit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1381 || Bio-Rubber Suit || Body armor || +32 || +128 || +64 || +64 || 5,000 G || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A suit that tightly covers the whole body up to the neck. Includes high heels. Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 1384 || Invasive Rubber Suit || Body armor || +128 || +256 || +128 || +128 || - || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A full-body suit lined throughout with tentacles that torment the wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 1388 || Tentacler Z || Body armor || +128 || +128 || +128 || +128 || - || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A self-evolving, self-repairing robot that moves by taking a woman inside itself. Prevents critical hits; Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 1394 || Assimilation Rubber Suit || Body armor || +32 || +128 || +64 || +80 || - || [[RyonaRPG/Curse Level|2]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A rubber suit that fuses with the wearer's entire body and becomes new skin. Prevents terrain damage; Database state protection: Poison, Paralysis, Bleeding, Slime-Coated, Parasitism&lt;br /&gt;
|-&lt;br /&gt;
| 1591 || Forced Nudity Talisman || Body armor || - || - || - || - || 50 G || [[RyonaRPG/Curse Level|2]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A talisman that curses you to be unable to wear clothes. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1592 || Money-Draining Talisman || Body armor || - || - || - || - || 50 G || [[RyonaRPG/Curse Level|2]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A talisman cursed to steal your money. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1601 || Hard Rock Armor || Body armor || +75 || +150 || -30 || -40 || 500 G || - || No verified acquisition source found || Rock armor of exceptional offensive and defensive hardness, reinforced by powerful magic, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1602 || NOL Praetorian Uniform || Body armor || - || +20 || +10 || - || 1 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Starting equipment: Noel || Uniform issued to NOL praetorians&lt;br /&gt;
|-&lt;br /&gt;
| 1682 || Ninja Suit || Body armor || +80 || +20 || +80 || +20 || 131,072 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A form-fitting ninja suit. Move speed +1, paralysis protection, electric resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 1683 || Sister Robe || Body armor || - || +20 || +60 || +120 || 30,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A solemn robe for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1684 || Sister Suit || Body armor || - || +40 || +60 || +20 || 20,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A rubber bodysuit undergarment for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1685 || Cat-Ear Armor || Body armor || - || +90 || - || +12 || 8,400 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Cute armor with a cat-ear helmet.&lt;br /&gt;
|-&lt;br /&gt;
| 1686 || Gag Armor || Body armor || +40 || +120 || -20 || +80 || 12,400 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Armor that firmly protects even the mouth. Healing 5.&lt;br /&gt;
|-&lt;br /&gt;
| 1687 || Nude Magic Circle || Body armor || - || -150 || +20 || +20 || 19,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A magic circle drawn on bare skin. More embarrassing than nudity. Magic Focus 6.&lt;br /&gt;
|-&lt;br /&gt;
| 1688 || Orc Armor || Body armor || - || -100 || - || - || 7,700 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Filthy topless armor for orcs. Healing 15.&lt;br /&gt;
|-&lt;br /&gt;
| 1689 || Spike Bikini || Body armor || +80 || +20 || +80 || - || 9,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Aggressive bikini armor covered in spikes.&lt;br /&gt;
|-&lt;br /&gt;
| 1697 || No-Guard Robe || Body armor || +100 || -100 || - || - || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Wearing this makes you want to strike your opponent. Two-handed&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sub-armor catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Sub-armor (86) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0090 || Ribbon || Sub-armor || +5 || +5 || +5 || +5 || 250,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A ribbon made of smooth silk. Prevents status ailments except Embarrassment.&lt;br /&gt;
|-&lt;br /&gt;
| 0140 || Demon's Collar || Sub-armor || +40 || -40 || +100 || -100 || 2,000 G || [[RyonaRPG/Curse Level|1]] || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], SHOP Cliff Edge&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A collar emitting a sinister aura.&lt;br /&gt;
|-&lt;br /&gt;
| 0150 || Bandage || Sub-armor || -5 || -5 || -5 || -5 || 1 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Samurai Girl || Cloth wrapped around a wound to protect it. Better not force it off...&lt;br /&gt;
|-&lt;br /&gt;
| 0239 || Soul Blast || Sub-armor || - || - || +30 || - || 400 G || - || No verified acquisition source found || Steals MP from an enemy and makes it your own. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0332 || Chopchop || Sub-armor || - || - || - || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Weapon attacks ignore enemy Defense on hit. (HP Cost: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0337 || Nutcracker || Sub-armor || - || - || - || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || While a staff is equipped, attacks also damage Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0338 || Penetrating Strike || Sub-armor || - || - || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Deals fixed damage equal to Attack / 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0339 || Rashin Kassatsu-ken || Sub-armor || - || - || - || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The more you kill, the stronger you become.&lt;br /&gt;
|-&lt;br /&gt;
| 0340 || Dark Blade || Sub-armor || - || - || - || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || While blinded, weapon-attack damage is multiplied by 4.7.&lt;br /&gt;
|-&lt;br /&gt;
| 0341 || Massacre || Sub-armor || - || - || - || - || 13,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Doubles the effective area of charged attacks. (HP Cost: 15%)&lt;br /&gt;
|-&lt;br /&gt;
| 0342 || Martial Dance Frenzy || Sub-armor || - || - || - || - || 20,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Charged attacks hit all enemies; causes Fatigue afterward. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0343 || Shock || Sub-armor || - || - || - || - || 30,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]] || Charged attacks become powerful area attacks. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0344 || Swallow Reversal || Sub-armor || - || - || - || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Increases the number of attacks but slightly lowers Attack. (HP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0347 || Mind Controller || Sub-armor || -60 || -30 || -60 || -30 || 5,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A slave-making collar that violates the wearer's mind. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0615 || Swarm of Leech Parasites || Sub-armor || -20 || - || -20 || -20 || 200 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A swarm of leeches that latch onto a victim's sensitive areas and suck insistently. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0618 || Slime-Mold Parasite || Sub-armor || -20 || -20 || -20 || -20 || 200 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect that enters a victim's intestines and secretes slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0743 || Magic-Sealing Collar || Sub-armor || -10 || -10 || -256 || -20 || 1,332 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A prisoner's collar that powerfully disrupts the use of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0752 || Headdress || Sub-armor || - || +2 || +5 || +5 || 100 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Some sort of frilly head ornament.&lt;br /&gt;
|-&lt;br /&gt;
| 0753 || Tiara || Sub-armor || - || +3 || +8 || +10 || 600 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A woman's crown adorned with small but tasteful gems.&lt;br /&gt;
|-&lt;br /&gt;
| 0754 || Circlet || Sub-armor || - || +8 || +20 || +20 || 2,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A mage's forehead ornament that raises magic power. Resists Silence/Fear/Freeze? 8&lt;br /&gt;
|-&lt;br /&gt;
| 0755 || Crest Armor || Sub-armor || - || - || - || +60 || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An accessory that grants high resistance to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0756 || Agri Cap || Sub-armor || +10 || +20 || - || - || 50,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic hat that grants its wearer the speed of a racehorse.&lt;br /&gt;
|-&lt;br /&gt;
| 0757 || Bascinet || Sub-armor || - || +20 || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A widely used metal helmet. Resists Blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0758 || Fairy Helm || Sub-armor || - || +64 || - || +48 || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A helmet made to compensate for a fairy's weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0760 || Thorn Collar || Sub-armor || +44 || +44 || +44 || +44 || 1,332 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A torture collar that constantly injures its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0761 || Demon's Helm || Sub-armor || +10 || +30 || +10 || +30 || 1,332 G || [[RyonaRPG/Curse Level|1]] || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A helmet containing demonic power. Grants night vision.&lt;br /&gt;
|-&lt;br /&gt;
| 0765 || Fur Cloak || Sub-armor || - || +12 || - || +12 || 300 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Starting equipment: Nora || A cloak made of thick fur. Protects against cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0766 || Iron Curtain || Sub-armor || -8 || +55 || -24 || +55 || 3,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || An armored mantle made of thick metal plates. Fire-resistant; weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0767 || Stardust Mantle || Sub-armor || +10 || +30 || +40 || +40 || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A navy cloak scattered with meteorite sequins. Resists fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0768 || Holy Mantle || Sub-armor || - || +16 || - || +64 || 4,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A holy mantle with the power to repel unclean beings. Strong warding.&lt;br /&gt;
|-&lt;br /&gt;
| 0769 || Phantom Cloak || Sub-armor || +20 || +2 || - || - || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A cloak that creates illusions around its wearer. Evades 1/3 of physical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0808 || Depravity Collar || Sub-armor || -20 || -20 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A chained collar marking its wearer as a sex slave. Seals magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0860 || Depravity Collar || Sub-armor || -20 || -20 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A collar whose keyhole has been brutally ruined. Its wearer's eternal companion.&lt;br /&gt;
|-&lt;br /&gt;
| 0862 || Bitch-Training Collar || Sub-armor || -25 || +45 || -40 || -40 || - || [[RyonaRPG/Curse Level|Conditional]] || Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A collar enchanted with powerful magic to train its wearer as a bitch.&lt;br /&gt;
|-&lt;br /&gt;
| 0870 || Rokushaku Fundoshi || Sub-armor || - || - || +20 || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A symbol of manliness. Hup, hup!&lt;br /&gt;
|-&lt;br /&gt;
| 0883 || Invasive Parasite Abdomen || Sub-armor || +44 || +32 || +12 || +37 || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || No verified acquisition source found || The enlarged lower abdomen of a parasite, wrapped around and controlling the lower body.&lt;br /&gt;
|-&lt;br /&gt;
| 0891 || Dark Circlet || Sub-armor || - || +35 || +35 || +35 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/The Astral|The Astral]] || A circlet fit for an evil female commander.&lt;br /&gt;
|-&lt;br /&gt;
| 0896 || Noble Collar || Sub-armor || - || - || - || - || 4,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || A slave collar adorned with expensive ornaments. Does not lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0906 || Queen's Crown || Sub-armor || - || +35 || +35 || +35 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || The crown of a certain militaristic nation's queen.&lt;br /&gt;
|-&lt;br /&gt;
| 0908 || Star Sticker Earring || Sub-armor || +5 || +35 || +35 || +35 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || A magic-infused sticker earring. No piercing required.&lt;br /&gt;
|-&lt;br /&gt;
| 0909 || Dream Demon Eye Shadow || Sub-armor || - || +35 || +35 || +35 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Magic-infused eye shadow with considerable defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0923 || Cat-Ear Band || Sub-armor || +10 || +2 || +8 || +8 || 1,800 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A headband modeled after adorable cat ears.&lt;br /&gt;
|-&lt;br /&gt;
| 0924 || Cat-Ear Hood || Sub-armor || - || +5 || - || +5 || 20,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A legendary cat-eared hood said to improve one's fortune.&lt;br /&gt;
|-&lt;br /&gt;
| 0934 || Ninja Spirit || Sub-armor || - || - || - || - || 25,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Reduces the delay of weapon attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0935 || Duplicator || Sub-armor || - || - || - || - || - || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 0938 || Hunter License || Sub-armor || - || - || - || - || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || Limits the contents of treasure chests dropped by common enemies to [Magic Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 1183 || Frilly Ribbon for Femboys || Sub-armor || - || - || - || - || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A cute ribbon worn by the staff at a certain shop. Where you tie it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1184 || Penis Bondage || Sub-armor || - || - || - || - || 1,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A gift from the No. 1 favorite at a certain shop. Treasure it...&lt;br /&gt;
|-&lt;br /&gt;
| 1186 || Dolphin Enema || Sub-armor || - || - || - || - || - || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A strange item recommended by a certain shop. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1187 || Milking Chip || Sub-armor || - || - || - || - || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A prototype provided by a certain shop for product testing. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1280 || Silver Helm || Sub-armor || - || +15 || - || +20 || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A beautifully balanced silver helmet. Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1281 || Full Helm Burn || Sub-armor || - || +25 || - || +25 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A full helm harboring the power of flame. O Fire, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1282 || Barrel Helm Glitter || Sub-armor || -10 || +35 || - || +20 || 12,000 G || - || Shop: SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A magic helmet harboring the power of light. O Curse, Blindness/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1283 || Breath Brand || Sub-armor || - || +15 || - || +60 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A magic helmet that greatly increases vitality and spirit. HP+&lt;br /&gt;
|-&lt;br /&gt;
| 1284 || Great Helm || Sub-armor || -10 || +45 || -20 || +20 || 4,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An ornate helmet that completely covers the head. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1285 || Fortune Venus || Sub-armor || -5 || +30 || +20 || +40 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], [[RyonaRPG/Locations/The Astral|The Astral]] || A great helm with special power. Morning Star, Status 15, Gather Magic 2, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1286 || Godder Edge || Sub-armor || +19 || +60 || +65 || +51 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A great helm with special power. Twilight, Critical 10, Cost 7, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1287 || Shining Leaf || Sub-armor || -5 || +30 || +20 || +40 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A great helm with special power. Critical 2, Healing 2, O Holy, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1288 || Glory Road || Sub-armor || +15 || +45 || +15 || +45 || 15,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || A top-tier helmet with excellent basic performance. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1292 || Crown || Sub-armor || +10 || +5 || - || +10 || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || An ornamented crown.&lt;br /&gt;
|-&lt;br /&gt;
| 1293 || Resist Crown || Sub-armor || - || +5 || +5 || +20 || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A crown that raises magic resistance. Morning Star, Magic Defense 10&lt;br /&gt;
|-&lt;br /&gt;
| 1294 || Will Wizard || Sub-armor || - || +10 || +40 || +20 || 15,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A crown with special power. Morning Star, Healing 2, O Acid&lt;br /&gt;
|-&lt;br /&gt;
| 1295 || Witch Hat || Sub-armor || - || +2 || +16 || +8 || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || The pointed hat every witch wears. O Curse&lt;br /&gt;
|-&lt;br /&gt;
| 1296 || Hunting Cap || Sub-armor || +8 || +2 || - || +8 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A hat favored by seasoned hunters. Critical 1, Fear Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1297 || Elven Hat || Sub-armor || - || +2 || +8 || +8 || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/The Astral|The Astral]] || A magic hat favored by elves. Poison/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1298 || Devil Knights || Sub-armor || +6 || +21 || +6 || +22 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A crown with special power. Morning Star, Magic Cost 13, Excellent Curse Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1299 || VIP Bath Hat || Sub-armor || - || +1 || - || - || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || An amenity from a royal suite. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1358 || Spelunker Helmet || Sub-armor || - || +20 || - || - || 8,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An explorer's helmet that provides vision in darkness. Holy Resist, Paralysis Guard, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1359 || Black Cap || Sub-armor || - || +1 || - || - || 9,200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A jet-black hat emitting a scent bugs hate. Bug Parasitism Immunity (75%)&lt;br /&gt;
|-&lt;br /&gt;
| 1360 || Fire Necklace || Sub-armor || +14 || - || - || - || 1,640 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A spirit necklace that protects its wearer with the power of fire. Freeze Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1361 || Water Necklace || Sub-armor || - || - || +7 || +7 || 1,640 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A spirit necklace that protects its wearer with the power of water. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1362 || Earth Necklace || Sub-armor || - || +14 || - || - || 1,640 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A spirit necklace that protects its wearer with the power of earth. Knockdown Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1363 || Wind Necklace || Sub-armor || +7 || +7 || - || - || 1,640 G || - || Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || A spirit necklace that protects its wearer with the power of wind. Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1364 || Light Necklace || Sub-armor || - || - || - || +14 || 1,640 G || - || Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A spirit necklace that protects its wearer with the power of light. Silence Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1365 || Dark Necklace || Sub-armor || - || - || +14 || - || 1,640 G || - || Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A spirit necklace that protects its wearer with the power of darkness. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1366 || Shadow Veil || Sub-armor || - || +8 || +32 || -32 || 1,332 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A veil worn by priests of an evil cult. They say its dark power grants magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1367 || Blaue Collier || Sub-armor || +20 || +20 || +20 || +20 || 40,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || A necklace handed down in a certain royal family.&lt;br /&gt;
|-&lt;br /&gt;
| 1368 || Minotaur Horn || Sub-armor || +32 || - || - || - || 868 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A monstrous beast's horn that raises its wearer's strength. Knockback Boost, Critical 2 Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1379 || Torment Collar || Sub-armor || -20 || +20 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A sturdy collar with its unlocking mechanism removed. No key exists.&lt;br /&gt;
|-&lt;br /&gt;
| 1390 || Tentacler Armor || Sub-armor || - || +128 || - || +128 || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || Additional armor acquired through self-evolution.&lt;br /&gt;
|-&lt;br /&gt;
| 1491 || Quick Time || Sub-armor || - || - || - || - || 10 G || - || No verified acquisition source found || No additional effect is documented; use the database stat modifiers shown in this row.&lt;br /&gt;
|-&lt;br /&gt;
| 1511 || Metal Soul || Sub-armor || - || - || - || - || 5 G || - || No verified acquisition source found || A soldier's soul. Adds actions while a gun is equipped.&lt;br /&gt;
|-&lt;br /&gt;
| 1605 || Awynite Pin || Sub-armor || +50 || - || +50 || - || - || - || Starting equipment: Claria || A precious hairpin Claria received from her mother. Magic charge +&lt;br /&gt;
|-&lt;br /&gt;
| 1696 || Bloodstained Bandages || Sub-armor || +120 || -100 || -100 || - || 10,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Thickly stained with some kind of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 1701 || Reload-Limited Magazine || Sub-armor || - || - || - || - || 5,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Cannot reload while rounds remain. Is this really armor?&lt;br /&gt;
|-&lt;br /&gt;
| 1703 || Blacksmith Band || Sub-armor || - || - || - || - || - || - || No verified acquisition source found || Minor enemies occasionally drop [Smithing Materials].&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessory catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Accessories (142) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0121 || Star Pendant || Accessory || - || - || - || +5 || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], and 1 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Starting equipment: Asellus, Djeeta, Lenna || An accessory that prevents poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0122 || Silver-Rimmed Glasses || Accessory || - || +1 || - || - || 800 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Starting equipment: Aty || An accessory that prevents blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0123 || Earrings || Accessory || - || - || +20 || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], and 1 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Starting equipment: Monika || An accessory that prevents silence.&lt;br /&gt;
|-&lt;br /&gt;
| 0124 || Peace Ring || Accessory || - || +5 || - || - || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || An accessory that prevents paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0125 || Gyrocompass || Accessory || +5 || - || - || - || 1,200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || An accessory that prevents knockdown.&lt;br /&gt;
|-&lt;br /&gt;
| 0126 || Angel's White Robe || Accessory || - || +5 || - || - || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 2 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || An accessory that prevents bleeding.&lt;br /&gt;
|-&lt;br /&gt;
| 0127 || Elf Cloak || Accessory || +5 || +5 || +10 || +10 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], and 3 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || An accessory that prevents capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0128 || Purification Ankh || Accessory || - || - || +5 || +10 || 800 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || An accessory that prevents slime coating.&lt;br /&gt;
|-&lt;br /&gt;
| 0129 || Pure Silver Knight || Accessory || - || - || - || - || 100 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || An accessory that prevents fear.&lt;br /&gt;
|-&lt;br /&gt;
| 0130 || Scorching Bracelet || Accessory || +5 || - || +5 || - || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || An accessory that prevents freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0131 || Alarm Earring || Accessory || - || +5 || - || +5 || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || An accessory that prevents stun.&lt;br /&gt;
|-&lt;br /&gt;
| 0132 || Wholesome Atmosphere || Accessory || - || - || - || +5 || 300 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Starting equipment: Rin || No one really knows how it works, but this accessory prevents ???.&lt;br /&gt;
|-&lt;br /&gt;
| 0134 || Soul of Thamasa || Accessory || - || - || +50 || +50 || 5,000 G || - || Random dungeon chest: SHOP Cliff Edge&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || Changes the special move used when casting attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0135 || Celestriad || Accessory || - || +5 || - || - || 5,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], SHOP Cliff Edge&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0137 || Kung Fu Shoes || Accessory || +15 || +15 || - || +15 || 1,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], SHOP Cliff Edge&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Flat cloth shoes. Enhances Whirlwind Kick.&lt;br /&gt;
|-&lt;br /&gt;
| 0138 || Stray Medal || Accessory || - || +5 || - || +5 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], SHOP Cliff Edge&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || An accessory that prevents knockdown, capture, and freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0139 || Mithril Gauntlet || Accessory || - || +5 || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], SHOP Cliff Edge || An accessory that prevents poison, silence, and paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0329 || Egg of Beast || Accessory || -20 || -20 || -50 || -50 || 1,332 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A flesh-colored egg that constantly trembles like a fever patient.&lt;br /&gt;
|-&lt;br /&gt;
| 0331 || Wild Swing || Accessory || - || - || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Female Warrior, Knight Girl, Liza, Nora and 2 others || Greatly increases the variance in weapon-attack damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0333 || Last Stand || Accessory || - || - || - || - || 1,300 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Starting equipment: Samurai Girl || Adds Defense to Attack. Defense becomes 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0334 || Reversal Strike || Accessory || - || - || - || - || 1,300 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Weapon-attack power rises inversely with current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0335 || Discharge || Accessory || - || - || - || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Stores HP damage taken and releases it during a weapon attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0336 || Aching Back || Accessory || - || - || - || - || 10 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Halves movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0350 || Prisoner's Shackles || Accessory || -30 || -30 || -30 || -30 || 1 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Sturdy shackles that restrain the wearer's ankles. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0612 || Tubed Parasite || Accessory || -20 || - || -20 || -20 || 300 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect with a long tube dripping white, pus-like slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0617 || Catheter-Type Parasite || Accessory || -20 || -20 || -20 || -20 || 200 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect that enters a victim's urethra and torments it.&lt;br /&gt;
|-&lt;br /&gt;
| 0717 || Demon-Flower River Slime || Accessory || - || - || - || - || 200 G || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A slime inhabiting Demon-Flower River that assails a victim's whole body.&lt;br /&gt;
|-&lt;br /&gt;
| 0744 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0745 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0746 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0747 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || A cursed ring that drives needles into its victim and drains magic. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0748 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || A cursed ring that continually poisons its victim's vital point. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0749 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || A cursed ring that amplifies its victim's pain. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0750 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || A cursed ring that torments its victim's vital point with electric shocks. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0759 || Lich's Hand || Accessory || +2 || +8 || +20 || +20 || 1,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || The mummy of an ancient mage. 10% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0762 || Torturer's Badge || Accessory || +60 || - || - || -44 || 15,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A badge proving the wearer's status as a torturer. Its scale design is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 0763 || SHOTIA || Accessory || +50 || +30 || - || +30 || 11,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || A gothic-lolita automaton built for combat. Provides bomb support.&lt;br /&gt;
|-&lt;br /&gt;
| 0770 || Fire-Eating Bird Feather || Accessory || - || - || - || - || 1,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || A feather with magic that strengthens magical beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0771 || Leather Belt || Accessory || -2 || +2 || -4 || -8 || 500 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || A belt used to flatten the chest and force it inside clothing.&lt;br /&gt;
|-&lt;br /&gt;
| 0772 || Funny Sandals || Accessory || - || - || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Sandals that make an alluring chirping sound to draw enemy attention.&lt;br /&gt;
|-&lt;br /&gt;
| 0773 || Power Sash || Accessory || +20 || - || - || - || 15,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Prevents movement-speed loss when heavy equipment is worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0774 || Moonshadow Dried Fish || Accessory || -20 || +1 || - || +1 || 5 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || Smells when worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0775 || Mermaid's Prayer || Accessory || - || +1 || +8 || +26 || 5,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An accessory that raises natural regeneration. Water resistance, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0776 || Mellow Ring || Accessory || - || +1 || +8 || +26 || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Starting equipment: Mesarthim || A ring worn by sea spirits. Water resistance; grants more to certain races...&lt;br /&gt;
|-&lt;br /&gt;
| 0777 || Death Ring || Accessory || +44 || +99 || +130 || +99 || 5,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A stone ring concealing tremendous magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0778 || Talisman || Accessory || +1 || +1 || +1 || +1 || 20,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A charm concealing mysterious power. Raises charge and movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0779 || Flower Scarf || Accessory || - || +4 || - || +28 || - || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Starting equipment: Fairy || A lovely scarf worn by fairies. Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0780 || Nut's Vest || Accessory || - || +40 || - || +60 || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || Clothing once worn by a denizen of the demon realm. Powerful, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0781 || Troll Stone || Accessory || - || - || - || +56 || 500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A magic stone that grants a troll's regenerative ability and weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0782 || Protect Ring || Accessory || - || +16 || - || - || 15,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A ring that forms a powerful protective barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0783 || Resist Ring || Accessory || - || - || - || +16 || 15,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A ring that forms a powerful magical barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0784 || Power Band || Accessory || +10 || +10 || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || A wristband that slightly increases its wearer's strength.&lt;br /&gt;
|-&lt;br /&gt;
| 0785 || Magic Belt || Accessory || +40 || - || - || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || A magic belt that grants its wearer monstrous strength, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0786 || Pole Star || Accessory || - || - || - || - || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || Completely nullifies physical attacks, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0788 || Succubus Ring || Accessory || +6 || +6 || +6 || - || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A succubus's ring. Normal attacks can enfeeble enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0789 || Elemental Ring || Accessory || - || - || - || - || 21,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A ring that aids communication with spirits. Amplifies fire, ice, and lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0790 || Death Masquerade || Accessory || +100 || +100 || +100 || +100 || 8,888 G || [[RyonaRPG/Curse Level|1]] || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A magic mask that grants tremendous power to its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0791 || Aqua Shawl || Accessory || - || +2 || +20 || +20 || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A thin cloth imbued with the power of a water spirit. Repels fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0792 || Magic Pentagram || Accessory || - || - || - || - || 10,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A mage's aid that shortens spell charge time.&lt;br /&gt;
|-&lt;br /&gt;
| 0793 || Silver Medallion || Accessory || - || - || - || +50 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A silver medal with a warding effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0794 || True Mirror || Accessory || - || - || - || +20 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A magic mirror that displays an attacked enemy's remaining HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0795 || Jewel Brooch || Accessory || - || +2 || +4 || +8 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Starting equipment: Nera || A gem-adorned brooch that sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0797 || Berserker's Bone || Accessory || +50 || -40 || -90 || -90 || 3,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A berserker's bone. Inflicts Berserk when HP falls to half.&lt;br /&gt;
|-&lt;br /&gt;
| 0807 || Bronze Medallion || Accessory || +2 || +2 || +2 || +16 || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A bronze medal with no particular effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0812 || Giant's Gauntlet || Accessory || +20 || +30 || - || - || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Magic gauntlets that increase strength. Physical damage 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 0813 || Magic Bracelet || Accessory || - || +2 || +20 || +5 || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A special ring that serves as a magical focus. Magic damage 120%; resists Seal.&lt;br /&gt;
|-&lt;br /&gt;
| 0814 || Enorenus's Shoes || Accessory || +5 || - || +5 || - || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || A replica of magic shoes crafted by a renowned artisan.&lt;br /&gt;
|-&lt;br /&gt;
| 0815 || Angel Ring || Accessory || - || - || +5 || +5 || 5,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Permanent Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0816 || Miracle Shoes || Accessory || +5 || +5 || +5 || +5 || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Permanent Protect + Shell + Haste + Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0817 || Mysterious Comb || Accessory || - || +1 || - || - || 30,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Halves MP costs when using magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0818 || Fire Dragon Ring || Accessory || - || - || - || - || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Absorbs fire but becomes weak to ice.&lt;br /&gt;
|-&lt;br /&gt;
| 0819 || Water Dragon Ring || Accessory || - || - || - || - || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Absorbs ice but becomes weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0820 || Wood Dragon Ring || Accessory || - || - || - || - || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Absorbs lightning but becomes weak to fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0822 || Magic Carpet || Accessory || +20 || +20 || +20 || +20 || 10,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]] || A flying carpet. Grants Float.&lt;br /&gt;
|-&lt;br /&gt;
| 0823 || Grounding Tail || Accessory || -10 || +2 || -10 || -10 || 2,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A cord that reduces electrical damage. Resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0824 || Sapphire Ring || Accessory || - || +2 || +10 || +20 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A gem ring concealing magic power. 20% evasion against fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0825 || Goddess Goldwork || Accessory || - || +15 || - || +40 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Goldwork that protects its wearer's vitality. Resists Enfeeblement.&lt;br /&gt;
|-&lt;br /&gt;
| 0826 || Super Copper Alloy Anklet || Accessory || - || +40 || - || - || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A leg ornament made from highly conductive metal.&lt;br /&gt;
|-&lt;br /&gt;
| 0827 || Malachite Ring || Accessory || - || +2 || - || - || 15,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A gem ring concealing magic power. Absorbs fire, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0828 || Mage's Crown || Accessory || - || +8 || +40 || +20 || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A crown for mages that assists with magic control.&lt;br /&gt;
|-&lt;br /&gt;
| 0829 || Gold Medallion || Accessory || - || - || - || +24 || 2,400 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A gold medal that increases its wearer's resistance. Status resistance 24.&lt;br /&gt;
|-&lt;br /&gt;
| 0830 || Rico's Flower Hairpin || Accessory || - || +2 || - || - || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Protects its wearer from danger once.&lt;br /&gt;
|-&lt;br /&gt;
| 0831 || Monster Slippers || Accessory || +20 || +2 || +10 || +10 || 1,200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Slippers shaped like an adorably stylized monster.&lt;br /&gt;
|-&lt;br /&gt;
| 0832 || Bunny Cuffs || Accessory || - || +2 || +16 || +20 || 1,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]] || Ordinary cuffs issued to employees of a dubious establishment.&lt;br /&gt;
|-&lt;br /&gt;
| 0833 || Crystal Flower Cuffs || Accessory || - || +2 || +16 || +20 || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Crystal-adorned cuffs that sell for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0834 || Potpourri || Accessory || +2 || +2 || +2 || +2 || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || A scented sachet.&lt;br /&gt;
|-&lt;br /&gt;
| 0835 || Psycho Ring || Accessory || - || - || - || +60 || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A ring that amplifies mental power.&lt;br /&gt;
|-&lt;br /&gt;
| 0836 || Dirty Hat || Accessory || +12 || +6 || +6 || +4 || 2 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0837 || Dirty Shoes || Accessory || +4 || +12 || +4 || +12 || 2 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0839 || Debug Tool Beta || Accessory || +500 || +500 || +500 || +500 || 1 G || - || No verified acquisition source found || Strong! Super strong! Prevents critical hits; Raises evasion; Halves MP cost; Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0841 || Water God's Tabi || Accessory || - || +12 || +6 || +24 || 7,623 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Eastern footwear. Movement speed does not decrease on water.&lt;br /&gt;
|-&lt;br /&gt;
| 0842 || Engagement Ring || Accessory || - || +2 || - || +40 || 2,000 G || - || No verified acquisition source found || An engagement ring once meant to grace a happy lover's finger.&lt;br /&gt;
|-&lt;br /&gt;
| 0843 || Koropokkur Armor || Accessory || +20 || +20 || +20 || +40 || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A dwarf's armor. It becomes a ring when worn by a human.&lt;br /&gt;
|-&lt;br /&gt;
| 0844 || Jade Hairpin || Accessory || - || +6 || +40 || +40 || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0845 || Tiara of Purifying Light || Accessory || - || +6 || +40 || +40 || 6,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0846 || Fleetfoot Tabi || Accessory || - || +5 || - || - || 6,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Eastern shoes that increase the wearer's agility. HIT +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0847 || Wisdom Ring || Accessory || +5 || +5 || +40 || +40 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A ring sealing intelligence within it. Attack evasion 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0848 || Body Modification Ring || Accessory || +5 || +5 || +5 || +5 || 200 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || An eerie, pulsating ring. Changes the wearer's three measurements whenever they lodge overnight.&lt;br /&gt;
|-&lt;br /&gt;
| 0849 || Technical Book || Accessory || +15 || - || - || - || 2,480 G || - || Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A secret manual recording the ultimate techniques of martial arts. Required 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0850 || Blood Nail Polish || Accessory || +5 || +5 || +5 || +5 || 200 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Nail polish made from monster blood. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0851 || Mark of Power || Accessory || +32 || +15 || - || - || 1,420 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A charm that draws out hidden power.&lt;br /&gt;
|-&lt;br /&gt;
| 0852 || Strawberry Lipstick || Accessory || +40 || - || - || - || 3,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || Lipstick infused with powerful magic. Adds a charming allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0853 || Magic Crown || Accessory || - || - || +40 || +40 || 3,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A magic crown with a mystical design.&lt;br /&gt;
|-&lt;br /&gt;
| 0858 || Bio Research Lab Staff ID || Accessory || - || - || - || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || An ID-card-like document granting access to the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0859 || Slave Tag || Accessory || +5 || +10 || +5 || - || 10 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || A metal tag engraved with a woman's name.&lt;br /&gt;
|-&lt;br /&gt;
| 0863 || Bitch Ears &amp;amp;amp; Tail || Accessory || -20 || +40 || -25 || -25 || - || [[RyonaRPG/Curse Level|Conditional]] || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Toys modeled after a dog's ears and tail.&lt;br /&gt;
|-&lt;br /&gt;
| 0885 || Invasive Parasite Head || Accessory || +26 || +31 || +56 || +60 || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || No verified acquisition source found || A parasite beginning to invade the head to fully take over its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0892 || Mistress Papillon || Accessory || +5 || +5 || +5 || +5 || 1,800 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A butterfly mask fit for a dominatrix. Magnificent!&lt;br /&gt;
|-&lt;br /&gt;
| 0898 || Mystic Perfume Oil || Accessory || +10 || +10 || +10 || +10 || 200,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || An aroma made with Mystic techniques. Makes the wearer extremely alluring.&lt;br /&gt;
|-&lt;br /&gt;
| 0903 || Grape Lipstick || Accessory || - || +40 || - || - || 3,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Lipstick infused with powerful magic. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0907 || Queen's Ring || Accessory || +5 || +5 || +5 || +5 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/The Astral|The Astral]] || A magnificent jewel worn by royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 0912 || Pink Lip || Accessory || +5 || +5 || +5 || +5 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A mass-produced version of Strawberry Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0913 || Dark Lip || Accessory || +5 || +5 || +5 || +5 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A mass-produced version of Grape Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0917 || Mystic Stole || Accessory || - || - || +20 || +20 || 2,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || A translucent stole that may not even be matter. Magic damage -20.&lt;br /&gt;
|-&lt;br /&gt;
| 1009 || Netherworld Talisman || Accessory || +20 || - || +50 || - || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || An ornament that gives the dead a temporary body and soul, allowing them to be controlled.&lt;br /&gt;
|-&lt;br /&gt;
| 1142 || Ancient Ornament || Accessory || - || +5 || +5 || - || 10,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || An accessory lavishly set with gems and precious metals. Poison Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1143 || Golden Bracelet || Accessory || +50 || +50 || +50 || +50 || 50,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A bracelet of immense magic that can interfere with the Tree of Life.&lt;br /&gt;
|-&lt;br /&gt;
| 1190 || Panties for Femboys || Accessory || - || - || - || - || 1,000 G || - || No verified acquisition source found || A piece personally designed by the manager of a certain shop. It has some strange holes...&lt;br /&gt;
|-&lt;br /&gt;
| 1191 || Modified Egg of Beast || Accessory || - || - || - || - || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An Egg of Beast modified by a certain shop. Where you use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1192 || Pink Slime || Accessory || -20 || - || -20 || -20 || 10,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A pink slime created by a certain shop. Its food is...&lt;br /&gt;
|-&lt;br /&gt;
| 1195 || Soft Blindfold || Accessory || - || - || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A blindfold for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1196 || Soft Ball Gag || Accessory || - || - || - || - || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A gag for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1197 || Blindfold &amp;amp;amp; Gag Set || Accessory || - || - || - || - || 5,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A blindfold-and-gag set for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1370 || Bandage || Accessory || +15 || +15 || - || +15 || 1,500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Bandages that protect the wrists. Enhances Machine-Gun Jab.&lt;br /&gt;
|-&lt;br /&gt;
| 1371 || Holy Grail || Accessory || - || +15 || - || +15 || 9,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A sacred chalice that banishes evil. Ice/Plasma Resist, Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1376 || Masochistic Leather-Strap Suit || Accessory || - || +16 || +16 || +16 || 8,000 G || - || Shop: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Bondage wear that activates the cells by constricting the entire body.&lt;br /&gt;
|-&lt;br /&gt;
| 1377 || Lewd-Torture Leather-Strap Suit || Accessory || -20 || +5 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Bondage wear with every strategically placed lock destroyed. Cannot be removed.&lt;br /&gt;
|-&lt;br /&gt;
| 1378 || Lewd-Torture Leather-Strap Suit || Accessory || -20 || +5 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A mass of leather straps that constricts the entire body like a net. The mark of a sex slave.&lt;br /&gt;
|-&lt;br /&gt;
| 1392 || Biounit Crystal || Accessory || - || - || +128 || - || - || [[RyonaRPG/Curse Level|1]] || No verified acquisition source found || A crystal formed in the sacrificial body after it becomes a complete biounit.&lt;br /&gt;
|-&lt;br /&gt;
| 1395 || Spell-Sealing Blindfold || Accessory || -80 || - || - || - || 3,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A blindfold that robs the wearer of sight.&lt;br /&gt;
|-&lt;br /&gt;
| 1396 || Spell-Sealing Gag || Accessory || - || - || -80 || - || 3,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A gag that seals the wearer's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1397 || Spell-Sealing Gag &amp;amp;amp; Blindfold || Accessory || -80 || - || -80 || - || 3,000 G || [[RyonaRPG/Curse Level|1]] || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A cursed item that seals both the wearer's sight and magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1398 || Biomedical Institute Rubber Mask || Accessory || +80 || +80 || +80 || +80 || - || [[RyonaRPG/Curse Level|Conditional]] || No verified acquisition source found || A rubber mask that covers the entire face, turning the wearer into a featureless doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1399 || Gas Mask || Accessory || - || +20 || - || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || A half-mask that looks suitable for leaping into the Sea of Decay. A little hard to breathe in...&lt;br /&gt;
|-&lt;br /&gt;
| 1690 || Round Glasses || Accessory || +10 || - || - || - || 2,400 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Stylish round-rimmed glasses. Blindness and poison protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1691 || Swirly Glasses || Accessory || - || +10 || - || +10 || 3,200 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Swirly glasses like the bottom of a milk bottle. Blindness and confusion protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1692 || Monocle || Accessory || - || - || +10 || - || 4,800 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A stylish monocle. Blindness and silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1693 || Tortoiseshell Glasses || Accessory || +4 || +4 || +4 || +4 || 4,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Glasses with beautiful tortoiseshell-colored frames. Blindness and slime protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1694 || Hidden Eyes || Accessory || +10 || +10 || +10 || +10 || 10,000 G || - || Shop: Specialty Shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Equipping this might hide your eyes? Blindness protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1695 || Dash Shoes || Accessory || - || - || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Shoes that increase movement speed. Hold SHIFT to dash.&lt;br /&gt;
|-&lt;br /&gt;
| 1698 || Wrong-Prescription Glasses || Accessory || +80 || +80 || -100 || - || 8,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Glasses whose miraculously wrong prescription reproduces drunken-fist movement.&lt;br /&gt;
|-&lt;br /&gt;
| 1702 || Rebellion || Accessory || +20 || - || - || - || 12,400 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || A left-hand gun issued to an organization that assassinates emotional offenders. Hits +1 when locked on.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Piercing equipment ==&lt;br /&gt;
&lt;br /&gt;
Piercings are equippable but do not use an ordinary RPG Maker equipment slot. The Piercing Shop installs them into opened body locations, and the location multiplier changes their effect. This table is a lookup summary. See [[RyonaRPG/Piercings|Piercings]] for capacity, fees, penalties and event installations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Piercing !! Effect !! Normal source&lt;br /&gt;
|-&lt;br /&gt;
| 1401 || Slave Earrings || Applies Do Not Resist and raises Sensitivity by the location multiplier. || Esteria; Abaroso Home; capture events&lt;br /&gt;
|-&lt;br /&gt;
| 1402 || Bell Earrings || Lowers encounters and periodically raises EX. Nipples or clitoris only. || Back-Alley Piercing Shop; Esteria&lt;br /&gt;
|-&lt;br /&gt;
| 1403 || Spirit Silver Earrings || Raises Magic and Spirit. || Back-Alley Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1404 || Saint's Earrings || Lowers Sensitivity. || Back-Alley Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1405 || Vitality Earrings || Raises natural HP recovery. || Flyer Location&lt;br /&gt;
|-&lt;br /&gt;
| 1406 || Witch's Earrings || Raises natural MP recovery. || Flyer Location&lt;br /&gt;
|-&lt;br /&gt;
| 1407 || Lucky Earrings || Improves the supported luck-based result through the location multiplier. || Back-Alley Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1408 || Barrier Earrings || Raises Defense. || Back-Alley Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1409 || Sow Earrings || Can absorb physical attacks and applies persistent special effects. || Esteria; Abaroso Home; scripted installation&lt;br /&gt;
|-&lt;br /&gt;
| 1410 || Tribal Earrings || Can recover qualifying arrows or bullets after an enemy is defeated. || Flyer Location&lt;br /&gt;
|-&lt;br /&gt;
| 1411 || Wedding Earrings || Applies Hypnosis and ???. A succubus in Demon King's Palace forcibly installs them after capturing the character. || Demon King's Palace event only; permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Items|Items]] for medicine, tools, key items, materials and trade goods&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]] for every database item, including non-equipment&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]] for spells equipped through the Special Menu&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] for stances, learned abilities and equipment-granted actions&lt;br /&gt;
* [[RyonaRPG/Status|Status]] for ailments and resistances&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]] for cursed equipment and removal&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]] for living equipment&lt;br /&gt;
* [[RyonaRPG/Piercings|Piercings]] for piercing locations and effects&lt;br /&gt;
* [[RyonaRPG/Charm|Charm]] for equipment-driven rating changes&lt;br /&gt;
* [[RyonaRPG/Enemy Types|Enemy Types]] for target classes and effective attacks&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Items&amp;diff=42556</id>
		<title>RyonaRPG/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Items&amp;diff=42556"/>
				<updated>2026-09-05T03:49:18Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Items''' covers the non-equipment objects stored in the current game database: medicine, combat tools, key items, crafting materials, currencies, fishing catches, trade goods and event-managed objects. For weapons, armor, accessories and other wearable objects, see [[RyonaRPG/Equipment|Equipment]]. Piercings have their own [[RyonaRPG/Piercings|Piercings]] page. Spell and ability records are not items on this page.&lt;br /&gt;
&lt;br /&gt;
The catalog is generated from the current game database and event commands. It contains 346 named player-facing records. Acquisition notes follow fixed shops, direct item grants, variable-driven chest pools and the shared generic loot table. A missing source does not prove that an item is unused: enemy drops, crafting, exchanges and state-dependent event branches can require live values which a static audit cannot safely resolve.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Using items ==&lt;br /&gt;
&lt;br /&gt;
Open the Normal Menu and choose '''Item''' to use a normal medicine or tool. Some objects work only on a map, only during combat or only while a related event is active. Key items, crafting materials and currencies usually do nothing when selected directly. Their event consumes or checks them when needed.&lt;br /&gt;
&lt;br /&gt;
The '''Use''' column describes how the database and item event treat the object:&lt;br /&gt;
&lt;br /&gt;
* '''Consumed''' removes one use or one copy.&lt;br /&gt;
* '''Reusable''' has no standard use limit, although its event can still impose a cooldown or location restriction.&lt;br /&gt;
* '''Automatic''' activates through a common event rather than direct selection.&lt;br /&gt;
* '''Event-managed''' is checked, changed or consumed by a quest, shop, workshop or map event.&lt;br /&gt;
* '''Material''', '''Trade or event''' and '''Resource or container''' describe objects that feed another system rather than producing a normal item-menu effect.&lt;br /&gt;
&lt;br /&gt;
The database '''Value''' is a reference number, not a promise that a shop buys or sells the object for that amount. Individual shops and event exchanges can use different prices.&lt;br /&gt;
&lt;br /&gt;
=== Useful items at a glance ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Why to keep it&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's Secret Diary || Opens game information and settings.&lt;br /&gt;
|-&lt;br /&gt;
| Auto-Healer || Automatically uses supported medicine when its configured conditions are met.&lt;br /&gt;
|-&lt;br /&gt;
| Body Checker || Shows health, body measurements and related character values.&lt;br /&gt;
|-&lt;br /&gt;
| Spool of Thread || Returns to coordinates registered by its event routine.&lt;br /&gt;
|-&lt;br /&gt;
| Whisperweed || Opens saving away from normal save points. One is consumed.&lt;br /&gt;
|-&lt;br /&gt;
| Pouch || Opens a direct-use menu for supported items.&lt;br /&gt;
|-&lt;br /&gt;
| Super Scanner || Shows nearby enemies' stats and elemental resistances.&lt;br /&gt;
|-&lt;br /&gt;
| Vending Machine || Summons an ammunition vendor with stock unlocked through the gun-lover signboard system.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Shard || Pays for [[RyonaRPG/Abilities|abilities]] and permanent ability-system upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| Magirock || Supplies capacity for ordinary [[RyonaRPG/Magic|magic]]. It is normally reserved rather than consumed.&lt;br /&gt;
|-&lt;br /&gt;
| Gate Crystal || Eight qualifying boss crystals open the [[RyonaRPG/Locations/Gate to Another World|Gate to Another World]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Recovery, status treatment and body changes ==&lt;br /&gt;
&lt;br /&gt;
Potion and Ether strength comes from the current database, not the older figures found in some guides. A Hi-Potion restores 300 HP in the current game. An Elixir restores all HP and MP and clears its listed status set. Check the catalog for the exact current values.&lt;br /&gt;
&lt;br /&gt;
Several remedies call custom events instead of the standard RPG Maker medicine routine. Dewormer removes supported [[RyonaRPG/Parasites|parasites]]. Maiden's Kiss reverses the Frog transformation. Body Checker reports character measurements, while Buxomize Pill and Geridelbar Fruit change supported body values. These effects can depend on the character and current transformation.&lt;br /&gt;
&lt;br /&gt;
Auto-Healer watches for its own trigger conditions and consumes supported recovery medicine automatically. It does not make every medicine infinite, and normal carrying limits still apply.&lt;br /&gt;
&lt;br /&gt;
=== Mystery elixirs ===&lt;br /&gt;
&lt;br /&gt;
Bone, Blood, Moon, Insect, Cat, Shadow, Night and Ash Elixirs do not have fixed effects tied to their names. When their table is initialized, the game assigns the eight names one-to-one to eight hidden effect slots. The same name can therefore behave differently in another playthrough. The possible branches include major HP or MP changes, equipment changes, status or body effects, and a dangerous near-death branch. Save before testing an unidentified elixir and record the result for that save.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Problem !! Standard treatment&lt;br /&gt;
|-&lt;br /&gt;
| HP || Potion: 100; Hi-Potion: 300; X-Potion: 999&lt;br /&gt;
|-&lt;br /&gt;
| MP || Ether: 50; Dry Ether: 200; X-Ether: 400&lt;br /&gt;
|-&lt;br /&gt;
| Poison || Antidote&lt;br /&gt;
|-&lt;br /&gt;
| Blindness || Eye Drops&lt;br /&gt;
|-&lt;br /&gt;
| Silence || Book of Curing Silence&lt;br /&gt;
|-&lt;br /&gt;
| Paralysis || Gold Needle&lt;br /&gt;
|-&lt;br /&gt;
| Bleeding || Hemostat&lt;br /&gt;
|-&lt;br /&gt;
| Knockdown, Captured or Freeze || Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Slime-Coated || Holy Water or VIP Towel&lt;br /&gt;
|-&lt;br /&gt;
| Fear || Stimulant&lt;br /&gt;
|-&lt;br /&gt;
| Several common ailments || Remedy; the stronger Antidote at ID 0904 covers Poison, Blindness, Silence and Paralysis&lt;br /&gt;
|-&lt;br /&gt;
| Frog transformation || Maiden's Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Supported parasite || Dewormer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Permanent stat changes ===&lt;br /&gt;
&lt;br /&gt;
The following consumables change the chosen character permanently. Save before using one if you are unsure which character should receive it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Permanent change&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Grand Magic Elixir || Maximum HP +2&lt;br /&gt;
|-&lt;br /&gt;
| Magic Source || Maximum MP +1&lt;br /&gt;
|-&lt;br /&gt;
| Muramasa || Attack +2&lt;br /&gt;
|-&lt;br /&gt;
| Vitality Pellet || Defense +2&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Nipples || Magic +2&lt;br /&gt;
|-&lt;br /&gt;
| Takoyaki || Spirit +2&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Tear || All main stats +10&lt;br /&gt;
|-&lt;br /&gt;
| Soul Pot 1 / 4 / 8 / 16 || Grants the stated number of points through the choose-a-stat routine&lt;br /&gt;
|-&lt;br /&gt;
| Drain Pot 16 / 32 / 64 || Removes the stated number of points through the choose-a-stat routine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat and field tools ==&lt;br /&gt;
&lt;br /&gt;
Combat tools cover temporary buffs, screen-wide attacks, elemental weapon coatings and escape effects. Their duration is real time or event time as stated in the catalog. Bosses commonly resist instant-kill tools. Holy Symbol and Pest-Control Wand deal heavy damage to supported bosses instead of deleting them.&lt;br /&gt;
&lt;br /&gt;
Field tools include saving, warping, darkness control and portable services. Maps can block Exit, emergency escape, coordinate warps or the portable inn when their event flow requires it. Whisperweed opens saving where supported, but the item is consumed.&lt;br /&gt;
&lt;br /&gt;
== Keys and quest items ==&lt;br /&gt;
&lt;br /&gt;
Key objects are normally checked by map events. Keep them until the related event removes them. A key's database value does not make it ordinary shop stock. Some records represent progress counters or a visible copy of state that the game also stores in switches and variables.&lt;br /&gt;
&lt;br /&gt;
The acquisition column distinguishes fixed sources from possible random-loot membership. If an event's live state cannot be resolved safely, the catalog leaves that route unclaimed instead of presenting a guess as fact.&lt;br /&gt;
&lt;br /&gt;
== Materials, smithing and trade goods ==&lt;br /&gt;
&lt;br /&gt;
Crafting materials feed workshops, medicine creation and other event recipes. Smithing materials modify [[RyonaRPG/Equipment|equipment]] through the blacksmith system. Fishing catches and valuables may be sold, exchanged or checked by a quest. The item description and the receiving event decide which use applies.&lt;br /&gt;
&lt;br /&gt;
Do not treat every object with a nonzero value as safe to sell. Quest and event items can share the same database fields as ordinary trade goods.&lt;br /&gt;
&lt;br /&gt;
== Curse-related tools ==&lt;br /&gt;
&lt;br /&gt;
Items do not carry an ordinary Curse Level because they are not equipped. A few tools remove or alter persistent equipment states:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! What it handles&lt;br /&gt;
|-&lt;br /&gt;
| Collar Key || Removes supported slave collars. It is not a universal curse remover.&lt;br /&gt;
|-&lt;br /&gt;
| Dewormer || Removes supported parasites. See [[RyonaRPG/Parasites|Parasites]].&lt;br /&gt;
|-&lt;br /&gt;
| Demon Stripper || Removes ordinary [[RyonaRPG/Curse Level|Curse Level 1]] equipment. It does not remove Level 2 equipment.&lt;br /&gt;
|-&lt;br /&gt;
| Curse Talisman Doll || Removes an equipped talisman from its supported curse family.&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Doll || Changes the Forced Nudity Talisman into the Money-Draining Talisman. It does not remove the curse.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit || Releases supported mechanical equipment locks when the event conditions are met.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Complete item catalog ==&lt;br /&gt;
&lt;br /&gt;
The tables exclude all ordinary equipment, piercings, Magic, Enchantment, Reactive Magic, Support Magic and Ability records. Internal separator rows and price-test dummies are also omitted. Debug tools appear in their own collapsed section so that normal players do not mistake them for ordinary rewards.&lt;br /&gt;
&lt;br /&gt;
'''Acquisition notes:''' '''Shop''' is a fixed shop list. '''Fixed chest or pickup''' uses the shared chest routine with one proven item ID. '''Random dungeon chest''' means that the item is a possible member of that location's event table; level gates and weighted rerolls may still apply. '''Scripted event or item transfer''' may be a reward, return of stored property or another scripted transfer. '''No verified acquisition source found''' means that the audit could not prove a source, not that the record is unobtainable.&lt;br /&gt;
&lt;br /&gt;
=== Recovery and remedies (67) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0169 || Virgin First Pressing || Consumed || 666 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Removes Weakness. Made solely from the very first fluid shed by a virgin. Cures weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0176 || Evil Potion || Event-managed || 50 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Esteria Inn, and 28 other locations || Poison in a bottle resembling a Potion. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0177 || Evil Ether || Event-managed || 50 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Poison in a bottle resembling an Ether. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0178 || Salted Kelp || Consumed || 1 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Restores 2 HP. The rarest of delicacies, though apparently not to Western tastes...&lt;br /&gt;
|-&lt;br /&gt;
| 0181 || Potion || Consumed || 50 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], Esteria, and 16 other locations&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Hidden Room, and 13 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], and 34 other locations || Restores 100 HP. Max held: 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0182 || Hi-Potion || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], and 9 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Hidden Room, and 13 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], and 29 other locations || Restores 300 HP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0183 || X-Potion || Consumed || 800 G || - || Shop: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Hidden Room, and 14 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], and 5 other locations || Restores 999 HP. Fully restores HP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0184 || Ether || Consumed || 50 G || - || Shop: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], and 3 other locations&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Hidden Room, and 14 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], and 17 other locations || Restores 50 MP. Max held: 16.&lt;br /&gt;
|-&lt;br /&gt;
| 0185 || Dry Ether || Consumed || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Hidden Room, and 14 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], and 3 other locations || Restores 200 MP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0186 || X-Ether || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Hidden Room, and 15 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], and 5 other locations || Restores 400 MP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0187 || Elixir || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], Dokuno Falls and Dokuno Marsh Cliff 2, Dokuno Falls and Dokuno Marsh Hidden Room, [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], and 10 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], and 5 other locations || Restores 100% HP. Restores 100% MP. Cures Poison, Blindness, Silence, Paralysis, Knockdown, Bleeding, Captured, Slime-Coated, Fear, Freeze, Stun, ???. Fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0188 || Antidote || Consumed || 10 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], Esteria, and 14 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 10 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Dokuno Falls and Dokuno Marsh Cliff 3, Dokuno Falls and Dokuno Marsh Hidden Room, Esteria, [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], and 8 other locations || Cures Poison. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0189 || Eye Drops || Consumed || 10 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], and 14 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 10 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Dokuno Falls and Dokuno Marsh Cliff 3, Dokuno Falls and Dokuno Marsh Hidden Room, Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], and 7 other locations || Cures Blindness. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0190 || Book of Curing Silence || Consumed || 10 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], Esteria, [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], and 11 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 10 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Dokuno Falls and Dokuno Marsh Cliff 3, Dokuno Falls and Dokuno Marsh Hidden Room, Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], and 5 other locations || Cures Silence. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0191 || Gold Needle || Consumed || 10 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], Esteria, [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], and 10 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 10 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Dokuno Falls and Dokuno Marsh Cliff 3, Dokuno Falls and Dokuno Marsh Hidden Room, Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], and 6 other locations || Cures Paralysis. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0192 || Hemostat || Consumed || 10 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], Esteria, and 15 other locations&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 10 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Dokuno Falls and Dokuno Marsh Cliff 3, Dokuno Falls and Dokuno Marsh Hidden Room, Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], and 5 other locations || Cures Bleeding. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0193 || Teleport Stone || Consumed || 10 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], Esteria, [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]], and 7 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 10 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Dokuno Falls and Dokuno Marsh Cliff 3, Dokuno Falls and Dokuno Marsh Hidden Room, Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], and 5 other locations || Cures Knockdown, Captured, Freeze. Escapes knockdown, capture, or freezing. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0194 || Holy Water || Consumed || 10 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], Esteria, and 10 other locations&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 10 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Dokuno Falls and Dokuno Marsh Cliff 3, Dokuno Falls and Dokuno Marsh Hidden Room, Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], and 5 other locations || Cures Slime-Coated. Washes away slime. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0195 || Stimulant || Consumed || 10 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], and 11 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 10 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Dokuno Falls and Dokuno Marsh Cliff 3, Dokuno Falls and Dokuno Marsh Hidden Room, Esteria, [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], and 6 other locations || Cures Fear. Recovers from fear. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0196 || Sedative || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], Esteria, and 14 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 9 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], and 2 other locations || Lowers EX. A suspicious drug that lowers EX.&lt;br /&gt;
|-&lt;br /&gt;
| 0197 || Remedy || Consumed || 50 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], Esteria, [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Immigrant Town|Immigrant Town]], and 9 other locations&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], and 9 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Dokuno Falls and Dokuno Marsh Cliff 3, Dokuno Falls and Dokuno Marsh Hidden Room, [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], and 9 other locations || Cures Poison, Blindness, Silence, Paralysis, Knockdown, Bleeding, Captured, Slime-Coated, Fear, and Freeze. Maximum held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0200 || Personal Mushroom || Reusable || 10 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]], and 3 other locations&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]], [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] || Removes the ??? status. Do your best to cure the ??? status yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0210 || Bone Elixir || Consumed || 1,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], and 2 other locations || One of eight mystery elixirs. When the table initializes, the eight elixir names are assigned one-to-one to eight hidden effects; the name alone does not reveal the result.&lt;br /&gt;
|-&lt;br /&gt;
| 0211 || Blood Elixir || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], and 2 other locations || One of eight mystery elixirs. When the table initializes, the eight elixir names are assigned one-to-one to eight hidden effects; the name alone does not reveal the result.&lt;br /&gt;
|-&lt;br /&gt;
| 0212 || Moon Elixir || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], and 1 other locations || One of eight mystery elixirs. When the table initializes, the eight elixir names are assigned one-to-one to eight hidden effects; the name alone does not reveal the result.&lt;br /&gt;
|-&lt;br /&gt;
| 0213 || Insect Elixir || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], and 1 other locations || One of eight mystery elixirs. When the table initializes, the eight elixir names are assigned one-to-one to eight hidden effects; the name alone does not reveal the result.&lt;br /&gt;
|-&lt;br /&gt;
| 0214 || Cat Elixir || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 2 other locations || One of eight mystery elixirs. When the table initializes, the eight elixir names are assigned one-to-one to eight hidden effects; the name alone does not reveal the result.&lt;br /&gt;
|-&lt;br /&gt;
| 0215 || Shadow Elixir || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], and 1 other locations || One of eight mystery elixirs. When the table initializes, the eight elixir names are assigned one-to-one to eight hidden effects; the name alone does not reveal the result.&lt;br /&gt;
|-&lt;br /&gt;
| 0216 || Night Elixir || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], and 1 other locations || One of eight mystery elixirs. When the table initializes, the eight elixir names are assigned one-to-one to eight hidden effects; the name alone does not reveal the result.&lt;br /&gt;
|-&lt;br /&gt;
| 0217 || Ash Elixir || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], and 1 other locations || One of eight mystery elixirs. When the table initializes, the eight elixir names are assigned one-to-one to eight hidden effects; the name alone does not reveal the result.&lt;br /&gt;
|-&lt;br /&gt;
| 0223 || Lady's Medicine || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Lowers sensitivity and other body-related values through the medicine event. A magic drug that reduces sensitivity, but also lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0224 || Diuretic || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || Triggers the diuretic body-state routine. A drug with diuretic and urine-increasing effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0231 || Saint's Medicine || Consumed || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Lowers sensitivity without the normal medicine side effects. A magic drug that reduces sensitivity with no side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0232 || Dewormer || Consumed || 300 G || Removes supported [[RyonaRPG/Parasites|parasites]]; it does not remove cursed equipment. || Fixed chest or pickup: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Removes supported parasites. A special herb that removes parasites.&lt;br /&gt;
|-&lt;br /&gt;
| 0235 || VIP Towel || Reusable (5 uses) || 200 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], and 3 other locations || Removes slime coating. It can be used up to five times. A suite-room amenity. Removes slime up to five times.&lt;br /&gt;
|-&lt;br /&gt;
| 0236 || Skin Cream || Consumed || 300 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], and 3 other locations || Raises Charm by 1. Cosmetics essential for skin care. Charm up.&lt;br /&gt;
|-&lt;br /&gt;
| 0237 || Tattoo Sticker || Consumed || 300 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], and 3 other locations || Raises Bitchiness by 1. A rather explicit temporary tattoo. Bitchiness UP.&lt;br /&gt;
|-&lt;br /&gt;
| 0244 || Soul Pot 1 || Consumed || 800 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Adds 1 point through the soul-pot growth routine. Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0250 || Soul Pot 4 || Consumed || 3,200 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: SHOP Cliff Edge, [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Adds 4 points through the soul-pot growth routine. Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0251 || Soul Pot 8 || Consumed || 6,400 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], SHOP Cliff Edge, [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], and 3 other locations || Adds 8 points through the soul-pot growth routine. Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0252 || Soul Pot 16 || Consumed || 12,800 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], SHOP Cliff Edge&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]], and 4 other locations || Adds 16 points through the soul-pot growth routine. Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0356 || Perfect Grand Magic Elixir || Consumed || 1,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Cliff 4, [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], and 7 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Permanently raises maximum HP by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0357 || Magic Source || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Cliff 4, [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], and 3 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Permanently raises maximum MP by 1.&lt;br /&gt;
|-&lt;br /&gt;
| 0358 || Muramasa || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Cliff 4, [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 4 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Permanently raises Attack by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0359 || Vitality Pellet || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Cliff 4, [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], and 3 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Permanently raises Defense by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0360 || Rubber Nipples || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Cliff 4, [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], and 3 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Permanently raises Magic by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0361 || Takoyaki || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Cliff 4, [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], and 3 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Permanently raises Spirit by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0386 || Maiden's Kiss || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Reverses the Frog transformation. Maximum held: 3. Returns a body transformed into a frog to human form. Maximum carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0703 || Body Checker || Reusable || 300 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Displays the character's health and body measurements. Lets you view current health and body measurements.&lt;br /&gt;
|-&lt;br /&gt;
| 0704 || Buxomize Pill || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || May increase bust size through the body-change routine. Using it may--or may not--enlarge the bust.&lt;br /&gt;
|-&lt;br /&gt;
| 0705 || Geridelbar Fruit || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Reduces supported body measurements. Usable only in town. Reduces body measurements when used.&lt;br /&gt;
|-&lt;br /&gt;
| 0864 || Hypnosis Antidote || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Removes ordinary hypnosis through the shared hypnosis-state reset. It has no effect while the anti-cure condition is active or when the character is not hypnotized.&lt;br /&gt;
|-&lt;br /&gt;
| 0867 || Nutrient Tonic? || Consumed || 1 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Feeds the active parasitic-clothing system. Growth, digestion and body response depend on the current parasite and character state.&lt;br /&gt;
|-&lt;br /&gt;
| 0868 || Milk || Consumed || 400 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] || Runs the milk recovery and body-response routine. Its result scales from character values and has an additional reaction for supported lactation states.&lt;br /&gt;
|-&lt;br /&gt;
| 0871 || Harpy Egg || Consumed || 60 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Restores 300 HP. Cures Poison, Blindness, Silence, Paralysis, Knockdown, Bleeding, Captured, Slime-Coated, Fear, Freeze, Stun, ???. A harpy egg. Restores HP and cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0872 || Honey || Consumed || 300 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Restores 200 MP. Sweet honey. Restores MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0874 || Alraune Flower || Consumed || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Restores 100% HP + 100 HP. Restores 100% MP + 100 MP. Fully restores HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0875 || Angel's Tear || Consumed || 50,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Permanently raises all main stats by 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0904 || Antidote || Consumed || 300 G || - || Scripted event or item transfer: Marshland 1, Marshland 2, Marshland 3, Marshland 4, Marshland 5, Marshland 6, Marshland 7 || Cures Poison, Blindness, Silence, Paralysis. A powerful antidote.&lt;br /&gt;
|-&lt;br /&gt;
| 0914 || Fake Green Juice || Consumed || 10 G || - || Scripted event or item transfer: Marshland 1, Marshland 2, Marshland 3, Marshland 4, Marshland 5, Marshland 6, Marshland 7 || Restores 1% HP. An incredibly bitter liquid. It is not even worth selling.&lt;br /&gt;
|-&lt;br /&gt;
| 1005 || White Love Letter || Consumed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Cures Paralysis, Fear. A letter conveying a girl's tender love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1151 || Blue Candy || Consumed || 500 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Cancels the shared child-form transformation and restores the normal form where supported.&lt;br /&gt;
|-&lt;br /&gt;
| 1152 || Red Candy || Consumed || 500 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Applies the shared child-form transformation. Otone and Ame have dedicated character-specific presentation and body-data support.&lt;br /&gt;
|-&lt;br /&gt;
| 1156 || Azure Love Letter || Consumed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Cures Silence, Fear. A letter conveying a desert woman's fleeting love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1382 || Sage's Drug || Consumed || 20,000 G || - || Shop: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Resets the supported sexual-preference and related behavioral values through a custom event. Some protected states can make it fail.&lt;br /&gt;
|-&lt;br /&gt;
| 1383 || Improved Sedative || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Reduces current EX by a random 32 to 64, not below zero, and applies the improved-sedative aftermath. Some protected states can make it fail.&lt;br /&gt;
|-&lt;br /&gt;
| 1577 || Castella || Consumed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] || Restores 5% HP. Restores 5% MP. A square, yellow, fluffy confection. Sweet and delicious.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combat and field tools (70) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0141 || Berserker Drug || Consumed || 130 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], and 4 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Applies the Berserk combat state through the custom item routine. The routine refuses use while incompatible action states are active.&lt;br /&gt;
|-&lt;br /&gt;
| 0142 || Fairy Wing || Consumed || 300 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], and 6 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Grants the temporary levitation state until the character changes map. The effect is handled by map-side event logic rather than a same-switch common event.&lt;br /&gt;
|-&lt;br /&gt;
| 0143 || Deep-Sea Gem || Consumed || 1,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Deals Water damage equal to half of each enemy's maximum HP to all enemies. Use: Maelstrom&lt;br /&gt;
|-&lt;br /&gt;
| 0144 || Demon God's Jar || Consumed || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], and 1 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Casts Flame Eraser, which incinerates enemies without Fire resistance. Use: Flame Eraser&lt;br /&gt;
|-&lt;br /&gt;
| 0145 || Dwarf Shoes || Consumed || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Casts Tremor, a ground-level attack against all enemies. Use: Earth Tremor&lt;br /&gt;
|-&lt;br /&gt;
| 0146 || Black Box || Consumed || 5,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]], and 3 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Casts Terror Voice, which confuses all enemies. Use: Terror Voice&lt;br /&gt;
|-&lt;br /&gt;
| 0147 || Ruby Sandals || Consumed || 5,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], and 2 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Casts Exit and returns the character to town when the current area permits it. Use: Exit&lt;br /&gt;
|-&lt;br /&gt;
| 0148 || Mapis Light || Consumed || 5,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], and 5 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Casts Repulsion. Enemies disappear for 10 seconds. Use: Repulsion&lt;br /&gt;
|-&lt;br /&gt;
| 0149 || Midnight Eye || Consumed || 400 G || - || Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Lights dark areas for 120 seconds. Illuminates dark zones for 120 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| 0152 || Mysterious Lightning Rod || Consumed || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]], and 3 other locations || Casts Mute. Enemies cannot use magic for 10 seconds. Use: Mute&lt;br /&gt;
|-&lt;br /&gt;
| 0153 || Glass Shield || Consumed || 2,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 4 other locations || Casts Barrier, which negates the next supported attack. Use: Barrier&lt;br /&gt;
|-&lt;br /&gt;
| 0171 || Red Medicine Bottle || Consumed || 50 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 1 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Temporarily raises Attack. Apparently raises attack for a while.&lt;br /&gt;
|-&lt;br /&gt;
| 0172 || Blue Medicine Bottle || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Restores HP and MP and removes supported status ailments. Apparently fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0173 || Black Medicine Bottle || Consumed || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Its exact result is event-controlled and deliberately not identified by the item description. The black liquid appears to be writhing...&lt;br /&gt;
|-&lt;br /&gt;
| 0174 || White Medicine Bottle || Consumed || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]], [[RyonaRPG/Locations/Pyramid|Pyramid]], and 3 other locations || Its exact result is event-controlled and deliberately not identified by the item description. Some kind of medicine. Who knows what it is?&lt;br /&gt;
|-&lt;br /&gt;
| 0175 || Pink Medicine Bottle || Consumed || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Separates medicine side effects through an event-controlled routine. A revolutionary medicine that successfully isolates only the side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0180 || ◆Auto-Healer || Automatic || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Automatically consumes supported medicine when its trigger conditions are met. A magical medicine box that automatically uses medicines you possess.&lt;br /&gt;
|-&lt;br /&gt;
| 0208 || Dice || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A set of three dice used in games.&lt;br /&gt;
|-&lt;br /&gt;
| 0209 || Substitute Doll || Event-managed || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A life-size doll made to look just like the real thing.&lt;br /&gt;
|-&lt;br /&gt;
| 0225 || Collar Key || Consumed || - || Removes supported slave collars; not a universal curse remover. || Scripted event or item transfer: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Unlocks a supported slave collar and breaks after use.&lt;br /&gt;
|-&lt;br /&gt;
| 0233 || Lantern || Event-managed || 2,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A lighting tool that illuminates darkness.&lt;br /&gt;
|-&lt;br /&gt;
| 0234 || Trembling Dynamo || Event-managed || 1,000 G || - || No verified acquisition source found || Converts pain into power and swaps magic. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0240 || Holy Symbol || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Destroys ordinary undead and incorporeal enemies on screen and suppresses their revival. Bosses take heavy damage instead.&lt;br /&gt;
|-&lt;br /&gt;
| 0241 || Demon Stripper || Consumed || 3,000 G || Removes ordinary [[RyonaRPG/Curse Level|Curse Level 1]] equipment; it does not remove Level 2 equipment. || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Unequips ordinary Curse Level 1 equipment. Curse Level 2 and special event locks remain.&lt;br /&gt;
|-&lt;br /&gt;
| 0254 || Boss Is Here! Button || Reusable || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Emergency escape from supported dangerous areas. A real-life emergency escape item.&lt;br /&gt;
|-&lt;br /&gt;
| 0255 || Piggy Bank || Consumed || 100 G || - || Random dungeon chest: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Retrieves money previously stored in the piggy bank system. Use it to retrieve what is stored inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0256 || Whisperweed || Consumed || 50 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], and 3 other locations || Opens the save command outside normal save points. Consumed on use. Allows you to save anywhere.&lt;br /&gt;
|-&lt;br /&gt;
| 0257 || Spool of Thread || Reusable || 5,000 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || Warps to coordinates registered by its event routine. Moves you to registered coordinates.&lt;br /&gt;
|-&lt;br /&gt;
| 0258 || Inn-Is-Right-Here || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Calls a paid portable-inn service where the map permits it. A conch shell that summons an inn from another dimension.&lt;br /&gt;
|-&lt;br /&gt;
| 0259 || Starfish || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Grants invincibility for 10 seconds. A rare starfish shining with golden light.&lt;br /&gt;
|-&lt;br /&gt;
| 0261 || Black Ore || Consumed || 100 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], and 2 other locations || Deals heavy damage to all enemies and grants 10 seconds of invincibility. Deals heavy damage to every enemy on screen and grants invincibility.&lt;br /&gt;
|-&lt;br /&gt;
| 0718 || Sex-Slave Training Slime || Reusable || 5,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Starts the event-controlled Sex-Slave Training Slime routine. A monster placed on slaves so others can enjoy watching them writhe in uncontrollable arousal.&lt;br /&gt;
|-&lt;br /&gt;
| 0725 || Red Spice || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], and 2 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Raises weapon damage by 30% for 8 seconds. Increases weapon attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0726 || Magic Crystal || Consumed || 1,600 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], and 1 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Raises magic damage by 30% for 8 seconds. Increases magic attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0727 || Oil || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Adds the Fire element to weapon attacks for 20 seconds. Changes weapon element to fire for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0728 || Icehouse Shaved Ice || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], and 6 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Adds the Ice element to weapon attacks for 20 seconds. Changes weapon element to ice for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0729 || Bell of Time || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], [[RyonaRPG/Locations/The Astral|The Astral]], and 2 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Raises charge and movement speed for 8 seconds. Increases charge and movement speed for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0730 || Lava Bomb || Consumed || 2,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], and 2 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Casts Firaga. Use: Firaga&lt;br /&gt;
|-&lt;br /&gt;
| 0731 || Flash Ball || Consumed || 1,600 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Attempts to blind all enemies. Blinds all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0732 || Sticky Bomb || Consumed || 600 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Attempts to paralyze all enemies. Paralyzes all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0733 || Pest-Control Wand || Consumed || 1,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Destroys ordinary swarm and insect enemies and suppresses their revival. Bosses take heavy damage instead. Instantly kills all swarms and insects on screen and prevents their revival (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0734 || Catnip || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], and 5 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Used by the event associated with the female-cat state.&lt;br /&gt;
|-&lt;br /&gt;
| 0735 || Lucky Coin || Consumed || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], and 5 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || A luck-related event item. The database description does not identify a fixed numerical effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0736 || Gem of Light || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], and 2 other locations || Erases all ordinary enemies on screen.&lt;br /&gt;
|-&lt;br /&gt;
| 0737 || Fleetfoot Shoes || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 4 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Raises movement speed for 10 seconds. Increases movement speed for 10 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0738 || Spirit Stone || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], and 7 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] || Randomly deals Fire, Ice, or Lightning damage to all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0739 || Leftovers || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], and 6 other locations || Adds 5% natural HP recovery for 20 seconds. Increases natural HP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0740 || Star Talisman || Consumed || 1,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], and 6 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Adds 5% natural MP recovery for 20 seconds. Increases natural MP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0741 || Empress Cologne || Consumed || 1,200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Raises all main stats by 33% for 20 seconds. Increases all stats by 33% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0821 || Magic Scale || Automatic / consumed || 50 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Automatically reduces incoming Fire and Ice damage, consuming the item when its event triggers.&lt;br /&gt;
|-&lt;br /&gt;
| 0916 || Glowbug || Consumed || 100 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Lights the dark area in Man-Eating Soul Cave for a limited time.&lt;br /&gt;
|-&lt;br /&gt;
| 0944 || Dutch Wife || Reusable || 15,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Starts a reusable masturbation event when the current map, body and restraint state permit it. The event changes sexual-state values and the item can break after sufficiently rough use.&lt;br /&gt;
|-&lt;br /&gt;
| 0947 || Dutch Wife? || Reusable || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Starts the alternate Dutch Wife masturbation event when its conditions are met. It uses character-specific text, changes sexual-state values and has its own wear or break counter.&lt;br /&gt;
|-&lt;br /&gt;
| 1158 || Scrying Crystal Ball || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Lets the player inspect off-screen areas during the Pyramid underground event.&lt;br /&gt;
|-&lt;br /&gt;
| 1321 || Biometal Chastity Belt (Crotch) || Reusable || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Activates or manages the crotch section of the biometal chastity-belt system, which can block urination and apply genital torment.&lt;br /&gt;
|-&lt;br /&gt;
| 1322 || Biometal Chastity Belt (Chest) || Reusable || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || Activates or manages the chest section of the biometal chastity-belt system, which can block lactation and apply chest torment.&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || Toilet Tool || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || A tool that allows elimination while wearing a biometal chastity belt.&lt;br /&gt;
|-&lt;br /&gt;
| 1326 || Remote Controller || Reusable || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Opens the biometal chastity-belt controller. Available programs can change operation mode, vibration, waste valves, blocking plates and inserted devices; options depend on installed belt parts and battery state.&lt;br /&gt;
|-&lt;br /&gt;
| 1329 || Slave Lady's Chastity Belt || Reusable || 100,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Installs or manages the Slave Lady's Chastity Belt through its dedicated equipment event. Use depends on the current belt and character state.&lt;br /&gt;
|-&lt;br /&gt;
| 1330 || Slave Princess's Ring || Reusable || 1,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], and 60 other locations || Attaches to and controls the Slave Lady's Chastity Belt. It can operate the belt's intimate-area functions when the required equipment and ability conditions are met.&lt;br /&gt;
|-&lt;br /&gt;
| 1579 || Vending Machine || Consumed || 2,500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Summons a vendor for ammunition unlocked through the gun-lover signboard system.&lt;br /&gt;
|-&lt;br /&gt;
| 1580 || Drain Pot 16 || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || Lowers a chosen stat by 16 through the drain-pot routine.&lt;br /&gt;
|-&lt;br /&gt;
| 1581 || Drain Pot 32 || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || Lowers a chosen stat by 32 through the drain-pot routine.&lt;br /&gt;
|-&lt;br /&gt;
| 1582 || Drain Pot 64 || Consumed || 4,000 G || - || Shop: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || Lowers a chosen stat by 64 through the drain-pot routine.&lt;br /&gt;
|-&lt;br /&gt;
| 1586 || Super Scanner || Reusable || 5,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]] || Shows nearby enemies' stats and elemental resistances. It does not report magic-attribute data.&lt;br /&gt;
|-&lt;br /&gt;
| 1589 || Curse Talisman Doll || Consumed || 20,000 G || Removes an equipped curse-talisman item from the supported family; returned if none is equipped. || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Removes a supported equipped curse talisman.&lt;br /&gt;
|-&lt;br /&gt;
| 1590 || Cursed Doll || Consumed || 20,000 G || Changes the Forced Nudity Talisman into the Money-Draining Talisman; not a curse remover. || No verified acquisition source found || Changes one supported curse talisman into another.&lt;br /&gt;
|-&lt;br /&gt;
| 1593 || Wondrous Wand || Reusable || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Opens the rain-only outfit selector and changes the visible outfit to one of the supported costumes the character owns.&lt;br /&gt;
|-&lt;br /&gt;
| 1595 || Secret Safe || Consumed || 20,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Recovers money previously stolen from the character.&lt;br /&gt;
|-&lt;br /&gt;
| 1597 || Repair Kit || Consumed || 5,000 G || Releases supported mechanical equipment locks when their event conditions are met. || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: Opening || Releases supported mechanical equipment locks.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Keys, quests, and progression (71) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0001 || Maiden's Secret Diary || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Opens Maiden's Secret Diary, which provides game information and settings.&lt;br /&gt;
|-&lt;br /&gt;
| 0201 || Formation Manual || Event-managed || - || - || Random dungeon chest: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Can be delivered in the Adventurers' Hall basement for its formation-related event.&lt;br /&gt;
|-&lt;br /&gt;
| 0202 || Love Nest Key || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The key to &amp;quot;Samantha and Darling's Love Nest,&amp;quot; found lying around for some reason.&lt;br /&gt;
|-&lt;br /&gt;
| 0203 || Delicious-Looking Key || Event-managed || 100 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A visibly delicious-looking key with a savory aroma.&lt;br /&gt;
|-&lt;br /&gt;
| 0204 || Brass Key || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A key made from an alloy of copper and zinc.&lt;br /&gt;
|-&lt;br /&gt;
| 0205 || Bronze Key || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A key made from an alloy of copper and tin.&lt;br /&gt;
|-&lt;br /&gt;
| 0206 || Cupronickel Key || Event-managed || - || - || No verified acquisition source found || A key made from an alloy of copper and nickel.&lt;br /&gt;
|-&lt;br /&gt;
| 0207 || Shakudo Key || Event-managed || - || - || No verified acquisition source found || A key made from an alloy of copper and gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0220 || Secret Manual 1 || Event-managed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A book about the [Focus on Attack] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0221 || Secret Manual 2 || Event-managed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A book about the [Focus on Defense] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0230 || Lily Bouquet || Event-managed || 3,000 G || - || No verified acquisition source found || A magic bouquet that lets you go after even straight people.&lt;br /&gt;
|-&lt;br /&gt;
| 0243 || Flyer || Event-managed || 1 G || - || Scripted event or item transfer: Central World Map, [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Reveals Flyer Location on the world map.&lt;br /&gt;
|-&lt;br /&gt;
| 0702 || Crystal || Event-managed || 10,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Activates the supported warp in Undersea Temple.&lt;br /&gt;
|-&lt;br /&gt;
| 0719 || Suspicious Key || Event-managed || 1,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || It has an extremely suspicious shape.&lt;br /&gt;
|-&lt;br /&gt;
| 0721 || Small Key || Event-managed || 1 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A small, roughly made key.&lt;br /&gt;
|-&lt;br /&gt;
| 0722 || Rusty Key || Event-managed || 1 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A small key covered in rust and ready to crumble.&lt;br /&gt;
|-&lt;br /&gt;
| 0723 || Cross Key || Event-managed || 2,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A key shaped like a small cross.&lt;br /&gt;
|-&lt;br /&gt;
| 0724 || Black Cross Key || Event-managed || 1 G || - || No verified acquisition source found || A cross-shaped key stained black with caked blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0876 || Growth Agent || Event-managed || 100 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Makes a specific pet grow.&lt;br /&gt;
|-&lt;br /&gt;
| 0877 || Weakening Agent || Event-managed || 100 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Weakens a specific pet.&lt;br /&gt;
|-&lt;br /&gt;
| 0878 || Human Ranch Free Pass || Reusable pass || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Allows free repeat entry to and exit from the Human Ranch.&lt;br /&gt;
|-&lt;br /&gt;
| 0879 || Enrollment Application || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || Documents required to enroll at Melbel Public Academy.&lt;br /&gt;
|-&lt;br /&gt;
| 0882 || Control Room Key || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || The key to the room controlling the laboratory equipment.&lt;br /&gt;
|-&lt;br /&gt;
| 0887 || Student Handbook || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || Displays Melbel Public Academy progress: academic points, exam eligibility, exams passed, failing marks and Night-Tech level.&lt;br /&gt;
|-&lt;br /&gt;
| 0901 || Keycard || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Factory keycard used by its door and facility events.&lt;br /&gt;
|-&lt;br /&gt;
| 0902 || Battery || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Powers the elevator in the Abandoned Factory sequence.&lt;br /&gt;
|-&lt;br /&gt;
| 0915 || Pilgrim Envoy's Proof || Event-managed || 10 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Allows entry to Capital Abaroso while the character is in Slave Mode.&lt;br /&gt;
|-&lt;br /&gt;
| 0921 || Mistress Item 1 || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || No player-facing effect is stated in the database.&lt;br /&gt;
|-&lt;br /&gt;
| 0922 || Flower || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A wildflower growing nearby.&lt;br /&gt;
|-&lt;br /&gt;
| 0933 || Prostitute License || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A prostitute's business license.&lt;br /&gt;
|-&lt;br /&gt;
| 1001 || Cylinder Heart || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Can be exchanged for Crystal Shards. The Floating Continent Laputa pickup is missable.&lt;br /&gt;
|-&lt;br /&gt;
| 1002 || Recording Medium || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Allows a special action during the Life Sciences Research Institute test-subject event.&lt;br /&gt;
|-&lt;br /&gt;
| 1003 || Underground Prison Key || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A key needed to open a passage in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1004 || Underground Prison Guard's Key || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A key needed to open a cell in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1006 || Magitech Ruins Key || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Key to the Magitech Ruins -Truth-. Its skull-and-insect design is in terrible taste.&lt;br /&gt;
|-&lt;br /&gt;
| 1007 || Puppet Ring || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || A forbidden tool that stops the wearer's thoughts and makes them controllable.&lt;br /&gt;
|-&lt;br /&gt;
| 1010 || Domination Formula Book || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || A book containing magical formulas for controlling the human mind.&lt;br /&gt;
|-&lt;br /&gt;
| 1011 || Blue Pendant || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A beautiful pendant.&lt;br /&gt;
|-&lt;br /&gt;
| 1013 || Lionel Basement Key || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || A key that opens a secret door in Lionel Castle.&lt;br /&gt;
|-&lt;br /&gt;
| 1014 || Goug 10F Keycard || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A keycard for the confinement room on the 10th floor of Goug Mechanical Base.&lt;br /&gt;
|-&lt;br /&gt;
| 1015 || Biometal || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || A writhing mass of viscous metal. It almost looks like slime...&lt;br /&gt;
|-&lt;br /&gt;
| 1016 || Expansion Electronic Panel || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || What looks like a fragment of a tiny electronic component.&lt;br /&gt;
|-&lt;br /&gt;
| 1017 || Damaged Automaton || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || A partially damaged automaton. Could it be repaired...?&lt;br /&gt;
|-&lt;br /&gt;
| 1018 || Repaired Automaton || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || An automaton repaired by Luminous, the angel engineer. Good as new.&lt;br /&gt;
|-&lt;br /&gt;
| 1061 || Airline Ticket || Consumed ticket || 10,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Scripted event or item transfer: Central World Map, [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Consumes the ticket to travel to the Sky World Map.&lt;br /&gt;
|-&lt;br /&gt;
| 1063 || Travel Permit || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] || This lets you cross the border checkpoint! It belonged to a lost traveler.&lt;br /&gt;
|-&lt;br /&gt;
| 1141 || Research Report || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A paper on the history of ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1150 || Rope || Event-managed || 500 G || - || Shop: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Opens a shortcut during the Pyramid sequence.&lt;br /&gt;
|-&lt;br /&gt;
| 1153 || Sapphire Key || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Opens the matching sapphire lock in the Pyramid.&lt;br /&gt;
|-&lt;br /&gt;
| 1154 || Ruby Key || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Opens the matching ruby lock in the Pyramid.&lt;br /&gt;
|-&lt;br /&gt;
| 1166 || Split Key (Right) || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1167 || Split Key (Left) || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1168 || Emerald Key || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || An emerald-decorated key restored from separate left and right halves.&lt;br /&gt;
|-&lt;br /&gt;
| 1171 || Illegible Stone Tablet || Event-managed || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || A tablet bearing mysterious writing. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1172 || Weathered Stone Tablet || Event-managed || 4,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] || A stone tablet whose surface has crumbled away. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1173 || Blue Orb || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]] || A translucent orb glowing blue. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1323 || Chastity Belt Key (Crotch) || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Attempts to release the crotch section of the supported biometal chastity belt.&lt;br /&gt;
|-&lt;br /&gt;
| 1324 || Chastity Belt Key (Chest) || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Attempts to release the chest section of the supported biometal chastity belt.&lt;br /&gt;
|-&lt;br /&gt;
| 1327 || Clearance Card || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A card indicating your rank at the Gorg Mechanism base.&lt;br /&gt;
|-&lt;br /&gt;
| 1328 || Energy Bottle || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A bottle used to power the chastity-belt removal device at the Biomedical Research Institute.&lt;br /&gt;
|-&lt;br /&gt;
| 1533 || Demon-Banishing Orb || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || An orb made by a craftsman who imbued it with special ki. It can never be shattered.&lt;br /&gt;
|-&lt;br /&gt;
| 1534 || Undying Flame || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || A flame created through magic that will never go out.&lt;br /&gt;
|-&lt;br /&gt;
| 1536 || Small Key || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || It can unlock doors inside dungeons!&lt;br /&gt;
|-&lt;br /&gt;
| 1537 || Young Branch || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || A young tree branch bearing lush green leaves.&lt;br /&gt;
|-&lt;br /&gt;
| 1571 || Letter to Kervi || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A letter from the angel engineer Luminous to the administrator angel Kervi.&lt;br /&gt;
|-&lt;br /&gt;
| 1572 || Parcel for Luminous || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A parcel from the administrator angel Kervi to the angel engineer Luminous.&lt;br /&gt;
|-&lt;br /&gt;
| 1573 || Expansion Memory Board || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1574 || Hidden Memory Board || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1575 || Otherworld Key || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A key said to open a path to another world. You sense powerful dark energy from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1576 || Radiant Angel Brush || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A gleaming brush made with a Radiant Angel's feather. It radiates powerful light.&lt;br /&gt;
|-&lt;br /&gt;
| 1596 || Gate Crystal || Event-managed || - || - || Boss reward: qualifying dungeons; deliver eight at the Gate to Another World&amp;lt;br&amp;gt;Fixed chest or pickup: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]] || A qualifying dungeon-boss reward. Deliver eight to open the Gate to Another World.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Materials and crafting (77) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0226 || Belladonna || Material || 100 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || A poisonous herb tended by a demon alongside its evil deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 0227 || Mandrake || Material || 100 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A magical plant rooted in old battlefields and plague lands, nourished by foul water and stench.&lt;br /&gt;
|-&lt;br /&gt;
| 0228 || Udumbara || Material || 100,000 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]] || A mythical herb that flowers once every three thousand years.&lt;br /&gt;
|-&lt;br /&gt;
| 0229 || Cordyceps || Material || 50,000 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || A medicinal herb that parasitizes insects, deranges their brains, and sprouts.&lt;br /&gt;
|-&lt;br /&gt;
| 0248 || Dragon Poop || Material || 10,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], and 2 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]] || Exceedingly rare poop used in expensive medicine. It is not dirty.&lt;br /&gt;
|-&lt;br /&gt;
| 0387 || Toad Oil || Material || 500 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Medicinal liquid secreted by frog skin. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0388 || Frog Egg || Material || 1,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], and 4 other locations || An egg laid by a frog. Unfertilized in this state. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0706 || Demon Insect Egg || Material || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An insect egg.&lt;br /&gt;
|-&lt;br /&gt;
| 0708 || Sea Cactus || Material || 800 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A plant resembling a cactus that grows on the seafloor.&lt;br /&gt;
|-&lt;br /&gt;
| 0709 || Iron Ingot || Material || 1,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A heavy iron lump eaten by armored crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 0710 || Giant Frog || Material || 300 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A large edible frog. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 0711 || Ra-Harpy Feather || Material || 300 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A Ra-Harpy's supple feather, used in quilts and pillows.&lt;br /&gt;
|-&lt;br /&gt;
| 0713 || Giant Fish Scale || Material || 400 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A giant man-eating fish's scale.&lt;br /&gt;
|-&lt;br /&gt;
| 1008 || Marionette Powder || Material || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]], [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] || A chemical catalyst for forbidden magic that controls a target's thoughts and emotions.&lt;br /&gt;
|-&lt;br /&gt;
| 1012 || Agate Fragment || Material || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A rectangular fragment streaked with beautiful agate-like lines.&lt;br /&gt;
|-&lt;br /&gt;
| 1170 || Glowing Blue Fragment || Material || 500 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || A beautiful fragment radiating power. Take it to the lady.&lt;br /&gt;
|-&lt;br /&gt;
| 1535 || Crimson Crystal || Material || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || I cannot be bothered to write another description.&lt;br /&gt;
|-&lt;br /&gt;
| 1711 || Assorted Magic Material || Material || - || - || Drop: ordinary enemies; material tier follows the drop routine&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Monster material used for miscellaneous equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1712 || Quality Magic Material || Material || - || - || Drop: ordinary enemies; material tier follows the drop routine&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Monster material used for quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1713 || Supreme Magic Material || Material || - || - || Drop: ordinary enemies; material tier follows the drop routine&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Monster material used for high-quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1714 || Mythic Magic Material || Material || - || - || Drop: ordinary enemies; material tier follows the drop routine&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Monster material used for legendary equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1716 || Ruby || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A fire gemstone symbolizing destruction and conflict.&lt;br /&gt;
|-&lt;br /&gt;
| 1717 || Aquamarine || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A water gemstone symbolizing the flux of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1718 || Citrine || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A lightning gemstone symbolizing abundance and prosperity.&lt;br /&gt;
|-&lt;br /&gt;
| 1719 || Opal || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A wind gemstone symbolizing freedom and abandon.&lt;br /&gt;
|-&lt;br /&gt;
| 1720 || Topaz || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || An earth gemstone symbolizing the support of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1721 || Sapphire || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || An ice gemstone symbolizing prayer and faith.&lt;br /&gt;
|-&lt;br /&gt;
| 1722 || Amethyst || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || An illusion gemstone symbolizing hidden truth.&lt;br /&gt;
|-&lt;br /&gt;
| 1723 || Emerald || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A magical gemstone symbolizing wisdom and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 1724 || Moonstone || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A chi gemstone symbolizing the life of living beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1725 || Obsidian || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || An evil gemstone symbolizing twisted life.&lt;br /&gt;
|-&lt;br /&gt;
| 1726 || Diamond || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A light gemstone symbolizing the origin of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1727 || Black Diamond || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A dark gemstone symbolizing the end of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1731 || Curserot Grass Tentacle || Material || - || - || Drop: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A giant Malboro's tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1732 || Curserot Grass Mouth || Material || - || - || Drop: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A giant Malboro's mouth.&lt;br /&gt;
|-&lt;br /&gt;
| 1733 || Mantis Queen's Hair || Material || - || - || Drop: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The hair of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1734 || Mantis Queen's Great Scythe || Material || - || - || Drop: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The great scythe of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1735 || Giant Elephant Octopus Tentacle || Material || - || - || Drop: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A gigantic Octomammoth tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1736 || Giant Elephant Octopus Water Sac || Material || - || - || Drop: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || An unusual water-controlling organ from Octomammoth.&lt;br /&gt;
|-&lt;br /&gt;
| 1737 || Thunder Squid Tentacle || Material || - || - || Drop: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The tentacle of a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1738 || Thunder Squid Lightning Sac || Material || - || - || Drop: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A lightning-generating organ from a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1739 || Mandarava Root || Material || - || - || Drop: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The root of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1740 || Mandarava Flower || Material || - || - || Drop: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The flower of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1741 || Demon Noblewoman's Silverwork || Material || - || - || Drop: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Silver ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1742 || Demon Noblewoman's Platinum Work || Material || - || - || Drop: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Platinum ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1743 || Sky Lobster Carapace || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The shell of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1744 || Sky Lobster Claw || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The claw of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1745 || Drilling Machine Wreckage || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Wreckage of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1746 || Drilling Machine Core || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The core of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1747 || Dark-Hiding Dragon Fluid || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Bodily fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1748 || Dark-Hiding Dragon Concentrate || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Concentrated fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1749 || Crusher Maw Fang || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A magnificent fang seemingly able to crush anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1750 || Crusher Maw Tongue || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A magnificent tongue seemingly able to swallow anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1751 || Dragon Dragonfly Jaw || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The magnificent jaw of a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1752 || Dragon Dragonfly Flame Sac || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A fire-producing organ from a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1753 || Cursed Fly King's Stinger || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The venomous stinger of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1754 || Cursed Fly King's Eye || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The eye of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1755 || Fallen Goddess's Top || Material || - || - || Drop: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Too large to wear--it is goddess (Simoon) sized--but it is a revealing top.&lt;br /&gt;
|-&lt;br /&gt;
| 1756 || Fallen Goddess's Underwear || Material || - || - || Drop: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Too large to wear--it is goddess (Simoon) sized--but it is revealing underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 1757 || Soul-Mad Collector's Feather || Material || - || - || Drop: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A collector's feather, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1758 || Soul-Mad Collector's Horn || Material || - || - || Drop: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A collector's horn, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1759 || Frost Fairy Scale Powder || Material || - || - || Drop: [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Scale powder from a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1760 || Frost Fairy Ice Crystal || Material || - || - || Drop: [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] boss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A chunk of ice containing the power of a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1761 || Chivalrous Beast Horn || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The horn of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1762 || Chivalrous Beast Soul || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The soul of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1763 || Yakuza Beast Horn || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The horn of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1764 || Yakuza Beast Soul || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || The soul of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1765 || Snake-Eyed Dragon Scale || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Dragon scales from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1766 || Snake-Eyed Dragon Reverse Scale || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A reverse scale from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1767 || Ancient Princess's Goldwork || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Gold ornamentation from a once-prosperous princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1768 || Ancient Princess's ??? || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || It is the once-prosperous princess's... this!&lt;br /&gt;
|-&lt;br /&gt;
| 1769 || Old God-King's Majesty || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Apparently the mysterious power of a pharaoh whose majesty endures.&lt;br /&gt;
|-&lt;br /&gt;
| 1770 || Old God-King's Blessing || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || Something blessed by a pharaoh whose majesty endures...&lt;br /&gt;
|-&lt;br /&gt;
| 1771 || Army Insect Soldier || Material || - || - || Drop: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || An incarnation of death that once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1772 || Army Insect Queen || Material || - || - || Drop: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A princess of death who once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1773 || Jet-Black Fragment || Material || - || - || Drop: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A memory I never want to recall again...&lt;br /&gt;
|-&lt;br /&gt;
| 1774 || Pure-Black Fragment || Material || - || - || Drop: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] boss or midboss&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], and 5 other locations || A memory I never want to recall for all eternity...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valuables, trade, and fishing (26) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0714 || Personal Effects || Trade or event || 200 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], and 1 other locations || A personal effect left by someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0715 || Human Remains || Trade or event || 1 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]], [[RyonaRPG/Locations/The Astral|The Astral]], and 3 other locations || The remains of someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0873 || Lamia Scale || Trade or event || 100,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || An exceptionally rare lamia scale. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0931 || Bandit Hair || Trade or event || 1 G || - || Drop: [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] or [[RyonaRPG/Locations/Demon Forest|Demon Forest]] || Hair plucked from a defeated bandit.&lt;br /&gt;
|-&lt;br /&gt;
| 0932 || Bandit Chief's Hair || Trade or event || 1 G || - || Drop: [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] or [[RyonaRPG/Locations/Demon Forest|Demon Forest]] || Hair plucked from a defeated bandit chief.&lt;br /&gt;
|-&lt;br /&gt;
| 0941 || Junk || Trade or event || 4 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || A useless mass of machinery.&lt;br /&gt;
|-&lt;br /&gt;
| 0943 || Mechanical Doll || Trade or event || 30,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/The Astral|The Astral]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || An intricately made, multifunctional life-size doll. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0945 || Junk? || Trade or event || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || It looks like a useless mass of machinery... but is it?&lt;br /&gt;
|-&lt;br /&gt;
| 0948 || Golden Statue || Trade or event || 20,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A life-size golden statue. Extremely realistic...&lt;br /&gt;
|-&lt;br /&gt;
| 0949 || Familiar Golden Statue || Trade or event || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A life-size golden statue. It looks just like that person...&lt;br /&gt;
|-&lt;br /&gt;
| 1155 || Basilisk's Tear || Trade or event || 5,000 G || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A beautiful translucent teardrop-shaped crystal. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 1174 || Magic Coin || Trade or event || 1,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || A mysterious coin emitting a faint glow. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1520 || Disgusting Fish || Trade or event || 5 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A fish so disgusting it could kill someone.&lt;br /&gt;
|-&lt;br /&gt;
| 1521 || Delicious Fish || Trade or event || 200 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A fish so delicious it could cure disease.&lt;br /&gt;
|-&lt;br /&gt;
| 1522 || Huge Fish || Trade or event || 600 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An extremely large fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1523 || Flutter Bream || Trade or event || 7,600 G || - || Acquired through fishing and fishing-event reward tables || A fish with an insulting name, used as an ingredient in love potions.&lt;br /&gt;
|-&lt;br /&gt;
| 1524 || Mock Fish || Trade or event || 100 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Something shaped like a fish that is not actually a fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1525 || Nyanfish || Trade or event || 2,000 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A cosmic horror that is half cat and half fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1526 || Albiosso || Trade or event || 10,000 G || - || Acquired through fishing and fishing-event reward tables || An enormous marlin used to train the Emperor of Avalon.&lt;br /&gt;
|-&lt;br /&gt;
| 1527 || Sea Serpent || Trade or event || 6,000 G || - || Acquired through fishing and fishing-event reward tables || An enormous sea serpent. It often attacks ships.&lt;br /&gt;
|-&lt;br /&gt;
| 1528 || Great Water Flea Emperor || Trade or event || 4,000 G || - || Acquired through fishing and fishing-event reward tables || A terrifying giant water flea said to have come from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1529 || Zombie Butterflied Horse Mackerel || Trade or event || 800 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A zombified butterflied horse mackerel. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1530 || Skelecod || Trade or event || 8,000 G || - || Acquired through fishing and fishing-event reward tables || A rare fish whose internal organs can be seen through its body. It even has limbs.&lt;br /&gt;
|-&lt;br /&gt;
| 1531 || Hundred-Eyed Worm || Trade or event || 3,000 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An enormous worm that could swallow a giant whole.&lt;br /&gt;
|-&lt;br /&gt;
| 1532 || Abyss Crab || Trade or event || 2,500 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]] || An enormous crab said to lurk in the depths of the Abyss. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1587 || Jewel Box || Event-managed || 20,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] || Grants one chosen gemstone except Diamond.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Currencies, resources, and containers (20) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0179 || Crystal Shard || Resource or container || 6,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], and 5 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], and 12 other locations || Spent to learn abilities. The total collected is shared by the save, while spending is tracked separately for each character.&lt;br /&gt;
|-&lt;br /&gt;
| 0222 || Wooden Quiver || Automatic || 200 G || - || Shop: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: Opening || Holds 30 wooden arrows. Automatically replenishes when empty.&lt;br /&gt;
|-&lt;br /&gt;
| 0245 || Copper Ingot || Resource or container || 200 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Hidden Room, [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], and 6 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || A lump of copper.&lt;br /&gt;
|-&lt;br /&gt;
| 0246 || Silver Ingot || Resource or container || 1,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Hidden Room, [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], and 7 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] || A lump of silver.&lt;br /&gt;
|-&lt;br /&gt;
| 0247 || Gold Ingot || Resource or container || 4,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], Dokuno Falls and Dokuno Marsh Hidden Room, [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], and 9 other locations&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], and 2 other locations || A lump of gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0249 || Soul Pot 0 || Soul container || - || - || Random dungeon chest: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] || Stores supported special-enemy souls. A magic pot that stores the souls of special enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0253 || Magirock || Resource or container || 6,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Ancient Civilization Weir Tower|Ancient Civilization Weir Tower]], [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]], and 3 other locations&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Girls' Hall|Girls' Hall]], SHOP Cliff Edge, [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], and 7 other locations || Provides reusable capacity for ordinary magic. Most spells reserve one to three Magirocks; three ancient spells permanently consume them.&lt;br /&gt;
|-&lt;br /&gt;
| 0742 || Fortune Seed || Resource or container || 3,000 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || A legendary seed said to destroy demons. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0854 || Tile Pack 40 || Consumed || 60 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Applies 40 bonus HP to the current armor. Replaces any existing bonus. Maximum held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0855 || Tile Pack 80 || Consumed || 240 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Applies 80 bonus HP to the current armor. Replaces any existing bonus. Maximum held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0856 || Tile Pack L || Consumed || 600 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Applies 150 bonus HP to the current armor. Replaces any existing bonus. Maximum held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0857 || Tile Pack LL || Consumed || 1,600 G || - || Random dungeon chest: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Applies 300 bonus HP to the current armor. Replaces any existing bonus. Maximum held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 1421 || Casino Coin || Resource or container || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Casino currency. It cannot be exchanged back into gold.&lt;br /&gt;
|-&lt;br /&gt;
| 1422 || Silver Casino Coin || Resource or container || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Represents 100 Casino Coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1423 || Gold Casino Coin || Resource or container || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Represents 10,000 Casino Coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1431 || Benicon || Resource or container || 500 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Smithing success rate: 80%. Can enhance up to modifier +20.&lt;br /&gt;
|-&lt;br /&gt;
| 1432 || Sacrium || Resource or container || 2,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Smithing success rate: 80%-5%. Success rate is inversely proportional to performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1433 || Lignanium || Resource or container || 4,000 G || - || Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Smithing success rate: 100%.&lt;br /&gt;
|-&lt;br /&gt;
| 1493 || Pouch || Resource or container || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], and 1 other locations || Opens the pouch menu for direct access to supported items.&lt;br /&gt;
|-&lt;br /&gt;
| 1583 || Soul Token 4 || Resource or container || 800 G || - || Exchange: Flyer Location point shop&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Exchanged for points at the Flyer Location shop.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other event-managed items (11) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0198 || Phoenix Down || Automatic || 10,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], SHOP Cliff Edge, [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], and 2 other locations || Revives you once when defeated. Max held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0238 || Nothing Important || Event-managed || 2 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Execution Tower|Execution Tower]]&amp;lt;br&amp;gt;Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || It is r-really nothing important at all.&lt;br /&gt;
|-&lt;br /&gt;
| 0242 || Bronze Haniwa || Event-managed || 2 G || - || Random dungeon chest: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A bronze figurine with the power to fill gaps in your item bag.&lt;br /&gt;
|-&lt;br /&gt;
| 0869 || Empty Bottle || Event-managed || 100 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Recycle it properly. Yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0881 || Sinner's Cross || Event-managed || 2 G || - || Fixed chest or pickup: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Apparently, only the wicked can faintly see it.&lt;br /&gt;
|-&lt;br /&gt;
| 1144 || Hand Mirror || Event-managed || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Lets you check your own face.&lt;br /&gt;
|-&lt;br /&gt;
| 1145 || Strange Object || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || This shape... is unusual.&lt;br /&gt;
|-&lt;br /&gt;
| 1146 || Odd Object || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || This sensation... is suspicious.&lt;br /&gt;
|-&lt;br /&gt;
| 1147 || Lewd Object || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || These curves... are lewd.&lt;br /&gt;
|-&lt;br /&gt;
| 1148 || Beautiful Object || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || This design... is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 1149 || Shiny Object || Event-managed || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Pyramid|Pyramid]] || This luster... is radiant.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Debug-only items (4) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0199 || Debug Tool || Debug command || - || - || Fixed chest or pickup: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Scripted event or item transfer: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Opens the internal database/debug-tool menu. This is a developer item, not an ordinary gameplay reward.&lt;br /&gt;
|-&lt;br /&gt;
| 0838 || Debug Tool Alpha || Debug command || 1 G || - || No verified acquisition source found || Enemies always drop items!&lt;br /&gt;
|-&lt;br /&gt;
| 0840 || Debug Tool Gamma || Debug command || 1 G || - || No verified acquisition source found || Restores 100% HP + 999 HP. Restores 100% MP + 999 MP. Cures Knocked Out, Poison, Blindness, Silence, Paralysis, Knockdown, Bleeding, Captured, Slime-Coated, Fear, Freeze, Stun, ???, Brand, Protect, Shell, Haste, Slow, Regen, Fatigue, Enfeeblement, Digestion, Shame. Affects the party. Cheating!&lt;br /&gt;
|-&lt;br /&gt;
| 1393 || Secret of Evolution (Debug) || Debug command || - || - || Scripted event or item transfer: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Runs the debug-only Tentacler Z evolution routine. This is a developer item, not an ordinary gameplay reward.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
* [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Abilities&amp;diff=42553</id>
		<title>RyonaRPG/Abilities</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Abilities&amp;diff=42553"/>
				<updated>2026-09-04T14:53:38Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Abilities''' change how a character fights, moves, recovers, and reacts to events. The game uses four broad groups: selectable stances, learned ON/OFF abilities, permanent or innate talents, and actions granted by a character, item, or absorbed Mystic power.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
# Open '''Special Menu -&amp;gt; Abilities''' to view learned ON/OFF abilities and change their state.&lt;br /&gt;
# Visit the '''Ability Space''' through the last door on the right in the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn.&lt;br /&gt;
# Spend '''Crystal Shards''' on the abilities that suit the character. Learned combat abilities can be disabled later, but permanent stat boosts cannot be refunded.&lt;br /&gt;
# Check the ordinary '''Abilities''' menu for active stances and character-specific actions.&lt;br /&gt;
&lt;br /&gt;
New characters already know several basic stances. Their class and personal talents determine the rest. See [[RyonaRPG/Characters|Characters]] for each character's starting type, restrictions, and unique mechanics.&lt;br /&gt;
&lt;br /&gt;
== Ability types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! How it works&lt;br /&gt;
|-&lt;br /&gt;
| '''Active stance'''&lt;br /&gt;
| Only one stance can be active at a time. Selecting another stance replaces the current one.&lt;br /&gt;
|-&lt;br /&gt;
| '''ON/OFF'''&lt;br /&gt;
| Any number can be enabled together. Use '''Special Menu -&amp;gt; Abilities''' to toggle them.&lt;br /&gt;
|-&lt;br /&gt;
| '''Passive talent'''&lt;br /&gt;
| Always applies while its condition is present. Ordinary controls cannot disable it.&lt;br /&gt;
|-&lt;br /&gt;
| '''Action ability'''&lt;br /&gt;
| Used as a command. Some cost MP or depend on a character, weapon, transformation, or absorbed Mystic ability.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Active stances ==&lt;br /&gt;
&lt;br /&gt;
Active stances trade one strength for another. '''Normal''' removes the current stance. '''Focus on Attack''' and '''Focus on Defense''' come from Secret Manual 1 and Secret Manual 2, sold through the RAYON Village weapon shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Stance&lt;br /&gt;
! Availability&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Rest&lt;br /&gt;
| General&lt;br /&gt;
| Restores HP and MP every 3 seconds. Defenseless while resting.&lt;br /&gt;
|-&lt;br /&gt;
| Normal&lt;br /&gt;
| General&lt;br /&gt;
| Return to the normal stance.&lt;br /&gt;
|-&lt;br /&gt;
| Focus on Attack&lt;br /&gt;
| Secret Manual 1&lt;br /&gt;
| Raises attack, magic, and charge speed; lowers defense and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Focus on Defense&lt;br /&gt;
| Secret Manual 2&lt;br /&gt;
| Raises defense and spirit; lowers attack, magic, and charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| Vigilance&lt;br /&gt;
| General&lt;br /&gt;
| Raises resistance to traps and capture; lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| Endure Pleasure&lt;br /&gt;
| General&lt;br /&gt;
| Raises resistance to EX damage; halves stats.&lt;br /&gt;
|-&lt;br /&gt;
| Pleasure Yourself&lt;br /&gt;
| General&lt;br /&gt;
| Raises EX through a self-directed action. Town restrictions and current EX can prevent use.&lt;br /&gt;
|-&lt;br /&gt;
| No Resistance&lt;br /&gt;
| General&lt;br /&gt;
| Prevents evasion abilities from activating.&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice Flesh, Break Bone&lt;br /&gt;
| Warrior&lt;br /&gt;
| Answers attacks with critical hits. Cannot defend.&lt;br /&gt;
|-&lt;br /&gt;
| Parry&lt;br /&gt;
| Warrior&lt;br /&gt;
| Cuts physical damage by 50%. Cannot attack with weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Spellblade&lt;br /&gt;
| Battlemage&lt;br /&gt;
| Raises attack and adds the Strength element. (MP: 5 to activate, 5 on hit)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Shield&lt;br /&gt;
| Mage or Battlemage&lt;br /&gt;
| Raises defense and spirit. (MP: 5 to activate, 4 when damaged)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Accumulation&lt;br /&gt;
| Mage or Battlemage&lt;br /&gt;
| Increases natural MP recovery; lowers stats.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Barrier''' is a usable general action rather than a stance. It costs 20 MP and negates the next attack of any kind after activation. The database also contains two older Barrier stance records, but those records are not the player-facing Barrier command and are not learned through normal play.&lt;br /&gt;
&lt;br /&gt;
== Learning abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Ability Space and Crystal Shards ===&lt;br /&gt;
&lt;br /&gt;
The Ability Space is behind the last door on the right in the RAYON Village inn. Its teachers exchange Crystal Shards for learned abilities, permanent stat increases, and Medicine Knowledge.&lt;br /&gt;
&lt;br /&gt;
Crystal Shards use an unusual character-specific budget. The game records the total number collected for the save, but records spending separately for each character. If one character has collected ten shards and spent three, another character can still spend the full ten after a character change. This lets every character in the same save develop independently.&lt;br /&gt;
&lt;br /&gt;
Learned ON/OFF abilities cost 32 shards in total when every available level is bought. Guts, Dualcast, and Steal stop at level 2 in the current Ability Space. Their unused level 3 database records are not purchasable.&lt;br /&gt;
&lt;br /&gt;
The room uses three older labels in its dialogue. '''Shirahadori''' means '''Blade Catch''', '''Vigilance''' means the learned '''Alert''' ability, and '''Grit''' means '''Guts'''. The names in the table match the Special Menu.&lt;br /&gt;
&lt;br /&gt;
=== Learned ON/OFF abilities ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability&lt;br /&gt;
! Available levels&lt;br /&gt;
! Cost&lt;br /&gt;
! Effect by level&lt;br /&gt;
|-&lt;br /&gt;
| Barrage&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 8%, 16%, or 24% chance for a weapon attack to gain Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| Charge&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 3 per level&lt;br /&gt;
| Raises charge speed and charge level.&lt;br /&gt;
|-&lt;br /&gt;
| Blade Catch&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 10%, 20%, or 30% chance to nullify a normal attack.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| At low HP, halves, nullifies, or absorbs magic damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kick&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 30%, 60%, or 90% chance to knock an enemy away on a weapon hit.&lt;br /&gt;
|-&lt;br /&gt;
| Alert&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 25%, 50%, or 75% chance to evade a trap.&lt;br /&gt;
|-&lt;br /&gt;
| Endure&lt;br /&gt;
| 1, 2&lt;br /&gt;
| 1 per level&lt;br /&gt;
| Lv1 halves climax EX damage and lowers Sexual Sensitivity by 1. Lv2 nullifies that damage and lowers Sexual Sensitivity by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Guts&lt;br /&gt;
| 1, 2&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 20% or 40% chance to avoid incapacitation.&lt;br /&gt;
|-&lt;br /&gt;
| Dualcast&lt;br /&gt;
| 1, 2&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 1/16 or 1/8 chance to cast the same spell again.&lt;br /&gt;
|-&lt;br /&gt;
| Steal&lt;br /&gt;
| 1, 2&lt;br /&gt;
| 1 per level&lt;br /&gt;
| Gold becomes x1.1 or x1.3. Enemy treasure appearance gains 3% or 6%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Permanent stat increases ===&lt;br /&gt;
&lt;br /&gt;
Each stat increase can be bought repeatedly. The increase belongs to the current character.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Choice&lt;br /&gt;
! Increase&lt;br /&gt;
! Shard cost&lt;br /&gt;
! Repeatable&lt;br /&gt;
|-&lt;br /&gt;
| All Stats Up&lt;br /&gt;
| Attack, Defense, Magic, and Spirit +4&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Max HP Up&lt;br /&gt;
| Maximum HP +15&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Max MP Up&lt;br /&gt;
| Maximum MP +10&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Attack Up&lt;br /&gt;
| Attack +15&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Defense Up&lt;br /&gt;
| Defense +20&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Up&lt;br /&gt;
| Spirit +20&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Magic Up&lt;br /&gt;
| Magic +15&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Medicine Knowledge ===&lt;br /&gt;
&lt;br /&gt;
Medicine Knowledge increases the current character's carrying limit for one recovery item. Each entry costs one Crystal Shard and can be learned once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability&lt;br /&gt;
! Item&lt;br /&gt;
! Limit&lt;br /&gt;
! Shard cost&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge P&lt;br /&gt;
| Potion&lt;br /&gt;
| 5 to 10&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge H&lt;br /&gt;
| Hi-Potion&lt;br /&gt;
| 2 to 4&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge B&lt;br /&gt;
| Remedy&lt;br /&gt;
| 3 to 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge E&lt;br /&gt;
| Ether&lt;br /&gt;
| 2 to 4&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge D&lt;br /&gt;
| Dry Ether&lt;br /&gt;
| 1 to 2&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Ability Space itself states that Medicine Knowledge H changes the Hi-Potion limit from 2 to 4. An older skill-description record still says 5 to 10; that text is stale and does not match the room's current rule.&lt;br /&gt;
&lt;br /&gt;
== Character and equipment abilities ==&lt;br /&gt;
&lt;br /&gt;
Some abilities appear only for a particular character, form, or equipped weapon. They use the same ability interface but are not purchased in the Ability Space. The ID below is the internal ability-item ID used by the menu and shortcut systems.&lt;br /&gt;
&lt;br /&gt;
=== Character actions ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Ability&lt;br /&gt;
! Character&lt;br /&gt;
! Exact behavior&lt;br /&gt;
! Limits and side effects&lt;br /&gt;
|-&lt;br /&gt;
| 1846&lt;br /&gt;
| Trance&lt;br /&gt;
| Terra&lt;br /&gt;
| For 15 seconds, doubles weapon and magic damage, doubles movement speed, and reduces MP costs to zero.&lt;br /&gt;
| Costs 50 MP. It cannot begin while another personal talent is active or while Terra has Fatigue. When it ends, Terra's MP becomes 0 and Fatigue is applied.&lt;br /&gt;
|-&lt;br /&gt;
| 1847&lt;br /&gt;
| Spark (Glimmer)&lt;br /&gt;
| Liza&lt;br /&gt;
| Toggles a 20% chance to anticipate and completely nullify an ordinary attack.&lt;br /&gt;
| The character documentation calls this talent '''Glimmer'''; the ability command itself is named '''Spark'''. Selecting it again turns it off.&lt;br /&gt;
|-&lt;br /&gt;
| 1848&lt;br /&gt;
| Will&lt;br /&gt;
| Nina&lt;br /&gt;
| Converts a player-chosen amount of HP directly into the same amount of MP.&lt;br /&gt;
| The amount cannot exceed Nina's missing MP or reduce her below 1 HP. It cannot be used at full MP or at 1 HP.&lt;br /&gt;
|-&lt;br /&gt;
| 1849&lt;br /&gt;
| Mystic Transformation&lt;br /&gt;
| Asellus&lt;br /&gt;
| Toggles Mystic form and enables Mystic equipment and absorbed powers.&lt;br /&gt;
| Costs 10 MP. Asellus gains no experience while transformed. Leaving the form adds 8–16 Weakness, or only 1 if Death Sword resistance is active, and removes the temporary Needle and Slime Spread abilities from active, reserve, and inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
| 1850&lt;br /&gt;
| Craft Arrows&lt;br /&gt;
| Chelsea&lt;br /&gt;
| Creates 4–12 Wooden Arrows.&lt;br /&gt;
| Costs 15 MP. The quantity is rerolled on each use.&lt;br /&gt;
|-&lt;br /&gt;
| 1851&lt;br /&gt;
| Drawn-Sword Awakening&lt;br /&gt;
| Aty&lt;br /&gt;
| Temporarily equips Jade Wise Emperor and starts Aty's drawn-sword state. The state doubles damage, defense, and magic defense and grants near-total status resistance for about 15 seconds.&lt;br /&gt;
| Restores the previous weapon when the state ends, adds 30 Karma each time it is activated, and cannot normally be reused until resting at an inn. Higher Karma shortens the duration. Related sensitivity modifiers are added while active and removed on exit.&lt;br /&gt;
|-&lt;br /&gt;
| 1852&lt;br /&gt;
| Dragon Power&lt;br /&gt;
| Dorako&lt;br /&gt;
| Toggles charged attacks into dragon breath.&lt;br /&gt;
| Repeated use develops the breath. Its attack area eventually widens from one tile to three tiles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== General and equipment commands ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Command&lt;br /&gt;
! What it does&lt;br /&gt;
! Important rules&lt;br /&gt;
|-&lt;br /&gt;
| 266&lt;br /&gt;
| Barrier&lt;br /&gt;
| Spends 20 MP to negate the next attack of any kind after activation.&lt;br /&gt;
| This is the live player ability. It is separate from the obsolete Barrier stance records.&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Register Reserved Weapon&lt;br /&gt;
| Stores the current weapon, and optionally the current shield, as a quick-swap set. Hold Confirm and press Shift during battle to exchange the equipped and reserved sets.&lt;br /&gt;
| Registration can be viewed or cleared. Swapping is blocked in boss battles and while attacks or the menu are disabled. Cursed equipment can be registered, but a cursed equipped weapon or shield can only move into the matching reserved slot. If a registered item is later lost, that slot becomes empty.&lt;br /&gt;
|-&lt;br /&gt;
| 302&lt;br /&gt;
| Remember Favorite Weapon&lt;br /&gt;
| Marks the equipped weapon as the character's trusted weapon.&lt;br /&gt;
| Most weapons require familiarity 100, reduced to 25 by '''Favored Weapon'''. Bare hands and tentacles have separate handling. Slave Princess's Handcuffs, Cordlike Parasite, and Invasive Parasite Tentacle use special checks and dialogue. Magic Leather Cord cannot be selected.&lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Pouch&lt;br /&gt;
| Opens a direct-use list for supported utility items.&lt;br /&gt;
| It recognizes Sedative, Black Ore, Starfish, Tile Packs 40/80/L/XL, Whisperweed, First-Press Virgin, Inn-Right-Here, and Thread Spool. Sedative can be used once, repeatedly until fully healed, or in a chosen amount.&lt;br /&gt;
|-&lt;br /&gt;
| 304&lt;br /&gt;
| Weapon Ability&lt;br /&gt;
| Activates the special function of the equipped weapon.&lt;br /&gt;
| Invasive Parasite Tentacle can change among Whip, Flail, Iron Ball, and Kusarigama forms after the corresponding equipment is discovered. Tentacler Rod gains similar forms after enough self-evolution. Brandistock routes into the Bastard Sword system, and Bastard Sword toggles between sword and greatsword forms. Other weapons report that they have no usable effect.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mystic action abilities ===&lt;br /&gt;
&lt;br /&gt;
These commands are granted by the absorbed enemy currently stored in the relevant Mystic equipment. The complete source table appears under [[#Mystic absorption|Mystic absorption]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Ability&lt;br /&gt;
! Equipment&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1866&lt;br /&gt;
| Terror Voice&lt;br /&gt;
| Faeblade&lt;br /&gt;
| Confuses all enemies. Costs 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1867&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Faeblade&lt;br /&gt;
| Paralyzes all enemies. Costs 30 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1871&lt;br /&gt;
| Flame Eraser&lt;br /&gt;
| Mystic Glove&lt;br /&gt;
| Incinerates enemies without fire resistance. Costs 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1876&lt;br /&gt;
| Maelstrom&lt;br /&gt;
| Mystic Boots&lt;br /&gt;
| Deals water damage equal to half maximum HP to all enemies. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1877&lt;br /&gt;
| Pheromone&lt;br /&gt;
| Mystic Boots&lt;br /&gt;
| Shortens the interval between enemy spawns. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1878&lt;br /&gt;
| Tremor&lt;br /&gt;
| Mystic Boots&lt;br /&gt;
| Attacks all ground-level enemies with a tremor. Costs 30 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1879&lt;br /&gt;
| Stench&lt;br /&gt;
| Mystic Boots&lt;br /&gt;
| Poisons all enemies. Costs 15 MP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Personal talents ===&lt;br /&gt;
&lt;br /&gt;
Personal talents are assigned by character rather than bought. Some appear as actions; most continuously modify combat, growth, equipment, movement, recovery, treasure, or events. The [[RyonaRPG/Characters|Characters]] page gives each character's complete starting setup and restrictions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Talent&lt;br /&gt;
! Implemented effect&lt;br /&gt;
|-&lt;br /&gt;
| Nakoruru&lt;br /&gt;
| Nature's Blessing&lt;br /&gt;
| Outdoors, attributes become 4/3 of normal, natural HP and MP recovery improve, and consecutive-attack rate gains a bonus.&lt;br /&gt;
|-&lt;br /&gt;
| Riesz&lt;br /&gt;
| Whisper of the Wind&lt;br /&gt;
| Supplies her unusually high all-round attributes; it has no separate command.&lt;br /&gt;
|-&lt;br /&gt;
| Liza&lt;br /&gt;
| Glimmer / Spark&lt;br /&gt;
| The Spark command toggles a 20% chance to read and nullify an ordinary enemy attack.&lt;br /&gt;
|-&lt;br /&gt;
| Chelsea&lt;br /&gt;
| Arrow Crafting&lt;br /&gt;
| The Craft Arrows command spends 15 MP to create 4–12 Wooden Arrows.&lt;br /&gt;
|-&lt;br /&gt;
| Izuna&lt;br /&gt;
| Kunoichi &amp;amp; Talisman Adept&lt;br /&gt;
| While she is not attacking, has a 20% chance to evade any attack. It does not stack with a shield.&lt;br /&gt;
|-&lt;br /&gt;
| Presea&lt;br /&gt;
| Exsphere&lt;br /&gt;
| Each physical hit has a one-third chance to be reduced by Presea's Defense.&lt;br /&gt;
|-&lt;br /&gt;
| Iroha&lt;br /&gt;
| Maid-Style Frugality&lt;br /&gt;
| Potions, Ethers, and Remedies have a chance not to be consumed when used.&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Girl&lt;br /&gt;
| Let's Go! Bushido&lt;br /&gt;
| Critical rate +6% and consecutive-attack rate +3%. Eastern weapons add the same bonuses again.&lt;br /&gt;
|-&lt;br /&gt;
| Aty&lt;br /&gt;
| Sword Awakening&lt;br /&gt;
| Enables Drawn-Sword Awakening. See [[#Character actions|Character actions]] for its duration, equipment swap, Karma, and recovery restrictions.&lt;br /&gt;
|-&lt;br /&gt;
| Female Warrior&lt;br /&gt;
| Equipment Mastery&lt;br /&gt;
| Ignores penalties built into weapons and armor. Most magic remains unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| Gunner&lt;br /&gt;
| Gun Mastery&lt;br /&gt;
| Guns gain damage, critical rate, reliability, and charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| Lion Princess&lt;br /&gt;
| High Mystic; Mystic; Tech-Impaired&lt;br /&gt;
| Has high starting stats, broad equipment access, mental resistance, and 150% experience requirements. Only HP and MP grow normally. Mystic equipment can absorb enemies. Some complex machines cannot be used.&lt;br /&gt;
|-&lt;br /&gt;
| Tifa&lt;br /&gt;
| Zangan-Style Martial Arts&lt;br /&gt;
| Weapon charge speed +1, critical rate +5%, and proficiency with martial-arts weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Polaris&lt;br /&gt;
| Gaira Tribe&lt;br /&gt;
| High durability and natural recovery. Poison heals her, and physical ailments recover at twice the usual rate.&lt;br /&gt;
|-&lt;br /&gt;
| Noel&lt;br /&gt;
| Chain Revolver&lt;br /&gt;
| While attacking, has a 20% chance to evade attacks and can build a combo of up to six hits.&lt;br /&gt;
|-&lt;br /&gt;
| Otone&lt;br /&gt;
| Lightning Flash&lt;br /&gt;
| Low HP does not reduce movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| Katt&lt;br /&gt;
| Woren&lt;br /&gt;
| Requires 80% of ordinary experience and can learn the advanced attack spells Simoon, Gravity, and Flare.&lt;br /&gt;
|-&lt;br /&gt;
| Dorako&lt;br /&gt;
| Dragon Power&lt;br /&gt;
| Enables the Dragon Power action and the evolving Dragon Breath charged attack.&lt;br /&gt;
|-&lt;br /&gt;
| Previous Shrine Maiden&lt;br /&gt;
| Iron Fist&lt;br /&gt;
| Martial-arts weapons raise critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Rydia (adult)&lt;br /&gt;
| Eidolons' Blessing&lt;br /&gt;
| Magic damage becomes 120% of normal.&lt;br /&gt;
|-&lt;br /&gt;
| Rydia (young)&lt;br /&gt;
| Growth Spurt&lt;br /&gt;
| Requires 70% of ordinary experience.&lt;br /&gt;
|-&lt;br /&gt;
| Sage&lt;br /&gt;
| Enlightenment&lt;br /&gt;
| Magic costs 70% of its normal MP.&lt;br /&gt;
|-&lt;br /&gt;
| Ultima&lt;br /&gt;
| Lucavi; Float&lt;br /&gt;
| High overall attributes with 150% experience requirements. Avoids random floor traps and several terrain penalties, but not every trap, including bear traps.&lt;br /&gt;
|-&lt;br /&gt;
| Mesarthim&lt;br /&gt;
| Mystic; Tech-Impaired&lt;br /&gt;
| Only HP and MP grow normally; Mystic equipment absorbs enemies. Some complex machines cannot be used.&lt;br /&gt;
|-&lt;br /&gt;
| Cursemaker&lt;br /&gt;
| Curse Mastery&lt;br /&gt;
| Enables curse spells and ignores ordinary curse effects. Parasites, machinery, and physical restraints remain effective.&lt;br /&gt;
|-&lt;br /&gt;
| Arle&lt;br /&gt;
| Mighty Blow&lt;br /&gt;
| Attack magic can score critical hits and trigger consecutive attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Rena&lt;br /&gt;
| Nedian&lt;br /&gt;
| Healing spells cost 40% of their normal MP.&lt;br /&gt;
|-&lt;br /&gt;
| Nera&lt;br /&gt;
| Daddy-Long-Legs&lt;br /&gt;
| Increases G earned, chest appearance rates, and the number of treasure chests generated in dungeons.&lt;br /&gt;
|-&lt;br /&gt;
| Angela&lt;br /&gt;
| Aid of the Spirits&lt;br /&gt;
| Fire, Blizzard, and Thunder can be cast without spending Magirocks.&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta&lt;br /&gt;
| Esper&lt;br /&gt;
| The weapon type equipped at level-up determines which stats can receive extra growth.&lt;br /&gt;
|-&lt;br /&gt;
| Rosa&lt;br /&gt;
| Ill-Fated Heroine&lt;br /&gt;
| Certain villains and events are more likely to abduct her.&lt;br /&gt;
|-&lt;br /&gt;
| Nina&lt;br /&gt;
| Will&lt;br /&gt;
| Enables the HP-to-MP conversion action described under [[#Character actions|Character actions]].&lt;br /&gt;
|-&lt;br /&gt;
| Maya&lt;br /&gt;
| Dancer; Flame Mage&lt;br /&gt;
| Has high Charm. Fire and Simoon are stronger and cost less MP.&lt;br /&gt;
|-&lt;br /&gt;
| Carmilla&lt;br /&gt;
| Vampire; Levitation&lt;br /&gt;
| Requires 150% experience. Physical martial-arts attacks gain Drain; she resists Drain, avoids sickle backfire, ignores some cursed-equipment penalties, and automatically avoids random traps.&lt;br /&gt;
|-&lt;br /&gt;
| Princess Rei&lt;br /&gt;
| High Mystic; Mystic; Tech-Impaired&lt;br /&gt;
| Has high starting stats, broad equipment access, mental resistance, and 150% experience requirements. Only HP and MP grow normally. Mystic equipment can absorb enemies. Some complex machines cannot be used.&lt;br /&gt;
|-&lt;br /&gt;
| Tio&lt;br /&gt;
| None&lt;br /&gt;
| No personal talent is assigned.&lt;br /&gt;
|-&lt;br /&gt;
| Lilith&lt;br /&gt;
| Succubus; Succubus Touch; Float&lt;br /&gt;
| EX damage received becomes HP and MP and a linked arousal stat penalty is prevented. Physical martial-arts weapons gain Drain. Float avoids random floor traps and some terrain penalties.&lt;br /&gt;
|-&lt;br /&gt;
| Ame&lt;br /&gt;
| Prodigy's Staff&lt;br /&gt;
| Ordinary staff attacks create a magic wave that knocks away adjacent enemies. Charging widens the wave and restores MP; it works while Silenced and costs no MP.&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Goddess&lt;br /&gt;
| High stats and improved status resistance; requires 150% experience.&lt;br /&gt;
|-&lt;br /&gt;
| Monika&lt;br /&gt;
| Charisma&lt;br /&gt;
| Its in-game description is deliberately hidden. The implemented player-facing benefit includes a discount at the RAYON Village inn.&lt;br /&gt;
|-&lt;br /&gt;
| Cherie&lt;br /&gt;
| Hawk Knight&lt;br /&gt;
| Ignores water penalties and has a 60% chance to evade a defined group of levitation-compatible traps.&lt;br /&gt;
|-&lt;br /&gt;
| Cherie&lt;br /&gt;
| Dislikes Macho Men&lt;br /&gt;
| Listed as a secondary talent, but no gameplay processing is implemented.&lt;br /&gt;
|-&lt;br /&gt;
| Celes&lt;br /&gt;
| Runic&lt;br /&gt;
| Has a 20% chance to absorb incoming magic and restore MP.&lt;br /&gt;
|-&lt;br /&gt;
| Terra&lt;br /&gt;
| Trance&lt;br /&gt;
| Enables the timed Trance action described under [[#Character actions|Character actions]].&lt;br /&gt;
|-&lt;br /&gt;
| Ginny&lt;br /&gt;
| Knights Bloodline&lt;br /&gt;
| Staves are favored weapons, and physical combat power grows strongly at later levels.&lt;br /&gt;
|-&lt;br /&gt;
| Asellus&lt;br /&gt;
| Mystic Transformation; Tech-Impaired&lt;br /&gt;
| Can toggle Mystic form and absorbed abilities, with no experience gain in that form and Weakness on exit. Some complex machines cannot be used.&lt;br /&gt;
|-&lt;br /&gt;
| Nora&lt;br /&gt;
| Pirate&lt;br /&gt;
| Physical damage becomes 120% of normal, and water causes no movement penalty.&lt;br /&gt;
|-&lt;br /&gt;
| Yuffie&lt;br /&gt;
| Ninjutsu&lt;br /&gt;
| Gains bonuses to critical hits, consecutive attacks, treasure appearance, and trap evasion.&lt;br /&gt;
|-&lt;br /&gt;
| Anise&lt;br /&gt;
| Puppeteer&lt;br /&gt;
| Listed in the game, but no gameplay processing is implemented.&lt;br /&gt;
|-&lt;br /&gt;
| Rimururu&lt;br /&gt;
| Ice Spirit Konru; Nature's Blessing&lt;br /&gt;
| Blizzard requires no Magirock. Physical and magical weapons gain Ice, ice attacks are strengthened, and she resists Ice. Outdoors, stats and natural recovery improve.&lt;br /&gt;
|-&lt;br /&gt;
| Agrias&lt;br /&gt;
| Holy Sword Arts&lt;br /&gt;
| Charged and special moves change while a sword or greatsword is equipped.&lt;br /&gt;
|-&lt;br /&gt;
| Nana&lt;br /&gt;
| Wayfarer; Travel Lore&lt;br /&gt;
| Returning to town awards experience based on outdoor travel; bad status or critical condition greatly increases it, and idle outdoor time can count. Poison heals naturally, item drop rate doubles, and fishing is enabled.&lt;br /&gt;
|-&lt;br /&gt;
| Rin&lt;br /&gt;
| Azure Sword&lt;br /&gt;
| Increases Spellblade power and removes its ongoing MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| Claria&lt;br /&gt;
| Beloved Child of the Sun&lt;br /&gt;
| Starts with Fire, Sunshine, Quick, Holy, Flame Saber, and Light Saber.&lt;br /&gt;
|-&lt;br /&gt;
| Fairy&lt;br /&gt;
| Flight&lt;br /&gt;
| Automatically avoids random traps, doubles movement speed, and removes most water slowdown.&lt;br /&gt;
|-&lt;br /&gt;
| Lenna&lt;br /&gt;
| Freelancer&lt;br /&gt;
| No equipment or ability restrictions.&lt;br /&gt;
|-&lt;br /&gt;
| Pearl&lt;br /&gt;
| None&lt;br /&gt;
| No personal talent. Greatswords, axes, armor, heavy armor, and many powerful weapons, defenses, and spells are unavailable.&lt;br /&gt;
|-&lt;br /&gt;
| Faris&lt;br /&gt;
| Freelancer&lt;br /&gt;
| No equipment restrictions.&lt;br /&gt;
|-&lt;br /&gt;
| Airi&lt;br /&gt;
| Life-Force Absorption&lt;br /&gt;
| Defeating an enemy restores a small amount of MP. Sickle backfire does not affect her.&lt;br /&gt;
|-&lt;br /&gt;
| Djeeta&lt;br /&gt;
| Veteran Skyfarer&lt;br /&gt;
| No weapon, armor, or magic restrictions; no heavy-armor penalty; all weapon families are proficient. Requires 150% experience.&lt;br /&gt;
|-&lt;br /&gt;
| Luari&lt;br /&gt;
| Trigger Happy&lt;br /&gt;
| Gunshots deal 75% normal damage and home toward nearby enemies. Homing shots are reduced further to 33% damage.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mystic absorption ==&lt;br /&gt;
&lt;br /&gt;
Lion Princess, Princess Rei, Mesarthim, and Mystic-form Asellus can use Mystic equipment. A defeated enemy can grant one ability to the equipped '''Faeblade''', '''Mystic Glove''', or '''Mystic Boots'''. Each piece stores its own result. A later absorption can replace the ability on that piece.&lt;br /&gt;
&lt;br /&gt;
The active Mystic abilities appear in the ability menu and in '''Girl's Secret Diary -&amp;gt; Browse Data -&amp;gt; Ability Scores'''. Only HP and MP grow normally for full Mystics, so their absorbed abilities and equipment are a major part of character growth.&lt;br /&gt;
&lt;br /&gt;
=== Faeblade ===&lt;br /&gt;
&lt;br /&gt;
Item ID 0487.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability ID&lt;br /&gt;
! Ability&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Natural HP recovery 5%.&lt;br /&gt;
|-&lt;br /&gt;
| 302&lt;br /&gt;
| Berserk&lt;br /&gt;
| Increased damage; Warrior type; cannot use magic.&lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Vorpal Blade&lt;br /&gt;
| Weapon attacks instantly kill enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 304&lt;br /&gt;
| Water Dance&lt;br /&gt;
| Raises defense.&lt;br /&gt;
|-&lt;br /&gt;
| 305&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon attacks sometimes trigger an additional attack.&lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Changes the weapon element to fire.&lt;br /&gt;
|-&lt;br /&gt;
| 308&lt;br /&gt;
| Ice Smash&lt;br /&gt;
| Changes the weapon element to cold.&lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Lightning&lt;br /&gt;
| Changes the weapon element to lightning; inflicts paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 310&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Changes the weapon element to absorption.&lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Critical-hit rate +10%.&lt;br /&gt;
|-&lt;br /&gt;
| 313&lt;br /&gt;
| Curse&lt;br /&gt;
| Lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 314&lt;br /&gt;
| Terror Voice&lt;br /&gt;
| Confuses all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Paralyzes all enemies. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 316&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Increases special-attack damage, except for daggers, foils, and bows.&lt;br /&gt;
|-&lt;br /&gt;
| 317&lt;br /&gt;
| Needle&lt;br /&gt;
| [General] Fires a poison needle. (MP cost: 7)&lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| [General] Slime lowers enemy attack and inflicts blindness. (MP cost: 8)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mystic Glove ===&lt;br /&gt;
&lt;br /&gt;
Item ID 0381.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability ID&lt;br /&gt;
! Ability&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 362&lt;br /&gt;
| Flame Eraser&lt;br /&gt;
| Incinerates enemies without fire resistance. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 363&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Physical damage 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 364&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 365&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Paralysis immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 366&lt;br /&gt;
| Spoil&lt;br /&gt;
| Changes the weapon element to absorption and drains enemy stats on weapon attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 367&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Weapon attacks lower the stats of enemies without poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 368&lt;br /&gt;
| Tiger Rampage&lt;br /&gt;
| Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 369&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Weapon attacks poison enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 370&lt;br /&gt;
| Paralysis Touch&lt;br /&gt;
| Weapon attacks paralyze enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 371&lt;br /&gt;
| Fear Field&lt;br /&gt;
| Weapon attacks confuse enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 373&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Weapon attacks wound enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 374&lt;br /&gt;
| Energy Drain&lt;br /&gt;
| Weapon attacks inflict wasting sickness.&lt;br /&gt;
|-&lt;br /&gt;
| 378&lt;br /&gt;
| Generator&lt;br /&gt;
| Natural MP recovery 3%.&lt;br /&gt;
|-&lt;br /&gt;
| 379&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| 20% chance to evade enemy attacks, except while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 380&lt;br /&gt;
| Weapon Mastery&lt;br /&gt;
| Changes type to Warrior.&lt;br /&gt;
|-&lt;br /&gt;
| 381&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Changes type to Magic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mystic Boots ===&lt;br /&gt;
&lt;br /&gt;
Item ID 0382.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability ID&lt;br /&gt;
! Ability&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 411&lt;br /&gt;
| Assist&lt;br /&gt;
| Attack, defense, magic, and spirit +10%.&lt;br /&gt;
|-&lt;br /&gt;
| 412&lt;br /&gt;
| Super Armor&lt;br /&gt;
| Resistance to knockdown and knockback.&lt;br /&gt;
|-&lt;br /&gt;
| 413&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
| Damage reduction 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 414&lt;br /&gt;
| Displace&lt;br /&gt;
| Physical evasion 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 415&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
| Magic evasion 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 416&lt;br /&gt;
| Maelstrom&lt;br /&gt;
| Deals water damage equal to half max HP to all enemies. (MP: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 417&lt;br /&gt;
| Paw Pads&lt;br /&gt;
| Lengthens the interval between enemy spawns.&lt;br /&gt;
|-&lt;br /&gt;
| 418&lt;br /&gt;
| Pheromone&lt;br /&gt;
| Shortens the interval between enemy spawns. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 419&lt;br /&gt;
| Fire Resistance&lt;br /&gt;
| Fire resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 420&lt;br /&gt;
| Cold Resistance&lt;br /&gt;
| Cold resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 421&lt;br /&gt;
| Lightning Resistance&lt;br /&gt;
| Lightning resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 422&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 423&lt;br /&gt;
| Float&lt;br /&gt;
| Evades random traps, ignores water penalties, and nullifies ground attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 424&lt;br /&gt;
| Tremor&lt;br /&gt;
| Attacks all enemies with a tremor. Ground-level attack. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 425&lt;br /&gt;
| Curse&lt;br /&gt;
| Lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 426&lt;br /&gt;
| Stench&lt;br /&gt;
| Poisons all enemies. (MP: 15)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Absorption sources ===&lt;br /&gt;
&lt;br /&gt;
The table below follows the current absorption event. Use the enemy ID when two enemies share a name or appearance. The result also depends on which Mystic item is equipped when absorption succeeds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Enemy ID&lt;br /&gt;
! Enemy&lt;br /&gt;
! Faeblade&lt;br /&gt;
! Mystic Glove&lt;br /&gt;
! Mystic Boots&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Jelly&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Killer Ant&lt;br /&gt;
| Blade&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Octopus&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Faye&lt;br /&gt;
| Ice Smash&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Mindless Orc&lt;br /&gt;
| Berserk&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Toothfish&lt;br /&gt;
| Blade&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Blood Pudding&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Soldier Ant&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Fiend's Horn&lt;br /&gt;
| Lightning&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Bug Swarm&lt;br /&gt;
| Needle&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Gnat Swarm&lt;br /&gt;
| Needle&lt;br /&gt;
| Tiger Rampage&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Giant Spider&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Displace&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Dread Spider&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Fire Moth&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Frost Butterfly&lt;br /&gt;
| Ice Smash&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| Executioner&lt;br /&gt;
| Blade&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Gizmo&lt;br /&gt;
| Terror Voice&lt;br /&gt;
| Fear Field&lt;br /&gt;
| Displace&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| Skeleton&lt;br /&gt;
| Blade&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| Mandragora&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Spoil&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| Fire Flower&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Flame Eraser&lt;br /&gt;
| Fire Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| Snow Smile&lt;br /&gt;
| Ice Smash&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| Lightning Loli&lt;br /&gt;
| Lightning&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Lightning Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| Yellow Mold&lt;br /&gt;
| Lightning&lt;br /&gt;
| Paralysis Touch&lt;br /&gt;
| Lightning Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 201&lt;br /&gt;
| Great Malboro&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 202&lt;br /&gt;
| Insect Queen&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Tiger Rampage&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 207&lt;br /&gt;
| Octomammoth&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Maelstrom&lt;br /&gt;
|-&lt;br /&gt;
| 208&lt;br /&gt;
| Tentacle&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Tremor&lt;br /&gt;
|-&lt;br /&gt;
| 211&lt;br /&gt;
| Huge Worm&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 212&lt;br /&gt;
| Mage Slayer&lt;br /&gt;
| Blade&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 214&lt;br /&gt;
| Young Land Ray&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 215&lt;br /&gt;
| Land Ray&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 216&lt;br /&gt;
| Great Land Ray&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 955&lt;br /&gt;
| Mr. Treasure Chest&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Generator&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 957&lt;br /&gt;
| Slime King&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 958&lt;br /&gt;
| Helm Slime&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 959&lt;br /&gt;
| Puppet Master&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 960&lt;br /&gt;
| Slime (Large)&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 962&lt;br /&gt;
| Flower&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 963&lt;br /&gt;
| Volcanon&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 964&lt;br /&gt;
| La-Zombie&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 965&lt;br /&gt;
| Sorceress&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 966&lt;br /&gt;
| Swordswoman&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon Mastery&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 967&lt;br /&gt;
| Demon&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 968&lt;br /&gt;
| Raven&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 969&lt;br /&gt;
| Goblin&lt;br /&gt;
| Needle&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 970&lt;br /&gt;
| Giant Snake&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 971&lt;br /&gt;
| Giant Frog&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 973&lt;br /&gt;
| Stray Dog&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 974&lt;br /&gt;
| Outlaw&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon Mastery&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 975&lt;br /&gt;
| Thief&lt;br /&gt;
| Needle&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 979&lt;br /&gt;
| Bubbly Slime&lt;br /&gt;
| Needle&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 980&lt;br /&gt;
| Buchunpa&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 981&lt;br /&gt;
| Gummy&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Generator&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 983&lt;br /&gt;
| Lesser Demon&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Fear Field&lt;br /&gt;
| Fire Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 984&lt;br /&gt;
| Carmilla&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Energy Drain&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 985&lt;br /&gt;
| La-Lamia&lt;br /&gt;
| Water Dance&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 986&lt;br /&gt;
| Ogre&lt;br /&gt;
| Berserk&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 987&lt;br /&gt;
| Ghost Slug&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 988&lt;br /&gt;
| Full Metal Crab&lt;br /&gt;
| Blade&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
|-&lt;br /&gt;
| 989&lt;br /&gt;
| La-Harpy&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 990&lt;br /&gt;
| Lizardman&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon Mastery&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
|-&lt;br /&gt;
| 991&lt;br /&gt;
| Slime&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 992&lt;br /&gt;
| Mummy&lt;br /&gt;
| Curse&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Curse&lt;br /&gt;
|-&lt;br /&gt;
| 1003&lt;br /&gt;
| Mage&lt;br /&gt;
| Vorpal Blade&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Displace&lt;br /&gt;
|-&lt;br /&gt;
| 1004&lt;br /&gt;
| Aspect of Kraken&lt;br /&gt;
| Lightning&lt;br /&gt;
| Spoil&lt;br /&gt;
| Maelstrom / Lightning Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1005&lt;br /&gt;
| Cave Worm&lt;br /&gt;
| Lightning&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 1011&lt;br /&gt;
| Vorpal Bunny&lt;br /&gt;
| Vorpal Blade&lt;br /&gt;
| Tiger Rampage&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some internal Mystic skill records do not appear in the current standard absorption table or Special Menu display. They are omitted from the player list rather than presented as obtainable abilities.&lt;br /&gt;
&lt;br /&gt;
== Body and event traits ==&lt;br /&gt;
&lt;br /&gt;
The Ability Scores screen also lists body traits, learned reactions, transformations, hypnosis, and restraint states. These entries are passive readouts, not ordinary combat abilities. The game recalculates many of them from counters, sensitivity values, equipment, switches, and the current body state.&lt;br /&gt;
&lt;br /&gt;
For the underlying systems, see [[RyonaRPG/Status|Status]], [[RyonaRPG/Charm|Charm]], [[RyonaRPG/Parasites|Parasites]], [[RyonaRPG/Piercings|Piercings]], and [[RyonaRPG/H Events and Endings|H Events and Endings]].&lt;br /&gt;
&lt;br /&gt;
=== Sensitivity traits ===&lt;br /&gt;
&lt;br /&gt;
The Sensitive and Weak Point tiers are calculated from the effective body-part sensitivity after current modifiers. They are not bought with Crystal Shards. A body-part trait is '''Sensitive''' at 25 and becomes '''Weak Point''' at 65; the stronger label replaces the weaker one.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trait&lt;br /&gt;
! Requirement&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| B Sensitive / B Weak Point&lt;br /&gt;
| Effective breast sensitivity 25 / 65&lt;br /&gt;
| Raises EX damage from breast stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| V Sensitive / V Weak Point&lt;br /&gt;
| Effective vaginal sensitivity 25 / 65&lt;br /&gt;
| Raises EX damage from vaginal stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| A Sensitive / A Weak Point&lt;br /&gt;
| Effective anal sensitivity 25 / 65&lt;br /&gt;
| Raises EX damage from anal stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| N Sensitive / N Weak Point&lt;br /&gt;
| Effective nipple sensitivity 25 / 65&lt;br /&gt;
| Raises EX damage from nipple stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| U Sensitive / U Weak Point&lt;br /&gt;
| Effective urethral sensitivity 25 / 65&lt;br /&gt;
| Raises EX damage from urethral stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| Weak to Pleasure&lt;br /&gt;
| Sexual Sensitivity 4–7&lt;br /&gt;
| EX builds faster.&lt;br /&gt;
|-&lt;br /&gt;
| Full-Body Erogenous Zones&lt;br /&gt;
| Sexual Sensitivity 8 or higher&lt;br /&gt;
| EX builds much faster.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Experience and body traits ===&lt;br /&gt;
&lt;br /&gt;
Most of these traits appear after the matching event counter, body change, or route switch reaches its condition. Some acquisitions include a random check, so repeating the relevant event can matter. The table distinguishes the mechanical effect from changes that are primarily dialogue, portrait, or route bookkeeping.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Trait&lt;br /&gt;
! Acquisition or condition&lt;br /&gt;
! Mechanical effect&lt;br /&gt;
! Events and presentation changed&lt;br /&gt;
|-&lt;br /&gt;
| Breast-Milking Slave&lt;br /&gt;
| Repeated breast and milking events&lt;br /&gt;
| Relevant breast and milking stimulation gains 50% more EX.&lt;br /&gt;
| Changes generic breast reactions, milking dialogue, and several milk-release and climax branches.&lt;br /&gt;
|-&lt;br /&gt;
| Semen Addiction&lt;br /&gt;
| Repeated semen exposure and insemination events&lt;br /&gt;
| Relevant vaginal and insemination stimulation gains 50% more EX.&lt;br /&gt;
| Changes generic reactions, insemination dialogue, fellatio reactions, and some character portraits.&lt;br /&gt;
|-&lt;br /&gt;
| Anal Fixation&lt;br /&gt;
| Repeated anal events&lt;br /&gt;
| Relevant anal stimulation gains 50% more EX.&lt;br /&gt;
| Changes generic anal reactions and dialogue in the forest assault sequences.&lt;br /&gt;
|-&lt;br /&gt;
| Masturbation Addiction&lt;br /&gt;
| Repeated masturbation events&lt;br /&gt;
| Strengthens the linked masturbation response and bypasses part of the ordinary resistance reduction.&lt;br /&gt;
| Changes masturbation scenes and related damage reactions.&lt;br /&gt;
|-&lt;br /&gt;
| Lactation&lt;br /&gt;
| Lactation-producing events or effects&lt;br /&gt;
| Enables milk production, milking, and milk-release handling. A Chest Slave's Chastity Belt prevents milk release.&lt;br /&gt;
| Adds milk-related self-comfort, bottle, daily, parasite, portrait, and milking branches.&lt;br /&gt;
|-&lt;br /&gt;
| Dairy Livestock&lt;br /&gt;
| Milking progression&lt;br /&gt;
| Relevant breast and milking stimulation gains 50% more EX and more readily reaches milk-release or climax handling.&lt;br /&gt;
| Changes milking reactions and the associated route dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| Bed-Wetting Habit&lt;br /&gt;
| Repeated urination accidents&lt;br /&gt;
| Lowers the practical threshold for later accidents.&lt;br /&gt;
| Changes accident warnings, accident aftermath, and urination dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| Urethral Pleasure&lt;br /&gt;
| Urination and urethral progression&lt;br /&gt;
| Relevant urethral stimulation gains 50% more EX; urination can feed directly into climax handling.&lt;br /&gt;
| Changes urination, urethral, and orgasm dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| Aberrant Breeding Bed&lt;br /&gt;
| Pregnancy and birth progression&lt;br /&gt;
| Alters pregnancy, insemination, egg-laying, and birth handling.&lt;br /&gt;
| Changes Lady Une, Abaroso home, and delivery dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| Ovulation Disorder&lt;br /&gt;
| Pregnancy and insemination progression&lt;br /&gt;
| Alters insemination, ovulation, pregnancy, and birth checks.&lt;br /&gt;
| Changes Lady Une, new-house, and delivery branches.&lt;br /&gt;
|-&lt;br /&gt;
| Mother of the Land Rays&lt;br /&gt;
| Land Ray route counter reaches 21&lt;br /&gt;
| Marks the advanced Land Ray mother state.&lt;br /&gt;
| Changes Land Ray mother and offspring interactions.&lt;br /&gt;
|-&lt;br /&gt;
| Prostitute&lt;br /&gt;
| Prostitution route&lt;br /&gt;
| Allows the character to earn money through prostitution.&lt;br /&gt;
| Enables prostitution offers, work choices, payment, and route-specific reactions.&lt;br /&gt;
|-&lt;br /&gt;
| Natural-Born Masochist&lt;br /&gt;
| Masochism progression&lt;br /&gt;
| Always halves damage taken and treats severe restraint as pleasure. It replaces ordinary Masochist.&lt;br /&gt;
| Changes damage and restraint reactions.&lt;br /&gt;
|-&lt;br /&gt;
| Exhibitionism&lt;br /&gt;
| Exposure progression&lt;br /&gt;
| EX rises naturally while the character is ashamed.&lt;br /&gt;
| Changes exposed and shame-related reactions.&lt;br /&gt;
|-&lt;br /&gt;
| Adult Experience&lt;br /&gt;
| Loss of virginity or equivalent route state&lt;br /&gt;
| Records that the character has sexual experience.&lt;br /&gt;
| Selects experienced dialogue in events that distinguish virgins from experienced characters.&lt;br /&gt;
|-&lt;br /&gt;
| Sadist&lt;br /&gt;
| Sadism progression&lt;br /&gt;
| Changes DM and EX reactions when attacking humanoid enemies.&lt;br /&gt;
| Selects sadistic attack and damage reactions.&lt;br /&gt;
|-&lt;br /&gt;
| Masochist&lt;br /&gt;
| Masochism progression&lt;br /&gt;
| Halves damage taken during the linked arousal state.&lt;br /&gt;
| Changes damage and restraint reactions. Natural-Born Masochist supersedes it.&lt;br /&gt;
|-&lt;br /&gt;
| Futanari&lt;br /&gt;
| Body-modification or transformation event&lt;br /&gt;
| Adds the corresponding body state and enables its related actions.&lt;br /&gt;
| Enables futanari-specific sexual events, equipment checks, portraits, and dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| Semen-Extraction Slave&lt;br /&gt;
| Futanari progression&lt;br /&gt;
| Makes ejaculation easier and raises EX from related attacks.&lt;br /&gt;
| Changes ejaculation, extraction, and linked event reactions.&lt;br /&gt;
|-&lt;br /&gt;
| Demonic Breast Growth&lt;br /&gt;
| Life Sciences Research Institute modification&lt;br /&gt;
| Accelerates breast growth checks.&lt;br /&gt;
| Adds modification and growth dialogue in the Life Sciences Research Institute and Human Farm routes.&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Addiction&lt;br /&gt;
| Rubber-suit progression&lt;br /&gt;
| The character becomes dependent on wearing rubber clothing.&lt;br /&gt;
| Changes sleeping, removing rubber equipment, sedative use, and living-suit progression.&lt;br /&gt;
|-&lt;br /&gt;
| Slave to Rubber&lt;br /&gt;
| Advanced rubber-suit progression&lt;br /&gt;
| The character becomes enslaved to the sensation of rubber clothing.&lt;br /&gt;
| Strengthens the same sleep, removal, withdrawal, and living-suit branches.&lt;br /&gt;
|-&lt;br /&gt;
| Full-Body Rubberization&lt;br /&gt;
| Rubber transformation&lt;br /&gt;
| The body below the neck fuses with a living rubber suit.&lt;br /&gt;
| Changes equipment removal, body checks, sleep, treatment, and living-suit events.&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Doll&lt;br /&gt;
| Advanced rubber transformation&lt;br /&gt;
| The rubber covering includes the face.&lt;br /&gt;
| Adds the advanced face-covered presentation and route branches.&lt;br /&gt;
|-&lt;br /&gt;
| Catnip Addiction&lt;br /&gt;
| Cat transformation and catnip progression&lt;br /&gt;
| Catnip arousal lasts longer.&lt;br /&gt;
| Changes catnip use and withdrawal reactions.&lt;br /&gt;
|-&lt;br /&gt;
| Catnip Slave&lt;br /&gt;
| Advanced catnip progression&lt;br /&gt;
| Enables the stronger periodic catnip-dependency handling.&lt;br /&gt;
| Changes catnip use, withdrawal, and cat-route dialogue.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transformation traits ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Trait&lt;br /&gt;
! Source or body state&lt;br /&gt;
! Mechanical and event effect&lt;br /&gt;
|-&lt;br /&gt;
| Dog Transformation&lt;br /&gt;
| Dog-transformation route&lt;br /&gt;
| Changes the character into dog form and selects dog-specific movement, equipment, portrait, and event branches.&lt;br /&gt;
|-&lt;br /&gt;
| Cat Transformation&lt;br /&gt;
| Cat-transformation route&lt;br /&gt;
| Changes the character into cat form and selects cat-specific movement, equipment, portrait, catnip, and event branches.&lt;br /&gt;
|-&lt;br /&gt;
| Bee Girl Transformation&lt;br /&gt;
| Bee route&lt;br /&gt;
| Grants Float, raises critical-hit rate by 10%, and selects Bee Girl graphics and event branches.&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Transformation&lt;br /&gt;
| Lamia route&lt;br /&gt;
| Grants underwater adaptation and selects Lamia movement, graphics, equipment, and event branches.&lt;br /&gt;
|-&lt;br /&gt;
| Alraune Transformation&lt;br /&gt;
| Alraune route&lt;br /&gt;
| Restores 2% HP and MP during daytime and selects Alraune graphics and event branches.&lt;br /&gt;
|-&lt;br /&gt;
| Lilim Transformation&lt;br /&gt;
| Lilim route&lt;br /&gt;
| Prevents charge cancellation during the linked arousal state and selects Lilim graphics and event branches.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Transformation&lt;br /&gt;
| Slime route&lt;br /&gt;
| Grants poison and slime immunity, changes unarmed attacks, and selects Slime graphics and event branches.&lt;br /&gt;
|-&lt;br /&gt;
| Arachne Transformation&lt;br /&gt;
| Arachne route&lt;br /&gt;
| Grants immunity to some insect parasites and selects Arachne graphics and event branches.&lt;br /&gt;
|-&lt;br /&gt;
| Transform into Another&lt;br /&gt;
| Identity-transformation event&lt;br /&gt;
| Copies another person's outward appearance and selects the corresponding portrait and event checks.&lt;br /&gt;
|-&lt;br /&gt;
| Sex-Slave Training Slime&lt;br /&gt;
| Training-slime parasite&lt;br /&gt;
| Marks the host state used by the parasite's control effects, equipment restrictions, body display, and related dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| Mechanical Doll&lt;br /&gt;
| Mechanization route&lt;br /&gt;
| Negates physical status ailments and selects mechanical-body graphics, equipment rules, and event branches.&lt;br /&gt;
|-&lt;br /&gt;
| Zombification&lt;br /&gt;
| Zombie route&lt;br /&gt;
| Marks a body animated by magic after death and selects zombie-specific graphics, body checks, and event branches.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hypnosis and brainwashing ===&lt;br /&gt;
&lt;br /&gt;
Hypnosis is not one generic status. Every suggestion has its own event flag, trigger, and consequences. Several effects are checked by a periodic controller roughly once every five seconds while ordinary map play is active. The controller pauses during menus, character changes, equipment scenes, H events, and other states that suspend normal map processing.&lt;br /&gt;
&lt;br /&gt;
Upgraded brainwashing replaces the weaker label on the Ability Scores screen. It does not necessarily clear every underlying event flag immediately, so the visible list alone cannot explain every line of dialogue in an old save.&lt;br /&gt;
&lt;br /&gt;
==== Where hypnosis is acquired or changed ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Location or event&lt;br /&gt;
! What can happen&lt;br /&gt;
! Permanent consequences&lt;br /&gt;
|-&lt;br /&gt;
| Love Room&lt;br /&gt;
| Hypno applies '''Suggestion Against Attacking''' through the main route. A separate treatment randomly chooses one of five base suggestions: Wetting, Exhibitionism, Sexual Servitude, Climax, or Masturbation.&lt;br /&gt;
| Establishes the first set of Hypno-related flags used by later meetings and portraits.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] church re-hypnosis&lt;br /&gt;
| Wetting, Exhibitionism, Climax, Masturbation, and Nonresistance are rerolled independently. Each has a 40% chance to be enabled and a 60% chance to be disabled. Upgraded Wetting and Masturbation brainwashing are preserved.&lt;br /&gt;
| The current event always clears Sexual Servitude, regardless of the random branch. This is the implemented behavior, not a guaranteed way to gain it.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] first-floor counseling&lt;br /&gt;
| Accepting counseling upgrades Wetting Hypnosis to Wetting Brainwashing or Masturbation Hypnosis to Masturbation Brainwashing. If Exhibitionism Hypnosis is absent, the counselor's lewdness lesson applies it.&lt;br /&gt;
| Converts the corresponding base suggestion into its advanced form.&lt;br /&gt;
|-&lt;br /&gt;
| Melbel Public Academy third-floor lessons&lt;br /&gt;
| The rotating lesson can apply Sexual Servitude, Lewd Personality, Masturbation Hypnosis, or add 5 points to one body-part sensitivity: A, B, N, U, or V.&lt;br /&gt;
| Provides repeatable personality and sensitivity development through the academy route.&lt;br /&gt;
|-&lt;br /&gt;
| Tower of Domination Area 5&lt;br /&gt;
| One random-event outcome runs hypnosis checks. It can upgrade Wetting or Masturbation to their brainwashing forms, or apply Exhibitionism, Sexual Servitude, Climax, or Nonresistance at 20% per applicable check.&lt;br /&gt;
| This is only one outcome inside a larger random event; entering the area does not guarantee hypnosis.&lt;br /&gt;
|-&lt;br /&gt;
| Fortress City Melbel inn, night Hypno sequence&lt;br /&gt;
| Existing Wetting and Masturbation suggestions can be upgraded. If Wetting Brainwashing is present and Incontinence-Pleasure is absent, accepting “Brainwash her!” applies Incontinence-Pleasure and clears the ordinary Wetting labels.&lt;br /&gt;
| Opens the advanced incontinence route.&lt;br /&gt;
|-&lt;br /&gt;
| Fortress City Melbel well&lt;br /&gt;
| A character with Incontinence-Pleasure can accept deeper hypnosis.&lt;br /&gt;
| Enables the stronger town dialogue and involuntary-wetting presentation used by the later route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The current game contains records for '''Reproductive Brainwashing''' and '''Forgetfulness Hypnosis''', but no normal acquisition route could be found for either. Reproductive Brainwashing has implemented runtime behavior and can function if its flag is set. Forgetfulness is saved and recognized by some portrait and UI bookkeeping, but its display ability, natural acquisition, and a complete gameplay effect are not wired into ordinary play.&lt;br /&gt;
&lt;br /&gt;
==== Exact effects ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Suggestion&lt;br /&gt;
! Automatic or mechanical effect&lt;br /&gt;
! Dialogue, portrait, and event changes&lt;br /&gt;
|-&lt;br /&gt;
| Suggestion Against Attacking&lt;br /&gt;
| Prevents the character from harming Hypno.&lt;br /&gt;
| Controls the Love Room return/desire branches and Hypno-related reactions. Rena has dedicated portrait handling for the state.&lt;br /&gt;
|-&lt;br /&gt;
| Wetting Hypnosis&lt;br /&gt;
| On each periodic check, there is a 25% chance to add 1 to the bladder value. Warnings occur at 61 and 71; reaching 81 forces an accident.&lt;br /&gt;
| Adds hypnotic warnings, Diuretic reactions, and interruptions while trying to use a toilet in [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]].&lt;br /&gt;
|-&lt;br /&gt;
| Exhibitionism Hypnosis&lt;br /&gt;
| While in ordinary human form and not already naked or ashamed, the periodic handler strips uncursed body armor. Trying to put clothing back on runs another compulsion check. While naked, Charm calculation treats Lewdness as at least 50 and Sadism as no higher than -50.&lt;br /&gt;
| Uses one of three stripping scenes, changes exposed/shame responses and character portraits, and suppresses the ordinary daily Talisman Doll humiliation reminder.&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Servitude Hypnosis&lt;br /&gt;
| No global periodic action is attached to this flag.&lt;br /&gt;
| Melbel Public Academy lessons describe obeying sexual requests, losing aversion, dressing to entice others, and seducing them. It also changes Rosetta's available portrait expressions and Rena's portrait handling. No universal rewrite of every sexual event was found.&lt;br /&gt;
|-&lt;br /&gt;
| Masturbation Hypnosis&lt;br /&gt;
| Enables the nightly lodging masturbation branch even when ordinary eligibility would fail. Restraints can prevent the act and cause damage. It blocks the competing overnight insect-reproduction event.&lt;br /&gt;
| Adds the “Endure / I can't endure” choice and its success, restraint, and climax branches. It also changes the gas-room outcome in the [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]].&lt;br /&gt;
|-&lt;br /&gt;
| Climax Hypnosis&lt;br /&gt;
| Each periodic check has a 1-in-200 chance to add 100–300 to both arousal meters and immediately run climax processing.&lt;br /&gt;
| Produces its own sudden-climax sequence rather than waiting for an ordinary attack or event.&lt;br /&gt;
|-&lt;br /&gt;
| Suggestion of Nonresistance&lt;br /&gt;
| Forces '''No Resistance''' behavior even if another stance is selected.&lt;br /&gt;
| In the [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] assault maps, escape and resistance branches are bypassed and their dialogue and outcomes are replaced with nonresistant versions.&lt;br /&gt;
|-&lt;br /&gt;
| Wetting Brainwashing&lt;br /&gt;
| Uses the wetting periodic handler. When the bladder is at least 50 and a tick succeeds, it can force an accident, reset the bladder, drain MP to 0, and add one to the wetting count. The accident gives 10–20 EX in town or 35–50 EX outside town.&lt;br /&gt;
| Replaces the weaker Wetting label and changes toilet dialogue in Lemuria Slave Market and the [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden Public Bath]], as well as Hypno's later dialogue.&lt;br /&gt;
|-&lt;br /&gt;
| Masturbation Brainwashing&lt;br /&gt;
| When EX is at least 20 and no chastity belt, parasite suit, or special blocking armor prevents it, the periodic handler has a 1-in-3 chance to strip uncursed armor and force masturbation and climax. EX is then reset to 0.&lt;br /&gt;
| Uses stronger involuntary masturbation scenes and changes the Suburban Treasury gas-room result.&lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Brainwashing&lt;br /&gt;
| If the character is aroused, in town, not pregnant, not protected by a chastity belt or parasite suit, and not blocked by specific rubber, weapon, or armor states, the periodic handler has a 1-in-3 chance to force an undressing and self-touch scene. A one-shot guard prevents immediate repetition until reset.&lt;br /&gt;
| The runtime scene and pregnancy-seeking response exist, but no normal event currently grants the trait.&lt;br /&gt;
|-&lt;br /&gt;
| Forgetfulness Hypnosis&lt;br /&gt;
| No complete gameplay effect was found in the current event logic.&lt;br /&gt;
| Some face and top-left UI handlers recognize its stored flag, but normal acquisition and the visible Ability Scores entry are incomplete.&lt;br /&gt;
|-&lt;br /&gt;
| Incontinence-Pleasure Brainwashing&lt;br /&gt;
| With any bladder value above 10, the periodic handler has a 1-in-30 chance to invoke ordinary wetting processing. The advanced well route adds further involuntary behavior.&lt;br /&gt;
| Changes toilets, Diuretic use, Lemuria Slave Market reactions, and Hypno dialogue. After the well upgrade, Fortress City Melbel NPCs gain dedicated comments and ordinary conversation can trigger wetting.&lt;br /&gt;
|-&lt;br /&gt;
| Lewd-Personality Hypnosis&lt;br /&gt;
| No global periodic action is attached to this flag.&lt;br /&gt;
| Melbel Public Academy dialogue says the character spends free time masturbating, guides men's hands and kisses, and seeks men when aroused. It expands Rosetta's portrait-expression range; no universal personality rewrite was found.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Character-specific presentation ====&lt;br /&gt;
&lt;br /&gt;
Most hypnosis dialogue is selected by the current state and reused for the active character. The following characters have additional portrait logic tied directly to hypnosis flags. This is the complete character-specific portrait set found in the hypnosis references; a character not listed here still receives the shared scenes and mechanical effects.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Character&lt;br /&gt;
! Hypnosis checked&lt;br /&gt;
! What changes&lt;br /&gt;
|-&lt;br /&gt;
| Rena&lt;br /&gt;
| Suggestion Against Attacking; Wetting; Exhibitionism; Sexual Servitude; Climax; Masturbation; Nonresistance&lt;br /&gt;
| Both ordinary and downed portrait selection recognize all seven base Hypno suggestions.&lt;br /&gt;
|-&lt;br /&gt;
| Rosetta&lt;br /&gt;
| Sexual Servitude; Lewd Personality&lt;br /&gt;
| Downed portrait selection gains the hypnosis-linked expression range.&lt;br /&gt;
|-&lt;br /&gt;
| Nana&lt;br /&gt;
| Exhibitionism&lt;br /&gt;
| Her secondary portrait handler recognizes the forced-exposure state.&lt;br /&gt;
|-&lt;br /&gt;
| Rin&lt;br /&gt;
| Wetting&lt;br /&gt;
| Her downed portrait handler recognizes Wetting Hypnosis.&lt;br /&gt;
|-&lt;br /&gt;
| Claria&lt;br /&gt;
| Wetting&lt;br /&gt;
| Her downed portrait handler recognizes Wetting Hypnosis.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The game does not contain a separate hypnosis conversation set for every playable character. Academy lessons, Hypno encounters, forced actions, and ordinary body reactions generally use shared player-character text. Where a state has no entry in the table above, its effect is mechanical or shared unless a particular map event supplies its own dialogue.&lt;br /&gt;
&lt;br /&gt;
=== Chastity and control states ===&lt;br /&gt;
&lt;br /&gt;
These entries usually reflect equipped restraint gear or its associated event state. Removing ordinary equipment does not always clear an advanced route switch.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Trait&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Chastity Belt&lt;br /&gt;
| Standard lower-body chastity equipment state.&lt;br /&gt;
|-&lt;br /&gt;
| Slave's Chastity Belt&lt;br /&gt;
| Lower-body slave belt state with restraint and elimination effects.&lt;br /&gt;
|-&lt;br /&gt;
| Sex Slave's Chastity Belt&lt;br /&gt;
| Advanced lower-body control state.&lt;br /&gt;
|-&lt;br /&gt;
| Ejaculation Control&lt;br /&gt;
| Prevents ejaculation without the master's permission.&lt;br /&gt;
|-&lt;br /&gt;
| Chest Chastity Belt&lt;br /&gt;
| Standard chest chastity equipment state.&lt;br /&gt;
|-&lt;br /&gt;
| Chest Slave's Chastity Belt&lt;br /&gt;
| Chest restraint state that also prevents lactation.&lt;br /&gt;
|-&lt;br /&gt;
| Chest Sex Slave's Chastity Belt&lt;br /&gt;
| Advanced chest-control state.&lt;br /&gt;
|-&lt;br /&gt;
| Lactation Control&lt;br /&gt;
| Prevents lactation without the master's permission.&lt;br /&gt;
|-&lt;br /&gt;
| Pleasure of Climax Control&lt;br /&gt;
| Adds pleasure from having climaxes controlled.&lt;br /&gt;
|-&lt;br /&gt;
| Slave Lady's Chastity Belt&lt;br /&gt;
| Special princess chastity-belt state.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] for starting abilities, innate talents, and class restrictions&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]] for spell slots and Magirock&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] for weapon and armor effects&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]] for ability-item records and Crystal Shard&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]] for Mystic absorption targets&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]] for testing abilities and character state&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Items&amp;diff=42549</id>
		<title>RyonaRPG/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Items&amp;diff=42549"/>
				<updated>2026-09-04T09:51:04Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Created page with &amp;quot;{{RyonaRPG}} '''Items''' covers the non-equipment objects stored in the current game database: medicine, combat tools, key items, crafting materials, currencies, fishing catch...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Items''' covers the non-equipment objects stored in the current game database: medicine, combat tools, key items, crafting materials, currencies, fishing catches, trade goods and event-managed objects. For weapons, armor, accessories and other wearable objects, see [[RyonaRPG/Equipment|Equipment]]. Piercings have their own [[RyonaRPG/Piercings|Piercings]] page. Spell and ability records are not items on this page.&lt;br /&gt;
&lt;br /&gt;
The catalog is generated from the current game database and event commands. It contains 346 named player-facing records. Fixed shop and item-grant locations are listed where the game names the item directly. A blank acquisition trail does not prove that an item is unused. Random treasure, enemy drops, crafting and some quest rewards choose an item through variables, so their destination cannot always be tied to one item ID without following the live event state.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Using items ==&lt;br /&gt;
&lt;br /&gt;
Open the Normal Menu and choose '''Item''' to use a normal medicine or tool. Some objects work only on a map, only during combat or only while a related event is active. Key items, crafting materials and currencies usually do nothing when selected directly. Their event consumes or checks them when needed.&lt;br /&gt;
&lt;br /&gt;
The '''Use''' column describes how the database and item event treat the object:&lt;br /&gt;
&lt;br /&gt;
* '''Consumed''' removes one use or one copy.&lt;br /&gt;
* '''Reusable''' has no standard use limit, although its event can still impose a cooldown or location restriction.&lt;br /&gt;
* '''Automatic''' activates through a common event rather than direct selection.&lt;br /&gt;
* '''Event-managed''' is checked, changed or consumed by a quest, shop, workshop or map event.&lt;br /&gt;
* '''Material''', '''Trade or event''' and '''Resource or container''' describe objects that feed another system rather than producing a normal item-menu effect.&lt;br /&gt;
&lt;br /&gt;
The database '''Value''' is a reference number, not a promise that a shop buys or sells the object for that amount. Individual shops and event exchanges can use different prices.&lt;br /&gt;
&lt;br /&gt;
=== Useful items at a glance ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Why to keep it&lt;br /&gt;
|-&lt;br /&gt;
| Maiden's Secret Diary || Opens game information and settings.&lt;br /&gt;
|-&lt;br /&gt;
| Auto-Healer || Automatically uses supported medicine when its configured conditions are met.&lt;br /&gt;
|-&lt;br /&gt;
| Body Checker || Shows health, body measurements and related character values.&lt;br /&gt;
|-&lt;br /&gt;
| Spool of Thread || Returns to coordinates registered by its event routine.&lt;br /&gt;
|-&lt;br /&gt;
| Whisperweed || Opens saving away from normal save points. One is consumed.&lt;br /&gt;
|-&lt;br /&gt;
| Pouch || Opens a direct-use menu for supported items.&lt;br /&gt;
|-&lt;br /&gt;
| Super Scanner || Shows nearby enemies' stats and elemental resistances.&lt;br /&gt;
|-&lt;br /&gt;
| Vending Machine || Summons an ammunition vendor with stock unlocked through the gun-lover signboard system.&lt;br /&gt;
|-&lt;br /&gt;
| Crystal Shard || Pays for [[RyonaRPG/Abilities|abilities]] and permanent ability-system upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| Magirock || Supplies capacity for ordinary [[RyonaRPG/Magic|magic]]. It is normally reserved rather than consumed.&lt;br /&gt;
|-&lt;br /&gt;
| Gate Crystal || Eight qualifying boss crystals open the [[RyonaRPG/Locations/Gate to Another World|Gate to Another World]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Recovery, status treatment and body changes ==&lt;br /&gt;
&lt;br /&gt;
Potion and Ether strength comes from the current database, not the older figures found in some guides. A Hi-Potion restores 300 HP in the current game. An Elixir restores all HP and MP and clears its listed status set. Check the catalog for the exact current values.&lt;br /&gt;
&lt;br /&gt;
Several remedies call custom events instead of the standard RPG Maker medicine routine. Dewormer removes supported [[RyonaRPG/Parasites|parasites]]. Maiden's Kiss reverses the Frog transformation. Body Checker reports character measurements, while Buxomize Pill and Geridelbar Fruit change supported body values. These effects can depend on the character and current transformation.&lt;br /&gt;
&lt;br /&gt;
Auto-Healer watches for its own trigger conditions and consumes supported recovery medicine automatically. It does not make every medicine infinite, and normal carrying limits still apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Problem !! Standard treatment&lt;br /&gt;
|-&lt;br /&gt;
| HP || Potion: 100; Hi-Potion: 300; X-Potion: 999&lt;br /&gt;
|-&lt;br /&gt;
| MP || Ether: 50; Dry Ether: 200; X-Ether: 400&lt;br /&gt;
|-&lt;br /&gt;
| Poison || Antidote&lt;br /&gt;
|-&lt;br /&gt;
| Blindness || Eye Drops&lt;br /&gt;
|-&lt;br /&gt;
| Silence || Book of Curing Silence&lt;br /&gt;
|-&lt;br /&gt;
| Paralysis || Gold Needle&lt;br /&gt;
|-&lt;br /&gt;
| Bleeding || Hemostat&lt;br /&gt;
|-&lt;br /&gt;
| Knockdown, Captured or Freeze || Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Slime-Coated || Holy Water or VIP Towel&lt;br /&gt;
|-&lt;br /&gt;
| Fear || Stimulant&lt;br /&gt;
|-&lt;br /&gt;
| Several common ailments || Remedy; the stronger Antidote at ID 0904 covers Poison, Blindness, Silence and Paralysis&lt;br /&gt;
|-&lt;br /&gt;
| Frog transformation || Maiden's Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Supported parasite || Dewormer&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Permanent stat changes ===&lt;br /&gt;
&lt;br /&gt;
The following consumables change the chosen character permanently. Save before using one if you are unsure which character should receive it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item !! Permanent change&lt;br /&gt;
|-&lt;br /&gt;
| Perfect Grand Magic Elixir || Maximum HP +2&lt;br /&gt;
|-&lt;br /&gt;
| Magic Source || Maximum MP +1&lt;br /&gt;
|-&lt;br /&gt;
| Muramasa || Attack +2&lt;br /&gt;
|-&lt;br /&gt;
| Vitality Pellet || Defense +2&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Nipples || Magic +2&lt;br /&gt;
|-&lt;br /&gt;
| Takoyaki || Spirit +2&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Tear || All main stats +10&lt;br /&gt;
|-&lt;br /&gt;
| Soul Pot 1 / 4 / 8 / 16 || Grants the stated number of points through the choose-a-stat routine&lt;br /&gt;
|-&lt;br /&gt;
| Drain Pot 16 / 32 / 64 || Removes the stated number of points through the choose-a-stat routine&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat and field tools ==&lt;br /&gt;
&lt;br /&gt;
Combat tools cover temporary buffs, screen-wide attacks, elemental weapon coatings and escape effects. Their duration is real time or event time as stated in the catalog. Bosses commonly resist instant-kill tools. Holy Symbol and Pest-Control Wand deal heavy damage to supported bosses instead of deleting them.&lt;br /&gt;
&lt;br /&gt;
Field tools include saving, warping, darkness control and portable services. Maps can block Exit, emergency escape, coordinate warps or the portable inn when their event flow requires it. Whisperweed opens saving where supported, but the item is consumed.&lt;br /&gt;
&lt;br /&gt;
== Keys and quest items ==&lt;br /&gt;
&lt;br /&gt;
Key objects are normally checked by map events. Keep them until the related event removes them. A key's database value does not make it ordinary shop stock. Some records represent progress counters or a visible copy of state that the game also stores in switches and variables.&lt;br /&gt;
&lt;br /&gt;
The acquisition column reports only fixed item IDs. If a quest hands out one of several rewards through a variable, the catalog leaves that source unresolved rather than assigning every possible result to the map.&lt;br /&gt;
&lt;br /&gt;
== Materials, smithing and trade goods ==&lt;br /&gt;
&lt;br /&gt;
Crafting materials feed workshops, medicine creation and other event recipes. Smithing materials modify [[RyonaRPG/Equipment|equipment]] through the blacksmith system. Fishing catches and valuables may be sold, exchanged or checked by a quest. The item description and the receiving event decide which use applies.&lt;br /&gt;
&lt;br /&gt;
Do not treat every object with a nonzero value as safe to sell. Quest and event items can share the same database fields as ordinary trade goods.&lt;br /&gt;
&lt;br /&gt;
== Curse-related tools ==&lt;br /&gt;
&lt;br /&gt;
Items do not carry an ordinary Curse Level because they are not equipped. A few tools remove or alter persistent equipment states:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! What it handles&lt;br /&gt;
|-&lt;br /&gt;
| Collar Key || Removes supported slave collars. It is not a universal curse remover.&lt;br /&gt;
|-&lt;br /&gt;
| Dewormer || Removes supported parasites. See [[RyonaRPG/Parasites|Parasites]].&lt;br /&gt;
|-&lt;br /&gt;
| Demon Stripper || Removes ordinary [[RyonaRPG/Curse Level|Curse Level 1]] equipment. It does not remove Level 2 equipment.&lt;br /&gt;
|-&lt;br /&gt;
| Curse Talisman Doll || Removes an equipped talisman from its supported curse family.&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Doll || Changes the Forced Nudity Talisman into the Money-Draining Talisman. It does not remove the curse.&lt;br /&gt;
|-&lt;br /&gt;
| Repair Kit || Releases supported mechanical equipment locks when the event conditions are met.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Complete item catalog ==&lt;br /&gt;
&lt;br /&gt;
The tables exclude all ordinary equipment, piercings, Magic, Enchantment, Reactive Magic, Support Magic and Ability records. Internal separator rows and price-test dummies are also omitted. Debug tools appear in their own collapsed section so that normal players do not mistake them for ordinary rewards.&lt;br /&gt;
&lt;br /&gt;
'''Acquisition notes:''' '''Shop''' is a fixed shop list. '''Event/chest/return''' is a fixed add-item command and may be a reward, chest, return of stored property or another scripted transfer. '''No fixed shop or grant found''' means that no direct fixed-ID source was found. It does not mean unobtainable.&lt;br /&gt;
&lt;br /&gt;
=== Recovery and remedies (67) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0169 || Virgin First Pressing || Consumed || 666 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Removes Weakness. Made solely from the very first fluid shed by a virgin. Cures weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0176 || Evil Potion || Event-managed || 50 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Poison in a bottle resembling a Potion. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0177 || Evil Ether || Event-managed || 50 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Poison in a bottle resembling an Ether. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0178 || Salted Kelp || Consumed || 1 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Restores 2 HP. The rarest of delicacies, though apparently not to Western tastes...&lt;br /&gt;
|-&lt;br /&gt;
| 0181 || Potion || Consumed || 50 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Restores 100 HP. Max held: 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0182 || Hi-Potion || Consumed || 200 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Restores 300 HP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0183 || X-Potion || Consumed || 800 G || - || Shop: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Restores 999 HP. Fully restores HP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0184 || Ether || Consumed || 50 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Restores 50 MP. Max held: 16.&lt;br /&gt;
|-&lt;br /&gt;
| 0185 || Dry Ether || Consumed || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Restores 200 MP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0186 || X-Ether || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Restores 400 MP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0187 || Elixir || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Restores 100% HP. Restores 100% MP. Cures Poison, Blindness, Silence, Paralysis, Knockdown, Bleeding, Captured, Slime-Coated, Fear, Freeze, Stun, ???. Fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0188 || Antidote || Consumed || 10 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Cures Poison. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0189 || Eye Drops || Consumed || 10 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Cures Blindness. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0190 || Book of Curing Silence || Consumed || 10 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Cures Silence. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0191 || Gold Needle || Consumed || 10 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Cures Paralysis. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0192 || Hemostat || Consumed || 10 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Cures Bleeding. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0193 || Teleport Stone || Consumed || 10 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Cures Knockdown, Captured, Freeze. Escapes knockdown, capture, or freezing. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0194 || Holy Water || Consumed || 10 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Cures Slime-Coated. Washes away slime. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0195 || Stimulant || Consumed || 10 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Cures Fear. Recovers from fear. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0196 || Sedative || Consumed || 200 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Esteria, [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Lowers EX. A suspicious drug that lowers EX.&lt;br /&gt;
|-&lt;br /&gt;
| 0197 || Remedy || Consumed || 50 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Cures Poison, Blindness, Silence, Paralysis, Knockdown, Bleeding, Captured, Slime-Coated, Fear, and Freeze. Maximum held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0200 || Personal Mushroom || Reusable || 10 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]], [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] || Removes the ??? status. Do your best to cure the ??? status yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0210 || Bone Elixir || Consumed || 1,000 G || - || No fixed shop or grant found || Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0211 || Blood Elixir || Consumed || 1,000 G || - || No fixed shop or grant found || Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0212 || Moon Elixir || Consumed || 1,000 G || - || No fixed shop or grant found || Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0213 || Insect Elixir || Consumed || 1,000 G || - || No fixed shop or grant found || Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0214 || Cat Elixir || Consumed || 1,000 G || - || No fixed shop or grant found || Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0215 || Shadow Elixir || Consumed || 1,000 G || - || No fixed shop or grant found || Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0216 || Night Elixir || Consumed || 1,000 G || - || No fixed shop or grant found || Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0217 || Ash Elixir || Consumed || 1,000 G || - || No fixed shop or grant found || Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0223 || Lady's Medicine || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Lowers sensitivity and other body-related values through the medicine event. A magic drug that reduces sensitivity, but also lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0224 || Diuretic || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || Triggers the diuretic body-state routine. A drug with diuretic and urine-increasing effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0231 || Saint's Medicine || Consumed || 4,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Lowers sensitivity without the normal medicine side effects. A magic drug that reduces sensitivity with no side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0232 || Dewormer || Consumed || 300 G || Removes supported [[RyonaRPG/Parasites|parasites]]; it does not remove cursed equipment. || Event/chest/return: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Removes supported parasites. A special herb that removes parasites.&lt;br /&gt;
|-&lt;br /&gt;
| 0235 || VIP Towel || Reusable (5 uses) || 200 G || - || Event/chest/return: Various locations || Removes slime coating. It can be used up to five times. A suite-room amenity. Removes slime up to five times.&lt;br /&gt;
|-&lt;br /&gt;
| 0236 || Skin Cream || Consumed || 300 G || - || Event/chest/return: Various locations || Raises Charm by 1. Cosmetics essential for skin care. Charm up.&lt;br /&gt;
|-&lt;br /&gt;
| 0237 || Tattoo Sticker || Consumed || 300 G || - || Event/chest/return: Various locations || Raises Bitchiness by 1. A rather explicit temporary tattoo. Bitchiness UP.&lt;br /&gt;
|-&lt;br /&gt;
| 0244 || Soul Pot 1 || Consumed || 800 G || - || Event/chest/return: Scripted event || Adds 1 point through the soul-pot growth routine. Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0250 || Soul Pot 4 || Consumed || 3,200 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Adds 4 points through the soul-pot growth routine. Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0251 || Soul Pot 8 || Consumed || 6,400 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Adds 8 points through the soul-pot growth routine. Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0252 || Soul Pot 16 || Consumed || 12,800 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Adds 16 points through the soul-pot growth routine. Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0356 || Perfect Grand Magic Elixir || Consumed || 1,000 G || - || Rare treasure: Pyramid and other high-level reward tables || Permanently raises maximum HP by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0357 || Magic Source || Consumed || 1,000 G || - || Rare treasure: Pyramid and other high-level reward tables&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Permanently raises maximum MP by 1.&lt;br /&gt;
|-&lt;br /&gt;
| 0358 || Muramasa || Consumed || 1,000 G || - || Rare treasure: Pyramid and other high-level reward tables || Permanently raises Attack by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0359 || Vitality Pellet || Consumed || 1,000 G || - || Rare treasure: Pyramid and other high-level reward tables || Permanently raises Defense by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0360 || Rubber Nipples || Consumed || 1,000 G || - || Rare treasure: Pyramid and other high-level reward tables&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Permanently raises Magic by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0361 || Takoyaki || Consumed || 1,000 G || - || Rare treasure: Pyramid and other high-level reward tables&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Permanently raises Spirit by 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0386 || Maiden's Kiss || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Reverses the Frog transformation. Maximum held: 3. Returns a body transformed into a frog to human form. Maximum carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0703 || Body Checker || Reusable || 300 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Displays the character's health and body measurements. Lets you view current health and body measurements.&lt;br /&gt;
|-&lt;br /&gt;
| 0704 || Buxomize Pill || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || May increase bust size through the body-change routine. Using it may--or may not--enlarge the bust.&lt;br /&gt;
|-&lt;br /&gt;
| 0705 || Geridelbar Fruit || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Reduces supported body measurements. Usable only in town. Reduces body measurements when used.&lt;br /&gt;
|-&lt;br /&gt;
| 0864 || Hypnosis Antidote || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Medicine that breaks hypnosis caused by sorcery.&lt;br /&gt;
|-&lt;br /&gt;
| 0867 || Nutrient Tonic? || Consumed || 1 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || This medicine is not intended for humans.&lt;br /&gt;
|-&lt;br /&gt;
| 0868 || Milk || Consumed || 400 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Unlike Link, it is drunk in one go. Restores 50% MP and 15% HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0871 || Harpy Egg || Consumed || 60 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Restores 300 HP. Cures Poison, Blindness, Silence, Paralysis, Knockdown, Bleeding, Captured, Slime-Coated, Fear, Freeze, Stun, ???. A harpy egg. Restores HP and cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0872 || Honey || Consumed || 300 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Restores 200 MP. Sweet honey. Restores MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0874 || Alraune Flower || Consumed || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Restores 100% HP + 100 HP. Restores 100% MP + 100 MP. Fully restores HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0875 || Angel's Tear || Consumed || 50,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Permanently raises all main stats by 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0904 || Antidote || Consumed || 300 G || - || Event/chest/return: Various locations || Cures Poison, Blindness, Silence, Paralysis. A powerful antidote.&lt;br /&gt;
|-&lt;br /&gt;
| 0914 || Fake Green Juice || Consumed || 10 G || - || Event/chest/return: Various locations || Restores 1% HP. An incredibly bitter liquid. It is not even worth selling.&lt;br /&gt;
|-&lt;br /&gt;
| 1005 || White Love Letter || Consumed || - || - || Event/chest/return: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || Cures Paralysis, Fear. A letter conveying a girl's tender love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1151 || Blue Candy || Consumed || 500 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Cancels the shared child-form transformation and restores the normal form where supported.&lt;br /&gt;
|-&lt;br /&gt;
| 1152 || Red Candy || Consumed || 500 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Applies the shared child-form transformation. Otone and Ame have dedicated character-specific presentation and body-data support.&lt;br /&gt;
|-&lt;br /&gt;
| 1156 || Azure Love Letter || Consumed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Cures Silence, Fear. A letter conveying a desert woman's fleeting love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1382 || Sage's Drug || Consumed || 20,000 G || - || Shop: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || A highly dangerous drug that acts directly on the brain and eliminates every sexual preference.&lt;br /&gt;
|-&lt;br /&gt;
| 1383 || Improved Sedative || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || A medicine with an enhanced sedative effect. It has a stronger rebound as a result.&lt;br /&gt;
|-&lt;br /&gt;
| 1577 || Castella || Consumed || - || - || Event/chest/return: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]] || Restores 5% HP. Restores 5% MP. A square, yellow, fluffy confection. Sweet and delicious.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Combat and field tools (70) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0141 || Berserker Drug || Consumed || 130 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: Scripted event || A drug that turns its user into a berserker. Use: Berserk&lt;br /&gt;
|-&lt;br /&gt;
| 0142 || Fairy Wing || Consumed || 300 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A magic item that grants levitation until you move to another location.&lt;br /&gt;
|-&lt;br /&gt;
| 0143 || Deep-Sea Gem || Consumed || 1,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Deals Water damage equal to half of each enemy's maximum HP to all enemies. Use: Maelstrom&lt;br /&gt;
|-&lt;br /&gt;
| 0144 || Demon God's Jar || Consumed || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Casts Flame Eraser, which incinerates enemies without Fire resistance. Use: Flame Eraser&lt;br /&gt;
|-&lt;br /&gt;
| 0145 || Dwarf Shoes || Consumed || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Casts Tremor, a ground-level attack against all enemies. Use: Earth Tremor&lt;br /&gt;
|-&lt;br /&gt;
| 0146 || Black Box || Consumed || 5,000 G || - || Source: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] reward pool || Casts Terror Voice, which confuses all enemies. Use: Terror Voice&lt;br /&gt;
|-&lt;br /&gt;
| 0147 || Ruby Sandals || Consumed || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Casts Exit and returns the character to town when the current area permits it. Use: Exit&lt;br /&gt;
|-&lt;br /&gt;
| 0148 || Mapis Light || Consumed || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] || Casts Repulsion. Enemies disappear for 10 seconds. Use: Repulsion&lt;br /&gt;
|-&lt;br /&gt;
| 0149 || Midnight Eye || Consumed || 400 G || - || Source: Secret Laboratory || Lights dark areas for 120 seconds. Illuminates dark zones for 120 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| 0152 || Mysterious Lightning Rod || Consumed || 2,000 G || - || Source: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] reward pool || Casts Mute. Enemies cannot use magic for 10 seconds. Use: Mute&lt;br /&gt;
|-&lt;br /&gt;
| 0153 || Glass Shield || Consumed || 2,000 G || - || Source: [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] reward pool || Casts Barrier, which negates the next supported attack. Use: Barrier&lt;br /&gt;
|-&lt;br /&gt;
| 0171 || Red Medicine Bottle || Consumed || 50 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Temporarily raises Attack. Apparently raises attack for a while.&lt;br /&gt;
|-&lt;br /&gt;
| 0172 || Blue Medicine Bottle || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Restores HP and MP and removes supported status ailments. Apparently fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0173 || Black Medicine Bottle || Consumed || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || Its exact result is event-controlled and deliberately not identified by the item description. The black liquid appears to be writhing...&lt;br /&gt;
|-&lt;br /&gt;
| 0174 || White Medicine Bottle || Consumed || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Its exact result is event-controlled and deliberately not identified by the item description. Some kind of medicine. Who knows what it is?&lt;br /&gt;
|-&lt;br /&gt;
| 0175 || Pink Medicine Bottle || Consumed || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Separates medicine side effects through an event-controlled routine. A revolutionary medicine that successfully isolates only the side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0180 || ◆Auto-Healer || Automatic || - || - || Event/chest/return: Various locations || Automatically consumes supported medicine when its trigger conditions are met. A magical medicine box that automatically uses medicines you possess.&lt;br /&gt;
|-&lt;br /&gt;
| 0208 || Dice || Event-managed || - || - || Source: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A set of three dice used in games.&lt;br /&gt;
|-&lt;br /&gt;
| 0209 || Substitute Doll || Event-managed || 2,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A life-size doll made to look just like the real thing.&lt;br /&gt;
|-&lt;br /&gt;
| 0225 || Collar Key || Consumed || - || Removes supported slave collars; not a universal curse remover. || Event/chest/return: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Unlocks a supported slave collar and breaks after use.&lt;br /&gt;
|-&lt;br /&gt;
| 0233 || Lantern || Event-managed || 2,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A lighting tool that illuminates darkness.&lt;br /&gt;
|-&lt;br /&gt;
| 0234 || Trembling Dynamo || Event-managed || 1,000 G || - || No fixed shop or grant found || Converts pain into power and swaps magic. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0240 || Holy Symbol || Consumed || 1,000 G || - || Source: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Destroys ordinary undead and incorporeal enemies on screen and suppresses their revival. Bosses take heavy damage instead.&lt;br /&gt;
|-&lt;br /&gt;
| 0241 || Demon Stripper || Consumed || 3,000 G || Removes ordinary [[RyonaRPG/Curse Level|Curse Level 1]] equipment; it does not remove Level 2 equipment. || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Unequips ordinary Curse Level 1 equipment. Curse Level 2 and special event locks remain.&lt;br /&gt;
|-&lt;br /&gt;
| 0254 || Boss Is Here! Button || Reusable || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Emergency escape from supported dangerous areas. A real-life emergency escape item.&lt;br /&gt;
|-&lt;br /&gt;
| 0255 || Piggy Bank || Consumed || 100 G || - || Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Retrieves money previously stored in the piggy bank system. Use it to retrieve what is stored inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0256 || Whisperweed || Consumed || 50 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Opens the save command outside normal save points. Consumed on use. Allows you to save anywhere.&lt;br /&gt;
|-&lt;br /&gt;
| 0257 || Spool of Thread || Reusable || 5,000 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Warps to coordinates registered by its event routine. Moves you to registered coordinates.&lt;br /&gt;
|-&lt;br /&gt;
| 0258 || Inn-Is-Right-Here || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Calls a paid portable-inn service where the map permits it. A conch shell that summons an inn from another dimension.&lt;br /&gt;
|-&lt;br /&gt;
| 0259 || Starfish || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Grants invincibility for 10 seconds. A rare starfish shining with golden light.&lt;br /&gt;
|-&lt;br /&gt;
| 0261 || Black Ore || Consumed || 100 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Deals heavy damage to all enemies and grants 10 seconds of invincibility. Deals heavy damage to every enemy on screen and grants invincibility.&lt;br /&gt;
|-&lt;br /&gt;
| 0718 || Sex-Slave Training Slime || Reusable || 5,000 G || - || Source: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Starts the event-controlled Sex-Slave Training Slime routine. A monster placed on slaves so others can enjoy watching them writhe in uncontrollable arousal.&lt;br /&gt;
|-&lt;br /&gt;
| 0725 || Red Spice || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Raises weapon damage by 30% for 8 seconds. Increases weapon attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0726 || Magic Crystal || Consumed || 1,600 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Raises magic damage by 30% for 8 seconds. Increases magic attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0727 || Oil || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Adds the Fire element to weapon attacks for 20 seconds. Changes weapon element to fire for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0728 || Icehouse Shaved Ice || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Adds the Ice element to weapon attacks for 20 seconds. Changes weapon element to ice for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0729 || Bell of Time || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Raises charge and movement speed for 8 seconds. Increases charge and movement speed for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0730 || Lava Bomb || Consumed || 2,000 G || - || Source: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Casts Firaga. Use: Firaga&lt;br /&gt;
|-&lt;br /&gt;
| 0731 || Flash Ball || Consumed || 1,600 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Attempts to blind all enemies. Blinds all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0732 || Sticky Bomb || Consumed || 600 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Attempts to paralyze all enemies. Paralyzes all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0733 || Pest-Control Wand || Consumed || 1,000 G || - || Source: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] || Destroys ordinary swarm and insect enemies and suppresses their revival. Bosses take heavy damage instead. Instantly kills all swarms and insects on screen and prevents their revival (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0734 || Catnip || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Used by the event associated with the female-cat state.&lt;br /&gt;
|-&lt;br /&gt;
| 0735 || Lucky Coin || Consumed || 200 G || - || No fixed shop or grant found || A luck-related event item. The database description does not identify a fixed numerical effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0736 || Gem of Light || Consumed || 1,000 G || - || Source: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Erases all ordinary enemies on screen.&lt;br /&gt;
|-&lt;br /&gt;
| 0737 || Fleetfoot Shoes || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Raises movement speed for 10 seconds. Increases movement speed for 10 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0738 || Spirit Stone || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Randomly deals Fire, Ice, or Lightning damage to all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0739 || Leftovers || Consumed || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Adds 5% natural HP recovery for 20 seconds. Increases natural HP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0740 || Star Talisman || Consumed || 1,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Adds 5% natural MP recovery for 20 seconds. Increases natural MP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0741 || Empress Cologne || Consumed || 1,200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Raises all main stats by 33% for 20 seconds. Increases all stats by 33% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0821 || Magic Scale || Automatic / consumed || 50 G || - || Early source: RAYON Village inn maid || Automatically reduces incoming Fire and Ice damage, consuming the item when its event triggers.&lt;br /&gt;
|-&lt;br /&gt;
| 0916 || Glowbug || Consumed || 100 G || - || Works in Man-Eating Soul Cave&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Lights the dark area in Man-Eating Soul Cave for a limited time.&lt;br /&gt;
|-&lt;br /&gt;
| 0944 || Dutch Wife || Reusable || 15,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || A special doll designed for sexual use. Cures the ??? status.&lt;br /&gt;
|-&lt;br /&gt;
| 0947 || Dutch Wife? || Reusable || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Cures the ??? status. It looks very much like someone.&lt;br /&gt;
|-&lt;br /&gt;
| 1158 || Scrying Crystal Ball || Event-managed || - || - || Event use: surveys off-screen areas during the Pyramid underground sequence || Lets the player inspect off-screen areas during the Pyramid underground event.&lt;br /&gt;
|-&lt;br /&gt;
| 1321 || Biometal Chastity Belt (Crotch) || Reusable || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A chastity belt made of living metal. Torments the genitals and prevents urination.&lt;br /&gt;
|-&lt;br /&gt;
| 1322 || Biometal Chastity Belt (Chest) || Reusable || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A chastity belt made of living metal. Torments the chest and prevents lactation.&lt;br /&gt;
|-&lt;br /&gt;
| 1325 || Toilet Tool || Event-managed || - || - || Event/chest/return: Life Sciences Research Institute B1F Right Route || A tool that allows elimination while wearing a biometal chastity belt.&lt;br /&gt;
|-&lt;br /&gt;
| 1326 || Remote Controller || Reusable || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], Life Sciences Research Institute B3F Entrance 3F || A device that controls the chastity belt's torment and urination restriction.&lt;br /&gt;
|-&lt;br /&gt;
| 1329 || Slave Lady's Chastity Belt || Reusable || 100,000 G || - || Event/chest/return: Scripted event || Equipment belonging to a fallen noblewoman. A superb item bearing powerful magic, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1330 || Slave Princess's Ring || Reusable || 1,000 G || - || Event/chest/return: Various locations || A device that dominates the Slave Lady's chastity belt and violates her intimate areas.&lt;br /&gt;
|-&lt;br /&gt;
| 1579 || Vending Machine || Consumed || 2,500 G || - || Source: Secret Laboratory || Summons a vendor for ammunition unlocked through the gun-lover signboard system.&lt;br /&gt;
|-&lt;br /&gt;
| 1580 || Drain Pot 16 || Consumed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: Scripted event || Lowers a chosen stat by 16 through the drain-pot routine.&lt;br /&gt;
|-&lt;br /&gt;
| 1581 || Drain Pot 32 || Consumed || 2,000 G || - || Shop: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: Scripted event || Lowers a chosen stat by 32 through the drain-pot routine.&lt;br /&gt;
|-&lt;br /&gt;
| 1582 || Drain Pot 64 || Consumed || 4,000 G || - || Shop: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: Scripted event || Lowers a chosen stat by 64 through the drain-pot routine.&lt;br /&gt;
|-&lt;br /&gt;
| 1586 || Super Scanner || Reusable || 5,000 G || - || Source: Secret Laboratory || Shows nearby enemies' stats and elemental resistances. It does not report magic-attribute data.&lt;br /&gt;
|-&lt;br /&gt;
| 1589 || Curse Talisman Doll || Consumed || 20,000 G || Removes an equipped curse-talisman item from the supported family; returned if none is equipped. || Event/chest/return: Scripted event || Removes a supported equipped curse talisman.&lt;br /&gt;
|-&lt;br /&gt;
| 1590 || Cursed Doll || Consumed || 20,000 G || Changes the Forced Nudity Talisman into the Money-Draining Talisman; not a curse remover. || Event/chest/return: Scripted event || Changes one supported curse talisman into another.&lt;br /&gt;
|-&lt;br /&gt;
| 1593 || Wondrous Wand || Reusable || - || - || No fixed shop or grant found || A mysterious wand that changes your visible outfit. Usable only in rain.&lt;br /&gt;
|-&lt;br /&gt;
| 1595 || Secret Safe || Consumed || 20,000 G || - || No fixed shop or grant found || Recovers money previously stolen from the character.&lt;br /&gt;
|-&lt;br /&gt;
| 1597 || Repair Kit || Consumed || 5,000 G || Releases supported mechanical equipment locks when their event conditions are met. || RAYON Village shop; Luari-specific repair use&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: Opening || Releases supported mechanical equipment locks.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Keys, quests, and progression (71) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0001 || Maiden's Secret Diary || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A notebook chronicling all the days until now.&lt;br /&gt;
|-&lt;br /&gt;
| 0201 || Formation Manual || Event-managed || - || - || Quest use: deliver it in the Adventurers' Hall basement || Can be delivered in the Adventurers' Hall basement for its formation-related event.&lt;br /&gt;
|-&lt;br /&gt;
| 0202 || Love Nest Key || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The key to &amp;quot;Samantha and Darling's Love Nest,&amp;quot; found lying around for some reason.&lt;br /&gt;
|-&lt;br /&gt;
| 0203 || Delicious-Looking Key || Event-managed || 100 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A visibly delicious-looking key with a savory aroma.&lt;br /&gt;
|-&lt;br /&gt;
| 0204 || Brass Key || Event-managed || - || - || No fixed shop or grant found || A key made from an alloy of copper and zinc.&lt;br /&gt;
|-&lt;br /&gt;
| 0205 || Bronze Key || Event-managed || - || - || No fixed shop or grant found || A key made from an alloy of copper and tin.&lt;br /&gt;
|-&lt;br /&gt;
| 0206 || Cupronickel Key || Event-managed || - || - || No fixed shop or grant found || A key made from an alloy of copper and nickel.&lt;br /&gt;
|-&lt;br /&gt;
| 0207 || Shakudo Key || Event-managed || - || - || No fixed shop or grant found || A key made from an alloy of copper and gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0220 || Secret Manual 1 || Event-managed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A book about the [Focus on Attack] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0221 || Secret Manual 2 || Event-managed || 1,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A book about the [Focus on Defense] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0230 || Lily Bouquet || Event-managed || 3,000 G || - || No fixed shop or grant found || A magic bouquet that lets you go after even straight people.&lt;br /&gt;
|-&lt;br /&gt;
| 0243 || Flyer || Event-managed || 1 G || - || Progress use: reveals Flyer Location&amp;lt;br&amp;gt;Event/chest/return: Central World Map, [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Reveals Flyer Location on the world map.&lt;br /&gt;
|-&lt;br /&gt;
| 0702 || Crystal || Event-managed || 10,000 G || - || Event use: Undersea Temple warp&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Activates the supported warp in Undersea Temple.&lt;br /&gt;
|-&lt;br /&gt;
| 0719 || Suspicious Key || Event-managed || 1,000 G || - || Source: [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]] || It has an extremely suspicious shape.&lt;br /&gt;
|-&lt;br /&gt;
| 0721 || Small Key || Event-managed || 1 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A small, roughly made key.&lt;br /&gt;
|-&lt;br /&gt;
| 0722 || Rusty Key || Event-managed || 1 G || - || Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A small key covered in rust and ready to crumble.&lt;br /&gt;
|-&lt;br /&gt;
| 0723 || Cross Key || Event-managed || 2,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A key shaped like a small cross.&lt;br /&gt;
|-&lt;br /&gt;
| 0724 || Black Cross Key || Event-managed || 1 G || - || No fixed shop or grant found || A cross-shaped key stained black with caked blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0876 || Growth Agent || Event-managed || 100 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Makes a specific pet grow.&lt;br /&gt;
|-&lt;br /&gt;
| 0877 || Weakening Agent || Event-managed || 100 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Weakens a specific pet.&lt;br /&gt;
|-&lt;br /&gt;
| 0878 || Human Ranch Free Pass || Reusable pass || - || - || Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Allows free repeat entry to and exit from the Human Ranch.&lt;br /&gt;
|-&lt;br /&gt;
| 0879 || Enrollment Application || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || Documents required to enroll at Melbel Public Academy.&lt;br /&gt;
|-&lt;br /&gt;
| 0882 || Control Room Key || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || The key to the room controlling the laboratory equipment.&lt;br /&gt;
|-&lt;br /&gt;
| 0887 || Student Handbook || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] || A student handbook from Melbel Public Academy.&lt;br /&gt;
|-&lt;br /&gt;
| 0901 || Keycard || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Factory keycard used by its door and facility events.&lt;br /&gt;
|-&lt;br /&gt;
| 0902 || Battery || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] || Powers the elevator in the Abandoned Factory sequence.&lt;br /&gt;
|-&lt;br /&gt;
| 0915 || Pilgrim Envoy's Proof || Event-managed || 10 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || Allows entry to Capital Abaroso while the character is in Slave Mode.&lt;br /&gt;
|-&lt;br /&gt;
| 0921 || Mistress Item 1 || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || No player-facing effect is stated in the database.&lt;br /&gt;
|-&lt;br /&gt;
| 0922 || Flower || Event-managed || - || - || No fixed shop or grant found || A wildflower growing nearby.&lt;br /&gt;
|-&lt;br /&gt;
| 0933 || Prostitute License || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A prostitute's business license.&lt;br /&gt;
|-&lt;br /&gt;
| 1001 || Cylinder Heart || Event-managed || - || - || Missable pickup in Floating Continent Laputa; exchanged for Crystal Shards&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || Can be exchanged for Crystal Shards. The Floating Continent Laputa pickup is missable.&lt;br /&gt;
|-&lt;br /&gt;
| 1002 || Recording Medium || Event-managed || - || - || Life Sciences Research Institute event item || Allows a special action during the Life Sciences Research Institute test-subject event.&lt;br /&gt;
|-&lt;br /&gt;
| 1003 || Underground Prison Key || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A key needed to open a passage in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1004 || Underground Prison Guard's Key || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A key needed to open a cell in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1006 || Magitech Ruins Key || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || Key to the Magitech Ruins -Truth-. Its skull-and-insect design is in terrible taste.&lt;br /&gt;
|-&lt;br /&gt;
| 1007 || Puppet Ring || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]] || A forbidden tool that stops the wearer's thoughts and makes them controllable.&lt;br /&gt;
|-&lt;br /&gt;
| 1010 || Domination Formula Book || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || A book containing magical formulas for controlling the human mind.&lt;br /&gt;
|-&lt;br /&gt;
| 1011 || Blue Pendant || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A beautiful pendant.&lt;br /&gt;
|-&lt;br /&gt;
| 1013 || Lionel Basement Key || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] || A key that opens a secret door in Lionel Castle.&lt;br /&gt;
|-&lt;br /&gt;
| 1014 || Goug 10F Keycard || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A keycard for the confinement room on the 10th floor of Goug Mechanical Base.&lt;br /&gt;
|-&lt;br /&gt;
| 1015 || Biometal || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], Life Sciences Research Institute B3F Entrance B5F || A writhing mass of viscous metal. It almost looks like slime...&lt;br /&gt;
|-&lt;br /&gt;
| 1016 || Expansion Electronic Panel || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]], Life Sciences Research Institute B3F Entrance B5F || What looks like a fragment of a tiny electronic component.&lt;br /&gt;
|-&lt;br /&gt;
| 1017 || Damaged Automaton || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || A partially damaged automaton. Could it be repaired...?&lt;br /&gt;
|-&lt;br /&gt;
| 1018 || Repaired Automaton || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || An automaton repaired by Luminous, the angel engineer. Good as new.&lt;br /&gt;
|-&lt;br /&gt;
| 1061 || Airline Ticket || Consumed ticket || 10,000 G || - || Travel use: opens access to the Sky World Map&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Event/chest/return: Central World Map, [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Consumes the ticket to travel to the Sky World Map.&lt;br /&gt;
|-&lt;br /&gt;
| 1063 || Travel Permit || Event-managed || - || - || Event/chest/return: Snow Woman || This lets you cross the border checkpoint! It belonged to a lost traveler.&lt;br /&gt;
|-&lt;br /&gt;
| 1141 || Research Report || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A paper on the history of ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1150 || Rope || Event-managed || 500 G || - || Event use: opens a Pyramid shortcut&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Opens a shortcut during the Pyramid sequence.&lt;br /&gt;
|-&lt;br /&gt;
| 1153 || Sapphire Key || Event-managed || - || - || Source: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Opens the matching sapphire lock in the Pyramid.&lt;br /&gt;
|-&lt;br /&gt;
| 1154 || Ruby Key || Event-managed || - || - || Source: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Opens the matching ruby lock in the Pyramid.&lt;br /&gt;
|-&lt;br /&gt;
| 1166 || Split Key (Right) || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1167 || Split Key (Left) || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1168 || Emerald Key || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || An emerald-decorated key restored from separate left and right halves.&lt;br /&gt;
|-&lt;br /&gt;
| 1171 || Illegible Stone Tablet || Event-managed || 4,000 G || - || No fixed shop or grant found || A tablet bearing mysterious writing. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1172 || Weathered Stone Tablet || Event-managed || 4,000 G || - || No fixed shop or grant found || A stone tablet whose surface has crumbled away. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1173 || Blue Orb || Event-managed || - || - || No fixed shop or grant found || A translucent orb glowing blue. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1323 || Chastity Belt Key (Crotch) || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A key for a chastity belt with an embedded electronic chip. Extremely rare.&lt;br /&gt;
|-&lt;br /&gt;
| 1324 || Chastity Belt Key (Chest) || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A key for a chastity belt with an embedded electronic chip. Extremely rare.&lt;br /&gt;
|-&lt;br /&gt;
| 1327 || Clearance Card || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A card indicating your rank at the Gorg Mechanism base.&lt;br /&gt;
|-&lt;br /&gt;
| 1328 || Energy Bottle || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A bottle used to power the chastity-belt removal device at the Biomedical Research Institute.&lt;br /&gt;
|-&lt;br /&gt;
| 1533 || Demon-Banishing Orb || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || An orb made by a craftsman who imbued it with special ki. It can never be shattered.&lt;br /&gt;
|-&lt;br /&gt;
| 1534 || Undying Flame || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || A flame created through magic that will never go out.&lt;br /&gt;
|-&lt;br /&gt;
| 1536 || Small Key || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || It can unlock doors inside dungeons!&lt;br /&gt;
|-&lt;br /&gt;
| 1537 || Young Branch || Event-managed || - || - || No fixed shop or grant found || A young tree branch bearing lush green leaves.&lt;br /&gt;
|-&lt;br /&gt;
| 1571 || Letter to Kervi || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Goug Organization Base|Goug Organization Base]] || A letter from the angel engineer Luminous to the administrator angel Kervi.&lt;br /&gt;
|-&lt;br /&gt;
| 1572 || Parcel for Luminous || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A parcel from the administrator angel Kervi to the angel engineer Luminous.&lt;br /&gt;
|-&lt;br /&gt;
| 1573 || Expansion Memory Board || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1574 || Hidden Memory Board || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1575 || Otherworld Key || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] || A key said to open a path to another world. You sense powerful dark energy from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1576 || Radiant Angel Brush || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A gleaming brush made with a Radiant Angel's feather. It radiates powerful light.&lt;br /&gt;
|-&lt;br /&gt;
| 1596 || Gate Crystal || Event-managed || - || - || Boss reward: qualifying dungeons; deliver eight at the Gate to Another World&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]] || A qualifying dungeon-boss reward. Deliver eight to open the Gate to Another World.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Materials and crafting (77) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0226 || Belladonna || Material || 100 G || - || Event/chest/return: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] || A poisonous herb tended by a demon alongside its evil deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 0227 || Mandrake || Material || 100 G || - || Event/chest/return: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A magical plant rooted in old battlefields and plague lands, nourished by foul water and stench.&lt;br /&gt;
|-&lt;br /&gt;
| 0228 || Udumbara || Material || 100,000 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]] || A mythical herb that flowers once every three thousand years.&lt;br /&gt;
|-&lt;br /&gt;
| 0229 || Cordyceps || Material || 50,000 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || A medicinal herb that parasitizes insects, deranges their brains, and sprouts.&lt;br /&gt;
|-&lt;br /&gt;
| 0248 || Dragon Poop || Material || 10,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: Border Sacred Peak Mid-Boss, Sacred Peak Boss || Exceedingly rare poop used in expensive medicine. It is not dirty.&lt;br /&gt;
|-&lt;br /&gt;
| 0387 || Toad Oil || Material || 500 G || - || Event/chest/return: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || Medicinal liquid secreted by frog skin. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0388 || Frog Egg || Material || 1,000 G || - || Event/chest/return: Various locations || An egg laid by a frog. Unfertilized in this state. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0706 || Demon Insect Egg || Material || 200 G || - || Event/chest/return: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || An insect egg.&lt;br /&gt;
|-&lt;br /&gt;
| 0708 || Sea Cactus || Material || 800 G || - || Event/chest/return: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A plant resembling a cactus that grows on the seafloor.&lt;br /&gt;
|-&lt;br /&gt;
| 0709 || Iron Ingot || Material || 1,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A heavy iron lump eaten by armored crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 0710 || Giant Frog || Material || 300 G || - || Event/chest/return: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A large edible frog. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 0711 || Ra-Harpy Feather || Material || 300 G || - || Event/chest/return: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A Ra-Harpy's supple feather, used in quilts and pillows.&lt;br /&gt;
|-&lt;br /&gt;
| 0713 || Giant Fish Scale || Material || 400 G || - || Event/chest/return: [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]] || A giant man-eating fish's scale.&lt;br /&gt;
|-&lt;br /&gt;
| 1008 || Marionette Powder || Material || - || - || Event/chest/return: [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]], [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] || A chemical catalyst for forbidden magic that controls a target's thoughts and emotions.&lt;br /&gt;
|-&lt;br /&gt;
| 1012 || Agate Fragment || Material || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A rectangular fragment streaked with beautiful agate-like lines.&lt;br /&gt;
|-&lt;br /&gt;
| 1170 || Glowing Blue Fragment || Material || 500 G || - || Event/chest/return: [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] || A beautiful fragment radiating power. Take it to the lady.&lt;br /&gt;
|-&lt;br /&gt;
| 1535 || Crimson Crystal || Material || - || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || I cannot be bothered to write another description.&lt;br /&gt;
|-&lt;br /&gt;
| 1711 || Assorted Magic Material || Material || - || - || Drop: ordinary enemies; material tier follows the drop routine || Monster material used for miscellaneous equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1712 || Quality Magic Material || Material || - || - || Drop: ordinary enemies; material tier follows the drop routine&amp;lt;br&amp;gt;Event/chest/return: Various locations || Monster material used for quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1713 || Supreme Magic Material || Material || - || - || Drop: ordinary enemies; material tier follows the drop routine&amp;lt;br&amp;gt;Event/chest/return: Various locations || Monster material used for high-quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1714 || Mythic Magic Material || Material || - || - || Drop: ordinary enemies; material tier follows the drop routine&amp;lt;br&amp;gt;Event/chest/return: Various locations || Monster material used for legendary equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1716 || Ruby || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || A fire gemstone symbolizing destruction and conflict.&lt;br /&gt;
|-&lt;br /&gt;
| 1717 || Aquamarine || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || A water gemstone symbolizing the flux of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1718 || Citrine || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || A lightning gemstone symbolizing abundance and prosperity.&lt;br /&gt;
|-&lt;br /&gt;
| 1719 || Opal || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || A wind gemstone symbolizing freedom and abandon.&lt;br /&gt;
|-&lt;br /&gt;
| 1720 || Topaz || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || An earth gemstone symbolizing the support of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1721 || Sapphire || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || An ice gemstone symbolizing prayer and faith.&lt;br /&gt;
|-&lt;br /&gt;
| 1722 || Amethyst || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || An illusion gemstone symbolizing hidden truth.&lt;br /&gt;
|-&lt;br /&gt;
| 1723 || Emerald || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || A magical gemstone symbolizing wisdom and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 1724 || Moonstone || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || A chi gemstone symbolizing the life of living beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1725 || Obsidian || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || An evil gemstone symbolizing twisted life.&lt;br /&gt;
|-&lt;br /&gt;
| 1726 || Diamond || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || A light gemstone symbolizing the origin of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1727 || Black Diamond || Material || 20,000 G || - || Drop: random boss-material table&amp;lt;br&amp;gt;Event/chest/return: Various locations || A dark gemstone symbolizing the end of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1731 || Curserot Grass Tentacle || Material || - || - || Drop: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A giant Malboro's tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1732 || Curserot Grass Mouth || Material || - || - || Drop: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A giant Malboro's mouth.&lt;br /&gt;
|-&lt;br /&gt;
| 1733 || Mantis Queen's Hair || Material || - || - || Drop: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The hair of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1734 || Mantis Queen's Great Scythe || Material || - || - || Drop: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The great scythe of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1735 || Giant Elephant Octopus Tentacle || Material || - || - || Drop: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A gigantic Octomammoth tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1736 || Giant Elephant Octopus Water Sac || Material || - || - || Drop: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || An unusual water-controlling organ from Octomammoth.&lt;br /&gt;
|-&lt;br /&gt;
| 1737 || Thunder Squid Tentacle || Material || - || - || Drop: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The tentacle of a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1738 || Thunder Squid Lightning Sac || Material || - || - || Drop: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A lightning-generating organ from a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1739 || Mandarava Root || Material || - || - || Drop: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The root of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1740 || Mandarava Flower || Material || - || - || Drop: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The flower of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1741 || Demon Noblewoman's Silverwork || Material || - || - || Drop: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Silver ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1742 || Demon Noblewoman's Platinum Work || Material || - || - || Drop: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Platinum ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1743 || Sky Lobster Carapace || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The shell of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1744 || Sky Lobster Claw || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The claw of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1745 || Drilling Machine Wreckage || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Wreckage of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1746 || Drilling Machine Core || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The core of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1747 || Dark-Hiding Dragon Fluid || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Bodily fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1748 || Dark-Hiding Dragon Concentrate || Material || - || - || Drop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Concentrated fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1749 || Crusher Maw Fang || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A magnificent fang seemingly able to crush anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1750 || Crusher Maw Tongue || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A magnificent tongue seemingly able to swallow anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1751 || Dragon Dragonfly Jaw || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The magnificent jaw of a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1752 || Dragon Dragonfly Flame Sac || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A fire-producing organ from a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1753 || Cursed Fly King's Stinger || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The venomous stinger of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1754 || Cursed Fly King's Eye || Material || - || - || Drop: [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The eye of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1755 || Fallen Goddess's Top || Material || - || - || Drop: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Too large to wear--it is goddess (Simoon) sized--but it is a revealing top.&lt;br /&gt;
|-&lt;br /&gt;
| 1756 || Fallen Goddess's Underwear || Material || - || - || Drop: [[RyonaRPG/Locations/Border Sacred Peak|Border Sacred Peak]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Too large to wear--it is goddess (Simoon) sized--but it is revealing underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 1757 || Soul-Mad Collector's Feather || Material || - || - || Drop: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A collector's feather, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1758 || Soul-Mad Collector's Horn || Material || - || - || Drop: [[RyonaRPG/Locations/Ancient Library|Ancient Library]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A collector's horn, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1759 || Frost Fairy Scale Powder || Material || - || - || Drop: [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Scale powder from a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1760 || Frost Fairy Ice Crystal || Material || - || - || Drop: [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] boss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A chunk of ice containing the power of a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1761 || Chivalrous Beast Horn || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The horn of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1762 || Chivalrous Beast Soul || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The soul of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1763 || Yakuza Beast Horn || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The horn of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1764 || Yakuza Beast Soul || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || The soul of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1765 || Snake-Eyed Dragon Scale || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Dragon scales from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1766 || Snake-Eyed Dragon Reverse Scale || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A reverse scale from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1767 || Ancient Princess's Goldwork || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Gold ornamentation from a once-prosperous princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1768 || Ancient Princess's ??? || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || It is the once-prosperous princess's... this!&lt;br /&gt;
|-&lt;br /&gt;
| 1769 || Old God-King's Majesty || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Apparently the mysterious power of a pharaoh whose majesty endures.&lt;br /&gt;
|-&lt;br /&gt;
| 1770 || Old God-King's Blessing || Material || - || - || Drop: [[RyonaRPG/Locations/Pyramid|Pyramid]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || Something blessed by a pharaoh whose majesty endures...&lt;br /&gt;
|-&lt;br /&gt;
| 1771 || Army Insect Soldier || Material || - || - || Drop: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || An incarnation of death that once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1772 || Army Insect Queen || Material || - || - || Drop: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A princess of death who once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1773 || Jet-Black Fragment || Material || - || - || Drop: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A memory I never want to recall again...&lt;br /&gt;
|-&lt;br /&gt;
| 1774 || Pure-Black Fragment || Material || - || - || Drop: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] boss or midboss&amp;lt;br&amp;gt;Event/chest/return: Various locations || A memory I never want to recall for all eternity...&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valuables, trade, and fishing (26) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0714 || Personal Effects || Trade or event || 200 G || - || Event/chest/return: Various locations || A personal effect left by someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0715 || Human Remains || Trade or event || 1 G || - || Event/chest/return: Various locations || The remains of someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0873 || Lamia Scale || Trade or event || 100,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || An exceptionally rare lamia scale. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0931 || Bandit Hair || Trade or event || 1 G || - || Drop: [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] or [[RyonaRPG/Locations/Demon Forest|Demon Forest]] || Hair plucked from a defeated bandit.&lt;br /&gt;
|-&lt;br /&gt;
| 0932 || Bandit Chief's Hair || Trade or event || 1 G || - || Drop: [[RyonaRPG/Locations/Traveling Bandits' Forest|Traveling Bandits' Forest]] or [[RyonaRPG/Locations/Demon Forest|Demon Forest]] || Hair plucked from a defeated bandit chief.&lt;br /&gt;
|-&lt;br /&gt;
| 0941 || Junk || Trade or event || 4 G || - || Event/chest/return: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || A useless mass of machinery.&lt;br /&gt;
|-&lt;br /&gt;
| 0943 || Mechanical Doll || Trade or event || 30,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || An intricately made, multifunctional life-size doll. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0945 || Junk? || Trade or event || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || It looks like a useless mass of machinery... but is it?&lt;br /&gt;
|-&lt;br /&gt;
| 0948 || Golden Statue || Trade or event || 20,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A life-size golden statue. Extremely realistic...&lt;br /&gt;
|-&lt;br /&gt;
| 0949 || Familiar Golden Statue || Trade or event || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A life-size golden statue. It looks just like that person...&lt;br /&gt;
|-&lt;br /&gt;
| 1155 || Basilisk's Tear || Trade or event || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A beautiful translucent teardrop-shaped crystal. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 1174 || Magic Coin || Trade or event || 1,000 G || - || No fixed shop or grant found || A mysterious coin emitting a faint glow. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1520 || Disgusting Fish || Trade or event || 5 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A fish so disgusting it could kill someone.&lt;br /&gt;
|-&lt;br /&gt;
| 1521 || Delicious Fish || Trade or event || 200 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A fish so delicious it could cure disease.&lt;br /&gt;
|-&lt;br /&gt;
| 1522 || Huge Fish || Trade or event || 600 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An extremely large fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1523 || Flutter Bream || Trade or event || 7,600 G || - || Acquired through fishing and fishing-event reward tables || A fish with an insulting name, used as an ingredient in love potions.&lt;br /&gt;
|-&lt;br /&gt;
| 1524 || Mock Fish || Trade or event || 100 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Something shaped like a fish that is not actually a fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1525 || Nyanfish || Trade or event || 2,000 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A cosmic horror that is half cat and half fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1526 || Albiosso || Trade or event || 10,000 G || - || Acquired through fishing and fishing-event reward tables || An enormous marlin used to train the Emperor of Avalon.&lt;br /&gt;
|-&lt;br /&gt;
| 1527 || Sea Serpent || Trade or event || 6,000 G || - || Acquired through fishing and fishing-event reward tables || An enormous sea serpent. It often attacks ships.&lt;br /&gt;
|-&lt;br /&gt;
| 1528 || Great Water Flea Emperor || Trade or event || 4,000 G || - || Acquired through fishing and fishing-event reward tables || A terrifying giant water flea said to have come from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1529 || Zombie Butterflied Horse Mackerel || Trade or event || 800 G || - || Acquired through fishing and fishing-event reward tables || A zombified butterflied horse mackerel. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1530 || Skelecod || Trade or event || 8,000 G || - || Acquired through fishing and fishing-event reward tables || A rare fish whose internal organs can be seen through its body. It even has limbs.&lt;br /&gt;
|-&lt;br /&gt;
| 1531 || Hundred-Eyed Worm || Trade or event || 3,000 G || - || Acquired through fishing and fishing-event reward tables&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An enormous worm that could swallow a giant whole.&lt;br /&gt;
|-&lt;br /&gt;
| 1532 || Abyss Crab || Trade or event || 2,500 G || - || Acquired through fishing and fishing-event reward tables || An enormous crab said to lurk in the depths of the Abyss. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1587 || Jewel Box || Event-managed || 20,000 G || - || Reward selection excludes Diamond&amp;lt;br&amp;gt;Event/chest/return: Scripted event || Grants one chosen gemstone except Diamond.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Currencies, resources, and containers (20) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0179 || Crystal Shard || Resource or container || 6,000 G || - || Event/chest/return: Various locations || Spent to learn abilities. The total collected is shared by the save, while spending is tracked separately for each character.&lt;br /&gt;
|-&lt;br /&gt;
| 0222 || Wooden Quiver || Automatic || 200 G || - || Shop: [[RyonaRPG/Locations/Ayakashi Mountain Path|Ayakashi Mountain Path]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Tower of the Sky|Tower of the Sky]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]]&amp;lt;br&amp;gt;Event/chest/return: Opening || Holds 30 wooden arrows. Automatically replenishes when empty.&lt;br /&gt;
|-&lt;br /&gt;
| 0245 || Copper Ingot || Resource or container || 200 G || - || Event/chest/return: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A lump of copper.&lt;br /&gt;
|-&lt;br /&gt;
| 0246 || Silver Ingot || Resource or container || 1,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A lump of silver.&lt;br /&gt;
|-&lt;br /&gt;
| 0247 || Gold Ingot || Resource or container || 4,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A lump of gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0249 || Soul Pot 0 || Soul container || - || - || Event/chest/return: Scripted event || Stores supported special-enemy souls. A magic pot that stores the souls of special enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0253 || Magirock || Resource or container || 6,000 G || - || Event/chest/return: Various locations || Provides reusable capacity for ordinary magic. Most spells reserve one to three Magirocks; three ancient spells permanently consume them.&lt;br /&gt;
|-&lt;br /&gt;
| 0742 || Fortune Seed || Resource or container || 3,000 G || - || Listed source: [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]; effect remains unimplemented || A legendary seed said to destroy demons. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0854 || Tile Pack 40 || Consumed || 60 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: Various locations || Applies 40 bonus HP to the current armor. Replaces any existing bonus. Maximum held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0855 || Tile Pack 80 || Consumed || 240 G || - || Shop: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Applies 80 bonus HP to the current armor. Replaces any existing bonus. Maximum held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0856 || Tile Pack L || Consumed || 600 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Applies 150 bonus HP to the current armor. Replaces any existing bonus. Maximum held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0857 || Tile Pack LL || Consumed || 1,600 G || - || Event/chest/return: Various locations || Applies 300 bonus HP to the current armor. Replaces any existing bonus. Maximum held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 1421 || Casino Coin || Resource or container || - || - || Casino currency; cannot be exchanged back for gold&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Casino currency. It cannot be exchanged back into gold.&lt;br /&gt;
|-&lt;br /&gt;
| 1422 || Silver Casino Coin || Resource or container || - || - || Casino currency; represents 100 Casino Coins&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Represents 100 Casino Coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1423 || Gold Casino Coin || Resource or container || - || - || Casino currency; represents 10,000 Casino Coins&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Represents 10,000 Casino Coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1431 || Benicon || Resource or container || 500 G || - || No fixed shop or grant found || Smithing success rate: 80%. Can enhance up to modifier +20.&lt;br /&gt;
|-&lt;br /&gt;
| 1432 || Sacrium || Resource or container || 2,000 G || - || No fixed shop or grant found || Smithing success rate: 80%-5%. Success rate is inversely proportional to performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1433 || Lignanium || Resource or container || 4,000 G || - || No fixed shop or grant found || Smithing success rate: 100%.&lt;br /&gt;
|-&lt;br /&gt;
| 1493 || Pouch || Resource or container || - || - || Opens the direct-use pouch menu&amp;lt;br&amp;gt;Event/chest/return: Various locations || Opens the pouch menu for direct access to supported items.&lt;br /&gt;
|-&lt;br /&gt;
| 1583 || Soul Token 4 || Resource or container || 800 G || - || Exchange: Flyer Location point shop || Exchanged for points at the Flyer Location shop.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other event-managed items (11) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0198 || Phoenix Down || Automatic || 10,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Revives you once when defeated. Max held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0238 || Nothing Important || Event-managed || 2 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || It is r-really nothing important at all.&lt;br /&gt;
|-&lt;br /&gt;
| 0242 || Bronze Haniwa || Event-managed || 2 G || - || Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A bronze figurine with the power to fill gaps in your item bag.&lt;br /&gt;
|-&lt;br /&gt;
| 0869 || Empty Bottle || Event-managed || 100 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: Scripted event || Recycle it properly. Yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0881 || Sinner's Cross || Event-managed || 2 G || - || Source: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Apparently, only the wicked can faintly see it.&lt;br /&gt;
|-&lt;br /&gt;
| 1144 || Hand Mirror || Event-managed || - || - || No fixed shop or grant found || Lets you check your own face.&lt;br /&gt;
|-&lt;br /&gt;
| 1145 || Strange Object || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || This shape... is unusual.&lt;br /&gt;
|-&lt;br /&gt;
| 1146 || Odd Object || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || This sensation... is suspicious.&lt;br /&gt;
|-&lt;br /&gt;
| 1147 || Lewd Object || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || These curves... are lewd.&lt;br /&gt;
|-&lt;br /&gt;
| 1148 || Beautiful Object || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || This design... is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 1149 || Shiny Object || Event-managed || - || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || This luster... is radiant.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Debug-only items (4) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Item !! Use !! Value !! Curse or persistent-state relation !! Acquisition !! Effect and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0199 || Debug Tool || Debug command || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || No matter what anyone says, this is strictly a debugging tool.&lt;br /&gt;
|-&lt;br /&gt;
| 0838 || Debug Tool Alpha || Debug command || 1 G || - || No fixed shop or grant found || Enemies always drop items!&lt;br /&gt;
|-&lt;br /&gt;
| 0840 || Debug Tool Gamma || Debug command || 1 G || - || No fixed shop or grant found || Restores 100% HP + 999 HP. Restores 100% MP + 999 MP. Cures Knocked Out, Poison, Blindness, Silence, Paralysis, Knockdown, Bleeding, Captured, Slime-Coated, Fear, Freeze, Stun, ???, Brand, Protect, Shell, Haste, Slow, Regen, Fatigue, Enfeeblement, Digestion, Shame. Affects the party. Cheating!&lt;br /&gt;
|-&lt;br /&gt;
| 1393 || Secret of Evolution (Debug) || Debug command || - || - || Event/chest/return: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || An information medium that promotes Tentacler Z's evolution. (Debug use)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
* [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Game_system&amp;diff=42548</id>
		<title>RyonaRPG/Game system</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Game_system&amp;diff=42548"/>
				<updated>2026-09-04T09:50:46Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
:''New to the game? Start with the [[RyonaRPG/Newbie guide|Newbie Guide]]. For the main route, see [[RyonaRPG/Main Progression|Main Progression]].''&lt;br /&gt;
&lt;br /&gt;
RyonaRPG uses RPG Maker 2000 for exploration and event logic, but combat takes place directly on the map. This page explains the systems a player regularly interacts with. Individual mechanics are covered in more detail on their own pages.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Normal use !! Action-combat use&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Arrow keys}} || Move the character or cursor || Move and change facing&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Z}}, {{key|Enter}} or {{key|Space}} || Confirm, interact or examine || Attack; hold to charge&lt;br /&gt;
|-&lt;br /&gt;
| {{key|X}} or {{key|Esc}} || Cancel or open the menu choice || Cancel a charge when the current action permits it&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Shift}} || Use a map shortcut or leave some areas || Cast the equipped Normal Magic; hold to charge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some events temporarily replace the usual button behavior. Runtime-level shortcuts, such as fullscreen or controller configuration, depend on whether the game is launched with EasyRPG Player or the native executable.&lt;br /&gt;
&lt;br /&gt;
== Action combat ==&lt;br /&gt;
Combat is real-time and takes place on the map rather than in RPG Maker's standard turn-based battle screen. Position, facing, weapon reach, attack timing and movement all matter.&lt;br /&gt;
&lt;br /&gt;
* Press the attack button for a basic weapon attack.&lt;br /&gt;
* Hold the attack button to fill the Power Gauge, then release it for a charged attack or weapon technique.&lt;br /&gt;
* Hold {{key|Shift}} to charge the equipped Normal Magic, then release it to cast.&lt;br /&gt;
* Magic must be equipped through '''Special Menu → Magic''' before its shortcut can be used.&lt;br /&gt;
* Strong attacks can knock characters down. Repeated attack-button presses help them recover.&lt;br /&gt;
* Weapon proficiency affects the attacks available to that weapon and how its charge behaves.&lt;br /&gt;
* Elements, status effects, equipment properties and enemy types can matter more than raw attack power.&lt;br /&gt;
&lt;br /&gt;
See [[RyonaRPG/Equipment|Equipment]], [[RyonaRPG/Magic|Magic]], [[RyonaRPG/Abilities|Abilities]], [[RyonaRPG/Status|Status]] and [[RyonaRPG/Enemy Types|Enemy Types]] for the underlying systems.&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
[[File:RyonaRPG_interface.png|right|thumb|320px|The combat interface]]&lt;br /&gt;
&lt;br /&gt;
* '''H — HP:''' Current health. Reaching zero triggers the defeat handling for the present map and character state; it does not always produce a conventional game over.&lt;br /&gt;
* '''M — MP:''' Magic points consumed by spells and some special actions.&lt;br /&gt;
* '''E — EX:''' The character's current arousal value. Reaching its limit triggers the corresponding character state.&lt;br /&gt;
* '''P — Power:''' Charge level for the current physical attack or spell. Physical charging is shown in yellow-to-red tones; magic charging is shown in green.&lt;br /&gt;
&lt;br /&gt;
The exact portrait, bars and supplementary indicators can change with the character, equipment, status or event.&lt;br /&gt;
&lt;br /&gt;
== Menus ==&lt;br /&gt;
=== Opening the menus ===&lt;br /&gt;
Press {{key|X}} during normal play. By default, the game asks whether to open the '''Normal Menu''' or the '''Special Menu'''. Menu-access behavior and many other settings can be changed through the '''Maiden's Secret Diary'''.&lt;br /&gt;
&lt;br /&gt;
=== Normal Menu ===&lt;br /&gt;
The Normal Menu is the familiar RPG Maker menu. It provides the ordinary inventory, ability, equipment, save and end-game commands. A command may be unavailable when the current map, event or game option does not permit it.&lt;br /&gt;
&lt;br /&gt;
=== Special Menu ===&lt;br /&gt;
The Special Menu contains RyonaRPG's custom systems. Its main commands cover:&lt;br /&gt;
&lt;br /&gt;
* '''Items:''' Browse recovery items, other consumables, important items and the full item list.&lt;br /&gt;
* '''Equipment:''' Manage weapons, shields or arrows, armor, helmets and accessories.&lt;br /&gt;
* '''Magic:''' Equip and review Normal, Enchant, Reactive and Support Magic.&lt;br /&gt;
* '''Abilities:''' Review or disable applicable attack, defense and support abilities.&lt;br /&gt;
* '''Shortcuts:''' Assign supported items, abilities or magic to quick-use positions.&lt;br /&gt;
* '''Options:''' Change gameplay and presentation settings.&lt;br /&gt;
* '''Save:''' Save when the current location and settings allow it.&lt;br /&gt;
&lt;br /&gt;
The surrounding panels display character status and context-sensitive details. Some transformations, restraints and scripted scenes restrict equipment, magic or menu access until that state ends.&lt;br /&gt;
&lt;br /&gt;
== Starting a character ==&lt;br /&gt;
The opening character-selection screen groups the roster into '''Warrior''', '''Mage''', '''Battlemage''' and '''Other'''. Select a portrait to read the character's name and description. An '''OK''' badge marks characters with a complete standing-portrait set.&lt;br /&gt;
&lt;br /&gt;
After choosing a character, the game presents its setup questions. '''Choice-Based''' setup is recommended for a first game because each option is explained before confirmation. The setup may include:&lt;br /&gt;
&lt;br /&gt;
* difficulty;&lt;br /&gt;
* dialogue and portrait presentation;&lt;br /&gt;
* save availability;&lt;br /&gt;
* sensitivity and adult-system settings;&lt;br /&gt;
* character-specific portraits, forms or starting conditions;&lt;br /&gt;
* whether to play or skip the opening scene.&lt;br /&gt;
&lt;br /&gt;
Most presentation and gameplay options can be adjusted later with the Maiden's Secret Diary. Character-specific questions may permanently alter that incarnation, so read their descriptions before confirming them.&lt;br /&gt;
&lt;br /&gt;
Your first character is not permanent. The '''Simple Cot''' in a ground-floor guest room of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. A character who is missing, unconscious or locked into a special state may be unavailable until that situation is resolved. See [[RyonaRPG/Characters|Characters]] for the full roster and character-specific behavior.&lt;br /&gt;
&lt;br /&gt;
== Difficulty and options ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Intended use&lt;br /&gt;
|-&lt;br /&gt;
| '''V-MAX Mode''' || Beginner-friendly. Enemies are weaker and character growth is faster.&lt;br /&gt;
|-&lt;br /&gt;
| '''Normal Mode''' || The standard balance and the best default for most players.&lt;br /&gt;
|-&lt;br /&gt;
| '''Mania Mode''' || A harder setting for players already familiar with combat and equipment.&lt;br /&gt;
|-&lt;br /&gt;
| '''Char Custom Mode''' || An extreme modifier that triples enemy stats. It is not recommended for a first game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Difficulty can affect more than incoming damage. Individual maps and enemies may also change timers, attacks, rewards or event conditions according to the selected mode.&lt;br /&gt;
&lt;br /&gt;
The Special Menu and Maiden's Secret Diary expose additional settings such as Immersive Mode, Level Cap, Item Limit, Heal on Level Up, Fairy Presence and Save Anywhere. Options whose effects are not obvious provide their own in-game description. [[RyonaRPG/Debug mode|Debug Mode]] is a separate set of development and cheat tools, not a normal difficulty setting.&lt;br /&gt;
&lt;br /&gt;
== Saving ==&lt;br /&gt;
Without '''Save Anywhere''', saving is limited to permitted locations and special opportunities. Inns and other safe areas commonly provide a save point. A '''Whisperweed''' creates a save opportunity when used and is consumed.&lt;br /&gt;
&lt;br /&gt;
Keep more than one save slot. RyonaRPG contains many routes, transformations and location-specific events, and a single save can leave no easy way to undo a choice.&lt;br /&gt;
&lt;br /&gt;
== Time and travel ==&lt;br /&gt;
Some locations change between day and night. NPCs, shops, enemies and events may appear only at one time. Inns, beds or local events provide time changes where the area supports them.&lt;br /&gt;
&lt;br /&gt;
World-map destinations unlock through exploration, conversations and progression flags. {{key|Shift}} leaves many towns and dungeons or opens a supported travel shortcut, but it is not a universal escape button. See [[RyonaRPG/Locations|Locations]] for destination access and [[RyonaRPG/Main Progression|Main Progression]] for the route through the main scenario.&lt;br /&gt;
&lt;br /&gt;
== Defeat and rescue ==&lt;br /&gt;
Defeat does not have one universal result. The outcome depends on the map, enemy, character and active event:&lt;br /&gt;
&lt;br /&gt;
* an ordinary knockout can return control through the character-selection flow;&lt;br /&gt;
* the fallen character may remain at or near the place of defeat and become temporarily unavailable;&lt;br /&gt;
* a location-specific defeat event may move the character, change their state or lead to an ending;&lt;br /&gt;
* some scripted scenes handle recovery without using the ordinary rescue system.&lt;br /&gt;
&lt;br /&gt;
For an ordinary missing character:&lt;br /&gt;
&lt;br /&gt;
# Examine the crystal ball in the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] item shop to locate them.&lt;br /&gt;
# Travel to the reported area and interact with the fallen character to retrieve them.&lt;br /&gt;
# Return to the RAYON Village inn and speak to the innkeeper.&lt;br /&gt;
&lt;br /&gt;
Unavailable characters are shown differently in the character-change menu. If the ordinary rescue steps do not apply, check the relevant location or [[RyonaRPG/H Events and Endings|H Events and Endings]] entry before assuming the save is broken.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie Guide]] — a short first-session walkthrough&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]] — the main scenario route&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] — roster, talents and character-specific systems&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] — world-map destinations and unlock conditions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — weapons, armor and proficiency&lt;br /&gt;
* [[RyonaRPG/Items|Items]] — medicine, tools, key items and materials&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]] — magic categories and use&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] — active and passive abilities&lt;br /&gt;
* [[RyonaRPG/Status|Status]] — status effects and character condition&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]] — cursed equipment and removal rules&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]] — runtime and troubleshooting advice&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42547</id>
		<title>RyonaRPG/Newbie guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42547"/>
				<updated>2026-09-04T09:50:35Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
RyonaRPG drops you into a large, dangerous world with little forced direction. You are expected to talk to people, prepare for specific hazards and sometimes lose a character. This guide covers the first hour without turning the game into a walkthrough.&lt;br /&gt;
&lt;br /&gt;
== Before you start ==&lt;br /&gt;
&lt;br /&gt;
=== Launch the English edition ===&lt;br /&gt;
&lt;br /&gt;
Extract the complete game folder, then run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;. Do not launch &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; for ordinary play. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or the controls behave strangely.&lt;br /&gt;
&lt;br /&gt;
Use several save slots. RyonaRPG has permanent location changes, character-specific states and events that can leave a character stranded in a dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Pick a setup ===&lt;br /&gt;
&lt;br /&gt;
Choose '''Choice-Based''' setup on a first playthrough. It explains each major option instead of presenting the full special-menu setup at once.&lt;br /&gt;
&lt;br /&gt;
The four difficulty choices are:&lt;br /&gt;
&lt;br /&gt;
* '''V-MAX Mode''' is the beginner-friendly setting. Enemies are weaker, characters level faster and the setup can enable saving anywhere.&lt;br /&gt;
* '''Normal Mode''' is the standard balance.&lt;br /&gt;
* '''Mania Mode''' is intended for players who already understand the combat and equipment systems.&lt;br /&gt;
* '''Char Custom Mode''' triples enemy stats. Do not choose it for a first game.&lt;br /&gt;
&lt;br /&gt;
Many presentation and gameplay options can be changed later through the '''Maiden's Secret Diary'''. Not every initial character setting is meant to be changed freely, so read the setup descriptions before confirming them.&lt;br /&gt;
&lt;br /&gt;
=== Pick a character you like ===&lt;br /&gt;
&lt;br /&gt;
Characters differ far more than they would in a conventional RPG. Their movement speed, equipment access, magic, natural recovery and special talents can change how the game feels. See [[RyonaRPG/Characters|Characters]] when you want a detailed comparison.&lt;br /&gt;
&lt;br /&gt;
Your first choice is not permanent. A '''Simple Cot''' in one of the ground-floor rooms of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. Some special character states and modes restrict changing characters.&lt;br /&gt;
&lt;br /&gt;
== Basic controls ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Normal use !! Combat use&lt;br /&gt;
|-&lt;br /&gt;
| Arrow keys || Move and select || Move&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Z}} or {{key|Enter}} || Confirm and interact || Attack; hold to charge a weapon attack&lt;br /&gt;
|-&lt;br /&gt;
| {{key|X}} or {{key|Esc}} || Cancel; open the menu choice || Cancel a charge&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Shift}} || Leave some towns or use a map shortcut || Cast the equipped normal magic; hold to charge it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Press {{key|X}} to choose between the ordinary RPG Maker menu and RyonaRPG's '''Special Menu'''. The Special Menu handles equipment, magic, abilities, character information and most game-specific options.&lt;br /&gt;
&lt;br /&gt;
Magic does nothing until you equip it through '''Special Menu → Magic'''. See [[RyonaRPG/Game system|Game System]] for advanced controls and [[RyonaRPG/Magic|Magic]] for spell mechanics.&lt;br /&gt;
&lt;br /&gt;
== Your first ten minutes ==&lt;br /&gt;
&lt;br /&gt;
You begin around the RAYON Village inn. Before entering a dungeon:&lt;br /&gt;
&lt;br /&gt;
# On the second floor, ask the nurse in your room to treat your severe wounds. Removing the starting bandages before treatment can make the bleeding return.&lt;br /&gt;
# Examine the blank notebook in the room. It becomes the '''Maiden's Secret Diary''', which contains options, game information and debug tools.&lt;br /&gt;
# Open the nearby chests and take the starting money and supplies.&lt;br /&gt;
# Speak to the ninja on the second floor to learn about the [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]. A diamond-marked message tells you when a destination has been added to a world map.&lt;br /&gt;
# Save before leaving town.&lt;br /&gt;
&lt;br /&gt;
Do not enable [[RyonaRPG/Debug mode|Debug Mode]] on your main save merely because the diary offers it. Debug changes can bypass progression or leave permanent switches in unusual states. Keep a separate save if you want to experiment.&lt;br /&gt;
&lt;br /&gt;
== Visit Beginner's Hall ==&lt;br /&gt;
&lt;br /&gt;
[[RyonaRPG/Locations/Beginner Hall|Beginner's Hall]] is in RAYON Village. Its residents explain combat, status ailments, magic, enemy types and the abbreviations used in equipment descriptions.&lt;br /&gt;
&lt;br /&gt;
The basement has a training dummy. Use it to learn weapon timing and raise low weapon-skill levels without fighting a live enemy. Higher weapon-skill levels unlock additional charge stages and weapon techniques.&lt;br /&gt;
&lt;br /&gt;
The hall also leads to the '''Beginner Dungeon'''. Its enemies are suitable for early practice, but defeat there is real and may leave the character waiting to be rescued. Save first.&lt;br /&gt;
&lt;br /&gt;
== Buy a small survival kit ==&lt;br /&gt;
&lt;br /&gt;
You do not need to empty every shop before your first trip. Start with equipment your character can use and a few answers to common status ailments.&lt;br /&gt;
&lt;br /&gt;
* Buy a weapon with comfortable reach. Spears, swords and some spells let a new player keep safer spacing than fists or daggers. Two-handed weapons prevent you from equipping an off-hand shield.&lt;br /&gt;
* Keep '''Antidotes''', '''Gold Needles''' and '''Holy Water''' for poison, paralysis and slime. Those ailments appear early and can be more dangerous than ordinary HP loss.&lt;br /&gt;
* Buy a status-protection accessory when you know which hazard a dungeon uses. See [[RyonaRPG/Status|Status]] rather than trying to carry every cure.&lt;br /&gt;
* Keep a '''Whisperweed''' when possible. It creates a save opportunity and is consumed when used.&lt;br /&gt;
* Keep '''Black Ore''' as an emergency escape tool. It damages every enemy on the screen and grants temporary invincibility.&lt;br /&gt;
&lt;br /&gt;
Enemies drop Potions often, so do not spend all your starting money stockpiling them. Equipment, status protection and emergency items usually make a larger difference.&lt;br /&gt;
&lt;br /&gt;
Magic-users should equip a normal attack spell before leaving. Physical characters with enough MP can still benefit from an elemental Saber spell. Learning abilities consumes '''Crystal Shards''', while magic uses '''Magirock'''; read [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] before spending scarce early materials.&lt;br /&gt;
&lt;br /&gt;
== Learn how combat works ==&lt;br /&gt;
&lt;br /&gt;
RyonaRPG uses action combat on ordinary maps. Trading hits at close range is rarely safe.&lt;br /&gt;
&lt;br /&gt;
* Fight in open space when possible.&lt;br /&gt;
* Approach an enemy one tile away from its row or column, then attack as it moves into range.&lt;br /&gt;
* Hold the attack key to charge. Weapon type and weapon-skill level determine the resulting technique.&lt;br /&gt;
* Hold {{key|Shift}} to charge equipped normal magic. Press Cancel to discard an unwanted charge.&lt;br /&gt;
* Use walls, weapon reach and knockback. Many enemies are dangerous only when they can stand beside you.&lt;br /&gt;
* If you are knocked down, captured or frozen, press the Attack key repeatedly to recover or escape.&lt;br /&gt;
* Use healing items before the situation becomes desperate. Some disabling states prevent you from opening the menu.&lt;br /&gt;
&lt;br /&gt;
Enemy families have different resistances. A weapon that destroys one enemy may barely hurt another. [[RyonaRPG/Enemy Types|Enemy Types]] explains the broad rules; [[RyonaRPG/Enemies|Enemies]] covers individual foes.&lt;br /&gt;
&lt;br /&gt;
== Choose a first destination ==&lt;br /&gt;
&lt;br /&gt;
Three useful early destinations teach different lessons:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Destination !! Why visit !! Caution&lt;br /&gt;
|-&lt;br /&gt;
| '''Beginner Dungeon''' || Weak enemies, traps and basic dungeon practice || A defeated character may need rescue&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || A short early trial available from the world map || More dangerous than training inside Beginner's Hall&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Contains useful finds and leads toward the Mountain Cave || Its fast enemies make it a poor place to stand and grind at level 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To leave RAYON Village, press {{key|Shift}} or walk south through the opening below the fountain.&lt;br /&gt;
&lt;br /&gt;
Do not worry if a destination feels too difficult. Return to town, change equipment or try another place. The danger symbols on the world map are estimates, not level requirements.&lt;br /&gt;
&lt;br /&gt;
== Unlock more of the world ==&lt;br /&gt;
&lt;br /&gt;
Most world-map destinations appear after an NPC tells you about them. New information is announced with a diamond-marked message. Check these places early:&lt;br /&gt;
&lt;br /&gt;
* both floors of the RAYON Village inn;&lt;br /&gt;
* the tavern;&lt;br /&gt;
* the church;&lt;br /&gt;
* Beginner's Hall;&lt;br /&gt;
* the same locations at night, when different people may appear.&lt;br /&gt;
&lt;br /&gt;
The game does not expect one fixed route through its optional content. Follow whichever rumor, request, or dungeon interests you. See [[RyonaRPG/Main Progression|Main Progression]] for the route to the final dungeon, and consult [[RyonaRPG/Locations|Locations]] when you need an unlock condition.&lt;br /&gt;
&lt;br /&gt;
== What happens when you lose ==&lt;br /&gt;
&lt;br /&gt;
Defeat does not always mean the same thing. Depending on the enemy, location and character state, the game may return you to safety, play a special event, trigger an ending or leave the character inside the dungeon.&lt;br /&gt;
&lt;br /&gt;
When the game asks whether to rescue a fallen character:&lt;br /&gt;
&lt;br /&gt;
# Choose another available character.&lt;br /&gt;
# Examine the magic crystal ball in the RAYON Village item shop to locate the fallen character.&lt;br /&gt;
# Travel to that location and interact with the fallen character.&lt;br /&gt;
# Return to the RAYON Village inn and speak to the innkeeper.&lt;br /&gt;
&lt;br /&gt;
Some captures move the fallen character away from the exact place where the defeat occurred. Trust the crystal ball rather than searching only the room where the fight ended. See [[RyonaRPG/H Events and Endings|H Events and Endings]] when you want the detailed outcomes and conditions.&lt;br /&gt;
&lt;br /&gt;
== Good habits ==&lt;br /&gt;
&lt;br /&gt;
* Save before every unfamiliar dungeon and rotate between several slots.&lt;br /&gt;
* Restock Whisperweed, Black Ore and the status cures you used.&lt;br /&gt;
* Read equipment descriptions. Resistances and special properties matter as much as raw defense.&lt;br /&gt;
* Train charged attacks instead of relying only on normal attacks.&lt;br /&gt;
* Retreat when an enemy ignores your damage. You may need another element, weapon family or special property.&lt;br /&gt;
* Talk to NPCs again after clearing bosses or changing the time of day.&lt;br /&gt;
&lt;br /&gt;
== Read next ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game System]] for controls and core mechanics&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]] for the route to the final dungeon&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] for character strengths and restrictions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] for weapons, armor and special properties&lt;br /&gt;
* [[RyonaRPG/Items|Items]] for medicine, field tools, key items and materials&lt;br /&gt;
* [[RyonaRPG/Status|Status]] for ailments and cures&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] for character builds&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] for destinations and unlock conditions&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]] for installation and runtime problems&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG&amp;diff=42546</id>
		<title>RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG&amp;diff=42546"/>
				<updated>2026-09-04T09:50:07Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game={{PAGENAME}}|company=RSaga}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|name=RyonaRPG&lt;br /&gt;
|company=RSaga&lt;br /&gt;
|releasedate=2009 initially; community development ongoing&lt;br /&gt;
|fzlink=https://f95zone.to/threads/6768/&lt;br /&gt;
|cover=RyonaRPG_たいとる.png&lt;br /&gt;
|theme=Rape, Transformation, Pregnancy, Birth, Fluidplay, Monster, Monstergirls&lt;br /&gt;
|dclink=https://discord.gg/p62zz7b&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
'''RyonaRPG''' is a long-running community-built adult action RPG made with RPG Maker 2000 and related to the earlier RyonaSaga project. Rather than following one fixed campaign, it gives the player a large connected world full of towns, dungeons, equipment, playable heroines, transformations, status systems and optional events.&lt;br /&gt;
&lt;br /&gt;
Its cast draws from many games and fan communities alongside original and heavily altered characters. That crossover structure is part of the appeal: characters retain distinctive mechanics, while the game combines them inside an unusually elaborate RPG Maker combat and simulation framework.&lt;br /&gt;
&lt;br /&gt;
RyonaRPG can be rough, obscure and deliberately unforgiving, but few RPG Maker projects match its sheer density. Seemingly minor equipment, status and character choices can interact with entire event chains. Much of the fun comes from exploring, experimenting and discovering systems the game does not immediately explain.&lt;br /&gt;
&lt;br /&gt;
The game contains explicit sexual content, sexual violence, transformation, pregnancy, monsters and other extreme material. It is intended only for adults.&lt;br /&gt;
&lt;br /&gt;
== English edition ==&lt;br /&gt;
&lt;br /&gt;
The current English edition is a complete native localization of the game text and player-facing graphical interface. It no longer depends on the old runtime translation, machine-translated PO files or an external translation patch.&lt;br /&gt;
&lt;br /&gt;
The English project is under active maintenance. Translation corrections, documentation improvements and reproducible game bugs can be reported through the [https://gitgud.io/ryonarpg/ryonarpg GitGud repository]. The repository contains the complete playable game rather than only a patch.&lt;br /&gt;
&lt;br /&gt;
=== Download and launch ===&lt;br /&gt;
&lt;br /&gt;
# Open the [https://gitgud.io/ryonarpg/ryonarpg RyonaRPG repository].&lt;br /&gt;
# Use GitGud's download option to download the repository as a ZIP.&lt;br /&gt;
# Extract the ZIP completely. Do not run the game from inside the archive.&lt;br /&gt;
# Open the game folder and run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The supplied launcher uses EasyRPG Player, which is the recommended runtime. A separate Japanese copy, RPG Maker RTP installation, translation program or Japanese system locale is not normally required. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or behaves strangely.&lt;br /&gt;
&lt;br /&gt;
== Original Japanese game ==&lt;br /&gt;
&lt;br /&gt;
The original Japanese game is distributed through the [https://uu.getuploader.com/RyonaRPG/ official RyonaRPG uploader]. The uploader can be blocked by some internet providers or regions; a Japanese VPN may be required if it does not open.&lt;br /&gt;
&lt;br /&gt;
The original game and the English edition serve different purposes. The uploader remains the authority for untouched Japanese releases. The maintained English repository provides the translated, tested English build and incorporates English-edition fixes.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
New players should begin with the [[RyonaRPG/Newbie guide|Newbie guide]]. The following pages cover the most useful reference material:&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]] — combat, controls and major mechanics&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] — playable characters and their differences&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] — world regions, destinations and access requirements&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — weapons, armor and accessories&lt;br /&gt;
* [[RyonaRPG/Items|Items]] — medicine, tools, key items, materials and trade goods&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]] and [[RyonaRPG/Enemy Types|Enemy Types]] — encounter data and battle properties&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] — location-based adult events and outcomes&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug Mode]] — testing and development functions&lt;br /&gt;
&lt;br /&gt;
== Community and useful links ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Link&lt;br /&gt;
! Purpose&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/ryonarpg/ryonarpg RyonaRPG repository]&lt;br /&gt;
| Download the English game; report translation and runtime issues&lt;br /&gt;
| Actively maintained&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG English wiki]&lt;br /&gt;
| English guides, mechanics and reference tables&lt;br /&gt;
| This wiki&lt;br /&gt;
|-&lt;br /&gt;
| [https://w.atwiki.jp/ryonarpgb/ Japanese RyonaRPG wiki]&lt;br /&gt;
| Japanese guides, technical notes, character information and source-reference research&lt;br /&gt;
| Active community reference&lt;br /&gt;
|-&lt;br /&gt;
| [https://jbbs.shitaraba.net/game/56073/ RyonaSaga development bulletin board]&lt;br /&gt;
| Japanese development discussion, bug reports and community contributions&lt;br /&gt;
| May require a Japanese VPN depending on the network or region&lt;br /&gt;
|-&lt;br /&gt;
| [https://uu.getuploader.com/RyonaRPG/ Official Japanese uploader]&lt;br /&gt;
| Original Japanese game packages and community uploads&lt;br /&gt;
| May require a Japanese VPN if blocked by the internet provider&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.gg/p62zz7b RyonaSaga development Discord]&lt;br /&gt;
| Development discussion and general community chat&lt;br /&gt;
| Community server&lt;br /&gt;
|-&lt;br /&gt;
| [https://f95zone.to/threads/6768/ F95Zone discussion]&lt;br /&gt;
| English-language community discussion&lt;br /&gt;
| Third-party forum account may be required&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The former RSaga developer website and patch site are no longer available and are intentionally not linked here.&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
&lt;br /&gt;
Useful contributions include reproducible bug reports, corrections to the English text, missing wiki information, confirmation of obscure mechanics and documentation of additions found in newer Japanese releases. When reporting a bug, include the character, location, steps taken, expected result and a save or screenshot when possible.&lt;br /&gt;
&lt;br /&gt;
Use the [https://gitgud.io/ryonarpg/ryonarpg/-/issues GitGud issue tracker] for the English edition. Japanese development information can also be shared on the bulletin board or Discord.&lt;br /&gt;
&lt;br /&gt;
[[Category:RPG Maker]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Item_ID&amp;diff=42545</id>
		<title>RyonaRPG/Item ID</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Item_ID&amp;diff=42545"/>
				<updated>2026-09-04T09:49:53Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
This page lists every item database ID in the current English edition. Use it when looking up an item, working with save data, or using [[RyonaRPG/Debug mode|Debug Mode]]. For player-facing effects and acquisition information, see [[RyonaRPG/Equipment|Equipment]] and [[RyonaRPG/Items|Items]].&lt;br /&gt;
&lt;br /&gt;
== How to use this list ==&lt;br /&gt;
&lt;br /&gt;
* In Debug Mode, open page 3 and select ''Item · Magic · Gold → Get Item by ID'' to enter an exact ID. The ''Debug Shop'' on the same page provides a browsable list.&lt;br /&gt;
* '''Kind''' is the underlying RPG Maker item behavior used by the project. RyonaRPG repurposes some item kinds for its custom systems, so labels such as '''Headgear / special''' or '''Magic / ability''' are intentionally broad.&lt;br /&gt;
* '''Reserved/internal''' means that the database slot is blank or only has a numeric placeholder. These are not missing translations and should not be treated as obtainable items.&lt;br /&gt;
* Descriptions are taken from the current English game data. Shop prices are omitted because many shops and events calculate their costs separately from RPG Maker's database price field.&lt;br /&gt;
* Use your browser's page search to jump directly to an item name or four-digit ID.&lt;br /&gt;
&lt;br /&gt;
The database contains 1,900 slots: 1,464 named records and 436 reserved or numeric-placeholder records. Item names are not guaranteed to be unique, so use the ID when identifying a specific record.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Item IDs 0001-0499 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 0001&lt;br /&gt;
| Maiden's Secret Diary&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A notebook chronicling all the days until now.&lt;br /&gt;
|-&lt;br /&gt;
| 0002&lt;br /&gt;
| Mithril Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial][Mithril] A branded martial weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0003&lt;br /&gt;
| Aura Knuckle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Fists harboring holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0004&lt;br /&gt;
| Dragon Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets that grant control over the fire element.&lt;br /&gt;
|-&lt;br /&gt;
| 0005&lt;br /&gt;
| Tiger Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets distinguished by long, sharp claws.&lt;br /&gt;
|-&lt;br /&gt;
| 0006&lt;br /&gt;
| Cross Counter&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] It is a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0007&lt;br /&gt;
| Chain Flail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A long-reach weapon with a weight attached to a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0008&lt;br /&gt;
| Holy Flail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A flail concealing holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0009&lt;br /&gt;
| Morning Star&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Iron Ball] A weapon with an iron ball on a chain, attacking a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 0010&lt;br /&gt;
| Wrecking Ball&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] An enormous chained iron ball with tremendous weight and power.&lt;br /&gt;
|-&lt;br /&gt;
| 0011&lt;br /&gt;
| Magician Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A perfectly ordinary mass-produced staff.&lt;br /&gt;
|-&lt;br /&gt;
| 0012&lt;br /&gt;
| Mithril Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff][Mithril] A branded staff. They will even engrave your family crest on the handle.&lt;br /&gt;
|-&lt;br /&gt;
| 0013&lt;br /&gt;
| Rune Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that consumes MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0014&lt;br /&gt;
| Dragon Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff harboring a dragon's power. Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0015&lt;br /&gt;
| Gambanteinn&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff imbued with divine power. Enables advanced attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0016&lt;br /&gt;
| Battle Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] [Heavy] A massive hammer made for combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0017&lt;br /&gt;
| Monk's Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A staff used by monks and mountain ascetics of the East. Also useful in combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0018&lt;br /&gt;
| Stun Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A patrol hammer that paralyzes enemies. Electric element.&lt;br /&gt;
|-&lt;br /&gt;
| 0019&lt;br /&gt;
| Crowbar-Like Object&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A mysterious weapon said to be wielded by evil beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0020&lt;br /&gt;
| Broken Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0021&lt;br /&gt;
| Leather Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip made from processed animal hide.&lt;br /&gt;
|-&lt;br /&gt;
| 0022&lt;br /&gt;
| Mythril Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] [Mythril] Apparently the brand makes leather goods too.&lt;br /&gt;
|-&lt;br /&gt;
| 0023&lt;br /&gt;
| Vampire Killer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip with overwhelming power against the undead.&lt;br /&gt;
|-&lt;br /&gt;
| 0024&lt;br /&gt;
| Dragon Whisker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A tough dragon whisker fitted with a handle as a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0025&lt;br /&gt;
| Severed Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip torn apart after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0026&lt;br /&gt;
| Gladius&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A light, easy-to-handle dagger.&lt;br /&gt;
|-&lt;br /&gt;
| 0027&lt;br /&gt;
| Kunai&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A small blade used by those known as ninja.&lt;br /&gt;
|-&lt;br /&gt;
| 0028&lt;br /&gt;
| Psycho Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger that converts the wielder's Spirit into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0029&lt;br /&gt;
| Orichalcum&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger made from an unknown metal. It harbors powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0030&lt;br /&gt;
| Spatha&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The highest-ranking holy blade among daggers.&lt;br /&gt;
|-&lt;br /&gt;
| 0031&lt;br /&gt;
| Longsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A perfectly ordinary mass-produced longsword.&lt;br /&gt;
|-&lt;br /&gt;
| 0032&lt;br /&gt;
| Mithril Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword from the trusted, high-quality Mithril brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0033&lt;br /&gt;
| Flame Tongue&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword made of flickering flame. Fire Boost, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0034&lt;br /&gt;
| Eastern Single-Edged Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A keen single-edged sword forged in the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0035&lt;br /&gt;
| Demon's Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword containing demonic power. Increases natural HP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0036&lt;br /&gt;
| Damascus Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made from an unknown metal. Effective against incorporeal enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0037&lt;br /&gt;
| Dragon Slayer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] The only weapon capable of cutting through dragon scales.&lt;br /&gt;
|-&lt;br /&gt;
| 0038&lt;br /&gt;
| Ultima Weapon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A weapon that converts the user's life force into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0039&lt;br /&gt;
| Kusarigama&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle] A weapon with a blade at the end of a chain. Attacks a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 0040&lt;br /&gt;
| Wing Edge&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle] A weapon with a sharp blade at the end of a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0041&lt;br /&gt;
| Greatsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A relatively easy-to-handle two-handed sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0042&lt;br /&gt;
| Silver Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A silver greatsword with the power to ward off evil.&lt;br /&gt;
|-&lt;br /&gt;
| 0043&lt;br /&gt;
| Ice Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] The ice greatsword obtained after a long-held wish came true. Boosts ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0044&lt;br /&gt;
| Tsurugi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A two-handed katana made for actual combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0045&lt;br /&gt;
| Defender&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A sturdy, broad-bladed greatsword that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0046&lt;br /&gt;
| Argetlahm&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A gigantic holy sword said to be the left arm of a god who guards another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0047&lt;br /&gt;
| Beauty Under the Moon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A great katana of bewitching beauty and fearsome sharpness. Charge Time/Magic Attack +&lt;br /&gt;
|-&lt;br /&gt;
| 0048&lt;br /&gt;
| Sol Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A radiant greatsword imbued with solar power. Holy, Exorcism, Morning Star, Dark resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0049&lt;br /&gt;
| Death Falcon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] The ultimate sword, with falcon-like speed and devastating power.&lt;br /&gt;
|-&lt;br /&gt;
| 0050&lt;br /&gt;
| Broken Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A sword broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0051&lt;br /&gt;
| Battle Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A combat axe that can also fell trees.&lt;br /&gt;
|-&lt;br /&gt;
| 0052&lt;br /&gt;
| Crescent Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] [Ultraheavy] An axe with a blade as large as its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 0053&lt;br /&gt;
| Icewall Battle Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] An axe containing immense ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0054&lt;br /&gt;
| Rune Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A magic greataxe that consumes MP to deliver critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0055&lt;br /&gt;
| Dragon Buster&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Said to fell even the strongest plant, the Tree Dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0056&lt;br /&gt;
| Mythril Foil&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] An ornate thrusting sword made by the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0057&lt;br /&gt;
| Estoc&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A large thrusting sword with a needle-like blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0058&lt;br /&gt;
| Psycho Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Converts the wielder's spirit into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 0059&lt;br /&gt;
| Master Rapier&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Apparently highly effective against extraterrestrial life.&lt;br /&gt;
|-&lt;br /&gt;
| 0060&lt;br /&gt;
| Poison Needle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A needle coated in fast-acting deadly poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0061&lt;br /&gt;
| Long Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An ordinary mass-produced spear.&lt;br /&gt;
|-&lt;br /&gt;
| 0062&lt;br /&gt;
| Mythril Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A light, strong spear from the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0063&lt;br /&gt;
| Thunder Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A magic spear with lightning power that amplifies lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0064&lt;br /&gt;
| Naginata&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An Eastern polearm distinguished by its curved blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0065&lt;br /&gt;
| Halberd&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear combining the traits of a spear and axe.&lt;br /&gt;
|-&lt;br /&gt;
| 0066&lt;br /&gt;
| Alloces's Demon Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear containing immense fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0067&lt;br /&gt;
| Gungnir&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A powerful spear said to be used by a god from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0068&lt;br /&gt;
| Fairy Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear made to fit a fairy's body.&lt;br /&gt;
|-&lt;br /&gt;
| 0069&lt;br /&gt;
| Titania Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A legendary spear passed down among fairies since antiquity.&lt;br /&gt;
|-&lt;br /&gt;
| 0070&lt;br /&gt;
| Broken Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0071&lt;br /&gt;
| Longbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An ordinary mass-produced bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0072&lt;br /&gt;
| Mythril Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow][Mythril] A Mythril-brand bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0073&lt;br /&gt;
| Elven Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A bow imbued with the magic of a forest spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0074&lt;br /&gt;
| Blue Rabbit&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] The blue rabbit is apparently the mark of an expert sniper.&lt;br /&gt;
|-&lt;br /&gt;
| 0075&lt;br /&gt;
| Artemis Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A bow bearing the name of the goddess of the hunt.&lt;br /&gt;
|-&lt;br /&gt;
| 0076&lt;br /&gt;
| Wooden Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow for bows. One is consumed per shot.&lt;br /&gt;
|-&lt;br /&gt;
| 0077&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0078&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0079&lt;br /&gt;
| Lightning Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0080&lt;br /&gt;
| Holy Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0081&lt;br /&gt;
| Buckler&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A small shield that reduces physical attacks by 25%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0082&lt;br /&gt;
| Mythril Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A large shield that reduces physical attacks by 50%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0083&lt;br /&gt;
| Flame Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that blocks fire attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0084&lt;br /&gt;
| Ice Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that blocks ice attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0085&lt;br /&gt;
| Earth Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that blocks lightning attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0086&lt;br /&gt;
| Wonder Bangle&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A magic bracelet that blocks bow and arrow attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0087&lt;br /&gt;
| Aegis Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield][Superheavy] Blocks most magic attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0088&lt;br /&gt;
| Ogre Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield][Superheavy] Blocks 100% of physical attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0089&lt;br /&gt;
| Civilian&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield][Superheavy] Has a 20% chance to nullify any attack. (Disabled while attacking)&lt;br /&gt;
|-&lt;br /&gt;
| 0090&lt;br /&gt;
| Ribbon&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A ribbon made of smooth silk. Prevents status ailments except Embarrassment.&lt;br /&gt;
|-&lt;br /&gt;
| 0091&lt;br /&gt;
| Scandalous Swimsuit&lt;br /&gt;
| Armor&lt;br /&gt;
| Conan: &amp;quot;This is the best!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0092&lt;br /&gt;
| Mythril Bustier&lt;br /&gt;
| Armor&lt;br /&gt;
| A proud [Mythril]-brand creation focused solely on sexy-cute appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0093&lt;br /&gt;
| Phantom Beast Pelt&lt;br /&gt;
| Armor&lt;br /&gt;
| A pelt imbued with the power of a phantom beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0094&lt;br /&gt;
| Foreign Kimono&lt;br /&gt;
| Armor&lt;br /&gt;
| Traditional clothing worn by people of the eastern lands... apparently.&lt;br /&gt;
|-&lt;br /&gt;
| 0095&lt;br /&gt;
| Transformation Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A mysterious dress that transforms its wearer into someone else.&lt;br /&gt;
|-&lt;br /&gt;
| 0096&lt;br /&gt;
| Waitress Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| A risque uniform worn by waitresses at a suspicious shop.&lt;br /&gt;
|-&lt;br /&gt;
| 0097&lt;br /&gt;
| Dancer's Costume&lt;br /&gt;
| Armor&lt;br /&gt;
| A revealing stage costume worn by dancers.&lt;br /&gt;
|-&lt;br /&gt;
| 0098&lt;br /&gt;
| Empty-Handed&lt;br /&gt;
| Armor&lt;br /&gt;
| The state of holding nothing. Apparently ninjas are strongest empty-handed.&lt;br /&gt;
|-&lt;br /&gt;
| 0099&lt;br /&gt;
| Evil Corset&lt;br /&gt;
| Armor&lt;br /&gt;
| A cursed corset with an evil will that toys with its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0100&lt;br /&gt;
| Titania Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor belonging to Titania, Queen of the Fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0101&lt;br /&gt;
| Iron Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Utterly ordinary and uninteresting iron armor.&lt;br /&gt;
|-&lt;br /&gt;
| 0102&lt;br /&gt;
| Mythril Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| [Mithril]-brand armor balancing durability with revealing design.&lt;br /&gt;
|-&lt;br /&gt;
| 0103&lt;br /&gt;
| Insulator Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor granting lightning resistance and nullifying Spark Rods.&lt;br /&gt;
|-&lt;br /&gt;
| 0104&lt;br /&gt;
| Samurai Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Eastern warrior armor called &amp;quot;Red-Laced Armor.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0105&lt;br /&gt;
| Crystal Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made of crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0106&lt;br /&gt;
| Dragon Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from dragon scales. Nullifies fire; weak to cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0107&lt;br /&gt;
| Genji Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor used by ancient nobles in the Far East.&lt;br /&gt;
|-&lt;br /&gt;
| 0108&lt;br /&gt;
| Valkyrie Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor said to have been worn by warrior goddesses of myth.&lt;br /&gt;
|-&lt;br /&gt;
| 0109&lt;br /&gt;
| Iron Maiden&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor holding dark magic that protects its owner in exchange for pain.&lt;br /&gt;
|-&lt;br /&gt;
| 0110&lt;br /&gt;
| Broken Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor left in tatters by monster claws and fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0111&lt;br /&gt;
| Silk Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe woven from silk thread.&lt;br /&gt;
|-&lt;br /&gt;
| 0112&lt;br /&gt;
| Mythril Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A [Mithril]-brand robe offering both function and sexy-cute style.&lt;br /&gt;
|-&lt;br /&gt;
| 0113&lt;br /&gt;
| Sage's Coat&lt;br /&gt;
| Armor&lt;br /&gt;
| A coat with enhanced magic from woven crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0114&lt;br /&gt;
| Flowing Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| Garb woven from special thread and worn by eastern sorcerers.&lt;br /&gt;
|-&lt;br /&gt;
| 0115&lt;br /&gt;
| Robe of Light&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe made of pure light. Weightless but sheer. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0116&lt;br /&gt;
| Princess Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A spotless pure-white dress. Status Avoidance +20%&lt;br /&gt;
|-&lt;br /&gt;
| 0117&lt;br /&gt;
| Minerva Bustier&lt;br /&gt;
| Armor&lt;br /&gt;
| A masterpiece imbued with the magic of Lakshmi, one of the goddesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0118&lt;br /&gt;
| Saint Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Vestments woven from cloth purified with Holy Water, imbued with the power of light.&lt;br /&gt;
|-&lt;br /&gt;
| 0119&lt;br /&gt;
| Demon Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A dangerously revealing dress worn by noblewomen of the demon realm.&lt;br /&gt;
|-&lt;br /&gt;
| 0120&lt;br /&gt;
| Tattered Clothes&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothes torn to shreds by monster claws, fangs, and the like.&lt;br /&gt;
|-&lt;br /&gt;
| 0121&lt;br /&gt;
| Star Pendant&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0122&lt;br /&gt;
| Silver-Rimmed Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0123&lt;br /&gt;
| Earrings&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents silence.&lt;br /&gt;
|-&lt;br /&gt;
| 0124&lt;br /&gt;
| Peace Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0125&lt;br /&gt;
| Gyrocompass&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents knockdown.&lt;br /&gt;
|-&lt;br /&gt;
| 0126&lt;br /&gt;
| Angel's White Robe&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents bleeding.&lt;br /&gt;
|-&lt;br /&gt;
| 0127&lt;br /&gt;
| Elf Cloak&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0128&lt;br /&gt;
| Purification Ankh&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents slime coating.&lt;br /&gt;
|-&lt;br /&gt;
| 0129&lt;br /&gt;
| Pure Silver Knight&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents fear.&lt;br /&gt;
|-&lt;br /&gt;
| 0130&lt;br /&gt;
| Scorching Bracelet&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0131&lt;br /&gt;
| Alarm Earring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents stun.&lt;br /&gt;
|-&lt;br /&gt;
| 0132&lt;br /&gt;
| Wholesome Atmosphere&lt;br /&gt;
| Accessory&lt;br /&gt;
| No one really knows how it works, but this accessory prevents ???.&lt;br /&gt;
|-&lt;br /&gt;
| 0133&lt;br /&gt;
| 0133&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0134&lt;br /&gt;
| Soul of Thamasa&lt;br /&gt;
| Accessory&lt;br /&gt;
| Changes the special move used when casting attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0135&lt;br /&gt;
| Celestriad&lt;br /&gt;
| Accessory&lt;br /&gt;
| Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0136&lt;br /&gt;
| Thieves' Eye&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Disables random traps. Ineffective during attack actions. (MP: 16%)&lt;br /&gt;
|-&lt;br /&gt;
| 0137&lt;br /&gt;
| Kung Fu Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Flat cloth shoes. Enhances Whirlwind Kick.&lt;br /&gt;
|-&lt;br /&gt;
| 0138&lt;br /&gt;
| Stray Medal&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents knockdown, capture, and freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0139&lt;br /&gt;
| Mithril Gauntlet&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents poison, silence, and paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0140&lt;br /&gt;
| Demon's Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A collar emitting a sinister aura.&lt;br /&gt;
|-&lt;br /&gt;
| 0141&lt;br /&gt;
| Berserker Drug&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A drug that turns its user into a berserker. Use: Berserk&lt;br /&gt;
|-&lt;br /&gt;
| 0142&lt;br /&gt;
| Fairy Wing&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magic item that grants levitation until you move to another location.&lt;br /&gt;
|-&lt;br /&gt;
| 0143&lt;br /&gt;
| Deep-Sea Gem&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Maelstrom&lt;br /&gt;
|-&lt;br /&gt;
| 0144&lt;br /&gt;
| Demon God's Jar&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Flame Eraser&lt;br /&gt;
|-&lt;br /&gt;
| 0145&lt;br /&gt;
| Dwarf Shoes&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Earth Tremor&lt;br /&gt;
|-&lt;br /&gt;
| 0146&lt;br /&gt;
| Black Box&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Terror Voice&lt;br /&gt;
|-&lt;br /&gt;
| 0147&lt;br /&gt;
| Ruby Sandals&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Exit&lt;br /&gt;
|-&lt;br /&gt;
| 0148&lt;br /&gt;
| Mapis Light&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Repulsion&lt;br /&gt;
|-&lt;br /&gt;
| 0149&lt;br /&gt;
| Midnight Eye&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Illuminates dark zones for 120 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| 0150&lt;br /&gt;
| Bandage&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Cloth wrapped around a wound to protect it. Better not force it off...&lt;br /&gt;
|-&lt;br /&gt;
| 0151&lt;br /&gt;
| Cure&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] White magic that restores HP. (MP: min. 10-10%, Charge 25-25%)&lt;br /&gt;
|-&lt;br /&gt;
| 0152&lt;br /&gt;
| Mysterious Lightning Rod&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Mute&lt;br /&gt;
|-&lt;br /&gt;
| 0153&lt;br /&gt;
| Glass Shield&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Barrier&lt;br /&gt;
|-&lt;br /&gt;
| 0154&lt;br /&gt;
| Esuna&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] White magic that cures status ailments. (MP: min. 10-10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0155&lt;br /&gt;
| Protect&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Reduces physical damage by half. (MP: min. 5-5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0156&lt;br /&gt;
| Shell&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Reduces magic damage by half. (MP: min. 5-5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0157&lt;br /&gt;
| Haste&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Increases movement speed. (MP: min. 5-5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0158&lt;br /&gt;
| Regen&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Gradually restores HP. (MP: 1)&lt;br /&gt;
|-&lt;br /&gt;
| 0159&lt;br /&gt;
| Quick&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Increases charge speed. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0160&lt;br /&gt;
| Gravity&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Halves the HP of an enemy hit by the gravity shot. (MP: 20, Charge: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0161&lt;br /&gt;
| Magic Burst&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals damage proportional to current MP. (MP: min. 80-100%)&lt;br /&gt;
|-&lt;br /&gt;
| 0162&lt;br /&gt;
| Guard Off&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that halves enemy defense. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0163&lt;br /&gt;
| Fire&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a fireball forward. (MP: 5, Charge: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0164&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires freezing air forward. (MP: 5, Charge: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0165&lt;br /&gt;
| Thunder&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a lightning bolt forward. (MP: 8, Charge: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0166&lt;br /&gt;
| Drain&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Black magic that drains an enemy's HP. (MP cost: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0167&lt;br /&gt;
| Holy&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that attacks with holy power. (MP cost: 80)&lt;br /&gt;
|-&lt;br /&gt;
| 0168&lt;br /&gt;
| Flare&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that attacks with nuclear fusion energy. (MP cost: 100)&lt;br /&gt;
|-&lt;br /&gt;
| 0169&lt;br /&gt;
| Virgin First Pressing&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Made solely from the very first fluid shed by a virgin. Cures weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0170&lt;br /&gt;
| Banish&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that twists dimensions and erases enemies. (MP cost: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0171&lt;br /&gt;
| Red Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Apparently raises attack for a while.&lt;br /&gt;
|-&lt;br /&gt;
| 0172&lt;br /&gt;
| Blue Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Apparently fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0173&lt;br /&gt;
| Black Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| The black liquid appears to be writhing...&lt;br /&gt;
|-&lt;br /&gt;
| 0174&lt;br /&gt;
| White Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Some kind of medicine. Who knows what it is?&lt;br /&gt;
|-&lt;br /&gt;
| 0175&lt;br /&gt;
| Pink Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A revolutionary medicine that successfully isolates only the side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0176&lt;br /&gt;
| Evil Potion&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Poison in a bottle resembling a Potion. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0177&lt;br /&gt;
| Evil Ether&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Poison in a bottle resembling an Ether. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0178&lt;br /&gt;
| Salted Kelp&lt;br /&gt;
| Consumable&lt;br /&gt;
| The rarest of delicacies, though apparently not to Western tastes...&lt;br /&gt;
|-&lt;br /&gt;
| 0179&lt;br /&gt;
| Crystal Shard&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] An item required when learning abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0180&lt;br /&gt;
| ◆Auto-Healer&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magical medicine box that automatically uses medicines you possess.&lt;br /&gt;
|-&lt;br /&gt;
| 0181&lt;br /&gt;
| Potion&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 100 HP. Max held: 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0182&lt;br /&gt;
| Hi-Potion&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 300 HP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0183&lt;br /&gt;
| X-Potion&lt;br /&gt;
| Consumable&lt;br /&gt;
| Fully restores HP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0184&lt;br /&gt;
| Ether&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 50 MP. Max held: 16.&lt;br /&gt;
|-&lt;br /&gt;
| 0185&lt;br /&gt;
| Dry Ether&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 200 MP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0186&lt;br /&gt;
| X-Ether&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 400 MP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0187&lt;br /&gt;
| Elixir&lt;br /&gt;
| Consumable&lt;br /&gt;
| Fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0188&lt;br /&gt;
| Antidote&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures poison. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0189&lt;br /&gt;
| Eye Drops&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures blindness. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0190&lt;br /&gt;
| Book of Curing Silence&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures silence. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0191&lt;br /&gt;
| Gold Needle&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures paralysis. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0192&lt;br /&gt;
| Hemostat&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures bleeding. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0193&lt;br /&gt;
| Teleport Stone&lt;br /&gt;
| Consumable&lt;br /&gt;
| Escapes knockdown, capture, or freezing. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0194&lt;br /&gt;
| Holy Water&lt;br /&gt;
| Consumable&lt;br /&gt;
| Washes away slime. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0195&lt;br /&gt;
| Stimulant&lt;br /&gt;
| Consumable&lt;br /&gt;
| Recovers from fear. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0196&lt;br /&gt;
| Sedative&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Recovery] A suspicious drug that lowers EX.&lt;br /&gt;
|-&lt;br /&gt;
| 0197&lt;br /&gt;
| Remedy&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures all status ailments. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0198&lt;br /&gt;
| Phoenix Down&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Revives you once when defeated. Max held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0199&lt;br /&gt;
| Debug Tool&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| No matter what anyone says, this is strictly a debugging tool.&lt;br /&gt;
|-&lt;br /&gt;
| 0200&lt;br /&gt;
| Personal Mushroom&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Recovery] Do your best to cure the ??? status yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0201&lt;br /&gt;
| Formation Manual&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book describing various formations.&lt;br /&gt;
|-&lt;br /&gt;
| 0202&lt;br /&gt;
| Love Nest Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| The key to &amp;quot;Samantha and Darling's Love Nest,&amp;quot; found lying around for some reason.&lt;br /&gt;
|-&lt;br /&gt;
| 0203&lt;br /&gt;
| Delicious-Looking Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A visibly delicious-looking key with a savory aroma.&lt;br /&gt;
|-&lt;br /&gt;
| 0204&lt;br /&gt;
| Brass Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and zinc.&lt;br /&gt;
|-&lt;br /&gt;
| 0205&lt;br /&gt;
| Bronze Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and tin.&lt;br /&gt;
|-&lt;br /&gt;
| 0206&lt;br /&gt;
| Cupronickel Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and nickel.&lt;br /&gt;
|-&lt;br /&gt;
| 0207&lt;br /&gt;
| Shakudo Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0208&lt;br /&gt;
| Dice&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A set of three dice used in games.&lt;br /&gt;
|-&lt;br /&gt;
| 0209&lt;br /&gt;
| Substitute Doll&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A life-size doll made to look just like the real thing.&lt;br /&gt;
|-&lt;br /&gt;
| 0210&lt;br /&gt;
| Bone Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0211&lt;br /&gt;
| Blood Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0212&lt;br /&gt;
| Moon Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0213&lt;br /&gt;
| Insect Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0214&lt;br /&gt;
| Cat Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0215&lt;br /&gt;
| Shadow Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0216&lt;br /&gt;
| Night Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0217&lt;br /&gt;
| Ash Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0218&lt;br /&gt;
| Flame&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals fire damage to all enemies on screen. (MP cost: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0219&lt;br /&gt;
| Frost&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals ice damage to all enemies on screen. (MP cost: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0220&lt;br /&gt;
| Secret Manual 1&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book about the [Focus on Attack] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0221&lt;br /&gt;
| Secret Manual 2&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book about the [Focus on Defense] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0222&lt;br /&gt;
| Wooden Quiver&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Holds 30 wooden arrows. Automatically replenishes when empty.&lt;br /&gt;
|-&lt;br /&gt;
| 0223&lt;br /&gt;
| Lady's Medicine&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magic drug that reduces sensitivity, but also lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0224&lt;br /&gt;
| Diuretic&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A drug with diuretic and urine-increasing effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0225&lt;br /&gt;
| Collar Key&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A key for removing a slave collar. Apparently breaks after one use.&lt;br /&gt;
|-&lt;br /&gt;
| 0226&lt;br /&gt;
| Belladonna&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A poisonous herb tended by a demon alongside its evil deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 0227&lt;br /&gt;
| Mandrake&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A magical plant rooted in old battlefields and plague lands, nourished by foul water and stench.&lt;br /&gt;
|-&lt;br /&gt;
| 0228&lt;br /&gt;
| Udumbara&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A mythical herb that flowers once every three thousand years.&lt;br /&gt;
|-&lt;br /&gt;
| 0229&lt;br /&gt;
| Cordyceps&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A medicinal herb that parasitizes insects, deranges their brains, and sprouts.&lt;br /&gt;
|-&lt;br /&gt;
| 0230&lt;br /&gt;
| Lily Bouquet&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A magic bouquet that lets you go after even straight people.&lt;br /&gt;
|-&lt;br /&gt;
| 0231&lt;br /&gt;
| Saint's Medicine&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magic drug that reduces sensitivity with no side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0232&lt;br /&gt;
| Dewormer&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A special herb that removes parasites.&lt;br /&gt;
|-&lt;br /&gt;
| 0233&lt;br /&gt;
| Lantern&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A lighting tool that illuminates darkness.&lt;br /&gt;
|-&lt;br /&gt;
| 0234&lt;br /&gt;
| Trembling Dynamo&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Converts pain into power and swaps magic. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0235&lt;br /&gt;
| VIP Towel&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Recovery] A suite-room amenity. Removes slime up to five times.&lt;br /&gt;
|-&lt;br /&gt;
| 0236&lt;br /&gt;
| Skin Cream&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Cosmetics essential for skin care. Charm up.&lt;br /&gt;
|-&lt;br /&gt;
| 0237&lt;br /&gt;
| Tattoo Sticker&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A rather explicit temporary tattoo. Bitchiness UP.&lt;br /&gt;
|-&lt;br /&gt;
| 0238&lt;br /&gt;
| Nothing Important&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It is r-really nothing important at all.&lt;br /&gt;
|-&lt;br /&gt;
| 0239&lt;br /&gt;
| Soul Blast&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Steals MP from an enemy and makes it your own. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0240&lt;br /&gt;
| Holy Symbol&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| All undead and incorporeal enemies on screen are killed and cannot revive. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0241&lt;br /&gt;
| Demon Stripper&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Cursed or not, it strips everything off the target!&lt;br /&gt;
|-&lt;br /&gt;
| 0242&lt;br /&gt;
| Bronze Haniwa&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A bronze figurine with the power to fill gaps in your item bag.&lt;br /&gt;
|-&lt;br /&gt;
| 0243&lt;br /&gt;
| Flyer&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A special secret just for you! Tell your friends too!&lt;br /&gt;
|-&lt;br /&gt;
| 0244&lt;br /&gt;
| Soul Pot 1&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0245&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A lump of copper.&lt;br /&gt;
|-&lt;br /&gt;
| 0246&lt;br /&gt;
| Silver Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A lump of silver.&lt;br /&gt;
|-&lt;br /&gt;
| 0247&lt;br /&gt;
| Gold Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A lump of gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0248&lt;br /&gt;
| Dragon Poop&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Exceedingly rare poop used in expensive medicine. It is not dirty.&lt;br /&gt;
|-&lt;br /&gt;
| 0249&lt;br /&gt;
| Soul Pot 0&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] A magic pot that stores the souls of special enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0250&lt;br /&gt;
| Soul Pot 4&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0251&lt;br /&gt;
| Soul Pot 8&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0252&lt;br /&gt;
| Soul Pot 16&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0253&lt;br /&gt;
| Magirock&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A vessel for holding magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0254&lt;br /&gt;
| Boss Is Here! Button&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A real-life emergency escape item.&lt;br /&gt;
|-&lt;br /&gt;
| 0255&lt;br /&gt;
| Piggy Bank&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use it to retrieve what is stored inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0256&lt;br /&gt;
| Whisperweed&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to save anywhere. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0257&lt;br /&gt;
| Spool of Thread&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Moves you to registered coordinates.&lt;br /&gt;
|-&lt;br /&gt;
| 0258&lt;br /&gt;
| Inn-Is-Right-Here&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A conch shell that summons an inn from another dimension.&lt;br /&gt;
|-&lt;br /&gt;
| 0259&lt;br /&gt;
| Starfish&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A rare starfish shining with golden light. Grants invincibility for 10 seconds after use.&lt;br /&gt;
|-&lt;br /&gt;
| 0260&lt;br /&gt;
| Normal Magic&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0261&lt;br /&gt;
| Black Ore&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Deals heavy damage to every enemy on screen and grants invincibility.&lt;br /&gt;
|-&lt;br /&gt;
| 0262&lt;br /&gt;
| Sunshine&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damages every enemy on screen. (MP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0263&lt;br /&gt;
| Simoon&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damages and knocks back nearby enemies. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0264&lt;br /&gt;
| Berserk&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Doubles HP, Attack, and Speed for 15 seconds; causes Fatigue afterward. (MP: 15%)&lt;br /&gt;
|-&lt;br /&gt;
| 0265&lt;br /&gt;
| Nature Aura&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Maximizes the Power Gauge and immediately activates a special move. (MP: 12)&lt;br /&gt;
|-&lt;br /&gt;
| 0266&lt;br /&gt;
| Barrier&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Negates the next attack of any kind after activation. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0267&lt;br /&gt;
| Exit&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Returns to town. (MP: min. 20-100%)&lt;br /&gt;
|-&lt;br /&gt;
| 0268&lt;br /&gt;
| Forcewave&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Knocks back nearby enemies without dealing damage. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0269&lt;br /&gt;
| Tomahawk&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Throws your weapon. (MP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0270&lt;br /&gt;
| Craytron Fire&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damages every entity on screen. (MP Cost: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0271&lt;br /&gt;
| Self-Destruct&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals damage equal to HP to nearby enemies; leaves the user near death and Fatigued. (MP: 13)&lt;br /&gt;
|-&lt;br /&gt;
| 0272&lt;br /&gt;
| Cache&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Stores one consumable item. Lost when you stay at an inn. (MP: 14%)&lt;br /&gt;
|-&lt;br /&gt;
| 0273&lt;br /&gt;
| Power Word Kill&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Kills living enemies with 130 HP or less. (MP Cost: 44)&lt;br /&gt;
|-&lt;br /&gt;
| 0274&lt;br /&gt;
| Mute&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Prevents magic use for 10 seconds. (MP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0275&lt;br /&gt;
| Repulsion&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Makes enemies disappear for 10 seconds. (MP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0276&lt;br /&gt;
| Bolt of Iron&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a short-range, high-power arrow. Strong against physical and magical life-forms. (MP: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0277&lt;br /&gt;
| White Wind&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Restores HP with a wind carrying healing power. (MP Cost: 25)&lt;br /&gt;
|-&lt;br /&gt;
| 0278&lt;br /&gt;
| Will&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Converts HP into MP. (HP: 10%, Charge 1%-99%)&lt;br /&gt;
|-&lt;br /&gt;
| 0279&lt;br /&gt;
| Healing Magic&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0280&lt;br /&gt;
| Panacea&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Restores HP and cures status ailments. (MP: min. 20-20%)&lt;br /&gt;
|-&lt;br /&gt;
| 0281&lt;br /&gt;
| Make Potion&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Creates a Potion. (MP Cost: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0282&lt;br /&gt;
| Restoration&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Partially restores lowered stats. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0283&lt;br /&gt;
| Creation&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Consumes experience points to create an item. (MP Cost: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 0284&lt;br /&gt;
| Magic Engine&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Consumes experience points to swap magic. (MP Cost: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 0285&lt;br /&gt;
| Magic Matrix&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Grants additional magic equal to five Magirocks. (MP Cost: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 0286&lt;br /&gt;
| Glass Strike&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Charged attacks instantly kill enemies on hit. (MP: 40%)&lt;br /&gt;
|-&lt;br /&gt;
| 0287&lt;br /&gt;
| Magic Weapon&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds the Power attribute to weapon attacks and grants Attack +20. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0288&lt;br /&gt;
| Ice Axe&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Equips an axe made of ice. (MP: 8%)&lt;br /&gt;
|-&lt;br /&gt;
| 0289&lt;br /&gt;
| Daggerspell Stance&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Increases damage dealt and reduces damage taken while a dagger is equipped. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0290&lt;br /&gt;
| Fist of Force&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds the Power attribute to martial weapons and increases damage. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0291&lt;br /&gt;
| Guided Shot&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Doubles the range of projectile weapons. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0292&lt;br /&gt;
| Wraithstrike&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Weapon attacks ignore enemy Defense. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0293&lt;br /&gt;
| Doom Strike&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Critical hits instantly kill enemies. (MP Cost: 13%)&lt;br /&gt;
|-&lt;br /&gt;
| 0294&lt;br /&gt;
| Chill Touch&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Lowers the Attack of enemies without cold resistance. Martial weapons only. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0295&lt;br /&gt;
| Support Magic&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0296&lt;br /&gt;
| Blink&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] 50% chance to negate physical attacks. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0297&lt;br /&gt;
| Lunar Radiance&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Gain (10 + Level / 2) * 5 bonus HP. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 0298&lt;br /&gt;
| Soul Steal&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Defeating an enemy restores HP and MP. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0299&lt;br /&gt;
| Moon Energy&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Critical-hit rate +13%. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 0300&lt;br /&gt;
| Mind Sword&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Weapon attacks use Magic as their attack power. (MP: 6%)&lt;br /&gt;
|-&lt;br /&gt;
| 0301&lt;br /&gt;
| Flame Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Fire to weapon attacks and raises damage to 120%. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0302&lt;br /&gt;
| Ice Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Ice to weapon attacks and raises damage to 120%. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0303&lt;br /&gt;
| Lightning Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Lightning to weapon attacks and raises damage to 120%. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0304&lt;br /&gt;
| Stone Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Raises weapon-attack damage to 150%. (MP: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0305&lt;br /&gt;
| Moon Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Converts 10% of weapon-attack damage into HP. (MP: min. 8-6%)&lt;br /&gt;
|-&lt;br /&gt;
| 0306&lt;br /&gt;
| Leaf Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Converts 6% of weapon-attack damage into MP. (HP: min. 8-10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0307&lt;br /&gt;
| Light Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Holy to weapon attacks and raises damage to 120%. (MP: 7)&lt;br /&gt;
|-&lt;br /&gt;
| 0308&lt;br /&gt;
| Dark Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Triples weapon-attack damage. 10% is reflected back. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0309&lt;br /&gt;
| Body of War&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Protect; Weapon Damage +50%, Damage Taken -20, lower Move Speed. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 0310&lt;br /&gt;
| Resist Fire&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Fire resistance by one tier. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0311&lt;br /&gt;
| Resist Cold&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Ice resistance by one tier. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0312&lt;br /&gt;
| Resist Lightning&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Lightning resistance by one tier. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0313&lt;br /&gt;
| Resist Elements&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Fire, Ice, and Lightning resistance by one tier. (MP: 16%)&lt;br /&gt;
|-&lt;br /&gt;
| 0314&lt;br /&gt;
| Invincible&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Grants invincibility for 10 seconds after activation. (MP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0315&lt;br /&gt;
| Good-Luck Charm&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Doubles item drop rate. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 0316&lt;br /&gt;
| Chaos Blade&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Randomly changes the weapon's attribute. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0317&lt;br /&gt;
| Chaos Armor&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Randomly changes attribute resistances. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0318&lt;br /&gt;
| Fate Spin&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Random-number results always take the best possible value. (MP: 33%)&lt;br /&gt;
|-&lt;br /&gt;
| 0319&lt;br /&gt;
| Masochism&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Halves damage taken during ???; shame grants natural HP recovery. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0320&lt;br /&gt;
| Ironguts&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Reverses the effects of poison. (MP: 3%)&lt;br /&gt;
|-&lt;br /&gt;
| 0321&lt;br /&gt;
| Dragon Scale&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Protect + Shell + Resist Elements. (MP: 30%)&lt;br /&gt;
|-&lt;br /&gt;
| 0322&lt;br /&gt;
| Consumptive Field&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Temporarily steals the stats of defeated enemies. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0323&lt;br /&gt;
| Elemental Warp&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Changes magic attributes when hit by one of three elemental spells. (MP: 1)&lt;br /&gt;
|-&lt;br /&gt;
| 0324&lt;br /&gt;
| Mage Armor&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Reduces damage taken by 20 points. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0325&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] 50% chance to negate magic attacks. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0326&lt;br /&gt;
| Death Ward&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Grants resistance to negative energy and enfeeblement. (MP: 4)&lt;br /&gt;
|-&lt;br /&gt;
| 0327&lt;br /&gt;
| Safe Passage&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Negates damaging floors. (MP: 4)&lt;br /&gt;
|-&lt;br /&gt;
| 0328&lt;br /&gt;
| Dimensional Anchor&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Impedes teleportation.&lt;br /&gt;
|-&lt;br /&gt;
| 0329&lt;br /&gt;
| Egg of Beast&lt;br /&gt;
| Accessory&lt;br /&gt;
| A flesh-colored egg that constantly trembles like a fever patient.&lt;br /&gt;
|-&lt;br /&gt;
| 0330&lt;br /&gt;
| Penetration&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Projectiles pierce terrain and enemies. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0331&lt;br /&gt;
| Wild Swing&lt;br /&gt;
| Accessory&lt;br /&gt;
| Greatly increases the variance in weapon-attack damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0332&lt;br /&gt;
| Chopchop&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Weapon attacks ignore enemy Defense on hit. (HP Cost: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0333&lt;br /&gt;
| Last Stand&lt;br /&gt;
| Accessory&lt;br /&gt;
| Adds Defense to Attack. Defense becomes 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0334&lt;br /&gt;
| Reversal Strike&lt;br /&gt;
| Accessory&lt;br /&gt;
| Weapon-attack power rises inversely with current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0335&lt;br /&gt;
| Discharge&lt;br /&gt;
| Accessory&lt;br /&gt;
| Stores HP damage taken and releases it during a weapon attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0336&lt;br /&gt;
| Aching Back&lt;br /&gt;
| Accessory&lt;br /&gt;
| Halves movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0337&lt;br /&gt;
| Nutcracker&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| While a staff is equipped, attacks also damage Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0338&lt;br /&gt;
| Penetrating Strike&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Deals fixed damage equal to Attack / 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0339&lt;br /&gt;
| Rashin Kassatsu-ken&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The more you kill, the stronger you become.&lt;br /&gt;
|-&lt;br /&gt;
| 0340&lt;br /&gt;
| Dark Blade&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| While blinded, weapon-attack damage is multiplied by 4.7.&lt;br /&gt;
|-&lt;br /&gt;
| 0341&lt;br /&gt;
| Massacre&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Doubles the effective area of charged attacks. (HP Cost: 15%)&lt;br /&gt;
|-&lt;br /&gt;
| 0342&lt;br /&gt;
| Martial Dance Frenzy&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Charged attacks hit all enemies; causes Fatigue afterward. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0343&lt;br /&gt;
| Shock&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Charged attacks become powerful area attacks. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0344&lt;br /&gt;
| Swallow Reversal&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Increases the number of attacks but slightly lowers Attack. (HP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0345&lt;br /&gt;
| Ki Blast&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a Power-attribute projectile whose power depends on Attack. (HP Cost: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0346&lt;br /&gt;
| Bind Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A restraint suit used to keep prisoners chained inside cells. Prevents attacks and magic use.&lt;br /&gt;
|-&lt;br /&gt;
| 0347&lt;br /&gt;
| Mind Controller&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A slave-making collar that violates the wearer's mind.&lt;br /&gt;
|-&lt;br /&gt;
| 0348&lt;br /&gt;
| Additional Weapons From 0348&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0349&lt;br /&gt;
| Slave Princess's Handcuffs&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Sturdy shackles that restrain the wearer's wrists.&lt;br /&gt;
|-&lt;br /&gt;
| 0350&lt;br /&gt;
| Prisoner's Shackles&lt;br /&gt;
| Accessory&lt;br /&gt;
| Sturdy shackles that restrain the wearer's ankles.&lt;br /&gt;
|-&lt;br /&gt;
| 0351&lt;br /&gt;
| Magician Ring&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A ring that consumes MP to fire magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0352&lt;br /&gt;
| Ice Axe Lv1&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0353&lt;br /&gt;
| Ice Axe Lv2&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0354&lt;br /&gt;
| Ice Axe Lv3&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0355&lt;br /&gt;
| Ice Axe Lv4&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0356&lt;br /&gt;
| Perfect Grand Magic Elixir&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's HP. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0357&lt;br /&gt;
| Magic Source&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's MP. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0358&lt;br /&gt;
| Muramasa&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0359&lt;br /&gt;
| Vitality Pellet&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Defense. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0360&lt;br /&gt;
| Rubber Nipples&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Magic. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0361&lt;br /&gt;
| Takoyaki&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Spirit. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0362&lt;br /&gt;
| Retro-Game Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Provocative armor that covers only the tiniest portion of the skin.&lt;br /&gt;
|-&lt;br /&gt;
| 0363&lt;br /&gt;
| 0363&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0364&lt;br /&gt;
| Needle&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a poison needle. (MP Cost: 7)&lt;br /&gt;
|-&lt;br /&gt;
| 0365&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Uses slime to lower enemy Attack and inflict Blindness. (MP Cost: 8)&lt;br /&gt;
|-&lt;br /&gt;
| 0366&lt;br /&gt;
| Explosive Chop&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Wild gloves resembling enormous hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0367&lt;br /&gt;
| Hands of Deathtoll&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gloves that produce gold from living souls. Enemy Gold Drops x2&lt;br /&gt;
|-&lt;br /&gt;
| 0368&lt;br /&gt;
| Demon's Knuckle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets that answer enemy attacks with critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0369&lt;br /&gt;
| Cat Claws&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Squishy gloves modeled after cat paws. Inflicts Poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0370&lt;br /&gt;
| Flame Gloves&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Magic gloves that spew flame. Fire attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 0371&lt;br /&gt;
| Chakra Hand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0372&lt;br /&gt;
| Flame Iron Geta&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial][Heavy] Time-honored footwear for polishing one's manliness. Works on women too.&lt;br /&gt;
|-&lt;br /&gt;
| 0373&lt;br /&gt;
| Mach FumiFumi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] It is a wepon. Charge +1, Hit +1, alters attacks and knockback.&lt;br /&gt;
|-&lt;br /&gt;
| 0374&lt;br /&gt;
| Demon-God Gauntlet&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Double damage; weak to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0375&lt;br /&gt;
| Shoggoth's Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets made of a freely transforming substance. Attacks with the target's weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0376&lt;br /&gt;
| Silver Tusk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A treasure passed down through generations of the legendary civet clan. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0377&lt;br /&gt;
| Eight Gods' Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Inflicts Enfeeblement and Drain on hit; boosts drain magic; grants Drain resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0378&lt;br /&gt;
| Kara's Gloves&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Sometimes instantly kills enemies!&lt;br /&gt;
|-&lt;br /&gt;
| 0379&lt;br /&gt;
| Chichimore&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] The ultimate grater.&lt;br /&gt;
|-&lt;br /&gt;
| 0380&lt;br /&gt;
| Ghostbuster&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0381&lt;br /&gt;
| Mystic Glove&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] One of the Mystic weapons. Can absorb enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0382&lt;br /&gt;
| Mystic Boots&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0383&lt;br /&gt;
| Flails From 0383&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0384&lt;br /&gt;
| Zizka Star&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A flail fitted with multiple iron balls.&lt;br /&gt;
|-&lt;br /&gt;
| 0385&lt;br /&gt;
| Flame Anchor&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A magic anchor that spews flame.&lt;br /&gt;
|-&lt;br /&gt;
| 0386&lt;br /&gt;
| Maiden's Kiss&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Returns a body transformed into a frog to human form. Maximum carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0387&lt;br /&gt;
| Toad Oil&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Medicinal liquid secreted by frog skin. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0388&lt;br /&gt;
| Frog Egg&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An egg laid by a frog. Unfertilized in this state. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0389&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0390&lt;br /&gt;
| Faust's Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] ?&lt;br /&gt;
|-&lt;br /&gt;
| 0391&lt;br /&gt;
| Mace (AD)&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A purified warhammer anointed with holy oil. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0392&lt;br /&gt;
| Leek&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A leek.&lt;br /&gt;
|-&lt;br /&gt;
| 0393&lt;br /&gt;
| Explosive Club&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A disposable club packed with explosives.&lt;br /&gt;
|-&lt;br /&gt;
| 0394&lt;br /&gt;
| Saint Heinrich's Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A legendary warhammer used by a great emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 0395&lt;br /&gt;
| Rice-Bale Service Device&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A weapon boasting tremendous destructive power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0396&lt;br /&gt;
| Fast Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] Faster than a salamander... so faaast!&lt;br /&gt;
|-&lt;br /&gt;
| 0397&lt;br /&gt;
| Nyannyan Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] Not a stick for getting frisky.&lt;br /&gt;
|-&lt;br /&gt;
| 0398&lt;br /&gt;
| Brandistock&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A wooden staff with a concealed blade. Can also be used as a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0399&lt;br /&gt;
| Soul Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A vitality staff that increases maximum HP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0400&lt;br /&gt;
| Protective Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that protects its owner from physical attacks. Halves physical damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0401&lt;br /&gt;
| Bone&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Replenish calcium while you fight!&lt;br /&gt;
|-&lt;br /&gt;
| 0402&lt;br /&gt;
| Flame Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Charging casts Firaga. Consumed on use. Boosts Fire and grants Fire resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0403&lt;br /&gt;
| Ice Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Charging casts Blizzaga. Consumed on use. Boosts Ice and grants Ice resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0404&lt;br /&gt;
| Thunder Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Charging casts Thundaga. Consumed on use. Boosts Lightning and grants Lightning resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0405&lt;br /&gt;
| Balance Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Revives the user once after being knocked out.&lt;br /&gt;
|-&lt;br /&gt;
| 0406&lt;br /&gt;
| Magic Staff Pichi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Doubles both magic damage and MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0407&lt;br /&gt;
| Magic Staff Miho&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Halves magic MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| 0408&lt;br /&gt;
| Holy Parasol&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A magic umbrella that converts some incoming magic into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0409&lt;br /&gt;
| Mauser Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff equipped with a mechanism that fires Spitzer stones.&lt;br /&gt;
|-&lt;br /&gt;
| 0410&lt;br /&gt;
| Power Bolt Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0411&lt;br /&gt;
| Magus Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that amplifies magic. Magic Damage +15%&lt;br /&gt;
|-&lt;br /&gt;
| 0412&lt;br /&gt;
| Six-Senses Purification Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that banishes evil energy and purifies the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 0413&lt;br /&gt;
| Hecate&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A wooden staff wreathed in powerful darkness. Inflicts Blindness, Magic Defense 20&lt;br /&gt;
|-&lt;br /&gt;
| 0414&lt;br /&gt;
| Moon Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] An ancient staff imbued with the moon's power. Power, Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 0415&lt;br /&gt;
| Sorceress Wand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A short staff that quadruples magic charge speed and halves MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0416&lt;br /&gt;
| Blue Crystal Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff harboring immense magic. Ignores enemy Magic Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0417&lt;br /&gt;
| Staff of Wrath&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff granting immense magic in exchange for defense against elements.&lt;br /&gt;
|-&lt;br /&gt;
| 0418&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0419&lt;br /&gt;
| Angel Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] The most wicked weapon, equippable only by fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0420&lt;br /&gt;
| Spider Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A spider-silk whip that entangles enemies with slime. Inflicts Paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0421&lt;br /&gt;
| Scorpion Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip with a small knife attached to its tip. 1-2 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0422&lt;br /&gt;
| Electric Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A tentacle of the Aspect of Kraken pulsing with violet lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0423&lt;br /&gt;
| Rope &amp;amp;amp; Spikes&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A simple weapon made by tying a cord to a spiked hammer.&lt;br /&gt;
|-&lt;br /&gt;
| 0424&lt;br /&gt;
| Whip Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip-sword made by linking countless pieces of iron.&lt;br /&gt;
|-&lt;br /&gt;
| 0425&lt;br /&gt;
| Love Punishment Set&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip and candle set once favored by a beautiful yokai. Double damage vs. Humans, Paralysis&lt;br /&gt;
|-&lt;br /&gt;
| 0426&lt;br /&gt;
| Energy Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip made of pure magic that crackles and snaps.&lt;br /&gt;
|-&lt;br /&gt;
| 0427&lt;br /&gt;
| Balrog's Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip of hellfire wielded by demon gods.&lt;br /&gt;
|-&lt;br /&gt;
| 0428&lt;br /&gt;
| Cat-o'-Nine-Tails&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A torture whip made from nine bundled cords. 3-9 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0429&lt;br /&gt;
| Merciless Ribbon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip]&lt;br /&gt;
|-&lt;br /&gt;
| 0430&lt;br /&gt;
| Chain Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A piece edged with diamonds. Anti-armor, ignores Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0431&lt;br /&gt;
| Beast Killer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A beastmaster's whip that is especially effective against beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0432&lt;br /&gt;
| Devil's Tail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip]&lt;br /&gt;
|-&lt;br /&gt;
| 0433&lt;br /&gt;
| Succubus Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip wielded by succubi against their prey. Enfeebles enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0434&lt;br /&gt;
| 0434&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Whip]&lt;br /&gt;
|-&lt;br /&gt;
| 0435&lt;br /&gt;
| Thief's Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger inhabited by the soul of a tenacious thief. Treasure +&lt;br /&gt;
|-&lt;br /&gt;
| 0436&lt;br /&gt;
| Paracelsus's Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger associated with a demigod-like alchemist.&lt;br /&gt;
|-&lt;br /&gt;
| 0437&lt;br /&gt;
| Holy Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A sacred knife purified with the blood of hundreds of maidens.&lt;br /&gt;
|-&lt;br /&gt;
| 0438&lt;br /&gt;
| Mage Masher&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Deals double damage to enemies skilled in magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0439&lt;br /&gt;
| Throwing Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs a ranged charged attack. Consumes one per attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0440&lt;br /&gt;
| Main Gauche&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger that reduces physical damage by 10%. Ineffective during attack actions.&lt;br /&gt;
|-&lt;br /&gt;
| 0441&lt;br /&gt;
| Silver Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A silver dagger tremendously effective against creatures of the night.&lt;br /&gt;
|-&lt;br /&gt;
| 0442&lt;br /&gt;
| Ribbon Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle] A dagger with the same properties as a chain sickle.&lt;br /&gt;
|-&lt;br /&gt;
| 0443&lt;br /&gt;
| Power Shortsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0444&lt;br /&gt;
| Vampire Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic dagger that drinks its prey's blood and soul and gives them to its owner.&lt;br /&gt;
|-&lt;br /&gt;
| 0445&lt;br /&gt;
| Shadow Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic dagger with the ability to cut shadows.&lt;br /&gt;
|-&lt;br /&gt;
| 0446&lt;br /&gt;
| Heaven-Rending Water-Splitting Fan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A large iron war fan that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0447&lt;br /&gt;
| Sandworm Tooth&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The tooth of a giant carnivore inhabiting a sea of sand.&lt;br /&gt;
|-&lt;br /&gt;
| 0448&lt;br /&gt;
| Moog&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A rusty dagger once carried by a powerful mage.&lt;br /&gt;
|-&lt;br /&gt;
| 0449&lt;br /&gt;
| Shuriken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0450&lt;br /&gt;
| Fuma Shuriken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0451&lt;br /&gt;
| Shuriken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0452&lt;br /&gt;
| Quickwork Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A short blade capable of cutting foes apart at blinding speed. Hits +2-5&lt;br /&gt;
|-&lt;br /&gt;
| 0453&lt;br /&gt;
| Mehimoon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The strongest knife available for purchase.&lt;br /&gt;
|-&lt;br /&gt;
| 0454&lt;br /&gt;
| Sure-Hit Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic knife that precisely pierces an enemy's vital point.&lt;br /&gt;
|-&lt;br /&gt;
| 0455&lt;br /&gt;
| Ripper Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A murderer's knife. Reflects 30% of damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| 0456&lt;br /&gt;
| Sense of Death&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A cursed folding fan.&lt;br /&gt;
|-&lt;br /&gt;
| 0457&lt;br /&gt;
| Crysknife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A powerful dagger made from a processed sandworm tooth.&lt;br /&gt;
|-&lt;br /&gt;
| 0458&lt;br /&gt;
| SWORD&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0459&lt;br /&gt;
| SUPER SWORD&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0460&lt;br /&gt;
| ULTRA SUPER SWORD&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword with twice the Attack of a sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0461&lt;br /&gt;
| Rusty Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword reduced to a blunt weapon by corrosion.&lt;br /&gt;
|-&lt;br /&gt;
| 0462&lt;br /&gt;
| Lead Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A heavy sword. Destructive, but slow to charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0463&lt;br /&gt;
| Power Longsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0464&lt;br /&gt;
| Kazekiri&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A demonic katana whose wind becomes invisible blades that cut enemies apart.&lt;br /&gt;
|-&lt;br /&gt;
| 0465&lt;br /&gt;
| Striking Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword with an extremely high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0466&lt;br /&gt;
| Damakrakus Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword made from an unknown metal. Effective against incorporeal monsters.&lt;br /&gt;
|-&lt;br /&gt;
| 0467&lt;br /&gt;
| Slayer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword that regained its power after devouring a thousand souls. Hits +1&lt;br /&gt;
|-&lt;br /&gt;
| 0468&lt;br /&gt;
| Despair Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Attack = 200.&lt;br /&gt;
|-&lt;br /&gt;
| 0469&lt;br /&gt;
| Crystal Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A crystal sword with a 1-in-4 chance to ignore enemy Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0470&lt;br /&gt;
| Master Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Can perform ranged attacks only while HP is full.&lt;br /&gt;
|-&lt;br /&gt;
| 0471&lt;br /&gt;
| Erection Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An ancient martial weapon that turns lust into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0472&lt;br /&gt;
| Damocles Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A secret sword that raises every stat, but...?&lt;br /&gt;
|-&lt;br /&gt;
| 0473&lt;br /&gt;
| Treasured Sword Barracuda&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A legendary blade stolen from the great king who rules the orc demons.&lt;br /&gt;
|-&lt;br /&gt;
| 0474&lt;br /&gt;
| Gauntlet Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A bladed gauntlet that reduces physical damage by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| 0475&lt;br /&gt;
| Flame Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword that creates scorching flames from its owner's life. Fire, Cost 12&lt;br /&gt;
|-&lt;br /&gt;
| 0476&lt;br /&gt;
| Dark Sword Catiua&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A legendary magic sword sealing an abhorrent ancient evil spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0477&lt;br /&gt;
| Demon Sword Nihil&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A cursed Eastern blade that drives its owner to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0478&lt;br /&gt;
| SAMAMUNE BLADE!&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] The strongest kitchen knife a chef can equip. Resists all attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 0479&lt;br /&gt;
| Artemis's Tear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made from a single piece of moonstone emitting a mysterious glow.&lt;br /&gt;
|-&lt;br /&gt;
| 0480&lt;br /&gt;
| Valkyria's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A famous sword given to a certain maiden by an apostle of the war god. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0481&lt;br /&gt;
| Blood Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword with a crimson blade. Drain, O Drain&lt;br /&gt;
|-&lt;br /&gt;
| 0482&lt;br /&gt;
| Diamond Edge&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An expensive sword edged with diamond. Astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0483&lt;br /&gt;
| Spirit-Slaying Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A wooden sword carved with spells. Tremendously effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0484&lt;br /&gt;
| Cleria Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made from demonic metal that destroyed a certain kingdom.&lt;br /&gt;
|-&lt;br /&gt;
| 0485&lt;br /&gt;
| Stone Sword Wieder&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A stone sword handed down by a certain tribe.&lt;br /&gt;
|-&lt;br /&gt;
| 0486&lt;br /&gt;
| Demon Sword Kamaitachi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Can attack three directions ahead at once!&lt;br /&gt;
|-&lt;br /&gt;
| 0487&lt;br /&gt;
| Faeblade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0488&lt;br /&gt;
| Ten-Dice Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword that hits 10 times.&lt;br /&gt;
|-&lt;br /&gt;
| 0489&lt;br /&gt;
| Glass Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made of glass with lethally sharp cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0490&lt;br /&gt;
| Alkaid&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An ice sword whose cutting wind freezes everything it touches.&lt;br /&gt;
|-&lt;br /&gt;
| 0491&lt;br /&gt;
| Quick Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Unleashes slashes with astonishing speed through cursed power.&lt;br /&gt;
|-&lt;br /&gt;
| 0492&lt;br /&gt;
| Sword of Hope&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Its stats rise dramatically in proportion to the difficulty faced.&lt;br /&gt;
|-&lt;br /&gt;
| 0493&lt;br /&gt;
| Berserk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A cursed blade that drives its bearer to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0494&lt;br /&gt;
| HARAKIRI Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] ???&lt;br /&gt;
|-&lt;br /&gt;
| 0495&lt;br /&gt;
| Rune Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Consumes 15% MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0496&lt;br /&gt;
| Lightning-Rod Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Stores lightning energy and releases it with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0497&lt;br /&gt;
| Zantetsuken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Cuts enemies with special armor. Ignores defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0498&lt;br /&gt;
| Sword of Yomi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Can cut ghost-type enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0499&lt;br /&gt;
| Massacre Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Doubles the area of special attacks, but...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item IDs 0500-0999 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 0500&lt;br /&gt;
| Ring Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A ring-shaped blade that reduces physical damage by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0501&lt;br /&gt;
| Fullblade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A massive sword carried by war demons, as long as a person is tall.&lt;br /&gt;
|-&lt;br /&gt;
| 0502&lt;br /&gt;
| Knight of Judgment's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Weapon attacks have a 13% chance of instant death. Ineffective on bosses.&lt;br /&gt;
|-&lt;br /&gt;
| 0503&lt;br /&gt;
| Mercurial Greatsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Powerful, but requires a special aptitude to wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0504&lt;br /&gt;
| Stone King&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] [Ultraheavy] A stone sword made from ore.&lt;br /&gt;
|-&lt;br /&gt;
| 0505&lt;br /&gt;
| Seiranken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A sturdy blade strong enough to withstand a storm of wild sword strikes.&lt;br /&gt;
|-&lt;br /&gt;
| 0506&lt;br /&gt;
| Flare Riser&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A divine sword that turns its owner's will into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0507&lt;br /&gt;
| Iron of Mars&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] The culmination of Galvorn Heavy Industries' weapon technology.&lt;br /&gt;
|-&lt;br /&gt;
| 0508&lt;br /&gt;
| Ley-Line Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Draws spiritual power from ley lines. Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0509&lt;br /&gt;
| Nameless Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Said to be the strongest sword a human can wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0510&lt;br /&gt;
| Magic Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Can activate magic imbued in it beforehand.&lt;br /&gt;
|-&lt;br /&gt;
| 0511&lt;br /&gt;
| Mythril Cleaver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] [Mythril] The brand's gift to the kitchen. Essential for homemakers.&lt;br /&gt;
|-&lt;br /&gt;
| 0512&lt;br /&gt;
| Pickaxe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A tool for mining enemy bodies. Cannot break rocks.&lt;br /&gt;
|-&lt;br /&gt;
| 0513&lt;br /&gt;
| Tomahawk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A one-handed throwing axe. Ranged attack. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0514&lt;br /&gt;
| Severing Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] Flies around on a wildly erratic path when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0515&lt;br /&gt;
| Chained Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] An axe with the same properties as a kusarigama.&lt;br /&gt;
|-&lt;br /&gt;
| 0516&lt;br /&gt;
| Double Chained Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] An axe with the same properties as a kusarigama. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0517&lt;br /&gt;
| Unholy Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A greataxe filled with unholy magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0518&lt;br /&gt;
| Demon God's Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Forged by a demon god; seemingly too much for human hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0519&lt;br /&gt;
| Were-Buster&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An exquisite silver hand axe. Effective against beastfolk.&lt;br /&gt;
|-&lt;br /&gt;
| 0520&lt;br /&gt;
| Ifrit Slash&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Blessed by a demon god, trailing flame with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0521&lt;br /&gt;
| Urish's Great Cleaver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] An ugly, chipped great blade said to have belonged to an ancient king.&lt;br /&gt;
|-&lt;br /&gt;
| 0522&lt;br /&gt;
| Lucky Battle Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A battle axe crafted by a peerless master smith.&lt;br /&gt;
|-&lt;br /&gt;
| 0523&lt;br /&gt;
| Hand Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A small axe usable with one hand.&lt;br /&gt;
|-&lt;br /&gt;
| 0524&lt;br /&gt;
| Aerial&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] An exceptionally lightweight two-handed axe with fast charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0525&lt;br /&gt;
| Subversive&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A huge axe that crushes enemies through their armor. Enemy defense 50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0526&lt;br /&gt;
| Leviathan Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Said to be made from a great sea serpent's claw. Water resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0527&lt;br /&gt;
| Guillotine of Destruction&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A terrifying execution device that severs any neck.&lt;br /&gt;
|-&lt;br /&gt;
| 0528&lt;br /&gt;
| Slicer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] Special attacks require no charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0529&lt;br /&gt;
| Laconian Slicer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A throwing blade made of unbelievably strong metal. No charge required.&lt;br /&gt;
|-&lt;br /&gt;
| 0530&lt;br /&gt;
| 0530-----Daggers&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0531&lt;br /&gt;
| Falcon Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0532&lt;br /&gt;
| Nightingale&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger imbued with healing power.&lt;br /&gt;
|-&lt;br /&gt;
| 0533&lt;br /&gt;
| Fencing Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] 20% chance to deflect attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0534&lt;br /&gt;
| Unicorn Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A unicorn horn.&lt;br /&gt;
|-&lt;br /&gt;
| 0535&lt;br /&gt;
| Armor Piercer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] 40% chance to ignore enemy defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0536&lt;br /&gt;
| Silver Foil&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A silver foil highly effective against unholy beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0537&lt;br /&gt;
| Starbringer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic sword with a cold, starlike glow. Holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0538&lt;br /&gt;
| Assassin Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A poison-coated assassin's blade. Inflicts poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0539&lt;br /&gt;
| Energy Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A light sword excavated from ancient ruins. Electric element; inflicts blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0540&lt;br /&gt;
| Night Stalker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] An evil-shrouded rapier favored by demon nobles.&lt;br /&gt;
|-&lt;br /&gt;
| 0541&lt;br /&gt;
| Dark Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0542&lt;br /&gt;
| Hortensia&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A type of rapier with a high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0543&lt;br /&gt;
| Midnight Haze&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic dagger wreathed in thin smoke. Drains magic; 20% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0544&lt;br /&gt;
| 0544-----Kusarigama&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0545&lt;br /&gt;
| Rotator&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A force-field scythe orbiting its wielder. No charge required. MP: 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0546&lt;br /&gt;
| Ghost Scythe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama]&lt;br /&gt;
|-&lt;br /&gt;
| 0547&lt;br /&gt;
| Exercise&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A hot new product with tremendous beauty and health benefits.&lt;br /&gt;
|-&lt;br /&gt;
| 0548&lt;br /&gt;
| Eye Freezer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] Steals foes' life souls, growing stronger without limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0549&lt;br /&gt;
| Great Scythe of Death&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A great scythe that brings death to &amp;quot;every&amp;quot; being.&lt;br /&gt;
|-&lt;br /&gt;
| 0550&lt;br /&gt;
| Furinkazan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A rugged great spear brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0551&lt;br /&gt;
| Bamboo Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] The ultimate weapon, capable of bringing down even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 0552&lt;br /&gt;
| Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] [Ultraheavy] Can use special attacks without charging, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0553&lt;br /&gt;
| Extending Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear with twice the reach.&lt;br /&gt;
|-&lt;br /&gt;
| 0554&lt;br /&gt;
| Trident&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A three-pronged harpoon used by fishers. Effective against aquatic foes.&lt;br /&gt;
|-&lt;br /&gt;
| 0555&lt;br /&gt;
| Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A mysterious weapon capable of unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0556&lt;br /&gt;
| Guilty Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An execution weapon that has drunk the blood of countless sacrifices.&lt;br /&gt;
|-&lt;br /&gt;
| 0557&lt;br /&gt;
| Twin Lancer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear with another blade mounted on its butt. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0558&lt;br /&gt;
| Spell Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An exorcising spear that dispels all magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0559&lt;br /&gt;
| Dragon Whisker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A special spear with three wavy blades.&lt;br /&gt;
|-&lt;br /&gt;
| 0560&lt;br /&gt;
| War Fork&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A special spear with greatsword properties. Double attack range.&lt;br /&gt;
|-&lt;br /&gt;
| 0561&lt;br /&gt;
| Bane Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A special weapon combining spear and hammer traits.&lt;br /&gt;
|-&lt;br /&gt;
| 0562&lt;br /&gt;
| Soul-Destroying Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Tremendously powerful, but drains spirit with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0563&lt;br /&gt;
| Beast Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Grants its bearer a beast's strength and agility, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0564&lt;br /&gt;
| Battering Ram&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A huge round timber used to destroy fortress gates.&lt;br /&gt;
|-&lt;br /&gt;
| 0565&lt;br /&gt;
| Dragoon Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Imbued with wind magic. Lightning, Special 5, Charge -2, electric resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0566&lt;br /&gt;
| Spirit Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Said to be forged by the Fairy King. Enables basic magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0567&lt;br /&gt;
| Brionac Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Forged by an earth-spirit smith. Returns when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0568&lt;br /&gt;
| Knight's War Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A practical, rugged long spear used by knights in battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0569&lt;br /&gt;
| Whale Vise&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A huge tool made from the fang of a rare coastal creature.&lt;br /&gt;
|-&lt;br /&gt;
| 0570&lt;br /&gt;
| 0570-----Bows&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0571&lt;br /&gt;
| Light Crossbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A lightened crossbow with slightly faster charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0572&lt;br /&gt;
| Crossbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] Fires piercing bolts, but takes time to load.&lt;br /&gt;
|-&lt;br /&gt;
| 0573&lt;br /&gt;
| Saint Crossbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A crossbow engraved with sacred script and valuable as ornamentation.&lt;br /&gt;
|-&lt;br /&gt;
| 0574&lt;br /&gt;
| Catapult Barrel&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A siege ballista forcibly modified for portable use.&lt;br /&gt;
|-&lt;br /&gt;
| 0575&lt;br /&gt;
| Tulip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A portable cannon of astonishing power. No ammo; slow charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0576&lt;br /&gt;
| Ninja Shooter&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A device that launches star-shaped blades. No ammo.&lt;br /&gt;
|-&lt;br /&gt;
| 0577&lt;br /&gt;
| Fireball Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A special bow that fires magical fireballs. No ammo.&lt;br /&gt;
|-&lt;br /&gt;
| 0578&lt;br /&gt;
| Octopus-Ink Launcher&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A portable cannon that fires slime and blinds enemies. No ammo.&lt;br /&gt;
|-&lt;br /&gt;
| 0579&lt;br /&gt;
| Mage's Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] Raises magic power and improves natural MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0580&lt;br /&gt;
| Elemental Gunner&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] Seals fire, ice, and lightning spirits; changes element with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0581&lt;br /&gt;
| Janus Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A special bow that fires two arrows at once.&lt;br /&gt;
|-&lt;br /&gt;
| 0582&lt;br /&gt;
| Cupid&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A magic bow used by fairies for pranks. Inflicts confusion; holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0583&lt;br /&gt;
| Hanapuu&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] The ultimate bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0584&lt;br /&gt;
| Triumphant&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A bow with special power. Inflicts poison; increased critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0585&lt;br /&gt;
| Howling Cannon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An artifact weapon impossible to make with modern technology. Lowers defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0586&lt;br /&gt;
| Naga Heart Piercer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow]&lt;br /&gt;
|-&lt;br /&gt;
| 0587&lt;br /&gt;
| R-Disc Launcher&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A special device that launches circular saws.&lt;br /&gt;
|-&lt;br /&gt;
| 0588&lt;br /&gt;
| Legion 21&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] [Heavy] A large crossbow boasting long range and high penetration.&lt;br /&gt;
|-&lt;br /&gt;
| 0589&lt;br /&gt;
| Cypress 7&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An automatic bow with very short range but astonishing fire rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0590&lt;br /&gt;
| Clockwork Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Mechanical armor that augments the wearer's strength. Changes to Warrior type.&lt;br /&gt;
|-&lt;br /&gt;
| 0591&lt;br /&gt;
| Heavy Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Heavy armor protecting the entire body except the absolute territory. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0592&lt;br /&gt;
| Protect Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| Standard equipment of the Avalon Empire Heavy Infantry. Prevents blindness. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0593&lt;br /&gt;
| Behemoth Shell&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from a giant beast's hide. Ultraheavy; acid and poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0594&lt;br /&gt;
| Fort Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| The shell of a deactivated Guardian. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0595&lt;br /&gt;
| Elephant&lt;br /&gt;
| Armor&lt;br /&gt;
| Heavy armor covered in dozens of thick plates. Ultraheavy; fire resist, cold/electric weak.&lt;br /&gt;
|-&lt;br /&gt;
| 0596&lt;br /&gt;
| Nightmare Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| One of the three mighty weapons known as the Great Magic Devices. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0597&lt;br /&gt;
| Mobile Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor that glides through the air. Ultraheavy; grants levitation.&lt;br /&gt;
|-&lt;br /&gt;
| 0598&lt;br /&gt;
| Jet-Black Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Great armor of the hero known as the &amp;quot;Labyrinth Crusher.&amp;quot; Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0599&lt;br /&gt;
| Padded Kimono Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic clothing from the distant East that wards off even blizzards. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0600&lt;br /&gt;
| Metal Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| The corpse of a certain beast. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0601&lt;br /&gt;
| Ultra-Hard Carapace&lt;br /&gt;
| Armor&lt;br /&gt;
| Full armor made from the cast-off shell of a giant beetle. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0602&lt;br /&gt;
| Hell Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Cursed armor forged in hell. Ultraheavy; strong fire/curse resistance, Magic Defense 25.&lt;br /&gt;
|-&lt;br /&gt;
| 0603&lt;br /&gt;
| Fang Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Looks painfully spiky. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0604&lt;br /&gt;
| Power Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Looks like it will fill you with strength. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0605&lt;br /&gt;
| Eternal Magic&lt;br /&gt;
| Armor&lt;br /&gt;
| Plate mail imbued with a special power. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0606&lt;br /&gt;
| Powers Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Legendary armor bestowed on a hero by an angel. Ultraheavy; damage taken -20.&lt;br /&gt;
|-&lt;br /&gt;
| 0607&lt;br /&gt;
| Armor of Life&lt;br /&gt;
| Armor&lt;br /&gt;
| Phantom armor that restores the wearer's vitality. Ultraheavy; Regen, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0608&lt;br /&gt;
| Spike Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Reduces physical damage by 33%. Ultraheavy. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0609&lt;br /&gt;
| Blade Zojirushi´&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A high-speed rotating bladed disc. Ultraheavy; physical damage -33%.&lt;br /&gt;
|-&lt;br /&gt;
| 0610&lt;br /&gt;
| 0610-----Parasites&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0611&lt;br /&gt;
| Ciliated Parasite&lt;br /&gt;
| Armor&lt;br /&gt;
| An insect composed of countless fine hairs that make wet, sticky noises.&lt;br /&gt;
|-&lt;br /&gt;
| 0612&lt;br /&gt;
| Tubed Parasite&lt;br /&gt;
| Accessory&lt;br /&gt;
| An insect with a long tube dripping white, pus-like slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0613&lt;br /&gt;
| Sea Anemone?&lt;br /&gt;
| Armor&lt;br /&gt;
| An insect distinguished by two tentacles lined with countless suckers inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0614&lt;br /&gt;
| Cordlike Parasite&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A cordlike insect that coils around a victim's body and writhes slickly.&lt;br /&gt;
|-&lt;br /&gt;
| 0615&lt;br /&gt;
| Swarm of Leech Parasites&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A swarm of leeches that latch onto a victim's sensitive areas and suck insistently.&lt;br /&gt;
|-&lt;br /&gt;
| 0616&lt;br /&gt;
| Flesh Rope&lt;br /&gt;
| Armor&lt;br /&gt;
| Fleshy threads that coil around a victim and coat them in slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0617&lt;br /&gt;
| Catheter-Type Parasite&lt;br /&gt;
| Accessory&lt;br /&gt;
| An insect that enters a victim's urethra and torments it.&lt;br /&gt;
|-&lt;br /&gt;
| 0618&lt;br /&gt;
| Slime-Mold Parasite&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An insect that enters a victim's intestines and secretes slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0619&lt;br /&gt;
| Invasive Parasite&lt;br /&gt;
| Armor&lt;br /&gt;
| A parasite said to toy with its host through pleasure to the absolute limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0620&lt;br /&gt;
| 0620-----Parasites&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0621&lt;br /&gt;
| Ether Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A force-field shield that reduces magic damage by 50%. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0622&lt;br /&gt;
| Force Buckler&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A bracelet that consumes MP to raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0623&lt;br /&gt;
| Force Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A bracelet that consumes MP to greatly raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0624&lt;br /&gt;
| Force Armor&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A bracelet that consumes MP to explosively raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0625&lt;br /&gt;
| Light Guard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| 15% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0626&lt;br /&gt;
| Excel Guard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| 30% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0627&lt;br /&gt;
| Sun Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Shortens magic charge time and nullifies one enemy spell.&lt;br /&gt;
|-&lt;br /&gt;
| 0628&lt;br /&gt;
| Vacula&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The strongest shield in the universe, nullifying all damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0629&lt;br /&gt;
| Rune Guard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that consumes 25% of MP to nullify damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0630&lt;br /&gt;
| 0630&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0631&lt;br /&gt;
| Orichalcum Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from an unknown metal, containing powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0632&lt;br /&gt;
| Reflex&lt;br /&gt;
| Armor&lt;br /&gt;
| Mirror-polished silver armor. 20% magic-nullification rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0633&lt;br /&gt;
| Eastern Nanban Cuirass&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor incorporating technology from another culture.&lt;br /&gt;
|-&lt;br /&gt;
| 0634&lt;br /&gt;
| Impact Check&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic clothing that prevents knockback. Knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0635&lt;br /&gt;
| Bubble Garment&lt;br /&gt;
| Armor&lt;br /&gt;
| Bubble armor that grants underwater adaptation.&lt;br /&gt;
|-&lt;br /&gt;
| 0636&lt;br /&gt;
| High-Leg Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor with strong sex appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0637&lt;br /&gt;
| See-Thru Scale Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Made from highly transparent material, leaving all sorts of things visible.&lt;br /&gt;
|-&lt;br /&gt;
| 0638&lt;br /&gt;
| Dwarf Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Sturdy armor able to withstand an ogre's blow. Acid resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0639&lt;br /&gt;
| Bunny Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A terrifying rabbit costume with cleaver-like fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0640&lt;br /&gt;
| Hydra Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A bodysuit clinging tightly to bare skin. Strong fire resistance; poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0641&lt;br /&gt;
| Crystal Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Beautiful armor also highly valuable as art.&lt;br /&gt;
|-&lt;br /&gt;
| 0642&lt;br /&gt;
| Terrestrial&lt;br /&gt;
| Armor&lt;br /&gt;
| Ancient armor engraved with the Earth Mother Goddess. Physical damage -20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0643&lt;br /&gt;
| Fairy Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor that raises a fairy's charm roughly 520 trillionfold.&lt;br /&gt;
|-&lt;br /&gt;
| 0644&lt;br /&gt;
| Puffy Bloomers&lt;br /&gt;
| Armor&lt;br /&gt;
| The strongest light armor, granting ultimate battlefield dominance.&lt;br /&gt;
|-&lt;br /&gt;
| 0645&lt;br /&gt;
| Vaidurak Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor sealing the Demon King's will.&lt;br /&gt;
|-&lt;br /&gt;
| 0646&lt;br /&gt;
| Hero's Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor of heroes, by heroes, for heroes.&lt;br /&gt;
|-&lt;br /&gt;
| 0647&lt;br /&gt;
| Golden Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Dazzling golden armor with immense magic power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0648&lt;br /&gt;
| Dark Mist Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic armor wreathed in dark-purple mist. Magic nullification 40%.&lt;br /&gt;
|-&lt;br /&gt;
| 0649&lt;br /&gt;
| Earth Power Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic armor that draws spiritual power from ley lines. Healing 2, Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0650&lt;br /&gt;
| Element Reflector&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor enchanted with the Four Spirit Kings Sealing Formation. Fire/cold/electric/acid resist, status 8.&lt;br /&gt;
|-&lt;br /&gt;
| 0651&lt;br /&gt;
| Arcane Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic armor made for practitioners of secret arts. Magic damage dealt/taken 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0652&lt;br /&gt;
| Mini Protector&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made for small races.&lt;br /&gt;
|-&lt;br /&gt;
| 0653&lt;br /&gt;
| Bustier of Peace&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic underwear preventing poison, paralysis, bleeding, fear, and ??? status.&lt;br /&gt;
|-&lt;br /&gt;
| 0654&lt;br /&gt;
| Silk Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Dress armor made from sheer, thin silk.&lt;br /&gt;
|-&lt;br /&gt;
| 0655&lt;br /&gt;
| Poprya Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| W-wait! This is a cheap knockoff!&lt;br /&gt;
|-&lt;br /&gt;
| 0656&lt;br /&gt;
| Kunoichi Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| A revealing outfit worn by female assassins in a foreign land. Capture/trap resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0657&lt;br /&gt;
| Dragon Leotard&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic underwear sealing the immense power of an ancient dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0658&lt;br /&gt;
| Captive Waist Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Cursed armor once forced upon a saint imprisoned by a demon god.&lt;br /&gt;
|-&lt;br /&gt;
| 0659&lt;br /&gt;
| Thong&lt;br /&gt;
| Armor&lt;br /&gt;
| Extremely tiny underwear that digs deeply into intimate areas, leaving the buttocks exposed.&lt;br /&gt;
|-&lt;br /&gt;
| 0660&lt;br /&gt;
| Tiny Sticker&lt;br /&gt;
| Armor&lt;br /&gt;
| An extremely small sticker that barely covers the private parts.&lt;br /&gt;
|-&lt;br /&gt;
| 0661&lt;br /&gt;
| ‚o‚`‚i‚`‚l‚`‚r&lt;br /&gt;
| Armor&lt;br /&gt;
| They are pajamas.&lt;br /&gt;
|-&lt;br /&gt;
| 0662&lt;br /&gt;
| Pot Lid &amp;amp;amp; Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Supposedly a homemaker's battle attire.&lt;br /&gt;
|-&lt;br /&gt;
| 0663&lt;br /&gt;
| Snakeskin Leotard&lt;br /&gt;
| Armor&lt;br /&gt;
| Leather underwear that clings to the skin and grants poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0664&lt;br /&gt;
| Parisienne Coat&lt;br /&gt;
| Armor&lt;br /&gt;
| A coat made from the fur of a mysterious creature called the Parisienne.&lt;br /&gt;
|-&lt;br /&gt;
| 0665&lt;br /&gt;
| Splash Garment&lt;br /&gt;
| Armor&lt;br /&gt;
| It keeps your skin looking constantly wet--ah! I cannot say any more!&lt;br /&gt;
|-&lt;br /&gt;
| 0666&lt;br /&gt;
| Tiger Bikini&lt;br /&gt;
| Armor&lt;br /&gt;
| A swimsuit patterned like a killer bee's abdomen. Nullifies and amplifies lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0667&lt;br /&gt;
| Just a Scrap of Cloth&lt;br /&gt;
| Armor&lt;br /&gt;
| It is cloth.&lt;br /&gt;
|-&lt;br /&gt;
| 0668&lt;br /&gt;
| Furisode of Love&lt;br /&gt;
| Armor&lt;br /&gt;
| A motherly robe that works great miracles through overflowing love.&lt;br /&gt;
|-&lt;br /&gt;
| 0669&lt;br /&gt;
| Moon-Mad Garment&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe able to store received pain as magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0670&lt;br /&gt;
| Magical Bikini&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic swimsuit offering high defense with little fabric. Evasion 20.&lt;br /&gt;
|-&lt;br /&gt;
| 0671&lt;br /&gt;
| Amorphous&lt;br /&gt;
| Armor&lt;br /&gt;
| The corpse of a certain beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0672&lt;br /&gt;
| Ordeo Radan&lt;br /&gt;
| Armor&lt;br /&gt;
| A beautiful cape woven with a goddess's hair.&lt;br /&gt;
|-&lt;br /&gt;
| 0673&lt;br /&gt;
| Displacer Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A garment that refracts light and misleads others about the wearer's location.&lt;br /&gt;
|-&lt;br /&gt;
| 0674&lt;br /&gt;
| Lich Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe once worn by an ancient mage. Magic nullification 10%.&lt;br /&gt;
|-&lt;br /&gt;
| 0675&lt;br /&gt;
| Emerald Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic robe allowing only the pure of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0676&lt;br /&gt;
| Scarlet Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic robe allowing only the evil of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0677&lt;br /&gt;
| Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothing made from a special resin that clings tightly to the body.&lt;br /&gt;
|-&lt;br /&gt;
| 0678&lt;br /&gt;
| Bat Coat&lt;br /&gt;
| Armor&lt;br /&gt;
| A coat shaped like the wings of a giant bat.&lt;br /&gt;
|-&lt;br /&gt;
| 0679&lt;br /&gt;
| Phantom Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A dead man's robe that drains its wearer's life force. Drain 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0680&lt;br /&gt;
| Moon-White Shawl&lt;br /&gt;
| Armor&lt;br /&gt;
| An outer garment woven from silver thread bathed in a hundred nights of moonlight. Cold resistance; paralysis/knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0681&lt;br /&gt;
| Twilight Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A jet-black robe woven from darkness. Fire weakness, healing weakness, Drain 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0682&lt;br /&gt;
| Elven Skin&lt;br /&gt;
| Armor&lt;br /&gt;
| Fairy skin. Cold resistance; paralysis immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0683&lt;br /&gt;
| Fundoshi&lt;br /&gt;
| Armor&lt;br /&gt;
| Terrifyingly tiny T-shaped underwear. Fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0684&lt;br /&gt;
| Lion Pelt&lt;br /&gt;
| Armor&lt;br /&gt;
| The pelt of a fierce beast. Cold and fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0685&lt;br /&gt;
| Kagura Dance&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothing used in an Eastern dance. Curse resistance; silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0686&lt;br /&gt;
| Defense Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A garment that creates a small defensive barrier around its wearer. Damage -25%.&lt;br /&gt;
|-&lt;br /&gt;
| 0687&lt;br /&gt;
| Seashell Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Beautiful armor made by joining three small seashells.&lt;br /&gt;
|-&lt;br /&gt;
| 0688&lt;br /&gt;
| Archmage Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothing made for those with immense magic power. Magic charge +1, magic drain 9.&lt;br /&gt;
|-&lt;br /&gt;
| 0689&lt;br /&gt;
| Foreign Military Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| A military uniform used by a foreign army.&lt;br /&gt;
|-&lt;br /&gt;
| 0690&lt;br /&gt;
| Bloody Apron&lt;br /&gt;
| Armor&lt;br /&gt;
| An apron stained black by an enormous amount of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0691&lt;br /&gt;
| Barbaric Cloth&lt;br /&gt;
| Armor&lt;br /&gt;
| Raglike clothing worn by primitive people.&lt;br /&gt;
|-&lt;br /&gt;
| 0692&lt;br /&gt;
| Vital Raiment&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic clothing granting endless vitality. Healing 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0693&lt;br /&gt;
| Twelve-Layer Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| Eastern formalwear boasting an impregnable structure.&lt;br /&gt;
|-&lt;br /&gt;
| 0694&lt;br /&gt;
| Razor Disc&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] For the R-Disc Launcher. A circular saw with astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0695&lt;br /&gt;
| Silver Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] Passes through terrain and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0696&lt;br /&gt;
| Black Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] Weakens living creatures.&lt;br /&gt;
|-&lt;br /&gt;
| 0697&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0698&lt;br /&gt;
| Ahlomar's Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] A powerful crossbow bolt that pierces all defenses.&lt;br /&gt;
|-&lt;br /&gt;
| 0699&lt;br /&gt;
| Merlionkirk's Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An all-obstacle arrow containing great ancient magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0700&lt;br /&gt;
| Markalite Pharp&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The legendary shield carried by the hero Perseus.&lt;br /&gt;
|-&lt;br /&gt;
| 0701&lt;br /&gt;
| Spitzer Stone&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Bullet] Ammunition for the Mauser Staff. Piercing.&lt;br /&gt;
|-&lt;br /&gt;
| 0702&lt;br /&gt;
| Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 0703&lt;br /&gt;
| Body Checker&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Lets you view current health and body measurements.&lt;br /&gt;
|-&lt;br /&gt;
| 0704&lt;br /&gt;
| Buxomize Pill&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Using it may--or may not--enlarge the bust.&lt;br /&gt;
|-&lt;br /&gt;
| 0705&lt;br /&gt;
| Geridelbar Fruit&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Reduces body measurements when used. Usable only in town.&lt;br /&gt;
|-&lt;br /&gt;
| 0706&lt;br /&gt;
| Demon Insect Egg&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An insect egg.&lt;br /&gt;
|-&lt;br /&gt;
| 0707&lt;br /&gt;
| Maid Outfit&lt;br /&gt;
| Armor&lt;br /&gt;
| A maid's outfit.&lt;br /&gt;
|-&lt;br /&gt;
| 0708&lt;br /&gt;
| Sea Cactus&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A plant resembling a cactus that grows on the seafloor.&lt;br /&gt;
|-&lt;br /&gt;
| 0709&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A heavy iron lump eaten by armored crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 0710&lt;br /&gt;
| Giant Frog&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A large edible frog. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 0711&lt;br /&gt;
| Ra-Harpy Feather&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A Ra-Harpy's supple feather, used in quilts and pillows.&lt;br /&gt;
|-&lt;br /&gt;
| 0712&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0713&lt;br /&gt;
| Giant Fish Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A giant man-eating fish's scale.&lt;br /&gt;
|-&lt;br /&gt;
| 0714&lt;br /&gt;
| Personal Effects&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A personal effect left by someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0715&lt;br /&gt;
| Human Remains&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] The remains of someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0716&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0717&lt;br /&gt;
| Demon-Flower River Slime&lt;br /&gt;
| Accessory&lt;br /&gt;
| A slime inhabiting Demon-Flower River that assails a victim's whole body.&lt;br /&gt;
|-&lt;br /&gt;
| 0718&lt;br /&gt;
| Sex-Slave Training Slime&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A monster placed on slaves so others can enjoy watching them writhe in uncontrollable arousal.&lt;br /&gt;
|-&lt;br /&gt;
| 0719&lt;br /&gt;
| Suspicious Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It has an extremely suspicious shape.&lt;br /&gt;
|-&lt;br /&gt;
| 0720&lt;br /&gt;
| 0720&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0721&lt;br /&gt;
| Small Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A small, roughly made key.&lt;br /&gt;
|-&lt;br /&gt;
| 0722&lt;br /&gt;
| Rusty Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A small key covered in rust and ready to crumble.&lt;br /&gt;
|-&lt;br /&gt;
| 0723&lt;br /&gt;
| Cross Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key shaped like a small cross.&lt;br /&gt;
|-&lt;br /&gt;
| 0724&lt;br /&gt;
| Black Cross Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A cross-shaped key stained black with caked blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0725&lt;br /&gt;
| Red Spice&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases weapon attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0726&lt;br /&gt;
| Magic Crystal&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases magic attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0727&lt;br /&gt;
| Oil&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Changes weapon element to fire for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0728&lt;br /&gt;
| Icehouse Shaved Ice&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Changes weapon element to ice for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0729&lt;br /&gt;
| Bell of Time&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases charge and movement speed for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0730&lt;br /&gt;
| Lava Bomb&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Firaga&lt;br /&gt;
|-&lt;br /&gt;
| 0731&lt;br /&gt;
| Flash Ball&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Blinds all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0732&lt;br /&gt;
| Sticky Bomb&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Paralyzes all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0733&lt;br /&gt;
| Pest-Control Wand&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Instantly kills all swarms and insects on screen and prevents their revival (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0734&lt;br /&gt;
| Catnip&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 0735&lt;br /&gt;
| Lucky Coin&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A silver coin said to bring good luck.&lt;br /&gt;
|-&lt;br /&gt;
| 0736&lt;br /&gt;
| Gem of Light&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Erases all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0737&lt;br /&gt;
| Fleetfoot Shoes&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases movement speed for 10 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0738&lt;br /&gt;
| Spirit Stone&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Deals fire, ice, or lightning damage to all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0739&lt;br /&gt;
| Leftovers&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases natural HP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0740&lt;br /&gt;
| Star Talisman&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases natural MP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0741&lt;br /&gt;
| Empress Cologne&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases all stats by 33% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0742&lt;br /&gt;
| Fortune Seed&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A legendary seed said to destroy demons. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0743&lt;br /&gt;
| Magic-Sealing Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A prisoner's collar that powerfully disrupts the use of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0744&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0745&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0746&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0747&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that drives needles into its victim and drains magic. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0748&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that continually poisons its victim's vital point. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0749&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that amplifies its victim's pain. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0750&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that torments its victim's vital point with electric shocks. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0751&lt;br /&gt;
| 0751-----Herbivore&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0752&lt;br /&gt;
| Headdress&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Some sort of frilly head ornament.&lt;br /&gt;
|-&lt;br /&gt;
| 0753&lt;br /&gt;
| Tiara&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A woman's crown adorned with small but tasteful gems.&lt;br /&gt;
|-&lt;br /&gt;
| 0754&lt;br /&gt;
| Circlet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A mage's forehead ornament that raises magic power. Resists Silence/Fear/Freeze? 8&lt;br /&gt;
|-&lt;br /&gt;
| 0755&lt;br /&gt;
| Crest Armor&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An accessory that grants high resistance to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0756&lt;br /&gt;
| Agri Cap&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic hat that grants its wearer the speed of a racehorse.&lt;br /&gt;
|-&lt;br /&gt;
| 0757&lt;br /&gt;
| Bascinet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A widely used metal helmet. Resists Blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0758&lt;br /&gt;
| Fairy Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A helmet made to compensate for a fairy's weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0759&lt;br /&gt;
| Lich's Hand&lt;br /&gt;
| Accessory&lt;br /&gt;
| The mummy of an ancient mage. 10% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0760&lt;br /&gt;
| Thorn Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A torture collar that constantly injures its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0761&lt;br /&gt;
| Demon's Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A helmet containing demonic power. Grants night vision.&lt;br /&gt;
|-&lt;br /&gt;
| 0762&lt;br /&gt;
| Torturer's Badge&lt;br /&gt;
| Accessory&lt;br /&gt;
| A badge proving the wearer's status as a torturer. Its scale design is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 0763&lt;br /&gt;
| SHOTIA&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gothic-lolita automaton built for combat. Provides bomb support.&lt;br /&gt;
|-&lt;br /&gt;
| 0764&lt;br /&gt;
| Otherworld Maid Outfit&lt;br /&gt;
| Armor&lt;br /&gt;
| It looks like an ordinary maid outfit, but contains many built-in functions.&lt;br /&gt;
|-&lt;br /&gt;
| 0765&lt;br /&gt;
| Fur Cloak&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A cloak made of thick fur. Protects against cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0766&lt;br /&gt;
| Iron Curtain&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An armored mantle made of thick metal plates. Fire-resistant; weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0767&lt;br /&gt;
| Stardust Mantle&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A navy cloak scattered with meteorite sequins. Resists fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0768&lt;br /&gt;
| Holy Mantle&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A holy mantle with the power to repel unclean beings. Strong warding.&lt;br /&gt;
|-&lt;br /&gt;
| 0769&lt;br /&gt;
| Phantom Cloak&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A cloak that creates illusions around its wearer. Evades 1/3 of physical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0770&lt;br /&gt;
| Fire-Eating Bird Feather&lt;br /&gt;
| Accessory&lt;br /&gt;
| A feather with magic that strengthens magical beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0771&lt;br /&gt;
| Leather Belt&lt;br /&gt;
| Accessory&lt;br /&gt;
| A belt used to flatten the chest and force it inside clothing.&lt;br /&gt;
|-&lt;br /&gt;
| 0772&lt;br /&gt;
| Funny Sandals&lt;br /&gt;
| Accessory&lt;br /&gt;
| Sandals that make an alluring chirping sound to draw enemy attention.&lt;br /&gt;
|-&lt;br /&gt;
| 0773&lt;br /&gt;
| Power Sash&lt;br /&gt;
| Accessory&lt;br /&gt;
| Prevents movement-speed loss when heavy equipment is worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0774&lt;br /&gt;
| Moonshadow Dried Fish&lt;br /&gt;
| Accessory&lt;br /&gt;
| Smells when worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0775&lt;br /&gt;
| Mermaid's Prayer&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that raises natural regeneration. Water resistance, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0776&lt;br /&gt;
| Mellow Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring worn by sea spirits. Water resistance; grants more to certain races...&lt;br /&gt;
|-&lt;br /&gt;
| 0777&lt;br /&gt;
| Death Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A stone ring concealing tremendous magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0778&lt;br /&gt;
| Talisman&lt;br /&gt;
| Accessory&lt;br /&gt;
| A charm concealing mysterious power. Raises charge and movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0779&lt;br /&gt;
| Flower Scarf&lt;br /&gt;
| Accessory&lt;br /&gt;
| A lovely scarf worn by fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0780&lt;br /&gt;
| Nut's Vest&lt;br /&gt;
| Accessory&lt;br /&gt;
| Clothing once worn by a denizen of the demon realm. Powerful, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0781&lt;br /&gt;
| Troll Stone&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic stone that grants a troll's regenerative ability and weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0782&lt;br /&gt;
| Protect Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that forms a powerful protective barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0783&lt;br /&gt;
| Resist Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that forms a powerful magical barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0784&lt;br /&gt;
| Power Band&lt;br /&gt;
| Accessory&lt;br /&gt;
| A wristband that slightly increases its wearer's strength.&lt;br /&gt;
|-&lt;br /&gt;
| 0785&lt;br /&gt;
| Magic Belt&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic belt that grants its wearer monstrous strength, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0786&lt;br /&gt;
| Pole Star&lt;br /&gt;
| Accessory&lt;br /&gt;
| Completely nullifies physical attacks, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0787&lt;br /&gt;
| Vampire Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Adds drain to normal attacks; halves damage dealt; resists cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0788&lt;br /&gt;
| Succubus Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A succubus's ring. Normal attacks can enfeeble enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0789&lt;br /&gt;
| Elemental Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that aids communication with spirits. Amplifies fire, ice, and lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0790&lt;br /&gt;
| Death Masquerade&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic mask that grants tremendous power to its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0791&lt;br /&gt;
| Aqua Shawl&lt;br /&gt;
| Accessory&lt;br /&gt;
| A thin cloth imbued with the power of a water spirit. Repels fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0792&lt;br /&gt;
| Magic Pentagram&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mage's aid that shortens spell charge time.&lt;br /&gt;
|-&lt;br /&gt;
| 0793&lt;br /&gt;
| Silver Medallion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A silver medal with a warding effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0794&lt;br /&gt;
| True Mirror&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic mirror that displays an attacked enemy's remaining HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0795&lt;br /&gt;
| Jewel Brooch&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gem-adorned brooch that sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0796&lt;br /&gt;
| Goat Plushie&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Revives the wearer once upon death.&lt;br /&gt;
|-&lt;br /&gt;
| 0797&lt;br /&gt;
| Berserker's Bone&lt;br /&gt;
| Accessory&lt;br /&gt;
| A berserker's bone. Inflicts Berserk when HP falls to half.&lt;br /&gt;
|-&lt;br /&gt;
| 0798&lt;br /&gt;
| Warrior's Soul&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A crystal orb sealing the soul of a warrior who served an evil god. CT +5%.&lt;br /&gt;
|-&lt;br /&gt;
| 0799&lt;br /&gt;
| Magic Crystal Orb&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A magic-gathering device. Increases natural MP recovery while equipped. Magic Gathering 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0800&lt;br /&gt;
| Perfect Libra&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The scales of harmony, preventing all status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0801&lt;br /&gt;
| Orb of Life&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| An orb concealing life's tremendous power. Max HP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0802&lt;br /&gt;
| Forbidden Tablet&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A tablet inscribed with forbidden knowledge. Max MP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0803&lt;br /&gt;
| Lightning Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with lightning. Adds lightning to normal attacks; resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0804&lt;br /&gt;
| Holy Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with holy power. Adds holy to normal attacks; resists holy.&lt;br /&gt;
|-&lt;br /&gt;
| 0805&lt;br /&gt;
| Fire Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with fire. Adds fire to normal attacks; resists fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0806&lt;br /&gt;
| Demonic Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with dark power. Adds force to normal attacks; resists drain.&lt;br /&gt;
|-&lt;br /&gt;
| 0807&lt;br /&gt;
| Bronze Medallion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A bronze medal with no particular effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0808&lt;br /&gt;
| Depravity Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A chained collar marking its wearer as a sex slave. Seals magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0809&lt;br /&gt;
| Sex-Slave Chain&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A steel chain that encourages masochistic urges.&lt;br /&gt;
|-&lt;br /&gt;
| 0810&lt;br /&gt;
| Lewd Underwear&lt;br /&gt;
| Armor&lt;br /&gt;
| A transparent scrap of cloth useless as underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 0811&lt;br /&gt;
| Tattered Underwear&lt;br /&gt;
| Armor&lt;br /&gt;
| Underwear violently torn to shreds.&lt;br /&gt;
|-&lt;br /&gt;
| 0812&lt;br /&gt;
| Giant's Gauntlet&lt;br /&gt;
| Accessory&lt;br /&gt;
| Magic gauntlets that increase strength. Physical damage 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 0813&lt;br /&gt;
| Magic Bracelet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A special ring that serves as a magical focus. Magic damage 120%; resists Seal.&lt;br /&gt;
|-&lt;br /&gt;
| 0814&lt;br /&gt;
| Enorenus's Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| A replica of magic shoes crafted by a renowned artisan.&lt;br /&gt;
|-&lt;br /&gt;
| 0815&lt;br /&gt;
| Angel Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Permanent Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0816&lt;br /&gt;
| Miracle Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Permanent Protect + Shell + Haste + Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0817&lt;br /&gt;
| Mysterious Comb&lt;br /&gt;
| Accessory&lt;br /&gt;
| Halves MP costs when using magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0818&lt;br /&gt;
| Fire Dragon Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Absorbs fire but becomes weak to ice.&lt;br /&gt;
|-&lt;br /&gt;
| 0819&lt;br /&gt;
| Water Dragon Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Absorbs ice but becomes weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0820&lt;br /&gt;
| Wood Dragon Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Absorbs lightning but becomes weak to fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0821&lt;br /&gt;
| Magic Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Reduces fire and ice damage (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0822&lt;br /&gt;
| Magic Carpet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A flying carpet. Grants Float.&lt;br /&gt;
|-&lt;br /&gt;
| 0823&lt;br /&gt;
| Grounding Tail&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cord that reduces electrical damage. Resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0824&lt;br /&gt;
| Sapphire Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gem ring concealing magic power. 20% evasion against fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0825&lt;br /&gt;
| Goddess Goldwork&lt;br /&gt;
| Accessory&lt;br /&gt;
| Goldwork that protects its wearer's vitality. Resists Enfeeblement.&lt;br /&gt;
|-&lt;br /&gt;
| 0826&lt;br /&gt;
| Super Copper Alloy Anklet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A leg ornament made from highly conductive metal.&lt;br /&gt;
|-&lt;br /&gt;
| 0827&lt;br /&gt;
| Malachite Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gem ring concealing magic power. Absorbs fire, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0828&lt;br /&gt;
| Mage's Crown&lt;br /&gt;
| Accessory&lt;br /&gt;
| A crown for mages that assists with magic control.&lt;br /&gt;
|-&lt;br /&gt;
| 0829&lt;br /&gt;
| Gold Medallion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gold medal that increases its wearer's resistance. Status resistance 24.&lt;br /&gt;
|-&lt;br /&gt;
| 0830&lt;br /&gt;
| Rico's Flower Hairpin&lt;br /&gt;
| Accessory&lt;br /&gt;
| Protects its wearer from danger once.&lt;br /&gt;
|-&lt;br /&gt;
| 0831&lt;br /&gt;
| Monster Slippers&lt;br /&gt;
| Accessory&lt;br /&gt;
| Slippers shaped like an adorably stylized monster.&lt;br /&gt;
|-&lt;br /&gt;
| 0832&lt;br /&gt;
| Bunny Cuffs&lt;br /&gt;
| Accessory&lt;br /&gt;
| Ordinary cuffs issued to employees of a dubious establishment.&lt;br /&gt;
|-&lt;br /&gt;
| 0833&lt;br /&gt;
| Crystal Flower Cuffs&lt;br /&gt;
| Accessory&lt;br /&gt;
| Crystal-adorned cuffs that sell for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0834&lt;br /&gt;
| Potpourri&lt;br /&gt;
| Accessory&lt;br /&gt;
| A scented sachet.&lt;br /&gt;
|-&lt;br /&gt;
| 0835&lt;br /&gt;
| Psycho Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that amplifies mental power.&lt;br /&gt;
|-&lt;br /&gt;
| 0836&lt;br /&gt;
| Dirty Hat&lt;br /&gt;
| Accessory&lt;br /&gt;
| It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0837&lt;br /&gt;
| Dirty Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0838&lt;br /&gt;
| Debug Tool Alpha&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Enemies always drop items!&lt;br /&gt;
|-&lt;br /&gt;
| 0839&lt;br /&gt;
| Debug Tool Beta&lt;br /&gt;
| Accessory&lt;br /&gt;
| Strong! Super strong!&lt;br /&gt;
|-&lt;br /&gt;
| 0840&lt;br /&gt;
| Debug Tool Gamma&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cheating! Cheating!&lt;br /&gt;
|-&lt;br /&gt;
| 0841&lt;br /&gt;
| Water God's Tabi&lt;br /&gt;
| Accessory&lt;br /&gt;
| Eastern footwear. Movement speed does not decrease on water.&lt;br /&gt;
|-&lt;br /&gt;
| 0842&lt;br /&gt;
| Engagement Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An engagement ring once meant to grace a happy lover's finger.&lt;br /&gt;
|-&lt;br /&gt;
| 0843&lt;br /&gt;
| Koropokkur Armor&lt;br /&gt;
| Accessory&lt;br /&gt;
| A dwarf's armor. It becomes a ring when worn by a human.&lt;br /&gt;
|-&lt;br /&gt;
| 0844&lt;br /&gt;
| Jade Hairpin&lt;br /&gt;
| Accessory&lt;br /&gt;
| An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0845&lt;br /&gt;
| Tiara of Purifying Light&lt;br /&gt;
| Accessory&lt;br /&gt;
| An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0846&lt;br /&gt;
| Fleetfoot Tabi&lt;br /&gt;
| Accessory&lt;br /&gt;
| Eastern shoes that increase the wearer's agility. HIT +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0847&lt;br /&gt;
| Wisdom Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring sealing intelligence within it. Attack evasion 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0848&lt;br /&gt;
| Body Modification Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An eerie, pulsating ring. Changes the wearer's three measurements whenever they lodge overnight.&lt;br /&gt;
|-&lt;br /&gt;
| 0849&lt;br /&gt;
| Technical Book&lt;br /&gt;
| Accessory&lt;br /&gt;
| A secret manual recording the ultimate techniques of martial arts. Required 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0850&lt;br /&gt;
| Blood Nail Polish&lt;br /&gt;
| Accessory&lt;br /&gt;
| Nail polish made from monster blood. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0851&lt;br /&gt;
| Mark of Power&lt;br /&gt;
| Accessory&lt;br /&gt;
| A charm that draws out hidden power.&lt;br /&gt;
|-&lt;br /&gt;
| 0852&lt;br /&gt;
| Strawberry Lipstick&lt;br /&gt;
| Accessory&lt;br /&gt;
| Lipstick infused with powerful magic. Adds a charming allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0853&lt;br /&gt;
| Magic Crown&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic crown with a mystical design.&lt;br /&gt;
|-&lt;br /&gt;
| 0854&lt;br /&gt;
| Tile Pack 40&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +40. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0855&lt;br /&gt;
| Tile Pack 80&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +80. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0856&lt;br /&gt;
| Tile Pack L&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +150. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0857&lt;br /&gt;
| Tile Pack LL&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +300. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0858&lt;br /&gt;
| Bio Research Lab Staff ID&lt;br /&gt;
| Accessory&lt;br /&gt;
| An ID-card-like document granting access to the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0859&lt;br /&gt;
| Slave Tag&lt;br /&gt;
| Accessory&lt;br /&gt;
| A metal tag engraved with a woman's name.&lt;br /&gt;
|-&lt;br /&gt;
| 0860&lt;br /&gt;
| Depravity Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A collar whose keyhole has been brutally ruined. Its wearer's eternal companion.&lt;br /&gt;
|-&lt;br /&gt;
| 0861&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0862&lt;br /&gt;
| Bitch-Training Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A collar enchanted with powerful magic to train its wearer as a bitch.&lt;br /&gt;
|-&lt;br /&gt;
| 0863&lt;br /&gt;
| Bitch Ears &amp;amp;amp; Tail&lt;br /&gt;
| Accessory&lt;br /&gt;
| Toys modeled after a dog's ears and tail.&lt;br /&gt;
|-&lt;br /&gt;
| 0864&lt;br /&gt;
| Hypnosis Antidote&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine that breaks hypnosis caused by sorcery.&lt;br /&gt;
|-&lt;br /&gt;
| 0865&lt;br /&gt;
| Dog Ears &amp;amp;amp; Tail Set&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A party prop for bondage play. Comes with a collar.&lt;br /&gt;
|-&lt;br /&gt;
| 0866&lt;br /&gt;
| Invasive Parasite Hide&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The hide of a parasite grown on nutrients drained from its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0867&lt;br /&gt;
| Nutrient Tonic?&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| This medicine is not intended for humans.&lt;br /&gt;
|-&lt;br /&gt;
| 0868&lt;br /&gt;
| Milk&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Unlike Link, it is drunk in one go. Restores 50% MP and 15% HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0869&lt;br /&gt;
| Empty Bottle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Recycle it properly. Yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0870&lt;br /&gt;
| Rokushaku Fundoshi&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A symbol of manliness. Hup, hup!&lt;br /&gt;
|-&lt;br /&gt;
| 0871&lt;br /&gt;
| Harpy Egg&lt;br /&gt;
| Consumable&lt;br /&gt;
| A harpy egg. Restores HP and cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0872&lt;br /&gt;
| Honey&lt;br /&gt;
| Consumable&lt;br /&gt;
| Sweet honey. Restores MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0873&lt;br /&gt;
| Lamia Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An exceptionally rare lamia scale. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0874&lt;br /&gt;
| Alraune Flower&lt;br /&gt;
| Consumable&lt;br /&gt;
| Fully restores HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0875&lt;br /&gt;
| Angel's Tear&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Adds +10 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0876&lt;br /&gt;
| Growth Agent&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Makes a specific pet grow.&lt;br /&gt;
|-&lt;br /&gt;
| 0877&lt;br /&gt;
| Weakening Agent&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Weakens a specific pet.&lt;br /&gt;
|-&lt;br /&gt;
| 0878&lt;br /&gt;
| Human Ranch Free Pass&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A pass allowing free entry to and exit from the Human Ranch.&lt;br /&gt;
|-&lt;br /&gt;
| 0879&lt;br /&gt;
| Enrollment Application&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Documents required to enroll at Melbel Public Academy.&lt;br /&gt;
|-&lt;br /&gt;
| 0880&lt;br /&gt;
| 0880&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0881&lt;br /&gt;
| Sinner's Cross&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Apparently, only the wicked can faintly see it.&lt;br /&gt;
|-&lt;br /&gt;
| 0882&lt;br /&gt;
| Control Room Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| The key to the room controlling the laboratory equipment.&lt;br /&gt;
|-&lt;br /&gt;
| 0883&lt;br /&gt;
| Invasive Parasite Abdomen&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The enlarged lower abdomen of a parasite, wrapped around and controlling the lower body.&lt;br /&gt;
|-&lt;br /&gt;
| 0884&lt;br /&gt;
| Invasive Parasite Tentacle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] The Invasive Parasite evolves to drain nutrients from beings besides its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0885&lt;br /&gt;
| Invasive Parasite Head&lt;br /&gt;
| Accessory&lt;br /&gt;
| A parasite beginning to invade the head to fully take over its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0886&lt;br /&gt;
| Mature Invasive Parasite&lt;br /&gt;
| Armor&lt;br /&gt;
| A parasite that has completely taken control of its host. It seeks its next victim...&lt;br /&gt;
|-&lt;br /&gt;
| 0887&lt;br /&gt;
| Student Handbook&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A student handbook from Melbel Public Academy.&lt;br /&gt;
|-&lt;br /&gt;
| 0888&lt;br /&gt;
| School Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| A Melbel Public Academy uniform. The design differs by year.&lt;br /&gt;
|-&lt;br /&gt;
| 0889&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0890&lt;br /&gt;
| Dominatrix Bondage Wear&lt;br /&gt;
| Armor&lt;br /&gt;
| Bondage wear fit for a dominatrix.&lt;br /&gt;
|-&lt;br /&gt;
| 0891&lt;br /&gt;
| Dark Circlet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A circlet fit for an evil female commander.&lt;br /&gt;
|-&lt;br /&gt;
| 0892&lt;br /&gt;
| Mistress Papillon&lt;br /&gt;
| Accessory&lt;br /&gt;
| A butterfly mask fit for a dominatrix. Magnificent!&lt;br /&gt;
|-&lt;br /&gt;
| 0893&lt;br /&gt;
| Lolita Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| Transforms any older woman into a darling little girl!&lt;br /&gt;
|-&lt;br /&gt;
| 0894&lt;br /&gt;
| Sexy Leotard&lt;br /&gt;
| Armor&lt;br /&gt;
| Now you, too, can radiate sex appeal!&lt;br /&gt;
|-&lt;br /&gt;
| 0895&lt;br /&gt;
| Enslaved Lady's Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| The dress of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0896&lt;br /&gt;
| Noble Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A slave collar adorned with expensive ornaments. Does not lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0897&lt;br /&gt;
| Enslaved Lady's Chains&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The handcuffs of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0898&lt;br /&gt;
| Mystic Perfume Oil&lt;br /&gt;
| Accessory&lt;br /&gt;
| An aroma made with Mystic techniques. Makes the wearer extremely alluring.&lt;br /&gt;
|-&lt;br /&gt;
| 0899&lt;br /&gt;
| Enslaved Lady's Underwear&lt;br /&gt;
| Armor&lt;br /&gt;
| Fine underwear worn by a lady fallen into slavery.&lt;br /&gt;
|-&lt;br /&gt;
| 0900&lt;br /&gt;
| 900&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0901&lt;br /&gt;
| Keycard&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Once carried by a factory employee.&lt;br /&gt;
|-&lt;br /&gt;
| 0902&lt;br /&gt;
| Battery&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A power source required to operate the elevator.&lt;br /&gt;
|-&lt;br /&gt;
| 0903&lt;br /&gt;
| Grape Lipstick&lt;br /&gt;
| Accessory&lt;br /&gt;
| Lipstick infused with powerful magic. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0904&lt;br /&gt;
| Antidote&lt;br /&gt;
| Consumable&lt;br /&gt;
| A powerful antidote. Cures Poison/Blindness/Silence/Paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0905&lt;br /&gt;
| Queen's Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| The dress of a militaristic nation's queen. Her civil rule is sound, but her temperament fierce.&lt;br /&gt;
|-&lt;br /&gt;
| 0906&lt;br /&gt;
| Queen's Crown&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The crown of a certain militaristic nation's queen.&lt;br /&gt;
|-&lt;br /&gt;
| 0907&lt;br /&gt;
| Queen's Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magnificent jewel worn by royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 0908&lt;br /&gt;
| Star Sticker Earring&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic-infused sticker earring. No piercing required.&lt;br /&gt;
|-&lt;br /&gt;
| 0909&lt;br /&gt;
| Dream Demon Eye Shadow&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Magic-infused eye shadow with considerable defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0910&lt;br /&gt;
| Bitch's Name Tag&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A name tag given by the mistress of RAYON.&lt;br /&gt;
|-&lt;br /&gt;
| 0911&lt;br /&gt;
| Bitch's Name Tag&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A name tag given by someone at the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0912&lt;br /&gt;
| Pink Lip&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mass-produced version of Strawberry Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0913&lt;br /&gt;
| Dark Lip&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mass-produced version of Grape Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0914&lt;br /&gt;
| Fake Green Juice&lt;br /&gt;
| Consumable&lt;br /&gt;
| An incredibly bitter liquid. It is not even worth selling.&lt;br /&gt;
|-&lt;br /&gt;
| 0915&lt;br /&gt;
| Pilgrim Envoy's Proof&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Issued by the Abaroso Church. Even slaves bearing it are exempt from Abaroso's control.&lt;br /&gt;
|-&lt;br /&gt;
| 0916&lt;br /&gt;
| Glowbug&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A strange insect that lights up dark places for a while when used.&lt;br /&gt;
|-&lt;br /&gt;
| 0917&lt;br /&gt;
| Mystic Stole&lt;br /&gt;
| Accessory&lt;br /&gt;
| A translucent stole that may not even be matter. Magic damage -20.&lt;br /&gt;
|-&lt;br /&gt;
| 0918&lt;br /&gt;
| Mystic Butterfly Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A dress woven with beautifully lustrous scale dust, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0919&lt;br /&gt;
| School Swimsuit&lt;br /&gt;
| Armor&lt;br /&gt;
| A school-designated swimsuit for girls.&lt;br /&gt;
|-&lt;br /&gt;
| 0920&lt;br /&gt;
| 0920&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0921&lt;br /&gt;
| Mistress Item 1&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0922&lt;br /&gt;
| Flower&lt;br /&gt;
| Consumable&lt;br /&gt;
| A wildflower growing nearby.&lt;br /&gt;
|-&lt;br /&gt;
| 0923&lt;br /&gt;
| Cat-Ear Band&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A headband modeled after adorable cat ears.&lt;br /&gt;
|-&lt;br /&gt;
| 0924&lt;br /&gt;
| Cat-Ear Hood&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A legendary cat-eared hood said to improve one's fortune.&lt;br /&gt;
|-&lt;br /&gt;
| 0925&lt;br /&gt;
| Parasite Armor De Rol&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Fire/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0926&lt;br /&gt;
| Parasite Armor Nengal&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Ice/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0927&lt;br /&gt;
| Parasite Armor Vajra&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Lightning/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0928&lt;br /&gt;
| Bacterial Armor Rafteria&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Holy/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0929&lt;br /&gt;
| Slime Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made of living slime. Sensitivity +; resists Drain/Blood/Slime/Capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0930&lt;br /&gt;
| Galva Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from the bones of a stray dragon. Permanently Poisoned.&lt;br /&gt;
|-&lt;br /&gt;
| 0931&lt;br /&gt;
| Bandit Hair&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sellable] Hair plucked from a defeated bandit.&lt;br /&gt;
|-&lt;br /&gt;
| 0932&lt;br /&gt;
| Bandit Chief's Hair&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sellable] Hair plucked from a defeated bandit chief.&lt;br /&gt;
|-&lt;br /&gt;
| 0933&lt;br /&gt;
| Prostitute License&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A prostitute's business license.&lt;br /&gt;
|-&lt;br /&gt;
| 0934&lt;br /&gt;
| Ninja Spirit&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Reduces the delay of weapon attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0935&lt;br /&gt;
| Duplicator&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0936&lt;br /&gt;
| Nekomata Soul&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A jewel housing a nekomata's soul. It grants the heart of a mystical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0937&lt;br /&gt;
| Cerberus Soul&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A jewel housing the soul of a hellhound. It grants the heart of a magical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0938&lt;br /&gt;
| Hunter License&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Limits the contents of treasure chests dropped by common enemies to [Magic Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 0939&lt;br /&gt;
| Symbiotic Armor Dal-la-Ri&lt;br /&gt;
| Armor&lt;br /&gt;
| Living armor that feeds on nutrients from its compatible wearer to protect its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0940&lt;br /&gt;
| 0940&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0941&lt;br /&gt;
| Junk&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A useless mass of machinery.&lt;br /&gt;
|-&lt;br /&gt;
| 0942&lt;br /&gt;
| Automaton&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Has a 25% chance to nullify any attack. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0943&lt;br /&gt;
| Mechanical Doll&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sellable] An intricately made, multifunctional life-size doll. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0944&lt;br /&gt;
| Dutch Wife&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A special doll designed for sexual use. Cures the ??? status.&lt;br /&gt;
|-&lt;br /&gt;
| 0945&lt;br /&gt;
| Junk?&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It looks like a useless mass of machinery... but is it?&lt;br /&gt;
|-&lt;br /&gt;
| 0946&lt;br /&gt;
| Automaton?&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Has a 33% chance to nullify any attack. It resembles someone...&lt;br /&gt;
|-&lt;br /&gt;
| 0947&lt;br /&gt;
| Dutch Wife?&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Cures the ??? status. It looks very much like someone.&lt;br /&gt;
|-&lt;br /&gt;
| 0948&lt;br /&gt;
| Golden Statue&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A life-size golden statue. Extremely realistic...&lt;br /&gt;
|-&lt;br /&gt;
| 0949&lt;br /&gt;
| Familiar Golden Statue&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A life-size golden statue. It looks just like that person...&lt;br /&gt;
|-&lt;br /&gt;
| 0950&lt;br /&gt;
| 0950-----Martial Arts&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts]&lt;br /&gt;
|-&lt;br /&gt;
| 0951&lt;br /&gt;
| Vidar's Shoes&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Exceptionally thick and sturdy safety shoes.&lt;br /&gt;
|-&lt;br /&gt;
| 0952&lt;br /&gt;
| Hermes's Shoes&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Magic shoes by a renowned artisan, imbued with acceleration magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0953&lt;br /&gt;
| Titan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Gauntlets made with techniques handed down by giants.&lt;br /&gt;
|-&lt;br /&gt;
| 0954&lt;br /&gt;
| Mist Eraser&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Armguards imbued with a special power. Strength, =Non, ○Fire/Curse.&lt;br /&gt;
|-&lt;br /&gt;
| 0955&lt;br /&gt;
| Magical Gloves&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Gauntlets that raise magic power. Magic damage +25%, Required 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0956&lt;br /&gt;
| Sorceress Knuckle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Gauntlets that aid magic use. Magic Gathering 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0957&lt;br /&gt;
| Broken Prosthetic Arm&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] A broken mechanical prosthetic arm, now useless.&lt;br /&gt;
|-&lt;br /&gt;
| 0958&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0959&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0960&lt;br /&gt;
| 960&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0961&lt;br /&gt;
| Holy Stone Shard&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0962&lt;br /&gt;
| Faded Holy Stone&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Invokes an otherworldly demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0963&lt;br /&gt;
| Holy Stone Fragment [Demon Staff]&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0964&lt;br /&gt;
| Faded Holy Stone [Demon Staff]&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Invokes a demon from another realm into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0965&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0966&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0967&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0968&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0969&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0970&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0971&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0972&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0973&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0974&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0975&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0976&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0977&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0978&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0979&lt;br /&gt;
| 0979&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0980&lt;br /&gt;
| Hunting Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A hunting knife that can easily kill small animals.&lt;br /&gt;
|-&lt;br /&gt;
| 0981&lt;br /&gt;
| Carving Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A large knife used to butcher game.&lt;br /&gt;
|-&lt;br /&gt;
| 0982&lt;br /&gt;
| Draconic Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0983&lt;br /&gt;
| Diamond Nail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A simple weapon made from a giant beast's claw.&lt;br /&gt;
|-&lt;br /&gt;
| 0984&lt;br /&gt;
| Assassin Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] For assassination. High critical rate; occasionally inflicts instant death.&lt;br /&gt;
|-&lt;br /&gt;
| 0985&lt;br /&gt;
| Heavenly Dragon-Guard Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A short sword used by an Eastern mage. Max MP +20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0986&lt;br /&gt;
| Tiny Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0987&lt;br /&gt;
| Wildcat Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0988&lt;br /&gt;
| Elemental Shard&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The remains of a spirit fashioned into a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0989&lt;br /&gt;
| Mage Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0990&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0991&lt;br /&gt;
| Ancient Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0992&lt;br /&gt;
| Heartseeker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0993&lt;br /&gt;
| Dagger of Glory&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A golden dagger granting good fortune. Experience/treasure resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0994&lt;br /&gt;
| Mind Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A secret-stone blade that rends the mind. Magic drain; targets spirit instead of defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0995&lt;br /&gt;
| Phantom Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0996&lt;br /&gt;
| Kitchen Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A small kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| 0997&lt;br /&gt;
| Demon's Straw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A demon blade that devours souls and gives them to its owner. Heals on kills.&lt;br /&gt;
|-&lt;br /&gt;
| 0998&lt;br /&gt;
| Fenglin &amp;amp;amp; Huangzui&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A pair of short blades resembling bird beaks. Hits +1 to +3.&lt;br /&gt;
|-&lt;br /&gt;
| 0999&lt;br /&gt;
| Chill Rend&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger made of an ice blade. Ice; Ice Boost.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item IDs 1000-1499 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000-----Quests&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1001&lt;br /&gt;
| Cylinder Heart&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A cylindrical machine: an automaton's heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1002&lt;br /&gt;
| Recording Medium&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A machine part containing recordings of hand-muscle movements.&lt;br /&gt;
|-&lt;br /&gt;
| 1003&lt;br /&gt;
| Underground Prison Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key needed to open a passage in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1004&lt;br /&gt;
| Underground Prison Guard's Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key needed to open a cell in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1005&lt;br /&gt;
| White Love Letter&lt;br /&gt;
| Consumable&lt;br /&gt;
| A letter conveying a girl's tender love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1006&lt;br /&gt;
| Magitech Ruins Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Key to the Magitech Ruins -Truth-. Its skull-and-insect design is in terrible taste.&lt;br /&gt;
|-&lt;br /&gt;
| 1007&lt;br /&gt;
| Puppet Ring&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A forbidden tool that stops the wearer's thoughts and makes them controllable.&lt;br /&gt;
|-&lt;br /&gt;
| 1008&lt;br /&gt;
| Marionette Powder&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A chemical catalyst for forbidden magic that controls a target's thoughts and emotions.&lt;br /&gt;
|-&lt;br /&gt;
| 1009&lt;br /&gt;
| Netherworld Talisman&lt;br /&gt;
| Accessory&lt;br /&gt;
| An ornament that gives the dead a temporary body and soul, allowing them to be controlled.&lt;br /&gt;
|-&lt;br /&gt;
| 1010&lt;br /&gt;
| Domination Formula Book&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book containing magical formulas for controlling the human mind.&lt;br /&gt;
|-&lt;br /&gt;
| 1011&lt;br /&gt;
| Blue Pendant&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A beautiful pendant.&lt;br /&gt;
|-&lt;br /&gt;
| 1012&lt;br /&gt;
| Agate Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A rectangular fragment streaked with beautiful agate-like lines.&lt;br /&gt;
|-&lt;br /&gt;
| 1013&lt;br /&gt;
| Lionel Basement Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key that opens a secret door in Lionel Castle.&lt;br /&gt;
|-&lt;br /&gt;
| 1014&lt;br /&gt;
| Goug 10F Keycard&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A keycard for the confinement room on the 10th floor of Goug Mechanical Base.&lt;br /&gt;
|-&lt;br /&gt;
| 1015&lt;br /&gt;
| Biometal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A writhing mass of viscous metal. It almost looks like slime...&lt;br /&gt;
|-&lt;br /&gt;
| 1016&lt;br /&gt;
| Expansion Electronic Panel&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| What looks like a fragment of a tiny electronic component.&lt;br /&gt;
|-&lt;br /&gt;
| 1017&lt;br /&gt;
| Damaged Automaton&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A partially damaged automaton. Could it be repaired...?&lt;br /&gt;
|-&lt;br /&gt;
| 1018&lt;br /&gt;
| Repaired Automaton&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An automaton repaired by Luminous, the angel engineer. Good as new.&lt;br /&gt;
|-&lt;br /&gt;
| 1019&lt;br /&gt;
| 1019&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1020&lt;br /&gt;
| Green Dragon Crescent Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A single-edged curved blade brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 1021&lt;br /&gt;
| Short Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A short, double-edged sword. Fairly light and easy to handle.&lt;br /&gt;
|-&lt;br /&gt;
| 1022&lt;br /&gt;
| Broad Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword with a broad blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1023&lt;br /&gt;
| Bastard Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword that can also be wielded as a greatsword. Switch with an ability.&lt;br /&gt;
|-&lt;br /&gt;
| 1024&lt;br /&gt;
| Blood Razor&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1025&lt;br /&gt;
| Blessed Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword anointed with holy oil and purified. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 1026&lt;br /&gt;
| Mahavairocana Invocation Mercy Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A blade carried by those who seek salvation for all beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1027&lt;br /&gt;
| Golden Kodachi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A short blade made entirely of gold, not merely gold-plated.&lt;br /&gt;
|-&lt;br /&gt;
| 1028&lt;br /&gt;
| Burn Longsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword imbued with the power of flame. Fire&lt;br /&gt;
|-&lt;br /&gt;
| 1029&lt;br /&gt;
| Emerald Ripper&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1030&lt;br /&gt;
| Thunder Horn&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1031&lt;br /&gt;
| Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1032&lt;br /&gt;
| Madman's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1033&lt;br /&gt;
| Grasen Steel Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword forged from high-quality steel.&lt;br /&gt;
|-&lt;br /&gt;
| 1034&lt;br /&gt;
| Emperor's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword][Superheavy] The forgotten strongest sword. Lightning element&lt;br /&gt;
|-&lt;br /&gt;
| 1035&lt;br /&gt;
| Holy Knight's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1036&lt;br /&gt;
| Blackguard&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1037&lt;br /&gt;
| Treasured Chichiushi Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A treasured blade passed down within a clan. HIT+1, Ranged Attack (MP:5)&lt;br /&gt;
|-&lt;br /&gt;
| 1038&lt;br /&gt;
| Onikirimaru&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1039&lt;br /&gt;
| Viper Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A blade resembling entwined mating snakes. Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1040&lt;br /&gt;
| Silverion&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword of light made for three ancient kings. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1041&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A one-handed sword designed for cutting.&lt;br /&gt;
|-&lt;br /&gt;
| 1042&lt;br /&gt;
| Kikoku Tensho&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Grants demonic strength to its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 1043&lt;br /&gt;
| Ancient Brass&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A brass sword used by ancient warriors. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1044&lt;br /&gt;
| Spiderbane&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1045&lt;br /&gt;
| Ilrune&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A foreign longsword with geometric patterns on its blade. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1046&lt;br /&gt;
| Beltaranis&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Amplifies the wielder's thoughts and forms them into an energy blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1047&lt;br /&gt;
| Screbb&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A treasured blade said to retain its power even when rusted.&lt;br /&gt;
|-&lt;br /&gt;
| 1048&lt;br /&gt;
| Jade Wise Emperor&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A treasured blade of tremendous power, sealed by a certain faction.&lt;br /&gt;
|-&lt;br /&gt;
| 1049&lt;br /&gt;
| Wyvern&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Extremely powerful, but drains the wielder's stamina. Cost 9&lt;br /&gt;
|-&lt;br /&gt;
| 1050&lt;br /&gt;
| Keen Blast&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A large one-handed sword with healing power. Magic Gather 2&lt;br /&gt;
|-&lt;br /&gt;
| 1051&lt;br /&gt;
| Amber Duel&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword with special power. Silence, Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1052&lt;br /&gt;
| Stain Melt&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sentient sword usable only by members of a certain royal family. Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1053&lt;br /&gt;
| Dark Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Blessed by dark spirits. Strength, Morning Star, ○Curse, Dark Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1054&lt;br /&gt;
| Guardian Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A Spellblade that raises its wielder's magic power. Strength, Status 20.&lt;br /&gt;
|-&lt;br /&gt;
| 1055&lt;br /&gt;
| Sergeant's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Used by Captain Abaroso. Charge Change, Quick&lt;br /&gt;
|-&lt;br /&gt;
| 1056&lt;br /&gt;
| Iaido&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Attacks at supersonic speed while consecutive hits continue.&lt;br /&gt;
|-&lt;br /&gt;
| 1057&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1058&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1059&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1060&lt;br /&gt;
| 1060-----Tickets&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1061&lt;br /&gt;
| Airline Ticket&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Airship boarding pass&lt;br /&gt;
|-&lt;br /&gt;
| 1062&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1063&lt;br /&gt;
| Travel Permit&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This lets you cross the border checkpoint! It belonged to a lost traveler.&lt;br /&gt;
|-&lt;br /&gt;
| 1064&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1065&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1066&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1067&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1068&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1069&lt;br /&gt;
| 1069&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1070&lt;br /&gt;
| Grand Shamshir&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] An enormous curved blade used by foreign executioners.&lt;br /&gt;
|-&lt;br /&gt;
| 1071&lt;br /&gt;
| Green Dragon Glaive&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A heavy but powerful two-handed Green Dragon blade. Charge -2, Crit 5&lt;br /&gt;
|-&lt;br /&gt;
| 1072&lt;br /&gt;
| Headsplitter&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1073&lt;br /&gt;
| Twin-Headed Serpent Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1074&lt;br /&gt;
| Chromatic Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1075&lt;br /&gt;
| Huge Ogre Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1076&lt;br /&gt;
| Holy War Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1077&lt;br /&gt;
| Dotanuki&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A mighty blade made to pierce armor. Enemy DEF 50%&lt;br /&gt;
|-&lt;br /&gt;
| 1078&lt;br /&gt;
| Iron Man's Cleaver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1079&lt;br /&gt;
| Paper Fan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A steel paper fan that can paralyze any monster.&lt;br /&gt;
|-&lt;br /&gt;
| 1080&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusari-gama] A great scythe said to reap souls. Absorb element&lt;br /&gt;
|-&lt;br /&gt;
| 1081&lt;br /&gt;
| Demon Scythe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusari-gama]&lt;br /&gt;
|-&lt;br /&gt;
| 1082&lt;br /&gt;
| Greater Scythe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle]&lt;br /&gt;
|-&lt;br /&gt;
| 1083&lt;br /&gt;
| One-Shot Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1084&lt;br /&gt;
| Shogun Katana&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1085&lt;br /&gt;
| Starlight Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A shining single-edged sword known as the Meteor Blade. Eastern&lt;br /&gt;
|-&lt;br /&gt;
| 1086&lt;br /&gt;
| Suiran&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A shining great blade said to have been used by an iron giant in another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1087&lt;br /&gt;
| M.O.P&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusari-gama] Airi-exclusive great scythe: Master of Pain&lt;br /&gt;
|-&lt;br /&gt;
| 1088&lt;br /&gt;
| Swift Wolf&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] An Eastern blade with special power. Crit 25, Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1089&lt;br /&gt;
| Shadow Tiger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] An Eastern blade with special power. Twilight, Crit 10, Heal 2&lt;br /&gt;
|-&lt;br /&gt;
| 1090&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1091&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1092&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1093&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1094&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1095&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1096&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1097&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1098&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1099&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1100&lt;br /&gt;
| Magical Girl Cosplay&lt;br /&gt;
| Armor&lt;br /&gt;
| It is a super-cute magic-user outfit!&lt;br /&gt;
|-&lt;br /&gt;
| 1101&lt;br /&gt;
| Magical Girl Formalwear&lt;br /&gt;
| Armor&lt;br /&gt;
| Formalwear made for the next generation of magic users.&lt;br /&gt;
|-&lt;br /&gt;
| 1102&lt;br /&gt;
| Magical Girl Sacred Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Battle garb that enhances every aspect of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1103&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1104&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1105&lt;br /&gt;
| Dance Robe [Ame-no-Uzume]&lt;br /&gt;
| Armor&lt;br /&gt;
| A Dance Robe holding a dance deity's power; Appeal is required to wield it.&lt;br /&gt;
|-&lt;br /&gt;
| 1106&lt;br /&gt;
| Dance Robe [Benzaiten]&lt;br /&gt;
| Armor&lt;br /&gt;
| A ritual Dance Robe that draws out even more of the dance deity's power.&lt;br /&gt;
|-&lt;br /&gt;
| 1107&lt;br /&gt;
| Dance Robe [Umahi]&lt;br /&gt;
| Armor&lt;br /&gt;
| A divine-era Dance Robe worn only by those recognized by the dance deity.&lt;br /&gt;
|-&lt;br /&gt;
| 1108&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1109&lt;br /&gt;
| Princess Otohime's Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A flowing dress worn by a princess of eastern legend.&lt;br /&gt;
|-&lt;br /&gt;
| 1110&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1111&lt;br /&gt;
| Mind-Blocking Tentacle Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| An insect garment that ravages its host's body while leaving their reason intact.&lt;br /&gt;
|-&lt;br /&gt;
| 1112&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1113&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1114&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1115&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1116&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1117&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1118&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1119&lt;br /&gt;
| 1119&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1120&lt;br /&gt;
| Sharp Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A greataxe with a finely honed edge. CT+&lt;br /&gt;
|-&lt;br /&gt;
| 1121&lt;br /&gt;
| Savage Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A stone greataxe used by barbarians.&lt;br /&gt;
|-&lt;br /&gt;
| 1122&lt;br /&gt;
| Arcane Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An axe carved with runes that aid magic use. Magic Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1123&lt;br /&gt;
| Evil Crescent&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A cursed greataxe that has drunk much blood. Paralysis Attack&lt;br /&gt;
|-&lt;br /&gt;
| 1124&lt;br /&gt;
| Large Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A large axe.&lt;br /&gt;
|-&lt;br /&gt;
| 1125&lt;br /&gt;
| Venom Edge&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A magical greataxe that secretes lethal poison. Adds Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1126&lt;br /&gt;
| Bounty Hunter's Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An axe once owned by a bounty hunter. Enemy G drops x1.2&lt;br /&gt;
|-&lt;br /&gt;
| 1127&lt;br /&gt;
| Reckless Battleaxe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Last Stand&lt;br /&gt;
|-&lt;br /&gt;
| 1128&lt;br /&gt;
| Bio Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A magical organism linked to the user's body, acting as a third arm.&lt;br /&gt;
|-&lt;br /&gt;
| 1129&lt;br /&gt;
| Master Key&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Forces open any door. When thrown, it pierces enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 1130&lt;br /&gt;
| Axe Reading&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An axe that raises critical-hit chance. CT+28%&lt;br /&gt;
|-&lt;br /&gt;
| 1131&lt;br /&gt;
| Magna Split&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A two-handed battleaxe imbued with strong acid magic. Absorb, Twilight&lt;br /&gt;
|-&lt;br /&gt;
| 1132&lt;br /&gt;
| Munderblova&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A powerful two-handed battleaxe, large yet light. Charge +1&lt;br /&gt;
|-&lt;br /&gt;
| 1133&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1134&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1135&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1136&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1137&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1138&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1139&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1140&lt;br /&gt;
| 1140&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Axe]&lt;br /&gt;
|-&lt;br /&gt;
| 1141&lt;br /&gt;
| Research Report&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A paper on the history of ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1142&lt;br /&gt;
| Ancient Ornament&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory lavishly set with gems and precious metals. Poison Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1143&lt;br /&gt;
| Golden Bracelet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A bracelet of immense magic that can interfere with the Tree of Life.&lt;br /&gt;
|-&lt;br /&gt;
| 1144&lt;br /&gt;
| Hand Mirror&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Lets you check your own face.&lt;br /&gt;
|-&lt;br /&gt;
| 1145&lt;br /&gt;
| Strange Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This shape... is unusual.&lt;br /&gt;
|-&lt;br /&gt;
| 1146&lt;br /&gt;
| Odd Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This sensation... is suspicious.&lt;br /&gt;
|-&lt;br /&gt;
| 1147&lt;br /&gt;
| Lewd Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| These curves... are lewd.&lt;br /&gt;
|-&lt;br /&gt;
| 1148&lt;br /&gt;
| Beautiful Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This design... is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 1149&lt;br /&gt;
| Shiny Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This luster... is radiant.&lt;br /&gt;
|-&lt;br /&gt;
| 1150&lt;br /&gt;
| Rope&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A rough rope twisted from straw. Strong enough to support a woman's weight.&lt;br /&gt;
|-&lt;br /&gt;
| 1151&lt;br /&gt;
| Blue Candy&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A blue candy containing mysterious power.&lt;br /&gt;
|-&lt;br /&gt;
| 1152&lt;br /&gt;
| Red Candy&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A red candy containing mysterious power.&lt;br /&gt;
|-&lt;br /&gt;
| 1153&lt;br /&gt;
| Sapphire Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key decorated with sapphire.&lt;br /&gt;
|-&lt;br /&gt;
| 1154&lt;br /&gt;
| Ruby Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key decorated with ruby.&lt;br /&gt;
|-&lt;br /&gt;
| 1155&lt;br /&gt;
| Basilisk's Tear&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A beautiful translucent teardrop-shaped crystal. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 1156&lt;br /&gt;
| Azure Love Letter&lt;br /&gt;
| Consumable&lt;br /&gt;
| A letter conveying a desert woman's fleeting love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1157&lt;br /&gt;
| Golden Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Brawling] The strongest martial weapon, once hidden in ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1158&lt;br /&gt;
| Scrying Crystal Ball&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A crystal ball that lets you survey the surrounding area when used.&lt;br /&gt;
|-&lt;br /&gt;
| 1159&lt;br /&gt;
| 1159&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Axe]&lt;br /&gt;
|-&lt;br /&gt;
| 1160&lt;br /&gt;
| Force Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Consumes magic to unleash a lethal strike. (MP:5%)&lt;br /&gt;
|-&lt;br /&gt;
| 1161&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Sword of Valkyrie, goddess of battle. Holy, Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1162&lt;br /&gt;
| Green Estoc&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 1163&lt;br /&gt;
| Horned Malice&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An otherworldly sword that seals its wielder's magic to unleash power. Twilight, Silence&lt;br /&gt;
|-&lt;br /&gt;
| 1164&lt;br /&gt;
| Cross Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A slender sword filled with a prayer to protect its wielder. MD 10&lt;br /&gt;
|-&lt;br /&gt;
| 1165&lt;br /&gt;
| Princess Rapier&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A rapier used by a noble princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1166&lt;br /&gt;
| Split Key (Right)&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1167&lt;br /&gt;
| Split Key (Left)&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1168&lt;br /&gt;
| Emerald Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An emerald-decorated key restored from separate left and right halves.&lt;br /&gt;
|-&lt;br /&gt;
| 1169&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1170&lt;br /&gt;
| Glowing Blue Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A beautiful fragment radiating power. Take it to the lady.&lt;br /&gt;
|-&lt;br /&gt;
| 1171&lt;br /&gt;
| Illegible Stone Tablet&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A tablet bearing mysterious writing. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1172&lt;br /&gt;
| Weathered Stone Tablet&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A stone tablet whose surface has crumbled away. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1173&lt;br /&gt;
| Blue Orb&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A translucent orb glowing blue. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1174&lt;br /&gt;
| Magic Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A mysterious coin emitting a faint glow. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1175&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1176&lt;br /&gt;
| Onee-Brand Condom&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A must-have at a certain shop. Ultra-thin...&lt;br /&gt;
|-&lt;br /&gt;
| 1177&lt;br /&gt;
| Sailor Uniform for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| A sailor uniform specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1178&lt;br /&gt;
| Bondage Wear for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| Bondage wear specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1179&lt;br /&gt;
| Maid Outfit for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| A maid outfit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1180&lt;br /&gt;
| School Swimsuit for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| A little girl's swimsuit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1181&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1182&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1183&lt;br /&gt;
| Frilly Ribbon for Femboys&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A cute ribbon worn by the staff at a certain shop. Where you tie it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1184&lt;br /&gt;
| Penis Bondage&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A gift from the No. 1 favorite at a certain shop. Treasure it...&lt;br /&gt;
|-&lt;br /&gt;
| 1185&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1186&lt;br /&gt;
| Dolphin Enema&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A strange item recommended by a certain shop. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1187&lt;br /&gt;
| Milking Chip&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A prototype provided by a certain shop for product testing. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1188&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1189&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1190&lt;br /&gt;
| Panties for Femboys&lt;br /&gt;
| Accessory&lt;br /&gt;
| A piece personally designed by the manager of a certain shop. It has some strange holes...&lt;br /&gt;
|-&lt;br /&gt;
| 1191&lt;br /&gt;
| Modified Egg of Beast&lt;br /&gt;
| Accessory&lt;br /&gt;
| An Egg of Beast modified by a certain shop. Where you use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1192&lt;br /&gt;
| Pink Slime&lt;br /&gt;
| Accessory&lt;br /&gt;
| A pink slime created by a certain shop. Its food is...&lt;br /&gt;
|-&lt;br /&gt;
| 1193&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1194&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1195&lt;br /&gt;
| Soft Blindfold&lt;br /&gt;
| Accessory&lt;br /&gt;
| A blindfold for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1196&lt;br /&gt;
| Soft Ball Gag&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gag for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1197&lt;br /&gt;
| Blindfold &amp;amp;amp; Gag Set&lt;br /&gt;
| Accessory&lt;br /&gt;
| A blindfold-and-gag set for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1198&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1199&lt;br /&gt;
| 1199&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1200&lt;br /&gt;
| Bludgeoning Staff&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Hammer]&lt;br /&gt;
|-&lt;br /&gt;
| 1201&lt;br /&gt;
| Beat Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A staff made purely for use as a bludgeoning weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 1202&lt;br /&gt;
| Smash Wand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A bludgeoning staff combining ease of use with durability.&lt;br /&gt;
|-&lt;br /&gt;
| 1203&lt;br /&gt;
| Holy Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A demon-slaying mace imbued with holy power. Holy&lt;br /&gt;
|-&lt;br /&gt;
| 1204&lt;br /&gt;
| Elder Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A fine mace carried by bishops. Power, Charge +1, Magic Charge +1&lt;br /&gt;
|-&lt;br /&gt;
| 1205&lt;br /&gt;
| Judgment Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A sacred mace that passes judgment upon the wicked. Holy, Slayer: Undead/Demon&lt;br /&gt;
|-&lt;br /&gt;
| 1206&lt;br /&gt;
| Sledgehammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A massive hammer that destroys enemies along with their armor. Superheavy, Req. 30&lt;br /&gt;
|-&lt;br /&gt;
| 1207&lt;br /&gt;
| Wish Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A hammer said to reveal its true power in a crisis. Power&lt;br /&gt;
|-&lt;br /&gt;
| 1208&lt;br /&gt;
| Priestess Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A hammer engraved with sacred script, used by priests. Power, Spirit 16&lt;br /&gt;
|-&lt;br /&gt;
| 1209&lt;br /&gt;
| Thor Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A huge hammer crackling with lightning. Lightning, Lightning Boost, Critical +12%&lt;br /&gt;
|-&lt;br /&gt;
| 1210&lt;br /&gt;
| Orc Club&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A filthy club used by orcs. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1211&lt;br /&gt;
| Rock&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] It is just a rock.&lt;br /&gt;
|-&lt;br /&gt;
| 1212&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1213&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1214&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1215&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1216&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1217&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1218&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1219&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1220&lt;br /&gt;
| Fishing Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Lets you fish. Sometimes.&lt;br /&gt;
|-&lt;br /&gt;
| 1221&lt;br /&gt;
| 10-Foot Pole&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Essential for dungeon exploration. Trap Avoidance: Excellent, Slow&lt;br /&gt;
|-&lt;br /&gt;
| 1222&lt;br /&gt;
| Rod Dynamic&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A bestselling fishing rod with standard performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1223&lt;br /&gt;
| Magitech Reel 2.5m&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A mechanical rod for boat fishing. Highly durable.&lt;br /&gt;
|-&lt;br /&gt;
| 1224&lt;br /&gt;
| Mooring King&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A rod with overwhelming power. Its line breaks easily.&lt;br /&gt;
|-&lt;br /&gt;
| 1225&lt;br /&gt;
| Strong Water God&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A powerful rod with high stats across the board.&lt;br /&gt;
|-&lt;br /&gt;
| 1226&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1227&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1228&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1229&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1230&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1231&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1232&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1233&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1234&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1235&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1236&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1237&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1238&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1239&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1240&lt;br /&gt;
| 1240&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1241&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1242&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1243&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1244&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1245&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1246&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1247&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1248&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1249&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1250&lt;br /&gt;
| Hammers Through 1250&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Hammer] Hammer&lt;br /&gt;
|-&lt;br /&gt;
| 1251&lt;br /&gt;
| Staffs From 1251&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Staff] Looks magical.&lt;br /&gt;
|-&lt;br /&gt;
| 1252&lt;br /&gt;
| Wizard Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A mage's staff that raises its owner's abilities. Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 1253&lt;br /&gt;
| Crystal Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that draws out the latent magic within its owner. Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1254&lt;br /&gt;
| Sage's Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff with the power to control the elements. O Fire/Ice/Lightning/Acid/Poison, Magic Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1255&lt;br /&gt;
| Fire Shrieker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that enables a storm of magical attacks. Magic Hit +, Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1256&lt;br /&gt;
| Staff of Life&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff harboring the power of healing. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1257&lt;br /&gt;
| Staff of Purification&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff blessed by the goddess of love. Cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 1258&lt;br /&gt;
| Golden Wand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff reinforced with gold overflowing with magic. Gather Magic 10&lt;br /&gt;
|-&lt;br /&gt;
| 1259&lt;br /&gt;
| Prime Prayer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that helps its user concentrate. Magic Charge +2&lt;br /&gt;
|-&lt;br /&gt;
| 1260&lt;br /&gt;
| Adjudicator's Khakkhara&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A gilt khakkhara that emits holy light. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1261&lt;br /&gt;
| Magic Changer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that converts magic into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 1262&lt;br /&gt;
| Magical Piece&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff set with the magic stone Heart Key. Calls down lightning when attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 1263&lt;br /&gt;
| Domaria's Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Summons an obstacle... but has become unstable.&lt;br /&gt;
|-&lt;br /&gt;
| 1264&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1265&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1266&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1267&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1268&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1269&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1270&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1271&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1272&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1273&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1274&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1275&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1276&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1277&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1278&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1279&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1280&lt;br /&gt;
| Silver Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A beautifully balanced silver helmet. Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1281&lt;br /&gt;
| Full Helm Burn&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A full helm harboring the power of flame. O Fire, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1282&lt;br /&gt;
| Barrel Helm Glitter&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic helmet harboring the power of light. O Curse, Blindness/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1283&lt;br /&gt;
| Breath Brand&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic helmet that greatly increases vitality and spirit. HP+&lt;br /&gt;
|-&lt;br /&gt;
| 1284&lt;br /&gt;
| Great Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An ornate helmet that completely covers the head. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1285&lt;br /&gt;
| Fortune Venus&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A great helm with special power. Morning Star, Status 15, Gather Magic 2, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1286&lt;br /&gt;
| Godder Edge&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A great helm with special power. Twilight, Critical 10, Cost 7, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1287&lt;br /&gt;
| Shining Leaf&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A great helm with special power. Critical 2, Healing 2, O Holy, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1288&lt;br /&gt;
| Glory Road&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A top-tier helmet with excellent basic performance. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1289&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1290&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1291&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1292&lt;br /&gt;
| Crown&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An ornamented crown.&lt;br /&gt;
|-&lt;br /&gt;
| 1293&lt;br /&gt;
| Resist Crown&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A crown that raises magic resistance. Morning Star, Magic Defense 10&lt;br /&gt;
|-&lt;br /&gt;
| 1294&lt;br /&gt;
| Will Wizard&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A crown with special power. Morning Star, Healing 2, O Acid&lt;br /&gt;
|-&lt;br /&gt;
| 1295&lt;br /&gt;
| Witch Hat&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The pointed hat every witch wears. O Curse&lt;br /&gt;
|-&lt;br /&gt;
| 1296&lt;br /&gt;
| Hunting Cap&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A hat favored by seasoned hunters. Critical 1, Fear Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1297&lt;br /&gt;
| Elven Hat&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic hat favored by elves. Poison/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1298&lt;br /&gt;
| Devil Knights&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A crown with special power. Morning Star, Magic Cost 13, Excellent Curse Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1299&lt;br /&gt;
| VIP Bath Hat&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An amenity from a royal suite. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1300&lt;br /&gt;
| Spears From 1300&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1301&lt;br /&gt;
| Varian Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A magic spear coated with vapor-deposited magical metal to increase its destructive power.&lt;br /&gt;
|-&lt;br /&gt;
| 1302&lt;br /&gt;
| Javelin&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A light, short spear mainly used for throwing. Charge Speed +1&lt;br /&gt;
|-&lt;br /&gt;
| 1303&lt;br /&gt;
| Border Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear imbued with a Border Devil's magic. Charge Alteration, Regen&lt;br /&gt;
|-&lt;br /&gt;
| 1304&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1305&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1306&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1307&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1308&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1309&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1310&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1311&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1312&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1313&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1314&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1315&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1316&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1317&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1318&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1319&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1320&lt;br /&gt;
| 1320&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1321&lt;br /&gt;
| Biometal Chastity Belt (Crotch)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A chastity belt made of living metal. Torments the genitals and prevents urination.&lt;br /&gt;
|-&lt;br /&gt;
| 1322&lt;br /&gt;
| Biometal Chastity Belt (Chest)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A chastity belt made of living metal. Torments the chest and prevents lactation.&lt;br /&gt;
|-&lt;br /&gt;
| 1323&lt;br /&gt;
| Chastity Belt Key (Crotch)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A key for a chastity belt with an embedded electronic chip. Extremely rare.&lt;br /&gt;
|-&lt;br /&gt;
| 1324&lt;br /&gt;
| Chastity Belt Key (Chest)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A key for a chastity belt with an embedded electronic chip. Extremely rare.&lt;br /&gt;
|-&lt;br /&gt;
| 1325&lt;br /&gt;
| Toilet Tool&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A tool that allows elimination while wearing a biometal chastity belt.&lt;br /&gt;
|-&lt;br /&gt;
| 1326&lt;br /&gt;
| Remote Controller&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A device that controls the chastity belt's torment and urination restriction.&lt;br /&gt;
|-&lt;br /&gt;
| 1327&lt;br /&gt;
| Clearance Card&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A card indicating your rank at the Gorg Mechanism base.&lt;br /&gt;
|-&lt;br /&gt;
| 1328&lt;br /&gt;
| Energy Bottle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A bottle used to power the chastity-belt removal device at the Biomedical Research Institute.&lt;br /&gt;
|-&lt;br /&gt;
| 1329&lt;br /&gt;
| Slave Lady's Chastity Belt&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Equipment belonging to a fallen noblewoman. A superb item bearing powerful magic, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1330&lt;br /&gt;
| Slave Princess's Ring&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A device that dominates the Slave Lady's chastity belt and violates her intimate areas.&lt;br /&gt;
|-&lt;br /&gt;
| 1331&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1332&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1333&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1334&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1335&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1336&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1337&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1338&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1339&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1340&lt;br /&gt;
| 1340&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1341&lt;br /&gt;
| Worm-Eaten Grimoire&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A magic book so worm-eaten it is barely legible. O Missile&lt;br /&gt;
|-&lt;br /&gt;
| 1342&lt;br /&gt;
| Elementary Alchemy Course&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A book about elementary alchemy. O Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1343&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1344&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1345&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1346&lt;br /&gt;
| Almadel&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A grimoire recording knowledge of demons. O Curse/Missile&lt;br /&gt;
|-&lt;br /&gt;
| 1347&lt;br /&gt;
| Secret Records of Volcanon&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A grimoire describing candid days spent with beasts. O Fire/Lightning&lt;br /&gt;
|-&lt;br /&gt;
| 1348&lt;br /&gt;
| Kagura Fantasy Chronicle&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A grimoire describing a shrine maiden's candid daily life. O Curse/Drain&lt;br /&gt;
|-&lt;br /&gt;
| 1349&lt;br /&gt;
| El Esculario&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A legendary book of alchemy. O Fire/Acid/Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1350&lt;br /&gt;
| Book of the Sacred Oath&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A book containing knowledge of divinity. O Holy/Ice/Water&lt;br /&gt;
|-&lt;br /&gt;
| 1351&lt;br /&gt;
| Yellow Kings&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A secret text about the ancient gods. O Lightning/Ice/Water&lt;br /&gt;
|-&lt;br /&gt;
| 1352&lt;br /&gt;
| Armageddon Compendium&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A secret text describing the end of the world. O Fire/Lightning/Plasma&lt;br /&gt;
|-&lt;br /&gt;
| 1353&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1354&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1355&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1356&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1357&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1358&lt;br /&gt;
| Spelunker Helmet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An explorer's helmet that provides vision in darkness. Holy Resist, Paralysis Guard, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1359&lt;br /&gt;
| Black Cap&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A jet-black hat emitting a scent bugs hate. Bug Parasitism Immunity (75%)&lt;br /&gt;
|-&lt;br /&gt;
| 1360&lt;br /&gt;
| Fire Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of fire. Freeze Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1361&lt;br /&gt;
| Water Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of water. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1362&lt;br /&gt;
| Earth Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of earth. Knockdown Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1363&lt;br /&gt;
| Wind Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of wind. Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1364&lt;br /&gt;
| Light Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of light. Silence Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1365&lt;br /&gt;
| Dark Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of darkness. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1366&lt;br /&gt;
| Shadow Veil&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A veil worn by priests of an evil cult. They say its dark power grants magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1367&lt;br /&gt;
| Blaue Collier&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A necklace handed down in a certain royal family.&lt;br /&gt;
|-&lt;br /&gt;
| 1368&lt;br /&gt;
| Minotaur Horn&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A monstrous beast's horn that raises its wearer's strength. Knockback Boost, Critical 2&lt;br /&gt;
|-&lt;br /&gt;
| 1369&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1370&lt;br /&gt;
| Bandage&lt;br /&gt;
| Accessory&lt;br /&gt;
| Bandages that protect the wrists. Enhances Machine-Gun Jab.&lt;br /&gt;
|-&lt;br /&gt;
| 1371&lt;br /&gt;
| Holy Grail&lt;br /&gt;
| Accessory&lt;br /&gt;
| A sacred chalice that banishes evil. Ice/Plasma Resist, Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1372&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1373&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1374&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1375&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1376&lt;br /&gt;
| Masochistic Leather-Strap Suit&lt;br /&gt;
| Accessory&lt;br /&gt;
| Bondage wear that activates the cells by constricting the entire body.&lt;br /&gt;
|-&lt;br /&gt;
| 1377&lt;br /&gt;
| Lewd-Torture Leather-Strap Suit&lt;br /&gt;
| Accessory&lt;br /&gt;
| Bondage wear with every strategically placed lock destroyed. Cannot be removed.&lt;br /&gt;
|-&lt;br /&gt;
| 1378&lt;br /&gt;
| Lewd-Torture Leather-Strap Suit&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mass of leather straps that constricts the entire body like a net. The mark of a sex slave.&lt;br /&gt;
|-&lt;br /&gt;
| 1379&lt;br /&gt;
| Torment Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A sturdy collar with its unlocking mechanism removed. No key exists.&lt;br /&gt;
|-&lt;br /&gt;
| 1380&lt;br /&gt;
| 1380&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1381&lt;br /&gt;
| Bio-Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A suit that tightly covers the whole body up to the neck. Includes high heels.&lt;br /&gt;
|-&lt;br /&gt;
| 1382&lt;br /&gt;
| Sage's Drug&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A highly dangerous drug that acts directly on the brain and eliminates every sexual preference.&lt;br /&gt;
|-&lt;br /&gt;
| 1383&lt;br /&gt;
| Improved Sedative&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A medicine with an enhanced sedative effect. It has a stronger rebound as a result.&lt;br /&gt;
|-&lt;br /&gt;
| 1384&lt;br /&gt;
| Invasive Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A full-body suit lined throughout with tentacles that torment the wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 1385&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1386&lt;br /&gt;
| Magic Leather Cord&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A sentient rope that tightly binds the arms and torso.&lt;br /&gt;
|-&lt;br /&gt;
| 1387&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1388&lt;br /&gt;
| Tentacler Z&lt;br /&gt;
| Armor&lt;br /&gt;
| A self-evolving, self-repairing robot that moves by taking a woman inside itself.&lt;br /&gt;
|-&lt;br /&gt;
| 1389&lt;br /&gt;
| Tentacler Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Iron Ball] An arm acquired through self-evolution. Excels at both attack and defense.&lt;br /&gt;
|-&lt;br /&gt;
| 1390&lt;br /&gt;
| Tentacler Armor&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Additional armor acquired through self-evolution.&lt;br /&gt;
|-&lt;br /&gt;
| 1391&lt;br /&gt;
| Cowper Field&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A barrier fueled by semen obtained by modifying the woman taken inside.&lt;br /&gt;
|-&lt;br /&gt;
| 1392&lt;br /&gt;
| Biounit Crystal&lt;br /&gt;
| Accessory&lt;br /&gt;
| A crystal formed in the sacrificial body after it becomes a complete biounit.&lt;br /&gt;
|-&lt;br /&gt;
| 1393&lt;br /&gt;
| Secret of Evolution (Debug)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| An information medium that promotes Tentacler Z's evolution. (Debug use)&lt;br /&gt;
|-&lt;br /&gt;
| 1394&lt;br /&gt;
| Assimilation Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A rubber suit that fuses with the wearer's entire body and becomes new skin.&lt;br /&gt;
|-&lt;br /&gt;
| 1395&lt;br /&gt;
| Spell-Sealing Blindfold&lt;br /&gt;
| Accessory&lt;br /&gt;
| A blindfold that robs the wearer of sight.&lt;br /&gt;
|-&lt;br /&gt;
| 1396&lt;br /&gt;
| Spell-Sealing Gag&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gag that seals the wearer's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1397&lt;br /&gt;
| Spell-Sealing Gag &amp;amp;amp; Blindfold&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed item that seals both the wearer's sight and magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1398&lt;br /&gt;
| Biomedical Institute Rubber Mask&lt;br /&gt;
| Accessory&lt;br /&gt;
| A rubber mask that covers the entire face, turning the wearer into a featureless doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1399&lt;br /&gt;
| Gas Mask&lt;br /&gt;
| Accessory&lt;br /&gt;
| A half-mask that looks suitable for leaping into the Sea of Decay. A little hard to breathe in...&lt;br /&gt;
|-&lt;br /&gt;
| 1400&lt;br /&gt;
| 1400&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1401&lt;br /&gt;
| Slave Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Do Not Resist, Sensitivity +1&lt;br /&gt;
|-&lt;br /&gt;
| 1402&lt;br /&gt;
| Bell Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Lower Encounter Rate, periodic EX damage, limited to nipples/clitoris&lt;br /&gt;
|-&lt;br /&gt;
| 1403&lt;br /&gt;
| Spirit Silver Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases Magic and Spirit&lt;br /&gt;
|-&lt;br /&gt;
| 1404&lt;br /&gt;
| Saint's Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Decreases Sensitivity&lt;br /&gt;
|-&lt;br /&gt;
| 1405&lt;br /&gt;
| Vitality Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases natural HP recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1406&lt;br /&gt;
| Witch's Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases natural MP recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1407&lt;br /&gt;
| Lucky Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing]?&lt;br /&gt;
|-&lt;br /&gt;
| 1408&lt;br /&gt;
| Barrier Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases Defense&lt;br /&gt;
|-&lt;br /&gt;
| 1409&lt;br /&gt;
| Sow Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Chance to absorb physical attacks, permanent ???, Masochism&lt;br /&gt;
|-&lt;br /&gt;
| 1410&lt;br /&gt;
| Tribal Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Recovers arrows and bullets when enemies are defeated&lt;br /&gt;
|-&lt;br /&gt;
| 1411&lt;br /&gt;
| Wedding Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Proof that the wearer became a demon's mate. Can never be removed.&lt;br /&gt;
|-&lt;br /&gt;
| 1412&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1413&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1414&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1415&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1416&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1417&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1418&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1419&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1420&lt;br /&gt;
| 1420&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1421&lt;br /&gt;
| Casino Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Coins needed to play at the casino. Cannot be exchanged for cash.&lt;br /&gt;
|-&lt;br /&gt;
| 1422&lt;br /&gt;
| Silver Casino Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A silver casino coin. Worth 100 regular coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1423&lt;br /&gt;
| Gold Casino Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A gold casino coin. Worth 10,000 regular coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1424&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1425&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1426&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1427&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1428&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1429&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1430&lt;br /&gt;
| 1430&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1431&lt;br /&gt;
| Benicon&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Smithing] Smithing success rate: 80%. Can enhance up to modifier +20.&lt;br /&gt;
|-&lt;br /&gt;
| 1432&lt;br /&gt;
| Sacrium&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Smithing] Smithing success rate: 80%-5%. Success rate is inversely proportional to performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1433&lt;br /&gt;
| Lignanium&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Smithing] Smithing success rate: 100%.&lt;br /&gt;
|-&lt;br /&gt;
| 1434&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1435&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1436&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1437&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1438&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1439&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1440&lt;br /&gt;
| 1440&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1441&lt;br /&gt;
| 100 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1442&lt;br /&gt;
| 300 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1443&lt;br /&gt;
| 600 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1444&lt;br /&gt;
| 1000 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1445&lt;br /&gt;
| 2000 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1446&lt;br /&gt;
| 5000 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1447&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1448&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1449&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1450&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1451&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1452&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1453&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1454&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1455&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1456&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1457&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1458&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1459&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1460&lt;br /&gt;
| 1460&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1461&lt;br /&gt;
| Revolver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6. A gun's power does not depend on its owner's abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 1462&lt;br /&gt;
| Automatic Pistol&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 20. A gun with a large magazine.&lt;br /&gt;
|-&lt;br /&gt;
| 1463&lt;br /&gt;
| Thunderer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 4. A dueling pistol with a reddish cylinder.&lt;br /&gt;
|-&lt;br /&gt;
| 1464&lt;br /&gt;
| Antique Gun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 8. An ancient gun capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 1465&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1466&lt;br /&gt;
| Infinite Magazine&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 75. Mysterious ammo that is not consumed by reloading.&lt;br /&gt;
|-&lt;br /&gt;
| 1467&lt;br /&gt;
| Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 180. Bullets for a gun.&lt;br /&gt;
|-&lt;br /&gt;
| 1468&lt;br /&gt;
| Strong Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 300&lt;br /&gt;
|-&lt;br /&gt;
| 1469&lt;br /&gt;
| Stronger Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 480&lt;br /&gt;
|-&lt;br /&gt;
| 1470&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1471&lt;br /&gt;
| E0001 Fire&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1472&lt;br /&gt;
| E0002 Blizzard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1473&lt;br /&gt;
| E0003 Thunder&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1474&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1475&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1476&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1477&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1478&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1479&lt;br /&gt;
| 1479&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1480&lt;br /&gt;
| Pain Trade&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damage varies with the difference between maximum and current HP. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1481&lt;br /&gt;
| Power-Banishing Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Lowers all enemies' Attack. Does not stack. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1482&lt;br /&gt;
| Softening Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Lowers all enemies' Defense and Spirit. Does not stack. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1483&lt;br /&gt;
| Delusion Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that blinds all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1484&lt;br /&gt;
| Pestilence Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that poisons all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1485&lt;br /&gt;
| Paralysis-Binding Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that paralyzes all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1486&lt;br /&gt;
| Sin Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that inflicts Magic Decay on all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1487&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1488&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1489&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1490&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1491&lt;br /&gt;
| Quick Time&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1492&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1493&lt;br /&gt;
| Pouch&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use an item directly from the pouch.&lt;br /&gt;
|-&lt;br /&gt;
| 1494&lt;br /&gt;
| Bomb&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Consumes Ether to throw a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| 1495&lt;br /&gt;
| Force Grenade&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Throws a grenade. Power attribute, level-based damage, consumable.&lt;br /&gt;
|-&lt;br /&gt;
| 1496&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1497&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1498&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1499&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item IDs 1500-1900 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 1500&lt;br /&gt;
| 1500&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1501&lt;br /&gt;
| M1877 Lightning&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6. Auto-reload.&lt;br /&gt;
|-&lt;br /&gt;
| 1502&lt;br /&gt;
| Soul Flare&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 7. Nana only. Fires a special attack when the last round is shot.&lt;br /&gt;
|-&lt;br /&gt;
| 1503&lt;br /&gt;
| Gatling Gun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 2. A large machine gun that fires a great many bullets at once.&lt;br /&gt;
|-&lt;br /&gt;
| 1504&lt;br /&gt;
| Junk Gun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6. A pistol assembled from scrap metal. Reduced bullet power.&lt;br /&gt;
|-&lt;br /&gt;
| 1505&lt;br /&gt;
| Chrome&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 8. An affordable, practical pistol.&lt;br /&gt;
|-&lt;br /&gt;
| 1506&lt;br /&gt;
| Holy-Seal Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 200. Holy attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 1507&lt;br /&gt;
| Holy-Seal Silver Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 300. Holy + Silver attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 1508&lt;br /&gt;
| Armor-Piercing Rounds&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 2 / Power 480. Anti-armor attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 1509&lt;br /&gt;
| Phoenix&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 12. A good balance of weight and performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1510&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1511&lt;br /&gt;
| Metal Soul&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A soldier's soul. Adds actions while a gun is equipped.&lt;br /&gt;
|-&lt;br /&gt;
| 1512&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1513&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1514&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1515&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1516&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1517&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1518&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1519&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1520&lt;br /&gt;
| Disgusting Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A fish so disgusting it could kill someone.&lt;br /&gt;
|-&lt;br /&gt;
| 1521&lt;br /&gt;
| Delicious Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A fish so delicious it could cure disease.&lt;br /&gt;
|-&lt;br /&gt;
| 1522&lt;br /&gt;
| Huge Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An extremely large fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1523&lt;br /&gt;
| Flutter Bream&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A fish with an insulting name, used as an ingredient in love potions.&lt;br /&gt;
|-&lt;br /&gt;
| 1524&lt;br /&gt;
| Mock Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] Something shaped like a fish that is not actually a fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1525&lt;br /&gt;
| Nyanfish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A cosmic horror that is half cat and half fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1526&lt;br /&gt;
| Albiosso&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous marlin used to train the Emperor of Avalon.&lt;br /&gt;
|-&lt;br /&gt;
| 1527&lt;br /&gt;
| Sea Serpent&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous sea serpent. It often attacks ships.&lt;br /&gt;
|-&lt;br /&gt;
| 1528&lt;br /&gt;
| Great Water Flea Emperor&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A terrifying giant water flea said to have come from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1529&lt;br /&gt;
| Zombie Butterflied Horse Mackerel&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A zombified butterflied horse mackerel. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1530&lt;br /&gt;
| Skelecod&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A rare fish whose internal organs can be seen through its body. It even has limbs.&lt;br /&gt;
|-&lt;br /&gt;
| 1531&lt;br /&gt;
| Hundred-Eyed Worm&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous worm that could swallow a giant whole.&lt;br /&gt;
|-&lt;br /&gt;
| 1532&lt;br /&gt;
| Abyss Crab&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous crab said to lurk in the depths of the Abyss. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1533&lt;br /&gt;
| Demon-Banishing Orb&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An orb made by a craftsman who imbued it with special ki. It can never be shattered.&lt;br /&gt;
|-&lt;br /&gt;
| 1534&lt;br /&gt;
| Undying Flame&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A flame created through magic that will never go out.&lt;br /&gt;
|-&lt;br /&gt;
| 1535&lt;br /&gt;
| Crimson Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| I cannot be bothered to write another description.&lt;br /&gt;
|-&lt;br /&gt;
| 1536&lt;br /&gt;
| Small Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It can unlock doors inside dungeons!&lt;br /&gt;
|-&lt;br /&gt;
| 1537&lt;br /&gt;
| Young Branch&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A young tree branch bearing lush green leaves.&lt;br /&gt;
|-&lt;br /&gt;
| 1538&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1539&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1540&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1541&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1542&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1543&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1544&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1545&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1546&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1547&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1548&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1549&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1550&lt;br /&gt;
| Reincarnation Magic From 1550&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1551&lt;br /&gt;
| For cats?&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General]&lt;br /&gt;
|-&lt;br /&gt;
| 1552&lt;br /&gt;
| For dogs?&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] (MP: 8, Charge 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1553&lt;br /&gt;
| Lock-On Buster&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Transforms the right arm and fires an energy projectile. (MP: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 1554&lt;br /&gt;
| Spike Shot&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires rapid-fire spikes. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 1555&lt;br /&gt;
| Tail Spin&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Slashes surrounding enemies with the tail. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1556&lt;br /&gt;
| Solar Beam&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Releases solar energy to attack. (MP: 25)&lt;br /&gt;
|-&lt;br /&gt;
| 1557&lt;br /&gt;
| Power Drain&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Drains vitality from surrounding enemies. (MP: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 1558&lt;br /&gt;
| Poison Gas&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Poisons every enemy on screen. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1559&lt;br /&gt;
| Spider Sling&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Shoots thread to paralyze the target. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1560&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1561&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1562&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1563&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1564&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1565&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1566&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1567&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1568&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1569&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1570&lt;br /&gt;
| Quest-Related Entries From 1570&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1571&lt;br /&gt;
| Letter to Kervi&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A letter from the angel engineer Luminous to the administrator angel Kervi.&lt;br /&gt;
|-&lt;br /&gt;
| 1572&lt;br /&gt;
| Parcel for Luminous&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A parcel from the administrator angel Kervi to the angel engineer Luminous.&lt;br /&gt;
|-&lt;br /&gt;
| 1573&lt;br /&gt;
| Expansion Memory Board&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1574&lt;br /&gt;
| Hidden Memory Board&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1575&lt;br /&gt;
| Otherworld Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key said to open a path to another world. You sense powerful dark energy from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1576&lt;br /&gt;
| Radiant Angel Brush&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A gleaming brush made with a Radiant Angel's feather. It radiates powerful light.&lt;br /&gt;
|-&lt;br /&gt;
| 1577&lt;br /&gt;
| Castella&lt;br /&gt;
| Consumable&lt;br /&gt;
| A square, yellow, fluffy confection. Sweet and delicious.&lt;br /&gt;
|-&lt;br /&gt;
| 1578&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1579&lt;br /&gt;
| Vending Machine&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Summons a mysterious vending machine that sells ammunition.&lt;br /&gt;
|-&lt;br /&gt;
| 1580&lt;br /&gt;
| Drain Pot 16&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to freely lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1581&lt;br /&gt;
| Drain Pot 32&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to freely lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1582&lt;br /&gt;
| Drain Pot 64&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to freely lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1583&lt;br /&gt;
| Soul Token 4&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A medal containing a sealed soul, exchangeable at a certain shop.&lt;br /&gt;
|-&lt;br /&gt;
| 1584&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1585&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1586&lt;br /&gt;
| Super Scanner&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Reveals nearby enemies' stats and elemental resistances.&lt;br /&gt;
|-&lt;br /&gt;
| 1587&lt;br /&gt;
| Jewel Box&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Receive one gemstone of your choice.&lt;br /&gt;
|-&lt;br /&gt;
| 1588&lt;br /&gt;
| Hunter Charm&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Limits minor enemies' treasure drops to [Magic Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 1589&lt;br /&gt;
| Curse Talisman Doll&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A cursed transmitter radiating a sinister aura. Removes curse talismans.&lt;br /&gt;
|-&lt;br /&gt;
| 1590&lt;br /&gt;
| Cursed Doll&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A cursed transmitter radiating a sinister aura. Removes curse talismans.&lt;br /&gt;
|-&lt;br /&gt;
| 1591&lt;br /&gt;
| Forced Nudity Talisman&lt;br /&gt;
| Armor&lt;br /&gt;
| A talisman that curses you to be unable to wear clothes. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1592&lt;br /&gt;
| Money-Draining Talisman&lt;br /&gt;
| Armor&lt;br /&gt;
| A talisman cursed to steal your money. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1593&lt;br /&gt;
| Wondrous Wand&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A mysterious wand that changes your visible outfit. Usable only in rain.&lt;br /&gt;
|-&lt;br /&gt;
| 1594&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1595&lt;br /&gt;
| Secret Safe&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Lets you recover all the money stolen from you so far.&lt;br /&gt;
|-&lt;br /&gt;
| 1596&lt;br /&gt;
| Gate Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A crystal said to open a gate to another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1597&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Can repair a broken prosthetic arm.&lt;br /&gt;
|-&lt;br /&gt;
| 1598&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1599&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1600&lt;br /&gt;
| 1600&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Gun]&lt;br /&gt;
|-&lt;br /&gt;
| 1601&lt;br /&gt;
| Hard Rock Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Rock armor of exceptional offensive and defensive hardness, reinforced by powerful magic, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1602&lt;br /&gt;
| NOL Praetorian Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| Uniform issued to NOL praetorians&lt;br /&gt;
|-&lt;br /&gt;
| 1603&lt;br /&gt;
| Arcus Diabolus: Bolverk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6 / Power 30 + Magic 50%; no ammo; 2 hits. Noel only.&lt;br /&gt;
|-&lt;br /&gt;
| 1604&lt;br /&gt;
| Sacred Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A saber partly forged from special silver imbued with holiness.&lt;br /&gt;
|-&lt;br /&gt;
| 1605&lt;br /&gt;
| Awynite Pin&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A precious hairpin Claria received from her mother. Magic charge +&lt;br /&gt;
|-&lt;br /&gt;
| 1606&lt;br /&gt;
| Ironhead's Head&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Iron Ball] Guga...! My head is hard. Strength element.&lt;br /&gt;
|-&lt;br /&gt;
| 1607&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1608&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1609&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1610&lt;br /&gt;
| 1610 Shields Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Add freely, OK.&lt;br /&gt;
|-&lt;br /&gt;
| 1611&lt;br /&gt;
| Princess Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A shield for noble royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 1612&lt;br /&gt;
| Healing Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A shield that grants healing. Healing 4&lt;br /&gt;
|-&lt;br /&gt;
| 1613&lt;br /&gt;
| Thunder God Scroll&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A scroll depicting the Thunder God. Weapon DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1614&lt;br /&gt;
| Wind God Scroll&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A scroll depicting the Wind God. Magic DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1615&lt;br /&gt;
| Sea Lion Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Prevents items and money from being stolen.&lt;br /&gt;
|-&lt;br /&gt;
| 1616&lt;br /&gt;
| Adjudicator's Bracelet&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A beautifully decorated bracelet. Resonates with the Adjudicator's Staff.&lt;br /&gt;
|-&lt;br /&gt;
| 1617&lt;br /&gt;
| Karakroid Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Imbued with trap-making technique, preventing you from triggering traps.&lt;br /&gt;
|-&lt;br /&gt;
| 1618&lt;br /&gt;
| Soul of Mercy&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A fragment of Satanael's soul. Activates a barrier at max MP. (MP: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 1619&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1620&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1621&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1622&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1623&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1624&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1625&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1626&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1627&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1628&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1629&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1630&lt;br /&gt;
| 1630 Shields End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1631&lt;br /&gt;
| 1631 Whips Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Kept short because few people will add any anyway.&lt;br /&gt;
|-&lt;br /&gt;
| 1632&lt;br /&gt;
| Blaze Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A pair of blazing flame whips. Fire, Fire Boost, Magic Focus 4, Hits +1&lt;br /&gt;
|-&lt;br /&gt;
| 1633&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1634&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1635&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1636&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1637&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1638&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1639&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1640&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1641&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1642&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1643&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1644&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1645&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1646&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1647&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1648&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1649&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1650&lt;br /&gt;
| 1650 Whips End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1651&lt;br /&gt;
| 1651 Bows Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1652&lt;br /&gt;
| Blowgun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An assassination weapon that launches darts by breath. Instant death.&lt;br /&gt;
|-&lt;br /&gt;
| 1653&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1654&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1655&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1656&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1657&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1658&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1659&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1660&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1661&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1662&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1663&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1664&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1665&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1666&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1667&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1668&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1669&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1670&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1671&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1672&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1673&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1674&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1675&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1676&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1677&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1678&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1679&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1680&lt;br /&gt;
| 1680 Bows End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1681&lt;br /&gt;
| 1681 General Nonweapon Items&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Equipment, event items, and so on.&lt;br /&gt;
|-&lt;br /&gt;
| 1682&lt;br /&gt;
| Ninja Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A form-fitting ninja suit. Move speed +1, paralysis protection, electric resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 1683&lt;br /&gt;
| Sister Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A solemn robe for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1684&lt;br /&gt;
| Sister Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A rubber bodysuit undergarment for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1685&lt;br /&gt;
| Cat-Ear Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Cute armor with a cat-ear helmet.&lt;br /&gt;
|-&lt;br /&gt;
| 1686&lt;br /&gt;
| Gag Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor that firmly protects even the mouth. Healing 5.&lt;br /&gt;
|-&lt;br /&gt;
| 1687&lt;br /&gt;
| Nude Magic Circle&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic circle drawn on bare skin. More embarrassing than nudity. Magic Focus 6.&lt;br /&gt;
|-&lt;br /&gt;
| 1688&lt;br /&gt;
| Orc Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Filthy topless armor for orcs. Healing 15.&lt;br /&gt;
|-&lt;br /&gt;
| 1689&lt;br /&gt;
| Spike Bikini&lt;br /&gt;
| Armor&lt;br /&gt;
| Aggressive bikini armor covered in spikes.&lt;br /&gt;
|-&lt;br /&gt;
| 1690&lt;br /&gt;
| Round Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Stylish round-rimmed glasses. Blindness and poison protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1691&lt;br /&gt;
| Swirly Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Swirly glasses like the bottom of a milk bottle. Blindness and confusion protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1692&lt;br /&gt;
| Monocle&lt;br /&gt;
| Accessory&lt;br /&gt;
| A stylish monocle. Blindness and silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1693&lt;br /&gt;
| Tortoiseshell Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Glasses with beautiful tortoiseshell-colored frames. Blindness and slime protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1694&lt;br /&gt;
| Hidden Eyes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Equipping this might hide your eyes? Blindness protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1695&lt;br /&gt;
| Dash Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Shoes that increase movement speed. Hold SHIFT to dash.&lt;br /&gt;
|-&lt;br /&gt;
| 1696&lt;br /&gt;
| Bloodstained Bandages&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Thickly stained with some kind of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 1697&lt;br /&gt;
| No-Guard Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| Wearing this makes you want to strike your opponent.&lt;br /&gt;
|-&lt;br /&gt;
| 1698&lt;br /&gt;
| Wrong-Prescription Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Glasses whose miraculously wrong prescription reproduces drunken-fist movement.&lt;br /&gt;
|-&lt;br /&gt;
| 1699&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1700&lt;br /&gt;
| 1700&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1701&lt;br /&gt;
| Reload-Limited Magazine&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Cannot reload while rounds remain. Is this really armor?&lt;br /&gt;
|-&lt;br /&gt;
| 1702&lt;br /&gt;
| Rebellion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A left-hand gun issued to an organization that assassinates emotional offenders. Hits +1 when locked on.&lt;br /&gt;
|-&lt;br /&gt;
| 1703&lt;br /&gt;
| Blacksmith Band&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Minor enemies occasionally drop [Smithing Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 1704&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1705&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1706&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1707&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1708&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1709&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1710&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1711&lt;br /&gt;
| Assorted Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for miscellaneous equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1712&lt;br /&gt;
| Quality Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1713&lt;br /&gt;
| Supreme Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for high-quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1714&lt;br /&gt;
| Mythic Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for legendary equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1715&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1716&lt;br /&gt;
| Ruby&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A fire gemstone symbolizing destruction and conflict.&lt;br /&gt;
|-&lt;br /&gt;
| 1717&lt;br /&gt;
| Aquamarine&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A water gemstone symbolizing the flux of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1718&lt;br /&gt;
| Citrine&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A lightning gemstone symbolizing abundance and prosperity.&lt;br /&gt;
|-&lt;br /&gt;
| 1719&lt;br /&gt;
| Opal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A wind gemstone symbolizing freedom and abandon.&lt;br /&gt;
|-&lt;br /&gt;
| 1720&lt;br /&gt;
| Topaz&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An earth gemstone symbolizing the support of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1721&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An ice gemstone symbolizing prayer and faith.&lt;br /&gt;
|-&lt;br /&gt;
| 1722&lt;br /&gt;
| Amethyst&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An illusion gemstone symbolizing hidden truth.&lt;br /&gt;
|-&lt;br /&gt;
| 1723&lt;br /&gt;
| Emerald&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A magical gemstone symbolizing wisdom and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 1724&lt;br /&gt;
| Moonstone&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A chi gemstone symbolizing the life of living beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1725&lt;br /&gt;
| Obsidian&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An evil gemstone symbolizing twisted life.&lt;br /&gt;
|-&lt;br /&gt;
| 1726&lt;br /&gt;
| Diamond&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A light gemstone symbolizing the origin of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1727&lt;br /&gt;
| Black Diamond&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A dark gemstone symbolizing the end of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1728&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1729&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1730&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1731&lt;br /&gt;
| Curserot Grass Tentacle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A giant Malboro's tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1732&lt;br /&gt;
| Curserot Grass Mouth&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A giant Malboro's mouth.&lt;br /&gt;
|-&lt;br /&gt;
| 1733&lt;br /&gt;
| Mantis Queen's Hair&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The hair of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1734&lt;br /&gt;
| Mantis Queen's Great Scythe&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The great scythe of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1735&lt;br /&gt;
| Giant Elephant Octopus Tentacle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A gigantic Octomammoth tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1736&lt;br /&gt;
| Giant Elephant Octopus Water Sac&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An unusual water-controlling organ from Octomammoth.&lt;br /&gt;
|-&lt;br /&gt;
| 1737&lt;br /&gt;
| Thunder Squid Tentacle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The tentacle of a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1738&lt;br /&gt;
| Thunder Squid Lightning Sac&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A lightning-generating organ from a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1739&lt;br /&gt;
| Mandarava Root&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The root of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1740&lt;br /&gt;
| Mandarava Flower&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The flower of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1741&lt;br /&gt;
| Demon Noblewoman's Silverwork&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Silver ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1742&lt;br /&gt;
| Demon Noblewoman's Platinum Work&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Platinum ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1743&lt;br /&gt;
| Sky Lobster Carapace&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The shell of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1744&lt;br /&gt;
| Sky Lobster Claw&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The claw of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1745&lt;br /&gt;
| Drilling Machine Wreckage&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Wreckage of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1746&lt;br /&gt;
| Drilling Machine Core&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The core of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1747&lt;br /&gt;
| Dark-Hiding Dragon Fluid&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Bodily fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1748&lt;br /&gt;
| Dark-Hiding Dragon Concentrate&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Concentrated fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1749&lt;br /&gt;
| Crusher Maw Fang&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A magnificent fang seemingly able to crush anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1750&lt;br /&gt;
| Crusher Maw Tongue&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A magnificent tongue seemingly able to swallow anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1751&lt;br /&gt;
| Dragon Dragonfly Jaw&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The magnificent jaw of a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1752&lt;br /&gt;
| Dragon Dragonfly Flame Sac&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A fire-producing organ from a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1753&lt;br /&gt;
| Cursed Fly King's Stinger&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The venomous stinger of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1754&lt;br /&gt;
| Cursed Fly King's Eye&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The eye of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1755&lt;br /&gt;
| Fallen Goddess's Top&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Too large to wear--it is goddess (Simoon) sized--but it is a revealing top.&lt;br /&gt;
|-&lt;br /&gt;
| 1756&lt;br /&gt;
| Fallen Goddess's Underwear&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Too large to wear--it is goddess (Simoon) sized--but it is revealing underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 1757&lt;br /&gt;
| Soul-Mad Collector's Feather&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A collector's feather, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1758&lt;br /&gt;
| Soul-Mad Collector's Horn&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A collector's horn, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1759&lt;br /&gt;
| Frost Fairy Scale Powder&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Scale powder from a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1760&lt;br /&gt;
| Frost Fairy Ice Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A chunk of ice containing the power of a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1761&lt;br /&gt;
| Chivalrous Beast Horn&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The horn of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1762&lt;br /&gt;
| Chivalrous Beast Soul&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The soul of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1763&lt;br /&gt;
| Yakuza Beast Horn&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The horn of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1764&lt;br /&gt;
| Yakuza Beast Soul&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The soul of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1765&lt;br /&gt;
| Snake-Eyed Dragon Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Dragon scales from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1766&lt;br /&gt;
| Snake-Eyed Dragon Reverse Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A reverse scale from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1767&lt;br /&gt;
| Ancient Princess's Goldwork&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Gold ornamentation from a once-prosperous princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1768&lt;br /&gt;
| Ancient Princess's ???&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] It is the once-prosperous princess's... this!&lt;br /&gt;
|-&lt;br /&gt;
| 1769&lt;br /&gt;
| Old God-King's Majesty&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Apparently the mysterious power of a pharaoh whose majesty endures.&lt;br /&gt;
|-&lt;br /&gt;
| 1770&lt;br /&gt;
| Old God-King's Blessing&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Something blessed by a pharaoh whose majesty endures...&lt;br /&gt;
|-&lt;br /&gt;
| 1771&lt;br /&gt;
| Army Insect Soldier&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An incarnation of death that once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1772&lt;br /&gt;
| Army Insect Queen&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A princess of death who once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1773&lt;br /&gt;
| Jet-Black Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A memory I never want to recall again...&lt;br /&gt;
|-&lt;br /&gt;
| 1774&lt;br /&gt;
| Pure-Black Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A memory I never want to recall for all eternity...&lt;br /&gt;
|-&lt;br /&gt;
| 1775&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1776&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1777&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1778&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1779&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1780&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1781&lt;br /&gt;
| 1781 General Items End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1782&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1783&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1784&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1785&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1786&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1787&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1788&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1789&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1790&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1791&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1792&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1793&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1794&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1795&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1796&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1797&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1798&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1799&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1800&lt;br /&gt;
| (Remove Equipment)&lt;br /&gt;
| Weapon&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1801&lt;br /&gt;
| Rest&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Restores HP and MP every 3 seconds. You are defenseless while resting.&lt;br /&gt;
|-&lt;br /&gt;
| 1802&lt;br /&gt;
| Normal&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Return to the normal stance.&lt;br /&gt;
|-&lt;br /&gt;
| 1803&lt;br /&gt;
| Focus on Attack&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises attack, magic, and charge speed; lowers defense and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 1804&lt;br /&gt;
| Focus on Defense&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises defense and spirit; lowers attack, magic, and charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 1805&lt;br /&gt;
| Vigilance&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises resistance to traps and capture; lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1806&lt;br /&gt;
| Endure Pleasure&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises resistance to EX damage; halves stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1807&lt;br /&gt;
| Pleasure Yourself&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Pleasure yourself on the spot.&lt;br /&gt;
|-&lt;br /&gt;
| 1808&lt;br /&gt;
| No Resistance&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Prevents evasion abilities from activating.&lt;br /&gt;
|-&lt;br /&gt;
| 1809&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1810&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1811&lt;br /&gt;
| Sacrifice Flesh, Break Bone&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Answers attacks with critical hits. Cannot defend.&lt;br /&gt;
|-&lt;br /&gt;
| 1812&lt;br /&gt;
| Parry&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Cuts physical damage by 50%. Cannot attack with weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 1813&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1814&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1815&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1816&lt;br /&gt;
| Spellblade&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises attack and adds the Strength element. (MP: 5 to activate, 5 on hit)&lt;br /&gt;
|-&lt;br /&gt;
| 1817&lt;br /&gt;
| Magic Shield&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises defense and spirit. (MP: 5 to activate, 4 when damaged)&lt;br /&gt;
|-&lt;br /&gt;
| 1818&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1819&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1820&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1821&lt;br /&gt;
| Magic Accumulation&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Increases natural MP recovery; lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1822&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1823&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1824&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1825&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1826&lt;br /&gt;
| 1826 General Abilities Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Overwrite here with abilities anyone can learn, such as reserved weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 1827&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1828&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1829&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1830&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1831&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1832&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1833&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1834&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1835&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1836&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1837&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1838&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1839&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1840&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1841&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1842&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1843&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1844&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1845&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1846&lt;br /&gt;
| Trance&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] For 15 sec.: double damage, double movement speed, 0 MP cost. (MP: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 1847&lt;br /&gt;
| Spark&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] 20% chance to anticipate and nullify a normal attack.&lt;br /&gt;
|-&lt;br /&gt;
| 1848&lt;br /&gt;
| Will&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Converts any chosen amount of HP into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1849&lt;br /&gt;
| Mystic Transformation&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Become a Mystic. Select again to cancel; causes weakness when canceled. (MP: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 1850&lt;br /&gt;
| Craft Arrows&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Creates several arrows. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1851&lt;br /&gt;
| Drawn-Sword Awakening&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Grants tremendous power through the demon sword, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1852&lt;br /&gt;
| Dragon Power&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Changes charged attacks into dragon breath.&lt;br /&gt;
|-&lt;br /&gt;
| 1853&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1854&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1855&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1856&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1857&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1858&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1859&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1860&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1861&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1862&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1863&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1864&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1865&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1866&lt;br /&gt;
| Terror Voice&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Confuses all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1867&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Paralyzes all enemies. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 1868&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1869&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1870&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1871&lt;br /&gt;
| Flame Eraser&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Incinerates enemies without fire resistance. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1872&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1873&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1874&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1875&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1876&lt;br /&gt;
| Maelstrom&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Deals water damage equal to half max HP to all enemies. (MP: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 1877&lt;br /&gt;
| Pheromone&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Shortens the interval between enemy spawns. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 1878&lt;br /&gt;
| Tremor&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Attacks all enemies with a tremor. Ground-level attack. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 1879&lt;br /&gt;
| Stench&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Poisons all enemies. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1880&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1881&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1882&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1883&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1884&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1885&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1886&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1887&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1888&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1889&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1890&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1891&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1892&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1893&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1894&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1895&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1896&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1897&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1898&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1899&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1900&lt;br /&gt;
| 1900 Abilities End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Equipment&amp;diff=42544</id>
		<title>RyonaRPG/Equipment</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Equipment&amp;diff=42544"/>
				<updated>2026-09-04T09:49:29Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Equipment''' changes a character's combat statistics, attack behavior, resistances, movement and appearance. This page covers every named item in the current database that can occupy an ordinary equipment slot, plus the separate piercing system. Normal Magic, Enchant Magic, Reactive Magic and Support Magic are documented under [[RyonaRPG/Magic|Magic]]. Consumables, key items and crafting materials belong on the [[RyonaRPG/Items|Items]] page instead.&lt;br /&gt;
&lt;br /&gt;
The catalog is generated from the current game database. Acquisition notes come from fixed shops, item grants, common-event callers and starting equipment in the current maps. An '''Event/chest/return''' entry means the item appears in a fixed add-item command at that location; the same command can also return confiscated equipment. '''No fixed shop or grant found''' does not prove that an item is unobtainable. It may come from random treasure, an enemy routine, crafting, transformation, a borrowed loadout or an event that selects the item through a variable.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick equipment guide ==&lt;br /&gt;
&lt;br /&gt;
* Open the Normal Menu and choose '''Equipment''' to change the five ordinary slots.&lt;br /&gt;
* Check the Special Menu for the full stat breakdown. The normal RPG Maker screen does not show every custom effect.&lt;br /&gt;
* Read the description before equipping an unfamiliar item. Some equipment changes movement, attacks, status behavior or appearance in ways that the four stat columns cannot express.&lt;br /&gt;
* A two-handed weapon blocks the off-hand slot. Bows need arrows, guns need ammunition, and some special launchers need their matching projectile.&lt;br /&gt;
* If an item will not come off, check its entry under [[RyonaRPG/Curse Level|Curse Level]]. Piercings and event-controlled transformations use separate removal rules.&lt;br /&gt;
* Equipment restrictions depend on the character and class. An item shown in the catalog may not appear in every character's equipment list.&lt;br /&gt;
&lt;br /&gt;
== Equipment slots ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! What goes there !! Important rules&lt;br /&gt;
|-&lt;br /&gt;
| '''Weapon''' || Martial weapons, staves, hammers, whips, blades, axes, spears, bows, crossbows and guns || Weapon class controls range, charging and special attacks. Some weapons use both hands.&lt;br /&gt;
|-&lt;br /&gt;
| '''Off-hand''' || Shields, guards, arrows, ammunition and several special devices || Two-handed weapons disable this slot. A projectile weapon normally needs compatible ammunition here.&lt;br /&gt;
|-&lt;br /&gt;
| '''Body armor''' || Armor, robes, clothing, costumes, living suits and body restraints || Many pieces change the standing graphic. Heavy armor may reduce movement.&lt;br /&gt;
|-&lt;br /&gt;
| '''Sub-armor''' || Helmets, hats, collars, headgear and several techniques or restraints || This slot is broader than its name suggests. Read the description rather than assuming every entry is a helmet.&lt;br /&gt;
|-&lt;br /&gt;
| '''Accessory''' || Status protection, stat modifiers, special passives and some restraints || Only one ordinary accessory can be equipped at a time.&lt;br /&gt;
|-&lt;br /&gt;
| '''Piercings''' || Earrings installed into opened body locations || Piercings use their own menu, capacity, multipliers and removal costs. See [[RyonaRPG/Piercings|Piercings]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reading the catalog ==&lt;br /&gt;
&lt;br /&gt;
The ATK, DEF, MAG and SPR columns are the item's database modifiers. SPR means Spirit, not movement speed. A dash means zero. Weapon tables also show the database Hit and critical-rate fields. Custom attacks can override them. None of these columns includes smithing, character talents, conditional common-event bonuses or the weapon's live proficiency calculation.&lt;br /&gt;
&lt;br /&gt;
'''Value''' is the database price. It is not proof that a shop sells the item, and shops may use a different buying or selling rule. '''Curse''' shows the result of the current shared Curse Level system. Conditional entries depend on a route, character or transformation state. Follow the [[RyonaRPG/Curse Level|Curse Level page]] for removal methods.&lt;br /&gt;
&lt;br /&gt;
The acquisition column intentionally distinguishes verified fixed sources from unknown or variable sources. Generic random treasure and enemy scripts often choose an item through variables, so the database does not expose a trustworthy location for every result.&lt;br /&gt;
&lt;br /&gt;
== Weapons and damage ==&lt;br /&gt;
&lt;br /&gt;
An equipped weapon supplies base stats and a weapon class. The action-combat events then apply the character's Attack, weapon proficiency, weapon level, charge stage, attack type, target defense, elements and special effects. ATK is therefore useful for comparison, but it is not the final damage number.&lt;br /&gt;
&lt;br /&gt;
Weapon proficiency belongs to the individual weapon. Using a weapon raises its proficiency, and the character normally remembers the three most recent weapons. Weapon level belongs to the broader weapon class and reaches level 9. Charge attacks unlock at weapon levels 1, 3, 6 and 9. Individual weapons and accessories can replace or add charged attacks.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Weapon class !! Normal behavior&lt;br /&gt;
|-&lt;br /&gt;
| Martial || Fast charge, short range and multiple strikes. Base hits deal reduced damage individually.&lt;br /&gt;
|-&lt;br /&gt;
| Flail || Reaches several tiles forward. Some maps let it hook onto poles.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ball || Broad, slow attack with high charged-damage potential. Can break some rocks.&lt;br /&gt;
|-&lt;br /&gt;
| Staff || Short-range strike. Doubles natural MP recovery and raises magic damage unless the individual weapon overrides it.&lt;br /&gt;
|-&lt;br /&gt;
| Hammer || Short-range heavy strike. Can break some rocks.&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Fast short-range attacks and weapon-specific multi-hit patterns. Some whips can erase supported magic objects.&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Very fast, two-hit normal attack with reduced damage per hit.&lt;br /&gt;
|-&lt;br /&gt;
| Sword || Direct short-range attack with a broad selection of special weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Kusarigama || Strikes around the character and can cut grass on supported maps.&lt;br /&gt;
|-&lt;br /&gt;
| Greatsword || Slow two-handed attack with a high critical rate and high charged-damage ceiling.&lt;br /&gt;
|-&lt;br /&gt;
| Axe and Greataxe || High critical rate and partial defense penetration. Can cut trees on supported maps.&lt;br /&gt;
|-&lt;br /&gt;
| Rapier || Fast thrust with partial defense penetration and a high critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| Spear || Forward thrust with a high critical rate. Its reach makes narrow passages safer.&lt;br /&gt;
|-&lt;br /&gt;
| Bow and Crossbow || Long-range attacks that consume arrows from the off-hand slot.&lt;br /&gt;
|-&lt;br /&gt;
| Gun || Long-range fixed-power attacks that rely on ammunition more than the wielder's normal attack stats.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Reserved weapon swap ===&lt;br /&gt;
&lt;br /&gt;
The reserved-weapon ability records the current weapon and off-hand item. In combat areas, hold the attack key and press Shift to swap the equipped pair with the reserved pair. The removed pair becomes the new reserve. Menu restrictions, charge restrictions and cursed equipment can prevent the swap.&lt;br /&gt;
&lt;br /&gt;
== Off-hand equipment and ammunition ==&lt;br /&gt;
&lt;br /&gt;
The off-hand slot is not limited to shields. Bows consume arrows, guns reload from ammunition, and specialist weapons can require their own projectile. Shields and guards often stop or reduce damage only while the character is not attacking. Their descriptions state the exact condition.&lt;br /&gt;
&lt;br /&gt;
The Infinite Magazine has lower power than late ammunition but is not consumed by reloading. Penetrating Strike can replace ammunition-based damage with an Attack-based formula, which makes that combination useful for high-ATK characters. Smithing bonuses also apply to bullet power.&lt;br /&gt;
&lt;br /&gt;
== Armor, sub-armor and accessories ==&lt;br /&gt;
&lt;br /&gt;
Defense is only one reason to choose armor. Clothing can change movement, elemental response, status resistance, natural recovery, encounter rate, drop rates, EX behavior and character graphics. Some equipment adds an effect only for a named character or while another condition is active.&lt;br /&gt;
&lt;br /&gt;
The Ribbon and similar accessories protect against status ailments, while elemental shields and armor handle damage types. The detailed description is authoritative for the custom effect. A large database stat does not replace a required immunity, projectile or event flag.&lt;br /&gt;
&lt;br /&gt;
Living armor, parasites, collars and forced outfits may occupy ordinary slots while following a separate removal system. See [[RyonaRPG/Parasites|Parasites]], [[RyonaRPG/Piercings|Piercings]] and [[RyonaRPG/Curse Level|Curse Level]] before equipping one merely to inspect it.&lt;br /&gt;
&lt;br /&gt;
== Smithing ==&lt;br /&gt;
&lt;br /&gt;
Blacksmiths in the RAYON Village weapon shop and Hidden can improve equipment. Each successful weapon enhancement adds 1 ATK. Each successful armor enhancement adds 1 DEF. The Special Menu shows the modifier; the Normal Menu does not.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Material !! Limit !! Success rate !! Fee !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Benicon || +20 || Fixed 80% || 500 G || Cheap material for early upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| Sacrium || +99 || 80% down to 5% || 2,000 G || Better equipment lowers the starting success rate. Failures raise the next attempt's chance.&lt;br /&gt;
|-&lt;br /&gt;
| Lignanium || +99 || 100% || 4,000 G || Rare material found in dungeons rather than ordinary shops.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The game remembers up to 20 enhanced items. To enhance another item after the list is full, remove one stored enhancement record. Smithing a weak item to its limit often costs more than buying a stronger base item, but multi-hit weapons benefit from the modifier on every hit.&lt;br /&gt;
&lt;br /&gt;
== Useful combinations ==&lt;br /&gt;
&lt;br /&gt;
* A gun, Infinite Magazine and Penetrating Strike trade ammunition power for repeatable Attack-based damage.&lt;br /&gt;
* Galva Armor continuously applies Poison. Ironguts reverses Poison's HP effect and turns the drawback into recovery.&lt;br /&gt;
* Golden Armor, Force Armor and Last Stand can convert a large defensive setup into extreme attack power. Golden Armor can fall off when hit, so the setup is fragile.&lt;br /&gt;
* Blood Sword and Massacre combine absorption with a forced high-damage attack pattern. Undead and absorption-resistant targets can reverse the advantage.&lt;br /&gt;
* Cat-o'-Nine-Tails gains exceptional value from smithing because each strike receives the weapon's enhancement bonus.&lt;br /&gt;
&lt;br /&gt;
== Complete equipment catalog ==&lt;br /&gt;
&lt;br /&gt;
Use the table sorter or the browser's page search to find an ID or name. The sections start collapsed because the database contains hundreds of equippable records.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Weapon catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Martial (36) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0002 || Mithril Claw || Martial || 1 || +20 || - || +10 || +10 || 90 || 0% || 450 G || - || Shop: Various locations&amp;lt;br&amp;gt;Starting equipment: Carmilla, Dorako || [Mithril] A branded martial weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0003 || Aura Knuckle || Martial || 1 || +30 || - || +30 || +60 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Previous Shrine Maiden || Fists harboring holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0004 || Dragon Claw || Martial || 1 || +50 || - || +50 || +40 || 90 || 0% || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Gauntlets that grant control over the fire element.&lt;br /&gt;
|-&lt;br /&gt;
| 0005 || Tiger Fang || Martial || 1 || +80 || - || +50 || +50 || 90 || 0% || 30,000 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Gauntlets distinguished by long, sharp claws.&lt;br /&gt;
|-&lt;br /&gt;
| 0006 || Cross Counter || Martial || 1 || - || - || - || - || 90 || 0% || - || - || No fixed shop or grant found || It is a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0349 || Slave Princess's Handcuffs || Martial || 2 || -30 || -30 || -30 || -30 || 90 || 0% || 1 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Sturdy shackles that restrain the wearer's wrists. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0351 || Magician Ring || Martial || 1 || - || - || +40 || +40 || 90 || 0% || 4,000 G || - || No fixed shop or grant found || A ring that consumes MP to fire magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0366 || Explosive Chop || Martial || 1 || +100 || - || - || +20 || 90 || 0% || 5,000 G || - || No fixed shop or grant found || Wild gloves resembling enormous hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0367 || Hands of Deathtoll || Martial || 1 || +20 || +20 || +66 || +6 || 90 || 0% || 20,001 G || - || No fixed shop or grant found || Gloves that produce gold from living souls. Enemy Gold Drops x2&lt;br /&gt;
|-&lt;br /&gt;
| 0368 || Demon's Knuckle || Martial || 1 || +66 || -66 || - || -66 || 90 || 0% || 16 G || - || No fixed shop or grant found || Gauntlets that answer enemy attacks with critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0369 || Cat Claws || Martial || 1 || +45 || - || +10 || +10 || 90 || 0% || 2,400 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || Squishy gloves modeled after cat paws. Inflicts Poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0370 || Flame Gloves || Martial || 1 || +30 || - || +30 || +30 || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Magic gloves that spew flame. Fire attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 0371 || Chakra Hand || Martial || 1 || +30 || +30 || +40 || +40 || 90 || 0% || 8,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0372 || Flame Iron Geta || Martial || 1 || +41 || +50 || -50 || -41 || 90 || 0% || 18 G || - || No fixed shop or grant found || [Heavy] Time-honored footwear for polishing one's manliness. Works on women too.&lt;br /&gt;
|-&lt;br /&gt;
| 0373 || Mach FumiFumi || Martial || 1 || +1 || - || - || - || 90 || 0% || 88 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || It is a weapon. Charge +1, Hit +1, alters attacks and knockback.&lt;br /&gt;
|-&lt;br /&gt;
| 0374 || Demon-God Gauntlet || Martial || 1 || +33 || +16 || -30 || +7 || 90 || 0% || 48 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Double damage; weak to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0375 || Shoggoth's Claw || Martial || 1 || +11 || +77 || +11 || +77 || 90 || 0% || 50 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Gauntlets made of a freely transforming substance. Attacks with the target's weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0376 || Silver Tusk || Martial || 1 || +64 || - || +64 || +80 || 90 || 0% || 20,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A treasure passed down through generations of the legendary civet clan. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0377 || Eight Gods' Claw || Martial || 1 || +77 || +20 || +100 || +80 || 90 || 0% || 67 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Inflicts Enfeeblement and Drain on hit; boosts drain magic; grants Drain resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0378 || Kara's Gloves || Martial || 1 || +40 || +40 || +40 || +40 || 90 || 0% || 130 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Sometimes instantly kills enemies!&lt;br /&gt;
|-&lt;br /&gt;
| 0379 || Chichimore || Martial || 1 || +120 || - || - || - || 90 || 0% || 30,000 G || - || Shop: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]] || The ultimate grater.&lt;br /&gt;
|-&lt;br /&gt;
| 0380 || Ghostbuster || Martial || 1 || +45 || - || +45 || +70 || 90 || 0% || 2,400 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0381 || Mystic Glove || Martial || 1 || +60 || - || - || - || 90 || 0% || - || - || Event/chest/return: Opening || One of the Mystic weapons. Can absorb enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0382 || Mystic Boots || Martial || 1 || +60 || - || - || - || 90 || 0% || - || - || Event/chest/return: Opening || One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0614 || Cordlike Parasite || Martial || 2 || -20 || - || -20 || -20 || 90 || 0% || 1 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A cordlike insect that coils around a victim's body and writhes slickly. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0951 || Vidar's Shoes || Martial || 1 || +15 || +5 || - || - || 90 || 0% || 200 G || - || No fixed shop or grant found || Exceptionally thick and sturdy safety shoes.&lt;br /&gt;
|-&lt;br /&gt;
| 0952 || Hermes's Shoes || Martial || 1 || +120 || +120 || +120 || +120 || 90 || 0% || 40,000 G || - || No fixed shop or grant found || Magic shoes by a renowned artisan, imbued with acceleration magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0953 || Titan || Martial || 1 || +75 || +45 || - || - || 90 || 0% || 8,000 G || - || No fixed shop or grant found || Gauntlets made with techniques handed down by giants.&lt;br /&gt;
|-&lt;br /&gt;
| 0954 || Mist Eraser || Martial || 1 || +43 || +50 || - || +45 || 90 || 0% || 16,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Armguards imbued with a special power. Strength, =Non, ○Fire/Curse.&lt;br /&gt;
|-&lt;br /&gt;
| 0955 || Magical Gloves || Martial || 1 || +33 || - || +30 || - || 90 || 0% || 10,000 G || - || No fixed shop or grant found || Gauntlets that raise magic power. Magic damage +25%, Required 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0956 || Sorceress Knuckle || Martial || 1 || +50 || - || +90 || - || 90 || 0% || 10,000 G || - || No fixed shop or grant found || Gauntlets that aid magic use. Magic Gathering 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0957 || Broken Prosthetic Arm || Martial || 1 || -50 || - || - || - || 90 || 0% || 1 G || [[RyonaRPG/Curse Level|2]] || No fixed shop or grant found || A broken mechanical prosthetic arm, now useless.&lt;br /&gt;
|-&lt;br /&gt;
| 0961 || Holy Stone Shard || Martial || 1 || - || +30 || +80 || +60 || 90 || 0% || 12 G || - || Event/chest/return: [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0962 || Faded Holy Stone || Martial || 1 || - || +50 || +120 || +80 || 90 || 0% || 12 G || - || Event/chest/return: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]] || Invokes an otherworldly demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 1157 || Golden Claw || Martial || 1 || +300 || +50 || +50 || +50 || 90 || 0% || 50,000 G || - || No fixed shop or grant found || The strongest martial weapon, once hidden in ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1386 || Magic Leather Cord || Martial || 1 || -40 || - || -40 || -40 || 90 || 0% || 2,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A sentient rope that tightly binds the arms and torso.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Flail (5) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0007 || Chain Flail || Flail || 1 || +45 || - || - || - || 90 || 0% || - || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || A long-reach weapon with a weight attached to a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0008 || Holy Flail || Flail || 1 || +145 || - || - || - || 90 || 0% || 50,000 G || - || No fixed shop or grant found || A flail concealing holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0010 || Wrecking Ball || Flail || 1 || +200 || -60 || -60 || -100 || 90 || 0% || 50,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Emilis Lake|Emilis Lake]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An enormous chained iron ball with tremendous weight and power.&lt;br /&gt;
|-&lt;br /&gt;
| 0384 || Zizka Star || Flail || 1 || +25 || - || - || - || 90 || 0% || 16,800 G || - || No fixed shop or grant found || A flail fitted with multiple iron balls.&lt;br /&gt;
|-&lt;br /&gt;
| 0385 || Flame Anchor || Flail || 1 || +140 || - || - || - || 90 || 0% || 22,500 G || - || No fixed shop or grant found || A magic anchor that spews flame.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Iron Ball (3) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0009 || Morning Star || Iron Ball || 1 || +60 || - || - || - || 90 || 0% || - || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || A weapon with an iron ball on a chain, attacking a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 1389 || Tentacler Rod || Iron Ball || 1 || +256 || +128 || - || - || 95 || 0% || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || An arm acquired through self-evolution. Excels at both attack and defense.&lt;br /&gt;
|-&lt;br /&gt;
| 1606 || Ironhead's Head || Iron Ball || 1 || +70 || - || - || - || 90 || 0% || 30,000 G || - || No fixed shop or grant found || Guga...! My head is hard. Strength element.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Staff (41) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0011 || Magician Rod || Staff || 1 || +5 || - || +10 || +8 || 90 || 0% || 100 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Ame, Angela, Anise, Arle and 5 others || A perfectly ordinary mass-produced staff.&lt;br /&gt;
|-&lt;br /&gt;
| 0012 || Mithril Rod || Staff || 1 || +15 || - || +25 || +20 || 90 || 0% || 500 G || - || Shop: Various locations&amp;lt;br&amp;gt;Starting equipment: Ginny || [Mithril] A branded staff. They will even engrave your family crest on the handle.&lt;br /&gt;
|-&lt;br /&gt;
| 0013 || Rune Staff || Staff || 1 || +25 || - || +60 || +30 || 90 || 0% || 6,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A staff that consumes MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0014 || Dragon Rod || Staff || 1 || +40 || - || +120 || +50 || 90 || 0% || 30,000 G || - || No fixed shop or grant found || A staff harboring a dragon's power. Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0015 || Gambanteinn || Staff || 1 || +50 || - || +200 || +50 || 90 || 0% || 50,000 G || - || No fixed shop or grant found || A staff imbued with divine power. Enables advanced attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0020 || Broken Staff || Staff || 1 || - || - || +5 || - || 90 || 0% || 1 G || - || Shop: Immigrant Town Initial State, Immigrant Town Stage 2&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A staff broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0398 || Brandistock || Staff || 1 || +70 || - || +20 || - || 90 || 0% || 2,000 G || - || No fixed shop or grant found || A wooden staff with a concealed blade. Can also be used as a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0399 || Soul Staff || Staff || 1 || +48 || +12 || +48 || +12 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A vitality staff that increases maximum HP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0400 || Protective Stick || Staff || 1 || +38 || +90 || +8 || - || 90 || 0% || 10,000 G || - || No fixed shop or grant found || A staff that protects its owner from physical attacks. Halves physical damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0401 || Bone || Staff || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Replenish calcium while you fight!&lt;br /&gt;
|-&lt;br /&gt;
| 0402 || Flame Rod || Staff || 1 || +8 || - || +40 || +30 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Charging casts Firaga. Consumed on use. Boosts Fire and grants Fire resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0403 || Ice Rod || Staff || 1 || +8 || - || +40 || +30 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Charging casts Blizzaga. Consumed on use. Boosts Ice and grants Ice resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0404 || Thunder Rod || Staff || 1 || +8 || - || +40 || +30 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Charging casts Thundaga. Consumed on use. Boosts Lightning and grants Lightning resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0405 || Balance Staff || Staff || 1 || +5 || +5 || +5 || +5 || 90 || 0% || 20 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Revives the user once after being knocked out.&lt;br /&gt;
|-&lt;br /&gt;
| 0406 || Magic Staff Pichi || Staff || 1 || +2 || - || - || +30 || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Doubles both magic damage and MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0407 || Magic Staff Miho || Staff || 1 || +2 || - || - || +30 || 90 || 0% || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Halves magic MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| 0408 || Holy Parasol || Staff || 1 || +40 || +60 || +80 || +60 || 90 || 0% || 25,000 G || - || No fixed shop or grant found || A magic umbrella that converts some incoming magic into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0409 || Mauser Staff || Staff || 1 || +15 || +5 || -8 || - || 90 || 0% || 2,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A staff equipped with a mechanism that fires Spitzer stones.&lt;br /&gt;
|-&lt;br /&gt;
| 0410 || Power Bolt Staff || Staff || 1 || +60 || +20 || +60 || +30 || 90 || 0% || 8,000 G || - || No fixed shop or grant found || A staff capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0411 || Magus Staff || Staff || 1 || +6 || - || +40 || +30 || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A staff that amplifies magic. Magic Damage +15%&lt;br /&gt;
|-&lt;br /&gt;
| 0412 || Six-Senses Purification Staff || Staff || 1 || +60 || +20 || +60 || +30 || 90 || 0% || 8,000 G || - || No fixed shop or grant found || A staff that banishes evil energy and purifies the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 0413 || Hecate || Staff || 1 || +95 || - || +95 || - || 90 || 0% || 8,000 G || - || No fixed shop or grant found || A wooden staff wreathed in powerful darkness. Inflicts Blindness, Magic Defense 20&lt;br /&gt;
|-&lt;br /&gt;
| 0414 || Moon Staff || Staff || 1 || +58 || - || +91 || - || 90 || 0% || 8,000 G || - || No fixed shop or grant found || An ancient staff imbued with the moon's power. Power, Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 0415 || Sorceress Wand || Staff || 1 || +1 || -35 || - || -20 || 90 || 0% || 65,535 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A short staff that quadruples magic charge speed and halves MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0416 || Blue Crystal Staff || Staff || 1 || - || - || +120 || - || 90 || 0% || 65,535 G || - || Event/chest/return: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]] || A staff harboring immense magic. Ignores enemy Magic Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0417 || Staff of Wrath || Staff || 1 || +121 || -20 || +350 || -10 || 90 || 0% || 99 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A staff granting immense magic in exchange for defense against elements.&lt;br /&gt;
|-&lt;br /&gt;
| 0419 || Angel Stick || Staff || 1 || +25 || - || - || - || 90 || 0% || 150,000 G || - || No fixed shop or grant found || The most wicked weapon, equippable only by fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0963 || Holy Stone Fragment [Demon Staff] || Staff || 1 || - || +30 || +80 || +60 || 90 || 0% || 12 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0964 || Faded Holy Stone [Demon Staff] || Staff || 1 || - || +50 || +120 || +80 || 90 || 0% || 12 G || - || Event/chest/return: [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]] || Invokes a demon from another realm into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 1252 || Wizard Staff || Staff || 1 || +16 || +5 || +48 || +8 || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A mage's staff that raises its owner's abilities. Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 1253 || Crystal Staff || Staff || 1 || +12 || - || +140 || - || 90 || 0% || 3,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A staff that draws out the latent magic within its owner. Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1254 || Sage's Staff || Staff || 1 || +6 || - || +73 || - || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A staff with the power to control the elements. O Fire/Ice/Lightning/Acid/Poison, Magic Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1255 || Fire Shrieker || Staff || 1 || - || - || - || - || 90 || 0% || 6,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || A staff that enables a storm of magical attacks. Magic Hit +, Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1256 || Staff of Life || Staff || 1 || +3 || - || +45 || +30 || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge || A staff harboring the power of healing. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1257 || Staff of Purification || Staff || 1 || +7 || - || +98 || +28 || 90 || 0% || 8,000 G || - || Shop: SHOP Cliff Edge || A staff blessed by the goddess of love. Cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 1258 || Golden Wand || Staff || 1 || +89 || - || +15 || - || 90 || 0% || 40,000 G || - || Shop: SHOP Cliff Edge || A staff reinforced with gold overflowing with magic. Gather Magic 10&lt;br /&gt;
|-&lt;br /&gt;
| 1259 || Prime Prayer || Staff || 1 || +10 || +20 || +80 || +20 || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || A staff that helps its user concentrate. Magic Charge +2&lt;br /&gt;
|-&lt;br /&gt;
| 1260 || Adjudicator's Khakkhara || Staff || 1 || +40 || - || +60 || - || 90 || 0% || 15,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || A gilt khakkhara that emits holy light. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1261 || Magic Changer || Staff || 1 || +150 || - || +200 || - || 90 || 0% || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || A staff that converts magic into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 1262 || Magical Piece || Staff || 1 || +1 || - || +128 || - || 90 || 0% || 65,536 G || - || No fixed shop or grant found || A staff set with the magic stone Heart Key. Calls down lightning when attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 1263 || Domaria's Staff || Staff || 1 || +25 || - || +60 || - || 90 || 0% || 1 G || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Summons an obstacle... but has become unstable.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Hammer (34) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0016 || Battle Hammer || Hammer || 1 || +90 || +10 || - || - || 90 || 0% || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || [Heavy] A massive hammer made for combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0017 || Monk's Staff || Hammer || 1 || +70 || +20 || +35 || +20 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A staff used by monks and mountain ascetics of the East. Also useful in combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0018 || Stun Hammer || Hammer || 1 || +50 || +10 || - || - || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A patrol hammer that paralyzes enemies. Electric element.&lt;br /&gt;
|-&lt;br /&gt;
| 0019 || Crowbar-Like Object || Hammer || 1 || +180 || -180 || - || -180 || 90 || 0% || 20,000 G || - || No fixed shop or grant found || A mysterious weapon said to be wielded by evil beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0390 || Faust's Hammer || Hammer || 1 || +45 || +5 || +5 || +10 || 90 || 0% || 2,000 G || - || No fixed shop or grant found || ?&lt;br /&gt;
|-&lt;br /&gt;
| 0391 || Mace (AD) || Hammer || 1 || +45 || +5 || +5 || +10 || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Rosa || A purified warhammer anointed with holy oil. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0392 || Leek || Hammer || 1 || -10 || - || - || - || 90 || 0% || 2 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Starting equipment: Rydia || A leek.&lt;br /&gt;
|-&lt;br /&gt;
| 0393 || Explosive Club || Hammer || 1 || +180 || - || - || - || 90 || 0% || 3 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A disposable club packed with explosives.&lt;br /&gt;
|-&lt;br /&gt;
| 0394 || Saint Heinrich's Hammer || Hammer || 1 || +150 || - || +40 || +100 || 90 || 0% || 45 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A legendary warhammer used by a great emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 0395 || Rice-Bale Service Device || Hammer || 1 || +266 || - || - || - || 90 || 0% || 25 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A weapon boasting tremendous destructive power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0396 || Fast Stick || Hammer || 1 || +30 || - || - || - || 90 || 0% || 10,000 G || - || No fixed shop or grant found || Faster than a salamander... so faaast!&lt;br /&gt;
|-&lt;br /&gt;
| 0397 || Nyannyan Stick || Hammer || 1 || +245 || - || - || - || 90 || 0% || 77 G || - || No fixed shop or grant found || Not a stick for getting frisky.&lt;br /&gt;
|-&lt;br /&gt;
| 1201 || Beat Stick || Hammer || 1 || +20 || +5 || - || - || 90 || 0% || 200 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Katt || A staff made purely for use as a bludgeoning weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 1202 || Smash Wand || Hammer || 1 || +30 || - || - || - || 90 || 0% || 300 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A bludgeoning staff combining ease of use with durability.&lt;br /&gt;
|-&lt;br /&gt;
| 1203 || Holy Mace || Hammer || 1 || +46 || - || +18 || +18 || 90 || 0% || 9,480 G || - || Shop: SHOP Cliff Edge || A demon-slaying mace imbued with holy power. Holy&lt;br /&gt;
|-&lt;br /&gt;
| 1204 || Elder Mace || Hammer || 1 || +50 || - || +50 || - || 90 || 0% || 10,900 G || - || Shop: SHOP Cliff Edge || A fine mace carried by bishops. Power, Charge +1, Magic Charge +1&lt;br /&gt;
|-&lt;br /&gt;
| 1205 || Judgment Mace || Hammer || 1 || +95 || - || - || - || 90 || 0% || 13,290 G || - || No fixed shop or grant found || A sacred mace that passes judgment upon the wicked. Holy, Slayer: Undead/Demon&lt;br /&gt;
|-&lt;br /&gt;
| 1206 || Sledgehammer || Hammer || 1 || +76 || - || - || - || 90 || 0% || 7,104 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A massive hammer that destroys enemies along with their armor. Superheavy, Req. 30&lt;br /&gt;
|-&lt;br /&gt;
| 1207 || Wish Hammer || Hammer || 1 || +65 || - || - || - || 90 || 0% || 8,660 G || - || No fixed shop or grant found || A hammer said to reveal its true power in a crisis. Power&lt;br /&gt;
|-&lt;br /&gt;
| 1208 || Priestess Hammer || Hammer || 1 || +48 || - || - || +27 || 90 || 0% || 1,564 G || - || No fixed shop or grant found || A hammer engraved with sacred script, used by priests. Power, Spirit 16&lt;br /&gt;
|-&lt;br /&gt;
| 1209 || Thor Hammer || Hammer || 1 || +124 || +10 || +120 || -20 || 90 || 0% || 8,000 G || - || No fixed shop or grant found || A huge hammer crackling with lightning. Lightning, Lightning Boost, Critical +12%&lt;br /&gt;
|-&lt;br /&gt;
| 1210 || Orc Club || Hammer || 1 || +80 || -40 || - || -40 || 90 || 0% || 6,000 G || - || Shop: Specialty Shop || A filthy club used by orcs. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1211 || Rock || Hammer || 1 || +50 || - || - || - || 90 || 0% || 50,000 G || - || No fixed shop or grant found || It is just a rock.&lt;br /&gt;
|-&lt;br /&gt;
| 1220 || Fishing Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || [Rod] Lets you fish. Sometimes.&lt;br /&gt;
|-&lt;br /&gt;
| 1221 || 10-Foot Pole || Hammer || 1 || +10 || +10 || +10 || +10 || 90 || 0% || 100 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || [Rod] Essential for dungeon exploration. Trap Avoidance: Excellent, Slow&lt;br /&gt;
|-&lt;br /&gt;
| 1222 || Rod Dynamic || Hammer || 1 || +50 || +30 || - || +50 || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], SHOP Cliff Edge || [Rod] A bestselling fishing rod with standard performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1223 || Magitech Reel 2.5m || Hammer || 1 || +70 || +50 || - || +70 || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || [Rod] A mechanical rod for boat fishing. Highly durable.&lt;br /&gt;
|-&lt;br /&gt;
| 1224 || Mooring King || Hammer || 1 || +100 || +30 || - || +50 || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || [Rod] A rod with overwhelming power. Its line breaks easily.&lt;br /&gt;
|-&lt;br /&gt;
| 1225 || Strong Water God || Hammer || 1 || +130 || +50 || - || +130 || 90 || 0% || 30,000 G || - || Shop: SHOP Cliff Edge || [Rod] A powerful rod with high stats across the board.&lt;br /&gt;
|-&lt;br /&gt;
| 1226 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No fixed shop or grant found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1227 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No fixed shop or grant found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1228 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No fixed shop or grant found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1229 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No fixed shop or grant found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1230 || Rod || Hammer || 1 || +10 || +5 || - || +15 || 90 || 0% || 200 G || - || No fixed shop or grant found || [Rod] Sometimes does not let you fish.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Whip (21) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0021 || Leather Whip || Whip || 1 || +15 || - || - || - || 90 || 0% || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Starting equipment: Rydia || A whip made from processed animal hide.&lt;br /&gt;
|-&lt;br /&gt;
| 0022 || Mythril Whip || Whip || 1 || +30 || - || - || - || 90 || 0% || 500 G || - || Shop: Various locations || [Mythril] Apparently the brand makes leather goods too.&lt;br /&gt;
|-&lt;br /&gt;
| 0023 || Vampire Killer || Whip || 1 || +60 || - || - || +40 || 90 || 0% || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A whip with overwhelming power against the undead.&lt;br /&gt;
|-&lt;br /&gt;
| 0024 || Dragon Whisker || Whip || 1 || +120 || - || - || - || 90 || 0% || 30,000 G || - || No fixed shop or grant found || A tough dragon whisker fitted with a handle as a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0025 || Severed Whip || Whip || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || Shop: Immigrant Town Initial State, Immigrant Town Stage 2&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A whip torn apart after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0420 || Spider Whip || Whip || 1 || +30 || - || +30 || - || 90 || 0% || 4,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A spider-silk whip that entangles enemies with slime. Inflicts Paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0421 || Scorpion Whip || Whip || 1 || +20 || - || - || - || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A whip with a small knife attached to its tip. 1-2 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0422 || Electric Whip || Whip || 1 || +60 || - || +20 || - || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || A tentacle of the Aspect of Kraken pulsing with violet lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0423 || Rope &amp;amp;amp; Spikes || Whip || 1 || +50 || - || - || - || 90 || 0% || 1,200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A simple weapon made by tying a cord to a spiked hammer.&lt;br /&gt;
|-&lt;br /&gt;
| 0424 || Whip Dagger || Whip || 1 || +99 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || A whip-sword made by linking countless pieces of iron.&lt;br /&gt;
|-&lt;br /&gt;
| 0425 || Love Punishment Set || Whip || 1 || +39 || - || +80 || -30 || 90 || 0% || 30 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A whip and candle set once favored by a beautiful yokai. Double damage vs. Humans, Paralysis&lt;br /&gt;
|-&lt;br /&gt;
| 0426 || Energy Whip || Whip || 1 || +68 || - || - || +120 || 90 || 0% || 35 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A whip made of pure magic that crackles and snaps.&lt;br /&gt;
|-&lt;br /&gt;
| 0427 || Balrog's Whip || Whip || 1 || +66 || - || +98 || +62 || 90 || 0% || 65,536 G || - || No fixed shop or grant found || A whip of hellfire wielded by demon gods.&lt;br /&gt;
|-&lt;br /&gt;
| 0428 || Cat-o'-Nine-Tails || Whip || 1 || +9 || - || - || - || 90 || 0% || 19,998 G || - || No fixed shop or grant found || A torture whip made from nine bundled cords. 3-9 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0429 || Merciless Ribbon || Whip || 1 || - || - || - || - || 90 || 0% || 500 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0430 || Chain Sword || Whip || 1 || +99 || - || - || - || 90 || 0% || 131,072 G || - || No fixed shop or grant found || A piece edged with diamonds. Anti-armor, ignores Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0431 || Beast Killer || Whip || 1 || +72 || - || - || - || 90 || 0% || 16,000 G || - || No fixed shop or grant found || A beastmaster's whip that is especially effective against beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0432 || Devil's Tail || Whip || 1 || - || - || - || - || 90 || 0% || 13 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0433 || Succubus Whip || Whip || 1 || +6 || - || +6 || +6 || 90 || 0% || 13,332 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A whip wielded by succubi against their prey. Enfeebles enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0884 || Invasive Parasite Tentacle || Whip || 1 || +167 || - || - || - || 90 || 0% || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || No fixed shop or grant found || The Invasive Parasite evolves to drain nutrients from beings besides its host.&lt;br /&gt;
|-&lt;br /&gt;
| 1632 || Blaze Whip || Whip || 1 || +28 || - || +40 || - || 90 || 0% || 4,000 G || - || Shop: Specialty Shop || A pair of blazing flame whips. Fire, Fire Boost, Magic Focus 4, Hits +1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Dagger (71) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0026 || Gladius || Dagger || 1 || +10 || - || - || - || 90 || 0% || 100 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Asellus, Lenna, Rena, Terra and 2 others || A light, easy-to-handle dagger.&lt;br /&gt;
|-&lt;br /&gt;
| 0027 || Kunai || Dagger || 1 || +40 || - || - || - || 90 || 0% || 2,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Izuna, Otone || A small blade used by those known as ninja.&lt;br /&gt;
|-&lt;br /&gt;
| 0028 || Psycho Dagger || Dagger || 1 || - || - || -30 || -40 || 90 || 0% || 30,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A dagger that converts the wielder's Spirit into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0029 || Orichalcum || Dagger || 1 || +70 || - || +70 || +35 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A dagger made from an unknown metal. It harbors powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0030 || Spatha || Dagger || 1 || +204 || - || - || - || 90 || 0% || 131,072 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The highest-ranking holy blade among daggers.&lt;br /&gt;
|-&lt;br /&gt;
| 0056 || Mythril Foil || Dagger || 1 || +25 || - || - || +10 || 90 || 0% || 500 G || - || Shop: Various locations&amp;lt;br&amp;gt;Starting equipment: Liza, Monika, Rosetta || An ornate thrusting sword made by the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0057 || Estoc || Dagger || 1 || +60 || - || - || +20 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A large thrusting sword with a needle-like blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0058 || Psycho Sword || Dagger || 1 || - || - || -30 || -60 || 90 || 0% || 18,000 G || - || No fixed shop or grant found || Converts the wielder's spirit into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 0059 || Master Rapier || Dagger || 1 || +115 || - || - || +30 || 90 || 0% || 50,000 G || - || No fixed shop or grant found || Apparently highly effective against extraterrestrial life.&lt;br /&gt;
|-&lt;br /&gt;
| 0060 || Poison Needle || Dagger || 1 || +1 || - || - || - || 90 || 0% || 2 G || - || No fixed shop or grant found || A needle coated in fast-acting deadly poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0435 || Thief's Dagger || Dagger || 1 || +20 || +20 || -10 || +20 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || A dagger inhabited by the soul of a tenacious thief. Treasure +&lt;br /&gt;
|-&lt;br /&gt;
| 0436 || Paracelsus's Dagger || Dagger || 1 || +10 || - || +40 || +60 || 90 || 0% || 50,000 G || - || No fixed shop or grant found || A dagger associated with a demigod-like alchemist.&lt;br /&gt;
|-&lt;br /&gt;
| 0437 || Holy Knife || Dagger || 1 || +40 || - || +20 || +40 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sacred knife purified with the blood of hundreds of maidens.&lt;br /&gt;
|-&lt;br /&gt;
| 0438 || Mage Masher || Dagger || 1 || +44 || - || -60 || +120 || 90 || 0% || 15,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Deals double damage to enemies skilled in magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0439 || Throwing Dagger || Dagger || 1 || +20 || - || - || - || 90 || 0% || 20 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Performs a ranged charged attack. Consumes one per attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0440 || Main Gauche || Dagger || 1 || +25 || +10 || - || - || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A dagger that reduces physical damage by 10%. Ineffective during attack actions.&lt;br /&gt;
|-&lt;br /&gt;
| 0441 || Silver Dagger || Dagger || 1 || +35 || - || +20 || +60 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A silver dagger tremendously effective against creatures of the night.&lt;br /&gt;
|-&lt;br /&gt;
| 0443 || Power Shortsword || Dagger || 1 || - || - || - || - || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || A dagger that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0444 || Vampire Fang || Dagger || 1 || +34 || -12 || +34 || -12 || 90 || 0% || 24 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A magic dagger that drinks its prey's blood and soul and gives them to its owner.&lt;br /&gt;
|-&lt;br /&gt;
| 0445 || Shadow Dagger || Dagger || 1 || +18 || - || +6 || +6 || 90 || 0% || 160 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Cursemaker, Mesarthim || A magic dagger with the ability to cut shadows.&lt;br /&gt;
|-&lt;br /&gt;
| 0446 || Heaven-Rending Water-Splitting Fan || Dagger || 1 || +55 || +35 || - || +20 || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A large iron war fan that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0447 || Sandworm Tooth || Dagger || 1 || +72 || +9 || -19 || -26 || 90 || 0% || 11,206 G || - || No fixed shop or grant found || The tooth of a giant carnivore inhabiting a sea of sand.&lt;br /&gt;
|-&lt;br /&gt;
| 0448 || Moog || Dagger || 1 || +40 || - || +50 || +200 || 90 || 0% || 12,000 G || - || No fixed shop or grant found || A rusty dagger once carried by a powerful mage.&lt;br /&gt;
|-&lt;br /&gt;
| 0449 || Shuriken || Dagger || 1 || +99 || - || - || - || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0450 || Fuma Shuriken || Dagger || 1 || +256 || - || - || - || 90 || 0% || 15,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0451 || Shuriken || Dagger || 1 || +99 || - || - || - || 90 || 0% || 131,072 G || - || No fixed shop or grant found || Performs unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0452 || Quickwork Dagger || Dagger || 1 || +6 || -9 || - || - || 90 || 0% || 30,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A short blade capable of cutting foes apart at blinding speed. Hits +2-5&lt;br /&gt;
|-&lt;br /&gt;
| 0453 || Mehimoon || Dagger || 1 || +110 || - || - || +40 || 90 || 0% || 40,000 G || - || Shop: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The strongest knife available for purchase.&lt;br /&gt;
|-&lt;br /&gt;
| 0454 || Sure-Hit Knife || Dagger || 1 || +1 || - || - || - || 90 || 0% || 25,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic knife that precisely pierces an enemy's vital point.&lt;br /&gt;
|-&lt;br /&gt;
| 0455 || Ripper Knife || Dagger || 1 || +130 || - || - || - || 90 || 0% || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || A murderer's knife. Reflects 30% of damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| 0456 || Sense of Death || Dagger || 1 || +256 || - || - || - || 90 || 0% || 13 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A cursed folding fan.&lt;br /&gt;
|-&lt;br /&gt;
| 0457 || Crysknife || Dagger || 1 || +99 || +9 || +9 || +99 || 90 || 0% || 30,000 G || - || No fixed shop or grant found || A powerful dagger made from a processed sandworm tooth.&lt;br /&gt;
|-&lt;br /&gt;
| 0531 || Falcon Sword || Dagger || 1 || +7 || - || - || - || 90 || 0% || 4,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0532 || Nightingale || Dagger || 1 || +12 || - || - || - || 90 || 0% || 14,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Starting equipment: Monika || A dagger imbued with healing power.&lt;br /&gt;
|-&lt;br /&gt;
| 0533 || Fencing Saber || Dagger || 1 || +30 || +10 || - || - || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || 20% chance to deflect attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0534 || Unicorn Dagger || Dagger || 1 || +50 || +10 || +70 || +70 || 90 || 0% || 14,000 G || - || No fixed shop or grant found || A unicorn horn.&lt;br /&gt;
|-&lt;br /&gt;
| 0535 || Armor Piercer || Dagger || 1 || +50 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || 40% chance to ignore enemy defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0536 || Silver Foil || Dagger || 1 || +27 || - || +6 || +20 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || A silver foil highly effective against unholy beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0537 || Starbringer || Dagger || 1 || +68 || +2 || +40 || +40 || 90 || 0% || 14,000 G || - || No fixed shop or grant found || A magic sword with a cold, starlike glow. Holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0538 || Assassin Blade || Dagger || 1 || +26 || - || - || - || 90 || 0% || 3,500 G || - || No fixed shop or grant found || A poison-coated assassin's blade. Inflicts poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0539 || Energy Saber || Dagger || 1 || +64 || - || - || - || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || A light sword excavated from ancient ruins. Electric element; inflicts blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0540 || Night Stalker || Dagger || 1 || +66 || - || - || - || 90 || 0% || 3,500 G || - || No fixed shop or grant found || An evil-shrouded rapier favored by demon nobles.&lt;br /&gt;
|-&lt;br /&gt;
| 0541 || Dark Sword || Dagger || 1 || +26 || - || - || - || 90 || 0% || 3,500 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0542 || Hortensia || Dagger || 1 || +43 || - || - || - || 90 || 0% || 4,000 G || - || No fixed shop or grant found || A type of rapier with a high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0543 || Midnight Haze || Dagger || 1 || +62 || +8 || - || +40 || 90 || 0% || 8,000 G || - || No fixed shop or grant found || A magic dagger wreathed in thin smoke. Drains magic; 20% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0576 || Ninja Shooter || Dagger || 2 || +1 || - || - || - || 90 || 0% || 2,500 G || - || Shop: Esteria, [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] || A device that launches star-shaped blades. No ammo. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0980 || Hunting Knife || Dagger || 1 || +23 || +2 || - || - || 90 || 0% || 300 G || - || No fixed shop or grant found || A hunting knife that can easily kill small animals.&lt;br /&gt;
|-&lt;br /&gt;
| 0981 || Carving Knife || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 1,500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A large knife used to butcher game.&lt;br /&gt;
|-&lt;br /&gt;
| 0982 || Draconic Dagger || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0983 || Diamond Nail || Dagger || 1 || +40 || +15 || - || - || 90 || 0% || 2,000 G || - || No fixed shop or grant found || A simple weapon made from a giant beast's claw.&lt;br /&gt;
|-&lt;br /&gt;
| 0984 || Assassin Knife || Dagger || 1 || +44 || - || - || - || 90 || 0% || 6,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || For assassination. High critical rate; occasionally inflicts instant death.&lt;br /&gt;
|-&lt;br /&gt;
| 0985 || Heavenly Dragon-Guard Blade || Dagger || 1 || +60 || +42 || +21 || - || 90 || 0% || 12,000 G || - || No fixed shop or grant found || A short sword used by an Eastern mage. Max MP +20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0986 || Tiny Sword || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0987 || Wildcat Fang || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0988 || Elemental Shard || Dagger || 1 || +30 || - || +70 || +60 || 90 || 0% || 600 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The remains of a spirit fashioned into a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0989 || Mage Blade || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0990 || Glacial Spike || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0991 || Ancient Dagger || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0992 || Heartseeker || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0993 || Dagger of Glory || Dagger || 1 || +23 || - || - || - || 90 || 0% || 10,874 G || - || No fixed shop or grant found || A golden dagger granting good fortune. Experience/treasure resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0994 || Mind Fang || Dagger || 1 || +50 || - || +50 || - || 90 || 0% || 10,000 G || - || No fixed shop or grant found || A secret-stone blade that rends the mind. Magic drain; targets spirit instead of defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0995 || Phantom Dagger || Dagger || 1 || +36 || +5 || - || - || 90 || 0% || 600 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0996 || Kitchen Knife || Dagger || 1 || +9 || - || - || - || 90 || 0% || 200 G || - || No fixed shop or grant found || A small kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| 0997 || Demon's Straw || Dagger || 1 || +36 || - || +40 || +20 || 90 || 0% || 1,332 G || - || No fixed shop or grant found || A demon blade that devours souls and gives them to its owner. Heals on kills.&lt;br /&gt;
|-&lt;br /&gt;
| 0998 || Fenglin &amp;amp;amp; Huangzui || Dagger || 1 || +30 || - || +5 || +10 || 90 || 0% || - || - || Starting equipment: Iroha || A pair of short blades resembling bird beaks. Hits +1 to +3.&lt;br /&gt;
|-&lt;br /&gt;
| 0999 || Chill Rend || Dagger || 1 || +70 || - || +40 || +40 || 90 || 0% || 4,000 G || - || Shop: Specialty Shop || A dagger made of an ice blade. Ice; Ice Boost.&lt;br /&gt;
|-&lt;br /&gt;
| 1160 || Force Sword || Dagger || 1 || - || - || - || +20 || 90 || 0% || 65,536 G || - || No fixed shop or grant found || Consumes magic to unleash a lethal strike. (MP:5%)&lt;br /&gt;
|-&lt;br /&gt;
| 1161 || Valkyrie || Dagger || 1 || +140 || +20 || +20 || +20 || 90 || 0% || 65,536 G || - || No fixed shop or grant found || Sword of Valkyrie, goddess of battle. Holy, Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1162 || Green Estoc || Dagger || 1 || +25 || - || - || +10 || 90 || 0% || 500 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1164 || Cross Sword || Dagger || 1 || +55 || +13 || - || +13 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || A slender sword filled with a prayer to protect its wielder. MD 10&lt;br /&gt;
|-&lt;br /&gt;
| 1165 || Princess Rapier || Dagger || 1 || +65 || +60 || +10 || +45 || 90 || 0% || 6,800 G || - || Shop: Specialty Shop || A rapier used by a noble princess.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Sword (79) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0031 || Longsword || Sword || 1 || +15 || - || - || - || 90 || 0% || 150 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Agrias, Aty, Cherie, Djeeta and 4 others || A perfectly ordinary mass-produced longsword.&lt;br /&gt;
|-&lt;br /&gt;
| 0032 || Mithril Sword || Sword || 1 || +30 || +5 || - || - || 90 || 0% || 600 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || A longsword from the trusted, high-quality Mithril brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0033 || Flame Tongue || Sword || 1 || +40 || - || +40 || - || 90 || 0% || 4,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A magic sword made of flickering flame. Fire Boost, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0034 || Eastern Single-Edged Sword || Sword || 1 || +70 || - || - || - || 90 || 0% || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Samurai Girl || A keen single-edged sword forged in the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0035 || Demon's Claw || Sword || 1 || +99 || - || - || - || 90 || 0% || 1,332 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A longsword containing demonic power. Increases natural HP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0036 || Damascus Sword || Sword || 1 || +130 || +15 || - || - || 90 || 0% || 18,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword made from an unknown metal. Effective against incorporeal enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0037 || Dragon Slayer || Sword || 1 || +170 || +40 || - || +40 || 90 || 0% || 65,536 G || - || Event/chest/return: [[RyonaRPG/Locations/Dragon Duel Cave|Dragon Duel Cave]] || The only weapon capable of cutting through dragon scales.&lt;br /&gt;
|-&lt;br /&gt;
| 0038 || Ultima Weapon || Sword || 1 || +250 || - || - || - || 90 || 0% || 100,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A weapon that converts the user's life force into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0458 || SWORD || Sword || 1 || +60 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0459 || SUPER SWORD || Sword || 1 || +120 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0460 || ULTRA SUPER SWORD || Sword || 1 || +240 || - || - || - || 90 || 0% || 20,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword with twice the Attack of a sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0461 || Rusty Sword || Sword || 1 || +3 || - || - || - || 90 || 0% || 1 G || - || No fixed shop or grant found || A sword reduced to a blunt weapon by corrosion.&lt;br /&gt;
|-&lt;br /&gt;
| 0462 || Lead Sword || Sword || 1 || +60 || +10 || - || - || 90 || 0% || 300 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Female Warrior || A heavy sword. Destructive, but slow to charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0463 || Power Longsword || Sword || 1 || - || - || - || - || 90 || 0% || 1,600 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A longsword that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0464 || Kazekiri || Sword || 1 || +44 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A demonic katana whose wind becomes invisible blades that cut enemies apart.&lt;br /&gt;
|-&lt;br /&gt;
| 0465 || Striking Sword || Sword || 1 || +55 || +10 || - || - || 90 || 0% || 3,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic sword with an extremely high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0466 || Damakrakus Sword || Sword || 1 || +130 || +15 || - || - || 90 || 0% || 1 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A longsword made from an unknown metal. Effective against incorporeal monsters.&lt;br /&gt;
|-&lt;br /&gt;
| 0467 || Slayer || Sword || 1 || +80 || -13 || +13 || -13 || 90 || 0% || 8,888 G || - || No fixed shop or grant found || A magic sword that regained its power after devouring a thousand souls. Hits +1&lt;br /&gt;
|-&lt;br /&gt;
| 0468 || Despair Sword || Sword || 1 || - || - || - || - || 90 || 0% || 2 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Attack = 200.&lt;br /&gt;
|-&lt;br /&gt;
| 0469 || Crystal Saber || Sword || 1 || +77 || - || - || +40 || 90 || 0% || 15,554 G || - || No fixed shop or grant found || A crystal sword with a 1-in-4 chance to ignore enemy Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0471 || Erection Saber || Sword || 1 || +69 || -69 || - || -69 || 90 || 0% || 13,938 G || - || No fixed shop or grant found || An ancient martial weapon that turns lust into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0472 || Damocles Sword || Sword || 1 || +130 || +130 || +130 || +130 || 90 || 0% || 26 G || - || No fixed shop or grant found || A secret sword that raises every stat, but...?&lt;br /&gt;
|-&lt;br /&gt;
| 0473 || Treasured Sword Barracuda || Sword || 1 || +99 || +29 || - || - || 90 || 0% || 40 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A legendary blade stolen from the great king who rules the orc demons.&lt;br /&gt;
|-&lt;br /&gt;
| 0474 || Gauntlet Sword || Sword || 1 || +70 || +40 || -15 || - || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || A bladed gauntlet that reduces physical damage by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| 0475 || Flame Sword || Sword || 1 || +200 || - || - || - || 90 || 0% || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword that creates scorching flames from its owner's life. Fire, Cost 12&lt;br /&gt;
|-&lt;br /&gt;
| 0476 || Dark Sword Catiua || Sword || 1 || +90 || +40 || +120 || +50 || 90 || 0% || 44 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A legendary magic sword sealing an abhorrent ancient evil spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0477 || Demon Sword Nihil || Sword || 1 || +90 || -44 || -44 || -44 || 90 || 0% || 15 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || A cursed Eastern blade that drives its owner to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0478 || SAMAMUNE BLADE! || Sword || 1 || +127 || - || - || - || 90 || 0% || 65,535 G || - || No fixed shop or grant found || The strongest kitchen knife a chef can equip. Resists all attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 0479 || Artemis's Tear || Sword || 1 || +59 || +22 || +47 || +39 || 90 || 0% || 33 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword made from a single piece of moonstone emitting a mysterious glow.&lt;br /&gt;
|-&lt;br /&gt;
| 0480 || Valkyria's Sword || Sword || 1 || +125 || +30 || - || +80 || 90 || 0% || 56 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A famous sword given to a certain maiden by an apostle of the war god. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0481 || Blood Sword || Sword || 1 || +30 || - || - || - || 90 || 0% || 1,920 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic sword with a crimson blade. Drain, O Drain&lt;br /&gt;
|-&lt;br /&gt;
| 0482 || Diamond Edge || Sword || 1 || +75 || - || - || - || 90 || 0% || 30,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || An expensive sword edged with diamond. Astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0483 || Spirit-Slaying Sword || Sword || 1 || +10 || +5 || - || +80 || 90 || 0% || 2,000 G || - || No fixed shop or grant found || A wooden sword carved with spells. Tremendously effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0484 || Cleria Sword || Sword || 1 || +100 || - || +100 || +60 || 90 || 0% || 15,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A sword made from demonic metal that destroyed a certain kingdom.&lt;br /&gt;
|-&lt;br /&gt;
| 0485 || Stone Sword Wieder || Sword || 1 || +41 || +25 || - || - || 90 || 0% || 8 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A stone sword handed down by a certain tribe.&lt;br /&gt;
|-&lt;br /&gt;
| 0486 || Demon Sword Kamaitachi || Sword || 1 || +40 || - || - || - || 90 || 0% || 28 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Can attack three directions ahead at once!&lt;br /&gt;
|-&lt;br /&gt;
| 0487 || Faeblade || Sword || 1 || +60 || - || - || - || 90 || 0% || - || - || Event/chest/return: Scripted event&amp;lt;br&amp;gt;Starting equipment: Lion Princess, Princess Rei || One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0488 || Ten-Dice Sword || Sword || 1 || +10 || - || - || - || 90 || 0% || 50,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sword that hits 10 times.&lt;br /&gt;
|-&lt;br /&gt;
| 0489 || Glass Sword || Sword || 1 || +111 || - || - || - || 90 || 0% || 7,777 G || - || No fixed shop or grant found || A sword made of glass with lethally sharp cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0490 || Alkaid || Sword || 1 || +90 || - || +40 || - || 90 || 0% || 22,222 G || - || No fixed shop or grant found || An ice sword whose cutting wind freezes everything it touches.&lt;br /&gt;
|-&lt;br /&gt;
| 1020 || Green Dragon Crescent Blade || Sword || 1 || +45 || - || - || - || 90 || 0% || 1,000 G || - || No fixed shop or grant found || A single-edged curved blade brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 1021 || Short Sword || Sword || 1 || +10 || - || - || - || 90 || 0% || 100 G || - || Starting equipment: Celes, Valkyrie || A short, double-edged sword. Fairly light and easy to handle.&lt;br /&gt;
|-&lt;br /&gt;
| 1022 || Broad Sword || Sword || 1 || +20 || +15 || - || - || 90 || 0% || 500 G || - || No fixed shop or grant found || A longsword with a broad blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1023 || Bastard Sword || Sword || 1 || +25 || +5 || - || - || 90 || 0% || 800 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A sword that can also be wielded as a greatsword. Switch with an ability.&lt;br /&gt;
|-&lt;br /&gt;
| 1024 || Blood Razor || Sword || 1 || +79 || - || - || - || 90 || 0% || 800 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1025 || Blessed Sword || Sword || 1 || +35 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || A longsword anointed with holy oil and purified. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 1026 || Mahavairocana Invocation Mercy Blade || Sword || 1 || +25 || +5 || - || - || 90 || 0% || 800 G || - || No fixed shop or grant found || A blade carried by those who seek salvation for all beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1027 || Golden Kodachi || Sword || 1 || +40 || - || +40 || +40 || 90 || 0% || 30,000 G || - || No fixed shop or grant found || A short blade made entirely of gold, not merely gold-plated.&lt;br /&gt;
|-&lt;br /&gt;
| 1028 || Burn Longsword || Sword || 1 || +49 || - || - || - || 90 || 0% || 1,160 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A longsword imbued with the power of flame. Fire&lt;br /&gt;
|-&lt;br /&gt;
| 1029 || Emerald Ripper || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1030 || Thunder Horn || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1031 || Sword || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1032 || Madman's Sword || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1033 || Grasen Steel Sword || Sword || 1 || +70 || +25 || - || +5 || 90 || 0% || 2,500 G || - || No fixed shop or grant found || A longsword forged from high-quality steel.&lt;br /&gt;
|-&lt;br /&gt;
| 1034 || Emperor's Sword || Sword || 1 || +280 || - || - || - || 90 || 0% || 30,000 G || - || No fixed shop or grant found || [Superheavy] The forgotten strongest sword. Lightning element&lt;br /&gt;
|-&lt;br /&gt;
| 1035 || Holy Knight's Sword || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1036 || Blackguard || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1037 || Treasured Chichiushi Blade || Sword || 1 || +20 || +10 || +10 || +20 || 90 || 0% || - || - || Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Starting equipment: Nakoruru || A treasured blade passed down within a clan. HIT+1, Ranged Attack (MP:5)&lt;br /&gt;
|-&lt;br /&gt;
| 1038 || Onikirimaru || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1039 || Viper Sword || Sword || 1 || +37 || - || - || - || 90 || 0% || 2,200 G || - || No fixed shop or grant found || A blade resembling entwined mating snakes. Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1040 || Silverion || Sword || 1 || +70 || +20 || +5 || +20 || 90 || 0% || 4,000 G || - || No fixed shop or grant found || A sword of light made for three ancient kings. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1041 || Blade || Sword || 1 || +57 || - || - || - || 90 || 0% || 1,800 G || - || No fixed shop or grant found || A one-handed sword designed for cutting.&lt;br /&gt;
|-&lt;br /&gt;
| 1042 || Kikoku Tensho || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || Grants demonic strength to its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 1043 || Ancient Brass || Sword || 1 || +50 || +35 || +25 || +35 || 90 || 0% || 8,555 G || - || No fixed shop or grant found || A brass sword used by ancient warriors. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1044 || Spiderbane || Sword || 1 || +40 || +15 || +5 || +15 || 90 || 0% || 1,200 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1045 || Ilrune || Sword || 1 || +40 || - || +15 || +20 || 90 || 0% || 1,600 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || A foreign longsword with geometric patterns on its blade. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1046 || Beltaranis || Sword || 1 || - || - || - || - || 90 || 0% || 18,000 G || - || No fixed shop or grant found || Amplifies the wielder's thoughts and forms them into an energy blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1047 || Screbb || Sword || 1 || +75 || +15 || - || +30 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A treasured blade said to retain its power even when rusted.&lt;br /&gt;
|-&lt;br /&gt;
| 1048 || Jade Wise Emperor || Sword || 1 || +150 || +50 || +50 || +50 || 90 || 0% || 54,000 G || [[RyonaRPG/Curse Level|2]] || No fixed shop or grant found || A treasured blade of tremendous power, sealed by a certain faction.&lt;br /&gt;
|-&lt;br /&gt;
| 1049 || Wyvern || Sword || 1 || +183 || - || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || Extremely powerful, but drains the wielder's stamina. Cost 9&lt;br /&gt;
|-&lt;br /&gt;
| 1050 || Keen Blast || Sword || 1 || +77 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A large one-handed sword with healing power. Magic Gather 2&lt;br /&gt;
|-&lt;br /&gt;
| 1051 || Amber Duel || Sword || 1 || +108 || +24 || - || +22 || 90 || 0% || 3,500 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || A longsword with special power. Silence, Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1052 || Stain Melt || Sword || 1 || +238 || -32 || -60 || -32 || 90 || 0% || 12,550 G || - || No fixed shop or grant found || A sentient sword usable only by members of a certain royal family. Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1053 || Dark Blade || Sword || 1 || +70 || - || - || - || 90 || 0% || 2,280 G || - || No fixed shop or grant found || Blessed by dark spirits. Strength, Morning Star, ○Curse, Dark Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1054 || Guardian Sword || Sword || 1 || +75 || +20 || +20 || +20 || 90 || 0% || 7,000 G || - || No fixed shop or grant found || A Spellblade that raises its wielder's magic power. Strength, Status 20.&lt;br /&gt;
|-&lt;br /&gt;
| 1055 || Sergeant's Sword || Sword || 1 || +30 || - || +15 || - || 90 || 0% || 300 G || - || Event/chest/return: [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] || Used by Captain Abaroso. Charge Change, Quick&lt;br /&gt;
|-&lt;br /&gt;
| 1056 || Iaido || Sword || 1 || +15 || -50 || - || - || 90 || 0% || 131,072 G || - || No fixed shop or grant found || Attacks at supersonic speed while consecutive hits continue.&lt;br /&gt;
|-&lt;br /&gt;
| 1163 || Horned Malice || Sword || 1 || +208 || - || - || - || 90 || 0% || 10,000 G || - || No fixed shop or grant found || An otherworldly sword that seals its wielder's magic to unleash power. Twilight, Silence&lt;br /&gt;
|-&lt;br /&gt;
| 1604 || Sacred Saber || Sword || 1 || +77 || - || +77 || - || 90 || 0% || 5,000 G || - || Starting equipment: Claria || A saber partly forged from special silver imbued with holiness.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Kusarigama (15) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0039 || Kusarigama || Kusarigama || 1 || +30 || - || - || - || 90 || 0% || - || - || No fixed shop or grant found || A weapon with a blade at the end of a chain. Attacks a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 0040 || Wing Edge || Kusarigama || 1 || +130 || - || - || - || 90 || 0% || 50,000 G || - || No fixed shop or grant found || A weapon with a sharp blade at the end of a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0442 || Ribbon Dagger || Kusarigama || 1 || +20 || - || - || - || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || A dagger with the same properties as a chain sickle.&lt;br /&gt;
|-&lt;br /&gt;
| 0515 || Chained Axe || Kusarigama || 1 || +80 || +10 || -40 || -40 || 90 || 0% || 9,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || An axe with the same properties as a kusarigama.&lt;br /&gt;
|-&lt;br /&gt;
| 0516 || Double Chained Axe || Kusarigama || 1 || +70 || +20 || -60 || -60 || 90 || 0% || 40,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || An axe with the same properties as a kusarigama. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0545 || Rotator || Kusarigama || 1 || +40 || +40 || +40 || +40 || 90 || 0% || 6,000 G || - || No fixed shop or grant found || A force-field scythe orbiting its wielder. No charge required. MP: 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0546 || Ghost Scythe || Kusarigama || 1 || +40 || +40 || +40 || +40 || 90 || 0% || 6,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0547 || Exercise || Kusarigama || 1 || +5 || +5 || +5 || +5 || 90 || 0% || 25,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A hot new product with tremendous beauty and health benefits.&lt;br /&gt;
|-&lt;br /&gt;
| 0548 || Eye Freezer || Kusarigama || 1 || - || -40 || - || +20 || 90 || 0% || 37,564 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Steals foes' life souls, growing stronger without limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0549 || Great Scythe of Death || Kusarigama || 1 || +444 || -44 || -44 || -44 || 90 || 0% || 8,888 G || - || Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A great scythe that brings death to &amp;quot;every&amp;quot; being.&lt;br /&gt;
|-&lt;br /&gt;
| 0560 || War Fork || Kusarigama || 1 || +110 || +35 || - || - || 90 || 0% || 18,000 G || - || No fixed shop or grant found || A special spear with greatsword properties. Double attack range.&lt;br /&gt;
|-&lt;br /&gt;
| 1080 || Soul Eater || Kusarigama || 1 || +145 || +20 || - || - || 90 || 0% || 65,536 G || - || No fixed shop or grant found || A great scythe said to reap souls. Absorb element&lt;br /&gt;
|-&lt;br /&gt;
| 1081 || Demon Scythe || Kusarigama || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1082 || Greater Scythe || Kusarigama || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1087 || M.O.P || Kusarigama || 1 || +40 || - || - || - || 90 || 0% || - || - || Starting equipment: Airi || Airi-exclusive great scythe: Master of Pain&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Greatsword (47) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0041 || Greatsword || Greatsword || 1 || +40 || +5 || - || - || 90 || 0% || 200 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Celes, Knight Girl, Polaris || A relatively easy-to-handle two-handed sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0042 || Silver Blade || Greatsword || 1 || +40 || +10 || +10 || +40 || 90 || 0% || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A silver greatsword with the power to ward off evil.&lt;br /&gt;
|-&lt;br /&gt;
| 0043 || Ice Sword || Greatsword || 1 || +80 || - || +40 || +40 || 90 || 0% || 4,000 G || - || No fixed shop or grant found || The ice greatsword obtained after a long-held wish came true. Boosts ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0044 || Tsurugi || Greatsword || 1 || +110 || - || - || - || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A two-handed katana made for actual combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0045 || Defender || Greatsword || 1 || +120 || +20 || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sturdy, broad-bladed greatsword that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0046 || Argetlahm || Greatsword || 1 || +215 || +50 || - || - || 90 || 0% || 65,536 G || - || No fixed shop or grant found || A gigantic holy sword said to be the left arm of a god who guards another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0047 || Beauty Under the Moon || Greatsword || 1 || +172 || - || - || - || 90 || 0% || 60,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A great katana of bewitching beauty and fearsome sharpness. Charge Time/Magic Attack +&lt;br /&gt;
|-&lt;br /&gt;
| 0048 || Sol Blade || Greatsword || 1 || +71 || - || +20 || +50 || 90 || 0% || 6,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A radiant greatsword imbued with solar power. Holy, Exorcism, Morning Star, Dark resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0049 || Death Falcon || Greatsword || 1 || +200 || - || - || - || 90 || 0% || 100,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The ultimate sword, with falcon-like speed and devastating power.&lt;br /&gt;
|-&lt;br /&gt;
| 0050 || Broken Sword || Greatsword || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || Shop: Immigrant Town Initial State, Immigrant Town Stage 2&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A sword broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0470 || Master Sword || Greatsword || 1 || +80 || - || +40 || +40 || 90 || 0% || 20,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Can perform ranged attacks only while HP is full.&lt;br /&gt;
|-&lt;br /&gt;
| 0491 || Quick Blade || Greatsword || 1 || +20 || +5 || - || - || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Unleashes slashes with astonishing speed through cursed power.&lt;br /&gt;
|-&lt;br /&gt;
| 0492 || Sword of Hope || Greatsword || 1 || - || - || - || - || 90 || 0% || 65,535 G || - || Event/chest/return: [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Its stats rise dramatically in proportion to the difficulty faced.&lt;br /&gt;
|-&lt;br /&gt;
| 0493 || Berserk || Greatsword || 1 || +99 || - || -180 || -99 || 90 || 0% || 10,000 G || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A cursed blade that drives its bearer to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0494 || HARAKIRI Sword || Greatsword || 1 || +444 || -444 || -444 || +4 || 90 || 0% || 8 G || - || No fixed shop or grant found || ???&lt;br /&gt;
|-&lt;br /&gt;
| 0495 || Rune Blade || Greatsword || 1 || +70 || +10 || +40 || +20 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || Consumes 15% MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0496 || Lightning-Rod Blade || Greatsword || 1 || +70 || +20 || +20 || +40 || 90 || 0% || 6,000 G || - || No fixed shop or grant found || Stores lightning energy and releases it with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0497 || Zantetsuken || Greatsword || 1 || +70 || - || - || - || 90 || 0% || 65,535 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Cuts enemies with special armor. Ignores defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0498 || Sword of Yomi || Greatsword || 1 || +80 || - || +80 || +140 || 90 || 0% || 65,535 G || - || No fixed shop or grant found || Can cut ghost-type enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0499 || Massacre Sword || Greatsword || 1 || +133 || -133 || - || - || 90 || 0% || 26 G || - || No fixed shop or grant found || Doubles the area of special attacks, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0500 || Ring Blade || Greatsword || 1 || +100 || +50 || - || - || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || A ring-shaped blade that reduces physical damage by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0501 || Fullblade || Greatsword || 1 || +200 || +50 || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || A massive sword carried by war demons, as long as a person is tall.&lt;br /&gt;
|-&lt;br /&gt;
| 0502 || Knight of Judgment's Sword || Greatsword || 1 || +130 || - || -130 || - || 90 || 0% || 8,888 G || - || No fixed shop or grant found || Weapon attacks have a 13% chance of instant death. Ineffective on bosses.&lt;br /&gt;
|-&lt;br /&gt;
| 0503 || Mercurial Greatsword || Greatsword || 1 || +255 || -50 || - || - || 90 || 0% || 40,960 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Powerful, but requires a special aptitude to wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0504 || Stone King || Greatsword || 1 || +500 || +25 || -25 || -25 || 90 || 0% || 73 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || [Ultraheavy] A stone sword made from ore.&lt;br /&gt;
|-&lt;br /&gt;
| 0505 || Seiranken || Greatsword || 1 || +160 || +20 || - || - || 90 || 0% || 5,000 G || - || No fixed shop or grant found || A sturdy blade strong enough to withstand a storm of wild sword strikes.&lt;br /&gt;
|-&lt;br /&gt;
| 0506 || Flare Riser || Greatsword || 1 || +200 || - || +100 || - || 90 || 0% || 65,536 G || - || No fixed shop or grant found || A divine sword that turns its owner's will into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0507 || Iron of Mars || Greatsword || 1 || +177 || +40 || +80 || +40 || 90 || 0% || 51,200 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The culmination of Galvorn Heavy Industries' weapon technology.&lt;br /&gt;
|-&lt;br /&gt;
| 0508 || Ley-Line Sword || Greatsword || 1 || +60 || +40 || +60 || +40 || 90 || 0% || 30,000 G || - || No fixed shop or grant found || Draws spiritual power from ley lines. Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0509 || Nameless Blade || Greatsword || 1 || +300 || - || - || - || 90 || 0% || 131,024 G || - || Event/chest/return: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Said to be the strongest sword a human can wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0510 || Magic Blade || Greatsword || 1 || +50 || - || +50 || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Can activate magic imbued in it beforehand.&lt;br /&gt;
|-&lt;br /&gt;
| 1070 || Grand Shamshir || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || An enormous curved blade used by foreign executioners.&lt;br /&gt;
|-&lt;br /&gt;
| 1071 || Green Dragon Glaive || Greatsword || 1 || +127 || - || - || - || 90 || 0% || 6,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A heavy but powerful two-handed Green Dragon blade. Charge -2, Crit 5&lt;br /&gt;
|-&lt;br /&gt;
| 1072 || Headsplitter || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1073 || Twin-Headed Serpent Sword || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1074 || Chromatic Sword || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1075 || Huge Ogre Sword || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1076 || Holy War Sword || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1077 || Dotanuki || Greatsword || 1 || +60 || - || - || - || 90 || 0% || 12,000 G || - || No fixed shop or grant found || A mighty blade made to pierce armor. Enemy DEF 50%&lt;br /&gt;
|-&lt;br /&gt;
| 1078 || Iron Man's Cleaver || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1079 || Paper Fan || Greatsword || 1 || +1 || - || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || A steel paper fan that can paralyze any monster.&lt;br /&gt;
|-&lt;br /&gt;
| 1083 || One-Shot Blade || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1084 || Shogun Katana || Greatsword || 1 || +145 || +20 || - || - || 90 || 0% || 7,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1085 || Starlight Blade || Greatsword || 1 || +170 || - || - || +80 || 90 || 0% || 25,000 G || - || No fixed shop or grant found || A shining single-edged sword known as the Meteor Blade. Eastern&lt;br /&gt;
|-&lt;br /&gt;
| 1086 || Suiran || Greatsword || 1 || +190 || - || - || - || 90 || 0% || 25,000 G || - || No fixed shop or grant found || A shining great blade said to have been used by an iron giant in another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1088 || Swift Wolf || Greatsword || 1 || +242 || - || - || - || 90 || 0% || 20,000 G || - || No fixed shop or grant found || An Eastern blade with special power. Crit 25, Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1089 || Shadow Tiger || Greatsword || 1 || +175 || - || - || - || 90 || 0% || 10,000 G || - || No fixed shop or grant found || An Eastern blade with special power. Twilight, Crit 10, Heal 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Axe (14) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0511 || Mythril Cleaver || Axe || 1 || +90 || +25 || -20 || -20 || 90 || 0% || 2,000 G || - || Shop: Various locations || [Mythril] The brand's gift to the kitchen. Essential for homemakers.&lt;br /&gt;
|-&lt;br /&gt;
| 0512 || Pickaxe || Axe || 1 || +130 || +30 || -40 || -40 || 90 || 0% || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A tool for mining enemy bodies. Cannot break rocks.&lt;br /&gt;
|-&lt;br /&gt;
| 0513 || Tomahawk || Axe || 1 || +35 || - || - || - || 90 || 0% || 200 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A one-handed throwing axe. Ranged attack. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0514 || Severing Axe || Axe || 1 || +90 || - || - || - || 90 || 0% || 4,000 G || - || No fixed shop or grant found || Flies around on a wildly erratic path when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0519 || Were-Buster || Axe || 1 || +90 || +10 || +20 || +40 || 90 || 0% || 7,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || An exquisite silver hand axe. Effective against beastfolk.&lt;br /&gt;
|-&lt;br /&gt;
| 0522 || Lucky Battle Axe || Axe || 1 || +120 || +40 || +40 || +40 || 90 || 0% || 12,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] || A battle axe crafted by a peerless master smith.&lt;br /&gt;
|-&lt;br /&gt;
| 0523 || Hand Axe || Axe || 1 || +30 || +5 || - || - || 90 || 0% || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A small axe usable with one hand.&lt;br /&gt;
|-&lt;br /&gt;
| 0528 || Slicer || Axe || 1 || +70 || +10 || - || - || 90 || 0% || 2,000 G || - || No fixed shop or grant found || Special attacks require no charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0529 || Laconian Slicer || Axe || 1 || +100 || - || - || - || 90 || 0% || 25,000 G || - || No fixed shop or grant found || A throwing blade made of unbelievably strong metal. No charge required.&lt;br /&gt;
|-&lt;br /&gt;
| 0587 || R-Disc Launcher || Axe || 1 || +177 || - || - || - || 90 || 0% || 20,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || A special device that launches circular saws.&lt;br /&gt;
|-&lt;br /&gt;
| 1122 || Arcane Axe || Axe || 1 || +68 || +5 || +46 || +20 || 90 || 0% || 500 G || - || No fixed shop or grant found || An axe carved with runes that aid magic use. Magic Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1126 || Bounty Hunter's Axe || Axe || 1 || +50 || +10 || - || - || 90 || 0% || 2,000 G || - || No fixed shop or grant found || An axe once owned by a bounty hunter. Enemy G drops x1.2&lt;br /&gt;
|-&lt;br /&gt;
| 1128 || Bio Axe || Axe || 1 || +60 || +40 || +20 || - || 90 || 0% || 10,000 G || - || No fixed shop or grant found || A magical organism linked to the user's body, acting as a third arm.&lt;br /&gt;
|-&lt;br /&gt;
| 1130 || Axe Reading || Axe || 1 || +44 || - || - || - || 90 || 0% || 4,426 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || An axe that raises critical-hit chance. CT+28%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Greataxe (26) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0051 || Battle Axe || Greataxe || 1 || +50 || +10 || -10 || -10 || 90 || 0% || 500 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]]&amp;lt;br&amp;gt;Starting equipment: Presea || A combat axe that can also fell trees.&lt;br /&gt;
|-&lt;br /&gt;
| 0052 || Crescent Axe || Greataxe || 1 || +170 || +40 || -50 || -50 || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || [Ultraheavy] An axe with a blade as large as its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 0053 || Icewall Battle Axe || Greataxe || 1 || +180 || - || +80 || - || 90 || 0% || 18,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An axe containing immense ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0054 || Rune Axe || Greataxe || 1 || +160 || - || +80 || - || 90 || 0% || 15,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic greataxe that consumes MP to deliver critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0055 || Dragon Buster || Greataxe || 1 || +280 || - || - || - || 90 || 0% || 30,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Said to fell even the strongest plant, the Tree Dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0352 || Ice Axe Lv1 || Greataxe || 1 || +100 || - || - || +20 || 90 || 0% || - || - || No fixed shop or grant found || Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0353 || Ice Axe Lv2 || Greataxe || 1 || +140 || - || - || +40 || 90 || 0% || - || - || No fixed shop or grant found || Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0354 || Ice Axe Lv3 || Greataxe || 1 || +180 || - || - || +80 || 90 || 0% || - || - || No fixed shop or grant found || Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0355 || Ice Axe Lv4 || Greataxe || 1 || +220 || - || - || +160 || 90 || 0% || - || - || No fixed shop or grant found || Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0517 || Unholy Axe || Greataxe || 1 || +140 || - || +90 || - || 90 || 0% || 22,500 G || - || No fixed shop or grant found || A greataxe filled with unholy magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0518 || Demon God's Axe || Greataxe || 1 || +160 || -40 || -40 || -40 || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Forged by a demon god; seemingly too much for human hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0520 || Ifrit Slash || Greataxe || 1 || +160 || - || +60 || +20 || 90 || 0% || 12,000 G || - || No fixed shop or grant found || Blessed by a demon god, trailing flame with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0521 || Urish's Great Cleaver || Greataxe || 1 || +196 || +30 || - || - || 90 || 0% || 23,566 G || - || No fixed shop or grant found || An ugly, chipped great blade said to have belonged to an ancient king.&lt;br /&gt;
|-&lt;br /&gt;
| 0524 || Aerial || Greataxe || 1 || +70 || +10 || - || - || 90 || 0% || 2,000 G || - || No fixed shop or grant found || An exceptionally lightweight two-handed axe with fast charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0525 || Subversive || Greataxe || 1 || +155 || +30 || -40 || -40 || 90 || 0% || 16,000 G || - || No fixed shop or grant found || A huge axe that crushes enemies through their armor. Enemy defense 50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0526 || Leviathan Claw || Greataxe || 1 || +170 || +20 || +20 || +40 || 90 || 0% || 16,000 G || - || No fixed shop or grant found || Said to be made from a great sea serpent's claw. Water resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0527 || Guillotine of Destruction || Greataxe || 1 || +400 || - || -200 || -100 || 90 || 0% || 16,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A terrifying execution device that severs any neck.&lt;br /&gt;
|-&lt;br /&gt;
| 1120 || Sharp Axe || Greataxe || 1 || +77 || - || - || - || 90 || 0% || 500 G || - || No fixed shop or grant found || A greataxe with a finely honed edge. CT+&lt;br /&gt;
|-&lt;br /&gt;
| 1121 || Savage Axe || Greataxe || 1 || +55 || +20 || - || - || 90 || 0% || 600 G || - || No fixed shop or grant found || A stone greataxe used by barbarians.&lt;br /&gt;
|-&lt;br /&gt;
| 1123 || Evil Crescent || Greataxe || 1 || +91 || - || -7 || -7 || 90 || 0% || 7,086 G || - || No fixed shop or grant found || A cursed greataxe that has drunk much blood. Paralysis Attack&lt;br /&gt;
|-&lt;br /&gt;
| 1124 || Large Axe || Greataxe || 1 || +130 || +30 || -50 || -50 || 90 || 0% || 500 G || - || No fixed shop or grant found || A large axe.&lt;br /&gt;
|-&lt;br /&gt;
| 1125 || Venom Edge || Greataxe || 1 || +147 || - || -10 || -40 || 90 || 0% || 5,622 G || - || No fixed shop or grant found || A magical greataxe that secretes lethal poison. Adds Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1127 || Reckless Battleaxe || Greataxe || 1 || +50 || +10 || -10 || -10 || 90 || 0% || 500 G || - || No fixed shop or grant found || Last Stand&lt;br /&gt;
|-&lt;br /&gt;
| 1129 || Master Key || Greataxe || 1 || +212 || - || - || - || 90 || 0% || 65,536 G || - || No fixed shop or grant found || Forces open any door. When thrown, it pierces enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 1131 || Magna Split || Greataxe || 1 || +248 || - || - || - || 90 || 0% || 4,426 G || - || No fixed shop or grant found || A two-handed battleaxe imbued with strong acid magic. Absorb, Twilight&lt;br /&gt;
|-&lt;br /&gt;
| 1132 || Munderblova || Greataxe || 1 || +112 || +30 || - || - || 90 || 0% || 4,426 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], SHOP Cliff Edge || A powerful two-handed battleaxe, large yet light. Charge +1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Spear (32) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0061 || Long Spear || Spear || 1 || +35 || - || - || - || 90 || 0% || 150 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]]&amp;lt;br&amp;gt;Starting equipment: Fairy, Riesz || An ordinary mass-produced spear.&lt;br /&gt;
|-&lt;br /&gt;
| 0062 || Mythril Spear || Spear || 1 || +55 || +5 || - || - || 90 || 0% || 1,000 G || - || Shop: Various locations || A light, strong spear from the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0063 || Thunder Spear || Spear || 1 || +90 || - || +90 || +40 || 90 || 0% || 8,000 G || - || No fixed shop or grant found || A magic spear with lightning power that amplifies lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0064 || Naginata || Spear || 1 || +90 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || An Eastern polearm distinguished by its curved blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0065 || Halberd || Spear || 1 || +140 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A spear combining the traits of a spear and axe.&lt;br /&gt;
|-&lt;br /&gt;
| 0066 || Alloces's Demon Spear || Spear || 1 || +188 || +70 || - || +40 || 90 || 0% || 20,000 G || - || No fixed shop or grant found || A spear containing immense fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0067 || Gungnir || Spear || 1 || +250 || - || - || - || 90 || 0% || 30,000 G || - || No fixed shop or grant found || A powerful spear said to be used by a god from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0068 || Fairy Spear || Spear || 1 || +100 || - || +100 || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A spear made to fit a fairy's body.&lt;br /&gt;
|-&lt;br /&gt;
| 0069 || Titania Lance || Spear || 1 || +128 || +128 || +128 || +128 || 90 || 0% || 75 G || - || No fixed shop or grant found || A legendary spear passed down among fairies since antiquity.&lt;br /&gt;
|-&lt;br /&gt;
| 0070 || Broken Spear || Spear || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || Shop: Immigrant Town Initial State, Immigrant Town Stage 2&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A spear broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0550 || Furinkazan || Spear || 1 || +130 || +20 || - || - || 90 || 0% || 12,000 G || - || No fixed shop or grant found || A rugged great spear brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0551 || Bamboo Spear || Spear || 1 || +5 || - || - || - || 90 || 0% || 1 G || - || No fixed shop or grant found || The ultimate weapon, capable of bringing down even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 0552 || Lance || Spear || 1 || +90 || +55 || -60 || -30 || 90 || 0% || 8,000 G || - || No fixed shop or grant found || [Ultraheavy] Can use special attacks without charging, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0553 || Extending Spear || Spear || 1 || +55 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || A spear with twice the reach.&lt;br /&gt;
|-&lt;br /&gt;
| 0554 || Trident || Spear || 1 || +50 || - || - || - || 90 || 0% || 1,000 G || - || No fixed shop or grant found || A three-pronged harpoon used by fishers. Effective against aquatic foes.&lt;br /&gt;
|-&lt;br /&gt;
| 0555 || Spear || Spear || 1 || +6 || - || - || - || 90 || 0% || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A mysterious weapon capable of unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0556 || Guilty Lance || Spear || 1 || +103 || +13 || - || -44 || 90 || 0% || 8,888 G || - || Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]] || An execution weapon that has drunk the blood of countless sacrifices.&lt;br /&gt;
|-&lt;br /&gt;
| 0557 || Twin Lancer || Spear || 1 || +61 || - || - || - || 90 || 0% || 10,800 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || A spear with another blade mounted on its butt. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0558 || Spell Spear || Spear || 1 || +65 || +20 || -256 || +128 || 90 || 0% || 22,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || An exorcising spear that dispels all magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0559 || Dragon Whisker || Spear || 1 || +90 || +50 || - || - || 90 || 0% || 9,000 G || - || No fixed shop or grant found || A special spear with three wavy blades.&lt;br /&gt;
|-&lt;br /&gt;
| 0561 || Bane Spear || Spear || 1 || +130 || +40 || - || - || 90 || 0% || 20,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || A special weapon combining spear and hammer traits.&lt;br /&gt;
|-&lt;br /&gt;
| 0562 || Soul-Destroying Spear || Spear || 1 || +220 || - || - || -60 || 90 || 0% || 35,000 G || - || No fixed shop or grant found || Tremendously powerful, but drains spirit with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0563 || Beast Spear || Spear || 1 || +150 || -40 || -80 || -80 || 90 || 0% || 12,000 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Grants its bearer a beast's strength and agility, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0564 || Battering Ram || Spear || 1 || +400 || +100 || -150 || - || 90 || 0% || 50,000 G || - || No fixed shop or grant found || A huge round timber used to destroy fortress gates.&lt;br /&gt;
|-&lt;br /&gt;
| 0565 || Dragoon Lance || Spear || 1 || +70 || - || - || - || 90 || 0% || 8,800 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Imbued with wind magic. Lightning, Special 5, Charge -2, electric resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0566 || Spirit Spear || Spear || 1 || +100 || +40 || +60 || +40 || 90 || 0% || 22,222 G || - || No fixed shop or grant found || Said to be forged by the Fairy King. Enables basic magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0567 || Brionac Spear || Spear || 1 || +70 || +60 || +30 || +60 || 90 || 0% || 65,536 G || - || No fixed shop or grant found || Forged by an earth-spirit smith. Returns when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0568 || Knight's War Spear || Spear || 1 || +70 || +30 || - || +5 || 90 || 0% || 3,500 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A practical, rugged long spear used by knights in battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0569 || Whale Vise || Spear || 1 || +500 || +107 || - || - || 90 || 0% || 958,875 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A huge tool made from the fang of a rare coastal creature.&lt;br /&gt;
|-&lt;br /&gt;
| 1301 || Varian Spear || Spear || 1 || +60 || - || +30 || +20 || 90 || 0% || 3,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A magic spear coated with vapor-deposited magical metal to increase its destructive power.&lt;br /&gt;
|-&lt;br /&gt;
| 1302 || Javelin || Spear || 1 || +25 || +5 || - || - || 90 || 0% || 300 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A light, short spear mainly used for throwing. Charge Speed +1&lt;br /&gt;
|-&lt;br /&gt;
| 1303 || Border Spear || Spear || 1 || +55 || - || +35 || -20 || 90 || 0% || 4,000 G || - || No fixed shop or grant found || A spear imbued with a Border Devil's magic. Charge Alteration, Regen&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bow (23) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0071 || Longbow || Bow || 1 || +50 || - || - || - || 90 || 0% || 150 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Chelsea || An ordinary mass-produced bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0072 || Mythril Bow || Bow || 1 || +75 || - || - || - || 90 || 0% || 800 G || - || Shop: Various locations || [Mythril] A Mythril-brand bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0073 || Elven Bow || Bow || 1 || +80 || - || +60 || +40 || 90 || 0% || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || A bow imbued with the magic of a forest spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0074 || Blue Rabbit || Bow || 1 || +155 || - || - || - || 90 || 0% || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The blue rabbit is apparently the mark of an expert sniper.&lt;br /&gt;
|-&lt;br /&gt;
| 0075 || Artemis Bow || Bow || 1 || +222 || - || - || - || 90 || 0% || 30,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A bow bearing the name of the goddess of the hunt.&lt;br /&gt;
|-&lt;br /&gt;
| 0571 || Light Crossbow || Bow || 1 || +40 || - || -5 || -20 || 90 || 0% || 3,000 G || - || No fixed shop or grant found || A lightened crossbow with slightly faster charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0572 || Crossbow || Bow || 1 || +90 || - || -20 || -40 || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Fires piercing bolts, but takes time to load.&lt;br /&gt;
|-&lt;br /&gt;
| 0573 || Saint Crossbow || Bow || 1 || +140 || +10 || +40 || +20 || 90 || 0% || 18,000 G || - || No fixed shop or grant found || A crossbow engraved with sacred script and valuable as ornamentation.&lt;br /&gt;
|-&lt;br /&gt;
| 0574 || Catapult Barrel || Bow || 1 || +250 || -50 || -90 || -80 || 90 || 0% || 2,000 G || - || No fixed shop or grant found || A siege ballista forcibly modified for portable use.&lt;br /&gt;
|-&lt;br /&gt;
| 0575 || Tulip || Bow || 2 || +350 || -20 || -40 || -60 || 90 || 0% || 131,072 G || - || No fixed shop or grant found || A portable cannon of astonishing power. No ammo; slow charge. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0577 || Fireball Bow || Bow || 2 || +50 || - || +10 || - || 90 || 0% || 42 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A special bow that fires magical fireballs. No ammo. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0578 || Octopus-Ink Launcher || Bow || 2 || +10 || - || -5 || -20 || 90 || 0% || 3,000 G || - || No fixed shop or grant found || A portable cannon that fires slime and blinds enemies. No ammo. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0579 || Mage's Bow || Bow || 1 || +90 || - || +90 || +80 || 90 || 0% || 30,000 G || - || No fixed shop or grant found || Raises magic power and improves natural MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0580 || Elemental Gunner || Bow || 1 || +51 || +20 || +40 || +40 || 90 || 0% || 20,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Seals fire, ice, and lightning spirits; changes element with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0581 || Janus Bow || Bow || 1 || +49 || - || - || - || 90 || 0% || 20,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A special bow that fires two arrows at once.&lt;br /&gt;
|-&lt;br /&gt;
| 0582 || Cupid || Bow || 1 || +50 || - || +16 || +16 || 90 || 0% || 10,000 G || - || No fixed shop or grant found || A magic bow used by fairies for pranks. Inflicts confusion; holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0583 || Hanapuu || Bow || 1 || +244 || - || - || - || 90 || 0% || 131,072 G || - || Shop: [[RyonaRPG/Locations/Labyrinth Garden|Labyrinth Garden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The ultimate bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0584 || Triumphant || Bow || 1 || +154 || - || +20 || - || 90 || 0% || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A bow with special power. Inflicts poison; increased critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0585 || Howling Cannon || Bow || 2 || +235 || - || - || - || 90 || 0% || 25,000 G || - || No fixed shop or grant found || An artifact weapon impossible to make with modern technology. Lowers defense. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0586 || Naga Heart Piercer || Bow || 1 || +50 || - || -20 || -40 || 90 || 0% || 5,000 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0588 || Legion 21 || Bow || 1 || +200 || - || - || - || 90 || 0% || 30,000 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || [Heavy] A large crossbow boasting long range and high penetration.&lt;br /&gt;
|-&lt;br /&gt;
| 0589 || Cypress 7 || Bow || 1 || +28 || - || - || - || 90 || 0% || 12,000 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An automatic bow with very short range but astonishing fire rate.&lt;br /&gt;
|-&lt;br /&gt;
| 1652 || Blowgun || Bow || 1 || +43 || - || - || - || 90 || 0% || 24,000 G || - || Shop: Specialty Shop || An assassination weapon that launches darts by breath. Instant death.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Gun (11) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! Hands !! ATK !! DEF !! MAG !! SPR !! Hit !! Crit !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 1461 || Revolver || Gun || 1 || +5 || - || - || - || 90 || 0% || 5,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Starting equipment: Gunner || Capacity 6. A gun's power does not depend on its owner's abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 1462 || Automatic Pistol || Gun || 1 || - || - || - || - || 90 || 0% || 50,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 20. A gun with a large magazine.&lt;br /&gt;
|-&lt;br /&gt;
| 1463 || Thunderer || Gun || 1 || +5 || - || - || - || 90 || 0% || 1,000 G || - || No fixed shop or grant found || Capacity 4. A dueling pistol with a reddish cylinder.&lt;br /&gt;
|-&lt;br /&gt;
| 1464 || Antique Gun || Gun || 1 || - || - || - || - || 90 || 0% || 8,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 8. An ancient gun capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 1501 || M1877 Lightning || Gun || 1 || +5 || - || - || - || 90 || 0% || 2,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6. Auto-reload.&lt;br /&gt;
|-&lt;br /&gt;
| 1502 || Soul Flare || Gun || 1 || +7 || +7 || +7 || +7 || 90 || 0% || 22,000 G || - || No fixed shop or grant found || Capacity 7. Nana only. Fires a special attack when the last round is shot.&lt;br /&gt;
|-&lt;br /&gt;
| 1503 || Gatling Gun || Gun || 1 || +45 || +10 || -10 || -10 || 90 || 0% || 31,000 G || - || No fixed shop or grant found || Capacity 2. A large machine gun that fires a great many bullets at once.&lt;br /&gt;
|-&lt;br /&gt;
| 1504 || Junk Gun || Gun || 1 || +5 || - || - || - || 90 || 0% || 100 G || - || Starting equipment: Luari || Capacity 6. A pistol assembled from scrap metal. Reduced bullet power.&lt;br /&gt;
|-&lt;br /&gt;
| 1505 || Chrome || Gun || 1 || +5 || - || - || - || 90 || 0% || 8,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 8. An affordable, practical pistol.&lt;br /&gt;
|-&lt;br /&gt;
| 1509 || Phoenix || Gun || 1 || +5 || - || - || - || 90 || 0% || 14,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Capacity 12. A good balance of weight and performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1603 || Arcus Diabolus: Bolverk || Gun || 2 || +60 || - || - || - || 90 || 0% || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]], [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]]&amp;lt;br&amp;gt;Starting equipment: Noel || Capacity 6 / Power 30 + Magic 50%; no ammo; 2 hits. Noel only. Double attack; Two-handed&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Off-hand catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Shield / off-hand (44) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0081 || Buckler || Shield / off-hand || -5 || +5 || - || - || 100 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Starting equipment: Female Warrior, Lenna, Monika, Nora and 3 others || A small shield that reduces physical attacks by 25%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0082 || Mythril Shield || Shield / off-hand || - || +10 || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&amp;lt;br&amp;gt;Starting equipment: Agrias || A large shield that reduces physical attacks by 50%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0083 || Flame Shield || Shield / off-hand || - || +5 || +10 || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || A shield that blocks fire attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0084 || Ice Shield || Shield / off-hand || - || +5 || +10 || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A shield that blocks ice attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0085 || Earth Shield || Shield / off-hand || - || +5 || +10 || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A shield that blocks lightning attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0086 || Wonder Bangle || Shield / off-hand || - || - || - || +10 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A magic bracelet that blocks bow and arrow attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0608 || Spike Shield || Shield / off-hand || +20 || +5 || -10 || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Reduces physical damage by 33%. Ultraheavy. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0609 || Blade Zojirushi´ || Shield / off-hand || +55 || +15 || -30 || -20 || 10,000 G || - || Shop: Various locations || A high-speed rotating bladed disc. Ultraheavy; physical damage -33%.&lt;br /&gt;
|-&lt;br /&gt;
| 0621 || Ether Shield || Shield / off-hand || - || - || - || +40 || 5,000 G || - || No fixed shop or grant found || A force-field shield that reduces magic damage by 50%. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0622 || Force Buckler || Shield / off-hand || - || +80 || -25 || +40 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A bracelet that consumes MP to raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0623 || Force Shield || Shield / off-hand || - || +160 || -70 || +80 || 8,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || A bracelet that consumes MP to greatly raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0624 || Force Armor || Shield / off-hand || - || +320 || -180 || +160 || 30,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || A bracelet that consumes MP to explosively raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0625 || Light Guard || Shield / off-hand || - || - || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || 15% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0626 || Excel Guard || Shield / off-hand || - || - || - || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Monika || 30% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0627 || Sun Shield || Shield / off-hand || - || - || +40 || - || 8,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Shortens magic charge time and nullifies one enemy spell.&lt;br /&gt;
|-&lt;br /&gt;
| 0628 || Vacula || Shield / off-hand || -500 || +500 || -500 || +500 || 120 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || The strongest shield in the universe, nullifying all damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0629 || Rune Guard || Shield / off-hand || - || +10 || - || +20 || 10,000 G || - || No fixed shop or grant found || A shield that consumes 25% of MP to nullify damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0700 || Markalite Pharp || Shield / off-hand || - || +50 || - || +50 || 46 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || The legendary shield carried by the hero Perseus.&lt;br /&gt;
|-&lt;br /&gt;
| 0787 || Vampire Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || No fixed shop or grant found || Adds drain to normal attacks; halves damage dealt; resists cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0796 || Goat Plushie || Shield / off-hand || -10 || -10 || -10 || -10 || 2,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Revives the wearer once upon death.&lt;br /&gt;
|-&lt;br /&gt;
| 0798 || Warrior's Soul || Shield / off-hand || +20 || +20 || - || - || 2,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A crystal orb sealing the soul of a warrior who served an evil god. CT +5%.&lt;br /&gt;
|-&lt;br /&gt;
| 0799 || Magic Crystal Orb || Shield / off-hand || - || - || +20 || +10 || 20,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A magic-gathering device. Increases natural MP recovery while equipped. Magic Gathering 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0800 || Perfect Libra || Shield / off-hand || - || - || - || - || 50,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || The scales of harmony, preventing all status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0801 || Orb of Life || Shield / off-hand || - || - || - || - || 50,000 G || - || No fixed shop or grant found || An orb concealing life's tremendous power. Max HP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0802 || Forbidden Tablet || Shield / off-hand || - || - || - || - || 50,000 G || - || No fixed shop or grant found || A tablet inscribed with forbidden knowledge. Max MP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0803 || Lightning Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A ring imbued with lightning. Adds lightning to normal attacks; resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0804 || Holy Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A ring imbued with holy power. Adds holy to normal attacks; resists holy.&lt;br /&gt;
|-&lt;br /&gt;
| 0805 || Fire Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A ring imbued with fire. Adds fire to normal attacks; resists fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0806 || Demonic Ring || Shield / off-hand || - || - || - || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A ring imbued with dark power. Adds force to normal attacks; resists drain.&lt;br /&gt;
|-&lt;br /&gt;
| 0809 || Sex-Slave Chain || Shield / off-hand || -30 || -30 || -30 || -30 || - || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A steel chain that encourages masochistic urges.&lt;br /&gt;
|-&lt;br /&gt;
| 0865 || Dog Ears &amp;amp;amp; Tail Set || Shield / off-hand || - || +5 || +5 || +10 || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A party prop for bondage play. Comes with a collar.&lt;br /&gt;
|-&lt;br /&gt;
| 0866 || Invasive Parasite Hide || Shield / off-hand || +128 || +128 || +128 || +128 || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || No fixed shop or grant found || The hide of a parasite grown on nutrients drained from its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0897 || Enslaved Lady's Chains || Shield / off-hand || - || - || - || - || 2,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The handcuffs of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0910 || Bitch's Name Tag || Shield / off-hand || +55 || - || -50 || -50 || - || [[RyonaRPG/Curse Level|Conditional]] || No fixed shop or grant found || A name tag given by the mistress of RAYON.&lt;br /&gt;
|-&lt;br /&gt;
| 0911 || Bitch's Name Tag || Shield / off-hand || +55 || - || -50 || -50 || - || [[RyonaRPG/Curse Level|Conditional]] || No fixed shop or grant found || A name tag given by someone at the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0936 || Nekomata Soul || Shield / off-hand || - || - || - || - || - || - || No fixed shop or grant found || A jewel housing a nekomata's soul. It grants the heart of a mystical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0937 || Cerberus Soul || Shield / off-hand || - || - || - || - || - || - || No fixed shop or grant found || A jewel housing the soul of a hellhound. It grants the heart of a magical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0942 || Automaton || Shield / off-hand || +30 || +30 || +30 || -10 || 3,332 G || - || Event/chest/return: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Has a 25% chance to nullify any attack. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0946 || Automaton? || Shield / off-hand || +40 || +50 || +40 || -10 || 3,332 G || - || Event/chest/return: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Has a 33% chance to nullify any attack. It resembles someone...&lt;br /&gt;
|-&lt;br /&gt;
| 1176 || Onee-Brand Condom || Shield / off-hand || - || - || - || - || 500 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A must-have at a certain shop. Ultra-thin...&lt;br /&gt;
|-&lt;br /&gt;
| 1391 || Cowper Field || Shield / off-hand || - || +128 || +128 || - || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A barrier fueled by semen obtained by modifying the woman taken inside.&lt;br /&gt;
|-&lt;br /&gt;
| 1615 || Sea Lion Shield || Shield / off-hand || - || +3 || - || - || 800 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Prevents items and money from being stolen.&lt;br /&gt;
|-&lt;br /&gt;
| 1617 || Karakroid Shield || Shield / off-hand || - || +8 || - || - || 65,536 G || - || No fixed shop or grant found || Imbued with trap-making technique, preventing you from triggering traps.&lt;br /&gt;
|-&lt;br /&gt;
| 1618 || Soul of Mercy || Shield / off-hand || - || - || - || - || 131,072 G || - || No fixed shop or grant found || A fragment of Satanael's soul. Activates a barrier at max MP. (MP: 40)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Shield (17) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0087 || Aegis Shield || Shield || - || - || +20 || - || 60,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || [Superheavy] Blocks most magic attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0088 || Ogre Shield || Shield || +10 || +20 || -30 || -20 || 30,000 G || - || No fixed shop or grant found || [Superheavy] Blocks 100% of physical attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0089 || Civilian || Shield || -10 || -10 || -10 || -10 || 1,332 G || - || Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]], [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] || [Superheavy] Has a 20% chance to nullify any attack. (Disabled while attacking)&lt;br /&gt;
|-&lt;br /&gt;
| 1341 || Worm-Eaten Grimoire || Shield || - || - || +10 || +10 || 200 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge || A magic book so worm-eaten it is barely legible. O Missile&lt;br /&gt;
|-&lt;br /&gt;
| 1342 || Elementary Alchemy Course || Shield || +10 || +10 || +10 || +10 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || A book about elementary alchemy. O Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1346 || Almadel || Shield || - || - || +50 || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A grimoire recording knowledge of demons. O Curse/Missile Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1347 || Secret Records of Volcanon || Shield || +25 || - || +25 || - || 12,000 G || - || No fixed shop or grant found || A grimoire describing candid days spent with beasts. O Fire/Lightning Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1348 || Kagura Fantasy Chronicle || Shield || - || - || - || +50 || 12,000 G || - || Shop: SHOP Cliff Edge || A grimoire describing a shrine maiden's candid daily life. O Curse/Drain Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1349 || El Esculario || Shield || +30 || - || +30 || - || 15,000 G || - || No fixed shop or grant found || A legendary book of alchemy. O Fire/Acid/Poison Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1350 || Book of the Sacred Oath || Shield || - || +25 || - || +25 || 15,000 G || - || No fixed shop or grant found || A book containing knowledge of divinity. O Holy/Ice/Water Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1351 || Yellow Kings || Shield || +40 || - || +80 || -100 || 20,000 G || - || No fixed shop or grant found || A secret text about the ancient gods. O Lightning/Ice/Water Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1352 || Armageddon Compendium || Shield || - || - || +100 || -60 || 40,000 G || - || No fixed shop or grant found || A secret text describing the end of the world. O Fire/Lightning/Plasma Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1611 || Princess Shield || Shield || - || +48 || +15 || +48 || 8,400 G || - || Shop: Specialty Shop || A shield for noble royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 1612 || Healing Shield || Shield || - || +12 || - || +12 || 4,800 G || - || Shop: Specialty Shop || A shield that grants healing. Healing 4&lt;br /&gt;
|-&lt;br /&gt;
| 1613 || Thunder God Scroll || Shield || +20 || - || - || - || 6,000 G || - || Shop: Specialty Shop || A scroll depicting the Thunder God. Weapon DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1614 || Wind God Scroll || Shield || - || - || +20 || - || 6,000 G || - || Shop: Specialty Shop || A scroll depicting the Wind God. Magic DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1616 || Adjudicator's Bracelet || Shield || - || +10 || +20 || +10 || 12,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] || A beautifully decorated bracelet. Resonates with the Adjudicator's Staff.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Arrow (10) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0076 || Wooden Arrow || Arrow || - || - || - || - || 2 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations&amp;lt;br&amp;gt;Starting equipment: Chelsea || An arrow for bows. One is consumed per shot.&lt;br /&gt;
|-&lt;br /&gt;
| 0077 || Fire Arrow || Arrow || - || - || - || - || 50 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], Opening || An arrow imbued with fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0078 || Ice Arrow || Arrow || - || - || - || - || 50 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Event/chest/return: Opening || An arrow imbued with ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0079 || Lightning Arrow || Arrow || - || - || - || - || 50 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], Opening || An arrow imbued with lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0080 || Holy Arrow || Arrow || +5 || +5 || +5 || +5 || 100 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || An arrow imbued with holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0694 || Razor Disc || Arrow || - || - || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || For the R-Disc Launcher. A circular saw with astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0695 || Silver Arrow || Arrow || +10 || - || +10 || +20 || 800 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Event/chest/return: Opening || Passes through terrain and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0696 || Black Arrow || Arrow || +44 || - || +13 || - || 8,888 G || - || No fixed shop or grant found || Weakens living creatures.&lt;br /&gt;
|-&lt;br /&gt;
| 0698 || Ahlomar's Arrow || Arrow || - || +30 || - || - || 22 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A powerful crossbow bolt that pierces all defenses.&lt;br /&gt;
|-&lt;br /&gt;
| 0699 || Merlionkirk's Arrow || Arrow || +27 || +37 || - || - || 39 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || An all-obstacle arrow containing great ancient magic.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ammunition (11) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0701 || Spitzer Stone || Ammunition || - || - || - || - || 200 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Ammunition for the Mauser Staff. Piercing.&lt;br /&gt;
|-&lt;br /&gt;
| 1466 || Infinite Magazine || Ammunition || - || - || - || - || - || - || Event/chest/return: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Capacity 6 / Power 75. Mysterious ammo that is not consumed by reloading.&lt;br /&gt;
|-&lt;br /&gt;
| 1467 || Bullets || Ammunition || - || - || - || - || 60 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Ancient Library|Ancient Library]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Gunner, Luari || Capacity 6 / Power 180. Bullets for a gun.&lt;br /&gt;
|-&lt;br /&gt;
| 1468 || Strong Bullets || Ammunition || +10 || - || - || - || 300 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6 / Power 300&lt;br /&gt;
|-&lt;br /&gt;
| 1469 || Stronger Bullets || Ammunition || +20 || - || - || - || 600 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6 / Power 480&lt;br /&gt;
|-&lt;br /&gt;
| 1471 || E0001 Fire || Ammunition || - || - || - || - || 800 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1472 || E0002 Blizzard || Ammunition || - || - || - || - || 800 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1473 || E0003 Thunder || Ammunition || - || - || - || - || 800 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1506 || Holy-Seal Bullets || Ammunition || - || - || - || - || 80 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6 / Power 200. Holy attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 1507 || Holy-Seal Silver Bullets || Ammunition || - || - || - || - || 360 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 6 / Power 300. Holy + Silver attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 1508 || Armor-Piercing Rounds || Ammunition || - || - || - || - || 1,200 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Capacity 2 / Power 480. Anti-armor attribute.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Body armor catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Body armor (167) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0091 || Scandalous Swimsuit || Body armor || - || +1 || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Conan: &amp;quot;This is the best!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0092 || Mythril Bustier || Body armor || +30 || +20 || +30 || +30 || 1,500 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A proud [Mythril]-brand creation focused solely on sexy-cute appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0093 || Phantom Beast Pelt || Body armor || +40 || +40 || +40 || +40 || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A pelt imbued with the power of a phantom beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0094 || Foreign Kimono || Body armor || - || +10 || +40 || +150 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Traditional clothing worn by people of the eastern lands... apparently.&lt;br /&gt;
|-&lt;br /&gt;
| 0095 || Transformation Dress || Body armor || +40 || +80 || +40 || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A mysterious dress that transforms its wearer into someone else.&lt;br /&gt;
|-&lt;br /&gt;
| 0096 || Waitress Uniform || Body armor || +10 || +10 || +10 || +10 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A risque uniform worn by waitresses at a suspicious shop. Prevents critical hits; Raises evasion; Halves MP cost&lt;br /&gt;
|-&lt;br /&gt;
| 0097 || Dancer's Costume || Body armor || +10 || +10 || +10 || +10 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Maya || A revealing stage costume worn by dancers.&lt;br /&gt;
|-&lt;br /&gt;
| 0098 || Empty-Handed || Body armor || - || - || - || - || 100 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The state of holding nothing. Apparently ninjas are strongest empty-handed.&lt;br /&gt;
|-&lt;br /&gt;
| 0099 || Evil Corset || Body armor || +30 || +30 || +30 || +30 || 100 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A cursed corset with an evil will that toys with its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0100 || Titania Mail || Body armor || +64 || +64 || +64 || +64 || 100 G || - || No fixed shop or grant found || Armor belonging to Titania, Queen of the Fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0101 || Iron Armor || Body armor || - || +25 || - || -10 || 200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Starting equipment: Agrias, Arle, Celes, Chelsea and 11 others || Utterly ordinary and uninteresting iron armor.&lt;br /&gt;
|-&lt;br /&gt;
| 0102 || Mythril Mail || Body armor || - || +50 || - || -10 || 1,000 G || - || Shop: Various locations&amp;lt;br&amp;gt;Starting equipment: Cherie || [Mithril]-brand armor balancing durability with revealing design.&lt;br /&gt;
|-&lt;br /&gt;
| 0103 || Insulator Armor || Body armor || - || +40 || -15 || +40 || 3,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Armor granting lightning resistance and nullifying Spark Rods.&lt;br /&gt;
|-&lt;br /&gt;
| 0104 || Samurai Armor || Body armor || - || +90 || - || -20 || 5,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Eastern warrior armor called &amp;quot;Red-Laced Armor.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0105 || Crystal Mail || Body armor || - || +110 || - || +40 || 15,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || Armor made of crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0106 || Dragon Armor || Body armor || -10 || +130 || -40 || +50 || 25,000 G || - || No fixed shop or grant found || Armor made from dragon scales. Nullifies fire; weak to cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0107 || Genji Armor || Body armor || +40 || +120 || - || - || 30,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]] || Armor used by ancient nobles in the Far East.&lt;br /&gt;
|-&lt;br /&gt;
| 0108 || Valkyrie Mail || Body armor || +10 || +135 || +10 || +70 || 30,000 G || - || No fixed shop or grant found || Armor said to have been worn by warrior goddesses of myth.&lt;br /&gt;
|-&lt;br /&gt;
| 0109 || Iron Maiden || Body armor || -50 || +130 || -50 || -50 || 100 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Armor holding dark magic that protects its owner in exchange for pain.&lt;br /&gt;
|-&lt;br /&gt;
| 0110 || Broken Armor || Body armor || - || +5 || - || - || 1 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Immigrant Town Initial State, Immigrant Town Stage 2&amp;lt;br&amp;gt;Event/chest/return: Various locations || Armor left in tatters by monster claws and fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0111 || Silk Robe || Body armor || - || +10 || +5 || +10 || 100 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Starting equipment: Ame, Angela, Anise, Asellus and 30 others || A robe woven from silk thread.&lt;br /&gt;
|-&lt;br /&gt;
| 0112 || Mythril Robe || Body armor || - || +20 || +10 || +30 || 500 G || - || Shop: Various locations || A [Mithril]-brand robe offering both function and sexy-cute style.&lt;br /&gt;
|-&lt;br /&gt;
| 0113 || Sage's Coat || Body armor || - || +30 || +20 || +40 || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A coat with enhanced magic from woven crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0114 || Flowing Dress || Body armor || - || +40 || +30 || +60 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Garb woven from special thread and worn by eastern sorcerers.&lt;br /&gt;
|-&lt;br /&gt;
| 0115 || Robe of Light || Body armor || - || +50 || +40 || +100 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A robe made of pure light. Weightless but sheer. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0116 || Princess Dress || Body armor || +40 || +40 || +60 || +60 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A spotless pure-white dress. Status Avoidance +20%&lt;br /&gt;
|-&lt;br /&gt;
| 0117 || Minerva Bustier || Body armor || +40 || +80 || +40 || +80 || 20,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || A masterpiece imbued with the magic of Lakshmi, one of the goddesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0118 || Saint Garb || Body armor || - || +100 || +60 || +160 || 30,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Vestments woven from cloth purified with Holy Water, imbued with the power of light.&lt;br /&gt;
|-&lt;br /&gt;
| 0119 || Demon Dress || Body armor || +50 || +50 || +50 || +50 || 1,332 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A dangerously revealing dress worn by noblewomen of the demon realm.&lt;br /&gt;
|-&lt;br /&gt;
| 0120 || Tattered Clothes || Body armor || - || +5 || - || - || 1 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: Various locations || Clothes torn to shreds by monster claws, fangs, and the like.&lt;br /&gt;
|-&lt;br /&gt;
| 0346 || Bind Suit || Body armor || -500 || +1 || -500 || -50 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A restraint suit used to keep prisoners chained inside cells. Prevents attacks and magic use. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0362 || Retro-Game Armor || Body armor || +30 || +5 || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Starting equipment: Female Warrior, Nora, Rosa || Provocative armor that covers only the tiniest portion of the skin.&lt;br /&gt;
|-&lt;br /&gt;
| 0590 || Clockwork Armor || Body armor || +30 || +75 || -20 || +15 || 9,000 G || - || No fixed shop or grant found || Mechanical armor that augments the wearer's strength. Changes to Warrior type.&lt;br /&gt;
|-&lt;br /&gt;
| 0591 || Heavy Armor || Body armor || -5 || +90 || -30 || -50 || 1,500 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Heavy armor protecting the entire body except the absolute territory. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0592 || Protect Suit || Body armor || -15 || +125 || -40 || -60 || 5,200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Standard equipment of the Avalon Empire Heavy Infantry. Prevents blindness. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0593 || Behemoth Shell || Body armor || - || +110 || -20 || +20 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Armor made from a giant beast's hide. Ultraheavy; acid and poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0594 || Fort Suit || Body armor || -23 || +127 || -63 || +127 || 9,999 G || - || No fixed shop or grant found || The shell of a deactivated Guardian. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0595 || Elephant || Body armor || -50 || +250 || -128 || +128 || 20,000 G || - || No fixed shop or grant found || Heavy armor covered in dozens of thick plates. Ultraheavy; fire resist, cold/electric weak.&lt;br /&gt;
|-&lt;br /&gt;
| 0596 || Nightmare Armor || Body armor || +20 || +80 || +60 || +60 || 37 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || One of the three mighty weapons known as the Great Magic Devices. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0597 || Mobile Armor || Body armor || - || +64 || - || +48 || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Armor that glides through the air. Ultraheavy; grants levitation. Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0598 || Jet-Black Armor || Body armor || - || +210 || - || +80 || 50,000 G || - || No fixed shop or grant found || Great armor of the hero known as the &amp;quot;Labyrinth Crusher.&amp;quot; Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0599 || Padded Kimono Suit || Body armor || -20 || +60 || - || - || 10 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Magic clothing from the distant East that wards off even blizzards. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0600 || Metal Armor || Body armor || - || +80 || - || - || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The corpse of a certain beast. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0601 || Ultra-Hard Carapace || Body armor || +20 || +133 || -8 || - || 8,000 G || - || No fixed shop or grant found || Full armor made from the cast-off shell of a giant beetle. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0602 || Hell Armor || Body armor || +44 || +130 || - || -44 || 5,250 G || - || No fixed shop or grant found || Cursed armor forged in hell. Ultraheavy; strong fire/curse resistance, Magic Defense 25.&lt;br /&gt;
|-&lt;br /&gt;
| 0603 || Fang Armor || Body armor || +20 || +133 || -8 || - || 8,000 G || - || No fixed shop or grant found || Looks painfully spiky. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0604 || Power Armor || Body armor || +48 || +180 || - || - || 16,000 G || - || No fixed shop or grant found || Looks like it will fill you with strength. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0605 || Eternal Magic || Body armor || +20 || +133 || -8 || - || 8,000 G || - || No fixed shop or grant found || Plate mail imbued with a special power. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0606 || Powers Armor || Body armor || - || +150 || - || +80 || 65,536 G || - || No fixed shop or grant found || Legendary armor bestowed on a hero by an angel. Ultraheavy; damage taken -20.&lt;br /&gt;
|-&lt;br /&gt;
| 0607 || Armor of Life || Body armor || - || +160 || - || +160 || 30,000 G || - || No fixed shop or grant found || Phantom armor that restores the wearer's vitality. Ultraheavy; Regen, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0611 || Ciliated Parasite || Body armor || -20 || - || -20 || -20 || 200 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect composed of countless fine hairs that make wet, sticky noises.&lt;br /&gt;
|-&lt;br /&gt;
| 0613 || Sea Anemone? || Body armor || -20 || - || -20 || -20 || 100 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect distinguished by two tentacles lined with countless suckers inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0616 || Flesh Rope || Body armor || -20 || - || -20 || -20 || 1 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Fleshy threads that coil around a victim and coat them in slime. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0619 || Invasive Parasite || Body armor || -64 || +64 || -64 || +64 || 1,000 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A parasite said to toy with its host through pleasure to the absolute limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0631 || Orichalcum Armor || Body armor || - || +70 || +50 || +100 || 20,000 G || - || No fixed shop or grant found || Armor made from an unknown metal, containing powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0632 || Reflex || Body armor || - || +60 || - || +80 || 25,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Mirror-polished silver armor. 20% magic-nullification rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0633 || Eastern Nanban Cuirass || Body armor || - || +77 || - || - || 3,562 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Armor incorporating technology from another culture.&lt;br /&gt;
|-&lt;br /&gt;
| 0634 || Impact Check || Body armor || - || +42 || - || +20 || 3,300 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || Magic clothing that prevents knockback. Knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0635 || Bubble Garment || Body armor || - || +20 || - || +40 || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Bubble armor that grants underwater adaptation.&lt;br /&gt;
|-&lt;br /&gt;
| 0636 || High-Leg Armor || Body armor || +30 || +40 || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Armor with strong sex appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0637 || See-Thru Scale Armor || Body armor || +20 || +50 || - || -30 || 3,500 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || Made from highly transparent material, leaving all sorts of things visible.&lt;br /&gt;
|-&lt;br /&gt;
| 0638 || Dwarf Mail || Body armor || +10 || +75 || -20 || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Sturdy armor able to withstand an ogre's blow. Acid resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0639 || Bunny Suit || Body armor || +70 || +20 || - || - || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A terrifying rabbit costume with cleaver-like fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0640 || Hydra Suit || Body armor || - || +64 || +20 || +64 || 20,000 G || - || No fixed shop or grant found || A bodysuit clinging tightly to bare skin. Strong fire resistance; poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0641 || Crystal Armor || Body armor || - || +50 || - || +100 || 16,000 G || - || No fixed shop or grant found || Beautiful armor also highly valuable as art.&lt;br /&gt;
|-&lt;br /&gt;
| 0642 || Terrestrial || Body armor || - || +45 || - || +21 || 2,100 G || - || No fixed shop or grant found || Ancient armor engraved with the Earth Mother Goddess. Physical damage -20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0643 || Fairy Armor || Body armor || - || - || - || - || 12,000 G || - || No fixed shop or grant found || Armor that raises a fairy's charm roughly 520 trillionfold.&lt;br /&gt;
|-&lt;br /&gt;
| 0644 || Puffy Bloomers || Body armor || +128 || +128 || +128 || +128 || 108 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || The strongest light armor, granting ultimate battlefield dominance. Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0645 || Vaidurak Armor || Body armor || +60 || +160 || +120 || +100 || 70 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || Armor sealing the Demon King's will.&lt;br /&gt;
|-&lt;br /&gt;
| 0646 || Hero's Garb || Body armor || +50 || +150 || - || +50 || 40,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Armor of heroes, by heroes, for heroes.&lt;br /&gt;
|-&lt;br /&gt;
| 0647 || Golden Armor || Body armor || +128 || +128 || +128 || +128 || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || Dazzling golden armor with immense magic power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0648 || Dark Mist Armor || Body armor || - || +90 || - || +100 || 16,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Magic armor wreathed in dark-purple mist. Magic nullification 40%.&lt;br /&gt;
|-&lt;br /&gt;
| 0649 || Earth Power Mail || Body armor || - || +100 || +40 || +60 || 16,000 G || - || No fixed shop or grant found || Magic armor that draws spiritual power from ley lines. Healing 2, Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0650 || Element Reflector || Body armor || - || +53 || - || +5 || 6,054 G || - || No fixed shop or grant found || Armor enchanted with the Four Spirit Kings Sealing Formation. Fire/cold/electric/acid resist, status 8.&lt;br /&gt;
|-&lt;br /&gt;
| 0651 || Arcane Armor || Body armor || - || +40 || +40 || +80 || 5,500 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Magic armor made for practitioners of secret arts. Magic damage dealt/taken 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0652 || Mini Protector || Body armor || +10 || +60 || +10 || +30 || 1,200 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Armor made for small races.&lt;br /&gt;
|-&lt;br /&gt;
| 0653 || Bustier of Peace || Body armor || - || +40 || - || +40 || 6,000 G || - || No fixed shop or grant found || Magic underwear preventing poison, paralysis, bleeding, fear, and ??? status.&lt;br /&gt;
|-&lt;br /&gt;
| 0654 || Silk Armor || Body armor || +10 || +10 || +10 || +10 || 4,480 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || Dress armor made from sheer, thin silk.&lt;br /&gt;
|-&lt;br /&gt;
| 0655 || Poprya Mail || Body armor || +100 || +80 || -255 || +80 || 6,200 G || - || No fixed shop or grant found || W-wait! This is a cheap knockoff!&lt;br /&gt;
|-&lt;br /&gt;
| 0656 || Kunoichi Mail || Body armor || +10 || +45 || +15 || +50 || 3,700 G || - || Shop: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A revealing outfit worn by female assassins in a foreign land. Capture/trap resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0657 || Dragon Leotard || Body armor || +48 || +64 || +64 || +88 || 20,000 G || - || Shop: [[RyonaRPG/Locations/Pyramid|Pyramid]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Magic underwear sealing the immense power of an ancient dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0658 || Captive Waist Armor || Body armor || +66 || +112 || +66 || -132 || 1,332 G || - || No fixed shop or grant found || Cursed armor once forced upon a saint imprisoned by a demon god.&lt;br /&gt;
|-&lt;br /&gt;
| 0659 || Thong || Body armor || +10 || +10 || +10 || +10 || 2,000 G || - || Shop: Various locations || Extremely tiny underwear that digs deeply into intimate areas, leaving the buttocks exposed.&lt;br /&gt;
|-&lt;br /&gt;
| 0660 || Tiny Sticker || Body armor || - || - || - || - || 50 G || - || Shop: Various locations&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Mesarthim || An extremely small sticker that barely covers the private parts.&lt;br /&gt;
|-&lt;br /&gt;
| 0661 || ＰＡＪＡＭＡＳ || Body armor || - || +2 || - || - || 2 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || They are pajamas.&lt;br /&gt;
|-&lt;br /&gt;
| 0662 || Pot Lid &amp;amp;amp; Armor || Body armor || +5 || +5 || - || - || 50 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Supposedly a homemaker's battle attire.&lt;br /&gt;
|-&lt;br /&gt;
| 0663 || Snakeskin Leotard || Body armor || +15 || +12 || +20 || +60 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Leather underwear that clings to the skin and grants poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0664 || Parisienne Coat || Body armor || +40 || +10 || +40 || +40 || 12 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A coat made from the fur of a mysterious creature called the Parisienne.&lt;br /&gt;
|-&lt;br /&gt;
| 0665 || Splash Garment || Body armor || - || +2 || - || -20 || 600 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || It keeps your skin looking constantly wet--ah! I cannot say any more!&lt;br /&gt;
|-&lt;br /&gt;
| 0666 || Tiger Bikini || Body armor || +20 || +1 || +40 || +20 || 10,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A swimsuit patterned like a killer bee's abdomen. Nullifies and amplifies lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0667 || Just a Scrap of Cloth || Body armor || - || +1 || - || - || 1 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || It is cloth.&lt;br /&gt;
|-&lt;br /&gt;
| 0668 || Furisode of Love || Body armor || -60 || +100 || -60 || +100 || 26 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A motherly robe that works great miracles through overflowing love.&lt;br /&gt;
|-&lt;br /&gt;
| 0669 || Moon-Mad Garment || Body armor || - || +20 || +40 || - || 41 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]] || A robe able to store received pain as magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0670 || Magical Bikini || Body armor || +30 || +30 || +40 || +40 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A magic swimsuit offering high defense with little fabric. Evasion 20.&lt;br /&gt;
|-&lt;br /&gt;
| 0671 || Amorphous || Body armor || - || +40 || - || +40 || 7,000 G || - || No fixed shop or grant found || The corpse of a certain beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0672 || Ordeo Radan || Body armor || - || +77 || +40 || +180 || 62 G || - || Shop: [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A beautiful cape woven with a goddess's hair.&lt;br /&gt;
|-&lt;br /&gt;
| 0673 || Displacer Robe || Body armor || +40 || +2 || - || - || 12,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A garment that refracts light and misleads others about the wearer's location.&lt;br /&gt;
|-&lt;br /&gt;
| 0674 || Lich Robe || Body armor || - || +20 || +66 || +120 || 30,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A robe once worn by an ancient mage. Magic nullification 10%.&lt;br /&gt;
|-&lt;br /&gt;
| 0675 || Emerald Robe || Body armor || -20 || +50 || - || +50 || 4,500 G || [[RyonaRPG/Curse Level|Conditional]] || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]], [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A magic robe allowing only the pure of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0676 || Scarlet Robe || Body armor || +60 || +20 || +20 || -20 || 4,500 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A magic robe allowing only the evil of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0677 || Rubber Suit || Body armor || - || +24 || - || +48 || 3,500 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Clothing made from a special resin that clings tightly to the body.&lt;br /&gt;
|-&lt;br /&gt;
| 0678 || Bat Coat || Body armor || - || +20 || +40 || +40 || 1,332 G || - || Starting equipment: Carmilla, Lilith || A coat shaped like the wings of a giant bat.&lt;br /&gt;
|-&lt;br /&gt;
| 0679 || Phantom Robe || Body armor || -32 || +120 || +32 || +80 || 7,708 G || - || No fixed shop or grant found || A dead man's robe that drains its wearer's life force. Drain 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0680 || Moon-White Shawl || Body armor || - || +17 || +40 || +40 || 20,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || An outer garment woven from silver thread bathed in a hundred nights of moonlight. Cold resistance; paralysis/knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0681 || Twilight Robe || Body armor || - || +210 || - || +210 || 8,888 G || - || No fixed shop or grant found || A jet-black robe woven from darkness. Fire weakness, healing weakness, Drain 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0682 || Elven Skin || Body armor || - || +12 || +60 || +60 || 1 G || - || No fixed shop or grant found || Fairy skin. Cold resistance; paralysis immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0683 || Fundoshi || Body armor || +56 || +1 || - || +64 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Terrifyingly tiny T-shaped underwear. Fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0684 || Lion Pelt || Body armor || +40 || +12 || +12 || +36 || 2,500 G || - || Shop: [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] || The pelt of a fierce beast. Cold and fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0685 || Kagura Dance || Body armor || +32 || +8 || +32 || +48 || 4,000 G || - || No fixed shop or grant found || Clothing used in an Eastern dance. Curse resistance; silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0686 || Defense Robe || Body armor || - || +20 || +4 || +20 || 2,500 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || A garment that creates a small defensive barrier around its wearer. Damage -25%.&lt;br /&gt;
|-&lt;br /&gt;
| 0687 || Seashell Armor || Body armor || +20 || +12 || +64 || +48 || 2,500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || Beautiful armor made by joining three small seashells.&lt;br /&gt;
|-&lt;br /&gt;
| 0688 || Archmage Garb || Body armor || - || +97 || +64 || +130 || 10,000 G || - || No fixed shop or grant found || Clothing made for those with immense magic power. Magic charge +1, magic drain 9.&lt;br /&gt;
|-&lt;br /&gt;
| 0689 || Foreign Military Uniform || Body armor || +15 || +40 || +15 || +40 || 2,500 G || - || No fixed shop or grant found || A military uniform used by a foreign army.&lt;br /&gt;
|-&lt;br /&gt;
| 0690 || Bloody Apron || Body armor || +66 || +6 || +66 || -66 || 888 G || - || No fixed shop or grant found || An apron stained black by an enormous amount of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0691 || Barbaric Cloth || Body armor || +12 || +6 || +8 || - || 20 G || - || No fixed shop or grant found || Raglike clothing worn by primitive people.&lt;br /&gt;
|-&lt;br /&gt;
| 0692 || Vital Raiment || Body armor || +10 || +40 || +20 || +20 || 6,000 G || - || Shop: SHOP Cliff Edge || Magic clothing granting endless vitality. Healing 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0693 || Twelve-Layer Robe || Body armor || -40 || +100 || +20 || +60 || 12,000 G || - || No fixed shop or grant found || Eastern formalwear boasting an impregnable structure.&lt;br /&gt;
|-&lt;br /&gt;
| 0707 || Maid Outfit || Body armor || - || +15 || - || +10 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Airi, Iroha || A maid's outfit.&lt;br /&gt;
|-&lt;br /&gt;
| 0764 || Otherworld Maid Outfit || Body armor || +10 || +10 || +10 || +10 || 300 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || It looks like an ordinary maid outfit, but contains many built-in functions.&lt;br /&gt;
|-&lt;br /&gt;
| 0810 || Lewd Underwear || Body armor || - || - || -20 || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A transparent scrap of cloth useless as underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 0811 || Tattered Underwear || Body armor || - || - || - || - || 1 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Execution Tower|Execution Tower]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Underwear violently torn to shreds.&lt;br /&gt;
|-&lt;br /&gt;
| 0886 || Mature Invasive Parasite || Body armor || +116 || +195 || +145 || +173 || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || No fixed shop or grant found || A parasite that has completely taken control of its host. It seeks its next victim... Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0888 || School Uniform || Body armor || - || +10 || +20 || - || 2,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A Melbel Public Academy uniform. The design differs by year.&lt;br /&gt;
|-&lt;br /&gt;
| 0890 || Dominatrix Bondage Wear || Body armor || +60 || +60 || +40 || +40 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Bondage wear fit for a dominatrix.&lt;br /&gt;
|-&lt;br /&gt;
| 0893 || Lolita Dress || Body armor || +40 || +40 || +60 || +60 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Transforms any older woman into a darling little girl!&lt;br /&gt;
|-&lt;br /&gt;
| 0894 || Sexy Leotard || Body armor || +40 || +40 || +60 || +60 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Now you, too, can radiate sex appeal!&lt;br /&gt;
|-&lt;br /&gt;
| 0895 || Enslaved Lady's Dress || Body armor || +40 || +40 || +60 || +60 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The dress of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0899 || Enslaved Lady's Underwear || Body armor || - || - || - || - || 15,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Fine underwear worn by a lady fallen into slavery.&lt;br /&gt;
|-&lt;br /&gt;
| 0905 || Queen's Dress || Body armor || +60 || +60 || +40 || +40 || 16,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || The dress of a militaristic nation's queen. Her civil rule is sound, but her temperament fierce.&lt;br /&gt;
|-&lt;br /&gt;
| 0918 || Mystic Butterfly Dress || Body armor || - || -20 || +90 || -20 || 2,000 G || - || No fixed shop or grant found || A dress woven with beautifully lustrous scale dust, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0919 || School Swimsuit || Body armor || +10 || +10 || +10 || +10 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A school-designated swimsuit for girls.&lt;br /&gt;
|-&lt;br /&gt;
| 0925 || Parasite Armor De Rol || Body armor || +20 || +60 || +20 || +100 || 6,000 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Evil living armor that toys with its wearer. Resists Mi/Fire/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0926 || Parasite Armor Nengal || Body armor || +20 || +100 || +20 || +60 || 6,000 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Evil living armor that toys with its wearer. Resists Mi/Ice/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0927 || Parasite Armor Vajra || Body armor || +60 || +40 || +60 || +40 || 6,000 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Evil living armor that toys with its wearer. Resists Mi/Lightning/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0928 || Bacterial Armor Rafteria || Body armor || +20 || +100 || +20 || +100 || 6,000 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Evil living armor that toys with its wearer. Resists Mi/Holy/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0929 || Slime Armor || Body armor || -20 || +80 || -20 || - || 1,200 G || - || No fixed shop or grant found || Armor made of living slime. Sensitivity +; resists Drain/Blood/Slime/Capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0930 || Galva Armor || Body armor || - || +100 || - || +60 || 4,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || Armor made from the bones of a stray dragon. Permanently Poisoned.&lt;br /&gt;
|-&lt;br /&gt;
| 0939 || Symbiotic Armor Dal-la-Ri || Body armor || +60 || +100 || +60 || +100 || - || - || No fixed shop or grant found || Living armor that feeds on nutrients from its compatible wearer to protect its host.&lt;br /&gt;
|-&lt;br /&gt;
| 1100 || Magical Girl Cosplay || Body armor || - || +10 || - || - || - || - || Event/chest/return: [[RyonaRPG/Locations/Battenberg Village|Battenberg Village]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || It is a super-cute magic-user outfit!&lt;br /&gt;
|-&lt;br /&gt;
| 1101 || Magical Girl Formalwear || Body armor || - || +80 || +80 || +50 || - || - || No fixed shop or grant found || Formalwear made for the next generation of magic users.&lt;br /&gt;
|-&lt;br /&gt;
| 1102 || Magical Girl Sacred Garb || Body armor || - || +120 || +120 || +80 || - || - || No fixed shop or grant found || Battle garb that enhances every aspect of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1105 || Dance Robe [Ame-no-Uzume] || Body armor || - || +70 || +70 || +100 || - || - || No fixed shop or grant found || A Dance Robe holding a dance deity's power; Appeal is required to wield it.&lt;br /&gt;
|-&lt;br /&gt;
| 1106 || Dance Robe [Benzaiten] || Body armor || - || +100 || +100 || +150 || - || - || No fixed shop or grant found || A ritual Dance Robe that draws out even more of the dance deity's power.&lt;br /&gt;
|-&lt;br /&gt;
| 1107 || Dance Robe [Umahi] || Body armor || - || +150 || +150 || +250 || - || - || No fixed shop or grant found || A divine-era Dance Robe worn only by those recognized by the dance deity.&lt;br /&gt;
|-&lt;br /&gt;
| 1109 || Princess Otohime's Dress || Body armor || - || +60 || +30 || +20 || - || - || No fixed shop or grant found || A flowing dress worn by a princess of eastern legend.&lt;br /&gt;
|-&lt;br /&gt;
| 1111 || Mind-Blocking Tentacle Suit || Body armor || +25 || +60 || +25 || +25 || 1 G || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || An insect garment that ravages its host's body while leaving their reason intact.&lt;br /&gt;
|-&lt;br /&gt;
| 1177 || Sailor Uniform for Femboys || Body armor || - || - || - || - || - || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A sailor uniform specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1178 || Bondage Wear for Femboys || Body armor || - || - || - || - || - || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Bondage wear specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1179 || Maid Outfit for Femboys || Body armor || - || - || - || - || - || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A maid outfit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1180 || School Swimsuit for Femboys || Body armor || - || - || - || - || - || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A little girl's swimsuit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1381 || Bio-Rubber Suit || Body armor || +32 || +128 || +64 || +64 || 5,000 G || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A suit that tightly covers the whole body up to the neck. Includes high heels. Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 1384 || Invasive Rubber Suit || Body armor || +128 || +256 || +128 || +128 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A full-body suit lined throughout with tentacles that torment the wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 1388 || Tentacler Z || Body armor || +128 || +128 || +128 || +128 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A self-evolving, self-repairing robot that moves by taking a woman inside itself. Prevents critical hits; Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 1394 || Assimilation Rubber Suit || Body armor || +32 || +128 || +64 || +80 || - || [[RyonaRPG/Curse Level|2]] || No fixed shop or grant found || A rubber suit that fuses with the wearer's entire body and becomes new skin. Prevents terrain damage; Database state protection: Poison, Paralysis, Bleeding, Slime-Coated, Parasitism&lt;br /&gt;
|-&lt;br /&gt;
| 1591 || Forced Nudity Talisman || Body armor || - || - || - || - || 50 G || [[RyonaRPG/Curse Level|2]] || No fixed shop or grant found || A talisman that curses you to be unable to wear clothes. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1592 || Money-Draining Talisman || Body armor || - || - || - || - || 50 G || [[RyonaRPG/Curse Level|2]] || No fixed shop or grant found || A talisman cursed to steal your money. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1601 || Hard Rock Armor || Body armor || +75 || +150 || -30 || -40 || 500 G || - || No fixed shop or grant found || Rock armor of exceptional offensive and defensive hardness, reinforced by powerful magic, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1602 || NOL Praetorian Uniform || Body armor || - || +20 || +10 || - || 1 G || - || Starting equipment: Noel || Uniform issued to NOL praetorians&lt;br /&gt;
|-&lt;br /&gt;
| 1682 || Ninja Suit || Body armor || +80 || +20 || +80 || +20 || 131,072 G || - || Shop: Specialty Shop || A form-fitting ninja suit. Move speed +1, paralysis protection, electric resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 1683 || Sister Robe || Body armor || - || +20 || +60 || +120 || 30,000 G || - || Shop: Specialty Shop || A solemn robe for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1684 || Sister Suit || Body armor || - || +40 || +60 || +20 || 20,000 G || - || Shop: Specialty Shop || A rubber bodysuit undergarment for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1685 || Cat-Ear Armor || Body armor || - || +90 || - || +12 || 8,400 G || - || Shop: Specialty Shop || Cute armor with a cat-ear helmet.&lt;br /&gt;
|-&lt;br /&gt;
| 1686 || Gag Armor || Body armor || +40 || +120 || -20 || +80 || 12,400 G || - || Shop: Specialty Shop || Armor that firmly protects even the mouth. Healing 5.&lt;br /&gt;
|-&lt;br /&gt;
| 1687 || Nude Magic Circle || Body armor || - || -150 || +20 || +20 || 19,000 G || - || Shop: Specialty Shop || A magic circle drawn on bare skin. More embarrassing than nudity. Magic Focus 6.&lt;br /&gt;
|-&lt;br /&gt;
| 1688 || Orc Armor || Body armor || - || -100 || - || - || 7,700 G || - || Shop: Specialty Shop || Filthy topless armor for orcs. Healing 15.&lt;br /&gt;
|-&lt;br /&gt;
| 1689 || Spike Bikini || Body armor || +80 || +20 || +80 || - || 9,000 G || - || Shop: Specialty Shop || Aggressive bikini armor covered in spikes.&lt;br /&gt;
|-&lt;br /&gt;
| 1697 || No-Guard Robe || Body armor || +100 || -100 || - || - || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Wearing this makes you want to strike your opponent. Two-handed&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sub-armor catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Sub-armor (86) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0090 || Ribbon || Sub-armor || +5 || +5 || +5 || +5 || 250,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || A ribbon made of smooth silk. Prevents status ailments except Embarrassment.&lt;br /&gt;
|-&lt;br /&gt;
| 0140 || Demon's Collar || Sub-armor || +40 || -40 || +100 || -100 || 2,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A collar emitting a sinister aura.&lt;br /&gt;
|-&lt;br /&gt;
| 0150 || Bandage || Sub-armor || -5 || -5 || -5 || -5 || 1 G || - || Shop: [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]], [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: Opening, [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Samurai Girl || Cloth wrapped around a wound to protect it. Better not force it off...&lt;br /&gt;
|-&lt;br /&gt;
| 0239 || Soul Blast || Sub-armor || - || - || +30 || - || 400 G || - || No fixed shop or grant found || Steals MP from an enemy and makes it your own. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0332 || Chopchop || Sub-armor || - || - || - || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Weapon attacks ignore enemy Defense on hit. (HP Cost: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0337 || Nutcracker || Sub-armor || - || - || - || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || While a staff is equipped, attacks also damage Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0338 || Penetrating Strike || Sub-armor || - || - || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Deals fixed damage equal to Attack / 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0339 || Rashin Kassatsu-ken || Sub-armor || - || - || - || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || The more you kill, the stronger you become.&lt;br /&gt;
|-&lt;br /&gt;
| 0340 || Dark Blade || Sub-armor || - || - || - || - || 10,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || While blinded, weapon-attack damage is multiplied by 4.7.&lt;br /&gt;
|-&lt;br /&gt;
| 0341 || Massacre || Sub-armor || - || - || - || - || 13,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Doubles the effective area of charged attacks. (HP Cost: 15%)&lt;br /&gt;
|-&lt;br /&gt;
| 0342 || Martial Dance Frenzy || Sub-armor || - || - || - || - || 20,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Charged attacks hit all enemies; causes Fatigue afterward. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0343 || Shock || Sub-armor || - || - || - || - || 30,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Charged attacks become powerful area attacks. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0344 || Swallow Reversal || Sub-armor || - || - || - || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Increases the number of attacks but slightly lowers Attack. (HP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0347 || Mind Controller || Sub-armor || -60 || -30 || -60 || -30 || 5,000 G || - || No fixed shop or grant found || A slave-making collar that violates the wearer's mind. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0615 || Swarm of Leech Parasites || Sub-armor || -20 || - || -20 || -20 || 200 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A swarm of leeches that latch onto a victim's sensitive areas and suck insistently. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0618 || Slime-Mold Parasite || Sub-armor || -20 || -20 || -20 || -20 || 200 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect that enters a victim's intestines and secretes slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0743 || Magic-Sealing Collar || Sub-armor || -10 || -10 || -256 || -20 || 1,332 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A prisoner's collar that powerfully disrupts the use of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0752 || Headdress || Sub-armor || - || +2 || +5 || +5 || 100 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Some sort of frilly head ornament.&lt;br /&gt;
|-&lt;br /&gt;
| 0753 || Tiara || Sub-armor || - || +3 || +8 || +10 || 600 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A woman's crown adorned with small but tasteful gems.&lt;br /&gt;
|-&lt;br /&gt;
| 0754 || Circlet || Sub-armor || - || +8 || +20 || +20 || 2,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || A mage's forehead ornament that raises magic power. Resists Silence/Fear/Freeze? 8&lt;br /&gt;
|-&lt;br /&gt;
| 0755 || Crest Armor || Sub-armor || - || - || - || +60 || 2,000 G || - || No fixed shop or grant found || An accessory that grants high resistance to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0756 || Agri Cap || Sub-armor || +10 || +20 || - || - || 50,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A magic hat that grants its wearer the speed of a racehorse.&lt;br /&gt;
|-&lt;br /&gt;
| 0757 || Bascinet || Sub-armor || - || +20 || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] || A widely used metal helmet. Resists Blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0758 || Fairy Helm || Sub-armor || - || +64 || - || +48 || 4,000 G || - || No fixed shop or grant found || A helmet made to compensate for a fairy's weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0760 || Thorn Collar || Sub-armor || +44 || +44 || +44 || +44 || 1,332 G || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A torture collar that constantly injures its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0761 || Demon's Helm || Sub-armor || +10 || +30 || +10 || +30 || 1,332 G || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A helmet containing demonic power. Grants night vision.&lt;br /&gt;
|-&lt;br /&gt;
| 0765 || Fur Cloak || Sub-armor || - || +12 || - || +12 || 300 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Starting equipment: Nora || A cloak made of thick fur. Protects against cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0766 || Iron Curtain || Sub-armor || -8 || +55 || -24 || +55 || 3,000 G || - || No fixed shop or grant found || An armored mantle made of thick metal plates. Fire-resistant; weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0767 || Stardust Mantle || Sub-armor || +10 || +30 || +40 || +40 || 30,000 G || - || No fixed shop or grant found || A navy cloak scattered with meteorite sequins. Resists fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0768 || Holy Mantle || Sub-armor || - || +16 || - || +64 || 4,000 G || - || No fixed shop or grant found || A holy mantle with the power to repel unclean beings. Strong warding.&lt;br /&gt;
|-&lt;br /&gt;
| 0769 || Phantom Cloak || Sub-armor || +20 || +2 || - || - || 5,000 G || - || No fixed shop or grant found || A cloak that creates illusions around its wearer. Evades 1/3 of physical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0808 || Depravity Collar || Sub-armor || -20 || -20 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A chained collar marking its wearer as a sex slave. Seals magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0860 || Depravity Collar || Sub-armor || -20 || -20 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A collar whose keyhole has been brutally ruined. Its wearer's eternal companion.&lt;br /&gt;
|-&lt;br /&gt;
| 0862 || Bitch-Training Collar || Sub-armor || -25 || +45 || -40 || -40 || - || [[RyonaRPG/Curse Level|Conditional]] || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A collar enchanted with powerful magic to train its wearer as a bitch.&lt;br /&gt;
|-&lt;br /&gt;
| 0870 || Rokushaku Fundoshi || Sub-armor || - || - || +20 || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A symbol of manliness. Hup, hup!&lt;br /&gt;
|-&lt;br /&gt;
| 0883 || Invasive Parasite Abdomen || Sub-armor || +44 || +32 || +12 || +37 || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || No fixed shop or grant found || The enlarged lower abdomen of a parasite, wrapped around and controlling the lower body.&lt;br /&gt;
|-&lt;br /&gt;
| 0891 || Dark Circlet || Sub-armor || - || +35 || +35 || +35 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A circlet fit for an evil female commander.&lt;br /&gt;
|-&lt;br /&gt;
| 0896 || Noble Collar || Sub-armor || - || - || - || - || 4,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || A slave collar adorned with expensive ornaments. Does not lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0906 || Queen's Crown || Sub-armor || - || +35 || +35 || +35 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || The crown of a certain militaristic nation's queen.&lt;br /&gt;
|-&lt;br /&gt;
| 0908 || Star Sticker Earring || Sub-armor || +5 || +35 || +35 || +35 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A magic-infused sticker earring. No piercing required.&lt;br /&gt;
|-&lt;br /&gt;
| 0909 || Dream Demon Eye Shadow || Sub-armor || - || +35 || +35 || +35 || 6,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || Magic-infused eye shadow with considerable defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0923 || Cat-Ear Band || Sub-armor || +10 || +2 || +8 || +8 || 1,800 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A headband modeled after adorable cat ears.&lt;br /&gt;
|-&lt;br /&gt;
| 0924 || Cat-Ear Hood || Sub-armor || - || +5 || - || +5 || 20,000 G || - || No fixed shop or grant found || A legendary cat-eared hood said to improve one's fortune.&lt;br /&gt;
|-&lt;br /&gt;
| 0934 || Ninja Spirit || Sub-armor || - || - || - || - || 25,000 G || - || Shop: Specialty Shop || Reduces the delay of weapon attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0935 || Duplicator || Sub-armor || - || - || - || - || - || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 0938 || Hunter License || Sub-armor || - || - || - || - || - || - || No fixed shop or grant found || Limits the contents of treasure chests dropped by common enemies to [Magic Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 1183 || Frilly Ribbon for Femboys || Sub-armor || - || - || - || - || 1,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A cute ribbon worn by the staff at a certain shop. Where you tie it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1184 || Penis Bondage || Sub-armor || - || - || - || - || 1,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A gift from the No. 1 favorite at a certain shop. Treasure it...&lt;br /&gt;
|-&lt;br /&gt;
| 1186 || Dolphin Enema || Sub-armor || - || - || - || - || - || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A strange item recommended by a certain shop. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1187 || Milking Chip || Sub-armor || - || - || - || - || - || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A prototype provided by a certain shop for product testing. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1280 || Silver Helm || Sub-armor || - || +15 || - || +20 || 4,000 G || - || No fixed shop or grant found || A beautifully balanced silver helmet. Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1281 || Full Helm Burn || Sub-armor || - || +25 || - || +25 || 10,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]] || A full helm harboring the power of flame. O Fire, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1282 || Barrel Helm Glitter || Sub-armor || -10 || +35 || - || +20 || 12,000 G || - || Shop: SHOP Cliff Edge || A magic helmet harboring the power of light. O Curse, Blindness/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1283 || Breath Brand || Sub-armor || - || +15 || - || +60 || 10,000 G || - || No fixed shop or grant found || A magic helmet that greatly increases vitality and spirit. HP+&lt;br /&gt;
|-&lt;br /&gt;
| 1284 || Great Helm || Sub-armor || -10 || +45 || -20 || +20 || 4,000 G || - || Shop: [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || An ornate helmet that completely covers the head. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1285 || Fortune Venus || Sub-armor || -5 || +30 || +20 || +40 || 10,000 G || - || No fixed shop or grant found || A great helm with special power. Morning Star, Status 15, Gather Magic 2, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1286 || Godder Edge || Sub-armor || +19 || +60 || +65 || +51 || 10,000 G || - || No fixed shop or grant found || A great helm with special power. Twilight, Critical 10, Cost 7, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1287 || Shining Leaf || Sub-armor || -5 || +30 || +20 || +40 || 10,000 G || - || No fixed shop or grant found || A great helm with special power. Critical 2, Healing 2, O Holy, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1288 || Glory Road || Sub-armor || +15 || +45 || +15 || +45 || 15,000 G || - || No fixed shop or grant found || A top-tier helmet with excellent basic performance. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1292 || Crown || Sub-armor || +10 || +5 || - || +10 || 1,000 G || - || No fixed shop or grant found || An ornamented crown.&lt;br /&gt;
|-&lt;br /&gt;
| 1293 || Resist Crown || Sub-armor || - || +5 || +5 || +20 || 5,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] || A crown that raises magic resistance. Morning Star, Magic Defense 10&lt;br /&gt;
|-&lt;br /&gt;
| 1294 || Will Wizard || Sub-armor || - || +10 || +40 || +20 || 15,000 G || - || No fixed shop or grant found || A crown with special power. Morning Star, Healing 2, O Acid&lt;br /&gt;
|-&lt;br /&gt;
| 1295 || Witch Hat || Sub-armor || - || +2 || +16 || +8 || 4,000 G || - || No fixed shop or grant found || The pointed hat every witch wears. O Curse&lt;br /&gt;
|-&lt;br /&gt;
| 1296 || Hunting Cap || Sub-armor || +8 || +2 || - || +8 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || A hat favored by seasoned hunters. Critical 1, Fear Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1297 || Elven Hat || Sub-armor || - || +2 || +8 || +8 || 4,000 G || - || No fixed shop or grant found || A magic hat favored by elves. Poison/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1298 || Devil Knights || Sub-armor || +6 || +21 || +6 || +22 || 10,000 G || - || No fixed shop or grant found || A crown with special power. Morning Star, Magic Cost 13, Excellent Curse Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1299 || VIP Bath Hat || Sub-armor || - || +1 || - || - || 200 G || - || No fixed shop or grant found || An amenity from a royal suite. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1358 || Spelunker Helmet || Sub-armor || - || +20 || - || - || 8,500 G || - || No fixed shop or grant found || An explorer's helmet that provides vision in darkness. Holy Resist, Paralysis Guard, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1359 || Black Cap || Sub-armor || - || +1 || - || - || 9,200 G || - || No fixed shop or grant found || A jet-black hat emitting a scent bugs hate. Bug Parasitism Immunity (75%)&lt;br /&gt;
|-&lt;br /&gt;
| 1360 || Fire Necklace || Sub-armor || +14 || - || - || - || 1,640 G || - || No fixed shop or grant found || A spirit necklace that protects its wearer with the power of fire. Freeze Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1361 || Water Necklace || Sub-armor || - || - || +7 || +7 || 1,640 G || - || No fixed shop or grant found || A spirit necklace that protects its wearer with the power of water. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1362 || Earth Necklace || Sub-armor || - || +14 || - || - || 1,640 G || - || No fixed shop or grant found || A spirit necklace that protects its wearer with the power of earth. Knockdown Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1363 || Wind Necklace || Sub-armor || +7 || +7 || - || - || 1,640 G || - || No fixed shop or grant found || A spirit necklace that protects its wearer with the power of wind. Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1364 || Light Necklace || Sub-armor || - || - || - || +14 || 1,640 G || - || No fixed shop or grant found || A spirit necklace that protects its wearer with the power of light. Silence Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1365 || Dark Necklace || Sub-armor || - || - || +14 || - || 1,640 G || - || No fixed shop or grant found || A spirit necklace that protects its wearer with the power of darkness. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1366 || Shadow Veil || Sub-armor || - || +8 || +32 || -32 || 1,332 G || - || No fixed shop or grant found || A veil worn by priests of an evil cult. They say its dark power grants magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1367 || Blaue Collier || Sub-armor || +20 || +20 || +20 || +20 || 40,000 G || - || No fixed shop or grant found || A necklace handed down in a certain royal family.&lt;br /&gt;
|-&lt;br /&gt;
| 1368 || Minotaur Horn || Sub-armor || +32 || - || - || - || 868 G || - || No fixed shop or grant found || A monstrous beast's horn that raises its wearer's strength. Knockback Boost, Critical 2 Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 1379 || Torment Collar || Sub-armor || -20 || +20 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A sturdy collar with its unlocking mechanism removed. No key exists.&lt;br /&gt;
|-&lt;br /&gt;
| 1390 || Tentacler Armor || Sub-armor || - || +128 || - || +128 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || Additional armor acquired through self-evolution.&lt;br /&gt;
|-&lt;br /&gt;
| 1491 || Quick Time || Sub-armor || - || - || - || - || 10 G || - || No fixed shop or grant found || -&lt;br /&gt;
|-&lt;br /&gt;
| 1511 || Metal Soul || Sub-armor || - || - || - || - || 5 G || - || No fixed shop or grant found || A soldier's soul. Adds actions while a gun is equipped.&lt;br /&gt;
|-&lt;br /&gt;
| 1605 || Awynite Pin || Sub-armor || +50 || - || +50 || - || - || - || Starting equipment: Claria || A precious hairpin Claria received from her mother. Magic charge +&lt;br /&gt;
|-&lt;br /&gt;
| 1696 || Bloodstained Bandages || Sub-armor || +120 || -100 || -100 || - || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Thickly stained with some kind of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 1701 || Reload-Limited Magazine || Sub-armor || - || - || - || - || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || Cannot reload while rounds remain. Is this really armor?&lt;br /&gt;
|-&lt;br /&gt;
| 1703 || Blacksmith Band || Sub-armor || - || - || - || - || - || - || No fixed shop or grant found || Minor enemies occasionally drop [Smithing Materials].&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Accessory catalog ==&lt;br /&gt;
&lt;br /&gt;
=== Accessories (142) ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Class !! ATK !! DEF !! MAG !! SPR !! Value !! Curse !! Acquisition !! Description and notes&lt;br /&gt;
|-&lt;br /&gt;
| 0121 || Star Pendant || Accessory || - || - || - || +5 || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Starting equipment: Asellus, Djeeta, Lenna || An accessory that prevents poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0122 || Silver-Rimmed Glasses || Accessory || - || +1 || - || - || 800 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge, [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]]&amp;lt;br&amp;gt;Starting equipment: Aty || An accessory that prevents blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0123 || Earrings || Accessory || - || - || +20 || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Starting equipment: Monika || An accessory that prevents silence.&lt;br /&gt;
|-&lt;br /&gt;
| 0124 || Peace Ring || Accessory || - || +5 || - || - || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || An accessory that prevents paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0125 || Gyrocompass || Accessory || +5 || - || - || - || 1,200 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge || An accessory that prevents knockdown.&lt;br /&gt;
|-&lt;br /&gt;
| 0126 || Angel's White Robe || Accessory || - || +5 || - || - || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge || An accessory that prevents bleeding.&lt;br /&gt;
|-&lt;br /&gt;
| 0127 || Elf Cloak || Accessory || +5 || +5 || +10 || +10 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || An accessory that prevents capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0128 || Purification Ankh || Accessory || - || - || +5 || +10 || 800 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge || An accessory that prevents slime coating.&lt;br /&gt;
|-&lt;br /&gt;
| 0129 || Pure Silver Knight || Accessory || - || - || - || - || 100 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge || An accessory that prevents fear.&lt;br /&gt;
|-&lt;br /&gt;
| 0130 || Scorching Bracelet || Accessory || +5 || - || +5 || - || 500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] || An accessory that prevents freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0131 || Alarm Earring || Accessory || - || +5 || - || +5 || 1,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge || An accessory that prevents stun.&lt;br /&gt;
|-&lt;br /&gt;
| 0132 || Wholesome Atmosphere || Accessory || - || - || - || +5 || 300 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], SHOP Cliff Edge&amp;lt;br&amp;gt;Starting equipment: Rin || No one really knows how it works, but this accessory prevents ???.&lt;br /&gt;
|-&lt;br /&gt;
| 0134 || Soul of Thamasa || Accessory || - || - || +50 || +50 || 5,000 G || - || No fixed shop or grant found || Changes the special move used when casting attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0135 || Celestriad || Accessory || - || +5 || - || - || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0137 || Kung Fu Shoes || Accessory || +15 || +15 || - || +15 || 1,500 G || - || No fixed shop or grant found || Flat cloth shoes. Enhances Whirlwind Kick.&lt;br /&gt;
|-&lt;br /&gt;
| 0138 || Stray Medal || Accessory || - || +5 || - || +5 || 2,000 G || - || Shop: [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] || An accessory that prevents knockdown, capture, and freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0139 || Mithril Gauntlet || Accessory || - || +5 || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] || An accessory that prevents poison, silence, and paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0329 || Egg of Beast || Accessory || -20 || -20 || -50 || -50 || 1,332 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], [[RyonaRPG/Locations/Pyramid|Pyramid]] || A flesh-colored egg that constantly trembles like a fever patient.&lt;br /&gt;
|-&lt;br /&gt;
| 0331 || Wild Swing || Accessory || - || - || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Female Warrior, Knight Girl, Liza, Nora and 2 others || Greatly increases the variance in weapon-attack damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0333 || Last Stand || Accessory || - || - || - || - || 1,300 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Starting equipment: Samurai Girl || Adds Defense to Attack. Defense becomes 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0334 || Reversal Strike || Accessory || - || - || - || - || 1,300 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Weapon-attack power rises inversely with current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0335 || Discharge || Accessory || - || - || - || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Stores HP damage taken and releases it during a weapon attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0336 || Aching Back || Accessory || - || - || - || - || 10 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Halves movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0350 || Prisoner's Shackles || Accessory || -30 || -30 || -30 || -30 || 1 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Sturdy shackles that restrain the wearer's ankles. Two-handed&lt;br /&gt;
|-&lt;br /&gt;
| 0612 || Tubed Parasite || Accessory || -20 || - || -20 || -20 || 300 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect with a long tube dripping white, pus-like slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0617 || Catheter-Type Parasite || Accessory || -20 || -20 || -20 || -20 || 200 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An insect that enters a victim's urethra and torments it.&lt;br /&gt;
|-&lt;br /&gt;
| 0717 || Demon-Flower River Slime || Accessory || - || - || - || - || 200 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A slime inhabiting Demon-Flower River that assails a victim's whole body.&lt;br /&gt;
|-&lt;br /&gt;
| 0744 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0745 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0746 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0747 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A cursed ring that drives needles into its victim and drains magic. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0748 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A cursed ring that continually poisons its victim's vital point. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0749 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A cursed ring that amplifies its victim's pain. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0750 || Curse Ring || Accessory || -13 || -13 || -13 || -13 || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A cursed ring that torments its victim's vital point with electric shocks. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0759 || Lich's Hand || Accessory || +2 || +8 || +20 || +20 || 1,500 G || - || No fixed shop or grant found || The mummy of an ancient mage. 10% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0762 || Torturer's Badge || Accessory || +60 || - || - || -44 || 15,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]] || A badge proving the wearer's status as a torturer. Its scale design is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 0763 || SHOTIA || Accessory || +50 || +30 || - || +30 || 11,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] || A gothic-lolita automaton built for combat. Provides bomb support.&lt;br /&gt;
|-&lt;br /&gt;
| 0770 || Fire-Eating Bird Feather || Accessory || - || - || - || - || 1,000 G || - || No fixed shop or grant found || A feather with magic that strengthens magical beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0771 || Leather Belt || Accessory || -2 || +2 || -4 || -8 || 500 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || A belt used to flatten the chest and force it inside clothing.&lt;br /&gt;
|-&lt;br /&gt;
| 0772 || Funny Sandals || Accessory || - || - || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Sandals that make an alluring chirping sound to draw enemy attention.&lt;br /&gt;
|-&lt;br /&gt;
| 0773 || Power Sash || Accessory || +20 || - || - || - || 15,000 G || - || No fixed shop or grant found || Prevents movement-speed loss when heavy equipment is worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0774 || Moonshadow Dried Fish || Accessory || -20 || +1 || - || +1 || 5 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]] || Smells when worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0775 || Mermaid's Prayer || Accessory || - || +1 || +8 || +26 || 5,000 G || - || No fixed shop or grant found || An accessory that raises natural regeneration. Water resistance, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0776 || Mellow Ring || Accessory || - || +1 || +8 || +26 || 6,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&amp;lt;br&amp;gt;Starting equipment: Mesarthim || A ring worn by sea spirits. Water resistance; grants more to certain races...&lt;br /&gt;
|-&lt;br /&gt;
| 0777 || Death Ring || Accessory || +44 || +99 || +130 || +99 || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A stone ring concealing tremendous magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0778 || Talisman || Accessory || +1 || +1 || +1 || +1 || 20,000 G || - || No fixed shop or grant found || A charm concealing mysterious power. Raises charge and movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0779 || Flower Scarf || Accessory || - || +4 || - || +28 || - || - || Starting equipment: Fairy || A lovely scarf worn by fairies. Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0780 || Nut's Vest || Accessory || - || +40 || - || +60 || 5,000 G || - || No fixed shop or grant found || Clothing once worn by a denizen of the demon realm. Powerful, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0781 || Troll Stone || Accessory || - || - || - || +56 || 500 G || - || No fixed shop or grant found || A magic stone that grants a troll's regenerative ability and weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0782 || Protect Ring || Accessory || - || +16 || - || - || 15,000 G || - || No fixed shop or grant found || A ring that forms a powerful protective barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0783 || Resist Ring || Accessory || - || - || - || +16 || 15,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || A ring that forms a powerful magical barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0784 || Power Band || Accessory || +10 || +10 || - || - || 500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]] || A wristband that slightly increases its wearer's strength.&lt;br /&gt;
|-&lt;br /&gt;
| 0785 || Magic Belt || Accessory || +40 || - || - || - || 1,500 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A magic belt that grants its wearer monstrous strength, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0786 || Pole Star || Accessory || - || - || - || - || 5,000 G || - || No fixed shop or grant found || Completely nullifies physical attacks, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0788 || Succubus Ring || Accessory || +6 || +6 || +6 || - || 10,000 G || - || No fixed shop or grant found || A succubus's ring. Normal attacks can enfeeble enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0789 || Elemental Ring || Accessory || - || - || - || - || 21,000 G || - || No fixed shop or grant found || A ring that aids communication with spirits. Amplifies fire, ice, and lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0790 || Death Masquerade || Accessory || +100 || +100 || +100 || +100 || 8,888 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A magic mask that grants tremendous power to its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0791 || Aqua Shawl || Accessory || - || +2 || +20 || +20 || 6,000 G || - || No fixed shop or grant found || A thin cloth imbued with the power of a water spirit. Repels fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0792 || Magic Pentagram || Accessory || - || - || - || - || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A mage's aid that shortens spell charge time.&lt;br /&gt;
|-&lt;br /&gt;
| 0793 || Silver Medallion || Accessory || - || - || - || +50 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A silver medal with a warding effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0794 || True Mirror || Accessory || - || - || - || +20 || 1,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] || A magic mirror that displays an attacked enemy's remaining HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0795 || Jewel Brooch || Accessory || - || +2 || +4 || +8 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]&amp;lt;br&amp;gt;Starting equipment: Nera || A gem-adorned brooch that sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0797 || Berserker's Bone || Accessory || +50 || -40 || -90 || -90 || 3,000 G || - || No fixed shop or grant found || A berserker's bone. Inflicts Berserk when HP falls to half.&lt;br /&gt;
|-&lt;br /&gt;
| 0807 || Bronze Medallion || Accessory || +2 || +2 || +2 || +16 || 200 G || - || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A bronze medal with no particular effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0812 || Giant's Gauntlet || Accessory || +20 || +30 || - || - || 20,000 G || - || No fixed shop or grant found || Magic gauntlets that increase strength. Physical damage 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 0813 || Magic Bracelet || Accessory || - || +2 || +20 || +5 || 20,000 G || - || No fixed shop or grant found || A special ring that serves as a magical focus. Magic damage 120%; resists Seal.&lt;br /&gt;
|-&lt;br /&gt;
| 0814 || Enorenus's Shoes || Accessory || +5 || - || +5 || - || 20,000 G || - || No fixed shop or grant found || A replica of magic shoes crafted by a renowned artisan.&lt;br /&gt;
|-&lt;br /&gt;
| 0815 || Angel Ring || Accessory || - || - || +5 || +5 || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Permanent Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0816 || Miracle Shoes || Accessory || +5 || +5 || +5 || +5 || 30,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || Permanent Protect + Shell + Haste + Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0817 || Mysterious Comb || Accessory || - || +1 || - || - || 30,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] || Halves MP costs when using magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0818 || Fire Dragon Ring || Accessory || - || - || - || - || 30,000 G || - || No fixed shop or grant found || Absorbs fire but becomes weak to ice.&lt;br /&gt;
|-&lt;br /&gt;
| 0819 || Water Dragon Ring || Accessory || - || - || - || - || 30,000 G || - || No fixed shop or grant found || Absorbs ice but becomes weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0820 || Wood Dragon Ring || Accessory || - || - || - || - || 30,000 G || - || No fixed shop or grant found || Absorbs lightning but becomes weak to fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0822 || Magic Carpet || Accessory || +20 || +20 || +20 || +20 || 10,000 G || - || No fixed shop or grant found || A flying carpet. Grants Float.&lt;br /&gt;
|-&lt;br /&gt;
| 0823 || Grounding Tail || Accessory || -10 || +2 || -10 || -10 || 2,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A cord that reduces electrical damage. Resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0824 || Sapphire Ring || Accessory || - || +2 || +10 || +20 || 10,000 G || - || No fixed shop or grant found || A gem ring concealing magic power. 20% evasion against fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0825 || Goddess Goldwork || Accessory || - || +15 || - || +40 || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || Goldwork that protects its wearer's vitality. Resists Enfeeblement.&lt;br /&gt;
|-&lt;br /&gt;
| 0826 || Super Copper Alloy Anklet || Accessory || - || +40 || - || - || 4,000 G || - || No fixed shop or grant found || A leg ornament made from highly conductive metal.&lt;br /&gt;
|-&lt;br /&gt;
| 0827 || Malachite Ring || Accessory || - || +2 || - || - || 15,000 G || - || No fixed shop or grant found || A gem ring concealing magic power. Absorbs fire, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0828 || Mage's Crown || Accessory || - || +8 || +40 || +20 || 6,000 G || - || No fixed shop or grant found || A crown for mages that assists with magic control.&lt;br /&gt;
|-&lt;br /&gt;
| 0829 || Gold Medallion || Accessory || - || - || - || +24 || 2,400 G || - || No fixed shop or grant found || A gold medal that increases its wearer's resistance. Status resistance 24.&lt;br /&gt;
|-&lt;br /&gt;
| 0830 || Rico's Flower Hairpin || Accessory || - || +2 || - || - || 200 G || - || No fixed shop or grant found || Protects its wearer from danger once.&lt;br /&gt;
|-&lt;br /&gt;
| 0831 || Monster Slippers || Accessory || +20 || +2 || +10 || +10 || 1,200 G || - || No fixed shop or grant found || Slippers shaped like an adorably stylized monster.&lt;br /&gt;
|-&lt;br /&gt;
| 0832 || Bunny Cuffs || Accessory || - || +2 || +16 || +20 || 1,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Ordinary cuffs issued to employees of a dubious establishment.&lt;br /&gt;
|-&lt;br /&gt;
| 0833 || Crystal Flower Cuffs || Accessory || - || +2 || +16 || +20 || 6,000 G || - || No fixed shop or grant found || Crystal-adorned cuffs that sell for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0834 || Potpourri || Accessory || +2 || +2 || +2 || +2 || 200 G || - || No fixed shop or grant found || A scented sachet.&lt;br /&gt;
|-&lt;br /&gt;
| 0835 || Psycho Ring || Accessory || - || - || - || +60 || 4,000 G || - || No fixed shop or grant found || A ring that amplifies mental power.&lt;br /&gt;
|-&lt;br /&gt;
| 0836 || Dirty Hat || Accessory || +12 || +6 || +6 || +4 || 2 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0837 || Dirty Shoes || Accessory || +4 || +12 || +4 || +12 || 2 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] || It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0839 || Debug Tool Beta || Accessory || +500 || +500 || +500 || +500 || 1 G || - || No fixed shop or grant found || Strong! Super strong! Prevents critical hits; Raises evasion; Halves MP cost; Prevents terrain damage&lt;br /&gt;
|-&lt;br /&gt;
| 0841 || Water God's Tabi || Accessory || - || +12 || +6 || +24 || 7,623 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]] || Eastern footwear. Movement speed does not decrease on water.&lt;br /&gt;
|-&lt;br /&gt;
| 0842 || Engagement Ring || Accessory || - || +2 || - || +40 || 2,000 G || - || No fixed shop or grant found || An engagement ring once meant to grace a happy lover's finger.&lt;br /&gt;
|-&lt;br /&gt;
| 0843 || Koropokkur Armor || Accessory || +20 || +20 || +20 || +40 || 6,000 G || - || No fixed shop or grant found || A dwarf's armor. It becomes a ring when worn by a human.&lt;br /&gt;
|-&lt;br /&gt;
| 0844 || Jade Hairpin || Accessory || - || +6 || +40 || +40 || 6,000 G || - || No fixed shop or grant found || An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0845 || Tiara of Purifying Light || Accessory || - || +6 || +40 || +40 || 6,000 G || - || No fixed shop or grant found || An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0846 || Fleetfoot Tabi || Accessory || - || +5 || - || - || 6,000 G || - || No fixed shop or grant found || Eastern shoes that increase the wearer's agility. HIT +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0847 || Wisdom Ring || Accessory || +5 || +5 || +40 || +40 || 10,000 G || - || No fixed shop or grant found || A ring sealing intelligence within it. Attack evasion 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0848 || Body Modification Ring || Accessory || +5 || +5 || +5 || +5 || 200 G || - || Event/chest/return: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || An eerie, pulsating ring. Changes the wearer's three measurements whenever they lodge overnight.&lt;br /&gt;
|-&lt;br /&gt;
| 0849 || Technical Book || Accessory || +15 || - || - || - || 2,480 G || - || No fixed shop or grant found || A secret manual recording the ultimate techniques of martial arts. Required 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0850 || Blood Nail Polish || Accessory || +5 || +5 || +5 || +5 || 200 G || - || No fixed shop or grant found || Nail polish made from monster blood. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0851 || Mark of Power || Accessory || +32 || +15 || - || - || 1,420 G || - || No fixed shop or grant found || A charm that draws out hidden power.&lt;br /&gt;
|-&lt;br /&gt;
| 0852 || Strawberry Lipstick || Accessory || +40 || - || - || - || 3,000 G || - || No fixed shop or grant found || Lipstick infused with powerful magic. Adds a charming allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0853 || Magic Crown || Accessory || - || - || +40 || +40 || 3,000 G || - || No fixed shop or grant found || A magic crown with a mystical design.&lt;br /&gt;
|-&lt;br /&gt;
| 0858 || Bio Research Lab Staff ID || Accessory || - || - || - || - || 5,000 G || - || Shop: [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || An ID-card-like document granting access to the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0859 || Slave Tag || Accessory || +5 || +10 || +5 || - || 10 G || - || Event/chest/return: Life Sciences Research Institute B3F Entrance 3F || A metal tag engraved with a woman's name.&lt;br /&gt;
|-&lt;br /&gt;
| 0863 || Bitch Ears &amp;amp;amp; Tail || Accessory || -20 || +40 || -25 || -25 || - || [[RyonaRPG/Curse Level|Conditional]] || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Toys modeled after a dog's ears and tail.&lt;br /&gt;
|-&lt;br /&gt;
| 0885 || Invasive Parasite Head || Accessory || +26 || +31 || +56 || +60 || 1,000 G || [[RyonaRPG/Curse Level|Conditional]] || No fixed shop or grant found || A parasite beginning to invade the head to fully take over its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0892 || Mistress Papillon || Accessory || +5 || +5 || +5 || +5 || 1,800 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A butterfly mask fit for a dominatrix. Magnificent!&lt;br /&gt;
|-&lt;br /&gt;
| 0898 || Mystic Perfume Oil || Accessory || +10 || +10 || +10 || +10 || 200,000 G || - || Shop: [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || An aroma made with Mystic techniques. Makes the wearer extremely alluring.&lt;br /&gt;
|-&lt;br /&gt;
| 0903 || Grape Lipstick || Accessory || - || +40 || - || - || 3,000 G || - || No fixed shop or grant found || Lipstick infused with powerful magic. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0907 || Queen's Ring || Accessory || +5 || +5 || +5 || +5 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back-Alley Swamp|Back-Alley Swamp]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A magnificent jewel worn by royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 0912 || Pink Lip || Accessory || +5 || +5 || +5 || +5 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A mass-produced version of Strawberry Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0913 || Dark Lip || Accessory || +5 || +5 || +5 || +5 || 3,000 G || - || Shop: [[RyonaRPG/Locations/Back Alley|Back Alley]], [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || A mass-produced version of Grape Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0917 || Mystic Stole || Accessory || - || - || +20 || +20 || 2,000 G || - || No fixed shop or grant found || A translucent stole that may not even be matter. Magic damage -20.&lt;br /&gt;
|-&lt;br /&gt;
| 1009 || Netherworld Talisman || Accessory || +20 || - || +50 || - || - || - || Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] || An ornament that gives the dead a temporary body and soul, allowing them to be controlled.&lt;br /&gt;
|-&lt;br /&gt;
| 1142 || Ancient Ornament || Accessory || - || +5 || +5 || - || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Pyramid|Pyramid]] || An accessory lavishly set with gems and precious metals. Poison Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1143 || Golden Bracelet || Accessory || +50 || +50 || +50 || +50 || 50,000 G || - || No fixed shop or grant found || A bracelet of immense magic that can interfere with the Tree of Life.&lt;br /&gt;
|-&lt;br /&gt;
| 1190 || Panties for Femboys || Accessory || - || - || - || - || 1,000 G || - || No fixed shop or grant found || A piece personally designed by the manager of a certain shop. It has some strange holes...&lt;br /&gt;
|-&lt;br /&gt;
| 1191 || Modified Egg of Beast || Accessory || - || - || - || - || 5,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || An Egg of Beast modified by a certain shop. Where you use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1192 || Pink Slime || Accessory || -20 || - || -20 || -20 || 10,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A pink slime created by a certain shop. Its food is...&lt;br /&gt;
|-&lt;br /&gt;
| 1195 || Soft Blindfold || Accessory || - || - || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A blindfold for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1196 || Soft Ball Gag || Accessory || - || - || - || - || 3,000 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A gag for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1197 || Blindfold &amp;amp;amp; Gag Set || Accessory || - || - || - || - || 5,500 G || - || Shop: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A blindfold-and-gag set for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1370 || Bandage || Accessory || +15 || +15 || - || +15 || 1,500 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Bandages that protect the wrists. Enhances Machine-Gun Jab.&lt;br /&gt;
|-&lt;br /&gt;
| 1371 || Holy Grail || Accessory || - || +15 || - || +15 || 9,000 G || - || No fixed shop or grant found || A sacred chalice that banishes evil. Ice/Plasma Resist, Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1376 || Masochistic Leather-Strap Suit || Accessory || - || +16 || +16 || +16 || 8,000 G || - || Shop: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || Bondage wear that activates the cells by constricting the entire body.&lt;br /&gt;
|-&lt;br /&gt;
| 1377 || Lewd-Torture Leather-Strap Suit || Accessory || -20 || +5 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Bondage wear with every strategically placed lock destroyed. Cannot be removed.&lt;br /&gt;
|-&lt;br /&gt;
| 1378 || Lewd-Torture Leather-Strap Suit || Accessory || -20 || +5 || -20 || -20 || - || [[RyonaRPG/Curse Level|2]] || Event/chest/return: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || A mass of leather straps that constricts the entire body like a net. The mark of a sex slave.&lt;br /&gt;
|-&lt;br /&gt;
| 1392 || Biounit Crystal || Accessory || - || - || +128 || - || - || [[RyonaRPG/Curse Level|1]] || No fixed shop or grant found || A crystal formed in the sacrificial body after it becomes a complete biounit.&lt;br /&gt;
|-&lt;br /&gt;
| 1395 || Spell-Sealing Blindfold || Accessory || -80 || - || - || - || 3,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A blindfold that robs the wearer of sight.&lt;br /&gt;
|-&lt;br /&gt;
| 1396 || Spell-Sealing Gag || Accessory || - || - || -80 || - || 3,000 G || [[RyonaRPG/Curse Level|1]] || Shop: [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]]&amp;lt;br&amp;gt;Event/chest/return: [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A gag that seals the wearer's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1397 || Spell-Sealing Gag &amp;amp;amp; Blindfold || Accessory || -80 || - || -80 || - || 3,000 G || [[RyonaRPG/Curse Level|1]] || Event/chest/return: [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] || A cursed item that seals both the wearer's sight and magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1398 || Biomedical Institute Rubber Mask || Accessory || +80 || +80 || +80 || +80 || - || [[RyonaRPG/Curse Level|Conditional]] || No fixed shop or grant found || A rubber mask that covers the entire face, turning the wearer into a featureless doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1399 || Gas Mask || Accessory || - || +20 || - || - || 8,000 G || - || Shop: [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] || A half-mask that looks suitable for leaping into the Sea of Decay. A little hard to breathe in...&lt;br /&gt;
|-&lt;br /&gt;
| 1690 || Round Glasses || Accessory || +10 || - || - || - || 2,400 G || - || Shop: Specialty Shop || Stylish round-rimmed glasses. Blindness and poison protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1691 || Swirly Glasses || Accessory || - || +10 || - || +10 || 3,200 G || - || Shop: Specialty Shop || Swirly glasses like the bottom of a milk bottle. Blindness and confusion protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1692 || Monocle || Accessory || - || - || +10 || - || 4,800 G || - || Shop: Specialty Shop || A stylish monocle. Blindness and silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1693 || Tortoiseshell Glasses || Accessory || +4 || +4 || +4 || +4 || 4,000 G || - || Shop: Specialty Shop || Glasses with beautiful tortoiseshell-colored frames. Blindness and slime protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1694 || Hidden Eyes || Accessory || +10 || +10 || +10 || +10 || 10,000 G || - || Shop: Specialty Shop || Equipping this might hide your eyes? Blindness protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1695 || Dash Shoes || Accessory || - || - || - || - || 2,000 G || - || Shop: [[RyonaRPG/Locations/RAYON Village|RAYON Village]] || Shoes that increase movement speed. Hold SHIFT to dash.&lt;br /&gt;
|-&lt;br /&gt;
| 1698 || Wrong-Prescription Glasses || Accessory || +80 || +80 || -100 || - || 8,000 G || - || Event/chest/return: [[RyonaRPG/Locations/Underground Labyrinth|Underground Labyrinth]] || Glasses whose miraculously wrong prescription reproduces drunken-fist movement.&lt;br /&gt;
|-&lt;br /&gt;
| 1702 || Rebellion || Accessory || +20 || - || - || - || 12,400 G || - || No fixed shop or grant found || A left-hand gun issued to an organization that assassinates emotional offenders. Hits +1 when locked on.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Piercing equipment ==&lt;br /&gt;
&lt;br /&gt;
Piercings are equippable but do not use an ordinary RPG Maker equipment slot. The Piercing Shop installs them into opened body locations, and the location multiplier changes their effect. This table is a lookup summary. See [[RyonaRPG/Piercings|Piercings]] for capacity, fees, penalties and event installations.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID !! Piercing !! Effect !! Normal source&lt;br /&gt;
|-&lt;br /&gt;
| 1401 || Slave Earrings || Applies Do Not Resist and raises Sensitivity by the location multiplier. || Esteria; Abaroso Home; capture events&lt;br /&gt;
|-&lt;br /&gt;
| 1402 || Bell Earrings || Lowers encounters and periodically raises EX. Nipples or clitoris only. || Back-Alley Piercing Shop; Esteria&lt;br /&gt;
|-&lt;br /&gt;
| 1403 || Spirit Silver Earrings || Raises Magic and Spirit. || Back-Alley Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1404 || Saint's Earrings || Lowers Sensitivity. || Back-Alley Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1405 || Vitality Earrings || Raises natural HP recovery. || Flyer Location&lt;br /&gt;
|-&lt;br /&gt;
| 1406 || Witch's Earrings || Raises natural MP recovery. || Flyer Location&lt;br /&gt;
|-&lt;br /&gt;
| 1407 || Lucky Earrings || Improves the supported luck-based result through the location multiplier. || Back-Alley Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1408 || Barrier Earrings || Raises Defense. || Back-Alley Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1409 || Sow Earrings || Can absorb physical attacks and applies persistent special effects. || Esteria; Abaroso Home; scripted installation&lt;br /&gt;
|-&lt;br /&gt;
| 1410 || Tribal Earrings || Can recover qualifying arrows or bullets after an enemy is defeated. || Flyer Location&lt;br /&gt;
|-&lt;br /&gt;
| 1411 || Wedding Earrings || Applies Hypnosis and ???. A succubus in Demon King's Palace forcibly installs them after capturing the character. || Demon King's Palace event only; permanent&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Items|Items]] for medicine, tools, key items, materials and trade goods&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]] for every database item, including non-equipment&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]] for spells equipped through the Special Menu&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] for stances, learned abilities and equipment-granted actions&lt;br /&gt;
* [[RyonaRPG/Status|Status]] for ailments and resistances&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]] for cursed equipment and removal&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]] for living equipment&lt;br /&gt;
* [[RyonaRPG/Piercings|Piercings]] for piercing locations and effects&lt;br /&gt;
* [[RyonaRPG/Charm|Charm]] for equipment-driven rating changes&lt;br /&gt;
* [[RyonaRPG/Enemy Types|Enemy Types]] for target classes and effective attacks&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42543</id>
		<title>Template:RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42543"/>
				<updated>2026-09-04T09:48:01Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:220px; margin-top:4px; border:2px solid black; border-radius:4px; float:right; clear:right; padding:4px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;'''[[RyonaRPG]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-size:80%; float:right; color:blue;&amp;quot;&amp;gt;[{{fullurle:Template:RyonaRPG|action=edit}} edit]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Special:Recentchangeslinked/Category:RyonaRPG|Recent changes]]&lt;br /&gt;
* [[:Category:RyonaRPG|All pages]]&lt;br /&gt;
* [[Help:Tutorial|Wiki tutorial]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Japanese release&amp;quot;&amp;gt;&lt;br /&gt;
'''Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;{{#dateformat:2026-04-29|ISO 8601}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;text-align:center; padding:4px; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest English edition''']&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Recommended for English play. Actively maintained with the complete translation and English-edition fixes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Curse Level|Curse Level]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
** [[RyonaRPG/Enemy_Types|Enemy Types]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Items|Items]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Translation]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Official Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg English edition]&lt;br /&gt;
&amp;lt;small&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category:RyonaRPG]]&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:{{#titleparts:{{PAGENAME}}|1|1}}&lt;br /&gt;
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}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Piercings&amp;diff=42542</id>
		<title>RyonaRPG/Piercings</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Piercings&amp;diff=42542"/>
				<updated>2026-09-04T09:47:51Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Piercings''' are permanent body modifications that let a character equip special earrings outside the normal equipment screen. A piercing's effect depends on its type, the body location, and how many copies are installed there.&lt;br /&gt;
&lt;br /&gt;
The main Piercing Shop is in the sewers beneath the [[RyonaRPG/Locations/Back Alley|Back Alley]] of [[RyonaRPG/Locations/RAYON Village|RAYON Village]]. It opens piercing holes, inserts earrings, removes them, sells the five standard varieties, and explains the system in-game.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
# Obtain the earring item you want to use. The main shop sells Bell, Lucky, Spirit Silver, Saint's, and Barrier Earrings.&lt;br /&gt;
# Pay the Piercing Shop to open the required body location. A piercing cannot be inserted without an open hole.&lt;br /&gt;
# Choose '''Insert/remove piercings''', select the location, then select an earring from your inventory.&lt;br /&gt;
# Return to the same shop to remove or replace it. Removing an earring does not close the hole.&lt;br /&gt;
&lt;br /&gt;
Opening a hole is permanent. Save first if you are unsure about a location penalty. Ears have no penalty and are the safest introduction to the system; tongue piercings are a poor choice for characters who depend on fast magic charging.&lt;br /&gt;
&lt;br /&gt;
== How the system works ==&lt;br /&gt;
&lt;br /&gt;
Each location records three things separately:&lt;br /&gt;
&lt;br /&gt;
* how many holes have been opened;&lt;br /&gt;
* which earring type is installed there;&lt;br /&gt;
* how many copies of that earring are installed.&lt;br /&gt;
&lt;br /&gt;
A location can hold only one earring type at a time. Ears, nipples, and the vagina can hold multiple copies, but those copies must match. Remove the current set before changing to another type.&lt;br /&gt;
&lt;br /&gt;
Most numeric effects use this formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;base value × number installed × location multiplier&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example, one Spirit Silver Earring in the navel grants 4 × 1 × 3 = 12 Magic and 12 Spirit. Two in the ears grant 4 × 2 × 1 = 8 of each.&lt;br /&gt;
&lt;br /&gt;
Piercings are stored as part of the character's persistent data rather than ordinary armor slots. Their effects are recalculated with the rest of the character data. The current set can be checked from the character-detail pages in the Special Menu.&lt;br /&gt;
&lt;br /&gt;
== Piercing locations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Effect multiplier&lt;br /&gt;
! Maximum installed&lt;br /&gt;
! Opening fee&lt;br /&gt;
! Location penalty&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Ears'''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1,000 G total&lt;br /&gt;
| None&lt;br /&gt;
| Both ears are opened together. The shop's explanation shows 500 G per ear.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tongue'''&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1,000 G&lt;br /&gt;
| Magic Charge −1&lt;br /&gt;
| The live multiplier is 3; older guides sometimes list 2.&lt;br /&gt;
|-&lt;br /&gt;
| '''Navel'''&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2,000 G&lt;br /&gt;
| Sensitivity +1&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| '''Nipples'''&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 3,000 G total&lt;br /&gt;
| Sensitivity +1; B-Sensitivity +3&lt;br /&gt;
| Both holes are opened together. Bell Earrings can be installed here.&lt;br /&gt;
|-&lt;br /&gt;
| '''Clitoris'''&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 5,000 G&lt;br /&gt;
| Sensitivity +2; V-Sensitivity +5&lt;br /&gt;
| Bell Earrings can be installed here.&lt;br /&gt;
|-&lt;br /&gt;
| '''Vagina'''&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 2,000 G per hole&lt;br /&gt;
| Sensitivity +1; V-Sensitivity +1 per hole&lt;br /&gt;
| The shop opens one hole per purchase, so opening all eight costs 16,000 G.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some clothing and chastity equipment blocks access to the corresponding body location. Remove the obstructing equipment before asking the shop to open, insert, or remove a piercing.&lt;br /&gt;
&lt;br /&gt;
== Piercing types ==&lt;br /&gt;
&lt;br /&gt;
=== Standard earrings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Earring&lt;br /&gt;
! Purchase price&lt;br /&gt;
! Base value&lt;br /&gt;
! Effect&lt;br /&gt;
! Normal source&lt;br /&gt;
|-&lt;br /&gt;
| 1402&lt;br /&gt;
| '''Bell Earrings'''&lt;br /&gt;
| 5,000 G&lt;br /&gt;
| 1% × quantity × multiplier&lt;br /&gt;
| Lowers the random-encounter rate and periodically deals EX damage. Can be installed only in nipples or the clitoris.&lt;br /&gt;
| Piercing Shop; also sold in [[RyonaRPG/Locations/Esteria|Esteria]]&lt;br /&gt;
|-&lt;br /&gt;
| 1403&lt;br /&gt;
| '''Spirit Silver Earrings'''&lt;br /&gt;
| 2,000 G&lt;br /&gt;
| 4 × quantity × multiplier&lt;br /&gt;
| Raises Magic and Spirit by the calculated amount.&lt;br /&gt;
| Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1404&lt;br /&gt;
| '''Saint's Earrings'''&lt;br /&gt;
| 3,000 G&lt;br /&gt;
| 1 × quantity × multiplier&lt;br /&gt;
| Lowers Sensitivity by the calculated amount.&lt;br /&gt;
| Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1407&lt;br /&gt;
| '''Lucky Earrings'''&lt;br /&gt;
| 5,000 G&lt;br /&gt;
| 1 × quantity × multiplier&lt;br /&gt;
| Raises the item-drop calculation by the calculated amount.&lt;br /&gt;
| Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1408&lt;br /&gt;
| '''Barrier Earrings'''&lt;br /&gt;
| 2,000 G&lt;br /&gt;
| 5 × quantity × multiplier&lt;br /&gt;
| Raises Defense by the calculated amount.&lt;br /&gt;
| Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1405&lt;br /&gt;
| '''Vitality Earrings'''&lt;br /&gt;
| 60 G&lt;br /&gt;
| 1 × quantity × multiplier&lt;br /&gt;
| Raises natural HP recovery by the calculated amount.&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&lt;br /&gt;
|-&lt;br /&gt;
| 1406&lt;br /&gt;
| '''Witch's Earrings'''&lt;br /&gt;
| 60 G&lt;br /&gt;
| 1 × quantity × multiplier&lt;br /&gt;
| Raises natural MP recovery by the calculated amount.&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&lt;br /&gt;
|-&lt;br /&gt;
| 1410&lt;br /&gt;
| '''Tribal Earrings'''&lt;br /&gt;
| 60 G&lt;br /&gt;
| 15% × quantity × multiplier&lt;br /&gt;
| Gives a chance to recover qualifying equipped arrows or bullets when an enemy is defeated. Bullet recovery uses one quarter of the normal check; only ammunition with a database value from 1 to 500 qualifies.&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special earrings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Earring&lt;br /&gt;
! Listed value&lt;br /&gt;
! Effect&lt;br /&gt;
! Source and restrictions&lt;br /&gt;
|-&lt;br /&gt;
| 1401&lt;br /&gt;
| '''Slave Earrings'''&lt;br /&gt;
| 1,000 G&lt;br /&gt;
| Applies Do Not Resist and increases Sensitivity through the location multiplier.&lt;br /&gt;
| Sold in [[RyonaRPG/Locations/Esteria|Esteria]] and found in the Abaroso Home cabinet. Certain capture events may install them directly. They cost more than ordinary earrings to remove.&lt;br /&gt;
|-&lt;br /&gt;
| 1409&lt;br /&gt;
| '''Sow Earrings'''&lt;br /&gt;
| 4,000 G&lt;br /&gt;
| Can absorb physical attacks and applies the permanent ??? and Masochism effects while worn.&lt;br /&gt;
| Sold in [[RyonaRPG/Locations/Esteria|Esteria]] and found in the Abaroso Home cabinet. Cannot be installed in the ears or tongue. They cost more than ordinary earrings to remove.&lt;br /&gt;
|-&lt;br /&gt;
| 1411&lt;br /&gt;
| '''Wedding Earrings'''&lt;br /&gt;
| Not normally sold&lt;br /&gt;
| Applies Hypnosis and ??? while worn.&lt;br /&gt;
| If a succubus catches the character in [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]], she forcibly installs two in the ears and one in the clitoris. They can never be removed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The listed item value is not necessarily a normal shop price. Slave and Sow Earrings use their database prices at the Esteria vendor; Wedding Earrings are event-only.&lt;br /&gt;
&lt;br /&gt;
== Obtaining earrings and event piercings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location / event&lt;br /&gt;
! Result&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Back-Alley Piercing Shop'''&lt;br /&gt;
| Sells Bell, Lucky, Spirit Silver, Saint's, and Barrier Earrings&lt;br /&gt;
| This is the only normal service that opens holes and removes installed earrings.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&lt;br /&gt;
| Sells Vitality, Witch's, and Tribal Earrings&lt;br /&gt;
| These inexpensive types are absent from the main shop's sales list.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Esteria|Esteria]] tavern&lt;br /&gt;
| Sells Slave, Bell, and Sow Earrings&lt;br /&gt;
| Buying an item does not install it; use the Piercing Shop afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] home&lt;br /&gt;
| Cabinet gives two Slave Earrings and two Sow Earrings&lt;br /&gt;
| The same cabinet can return the set to the shelf.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] owner event&lt;br /&gt;
| Installs two Bell Earrings in the nipples and one Sow Earring in the clitoris&lt;br /&gt;
| Available after the cat or plant transformation when the owner offers to play. This installation bypasses the normal purchase flow.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Back Alley|Back Alley]] capture processing&lt;br /&gt;
| May add Slave or Sow Earrings to a captured character&lt;br /&gt;
| The capture system can assign them to the navel, nipples, clitoris, or vagina before the character is rescued.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] succubus capture&lt;br /&gt;
| Installs two Wedding Earrings in the ears and one in the clitoris&lt;br /&gt;
| The succubus forces them onto the captured character. They are permanent and cannot be removed by the Piercing Shop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Removing and replacing piercings ==&lt;br /&gt;
&lt;br /&gt;
The Piercing Shop removes every installed copy from the selected body location at once and returns the removed earrings to the inventory. The open holes remain. A new type can then be inserted without paying to open the location again.&lt;br /&gt;
&lt;br /&gt;
The removal fee is calculated separately from the effect multiplier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;earring removal base × location factor × number installed&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Earring class&lt;br /&gt;
! Removal base&lt;br /&gt;
|-&lt;br /&gt;
| Ordinary earrings&lt;br /&gt;
| 500 G&lt;br /&gt;
|-&lt;br /&gt;
| Sow Earrings&lt;br /&gt;
| 1,000 G&lt;br /&gt;
|-&lt;br /&gt;
| Slave Earrings&lt;br /&gt;
| 2,000 G&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Earrings&lt;br /&gt;
| Cannot be removed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Removal factor&lt;br /&gt;
|-&lt;br /&gt;
| Ears || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tongue || 3&lt;br /&gt;
|-&lt;br /&gt;
| Navel || 4&lt;br /&gt;
|-&lt;br /&gt;
| Nipples || 6&lt;br /&gt;
|-&lt;br /&gt;
| Clitoris || 10&lt;br /&gt;
|-&lt;br /&gt;
| Vagina || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, removing two ordinary earrings from the nipples costs 500 × 6 × 2 = 6,000 G. Removing one Slave Earring from the clitoris costs 2,000 × 10 = 20,000 G.&lt;br /&gt;
&lt;br /&gt;
== Practical advice ==&lt;br /&gt;
&lt;br /&gt;
* Open the ears first if you want a low-risk stat bonus. They hold two earrings and have no location penalty.&lt;br /&gt;
* Spirit Silver Earrings give strong Magic and Spirit bonuses in a high-multiplier location, but opening the tongue slows magic charging.&lt;br /&gt;
* Bell Earrings work only in the nipples or clitoris. Their encounter reduction is useful while exploring, but their periodic EX effect is a tradeoff.&lt;br /&gt;
* Opening more vaginal holes increases capacity and repeats the location penalty. It is expensive to fill or later remove a full set.&lt;br /&gt;
* Slave and Sow Earrings are deliberately costly to remove. Wedding Earrings are permanent.&lt;br /&gt;
* Save before a scripted piercing event. Event-installed sets may bypass the shop's ordinary confirmation flow.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
* [[RyonaRPG/Status|Status]]&lt;br /&gt;
* [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Traps&amp;diff=42541</id>
		<title>RyonaRPG/Traps</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Traps&amp;diff=42541"/>
				<updated>2026-09-04T09:47:07Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Traps''' range from hidden floor triggers to visible machinery, capture devices and scripted encounters. Some use the game's shared trap-evasion check; others have their own rules. A character who reliably avoids ordinary floor traps can still be caught by a Bear Trap, struck by a moving saw or pulled into a scripted capture.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick survival guide ==&lt;br /&gt;
&lt;br /&gt;
* Use the '''Vigilance''' stance or enable the learned '''Alert''' ability before entering a trap-heavy area.&lt;br /&gt;
* '''Float''', '''Levitation''' and '''Flight''' bypass many floor-based traps, but not every trap in the game.&lt;br /&gt;
* '''Thieves' Eye''' disables supported random traps while the character is not attacking or charging.&lt;br /&gt;
* Status resistance still matters. A trap may fail to deal much damage but leave the character Poisoned, Bleeding, Paralyzed, Silenced or Captured.&lt;br /&gt;
* Carry a '''Remedy''', '''Panacea''', '''Teleport Stone''' and any area-specific supplies you expect to need.&lt;br /&gt;
* Save before interacting with conspicuous beds, restraints, eggs or machinery. Some are encounters rather than ordinary damage traps.&lt;br /&gt;
* The '''Invincible''' support effect does not prevent trap damage.&lt;br /&gt;
&lt;br /&gt;
== How trap protection works ==&lt;br /&gt;
&lt;br /&gt;
There is no single immunity that covers every object called a trap. The current game uses several overlapping systems.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! System&lt;br /&gt;
! What it protects against&lt;br /&gt;
! Important limits&lt;br /&gt;
|-&lt;br /&gt;
| '''Shared trap evasion'''&lt;br /&gt;
| Most hidden random traps and several named floor triggers&lt;br /&gt;
| Does not automatically apply to visible machinery, Bear Traps, Demon Flower's Fragrance or scripted captures.&lt;br /&gt;
|-&lt;br /&gt;
| '''Float-compatible avoidance'''&lt;br /&gt;
| Many arrows, blades, spikes, shocks and other floor-level triggers&lt;br /&gt;
| Each trap decides whether Float works. It is not universal immunity.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status resistance'''&lt;br /&gt;
| The ailment applied after a trap hits&lt;br /&gt;
| May prevent or shorten the ailment without preventing damage or the trap animation.&lt;br /&gt;
|-&lt;br /&gt;
| '''Capture resistance'''&lt;br /&gt;
| Restraint and capture checks that support it&lt;br /&gt;
| Scripted captures and special endings may use their own conditions.&lt;br /&gt;
|-&lt;br /&gt;
| '''Equipment-specific protection'''&lt;br /&gt;
| The exact routines named by the item or event&lt;br /&gt;
| Do not assume that protection against ordinary traps covers every set piece.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shared trap evasion ===&lt;br /&gt;
&lt;br /&gt;
When a trap uses the shared check, the game combines the applicable character, stance, ability, magic and equipment effects. A successful check cancels the trap before its main effect. The following are the most useful sources.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Method&lt;br /&gt;
! Effect&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Vigilance''' stance&lt;br /&gt;
| Trap resistance +30%; capture resistance +50%&lt;br /&gt;
| Attack, Defense, Magic and Spirit are reduced by 20% while the stance is active.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alert''' ability&lt;br /&gt;
| 25%, 50% or 75% trap-evasion chance at levels 1–3&lt;br /&gt;
| Learned in the '''Ability Space''' and enabled from '''Special Menu -&amp;gt; Abilities'''. Some older in-game explanations call this ability Vigilance.&lt;br /&gt;
|-&lt;br /&gt;
| '''Thieves' Eye'''&lt;br /&gt;
| Disables supported random traps&lt;br /&gt;
| A support spell found through [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]]. It is inactive while attacking or charging.&lt;br /&gt;
|-&lt;br /&gt;
| '''Float''', '''Levitation''' or '''Flight'''&lt;br /&gt;
| Automatically bypasses compatible traps&lt;br /&gt;
| Particularly useful against floor triggers. Bear Traps and some scripted hazards ignore it.&lt;br /&gt;
|-&lt;br /&gt;
| '''Karakroid Shield'''&lt;br /&gt;
| Prevents supported traps from triggering&lt;br /&gt;
| It also has an explicit exemption from Demon Flower's Fragrance. This still does not guarantee immunity to every moving or scripted hazard.&lt;br /&gt;
|-&lt;br /&gt;
| '''10-Foot Pole'''&lt;br /&gt;
| Excellent trap avoidance&lt;br /&gt;
| The weapon is deliberately slow.&lt;br /&gt;
|-&lt;br /&gt;
| '''Kunoichi Mail'''&lt;br /&gt;
| Improves capture and trap resistance&lt;br /&gt;
| The item description does not display a numerical rate.&lt;br /&gt;
|-&lt;br /&gt;
| '''Dance Robe [Ame-no-Uzume]'''&lt;br /&gt;
| Trap evasion +25%&lt;br /&gt;
| Requires current Charm of 60 or higher. See [[RyonaRPG/Charm|Charm]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Warrior''' type&lt;br /&gt;
| Trap evasion +10%&lt;br /&gt;
| A passive class-type bonus.&lt;br /&gt;
|-&lt;br /&gt;
| '''Fate Spin'''&lt;br /&gt;
| Forces supported random checks toward their best result&lt;br /&gt;
| Helps with the shared routine, but does not make a non-random scripted hazard evadable.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The '''No Resistance''' stance disables evasion abilities. A character using it should expect supported traps to connect even if Alert or another evasion effect is enabled.&lt;br /&gt;
&lt;br /&gt;
Several characters also have innate protection. Examples include Ultima, Carmilla and Lilith's Float or Levitation, Yuffie's trap-evasion bonus, Fairy's Flight and Cherie's Hawk Knight avoidance. See [[RyonaRPG/Characters|Characters]] for the exact character mechanics.&lt;br /&gt;
&lt;br /&gt;
== Hidden random traps ==&lt;br /&gt;
&lt;br /&gt;
Hidden random traps select their effect when triggered. The trap's name is shown near the upper-right corner of the play area. The ordinary and strong pools have different contents.&lt;br /&gt;
&lt;br /&gt;
=== Standard random trap ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Result&lt;br /&gt;
! Chance&lt;br /&gt;
! Typical effect&lt;br /&gt;
|-&lt;br /&gt;
| Poison Arrow || 20% || Damage and Poison&lt;br /&gt;
|-&lt;br /&gt;
| Invisible Blade || 20% || Physical damage, often with Bleeding&lt;br /&gt;
|-&lt;br /&gt;
| Electric Shock || 20% || Lightning damage and Paralysis&lt;br /&gt;
|-&lt;br /&gt;
| Demon Flower's Fragrance || 20% || An arousal-related effect checked through its own routine&lt;br /&gt;
|-&lt;br /&gt;
| Seal || 10% || Silence or magic restriction&lt;br /&gt;
|-&lt;br /&gt;
| Darkness Trap || 10% || Blindness&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The shared random-trap routine is used most heavily in [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]], with smaller groups in several other late-game and trap-focused areas.&lt;br /&gt;
&lt;br /&gt;
'''Demon Flower's Fragrance is the exception inside this pool.''' Generic trap evasion and Float do not avoid it. Status resistance remains useful, while the Bio-Rubber Suit and Karakroid Shield have explicit protection in its event.&lt;br /&gt;
&lt;br /&gt;
=== Strong random trap ===&lt;br /&gt;
&lt;br /&gt;
The stronger pool appears chiefly in late-game areas such as Demon Castle Gaddem and [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]]. Every result selected by this pool uses the shared evasion check.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Result&lt;br /&gt;
! Chance&lt;br /&gt;
! Typical effect&lt;br /&gt;
|-&lt;br /&gt;
| Flame Pillar || 25% || Heavy fire damage&lt;br /&gt;
|-&lt;br /&gt;
| Poison Arrow || 12.5% || Damage and Poison&lt;br /&gt;
|-&lt;br /&gt;
| Invisible Blade || 12.5% || Physical damage, often with Bleeding&lt;br /&gt;
|-&lt;br /&gt;
| Electric Shock || 12.5% || Lightning damage and Paralysis&lt;br /&gt;
|-&lt;br /&gt;
| Handcuffs || 12.5% || May force Slave Princess's Handcuffs onto the character&lt;br /&gt;
|-&lt;br /&gt;
| Ether Eater || 9.375% || Consumes Ether from the inventory&lt;br /&gt;
|-&lt;br /&gt;
| Magic Seal || 9.375% || May force a Magic-Sealing Collar onto the character&lt;br /&gt;
|-&lt;br /&gt;
| Seal || 6.25% || Silence or magic restriction&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Common named traps ==&lt;br /&gt;
&lt;br /&gt;
The table summarizes recurring trap routines rather than every individual tile. Placement and exact damage can vary by map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Trap&lt;br /&gt;
! Main effect&lt;br /&gt;
! Shared evasion?&lt;br /&gt;
! Notes and common areas&lt;br /&gt;
|-&lt;br /&gt;
| '''Poison Arrow'''&lt;br /&gt;
| Damage and Poison&lt;br /&gt;
| Yes&lt;br /&gt;
| Float-compatible. Common in the [[RyonaRPG/Locations/Dwarven Great Tunnel|Dwarven Great Tunnel]], [[RyonaRPG/Locations/Villains' Valley|Villains' Valley]], Mountain Cave and [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Darkness Trap'''&lt;br /&gt;
| Blindness&lt;br /&gt;
| Yes&lt;br /&gt;
| Float-compatible. Used in the Dwarven Great Tunnel, [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], Ancient Library and Suspicious Temple.&lt;br /&gt;
|-&lt;br /&gt;
| '''Invisible Blade'''&lt;br /&gt;
| Damage and Bleeding&lt;br /&gt;
| Yes&lt;br /&gt;
| Float-compatible. Mage Armor reduces its damage. Common in the Forgotten Mansion, Suspicious Temple, [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] and Demon King's Palace.&lt;br /&gt;
|-&lt;br /&gt;
| '''Spike Floor'''&lt;br /&gt;
| Physical damage&lt;br /&gt;
| Yes&lt;br /&gt;
| Float-compatible. Used in the Forgotten Mansion, Pyramid, Dwarven Great Tunnel and Suspicious Temple.&lt;br /&gt;
|-&lt;br /&gt;
| '''Electric Shock'''&lt;br /&gt;
| Lightning damage and Paralysis&lt;br /&gt;
| Yes&lt;br /&gt;
| Float-compatible. Found in Floating Continent Laputa, [[RyonaRPG/Locations/The Astral|The Astral]], [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] and Suspicious Temple.&lt;br /&gt;
|-&lt;br /&gt;
| '''Seal'''&lt;br /&gt;
| Silence or magic restriction&lt;br /&gt;
| Yes&lt;br /&gt;
| Float does not automatically cancel this trap. Found in the Dwarven Great Tunnel, [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]], Villains' Valley and Suspicious Temple.&lt;br /&gt;
|-&lt;br /&gt;
| '''Freezing Gas'''&lt;br /&gt;
| Ice damage and Freeze&lt;br /&gt;
| Yes&lt;br /&gt;
| Float-compatible where the shared trigger is used.&lt;br /&gt;
|-&lt;br /&gt;
| '''Flame Pillar'''&lt;br /&gt;
| Heavy fire damage&lt;br /&gt;
| Yes&lt;br /&gt;
| Used prominently in Suspicious Temple and Floating Continent Laputa.&lt;br /&gt;
|-&lt;br /&gt;
| '''Ether Eater'''&lt;br /&gt;
| Removes 1–3 Ether&lt;br /&gt;
| Yes&lt;br /&gt;
| The inventory loss occurs only if the trap connects.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curse Ring'''&lt;br /&gt;
| Forces one of several cursed rings onto the character&lt;br /&gt;
| Yes&lt;br /&gt;
| Removal follows the cursed-equipment rules. See [[RyonaRPG/Curse Level|Curse Level]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Handcuffs'''&lt;br /&gt;
| May force Slave Princess's Handcuffs&lt;br /&gt;
| Yes&lt;br /&gt;
| A restraint trap in the strong random pool and some individual placements.&lt;br /&gt;
|-&lt;br /&gt;
| '''Magic Seal'''&lt;br /&gt;
| May force a Magic-Sealing Collar&lt;br /&gt;
| Yes&lt;br /&gt;
| Separate from the ordinary Seal result.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tentacle Stripping'''&lt;br /&gt;
| Removes equipment&lt;br /&gt;
| Yes&lt;br /&gt;
| Bio-Rubber Suit and Tentacler Z are explicitly protected from this routine.&lt;br /&gt;
|-&lt;br /&gt;
| '''Flesh Rope'''&lt;br /&gt;
| Forces Flesh Rope equipment&lt;br /&gt;
| Yes&lt;br /&gt;
| The forced equipment has its own removal rules.&lt;br /&gt;
|-&lt;br /&gt;
| '''Cordlike Parasite'''&lt;br /&gt;
| Forces Cordlike Parasite equipment&lt;br /&gt;
| Yes&lt;br /&gt;
| The internal trap routine is also used by bondage-themed triggers. See [[RyonaRPG/Parasites|Parasites]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Sticky Mucus'''&lt;br /&gt;
| Inflicts Slime-Coated&lt;br /&gt;
| Yes&lt;br /&gt;
| Bio-Rubber Suit and Tentacler Z are explicitly protected.&lt;br /&gt;
|-&lt;br /&gt;
| '''Trip Stone'''&lt;br /&gt;
| Knocks the character down or interrupts movement&lt;br /&gt;
| Yes&lt;br /&gt;
| Float-compatible. Used on the Ayakashi Mountain Path.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alarm Device'''&lt;br /&gt;
| Activates an area-specific alarm response&lt;br /&gt;
| Yes&lt;br /&gt;
| The consequence is controlled by the surrounding map event.&lt;br /&gt;
|-&lt;br /&gt;
| '''Meteor'''&lt;br /&gt;
| Heavy scripted damage&lt;br /&gt;
| Yes&lt;br /&gt;
| Used in The Astral.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fixed and moving hazards ==&lt;br /&gt;
&lt;br /&gt;
These traps usually have visible map objects, movement patterns or their own event logic. Their behavior cannot be inferred from the shared random-trap rules.&lt;br /&gt;
&lt;br /&gt;
=== Spinning Saw ===&lt;br /&gt;
&lt;br /&gt;
Moving saws deal damage, can cause Bleeding and may knock the character away. They are especially associated with the Undersea Temple and [[RyonaRPG/Locations/Execution Tower|Execution Tower]]. Watch a full movement cycle before crossing a narrow lane.&lt;br /&gt;
&lt;br /&gt;
=== Sparking Rod ===&lt;br /&gt;
&lt;br /&gt;
Electrical rods deal damage and can inflict Paralysis, Bleeding or Fallen depending on the version and area. Some variants are Float-compatible; do not assume that every sparking obstacle uses the same event.&lt;br /&gt;
&lt;br /&gt;
=== Swinging axes, lances and falling objects ===&lt;br /&gt;
&lt;br /&gt;
Swinging axes, giant lances, logs, boulders, meteors and iron balls use map-specific timing. Some deal a fixed amount, while others scale from maximum HP. The [[RyonaRPG/Locations/Lomei Labyrinth|Lomei Labyrinth]] is particularly dense with visible spears, cutters, arrows, lava and rolling discs. Demon King's Palace uses several heavy falling-object traps, while the Ayakashi Mountain Path uses trip stones and logs.&lt;br /&gt;
&lt;br /&gt;
=== Bear Trap ===&lt;br /&gt;
&lt;br /&gt;
Bear Traps are hidden restraints used most prominently in Villains' Valley. They do '''not''' use the generic trap-evasion check, and Float does not protect against them. Status resistance can still help. If the character is Captured, press the attack key repeatedly to escape unless the surrounding event gives different instructions.&lt;br /&gt;
&lt;br /&gt;
=== Spider Web ===&lt;br /&gt;
&lt;br /&gt;
Spider Webs restrain the character and are common in [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]] and the [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]. The exact follow-up depends on the nearby enemies or event.&lt;br /&gt;
&lt;br /&gt;
=== Giant Insect's Mouth ===&lt;br /&gt;
&lt;br /&gt;
Some insect areas disguise a capture or damaging trigger as part of the terrain. These use their own routine rather than the standard random-trap pool. Treat suspicious organic openings as encounters, not safe scenery.&lt;br /&gt;
&lt;br /&gt;
=== Writhing Cave floor traps ===&lt;br /&gt;
&lt;br /&gt;
The [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] contains faintly glowing floor triggers, tentacles, organic spikes and capture hazards. Vigilance can evade supported floor traps, but the cave also contains enemies and scripted contacts that use separate checks.&lt;br /&gt;
&lt;br /&gt;
=== Tentacle Bed ===&lt;br /&gt;
&lt;br /&gt;
Tentacle Beds appear in places including the Poison-Insect Labyrinth, Norsley Sea of Decay and scripted torture areas. They are capture events rather than ordinary damage tiles. The character may be restrained, drained and stripped of items or equipment. Failing or refusing to escape can advance a special route, including the persistent Kodoku Broodbed outcome described under [[RyonaRPG/H Events and Endings|H Events and Endings]]. Save before interacting if you do not want to enter that route.&lt;br /&gt;
&lt;br /&gt;
== Treasure and scripted traps ==&lt;br /&gt;
&lt;br /&gt;
Chests, mimics, suspicious furniture and event props may run a battle, force equipment, move the character or begin an ending. These are not automatically covered by Alert, Thieves' Eye or Float merely because they function as traps in ordinary language.&lt;br /&gt;
&lt;br /&gt;
The route called [[RyonaRPG/Locations/Trap Cave|Trap Cave]] is part of the Interspecies Village kidnapping incident. Its name does not mean that every trap routine is confined to that location.&lt;br /&gt;
&lt;br /&gt;
New Game Plus can enable '''More traps''', increasing the number of hazards placed in supported areas. This changes exploration pressure without changing the basic distinction between shared and scripted traps.&lt;br /&gt;
&lt;br /&gt;
== Recovering from a trap ==&lt;br /&gt;
&lt;br /&gt;
* '''Poison:''' Antidote, Remedy, Esuna or Panacea.&lt;br /&gt;
* '''Blindness:''' Eye Drops, Remedy, Esuna, Panacea or time.&lt;br /&gt;
* '''Silence:''' Book of Curing Silence, Remedy, Esuna, Panacea or time.&lt;br /&gt;
* '''Paralysis:''' Gold Needle, Remedy, Esuna, Panacea or time.&lt;br /&gt;
* '''Bleeding:''' Hemostat, Remedy, Esuna or Panacea.&lt;br /&gt;
* '''Slime-Coated:''' Holy Water, Remedy, Esuna, Panacea or time, unless an equipped item or active event immediately reapplies it.&lt;br /&gt;
* '''Captured:''' Press the attack key repeatedly. A Teleport Stone breaks the standard Captured state, but not every scripted capture.&lt;br /&gt;
* '''Forced equipment:''' Follow that item's removal system. Cursed rings, collars, restraints and parasites are not all removed in the same way.&lt;br /&gt;
&lt;br /&gt;
See [[RyonaRPG/Status|Status]] for full ailment details. If a trap begins a scene or ending, consult [[RyonaRPG/H Events and Endings|H Events and Endings]] instead of treating it as an ordinary status effect.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;180&amp;quot; heights=&amp;quot;120&amp;quot;&amp;gt;&lt;br /&gt;
File:RyonaRPG Ether Eater.png|Ether Eater&lt;br /&gt;
File:RyonaRPG Spinning Saw.png|Spinning Saw&lt;br /&gt;
File:RyonaRPG Sparking Rod.png|Sparking Rod&lt;br /&gt;
File:RyonaRPG Swing Axe.png|Swinging Axe&lt;br /&gt;
File:RyonaRPG Tentacle Bed.png|Tentacle Bed&lt;br /&gt;
File:RyonaRPG Delta Horse.png|Delta Horse&lt;br /&gt;
File:RyonaRPG Tentacle2.png|Tentacle trap&lt;br /&gt;
File:RyonaRPG Spider Web RyonaRPG.png|Spider Web&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
* [[RyonaRPG/Status|Status]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Slave_mode&amp;diff=42540</id>
		<title>RyonaRPG/Slave mode</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Slave_mode&amp;diff=42540"/>
				<updated>2026-09-04T09:46:52Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Slave mode''' is a persistent character state built around the slave collar. It changes equipment, titles, services, dialogue and event availability. It is not a difficulty setting, and it is not the same as every route in which a character is captured or restrained.&lt;br /&gt;
&lt;br /&gt;
The game distinguishes between wearing a collar and having '''full slave status'''. That difference explains why some events work with the collar alone while others require the complete RAYON slave outfit.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick answer ==&lt;br /&gt;
&lt;br /&gt;
If you only want to escape slave mode, use one of these routes:&lt;br /&gt;
&lt;br /&gt;
* Buy a '''Collar Key''' from the Sister in [[RyonaRPG/Locations/RAYON Village|RAYON Village]] Church for 20,000 G.&lt;br /&gt;
* Give '''Salted Kelp''' to the samurai in the [[RyonaRPG/Locations/Back Alley|Back Alley]] and ask him to cut off the collar. This is dangerous.&lt;br /&gt;
* Accept Doctor Daijobu's offer in the [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]. This removes the collar but subjects the character to 15–20 random modifications.&lt;br /&gt;
* If the collar came from debt, repay that debt through the same institution. The Island Colosseum route has an additional paperwork trap, so read before signing.&lt;br /&gt;
&lt;br /&gt;
These methods do not override a destroyed keyhole or a route that explicitly makes the collar permanent. See [[#Permanent and special collars|Permanent and special collars]].&lt;br /&gt;
&lt;br /&gt;
== Slave states ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! State&lt;br /&gt;
! How the game recognizes it&lt;br /&gt;
! What it usually affects&lt;br /&gt;
|-&lt;br /&gt;
| '''Collared / slave state'''&lt;br /&gt;
| The character has been marked as enslaved by an event and normally wears a '''Depravity Collar''' or another route-specific collar.&lt;br /&gt;
| General slave dialogue, service restrictions, titles and events marked '''Slave mode: Yes'''.&lt;br /&gt;
|-&lt;br /&gt;
| '''Full slave status'''&lt;br /&gt;
| The standard equipment check requires a '''Depravity Collar''' with either an intact or destroyed keyhole in the head slot and a '''Sex-Slave Chain''' in the off-hand slot. A few capture or ending routes set the same state directly.&lt;br /&gt;
| Events marked '''Slave mode: Full''', plus the effects of the ordinary slave state.&lt;br /&gt;
|-&lt;br /&gt;
| '''Lifelong slave state'''&lt;br /&gt;
| A specific event seals or destroys the lock and sets the permanent-slavery route state.&lt;br /&gt;
| Prevents the ordinary removal routes. It is a route consequence, not merely a stronger version of the chain outfit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Lewd Underwear''' is equipped during the RAYON church scene, but it is not part of the game's full-status check. Likewise, a '''Noble Collar''' may mark a character as enslaved, but it does not substitute for the Depravity Collar in the full-status check.&lt;br /&gt;
&lt;br /&gt;
The ordinary route recalculates full slave status from the equipped collar and chain. A title such as ''Sex Slave'' is therefore useful flavor, but it is not the most reliable way to identify the active state.&lt;br /&gt;
&lt;br /&gt;
== Entering slave mode ==&lt;br /&gt;
&lt;br /&gt;
=== Character creation ===&lt;br /&gt;
&lt;br /&gt;
Choose '''Flesh Toilet''' during the opening character setup to begin in slave mode. This is the fastest deliberate route for a new character.&lt;br /&gt;
&lt;br /&gt;
=== Island Colosseum debt ===&lt;br /&gt;
&lt;br /&gt;
At the [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], fighters must cover the wager for a lost match. If the character loses without enough gold, the shortfall becomes arena debt and she is collared.&lt;br /&gt;
&lt;br /&gt;
* The character is confined beneath the arena while the debt remains.&lt;br /&gt;
* The debt gains 10% interest each day.&lt;br /&gt;
* A character with the appropriate personality values may receive the decorative '''Noble Collar''' instead of the ordinary Depravity Collar.&lt;br /&gt;
* The arena continues to offer matches so the character can work toward repayment.&lt;br /&gt;
&lt;br /&gt;
This route has its own release procedure; repaying the displayed balance is only the first step.&lt;br /&gt;
&lt;br /&gt;
=== Capital Abaroso casino debt ===&lt;br /&gt;
&lt;br /&gt;
The underground casino in [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] lends up to 10,000 casino coins. Repayment includes a 10% fee. If the character admits that she cannot repay, the casino takes her remaining coins, applies slave equipment and bars her from the casino until the remaining debt is cleared.&lt;br /&gt;
&lt;br /&gt;
Repayment is handled by the men in black outside the casino. The debt is displayed in gold rather than casino coins after enslavement.&lt;br /&gt;
&lt;br /&gt;
=== The mansion vase ===&lt;br /&gt;
&lt;br /&gt;
In the Capital Abaroso mansion, an expensive vase can be deliberately knocked over. Accepting the household's punishment applies a Depravity Collar and slave status. Refusing the collar leads to a violent alternative rather than avoiding the consequences safely.&lt;br /&gt;
&lt;br /&gt;
=== Human Farm capture ===&lt;br /&gt;
&lt;br /&gt;
The capture route in the [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] Human Farm applies slave equipment and full slave status before sending the character to the relevant holding route. This is tied to the Human Farm event chain rather than being a convenient way to enter and leave ordinary slave mode.&lt;br /&gt;
&lt;br /&gt;
=== Debug mode ===&lt;br /&gt;
&lt;br /&gt;
[[RyonaRPG/Debug mode|Debug mode]] can change the current character into a citizen slave and configure related debt, collar and chain states. It is useful for testing, but it can bypass the event setup that normally explains how the state works.&lt;br /&gt;
&lt;br /&gt;
== Reaching full slave status ==&lt;br /&gt;
&lt;br /&gt;
Once the character has a Depravity Collar, speak to the Sister in RAYON Village Church.&lt;br /&gt;
&lt;br /&gt;
# She notices the collar and offers to complete the outfit.&lt;br /&gt;
# Accepting equips the '''Sex-Slave Chain''' and '''Lewd Underwear'''.&lt;br /&gt;
# The collar plus chain activates full slave status.&lt;br /&gt;
&lt;br /&gt;
The chain is worn in the off-hand slot. This matters mechanically: replacing or losing the required equipment can change which slave events recognize the character.&lt;br /&gt;
&lt;br /&gt;
After receiving the chain, talk to the Sister again. When she asks how the character feels, choose the silent response. This opens the conversation that makes the Collar Key available for 20,000 G.&lt;br /&gt;
&lt;br /&gt;
== What slave mode changes ==&lt;br /&gt;
&lt;br /&gt;
Slave mode is checked throughout the project. Its consequences are intentionally inconsistent from place to place: some people refuse service, some exploit the character, and a few locations provide alternative facilities.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Area or system&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| '''RAYON Village Inn'''&lt;br /&gt;
| The normal room is refused. The doghouse outside can be used for free and advances time, but it is not equivalent to ordinary lodging and has slave-specific events.&lt;br /&gt;
|-&lt;br /&gt;
| '''RAYON Village shops and tavern'''&lt;br /&gt;
| Several merchants refuse to trade, and ordinary tavern work may be unavailable. Other NPCs gain slave-specific dialogue or events.&lt;br /&gt;
|-&lt;br /&gt;
| '''RAYON Village Church'''&lt;br /&gt;
| The Sister can complete the full slave outfit and later sell the Collar Key. The church also contains several slave-only event branches.&lt;br /&gt;
|-&lt;br /&gt;
| '''Island Colosseum'''&lt;br /&gt;
| An already enslaved character cannot use the normal introductory route. Arena debt has its own confinement, repayment and release logic.&lt;br /&gt;
|-&lt;br /&gt;
| '''Capital Abaroso'''&lt;br /&gt;
| The underground casino has a separate loan-and-slavery route. Slave status also changes several city interactions and prevents an enslaved character from buying the Abaroso house. An already occupied house is not automatically confiscated.&lt;br /&gt;
|-&lt;br /&gt;
| '''Slave City Shrike'''&lt;br /&gt;
| Shrike provides work, lodging and events intended for enslaved characters. A character who has escaped from Shrike may be unable to enter openly because the guards can identify her.&lt;br /&gt;
|-&lt;br /&gt;
| '''Life Sciences Research Institute'''&lt;br /&gt;
| Many rooms contain harsher or additional outcomes for enslaved characters. Doctor Daijobu also offers one of the collar-removal routes.&lt;br /&gt;
|-&lt;br /&gt;
| '''Titles and dialogue'''&lt;br /&gt;
| The current actor's title may change to a character-specific slave title. NPC reactions and event choices can also change.&lt;br /&gt;
|-&lt;br /&gt;
| '''H events'''&lt;br /&gt;
| Many events accept any slave state; others require full slave status. The event list records the requirement for each route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
See [[RyonaRPG/H Events and Endings|H Events and Endings]] for individual event requirements. That page uses '''Yes''' for the general slave state and '''Full''' for the collar-and-chain check.&lt;br /&gt;
&lt;br /&gt;
== Removing slave status ==&lt;br /&gt;
&lt;br /&gt;
=== Collar Key ===&lt;br /&gt;
&lt;br /&gt;
The safest standard method is the '''Collar Key''' (item 0225).&lt;br /&gt;
&lt;br /&gt;
# Complete the RAYON church scene that adds the Sex-Slave Chain.&lt;br /&gt;
# Speak to the Sister again and choose the silent response.&lt;br /&gt;
# Buy the key for 20,000 G.&lt;br /&gt;
# Use the key while the supported collar is still intact.&lt;br /&gt;
&lt;br /&gt;
The key removes the intact Depravity Collar and its linked Sex-Slave Chain, then breaks. It cannot remove a Depravity Collar whose keyhole has been destroyed, and it cannot open the keyless Torment Collar used by Escapee Mode.&lt;br /&gt;
&lt;br /&gt;
=== Back Alley samurai ===&lt;br /&gt;
&lt;br /&gt;
The samurai in the Back Alley can cut off an ordinary slave collar.&lt;br /&gt;
&lt;br /&gt;
* Bring '''Salted Kelp''' (item 0178), which his dialogue calls salted kombu.&lt;br /&gt;
* Choose the request to cut off the collar.&lt;br /&gt;
* He removes the collar and linked chain, but the cut has a random outcome.&lt;br /&gt;
&lt;br /&gt;
The safe result simply frees the character. A bad result causes severe injury; the worst result leaves the character collapsed and in need of rescue by another character. This route does not work after the collar has been made lifelong.&lt;br /&gt;
&lt;br /&gt;
=== Doctor Daijobu ===&lt;br /&gt;
&lt;br /&gt;
Doctor Daijobu in the Life Sciences Research Institute offers to pay off the character's slave debt in exchange for body modifications.&lt;br /&gt;
&lt;br /&gt;
Accepting starts a sequence of '''15–20 random modifications'''. If the character survives the sequence, the collar and chain are removed, the debt is cleared and the actor receives a character-specific former-slave title. The modifications and their side effects remain.&lt;br /&gt;
&lt;br /&gt;
This is a high-risk escape route. Save before accepting it.&lt;br /&gt;
&lt;br /&gt;
=== Island Colosseum repayment ===&lt;br /&gt;
&lt;br /&gt;
# Earn enough gold and choose '''Repay Debt''' at the Colosseum desk.&lt;br /&gt;
# Pay the full displayed balance.&lt;br /&gt;
# Return after the staff have had time to locate the correct key.&lt;br /&gt;
# When release papers are presented, read them carefully instead of signing immediately.&lt;br /&gt;
&lt;br /&gt;
Signing the first papers without checking them seals the collar's keyhole and makes the character a lifelong slave. Reading the papers exposes the false agreement and allows the genuine release process to continue.&lt;br /&gt;
&lt;br /&gt;
=== Capital Abaroso casino repayment ===&lt;br /&gt;
&lt;br /&gt;
Speak to the men in black outside the underground casino and repay the outstanding gold balance. Full repayment removes the casino's collar or restraints, removes the Sex-Slave Chain and clears the casino slave state.&lt;br /&gt;
&lt;br /&gt;
This is separate from Island Colosseum debt. Paying one institution does not settle the other's balance.&lt;br /&gt;
&lt;br /&gt;
== Permanent and special collars ==&lt;br /&gt;
&lt;br /&gt;
Not every collar uses the same release rules.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Collar or state&lt;br /&gt;
! Normal key?&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Depravity Collar, intact keyhole'''&lt;br /&gt;
| Yes&lt;br /&gt;
| The standard slave collar. The Collar Key, samurai, debt route or Doctor Daijobu may remove it when their conditions are met.&lt;br /&gt;
|-&lt;br /&gt;
| '''Depravity Collar, destroyed keyhole'''&lt;br /&gt;
| No&lt;br /&gt;
| Produced by the lifelong Colosseum contract and some later event states. The ordinary Collar Key explicitly fails.&lt;br /&gt;
|-&lt;br /&gt;
| '''Noble Collar'''&lt;br /&gt;
| Not required&lt;br /&gt;
| A Level 1 collar used by some event and equipment routes. It does not count as the Depravity Collar for full slave status and can normally be handled through Level 1 curse removal.&lt;br /&gt;
|-&lt;br /&gt;
| '''Torment Collar'''&lt;br /&gt;
| No&lt;br /&gt;
| Escapee Mode equipment with no keyhole. Its route controls removal; the Collar Key cannot open it.&lt;br /&gt;
|-&lt;br /&gt;
| '''Slave Lady's Chastity Belt'''&lt;br /&gt;
| Separate system&lt;br /&gt;
| This belongs to the Slave Lady equipment and ring event chain. It is not the collar-and-chain slave-mode check.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the equipment-lock rules behind these items, see [[RyonaRPG/Curse Level|Curse Level]].&lt;br /&gt;
&lt;br /&gt;
== Common points of confusion ==&lt;br /&gt;
&lt;br /&gt;
; The Sister equipped underwear, so is that required for full status?&lt;br /&gt;
: No. Full status checks the Depravity Collar and Sex-Slave Chain. Lewd Underwear is part of the scene and outfit, not the state test.&lt;br /&gt;
&lt;br /&gt;
; I am collared, but a Full event does not trigger.&lt;br /&gt;
: Check the off-hand slot for the Sex-Slave Chain. A Noble Collar or another collar also does not substitute for the Depravity Collar.&lt;br /&gt;
&lt;br /&gt;
; I repaid the Colosseum, but the collar is still on.&lt;br /&gt;
: Return after time advances, then handle the release papers carefully. Do not sign the first document without reading it.&lt;br /&gt;
&lt;br /&gt;
; The Collar Key does nothing.&lt;br /&gt;
: The key only supports the intact standard slave collar and its linked chain. A destroyed keyhole, Torment Collar or another event-controlled lock needs its own route.&lt;br /&gt;
&lt;br /&gt;
; Can a Demon Stripper remove slave mode?&lt;br /&gt;
: Do not rely on it. Demon Strippers handle ordinary Level 1 cursed equipment, not the event-controlled Depravity Collar. Use a slave-release route.&lt;br /&gt;
&lt;br /&gt;
; Does the Writhing Cave automatically remove slave equipment?&lt;br /&gt;
: No current removal event was confirmed there. Older notes that presented the cave as a universal cure should not be relied upon.&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] — event locations and slave-state requirements&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]] — equipment-lock levels and exact removal limits&lt;br /&gt;
* [[RyonaRPG/Charm|Charm]] — equipment and body-value effects used by related events&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]] — testing and state controls&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] — routes to RAYON Village, the Back Alley, the Colosseum, Capital Abaroso and Shrike&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Abilities&amp;diff=42539</id>
		<title>RyonaRPG/Abilities</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Abilities&amp;diff=42539"/>
				<updated>2026-09-04T09:45:16Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Abilities''' change how a character fights, moves, recovers, and reacts to events. The game uses four broad groups: selectable stances, learned ON/OFF abilities, permanent or innate talents, and actions granted by a character, item, or absorbed Mystic power.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
# Open '''Special Menu -&amp;gt; Abilities''' to view learned ON/OFF abilities and change their state.&lt;br /&gt;
# Visit the '''Ability Space''' through the last door on the right in the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn.&lt;br /&gt;
# Spend '''Crystal Shards''' on the abilities that suit the character. Learned combat abilities can be disabled later, but permanent stat boosts cannot be refunded.&lt;br /&gt;
# Check the ordinary '''Abilities''' menu for active stances and character-specific actions.&lt;br /&gt;
&lt;br /&gt;
New characters already know several basic stances. Their class and personal talents determine the rest. See [[RyonaRPG/Characters|Characters]] for each character's starting type, restrictions, and unique mechanics.&lt;br /&gt;
&lt;br /&gt;
== Ability types ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Type&lt;br /&gt;
! How it works&lt;br /&gt;
|-&lt;br /&gt;
| '''Active stance'''&lt;br /&gt;
| Only one stance can be active at a time. Selecting another stance replaces the current one.&lt;br /&gt;
|-&lt;br /&gt;
| '''ON/OFF'''&lt;br /&gt;
| Any number can be enabled together. Use '''Special Menu -&amp;gt; Abilities''' to toggle them.&lt;br /&gt;
|-&lt;br /&gt;
| '''Passive talent'''&lt;br /&gt;
| Always applies while its condition is present. Ordinary controls cannot disable it.&lt;br /&gt;
|-&lt;br /&gt;
| '''Action ability'''&lt;br /&gt;
| Used as a command. Some cost MP or depend on a character, weapon, transformation, or absorbed Mystic ability.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Active stances ==&lt;br /&gt;
&lt;br /&gt;
Active stances trade one strength for another. '''Normal''' removes the current stance. '''Focus on Attack''' and '''Focus on Defense''' come from Secret Manual 1 and Secret Manual 2, sold through the RAYON Village weapon shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Stance&lt;br /&gt;
! Availability&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Rest&lt;br /&gt;
| General&lt;br /&gt;
| Restores HP and MP every 3 seconds. Defenseless while resting.&lt;br /&gt;
|-&lt;br /&gt;
| Normal&lt;br /&gt;
| General&lt;br /&gt;
| Return to the normal stance.&lt;br /&gt;
|-&lt;br /&gt;
| Focus on Attack&lt;br /&gt;
| Secret Manual 1&lt;br /&gt;
| Raises attack, magic, and charge speed; lowers defense and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| Focus on Defense&lt;br /&gt;
| Secret Manual 2&lt;br /&gt;
| Raises defense and spirit; lowers attack, magic, and charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| Vigilance&lt;br /&gt;
| General&lt;br /&gt;
| Raises resistance to traps and capture; lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| Endure Pleasure&lt;br /&gt;
| General&lt;br /&gt;
| Raises resistance to EX damage; halves stats.&lt;br /&gt;
|-&lt;br /&gt;
| Pleasure Yourself&lt;br /&gt;
| General&lt;br /&gt;
| Raises EX through a self-directed action. Town restrictions and current EX can prevent use.&lt;br /&gt;
|-&lt;br /&gt;
| No Resistance&lt;br /&gt;
| General&lt;br /&gt;
| Prevents evasion abilities from activating.&lt;br /&gt;
|-&lt;br /&gt;
| Sacrifice Flesh, Break Bone&lt;br /&gt;
| Warrior&lt;br /&gt;
| Answers attacks with critical hits. Cannot defend.&lt;br /&gt;
|-&lt;br /&gt;
| Parry&lt;br /&gt;
| Warrior&lt;br /&gt;
| Cuts physical damage by 50%. Cannot attack with weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Spellblade&lt;br /&gt;
| Battlemage&lt;br /&gt;
| Raises attack and adds the Strength element. (MP: 5 to activate, 5 on hit)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Shield&lt;br /&gt;
| Mage or Battlemage&lt;br /&gt;
| Raises defense and spirit. (MP: 5 to activate, 4 when damaged)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Accumulation&lt;br /&gt;
| Mage or Battlemage&lt;br /&gt;
| Increases natural MP recovery; lowers stats.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Barrier''' still has an internal database record, but the current ability display does not expose it as a selectable stance. It is therefore not listed above as a usable player ability.&lt;br /&gt;
&lt;br /&gt;
== Learning abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Ability Space and Crystal Shards ===&lt;br /&gt;
&lt;br /&gt;
The Ability Space is behind the last door on the right in the RAYON Village inn. Its teachers exchange Crystal Shards for learned abilities, permanent stat increases, and Medicine Knowledge.&lt;br /&gt;
&lt;br /&gt;
Crystal Shards use an unusual character-specific budget. The game records the total number collected for the save, but records spending separately for each character. If one character has collected ten shards and spent three, another character can still spend the full ten after a character change. This lets every character in the same save develop independently.&lt;br /&gt;
&lt;br /&gt;
Learned ON/OFF abilities cost 32 shards in total when every available level is bought. Guts, Dualcast, and Steal stop at level 2 in the current Ability Space. Their unused level 3 database records are not purchasable.&lt;br /&gt;
&lt;br /&gt;
The room uses three older labels in its dialogue. '''Shirahadori''' means '''Blade Catch''', '''Vigilance''' means the learned '''Alert''' ability, and '''Grit''' means '''Guts'''. The names in the table match the Special Menu.&lt;br /&gt;
&lt;br /&gt;
=== Learned ON/OFF abilities ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability&lt;br /&gt;
! Available levels&lt;br /&gt;
! Cost&lt;br /&gt;
! Effect by level&lt;br /&gt;
|-&lt;br /&gt;
| Barrage&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 8%, 16%, or 24% chance for a weapon attack to gain Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| Charge&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 3 per level&lt;br /&gt;
| Raises charge speed and charge level.&lt;br /&gt;
|-&lt;br /&gt;
| Blade Catch&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 10%, 20%, or 30% chance to nullify a normal attack.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Barrier&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| At low HP, halves, nullifies, or absorbs magic damage.&lt;br /&gt;
|-&lt;br /&gt;
| Kick&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 30%, 60%, or 90% chance to knock an enemy away on a weapon hit.&lt;br /&gt;
|-&lt;br /&gt;
| Alert&lt;br /&gt;
| 1, 2, 3&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 25%, 50%, or 75% chance to evade a trap.&lt;br /&gt;
|-&lt;br /&gt;
| Endure&lt;br /&gt;
| 1, 2&lt;br /&gt;
| 1 per level&lt;br /&gt;
| Lv1 halves climax EX damage and lowers Sexual Sensitivity by 1. Lv2 nullifies that damage and lowers Sexual Sensitivity by 2.&lt;br /&gt;
|-&lt;br /&gt;
| Guts&lt;br /&gt;
| 1, 2&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 20% or 40% chance to avoid incapacitation.&lt;br /&gt;
|-&lt;br /&gt;
| Dualcast&lt;br /&gt;
| 1, 2&lt;br /&gt;
| 1 per level&lt;br /&gt;
| 1/16 or 1/8 chance to cast the same spell again.&lt;br /&gt;
|-&lt;br /&gt;
| Steal&lt;br /&gt;
| 1, 2&lt;br /&gt;
| 1 per level&lt;br /&gt;
| Gold becomes x1.1 or x1.3. Enemy treasure appearance gains 3% or 6%.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Permanent stat increases ===&lt;br /&gt;
&lt;br /&gt;
Each stat increase can be bought repeatedly. The increase belongs to the current character.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Choice&lt;br /&gt;
! Increase&lt;br /&gt;
! Shard cost&lt;br /&gt;
! Repeatable&lt;br /&gt;
|-&lt;br /&gt;
| All Stats Up&lt;br /&gt;
| Attack, Defense, Magic, and Spirit +4&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Max HP Up&lt;br /&gt;
| Maximum HP +15&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Max MP Up&lt;br /&gt;
| Maximum MP +10&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Attack Up&lt;br /&gt;
| Attack +15&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Defense Up&lt;br /&gt;
| Defense +20&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Up&lt;br /&gt;
| Spirit +20&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|-&lt;br /&gt;
| Magic Up&lt;br /&gt;
| Magic +15&lt;br /&gt;
| 1&lt;br /&gt;
| Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Medicine Knowledge ===&lt;br /&gt;
&lt;br /&gt;
Medicine Knowledge increases the current character's carrying limit for one recovery item. Each entry costs one Crystal Shard and can be learned once.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability&lt;br /&gt;
! Item&lt;br /&gt;
! Limit&lt;br /&gt;
! Shard cost&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge P&lt;br /&gt;
| Potion&lt;br /&gt;
| 5 to 10&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge H&lt;br /&gt;
| Hi-Potion&lt;br /&gt;
| 2 to 4&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge B&lt;br /&gt;
| Remedy&lt;br /&gt;
| 3 to 6&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge E&lt;br /&gt;
| Ether&lt;br /&gt;
| 2 to 4&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| Medicine Knowledge D&lt;br /&gt;
| Dry Ether&lt;br /&gt;
| 1 to 2&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Ability Space itself states that Medicine Knowledge H changes the Hi-Potion limit from 2 to 4. An older skill-description record still says 5 to 10; that text is stale and does not match the room's current rule.&lt;br /&gt;
&lt;br /&gt;
== Character and equipment abilities ==&lt;br /&gt;
&lt;br /&gt;
Some abilities appear only for a particular character, form, or equipped weapon. They use the same ability interface but are not purchased in the Ability Space.&lt;br /&gt;
&lt;br /&gt;
=== Action abilities ===&lt;br /&gt;
&lt;br /&gt;
The ID below is the internal ability-item ID used by the menu and shortcut systems.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Ability&lt;br /&gt;
! Source&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1846&lt;br /&gt;
| Trance&lt;br /&gt;
| Character-specific&lt;br /&gt;
| For 15 seconds, doubles damage and movement speed and removes MP costs. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1847&lt;br /&gt;
| Spark&lt;br /&gt;
| Character-specific&lt;br /&gt;
| 20% chance to anticipate and nullify a normal attack.&lt;br /&gt;
|-&lt;br /&gt;
| 1848&lt;br /&gt;
| Will&lt;br /&gt;
| Character-specific&lt;br /&gt;
| Converts a chosen amount of HP into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1849&lt;br /&gt;
| Mystic Transformation&lt;br /&gt;
| Asellus&lt;br /&gt;
| Changes Asellus into Mystic form. Canceling the form causes Weakness. Costs 10 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1850&lt;br /&gt;
| Craft Arrows&lt;br /&gt;
| Character-specific&lt;br /&gt;
| Creates several arrows. Costs 15 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1851&lt;br /&gt;
| Drawn-Sword Awakening&lt;br /&gt;
| Equipment-specific&lt;br /&gt;
| Draws tremendous power from the demon sword, with its stated drawback.&lt;br /&gt;
|-&lt;br /&gt;
| 1852&lt;br /&gt;
| Dragon Power&lt;br /&gt;
| Character-specific&lt;br /&gt;
| Changes charged attacks into dragon breath.&lt;br /&gt;
|-&lt;br /&gt;
| 1866&lt;br /&gt;
| Terror Voice&lt;br /&gt;
| Faeblade absorption&lt;br /&gt;
| Confuses all enemies. Costs 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1867&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Faeblade absorption&lt;br /&gt;
| Paralyzes all enemies. Costs 30 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1871&lt;br /&gt;
| Flame Eraser&lt;br /&gt;
| Mystic Glove absorption&lt;br /&gt;
| Incinerates enemies without fire resistance. Costs 20 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1876&lt;br /&gt;
| Maelstrom&lt;br /&gt;
| Mystic Boots absorption&lt;br /&gt;
| Deals water damage equal to half maximum HP to all enemies. Costs 50 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1877&lt;br /&gt;
| Pheromone&lt;br /&gt;
| Mystic Boots absorption&lt;br /&gt;
| Shortens the interval between enemy spawns. Costs 5 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1878&lt;br /&gt;
| Tremor&lt;br /&gt;
| Mystic Boots absorption&lt;br /&gt;
| Attacks all ground-level enemies with a tremor. Costs 30 MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1879&lt;br /&gt;
| Stench&lt;br /&gt;
| Mystic Boots absorption&lt;br /&gt;
| Poisons all enemies. Costs 15 MP.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Secondary talents ===&lt;br /&gt;
&lt;br /&gt;
These passive talents explain several character-specific rules. The [[RyonaRPG/Characters|Characters]] page gives the full starting setup and restrictions for each character.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Talent&lt;br /&gt;
! Character&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Technophobe&lt;br /&gt;
| Lion Princess, Princess Rei, Mesarthim, and Asellus&lt;br /&gt;
| Cannot equip items with complex mechanisms.&lt;br /&gt;
|-&lt;br /&gt;
| Hates Musclemen&lt;br /&gt;
| Cherie&lt;br /&gt;
| Constitutionally cannot tolerate musclemen.&lt;br /&gt;
|-&lt;br /&gt;
| Favored Concubine&lt;br /&gt;
| Lion Princess&lt;br /&gt;
| Already sexually trained.&lt;br /&gt;
|-&lt;br /&gt;
| Former Favored Concubine&lt;br /&gt;
| Princess Rei&lt;br /&gt;
| Already sexually trained.&lt;br /&gt;
|-&lt;br /&gt;
| Flame Mage&lt;br /&gt;
| Maya&lt;br /&gt;
| Raises Fire and Simoon power and lowers their MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| Succubus Touch&lt;br /&gt;
| Lilith&lt;br /&gt;
| If a martial weapon has the physical element, it becomes absorption-element and deals bonus damage to human, male, and female targets.&lt;br /&gt;
|-&lt;br /&gt;
| Life Drain&lt;br /&gt;
| Carmilla&lt;br /&gt;
| If a martial weapon has the physical element, it becomes absorption-element and the attack changes.&lt;br /&gt;
|-&lt;br /&gt;
| Travel Knowledge&lt;br /&gt;
| Nana&lt;br /&gt;
| Poison heals naturally; item acquisition rate doubles; enables fishing.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Character graphics also show talents that do not have a standalone skill record, such as Nakoruru's '''Nature's Blessing'''. Treat the character page and the live Special Menu as the authority for those personal rules.&lt;br /&gt;
&lt;br /&gt;
== Mystic absorption ==&lt;br /&gt;
&lt;br /&gt;
Lion Princess, Princess Rei, Mesarthim, and Mystic-form Asellus can use Mystic equipment. A defeated enemy can grant one ability to the equipped '''Faeblade''', '''Mystic Glove''', or '''Mystic Boots'''. Each piece stores its own result. A later absorption can replace the ability on that piece.&lt;br /&gt;
&lt;br /&gt;
The active Mystic abilities appear in the ability menu and in '''Girl's Secret Diary -&amp;gt; Browse Data -&amp;gt; Ability Scores'''. Only HP and MP grow normally for full Mystics, so their absorbed abilities and equipment are a major part of character growth.&lt;br /&gt;
&lt;br /&gt;
=== Faeblade ===&lt;br /&gt;
&lt;br /&gt;
Item ID 0487.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability ID&lt;br /&gt;
! Ability&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 301&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Natural HP recovery 5%.&lt;br /&gt;
|-&lt;br /&gt;
| 302&lt;br /&gt;
| Berserk&lt;br /&gt;
| Increased damage; Warrior type; cannot use magic.&lt;br /&gt;
|-&lt;br /&gt;
| 303&lt;br /&gt;
| Vorpal Blade&lt;br /&gt;
| Weapon attacks instantly kill enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 304&lt;br /&gt;
| Water Dance&lt;br /&gt;
| Raises defense.&lt;br /&gt;
|-&lt;br /&gt;
| 305&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon attacks sometimes trigger an additional attack.&lt;br /&gt;
|-&lt;br /&gt;
| 307&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Changes the weapon element to fire.&lt;br /&gt;
|-&lt;br /&gt;
| 308&lt;br /&gt;
| Ice Smash&lt;br /&gt;
| Changes the weapon element to cold.&lt;br /&gt;
|-&lt;br /&gt;
| 309&lt;br /&gt;
| Lightning&lt;br /&gt;
| Changes the weapon element to lightning; inflicts paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 310&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Changes the weapon element to absorption.&lt;br /&gt;
|-&lt;br /&gt;
| 312&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Critical-hit rate +10%.&lt;br /&gt;
|-&lt;br /&gt;
| 313&lt;br /&gt;
| Curse&lt;br /&gt;
| Lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 314&lt;br /&gt;
| Terror Voice&lt;br /&gt;
| Confuses all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 315&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Paralyzes all enemies. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 316&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Increases special-attack damage, except for daggers, foils, and bows.&lt;br /&gt;
|-&lt;br /&gt;
| 317&lt;br /&gt;
| Needle&lt;br /&gt;
| [General] Fires a poison needle. (MP cost: 7)&lt;br /&gt;
|-&lt;br /&gt;
| 318&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| [General] Slime lowers enemy attack and inflicts blindness. (MP cost: 8)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mystic Glove ===&lt;br /&gt;
&lt;br /&gt;
Item ID 0381.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability ID&lt;br /&gt;
! Ability&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 362&lt;br /&gt;
| Flame Eraser&lt;br /&gt;
| Incinerates enemies without fire resistance. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 363&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Physical damage 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 364&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 365&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Paralysis immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 366&lt;br /&gt;
| Spoil&lt;br /&gt;
| Changes the weapon element to absorption and drains enemy stats on weapon attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 367&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Weapon attacks lower the stats of enemies without poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 368&lt;br /&gt;
| Tiger Rampage&lt;br /&gt;
| Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 369&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Weapon attacks poison enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 370&lt;br /&gt;
| Paralysis Touch&lt;br /&gt;
| Weapon attacks paralyze enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 371&lt;br /&gt;
| Fear Field&lt;br /&gt;
| Weapon attacks confuse enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 373&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Weapon attacks wound enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 374&lt;br /&gt;
| Energy Drain&lt;br /&gt;
| Weapon attacks inflict wasting sickness.&lt;br /&gt;
|-&lt;br /&gt;
| 378&lt;br /&gt;
| Generator&lt;br /&gt;
| Natural MP recovery 3%.&lt;br /&gt;
|-&lt;br /&gt;
| 379&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| 20% chance to evade enemy attacks, except while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 380&lt;br /&gt;
| Weapon Mastery&lt;br /&gt;
| Changes type to Warrior.&lt;br /&gt;
|-&lt;br /&gt;
| 381&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Changes type to Magic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mystic Boots ===&lt;br /&gt;
&lt;br /&gt;
Item ID 0382.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Ability ID&lt;br /&gt;
! Ability&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 411&lt;br /&gt;
| Assist&lt;br /&gt;
| Attack, defense, magic, and spirit +10%.&lt;br /&gt;
|-&lt;br /&gt;
| 412&lt;br /&gt;
| Super Armor&lt;br /&gt;
| Resistance to knockdown and knockback.&lt;br /&gt;
|-&lt;br /&gt;
| 413&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
| Damage reduction 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 414&lt;br /&gt;
| Displace&lt;br /&gt;
| Physical evasion 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 415&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
| Magic evasion 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 416&lt;br /&gt;
| Maelstrom&lt;br /&gt;
| Deals water damage equal to half max HP to all enemies. (MP: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 417&lt;br /&gt;
| Paw Pads&lt;br /&gt;
| Lengthens the interval between enemy spawns.&lt;br /&gt;
|-&lt;br /&gt;
| 418&lt;br /&gt;
| Pheromone&lt;br /&gt;
| Shortens the interval between enemy spawns. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 419&lt;br /&gt;
| Fire Resistance&lt;br /&gt;
| Fire resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 420&lt;br /&gt;
| Cold Resistance&lt;br /&gt;
| Cold resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 421&lt;br /&gt;
| Lightning Resistance&lt;br /&gt;
| Lightning resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 422&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 423&lt;br /&gt;
| Float&lt;br /&gt;
| Evades random traps, ignores water penalties, and nullifies ground attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 424&lt;br /&gt;
| Tremor&lt;br /&gt;
| Attacks all enemies with a tremor. Ground-level attack. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 425&lt;br /&gt;
| Curse&lt;br /&gt;
| Lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 426&lt;br /&gt;
| Stench&lt;br /&gt;
| Poisons all enemies. (MP: 15)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Absorption sources ===&lt;br /&gt;
&lt;br /&gt;
The table below follows the current absorption event. Use the enemy ID when two enemies share a name or appearance. The result also depends on which Mystic item is equipped when absorption succeeds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Enemy ID&lt;br /&gt;
! Enemy&lt;br /&gt;
! Faeblade&lt;br /&gt;
! Mystic Glove&lt;br /&gt;
! Mystic Boots&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| Jelly&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| Killer Ant&lt;br /&gt;
| Blade&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| Octopus&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| Faye&lt;br /&gt;
| Ice Smash&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| Mindless Orc&lt;br /&gt;
| Berserk&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| Toothfish&lt;br /&gt;
| Blade&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| Blood Pudding&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| Soldier Ant&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| Fiend's Horn&lt;br /&gt;
| Lightning&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| Bug Swarm&lt;br /&gt;
| Needle&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| Gnat Swarm&lt;br /&gt;
| Needle&lt;br /&gt;
| Tiger Rampage&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| Giant Spider&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Displace&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| Dread Spider&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| Fire Moth&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| Frost Butterfly&lt;br /&gt;
| Ice Smash&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 17&lt;br /&gt;
| Executioner&lt;br /&gt;
| Blade&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
|-&lt;br /&gt;
| 18&lt;br /&gt;
| Gizmo&lt;br /&gt;
| Terror Voice&lt;br /&gt;
| Fear Field&lt;br /&gt;
| Displace&lt;br /&gt;
|-&lt;br /&gt;
| 19&lt;br /&gt;
| Skeleton&lt;br /&gt;
| Blade&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 20&lt;br /&gt;
| Mandragora&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Spoil&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 21&lt;br /&gt;
| Fire Flower&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Flame Eraser&lt;br /&gt;
| Fire Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 22&lt;br /&gt;
| Snow Smile&lt;br /&gt;
| Ice Smash&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| Cold Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 23&lt;br /&gt;
| Lightning Loli&lt;br /&gt;
| Lightning&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Lightning Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 24&lt;br /&gt;
| Yellow Mold&lt;br /&gt;
| Lightning&lt;br /&gt;
| Paralysis Touch&lt;br /&gt;
| Lightning Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 201&lt;br /&gt;
| Great Malboro&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Deadly Powder&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 202&lt;br /&gt;
| Insect Queen&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Tiger Rampage&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 207&lt;br /&gt;
| Octomammoth&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Maelstrom&lt;br /&gt;
|-&lt;br /&gt;
| 208&lt;br /&gt;
| Tentacle&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Tremor&lt;br /&gt;
|-&lt;br /&gt;
| 211&lt;br /&gt;
| Huge Worm&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 212&lt;br /&gt;
| Mage Slayer&lt;br /&gt;
| Blade&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 214&lt;br /&gt;
| Young Land Ray&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 215&lt;br /&gt;
| Land Ray&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 216&lt;br /&gt;
| Great Land Ray&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 955&lt;br /&gt;
| Mr. Treasure Chest&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Generator&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 957&lt;br /&gt;
| Slime King&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 958&lt;br /&gt;
| Helm Slime&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 959&lt;br /&gt;
| Puppet Master&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 960&lt;br /&gt;
| Slime (Large)&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 962&lt;br /&gt;
| Flower&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 963&lt;br /&gt;
| Volcanon&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Psycho Shield&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 964&lt;br /&gt;
| La-Zombie&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 965&lt;br /&gt;
| Sorceress&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 966&lt;br /&gt;
| Swordswoman&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon Mastery&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 967&lt;br /&gt;
| Demon&lt;br /&gt;
| Grand Hit&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 968&lt;br /&gt;
| Raven&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 969&lt;br /&gt;
| Goblin&lt;br /&gt;
| Needle&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 970&lt;br /&gt;
| Giant Snake&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 971&lt;br /&gt;
| Giant Frog&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 973&lt;br /&gt;
| Stray Dog&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 974&lt;br /&gt;
| Outlaw&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon Mastery&lt;br /&gt;
| Stench&lt;br /&gt;
|-&lt;br /&gt;
| 975&lt;br /&gt;
| Thief&lt;br /&gt;
| Needle&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|-&lt;br /&gt;
| 979&lt;br /&gt;
| Bubbly Slime&lt;br /&gt;
| Needle&lt;br /&gt;
| Poisonous Blow&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 980&lt;br /&gt;
| Buchunpa&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 981&lt;br /&gt;
| Gummy&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Generator&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 983&lt;br /&gt;
| Lesser Demon&lt;br /&gt;
| Heat Smash&lt;br /&gt;
| Fear Field&lt;br /&gt;
| Fire Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 984&lt;br /&gt;
| Carmilla&lt;br /&gt;
| Blood Slay&lt;br /&gt;
| Energy Drain&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 985&lt;br /&gt;
| La-Lamia&lt;br /&gt;
| Water Dance&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Pheromone&lt;br /&gt;
|-&lt;br /&gt;
| 986&lt;br /&gt;
| Ogre&lt;br /&gt;
| Berserk&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 987&lt;br /&gt;
| Ghost Slug&lt;br /&gt;
| Magical Heal&lt;br /&gt;
| Poison Immunity&lt;br /&gt;
| Assist&lt;br /&gt;
|-&lt;br /&gt;
| 988&lt;br /&gt;
| Full Metal Crab&lt;br /&gt;
| Blade&lt;br /&gt;
| Super Strength&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
|-&lt;br /&gt;
| 989&lt;br /&gt;
| La-Harpy&lt;br /&gt;
| Griffis Scratch&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Float&lt;br /&gt;
|-&lt;br /&gt;
| 990&lt;br /&gt;
| Lizardman&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon Mastery&lt;br /&gt;
| Psycho Armor&lt;br /&gt;
|-&lt;br /&gt;
| 991&lt;br /&gt;
| Slime&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Spoil&lt;br /&gt;
| Super Armor&lt;br /&gt;
|-&lt;br /&gt;
| 992&lt;br /&gt;
| Mummy&lt;br /&gt;
| Curse&lt;br /&gt;
| Paralysis Immunity&lt;br /&gt;
| Curse&lt;br /&gt;
|-&lt;br /&gt;
| 1003&lt;br /&gt;
| Mage&lt;br /&gt;
| Vorpal Blade&lt;br /&gt;
| Magic Mastery&lt;br /&gt;
| Displace&lt;br /&gt;
|-&lt;br /&gt;
| 1004&lt;br /&gt;
| Aspect of Kraken&lt;br /&gt;
| Lightning&lt;br /&gt;
| Spoil&lt;br /&gt;
| Maelstrom / Lightning Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1005&lt;br /&gt;
| Cave Worm&lt;br /&gt;
| Lightning&lt;br /&gt;
| Dagger Jaw&lt;br /&gt;
| Paw Pads&lt;br /&gt;
|-&lt;br /&gt;
| 1011&lt;br /&gt;
| Vorpal Bunny&lt;br /&gt;
| Vorpal Blade&lt;br /&gt;
| Tiger Rampage&lt;br /&gt;
| Fleet-Footed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some internal Mystic skill records do not appear in the current standard absorption table or Special Menu display. They are omitted from the player list rather than presented as obtainable abilities.&lt;br /&gt;
&lt;br /&gt;
== Body and event traits ==&lt;br /&gt;
&lt;br /&gt;
The Ability Scores screen also lists body traits, learned reactions, transformations, hypnosis, and restraint states. These entries are passive readouts, not ordinary combat abilities. The game recalculates many of them from counters, sensitivity values, equipment, switches, and the current body state.&lt;br /&gt;
&lt;br /&gt;
For the underlying systems, see [[RyonaRPG/Status|Status]], [[RyonaRPG/Charm|Charm]], [[RyonaRPG/Parasites|Parasites]], [[RyonaRPG/Piercings|Piercings]], and [[RyonaRPG/H Events and Endings|H Events and Endings]].&lt;br /&gt;
&lt;br /&gt;
=== Sensitivity traits ===&lt;br /&gt;
&lt;br /&gt;
The Sensitive and Weak Point tiers are calculated from the effective body-part sensitivity after modifiers. They are not bought with Crystal Shards.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trait&lt;br /&gt;
! Requirement&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| B Sensitive / B Weak Point&lt;br /&gt;
| Calculated from breast sensitivity&lt;br /&gt;
| Raises EX damage from breast stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| V Sensitive / V Weak Point&lt;br /&gt;
| Calculated from vaginal sensitivity&lt;br /&gt;
| Raises EX damage from vaginal stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| A Sensitive / A Weak Point&lt;br /&gt;
| Calculated from anal sensitivity&lt;br /&gt;
| Raises EX damage from anal stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| N Sensitive / N Weak Point&lt;br /&gt;
| Calculated from nipple sensitivity&lt;br /&gt;
| Raises EX damage from nipple stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| U Sensitive / U Weak Point&lt;br /&gt;
| Calculated from urethral sensitivity&lt;br /&gt;
| Raises EX damage from urethral stimulation. Weak Point is the stronger tier.&lt;br /&gt;
|-&lt;br /&gt;
| Weak to Pleasure&lt;br /&gt;
| Sexual Sensitivity reaches the first trait threshold&lt;br /&gt;
| EX builds faster.&lt;br /&gt;
|-&lt;br /&gt;
| Full-Body Erogenous Zones&lt;br /&gt;
| Sexual Sensitivity reaches the second trait threshold&lt;br /&gt;
| EX builds much faster.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Experience and body traits ===&lt;br /&gt;
&lt;br /&gt;
Most of these traits appear after the matching event counter, body change, or route switch reaches its condition. Some acquisitions include a random check, so repeating the relevant event can matter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Trait&lt;br /&gt;
! Typical source&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Breast-Milking Slave&lt;br /&gt;
| Repeated breast and milking events&lt;br /&gt;
| Breast stimulation causes arousal more easily.&lt;br /&gt;
|-&lt;br /&gt;
| Semen Addiction&lt;br /&gt;
| Repeated insemination events&lt;br /&gt;
| Insemination causes arousal more easily.&lt;br /&gt;
|-&lt;br /&gt;
| Anal Fixation&lt;br /&gt;
| Repeated anal events&lt;br /&gt;
| Anal stimulation causes arousal more easily.&lt;br /&gt;
|-&lt;br /&gt;
| Masturbation Addiction&lt;br /&gt;
| Repeated masturbation events&lt;br /&gt;
| Changes masturbation reactions and increases the associated EX response.&lt;br /&gt;
|-&lt;br /&gt;
| Lactation&lt;br /&gt;
| Lactation-producing events or effects&lt;br /&gt;
| Produces breast milk involuntarily.&lt;br /&gt;
|-&lt;br /&gt;
| Dairy Livestock&lt;br /&gt;
| Milking progression&lt;br /&gt;
| Breast stimulation causes milk release and climax more easily.&lt;br /&gt;
|-&lt;br /&gt;
| Bed-Wetting Habit&lt;br /&gt;
| Repeated urination accidents&lt;br /&gt;
| Urination accidents occur more easily.&lt;br /&gt;
|-&lt;br /&gt;
| Urethral Pleasure&lt;br /&gt;
| Urination and urethral progression&lt;br /&gt;
| Urination itself can cause climax.&lt;br /&gt;
|-&lt;br /&gt;
| Aberrant Breeding Bed&lt;br /&gt;
| Pregnancy and birth progression&lt;br /&gt;
| Insemination causes heat and pregnancy more easily.&lt;br /&gt;
|-&lt;br /&gt;
| Ovulation Disorder&lt;br /&gt;
| Pregnancy and insemination progression&lt;br /&gt;
| Internal ejaculation can trigger ovulation more easily.&lt;br /&gt;
|-&lt;br /&gt;
| Mother of the Land Rays&lt;br /&gt;
| Land Ray route&lt;br /&gt;
| Marks the character's Land Ray relationship and route state.&lt;br /&gt;
|-&lt;br /&gt;
| Prostitute&lt;br /&gt;
| Prostitution route&lt;br /&gt;
| Allows the character to earn money through prostitution.&lt;br /&gt;
|-&lt;br /&gt;
| Natural-Born Masochist&lt;br /&gt;
| Masochism progression&lt;br /&gt;
| Halves damage taken and treats severe restraint as pleasure.&lt;br /&gt;
|-&lt;br /&gt;
| Exhibitionism&lt;br /&gt;
| Exposure progression&lt;br /&gt;
| EX rises naturally while the character is ashamed.&lt;br /&gt;
|-&lt;br /&gt;
| Adult Experience&lt;br /&gt;
| Loss of virginity or equivalent route state&lt;br /&gt;
| Records that the character has sexual experience.&lt;br /&gt;
|-&lt;br /&gt;
| Sadist&lt;br /&gt;
| Sadism progression&lt;br /&gt;
| Changes DM and EX reactions when attacking humanoid enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Masochist&lt;br /&gt;
| Masochism progression&lt;br /&gt;
| Halves damage taken during the linked arousal state.&lt;br /&gt;
|-&lt;br /&gt;
| Futanari&lt;br /&gt;
| Body-modification or transformation event&lt;br /&gt;
| Adds the corresponding body state and enables its related actions.&lt;br /&gt;
|-&lt;br /&gt;
| Semen-Extraction Slave&lt;br /&gt;
| Futanari progression&lt;br /&gt;
| Makes ejaculation easier and raises EX from related attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Demonic Breast Growth&lt;br /&gt;
| Life Sciences Research Institute modification&lt;br /&gt;
| Causes faster breast growth.&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Addiction&lt;br /&gt;
| Rubber-suit progression&lt;br /&gt;
| The character becomes dependent on wearing rubber clothing.&lt;br /&gt;
|-&lt;br /&gt;
| Slave to Rubber&lt;br /&gt;
| Advanced rubber-suit progression&lt;br /&gt;
| The character becomes enslaved to the sensation of rubber clothing.&lt;br /&gt;
|-&lt;br /&gt;
| Full-Body Rubberization&lt;br /&gt;
| Rubber transformation&lt;br /&gt;
| The body below the neck fuses with a living rubber suit.&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Doll&lt;br /&gt;
| Advanced rubber transformation&lt;br /&gt;
| The rubber covering includes the face.&lt;br /&gt;
|-&lt;br /&gt;
| Catnip Addiction&lt;br /&gt;
| Cat transformation and catnip progression&lt;br /&gt;
| Catnip arousal lasts longer.&lt;br /&gt;
|-&lt;br /&gt;
| Catnip Slave&lt;br /&gt;
| Advanced catnip progression&lt;br /&gt;
| The character becomes dependent on catnip.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Transformation traits ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Trait&lt;br /&gt;
! Source&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Dog Transformation&lt;br /&gt;
| Dog-transformation route&lt;br /&gt;
| Changes the character into the dog form.&lt;br /&gt;
|-&lt;br /&gt;
| Cat Transformation&lt;br /&gt;
| Cat-transformation route&lt;br /&gt;
| Changes the character into the cat form.&lt;br /&gt;
|-&lt;br /&gt;
| Bee Girl Transformation&lt;br /&gt;
| Bee route&lt;br /&gt;
| Grants Float and raises critical-hit rate by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Transformation&lt;br /&gt;
| Lamia route&lt;br /&gt;
| Grants underwater adaptation.&lt;br /&gt;
|-&lt;br /&gt;
| Alraune Transformation&lt;br /&gt;
| Alraune route&lt;br /&gt;
| Adds 2% HP and MP recovery during daytime.&lt;br /&gt;
|-&lt;br /&gt;
| Lilim Transformation&lt;br /&gt;
| Lilim route&lt;br /&gt;
| Prevents charge cancellation during the linked arousal state.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Transformation&lt;br /&gt;
| Slime route&lt;br /&gt;
| Grants poison and slime immunity and changes unarmed attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Arachne Transformation&lt;br /&gt;
| Arachne route&lt;br /&gt;
| Grants immunity to some insect parasites.&lt;br /&gt;
|-&lt;br /&gt;
| Transform into Another&lt;br /&gt;
| Identity-transformation event&lt;br /&gt;
| Copies another person's outward appearance.&lt;br /&gt;
|-&lt;br /&gt;
| Sex-Slave Training Slime&lt;br /&gt;
| Training-slime parasite&lt;br /&gt;
| Marks the host state used by the parasite's control effects.&lt;br /&gt;
|-&lt;br /&gt;
| Mechanical Doll&lt;br /&gt;
| Mechanization route&lt;br /&gt;
| Negates physical status ailments and changes the body state.&lt;br /&gt;
|-&lt;br /&gt;
| Zombification&lt;br /&gt;
| Zombie route&lt;br /&gt;
| Marks a body animated by magic after death.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hypnosis and brainwashing ===&lt;br /&gt;
&lt;br /&gt;
Hypno and the Melbel Public Academy route apply most of these traits. Some are temporary event states; others remain until the relevant recovery or route logic removes them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Trait&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Suggestion Against Attacking&lt;br /&gt;
| Prevents attacks against Hypno.&lt;br /&gt;
|-&lt;br /&gt;
| Wetting Hypnosis&lt;br /&gt;
| Makes urination urges and accidents easier to trigger.&lt;br /&gt;
|-&lt;br /&gt;
| Exhibitionism Hypnosis&lt;br /&gt;
| Makes clothing in town intolerable.&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Servitude Hypnosis&lt;br /&gt;
| Removes resistance to sexual activity.&lt;br /&gt;
|-&lt;br /&gt;
| Masturbation Hypnosis&lt;br /&gt;
| Forces the linked nightly masturbation behavior.&lt;br /&gt;
|-&lt;br /&gt;
| Climax Hypnosis&lt;br /&gt;
| Can cause a sudden climax without warning.&lt;br /&gt;
|-&lt;br /&gt;
| Suggestion of Nonresistance&lt;br /&gt;
| Forces No Resistance behavior in addition to the selected stance.&lt;br /&gt;
|-&lt;br /&gt;
| Wetting Brainwashing&lt;br /&gt;
| Removes bladder control and changes the related pleasure response.&lt;br /&gt;
|-&lt;br /&gt;
| Masturbation Brainwashing&lt;br /&gt;
| Forces repeated masturbation and strengthens its response.&lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Brainwashing&lt;br /&gt;
| Creates a strong pregnancy-seeking response after arousal.&lt;br /&gt;
|-&lt;br /&gt;
| Forgetfulness Hypnosis&lt;br /&gt;
| Makes the character forget the event-specific target.&lt;br /&gt;
|-&lt;br /&gt;
| Incontinence-Pleasure Brainwashing&lt;br /&gt;
| Centers the character's reactions on incontinence pleasure.&lt;br /&gt;
|-&lt;br /&gt;
| Lewd-Personality Hypnosis&lt;br /&gt;
| Applies the event's altered personality state.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chastity and control states ===&lt;br /&gt;
&lt;br /&gt;
These entries usually reflect equipped restraint gear or its associated event state. Removing ordinary equipment does not always clear an advanced route switch.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Trait&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Chastity Belt&lt;br /&gt;
| Standard lower-body chastity equipment state.&lt;br /&gt;
|-&lt;br /&gt;
| Slave's Chastity Belt&lt;br /&gt;
| Lower-body slave belt state with restraint and elimination effects.&lt;br /&gt;
|-&lt;br /&gt;
| Sex Slave's Chastity Belt&lt;br /&gt;
| Advanced lower-body control state.&lt;br /&gt;
|-&lt;br /&gt;
| Ejaculation Control&lt;br /&gt;
| Prevents ejaculation without the master's permission.&lt;br /&gt;
|-&lt;br /&gt;
| Chest Chastity Belt&lt;br /&gt;
| Standard chest chastity equipment state.&lt;br /&gt;
|-&lt;br /&gt;
| Chest Slave's Chastity Belt&lt;br /&gt;
| Chest restraint state that also prevents lactation.&lt;br /&gt;
|-&lt;br /&gt;
| Chest Sex Slave's Chastity Belt&lt;br /&gt;
| Advanced chest-control state.&lt;br /&gt;
|-&lt;br /&gt;
| Lactation Control&lt;br /&gt;
| Prevents lactation without the master's permission.&lt;br /&gt;
|-&lt;br /&gt;
| Pleasure of Climax Control&lt;br /&gt;
| Adds pleasure from having climaxes controlled.&lt;br /&gt;
|-&lt;br /&gt;
| Slave Lady's Chastity Belt&lt;br /&gt;
| Special princess chastity-belt state.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Related pages ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] for starting abilities, innate talents, and class restrictions&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]] for spell slots and Magirock&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] for weapon and armor effects&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]] for ability-item records and Crystal Shard&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]] for Mystic absorption targets&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]] for testing abilities and character state&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Piercings&amp;diff=42538</id>
		<title>RyonaRPG/Piercings</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Piercings&amp;diff=42538"/>
				<updated>2026-09-03T21:40:47Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Piercings''' are permanent body modifications that let a character equip special earrings outside the normal equipment screen. A piercing's effect depends on its type, the body location, and how many copies are installed there.&lt;br /&gt;
&lt;br /&gt;
The main Piercing Shop is in the sewers beneath the [[RyonaRPG/Locations/Back Alley|Back Alley]] of [[RyonaRPG/Locations/RAYON Village|RAYON Village]]. It opens piercing holes, inserts earrings, removes them, sells the five standard varieties, and explains the system in-game.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
# Obtain the earring item you want to use. The main shop sells Bell, Lucky, Spirit Silver, Saint's, and Barrier Earrings.&lt;br /&gt;
# Pay the Piercing Shop to open the required body location. A piercing cannot be inserted without an open hole.&lt;br /&gt;
# Choose '''Insert/remove piercings''', select the location, then select an earring from your inventory.&lt;br /&gt;
# Return to the same shop to remove or replace it. Removing an earring does not close the hole.&lt;br /&gt;
&lt;br /&gt;
Opening a hole is permanent. Save first if you are unsure about a location penalty. Ears have no penalty and are the safest introduction to the system; tongue piercings are a poor choice for characters who depend on fast magic charging.&lt;br /&gt;
&lt;br /&gt;
== How the system works ==&lt;br /&gt;
&lt;br /&gt;
Each location records three things separately:&lt;br /&gt;
&lt;br /&gt;
* how many holes have been opened;&lt;br /&gt;
* which earring type is installed there;&lt;br /&gt;
* how many copies of that earring are installed.&lt;br /&gt;
&lt;br /&gt;
A location can hold only one earring type at a time. Ears, nipples, and the vagina can hold multiple copies, but those copies must match. Remove the current set before changing to another type.&lt;br /&gt;
&lt;br /&gt;
Most numeric effects use this formula:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;base value × number installed × location multiplier&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example, one Spirit Silver Earring in the navel grants 4 × 1 × 3 = 12 Magic and 12 Spirit. Two in the ears grant 4 × 2 × 1 = 8 of each.&lt;br /&gt;
&lt;br /&gt;
Piercings are stored as part of the character's persistent data rather than ordinary armor slots. Their effects are recalculated with the rest of the character data. The current set can be checked from the character-detail pages in the Special Menu.&lt;br /&gt;
&lt;br /&gt;
== Piercing locations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Effect multiplier&lt;br /&gt;
! Maximum installed&lt;br /&gt;
! Opening fee&lt;br /&gt;
! Location penalty&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Ears'''&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 1,000 G total&lt;br /&gt;
| None&lt;br /&gt;
| Both ears are opened together. The shop's explanation shows 500 G per ear.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tongue'''&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 1,000 G&lt;br /&gt;
| Magic Charge −1&lt;br /&gt;
| The live multiplier is 3; older guides sometimes list 2.&lt;br /&gt;
|-&lt;br /&gt;
| '''Navel'''&lt;br /&gt;
| 3&lt;br /&gt;
| 1&lt;br /&gt;
| 2,000 G&lt;br /&gt;
| Sensitivity +1&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| '''Nipples'''&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 3,000 G total&lt;br /&gt;
| Sensitivity +1; B-Sensitivity +3&lt;br /&gt;
| Both holes are opened together. Bell Earrings can be installed here.&lt;br /&gt;
|-&lt;br /&gt;
| '''Clitoris'''&lt;br /&gt;
| 6&lt;br /&gt;
| 1&lt;br /&gt;
| 5,000 G&lt;br /&gt;
| Sensitivity +2; V-Sensitivity +5&lt;br /&gt;
| Bell Earrings can be installed here.&lt;br /&gt;
|-&lt;br /&gt;
| '''Vagina'''&lt;br /&gt;
| 2&lt;br /&gt;
| 8&lt;br /&gt;
| 2,000 G per hole&lt;br /&gt;
| Sensitivity +1; V-Sensitivity +1 per hole&lt;br /&gt;
| The shop opens one hole per purchase, so opening all eight costs 16,000 G.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some clothing and chastity equipment blocks access to the corresponding body location. Remove the obstructing equipment before asking the shop to open, insert, or remove a piercing.&lt;br /&gt;
&lt;br /&gt;
== Piercing types ==&lt;br /&gt;
&lt;br /&gt;
=== Standard earrings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Earring&lt;br /&gt;
! Purchase price&lt;br /&gt;
! Base value&lt;br /&gt;
! Effect&lt;br /&gt;
! Normal source&lt;br /&gt;
|-&lt;br /&gt;
| 1402&lt;br /&gt;
| '''Bell Earrings'''&lt;br /&gt;
| 5,000 G&lt;br /&gt;
| 1% × quantity × multiplier&lt;br /&gt;
| Lowers the random-encounter rate and periodically deals EX damage. Can be installed only in nipples or the clitoris.&lt;br /&gt;
| Piercing Shop; also sold in [[RyonaRPG/Locations/Esteria|Esteria]]&lt;br /&gt;
|-&lt;br /&gt;
| 1403&lt;br /&gt;
| '''Spirit Silver Earrings'''&lt;br /&gt;
| 2,000 G&lt;br /&gt;
| 4 × quantity × multiplier&lt;br /&gt;
| Raises Magic and Spirit by the calculated amount.&lt;br /&gt;
| Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1404&lt;br /&gt;
| '''Saint's Earrings'''&lt;br /&gt;
| 3,000 G&lt;br /&gt;
| 1 × quantity × multiplier&lt;br /&gt;
| Lowers Sensitivity by the calculated amount.&lt;br /&gt;
| Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1407&lt;br /&gt;
| '''Lucky Earrings'''&lt;br /&gt;
| 5,000 G&lt;br /&gt;
| 1 × quantity × multiplier&lt;br /&gt;
| Raises the item-drop calculation by the calculated amount.&lt;br /&gt;
| Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1408&lt;br /&gt;
| '''Barrier Earrings'''&lt;br /&gt;
| 2,000 G&lt;br /&gt;
| 5 × quantity × multiplier&lt;br /&gt;
| Raises Defense by the calculated amount.&lt;br /&gt;
| Piercing Shop&lt;br /&gt;
|-&lt;br /&gt;
| 1405&lt;br /&gt;
| '''Vitality Earrings'''&lt;br /&gt;
| 60 G&lt;br /&gt;
| 1 × quantity × multiplier&lt;br /&gt;
| Raises natural HP recovery by the calculated amount.&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&lt;br /&gt;
|-&lt;br /&gt;
| 1406&lt;br /&gt;
| '''Witch's Earrings'''&lt;br /&gt;
| 60 G&lt;br /&gt;
| 1 × quantity × multiplier&lt;br /&gt;
| Raises natural MP recovery by the calculated amount.&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&lt;br /&gt;
|-&lt;br /&gt;
| 1410&lt;br /&gt;
| '''Tribal Earrings'''&lt;br /&gt;
| 60 G&lt;br /&gt;
| 15% × quantity × multiplier&lt;br /&gt;
| Gives a chance to recover qualifying equipped arrows or bullets when an enemy is defeated. Bullet recovery uses one quarter of the normal check; only ammunition with a database value from 1 to 500 qualifies.&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special earrings ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Earring&lt;br /&gt;
! Listed value&lt;br /&gt;
! Effect&lt;br /&gt;
! Source and restrictions&lt;br /&gt;
|-&lt;br /&gt;
| 1401&lt;br /&gt;
| '''Slave Earrings'''&lt;br /&gt;
| 1,000 G&lt;br /&gt;
| Applies Do Not Resist and increases Sensitivity through the location multiplier.&lt;br /&gt;
| Sold in [[RyonaRPG/Locations/Esteria|Esteria]] and found in the Abaroso Home cabinet. Certain capture events may install them directly. They cost more than ordinary earrings to remove.&lt;br /&gt;
|-&lt;br /&gt;
| 1409&lt;br /&gt;
| '''Sow Earrings'''&lt;br /&gt;
| 4,000 G&lt;br /&gt;
| Can absorb physical attacks and applies the permanent ??? and Masochism effects while worn.&lt;br /&gt;
| Sold in [[RyonaRPG/Locations/Esteria|Esteria]] and found in the Abaroso Home cabinet. Cannot be installed in the ears or tongue. They cost more than ordinary earrings to remove.&lt;br /&gt;
|-&lt;br /&gt;
| 1411&lt;br /&gt;
| '''Wedding Earrings'''&lt;br /&gt;
| Not normally sold&lt;br /&gt;
| Applies the special marriage-route hypnosis and ??? effects.&lt;br /&gt;
| The [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] route installs two in the ears and one in the clitoris. They can never be removed.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The listed item value is not necessarily a normal shop price. Slave and Sow Earrings use their database prices at the Esteria vendor; Wedding Earrings are event-only.&lt;br /&gt;
&lt;br /&gt;
== Obtaining earrings and event piercings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location / event&lt;br /&gt;
! Result&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| '''Back-Alley Piercing Shop'''&lt;br /&gt;
| Sells Bell, Lucky, Spirit Silver, Saint's, and Barrier Earrings&lt;br /&gt;
| This is the only normal service that opens holes and removes installed earrings.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]]&lt;br /&gt;
| Sells Vitality, Witch's, and Tribal Earrings&lt;br /&gt;
| These inexpensive types are absent from the main shop's sales list.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Esteria|Esteria]] tavern&lt;br /&gt;
| Sells Slave, Bell, and Sow Earrings&lt;br /&gt;
| Buying an item does not install it; use the Piercing Shop afterwards.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] home&lt;br /&gt;
| Cabinet gives two Slave Earrings and two Sow Earrings&lt;br /&gt;
| The same cabinet can return the set to the shelf.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] owner event&lt;br /&gt;
| Installs two Bell Earrings in the nipples and one Sow Earring in the clitoris&lt;br /&gt;
| Available after the cat or plant transformation when the owner offers to play. This installation bypasses the normal purchase flow.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Back Alley|Back Alley]] capture processing&lt;br /&gt;
| May add Slave or Sow Earrings to a captured character&lt;br /&gt;
| The capture system can assign them to the navel, nipples, clitoris, or vagina before the character is rescued.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] marriage route&lt;br /&gt;
| Installs two Wedding Earrings in the ears and one in the clitoris&lt;br /&gt;
| Permanent and not removable by the Piercing Shop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Removing and replacing piercings ==&lt;br /&gt;
&lt;br /&gt;
The Piercing Shop removes every installed copy from the selected body location at once and returns the removed earrings to the inventory. The open holes remain. A new type can then be inserted without paying to open the location again.&lt;br /&gt;
&lt;br /&gt;
The removal fee is calculated separately from the effect multiplier:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;earring removal base × location factor × number installed&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Earring class&lt;br /&gt;
! Removal base&lt;br /&gt;
|-&lt;br /&gt;
| Ordinary earrings&lt;br /&gt;
| 500 G&lt;br /&gt;
|-&lt;br /&gt;
| Sow Earrings&lt;br /&gt;
| 1,000 G&lt;br /&gt;
|-&lt;br /&gt;
| Slave Earrings&lt;br /&gt;
| 2,000 G&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Earrings&lt;br /&gt;
| Cannot be removed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Removal factor&lt;br /&gt;
|-&lt;br /&gt;
| Ears || 1&lt;br /&gt;
|-&lt;br /&gt;
| Tongue || 3&lt;br /&gt;
|-&lt;br /&gt;
| Navel || 4&lt;br /&gt;
|-&lt;br /&gt;
| Nipples || 6&lt;br /&gt;
|-&lt;br /&gt;
| Clitoris || 10&lt;br /&gt;
|-&lt;br /&gt;
| Vagina || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For example, removing two ordinary earrings from the nipples costs 500 × 6 × 2 = 6,000 G. Removing one Slave Earring from the clitoris costs 2,000 × 10 = 20,000 G.&lt;br /&gt;
&lt;br /&gt;
== Practical advice ==&lt;br /&gt;
&lt;br /&gt;
* Open the ears first if you want a low-risk stat bonus. They hold two earrings and have no location penalty.&lt;br /&gt;
* Spirit Silver Earrings give strong Magic and Spirit bonuses in a high-multiplier location, but opening the tongue slows magic charging.&lt;br /&gt;
* Bell Earrings work only in the nipples or clitoris. Their encounter reduction is useful while exploring, but their periodic EX effect is a tradeoff.&lt;br /&gt;
* Opening more vaginal holes increases capacity and repeats the location penalty. It is expensive to fill or later remove a full set.&lt;br /&gt;
* Slave and Sow Earrings are deliberately costly to remove. Wedding Earrings are permanent.&lt;br /&gt;
* Save before a scripted piercing event. Event-installed sets may bypass the shop's ordinary confirmation flow.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
* [[RyonaRPG/Status|Status]]&lt;br /&gt;
* [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Charm&amp;diff=42537</id>
		<title>RyonaRPG/Charm</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Charm&amp;diff=42537"/>
				<updated>2026-09-03T21:05:28Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Charm''' is RyonaRPG's four-part appearance and personality system. It affects event branches, NPC reactions, some equipment, and physical damage. Each playable character keeps a separate profile.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
# Buy a '''Body Checker''' for 300 G from the item shop in [[RyonaRPG/Locations/RAYON Village|RAYON Village]].&lt;br /&gt;
# Use it directly, or open the '''Maiden's Secret Diary''' and choose '''Measurements / Other'''.&lt;br /&gt;
&lt;br /&gt;
The Body Checker shows exact current values. Mirrors give broad written assessments. Both work from the same current ratings; neither reveals the hidden base values.&lt;br /&gt;
&lt;br /&gt;
== The four ratings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rating !! Positive direction !! Negative direction !! Main uses&lt;br /&gt;
|-&lt;br /&gt;
| '''Charm''' || Greater perceived attractiveness || Lower perceived attractiveness || NPC and event requirements, rewards, and dialogue branches&lt;br /&gt;
|-&lt;br /&gt;
| '''Loli Level''' || Younger-looking presentation || '''Old Hag Level''', a more mature presentation || Appearance-based dialogue and event branches&lt;br /&gt;
|-&lt;br /&gt;
| '''Bitch Level''' || More sexually brazen presentation || '''Pure Level''', a more modest presentation || Adult-event reactions, equipment affinity, and event branches&lt;br /&gt;
|-&lt;br /&gt;
| '''Sadist Level''' || Sadistic tendency || '''Masochist Level''', masochistic tendency || Physical damage, abilities, equipment affinity, and event branches&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Body Checker changes the displayed name of a personality rating when its signed value is negative. It then shows the distance from zero in that direction.&lt;br /&gt;
&lt;br /&gt;
== Current and base values ==&lt;br /&gt;
&lt;br /&gt;
* The '''base value''' is the character's persistent underlying rating.&lt;br /&gt;
* The '''current value''' starts from the base, then applies character state, form, equipment, and other temporary rules.&lt;br /&gt;
&lt;br /&gt;
Base values normally remain between -100 and 100. Current values can go beyond that range. A 200-Charm event therefore is possible through temporary bonuses even though base Charm cannot naturally reach 200.&lt;br /&gt;
&lt;br /&gt;
Every 10 seconds, a rating whose current and base values differ gets a chance to move its base one point toward its current value. The chance rises with the size of the difference. Charm becomes harder to raise past base 40, 60, and 80; Loli drift is biased by height; Bitch drift is biased by Sensitivity; Sadist follows the signed difference directly.&lt;br /&gt;
&lt;br /&gt;
Removing equipment removes its direct current modifier, but it does not undo base points already learned while the item was worn. '''Mystic Perfume Oil''' is exceptional: it adds 90 current Charm while preventing Charm-base drift.&lt;br /&gt;
&lt;br /&gt;
== Character starting values ==&lt;br /&gt;
&lt;br /&gt;
The following table lists all 64 playable actor records. These values initialize each character's persistent rating profile.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Actor ID !! Character !! Charm !! Loli !! Bitch !! Sadist&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Terra || 20 || 0 || 0 || -20&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Celes || 20 || -10 || -10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Riesz || 30 || 0 || -30 || -20&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Rydia || 30 || -10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Loli Rydia || 30 || 40 || 0 || -20&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liza || 20 || 0 || -20 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Lenna || 30 || 0 || 0 || -20&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Female Sage || 20 || -20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Nina || 35 || 0 || 0 || -20&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Fairy || 30 || 40 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Ultima || 50 || -20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Airi || 30 || 0 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Lion Princess || 50 || -20 || 0 || -50&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Princess Rei || 60 || -30 || 0 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Yuffie || 20 || 10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Noel || 20 || 0 || -10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Tifa || 30 || -10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Rimururu || 30 || 30 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Carmilla || 40 || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Rosa || 20 || -20 || 10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Mesarthim || 50 || 0 || 0 || -50&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Curse Maker || 20 || 0 || 0 || -20&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Female Warrior || 30 || -20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Nora || 20 || 20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Monika || 20 || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Samurai Girl || 20 || 0 || -30 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Asellus || 60 || 0 || -30 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Otone || 20 || -30 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Katt || 25 || 20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Rosetta || 20 || 0 || 10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Izuna || 20 || 0 || 10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Arle || 30 || 20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Chelsea || 20 || 20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Nera || 20 || 0 || -20 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Nakoruru || 30 || 0 || -20 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Angela || 20 || 0 || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Pearl || 20 || 0 || 0 || -50&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Loli Celes || 20 || 20 || -10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Loli Monika || 0 || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Knight Girl || 0 || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Mage Girl || 0 || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Aty || 30 || -30 || 30 || -30&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Valkyrie || 40 || 0 || -30 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Gunner || 20 || 20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Rena || 20 || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Cherie || 20 || -10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Presea || 20 || 20 || -30 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ginny || 20 || 20 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Iroha || 30 || -15 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Faris || 30 || -15 || 0 || -10&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Maya || 40 || -15 || 10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Polaris || 40 || 0 || -10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Anise || 20 || 40 || 10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Tio || 20 || 20 || -10 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Nana || 20 || 15 || -15 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Previous Shrine Maiden || 20 || -10 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Lilith || 50 || 20 || 30 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Agrias || 20 || -25 || -40 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Dorako || 30 || 40 || 0 || -20&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Rin || 30 || 0 || -20 || -10&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Claria || 20 || 10 || 10 || -10&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ame || 20 || 25 || -20 normally; -15 in the alternate initialization branch || 0&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Djeeta || 30 || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Luari || -1 || 10 || 0 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ame's Bitch initialization has two branches: -20 normally and -15 in the alternate initialization branch.&lt;br /&gt;
&lt;br /&gt;
=== Starting measurements and body values ===&lt;br /&gt;
&lt;br /&gt;
Ranges are inclusive and rolled during initialization. Choice-dependent alternatives are shown separately. The vaginal and anal columns are the starting opening measurements calculated by the live game from Height; Riesz's vaginal value receives the character-specific doubling used by that calculation. &amp;quot;Special starting adjustments&amp;quot; lists every character-specific Sense or Aptitude operation from both initialization routines. '''None''' means that the character gets no additional character-specific operation, not that the Body Checker field is absent.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Actor ID !! Character !! Height !! Bust !! Waist !! Hips !! Vaginal base opening !! Anal base opening !! Special starting adjustments&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Terra || 160 || 80–88 || 55–61 || 82–89 || 1.3 cm || 2.2 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Celes || 172 || 93–106 || 57–64 || 88–96 || 1.4 cm || 2.4 cm || Breast Aptitude +5&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Riesz || 167 || 79–101 || 55–66 || 83–98 || 2.6 cm || 2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Rydia || 155–166 || 79–96 || 52–66 || 81–98 || 1.2–1.3 cm || 2.2–2.3 cm || Breast Aptitude +2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Loli Rydia || 107 || 50–55 || 37–44 || 52–60 || 0.8 cm || 1.5 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 6 || Liza || 162–174 || 84–94 || 56–68 || 85–98 || 1.3–1.4 cm || 2.3–2.4 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Lenna || 161 || 82 || 57 || 83 || 1.3 cm || 2.3 cm || Breast Aptitude +2&lt;br /&gt;
|-&lt;br /&gt;
| 8 || Female Sage || 155–166 || 96–112 || 52–66 || 81–106 || 1.2–1.3 cm || 2.2–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 9 || Nina || 160 || 83 || 54 || 80 || 1.3 cm || 2.2 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 10 || Fairy || 100 || 47–53 || 34–41 || 46–53 || 0.8 cm || 1.4 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 11 || Ultima || 175–185 || 98–108 || 60–72 || 92–102 || 1.4–1.5 cm || 2.5–2.6 cm || Breast Sense +1; Vaginal Sense +1; Anal Sense +1&lt;br /&gt;
|-&lt;br /&gt;
| 12 || Airi || 161 || 86 || 56 || 83 || 1.3 cm || 2.3 cm || Breast Sense +1–2; Vaginal Sense +1–2; Anal Sense +1–2&lt;br /&gt;
|-&lt;br /&gt;
| 13 || Lion Princess || 170–180 || 86–96 || 60–65 || 89–95 || 1.4–1.5 cm || 2.4–2.5 cm || Sensitivity +3; Breast Sense +5; Mammary Sense +5; Vaginal Sense +5; Urethral Sense +5; Anal Sense +5&lt;br /&gt;
|-&lt;br /&gt;
| 14 || Princess Rei || 125–134 || 60–65 || 42–48 || 59–68 || 1.0–1.1 cm || 1.7–1.9 cm || Sensitivity +2; if Some prior sexual experience: +2; if Multiple forms of sexual experience: +3; if Princess Rei: Precocious Girl: +5; Breast Sense +3; if Some prior sexual experience: +1; if Multiple forms of sexual experience: +2; if Princess Rei: Precocious Girl: +3; Mammary Sense +3; if Multiple forms of sexual experience: +1; if Princess Rei: Precocious Girl: +3; Vaginal Sense +3; if Multiple forms of sexual experience: +2; if Princess Rei: Precocious Girl: +3; Urethral Sense +3; if Multiple forms of sexual experience: +1; if Princess Rei: Precocious Girl: +3; Anal Sense +3; if Multiple forms of sexual experience: +2; if Princess Rei: Precocious Girl: +3&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Yuffie || 160 || 80–88 || 56–58 || 84–90 || 1.3 cm || 2.2 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 16 || Noel || 157 || 78–83 || 56–58 || 85–88 || 1.3 cm || 2.2 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 17 || Tifa || 167 || if Large: 92; if Huge: 98; if Unnaturally huge: 92 || 58 || 88 || 1.3 cm || 2.3 cm || Breast Sense = 3&lt;br /&gt;
|-&lt;br /&gt;
| 18 || Rimururu || 145 || 67–70 || 45–49 || 73–82 || 1.2 cm || 2.0 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 19 || Carmilla || 156–172 || 80–94 || 56–62 || 84–90 || 1.3–1.4 cm || 2.2–2.4 cm || Vaginal Sense +2; Vaginal Aptitude +3&lt;br /&gt;
|-&lt;br /&gt;
| 20 || Rosa || 162 || 93–106 || 56–68 || 83–96 || 1.3 cm || 2.3 cm || Breast Sense +2; Breast Aptitude +3&lt;br /&gt;
|-&lt;br /&gt;
| 21 || Mesarthim || 155–166 || if Slender: 82–98; if Muscular: 96–112 || if Slender: 52–62; if Muscular: 60–68 || if Slender: 84–92; if Muscular: 93–110 || 1.2–1.3 cm || 2.2–2.3 cm || Breast Aptitude +3&lt;br /&gt;
|-&lt;br /&gt;
| 22 || Curse Maker || 148–156 || 70–78 || 52–56 || 78–85 || 1.2–1.3 cm || 2.1–2.2 cm || Breast Sense if Unnaturally huge: set to 4; Breast Aptitude if Bust &amp;gt;90: +10&lt;br /&gt;
|-&lt;br /&gt;
| 23 || Female Warrior || if Slender: 155–166; if Muscular: 170–180 || if Slender: 82–98; if Muscular: 98–108 || if Slender: 52–62; if Muscular: 60–72 || if Slender: 84–92; if Muscular: 92–102 || if Slender: 1.2–1.3 cm; if Muscular: 1.4–1.5 cm || if Slender: 2.2–2.3 cm; if Muscular: 2.4–2.5 cm || Breast Sense +1; Vaginal Sense +1; Anal Sense +1&lt;br /&gt;
|-&lt;br /&gt;
| 24 || Nora || 155–166 || 79–96 || 52–66 || 81–98 || 1.2–1.3 cm || 2.2–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 25 || Monika || 162 || 80–94 || 56–65 || 82–93 || 1.3 cm || 2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 26 || Samurai Girl || 146–152 || 75–86 || 50–58 || 76–82 || 1.2 cm || 2.0–2.1 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 27 || Asellus || 154–162 || 73–82 || 52–58 || 78–86 || 1.2–1.3 cm || 2.2–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 28 || Otone || 164–170 || 80–87 || 52–58 || 85–90 || 1.3–1.4 cm || 2.3–2.4 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 29 || Katt || 154 || 74 || 48 || 76 || 1.2 cm || 2.2 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 30 || Rosetta || 164–173 || 84–102 || 56–61 || 85–90 || 1.3–1.4 cm || 2.3–2.4 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 31 || Izuna || 154–162 || 85–94 || 52–58 || 78–86 || 1.2–1.3 cm || 2.2–2.3 cm || Breast Sense +1; Breast Aptitude +3&lt;br /&gt;
|-&lt;br /&gt;
| 32 || Arle || 158 || if Short and stumpy: 80; if Glamorous: 86 || if Short and stumpy: 58; if Glamorous: 60 || if Short and stumpy: 80; if Glamorous: 85 || 1.3 cm || 2.2 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 33 || Chelsea || 151 || 75 || 53 || 76–82 || 1.2 cm || 2.1 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 34 || Nera || 160–166 || 85–102 || 54–60 || 83–89 || 1.3 cm || 2.2–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 35 || Nakoruru || if normal form: 155; if alternate form: 120–124 || if Nothing remarkable and normal form: 73; if A bountiful harvest and normal form: 82; if alternate form: 51–55 || if Nothing remarkable and normal form: 50; if A bountiful harvest and normal form: 50; if alternate form: 45–47 || if Nothing remarkable and normal form: 82; if A bountiful harvest and normal form: 82; if alternate form: 54–56 || if normal form: 1.2 cm; if alternate form: 1.0 cm || if normal form: 2.2 cm; if alternate form: 1.7 cm || Breast Sense if A bountiful harvest and normal form: +3; Anal Sense if Nothing remarkable and normal form: +3; Breast Aptitude if A bountiful harvest and normal form: +5; Anal Aptitude if normal form: +5; if alternate-body flag =1: +10&lt;br /&gt;
|-&lt;br /&gt;
| 36 || Angela || 165 || 85 || 56 || 85 || 1.3 cm || 2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 37 || Pearl || 146–152 || 75–86 || 50–58 || 76–82 || 1.2 cm || 2.0–2.1 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 38 || Loli Celes || 109–118 || 53–60 || 38–46 || 54–63 || 0.9 cm || 1.5–1.6 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 39 || Loli Monika || 145–154 || 74–91 || 57–63 || 70–87 || 1.2 cm || 2.0–2.2 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 40 || Knight Girl || 163–172 || 71–84 || 58–65 || 75–89 || 1.3–1.4 cm || 2.3–2.4 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 41 || Mage Girl || 151–162 || 79–95 || 56–64 || 81–88 || 1.2–1.3 cm || 2.1–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 42 || Aty || 154–162 || 90–108 || 58–66 || 90–98 || 1.2–1.3 cm || 2.2–2.3 cm || Breast Aptitude +5&lt;br /&gt;
|-&lt;br /&gt;
| 43 || Valkyrie || 158–166 || 75–86 || 53–58 || 78–86 || 1.3 cm || 2.2–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 44 || Gunner || 146–152 || 73–85 || 49–56 || 76–88 || 1.2 cm || 2.0–2.1 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 45 || Rena || 156–166 || 74–84 || 54–64 || 78–88 || 1.3 cm || 2.2–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 46 || Cherie || 163–172 || 93–103 || 51–61 || 85–95 || 1.3–1.4 cm || 2.3–2.4 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 47 || Presea || 138 || 63–68 || 52–56 || 69–76 || 1.1 cm || 1.9 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 48 || Ginny || 145–155 || 69–73 || 54–61 || 76–81 || 1.2 cm || 2.0–2.2 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 49 || Iroha || 159–161 || 91 || 59 || 85 || 1.3 cm || 2.2–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 50 || Faris || 166–172 || 92–102 || 58–62 || 86–94 || 1.3–1.4 cm || 2.3–2.4 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 51 || Maya || 158–166 || 90–96 || 53–56 || 86–90 || 1.3 cm || 2.2–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 52 || Polaris || 152–164 || 80–84 || 53–57 || 83–88 || 1.2–1.3 cm || 2.1–2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 53 || Anise || 152 || 65–70 || 58–61 || 63–68 || 1.2 cm || 2.1 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 54 || Tio || 149 || 72 || 51 || 75 || 1.2 cm || 2.1 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 55 || Nana || 110–140 || 60–75 || 45–55 || 60–70 || 0.9–1.1 cm || 1.5–2.0 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 56 || Previous Shrine Maiden || 160–170 || 95–110 || 57–65 || 72–80 || 1.3–1.4 cm || 2.2–2.4 cm || Breast Aptitude +3&lt;br /&gt;
|-&lt;br /&gt;
| 57 || Lilith || 168 || 74 || 56 || 83 || 1.4 cm || 2.4 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 58 || Agrias || 165–180 || 82–100 || 57–65 || 89–99 || 1.3–1.5 cm || 2.3–2.5 cm || Urethral Aptitude +5; Anal Aptitude +10&lt;br /&gt;
|-&lt;br /&gt;
| 59 || Dorako || 118–123 || 55–65 || 43–52 || 58–66 || 0.9–1.0 cm || 1.6–1.7 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 60 || Rin || 165 || 80 || 56 || 81 || 1.3 cm || 2.3 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 61 || Claria || 151 || 77 || 58 || 78 || 1.2 cm || 2.1 cm || Breast Aptitude +2; Vaginal Aptitude +2; Urethral Aptitude +2&lt;br /&gt;
|-&lt;br /&gt;
| 62 || Ame || 141 || 64 || 53 || 68 || 1.1 cm || 2.0 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 63 || Djeeta || 156 || 83 || 56 || 82 || 1.3 cm || 2.2 cm || None&lt;br /&gt;
|-&lt;br /&gt;
| 64 || Luari || 130 || 75 || 56 || 70 || 1.0 cm || 1.8 cm || None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== What the Body Checker reports ===&lt;br /&gt;
&lt;br /&gt;
The character tables include every Body Checker value that receives a character-specific starting assignment: Height, Bust, Waist, Hips, the height-derived starting openings, Sensitivity, five body-part senses, and five aptitudes. The selected starting profile can add further non-character-specific values: '''Nothing But Slutty''' sets starting Sensitivity to 5, while '''Sex Slave''' sets all five starting body-part senses to 10 and begins with additional experience/history state. During play, the Body Checker also reports:&lt;br /&gt;
&lt;br /&gt;
* debilitation progress and calculated cup size;&lt;br /&gt;
* temporary general, breast, vaginal, and anal Sensitivity bonuses;&lt;br /&gt;
* orgasm, urination-accident, ejaculation, and milk-ejection counts;&lt;br /&gt;
* total births and human, egg, slime, tentacle, and Land Ray birth counts;&lt;br /&gt;
* vaginal and anal virginity and current opening measurements;&lt;br /&gt;
* urge to urinate, milk urge, cum urge, and semen load.&lt;br /&gt;
&lt;br /&gt;
Those are current state or history, not fixed character bases. Vaginal and anal opening are calculated from diameter plus expansion and displayed in tenths of a centimetre. The game has no separate per-character '''V-Tightness''' or '''A-Tightness''' base statistic.&lt;br /&gt;
&lt;br /&gt;
'''Weight is not tracked or displayed by the current Body Checker.''' Height and the three measurements are the complete character-specific body-size fields in the live event.&lt;br /&gt;
&lt;br /&gt;
== How ratings change ==&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&lt;br /&gt;
Any wearable slot can affect ratings, but most equipment does not. The table below lists every one of the 197 wearables selected by the live rating calculator. Effects change the '''current''' value unless a condition says otherwise. &amp;quot;=&amp;quot; sets or clamps the live result at that branch; &amp;quot;+&amp;quot; and &amp;quot;−&amp;quot; add or subtract. Conditions are tested in the order used by the game, so one item may apply more than one listed line.&lt;br /&gt;
&lt;br /&gt;
Some conditions are tied to an internal state that has no reliable player-facing label. Those cases retain the exact switch number instead of guessing what the state means.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID !! Equipment !! Slot !! Current-rating effect&lt;br /&gt;
|-&lt;br /&gt;
| 90 || Ribbon || Helmet || Always: Charm + 10; Loli + 10; Bitch − 10&lt;br /&gt;
|-&lt;br /&gt;
| 91 || Scandalous Swimsuit || Armor || Always: Bitch + 30; Sadist − 10&lt;br /&gt;
|-&lt;br /&gt;
| 92 || Mythril Bustier || Armor || Base Bitch ≥ 20: Charm + 10; Bitch + 10&amp;lt;br&amp;gt;Base Bitch &amp;lt; 20: Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 93 || Phantom Beast Pelt || Armor || Character is Riesz and Bitch ≤ 20: Bitch = 20&amp;lt;br&amp;gt;Character is Riesz and Sadist ≤ 20: Sadist = 20&amp;lt;br&amp;gt;Character is Riesz and Weapon is Beast Spear: Bitch + 40; Sadist + 50&amp;lt;br&amp;gt;Character is Riesz and Base Bitch ≥ 30: Charm + 20; Bitch + 35&amp;lt;br&amp;gt;Character is Riesz and Base Bitch &amp;lt; 30: Bitch + 45&amp;lt;br&amp;gt;Character is Riesz and Base Sadist ≥ 30: Charm + 20; Sadist + 30&amp;lt;br&amp;gt;Character is Riesz and Base Sadist &amp;lt; 30: Sadist + 40&lt;br /&gt;
|-&lt;br /&gt;
| 96 || Waitress Uniform || Armor || Base Bitch ≥ 40: Charm + 20; Bitch + 15&amp;lt;br&amp;gt;Base Bitch &amp;lt; 40: Charm + 10; Bitch + 20&amp;lt;br&amp;gt;Accessory is Bunny Cuffs: Charm + 10; Bitch + 5&lt;br /&gt;
|-&lt;br /&gt;
| 97 || Dancer's Costume || Armor || Base Bitch ≥ 30: Charm + 10; Bitch + 15&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Bitch + 30&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Evil Corset || Armor || Base Sadist ≤ -40: Charm + 15; Sadist − 20&amp;lt;br&amp;gt;Base Sadist &amp;gt; -40: Sadist − 30&lt;br /&gt;
|-&lt;br /&gt;
| 101 || Iron Armor || Armor || Always: Charm − 15&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 102 || Mythril Mail || Armor || Always: Charm + 10; Bitch + 10&lt;br /&gt;
|-&lt;br /&gt;
| 103 || Insulator Armor || Armor || Always: Charm − 15&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 104 || Samurai Armor || Armor || Always: Charm − 15&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 105 || Crystal Mail || Armor || Always: Charm − 15&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 106 || Dragon Armor || Armor || Always: Charm − 15&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 107 || Genji Armor || Armor || Always: Charm − 15&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 108 || Valkyrie Mail || Armor || Always: Charm − 15&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 109 || Iron Maiden || Armor || Always: Charm − 15&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 110 || Broken Armor || Armor || Always: Charm − 15&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 114 || Flowing Dress || Armor || Base Bitch ≤ -30: Charm + 10&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30: Bitch − 10&lt;br /&gt;
|-&lt;br /&gt;
| 115 || Robe of Light || Armor || Base Bitch ≤ -30: Charm + 10&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30: Bitch − 10&lt;br /&gt;
|-&lt;br /&gt;
| 116 || Princess Dress || Armor || Base Bitch ≥ 30: Charm − 25; Bitch − 40&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Charm + 25; Bitch − 30&amp;lt;br&amp;gt;Always: Loli − 10&lt;br /&gt;
|-&lt;br /&gt;
| 117 || Minerva Bustier || Armor || Always: Charm + 15; Loli − 10; Bitch + 10&lt;br /&gt;
|-&lt;br /&gt;
| 118 || Saint Garb || Armor || Base Bitch ≤ -30: Charm + 20; Bitch − 30&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 119 || Demon Dress || Armor || Always: Bitch + 10; Sadist + 20&lt;br /&gt;
|-&lt;br /&gt;
| 120 || Tattered Clothes || Armor || Base Sadist ≤ -45: Charm + 10; Sadist − 15&amp;lt;br&amp;gt;Base Sadist &amp;gt; -45: Charm − 20; Sadist − 25&lt;br /&gt;
|-&lt;br /&gt;
| 121 || Star Pendant || Accessory || Always: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 122 || Silver-Rimmed Glasses || Accessory || Bitch &amp;gt; 0: Charm − 5&amp;lt;br&amp;gt;Bitch ≤ 0: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 123 || Earrings || Accessory || Always: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 124 || Peace Ring || Accessory || Always: Loli − 5&lt;br /&gt;
|-&lt;br /&gt;
| 126 || Angel's White Robe || Accessory || Always: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 129 || Pure Silver Knight || Accessory || Always: Bitch − 10&lt;br /&gt;
|-&lt;br /&gt;
| 132 || Wholesome Atmosphere || Accessory || Base Bitch ≤ -30: Charm + 10&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30: Charm − 10&amp;lt;br&amp;gt;Always: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 329 || Egg of Beast || Accessory || Base Sadist ≥ 30: Charm − 15; Sadist − 40&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -50: Charm + 15; Sadist − 20&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -50: Charm − 10; Sadist − 30&amp;lt;br&amp;gt;Base Bitch ≥ 50: Charm + 15; Bitch + 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50 and Base Bitch ≤ -30: Charm − 15; Bitch + 40&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50 and Base Bitch &amp;gt; -30: Charm − 10; Bitch + 30&lt;br /&gt;
|-&lt;br /&gt;
| 349 || Slave Princess's Handcuffs || Weapon || Base Sadist ≤ -40: Charm + 20; Sadist − 20&amp;lt;br&amp;gt;Base Sadist &amp;gt; -40: Sadist − 30&lt;br /&gt;
|-&lt;br /&gt;
| 350 || Prisoner's Shackles || Accessory || Base Sadist ≤ -40: Charm + 10; Sadist − 10&amp;lt;br&amp;gt;Base Sadist &amp;gt; -40: Charm − 10; Sadist − 20&lt;br /&gt;
|-&lt;br /&gt;
| 362 || Retro-Game Armor || Armor || Base Bitch ≥ 30: Charm + 10; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Charm + 5; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 391 || Mace (AD) || Weapon || Base Bitch ≤ -20: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 425 || Love Punishment Set || Weapon || Base Sadist ≥ 30: Charm + 20; Sadist + 20&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -30: Charm − 15; Sadist + 35&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -30: Sadist + 30&amp;lt;br&amp;gt;Base Bitch ≥ 30: Charm + 15; Bitch + 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch ≤ -30: Charm − 10; Bitch + 35&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch &amp;gt; -30: Bitch + 30&lt;br /&gt;
|-&lt;br /&gt;
| 427 || Balrog's Whip || Weapon || Base Sadist ≥ 30: Charm + 20; Sadist + 20&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -30: Charm − 10; Sadist + 30&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -30: Sadist + 30&amp;lt;br&amp;gt;Base Bitch ≥ 30: Charm + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch ≤ -30: Charm − 15; Bitch + 15&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch &amp;gt; -30: Bitch + 10&lt;br /&gt;
|-&lt;br /&gt;
| 433 || Succubus Whip || Weapon || Base Sadist ≥ 30: Charm + 5&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -30: Charm − 10; Sadist + 10&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -30: Sadist + 5&amp;lt;br&amp;gt;Base Bitch ≥ 40: Charm + 30; Bitch + 25&amp;lt;br&amp;gt;Base Bitch &amp;lt; 40 and Base Bitch ≤ -30: Charm − 25; Bitch + 45&amp;lt;br&amp;gt;Base Bitch &amp;lt; 40 and Base Bitch &amp;gt; -30: Bitch + 30&lt;br /&gt;
|-&lt;br /&gt;
| 468 || Despair Sword || Weapon || Always: Charm + 5; Bitch + 30; Sadist − 30&lt;br /&gt;
|-&lt;br /&gt;
| 476 || Dark Sword Catiua || Weapon || Always: Bitch + 15; Sadist + 30&lt;br /&gt;
|-&lt;br /&gt;
| 477 || Demon Sword Nihil || Weapon || Always: Sadist + 30&lt;br /&gt;
|-&lt;br /&gt;
| 480 || Valkyria's Sword || Weapon || Always: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 492 || Sword of Hope || Weapon || switch 1313 is OFF: Charm + 40; Bitch − 40; Sadist + 30&lt;br /&gt;
|-&lt;br /&gt;
| 499 || Massacre Sword || Weapon || Always: Sadist + 25&lt;br /&gt;
|-&lt;br /&gt;
| 509 || Nameless Blade || Weapon || Always: Charm + 10; Sadist + 10&lt;br /&gt;
|-&lt;br /&gt;
| 536 || Silver Foil || Weapon || Base Bitch ≤ -20: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 563 || Beast Spear || Weapon || Character is Riesz and Armor is Phantom Beast Pelt: Bitch + 40; Sadist + 50&amp;lt;br&amp;gt;Character is Riesz and Armor is not Phantom Beast Pelt: Sadist + 30&amp;lt;br&amp;gt;Character is not Riesz: Sadist + 30&lt;br /&gt;
|-&lt;br /&gt;
| 590 || Clockwork Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 591 || Heavy Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 592 || Protect Suit || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 593 || Behemoth Shell || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 594 || Fort Suit || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 595 || Elephant || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 596 || Nightmare Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 597 || Mobile Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 598 || Jet-Black Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 599 || Padded Kimono Suit || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 600 || Metal Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 601 || Ultra-Hard Carapace || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 602 || Hell Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 603 || Fang Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 604 || Power Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 605 || Eternal Magic || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 606 || Powers Armor || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 607 || Armor of Life || Armor || Always: Charm − 30&amp;lt;br&amp;gt;Bitch ≥ 1: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 611 || Ciliated Parasite || Armor || Always: Sadist − 30&amp;lt;br&amp;gt;Base Sadist ≤ -30: Charm + 15&amp;lt;br&amp;gt;Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 612 || Tubed Parasite || Accessory || Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 613 || Sea Anemone? || Armor || Always: Sadist − 30&amp;lt;br&amp;gt;Base Sadist ≤ -30: Charm + 15&amp;lt;br&amp;gt;Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 614 || Cordlike Parasite || Weapon || Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 615 || Swarm of Leech Parasites || Helmet || Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 616 || Flesh Rope || Armor || Always: Sadist − 30&amp;lt;br&amp;gt;Base Sadist ≤ -30: Charm + 15&amp;lt;br&amp;gt;Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 617 || Catheter-Type Parasite || Accessory || Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 618 || Slime-Mold Parasite || Helmet || Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 619 || Invasive Parasite || Armor || Invasive Parasite progress ≥ 4: Charm + 10; Bitch + 50; Sadist − 50&amp;lt;br&amp;gt;Invasive Parasite progress &amp;lt; 4: Charm − 30; Bitch + 30&lt;br /&gt;
|-&lt;br /&gt;
| 636 || High-Leg Armor || Armor || Base Bitch ≥ 30: Charm + 15; Bitch + 15&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Bitch + 20&lt;br /&gt;
|-&lt;br /&gt;
| 637 || See-Thru Scale Armor || Armor || Base Bitch ≥ 30: Charm + 20; Bitch + 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Bitch + 30&amp;lt;br&amp;gt;Always: Bitch + 30; Sadist − 10&lt;br /&gt;
|-&lt;br /&gt;
| 640 || Hydra Suit || Armor || Base Bitch ≥ 30: Charm + 15; Bitch + 10&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 644 || Puffy Bloomers || Armor || Always: Charm + 20&lt;br /&gt;
|-&lt;br /&gt;
| 653 || Bustier of Peace || Armor || Always: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 654 || Silk Armor || Armor || Base Bitch ≥ 30: Charm + 20; Bitch + 10&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Charm + 15; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 657 || Dragon Leotard || Armor || Always: Charm + 10; Bitch + 10&amp;lt;br&amp;gt;Cup size ≥ 8 and switch 959 is OFF: Charm + 20&lt;br /&gt;
|-&lt;br /&gt;
| 658 || Captive Waist Armor || Armor || Always: Bitch + 10; Sadist − 25&amp;lt;br&amp;gt;Base Sadist ≤ -30: Charm + 15&lt;br /&gt;
|-&lt;br /&gt;
| 659 || Thong || Armor || Always: Bitch + 30&amp;lt;br&amp;gt;Base Bitch ≥ 30: Charm + 25&lt;br /&gt;
|-&lt;br /&gt;
| 660 || Tiny Sticker || Armor || Base Sadist ≤ -30: Charm + 25; Bitch + 20&amp;lt;br&amp;gt;Base Sadist &amp;gt; -30 and Base Bitch ≥ 30: Charm + 25; Bitch + 20&amp;lt;br&amp;gt;Base Sadist &amp;gt; -30 and Base Bitch &amp;lt; 30: Bitch + 30&lt;br /&gt;
|-&lt;br /&gt;
| 661 || ＰＡＪＡＭＡＳ || Armor || Always: Charm + 10; Loli + 20&lt;br /&gt;
|-&lt;br /&gt;
| 662 || Pot Lid &amp;amp; Armor || Armor || Base Loli ≤ -40: Charm + 20; Loli − 20&amp;lt;br&amp;gt;Base Loli &amp;gt; -40: Charm − 30; Loli − 30&lt;br /&gt;
|-&lt;br /&gt;
| 663 || Snakeskin Leotard || Armor || Base Bitch ≥ 30: Charm + 10&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Charm + 5; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 664 || Parisienne Coat || Armor || Always: Charm + 25&lt;br /&gt;
|-&lt;br /&gt;
| 665 || Splash Garment || Armor || Always: Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 666 || Tiger Bikini || Armor || Base Bitch ≥ 30: Charm + 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Charm + 15; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 667 || Just a Scrap of Cloth || Armor || Always: Charm − 20&lt;br /&gt;
|-&lt;br /&gt;
| 668 || Furisode of Love || Armor || Base Bitch ≤ -30: Charm + 20; Bitch − 20&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30 and Base Bitch ≥ 30: Charm − 20; Bitch − 35&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30 and Base Bitch &amp;lt; 30: Charm + 10; Bitch − 30&lt;br /&gt;
|-&lt;br /&gt;
| 670 || Magical Bikini || Armor || Base Bitch ≥ 30: Charm + 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Charm + 15; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 671 || Amorphous || Armor || Always: Charm − 20&lt;br /&gt;
|-&lt;br /&gt;
| 672 || Ordeo Radan || Armor || Always: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 677 || Rubber Suit || Armor || Always: Loli − 15; Bitch + 10; Sadist − 10&lt;br /&gt;
|-&lt;br /&gt;
| 680 || Moon-White Shawl || Armor || Always: Charm + 15; Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 683 || Fundoshi || Armor || Always: Bitch + 20&lt;br /&gt;
|-&lt;br /&gt;
| 687 || Seashell Armor || Armor || Always: Charm + 20&lt;br /&gt;
|-&lt;br /&gt;
| 690 || Bloody Apron || Armor || Always: Charm − 20; Sadist + 30&lt;br /&gt;
|-&lt;br /&gt;
| 693 || Twelve-Layer Robe || Armor || Base Bitch ≤ -30: Charm + 20; Bitch − 20&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30 and Base Bitch ≥ 30: Charm − 20; Bitch − 40&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30 and Base Bitch &amp;lt; 30: Bitch − 25&lt;br /&gt;
|-&lt;br /&gt;
| 707 || Maid Outfit || Armor || Always: Sadist − 15; Charm + 10; Bitch − 15&amp;lt;br&amp;gt;Base Sadist ≤ -20: Charm + 10&amp;lt;br&amp;gt;Base Sadist &amp;gt; -20 and Base Bitch ≤ -30: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 752 || Headdress || Helmet || Always: Charm + 5; Loli + 5; Bitch − 5&lt;br /&gt;
|-&lt;br /&gt;
| 753 || Tiara || Helmet || Always: Charm + 5; Bitch − 10&lt;br /&gt;
|-&lt;br /&gt;
| 757 || Bascinet || Helmet || Always: Charm − 10; Bitch − 10&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 760 || Thorn Collar || Helmet || Base Sadist ≤ -40: Charm + 5; Sadist − 10&amp;lt;br&amp;gt;Base Sadist &amp;gt; -40: Charm − 5; Sadist − 20&lt;br /&gt;
|-&lt;br /&gt;
| 764 || Otherworld Maid Outfit || Armor || Always: Sadist − 15; Charm + 15; Bitch − 15&amp;lt;br&amp;gt;Base Sadist ≤ -20: Charm + 10&amp;lt;br&amp;gt;Base Sadist &amp;gt; -20 and Base Bitch ≤ -30: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 767 || Stardust Mantle || Helmet || Always: Charm + 15&lt;br /&gt;
|-&lt;br /&gt;
| 768 || Holy Mantle || Helmet || Always: Charm + 20; Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 772 || Funny Sandals || Accessory || switch 959 is ON: Charm + 5&amp;lt;br&amp;gt;Always: Loli + 10&lt;br /&gt;
|-&lt;br /&gt;
| 774 || Moonshadow Dried Fish || Accessory || Always: Charm − 50&lt;br /&gt;
|-&lt;br /&gt;
| 779 || Flower Scarf || Accessory || switch 959 is ON: Charm + 10&amp;lt;br&amp;gt;Always: Loli + 10&lt;br /&gt;
|-&lt;br /&gt;
| 788 || Succubus Ring || Accessory || Always: Charm + 5; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 790 || Death Masquerade || Accessory || Always: Charm + 10; Bitch + 15; Sadist + 15&lt;br /&gt;
|-&lt;br /&gt;
| 808 || Depravity Collar || Helmet || Base Sadist ≥ 30: Charm − 15; Sadist − 40&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -60: Charm + 10; Sadist − 25&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -60: Charm − 10; Sadist − 30&amp;lt;br&amp;gt;Base Bitch ≥ 60: Charm + 10; Bitch + 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 60 and Base Bitch ≤ -30: Charm − 15; Bitch + 35&amp;lt;br&amp;gt;Base Bitch &amp;lt; 60 and Base Bitch &amp;gt; -30: Charm − 10; Bitch + 30&amp;lt;br&amp;gt;Always: Charm − 10; Bitch + 30; Sadist − 30&lt;br /&gt;
|-&lt;br /&gt;
| 809 || Sex-Slave Chain || Shield || Base Sadist ≥ 30: Charm − 10; Sadist − 40&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -40: Charm + 15; Sadist − 25&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -40: Sadist − 30&amp;lt;br&amp;gt;Base Bitch ≥ 30: Charm + 15; Bitch + 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch ≤ -30: Charm − 10; Bitch + 35&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch &amp;gt; -30: Bitch + 30&lt;br /&gt;
|-&lt;br /&gt;
| 810 || Lewd Underwear || Armor || Base Bitch ≥ 30: Charm + 20; Bitch + 30&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30: Charm + 5; Bitch + 35&lt;br /&gt;
|-&lt;br /&gt;
| 811 || Tattered Underwear || Armor || Base Sadist ≤ -30: Charm + 10; Bitch + 10; Sadist − 10&amp;lt;br&amp;gt;Base Sadist &amp;gt; -30: Charm − 10; Bitch + 15; Sadist − 15&lt;br /&gt;
|-&lt;br /&gt;
| 815 || Angel Ring || Accessory || Always: Charm + 10; Bitch − 10&lt;br /&gt;
|-&lt;br /&gt;
| 830 || Rico's Flower Hairpin || Accessory || switch 959 is ON: Charm + 10&amp;lt;br&amp;gt;Always: Loli + 5&lt;br /&gt;
|-&lt;br /&gt;
| 832 || Bunny Cuffs || Accessory || Armor is Waitress Uniform: Charm + 10; Bitch + 5&lt;br /&gt;
|-&lt;br /&gt;
| 833 || Crystal Flower Cuffs || Accessory || Always: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 842 || Engagement Ring || Accessory || Always: Charm − 5; Bitch − 15&lt;br /&gt;
|-&lt;br /&gt;
| 844 || Jade Hairpin || Accessory || Always: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 850 || Blood Nail Polish || Accessory || Base Sadist ≥ 35: Charm + 20&amp;lt;br&amp;gt;Base Sadist &amp;lt; 35: Charm + 10&amp;lt;br&amp;gt;Base Loli ≤ -35: Charm + 10&amp;lt;br&amp;gt;Always: Loli − 10; Sadist + 10&lt;br /&gt;
|-&lt;br /&gt;
| 852 || Strawberry Lipstick || Accessory || Base Loli ≥ 35: Charm + 20&amp;lt;br&amp;gt;Base Loli &amp;lt; 35: Charm + 10&amp;lt;br&amp;gt;Always: Loli + 20&lt;br /&gt;
|-&lt;br /&gt;
| 860 || Depravity Collar || Helmet || Base Sadist ≥ 30: Charm − 15; Sadist − 120&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -60: Charm + 10; Sadist − 80&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -60: Charm − 10; Sadist − 100&amp;lt;br&amp;gt;Base Bitch ≥ 60: Charm + 10; Bitch + 80&amp;lt;br&amp;gt;Base Bitch &amp;lt; 60 and Base Bitch ≤ -30: Charm − 15; Bitch + 120&amp;lt;br&amp;gt;Base Bitch &amp;lt; 60 and Base Bitch &amp;gt; -30: Charm − 10; Bitch + 100&lt;br /&gt;
|-&lt;br /&gt;
| 862 || Bitch-Training Collar || Helmet || Reincarnation type = 0: Charm − 20; Bitch + 50; Sadist − 50&amp;lt;br&amp;gt;Reincarnation type ≠ 0: Charm + 20; Bitch + 20; Sadist − 20&lt;br /&gt;
|-&lt;br /&gt;
| 863 || Bitch Ears &amp;amp; Tail || Accessory || Reincarnation type = 0: Charm − 5; Bitch + 15; Sadist − 15&amp;lt;br&amp;gt;Reincarnation type ≠ 0: Charm + 10; Bitch + 25; Sadist − 25&lt;br /&gt;
|-&lt;br /&gt;
| 866 || Invasive Parasite Hide || Shield || Invasive Parasite progress ≥ 4: Charm + 10; Bitch + 50; Sadist − 50&amp;lt;br&amp;gt;Invasive Parasite progress &amp;lt; 4: Charm − 5; Bitch + 5&lt;br /&gt;
|-&lt;br /&gt;
| 883 || Invasive Parasite Abdomen || Helmet || Invasive Parasite progress ≥ 4: Charm + 10; Bitch + 50; Sadist − 50&amp;lt;br&amp;gt;Invasive Parasite progress &amp;lt; 4: Charm − 10; Bitch + 10&lt;br /&gt;
|-&lt;br /&gt;
| 884 || Invasive Parasite Tentacle || Weapon || Invasive Parasite progress ≥ 4: Charm + 10; Bitch + 50; Sadist − 50&amp;lt;br&amp;gt;Invasive Parasite progress &amp;lt; 4: Charm − 15; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 885 || Invasive Parasite Head || Accessory || Invasive Parasite progress ≥ 4: Charm + 10; Bitch + 50; Sadist − 50&amp;lt;br&amp;gt;Invasive Parasite progress &amp;lt; 4: Charm − 20; Bitch + 20&lt;br /&gt;
|-&lt;br /&gt;
| 886 || Mature Invasive Parasite || Armor || Invasive Parasite progress ≥ 4: Charm + 30; Bitch + 50; Sadist − 50&amp;lt;br&amp;gt;Invasive Parasite progress &amp;lt; 4: Charm − 50; Bitch + 50&lt;br /&gt;
|-&lt;br /&gt;
| 890 || Dominatrix Bondage Wear || Armor || Base Sadist ≥ 35: Charm + 20; Sadist + 20&amp;lt;br&amp;gt;Base Sadist &amp;lt; 35 and Base Sadist ≤ -30: Charm − 20; Sadist + 40&amp;lt;br&amp;gt;Base Sadist &amp;lt; 35 and Base Sadist &amp;gt; -30: Sadist + 30&amp;lt;br&amp;gt;Base Bitch ≥ 35: Charm + 20; Bitch + 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 35 and Base Bitch ≤ -30: Charm − 20; Bitch + 40&amp;lt;br&amp;gt;Base Bitch &amp;lt; 35 and Base Bitch &amp;gt; -30: Bitch + 30&lt;br /&gt;
|-&lt;br /&gt;
| 891 || Dark Circlet || Helmet || Base Sadist ≥ 40: Charm + 15; Sadist + 20&amp;lt;br&amp;gt;Base Sadist &amp;lt; 40 and Base Sadist ≤ -30: Charm − 15; Sadist + 40&amp;lt;br&amp;gt;Base Sadist &amp;lt; 40 and Base Sadist &amp;gt; -30: Charm + 5; Sadist + 30&amp;lt;br&amp;gt;Base Bitch ≥ 40: Charm + 15; Bitch + 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 40 and Base Bitch ≤ -30: Charm − 15; Bitch + 40&amp;lt;br&amp;gt;Base Bitch &amp;lt; 40 and Base Bitch &amp;gt; -30: Charm + 5; Bitch + 30&lt;br /&gt;
|-&lt;br /&gt;
| 892 || Mistress Papillon || Accessory || Base Sadist ≥ 35: Charm + 10; Sadist + 10&amp;lt;br&amp;gt;Base Sadist &amp;lt; 35 and Base Sadist ≤ -30: Charm − 10; Sadist + 25&amp;lt;br&amp;gt;Base Sadist &amp;lt; 35 and Base Sadist &amp;gt; -30: Sadist + 20&amp;lt;br&amp;gt;Base Bitch ≥ 35: Charm + 10; Bitch + 10&amp;lt;br&amp;gt;Base Bitch &amp;lt; 35 and Base Bitch ≤ -30: Charm − 10; Bitch + 25&amp;lt;br&amp;gt;Base Bitch &amp;lt; 35 and Base Bitch &amp;gt; -30: Bitch + 20&lt;br /&gt;
|-&lt;br /&gt;
| 893 || Lolita Dress || Armor || switch 959 is ON: Charm + 10&amp;lt;br&amp;gt;Base Loli ≥ 30: Charm + 25; Loli + 60&amp;lt;br&amp;gt;Base Loli &amp;lt; 30 and Base Loli ≤ -30: Charm − 25; Loli + 95&amp;lt;br&amp;gt;Base Loli &amp;lt; 30 and Base Loli &amp;gt; -30: Loli + 80&lt;br /&gt;
|-&lt;br /&gt;
| 894 || Sexy Leotard || Armor || switch 959 is ON: Charm − 10&amp;lt;br&amp;gt;Base Loli ≥ 30: Charm − 25; Loli − 95&amp;lt;br&amp;gt;Base Loli &amp;lt; 30 and Base Loli ≤ -30: Charm + 25; Loli − 60&amp;lt;br&amp;gt;Base Loli &amp;lt; 30 and Base Loli &amp;gt; -30: Loli − 80&lt;br /&gt;
|-&lt;br /&gt;
| 895 || Enslaved Lady's Dress || Armor || Base Sadist ≥ 30: Charm − 30; Sadist − 50&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -75: Charm + 25; Sadist − 30&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -75: Sadist − 40&amp;lt;br&amp;gt;Base Bitch ≥ 30: Charm − 30; Bitch − 50&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch ≤ -75: Charm + 25; Bitch − 30&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch &amp;gt; -75: Bitch − 40&lt;br /&gt;
|-&lt;br /&gt;
| 896 || Noble Collar || Helmet || Base Sadist ≥ 30: Charm − 15; Sadist − 40&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -60: Charm + 15; Sadist − 15&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -60: Charm + 10; Sadist − 30&amp;lt;br&amp;gt;Base Bitch ≥ 30: Charm − 15; Bitch − 40&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch ≤ -60: Charm + 15; Bitch − 15&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch &amp;gt; -60: Charm + 10; Bitch − 30&lt;br /&gt;
|-&lt;br /&gt;
| 897 || Enslaved Lady's Chains || Shield || Base Sadist ≥ 40: Sadist − 50&amp;lt;br&amp;gt;Base Sadist &amp;lt; 40 and Base Sadist ≤ -40: Charm + 15; Sadist − 25&amp;lt;br&amp;gt;Base Sadist &amp;lt; 40 and Base Sadist &amp;gt; -40: Sadist − 35&amp;lt;br&amp;gt;Base Bitch ≥ 30: Bitch − 35&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch ≤ -30: Charm + 10; Bitch − 20&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch &amp;gt; -30: Bitch − 30&lt;br /&gt;
|-&lt;br /&gt;
| 898 || Mystic Perfume Oil || Accessory || Always: Charm + 90&lt;br /&gt;
|-&lt;br /&gt;
| 899 || Enslaved Lady's Underwear || Armor || Base Sadist ≥ 30: Charm − 15; Sadist − 30&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -60: Charm + 15; Sadist − 15&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -60: Sadist − 20&amp;lt;br&amp;gt;Base Bitch ≥ 30: Charm − 15; Bitch − 30&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch ≤ -60: Charm + 15; Bitch − 15&amp;lt;br&amp;gt;Base Bitch &amp;lt; 30 and Base Bitch &amp;gt; -60: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 903 || Grape Lipstick || Accessory || Base Loli ≤ -35: Charm + 20&amp;lt;br&amp;gt;Base Loli &amp;gt; -35: Charm + 10&amp;lt;br&amp;gt;Always: Loli − 20&lt;br /&gt;
|-&lt;br /&gt;
| 905 || Queen's Dress || Armor || Base Sadist ≥ 35: Charm + 20; Sadist + 20&amp;lt;br&amp;gt;Base Sadist &amp;lt; 35 and Base Sadist ≤ -30: Charm − 20; Sadist + 40&amp;lt;br&amp;gt;Base Sadist &amp;lt; 35 and Base Sadist &amp;gt; -30: Sadist + 30&amp;lt;br&amp;gt;Base Bitch ≤ -35: Charm + 20; Bitch − 20&amp;lt;br&amp;gt;Base Bitch &amp;gt; -35 and Base Bitch ≥ 30: Charm − 20; Bitch − 40&amp;lt;br&amp;gt;Base Bitch &amp;gt; -35 and Base Bitch &amp;lt; 30: Bitch − 30&lt;br /&gt;
|-&lt;br /&gt;
| 906 || Queen's Crown || Helmet || Base Sadist ≥ 40: Charm + 15; Sadist + 20&amp;lt;br&amp;gt;Base Sadist &amp;lt; 40 and Base Sadist ≤ -30: Charm − 15; Sadist + 40&amp;lt;br&amp;gt;Base Sadist &amp;lt; 40 and Base Sadist &amp;gt; -30: Charm + 5; Sadist + 30&amp;lt;br&amp;gt;Base Bitch ≤ -40: Charm + 15; Bitch − 20&amp;lt;br&amp;gt;Base Bitch &amp;gt; -40 and Base Bitch ≥ 30: Charm − 15; Bitch − 40&amp;lt;br&amp;gt;Base Bitch &amp;gt; -40 and Base Bitch &amp;lt; 30: Charm + 5; Bitch − 30&lt;br /&gt;
|-&lt;br /&gt;
| 907 || Queen's Ring || Accessory || Base Sadist ≥ 35: Charm + 10; Sadist + 10&amp;lt;br&amp;gt;Base Sadist &amp;lt; 35 and Base Sadist ≤ -30: Charm − 10; Sadist + 25&amp;lt;br&amp;gt;Base Sadist &amp;lt; 35 and Base Sadist &amp;gt; -30: Sadist + 20&amp;lt;br&amp;gt;Base Bitch ≤ -35: Charm + 10; Bitch − 10&amp;lt;br&amp;gt;Base Bitch &amp;gt; -35 and Base Bitch ≥ 30: Charm − 10; Bitch − 25&amp;lt;br&amp;gt;Base Bitch &amp;gt; -35 and Base Bitch &amp;lt; 30: Bitch − 20&lt;br /&gt;
|-&lt;br /&gt;
| 908 || Star Sticker Earring || Helmet || Base Loli ≥ 40: Charm + 15; Loli + 20&amp;lt;br&amp;gt;Base Loli &amp;lt; 40 and Base Loli ≤ -30: Charm − 15; Loli + 40&amp;lt;br&amp;gt;Base Loli &amp;lt; 40 and Base Loli &amp;gt; -30: Charm + 5; Loli + 30&lt;br /&gt;
|-&lt;br /&gt;
| 909 || Dream Demon Eye Shadow || Helmet || Base Loli ≤ -40: Charm + 15; Loli − 20&amp;lt;br&amp;gt;Base Loli &amp;gt; -40 and Base Loli ≥ 30: Charm − 15; Loli − 40&amp;lt;br&amp;gt;Base Loli &amp;gt; -40 and Base Loli &amp;lt; 30: Charm + 5; Loli − 30&lt;br /&gt;
|-&lt;br /&gt;
| 912 || Pink Lip || Accessory || Base Loli ≥ 35: Charm + 10; Loli + 10&amp;lt;br&amp;gt;Base Loli &amp;lt; 35 and Base Loli ≤ -30: Charm − 5; Loli + 25&amp;lt;br&amp;gt;Base Loli &amp;lt; 35 and Base Loli &amp;gt; -30: Loli + 20&lt;br /&gt;
|-&lt;br /&gt;
| 913 || Dark Lip || Accessory || Base Loli ≤ -35: Charm + 10; Loli − 10&amp;lt;br&amp;gt;Base Loli &amp;gt; -35 and Base Loli ≥ 30: Charm − 5; Loli − 25&amp;lt;br&amp;gt;Base Loli &amp;gt; -35 and Base Loli &amp;lt; 30: Loli − 20&lt;br /&gt;
|-&lt;br /&gt;
| 918 || Mystic Butterfly Dress || Armor || Base Sadist ≤ -30: Charm + 20; Sadist − 20&amp;lt;br&amp;gt;Base Sadist &amp;gt; -30 and Base Sadist ≥ 30: Charm − 20; Sadist − 40&amp;lt;br&amp;gt;Base Sadist &amp;gt; -30 and Base Sadist &amp;lt; 30: Sadist − 30&amp;lt;br&amp;gt;Base Bitch ≤ -30: Charm + 20; Bitch − 20&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30 and Base Bitch ≥ 30: Charm − 20; Bitch − 40&amp;lt;br&amp;gt;Base Bitch &amp;gt; -30 and Base Bitch &amp;lt; 30: Bitch − 30&lt;br /&gt;
|-&lt;br /&gt;
| 919 || School Swimsuit || Armor || Always: Charm + 20; Loli + 15&amp;lt;br&amp;gt;switch 959 is ON: Bitch − 15&amp;lt;br&amp;gt;switch 959 is OFF: Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 923 || Cat-Ear Band || Helmet || Always: Charm + 5; Loli + 15&lt;br /&gt;
|-&lt;br /&gt;
| 924 || Cat-Ear Hood || Helmet || Always: Charm + 5; Loli + 15&lt;br /&gt;
|-&lt;br /&gt;
| 925 || Parasite Armor De Rol || Armor || Always: Sadist − 30&amp;lt;br&amp;gt;Base Sadist ≤ -30: Charm + 15&amp;lt;br&amp;gt;Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 926 || Parasite Armor Nengal || Armor || Always: Sadist − 30&amp;lt;br&amp;gt;Base Sadist ≤ -30: Charm + 15&amp;lt;br&amp;gt;Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 927 || Parasite Armor Vajra || Armor || Always: Sadist − 30&amp;lt;br&amp;gt;Base Sadist ≤ -30: Charm + 15&amp;lt;br&amp;gt;Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 928 || Bacterial Armor Rafteria || Armor || Always: Sadist − 30&amp;lt;br&amp;gt;Base Sadist ≤ -30: Charm + 15&amp;lt;br&amp;gt;Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 929 || Slime Armor || Armor || Always: Sadist − 30&amp;lt;br&amp;gt;Base Sadist ≤ -30: Charm + 15&amp;lt;br&amp;gt;Base Bitch ≥ 50: Charm + 5; Bitch + 5&amp;lt;br&amp;gt;Base Bitch &amp;lt; 50: Charm − 10; Bitch + 15&lt;br /&gt;
|-&lt;br /&gt;
| 1100 || Magical Girl Cosplay || Armor || Base Loli ≥ 30: Charm + 10; Loli + 10&amp;lt;br&amp;gt;Base Loli &amp;lt; 30: Charm + 5; Loli + 15&lt;br /&gt;
|-&lt;br /&gt;
| 1101 || Magical Girl Formalwear || Armor || Base Loli ≥ 30: Charm + 10; Loli + 10&amp;lt;br&amp;gt;Base Loli &amp;lt; 30: Charm + 5; Loli + 15&amp;lt;br&amp;gt;Always: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 1102 || Magical Girl Sacred Garb || Armor || Base Loli ≥ 30: Charm + 10; Loli + 10&amp;lt;br&amp;gt;Base Loli &amp;lt; 30: Charm + 5; Loli + 15&amp;lt;br&amp;gt;Always: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 1111 || Mind-Blocking Tentacle Suit || Armor || Always: Charm − 100&lt;br /&gt;
|-&lt;br /&gt;
| 1210 || Orc Club || Weapon || Always: Charm − 2&lt;br /&gt;
|-&lt;br /&gt;
| 1280 || Silver Helm || Helmet || Always: Charm − 10; Bitch − 10; Charm + 15; Bitch − 5&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 1281 || Full Helm Burn || Helmet || Always: Charm − 10; Bitch − 10&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 1282 || Barrel Helm Glitter || Helmet || Always: Charm − 10; Bitch − 10&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 1283 || Breath Brand || Helmet || Always: Charm − 10; Bitch − 10&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 1284 || Great Helm || Helmet || Always: Charm − 10; Bitch − 10&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 1285 || Fortune Venus || Helmet || Always: Charm − 10; Bitch − 10&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 1286 || Godder Edge || Helmet || Always: Charm − 10; Bitch − 10&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 1287 || Shining Leaf || Helmet || Always: Charm − 10; Bitch − 10&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 1288 || Glory Road || Helmet || Always: Charm − 10; Bitch − 10&amp;lt;br&amp;gt;switch 373 is ON: Charm − 10&lt;br /&gt;
|-&lt;br /&gt;
| 1377 || Lewd-Torture Leather-Strap Suit || Accessory || Always: Charm + 20; Bitch + 35; Sadist − 50&lt;br /&gt;
|-&lt;br /&gt;
| 1378 || Lewd-Torture Leather-Strap Suit || Accessory || Always: Charm + 15; Bitch + 10; Sadist − 5&lt;br /&gt;
|-&lt;br /&gt;
| 1379 || Torment Collar || Helmet || Base Sadist ≥ 30: Charm + 10; Sadist − 100&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist ≤ -60: Charm + 15; Sadist − 65&amp;lt;br&amp;gt;Base Sadist &amp;lt; 30 and Base Sadist &amp;gt; -60: Charm + 5; Sadist − 80&lt;br /&gt;
|-&lt;br /&gt;
| 1381 || Bio-Rubber Suit || Armor || switch 1155 is ON: Charm + 30; Bitch + 50; Sadist − 50&amp;lt;br&amp;gt;switch 1155 is OFF: Bitch + 20; Sadist − 20&lt;br /&gt;
|-&lt;br /&gt;
| 1384 || Invasive Rubber Suit || Armor || Always: Charm − 25; Bitch + 30; Sadist − 30&lt;br /&gt;
|-&lt;br /&gt;
| 1386 || Magic Leather Cord || Weapon || Base Sadist ≤ -40: Charm + 25; Sadist − 25&amp;lt;br&amp;gt;Base Sadist &amp;gt; -40: Charm − 10; Sadist − 40&lt;br /&gt;
|-&lt;br /&gt;
| 1394 || Assimilation Rubber Suit || Armor || Always: Charm + 25; Bitch + 40; Sadist − 40&lt;br /&gt;
|-&lt;br /&gt;
| 1398 || Biomedical Institute Rubber Mask || Accessory || switch 1151 is ON: Charm + 20; Bitch + 35; Sadist − 50&lt;br /&gt;
|-&lt;br /&gt;
| 1682 || Ninja Suit || Armor || Always: Charm + 10&lt;br /&gt;
|-&lt;br /&gt;
| 1683 || Sister Robe || Armor || Always: Charm + 15; Bitch − 30&lt;br /&gt;
|-&lt;br /&gt;
| 1684 || Sister Suit || Armor || Always: Charm + 20; Bitch − 30&lt;br /&gt;
|-&lt;br /&gt;
| 1685 || Cat-Ear Armor || Armor || Always: Charm + 15; Loli + 20&lt;br /&gt;
|-&lt;br /&gt;
| 1686 || Gag Armor || Armor || Always: Sadist − 30&lt;br /&gt;
|-&lt;br /&gt;
| 1687 || Nude Magic Circle || Armor || Always: Charm + 10; Bitch + 20&lt;br /&gt;
|-&lt;br /&gt;
| 1688 || Orc Armor || Armor || Always: Charm − 10; Bitch + 40&lt;br /&gt;
|-&lt;br /&gt;
| 1689 || Spike Bikini || Armor || Always: Charm + 10; Bitch + 20; Sadist + 20&lt;br /&gt;
|-&lt;br /&gt;
| 1690 || Round Glasses || Accessory || Always: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 1691 || Swirly Glasses || Accessory || Always: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 1692 || Monocle || Accessory || Always: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 1693 || Tortoiseshell Glasses || Accessory || Always: Charm + 5&lt;br /&gt;
|-&lt;br /&gt;
| 1694 || Hidden Eyes || Accessory || Always: Charm + 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The remaining 741 wearable items add no Charm, Loli, Bitch, or Sadist value in the current calculator. They may still have unrelated stats or special effects. The complete zero-modifier inventory follows so no wearable is left implicit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
==== Wearables with no rating modifier ====&lt;br /&gt;
===== Weapons (443) =====&lt;br /&gt;
2 Mithril Claw; 3 Aura Knuckle; 4 Dragon Claw; 5 Tiger Fang; 6 Cross Counter; 7 Chain Flail; 8 Holy Flail; 9 Morning Star; 10 Wrecking Ball; 11 Magician Rod; 12 Mithril Rod; 13 Rune Staff; 14 Dragon Rod; 15 Gambanteinn; 16 Battle Hammer; 17 Monk's Staff; 18 Stun Hammer; 19 Crowbar-Like Object; 20 Broken Staff; 21 Leather Whip; 22 Mythril Whip; 23 Vampire Killer; 24 Dragon Whisker; 25 Severed Whip; 26 Gladius; 27 Kunai; 28 Psycho Dagger; 29 Orichalcum; 30 Spatha; 31 Longsword; 32 Mithril Sword; 33 Flame Tongue; 34 Eastern Single-Edged Sword; 35 Demon's Claw; 36 Damascus Sword; 37 Dragon Slayer; 38 Ultima Weapon; 39 Kusarigama; 40 Wing Edge; 41 Greatsword; 42 Silver Blade; 43 Ice Sword; 44 Tsurugi; 45 Defender; 46 Argetlahm; 47 Beauty Under the Moon; 48 Sol Blade; 49 Death Falcon; 50 Broken Sword; 51 Battle Axe; 52 Crescent Axe; 53 Icewall Battle Axe; 54 Rune Axe; 55 Dragon Buster; 56 Mythril Foil; 57 Estoc; 58 Psycho Sword; 59 Master Rapier; 60 Poison Needle; 61 Long Spear; 62 Mythril Spear; 63 Thunder Spear; 64 Naginata; 65 Halberd; 66 Alloces's Demon Spear; 67 Gungnir; 68 Fairy Spear; 69 Titania Lance; 70 Broken Spear; 71 Longbow; 72 Mythril Bow; 73 Elven Bow; 74 Blue Rabbit; 75 Artemis Bow; 351 Magician Ring; 352 Ice Axe Lv1; 353 Ice Axe Lv2; 354 Ice Axe Lv3; 355 Ice Axe Lv4; 366 Explosive Chop; 367 Hands of Deathtoll; 368 Demon's Knuckle; 369 Cat Claws; 370 Flame Gloves; 371 Chakra Hand; 372 Flame Iron Geta; 373 Mach FumiFumi; 374 Demon-God Gauntlet; 375 Shoggoth's Claw; 376 Silver Tusk; 377 Eight Gods' Claw; 378 Kara's Gloves; 379 Chichimore; 380 Ghostbuster; 381 Mystic Glove; 382 Mystic Boots; 384 Zizka Star; 385 Flame Anchor; 390 Faust's Hammer; 392 Leek; 393 Explosive Club; 394 Saint Heinrich's Hammer; 395 Rice-Bale Service Device; 396 Fast Stick; 397 Nyannyan Stick; 398 Brandistock; 399 Soul Staff; 400 Protective Stick; 401 Bone; 402 Flame Rod; 403 Ice Rod; 404 Thunder Rod; 405 Balance Staff; 406 Magic Staff Pichi; 407 Magic Staff Miho; 408 Holy Parasol; 409 Mauser Staff; 410 Power Bolt Staff; 411 Magus Staff; 412 Six-Senses Purification Staff; 413 Hecate; 414 Moon Staff; 415 Sorceress Wand; 416 Blue Crystal Staff; 417 Staff of Wrath; 419 Angel Stick; 420 Spider Whip; 421 Scorpion Whip; 422 Electric Whip; 423 Rope &amp;amp; Spikes; 424 Whip Dagger; 426 Energy Whip; 428 Cat-o'-Nine-Tails; 429 Merciless Ribbon; 430 Chain Sword; 431 Beast Killer; 432 Devil's Tail; 435 Thief's Dagger; 436 Paracelsus's Dagger; 437 Holy Knife; 438 Mage Masher; 439 Throwing Dagger; 440 Main Gauche; 441 Silver Dagger; 442 Ribbon Dagger; 443 Power Shortsword; 444 Vampire Fang; 445 Shadow Dagger; 446 Heaven-Rending Water-Splitting Fan; 447 Sandworm Tooth; 448 Moog; 449 Shuriken; 450 Fuma Shuriken; 451 Shuriken; 452 Quickwork Dagger; 453 Mehimoon; 454 Sure-Hit Knife; 455 Ripper Knife; 456 Sense of Death; 457 Crysknife; 458 SWORD; 459 SUPER SWORD; 460 ULTRA SUPER SWORD; 461 Rusty Sword; 462 Lead Sword; 463 Power Longsword; 464 Kazekiri; 465 Striking Sword; 466 Damakrakus Sword; 467 Slayer; 469 Crystal Saber; 470 Master Sword; 471 Erection Saber; 472 Damocles Sword; 473 Treasured Sword Barracuda; 474 Gauntlet Sword; 475 Flame Sword; 478 SAMAMUNE BLADE!; 479 Artemis's Tear; 481 Blood Sword; 482 Diamond Edge; 483 Spirit-Slaying Sword; 484 Cleria Sword; 485 Stone Sword Wieder; 486 Demon Sword Kamaitachi; 487 Faeblade; 488 Ten-Dice Sword; 489 Glass Sword; 490 Alkaid; 491 Quick Blade; 493 Berserk; 494 HARAKIRI Sword; 495 Rune Blade; 496 Lightning-Rod Blade; 497 Zantetsuken; 498 Sword of Yomi; 500 Ring Blade; 501 Fullblade; 502 Knight of Judgment's Sword; 503 Mercurial Greatsword; 504 Stone King; 505 Seiranken; 506 Flare Riser; 507 Iron of Mars; 508 Ley-Line Sword; 510 Magic Blade; 511 Mythril Cleaver; 512 Pickaxe; 513 Tomahawk; 514 Severing Axe; 515 Chained Axe; 516 Double Chained Axe; 517 Unholy Axe; 518 Demon God's Axe; 519 Were-Buster; 520 Ifrit Slash; 521 Urish's Great Cleaver; 522 Lucky Battle Axe; 523 Hand Axe; 524 Aerial; 525 Subversive; 526 Leviathan Claw; 527 Guillotine of Destruction; 528 Slicer; 529 Laconian Slicer; 531 Falcon Sword; 532 Nightingale; 533 Fencing Saber; 534 Unicorn Dagger; 535 Armor Piercer; 537 Starbringer; 538 Assassin Blade; 539 Energy Saber; 540 Night Stalker; 541 Dark Sword; 542 Hortensia; 543 Midnight Haze; 545 Rotator; 546 Ghost Scythe; 547 Exercise; 548 Eye Freezer; 549 Great Scythe of Death; 550 Furinkazan; 551 Bamboo Spear; 552 Lance; 553 Extending Spear; 554 Trident; 555 Spear; 556 Guilty Lance; 557 Twin Lancer; 558 Spell Spear; 559 Dragon Whisker; 560 War Fork; 561 Bane Spear; 562 Soul-Destroying Spear; 564 Battering Ram; 565 Dragoon Lance; 566 Spirit Spear; 567 Brionac Spear; 568 Knight's War Spear; 569 Whale Vise; 571 Light Crossbow; 572 Crossbow; 573 Saint Crossbow; 574 Catapult Barrel; 575 Tulip; 576 Ninja Shooter; 577 Fireball Bow; 578 Octopus-Ink Launcher; 579 Mage's Bow; 580 Elemental Gunner; 581 Janus Bow; 582 Cupid; 583 Hanapuu; 584 Triumphant; 585 Howling Cannon; 586 Naga Heart Piercer; 587 R-Disc Launcher; 588 Legion 21; 589 Cypress 7; 950 0950-----Martial Arts; 951 Vidar's Shoes; 952 Hermes's Shoes; 953 Titan; 954 Mist Eraser; 955 Magical Gloves; 956 Sorceress Knuckle; 957 Broken Prosthetic Arm; 961 Holy Stone Shard; 962 Faded Holy Stone; 963 Holy Stone Fragment [Demon Staff]; 964 Faded Holy Stone [Demon Staff]; 980 Hunting Knife; 981 Carving Knife; 982 Draconic Dagger; 983 Diamond Nail; 984 Assassin Knife; 985 Heavenly Dragon-Guard Blade; 986 Tiny Sword; 987 Wildcat Fang; 988 Elemental Shard; 989 Mage Blade; 990 Glacial Spike; 991 Ancient Dagger; 992 Heartseeker; 993 Dagger of Glory; 994 Mind Fang; 995 Phantom Dagger; 996 Kitchen Knife; 997 Demon's Straw; 998 Fenglin &amp;amp; Huangzui; 999 Chill Rend; 1020 Green Dragon Crescent Blade; 1021 Short Sword; 1022 Broad Sword; 1023 Bastard Sword; 1024 Blood Razor; 1025 Blessed Sword; 1026 Mahavairocana Invocation Mercy Blade; 1027 Golden Kodachi; 1028 Burn Longsword; 1029 Emerald Ripper; 1030 Thunder Horn; 1031 Sword; 1032 Madman's Sword; 1033 Grasen Steel Sword; 1034 Emperor's Sword; 1035 Holy Knight's Sword; 1036 Blackguard; 1037 Treasured Chichiushi Blade; 1038 Onikirimaru; 1039 Viper Sword; 1040 Silverion; 1041 Blade; 1042 Kikoku Tensho; 1043 Ancient Brass; 1044 Spiderbane; 1045 Ilrune; 1046 Beltaranis; 1047 Screbb; 1048 Jade Wise Emperor; 1049 Wyvern; 1050 Keen Blast; 1051 Amber Duel; 1052 Stain Melt; 1053 Dark Blade; 1054 Guardian Sword; 1055 Sergeant's Sword; 1056 Iaido; 1070 Grand Shamshir; 1071 Green Dragon Glaive; 1072 Headsplitter; 1073 Twin-Headed Serpent Sword; 1074 Chromatic Sword; 1075 Huge Ogre Sword; 1076 Holy War Sword; 1077 Dotanuki; 1078 Iron Man's Cleaver; 1079 Paper Fan; 1080 Soul Eater; 1081 Demon Scythe; 1082 Greater Scythe; 1083 One-Shot Blade; 1084 Shogun Katana; 1085 Starlight Blade; 1086 Suiran; 1087 M.O.P; 1088 Swift Wolf; 1089 Shadow Tiger; 1120 Sharp Axe; 1121 Savage Axe; 1122 Arcane Axe; 1123 Evil Crescent; 1124 Large Axe; 1125 Venom Edge; 1126 Bounty Hunter's Axe; 1127 Reckless Battleaxe; 1128 Bio Axe; 1129 Master Key; 1130 Axe Reading; 1131 Magna Split; 1132 Munderblova; 1157 Golden Claw; 1160 Force Sword; 1161 Valkyrie; 1162 Green Estoc; 1163 Horned Malice; 1164 Cross Sword; 1165 Princess Rapier; 1201 Beat Stick; 1202 Smash Wand; 1203 Holy Mace; 1204 Elder Mace; 1205 Judgment Mace; 1206 Sledgehammer; 1207 Wish Hammer; 1208 Priestess Hammer; 1209 Thor Hammer; 1211 Rock; 1220 Fishing Rod; 1221 10-Foot Pole; 1222 Rod Dynamic; 1223 Magitech Reel 2.5m; 1224 Mooring King; 1225 Strong Water God; 1226 Rod; 1227 Rod; 1228 Rod; 1229 Rod; 1230 Rod; 1252 Wizard Staff; 1253 Crystal Staff; 1254 Sage's Staff; 1255 Fire Shrieker; 1256 Staff of Life; 1257 Staff of Purification; 1258 Golden Wand; 1259 Prime Prayer; 1260 Adjudicator's Khakkhara; 1261 Magic Changer; 1262 Magical Piece; 1263 Domaria's Staff; 1301 Varian Spear; 1302 Javelin; 1303 Border Spear; 1389 Tentacler Rod; 1461 Revolver; 1462 Automatic Pistol; 1463 Thunderer; 1464 Antique Gun; 1465 (unnamed item); 1501 M1877 Lightning; 1502 Soul Flare; 1503 Gatling Gun; 1504 Junk Gun; 1505 Chrome; 1509 Phoenix; 1603 Arcus Diabolus: Bolverk; 1604 Sacred Saber; 1606 Ironhead's Head; 1632 Blaze Whip; 1652 Blowgun; 1800 (Remove Equipment)&lt;br /&gt;
===== Shields (79) =====&lt;br /&gt;
76 Wooden Arrow; 77 Fire Arrow; 78 Ice Arrow; 79 Lightning Arrow; 80 Holy Arrow; 81 Buckler; 82 Mythril Shield; 83 Flame Shield; 84 Ice Shield; 85 Earth Shield; 86 Wonder Bangle; 87 Aegis Shield; 88 Ogre Shield; 89 Civilian; 608 Spike Shield; 609 Blade Zojirushi´; 621 Ether Shield; 622 Force Buckler; 623 Force Shield; 624 Force Armor; 625 Light Guard; 626 Excel Guard; 627 Sun Shield; 628 Vacula; 629 Rune Guard; 694 Razor Disc; 695 Silver Arrow; 696 Black Arrow; 698 Ahlomar's Arrow; 699 Merlionkirk's Arrow; 700 Markalite Pharp; 701 Spitzer Stone; 787 Vampire Ring; 796 Goat Plushie; 798 Warrior's Soul; 799 Magic Crystal Orb; 800 Perfect Libra; 801 Orb of Life; 802 Forbidden Tablet; 803 Lightning Ring; 804 Holy Ring; 805 Fire Ring; 806 Demonic Ring; 865 Dog Ears &amp;amp; Tail Set; 910 Bitch's Name Tag; 911 Bitch's Name Tag; 936 Nekomata Soul; 937 Cerberus Soul; 942 Automaton; 946 Automaton?; 1176 Onee-Brand Condom; 1341 Worm-Eaten Grimoire; 1342 Elementary Alchemy Course; 1346 Almadel; 1347 Secret Records of Volcanon; 1348 Kagura Fantasy Chronicle; 1349 El Esculario; 1350 Book of the Sacred Oath; 1351 Yellow Kings; 1352 Armageddon Compendium; 1391 Cowper Field; 1466 Infinite Magazine; 1467 Bullets; 1468 Strong Bullets; 1469 Stronger Bullets; 1471 E0001 Fire; 1472 E0002 Blizzard; 1473 E0003 Thunder; 1506 Holy-Seal Bullets; 1507 Holy-Seal Silver Bullets; 1508 Armor-Piercing Rounds; 1611 Princess Shield; 1612 Healing Shield; 1613 Thunder God Scroll; 1614 Wind God Scroll; 1615 Sea Lion Shield; 1616 Adjudicator's Bracelet; 1617 Karakroid Shield; 1618 Soul of Mercy&lt;br /&gt;
===== Armor (61) =====&lt;br /&gt;
94 Foreign Kimono; 95 Transformation Dress; 98 Empty-Handed; 100 Titania Mail; 111 Silk Robe; 112 Mythril Robe; 113 Sage's Coat; 346 Bind Suit; 631 Orichalcum Armor; 632 Reflex; 633 Eastern Nanban Cuirass; 634 Impact Check; 635 Bubble Garment; 638 Dwarf Mail; 639 Bunny Suit; 641 Crystal Armor; 642 Terrestrial; 643 Fairy Armor; 645 Vaidurak Armor; 646 Hero's Garb; 647 Golden Armor; 648 Dark Mist Armor; 649 Earth Power Mail; 650 Element Reflector; 651 Arcane Armor; 652 Mini Protector; 655 Poprya Mail; 656 Kunoichi Mail; 669 Moon-Mad Garment; 673 Displacer Robe; 674 Lich Robe; 675 Emerald Robe; 676 Scarlet Robe; 678 Bat Coat; 679 Phantom Robe; 681 Twilight Robe; 682 Elven Skin; 684 Lion Pelt; 685 Kagura Dance; 686 Defense Robe; 688 Archmage Garb; 689 Foreign Military Uniform; 691 Barbaric Cloth; 692 Vital Raiment; 888 School Uniform; 930 Galva Armor; 939 Symbiotic Armor Dal-la-Ri; 1105 Dance Robe [Ame-no-Uzume]; 1106 Dance Robe [Benzaiten]; 1107 Dance Robe [Umahi]; 1109 Princess Otohime's Dress; 1177 Sailor Uniform for Femboys; 1178 Bondage Wear for Femboys; 1179 Maid Outfit for Femboys; 1180 School Swimsuit for Femboys; 1388 Tentacler Z; 1591 Forced Nudity Talisman; 1592 Money-Draining Talisman; 1601 Hard Rock Armor; 1602 NOL Praetorian Uniform; 1697 No-Guard Robe&lt;br /&gt;
===== Helmets (56) =====&lt;br /&gt;
140 Demon's Collar; 150 Bandage; 239 Soul Blast; 332 Chopchop; 337 Nutcracker; 338 Penetrating Strike; 339 Rashin Kassatsu-ken; 340 Dark Blade; 341 Massacre; 342 Martial Dance Frenzy; 343 Shock; 344 Swallow Reversal; 347 Mind Controller; 743 Magic-Sealing Collar; 754 Circlet; 755 Crest Armor; 756 Agri Cap; 758 Fairy Helm; 761 Demon's Helm; 765 Fur Cloak; 766 Iron Curtain; 769 Phantom Cloak; 870 Rokushaku Fundoshi; 934 Ninja Spirit; 935 Duplicator; 938 Hunter License; 1183 Frilly Ribbon for Femboys; 1184 Penis Bondage; 1186 Dolphin Enema; 1187 Milking Chip; 1292 Crown; 1293 Resist Crown; 1294 Will Wizard; 1295 Witch Hat; 1296 Hunting Cap; 1297 Elven Hat; 1298 Devil Knights; 1299 VIP Bath Hat; 1358 Spelunker Helmet; 1359 Black Cap; 1360 Fire Necklace; 1361 Water Necklace; 1362 Earth Necklace; 1363 Wind Necklace; 1364 Light Necklace; 1365 Dark Necklace; 1366 Shadow Veil; 1367 Blaue Collier; 1368 Minotaur Horn; 1390 Tentacler Armor; 1491 Quick Time; 1511 Metal Soul; 1605 Awynite Pin; 1696 Bloodstained Bandages; 1701 Reload-Limited Magazine; 1703 Blacksmith Band&lt;br /&gt;
===== Accessories (102) =====&lt;br /&gt;
125 Gyrocompass; 127 Elf Cloak; 128 Purification Ankh; 130 Scorching Bracelet; 131 Alarm Earring; 134 Soul of Thamasa; 135 Celestriad; 137 Kung Fu Shoes; 138 Stray Medal; 139 Mithril Gauntlet; 331 Wild Swing; 333 Last Stand; 334 Reversal Strike; 335 Discharge; 336 Aching Back; 717 Demon-Flower River Slime; 744 Curse Ring; 745 Curse Ring; 746 Curse Ring; 747 Curse Ring; 748 Curse Ring; 749 Curse Ring; 750 Curse Ring; 759 Lich's Hand; 762 Torturer's Badge; 763 SHOTIA; 770 Fire-Eating Bird Feather; 771 Leather Belt; 773 Power Sash; 775 Mermaid's Prayer; 776 Mellow Ring; 777 Death Ring; 778 Talisman; 780 Nut's Vest; 781 Troll Stone; 782 Protect Ring; 783 Resist Ring; 784 Power Band; 785 Magic Belt; 786 Pole Star; 789 Elemental Ring; 791 Aqua Shawl; 792 Magic Pentagram; 793 Silver Medallion; 794 True Mirror; 795 Jewel Brooch; 797 Berserker's Bone; 807 Bronze Medallion; 812 Giant's Gauntlet; 813 Magic Bracelet; 814 Enorenus's Shoes; 816 Miracle Shoes; 817 Mysterious Comb; 818 Fire Dragon Ring; 819 Water Dragon Ring; 820 Wood Dragon Ring; 822 Magic Carpet; 823 Grounding Tail; 824 Sapphire Ring; 825 Goddess Goldwork; 826 Super Copper Alloy Anklet; 827 Malachite Ring; 828 Mage's Crown; 829 Gold Medallion; 831 Monster Slippers; 834 Potpourri; 835 Psycho Ring; 836 Dirty Hat; 837 Dirty Shoes; 839 Debug Tool Beta; 841 Water God's Tabi; 843 Koropokkur Armor; 845 Tiara of Purifying Light; 846 Fleetfoot Tabi; 847 Wisdom Ring; 848 Body Modification Ring; 849 Technical Book; 851 Mark of Power; 853 Magic Crown; 858 Bio Research Lab Staff ID; 859 Slave Tag; 917 Mystic Stole; 1009 Netherworld Talisman; 1142 Ancient Ornament; 1143 Golden Bracelet; 1190 Panties for Femboys; 1191 Modified Egg of Beast; 1192 Pink Slime; 1195 Soft Blindfold; 1196 Soft Ball Gag; 1197 Blindfold &amp;amp; Gag Set; 1370 Bandage; 1371 Holy Grail; 1376 Masochistic Leather-Strap Suit; 1392 Biounit Crystal; 1395 Spell-Sealing Blindfold; 1396 Spell-Sealing Gag; 1397 Spell-Sealing Gag &amp;amp; Blindfold; 1399 Gas Mask; 1695 Dash Shoes; 1698 Wrong-Prescription Glasses; 1702 Rebellion&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Consumables and events ===&lt;br /&gt;
&lt;br /&gt;
* '''Skin Cream''' raises base Charm by 1 while it is 79 or lower, for a practical cap of 80.&lt;br /&gt;
* '''Tattoo Sticker''' raises base Bitch by 1. Its use event has no local cap, although the general drift routine later enforces the normal base range.&lt;br /&gt;
* Choices, training, transformations, adult events, and endings can change bases directly or impose temporary current values. Their effects are event-specific.&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug Mode]] can adjust all four ratings directly for testing.&lt;br /&gt;
&lt;br /&gt;
== Event requirements and rating checks ==&lt;br /&gt;
&lt;br /&gt;
Events choose independently whether to inspect a current or base value. Re-equipping before a current-value check can help; it cannot bypass a base-value requirement.&lt;br /&gt;
&lt;br /&gt;
The live game contains 238 direct rating comparisons outside the six common events that calculate and display the ratings. Of these, 123 are in map events and 115 are in gameplay common events. Another 23 relevant comparisons use a value derived from a rating. The tables below consolidate repeated copies of the same rule, but do not omit any event or system that uses one.&lt;br /&gt;
&lt;br /&gt;
=== Story, NPC, and reward events ===&lt;br /&gt;
&lt;br /&gt;
These are all map-event groups that directly read Charm, Loli Level, Bitch Level, Sadist Level, or one of their base values. A rating may only change dialogue rather than unlock a scene; those cases say so.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Location and interaction !! Exact rating rule !! What the rating changes&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]], reporting adventures to the girl || Base Bitch 15 or higher || She receives a lurid account instead of an embellished account of battles and treasure.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]], special street-NPC branch || Charm 0 or higher, followed by Bitch 60 or higher. An alternate story state instead checks Base Sadist -60 or higher. || Calls the NPC's special interaction branch. The event also requires its own map and story state.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]], propositioning NPC || Bitch 60 or higher || Changes the NPC's reaction into a proposition. Dialogue only.&lt;br /&gt;
|-&lt;br /&gt;
| RAYON Village Church, Prostitutes' Guild referral || Sadist -30 or lower and Charm 30 or higher || The priestess offers information about joining the Prostitutes' Guild. Prior experience and the church's night-state conditions still apply.&lt;br /&gt;
|-&lt;br /&gt;
| RAYON Village Church, Noble Collar scene || Base Bitch -70 or lower and Base Sadist -70 or lower || Unlocks the special refined-masochist branch when the required collar, chains, and story state are also present.&lt;br /&gt;
|-&lt;br /&gt;
| Beginner's Hall, the beauty-conscious woman || Base Charm 41 or higher; a second branch checks 81 or higher || At 41 she praises the character and explains lasting Charm. At 81 she can offer slave-collar removal and, on the later branch, Mystic Perfume Oil.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]], Valeria's revenge request || Charm 40 or higher || Allows the request to begin. Below 40 she tells the character to improve her Charm.&lt;br /&gt;
|-&lt;br /&gt;
| Capital Abaroso, municipal slave work || Charm 20 or higher for the brothel job; Sadist -40 or lower allows the character to ask the guard to lead her to town hall || Charm gates the paid brothel assignment. The public-toilet assignment has no rating requirement.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]], release paperwork || Base Sadist -80 or lower || Changes the result of carefully reading the papers and whether the character accepts permanent sexual-slave status.&lt;br /&gt;
|-&lt;br /&gt;
| Island Colosseum, debt-wager loss || Base Bitch -60 or lower and Base Sadist -60 or lower || Grants the special ornate collar branch instead of the ordinary debt-slave equipment, provided the collar route is active.&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley, Ether seller || Charm 0 or higher and Bitch 30 or higher || Unlocks the optional special payment branch, which awards three Ethers.&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley, massage seller || Charm 20 or higher || If the character cannot pay, the seller gives the massage free. Below 20, lack of money ends the interaction.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Guild 3-4F, undead woman || Sadist 20 or higher || Adds the forceful prostitution choice to the scene.&lt;br /&gt;
|-&lt;br /&gt;
| Village-Outskirts Park, special street-NPC branch || Charm 0 or higher, followed by Bitch 60 or higher. An alternate story state checks Base Sadist -60 or higher. || Calls the park NPC's special interaction branch. Other map-state conditions still apply.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]], special street-NPC branch || Charm 0 or higher, followed by Bitch 80 or higher. An alternate story state checks Base Sadist -60 or higher. || Calls the NPC's special interaction branch on either of its active pages.&lt;br /&gt;
|-&lt;br /&gt;
| Schwarz 1F Inn, work calculation || Base Sadist 20 or higher || Adds 10 to the inn-work result when the associated equipment branch is active. Other branches roll a smaller random bonus.&lt;br /&gt;
|-&lt;br /&gt;
| Schwarz B1F Brothel, mistress job || Base Sadist below 60 before the scene, then 60 or higher after its increase || Detects crossing the 60-point threshold and awakens the Sadist ability. Otherwise the scene only applies its normal Sadist increase.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]], Love Punishment Set vendor || Charm 0 or higher, Bitch 30 or higher, and Sadist 30 or higher || Lowers the price from 24,000 G to 18,000 G. Sadist 100 or higher unlocks a second demand that lowers it to 12,000 G.&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home, Catnip interaction || Sadist -60 or lower, with a second check at -100 || Changes whether the pet refuses, gives Catnip, or reaches the unfinished extreme-Masochist branch.&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home, scene setup || Loli bands at -60, 0, 20, and 60; Bitch at -60 and 60 || Selects later dialogue and presentation variants. It does not unlock the house itself.&lt;br /&gt;
|-&lt;br /&gt;
| Gestahl Sorcery Ruins, Esuras || Sadist 5 or higher || Allows the Puppeteer's Ring choice while Esuras is alive, or necromancy after death. The corresponding item and scene state are also required.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]], girl's reactions || Loli -60 or lower, -59 through 60, or above 60 || Changes forms of address and reactions to outfits and transformations. Dialogue only.&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Orphanage, Noble Collar route || Base Bitch -70 or lower and Base Sadist -70 or lower || Enables the special event-placement branch when the required chains, collar, removable armor, key state, and story conditions also match.&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Orphanage ending || Charm 200 or higher || Changes the final epilogue to the Thousand-Coin Princess outcome. This checks current Charm, so equipment can push it above the base cap.&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church, priest || Base Bitch -70 or lower and Base Sadist -70 or lower || Changes his Noble Collar reaction and directs the character to the sister.&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church, succubus || Base Bitch -70 or lower and Base Sadist -70 or lower || Selects her special Noble Collar reaction. Other collar and character-state branches take priority where applicable.&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church, sister || Base Bitch -70 or lower and Base Sadist -70 or lower || Changes her Noble Collar dialogue and the chain-removal interaction. Both the ordinary and chained Noble Collar pages use the same thresholds.&lt;br /&gt;
|-&lt;br /&gt;
| Suburban Treasury B2F, cursed cat ears || Loli 60 or higher, followed by Charm 60 or higher || Changes what the character thinks the ears look like before the transformation. Dialogue only; it does not prevent the curse.&lt;br /&gt;
|-&lt;br /&gt;
| SHOP Cliff Edge, caretaker || Loli 40 or higher || The caretaker calls the character &amp;quot;young lady&amp;quot; instead of &amp;quot;miss&amp;quot; during introductions, questions, and the Neballoon reward. Dialogue only.&lt;br /&gt;
|-&lt;br /&gt;
| Back-Alley Tavern, Prostitutes' Guild || Charm 35 or higher to join; 45 for Bronze, 60 for Silver, and 80 for Gold || Gates admission and each promotion. Donations, completed jobs, customer evaluations, route flags, and prohibited equipment are checked separately.&lt;br /&gt;
|-&lt;br /&gt;
| Back-Alley Tavern, male customer || Bitch 30 or higher || Changes his dialogue and activates his lewd-reaction branch. His page and money state still determine whether the full interaction runs.&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Library and Demon Jar, stomping enemies || Sadist below 0 || Converts the magnitude of current Masochist Level into extra EX damage for the stomp attack. The same rule is copied across 29 enemy pages in the Library layers, Inside Bookshelf, Inside Book, and Demon Jar.&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home Basement, end of the pet punishment sequence || Base Bitch 100 or higher and Base Sadist -100 or lower || These are caps, not entry requirements. The scene adds 20 Base Bitch and subtracts 50 Base Sadist, then limits them to 100 and -100.&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid 7F, queen-of-peerless-beauty story || Charm below 0, 0 to 29, 30 to 59, 60 to 89, or 90 and higher || Changes the storyteller's comparison between the character and the ancient queen. Dialogue only.&lt;br /&gt;
|-&lt;br /&gt;
| Luminous's Laboratory || Base Sadist below -50 to interest Luminous; later dialogue checks -10 after the route has changed the value || Gates her initial cooperation. The invention price also derives from Base Sadist and development progress rather than using a fixed threshold.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rating-driven combat, equipment, and system effects ===&lt;br /&gt;
&lt;br /&gt;
These common-event rules are easy to miss because they do not live on one map. Repeated checks in damage, input, and display routines are combined into one row.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! System or item !! Rating rule !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Dance Robe [Ame-no-Uzume] family || Charm 1, 20, 40, 60, 80, and 100 || Applies its progressive shame resistance, status resistance, aquatic aptitude, trap evasion, movement, and item-drop bonuses. See the full table below.&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Hope || Bitch -21 or lower and Charm 40 or higher; an extreme branch also checks Bitch -150 or lower || Enables its conditional attack, magic, charge, status-resistance, and input-handling bonuses. The same prerequisite is repeated wherever the weapon's effects are calculated.&lt;br /&gt;
|-&lt;br /&gt;
| Magus Staff, Holy, Sunshine, and related magic calculations || Bitch -150 or lower and Charm 40 or higher where the special formula branch applies || Changes the corresponding magic-damage or data-calculation branch. These are equipment or spell effects, not story access requirements.&lt;br /&gt;
|-&lt;br /&gt;
| Special all-around attack || Base Charm exactly 100 and Base Bitch exactly 100 || Enables the special weapon animation and the attack's surrounding eight-tile hit area.&lt;br /&gt;
|-&lt;br /&gt;
| Physical damage || Current Sadist not equal to 0 || Modifies outgoing and incoming physical damage. Negative Sadist means Masochist and reverses the direction of the modifier.&lt;br /&gt;
|-&lt;br /&gt;
| EX damage || Base Bitch -20 or lower, plus a separate derived-value branch || Alters EX-damage calculation. The indirect branch combines Base Bitch with other state rather than treating it as one simple threshold.&lt;br /&gt;
|-&lt;br /&gt;
| Comfort and masturbation actions || Base Bitch at -60, -30, 30, and 60 || Selects different action text, intensity, and reactions. Another masturbation branch starts at Base Bitch 30.&lt;br /&gt;
|-&lt;br /&gt;
| Shame limits and outfit tolerance || Base Bitch -10, 65, and 80; current Sadist 30; current Charm 1; Base Sadist 5 || Changes shame handling for bondage, corsets, bind suits, bunny and dancer outfits, maid clothing, parasite clothing, collars, and chains. Each outfit still has its own equipment-state checks.&lt;br /&gt;
|-&lt;br /&gt;
| Character portraits || Base or current Bitch and Sadist thresholds for Rimururu, Otone, Nera, Nana, and Claria || Selects facial and pose variants. The thresholds used are Base Sadist -15, -20, and -25 for Rimururu; Base Bitch 0 for Otone; Sadist -40 for Nera; Base Bitch 0 and 40 plus current Bitch -40 for Nana; and current Bitch 60 for Claria.&lt;br /&gt;
|-&lt;br /&gt;
| Character switching and storage || Any base rating exactly -100 || Preserves the signed extreme correctly when the active character's profile is stored or restored. This is state protection, not a reward or gate.&lt;br /&gt;
|-&lt;br /&gt;
| Skin Cream || Base Charm 79 or lower || Raises Base Charm by 1. Repeated use therefore reaches 80.&lt;br /&gt;
|-&lt;br /&gt;
| Wondrous Wand || Loli 40 or higher || Selects the more childish pose and reaction when the wand is used. Other character and weather conditions still apply.&lt;br /&gt;
|-&lt;br /&gt;
| Debug Mode rating editor || Any base rating outside -100 to 100 || Rejects the entered value. This check exists only in the debug editing tool.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Derived rating uses ===&lt;br /&gt;
&lt;br /&gt;
Some events copy a rating into a working value, combine it with other data, and only then compare or spend the result. They cannot be described as one raw-rating threshold.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Event or system !! Ratings used !! Result&lt;br /&gt;
|-&lt;br /&gt;
| General adult-scene processing || Current Bitch || Contributes to two internal scene checks after being combined with scene state.&lt;br /&gt;
|-&lt;br /&gt;
| Outgoing physical damage || Current Sadist || Becomes part of the final damage modifier after division and clamping.&lt;br /&gt;
|-&lt;br /&gt;
| EX-damage calculation || Base Bitch || Contributes to a later EX-damage check after additional arithmetic.&lt;br /&gt;
|-&lt;br /&gt;
| Shame handling || Base Bitch and Base Sadist || Contribute to outfit-specific shame limits after other modifiers are applied.&lt;br /&gt;
|-&lt;br /&gt;
| Special-menu rating display || All four current ratings || Selects the displayed qualitative band. The working-value bounds guard invalid display values rather than unlocking content.&lt;br /&gt;
|-&lt;br /&gt;
| Prostitution satisfaction and payment || Charm, Loli, Bitch, and Sadist || Satisfaction starts from Charm, then adjusts for the customer's personality preferences and other scene data. One payment path uses Charm × 30 G.&lt;br /&gt;
|-&lt;br /&gt;
| Luminous's inventions || Base Sadist || Contributes to the quoted price after multiplication and combination with invention progress.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Complete direct-check index for editors ===&lt;br /&gt;
&lt;br /&gt;
This index contains every direct Charm, Loli, Bitch, Sadist, or base-rating comparison outside the six calculator/checker common events. It includes narrative gates, alternate dialogue, combat branches, equipment helpers, and storage logic. &amp;quot;Copies&amp;quot; records identical checks repeated within the same event page. The nearby cue helps identify a scene; a dash means the surrounding commands did not provide a safe short English label.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Source !! Position !! Direct check !! Nearby cue !! Copies&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home (map 0527) || event 12, page 2 || Sadist ≤ -100 || But no. This is mine || 1&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home (map 0527) || event 12, page 2 || Sadist ≤ -60 || Wait, you have some too, Master!! || 1&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home (map 0527) || event 51, page 1 || Bitch ≤ -60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home (map 0527) || event 51, page 1 || Bitch ≥ 60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home (map 0527) || event 51, page 1 || Loli ≤ -60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home (map 0527) || event 51, page 1 || Loli ≤ 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home (map 0527) || event 51, page 1 || Loli ≥ 20 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home (map 0527) || event 51, page 1 || Loli ≥ 60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home Basement (map 0961) || event 19, page 5 || Base Bitch ≥ 100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso Home Basement (map 0961) || event 19, page 5 || Base Sadist ≤ -100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley (map 0186) || event 38, page 2 || Bitch ≥ 30 || Heh heh, girlie, that's one sexy || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley (map 0186) || event 38, page 2 || Charm ≥ 0 || Heh heh, girlie, that's one sexy || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back Alley (map 0186) || event 61, page 2 || Charm ≥ 20 || No money, huh...? || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back-Alley Tavern (map 0903) || event 20, page 2 || Charm &amp;lt; current route threshold || Let me think... ... ... For example || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back-Alley Tavern (map 0903) || event 20, page 4 || Charm ≥ 35 || It would bother the other customers, || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back-Alley Tavern (map 0903) || event 20, page 5 || Charm ≥ 45 || Until you do, there is nothing to || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back-Alley Tavern (map 0903) || event 20, page 5 || Charm ≥ 60 || Hmm... ... Yes. Very well || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back-Alley Tavern (map 0903) || event 20, page 5 || Charm ≥ 80 || You've worked so hard to come this || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back-Alley Tavern (map 0903) || event 34, page 4 || Bitch ≥ 30 || What, a kid? || 1&lt;br /&gt;
|-&lt;br /&gt;
| Back-Alley Tavern (map 0903) || event 34, page 5 || Bitch ≥ 30 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Beginner's Hall (map 0022) || event 13, page 1 || Base Charm ≥ 41 || Oh, good day || 1&lt;br /&gt;
|-&lt;br /&gt;
| Beginner's Hall (map 0022) || event 13, page 1 || Base Charm ≥ 81 || I cannot allow someone as beautiful as || 1&lt;br /&gt;
|-&lt;br /&gt;
| Demon Jar (map 0941) || event 2, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Demon Jar (map 0941) || event 3, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Demon Jar (map 0941) || event 4, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Demon Jar (map 0941) || event 5, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Demon Jar (map 0941) || event 6, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Demon Jar (map 0941) || event 7, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Demon Jar (map 0941) || event 8, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Demon Jar (map 0941) || event 9, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gestahl Sorcery Ruins Esras (map 0693) || event 68, page 3 || Sadist ≥ 5 || to still be conscious || 1&lt;br /&gt;
|-&lt;br /&gt;
| Gestahl Sorcery Ruins Esras (map 0693) || event 68, page 5 || Sadist ≥ 5 || There is no response || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church (map 0817) || event 12, page 7 || Base Bitch ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church (map 0817) || event 12, page 7 || Base Sadist ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church (map 0817) || event 13, page 6 || Base Bitch ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church (map 0817) || event 13, page 6 || Base Sadist ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church (map 0817) || event 13, page 7 || Base Bitch ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church (map 0817) || event 13, page 7 || Base Sadist ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church (map 0817) || event 6, page 2 || Base Bitch ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Church (map 0817) || event 6, page 2 || Base Sadist ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Orphanage (map 0814) || event 189, page 1 || Charm ≥ 200 || was taken in by a member of the royal || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Orphanage (map 0814) || event 60, page 4 || Base Bitch ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Orphanage (map 0814) || event 60, page 4 || Base Sadist ≤ -70 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Inside Book (map 0939) || event 6, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Inside Book (map 0939) || event 7, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Inside Book (map 0939) || event 9, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Inside Bookshelf (map 0938) || event 7, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 2 (map 0927) || event 7, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 2 (map 0927) || event 8, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 2 (map 0927) || event 9, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 3/Mirror Room 1 (map 0928) || event 8, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 3/Mirror Room 1 (map 0928) || event 9, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4 Interior 1 (map 0930) || event 8, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4 Interior 2 (map 0931) || event 8, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4 Interior 3 (map 0932) || event 2, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4 Interior 3 (map 0932) || event 3, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4 Interior 3 (map 0932) || event 4, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4 Interior 3 (map 0932) || event 5, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4 Interior 3 (map 0932) || event 6, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4 Interior 3 (map 0932) || event 8, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4 Interior 3 (map 0932) || event 9, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4/Mirror Room 2 (map 0929) || event 7, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4/Mirror Room 2 (map 0929) || event 8, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 4/Mirror Room 2 (map 0929) || event 9, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Library Layer 5 (map 0934) || event 8, page 7 || Sadist &amp;lt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luminous's Laboratory (map 1035) || event 2, page 1 || Base Sadist ≥ -50 || Sorry, but I have nothing to discuss with you || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luminous's Laboratory (map 1035) || event 2, page 10 || Base Sadist ≥ -10 || Hee hee, hee hee hee || 1&lt;br /&gt;
|-&lt;br /&gt;
| Luminous's Laboratory (map 1035) || event 2, page 2 || Base Sadist ≥ -50 || Persistent, are you? I am busy right now! || 1&lt;br /&gt;
|-&lt;br /&gt;
| Magic Guild 3-4F (map 0217) || event 7, page 5 || Sadist ≥ 20 || W-what are you || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid 7F (map 0991) || event 22, page 2 || Charm ≥ 0 || make sure to burn the sight into your || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid 7F (map 0991) || event 22, page 2 || Charm ≥ 30 || You seem a fair beauty in your own || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid 7F (map 0991) || event 22, page 2 || Charm ≥ 60 || Hmm... With your beauty--no, my lady, || 1&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid 7F (map 0991) || event 22, page 2 || Charm ≥ 90 || Eyes like emeralds, hair black as || 1&lt;br /&gt;
|-&lt;br /&gt;
| RAYON Village Church (map 0020) || event 4, page 2 || Charm ≥ 30 || Oh my? What a naughty girl || 1&lt;br /&gt;
|-&lt;br /&gt;
| RAYON Village Church (map 0020) || event 4, page 2 || Sadist ≤ -30 || It seems you've sold your body || 1&lt;br /&gt;
|-&lt;br /&gt;
| RAYON Village Church (map 0020) || event 4, page 6 || Base Bitch ≤ -70 || Oh my... You have quite an interesting || 1&lt;br /&gt;
|-&lt;br /&gt;
| RAYON Village Church (map 0020) || event 4, page 6 || Base Sadist ≤ -70 || Oh my... You have quite an interesting || 1&lt;br /&gt;
|-&lt;br /&gt;
| SHOP Cliff Edge (map 0860) || event 16, page 2 || Loli ≥ 40 || Hey, young lady || 2&lt;br /&gt;
|-&lt;br /&gt;
| SHOP Cliff Edge (map 0860) || event 16, page 3 || Loli ≥ 40 || Hey, young lady || 1&lt;br /&gt;
|-&lt;br /&gt;
| SHOP Cliff Edge (map 0860) || event 16, page 4 || Loli ≥ 40 || Hey, young lady || 2&lt;br /&gt;
|-&lt;br /&gt;
| Schwarz 1F Inn (map 0354) || event 19, page 1 || Base Sadist ≥ 20 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Schwarz B1F Brothel (map 0360) || event 35, page 5 || Base Sadist &amp;lt; 60 || That was truly wonderful || 1&lt;br /&gt;
|-&lt;br /&gt;
| Schwarz B1F Brothel (map 0360) || event 35, page 5 || Base Sadist ≥ 60 || That was truly wonderful || 1&lt;br /&gt;
|-&lt;br /&gt;
| Suburban Treasury B2F (map 0842) || event 58, page 1 || Charm ≥ 60 || There is no mirror, but || 1&lt;br /&gt;
|-&lt;br /&gt;
| Suburban Treasury B2F (map 0842) || event 58, page 1 || Loli ≥ 60 || There is no mirror, but || 1&lt;br /&gt;
|-&lt;br /&gt;
| Village-Outskirts Park (map 0308) || event 4, page 2 || Base Sadist ≥ -60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Village-Outskirts Park (map 0308) || event 4, page 2 || Bitch ≥ 60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Village-Outskirts Park (map 0308) || event 4, page 2 || Charm ≥ 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] (map 0036) || event 50, page 1 || Charm &amp;lt; 40 || I am looking for a somewhat prettier || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] (map 0036) || event 85, page 1 || Charm &amp;lt; 20 || Serve at the designated brothel || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] (map 0036) || event 85, page 1 || Sadist ≤ -40 || You're a registered slave, aren't you? || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] (map 0810) || event 60, page 1 || Loli ≤ -60 || You're a traveler, ma'am? || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] (map 0810) || event 60, page 1 || Loli ≤ 60 || You're a traveler, ma'am? || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] (map 0810) || event 60, page 3 || Loli ≤ -60 || that escape from beyond the mountain || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] (map 0810) || event 60, page 3 || Loli ≤ 60 || Ma'am, why did you stop being human? || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] (map 0810) || event 60, page 4 || Loli ≤ -60 || I know about it || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]] (map 0810) || event 60, page 4 || Loli ≤ 60 || Ma'am, even though you're so || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] (map 0094) || event 10, page 7 || Base Sadist ≤ -80 || ] accepts the status of sex slave and agrees, || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] (map 0094) || event 22, page 2 || Base Bitch ≤ -60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Island Colosseum|Island Colosseum]] (map 0094) || event 22, page 2 || Base Sadist ≤ -60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] (map 0443) || event 28, page 1 || Bitch ≥ 30 || buy a valuable item with money. Not to || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] (map 0443) || event 28, page 1 || Charm ≥ 0 || Oh, fine. I'd call it cheap if you can || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] (map 0443) || event 28, page 1 || Sadist ≥ 100 || Whoa! All right!! || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] (map 0443) || event 28, page 1 || Sadist ≥ 30 || mention avoiding all that hassle || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]] (map 0015) || event 38, page 4 || Base Bitch ≥ 15 || ] described every lurid detail of her || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]] (map 0015) || event 40, page 2 || Base Sadist ≥ -60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]] (map 0015) || event 40, page 2 || Bitch ≥ 60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]] (map 0015) || event 40, page 2 || Charm ≥ 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]] (map 0015) || event 49, page 1 || Bitch ≥ 60 || Hmm... Something isn't quite right || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] (map 0349) || event 27, page 1 || Base Sadist ≥ -60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] (map 0349) || event 27, page 1 || Bitch ≥ 80 || Heh... I cannot afford to buy || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] (map 0349) || event 27, page 1 || Charm ≥ 0 || Heh... I cannot afford to buy || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] (map 0349) || event 27, page 3 || Base Sadist ≥ -60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] (map 0349) || event 27, page 3 || Bitch ≥ 80 || Heh... heh heh || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] (map 0349) || event 27, page 3 || Charm ≥ 0 || Heh... heh heh || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0005 || — || Charm ≥ 80 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0015 || — || Base Bitch = 100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0015 || — || Base Charm = 100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0017 || — || Bitch ≤ -21 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0017 || — || Charm ≥ 40 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0017 || — || Sadist ≠ 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0042 || — || Charm ≥ 100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0049 || — || Bitch ≤ -150 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0049 || — || Bitch ≤ -21 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0049 || — || Charm ≥ 40 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0056 || — || Bitch ≤ -150 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0056 || — || Bitch ≤ -21 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0056 || — || Charm ≥ 40 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0056 || — || Charm ≥ 60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0077 || — || Base Bitch = 100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0077 || — || Base Charm = 100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0154 || — || Sadist ≠ 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0169 || — || Bitch ≤ -21 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0169 || — || Charm ≥ 40 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0175 || — || Bitch ≤ -21 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0175 || — || Charm ≥ 40 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0182 || — || Bitch ≤ -21 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0182 || — || Charm ≥ 40 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0283 || — || Base Bitch ≥ 40 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0283 || — || Base Sadist ≤ -40 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0359 || — || Base Bitch ≤ -20 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0413 || — || Base Bitch ≤ -30 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0413 || — || Base Bitch ≤ -60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0413 || — || Base Bitch ≥ 30 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0413 || — || Base Bitch ≥ 60 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0426 || — || Base Bitch = -100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0426 || — || Base Charm = -100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0426 || — || Base Loli = -100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0426 || — || Base Sadist = -100 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0471 || — || Base Bitch ≥ 30 || tantalizing vibrations began || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0513 || — || Bitch ≤ -21 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0513 || — || Charm ≥ 20 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0513 || — || Charm ≥ 40 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0519 || — || Base Bitch &amp;lt; 65 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0519 || — || Base Bitch &amp;lt; 80 || — || 5&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0519 || — || Base Bitch ≥ -10 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0519 || — || Base Sadist ≤ 5 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0519 || — || Charm ≥ 1 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0519 || — || Sadist &amp;lt; 30 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0635 || — || Base Sadist ≤ -15 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0635 || — || Base Sadist ≤ -20 || — || 6&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0635 || — || Base Sadist ≤ -25 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0636 || — || Base Sadist ≤ -15 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0636 || — || Base Sadist ≤ -20 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0656 || — || Base Bitch ≥ 0 || — || 6&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0667 || — || Sadist ≤ -40 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0668 || — || Sadist ≤ -40 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0809 || — || Base Bitch &amp;gt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0809 || — || Base Bitch &amp;gt; 40 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0809 || — || Bitch ≤ -40 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0810 || — || Base Bitch &amp;gt; 0 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0810 || — || Base Bitch &amp;gt; 40 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0810 || — || Bitch ≤ -40 || — || 2&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0843 || — || Bitch ≤ -21 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0843 || — || Charm ≥ 40 || — || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0883 || — || Bitch ≥ 60 || — || 5&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0884 || — || Bitch ≥ 60 || — || 10&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1804 || — || Base Bitch &amp;lt; -100 || Enter a value (0 to -100) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1804 || — || Base Bitch &amp;gt; 100 || Enter a value (0-100) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1804 || — || Base Charm &amp;lt; -100 || Enter a value (0 to -100) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1804 || — || Base Charm &amp;gt; 100 || Enter a value (0-100) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1804 || — || Base Loli &amp;lt; -100 || Enter a value (0 to -100) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1804 || — || Base Loli &amp;gt; 100 || Enter a value (0-100) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1804 || — || Base Sadist &amp;lt; -100 || Enter a value (0 to -100) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1804 || — || Base Sadist &amp;gt; 100 || Enter a value (0-100) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1846 || — || Base Charm ≤ 79 || ] treated the skin with beauty cream || 1&lt;br /&gt;
|-&lt;br /&gt;
| Common event 1906 || — || Loli ≥ 40 || ] struck a magical pose and waved || 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Indirect checks ===&lt;br /&gt;
&lt;br /&gt;
Some events first copy or combine a rating into a scratch variable and compare that result later. These are not equivalent to a simple raw-rating threshold, so they are listed separately.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Source !! Position !! Derived from !! Later check !! Nearby cue&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0017 || — || Sadist via variable 664 at cmd 2058 || scratch variable 1306 &amp;gt;= 15 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0211 || — || Bitch via variable 663 at cmd 157 via variable 1 at cmd 159 || scratch variable 1041 &amp;gt;= 100 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0211 || — || Bitch via variable 663 at cmd 496 via variable 1 at cmd 498 || scratch variable 1041 &amp;gt;= 100 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0359 || — || Base Bitch via variable 667 at cmd 998 via variable 3 at cmd 1001 || scratch variable 514 &amp;lt;= 1 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0519 || — || Base Bitch via variable 667 at cmd 13 || scratch variable 1191 &amp;lt;= 10 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0519 || — || Base Sadist via variable 668 at cmd 1026 || scratch variable 1191 &amp;lt;= -30 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0521 || — || Charm via variable 661 at cmd 1376 || scratch variable 161 &amp;lt;= -1 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0521 || — || Charm via variable 661 at cmd 1376 || scratch variable 161 &amp;gt;= 1000 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0521 || — || Loli via variable 662 at cmd 1394 || scratch variable 161 &amp;lt;= -1 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0521 || — || Loli via variable 662 at cmd 1394 || scratch variable 161 &amp;gt;= 1000 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0521 || — || Bitch via variable 663 at cmd 1415 || scratch variable 161 &amp;lt;= -1 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0521 || — || Bitch via variable 663 at cmd 1415 || scratch variable 161 &amp;gt;= 1000 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0521 || — || Sadist via variable 664 at cmd 1436 || scratch variable 161 &amp;lt;= -1 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0521 || — || Sadist via variable 664 at cmd 1436 || scratch variable 161 &amp;gt;= 1000 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0970 || — || Bitch via variable 663 at cmd 37 || scratch variable 902 &amp;gt;= 50 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0970 || — || Bitch via variable 663 at cmd 54 || scratch variable 902 &amp;gt;= 50 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0970 || — || Sadist via variable 664 at cmd 72 || scratch variable 902 &amp;gt;= 50 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0970 || — || Sadist via variable 664 at cmd 89 || scratch variable 902 &amp;gt;= 50 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0970 || — || Loli via variable 662 at cmd 107 || scratch variable 902 &amp;gt;= 50 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0970 || — || Loli via variable 662 at cmd 124 || scratch variable 902 &amp;gt;= 50 || —&lt;br /&gt;
|-&lt;br /&gt;
| Common event 0971 || — || Bitch via variable 663 at cmd 123 via variable 1 at cmd 125 || scratch variable 1178 &amp;gt;= 100 || —&lt;br /&gt;
|-&lt;br /&gt;
| Luminous's Laboratory (map 1035) || event 2, page 10 || Base Sadist via variable 668 at cmd 56 via variable 1512 at cmd 60 || scratch variable 1515 &amp;gt;= 100000 || Hey! You do not have enough money&lt;br /&gt;
|-&lt;br /&gt;
| Luminous's Laboratory (map 1035) || event 2, page 10 || Base Sadist via variable 668 at cmd 56 via variable 1512 at cmd 60 || scratch variable 1515 &amp;gt;= 100000 || I see... What a shame&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sadist and Masochist combat effects ==&lt;br /&gt;
&lt;br /&gt;
Current Sadist affects physical combat:&lt;br /&gt;
&lt;br /&gt;
* Positive Sadist raises outgoing and incoming physical damage.&lt;br /&gt;
* Negative Sadist lowers outgoing and incoming physical damage.&lt;br /&gt;
* The ordinary modifier is current Sadist divided by 6, dropping fractions. Outgoing damage clamps this contribution between -20% and +15%; incoming physical damage uses the divided value without that extra clamp.&lt;br /&gt;
* At 60 or more base Sadist, the character normally learns '''Sadist'''. At -60 or less, the character normally learns '''Masochist'''.&lt;br /&gt;
* Sadist is forgotten after the base crosses to -1 or lower. Masochist is forgotten after it crosses to 1 or higher.&lt;br /&gt;
&lt;br /&gt;
== Dance Robe [Ame-no-Uzume] ==&lt;br /&gt;
&lt;br /&gt;
The '''Dance Robe [Ame-no-Uzume]''' has a separate progression based on current Charm. The robe itself does not add Charm.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Current Charm !! Effect while equipped&lt;br /&gt;
|-&lt;br /&gt;
| 0 or lower || Shame resistance penalty&lt;br /&gt;
|-&lt;br /&gt;
| 1 or higher || Shame resistance bonus&lt;br /&gt;
|-&lt;br /&gt;
| 20 or higher || Resistance to Knockdown, Captured, and ???&lt;br /&gt;
|-&lt;br /&gt;
| 40 or higher || Aquatic aptitude +1&lt;br /&gt;
|-&lt;br /&gt;
| 60 or higher || Trap evasion +25%&lt;br /&gt;
|-&lt;br /&gt;
| 80 or higher || Ignores the EX movement-speed penalty&lt;br /&gt;
|-&lt;br /&gt;
| 100 or higher || Doubles item drops&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reading unexpected results ==&lt;br /&gt;
&lt;br /&gt;
* A rating changes immediately after equipping an item because its current modifier was recalculated.&lt;br /&gt;
* A rating does not fully return after removing an item because its base drifted while the item was worn.&lt;br /&gt;
* A value can exceed 100 because only the persistent base is bounded.&lt;br /&gt;
* Mirrors use broad descriptions; the Body Checker shows exact current numbers.&lt;br /&gt;
* Mechanical reincarnation deliberately sets all four current ratings to zero.&lt;br /&gt;
* Changing protagonist restores that character's separately stored profile.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
* [[RyonaRPG/Status|Status]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Parasites&amp;diff=42536</id>
		<title>RyonaRPG/Parasites</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Parasites&amp;diff=42536"/>
				<updated>2026-09-03T20:07:33Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Parasites''' are living pieces of equipment that can attach themselves to the player through traps, enemies and scripted events. Most cannot be unequipped normally. Each one occupies a real equipment slot, changes the wearer's stats and may trigger its own periodic events.&lt;br /&gt;
&lt;br /&gt;
There are several related systems which should not be confused with one another:&lt;br /&gt;
&lt;br /&gt;
* the eight '''standard parasites''';&lt;br /&gt;
* four rare living armors produced by the same infestation routine;&lt;br /&gt;
* the separate, evolving '''Invasive Parasite''';&lt;br /&gt;
* slime, rubber-suit and other living-equipment systems.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick survival guide ==&lt;br /&gt;
&lt;br /&gt;
* Carry a '''Dewormer''' before exploring parasite-heavy areas. One is found in the [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] shelter and another in the [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]] passage and elevator area.&lt;br /&gt;
* Keep equipment slots open only if you are willing to risk an infestation. An ordinary parasite must have a compatible free slot in order to attach.&lt;br /&gt;
* '''Bio-Rubber Suit''', '''Invasive Rubber Suit''' and '''Assimilation Rubber Suit''' protect against the ordinary infestation routine while their protection is active.&lt;br /&gt;
* A '''Dewormer''' removes standard parasites only. It does not remove the Invasive Parasite, rare parasite armor or slime equipment.&lt;br /&gt;
* Save before accepting an unknown living product or deliberately advancing the Invasive Parasite. Its later stages interfere with removal.&lt;br /&gt;
&lt;br /&gt;
== How ordinary infestation works ==&lt;br /&gt;
&lt;br /&gt;
Most parasite eggs, insects and suspicious objects call one shared infestation routine. It chooses either one of the eight standard parasites or, rarely, one of four living armors. The selected result is then forced into its normal equipment slot.&lt;br /&gt;
&lt;br /&gt;
The attempt can fail when:&lt;br /&gt;
&lt;br /&gt;
* the required slot is already occupied;&lt;br /&gt;
* sufficiently cursed equipment occupies or protects the required body site;&lt;br /&gt;
* a metal chastity belt blocks the selected parasite;&lt;br /&gt;
* rubber-suit protection is active.&lt;br /&gt;
&lt;br /&gt;
Some characters or forms can tame the creature instead. In that case, the selected parasite or living armor is added to the inventory rather than attached. The exact result is still random.&lt;br /&gt;
&lt;br /&gt;
This shared routine does '''not''' produce the Invasive Parasite, Demon-Flower River Slime, Egg of Beast or the other separate systems listed later on this page.&lt;br /&gt;
&lt;br /&gt;
If a parasite is obtained as an inventory item instead, equipping it manually activates the same equipment and periodic-event logic. This can happen when a compatible character tames an infestation result or when an event awards living equipment directly. Check the removal method before equipping one merely to inspect it.&lt;br /&gt;
&lt;br /&gt;
== Where infestation can happen ==&lt;br /&gt;
&lt;br /&gt;
The table lists every current non-debug location group with a verified parasite attachment event. Individual eggs and enemies are often spread over several rooms within the same location.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Trigger&lt;br /&gt;
! Possible result&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]]&lt;br /&gt;
| Walk-on insect and egg events throughout the Swarm routes&lt;br /&gt;
| Standard parasite or rare parasite armor&lt;br /&gt;
| One of the main sources. A fixed Dewormer bottle is available in the shelter.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]]&lt;br /&gt;
| Eggs and enemy events throughout the ruins&lt;br /&gt;
| Standard parasite or rare parasite armor&lt;br /&gt;
| The Arachne area contains the greatest concentration.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Demon Castle Gaddem|Demon Castle Gaddem]]&lt;br /&gt;
| Trapped objects and chests in the left and right storage areas&lt;br /&gt;
| Standard parasite or rare parasite armor&lt;br /&gt;
| These are traps, not ordinary treasure rewards.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]&lt;br /&gt;
| Suspicious objects and piggy banks in the middle areas&lt;br /&gt;
| Standard parasite or rare parasite armor&lt;br /&gt;
| The event text changes with the object, but both use the same resolver.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]&lt;br /&gt;
| Insect events in the underground entrance branch&lt;br /&gt;
| Standard parasite or rare parasite armor&lt;br /&gt;
| Other Institute routes use separate rubber-suit and hidden-infection systems.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]]&lt;br /&gt;
| Enemies and hazards in the passages, flower fields, midpoint, Demon-Flower River and branch areas&lt;br /&gt;
| Standard/rare random result, or a fixed Slime-Mold Parasite&lt;br /&gt;
| Slime-Mold Parasite is especially common here.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Abandoned Factory|Abandoned Factory]]&lt;br /&gt;
| Sewer enemies and B2F hazards&lt;br /&gt;
| Standard/rare random result, Catheter-Type Parasite or Slime-Mold Parasite&lt;br /&gt;
| B1F enemies directly apply Slime-Mold Parasite. B2F includes both random and fixed infections. A Dewormer bottle is available in the passage and elevator area.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]]&lt;br /&gt;
| Larvae on the A route&lt;br /&gt;
| Sea Anemone?&lt;br /&gt;
| This is a fixed infection rather than a random parasite egg.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]], Monster-Flower River&lt;br /&gt;
| Monster-flower enemies and hazards&lt;br /&gt;
| Catheter-Type Parasite and Cordlike Parasite&lt;br /&gt;
| These events can attach both fixed parasite types.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]]&lt;br /&gt;
| Insect events on B2F&lt;br /&gt;
| Standard parasite or rare parasite armor&lt;br /&gt;
| A smaller source not listed on the old parasite guide.&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&lt;br /&gt;
| The little girl's special dialogue while the player is in certain slave or dog-like states&lt;br /&gt;
| Standard parasite or rare parasite armor&lt;br /&gt;
| She attaches a random result through the shared routine; the village accessory shop does not sell the parasite set.&lt;br /&gt;
|-&lt;br /&gt;
| Mountain Cave, Lamia ending&lt;br /&gt;
| Ending event&lt;br /&gt;
| Flesh Rope&lt;br /&gt;
| The ending directly equips the item.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Additional scripted scenes can force a specific parasite without using the random routine. These include some transformation or outfit events; the Drea○ Club waiting-room sequence, for example, can use Flesh Rope or the Invasive Parasite as scene equipment. Such scenes are not reliable farming methods.&lt;br /&gt;
&lt;br /&gt;
== Standard parasites ==&lt;br /&gt;
&lt;br /&gt;
All eight standard parasites reduce Attack and Magic by 20. Most also reduce Agility by 20; Catheter-Type Parasite and Slime-Mold Parasite reduce Defense by 20 as well. Their periodic effects come from event code, so the database description alone does not show everything they do.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Parasite&lt;br /&gt;
! Slot&lt;br /&gt;
! Stat changes&lt;br /&gt;
! Ongoing behavior and fixed sources&lt;br /&gt;
|-&lt;br /&gt;
| 0611&lt;br /&gt;
| '''Ciliated Parasite'''&lt;br /&gt;
| Armor&lt;br /&gt;
| ATK -20, MAG -20, AGI -20&lt;br /&gt;
| Periodically attacks the chest. Its longer sequence can cause lactation and further breast-related changes.&lt;br /&gt;
|-&lt;br /&gt;
| 0612&lt;br /&gt;
| '''Tubed Parasite'''&lt;br /&gt;
| Accessory&lt;br /&gt;
| ATK -20, MAG -20, AGI -20&lt;br /&gt;
| Periodically drains bodily fluids. Its result varies with the wearer's current anatomy and body state.&lt;br /&gt;
|-&lt;br /&gt;
| 0613&lt;br /&gt;
| '''Sea Anemone?'''&lt;br /&gt;
| Armor&lt;br /&gt;
| ATK -20, MAG -20, AGI -20&lt;br /&gt;
| A two-tentacled body parasite with periodic attacks. Writhing Cave larvae apply it directly.&lt;br /&gt;
|-&lt;br /&gt;
| 0614&lt;br /&gt;
| '''Cordlike Parasite'''&lt;br /&gt;
| Weapon&lt;br /&gt;
| ATK -20, MAG -20, AGI -20&lt;br /&gt;
| Replaces the weapon and coils around the body. Monster-Flower River can apply it together with a Catheter-Type Parasite.&lt;br /&gt;
|-&lt;br /&gt;
| 0615&lt;br /&gt;
| '''Swarm of Leech Parasites'''&lt;br /&gt;
| Head&lt;br /&gt;
| ATK -20, MAG -20, AGI -20&lt;br /&gt;
| Periodically attacks sensitive areas. Its extended event chain can cause a permanent body change.&lt;br /&gt;
|-&lt;br /&gt;
| 0616&lt;br /&gt;
| '''Flesh Rope'''&lt;br /&gt;
| Armor&lt;br /&gt;
| ATK -20, MAG -20, AGI -20&lt;br /&gt;
| Wraps and stimulates the body. It is also attached directly by the Lamia ending and some scripted outfit events.&lt;br /&gt;
|-&lt;br /&gt;
| 0617&lt;br /&gt;
| '''Catheter-Type Parasite'''&lt;br /&gt;
| Accessory&lt;br /&gt;
| ATK -20, DEF -20, MAG -20, AGI -20&lt;br /&gt;
| A urethral parasite with periodic stimulation and urination-related effects. It has fixed sources in Monster-Flower River and the Abandoned Factory.&lt;br /&gt;
|-&lt;br /&gt;
| 0618&lt;br /&gt;
| '''Slime-Mold Parasite'''&lt;br /&gt;
| Head&lt;br /&gt;
| ATK -20, DEF -20, MAG -20, AGI -20&lt;br /&gt;
| An intestinal parasite which can multiply through its periodic sequence. Norsley Sea of Decay and the Abandoned Factory have many fixed infection events.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The numbers stored as item prices are not proof that a shop sells these parasites. No normal shop in the current game sells items 0611-0619 as a complete set.&lt;br /&gt;
&lt;br /&gt;
== Rare parasite armor ==&lt;br /&gt;
&lt;br /&gt;
The shared infestation routine has a rare branch which force-equips one of these armor-slot results instead of a standard parasite. A Dewormer does not remove them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Living armor&lt;br /&gt;
! ATK&lt;br /&gt;
! DEF&lt;br /&gt;
! MAG&lt;br /&gt;
! AGI&lt;br /&gt;
! Main elemental resistance&lt;br /&gt;
|-&lt;br /&gt;
| 0925 || '''Parasite Armor De Rol''' || +20 || +60 || +20 || +100 || Fire&lt;br /&gt;
|-&lt;br /&gt;
| 0926 || '''Parasite Armor Nengal''' || +20 || +100 || +20 || +60 || Ice&lt;br /&gt;
|-&lt;br /&gt;
| 0927 || '''Parasite Armor Vajra''' || +60 || +40 || +60 || +40 || Lightning&lt;br /&gt;
|-&lt;br /&gt;
| 0928 || '''Bacterial Armor Rafteria''' || +20 || +100 || +20 || +100 || Holy&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All four descriptions also list resistance to drain/force, bleeding, capture and instant death. Despite their strong bonuses, they are still living, cursed armor and require a broader removal method such as Demon Stripper or a compatible event.&lt;br /&gt;
&lt;br /&gt;
== Invasive Parasite ==&lt;br /&gt;
&lt;br /&gt;
The '''Invasive Parasite''' is a deliberate progressive transformation, not a result of ordinary parasite eggs.&lt;br /&gt;
&lt;br /&gt;
=== Starting the infestation ===&lt;br /&gt;
&lt;br /&gt;
At night in [[RyonaRPG/Locations/RAYON Village|RAYON Village]], the product tester can offer to attach the Invasive Parasite. If the character cannot accept it because of conflicting equipment or a stronger curse, the test fails. After the initial infestation, the tester can also supply '''Nutrient Tonic?''', the item used to accelerate its growth.&lt;br /&gt;
&lt;br /&gt;
The parasite also appears as special scene equipment in the Drea○ Club waiting-room event, but the RAYON tester is the dependable route for starting the full progression.&lt;br /&gt;
&lt;br /&gt;
=== Growth stages ==&lt;br /&gt;
&lt;br /&gt;
The parasite tracks both growth and invasion progress. As it develops, it fills the remaining equipment slots with new body parts. Later stages add attacks and body changes, then begin overriding the host's decisions.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Stage&lt;br /&gt;
! Current equipment added&lt;br /&gt;
! Slot and stats&lt;br /&gt;
! Main change&lt;br /&gt;
|-&lt;br /&gt;
| Initial&lt;br /&gt;
| '''Invasive Parasite''' (0619)&lt;br /&gt;
| Armor; ATK -64, DEF +64, MAG -64, AGI +64&lt;br /&gt;
| Begins the infestation and periodic parasite activity.&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| '''Invasive Parasite Hide''' (0866)&lt;br /&gt;
| Shield; +128 ATK/DEF/MAG/AGI&lt;br /&gt;
| Raises attack frequency and begins changing the chest.&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| '''Invasive Parasite Abdomen''' (0883)&lt;br /&gt;
| Head; ATK +44, DEF +32, MAG +12, AGI +37&lt;br /&gt;
| Adds lower-body attacks and further modification.&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| '''Invasive Parasite Tentacle''' (0884)&lt;br /&gt;
| Weapon; ATK +167&lt;br /&gt;
| Adds a weapon tentacle, more frequent attacks and autonomous insemination behavior.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| '''Invasive Parasite Head''' (0885)&lt;br /&gt;
| Accessory; ATK +26, DEF +31, MAG +56, AGI +60&lt;br /&gt;
| Begins controlling the host's thoughts and preparing the final takeover.&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| '''Mature Invasive Parasite''' (0886)&lt;br /&gt;
| Armor; ATK +116, DEF +195, MAG +145, AGI +173&lt;br /&gt;
| Replaces the initial armor and completes the takeover of the host.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Nutrient Tonic?''' advances the growth system; it does not cure the infection. Ordinary rest and parasite events also interact with its development.&lt;br /&gt;
&lt;br /&gt;
=== Removing it ==&lt;br /&gt;
&lt;br /&gt;
* A Dewormer has no effect on any Invasive Parasite stage.&lt;br /&gt;
* Demon Stripper has a specific early-removal path for it.&lt;br /&gt;
* As invasion progresses, the parasite can make the character discard Demon Stripper instead of using it.&lt;br /&gt;
* Once the takeover state is established, the game explicitly blocks ordinary equipment removal.&lt;br /&gt;
&lt;br /&gt;
Use Demon Stripper early if the goal is to escape the route. Do not deliberately feed the parasite and assume it will remain removable later.&lt;br /&gt;
&lt;br /&gt;
== Other living equipment and slime systems ==&lt;br /&gt;
&lt;br /&gt;
These items are related in theme, but they are not members of the eight-item standard parasite pool.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Item&lt;br /&gt;
! How it is obtained or applied&lt;br /&gt;
! Important distinction&lt;br /&gt;
|-&lt;br /&gt;
| 0329&lt;br /&gt;
| '''Egg of Beast'''&lt;br /&gt;
| Sold in [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria Slave Market]] and used by related events&lt;br /&gt;
| A living accessory with periodic effects. It can be removed normally and is not a parasite-egg result.&lt;br /&gt;
|-&lt;br /&gt;
| 0717&lt;br /&gt;
| '''Demon-Flower River Slime'''&lt;br /&gt;
| Attached by the stray researcher's slime event outside RAYON Village; some reproduction events can also leave it equipped&lt;br /&gt;
| An accessory with its own slime-coating logic. The Purification Ankh and other slime immunity can prevent attachment.&lt;br /&gt;
|-&lt;br /&gt;
| 0718&lt;br /&gt;
| '''Sex-Slave Training Slime'''&lt;br /&gt;
| A separate usable item, including a source in [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&lt;br /&gt;
| Inserts a slime when the relevant body site is not blocked, applies aphrodisiac effects and starts a multi-day inn sequence. It is not equippable standard parasite gear.&lt;br /&gt;
|-&lt;br /&gt;
| 1191&lt;br /&gt;
| '''Modified Egg of Beast'''&lt;br /&gt;
| Created through the [[RyonaRPG/Locations/Sea-Roar Village|Sea-Roar Village]] living-item route&lt;br /&gt;
| A modified living accessory with its own scripted effects.&lt;br /&gt;
|-&lt;br /&gt;
| 1192&lt;br /&gt;
| '''Pink Slime'''&lt;br /&gt;
| Created through the Sea-Roar Village living-item route&lt;br /&gt;
| A living accessory with its own event path.&lt;br /&gt;
|-&lt;br /&gt;
| 1384&lt;br /&gt;
| '''Invasive Rubber Suit'''&lt;br /&gt;
| Life Sciences Research Institute rubber-suit sequence&lt;br /&gt;
| Parasitic armor belonging to the rubber-suit system, not the Invasive Parasite progression.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Demon Insect Egg''' (0706) is only a material used by inn alchemy. It does not infect the player when used and is not the same object as a parasite-egg trap.&lt;br /&gt;
&lt;br /&gt;
== Prevention ==&lt;br /&gt;
&lt;br /&gt;
=== Ordinary parasites ===&lt;br /&gt;
&lt;br /&gt;
The following suits prevent the shared ordinary infestation routine while their protection is active:&lt;br /&gt;
&lt;br /&gt;
* '''Bio-Rubber Suit''';&lt;br /&gt;
* '''Invasive Rubber Suit''';&lt;br /&gt;
* '''Assimilation Rubber Suit'''.&lt;br /&gt;
&lt;br /&gt;
Slot conflicts and some cursed equipment can also make an attempt fail. This is not dependable protection: fixed parasite events and separate living-equipment systems do not all use the same checks.&lt;br /&gt;
&lt;br /&gt;
=== Slime attachment ===&lt;br /&gt;
&lt;br /&gt;
'''Purification Ankh''' prevents slime coating. It is useful against Demon-Flower River Slime, but it does not provide universal immunity to the eight ordinary parasites or the Invasive Parasite.&lt;br /&gt;
&lt;br /&gt;
== Removal and treatment ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Method&lt;br /&gt;
! Removes&lt;br /&gt;
! Does not remove / limits&lt;br /&gt;
! Where&lt;br /&gt;
|-&lt;br /&gt;
| '''Dewormer''' (0232)&lt;br /&gt;
| Any equipped standard parasite from 0611 through 0618; one use checks and removes all supported parasites currently attached&lt;br /&gt;
| Invasive Parasite stages, rare parasite armor, Demon-Flower River Slime and Sex-Slave Training Slime&lt;br /&gt;
| Fixed bottles in the Poison-Insect Labyrinth shelter and Abandoned Factory passage/elevator; can also be created through the ordinary support-magic creation menu for 1,500 EXP&lt;br /&gt;
|-&lt;br /&gt;
| '''Demon Stripper''' (0241)&lt;br /&gt;
| Most removable cursed equipment, rare parasite armor and an early Invasive Parasite&lt;br /&gt;
| Late Invasive Parasite and fused takeover states can make the character discard or defeat the item&lt;br /&gt;
| Found in the Poison-Insect Labyrinth and a small number of other sources&lt;br /&gt;
|-&lt;br /&gt;
| Applied Entomology scientist&lt;br /&gt;
| Standard parasites&lt;br /&gt;
| Does not document a cure for the mature Invasive Parasite&lt;br /&gt;
| [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]; the scientist offers to remove and buy recognized parasites from the Poison-Insect Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Abandoned Factory treatment event&lt;br /&gt;
| Parasites supported by that B2F sequence&lt;br /&gt;
| Event-specific rather than a portable cure&lt;br /&gt;
| Abandoned Factory B2F; the result reports how many parasites were removed&lt;br /&gt;
|-&lt;br /&gt;
| Sea-Roar Village traveler&lt;br /&gt;
| Buys several parasite and living-item types from the player&lt;br /&gt;
| This is a trade dialogue, not a general cure for every stage or system&lt;br /&gt;
| Sea-Roar Village travelers' building&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If the game says there is no room for a parasite, the attempt failed; there is nothing to remove. If a Dewormer says that nothing happened, none of its eight supported parasite items was equipped.&lt;br /&gt;
&lt;br /&gt;
== Hidden Life Sciences infection ==&lt;br /&gt;
&lt;br /&gt;
The Applied Entomology Lab also contains a hidden infection chain which is separate from equippable parasites. Taking the unusual sample starts a small-organism observation state. Later rest and event stages can lead to death or an Arachne transformation.&lt;br /&gt;
&lt;br /&gt;
A plant in the Plant Physiology Lab cures this hidden infection. The old English page called the condition “Bloody Death Disease,” but the current game does not present that phrase as a formal database name.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
* '''A parasite egg did nothing:''' the needed slot was occupied, rubber-suit protection was active, or another equipment restriction blocked it.&lt;br /&gt;
* '''A Dewormer did nothing:''' it only handles Ciliated, Tubed, Sea Anemone?, Cordlike, Leech Swarm, Flesh Rope, Catheter-Type and Slime-Mold parasites.&lt;br /&gt;
* '''The parasite came back or changed form:''' check whether the Invasive Parasite or a separate rubber/slime progression is active. Those are not ordinary one-item infections.&lt;br /&gt;
* '''A parasite's event behaved differently on another character:''' several periodic sequences branch on anatomy, abilities, pregnancy/body state, equipment and random checks.&lt;br /&gt;
* '''A shop price from an older guide is missing:''' old tables confused database item values with confirmed shop inventories. Standard parasites are acquired through events, not a normal RAYON parasite shop.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Status|Status]]&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Magic&amp;diff=42535</id>
		<title>RyonaRPG/Magic</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Magic&amp;diff=42535"/>
				<updated>2026-09-03T19:59:52Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Magic''' in RyonaRPG is equipment rather than a conventional spellbook. Most spells are selected at a magic shop, placed into one of four active slots through the Special Menu, and powered by MP while equipped or used.&lt;br /&gt;
&lt;br /&gt;
The number of ordinary spells you can hold is limited by '''Magirock'''. Magirock is reusable capacity: selecting an ordinary spell reserves one, two or three Magirocks according to its level, but does not consume the item.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
# Obtain at least one '''Magirock''' and 50 G.&lt;br /&gt;
# Visit a magic shop. The easiest early shop is Samantha's counter in the item shop at [[RyonaRPG/Locations/RAYON Village|RAYON Village]].&lt;br /&gt;
# Choose the spells you want. A level 1 spell uses one Magirock, level 2 uses two, and level 3 uses three.&lt;br /&gt;
# Open '''Special Menu → Magic''' and equip the spells in their matching slots.&lt;br /&gt;
# Hold {{key|Shift}} to charge the equipped Normal Magic, then release it to cast. Some Normal Magic activates immediately or requires a full charge.&lt;br /&gt;
&lt;br /&gt;
Buying a spell does not permanently consume Magirock. A magic-shop visit rebuilds the ordinary spell loadout, so you can return later and exchange those spells for a different set.&lt;br /&gt;
&lt;br /&gt;
== Magic slots ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot&lt;br /&gt;
! When it works&lt;br /&gt;
! Typical MP use&lt;br /&gt;
|-&lt;br /&gt;
| '''Normal Magic'''&lt;br /&gt;
| Cast manually with {{key|Shift}}. Most spells gain power or change effect when charged.&lt;br /&gt;
| Paid when cast&lt;br /&gt;
|-&lt;br /&gt;
| '''Enchant Magic'''&lt;br /&gt;
| Modifies weapon attacks, their attributes or what happens when an attack connects.&lt;br /&gt;
| Paid periodically or when its attack effect is used&lt;br /&gt;
|-&lt;br /&gt;
| '''Reactive Magic'''&lt;br /&gt;
| Responds to incoming attacks or changes how damage, status and elemental resistance are handled.&lt;br /&gt;
| Paid periodically or when its defensive effect is triggered&lt;br /&gt;
|-&lt;br /&gt;
| '''Support Magic'''&lt;br /&gt;
| Provides a continuous effect while equipped.&lt;br /&gt;
| Usually drains MP at regular intervals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Shortcuts''' is a separate Special Menu command, not a fifth magic slot. It assigns supported items, abilities and magic to the shortcut system.&lt;br /&gt;
&lt;br /&gt;
Only one spell can occupy each of the four main magic slots. A character may also have a personal spell that does not use Magirock or cannot be removed. Equipment, character type and current form can restrict which spells are available.&lt;br /&gt;
&lt;br /&gt;
== Learning and exchanging magic ==&lt;br /&gt;
&lt;br /&gt;
=== Standard magic shops ===&lt;br /&gt;
&lt;br /&gt;
The ordinary shop interface is available in several towns, including:&lt;br /&gt;
&lt;br /&gt;
* Samantha's counter in [[RyonaRPG/Locations/RAYON Village|RAYON Village]];&lt;br /&gt;
* the Mages' Guild in [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]];&lt;br /&gt;
* the magic shop in [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]].&lt;br /&gt;
&lt;br /&gt;
The three shop levels use the following limits:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell level&lt;br /&gt;
! Magirock capacity per spell&lt;br /&gt;
! Shop fee&lt;br /&gt;
|-&lt;br /&gt;
| Level 1&lt;br /&gt;
| 1&lt;br /&gt;
| 50 G&lt;br /&gt;
|-&lt;br /&gt;
| Level 2&lt;br /&gt;
| 2&lt;br /&gt;
| 500 G&lt;br /&gt;
|-&lt;br /&gt;
| Level 3&lt;br /&gt;
| 3&lt;br /&gt;
| 5,000 G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The recommended selector charges once for every spell level represented in the finished loadout, regardless of how many spells of that level were selected. For example, two level 1 spells and one level 3 spell cost 5,050 G in total. A loadout containing no spells from a given level does not include that level's fee.&lt;br /&gt;
&lt;br /&gt;
Magirock is not spent by this process. Think of it as a capacity total shared by the shop-managed spells. Special, character-specific and permanently learned magic may remain available when the ordinary loadout is rebuilt.&lt;br /&gt;
&lt;br /&gt;
Some counters also retain an '''old method''' for compatibility. It removes the current ordinary magic set before rebuilding it and uses different handling. New players should use the option marked '''new method / recommended'''.&lt;br /&gt;
&lt;br /&gt;
=== Finding Magirock ===&lt;br /&gt;
&lt;br /&gt;
Characters begin with different amounts according to their type and personal rules. More Magirock can be found in treasure, bought or earned as a reward. Early and notable sources include:&lt;br /&gt;
&lt;br /&gt;
* the item shop in [[RyonaRPG/Locations/RAYON Village|RAYON Village]], where one can be bought for 4,000 G;&lt;br /&gt;
* treasure in [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] and [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]];&lt;br /&gt;
* treasure in [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] and [[RyonaRPG/Locations/Ancient Library|Ancient Library]];&lt;br /&gt;
* the completion reward for [[RyonaRPG/Locations/Gestahl Sorcery Ruins|Gestahl Sorcery Ruins]];&lt;br /&gt;
* selected minigame and dungeon rewards.&lt;br /&gt;
&lt;br /&gt;
This is not an exhaustive treasure list. Magirock is item ID 0253; see [[RyonaRPG/Item ID|Item IDs]] when checking a specific reward.&lt;br /&gt;
&lt;br /&gt;
== Casting and MP ==&lt;br /&gt;
&lt;br /&gt;
=== Normal Magic ===&lt;br /&gt;
&lt;br /&gt;
Hold {{key|Shift}} to fill the magic charge gauge and release it to cast. Normal Magic has only one ordinary charge stage, although special equipment can add a stronger maximum-charge form to some spells. Charging can increase damage, change the target area or be required before the spell works at all.&lt;br /&gt;
&lt;br /&gt;
The MP notation used below follows the game:&lt;br /&gt;
&lt;br /&gt;
* A plain number is a fixed MP cost.&lt;br /&gt;
* A percentage is based on maximum MP.&lt;br /&gt;
* “minimum” means the percentage cost cannot fall below the listed amount.&lt;br /&gt;
* A separate charged cost replaces the uncharged cost when the charged form is used.&lt;br /&gt;
&lt;br /&gt;
Silence prevents Normal Magic from being cast. Fear disables magic charging. Press Cancel while charging to discard the charge when the current spell permits it. Ordinary casting is also blocked underwater unless the character has underwater adaptation, such as from a '''Bubble Garment'''. Some maps block escape, enemy-removal or teleport effects even when the spell itself remains equipped.&lt;br /&gt;
&lt;br /&gt;
=== Equipped magic ===&lt;br /&gt;
&lt;br /&gt;
Enchant, Reactive and Support Magic can drain MP every few seconds or when their effect is invoked. If there is not enough MP, the effect may stop working even though the spell remains in its slot. Percentage costs make high maximum MP useful but can also make continuous effects expensive.&lt;br /&gt;
&lt;br /&gt;
When two effects conflict, a dedicated spell normally takes priority over a broader combined effect. For example, an individually equipped elemental or defensive spell can override the corresponding part of a composite spell.&lt;br /&gt;
&lt;br /&gt;
== Standard spell list ==&lt;br /&gt;
&lt;br /&gt;
The following spells are available through the ordinary Magirock exchange. Effects and costs use the current in-game descriptions; situational restrictions still apply.&lt;br /&gt;
&lt;br /&gt;
=== Normal Magic ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Spell&lt;br /&gt;
! Cost&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Fire || 5; charged 15 || Fires a fireball forward. The charged form burns three rows ahead.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blizzard || 5; charged 15 || Fires freezing air forward. The charged form creates a fan-shaped blizzard.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Thunder || 8; charged 15 || Fires lightning forward. The charged form calls lightning down around the caster.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sunshine || 10 || Damages every enemy on screen.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Forcewave || 5 || Knocks back nearby enemies without dealing damage. Cannot be charged.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Nature Aura || 12 || Maximizes the Power Gauge and immediately activates the equipped weapon's special move.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Tomahawk || 10 || Throws the equipped weapon. Does not work with martial weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Self-Destruct || 13 || Damages nearby enemies according to the user's HP, then leaves the user near death and Fatigued.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Berserk || 15% || Doubles HP, Attack and Speed for 15 seconds, then causes Fatigue.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cache || 14% || Stores or retrieves one supported consumable. The stored item is lost when staying at an inn.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Make Potion || 15 || Creates a Potion, with a chance of producing a Hi-Potion or Evil Potion instead.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Simoon || 20 || Damages and knocks back nearby enemies. Charging strengthens the attack.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bolt of Iron || 40 || Fires a short-range physical projectile. Strong against physical and magical life-forms.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Drain || 15 || Fires a projectile that drains an enemy's HP.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Craytron Fire || 10% || Damages everything on screen, including the caster. It can reduce the caster to 0 HP.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Barrier || 20 || Negates the next attack of any kind after activation.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Mute || 50% || Prevents magic use for 10 seconds. The caster also cannot use Normal Magic while it lasts.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Repulsion || 50% || Makes ordinary enemies disappear for 10 seconds. Some enemies and maps resist it.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Exit || All MP; minimum 20 || Returns to RAYON Village when fully charged. Disabled on some maps.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Cure || 10% (minimum 10); charged 25% (minimum 25) || Restores HP. The fully charged form restores much more.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Esuna || 10% (minimum 10) || Cures ordinary status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Restoration || 20 || Restores reduced stats and Enfeeblement. Charging strengthens the recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy || 80 || Fully charged ancient magic that attacks with holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Power Word Kill || 44 || Fully charged spell that kills living enemies with 130 HP or less across the screen.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Guard Off || 20 || Halves enemy Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Invincible || 50% || Negates ordinary enemy damage for 10 seconds. Trap damage still applies.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Creation || 50 || Spends experience to create a selected item.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Engine || 50 || Spends experience to exchange magic without visiting a shop.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Matrix || 50 || Temporarily adds spell capacity equal to five Magirocks for level 1 and 2 magic.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Panacea || 20% (minimum 20) || Restores HP and cures status ailments.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Enchant Magic ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Spell&lt;br /&gt;
! Cost&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Weapon || 5 || Adds Power to weapon attacks and grants Attack +20.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Fist of Force || 5% || Adds Power to martial attacks and increases their damage.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Guided Shot || 5 || Doubles the range of projectile weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Moon Energy || 2 || Raises critical-hit rate by 13%.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Flame Saber || 5 || Adds Fire to weapon attacks and raises their damage to 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ice Saber || 5 || Adds Ice to weapon attacks and raises their damage to 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lightning Saber || 5 || Adds Lightning to weapon attacks and raises their damage to 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stone Saber || 10 || Raises weapon-attack damage to 150%.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Light Saber || 7 || Adds Holy to weapon attacks and raises their damage to 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Dark Saber || 5 || Triples weapon-attack damage, but reflects 10% back to the user.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Chaos Blade || 5% || Randomly changes the weapon's attack attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wraithstrike || 10% || Makes weapon attacks ignore enemy Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Doom Strike || 13% || Makes critical hits instantly kill vulnerable enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chill Touch || 15 || Martial attacks lower the Attack of enemies without cold resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Steal || 5% || Restores HP and MP when an enemy is defeated.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Mind Sword || 6% || Uses Magic instead of Attack to calculate weapon attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Moon Saber || 6% (minimum 8) || Converts 10% of weapon-attack damage into HP.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Leaf Saber || 10% HP (minimum 8) || Converts 6% of weapon-attack damage into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Penetration || 15 || Makes projectiles pierce enemies and terrain. Forward-firing magic gains terrain penetration only.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Glass Strike || 40% || Makes fully charged attacks instantly kill vulnerable enemies, but greatly slows charging.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Reactive Magic ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Spell&lt;br /&gt;
! Cost&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Chaos Armor || 5% || Randomly changes the user's attribute resistances.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Masochism || 5% || Halves damage during ???; Shame also grants natural HP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ironguts || 3% || Reverses poison's HP effect.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Elemental Warp || 1 || Changes the user's magic attribute when struck by Fire, Ice or Lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Mage Armor || 5 || Reduces each instance of damage taken by 20 points.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blink || 10% || Gives a 50% chance to reduce physical-attack damage to zero. The hit can still cause knockback.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Resist Fire || 5% || Raises Fire resistance by one tier.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Resist Cold || 5% || Raises Ice resistance by one tier.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Resist Lightning || 5% || Raises Lightning resistance by one tier.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Resist Elements || 16% || Raises Fire, Ice and Lightning resistance by one tier.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spell Resistance || 10% || Gives a 50% chance to reduce magical-attack damage to zero.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Death Ward || 4 || Grants resistance to negative energy and Enfeeblement.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Support Magic ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Spell&lt;br /&gt;
! Cost&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Protect || 5% (minimum 5) || Halves physical damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Shell || 5% (minimum 5) || Halves magical damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Regen || 1 || Gradually restores HP.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Daggerspell Stance || 5% || Raises damage dealt and lowers damage taken while a dagger is equipped.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lunar Radiance || 2 || Grants bonus HP equal to (10 + Level / 2) × 5. This is bonus current HP, not a permanent maximum-HP increase.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Good-Luck Charm || 2 || Doubles the item drop rate.&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Safe Passage || 4 || Negates damaging floors.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Haste || 5% (minimum 5) || Raises movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Quick || 10% || Raises charge speed for weapon attacks and magic.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Ice Axe || 8% || Equips the level-scaled magical weapon Ice Axe.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Body of War || 30 || Combines Protect, weapon damage +50%, damage taken -20 and lower movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Consumptive Field || 10% || Temporarily steals Attack, Defense, Magic and Spirit from defeated enemies. Unequipping it removes the stored bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dragon Scale || 30% || Combines Protect, Shell and Resist Elements.&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dimensional Anchor || None listed || Intended to impede teleportation. The magic-shop description states that it currently provides no benefit.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special and permanent magic ==&lt;br /&gt;
&lt;br /&gt;
Some spells are obtained outside the ordinary Magirock exchange. These spells are not removed when a normal magic shop rebuilds the loadout.&lt;br /&gt;
&lt;br /&gt;
The ancient-magic fairy in Capital Abaroso is an important exception to the reusable-capacity rule. Gravity costs two Magirocks, Magic Burst costs three, and Banish costs four. Those Magirocks are actually surrendered, and the trade cannot be reversed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Type&lt;br /&gt;
! MP cost&lt;br /&gt;
! Source and effect&lt;br /&gt;
|-&lt;br /&gt;
| Gravity || Normal || 20; charged 40 || Permanent Mages' Guild trade for two Magirocks. Halves the target's HP; the charged form reduces it to one quarter.&lt;br /&gt;
|-&lt;br /&gt;
| Magic Burst || Normal || 100% (minimum 80) || Permanent Mages' Guild trade for three Magirocks. Deals screen-wide damage based on current MP, then causes Fatigue.&lt;br /&gt;
|-&lt;br /&gt;
| Banish || Normal || 40 || Permanent Mages' Guild trade for four Magirocks. Erases map enemies until the map changes, including in some areas where Repulsion fails.&lt;br /&gt;
|-&lt;br /&gt;
| Flare || Normal || 100 || Found through [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]. Slow ancient magic that attacks every enemy on screen.&lt;br /&gt;
|-&lt;br /&gt;
| White Wind || Normal || 25 || Event- or character-granted healing wind. It follows the same character eligibility as Cure.&lt;br /&gt;
|-&lt;br /&gt;
| Thieves' Eye || Support || 16% || Found in [[RyonaRPG/Locations/Dokuno Falls and Dokuno Marsh|Dokuno Falls and Dokuno Marsh]]. Disables random traps while the user is not attacking.&lt;br /&gt;
|-&lt;br /&gt;
| Fate Spin || Support || 33% || Found through [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]. Forces supported random checks toward their best result.&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Charm || Support || 0 || Developed in the [[RyonaRPG/Locations/Secret Lab|Secret Lab]]. Restricts ordinary enemy chest contents to magic materials.&lt;br /&gt;
|-&lt;br /&gt;
| Bomb || Normal || Ether ammunition || Granted by Metal Soul. Converts Ether into bombs and is usable only with a gun equipped.&lt;br /&gt;
|-&lt;br /&gt;
| Force Grenade || Normal || Consumable || Developed in the [[RyonaRPG/Locations/Secret Lab|Secret Lab]]. Throws a level-scaled Power-attribute grenade four tiles forward.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] also sells race-specific Normal Magic for 30,000 G each. Only the matching reincarnated form can use it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Spell&lt;br /&gt;
! Required form&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Lock-On Buster || Cyborg || Transforms the right arm and fires an energy projectile.&lt;br /&gt;
|-&lt;br /&gt;
| Spike Shot || Bee Girl || Fires rapid spikes and cannot be charged.&lt;br /&gt;
|-&lt;br /&gt;
| Tail Spin || Lamia || Slashes nearby enemies with the tail; performance depends on the equipped weapon.&lt;br /&gt;
|-&lt;br /&gt;
| Solar Beam || Alraune || Releases solar energy and works only at full charge.&lt;br /&gt;
|-&lt;br /&gt;
| Power Drain || Lilim || Drains vitality from nearby enemies.&lt;br /&gt;
|-&lt;br /&gt;
| Poison Gas || Slime || Poisons every enemy on screen.&lt;br /&gt;
|-&lt;br /&gt;
| Spider Sling || Arachne || Shoots thread at the target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other character-bound magic includes '''Will''' for Nina, '''Needle''' and '''Slime Spread''' through Mystic weapon absorption, and the Hexer's '''Pain Trade''', '''Power-Banishing Hex''', '''Softening Hex''', '''Delusion Hex''', '''Pestilence Hex''', '''Paralysis-Binding Hex''' and '''Sin Hex'''. See [[RyonaRPG/Characters|Characters]] and [[RyonaRPG/Item ID|Item IDs]] for character restrictions and exact item IDs.&lt;br /&gt;
&lt;br /&gt;
== Spell-specific systems ==&lt;br /&gt;
&lt;br /&gt;
=== Cache ===&lt;br /&gt;
&lt;br /&gt;
Cache can store one supported consumable and retrieve it later with the magic key. Supported items include '''Whisperweed''', '''Black Ore''', '''Starfish''', '''X-Potion''', '''X-Ether''', '''Elixir''' and '''Phoenix Down'''. Staying at an inn destroys the stored item, so Cache should not be treated as permanent storage.&lt;br /&gt;
&lt;br /&gt;
=== Creation ===&lt;br /&gt;
&lt;br /&gt;
Creation spends experience to produce items. Its available recipes are:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Output&lt;br /&gt;
! Quantity&lt;br /&gt;
! Experience cost&lt;br /&gt;
|-&lt;br /&gt;
| Potion || 5 || 500&lt;br /&gt;
|-&lt;br /&gt;
| Remedy || 5 || 500&lt;br /&gt;
|-&lt;br /&gt;
| Ether || 3 || 500&lt;br /&gt;
|-&lt;br /&gt;
| Whisperweed || 1 || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Dewormer || 1 || 1,500&lt;br /&gt;
|-&lt;br /&gt;
| Mapis Light || 1 || 3,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Creation can spend enough accumulated experience to drop the character below the requirement for her current level. If that happens, her level decreases. At maximum level, experience can continue accumulating up to 999,999, making repeated creation safer.&lt;br /&gt;
&lt;br /&gt;
=== Magic Engine ===&lt;br /&gt;
&lt;br /&gt;
Magic Engine opens the old spell-exchange system from the field. It costs 50 MP to activate, then spends experience according to the chosen spell level: 3% for level 1, 5% for level 2 and 10% for level 3. This is separate from the ordinary shop's gold-and-Magirock system.&lt;br /&gt;
&lt;br /&gt;
=== Magic Matrix ===&lt;br /&gt;
&lt;br /&gt;
Magic Matrix temporarily grants spell capacity equal to five extra Magirocks. It can obtain level 1 and level 2 magic only. Using its old exchange method disables natural MP recovery until the next ordinary spell exchange, so the extra capacity has a real long-term cost.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
* '''The spell is learned but {{key|Shift}} does nothing:''' equip a Normal Magic in '''Special Menu → Magic'''. Enchant, Reactive and Support Magic do not cast from the Normal Magic key.&lt;br /&gt;
* '''The spell stopped working:''' check current MP, Silence, Fear, equipment restrictions and character form.&lt;br /&gt;
* '''A shop removed previously selected spells:''' ordinary magic shops rebuild the shop-managed loadout. Re-select the spells you want within the current Magirock capacity.&lt;br /&gt;
* '''The shop says there is Magirock left:''' unused capacity remains. You may finish anyway or return to the list and select more spells.&lt;br /&gt;
* '''Exit or Repulsion fails in one area:''' some maps deliberately block escape or enemy-removal effects.&lt;br /&gt;
* '''An equipped passive seems expensive:''' most continuously active magic drains MP repeatedly, and percentage costs scale with maximum MP.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]]&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
* [[RyonaRPG/Status|Status]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Charm&amp;diff=42534</id>
		<title>RyonaRPG/Charm</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Charm&amp;diff=42534"/>
				<updated>2026-09-03T19:52:58Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: v1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Charm''' is RyonaRPG's four-part appearance and personality system. It affects event branches, NPC reactions, some equipment behavior and part of the physical-damage calculation.&lt;br /&gt;
&lt;br /&gt;
The four ratings are tracked separately for each playable character. Changing character does not replace one character's developed profile with another's.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
# Buy a '''Body Checker''' for 300 G from the item shop in [[RyonaRPG/Locations/RAYON Village|RAYON Village]].&lt;br /&gt;
# Either use the Body Checker directly, or use the '''Maiden's Secret Diary''' and select '''Measurements / Other''' from its data pages.&lt;br /&gt;
&lt;br /&gt;
The Body Checker shows the current values as numbers. Mirrors found in towns and other safe areas give a broad written assessment instead.&lt;br /&gt;
&lt;br /&gt;
The system continues to work before you own a Body Checker. The item only unlocks the exact numerical display.&lt;br /&gt;
&lt;br /&gt;
== The four ratings ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rating&lt;br /&gt;
! Positive direction&lt;br /&gt;
! Negative direction&lt;br /&gt;
! Main uses&lt;br /&gt;
|-&lt;br /&gt;
| '''Charm'''&lt;br /&gt;
| Greater perceived attractiveness&lt;br /&gt;
| Lower perceived attractiveness&lt;br /&gt;
| NPC and event requirements, rewards and dialogue branches&lt;br /&gt;
|-&lt;br /&gt;
| '''Loli Level'''&lt;br /&gt;
| A younger or more childlike presentation&lt;br /&gt;
| '''Old Hag Level''', a more mature presentation&lt;br /&gt;
| Appearance-based dialogue and event branches&lt;br /&gt;
|-&lt;br /&gt;
| '''Bitch Level'''&lt;br /&gt;
| A more sexually brazen presentation&lt;br /&gt;
| '''Pure Level''', a purer or more modest presentation&lt;br /&gt;
| Adult-event reactions, equipment affinity and some event branches&lt;br /&gt;
|-&lt;br /&gt;
| '''Sadist Level'''&lt;br /&gt;
| Sadistic tendency&lt;br /&gt;
| '''Masochist Level''', masochistic tendency&lt;br /&gt;
| Physical damage modifiers, the Sadist and Masochist abilities, equipment affinity and event branches&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Body Checker changes the displayed label for a personality rating when its value is negative. The number shown is the distance from zero in that direction.&lt;br /&gt;
&lt;br /&gt;
== Current and base values ==&lt;br /&gt;
&lt;br /&gt;
Each rating has two forms:&lt;br /&gt;
&lt;br /&gt;
* The '''base value''' is the character's persistent underlying rating.&lt;br /&gt;
* The '''current value''' is the base value after character, form, equipment, status and event modifiers are applied.&lt;br /&gt;
&lt;br /&gt;
The Body Checker and mirrors report current values. They do not reveal the base values directly.&lt;br /&gt;
&lt;br /&gt;
Base values are normally limited to -100 through 100. Current values can go beyond that range because equipment and other temporary modifiers are added afterwards. This is why an unusually strong current reading is not necessarily a permanent change.&lt;br /&gt;
&lt;br /&gt;
=== Long-term change ===&lt;br /&gt;
&lt;br /&gt;
When a current value differs from its base value, the game periodically rolls for the base value to move one point toward the current value. The check runs once every 10 seconds while a difference remains. The basic chance is based on the absolute difference between the two values against a random roll from 0 to 199. A large difference therefore changes faster than a small one, but the result is not guaranteed on every check.&lt;br /&gt;
&lt;br /&gt;
This gives equipment two possible effects:&lt;br /&gt;
&lt;br /&gt;
* an immediate change to the current reading while it is equipped;&lt;br /&gt;
* gradual movement of the persistent base value toward that modified reading.&lt;br /&gt;
&lt;br /&gt;
Removing an item immediately removes its direct modifier, but any base points already gained or lost remain. Some cursed equipment and transformations instead impose a minimum, maximum or fixed-looking current result while active. The hidden base value can still continue changing underneath that restriction.&lt;br /&gt;
&lt;br /&gt;
Each rating then modifies that basic process:&lt;br /&gt;
&lt;br /&gt;
* '''Charm''' becomes progressively harder to raise permanently after its base reaches 40, 60 and 80. Very low base Charm receives a small recovery bias.&lt;br /&gt;
* '''Loli Level''' is biased by the character's height. Short characters tend toward Loli more readily, while tall characters tend toward the mature side.&lt;br /&gt;
* '''Bitch Level''' is biased by Sensitivity. Higher Sensitivity makes lasting movement toward Bitch easier.&lt;br /&gt;
* '''Sadist Level''' moves directly toward its current signed value.&lt;br /&gt;
&lt;br /&gt;
'''Mystic Perfume Oil''' is a special case. It adds 90 current Charm, but base Charm does not drift while the oil is equipped. The three personality ratings can still change normally.&lt;br /&gt;
&lt;br /&gt;
== How the ratings change ==&lt;br /&gt;
&lt;br /&gt;
=== Character and form ===&lt;br /&gt;
&lt;br /&gt;
Every playable character starts with a character-specific profile. The game saves and restores the four base values with that character's other data when characters are changed. A newly initialized character receives their own starting values; a returning character keeps the values developed earlier in the save.&lt;br /&gt;
&lt;br /&gt;
Forms and transformations can add further rules. For example, mechanical reincarnation suppresses all four current readings, while some animal, hypnosis and body-state systems impose minimum or maximum personality values. These are active-state corrections, not universal permanent changes.&lt;br /&gt;
&lt;br /&gt;
=== Equipment ===&lt;br /&gt;
&lt;br /&gt;
Any equipment slot can affect the system, although most items have no Charm-related modifier. Common patterns include:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Equipment style&lt;br /&gt;
! Usual tendency&lt;br /&gt;
|-&lt;br /&gt;
| Attractive accessories, cosmetics and well-matched clothing&lt;br /&gt;
| Raise Charm&lt;br /&gt;
|-&lt;br /&gt;
| Cute or youthful clothing, such as the '''Lolita Dress'''&lt;br /&gt;
| Raise Loli&lt;br /&gt;
|-&lt;br /&gt;
| Mature-looking clothing and cosmetics&lt;br /&gt;
| Lower Loli toward the mature side&lt;br /&gt;
|-&lt;br /&gt;
| Revealing, erotic or corruptive equipment&lt;br /&gt;
| Raise Bitch&lt;br /&gt;
|-&lt;br /&gt;
| Modest, holy or heavily covering equipment&lt;br /&gt;
| Lower Bitch toward Pure&lt;br /&gt;
|-&lt;br /&gt;
| Dominant equipment, such as '''Dominatrix Bondage Wear''' or '''Mistress Papillon'''&lt;br /&gt;
| Raise Sadist&lt;br /&gt;
|-&lt;br /&gt;
| Slave restraints, submissive equipment and many curses&lt;br /&gt;
| Lower Sadist toward Masochist&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These are guidelines, not formulas. Individual items have their own values and conditions. Some equipment also grants more Charm when it matches the character's existing personality, while an ill-matched outfit can give a smaller bonus or a penalty. See [[RyonaRPG/Equipment|Equipment]] and [[RyonaRPG/Item ID|Item IDs]] for specific items.&lt;br /&gt;
&lt;br /&gt;
=== Items and events ===&lt;br /&gt;
&lt;br /&gt;
Two inexpensive consumables provide predictable direct changes:&lt;br /&gt;
&lt;br /&gt;
* '''Skin Cream''' costs 300 G and raises base Charm by 1 while it is below 80.&lt;br /&gt;
* '''Tattoo Sticker''' costs 300 G and raises base Bitch Level by 1. Its use event does not impose a local cap.&lt;br /&gt;
&lt;br /&gt;
Dialogue choices, training, transformations, adult events and endings can also raise, lower or force values. These changes are event-specific; there is no single rule that every adult event raises the same rating.&lt;br /&gt;
&lt;br /&gt;
[[RyonaRPG/Debug mode|Debug Mode]] can directly adjust Charm, Loli, Bitch and Sadist values for testing.&lt;br /&gt;
&lt;br /&gt;
== Gameplay effects ==&lt;br /&gt;
&lt;br /&gt;
=== Event requirements ===&lt;br /&gt;
&lt;br /&gt;
Locations check these values individually. Charm is often used for attractiveness or service requirements, while the personality axes select reactions and alternate branches.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Example&lt;br /&gt;
! Current-value requirement or use&lt;br /&gt;
|-&lt;br /&gt;
| Slave prostitution job in [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]]&lt;br /&gt;
| 20 Charm&lt;br /&gt;
|-&lt;br /&gt;
| Abaroso revenge request&lt;br /&gt;
| 40 Charm&lt;br /&gt;
|-&lt;br /&gt;
| High-class prostitution route at [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]]&lt;br /&gt;
| Progressive checks at 35, 45, 60 and 80 Charm&lt;br /&gt;
|-&lt;br /&gt;
| One ending in [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden, the Lurking Town]]&lt;br /&gt;
| 200 Charm, requiring temporary current-value bonuses beyond the base cap&lt;br /&gt;
|-&lt;br /&gt;
| Prostitution satisfaction calculations&lt;br /&gt;
| Starts from current Charm, then applies personality, physical and client-preference modifiers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An event may recalculate current values immediately before its check, so changing equipment can affect the result without waiting for the long-term base value to move.&lt;br /&gt;
&lt;br /&gt;
=== Sadist and Masochist combat effects ===&lt;br /&gt;
&lt;br /&gt;
Current Sadist directly affects physical combat:&lt;br /&gt;
&lt;br /&gt;
* Positive Sadist raises outgoing physical damage but also raises physical damage taken.&lt;br /&gt;
* Negative Sadist, displayed as Masochist, lowers outgoing physical damage but also lowers physical damage taken.&lt;br /&gt;
* The ordinary modifier is current Sadist divided by 6, with fractions dropped. Outgoing damage clamps this contribution between -20% and +15% before other ability and equipment bonuses. Incoming physical damage uses the divided value without that extra clamp.&lt;br /&gt;
&lt;br /&gt;
The persistent base value also controls two abilities:&lt;br /&gt;
&lt;br /&gt;
* At 60 or more base Sadist, the character normally learns '''Sadist'''.&lt;br /&gt;
* At -60 or less base Sadist, the character normally learns '''Masochist'''.&lt;br /&gt;
* Sadist is forgotten after the base value crosses to -1 or lower.&lt;br /&gt;
* Masochist is forgotten after the base value crosses to 1 or higher.&lt;br /&gt;
&lt;br /&gt;
This gap is intentional. Once learned, an ability remains while the rating moves back through the neutral range. The abilities have additional effects during the '''???''' status; see [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Status|Status]].&lt;br /&gt;
&lt;br /&gt;
=== Dance Robe [Ame-no-Uzume] ===&lt;br /&gt;
&lt;br /&gt;
The '''Dance Robe [Ame-no-Uzume]''' has the clearest equipment-based Charm progression. Its bonuses use current Charm while the robe is equipped.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Current Charm&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 0 or lower&lt;br /&gt;
| Shame resistance penalty&lt;br /&gt;
|-&lt;br /&gt;
| 1 or higher&lt;br /&gt;
| Shame resistance bonus&lt;br /&gt;
|-&lt;br /&gt;
| 20 or higher&lt;br /&gt;
| Resistance to Knockdown, Captured and ???&lt;br /&gt;
|-&lt;br /&gt;
| 40 or higher&lt;br /&gt;
| Aquatic aptitude +1&lt;br /&gt;
|-&lt;br /&gt;
| 60 or higher&lt;br /&gt;
| Trap evasion +25%&lt;br /&gt;
|-&lt;br /&gt;
| 80 or higher&lt;br /&gt;
| Ignores the EX movement-speed penalty&lt;br /&gt;
|-&lt;br /&gt;
| 100 or higher&lt;br /&gt;
| Doubles item drops&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reading unexpected results ==&lt;br /&gt;
&lt;br /&gt;
* '''A value changed as soon as equipment was changed:''' this is the current-value modifier.&lt;br /&gt;
* '''The value did not return completely after removing equipment:''' the base value moved while the item was worn.&lt;br /&gt;
* '''A value is higher than 100:''' base values are bounded, but current modifiers can exceed the base range.&lt;br /&gt;
* '''A mirror and the Body Checker seem different:''' mirrors use broad descriptions, while the Body Checker shows the exact current number.&lt;br /&gt;
* '''A mechanical character shows no meaningful ratings:''' the live calculation deliberately sets all four current values to zero for mechanical reincarnation.&lt;br /&gt;
* '''Values seem different after changing character:''' each character has a separately stored profile. Returning to the previous character restores that character's base values.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
* [[RyonaRPG/Status|Status]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/H_Events_and_Endings&amp;diff=42533</id>
		<title>RyonaRPG/H Events and Endings</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/H_Events_and_Endings&amp;diff=42533"/>
				<updated>2026-09-03T19:44:50Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
Known H events and endings are listed by location. Some require partial or full slave status; see [[RyonaRPG/Slave mode|Slave mode]] for details. Map names and IDs follow the current English edition.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Game Over: No&amp;quot; means the route continues as captivity or a transformation. &amp;quot;Possible&amp;quot; means only some choices or outcomes end the game.&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/RAYON Village|RAYON Village]] ==&lt;br /&gt;
Talk to the maid in the inn when she is on the second floor. If you are severely injured or have just been brought here after losing a battle, she will heal you first.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At night, interact with the box with slime on top of it and choose to touch the slime. Your character will be infested by a Riverblossom Slime.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the yellow-haired woman in the church. She will strip off your armor and taunt you.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The door on the right in the church will lead to the imprisoned game over ending.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Inside the tavern, the blue-haired &amp;quot;Hit &amp;amp; Blow&amp;quot; player will tie you up and abuse you if you talk to him as a slave.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the boy on the street in front of the tavern and answer no to his question while a full slave. He will abuse you.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the guy on the left inside the first floor of the inn.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Go to the grocery store and talk to the girl on the left side.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sleep in the bed inside the rightmost room on the inn's second floor.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the girl on the street in front of the tavern. She will infest you with a random parasite if you are a full slave, and fetters if you are wearing the ''Noble Collar'', if you accept.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you talk to the scientist in the church while wearing a slave collar with a broken keyhole, he will equip you with a slime chastity belt. If you select &amp;quot;woof&amp;quot;, he will refuse to talk to you, otherwise he will demand increasingly large donations to remove it. Eventually you can donate 50,000 gold and he will give you the key.&lt;br /&gt;
* '''Slave mode''': Yes (Permanent)&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Invasive Parasite Armor ===&lt;br /&gt;
At night, talk to the man in black robes and select the first option to receive parasitic armor. It protects against slimes, parasites, and status effects, and can save you from otherwise fatal blows with a brief H event and healing. Its drawbacks are a permanent movement-speed penalty (the Ecstasy state) and constant H attacks that leave your character tired from climaxing. However, your movement speed remains constant regardless of health or status.&lt;br /&gt;
&lt;br /&gt;
You can &amp;quot;upgrade&amp;quot; the armor by talking to the man who gave it to you, choosing &amp;quot;No&amp;quot; and then &amp;quot;Yes,&amp;quot; and using the ''Nutrient Tonic?'' he gives you. After a while, you gain the second piece (the ''Invasive Parasite Hide'' shield, which prevents two-handed weapons). Repeat the process and the suit forms an abdomen; around this point, you also become a futanari. Another tonic produces a tentacle weapon of the whip class that restores HP and MP when you kill an enemy. One more tonic lets the suit take over your mind and occupy the head or magic slot. Continue wearing it without removal and the ''Invasive Parasite'' eventually matures into a ''Mature Invasive Parasite'', greatly improving the armor's stats and removing its drawbacks. This progression also happens naturally over time; the tonic only accelerates it.&lt;br /&gt;
&lt;br /&gt;
Entering the room beneath the park while wearing the armor causes an immediate ending in which the woman replaces your consciousness with the parasite's. This still occurs after the parasite has already taken over, apparently an oversight.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Innkeeper Scenes ===&lt;br /&gt;
Stay at the RAYON Village inn for a night. The next morning, talk to the ponytailed man on the ground floor and answer yes, then speak with the innkeeper. Accept her offer to stay for free, use the bed to change the time to night, then follow her downstairs into her room and talk. Repeat this until the ponytailed man leaves. Follow him until he drops the drug, take it, and return to the innkeeper. Continue until you find her masturbating; trying to enter makes your character leave automatically. Rest and repeat. Eventually she will have a scene with the ponytailed man in her room. After several more nights, they will instead appear together at random places around town. Keep finding them at night to receive an invitation to their wedding.&lt;br /&gt;
&lt;br /&gt;
Alternatively, if you have the Futanari H ability when you find the innkeeper masturbating you can fuck her yourself (looped event), and if you also have the Ejaculation Slave H ability you can mindbreak her (unfinished), other events are planned.&lt;br /&gt;
&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Underground Park Lab ===&lt;br /&gt;
You can enter the underground lab beneath RAYON Village's park at night. If your character has not been reincarnated as a monster girl, you will be turned away. Transformed characters can enter and begin the abduction quest, which asks you to capture vulnerable people for the scientists.&lt;br /&gt;
*You need to abduct 5 people to progress. They can be found as follows:&lt;br /&gt;
**Gunner outside the RAYON Village weapon shop at night.&lt;br /&gt;
**Hexer inside the [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] inn.&lt;br /&gt;
**Girl with a parasol in the southwest of Capital Abaroso's first map at night.&lt;br /&gt;
**Two collapsed people at [[RyonaRPG/Locations/Lemuria Slave Market|Lemuria]]; one below the inn, one at the northwest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After gathering all of them, reconvene at the lab to decide the fate of the researcher. The bottom option leads to a game over.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Back Alley|Back Alley]] ==&lt;br /&gt;
If you faint in the Back Alley, the sewer thugs will use you as a sex slave. The captured character can be found in the large pool on the eastern side of the sewers, near coordinates 40, 50 on map 215. When rescued, she may have slave or masochism piercings or be pregnant, and will be equipped with Fetters, Indecent Underwear, Princess's Manacles, and a Demonseal Collar. If rescue takes too long, she will be moved to the slave auction; the game warns you when this happens. The time allowed depends on her experience level, and she slowly loses EXP while imprisoned.&lt;br /&gt;
&lt;br /&gt;
Continuing without giving up can grant items such as a T-back. On later visits, the character may also receive two slave nipple piercings, a dog collar, and the ''Adult Experience'' H ability. Pregnancy, sensitivity, and other piercings are calculated when the character is collected; the dog collar and paired piercings are fixed.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the man wearing purple robes and he will give you an erotic massage. Increases breast sensitivity and leaves the character with arousal and the &amp;quot;slime&amp;quot; debuff.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Go into the tavern down the ladder and to the left of the back-streets north (Entrance). There are two enemies, and a bunch of NPCs who will treat you rudely if you're a slave. One of the tables features three men sitting together. If you speak to the man on the left as a slave, he will take you out back and fuck you.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the same tavern table, talk to the man on the right while in slave mode. When you try to leave, you will be knocked unconscious, taken out back, and gangbanged. His initial dialogue is the same for non-slaves, but only slaves trigger the event.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In Sewer 2, allow the piercer to keep using you until you become his practice dummy for life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] ==&lt;br /&gt;
Lose to the Goblin King to be kept as his sex toy. The captured character can still be rescued.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose to the other goblins to become the nest's communal toilet.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] ==&lt;br /&gt;
Lose to the lamias in the Lamia Nest (map 167) and become their sex toy.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If playing as Nakoruru, speak to the lamia in RAYON Village's tavern, then get captured by the lamias to be transformed into one.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose all your health in zone 4 to enter the slime nest (the Demon Flower + Slime route).&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Rydia (old) or Riesz (new), collect the spider thread near the waterfall and then get caught while afflicted with Spider Net during the Insect Queen battle. You will be reborn in Arachne's Nest and lose your former identity.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]] ==&lt;br /&gt;
Answer one of the Iron Maidens' questions wrongly. You will be impaled within them.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At the lowest level, get caught by the Sea God's tentacles before the fight while badly injured to trigger the Sacrifice ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Slave City Shrike|Slave City Shrike]] ==&lt;br /&gt;
Become a resident by talking to the guard captain in the barracks with two flags beside its door. You will receive a room and a job in the fields for 10 gold a day. After a few days, there is a 25% chance of abduction by the Life Sciences Research Institute, where you awaken in an Experiment Samples Storage Room cell. This cannot occur if you have already visited the Institute.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] ==&lt;br /&gt;
In the Biotechnology Laboratory (fifth door), enter the open cell on the right. You will be mistaken for a newly arrived test subject and experimented upon.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Experiment Samples Storage Room (third door), there will be a scientist in front of a cell at the far left side with siblings inside. Ask to take the place of the older sister in his experiments, and you will gain the &amp;quot;Huge Breasts&amp;quot; H ability. Note that you cannot do so if you have already obtained this ability from another source, such as a remodeling operation from Dr. Daijobu.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ask to take the experiment intended for the younger brother in the same place as above and you will gain the &amp;quot;Huge Breasts&amp;quot; and &amp;quot;Ejaculation Slave&amp;quot; H abilities. Note that this particular experiment is repeatable although you will gain no further changes.&lt;br /&gt;
* '''Needs [[RyonaRPG/Abilities#H abilities|Futanari H ability]]'''&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the cell on the right side of the Genetic Engineering Lab (first door). You will be raped by slimes.&lt;br /&gt;
* '''Needs [[RyonaRPG/Abilities#H abilities|Futanari H ability]]'''&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''(Quest)''' Talk to the female guard at the entrance, then speak to the scientist working at the terminal to her right. Sleep in the dormitory bed and you will awaken to find the scientist brainwashing the guard. The scientist asks you to bring four herbs; see [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]] for details. After completing the quest, you can watch the scientist rape the guard at night and sometimes molest her in the bed inside her newly unlocked private room to the southwest.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sleep in the bed on the left side of the room to be molested by the scientists.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Talk to the scientist near the woman being experimented on near the entrance. You will take her place.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you were kidnapped from Slave City Shrike, bumping into a scientist, trying most doors, or standing on a floor plate causes you to be gassed and taken for an experiment. The pharmacy can also trigger this while you are in slave mode.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Applied Entomology Laboratory (fourth door), enter the open cell at the end as a slave to be devoured by carnivorous insects.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose all health in the rubbish disposal dungeon. You will be torn apart by ghostly scientists.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Slime Transformation ===&lt;br /&gt;
After transforming the girl in the Artificial Reincarnation Lab into a slime girl, enter the ninth room as a full slave and speak to her through the grate. She jumps out and transforms your character into a slime girl; Nakoruru has confirmed graphics for this route. The transformation melts off the slave collar and removes slave status, allowing you to leave the facility.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Body Remodeling ===&lt;br /&gt;
The Remodeling Operating Room, reached by the stairs, contains a red-faced NPC named Dr. Daijobu who can remodel your body. ''(Hint: save and reload until you receive the desired outcome.)''&lt;br /&gt;
* 10% chance - Dr. Daijobu beats you, permanently raising all stats.&lt;br /&gt;
* 20% chance - Maids perform cosmetic surgery, changing breast and hip size.&lt;br /&gt;
* 35% chance - A tentacle bed raises one area's vulnerability and sensitivity by 4 (B/V/A/N/U). Nipples and urethra also grant an H ability; vagina and anus increase in size.&lt;br /&gt;
* 35% chance - A machine grants one of the following:&lt;br /&gt;
** Gain Exhibitionist H ability (No equipment restriction in town, EX increases when you're Ashamed).&lt;br /&gt;
** Gain Erogenous Body H ability + Sensitivity raises by 4.&lt;br /&gt;
** Gain Milk Secretion H ability.&lt;br /&gt;
** Gain Futanari H ability.&lt;br /&gt;
&lt;br /&gt;
After enough machine-related remodeling, you begin receiving advanced modifications that increase vulnerabilities and sensitivities.&lt;br /&gt;
&lt;br /&gt;
Once the machine and tentacle bed run out of upgrades, further remodeling lets you choose a looping H event with either device. Press Enter to stop; remaining in the scene slowly raises sensitivity.&lt;br /&gt;
&lt;br /&gt;
Sometime before the cutoff point where you get the bad ending your character now becomes strange looking, which is a decent means of telling when you should stop (currently only apparent with Rena, the blue haired girl with the 3D modelled pictures). Not sure how this works if you've only been getting the bonus stat remodeling.&lt;br /&gt;
&lt;br /&gt;
He can also remove a Depravity Collar, but this grants several H abilities, raises sensitivity, and counts as five transformations. Enough remodeling can trigger fatal failures in which the laboratories divide up your remains or leave you as a mangled chemical mass. If you use the machine on the left first, the next remodeling attempt is guaranteed to make you a futanari.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Agree to the brain-destruction experiment in the Brain Remodeling Laboratory. The process repeatedly restores and destroys your mind until coherent thought becomes impossible.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allow the institute's mental-modification value to rise too far without treatment. A dealer will buy the broken-minded character for the human-trafficking market.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the burn-treatment loop. The researchers repeatedly burn, pierce, break, and restore your character for further experiments.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Accept the permanent sensitivity experiment in the Biomedical Institute Dungeon. The researchers keep you as a permanent test subject.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the livestock experiment in the Biomedical Institute Dungeon. The researchers modify and retain you for milk and semen extraction.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose to the duplicate in the Biomedical Institute Dungeon. It extracts your memories, destroys your body, and takes your identity.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose elsewhere in the Biomedical Institute Dungeon. The researchers dismantle your body for fresh samples.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rubberification ===&lt;br /&gt;
Talk to the pharmacist on the left side with either a Rubber suit or a Hydra Suit. You will be offered to upgrade the rubber suit. The upgraded suit is a very strong armor providing immunity to slimes, parasites, and negative status effects. The only downside is that it will destroy itself if you leave the menu screen with another or no armor equipped, it prevents masturbation and periodically interrupts casting and attack charging (like a constricting corset). &lt;br /&gt;
&lt;br /&gt;
Note: You can receive a Rubber Suit by working as a hostess in Abaroso, buy one for 4,000 gold from Abaroso's clothing shop by examining one of the bottom tables, or find one in the Disused Factory wardrobe.&lt;br /&gt;
&lt;br /&gt;
If you sleep while wearing the suit, a skippable H event will occur. If you choose not to skip it, you will be able to pay the scientist 80,000 gold to remove the suit. However, he makes a mistake; the suit will not be removed and you will gain the &amp;quot;Rubber Addiction&amp;quot; H ability but the suit stops crushing you (meaning that it no longer interrupts charging spells and attacks). If you somehow lose the suit (e.g. a tentacle or ''Stripping Fiend'' removes it) and you have the Rubber Addiction ability, you can talk to the pharmacist again to either buy sedatives that remove the Rubber Addiction ability or to get the suit back again - if you get the suit again this way, you will gain the &amp;quot;Rubber Slave&amp;quot; H ability and you automatically get another suit if you talk to the pharmacist after losing your old one. It also seems that you slowly lose mana while not wearing rubber clothing when you have the Rubber Addiction or Rubber Slave H ability. This also regains your ability to masturbate. If you get your suit back using the bottom option instead of the middle one, or if you talk to the scientist after getting the Rubber Slave ability, you can get your suit permanently integrated with your body, granting you the &amp;quot;Full-Body Rubber&amp;quot; H ability. After this, it is completely impossible to remove the suit by any means.&lt;br /&gt;
&lt;br /&gt;
Further speaking with the scientist after this will cause him to ask you if you want to pay 5,000 gold to have your integrated suit experimented on, which will randomly either increase some of your stats or screw up and cause your suit to start randomly increasing your EX.&lt;br /&gt;
&lt;br /&gt;
Randomly at this point the scientist will ask you if you're happy with your suit, and answering with silence will have him comment that since your head is uncovered your whole body isn't rubber, and if you respond with silence, and then the two options after that with the responses in parenthesis, he attaches a mask to you which is also permanent like your rubber skin, granting you the &amp;quot;Rubber Doll&amp;quot; H ability. (Nobody currently has art or sprites for this, but there's generic sprites for this condition, in both regular and loli variety.)&lt;br /&gt;
&lt;br /&gt;
Recent updates have added a new assimilation process to rubberization which involves having your suit experimented on the first time to make it unremovable, and after you sleep enough it'll become more comfortable, and later integrate with your skin and then give you the Rubber Slave H ability; these do not require watching the events, and in fact will force the events during specific points in the assimilation.&lt;br /&gt;
&lt;br /&gt;
If you talk to the scientist while in slave mode and wearing a Rubber or Hydra Suit, he forcibly converts it into the ''Invasive Rubber Suit''. It has better stats than the Living Rubber Suit but continuously rapes the wearer. Its healing is much less responsive than the parasitic armor from RAYON Village, making it dangerous in combat.&lt;br /&gt;
&lt;br /&gt;
It should be noted that most of the body modification processes in the laboratory won't happen if you're permanently rubberized, so it would probably be a good idea to get whatever you wanted out of those first before potential rubberization.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mechanical Doll Transformation ===&lt;br /&gt;
After defeating the final boss on [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]], you can enter the mechanization room. Enter the upper-left room as a slave and try to leave; the door closes and you are transformed into a mechanical doll. This raises HP, Attack, Defense, and Magic, lowers MP and Spirit, and blocks most physical status ailments. The testing room to the right can pit you against a guard, mechanical dolls, giant worms, or slime women; order you to kill defenseless women; perform maintenance; or use you as a sex doll. Futanari characters may also be forced to rape another doll. Leaving a test early causes another round of remodeling and grants three random H abilities.&lt;br /&gt;
&lt;br /&gt;
Repeatedly trying to escape through the front door or garbage chute first produces a warning, then grants the ''Breakdown'' ability, which halves all stats. Further attempts continue the punishment sequence, and you can no longer use the second-floor remodeling facility.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bee Girl Transformation ===&lt;br /&gt;
First use the upper-right device in the Artificial Reincarnation Lab to transform the girl into a bee girl. Change the time to night, such as by sleeping in the left bed near the entrance, then return to the lab. The bee girl will assault and transform your character; Nakoruru has confirmed support for this route.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Ruined Melbel|Ruined Melbel]] ==&lt;br /&gt;
When approaching the boss, accept his offer to become his slave.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After defeating the boss, speak to Hypno in the upper-left area without hypnotic medicine, or refuse to discuss the second princess. The available bad endings include a fatal masturbation show, heart removal, and Sexual-Service Maid routes.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] ==&lt;br /&gt;
You can find a chest at the upper-right edge of town beside a guard. Open it for a surprise. The first option, surrender, sends you to prison, where you are abused with hypnosis at night. The second option, resist, kills you within seconds.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you have spoken to him at night, ○Reaper opens a shop during the day. You can gain hypnosis H abilities there.&lt;br /&gt;
&lt;br /&gt;
In addition to this, whenever you sleep after the first 2 times, he will make your character masturbate in front of him and orgasm a few times and either grant her a random Hypnosis H ability or offer to upgrade one to a more potent brainwash version.&lt;br /&gt;
* '''Slave mode''':  -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the Love Room and accept permanent enslavement. Your character remains there as a slave for life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Melbel Public Academy|Melbel Public Academy]] ==&lt;br /&gt;
'''First Floor''' - Fellatio, Masturbation, and Masochism classes are available from the start. They change to advanced versions once you reach an education level of 15.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At night, you can perform various sexual acts with faculty members for extra credit. More faculty members become accessible the more acts you do, starting from the teacher in the staff room.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Second Floor''' - Fellatio 2.0, Bestiality, Tentacle, and Futanari classes become available after the second floor is unlocked at an education level of 20 and passing the first exam.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Third Floor''' - Pregnancy, Sex with Elves, Masochism 2.0, and Lilim Sex classes become available after passing the second exam and reaching education level 50. The Pregnancy class tracks up to thirty children. You can send them to the Life Sciences Research Institute to continue, but later births reuse the earlier progression text.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Masochism study session with student council president available from education lv 30 until you pass the second exam.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypnotic Rape event after talking to transfer students in homeroom about suspicions can lead to one of four events including two separate game overs depending on which classmates you invite to your investigation.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hypno-sensei's lecture can lead to one of six events, depending on your interactions with classmates beforehand. It unlocks at education level 70 with access to the third floor.&lt;br /&gt;
&lt;br /&gt;
The nurse's assistant route has masturbation, teacher, gangbang, stripping, and bestiality events at night. Some are missable depending on the outcome of Hypno-sensei's lecture.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Graduation Exam event contains one of four outcomes, two of which are automatic game over and one of which allows rescue attempts.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] ==&lt;br /&gt;
The bugs will use the character for reproduction if you are beaten in the fight. You can ask for rescue from other characters.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Get captured by one of the [[RyonaRPG/Traps#Tentacle_Bed|tentacle beds]] and do not escape.&lt;br /&gt;
This enters the persistent Kodoku Broodbed route.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose the car race, and you will be eaten by the cockroaches.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the cockroach car race, open the chest near the exit.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]] ==&lt;br /&gt;
After being transformed into a plant or cat, talk to your owner and she will ask if you want to play. Say yes and you will receive 2 nipple piercings (Bell piercings) and 1 clitoral piercing (masochist piercing).&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cat Transformation ===&lt;br /&gt;
As Loli Nakoruru or young Rydia v1, examine the doghouse outside the front door on map 236, then talk to the owner in her office on map 263 to be transformed into a cat. Afterwards, you can roam the mansion without being attacked. If monsters appear anyway, leave and re-enter the room. Other characters may also be transformed, but only some have matching sprites and portraits.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Plant Transformation ===&lt;br /&gt;
Faint in the owner's office on map 263 to be transformed into a plant and sent to the ending area on map 264. As with the cat form, monsters stop spawning in the mansion. Only some characters have matching plant graphics, including Monika, Fairy, and Riesz; choose the new Riesz model for her standing portrait.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As Terra, examine the doghouse outside the front door on map 236, then talk to the owner on map 263 to be transformed into a plant monster.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Capital Abaroso|Capital Abaroso]] ==&lt;br /&gt;
Entering Capital Abaroso as a slave gets you arrested and forced to choose one of three jobs: prostitute, public toilet, or adventurer's assistant. Prostitution requires at least 20 current Charm. Characters in the other two jobs can be rescued; prostitution releases you, although the guards arrest you again if you try to leave. Carrying a ''Pilgrim's Permit'' prevents the arrest. Obtain it from the nun playing piano in Abaroso's church after reporting the situation of the priest trapped in the Forgotten Mansion.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mess up your lines when performing at the opera and get raped by four men on stage. Afterwards, instead of offering you a job to perform the man offers you to have sex on stage again.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Work as a bar hostess. Sometimes a bald man unlike the usual client will molest you; walking away skips the H event.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Work as a bar hostess while Hypnotized. You can gain this status from the witch outside the RAYON Village inn at night, or in [[RyonaRPG/Locations/Fortress City Melbel|Fortress City Melbel]] by bumping into a hooded man or sleeping at the inn after talking to the maid in the well. You will take your client to the church graveyard for outdoor sex.&lt;br /&gt;
* '''Slave mode''': No&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Work as a slave Bar Hostess. You will be made to work in the VIP section of the hostess bar consisting entirely of slave hostesses. You can be whipped by a man in the northeastern section, gangraped by standing within the trio of men in the north, or individually raped by two wandering men who will track you. Note that you will be paid only 10 gold, be unable to work here normally even after losing slave status, and your slave collar will be removed, allowing a character arrested in the city to leave.&lt;br /&gt;
* '''Slave mode''': Yes&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the empty pet-shop cage while using a compatible reincarnated form, such as Nakoruru's dog form. The cage locks and your character is sold as a pet. This route requires a form with corresponding event graphics.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Go to the tavern as a loli character, or have the scientist in the '''Life Sciences Research Institute''' remodel your mind to that of a child, then talk to the man sitting alone at the table on the right. Agreeing to drink with him leads to his mansion and changes your title to Concubine. You can have sex with him for 10,000 gold each time. Asking to end the arrangement triggers an ending in which he sells you. Like the slave bar-hostess job, this route can remove a slave collar.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Follow the kidnapping investigation to Count Arg's hideout and defy him. His men overpower you and the Count keeps you as another pet. This is the route internally labeled Loli Count, and is separate from the tavern concubine route above.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Capital Abaroso Home Events ===&lt;br /&gt;
These become available after purchasing the house in the southwest of Abaroso's second map for 200,000 gold. Full slaves cannot buy it, and becoming a full slave later forfeits both the house and any pet you own.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you keep sleeping you'll eventually be reminded to pay your taxes within five days at the building north of your home (the officer is located at the far northern side inside the building, past a door). Skip paying and you'll get a game over H-event.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use the lamp in the northeastern room to switch to nighttime. Go outside and walk east until you sense something strange, then return home. After hearing something outside, investigate it, come back in, take a bath, and sleep. Later, report the stalker to the guard left of the tax counter. Accept his offer of a drink for a Game Over H event.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can buy pets from the shop in the southwest of Abaroso's first map. Buying an Angel, Lamia, Harpy, Alraune, or Bee Girl prompts a visit from your neighbor. Speak to him outside and he offers to buy your pet. Refuse and he will eventually rape you at night; this is not a Game Over.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you've defeated the alraune boss at the [[RyonaRPG/Locations/Forgotten Mansion|Forgotten Mansion]], there's a plant pet you can buy at the northeastern corner of the pet shop. You're given a growth potion with your purchase. Use the growth potion on your plant pet and sleep. The boss will be reborn and you will be forced into battle in a room similar to the Forgotten Mansion boss room. If you lose you'll end up as a pet; there is a random chance that you will be impregnated during your &amp;quot;sessions&amp;quot; and have to speak with the plant lady in the main hall to birth the child (there are up to three physical children total that will occupy the hall, bedroom, and study although you can theoretically birth an infinite number of children). If you speak to your owner twice your character becomes her loyal pet and refuses to leave the house; you'll also be given the option to surrender for a bad end.&lt;br /&gt;
&lt;br /&gt;
To kill the alraune and escape talk to the woman in the northeastern room and pick the second option which gives you a plant killer; this must be done before speaking to your owner twice or she will comment that it's too late for you. Now when talking to your owner option one nets you a H-event game over, option 2 kills her and option 3 gives you the normal event. '''''If you kill the alraune this way do not purchase and grow the plant pet again or else the same event will trigger but this time your owner will not be present and both the house and you will be locked in alraune pet mode.'''''&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you have an angel pet, making your way down to the house's basement (which is hidden in the bottom left corner of the bedroom) and entering the open cell will cause the angel to lock you in and begin sexually torturing you. Speak to her at higher EX levels to continue the event; towards the end she will fit you with a chastity belt that only she can remove. Speak to her again to have another device strapped to your breasts. The statue in the bedroom can be used to debug the belt. Additionally, she will pay the house tax when it becomes due so you can have more time to play. This event will make the optional bad end arrive sooner.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sleeping with the angel in bed many times will eventually give you an optional bad end; you can beg for her to become your mistress and she makes you her pet before taking you to her fellow sisters. This can be avoided by playing with her regularly in the main hall (which also causes her to occasionally give you ''Fallen Angel'' items).&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Complete the World Conquest route and support the new empress. The Empire falls, and your character becomes her enforcer.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Take work at the Duke's Manor and fail its punishment routes. Depending on the branch, your character is broken into a body pillow or sold for public use.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the Human Farm and accept its livestock route. Your character is retained for milk production and forced pregnancy.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Allow the Adult Toy Shop to keep you. Your character is sold as a sex doll.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] ==&lt;br /&gt;
Speak with the mayor to begin a quest to rescue a monster girl kidnapped by poachers. You can preview the outcomes by going to the final hideout map and talking to the Green Dragon Girl in the center. Depending on your form and choices, you can defeat the poachers, remain as their pet, or be sold. Machines are sent to a shop or laboratory, monsters to a human ranch, and other forms are sold or used as food. This is the route internally labeled [[RyonaRPG/Locations/Trap Cave|Trap Cave]].&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Schwarz Maiden|Schwarz Maiden]] ==&lt;br /&gt;
Talk to the Casino employee dealing cards at the top left part of the map and agree to play. Two different endings whether you accuse him of cheating or not - if you accuse him of cheating you can escape the building, though if a guard catches you it will result in a game over.&lt;br /&gt;
&lt;br /&gt;
The building can be reached by going into one of the buildings in the top right of The Night City. A grim reaper will block your way and will only let you pass if your character is a full slave.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At night, go to the Inn.  The innkeeper will ask if you want to prostitute yourself; select the first option. Choosing the second option results in normal dialogue of an innkeeper.&lt;br /&gt;
* '''Slave mode''': Full&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the B3F prison, continue the pregnancy route until the character and child are sold together, or choose to give up and remain exhibits for life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Village Attacked by Bees|Village Attacked by Bees]] ==&lt;br /&gt;
=== Bee transformation ===&lt;br /&gt;
Lose inside the beehive in the north of the village. The character remains in the hive for continued breeding and egg implantation.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Suburban Treasury|Suburban Treasury]] ==&lt;br /&gt;
Let the timer expire in the bottom-left room of 1F for the Time's Up ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the same room, press the switch on the third wooden crate from the top for the Gravestone ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On B2F, collect at least one item from the large room and then leave through its door for the Fall ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Cat transformation ===&lt;br /&gt;
After completing the dungeon, the real treasure room can be found by going north from the bottom staircase; it's another invisible path. Inside the treasure room you will find a pair of cat ears that can be worn to transform your character into a cat.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]] ==&lt;br /&gt;
This area forks into three separate dungeons.&lt;br /&gt;
&lt;br /&gt;
=== Dead Wife Museum ===&lt;br /&gt;
In the Great Hall, walk past your character's portrait toward the demon-hanger painting. She will be captured and sold while her doppelganger takes over her life. (Map 652)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After returning the escaped painting subjects, two doors appear in the Execution Ground. Take the right door, flip the switch, and stand on the sign. (Map 653)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Doll Plaza, pull the lever at the upper left and try to pass through the gap between the statues. (Map 659)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the first part of the doll prison, entering the hidden room in the coffin without activating the lever in the second part of the prison will trap your character and turn her rigid.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the second part of the doll prison where there is a cell containing a lever and three statues, step on any of the obvious traps to be petrified.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Great Hall, allow the entity inside the artwork to steal and devour your body.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Become trapped in the unfinished painting. The artist overworks, soils, and eventually discards your character as bulky trash.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Use the wooden horse in the Doll Plaza until it drains your life force and leaves you as a display doll.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
=== Magician's Lab ===&lt;br /&gt;
In the room a few rooms past the friendly slugs (ice spirits and dolls inside), step into the magic circle to get possessed by a spirit. (Map 573)&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Floating Continent Laputa|Floating Continent Laputa]] ==&lt;br /&gt;
Lose to the automatons in the conversion route. They capture your character, rebuild her as a machine, and rewrite her memories.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Lionel Ideology Church|Lionel Ideology Church]] ==&lt;br /&gt;
Allow Lionel's authorities to send you for reeducation. The process turns your character into a public sex slave.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lose after the happiness agents become involved. The agent destroys your brain during a &amp;quot;blissful execution.&amp;quot;&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Man-Eating Soul Cave|Man-Eating Soul Cave]] ==&lt;br /&gt;
While possessed by a red soul in the first half, there is a 5% chance of triggering the Curse Kill ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the mid-boss event, do nothing and keep watching to trigger the Explosion Kill ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the second half, fall while below 10% HP to trigger the Fall ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After defeating the boss, answer &amp;quot;Yes&amp;quot; during the conversation to trigger the Thanks ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Writhing Cave|Writhing Cave]] ==&lt;br /&gt;
Lose to the cave's internal enemies to be swallowed and sent to the Digestion ending area.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Mullonde Necromancy Hall|Mullonde Necromancy Hall]] ==&lt;br /&gt;
Lose in Mullonde to reach the Schrodinger's Life route. Your dead body is stitched to an undying one and revived as a zombie.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Pyramid|Pyramid]] ==&lt;br /&gt;
Proceed toward the rooftop and lose to the Queen for the Pyramid Queen route. She transforms your character into a bat-like pet and keeps her in a cage until she forgets her former life.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Enter the Queen's hidden room to be dehydrated, mummified, and rewritten as one of the royal guards.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the innermost chamber, losing the Pyramid Judgment battle leads to four choices. Swearing loyalty brings eternal petrification; refusing leaves you to the mummies; asking for death grants execution; attacking the king turns you into breeding stock.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After unlocking the underground route as Otone, an additional character-specific Game Over event becomes available outside the Pyramid.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other traps in the underground Pyramid include a permanent cursed-form ending on map 1010 and an ending on map 1012 in which a sorceress makes your character her mount.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Proceed beyond the boss on map 1027 for another terminal dungeon ending.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Snowy Mountain Range|Snowy Mountain Range]] ==&lt;br /&gt;
Return to challenge the area's boss and lose. She grants your character imperfect immortality, freezes her solid, and leaves her on display forever.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Bounty-Hunter Prison|Bounty-Hunter Prison]] ==&lt;br /&gt;
If a bounty hunter takes down your character, she is stripped or shackled and sent to prison with another 10,000 G added to her fine. Pay or work off the fine to leave.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': No&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[RyonaRPG/Locations/Ancient Library|Ancient Library]] ==&lt;br /&gt;
On the Great Mirror map (948), enter at coordinates 15,15 and speak to the succubus. You will be captured and possess another character. Speak to the succubus again to begin the boss fight on map 949. Lose for an ending in which the possessed character is forced to have sex with her own body.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Die while possessing another character during the Library route. The game offers a rescue attempt; refusing leaves the original character's soul passing through her descendants for one hundred generations.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Possible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The later Male-Female Pleasure ending can trigger only while possessing a futanari character. This route cannot be rescued if the character is also an escaped lab rat.&lt;br /&gt;
* '''Slave mode''': -&lt;br /&gt;
* '''Game Over''': Yes&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Curse_Level&amp;diff=42532</id>
		<title>RyonaRPG/Curse Level</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Curse_Level&amp;diff=42532"/>
				<updated>2026-09-03T19:44:27Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Curse Level''' determines whether equipped gear can be removed. It is an equipment-locking system, not the Curse damage attribute and not a [[RyonaRPG/Status|status effect]].&lt;br /&gt;
&lt;br /&gt;
Most players only need to remember this:&lt;br /&gt;
&lt;br /&gt;
* '''Level 0''' gear can be unequipped normally.&lt;br /&gt;
* '''Level 1''' gear can usually be removed by a church Sister or a '''Demon Stripper'''. Parasites use their own removal flow.&lt;br /&gt;
* '''Level 2''' gear is locked by an event. Follow that item's specific release method.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== How the system works ==&lt;br /&gt;
&lt;br /&gt;
When the game needs to know whether an item can be removed, it sends the equipped item's database curse check. That routine returns Level 0, 1 or 2.&lt;br /&gt;
&lt;br /&gt;
The result can also depend on:&lt;br /&gt;
&lt;br /&gt;
* the current character;&lt;br /&gt;
* the stage of a transformation or parasite event;&lt;br /&gt;
* whether linked equipment is active;&lt;br /&gt;
* whether an item's lock or keyhole has been destroyed.&lt;br /&gt;
&lt;br /&gt;
This is why two items with the same visible name can have different removal rules. It is also why an item may begin at Level 1 and later become Level 2.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Meaning&lt;br /&gt;
! Normal removal&lt;br /&gt;
|-&lt;br /&gt;
| '''0'''&lt;br /&gt;
| Not registered as cursed by the shared curse check&lt;br /&gt;
| Unequip it normally&lt;br /&gt;
|-&lt;br /&gt;
| '''1'''&lt;br /&gt;
| Mild curse or removable equipment lock&lt;br /&gt;
| A church Sister or Demon Stripper; parasite gear may require a Dewormer instead&lt;br /&gt;
|-&lt;br /&gt;
| '''2'''&lt;br /&gt;
| Strong curse or event-controlled lock&lt;br /&gt;
| Complete the linked event or use the item's dedicated method&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If an unrelated scene overwrites or removes Level 2 gear, treat that as a bug rather than an intended way to escape the curse.&lt;br /&gt;
&lt;br /&gt;
== Removal methods ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Method&lt;br /&gt;
! Where to find it&lt;br /&gt;
! What it does&lt;br /&gt;
! Important limits&lt;br /&gt;
|-&lt;br /&gt;
| '''Church Sister'''&lt;br /&gt;
| Churches, including [[RyonaRPG/Locations/RAYON Village|RAYON Village]]&lt;br /&gt;
| Removes ordinary Level 1 cursed equipment&lt;br /&gt;
| Does not override Level 2 event locks. The Hidden Church's status-healing service cures conditions, not cursed equipment.&lt;br /&gt;
|-&lt;br /&gt;
| '''Demon Stripper''' (item 0241)&lt;br /&gt;
| [[RyonaRPG/Locations/Poison-Insect Labyrinth|Poison-Insect Labyrinth]] and a small number of other sources; normally costs 3,000 G&lt;br /&gt;
| Strips most ordinary Level 1 equipment&lt;br /&gt;
| Does not bypass explicit transformation locks, destroyed locks or other Level 2 rules&lt;br /&gt;
|-&lt;br /&gt;
| '''Dewormer''' (item 0232)&lt;br /&gt;
| [[RyonaRPG/Locations/Norsley Sea of Decay|Norsley Sea of Decay]], 300 G&lt;br /&gt;
| Removes supported parasite equipment&lt;br /&gt;
| Fully evolved or event-controlled parasites may require their own progression route&lt;br /&gt;
|-&lt;br /&gt;
| '''Collar Key''' (item 0225)&lt;br /&gt;
| Buy it from the Sister in RAYON Village Church for 20,000 G&lt;br /&gt;
| Removes the intact Depravity Collar and linked slave chains, then breaks&lt;br /&gt;
| Cannot remove the destroyed-keyhole Depravity Collar or the keyless Torment Collar&lt;br /&gt;
|-&lt;br /&gt;
| '''Curse Talisman Doll''' (item 1589)&lt;br /&gt;
| Hidden's stolen-goods merchant, 20,000 G&lt;br /&gt;
| Removes the currently equipped curse talisman in the 1591-1594 family&lt;br /&gt;
| It is returned if no supported talisman is equipped&lt;br /&gt;
|-&lt;br /&gt;
| '''Cursed Doll''' (item 1590)&lt;br /&gt;
| Hidden's stolen-goods merchant, 20,000 G&lt;br /&gt;
| Changes the Forced Nudity Talisman into the Money-Draining Talisman&lt;br /&gt;
| Despite its similar name, this is not the removal item; it is returned if the required talisman is absent&lt;br /&gt;
|-&lt;br /&gt;
| '''Repair Kit''' (item 1597)&lt;br /&gt;
| RAYON Village weapon shop, 5,000 G&lt;br /&gt;
| Repairs Luari's Broken Prosthetic Arm&lt;br /&gt;
| Character- and event-specific&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character-specific rules ==&lt;br /&gt;
&lt;br /&gt;
The vague label “conditional character curse” hides three precise rules.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rule&lt;br /&gt;
! Equipment&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 for everyone '''except Curse Maker'''&lt;br /&gt;
| Evil Corset, Iron Maiden, Demon Dress, Sense of Death, Beast Spear and Thorn Collar&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 for everyone '''except Curse Maker and Carmilla'''&lt;br /&gt;
| Demon's Claw, Succubus Whip, Vampire Fang, Demon Sword Nihil, Blood Sword, Berserk, Scarlet Robe and Demon's Helm&lt;br /&gt;
|-&lt;br /&gt;
| Level 1 '''only for Carmilla'''&lt;br /&gt;
| Emerald Robe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These are item-by-item exceptions. Curse Maker and Carmilla do not have general immunity to every cursed object.&lt;br /&gt;
&lt;br /&gt;
== Registered cursed equipment ==&lt;br /&gt;
&lt;br /&gt;
“No normal source confirmed” means that the item exists in the database and curse routine, but a current ordinary shop, chest, drop or event grant was not found. It may be unused, unfinished or available only through an obscure route.&lt;br /&gt;
&lt;br /&gt;
=== Weapons, armor and accessories ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Equipment&lt;br /&gt;
! Current source or trigger&lt;br /&gt;
! Curse behavior and removal&lt;br /&gt;
|-&lt;br /&gt;
| 0035&lt;br /&gt;
| Demon's Claw&lt;br /&gt;
| [[RyonaRPG/Locations/Roland Underground Prison|Roland Underground Prison]]&lt;br /&gt;
| Level 1 except for Curse Maker and Carmilla&lt;br /&gt;
|-&lt;br /&gt;
| 0099&lt;br /&gt;
| Evil Corset&lt;br /&gt;
| RAYON Village weapon shop; Sea-Roar Village traveler; also associated with Love Nest and Execution Tower&lt;br /&gt;
| Level 1 except for Curse Maker&lt;br /&gt;
|-&lt;br /&gt;
| 0109&lt;br /&gt;
| Iron Maiden&lt;br /&gt;
| Associated with [[RyonaRPG/Locations/Execution Tower|Execution Tower]]; no current direct grant was confirmed&lt;br /&gt;
| Level 1 except for Curse Maker&lt;br /&gt;
|-&lt;br /&gt;
| 0119&lt;br /&gt;
| Demon Dress&lt;br /&gt;
| [[RyonaRPG/Locations/Interspecies Village|Interspecies Village]] inn/weapon shop&lt;br /&gt;
| Level 1 except for Curse Maker&lt;br /&gt;
|-&lt;br /&gt;
| 0140&lt;br /&gt;
| Demon's Collar&lt;br /&gt;
| Associated with Demon Castle Goddam; no current direct grant was confirmed&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0349&lt;br /&gt;
| Slave Princess's Handcuffs&lt;br /&gt;
| RAYON Village weapon shop and [[RyonaRPG/Locations/Suspicious Temple|Suspicious Temple]]; also sold at Lemuria Slave Market&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0350&lt;br /&gt;
| Prisoner's Shackles&lt;br /&gt;
| RAYON Village weapon shop, Suspicious Temple and Lemuria Slave Market&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0433&lt;br /&gt;
| Succubus Whip&lt;br /&gt;
| Prisoner Room in [[RyonaRPG/Locations/Mage's Hideout|Mage's Hideout]]&lt;br /&gt;
| Level 1 except for Curse Maker and Carmilla&lt;br /&gt;
|-&lt;br /&gt;
| 0444&lt;br /&gt;
| Vampire Fang&lt;br /&gt;
| [[RyonaRPG/Locations/Flyer Location|Flyer Location]] shop&lt;br /&gt;
| Level 1 except for Curse Maker and Carmilla&lt;br /&gt;
|-&lt;br /&gt;
| 0456&lt;br /&gt;
| Sense of Death&lt;br /&gt;
| Flyer Location shop&lt;br /&gt;
| Level 1 except for Curse Maker&lt;br /&gt;
|-&lt;br /&gt;
| 0466&lt;br /&gt;
| Damakrakus Sword&lt;br /&gt;
| [[RyonaRPG/Locations/Undersea Temple|Undersea Temple]]; Sea-Roar Village traveler&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0476&lt;br /&gt;
| Dark Sword Catiua&lt;br /&gt;
| Flyer Location shop&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0477&lt;br /&gt;
| Demon Sword Nihil&lt;br /&gt;
| Flyer Location shop&lt;br /&gt;
| Level 1 except for Curse Maker and Carmilla&lt;br /&gt;
|-&lt;br /&gt;
| 0481&lt;br /&gt;
| Blood Sword&lt;br /&gt;
| Interspecies Village inn/weapon shop and Sea-Roar Village traveler; also associated with Execution Tower&lt;br /&gt;
| Level 1 except for Curse Maker and Carmilla&lt;br /&gt;
|-&lt;br /&gt;
| 0484&lt;br /&gt;
| Cleria Sword&lt;br /&gt;
| Capital Abaroso tavern shop&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0493&lt;br /&gt;
| Berserk&lt;br /&gt;
| No normal source confirmed&lt;br /&gt;
| Level 1 except for Curse Maker and Carmilla&lt;br /&gt;
|-&lt;br /&gt;
| 0563&lt;br /&gt;
| Beast Spear&lt;br /&gt;
| Laboratory in Mage's Hideout&lt;br /&gt;
| Level 1 except for Curse Maker&lt;br /&gt;
|-&lt;br /&gt;
| 0675&lt;br /&gt;
| Emerald Robe&lt;br /&gt;
| Undersea Temple, Roland Waterway and Capital Abaroso shop&lt;br /&gt;
| Level 1 only for Carmilla; Level 0 for everyone else&lt;br /&gt;
|-&lt;br /&gt;
| 0676&lt;br /&gt;
| Scarlet Robe&lt;br /&gt;
| Capital Abaroso shop/traveling merchant&lt;br /&gt;
| Level 1 except for Curse Maker and Carmilla&lt;br /&gt;
|-&lt;br /&gt;
| 0717&lt;br /&gt;
| Demon-Flower River Slime&lt;br /&gt;
| Associated with [[RyonaRPG/Locations/Demon-Flower River|Demon-Flower River]]; no normal item grant confirmed&lt;br /&gt;
| Level 1; the equipped slime can maintain Slime-Coated&lt;br /&gt;
|-&lt;br /&gt;
| 0743&lt;br /&gt;
| Magic-Sealing Collar&lt;br /&gt;
| Fortress City Melbel Magic Guild shop&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0744-0750&lt;br /&gt;
| Curse Ring variants&lt;br /&gt;
| No normal source confirmed; these appear to be unused or old data&lt;br /&gt;
| All seven variants return Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0760&lt;br /&gt;
| Thorn Collar&lt;br /&gt;
| Associated with [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]; no current direct grant was confirmed&lt;br /&gt;
| Level 1 except for Curse Maker&lt;br /&gt;
|-&lt;br /&gt;
| 0761&lt;br /&gt;
| Demon's Helm&lt;br /&gt;
| Associated with Demon Castle Goddam; no current direct grant was confirmed&lt;br /&gt;
| Level 1 except for Curse Maker and Carmilla&lt;br /&gt;
|-&lt;br /&gt;
| 0790&lt;br /&gt;
| Death Masquerade&lt;br /&gt;
| Undersea Temple 2F room; also associated with Ancient Training Ground&lt;br /&gt;
| Level 1; periodically damages the wearer&lt;br /&gt;
|-&lt;br /&gt;
| 0809&lt;br /&gt;
| Sex-Slave Chain&lt;br /&gt;
| RAYON Village slavery events; no standalone item grant confirmed&lt;br /&gt;
| Level 1; the Collar Key routine can remove it when linked to an intact collar&lt;br /&gt;
|-&lt;br /&gt;
| 0896&lt;br /&gt;
| Noble Collar&lt;br /&gt;
| Hidden Orphanage, Back Alley shop and Capital Abaroso adult-toy shop&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0897&lt;br /&gt;
| Enslaved Lady's Chains&lt;br /&gt;
| Hidden Orphanage, Back Alley shop and Capital Abaroso adult-toy shop&lt;br /&gt;
| Level 1; supported Collar Key removal can also clear the linked chains&lt;br /&gt;
|-&lt;br /&gt;
| 0925-0928&lt;br /&gt;
| Parasite Armor De Rol, Nengal, Vajra and Bacterial Armor Rafteria&lt;br /&gt;
| Sea-Roar Village traveler; rare Parasite Egg outcomes processed at Battenberg's Clear Workshop&lt;br /&gt;
| Level 1; use the parasite-removal flow rather than treating them as ordinary clothing&lt;br /&gt;
|-&lt;br /&gt;
| 1111&lt;br /&gt;
| Mind-Blocking Tentacle Suit&lt;br /&gt;
| No normal source confirmed&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 1381&lt;br /&gt;
| Bio-Rubber Suit&lt;br /&gt;
| [[RyonaRPG/Locations/Life Sciences Research Institute|Life Sciences Research Institute]]&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 1384&lt;br /&gt;
| Invasive Rubber Suit&lt;br /&gt;
| Life Sciences Research Institute&lt;br /&gt;
| Level 1; linked event logic may immediately reassert its equipment state&lt;br /&gt;
|-&lt;br /&gt;
| 1386&lt;br /&gt;
| Magic Leather Cord&lt;br /&gt;
| Den of Evil; Schwarz Maiden casino&lt;br /&gt;
| Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 1396&lt;br /&gt;
| Spell-Sealing Gag&lt;br /&gt;
| Shooting Range loan, Sea-Roar Village traveler and Schwarz Maiden casino&lt;br /&gt;
| Level 1; a borrowed gag is returned through the Shooting Range event&lt;br /&gt;
|-&lt;br /&gt;
| 1397&lt;br /&gt;
| Spell-Sealing Gag &amp;amp; Blindfold&lt;br /&gt;
| Sea-Roar Village traveler&lt;br /&gt;
| Level 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Parasites and evolving equipment ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Equipment&lt;br /&gt;
! Current source or trigger&lt;br /&gt;
! Curse behavior and removal&lt;br /&gt;
|-&lt;br /&gt;
| 0611-0618&lt;br /&gt;
| Ciliated Parasite; Tubed Parasite; Sea Anemone?; Cordlike Parasite; Swarm of Leech Parasites; Flesh Rope; Catheter-Type Parasite; Slime-Mold Parasite&lt;br /&gt;
| Sea-Roar Village traveler; individual parasites also appear in their associated dungeons and events&lt;br /&gt;
| Level 1; use a Dewormer or the parasite's specific removal event where supported&lt;br /&gt;
|-&lt;br /&gt;
| 0619&lt;br /&gt;
| Invasive Parasite&lt;br /&gt;
| Invasive Parasite event; no ordinary shop or drop grant confirmed&lt;br /&gt;
| Level 1; its progression controls later body pieces&lt;br /&gt;
|-&lt;br /&gt;
| 0866, 0883-0885&lt;br /&gt;
| Invasive Parasite Hide, Abdomen, Tentacle and Head&lt;br /&gt;
| Generated by Invasive Parasite evolution&lt;br /&gt;
| Level 1 only while the parasite-outfit progression switch is active; otherwise the shared check returns Level 0&lt;br /&gt;
|-&lt;br /&gt;
| 0886&lt;br /&gt;
| Mature Invasive Parasite&lt;br /&gt;
| Final Invasive Parasite evolution&lt;br /&gt;
| Level 1; follow the parasite event rather than an ordinary clothing-removal route&lt;br /&gt;
|-&lt;br /&gt;
| 1388-1392&lt;br /&gt;
| Tentacler Z, Tentacler Rod, Tentacler Armor, Cowper Field and Biounit Crystal&lt;br /&gt;
| Generated by Tentacler Z self-evolution in the Life Sciences Research Institute route&lt;br /&gt;
| Level 1; the Development Bureau dismount routine removes the linked set&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Event-controlled and Level 2 equipment ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Equipment&lt;br /&gt;
! How it is applied&lt;br /&gt;
! Exact rule and release method&lt;br /&gt;
|-&lt;br /&gt;
| 0808&lt;br /&gt;
| Depravity Collar, intact keyhole&lt;br /&gt;
| Isolated-Island Colosseum debt/slavery route&lt;br /&gt;
| Level 2. Buy and use the Collar Key from the RAYON church Sister.&lt;br /&gt;
|-&lt;br /&gt;
| 0860&lt;br /&gt;
| Depravity Collar, destroyed keyhole&lt;br /&gt;
| A later collar state in the same route&lt;br /&gt;
| Level 2. The key explicitly fails because the keyhole is broken; no normal removal path is implemented.&lt;br /&gt;
|-&lt;br /&gt;
| 0862&lt;br /&gt;
| Bitch-Training Collar&lt;br /&gt;
| Capital Abaroso home pet-transformation route; also associated with the Back Alley Jail outcome&lt;br /&gt;
| Level 1 normally and Level 2 once the loyalty stage is active. The reversal event at Lady Une's New House handles it.&lt;br /&gt;
|-&lt;br /&gt;
| 0863&lt;br /&gt;
| Bitch Ears &amp;amp; Tail&lt;br /&gt;
| Capital Abaroso home pet-transformation route; also sold in RAYON Village&lt;br /&gt;
| Level 1 normally. It becomes Level 2 when both the bitchification and loyalty stages are active; use the linked reversal event.&lt;br /&gt;
|-&lt;br /&gt;
| 0910, 0911&lt;br /&gt;
| Bitch's Name Tag&lt;br /&gt;
| Bitchification/slave-state events connected with the RAYON mistress and Life Sciences Research Institute&lt;br /&gt;
| Level 1 only while the bitchification stage is active; otherwise Level 0&lt;br /&gt;
|-&lt;br /&gt;
| 0957&lt;br /&gt;
| Broken Prosthetic Arm&lt;br /&gt;
| Forced onto Luari after the death outcome in which both arms are lost&lt;br /&gt;
| Level 2. Use a Repair Kit when the Luari event permits it.&lt;br /&gt;
|-&lt;br /&gt;
| 1048&lt;br /&gt;
| Jade Wise Emperor&lt;br /&gt;
| Forced weapon during Aty's Drawn-Sword Awakening talent&lt;br /&gt;
| Level 2 while the talent is active. Its own routine restores the weapon that was equipped beforehand.&lt;br /&gt;
|-&lt;br /&gt;
| 1377, 1378&lt;br /&gt;
| Lewd-Torture Leather-Strap Suit&lt;br /&gt;
| Escapee Mode equipment variants&lt;br /&gt;
| Level 2. The broken-lock version cannot be removed normally; Escapee Mode controls the equipment state.&lt;br /&gt;
|-&lt;br /&gt;
| 1379&lt;br /&gt;
| Torment Collar&lt;br /&gt;
| Escapee Mode&lt;br /&gt;
| Level 2. It has no keyhole, so the Collar Key refuses it; follow Escapee Mode's event logic.&lt;br /&gt;
|-&lt;br /&gt;
| 1394&lt;br /&gt;
| Assimilation Rubber Suit&lt;br /&gt;
| Life Sciences Research Institute assimilation route&lt;br /&gt;
| Level 2. Reverse it only through the Institute/body-modification event where available.&lt;br /&gt;
|-&lt;br /&gt;
| 1398&lt;br /&gt;
| Biomedical Institute Rubber Mask&lt;br /&gt;
| Life Sciences Research Institute rubber-doll route&lt;br /&gt;
| Level 1 at first, then Level 2 while the rubber-doll stage is active. The Institute event controls reversal.&lt;br /&gt;
|-&lt;br /&gt;
| 1591&lt;br /&gt;
| Forced Nudity Talisman&lt;br /&gt;
| A rare thief routine can force-equip it when no removable equipment is available; a Succubus attack can also apply it&lt;br /&gt;
| Level 2. A Curse Talisman Doll removes it directly. A Cursed Doll changes it into item 1592 instead.&lt;br /&gt;
|-&lt;br /&gt;
| 1592&lt;br /&gt;
| Money-Draining Talisman&lt;br /&gt;
| Created by using a Cursed Doll on item 1591&lt;br /&gt;
| Level 2. Sleeping while it is equipped removes the player's money. Use a Curse Talisman Doll to remove the talisman.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Similar equipment that is not part of Curse Level ==&lt;br /&gt;
&lt;br /&gt;
Some equipment is permanent, appearance-changing or event-controlled without being registered by the curse-level routine.&lt;br /&gt;
&lt;br /&gt;
* '''Sow Earrings''' and '''Wedding Earrings''' belong to the piercing/event system. Their persistent effects and removal rules do not make them Curse Level 1 or 2; [[RyonaRPG/Piercings|Piercings]].&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
* If ordinary gear will not come off, confirm its exact item ID in [[RyonaRPG/Item ID|Item IDs]]. Same-named variants may have different rules.&lt;br /&gt;
* If a Level 1 parasite survives a church or Demon Stripper attempt, try the Dewormer or finish its event.&lt;br /&gt;
* If a Level 1 item has changed into Level 2, look for a linked transformation, loyalty, destroyed-lock or rubber-doll stage.&lt;br /&gt;
* If unrelated dialogue or map travel deletes Level 2 gear, keep the save and report the item, character and event. That is likely a bug.&lt;br /&gt;
* Do not assume that revealing, cursed-looking or permanently pierced equipment belongs to this system.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[RyonaRPG/Status|Status]] - combat ailments and special conditions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] - equipment systems and statistics&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]] - parasite behavior and removal&lt;br /&gt;
* [[RyonaRPG/Piercings|Piercings]] - permanent and event-controlled piercings&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]] - exact database entries&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Status&amp;diff=42531</id>
		<title>RyonaRPG/Status</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Status&amp;diff=42531"/>
				<updated>2026-09-03T19:34:54Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
RyonaRPG uses a custom action-combat system, so status effects often change movement, charging, recovery or the on-map controls rather than following normal turn-based RPG Maker rules. The status display shows active conditions, but the symptoms on screen are often the quickest way to identify one.&lt;br /&gt;
&lt;br /&gt;
Most ordinary ailments can be treated with a '''Remedy''', '''Esuna''' or '''Panacea'''. Several physical restraints use a '''Teleport Stone''' instead. Persistent, equipment-driven and event-driven conditions must be resolved through their own item or event.&lt;br /&gt;
&lt;br /&gt;
An equipment '''curse level''' is a separate system that controls whether an item can be removed. See [[RyonaRPG/Curse Level|Curse Level]] for cursed equipment and removal methods.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Status&lt;br /&gt;
! Main effect&lt;br /&gt;
! Usual recovery&lt;br /&gt;
|-&lt;br /&gt;
| Poison&lt;br /&gt;
| Gradual HP loss; Attack falls; natural HP recovery stops&lt;br /&gt;
| Antidote, Remedy, Esuna or Panacea&lt;br /&gt;
|-&lt;br /&gt;
| Blindness&lt;br /&gt;
| The play area becomes dark&lt;br /&gt;
| Eye Drops, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Silence&lt;br /&gt;
| Active magic cannot be cast&lt;br /&gt;
| Book of Curing Silence, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Paralysis&lt;br /&gt;
| Movement becomes much slower&lt;br /&gt;
| Gold Needle, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Knockdown&lt;br /&gt;
| The character falls and cannot act normally&lt;br /&gt;
| Mash the attack key or use a Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Gradual HP loss; Defense falls; natural HP recovery stops&lt;br /&gt;
| Hemostat, Remedy, Esuna or Panacea&lt;br /&gt;
|-&lt;br /&gt;
| Captured&lt;br /&gt;
| An enemy restrains the character&lt;br /&gt;
| Mash the attack key or use a Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Slime-Coated&lt;br /&gt;
| Movement becomes extremely slow&lt;br /&gt;
| Holy Water, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Fear&lt;br /&gt;
| Gradual MP loss; weapon and magic charging are disabled&lt;br /&gt;
| Stimulant, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Freeze&lt;br /&gt;
| The character is immobilized and cannot attack&lt;br /&gt;
| Mash the attack key or use a Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| The character cannot act&lt;br /&gt;
| Time&lt;br /&gt;
|-&lt;br /&gt;
| ???&lt;br /&gt;
| Movement and charging slow; the EX gauge rises&lt;br /&gt;
| Lower EX, use the appropriate recovery item, or endure the effect&lt;br /&gt;
|-&lt;br /&gt;
| Fatigue&lt;br /&gt;
| Movement slows and attacks cannot be charged&lt;br /&gt;
| Time&lt;br /&gt;
|-&lt;br /&gt;
| Enfeeblement&lt;br /&gt;
| Accumulated weakness lowers all major stats&lt;br /&gt;
| Rest, Restoration or a weakness-recovery item&lt;br /&gt;
|-&lt;br /&gt;
| Shame&lt;br /&gt;
| Exposed clothing causes a small stat penalty&lt;br /&gt;
| Change clothing or remove the cause&lt;br /&gt;
|-&lt;br /&gt;
| Ecstasy&lt;br /&gt;
| Scripted status marker; it has no direct stat or action effect&lt;br /&gt;
| Hidden Church status recovery&lt;br /&gt;
|-&lt;br /&gt;
| Parasitism&lt;br /&gt;
| A parasite occupies an equipment slot and applies its own effects&lt;br /&gt;
| Dewormer, church help, a specific item or the parasite's event&lt;br /&gt;
|-&lt;br /&gt;
| Hypnosis&lt;br /&gt;
| Effects depend on the event that applied it&lt;br /&gt;
| Hypnosis Antidote where supported, or resolve the event&lt;br /&gt;
|-&lt;br /&gt;
| Digestion&lt;br /&gt;
| The character is trapped inside a creature or hazard and takes damage&lt;br /&gt;
| Escape through the active event&lt;br /&gt;
|-&lt;br /&gt;
| Malfunction&lt;br /&gt;
| Character-specific mechanical failure&lt;br /&gt;
| Resolve the character or event-specific cause&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ordinary ailments ==&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
Poison steadily drains HP, lowers Attack by 20%, and stops natural HP recovery. It does not normally disappear by itself. Use an '''Antidote''', '''Remedy''', '''Esuna''' or '''Panacea'''. The '''Ironguts''' reaction reverses poison's HP effect instead of treating it normally.&lt;br /&gt;
&lt;br /&gt;
=== Blindness ===&lt;br /&gt;
Blindness darkens the play area but does not stop the character from attacking. It eventually wears off. Use '''Eye Drops''', '''Remedy''', '''Esuna''' or '''Panacea''' for immediate recovery. Some abilities deliberately reward fighting while blind.&lt;br /&gt;
&lt;br /&gt;
=== Silence ===&lt;br /&gt;
Silence prevents active magic from being cast. Support effects that were already applied are not removed, and ordinary weapon attacks still work. It wears off with time or can be cured with the '''Book of Curing Silence''', '''Remedy''', '''Esuna''' or '''Panacea'''.&lt;br /&gt;
&lt;br /&gt;
=== Paralysis ===&lt;br /&gt;
Paralysis greatly reduces movement speed, although attacks remain available. It wears off with time. Use a '''Gold Needle''', '''Remedy''', '''Esuna''' or '''Panacea''' to recover sooner.&lt;br /&gt;
&lt;br /&gt;
=== Knockdown ===&lt;br /&gt;
A knocked-down character is nearly immobile and cannot attack normally. Press the attack key repeatedly to stand up; stronger blows may require more presses. A '''Teleport Stone''' also clears Knockdown.&lt;br /&gt;
&lt;br /&gt;
=== Bleeding ===&lt;br /&gt;
Bleeding steadily drains HP, lowers Defense by 20%, and stops natural HP recovery. It does not normally disappear by itself. Use a '''Hemostat''', '''Remedy''', '''Esuna''' or '''Panacea'''.&lt;br /&gt;
&lt;br /&gt;
=== Captured ===&lt;br /&gt;
Some enemies can restrain the character and prevent normal actions. Press the attack key repeatedly to escape. The required effort and escape chance depend on the enemy and attack. A '''Teleport Stone''' can break the standard Captured state, although scripted captures may continue through their own event.&lt;br /&gt;
&lt;br /&gt;
=== Slime-Coated ===&lt;br /&gt;
Slime-Coated reduces movement to roughly half the speed of Paralysis. It wears off with time or can be removed with '''Holy Water''', '''Remedy''', '''Esuna''' or '''Panacea'''. Slime-producing equipment or an ongoing event may immediately reapply it or prevent ordinary removal.&lt;br /&gt;
&lt;br /&gt;
=== Fear ===&lt;br /&gt;
Fear steadily drains MP and prevents both weapon-charge attacks and charged magic. It wears off with time. Use a '''Stimulant''', '''Remedy''', '''Esuna''' or '''Panacea'''.&lt;br /&gt;
&lt;br /&gt;
=== Freeze ===&lt;br /&gt;
A frozen character is almost completely immobilized and cannot attack. Press the attack key repeatedly to break free, or use a '''Teleport Stone'''.&lt;br /&gt;
&lt;br /&gt;
=== Stun ===&lt;br /&gt;
Stun briefly prevents all action. It clears after enough time has passed.&lt;br /&gt;
&lt;br /&gt;
=== ??? ===&lt;br /&gt;
This condition makes concentration difficult. Movement slows, weapon and magic charge more slowly, and taking a hit may interrupt charging. The EX gauge also rises; movement becomes slower as the gauge approaches its limit. Reaching the limit causes a climax and applies '''Fatigue'''.&lt;br /&gt;
&lt;br /&gt;
'''Sedative''' and its improved form lower EX. '''Endure Pleasure''' can also reduce EX while active, and the condition clears once EX is brought sufficiently low. A '''Personal Mushroom''' and some general recovery effects can clear the status itself, but an active piece of equipment or event may reapply it.&lt;br /&gt;
&lt;br /&gt;
== Persistent and special conditions ==&lt;br /&gt;
&lt;br /&gt;
=== Fatigue ===&lt;br /&gt;
Fatigue sharply reduces movement and prevents charged attacks. It commonly follows a climax and can also be applied by certain attacks or spells. It normally clears after about ten seconds.&lt;br /&gt;
&lt;br /&gt;
=== Enfeeblement and accumulated weakness ===&lt;br /&gt;
The game tracks a long-term weakness value as adverse conditions accumulate. Once it exceeds 300, '''Enfeeblement''' is applied. The stat penalty scales with the stored value: every 10 points of weakness lowers the major stats by about 1%.&lt;br /&gt;
&lt;br /&gt;
Resting at an inn reduces weakness; better rooms generally provide better recovery. '''Virgin First Pressing''' and '''Restoration''' also reduce it, and a meal at the [[RyonaRPG/Locations/Full Moon Pavilion|Full Moon Pavilion]] can help. The value can be checked through the character-data menus. Weakness accumulation is disabled on V-MAX difficulty.&lt;br /&gt;
&lt;br /&gt;
The separate database state named '''Weakened''' is used by particular attacks and events. Its duration and treatment depend on the source; it should not be confused with the long-term weakness counter described above.&lt;br /&gt;
&lt;br /&gt;
=== Shame ===&lt;br /&gt;
Shame occurs when the character's clothing exposes more than she is comfortable with. It slightly lowers her stats, with the amount depending on both the equipment and character. Changing into suitable clothing removes the normal condition. Characters with '''Exhibitionism''' may gain EX while ashamed instead of reacting like other characters.&lt;br /&gt;
&lt;br /&gt;
=== Ecstasy ===&lt;br /&gt;
'''Ecstasy''' is separate from both the EX gauge and '''???''', even though the same event usually raises EX and applies ??? at the same time. Ecstasy itself has no built-in stat modifier, action restriction, HP or MP effect, timed duration or scripted penalty. No gameplay routine checks whether the character has the state.&lt;br /&gt;
&lt;br /&gt;
Only two normal gameplay systems apply Ecstasy: the '''Invasive Parasite''' progression routine and the parallel '''Tentacler Z''' self-evolution routine. Each can apply it through the same four treatments:&lt;br /&gt;
&lt;br /&gt;
* A mouth-feeding refinement when '''My Dick''' is active and the parasite or machine has stored fluid available. This adds 0–20 EX.&lt;br /&gt;
* From progression stage 2 onward, an automatic treatment can trigger on a 1-in-11 routine check while the character is poisoned. It clears Poison, Blindness, Silence and Paralysis, then adds 0–10 EX.&lt;br /&gt;
* The same automatic treatment can respond to Bleeding. It clears Bleeding, Slime-Coated and Freeze, then adds 0–6 EX.&lt;br /&gt;
* It can instead respond to Fear. It clears Fear and Stun, then adds 0–15 EX.&lt;br /&gt;
&lt;br /&gt;
Every one of these treatments applies '''???''' and '''Ecstasy''' after changing EX. The status is therefore evidence that one of those parasite or Tentacler Z treatments ran; merely raising the EX gauge does not apply it.&lt;br /&gt;
&lt;br /&gt;
The sister's status-recovery service in the [[RyonaRPG/Locations/Hidden, the Lurking Town|Hidden Church]] explicitly removes Ecstasy, clears ??? and resets EX to zero.&lt;br /&gt;
&lt;br /&gt;
=== Parasitism ===&lt;br /&gt;
Parasitism means that a parasite has attached itself to the character, usually by occupying an equipment slot. Each parasite has its own effects and many are cursed. Depending on the parasite, removal may require a '''Dewormer''', help from a church, a dedicated item or completion of its event. See [[RyonaRPG/Parasites|Parasites]] and [[RyonaRPG/Curse Level|Curse Level]].&lt;br /&gt;
&lt;br /&gt;
=== Hypnosis ===&lt;br /&gt;
Hypnosis is controlled by the event that applies it, so its gameplay and dialogue effects vary. A '''Hypnosis Antidote''' breaks supported sorcery-based hypnosis. Other forms last until their associated event or location state is resolved.&lt;br /&gt;
&lt;br /&gt;
=== Digestion ===&lt;br /&gt;
Digestion is used when the character is trapped inside a creature or similar hazard. It deals damage while the event continues. Escape through the event's own controls or outcome rather than relying on a general status cure.&lt;br /&gt;
&lt;br /&gt;
=== Malfunction ===&lt;br /&gt;
Malfunction is used by mechanical characters and character-specific events. Its effects and recovery rules depend on the source event.&lt;br /&gt;
&lt;br /&gt;
=== Brand ===&lt;br /&gt;
Brand is primarily an event marker. Its consequences depend on the event or equipment that applied it rather than a universal recovery item.&lt;br /&gt;
&lt;br /&gt;
== Buffs and transformations ==&lt;br /&gt;
&lt;br /&gt;
'''Protect''' halves physical damage, '''Shell''' halves magic damage, '''Haste''' increases movement speed, '''Slow''' reduces movement speed, and '''Regen''' gradually restores HP. Equipment may apply these effects permanently while worn.&lt;br /&gt;
&lt;br /&gt;
'''Loli''' and '''Frog''' are special transformation states. Their duration and recovery are controlled by the event that caused them.&lt;br /&gt;
&lt;br /&gt;
== Resistance and prevention ==&lt;br /&gt;
&lt;br /&gt;
Equipment descriptions may list a status as '''Guard''', '''Immunity''' or '''Resistance'''. A guard or immunity prevents the named effect; resistance improves the chance to avoid it but is not always absolute. Some abilities also alter resistance to traps, restraint or EX damage while imposing their own trade-offs.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]] — equipment locks and removal methods&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — equipment effects and resistances&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] — reactions, passive effects and status resistance&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]] — parasite effects and removal&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]] — controls and action-combat basics&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Status&amp;diff=42529</id>
		<title>RyonaRPG/Status</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Status&amp;diff=42529"/>
				<updated>2026-09-03T18:25:19Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
RyonaRPG uses a custom action-combat system, so status effects often change movement, charging, recovery or the on-map controls rather than following normal turn-based RPG Maker rules. The status display shows active conditions, but the symptoms on screen are often the quickest way to identify one.&lt;br /&gt;
&lt;br /&gt;
Most ordinary ailments can be treated with a '''Remedy''', '''Esuna''' or '''Panacea'''. Several physical restraints use a '''Teleport Stone''' instead. Persistent, equipment-driven and event-driven conditions must be resolved through their own item or event.&lt;br /&gt;
&lt;br /&gt;
An equipment '''curse level''' is a separate system that controls whether an item can be removed. See [[RyonaRPG/Curse Level|Curse Level]] for cursed equipment and removal methods.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Status&lt;br /&gt;
! Main effect&lt;br /&gt;
! Usual recovery&lt;br /&gt;
|-&lt;br /&gt;
| Poison&lt;br /&gt;
| Gradual HP loss; Attack falls; natural HP recovery stops&lt;br /&gt;
| Antidote, Remedy, Esuna or Panacea&lt;br /&gt;
|-&lt;br /&gt;
| Blindness&lt;br /&gt;
| The play area becomes dark&lt;br /&gt;
| Eye Drops, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Silence&lt;br /&gt;
| Active magic cannot be cast&lt;br /&gt;
| Book of Curing Silence, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Paralysis&lt;br /&gt;
| Movement becomes much slower&lt;br /&gt;
| Gold Needle, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Knockdown&lt;br /&gt;
| The character falls and cannot act normally&lt;br /&gt;
| Mash the attack key or use a Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Gradual HP loss; Defense falls; natural HP recovery stops&lt;br /&gt;
| Hemostat, Remedy, Esuna or Panacea&lt;br /&gt;
|-&lt;br /&gt;
| Captured&lt;br /&gt;
| An enemy restrains the character&lt;br /&gt;
| Mash the attack key or use a Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Slime-Coated&lt;br /&gt;
| Movement becomes extremely slow&lt;br /&gt;
| Holy Water, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Fear&lt;br /&gt;
| Gradual MP loss; weapon and magic charging are disabled&lt;br /&gt;
| Stimulant, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Freeze&lt;br /&gt;
| The character is immobilized and cannot attack&lt;br /&gt;
| Mash the attack key or use a Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| The character cannot act&lt;br /&gt;
| Time&lt;br /&gt;
|-&lt;br /&gt;
| ???&lt;br /&gt;
| Movement and charging slow; the EX gauge rises&lt;br /&gt;
| Lower EX, use the appropriate recovery item, or endure the effect&lt;br /&gt;
|-&lt;br /&gt;
| Fatigue&lt;br /&gt;
| Movement slows and attacks cannot be charged&lt;br /&gt;
| Time&lt;br /&gt;
|-&lt;br /&gt;
| Enfeeblement&lt;br /&gt;
| Accumulated weakness lowers all major stats&lt;br /&gt;
| Rest, Restoration or a weakness-recovery item&lt;br /&gt;
|-&lt;br /&gt;
| Shame&lt;br /&gt;
| Exposed clothing causes a small stat penalty&lt;br /&gt;
| Change clothing or remove the cause&lt;br /&gt;
|-&lt;br /&gt;
| Ecstasy&lt;br /&gt;
| Persistent equipment-driven effect similar to ???&lt;br /&gt;
| Remove or resolve the source equipment or event&lt;br /&gt;
|-&lt;br /&gt;
| Parasitism&lt;br /&gt;
| A parasite occupies an equipment slot and applies its own effects&lt;br /&gt;
| Dewormer, church help, a specific item or the parasite's event&lt;br /&gt;
|-&lt;br /&gt;
| Hypnosis&lt;br /&gt;
| Effects depend on the event that applied it&lt;br /&gt;
| Hypnosis Antidote where supported, or resolve the event&lt;br /&gt;
|-&lt;br /&gt;
| Digestion&lt;br /&gt;
| The character is trapped inside a creature or hazard and takes damage&lt;br /&gt;
| Escape through the active event&lt;br /&gt;
|-&lt;br /&gt;
| Malfunction&lt;br /&gt;
| Character-specific mechanical failure&lt;br /&gt;
| Resolve the character or event-specific cause&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ordinary ailments ==&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
Poison steadily drains HP, lowers Attack by 20%, and stops natural HP recovery. It does not normally disappear by itself. Use an '''Antidote''', '''Remedy''', '''Esuna''' or '''Panacea'''. The '''Ironguts''' reaction reverses poison's HP effect instead of treating it normally.&lt;br /&gt;
&lt;br /&gt;
=== Blindness ===&lt;br /&gt;
Blindness darkens the play area but does not stop the character from attacking. It eventually wears off. Use '''Eye Drops''', '''Remedy''', '''Esuna''' or '''Panacea''' for immediate recovery. Some abilities deliberately reward fighting while blind.&lt;br /&gt;
&lt;br /&gt;
=== Silence ===&lt;br /&gt;
Silence prevents active magic from being cast. Support effects that were already applied are not removed, and ordinary weapon attacks still work. It wears off with time or can be cured with the '''Book of Curing Silence''', '''Remedy''', '''Esuna''' or '''Panacea'''.&lt;br /&gt;
&lt;br /&gt;
=== Paralysis ===&lt;br /&gt;
Paralysis greatly reduces movement speed, although attacks remain available. It wears off with time. Use a '''Gold Needle''', '''Remedy''', '''Esuna''' or '''Panacea''' to recover sooner.&lt;br /&gt;
&lt;br /&gt;
=== Knockdown ===&lt;br /&gt;
A knocked-down character is nearly immobile and cannot attack normally. Press the attack key repeatedly to stand up; stronger blows may require more presses. A '''Teleport Stone''' also clears Knockdown.&lt;br /&gt;
&lt;br /&gt;
=== Bleeding ===&lt;br /&gt;
Bleeding steadily drains HP, lowers Defense by 20%, and stops natural HP recovery. It does not normally disappear by itself. Use a '''Hemostat''', '''Remedy''', '''Esuna''' or '''Panacea'''.&lt;br /&gt;
&lt;br /&gt;
=== Captured ===&lt;br /&gt;
Some enemies can restrain the character and prevent normal actions. Press the attack key repeatedly to escape. The required effort and escape chance depend on the enemy and attack. A '''Teleport Stone''' can break the standard Captured state, although scripted captures may continue through their own event.&lt;br /&gt;
&lt;br /&gt;
=== Slime-Coated ===&lt;br /&gt;
Slime-Coated reduces movement to roughly half the speed of Paralysis. It wears off with time or can be removed with '''Holy Water''', '''Remedy''', '''Esuna''' or '''Panacea'''. Slime-producing equipment or an ongoing event may immediately reapply it or prevent ordinary removal.&lt;br /&gt;
&lt;br /&gt;
=== Fear ===&lt;br /&gt;
Fear steadily drains MP and prevents both weapon-charge attacks and charged magic. It wears off with time. Use a '''Stimulant''', '''Remedy''', '''Esuna''' or '''Panacea'''.&lt;br /&gt;
&lt;br /&gt;
=== Freeze ===&lt;br /&gt;
A frozen character is almost completely immobilized and cannot attack. Press the attack key repeatedly to break free, or use a '''Teleport Stone'''.&lt;br /&gt;
&lt;br /&gt;
=== Stun ===&lt;br /&gt;
Stun briefly prevents all action. It clears after enough time has passed.&lt;br /&gt;
&lt;br /&gt;
=== ??? ===&lt;br /&gt;
This condition makes concentration difficult. Movement slows, weapon and magic charge more slowly, and taking a hit may interrupt charging. The EX gauge also rises; movement becomes slower as the gauge approaches its limit. Reaching the limit causes a climax and applies '''Fatigue'''.&lt;br /&gt;
&lt;br /&gt;
'''Sedative''' and its improved form lower EX. '''Endure Pleasure''' can also reduce EX while active, and the condition clears once EX is brought sufficiently low. A '''Personal Mushroom''' and some general recovery effects can clear the status itself, but an active piece of equipment or event may reapply it.&lt;br /&gt;
&lt;br /&gt;
== Persistent and special conditions ==&lt;br /&gt;
&lt;br /&gt;
=== Fatigue ===&lt;br /&gt;
Fatigue sharply reduces movement and prevents charged attacks. It commonly follows a climax and can also be applied by certain attacks or spells. It normally clears after about ten seconds.&lt;br /&gt;
&lt;br /&gt;
=== Enfeeblement and accumulated weakness ===&lt;br /&gt;
The game tracks a long-term weakness value as adverse conditions accumulate. Once it exceeds 300, '''Enfeeblement''' is applied. The stat penalty scales with the stored value: every 10 points of weakness lowers the major stats by about 1%.&lt;br /&gt;
&lt;br /&gt;
Resting at an inn reduces weakness; better rooms generally provide better recovery. '''Virgin First Pressing''' and '''Restoration''' also reduce it, and a meal at the [[RyonaRPG/Locations/Full Moon Pavilion|Full Moon Pavilion]] can help. The value can be checked through the character-data menus. Weakness accumulation is disabled on V-MAX difficulty.&lt;br /&gt;
&lt;br /&gt;
The separate database state named '''Weakened''' is used by particular attacks and events. Its duration and treatment depend on the source; it should not be confused with the long-term weakness counter described above.&lt;br /&gt;
&lt;br /&gt;
=== Shame ===&lt;br /&gt;
Shame occurs when the character's clothing exposes more than she is comfortable with. It slightly lowers her stats, with the amount depending on both the equipment and character. Changing into suitable clothing removes the normal condition. Characters with '''Exhibitionism''' may gain EX while ashamed instead of reacting like other characters.&lt;br /&gt;
&lt;br /&gt;
=== Ecstasy ===&lt;br /&gt;
Ecstasy is a persistent equipment-driven condition similar to ???. It does not normally interrupt charging, and ordinary sedatives or general ailment cures do not remove its source. Remove or resolve the equipment, parasite or event that is maintaining it.&lt;br /&gt;
&lt;br /&gt;
=== Parasitism ===&lt;br /&gt;
Parasitism means that a parasite has attached itself to the character, usually by occupying an equipment slot. Each parasite has its own effects and many are cursed. Depending on the parasite, removal may require a '''Dewormer''', help from a church, a dedicated item or completion of its event. See [[RyonaRPG/Parasites|Parasites]] and [[RyonaRPG/Curse Level|Curse Level]].&lt;br /&gt;
&lt;br /&gt;
=== Hypnosis ===&lt;br /&gt;
Hypnosis is controlled by the event that applies it, so its gameplay and dialogue effects vary. A '''Hypnosis Antidote''' breaks supported sorcery-based hypnosis. Other forms last until their associated event or location state is resolved.&lt;br /&gt;
&lt;br /&gt;
=== Digestion ===&lt;br /&gt;
Digestion is used when the character is trapped inside a creature or similar hazard. It deals damage while the event continues. Escape through the event's own controls or outcome rather than relying on a general status cure.&lt;br /&gt;
&lt;br /&gt;
=== Malfunction ===&lt;br /&gt;
Malfunction is used by mechanical characters and character-specific events. Its effects and recovery rules depend on the source event.&lt;br /&gt;
&lt;br /&gt;
=== Brand ===&lt;br /&gt;
Brand is primarily an event marker. Its consequences depend on the event or equipment that applied it rather than a universal recovery item.&lt;br /&gt;
&lt;br /&gt;
== Buffs and transformations ==&lt;br /&gt;
&lt;br /&gt;
'''Protect''' halves physical damage, '''Shell''' halves magic damage, '''Haste''' increases movement speed, '''Slow''' reduces movement speed, and '''Regen''' gradually restores HP. Equipment may apply these effects permanently while worn.&lt;br /&gt;
&lt;br /&gt;
'''Loli''' and '''Frog''' are special transformation states. Their duration and recovery are controlled by the event that caused them.&lt;br /&gt;
&lt;br /&gt;
== Resistance and prevention ==&lt;br /&gt;
&lt;br /&gt;
Equipment descriptions may list a status as '''Guard''', '''Immunity''' or '''Resistance'''. A guard or immunity prevents the named effect; resistance improves the chance to avoid it but is not always absolute. Some abilities also alter resistance to traps, restraint or EX damage while imposing their own trade-offs.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]] — equipment locks and removal methods&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — equipment effects and resistances&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] — reactions, passive effects and status resistance&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]] — parasite effects and removal&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]] — controls and action-combat basics&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Status&amp;diff=42528</id>
		<title>RyonaRPG/Status</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Status&amp;diff=42528"/>
				<updated>2026-09-03T18:24:06Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
RyonaRPG uses a custom action-combat system, so status effects often change movement, charging, recovery or the on-map controls rather than following normal turn-based RPG Maker rules. The status display shows active conditions, but the symptoms on screen are often the quickest way to identify one.&lt;br /&gt;
&lt;br /&gt;
Most ordinary ailments can be treated with a '''Remedy''', '''Esuna''' or '''Panacea'''. Several physical restraints use a '''Teleport Stone''' instead. Persistent, equipment-driven and event-driven conditions must be resolved through their own item or event.&lt;br /&gt;
&lt;br /&gt;
An equipment '''curse level''' is a separate system that controls whether an item can be removed. See [[RyonaRPG/Curse Level|Curse Level]] for cursed equipment and removal methods.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Quick reference ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Status&lt;br /&gt;
! Main effect&lt;br /&gt;
! Usual recovery&lt;br /&gt;
|-&lt;br /&gt;
| Poison&lt;br /&gt;
| Gradual HP loss; Attack falls; natural HP recovery stops&lt;br /&gt;
| Antidote, Remedy, Esuna or Panacea&lt;br /&gt;
|-&lt;br /&gt;
| Blindness&lt;br /&gt;
| The play area becomes dark&lt;br /&gt;
| Eye Drops, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Silence&lt;br /&gt;
| Active magic cannot be cast&lt;br /&gt;
| Book of Curing Silence, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Paralysis&lt;br /&gt;
| Movement becomes much slower&lt;br /&gt;
| Gold Needle, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Knockdown&lt;br /&gt;
| The character falls and cannot act normally&lt;br /&gt;
| Mash the attack key or use a Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Gradual HP loss; Defense falls; natural HP recovery stops&lt;br /&gt;
| Hemostat, Remedy, Esuna or Panacea&lt;br /&gt;
|-&lt;br /&gt;
| Captured&lt;br /&gt;
| An enemy restrains the character&lt;br /&gt;
| Mash the attack key or use a Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Slime-Coated&lt;br /&gt;
| Movement becomes extremely slow&lt;br /&gt;
| Holy Water, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Fear&lt;br /&gt;
| Gradual MP loss; weapon and magic charging are disabled&lt;br /&gt;
| Stimulant, Remedy, Esuna, Panacea or time&lt;br /&gt;
|-&lt;br /&gt;
| Freeze&lt;br /&gt;
| The character is immobilized and cannot attack&lt;br /&gt;
| Mash the attack key or use a Teleport Stone&lt;br /&gt;
|-&lt;br /&gt;
| Stun&lt;br /&gt;
| The character cannot act&lt;br /&gt;
| Time&lt;br /&gt;
|-&lt;br /&gt;
| ???&lt;br /&gt;
| Movement and charging slow; the EX gauge rises&lt;br /&gt;
| Lower EX, use the appropriate recovery item, or endure the effect&lt;br /&gt;
|-&lt;br /&gt;
| Fatigue&lt;br /&gt;
| Movement slows and attacks cannot be charged&lt;br /&gt;
| Time&lt;br /&gt;
|-&lt;br /&gt;
| Enfeeblement&lt;br /&gt;
| Accumulated weakness lowers all major stats&lt;br /&gt;
| Rest, Restoration or a weakness-recovery item&lt;br /&gt;
|-&lt;br /&gt;
| Shame&lt;br /&gt;
| Exposed clothing causes a small stat penalty&lt;br /&gt;
| Change clothing or remove the cause&lt;br /&gt;
|-&lt;br /&gt;
| Ecstasy&lt;br /&gt;
| Persistent equipment-driven effect similar to ???&lt;br /&gt;
| Remove or resolve the source equipment or event&lt;br /&gt;
|-&lt;br /&gt;
| Parasitism&lt;br /&gt;
| A parasite occupies an equipment slot and applies its own effects&lt;br /&gt;
| Dewormer, church help, a specific item or the parasite's event&lt;br /&gt;
|-&lt;br /&gt;
| Hypnosis&lt;br /&gt;
| Effects depend on the event that applied it&lt;br /&gt;
| Hypnosis Antidote where supported, or resolve the event&lt;br /&gt;
|-&lt;br /&gt;
| Digestion&lt;br /&gt;
| The character is trapped inside a creature or hazard and takes damage&lt;br /&gt;
| Escape through the active event&lt;br /&gt;
|-&lt;br /&gt;
| Malfunction&lt;br /&gt;
| Character-specific mechanical failure&lt;br /&gt;
| Resolve the character or event-specific cause&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ordinary ailments ==&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
Poison steadily drains HP, lowers Attack by 20%, and stops natural HP recovery. It does not normally disappear by itself. Use an '''Antidote''', '''Remedy''', '''Esuna''' or '''Panacea'''. The '''Ironguts''' reaction reverses poison's HP effect instead of treating it normally.&lt;br /&gt;
&lt;br /&gt;
=== Blindness ===&lt;br /&gt;
Blindness darkens the play area but does not stop the character from attacking. It eventually wears off. Use '''Eye Drops''', '''Remedy''', '''Esuna''' or '''Panacea''' for immediate recovery. Some abilities deliberately reward fighting while blind.&lt;br /&gt;
&lt;br /&gt;
=== Silence ===&lt;br /&gt;
Silence prevents active magic from being cast. Support effects that were already applied are not removed, and ordinary weapon attacks still work. It wears off with time or can be cured with the '''Book of Curing Silence''', '''Remedy''', '''Esuna''' or '''Panacea'''.&lt;br /&gt;
&lt;br /&gt;
=== Paralysis ===&lt;br /&gt;
Paralysis greatly reduces movement speed, although attacks remain available. It wears off with time. Use a '''Gold Needle''', '''Remedy''', '''Esuna''' or '''Panacea''' to recover sooner.&lt;br /&gt;
&lt;br /&gt;
=== Knockdown ===&lt;br /&gt;
A knocked-down character is nearly immobile and cannot attack normally. Press the attack key repeatedly to stand up; stronger blows may require more presses. A '''Teleport Stone''' also clears Knockdown.&lt;br /&gt;
&lt;br /&gt;
=== Bleeding ===&lt;br /&gt;
Bleeding steadily drains HP, lowers Defense by 20%, and stops natural HP recovery. It does not normally disappear by itself. Use a '''Hemostat''', '''Remedy''', '''Esuna''' or '''Panacea'''.&lt;br /&gt;
&lt;br /&gt;
=== Captured ===&lt;br /&gt;
Some enemies can restrain the character and prevent normal actions. Press the attack key repeatedly to escape. The required effort and escape chance depend on the enemy and attack. A '''Teleport Stone''' can break the standard Captured state, although scripted captures may continue through their own event.&lt;br /&gt;
&lt;br /&gt;
=== Slime-Coated ===&lt;br /&gt;
Slime-Coated reduces movement to roughly half the speed of Paralysis. It wears off with time or can be removed with '''Holy Water''', '''Remedy''', '''Esuna''' or '''Panacea'''. Slime-producing equipment or an ongoing event may immediately reapply it or prevent ordinary removal.&lt;br /&gt;
&lt;br /&gt;
=== Fear ===&lt;br /&gt;
Fear steadily drains MP and prevents both weapon-charge attacks and charged magic. It wears off with time. Use a '''Stimulant''', '''Remedy''', '''Esuna''' or '''Panacea'''.&lt;br /&gt;
&lt;br /&gt;
=== Freeze ===&lt;br /&gt;
A frozen character is almost completely immobilized and cannot attack. Press the attack key repeatedly to break free, or use a '''Teleport Stone'''.&lt;br /&gt;
&lt;br /&gt;
=== Stun ===&lt;br /&gt;
Stun briefly prevents all action. It clears after enough time has passed.&lt;br /&gt;
&lt;br /&gt;
=== ??? ===&lt;br /&gt;
This condition makes concentration difficult. Movement slows, weapon and magic charge more slowly, and taking a hit may interrupt charging. The EX gauge also rises; movement becomes slower as the gauge approaches its limit. Reaching the limit causes a climax and applies '''Fatigue'''.&lt;br /&gt;
&lt;br /&gt;
'''Sedative''' and its improved form lower EX. '''Endure Pleasure''' can also reduce EX while active, and the condition clears once EX is brought sufficiently low. A '''Personal Mushroom''' and some general recovery effects can clear the status itself, but an active piece of equipment or event may reapply it.&lt;br /&gt;
&lt;br /&gt;
== Persistent and special conditions ==&lt;br /&gt;
&lt;br /&gt;
=== Fatigue ===&lt;br /&gt;
Fatigue sharply reduces movement and prevents charged attacks. It commonly follows a climax and can also be applied by certain attacks or spells. It normally clears after about ten seconds.&lt;br /&gt;
&lt;br /&gt;
=== Enfeeblement and accumulated weakness ===&lt;br /&gt;
The game tracks a long-term weakness value as adverse conditions accumulate. Once it exceeds 300, '''Enfeeblement''' is applied. The stat penalty scales with the stored value: every 10 points of weakness lowers the major stats by about 1%.&lt;br /&gt;
&lt;br /&gt;
Resting at an inn reduces weakness; better rooms generally provide better recovery. '''Virgin First Pressing''' and '''Restoration''' also reduce it, and a meal at the [[RyonaRPG/Locations/Full Moon Pavilion|Full Moon Pavilion]] can help. The value can be checked through the character-data menus. Weakness accumulation is disabled on V-MAX difficulty.&lt;br /&gt;
&lt;br /&gt;
The separate database state named '''Weakened''' is used by particular attacks and events. Its duration and treatment depend on the source; it should not be confused with the long-term weakness counter described above.&lt;br /&gt;
&lt;br /&gt;
=== Shame ===&lt;br /&gt;
Shame occurs when the character's clothing exposes more than she is comfortable with. It slightly lowers her stats, with the amount depending on both the equipment and character. Changing into suitable clothing removes the normal condition. Characters with '''Exhibitionism''' may gain EX while ashamed instead of reacting like other characters.&lt;br /&gt;
&lt;br /&gt;
=== Ecstasy ===&lt;br /&gt;
Ecstasy is a persistent equipment-driven condition similar to ???. It does not normally interrupt charging, and ordinary sedatives or general ailment cures do not remove its source. Remove or resolve the equipment, parasite or event that is maintaining it.&lt;br /&gt;
&lt;br /&gt;
=== Parasitism ===&lt;br /&gt;
Parasitism means that a parasite has attached itself to the character, usually by occupying an equipment slot. Each parasite has its own effects and many are cursed. Depending on the parasite, removal may require a '''Dewormer''', help from a church, a dedicated item or completion of its event. See [[RyonaRPG/Parasites|Parasites]] and [[RyonaRPG/Curse Level|Curse Level]].&lt;br /&gt;
&lt;br /&gt;
=== Hypnosis ===&lt;br /&gt;
Hypnosis is controlled by the event that applies it, so its gameplay and dialogue effects vary. A '''Hypnosis Antidote''' breaks supported sorcery-based hypnosis. Other forms last until their associated event or location state is resolved.&lt;br /&gt;
&lt;br /&gt;
=== Digestion ===&lt;br /&gt;
Digestion is used when the character is trapped inside a creature or similar hazard. It deals damage while the event continues. Escape through the event's own controls or outcome rather than relying on a general status cure.&lt;br /&gt;
&lt;br /&gt;
=== Malfunction ===&lt;br /&gt;
Malfunction is used by mechanical characters and character-specific events. Its effects and recovery rules depend on the source event.&lt;br /&gt;
&lt;br /&gt;
=== Brand ===&lt;br /&gt;
Brand is primarily an event marker. Its consequences depend on the event or equipment that applied it rather than a universal recovery item.&lt;br /&gt;
&lt;br /&gt;
== Buffs and transformations ==&lt;br /&gt;
&lt;br /&gt;
'''Protect''' halves physical damage, '''Shell''' halves magic damage, '''Haste''' increases movement speed, '''Slow''' reduces movement speed, and '''Regen''' gradually restores HP. Equipment may apply these effects permanently while worn.&lt;br /&gt;
&lt;br /&gt;
'''Little-Girl Transformation''' and '''Frog''' are special transformation states. Their duration and recovery are controlled by the event that caused them.&lt;br /&gt;
&lt;br /&gt;
== Resistance and prevention ==&lt;br /&gt;
&lt;br /&gt;
Equipment descriptions may list a status as '''Guard''', '''Immunity''' or '''Resistance'''. A guard or immunity prevents the named effect; resistance improves the chance to avoid it but is not always absolute. Some abilities also alter resistance to traps, restraint or EX damage while imposing their own trade-offs.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]] — equipment locks and removal methods&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — equipment effects and resistances&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] — reactions, passive effects and status resistance&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]] — parasite effects and removal&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]] — controls and action-combat basics&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42527</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42527"/>
				<updated>2026-09-03T18:23:44Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;margin:6px 0; padding:5px 3px; text-align:center; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest&amp;lt;br /&amp;gt;English edition''']&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:80%; margin-top:3px;&amp;quot;&amp;gt;Complete and actively maintained&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Getting started'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]]&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Download and installation]]&lt;br /&gt;
&lt;br /&gt;
'''Gameplay'''&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Curse Level|Curse Level]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H events and endings]]&lt;br /&gt;
&lt;br /&gt;
'''Game data'''&lt;br /&gt;
* [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
* [[RyonaRPG/Enemy_Types|Enemy types]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg/-/issues Report an English-edition issue]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:90%;&amp;quot;&amp;gt;&lt;br /&gt;
'''Original Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163''' · 2026-04-29&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:75%; margin-top:4px;&amp;quot;&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42526</id>
		<title>Template:RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42526"/>
				<updated>2026-09-03T18:23:32Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:220px; margin-top:4px; border:2px solid black; border-radius:4px; float:right; clear:right; padding:4px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;'''[[RyonaRPG]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-size:80%; float:right; color:blue;&amp;quot;&amp;gt;[{{fullurle:Template:RyonaRPG|action=edit}} edit]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Special:Recentchangeslinked/Category:RyonaRPG|Recent changes]]&lt;br /&gt;
* [[:Category:RyonaRPG|All pages]]&lt;br /&gt;
* [[Help:Tutorial|Wiki tutorial]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Japanese release&amp;quot;&amp;gt;&lt;br /&gt;
'''Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;{{#dateformat:2026-04-29|ISO 8601}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;text-align:center; padding:4px; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest English edition''']&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Recommended for English play. Actively maintained with the complete translation and English-edition fixes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Curse Level|Curse Level]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
** [[RyonaRPG/Enemy_Types|Enemy Types]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Translation]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Official Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg English edition]&lt;br /&gt;
&amp;lt;small&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category:RyonaRPG]]&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:{{#titleparts:{{PAGENAME}}|1|1}}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Curse_Level&amp;diff=42525</id>
		<title>RyonaRPG/Curse Level</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Curse_Level&amp;diff=42525"/>
				<updated>2026-09-03T18:22:12Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Created page with &amp;quot;{{RyonaRPG}} '''Curse Level''' controls whether equipped gear can be removed. It is an equipment-locking rule, not the same as the Curse damage attribute or a RyonaRPG/Statu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
'''Curse Level''' controls whether equipped gear can be removed. It is an equipment-locking rule, not the same as the Curse damage attribute or a [[RyonaRPG/Status|status effect]].&lt;br /&gt;
&lt;br /&gt;
The game checks the equipped item's database ID, the character using it, and sometimes the current event state. This means two copies of similarly named gear may behave differently, and an item that is normally removable may become locked while its event is active.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Curse levels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Meaning&lt;br /&gt;
! Normal removal&lt;br /&gt;
|-&lt;br /&gt;
| '''0'''&lt;br /&gt;
| Not cursed&lt;br /&gt;
| Can be unequipped normally&lt;br /&gt;
|-&lt;br /&gt;
| '''1'''&lt;br /&gt;
| Mild curse&lt;br /&gt;
| A church Sister or a '''Demon Stripper''' can normally remove it&lt;br /&gt;
|-&lt;br /&gt;
| '''2'''&lt;br /&gt;
| Strong curse&lt;br /&gt;
| General curse removal fails; resolve the item's own event or use its dedicated method&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Curse Level is only the general removal gate. Parasite evolution, transformations and scripted scenes can impose additional checks. If a Level 1 item refuses ordinary removal, first finish or reverse the event that is maintaining it.&lt;br /&gt;
&lt;br /&gt;
== How to remove cursed equipment ==&lt;br /&gt;
&lt;br /&gt;
=== Level 1 ===&lt;br /&gt;
Ask a '''Sister''' at a church to remove cursed equipment, or use a '''Demon Stripper'''. These methods handle ordinary Level 1 curses but do not override every parasite, transformation or character-specific event.&lt;br /&gt;
&lt;br /&gt;
=== Level 2 ===&lt;br /&gt;
Level 2 equipment must be handled individually. The most important cases are listed under [[#Level 2 and changing-level equipment|Level 2 and changing-level equipment]]. Do not discard a save merely because the church refuses an item: this is usually the intended clue that its source event must be resolved.&lt;br /&gt;
&lt;br /&gt;
=== Curse talismans ===&lt;br /&gt;
The '''Forced Nudity Talisman''' and '''Money-Draining Talisman''' are removed with a '''Curse Talisman Doll''', sold by the stolen-goods merchant. Removing the Forced Nudity Talisman can advance it into the Money-Draining Talisman, which must then be removed separately.&lt;br /&gt;
&lt;br /&gt;
== Level 1 equipment ==&lt;br /&gt;
&lt;br /&gt;
The following items are recognized by the game's curse check as Level 1. “Conditional” means that the curse only applies to a supported character, equipment combination or event state.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Equipment&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| 0035&lt;br /&gt;
| Demon's Claw&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0099&lt;br /&gt;
| Evil Corset&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0109&lt;br /&gt;
| Iron Maiden&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0119&lt;br /&gt;
| Demon Dress&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0140&lt;br /&gt;
| Demon's Collar&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0349&lt;br /&gt;
| Slave Princess's Handcuffs&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0350&lt;br /&gt;
| Prisoner's Shackles&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0433&lt;br /&gt;
| Succubus Whip&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0444&lt;br /&gt;
| Vampire Fang&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0456&lt;br /&gt;
| Sense of Death&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0466&lt;br /&gt;
| Damakrakus Sword&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0476&lt;br /&gt;
| Dark Sword Catiua&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0477&lt;br /&gt;
| Demon Sword Nihil&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0481&lt;br /&gt;
| Blood Sword&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0484&lt;br /&gt;
| Cleria Sword&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0493&lt;br /&gt;
| Berserk&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0563&lt;br /&gt;
| Beast Spear&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0611&lt;br /&gt;
| Ciliated Parasite&lt;br /&gt;
| See [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
|-&lt;br /&gt;
| 0612&lt;br /&gt;
| Tubed Parasite&lt;br /&gt;
| See [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
|-&lt;br /&gt;
| 0613&lt;br /&gt;
| Sea Anemone?&lt;br /&gt;
| See [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
|-&lt;br /&gt;
| 0614&lt;br /&gt;
| Cordlike Parasite&lt;br /&gt;
| See [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
|-&lt;br /&gt;
| 0615&lt;br /&gt;
| Swarm of Leech Parasites&lt;br /&gt;
| See [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
|-&lt;br /&gt;
| 0616&lt;br /&gt;
| Flesh Rope&lt;br /&gt;
| See [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
|-&lt;br /&gt;
| 0617&lt;br /&gt;
| Catheter-Type Parasite&lt;br /&gt;
| See [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
|-&lt;br /&gt;
| 0618&lt;br /&gt;
| Slime-Mold Parasite&lt;br /&gt;
| See [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
|-&lt;br /&gt;
| 0619&lt;br /&gt;
| Invasive Parasite&lt;br /&gt;
| See [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
|-&lt;br /&gt;
| 0675&lt;br /&gt;
| Emerald Robe&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0676&lt;br /&gt;
| Scarlet Robe&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0717&lt;br /&gt;
| Demon-Flower River Slime&lt;br /&gt;
| May maintain Slime-Coated while equipped&lt;br /&gt;
|-&lt;br /&gt;
| 0743&lt;br /&gt;
| Magic-Sealing Collar&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0744, 0745, 0746, 0747, 0748, 0749, 0750&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Seven database variants; all are Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 0760&lt;br /&gt;
| Thorn Collar&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0761&lt;br /&gt;
| Demon's Helm&lt;br /&gt;
| Conditional character curse&lt;br /&gt;
|-&lt;br /&gt;
| 0790&lt;br /&gt;
| Death Masquerade&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0809&lt;br /&gt;
| Sex-Slave Chain&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0862&lt;br /&gt;
| Bitch-Training Collar&lt;br /&gt;
| Level 1 alone; Level 2 when combined with Bitch Ears &amp;amp; Tail&lt;br /&gt;
|-&lt;br /&gt;
| 0863&lt;br /&gt;
| Bitch Ears &amp;amp; Tail&lt;br /&gt;
| Level 1 alone; Level 2 when combined with the Bitch-Training Collar&lt;br /&gt;
|-&lt;br /&gt;
| 0866&lt;br /&gt;
| Invasive Parasite Hide&lt;br /&gt;
| Conditional parasite form&lt;br /&gt;
|-&lt;br /&gt;
| 0883&lt;br /&gt;
| Invasive Parasite Abdomen&lt;br /&gt;
| Conditional parasite form&lt;br /&gt;
|-&lt;br /&gt;
| 0884&lt;br /&gt;
| Invasive Parasite Tentacle&lt;br /&gt;
| Conditional parasite form&lt;br /&gt;
|-&lt;br /&gt;
| 0885&lt;br /&gt;
| Invasive Parasite Head&lt;br /&gt;
| Conditional parasite form&lt;br /&gt;
|-&lt;br /&gt;
| 0886&lt;br /&gt;
| Mature Invasive Parasite&lt;br /&gt;
| Parasite-event removal rules apply&lt;br /&gt;
|-&lt;br /&gt;
| 0896&lt;br /&gt;
| Noble Collar&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0897&lt;br /&gt;
| Enslaved Lady's Chains&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0910, 0911&lt;br /&gt;
| Bitch's Name Tag&lt;br /&gt;
| Two conditional database variants&lt;br /&gt;
|-&lt;br /&gt;
| 0925&lt;br /&gt;
| Parasite Armor De Rol&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0926&lt;br /&gt;
| Parasite Armor Nengal&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0927&lt;br /&gt;
| Parasite Armor Vajra&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 0928&lt;br /&gt;
| Bacterial Armor Rafteria&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1111&lt;br /&gt;
| Mind-Blocking Tentacle Suit&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1381&lt;br /&gt;
| Bio-Rubber Suit&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1384&lt;br /&gt;
| Invasive Rubber Suit&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1386&lt;br /&gt;
| Magic Leather Cord&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1388&lt;br /&gt;
| Tentacler Z&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1389&lt;br /&gt;
| Tentacler Rod&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1390&lt;br /&gt;
| Tentacler Armor&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1391&lt;br /&gt;
| Cowper Field&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1392&lt;br /&gt;
| Biounit Crystal&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1396&lt;br /&gt;
| Spell-Sealing Gag&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1397&lt;br /&gt;
| Spell-Sealing Gag &amp;amp; Blindfold&lt;br /&gt;
| Standard Level 1 curse&lt;br /&gt;
|-&lt;br /&gt;
| 1398&lt;br /&gt;
| Biomedical Institute Rubber Mask&lt;br /&gt;
| Level 1 initially; becomes Level 2 after the rubber-suit event advances&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Level 2 and changing-level equipment ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Equipment&lt;br /&gt;
! Why it is Level 2&lt;br /&gt;
! Removal&lt;br /&gt;
|-&lt;br /&gt;
| 0808&lt;br /&gt;
| Depravity Collar&lt;br /&gt;
| The keyhole is intact&lt;br /&gt;
| Buy the '''Collar Key''' from a Sister; supported dedicated events may also remove it&lt;br /&gt;
|-&lt;br /&gt;
| 0860&lt;br /&gt;
| Depravity Collar&lt;br /&gt;
| The keyhole has been destroyed&lt;br /&gt;
| No normal removal method; this version is intended to be permanent&lt;br /&gt;
|-&lt;br /&gt;
| 0862&lt;br /&gt;
| Bitch-Training Collar&lt;br /&gt;
| Becomes Level 2 while Bitch Ears &amp;amp; Tail are also equipped&lt;br /&gt;
| Resolve or remove the linked set through its event&lt;br /&gt;
|-&lt;br /&gt;
| 0863&lt;br /&gt;
| Bitch Ears &amp;amp; Tail&lt;br /&gt;
| Becomes Level 2 while the Bitch-Training Collar is also equipped&lt;br /&gt;
| Resolve or remove the linked set through its event&lt;br /&gt;
|-&lt;br /&gt;
| 0957&lt;br /&gt;
| Broken Prosthetic Arm&lt;br /&gt;
| Luari's character-specific arm-loss state&lt;br /&gt;
| Use a '''Repair Kit''' when the relevant state permits it&lt;br /&gt;
|-&lt;br /&gt;
| 1048&lt;br /&gt;
| Jade Wise Emperor&lt;br /&gt;
| Forced equipment tied to Aty's talent&lt;br /&gt;
| Resolve it through the talent or associated event&lt;br /&gt;
|-&lt;br /&gt;
| 1377, 1378&lt;br /&gt;
| Lewd-Torture Leather-Strap Suit&lt;br /&gt;
| Escapee Mode equipment; two database variants&lt;br /&gt;
| Escapee Mode's own progression controls it&lt;br /&gt;
|-&lt;br /&gt;
| 1379&lt;br /&gt;
| Torment Collar&lt;br /&gt;
| Escapee Mode equipment&lt;br /&gt;
| Escapee Mode's own progression controls it&lt;br /&gt;
|-&lt;br /&gt;
| 1394&lt;br /&gt;
| Assimilation Rubber Suit&lt;br /&gt;
| Life Sciences Research Institute rubber-suit event&lt;br /&gt;
| Continue or resolve the rubber-suit event&lt;br /&gt;
|-&lt;br /&gt;
| 1398&lt;br /&gt;
| Biomedical Institute Rubber Mask&lt;br /&gt;
| Changes from Level 1 to Level 2 as the rubber-suit event advances&lt;br /&gt;
| Continue or resolve the rubber-suit event&lt;br /&gt;
|-&lt;br /&gt;
| 1591&lt;br /&gt;
| Forced Nudity Talisman&lt;br /&gt;
| Event-applied curse talisman&lt;br /&gt;
| Use a '''Curse Talisman Doll'''; it may change into the Money-Draining Talisman&lt;br /&gt;
|-&lt;br /&gt;
| 1592&lt;br /&gt;
| Money-Draining Talisman&lt;br /&gt;
| Event-applied curse talisman&lt;br /&gt;
| Use a '''Curse Talisman Doll'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
* If a Level 1 item cannot be removed, check whether a parasite, transformation or scripted scene is still active.&lt;br /&gt;
* If a Level 2 item is removed or overwritten by an unrelated ordinary event, that is probably a bug. Keep the save, note the item and event involved, and report it.&lt;br /&gt;
* Items that share a visible name can have different IDs and removal rules. Use [[RyonaRPG/Item ID|Item IDs]] when reporting a problem.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[RyonaRPG/Status|Status]] — combat ailments and persistent character conditions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — equipment systems and statistics&lt;br /&gt;
* [[RyonaRPG/Parasites|Parasites]] — parasite behavior and removal&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]] — exact database entries&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Game_system&amp;diff=42524</id>
		<title>RyonaRPG/Game system</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Game_system&amp;diff=42524"/>
				<updated>2026-09-03T18:21:53Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: revamp page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
:''New to the game? Start with the [[RyonaRPG/Newbie guide|Newbie Guide]]. For the main route, see [[RyonaRPG/Main Progression|Main Progression]].''&lt;br /&gt;
&lt;br /&gt;
RyonaRPG uses RPG Maker 2000 for exploration and event logic, but combat takes place directly on the map. This page explains the systems a player regularly interacts with. Individual mechanics are covered in more detail on their own pages.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Normal use !! Action-combat use&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Arrow keys}} || Move the character or cursor || Move and change facing&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Z}}, {{key|Enter}} or {{key|Space}} || Confirm, interact or examine || Attack; hold to charge&lt;br /&gt;
|-&lt;br /&gt;
| {{key|X}} or {{key|Esc}} || Cancel or open the menu choice || Cancel a charge when the current action permits it&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Shift}} || Use a map shortcut or leave some areas || Cast the equipped Normal Magic; hold to charge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some events temporarily replace the usual button behavior. Runtime-level shortcuts, such as fullscreen or controller configuration, depend on whether the game is launched with EasyRPG Player or the native executable.&lt;br /&gt;
&lt;br /&gt;
== Action combat ==&lt;br /&gt;
Combat is real-time and takes place on the map rather than in RPG Maker's standard turn-based battle screen. Position, facing, weapon reach, attack timing and movement all matter.&lt;br /&gt;
&lt;br /&gt;
* Press the attack button for a basic weapon attack.&lt;br /&gt;
* Hold the attack button to fill the Power Gauge, then release it for a charged attack or weapon technique.&lt;br /&gt;
* Hold {{key|Shift}} to charge the equipped Normal Magic, then release it to cast.&lt;br /&gt;
* Magic must be equipped through '''Special Menu → Magic''' before its shortcut can be used.&lt;br /&gt;
* Strong attacks can knock characters down. Repeated attack-button presses help them recover.&lt;br /&gt;
* Weapon proficiency affects the attacks available to that weapon and how its charge behaves.&lt;br /&gt;
* Elements, status effects, equipment properties and enemy types can matter more than raw attack power.&lt;br /&gt;
&lt;br /&gt;
See [[RyonaRPG/Equipment|Equipment]], [[RyonaRPG/Magic|Magic]], [[RyonaRPG/Abilities|Abilities]], [[RyonaRPG/Status|Status]] and [[RyonaRPG/Enemy Types|Enemy Types]] for the underlying systems.&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
[[File:RyonaRPG_interface.png|right|thumb|320px|The combat interface]]&lt;br /&gt;
&lt;br /&gt;
* '''H — HP:''' Current health. Reaching zero triggers the defeat handling for the present map and character state; it does not always produce a conventional game over.&lt;br /&gt;
* '''M — MP:''' Magic points consumed by spells and some special actions.&lt;br /&gt;
* '''E — EX:''' The character's current arousal value. Reaching its limit triggers the corresponding character state.&lt;br /&gt;
* '''P — Power:''' Charge level for the current physical attack or spell. Physical charging is shown in yellow-to-red tones; magic charging is shown in green.&lt;br /&gt;
&lt;br /&gt;
The exact portrait, bars and supplementary indicators can change with the character, equipment, status or event.&lt;br /&gt;
&lt;br /&gt;
== Menus ==&lt;br /&gt;
=== Opening the menus ===&lt;br /&gt;
Press {{key|X}} during normal play. By default, the game asks whether to open the '''Normal Menu''' or the '''Special Menu'''. Menu-access behavior and many other settings can be changed through the '''Maiden's Secret Diary'''.&lt;br /&gt;
&lt;br /&gt;
=== Normal Menu ===&lt;br /&gt;
The Normal Menu is the familiar RPG Maker menu. It provides the ordinary inventory, ability, equipment, save and end-game commands. A command may be unavailable when the current map, event or game option does not permit it.&lt;br /&gt;
&lt;br /&gt;
=== Special Menu ===&lt;br /&gt;
The Special Menu contains RyonaRPG's custom systems. Its main commands cover:&lt;br /&gt;
&lt;br /&gt;
* '''Items:''' Browse recovery items, other consumables, important items and the full item list.&lt;br /&gt;
* '''Equipment:''' Manage weapons, shields or arrows, armor, helmets and accessories.&lt;br /&gt;
* '''Magic:''' Equip and review Normal, Enchant, Reactive and Support Magic.&lt;br /&gt;
* '''Abilities:''' Review or disable applicable attack, defense and support abilities.&lt;br /&gt;
* '''Shortcuts:''' Assign supported items, abilities or magic to quick-use positions.&lt;br /&gt;
* '''Options:''' Change gameplay and presentation settings.&lt;br /&gt;
* '''Save:''' Save when the current location and settings allow it.&lt;br /&gt;
&lt;br /&gt;
The surrounding panels display character status and context-sensitive details. Some transformations, restraints and scripted scenes restrict equipment, magic or menu access until that state ends.&lt;br /&gt;
&lt;br /&gt;
== Starting a character ==&lt;br /&gt;
The opening character-selection screen groups the roster into '''Warrior''', '''Mage''', '''Battlemage''' and '''Other'''. Select a portrait to read the character's name and description. An '''OK''' badge marks characters with a complete standing-portrait set.&lt;br /&gt;
&lt;br /&gt;
After choosing a character, the game presents its setup questions. '''Choice-Based''' setup is recommended for a first game because each option is explained before confirmation. The setup may include:&lt;br /&gt;
&lt;br /&gt;
* difficulty;&lt;br /&gt;
* dialogue and portrait presentation;&lt;br /&gt;
* save availability;&lt;br /&gt;
* sensitivity and adult-system settings;&lt;br /&gt;
* character-specific portraits, forms or starting conditions;&lt;br /&gt;
* whether to play or skip the opening scene.&lt;br /&gt;
&lt;br /&gt;
Most presentation and gameplay options can be adjusted later with the Maiden's Secret Diary. Character-specific questions may permanently alter that incarnation, so read their descriptions before confirming them.&lt;br /&gt;
&lt;br /&gt;
Your first character is not permanent. The '''Simple Cot''' in a ground-floor guest room of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. A character who is missing, unconscious or locked into a special state may be unavailable until that situation is resolved. See [[RyonaRPG/Characters|Characters]] for the full roster and character-specific behavior.&lt;br /&gt;
&lt;br /&gt;
== Difficulty and options ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Intended use&lt;br /&gt;
|-&lt;br /&gt;
| '''V-MAX Mode''' || Beginner-friendly. Enemies are weaker and character growth is faster.&lt;br /&gt;
|-&lt;br /&gt;
| '''Normal Mode''' || The standard balance and the best default for most players.&lt;br /&gt;
|-&lt;br /&gt;
| '''Mania Mode''' || A harder setting for players already familiar with combat and equipment.&lt;br /&gt;
|-&lt;br /&gt;
| '''Char Custom Mode''' || An extreme modifier that triples enemy stats. It is not recommended for a first game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Difficulty can affect more than incoming damage. Individual maps and enemies may also change timers, attacks, rewards or event conditions according to the selected mode.&lt;br /&gt;
&lt;br /&gt;
The Special Menu and Maiden's Secret Diary expose additional settings such as Immersive Mode, Level Cap, Item Limit, Heal on Level Up, Fairy Presence and Save Anywhere. Options whose effects are not obvious provide their own in-game description. [[RyonaRPG/Debug mode|Debug Mode]] is a separate set of development and cheat tools, not a normal difficulty setting.&lt;br /&gt;
&lt;br /&gt;
== Saving ==&lt;br /&gt;
Without '''Save Anywhere''', saving is limited to permitted locations and special opportunities. Inns and other safe areas commonly provide a save point. A '''Whisperweed''' creates a save opportunity when used and is consumed.&lt;br /&gt;
&lt;br /&gt;
Keep more than one save slot. RyonaRPG contains many routes, transformations and location-specific events, and a single save can leave no easy way to undo a choice.&lt;br /&gt;
&lt;br /&gt;
== Time and travel ==&lt;br /&gt;
Some locations change between day and night. NPCs, shops, enemies and events may appear only at one time. Inns, beds or local events provide time changes where the area supports them.&lt;br /&gt;
&lt;br /&gt;
World-map destinations unlock through exploration, conversations and progression flags. {{key|Shift}} leaves many towns and dungeons or opens a supported travel shortcut, but it is not a universal escape button. See [[RyonaRPG/Locations|Locations]] for destination access and [[RyonaRPG/Main Progression|Main Progression]] for the route through the main scenario.&lt;br /&gt;
&lt;br /&gt;
== Defeat and rescue ==&lt;br /&gt;
Defeat does not have one universal result. The outcome depends on the map, enemy, character and active event:&lt;br /&gt;
&lt;br /&gt;
* an ordinary knockout can return control through the character-selection flow;&lt;br /&gt;
* the fallen character may remain at or near the place of defeat and become temporarily unavailable;&lt;br /&gt;
* a location-specific defeat event may move the character, change their state or lead to an ending;&lt;br /&gt;
* some scripted scenes handle recovery without using the ordinary rescue system.&lt;br /&gt;
&lt;br /&gt;
For an ordinary missing character:&lt;br /&gt;
&lt;br /&gt;
# Examine the crystal ball in the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] item shop to locate them.&lt;br /&gt;
# Travel to the reported area and interact with the fallen character to retrieve them.&lt;br /&gt;
# Return to the RAYON Village inn and speak to the innkeeper.&lt;br /&gt;
&lt;br /&gt;
Unavailable characters are shown differently in the character-change menu. If the ordinary rescue steps do not apply, check the relevant location or [[RyonaRPG/H Events and Endings|H Events and Endings]] entry before assuming the save is broken.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie Guide]] — a short first-session walkthrough&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]] — the main scenario route&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] — roster, talents and character-specific systems&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] — world-map destinations and unlock conditions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — weapons, armor and proficiency&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]] — magic categories and use&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] — active and passive abilities&lt;br /&gt;
* [[RyonaRPG/Status|Status]] — status effects and character condition&lt;br /&gt;
* [[RyonaRPG/Curse Level|Curse Level]] — cursed equipment and removal rules&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]] — runtime and troubleshooting advice&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Game_system&amp;diff=42523</id>
		<title>RyonaRPG/Game system</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Game_system&amp;diff=42523"/>
				<updated>2026-09-03T18:00:49Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
:''New to the game? Start with the [[RyonaRPG/Newbie guide|Newbie Guide]]. For the main route, see [[RyonaRPG/Main Progression|Main Progression]].''&lt;br /&gt;
&lt;br /&gt;
RyonaRPG uses RPG Maker 2000 for exploration and event logic, but combat takes place directly on the map. This page explains the systems a player regularly interacts with. Individual mechanics are covered in more detail on their own pages.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Controls ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Input !! Normal use !! Action-combat use&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Arrow keys}} || Move the character or cursor || Move and change facing&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Z}}, {{key|Enter}} or {{key|Space}} || Confirm, interact or examine || Attack; hold to charge&lt;br /&gt;
|-&lt;br /&gt;
| {{key|X}} or {{key|Esc}} || Cancel or open the menu choice || Cancel a charge when the current action permits it&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Shift}} || Use a map shortcut or leave some areas || Cast the equipped Normal Magic; hold to charge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some events temporarily replace the usual button behavior. Runtime-level shortcuts, such as fullscreen or controller configuration, depend on whether the game is launched with EasyRPG Player or the native executable.&lt;br /&gt;
&lt;br /&gt;
== Action combat ==&lt;br /&gt;
Combat is real-time and takes place on the map rather than in RPG Maker's standard turn-based battle screen. Position, facing, weapon reach, attack timing and movement all matter.&lt;br /&gt;
&lt;br /&gt;
* Press the attack button for a basic weapon attack.&lt;br /&gt;
* Hold the attack button to fill the Power Gauge, then release it for a charged attack or weapon technique.&lt;br /&gt;
* Hold {{key|Shift}} to charge the equipped Normal Magic, then release it to cast.&lt;br /&gt;
* Magic must be equipped through '''Special Menu → Magic''' before its shortcut can be used.&lt;br /&gt;
* Strong attacks can knock characters down. Repeated attack-button presses help them recover.&lt;br /&gt;
* Weapon proficiency affects the attacks available to that weapon and how its charge behaves.&lt;br /&gt;
* Elements, status effects, equipment properties and enemy types can matter more than raw attack power.&lt;br /&gt;
&lt;br /&gt;
See [[RyonaRPG/Equipment|Equipment]], [[RyonaRPG/Magic|Magic]], [[RyonaRPG/Abilities|Abilities]], [[RyonaRPG/Status|Status]] and [[RyonaRPG/Enemy Types|Enemy Types]] for the underlying systems.&lt;br /&gt;
&lt;br /&gt;
== Interface ==&lt;br /&gt;
[[File:RyonaRPG_interface.png|right|thumb|320px|The combat interface]]&lt;br /&gt;
&lt;br /&gt;
* '''H — HP:''' Current health. Reaching zero triggers the defeat handling for the present map and character state; it does not always produce a conventional game over.&lt;br /&gt;
* '''M — MP:''' Magic points consumed by spells and some special actions.&lt;br /&gt;
* '''E — EX:''' The character's current arousal value. Reaching its limit triggers the corresponding character state.&lt;br /&gt;
* '''P — Power:''' Charge level for the current physical attack or spell. Physical charging is shown in yellow-to-red tones; magic charging is shown in green.&lt;br /&gt;
&lt;br /&gt;
The exact portrait, bars and supplementary indicators can change with the character, equipment, status or event.&lt;br /&gt;
&lt;br /&gt;
== Menus ==&lt;br /&gt;
=== Opening the menus ===&lt;br /&gt;
Press {{key|X}} during normal play. By default, the game asks whether to open the '''Normal Menu''' or the '''Special Menu'''. Menu-access behavior and many other settings can be changed through the '''Maiden's Secret Diary'''.&lt;br /&gt;
&lt;br /&gt;
=== Normal Menu ===&lt;br /&gt;
The Normal Menu is the familiar RPG Maker menu. It provides the ordinary inventory, ability, equipment, save and end-game commands. A command may be unavailable when the current map, event or game option does not permit it.&lt;br /&gt;
&lt;br /&gt;
=== Special Menu ===&lt;br /&gt;
The Special Menu contains RyonaRPG's custom systems. Its main commands cover:&lt;br /&gt;
&lt;br /&gt;
* '''Items:''' Browse recovery items, other consumables, important items and the full item list.&lt;br /&gt;
* '''Equipment:''' Manage weapons, shields or arrows, armor, helmets and accessories.&lt;br /&gt;
* '''Magic:''' Equip and review Normal, Enchant, Reactive and Support Magic.&lt;br /&gt;
* '''Abilities:''' Review or disable applicable attack, defense and support abilities.&lt;br /&gt;
* '''Shortcuts:''' Assign supported items, abilities or magic to quick-use positions.&lt;br /&gt;
* '''Options:''' Change gameplay and presentation settings.&lt;br /&gt;
* '''Save:''' Save when the current location and settings allow it.&lt;br /&gt;
&lt;br /&gt;
The surrounding panels display character status and context-sensitive details. Some transformations, restraints and scripted scenes restrict equipment, magic or menu access until that state ends.&lt;br /&gt;
&lt;br /&gt;
== Starting a character ==&lt;br /&gt;
The opening character-selection screen groups the roster into '''Warrior''', '''Mage''', '''Battlemage''' and '''Other'''. Select a portrait to read the character's name and description. An '''OK''' badge marks characters with a complete standing-portrait set.&lt;br /&gt;
&lt;br /&gt;
After choosing a character, the game presents its setup questions. '''Choice-Based''' setup is recommended for a first game because each option is explained before confirmation. The setup may include:&lt;br /&gt;
&lt;br /&gt;
* difficulty;&lt;br /&gt;
* dialogue and portrait presentation;&lt;br /&gt;
* save availability;&lt;br /&gt;
* sensitivity and adult-system settings;&lt;br /&gt;
* character-specific portraits, forms or starting conditions;&lt;br /&gt;
* whether to play or skip the opening scene.&lt;br /&gt;
&lt;br /&gt;
Most presentation and gameplay options can be adjusted later with the Maiden's Secret Diary. Character-specific questions may permanently alter that incarnation, so read their descriptions before confirming them.&lt;br /&gt;
&lt;br /&gt;
Your first character is not permanent. The '''Simple Cot''' in a ground-floor guest room of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. A character who is missing, unconscious or locked into a special state may be unavailable until that situation is resolved. See [[RyonaRPG/Characters|Characters]] for the full roster and character-specific behavior.&lt;br /&gt;
&lt;br /&gt;
== Difficulty and options ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Intended use&lt;br /&gt;
|-&lt;br /&gt;
| '''V-MAX Mode''' || Beginner-friendly. Enemies are weaker and character growth is faster.&lt;br /&gt;
|-&lt;br /&gt;
| '''Normal Mode''' || The standard balance and the best default for most players.&lt;br /&gt;
|-&lt;br /&gt;
| '''Mania Mode''' || A harder setting for players already familiar with combat and equipment.&lt;br /&gt;
|-&lt;br /&gt;
| '''Char Custom Mode''' || An extreme modifier that triples enemy stats. It is not recommended for a first game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Difficulty can affect more than incoming damage. Individual maps and enemies may also change timers, attacks, rewards or event conditions according to the selected mode.&lt;br /&gt;
&lt;br /&gt;
The Special Menu and Maiden's Secret Diary expose additional settings such as Immersive Mode, Level Cap, Item Limit, Heal on Level Up, Fairy Presence and Save Anywhere. Options whose effects are not obvious provide their own in-game description. [[RyonaRPG/Debug mode|Debug Mode]] is a separate set of development and cheat tools, not a normal difficulty setting.&lt;br /&gt;
&lt;br /&gt;
== Saving ==&lt;br /&gt;
Without '''Save Anywhere''', saving is limited to permitted locations and special opportunities. Inns and other safe areas commonly provide a save point. A '''Whisperweed''' creates a save opportunity when used and is consumed.&lt;br /&gt;
&lt;br /&gt;
Keep more than one save slot. RyonaRPG contains many routes, transformations and location-specific events, and a single save can leave no easy way to undo a choice.&lt;br /&gt;
&lt;br /&gt;
== Time and travel ==&lt;br /&gt;
Some locations change between day and night. NPCs, shops, enemies and events may appear only at one time. Inns, beds or local events provide time changes where the area supports them.&lt;br /&gt;
&lt;br /&gt;
World-map destinations unlock through exploration, conversations and progression flags. {{key|Shift}} leaves many towns and dungeons or opens a supported travel shortcut, but it is not a universal escape button. See [[RyonaRPG/Locations|Locations]] for destination access and [[RyonaRPG/Main Progression|Main Progression]] for the route through the main scenario.&lt;br /&gt;
&lt;br /&gt;
== Defeat and rescue ==&lt;br /&gt;
Defeat does not have one universal result. The outcome depends on the map, enemy, character and active event:&lt;br /&gt;
&lt;br /&gt;
* an ordinary knockout can return control through the character-selection flow;&lt;br /&gt;
* the fallen character may remain at or near the place of defeat and become temporarily unavailable;&lt;br /&gt;
* a location-specific defeat event may move the character, change their state or lead to an ending;&lt;br /&gt;
* some scripted scenes handle recovery without using the ordinary rescue system.&lt;br /&gt;
&lt;br /&gt;
For an ordinary missing character:&lt;br /&gt;
&lt;br /&gt;
# Examine the crystal ball in the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] item shop to locate them.&lt;br /&gt;
# Travel to the reported area and interact with the fallen character to retrieve them.&lt;br /&gt;
# Return to the RAYON Village inn and speak to the innkeeper.&lt;br /&gt;
&lt;br /&gt;
Unavailable characters are shown differently in the character-change menu. If the ordinary rescue steps do not apply, check the relevant location or [[RyonaRPG/H Events and Endings|H Events and Endings]] entry before assuming the save is broken.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie Guide]] — a short first-session walkthrough&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]] — the main scenario route&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] — roster, talents and character-specific systems&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] — world-map destinations and unlock conditions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — weapons, armor and proficiency&lt;br /&gt;
* [[RyonaRPG/Magic|Magic]] — magic categories and use&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] — active and passive abilities&lt;br /&gt;
* [[RyonaRPG/Status|Status]] — status effects and character condition&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]] — runtime and troubleshooting advice&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42522</id>
		<title>RyonaRPG/Newbie guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42522"/>
				<updated>2026-09-03T17:59:20Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
RyonaRPG drops you into a large, dangerous world with little forced direction. You are expected to talk to people, prepare for specific hazards and sometimes lose a character. This guide covers the first hour without turning the game into a walkthrough.&lt;br /&gt;
&lt;br /&gt;
== Before you start ==&lt;br /&gt;
&lt;br /&gt;
=== Launch the English edition ===&lt;br /&gt;
&lt;br /&gt;
Extract the complete game folder, then run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;. Do not launch &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; for ordinary play. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or the controls behave strangely.&lt;br /&gt;
&lt;br /&gt;
Use several save slots. RyonaRPG has permanent location changes, character-specific states and events that can leave a character stranded in a dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Pick a setup ===&lt;br /&gt;
&lt;br /&gt;
Choose '''Choice-Based''' setup on a first playthrough. It explains each major option instead of presenting the full special-menu setup at once.&lt;br /&gt;
&lt;br /&gt;
The four difficulty choices are:&lt;br /&gt;
&lt;br /&gt;
* '''V-MAX Mode''' is the beginner-friendly setting. Enemies are weaker, characters level faster and the setup can enable saving anywhere.&lt;br /&gt;
* '''Normal Mode''' is the standard balance.&lt;br /&gt;
* '''Mania Mode''' is intended for players who already understand the combat and equipment systems.&lt;br /&gt;
* '''Char Custom Mode''' triples enemy stats. Do not choose it for a first game.&lt;br /&gt;
&lt;br /&gt;
Many presentation and gameplay options can be changed later through the '''Maiden's Secret Diary'''. Not every initial character setting is meant to be changed freely, so read the setup descriptions before confirming them.&lt;br /&gt;
&lt;br /&gt;
=== Pick a character you like ===&lt;br /&gt;
&lt;br /&gt;
Characters differ far more than they would in a conventional RPG. Their movement speed, equipment access, magic, natural recovery and special talents can change how the game feels. See [[RyonaRPG/Characters|Characters]] when you want a detailed comparison.&lt;br /&gt;
&lt;br /&gt;
Your first choice is not permanent. A '''Simple Cot''' in one of the ground-floor rooms of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. Some special character states and modes restrict changing characters.&lt;br /&gt;
&lt;br /&gt;
== Basic controls ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Normal use !! Combat use&lt;br /&gt;
|-&lt;br /&gt;
| Arrow keys || Move and select || Move&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Z}} or {{key|Enter}} || Confirm and interact || Attack; hold to charge a weapon attack&lt;br /&gt;
|-&lt;br /&gt;
| {{key|X}} or {{key|Esc}} || Cancel; open the menu choice || Cancel a charge&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Shift}} || Leave some towns or use a map shortcut || Cast the equipped normal magic; hold to charge it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Press {{key|X}} to choose between the ordinary RPG Maker menu and RyonaRPG's '''Special Menu'''. The Special Menu handles equipment, magic, abilities, character information and most game-specific options.&lt;br /&gt;
&lt;br /&gt;
Magic does nothing until you equip it through '''Special Menu → Magic'''. See [[RyonaRPG/Game system|Game System]] for advanced controls and [[RyonaRPG/Magic|Magic]] for spell mechanics.&lt;br /&gt;
&lt;br /&gt;
== Your first ten minutes ==&lt;br /&gt;
&lt;br /&gt;
You begin around the RAYON Village inn. Before entering a dungeon:&lt;br /&gt;
&lt;br /&gt;
# On the second floor, ask the nurse in your room to treat your severe wounds. Removing the starting bandages before treatment can make the bleeding return.&lt;br /&gt;
# Examine the blank notebook in the room. It becomes the '''Maiden's Secret Diary''', which contains options, game information and debug tools.&lt;br /&gt;
# Open the nearby chests and take the starting money and supplies.&lt;br /&gt;
# Speak to the ninja on the second floor to learn about the [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]. A diamond-marked message tells you when a destination has been added to a world map.&lt;br /&gt;
# Save before leaving town.&lt;br /&gt;
&lt;br /&gt;
Do not enable [[RyonaRPG/Debug mode|Debug Mode]] on your main save merely because the diary offers it. Debug changes can bypass progression or leave permanent switches in unusual states. Keep a separate save if you want to experiment.&lt;br /&gt;
&lt;br /&gt;
== Visit Beginner's Hall ==&lt;br /&gt;
&lt;br /&gt;
[[RyonaRPG/Locations/Beginner Hall|Beginner's Hall]] is in RAYON Village. Its residents explain combat, status ailments, magic, enemy types and the abbreviations used in equipment descriptions.&lt;br /&gt;
&lt;br /&gt;
The basement has a training dummy. Use it to learn weapon timing and raise low weapon-skill levels without fighting a live enemy. Higher weapon-skill levels unlock additional charge stages and weapon techniques.&lt;br /&gt;
&lt;br /&gt;
The hall also leads to the '''Beginner Dungeon'''. Its enemies are suitable for early practice, but defeat there is real and may leave the character waiting to be rescued. Save first.&lt;br /&gt;
&lt;br /&gt;
== Buy a small survival kit ==&lt;br /&gt;
&lt;br /&gt;
You do not need to empty every shop before your first trip. Start with equipment your character can use and a few answers to common status ailments.&lt;br /&gt;
&lt;br /&gt;
* Buy a weapon with comfortable reach. Spears, swords and some spells let a new player keep safer spacing than fists or daggers. Two-handed weapons prevent you from equipping an off-hand shield.&lt;br /&gt;
* Keep '''Antidotes''', '''Gold Needles''' and '''Holy Water''' for poison, paralysis and slime. Those ailments appear early and can be more dangerous than ordinary HP loss.&lt;br /&gt;
* Buy a status-protection accessory when you know which hazard a dungeon uses. See [[RyonaRPG/Status|Status]] rather than trying to carry every cure.&lt;br /&gt;
* Keep a '''Whisperweed''' when possible. It creates a save opportunity and is consumed when used.&lt;br /&gt;
* Keep '''Black Ore''' as an emergency escape tool. It damages every enemy on the screen and grants temporary invincibility.&lt;br /&gt;
&lt;br /&gt;
Enemies drop Potions often, so do not spend all your starting money stockpiling them. Equipment, status protection and emergency items usually make a larger difference.&lt;br /&gt;
&lt;br /&gt;
Magic-users should equip a normal attack spell before leaving. Physical characters with enough MP can still benefit from an elemental Saber spell. Learning abilities consumes '''Crystal Shards''', while magic uses '''Magirock'''; read [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] before spending scarce early materials.&lt;br /&gt;
&lt;br /&gt;
== Learn how combat works ==&lt;br /&gt;
&lt;br /&gt;
RyonaRPG uses action combat on ordinary maps. Trading hits at close range is rarely safe.&lt;br /&gt;
&lt;br /&gt;
* Fight in open space when possible.&lt;br /&gt;
* Approach an enemy one tile away from its row or column, then attack as it moves into range.&lt;br /&gt;
* Hold the attack key to charge. Weapon type and weapon-skill level determine the resulting technique.&lt;br /&gt;
* Hold {{key|Shift}} to charge equipped normal magic. Press Cancel to discard an unwanted charge.&lt;br /&gt;
* Use walls, weapon reach and knockback. Many enemies are dangerous only when they can stand beside you.&lt;br /&gt;
* If you are knocked down, captured or frozen, press the Attack key repeatedly to recover or escape.&lt;br /&gt;
* Use healing items before the situation becomes desperate. Some disabling states prevent you from opening the menu.&lt;br /&gt;
&lt;br /&gt;
Enemy families have different resistances. A weapon that destroys one enemy may barely hurt another. [[RyonaRPG/Enemy Types|Enemy Types]] explains the broad rules; [[RyonaRPG/Enemies|Enemies]] covers individual foes.&lt;br /&gt;
&lt;br /&gt;
== Choose a first destination ==&lt;br /&gt;
&lt;br /&gt;
Three useful early destinations teach different lessons:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Destination !! Why visit !! Caution&lt;br /&gt;
|-&lt;br /&gt;
| '''Beginner Dungeon''' || Weak enemies, traps and basic dungeon practice || A defeated character may need rescue&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || A short early trial available from the world map || More dangerous than training inside Beginner's Hall&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Contains useful finds and leads toward the Mountain Cave || Its fast enemies make it a poor place to stand and grind at level 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To leave RAYON Village, press {{key|Shift}} or walk south through the opening below the fountain.&lt;br /&gt;
&lt;br /&gt;
Do not worry if a destination feels too difficult. Return to town, change equipment or try another place. The danger symbols on the world map are estimates, not level requirements.&lt;br /&gt;
&lt;br /&gt;
== Unlock more of the world ==&lt;br /&gt;
&lt;br /&gt;
Most world-map destinations appear after an NPC tells you about them. New information is announced with a diamond-marked message. Check these places early:&lt;br /&gt;
&lt;br /&gt;
* both floors of the RAYON Village inn;&lt;br /&gt;
* the tavern;&lt;br /&gt;
* the church;&lt;br /&gt;
* Beginner's Hall;&lt;br /&gt;
* the same locations at night, when different people may appear.&lt;br /&gt;
&lt;br /&gt;
The game does not expect one fixed route through its optional content. Follow whichever rumor, request, or dungeon interests you. See [[RyonaRPG/Main Progression|Main Progression]] for the route to the final dungeon, and consult [[RyonaRPG/Locations|Locations]] when you need an unlock condition.&lt;br /&gt;
&lt;br /&gt;
== What happens when you lose ==&lt;br /&gt;
&lt;br /&gt;
Defeat does not always mean the same thing. Depending on the enemy, location and character state, the game may return you to safety, play a special event, trigger an ending or leave the character inside the dungeon.&lt;br /&gt;
&lt;br /&gt;
When the game asks whether to rescue a fallen character:&lt;br /&gt;
&lt;br /&gt;
# Choose another available character.&lt;br /&gt;
# Examine the magic crystal ball in the RAYON Village item shop to locate the fallen character.&lt;br /&gt;
# Travel to that location and interact with the fallen character.&lt;br /&gt;
# Return to the RAYON Village inn and speak to the innkeeper.&lt;br /&gt;
&lt;br /&gt;
Some captures move the fallen character away from the exact place where the defeat occurred. Trust the crystal ball rather than searching only the room where the fight ended. See [[RyonaRPG/H Events and Endings|H Events and Endings]] when you want the detailed outcomes and conditions.&lt;br /&gt;
&lt;br /&gt;
== Good habits ==&lt;br /&gt;
&lt;br /&gt;
* Save before every unfamiliar dungeon and rotate between several slots.&lt;br /&gt;
* Restock Whisperweed, Black Ore and the status cures you used.&lt;br /&gt;
* Read equipment descriptions. Resistances and special properties matter as much as raw defense.&lt;br /&gt;
* Train charged attacks instead of relying only on normal attacks.&lt;br /&gt;
* Retreat when an enemy ignores your damage. You may need another element, weapon family or special property.&lt;br /&gt;
* Talk to NPCs again after clearing bosses or changing the time of day.&lt;br /&gt;
&lt;br /&gt;
== Read next ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game System]] for controls and core mechanics&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]] for the route to the final dungeon&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] for character strengths and restrictions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] for weapons, armor and special properties&lt;br /&gt;
* [[RyonaRPG/Status|Status]] for ailments and cures&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] for character builds&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] for destinations and unlock conditions&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]] for installation and runtime problems&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Characters&amp;diff=42521</id>
		<title>RyonaRPG/Characters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Characters&amp;diff=42521"/>
				<updated>2026-09-03T17:48:51Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
The main roster documented below contains 60 character entries, but access is not uniform. Previous Shrine Maiden requires the debug hidden-character flag. Four additional legacy or alternate actor records sit outside this roster: alternate Celes can be selected at the opening through a hidden toggle, while loli Celes, loli Monika, Knight Girl, and Mage Girl appear later on the final page of the character-change menu.&lt;br /&gt;
&lt;br /&gt;
You control one character at a time, and the Simple Cot in the ground-floor guest rooms of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. Some transformations and special states temporarily prevent changing characters.&lt;br /&gt;
&lt;br /&gt;
Characters differ in far more than their database stats. Internal type controls broad equipment and ability access, while talents can change movement, recovery, spell costs, ammunition, traps, charged attacks, or level growth. The '''Suggested experience''' labels below are recommendations, not hidden game values.&lt;br /&gt;
&lt;br /&gt;
A small '''OK''' badge on the in-game selection screen means the character has a full standing portrait set. Characters without one still work, but may use a face graphic, walking sprite, or generic presentation in some scenes.&lt;br /&gt;
&lt;br /&gt;
== Quick character list ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center; width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Warriors !! Mages !! Battlemages !! Other&lt;br /&gt;
|-&lt;br /&gt;
| [[#Nakoruru|Nakoruru]]&lt;br /&gt;
| [[#Rydia (adult)|Rydia (adult)]]&lt;br /&gt;
| [[#Valkyrie|Valkyrie]]&lt;br /&gt;
| [[#Fairy|Fairy]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Riesz|Riesz]]&lt;br /&gt;
| [[#Rydia (young)|Rydia (young)]]&lt;br /&gt;
| [[#Monika|Monika]]&lt;br /&gt;
| [[#Lenna|Lenna]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Liza|Liza]]&lt;br /&gt;
| [[#Sage|Sage]]&lt;br /&gt;
| [[#Cherie|Cherie]]&lt;br /&gt;
| [[#Pearl|Pearl]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Chelsea|Chelsea]]&lt;br /&gt;
| [[#Ultima|Ultima]]&lt;br /&gt;
| [[#Celes|Celes]]&lt;br /&gt;
| [[#Faris|Faris]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Izuna|Izuna]]&lt;br /&gt;
| [[#Mesarthim|Mesarthim]]&lt;br /&gt;
| [[#Terra|Terra]]&lt;br /&gt;
| [[#Airi|Airi]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Presea|Presea]]&lt;br /&gt;
| [[#Cursemaker|Cursemaker]]&lt;br /&gt;
| [[#Ginny|Ginny]]&lt;br /&gt;
| [[#Djeeta|Djeeta]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Iroha|Iroha]]&lt;br /&gt;
| [[#Arle|Arle]]&lt;br /&gt;
| [[#Asellus|Asellus]]&lt;br /&gt;
| [[#Luari|Luari]]&lt;br /&gt;
|-&lt;br /&gt;
| [[#Samurai Girl|Samurai Girl]]&lt;br /&gt;
| [[#Rena|Rena]]&lt;br /&gt;
| [[#Nora|Nora]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Aty|Aty]]&lt;br /&gt;
| [[#Nera|Nera]]&lt;br /&gt;
| [[#Yuffie|Yuffie]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Female Warrior|Female Warrior]]&lt;br /&gt;
| [[#Angela|Angela]]&lt;br /&gt;
| [[#Anise|Anise]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Gunner|Gunner]]&lt;br /&gt;
| [[#Rosetta|Rosetta]]&lt;br /&gt;
| [[#Rimururu|Rimururu]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Lion Princess|Lion Princess]]&lt;br /&gt;
| [[#Rosa|Rosa]]&lt;br /&gt;
| [[#Agrias|Agrias]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Tifa|Tifa]]&lt;br /&gt;
| [[#Nina|Nina]]&lt;br /&gt;
| [[#Nana|Nana]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Polaris|Polaris]]&lt;br /&gt;
| [[#Maya|Maya]]&lt;br /&gt;
| [[#Rin|Rin]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Noel|Noel]]&lt;br /&gt;
| [[#Carmilla|Carmilla]]&lt;br /&gt;
| [[#Claria|Claria]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Otone|Otone]]&lt;br /&gt;
| [[#Princess Rei|Princess Rei]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Katt|Katt]]&lt;br /&gt;
| [[#Tio|Tio]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Dorako|Dorako]]&lt;br /&gt;
| [[#Lilith|Lilith]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[#Previous Shrine Maiden|Previous Shrine Maiden (hidden)]]&lt;br /&gt;
| [[#Ame|Ame]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternate and hidden actor records ==&lt;br /&gt;
&lt;br /&gt;
These are separate database actors, not costumes or temporary transformations. The four entries on the character-change menu's final '''Other / Hidden Characters''' page do not require the debug hidden-character flag. Previous Shrine Maiden uses a separate debug flag and remains an at-your-own-risk character.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Record !! Actor ID !! How to access !! Differences and caveats&lt;br /&gt;
|-&lt;br /&gt;
| '''Loli Celes'''&lt;br /&gt;
| 38&lt;br /&gt;
| On the opening battlemage page, interact with Celes's display sprite to toggle between the current and alternate versions. She is also on the character-change menu's final hidden page.&lt;br /&gt;
| HP 55→320; MP 40→200; Attack 14→140; Defense 11→110; Magic 18→180; Willpower 30→300. Starts with a Short Sword and Iron Armor, needs 85% of normal experience, has 15% Runic rather than 20%, and cannot use several weapon and heavy-armor classes available to current Celes. Her core data and ability display are implemented.&lt;br /&gt;
|-&lt;br /&gt;
| '''Loli Monika'''&lt;br /&gt;
| 39&lt;br /&gt;
| Character-change menu → Other / Hidden Characters → final page.&lt;br /&gt;
| HP 40→300; MP 40→200; Attack 12→120; Defense 10→100; Magic 16→160; Willpower 24→240. Starts with a Mythril Foil, Buckler, and Iron Armor. Core character systems recognize her, but she has no dedicated ability panel, and current event logic does not establish that she receives the main Monika's Charisma benefits or 10,000 G start.&lt;br /&gt;
|-&lt;br /&gt;
| '''Knight Girl'''&lt;br /&gt;
| 40&lt;br /&gt;
| Character-change menu → Other / Hidden Characters → final page.&lt;br /&gt;
| A Princess's Guard with physical-leaning growth: HP 100→600; MP 40→240; Attack 25→175; Defense 20→210; Magic 30→180; Willpower 20→140. Starts with a Greatsword, Iron Armor, and Wild Swing. Core character systems recognize her, but she has no dedicated ability panel.&lt;br /&gt;
|-&lt;br /&gt;
| '''Mage Girl'''&lt;br /&gt;
| 41&lt;br /&gt;
| Character-change menu → Other / Hidden Characters → final page.&lt;br /&gt;
| A Princess's Guard with magic-leaning growth: HP 80→480; MP 50→300; Attack 15→105; Defense 14→90; Magic 25→300; Willpower 25→240. Starts with a Magician Rod and Silk Robe. Core character systems recognize her, but she has no dedicated ability panel.&lt;br /&gt;
|-&lt;br /&gt;
| '''Previous Shrine Maiden'''&lt;br /&gt;
| 56&lt;br /&gt;
| In the Debug Tool, enable '''Hidden Characters'''; she then appears with the Warriors in the opening and character-change menus.&lt;br /&gt;
| A high-growth physical character with the Iron Fist talent. The game warns that hidden characters are used at the player's own risk, and it will not let the flag be disabled while she is active.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Loli Transformation ===&lt;br /&gt;
&lt;br /&gt;
'''Red Candy''' (item 1152) activates the '''loli''' transformation. It can be used by any active character who is not already transformed, but the visible result depends on the character's available graphics. Red Candy can be found in the [[RyonaRPG/Locations/Pyramid|Pyramid]], there is a spatial warp zone just before the stairs to the fifth floor, this leads to the Sorcery Division Research Headquarters lead by a lolicon sorcerer that can transform your character.&lt;br /&gt;
&lt;br /&gt;
Otone and Ame have the two confirmed character-specific implementations. Otone has dedicated normal and damage portraits, outfit variants, and special dialogue for the transformed state. Ame has separate child-form body measurements and an extensive layered portrait system covering healthy, injured, downed, and abnormal states across many outfits. Her Wondrous Wand can also imitate the child appearance without applying Red Candy's actual transformation; using Red Candy clears that cosmetic wand setting so the two systems do not conflict.&lt;br /&gt;
&lt;br /&gt;
== How character types work ==&lt;br /&gt;
&lt;br /&gt;
* '''Warrior:''' Strong physical baseline, modest ailment resistance, no special-weapon penalty, extra hits with daggers, small swords, and martial-arts weapons, and a 7% chance of a consecutive physical attack. Most magic is unavailable.&lt;br /&gt;
* '''Mage:''' Broad magic access, strong magical growth, and more restrictive physical equipment. Exact restrictions still vary by character.&lt;br /&gt;
* '''Battlemage:''' Mixed physical and magical access. Strong top-end equipment is more restricted than it is for specialists.&lt;br /&gt;
* '''Cleric:''' Rosa's recovery-focused type, with strong Willpower and natural recovery.&lt;br /&gt;
* '''Other:''' Character-specific rules replace the normal type package.&lt;br /&gt;
&lt;br /&gt;
Displayed class and internal type are separate. For example, Katt's displayed class is Woren while her internal type is Warrior. Some equipment or transformations can temporarily change internal type.&lt;br /&gt;
&lt;br /&gt;
Natural recovery values are the percentages used by the character setup logic. A conditional value shows both the normal rate and the rate that applies outdoors or at night.&lt;br /&gt;
&lt;br /&gt;
== Warriors ==&lt;br /&gt;
&lt;br /&gt;
=== Nakoruru ===&lt;br /&gt;
[[File:RyonaRPG_ナコ00_通常_服.png|thumb|right|x100px|Nakoruru]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Samurai Shodown|Samurai Shodown]]&lt;br /&gt;
* '''Class/title:''' Shrine Maiden&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 55→350; MP 60→300; Attack 13→130; Defense 13→130; Magic 30→300; Willpower 40→400&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 4%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Treasured Chichiushi Blade; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Nature's Blessing:''' Outdoors, her attributes rise to 4/3 of normal, HP and MP recovery improve, and her consecutive-attack rate gains a bonus.&lt;br /&gt;
** She cannot equip shields or heavy armor.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her physical stats are modest for a Warrior, but her magic, Willpower, and MP recovery are unusually good.&lt;br /&gt;
** Her starting Treasured Sword Chichiushi has a fast, piercing Amube Yatoro charged attack that costs 5 MP. It is powerful in a straight line but does not replace the need for crowd control.&lt;br /&gt;
* '''Character-specific notes:'''&lt;br /&gt;
** She has an adult and a loli portrait set, and several character-specific transformations. In RAYON Village, her Lamia-related flag can be toggled by speaking to the Lamia in the tavern.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Riesz ===&lt;br /&gt;
[[File:RyonaRPG_リース00.png|thumb|right|x100px|Riesz]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Trials of Mana|Trials of Mana]]&lt;br /&gt;
* '''Class/title:''' Amazon&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 100→800; MP 40→200; Attack 30→300; Defense 30→300; Magic 30→300; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Long Spear; Armor: Iron Armor; Accessory: Wild Swing&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Whisper of the Wind:''' Her attributes are high across the board.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A durable, balanced spear user with no extreme weakness, making her one of the safest first characters.&lt;br /&gt;
** The Phantom Beast Pelt strongly improves movement and physical damage, but it also changes some character-state values.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Liza ===&lt;br /&gt;
[[File:RyonaRPG_ライーザ_立ち.png|thumb|right|x100px|Liza]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Romancing SaGa 2|Romancing SaGa 2]]&lt;br /&gt;
* '''Class/title:''' Imperial Light Infantry&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 100→800; MP 30→150; Attack 25→250; Defense 33→330; Magic 10→100; Willpower 10→100&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Mythril Foil; Armor: Iron Armor; Accessory: Wild Swing&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Glimmer:''' 20% chance to read a normal enemy attack and reduce its damage to zero.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** High HP and Defense make her forgiving in close combat. Her Magic and Willpower remain low.&lt;br /&gt;
** The Phantom Beast Pelt changes her into a mage-type beast form with different attributes and claw-only attacks, regardless of the equipped weapon.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Chelsea ===&lt;br /&gt;
[[File:RyonaRPG_CFチェルシー00_通常.png|thumb|right|x100px|Chelsea]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Tales of Destiny|Tales of Destiny]]&lt;br /&gt;
* '''Class/title:''' Archer&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 80→600; MP 35→175; Attack 25→250; Defense 25→250; Magic 15→150; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Longbow; Shield: Wooden Arrow; Armor: Iron Armor&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Arrow Crafting:''' Spend 15 MP to make arrows.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A straightforward bow specialist with balanced physical stats and good Willpower.&lt;br /&gt;
** Her starting Longbow keeps her at range, but ammunition management matters until she can comfortably craft replacements.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Izuna ===&lt;br /&gt;
[[File:RyonaRPG_イヅナ_通常_催眠.png|thumb|right|x100px|Izuna]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Izuna: Legend of the Unemployed Ninja|Izuna: Legend of the Unemployed Ninja]]&lt;br /&gt;
* '''Class/title:''' Kunoichi&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→350; MP 50→250; Attack 16→160; Defense 19→190; Magic 25→250; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Kunai; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Kunoichi &amp;amp; Talisman Adept:''' 20% chance to evade any attack while she is not attacking. This does not stack with a shield.&lt;br /&gt;
** She cannot equip spears, bows, shields, armor, or plate armor.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her restrictions make equipment planning important, but innate evasion and access to talisman-related weapon options compensate for the lighter defense.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Presea ===&lt;br /&gt;
[[File:RyonaRPG_プレセアAA_立ち_通常服_普通.png|thumb|right|x100px|Presea]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Tales of Symphonia|Tales of Symphonia]]&lt;br /&gt;
* '''Class/title:''' Guardian of the World Tree&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 50→646; MP 24→218; Attack 18→235; Defense 16→175; Magic 11→105; Willpower 13→172&lt;br /&gt;
* '''Natural recovery:''' HP 5%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Battle Axe; Armor: Iron Armor; Accessory: Wild Swing&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Exsphere:''' Each physical hit has a one-third chance to have its damage reduced by Presea's Defense.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A sturdy axe user with excellent HP recovery and good physical durability, but very poor magic growth.&lt;br /&gt;
** Her portrait can be switched to a hair-down version in the option room.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Iroha ===&lt;br /&gt;
[[File:RyonaRPG_いろは00.png|thumb|right|x100px|Iroha]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Samurai Shodown|Samurai Shodown]]&lt;br /&gt;
* '''Class/title:''' Japanese-style Maid&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 70→600; MP 40→200; Attack 25→250; Defense 15→150; Magic 25→250; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 4%, MP 1%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Fenglin &amp;amp; Huangzui; Armor: Maid Outfit&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Maid-Style Frugality:''' Potions, Ethers, and Remedies have a chance not to be consumed when used.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A flexible physical character whose good recovery and item conservation make long trips easier.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Samurai Girl ===&lt;br /&gt;
[[File:RyonaRPG_Chara_Samurai-0s.png|thumb|right|x100px|Samurai (female)]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Etrian Odyssey|Etrian Odyssey]]&lt;br /&gt;
* '''Class/title:''' Samurai&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Advanced&lt;br /&gt;
* '''Stats (level 1→50):''' HP 50→300; MP 20→100; Attack 44→444; Defense 10→100; Magic 15→150; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard (Attack grows very early)&lt;br /&gt;
* '''Starting equipment:''' Weapon: Eastern Single-Edged Sword; Armor: Silk Robe; Head: Bandage; Accessory: Last Stand&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Let's Go! Bushido:''' +6% critical rate and +3% consecutive-attack rate. Eastern weapons add the same bonuses again.&lt;br /&gt;
** She has a 20% chance to nullify physical attacks while not attacking, rising to 40% with an Eastern weapon.&lt;br /&gt;
** She handles axes, small swords, and crossbows poorly and cannot equip most armor.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her Attack rises extremely quickly and can erase enemies at low levels, but failed evasion leaves her exposed. Carry healing items and avoid trading hits.&lt;br /&gt;
** Her starting Eastern Single-Edged Sword already activates the stronger form of Bushido.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Aty ===&lt;br /&gt;
[[File:RyonaRPG_先生_通常.png|thumb|right|x100px|Aty]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Summon Night 3|Summon Night 3]]&lt;br /&gt;
* '''Class/title:''' Tutor&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 100→400; MP 46→360; Attack 36→271; Defense 32→231; Magic 33→220; Willpower 30→196&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 3%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Longsword; Armor: Silk Robe; Accessory: Silver-Rimmed Glasses&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Sword Awakening:''' For 15 seconds, weapon and magic damage, Defense, and Magic Defense double, while nearly all status ailments are continuously nullified.&lt;br /&gt;
** Karma rises while the awakening is active. At high karma, penalties begin; there is no normal way to lower it, so repeated use eventually makes the transformation end almost immediately.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her stats are strong but not specialized. Sword Awakening is a powerful emergency tool, not a routine stance.&lt;br /&gt;
** After use, the talent cannot be activated again until she rests at an inn.&lt;br /&gt;
* '''Character-specific notes:'''&lt;br /&gt;
** The awakening temporarily fixes her weapon to the Jade Wise Emperor.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Female Warrior ===&lt;br /&gt;
[[File:RyonaRPG_Senshi01_small.png|thumb|right|x100px|Female Warrior]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Dragon Quest III|Dragon Quest III]]&lt;br /&gt;
* '''Class/title:''' Warrior&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 120→999; MP 1→50; Attack 45→450; Defense 15→150; Magic 5→50; Willpower 5→50&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Lead Sword; Shield: Buckler; Armor: Retro-Game Armor; Accessory: Wild Swing&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Equipment Mastery:''' Ignores penalties built into weapons and armor. Most magic remains unavailable.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** The highest basic HP and excellent Attack make her a simple physical tank. Heavy gear does not slow her down.&lt;br /&gt;
** Her large standing portrait can be reduced or disabled in the option room.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Gunner ===&lt;br /&gt;
[[File:RyonaRPG_ガン子着衣通常.png|thumb|right|x100px|Gunner]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Etrian Odyssey II: Heroes of Lagaard|Etrian Odyssey II]]&lt;br /&gt;
* '''Class/title:''' Gunner&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Advanced&lt;br /&gt;
* '''Stats (level 1→50):''' HP 70→583; MP 29→315; Attack 18→228; Defense 9→147; Magic 18→231; Willpower 21→255&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Not listed in the character setup index&lt;br /&gt;
* '''Starting equipment:''' Weapon: Revolver; Shield: Bullets; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Gun Mastery:''' Guns gain damage, critical rate, reliability, and charge speed.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** She is built around firearms and ammunition. Her low durability punishes poor positioning, but ranged damage scales well once supplies are secure.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Lion Princess ===&lt;br /&gt;
[[File:RyonaRPG_char_lionhime.png|thumb|right|x100px|Lion Princess]]&lt;br /&gt;
* '''Source:''' [[wikipedia:SaGa Frontier|SaGa Frontier]]-inspired Mystic&lt;br /&gt;
* '''Class/title:''' High Mystic&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 150→999; MP 30→150; Attack 50→50; Defense 30→30; Magic 40→40; Willpower 40→40&lt;br /&gt;
* '''Natural recovery:''' HP 4%, MP 4%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Faeblade&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''High Mystic:''' High starting stats, access to all weapons and armor, resistance to mental effects, and 150% normal experience requirements.&lt;br /&gt;
** '''Mystic:''' Only HP and MP rise normally at level-up. Mystic equipment can absorb enemy abilities and attributes.&lt;br /&gt;
** '''Tech-Impaired:''' Cannot use some complex machines.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her fixed offensive and defensive stats make absorbed Mystic abilities and equipment choices central to progression.&lt;br /&gt;
** She is the physical counterpart to Princess Rei.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Tifa ===&lt;br /&gt;
[[File:RyonaRPG_ティファ00 通常 服.png|thumb|right|x100px|Tifa]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy VII|Final Fantasy VII]]&lt;br /&gt;
* '''Class/title:''' Female Martial Artist&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 80→700; MP 40→150; Attack 25→250; Defense 15→150; Magic 20→200; Willpower 25→250&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Zangan-Style Martial Arts:''' Weapon charge speed +1, critical rate +5%, and proficiency with martial-arts weapons.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Fast charge attacks and fist proficiency make her easy to use at close range. Her defenses are average, so she still benefits from mobility and crowd control.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Polaris ===&lt;br /&gt;
[[File:RyonaRPG_char_polaris.png|thumb|right|x100px|Polaris]]&lt;br /&gt;
* '''Source:''' Shinrabansho material&lt;br /&gt;
* '''Class/title:''' Gaira Tribe&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 150→999; MP 0→50; Attack 35→350; Defense 35→350; Magic 5→50; Willpower 15→150&lt;br /&gt;
* '''Natural recovery:''' HP 4%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Greatsword; Armor: Iron Armor&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Gaira Tribe:''' High durability and natural recovery. Poison heals naturally, and physical ailments recover at twice the usual rate.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Exceptional HP, Attack, and Defense make her one of the most forgiving physical characters. Her MP and Magic are extremely limited.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Noel ===&lt;br /&gt;
[[File:RyonaRPG_Noel00.png|thumb|right|x100px|Noel]]&lt;br /&gt;
* '''Source:''' [[wikipedia:BlazBlue|BlazBlue]]&lt;br /&gt;
* '''Class/title:''' NOL Lieutenant&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→650; MP 60→415; Attack 15→250; Defense 5→50; Magic 50→450; Willpower 20→210&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 1%&lt;br /&gt;
* '''Growth curve:''' Late&lt;br /&gt;
* '''Starting equipment:''' Weapon: Arcus Diabolus: Bolverk; Armor: NOL Praetorian Uniform&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Chain Revolver:''' While attacking, she has a 20% chance to evade attacks and can build a combo of up to six hits.&lt;br /&gt;
** A combo continues when a normal attack or single-target spell hits within two tiles. It ends after the timer expires, after an invalid action, after taking damage, or while Fatigued.&lt;br /&gt;
** Combos accelerate charging. Gun attacks reload automatically, can gain critical hits, and unlock Noel's special finishers.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** '''Bloom Trigger''' replaces reload when a loaded gun is equipped. It fires a short-range, high-power shot and is stronger with Arcus Diabolus: Bolverk.&lt;br /&gt;
** '''Spring Raid''' is triggered with Shift at the start of charging or at full charge. It is a close-range knockback attack with a brief evasive window.&lt;br /&gt;
** Her magic and Attack become strong at higher levels, but her Defense remains extremely low.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Otone ===&lt;br /&gt;
[[File:RyonaRPG_乙音_通常.png|thumb|right|x100px|Otone]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Super Robot Taisen OG Saga: Endless Frontier|Endless Frontier]]&lt;br /&gt;
* '''Class/title:''' Ura Genbu Leader&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 65→416; MP 40→200; Attack 33→330; Defense 14→140; Magic 31→312; Willpower 40→400&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 1%&lt;br /&gt;
* '''Growth curve:''' Late&lt;br /&gt;
* '''Starting equipment:''' Weapon: Kunai; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Lightning Flash:''' Low HP does not reduce her movement speed.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Fast, aggressive play suits her good Attack and Willpower. Defense is below average, so her mobility talent is most useful when escaping danger.&lt;br /&gt;
* '''Character-specific notes:'''&lt;br /&gt;
** Red Candy gives Otone dedicated loli-form normal and damage portraits, outfit variants, and special lines. The shared transformation event deliberately leaves her portrait refresh to this custom presentation logic.&lt;br /&gt;
** Bee Girl and Slime are controllable presentations for her, and Cyborg form has dedicated portrait support&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Katt ===&lt;br /&gt;
[[File:RyonaRPG_char_rinpuu.png|thumb|right|x100px|Katt]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Breath of Fire II|Breath of Fire II]]&lt;br /&gt;
* '''Class/title:''' Woren&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 40→253; MP 18→51; Attack 64→511; Defense 8→81; Magic 58→508; Willpower 20→183&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 1%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Beat Stick; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Woren:''' Needs only 80% of normal experience and can learn the advanced attack spells Simoon, Gravity, and Flare.&lt;br /&gt;
** She cannot equip heavy armor. Weapon proficiency grows slowly except with staves, spears, and martial-arts weapons.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her extraordinary Attack and strong late Magic reward an aggressive hybrid build, but her HP, MP, and Defense start very low.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Dorako ===&lt;br /&gt;
* '''Source:''' VIPRPG&lt;br /&gt;
* '''Class/title:''' Dragon?&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 52→875; MP 22→335; Attack 17→231; Defense 18→241; Magic 11→108; Willpower 13→159&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Late&lt;br /&gt;
* '''Starting equipment:''' Weapon: Mithril Claw; Armor: Iron Armor&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Dragon Power:''' When enabled, physical charged attacks become Dragon Breath. Repeated use evolves the breath, eventually widening it from one tile to three.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** She is a late bloomer with weak early stats and rapid gains after roughly level 20. The breath begins as a long, narrow attack and becomes much easier to aim after evolving.&lt;br /&gt;
* '''Character-specific notes:'''&lt;br /&gt;
** RAYON Village's confessional has a dedicated portrait scene for her. Some residents of the Demi-Human Village mistake her for their own Dorako village chief.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Previous Shrine Maiden ===&lt;br /&gt;
* '''Source:''' Touhou fan character&lt;br /&gt;
* '''Class/title:''' Shrine Maiden&lt;br /&gt;
* '''Internal type:''' Warrior&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 80→820; MP 20→150; Attack 35→380; Defense 20→120; Magic 10→100; Willpower 25→420&lt;br /&gt;
* '''Natural recovery:''' HP not listed, MP not listed&lt;br /&gt;
* '''Growth curve:''' Not listed in the character setup index&lt;br /&gt;
* '''Starting equipment:''' Weapon: Aura Knuckle; Armor: Silk Robe&lt;br /&gt;
* '''Access:''' Enable '''Hidden Characters''' in the Debug Tool. She then appears with the Warriors in the opening and cot character-selection menus.&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Iron Fist:''' Martial-arts weapons raise her critical rate.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A physical shrine-maiden character with high HP and Attack growth. She was recovered from an older fan-made character package rather than appearing as a named canon Touhou character.&lt;br /&gt;
** The game labels hidden characters as use-at-your-own-risk. The debug flag cannot be disabled while she is active.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Mages ==&lt;br /&gt;
&lt;br /&gt;
=== Rydia (adult) ===&lt;br /&gt;
[[File:RyonaRPG_リディア00.png|thumb|right|x100px|Rydia (adult)]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy IV|Final Fantasy IV]]&lt;br /&gt;
* '''Class/title:''' Summoner&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→400; MP 80→400; Attack 12→120; Defense 12→120; Magic 60→600; Willpower 45→450&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 2%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Leather Whip; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Eidolons' Blessing:''' Magic damage is increased to 120%.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** High Magic and Willpower make her a dependable pure caster. She is much stronger at the start than the young version, but has lower final ceilings.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Rydia (young) ===&lt;br /&gt;
[[File:RyonaRPG_りでぃあ00.png|thumb|right|x100px|Rydia (child)]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy IV|Final Fantasy IV]]&lt;br /&gt;
* '''Class/title:''' Summoner&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Advanced&lt;br /&gt;
* '''Stats (level 1→50):''' HP 50→400; MP 60→400; Attack 10→200; Defense 10→250; Magic 30→666; Willpower 25→600&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 2%&lt;br /&gt;
* '''Growth curve:''' Late&lt;br /&gt;
* '''Starting equipment:''' Weapon: Leek; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Growth Spurt:''' Leveling requires only 70% of the usual experience.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her starting stats and equipment are poor, but her late-game Attack, Defense, Magic, and Willpower surpass the adult version.&lt;br /&gt;
** Choose her for long-term growth rather than early convenience.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Sage ===&lt;br /&gt;
[[File:RyonaRPG_女賢者00.png|thumb|right|x100px|Sage]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Dragon Quest III|Dragon Quest III]]&lt;br /&gt;
* '''Class/title:''' Sage&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→400; MP 60→300; Attack 20→200; Defense 20→200; Magic 40→400; Willpower 40→400&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 4%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Magician Rod; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Enlightenment:''' Magic costs 70% of its normal MP.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Balanced magical stats, excellent MP recovery, and broader access to swords, spears, shields, and armor make her sturdier than most pure casters.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Ultima ===&lt;br /&gt;
[[File:RyonaRPG_char_altima.png|thumb|right|x100px|Ultima]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy Tactics|Final Fantasy Tactics]]&lt;br /&gt;
* '''Class/title:''' High Seraph&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 65→780; MP 35→410; Attack 30→300; Defense 30→300; Magic 40→400; Willpower 40→400&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 3%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Gladius; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Lucavi:''' High overall attributes, but leveling requires 150% of normal experience.&lt;br /&gt;
** '''Float:''' Avoids random floor traps and several terrain penalties, but does not protect against every trap, including bear traps.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** She begins as a capable caster and grows into a genuine physical-magic hybrid. Her MP pool is not exceptional, so expensive support setups still need recovery.&lt;br /&gt;
** At rank 21 or higher, a white bat in the second-floor stands of the Island Colosseum gives her the Holy Stone Fragment. After Demon King's Castle, another bat in Ultima gives the stronger Faded Holy Stone. Both weapons can be switched between martial-arts and staff form through their associated NPC.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Mesarthim ===&lt;br /&gt;
[[File:RyonaRPG_メサ00_通常_服.png|thumb|right|x100px|Mesarthim]]&lt;br /&gt;
* '''Source:''' [[wikipedia:SaGa Frontier|SaGa Frontier]]&lt;br /&gt;
* '''Class/title:''' Water Mystic&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Advanced&lt;br /&gt;
* '''Stats (level 1→50):''' HP 100→600; MP 60→300; Attack 17→17; Defense 21→21; Magic 28→128; Willpower 24→74&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 4%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Shadow Dagger; Armor: Tiny Sticker; Accessory: Mellow Ring&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Mystic:''' Only HP and MP grow normally. Mystic equipment can absorb enemy abilities and attributes.&lt;br /&gt;
** She ignores water and underwater movement penalties. Underwater, attributes rise to 150% and natural recovery doubles; on land, she moves slowly.&lt;br /&gt;
** '''Tech-Impaired:''' Cannot use some complex machines.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her ordinary combat stats barely grow, so Mystic absorption is not optional. Water maps are where she performs best.&lt;br /&gt;
** Her starting Mellow Ring and water affinity give her a distinct early setup.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Cursemaker ===&lt;br /&gt;
[[File:RyonaRPG_カス子着衣通常.png|thumb|right|x100px|Cursemaker]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Etrian Odyssey|Etrian Odyssey]]&lt;br /&gt;
* '''Class/title:''' Cursemaker&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 66→542; MP 62→404; Attack 9→111; Defense 12→153; Magic 24→258; Willpower 18→237&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 3%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Shadow Dagger; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Curse Mastery:''' Enables curse spells and ignores ordinary curse effects. Parasites, machinery, and physical restraints are exceptions.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her toolkit specializes in status ailments and stat reduction rather than direct damage. She is strongest when enemies can be controlled and weaker against resistant targets.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Arle ===&lt;br /&gt;
[[File:RyonaRPG_Chara32_01_n01.png|thumb|right|x100px|Arle]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Puyo Puyo|Puyo Puyo]] and Madou Monogatari&lt;br /&gt;
* '''Class/title:''' Apprentice Mage&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 55→350; MP 120→800; Attack 10→100; Defense 15→150; Magic 30→300; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 4%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Magician Rod; Armor: Iron Armor&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Mighty Blow:''' Attack magic can score critical hits and trigger consecutive attacks.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her enormous MP pool and talent create high spell-damage spikes. Weapon access is narrow, mostly staves and a few chain, morning-star, and sickle weapons.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Rena ===&lt;br /&gt;
[[File:RyonaRPG_Chara45 レナ000.png|thumb|right|x100px|Rena (not the FF5 one)]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Star Ocean: The Second Story|Star Ocean: The Second Story]]&lt;br /&gt;
* '''Class/title:''' Arlia Village Girl&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 55→350; MP 80→500; Attack 20→200; Defense 12→120; Magic 40→350; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 4%&lt;br /&gt;
* '''Growth curve:''' Not listed in the character setup index&lt;br /&gt;
* '''Starting equipment:''' Weapon: Gladius; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Nedian:''' Healing spells cost 40% of their normal MP.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A recovery-focused caster with excellent MP and good Magic. She can equip some martial-arts weapons, but not short swords or bows.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Nera ===&lt;br /&gt;
[[File:RyonaRPG_char_flora.png|thumb|right|x100px|Nera]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Dragon Quest V|Dragon Quest V]]&lt;br /&gt;
* '''Class/title:''' Wealthy Young Lady&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 50→300; MP 80→400; Attack 5→50; Defense 25→250; Magic 35→350; Willpower 50→500&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 3%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Magician Rod; Armor: Silk Robe; Accessory: Jewel Brooch&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Daddy-Long-Legs:''' Increases G earned, chest appearance rates, and the number of treasure chests generated in dungeons.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** She starts with 10,000 G and a Jewel Brooch, making her an excellent first pick for funding other characters.&lt;br /&gt;
** Her Defense and Willpower are unusually high for a Mage, while her physical Attack is negligible.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Angela ===&lt;br /&gt;
[[File:RyonaRPG_Chara36_00_0000.png|thumb|right|x100px|Angela]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Trials of Mana|Trials of Mana]]&lt;br /&gt;
* '''Class/title:''' Magician&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 50→300; MP 40→200; Attack 13→130; Defense 8→80; Magic 60→600; Willpower 55→550&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 5%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Magician Rod; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Aid of the Spirits:''' Fire, Blizzard, and Thunder can be used without spending Magirocks.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** High Magic and Willpower plus free access to three basic elements make her one of the easiest first casters.&lt;br /&gt;
** Her HP and Defense are very low, and her MP growth is only moderate, so positioning still matters.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Rosetta ===&lt;br /&gt;
[[File:RyonaRPG_Espg屈_性.png|thumb|right|x100px|Rosetta]]&lt;br /&gt;
* '''Source:''' RyonaRPG original&lt;br /&gt;
* '''Class/title:''' Esper Girl&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Advanced&lt;br /&gt;
* '''Stats (level 1→50):''' HP 49→677; MP 54→848; Attack 14→140; Defense 14→140; Magic 27→270; Willpower 24→240&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 3%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Mythril Foil; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Esper:''' The weapon type equipped at level-up changes which stats can receive extra growth.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her base growth leans magical, but deliberate weapon choices can build Attack or Defense instead.&lt;br /&gt;
** Bonus stats gained through Esper growth remain even if her level is later reduced. This permits extreme stat training and can trivialize balance if abused.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Rosa ===&lt;br /&gt;
[[File:RyonaRPG_Sf_1101.png|thumb|right|x100px|Rosa]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy IV|Final Fantasy IV]]&lt;br /&gt;
* '''Class/title:''' White Mage&lt;br /&gt;
* '''Internal type:''' Cleric&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 70→500; MP 50→200; Attack 11→110; Defense 12→120; Magic 45→450; Willpower 60→600&lt;br /&gt;
* '''Natural recovery:''' HP 4%, MP 4%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Mace (AD); Shield: Buckler; Armor: Retro-Game Armor; Accessory: Cure&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Ill-Fated Heroine:''' Certain villains and events are more likely to abduct her.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** The only Cleric-type selection. She has excellent Magic, Willpower, and natural recovery, and begins with healing equipment and Cure.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Nina ===&lt;br /&gt;
[[File:RyonaRPG_Sf_0901.png|thumb|right|x100px|Nina]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Breath of Fire II|Breath of Fire II]]&lt;br /&gt;
* '''Class/title:''' Wing Clan&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 44→245; MP 50→309; Attack 15→75; Defense 17→69; Magic 60→600; Willpower 50→500&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 3%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Magician Rod; Armor: Silk Robe; Accessory: Simoon&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Will:''' Converts some HP into MP.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A fragile attack mage with exceptional Magic and Willpower. Will lets her extend casting time, but spending HP is risky when her maximum HP and Defense are among the lowest in the roster.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
[[File:RyonaRPG_char_maya.png|thumb|right|x100px|Maya]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Dragon Quest IV|Dragon Quest IV]]&lt;br /&gt;
* '''Class/title:''' Dancer&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→400; MP 100→500; Attack 20→200; Defense 5→50; Magic 50→500; Willpower 25→250&lt;br /&gt;
* '''Natural recovery:''' HP 0%, MP 2%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Armor: Dancer's Costume; Accessory: Simoon&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Dancer:''' High Charm.&lt;br /&gt;
** '''Flame Mage:''' Strengthens Fire and Simoon while reducing their MP costs.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A dedicated fire caster with strong MP and Magic. Her physical Defense and natural HP recovery are extremely low.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Carmilla ===&lt;br /&gt;
[[File:RyonaRPG_Chara13_aダメ1.png|thumb|right|x100px|Carmilla]]&lt;br /&gt;
* '''Source:''' Mana series&lt;br /&gt;
* '''Class/title:''' Vampire&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→400; MP 60→300; Attack 20→200; Defense 20→200; Magic 40→400; Willpower 40→400&lt;br /&gt;
* '''Natural recovery:''' HP 2% (10% at night), MP 4% (10% at night)&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Mithril Claw; Armor: Bat Coat&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Vampire:''' Requires 150% experience. Physical martial-arts attacks gain the Drain element; she resists Drain, avoids sickle backfire, and ignores some cursed-equipment penalties.&lt;br /&gt;
** Holy damage is doubled against her, and she cannot equip silver or blessed gear.&lt;br /&gt;
** '''Levitation:''' Automatically avoids random traps.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her strong starting gear and drain attacks make her unusually forgiving for a Mage. Natural recovery rises dramatically at night.&lt;br /&gt;
** She plays more like a close-range battlemage than a pure caster and must avoid undead targets when relying on Drain.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Princess Rei ===&lt;br /&gt;
[[File:RyonaRPG_char_zerohime.png|thumb|right|x100px|Princess Rei]]&lt;br /&gt;
* '''Source:''' [[wikipedia:SaGa Frontier|SaGa Frontier]]&lt;br /&gt;
* '''Class/title:''' High Mystic&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 150→700; MP 100→400; Attack 30→30; Defense 30→30; Magic 60→60; Willpower 60→60&lt;br /&gt;
* '''Natural recovery:''' HP 4%, MP 4%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Faeblade&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''High Mystic:''' High starting stats, access to all weapons and armor, resistance to mental effects, and 150% normal experience requirements.&lt;br /&gt;
** '''Mystic:''' Only HP and MP rise normally. Mystic equipment can absorb enemy abilities and attributes.&lt;br /&gt;
** '''Tech-Impaired:''' Cannot use some complex machines.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** She is the magic-focused High Mystic. Fixed Attack, Defense, Magic, and Willpower make absorbed abilities and equipment the main sources of growth.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Tio ===&lt;br /&gt;
[[File:RyonaRPG_ティオ00 通常 服.png|thumb|right|x100px|Tio]]&lt;br /&gt;
* '''Source:''' [[wikipedia:The Legend of Heroes: Trails from Zero|Trails from Zero]]&lt;br /&gt;
* '''Class/title:''' Special Support Section&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 84→312; MP 160→824; Attack 9→51; Defense 22→82; Magic 136→520; Willpower 34→226&lt;br /&gt;
* '''Natural recovery:''' HP 0%, MP 2%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Magician Rod; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Talent:''' None.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her extraordinary starting MP and Magic define her playstyle. Physical Attack and HP are low, so she depends on ranged magic and careful positioning.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Lilith ===&lt;br /&gt;
[[File:RyonaRPG_char_lilith.png|thumb|right|x100px|Lilith]]&lt;br /&gt;
* '''Source:''' RyonaRPG original&lt;br /&gt;
* '''Class/title:''' Succubus&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→350; MP 66→400; Attack 14→140; Defense 14→140; Magic 44→440; Willpower 44→440&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Armor: Bat Coat&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Succubus:''' Converts EX damage received into HP and MP and prevents a particular arousal-related stat penalty.&lt;br /&gt;
** '''Succubus Touch:''' Physical martial-arts weapons gain the Drain element.&lt;br /&gt;
** '''Float:''' Avoids random floor traps and some terrain penalties.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** High Magic and Willpower make her a straightforward caster, while Drain gives her a close-range recovery option. She has low natural HP recovery and no natural MP recovery.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Ame ===&lt;br /&gt;
* '''Source:''' RyonaRPG original&lt;br /&gt;
* '''Class/title:''' Transferee&lt;br /&gt;
* '''Internal type:''' Mage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 40→320; MP 80→777; Attack 2→24; Defense 5→100; Magic 35→350; Willpower 16→480&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 5%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Magician Rod; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Prodigy's Staff:''' Normal staff attacks blast adjacent enemies away with magic. Charging widens the wave and restores MP; it still works while Silenced and costs no MP.&lt;br /&gt;
** Equipping a staff doubles her natural MP recovery, normally raising it from 5% to 10%.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Very high MP and late Willpower let her cast continuously, but her HP, Defense, and Attack are extremely low.&lt;br /&gt;
** The Wondrous Wand, obtained from the girl on the magic circle on the first floor of the Abaroso Magic Guild, changes her displayed costume. Some choices require owning the matching armor.&lt;br /&gt;
** The staff wave scales at 40% of Magic, so it is better for space control and recovery than raw damage.&lt;br /&gt;
* '''Character-specific notes:'''&lt;br /&gt;
** Red Candy has extensive character-specific support for Ame. It applies loli-form measurements for height, bust, waist, and hips, then uses her custom portrait system for healthy, injured, downed, and abnormal presentations across many outfits.&lt;br /&gt;
** The Wondrous Wand can make Ame look younger without applying the actual transformation. Red Candy recognizes that cosmetic state, avoids applying the size adjustment twice, and clears the wand setting before rebuilding her presentation.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Battlemages ==&lt;br /&gt;
&lt;br /&gt;
=== Valkyrie ===&lt;br /&gt;
[[File:RyonaRPG_ワルQ00.png|thumb|right|x100px|Valkyrie]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Valkyrie no Bōken: Toki no Kagi Densetsu|The Adventure of Valkyrie]]&lt;br /&gt;
* '''Class/title:''' Goddess&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 64→778; MP 32→404; Attack 30→300; Defense 30→300; Magic 40→400; Willpower 40→400&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 3%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Short Sword; Shield: Buckler; Armor: Iron Armor&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Goddess:''' High stats and improved resistance to status ailments. Leveling requires 150% experience.&lt;br /&gt;
** She cannot equip unholy equipment. Axes can be equipped, but their attacks deal only 8 damage.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Strong starting attributes, balanced growth, and broad magic access make her safe despite slower leveling.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Monika ===&lt;br /&gt;
[[File:RyonaRPG_Chara0x_01_n01.png|thumb|right|x100px|Monika]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Romancing SaGa 3|Romancing SaGa 3]]&lt;br /&gt;
* '''Class/title:''' Marquis's Sister&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→400; MP 40→200; Attack 14→140; Defense 14→140; Magic 25→250; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Nightingale; Shield: Excel Guard; Armor: Silk Robe; Head: Earrings; Accessory: Earrings&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Charisma:''' The talent description is deliberately shown as unknown. Its documented practical effect is a discount at the RAYON Village inn.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** She begins with 10,000 G and valuable equipment, making her useful for establishing a new save. Her combat stats are modest but flexible.&lt;br /&gt;
** Equipping the Mithril Bustier changes her internal type to Warrior and her title to Female Warrior.&lt;br /&gt;
* '''Character-specific notes:'''&lt;br /&gt;
** A separate loli Monika is available on the character-change menu's final hidden page. It has lower stats and different starting equipment; see [[#Alternate and hidden actor records|Alternate and hidden actor records]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Cherie ===&lt;br /&gt;
[[File:RyonaRPG_char_sherry.png|thumb|right|x100px|Cherie]]&lt;br /&gt;
* '''Source:''' Langrisser&lt;br /&gt;
* '''Class/title:''' Descendant of Light&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 43→616; MP 40→610; Attack 16→240; Defense 15→240; Magic 20→324; Willpower 22→348&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Not listed in the character setup index&lt;br /&gt;
* '''Starting equipment:''' Weapon: Longsword; Armor: Mythril Mail&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Hawk Knight:''' Ignores water penalties and has a 60% chance to evade a defined group of levitation-compatible traps.&lt;br /&gt;
** '''Dislikes Macho Men:''' Present as a secondary talent, but no gameplay processing is implemented for it.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Good MP growth, broad attributes, and water mobility make her a flexible explorer. Her starting Mythril Bustier favors a light frontline build.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Celes ===&lt;br /&gt;
[[File:RyonaRPG_Sf_0201.png|thumb|right|x100px|Celes]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy VI|Final Fantasy VI]]&lt;br /&gt;
* '''Class/title:''' Rune Knight&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 80→600; MP 50→250; Attack 24→240; Defense 15→150; Magic 25→250; Willpower 50→500&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Greatsword; Armor: Iron Armor&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Runic:''' 20% chance to absorb incoming magic and restore MP.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** High Willpower and good physical growth support both sword and magic builds. Runic is passive here rather than a command that absorbs every spell.&lt;br /&gt;
* '''Character-specific notes:'''&lt;br /&gt;
** A separate loli Celes can be selected at the opening by interacting with Celes's display sprite on the battlemage page. It also appears on the character-change menu's final hidden page; see [[#Alternate and hidden actor records|Alternate and hidden actor records]].&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Terra ===&lt;br /&gt;
[[File:RyonaRPG_Sf_0101.png|thumb|right|x100px|Terra]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy VI|Final Fantasy VI]]&lt;br /&gt;
* '''Class/title:''' Magitek Warrior&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 70→500; MP 60→300; Attack 18→180; Defense 18→180; Magic 40→400; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Gladius; Shield: Buckler; Armor: Iron Armor&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Trance:''' For 15 seconds, weapon and magic damage and movement speed double, and spells cost no MP. When it ends, MP falls to zero and Fatigue is applied.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her excellent Magic and balanced physical stats support almost any build. Trance is strongest as a short boss burst or escape tool because of the severe aftermath.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Ginny ===&lt;br /&gt;
[[File:RyonaRPG_char_jeanie.png|thumb|right|x100px|Ginny]]&lt;br /&gt;
* '''Source:''' [[wikipedia:SaGa Frontier 2|SaGa Frontier 2]]&lt;br /&gt;
* '''Class/title:''' Digger&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 40→844; MP 40→580; Attack 16→205; Defense 15→173; Magic 20→300; Willpower 20→234&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 4%&lt;br /&gt;
* '''Growth curve:''' Not listed in the character setup index&lt;br /&gt;
* '''Starting equipment:''' Weapon: Mithril Rod; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Knights Bloodline:''' Staves are favored weapons, and physical combat power grows strongly at later levels.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A late-blooming all-rounder with enormous final HP and good MP. She begins unremarkably, then develops into a durable physical-magic hybrid.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Asellus ===&lt;br /&gt;
[[File:RyonaRPG_アセルス00.png|thumb|right|x100px|Asellus]]&lt;br /&gt;
* '''Source:''' [[wikipedia:SaGa Frontier|SaGa Frontier]]&lt;br /&gt;
* '''Class/title:''' Half-Mystic&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Advanced&lt;br /&gt;
* '''Stats (level 1→50):''' HP 70→350; MP 30→150; Attack 19→190; Defense 14→140; Magic 27→270; Willpower 24→240&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Gladius; Armor: Silk Robe; Accessory: Star Pendant&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Mystic Transformation:''' Toggles Mystic form. Mystic equipment abilities become available, but defeated enemies grant no experience while transformed. Returning to normal advances Weakness.&lt;br /&gt;
** '''Tech-Impaired:''' Cannot use some complex machines.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her normal stats are balanced but modest. Use Mystic form for difficult fights, then leave it when experience or post-transformation safety matters.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Nora ===&lt;br /&gt;
[[File:RyonaRPG_char_nora.png|thumb|right|x100px|Nora]]&lt;br /&gt;
* '''Source:''' Monster Maker 4&lt;br /&gt;
* '''Class/title:''' Shazu&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 90→700; MP 20→100; Attack 30→300; Defense 15→150; Magic 15→150; Willpower 15→150&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Longsword; Shield: Buckler; Armor: Retro-Game Armor; Head: Fur Cloak; Accessory: Wild Swing&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Pirate:''' Physical damage is 120% of normal, and water causes no movement penalty.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A sturdy physical battlemage with simple bonuses and useful axe access. Her Shazu identity is the catlike people from Monster Maker.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Yuffie ===&lt;br /&gt;
[[File:RyonaRPG_ユフィ00.png|thumb|right|x100px|Yuffie]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy VII|Final Fantasy VII]]&lt;br /&gt;
* '''Class/title:''' Treasure Hunter&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 70→600; MP 40→200; Attack 20→200; Defense 10→100; Magic 20→200; Willpower 30→300&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 1%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Gladius; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Ninjutsu:''' Bonuses to critical hits, consecutive attacks, treasure appearance, and trap evasion.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A fast, flexible treasure hunter whose bonuses help both combat and exploration. Her low Defense makes avoidance more valuable than trading blows.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Anise ===&lt;br /&gt;
[[File:RyonaRPG_char_anise.png|thumb|right|x100px|Anise]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Tales of the Abyss|Tales of the Abyss]]&lt;br /&gt;
* '''Class/title:''' Fon Master Guardian&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 80→800; MP 22→335; Attack 32→207; Defense 12→142; Magic 17→269; Willpower 10→50&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 1%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Magician Rod; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Puppeteer:''' Listed in the game, but not implemented.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Without an active unique talent, she relies on her high HP, solid Attack, ordinary battlemage equipment, and player-selected abilities.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Rimururu ===&lt;br /&gt;
[[File:RyonaRPG_char_rimururu.png|thumb|right|x100px|Rimururu]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Samurai Shodown|Samurai Shodown]]&lt;br /&gt;
* '''Class/title:''' Shrine Maiden&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 45→350; MP 50→400; Attack 13→130; Defense 13→130; Magic 30→300; Willpower 35→350&lt;br /&gt;
* '''Natural recovery:''' HP 1% (4% outdoors), MP 5% (8% outdoors)&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Ice Spirit Konru:''' Can use Blizzard without a Magirock. Physical or magical weapons gain Ice, ice attacks are strengthened, and she resists Ice.&lt;br /&gt;
** '''Nature's Blessing:''' Outdoors, stats and natural recovery rise.&lt;br /&gt;
** She cannot equip greatswords, shields, or heavy armor.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her unusually high MP recovery supports constant magic use. Ice-resistant enemies require a backup element or neutral weapon plan.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Agrias ===&lt;br /&gt;
[[File:RyonaRPG_char_agrias.png|thumb|right|x100px|Agrias]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy Tactics|Final Fantasy Tactics]]&lt;br /&gt;
* '''Class/title:''' Holy Knight&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 80→650; MP 50→250; Attack 25→250; Defense 25→250; Magic 28→280; Willpower 35→350&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Not listed in the character setup index&lt;br /&gt;
* '''Starting equipment:''' Weapon: Longsword; Shield: Mythril Shield; Armor: Iron Armor&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Holy Sword Arts:''' Charged and special moves change when a sword or greatsword is equipped.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Solid HP, Defense, Magic, and Willpower make her a forgiving frontline battlemage. Her talent is weapon-dependent, so changing weapon families changes much of her identity.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Nana ===&lt;br /&gt;
[[File:RyonaRPG_char_nana.png|thumb|right|x100px|Nana]]&lt;br /&gt;
* '''Source:''' RyonaRPG original&lt;br /&gt;
* '''Class/title:''' Traveler&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 80→800; MP 30→200; Attack 15→300; Defense 15→250; Magic 20→300; Willpower 20→300&lt;br /&gt;
* '''Natural recovery:''' HP 3%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Late&lt;br /&gt;
* '''Starting equipment:''' Weapon: Longsword; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Wayfarer:''' Returning to town awards experience based on outdoor distance and other factors. Bad status or critical condition greatly increases the award, and idle outdoor time can still accumulate progress.&lt;br /&gt;
** '''Travel Lore:''' Poison heals naturally, item drop rate doubles, and she can fish.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her stats are broadly average with high HP and low MP. Despite the description, some equipment restrictions, especially on staves, remain.&lt;br /&gt;
** A fishing rod changes her charged attack into a single-target search attack with excellent reach but poor crowd control.&lt;br /&gt;
** The Dress of Change can also let her use a gun's lock-on shot without charging.&lt;br /&gt;
* '''Character-specific notes:'''&lt;br /&gt;
** Some shops show a special stock list while she is in the slave state. This appears to use shared shop logic rather than a uniquely written Nana event.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Rin ===&lt;br /&gt;
* '''Source:''' RyonaRPG original&lt;br /&gt;
* '''Class/title:''' Azure Swordswoman&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 33→440; MP 35→175; Attack 22→280; Defense 14→140; Magic 29→296; Willpower 22→220&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Not listed in the character setup index&lt;br /&gt;
* '''Starting equipment:''' Weapon: Longsword; Armor: Iron Armor; Accessory: Wholesome Atmosphere&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Azure Sword:''' Increases Spellblade power and removes its ongoing MP cost.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Good Attack and Magic support a direct spellblade build. HP and Defense are moderate, so she performs best when the enhanced blade ends fights quickly.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Claria ===&lt;br /&gt;
* '''Source:''' RyonaRPG original&lt;br /&gt;
* '''Class/title:''' Evil Hunter&lt;br /&gt;
* '''Internal type:''' Battlemage&lt;br /&gt;
* '''Suggested experience:''' Advanced&lt;br /&gt;
* '''Stats (level 1→50):''' HP 100→482; MP 100→735; Attack 50→578; Defense 5→27; Magic 70→578; Willpower 5→27&lt;br /&gt;
* '''Natural recovery:''' HP 0%, MP 9%&lt;br /&gt;
* '''Growth curve:''' Early&lt;br /&gt;
* '''Starting equipment:''' Weapon: Sacred Saber; Armor: Silk Robe; Head: Awynite Pin&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Beloved Child of the Sun:''' Starts with Fire, Sunshine, Quick, Holy, Flame Saber, and Light Saber.&lt;br /&gt;
** Each of three conditions adds +6% critical rate and +3% consecutive-attack rate: a Fire or Holy weapon, a silver weapon, and a sword or small sword. The bonuses stack.&lt;br /&gt;
** Charged weapon attacks release quickly. Damage to undead is increased, and incorporeal enemies can be hit regardless of attack element.&lt;br /&gt;
** She resists Ice, Death Curse, and Drain, but is weak to most other elements and ailments. She cannot use normal healing or defensive support magic, and many strong defensive items are unavailable.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** One of the strongest offensive characters in both melee and magic, with very high MP recovery. Her Defense, Willpower, and HP recovery barely grow.&lt;br /&gt;
** She rewards proactive elemental and critical builds. Carry healing and support items because defensive mistakes are expensive.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
&lt;br /&gt;
=== Fairy ===&lt;br /&gt;
[[File:RyonaRPG_ようせい00.png|thumb|right|x100px|Fairy]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Romancing SaGa 3|Romancing SaGa 3]]&lt;br /&gt;
* '''Class/title:''' Fairy&lt;br /&gt;
* '''Internal type:''' Other&lt;br /&gt;
* '''Suggested experience:''' Advanced&lt;br /&gt;
* '''Stats (level 1→50):''' HP 50→300; MP 75→375; Attack 40→400; Defense 5→50; Magic 40→400; Willpower 20→200&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 3%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Long Spear; Armor: Silk Robe; Accessory: Flower Scarf&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Flight:''' Automatically avoids random traps, doubles movement speed, and removes most water slowdown.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** She has exceptional Attack and Magic and can equip most weapons and spells, but her HP, Defense, and Willpower are very low and most armor is unavailable.&lt;br /&gt;
** Starting a new game with Fairy uses a special opening that begins in Beginner's Hall rather than with broken equipment.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Lenna ===&lt;br /&gt;
[[File:RyonaRPG_Chara07_01_n01.png|thumb|right|x100px|Lenna (FF5)]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy V|Final Fantasy V]]&lt;br /&gt;
* '''Class/title:''' Freelancer&lt;br /&gt;
* '''Internal type:''' Other&lt;br /&gt;
* '''Suggested experience:''' Intermediate&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→400; MP 40→200; Attack 15→150; Defense 15→150; Magic 20→200; Willpower 20→200&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Gladius; Shield: Buckler; Armor: Silk Robe; Accessory: Star Pendant&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Freelancer:''' No equipment or ability restrictions.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her base stats are deliberately modest, but unrestricted equipment lets her fill any role.&lt;br /&gt;
** Several outfits change her title, appearance, and mechanics: Dress of Change, Phantom Beast Pelt, Scandalous Swimsuit, and Foreign Kimono. The Mithril Bustier changes appearance only.&lt;br /&gt;
** With the Foreign Kimono as her only equipment, she enters a special empty-handed form whose stats scale with level and whose normal attack can inflict instant death.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Pearl ===&lt;br /&gt;
[[File:RyonaRPG_char_pearl.png|thumb|right|x100px|Pearl]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Legend of Mana|Legend of Mana]]&lt;br /&gt;
* '''Class/title:''' Jumi&lt;br /&gt;
* '''Internal type:''' Other&lt;br /&gt;
* '''Suggested experience:''' Challenge&lt;br /&gt;
* '''Stats (level 1→50):''' HP 50→300; MP 40→200; Attack 8→80; Defense 8→80; Magic 10→100; Willpower 15→105&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 1%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Talent:''' None. Greatswords, axes, armor, heavy armor, and many powerful weapons, defenses, and spells are unavailable.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Her stats are the lowest overall. She is intended as a challenge character rather than a balanced first choice.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Faris ===&lt;br /&gt;
[[File:RyonaRPG_char_farris.png|thumb|right|x100px|Faris]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Final Fantasy V|Final Fantasy V]]&lt;br /&gt;
* '''Class/title:''' Freelancer&lt;br /&gt;
* '''Internal type:''' Other&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 80→500; MP 30→150; Attack 20→200; Defense 15→150; Magic 20→200; Willpower 15→150&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 1%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Longsword; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Freelancer:''' No equipment restrictions.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** A flexible all-rounder with slightly stronger physical starting stats than Lenna but lower final magic and recovery. She is easy to build around whatever equipment the save has already found.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Airi ===&lt;br /&gt;
[[File:RyonaRPG_char_iris.png|thumb|right|x100px|Airi]]&lt;br /&gt;
* '''Source:''' [[wikipedia:Queen's Blade|Queen's Blade]]&lt;br /&gt;
* '''Class/title:''' Servant&lt;br /&gt;
* '''Internal type:''' Other&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 40→600; MP 40→80; Attack 30→150; Defense 20→120; Magic 100→250; Willpower 100→170&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Late&lt;br /&gt;
* '''Starting equipment:''' Weapon: M.O.P; Armor: Maid Outfit&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Life-Force Absorption:''' Defeating an enemy restores a small amount of MP. Sickle backfire does not affect her.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Very high starting Magic and Willpower but slow magical growth. Her starting Master of Pain gives her a distinctive sickle-focused opening.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Djeeta ===&lt;br /&gt;
* '''Source:''' [[wikipedia:Granblue Fantasy|Granblue Fantasy]]&lt;br /&gt;
* '''Class/title:''' Skyfarer&lt;br /&gt;
* '''Internal type:''' Other&lt;br /&gt;
* '''Suggested experience:''' Beginner&lt;br /&gt;
* '''Stats (level 1→50):''' HP 72→650; MP 35→400; Attack 25→260; Defense 15→150; Magic 26→280; Willpower 25→210&lt;br /&gt;
* '''Natural recovery:''' HP 2%, MP 3%&lt;br /&gt;
* '''Growth curve:''' Late&lt;br /&gt;
* '''Starting equipment:''' Weapon: Longsword; Armor: Iron Armor; Accessory: Star Pendant&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Veteran Skyfarer:''' No weapon, armor, or magic restrictions; no heavy-armor penalty; all weapon families are proficient. Leveling requires 150% experience.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Broad access and balanced stats let her use nearly any build. Slow leveling is the price for that freedom.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
=== Luari ===&lt;br /&gt;
* '''Source:''' RyonaRPG original&lt;br /&gt;
* '''Class/title:''' Mechanic&lt;br /&gt;
* '''Internal type:''' Other&lt;br /&gt;
* '''Suggested experience:''' Advanced&lt;br /&gt;
* '''Stats (level 1→50):''' HP 60→500; MP 40→200; Attack 15→50; Defense 15→300; Magic 15→150; Willpower 15→300&lt;br /&gt;
* '''Natural recovery:''' HP 1%, MP 0%&lt;br /&gt;
* '''Growth curve:''' Standard&lt;br /&gt;
* '''Starting equipment:''' Weapon: Junk Gun; Shield: Bullets; Armor: Silk Robe&lt;br /&gt;
* '''Talents and restrictions:'''&lt;br /&gt;
** '''Trigger Happy:''' Gunshots deal 75% normal damage and home toward nearby enemies. Homing shots are reduced further to 33% damage.&lt;br /&gt;
** Each shot has a (25 + level/2)% chance not to consume ammunition. Most reloads fill the magazine, consuming 2 rounds for capacities of 10 or more and 3 rounds for capacities of 16 or more. Barrage can trigger with gunfire.&lt;br /&gt;
* '''How the character plays:'''&lt;br /&gt;
** Attack growth stops at level 10, so guns are her practical damage source. Large magazines suit her best, although the eight-shot Chrome is especially ammunition-efficient.&lt;br /&gt;
** Both arms are prosthetic and can break after certain defeats. With broken arms she cannot hold weapons or make normal attacks; use a Repair Kit from the RAYON premium weapon shop.&lt;br /&gt;
** Cyborg form removes MP and Magic, removes the homing-shot damage penalty, and converts reloaded neutral ammunition to Lightning. Naming her Tetra at character selection starts in Cyborg form.&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Complete stat comparison ==&lt;br /&gt;
&lt;br /&gt;
Values are read from the current game database. This table covers the 60-entry main roster; the four additional actor records are summarized under [[#Alternate and hidden actor records|Alternate and hidden actor records]]. Each range is level 1–50. Natural recovery comes from the character setup logic documented by the current Japanese character index; parenthesized values are conditional bonuses such as Carmilla at night or Rimururu outdoors.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot; style=&amp;quot;text-align:center; font-size:90%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Character !! Type !! HP !! MP !! Attack !! Defense !! Magic !! Willpower !! HP/MP recovery&lt;br /&gt;
|-&lt;br /&gt;
! [[#Nakoruru|Nakoruru]]&lt;br /&gt;
| Warrior || 55–350 || 60–300 || 13–130 || 13–130 || 30–300 || 40–400 || 2% / 4%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Riesz|Riesz]]&lt;br /&gt;
| Warrior || 100–800 || 40–200 || 30–300 || 30–300 || 30–300 || 30–300 || 3% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Liza|Liza]]&lt;br /&gt;
| Warrior || 100–800 || 30–150 || 25–250 || 33–330 || 10–100 || 10–100 || 3% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Chelsea|Chelsea]]&lt;br /&gt;
| Warrior || 80–600 || 35–175 || 25–250 || 25–250 || 15–150 || 30–300 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Izuna|Izuna]]&lt;br /&gt;
| Warrior || 60–350 || 50–250 || 16–160 || 19–190 || 25–250 || 30–300 || 3% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Presea|Presea]]&lt;br /&gt;
| Warrior || 50–646 || 24–218 || 18–235 || 16–175 || 11–105 || 13–172 || 5% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Iroha|Iroha]]&lt;br /&gt;
| Warrior || 70–600 || 40–200 || 25–250 || 15–150 || 25–250 || 30–300 || 4% / 1%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Samurai Girl|Samurai Girl]]&lt;br /&gt;
| Warrior || 50–300 || 20–100 || 44–444 || 10–100 || 15–150 || 30–300 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Aty|Aty]]&lt;br /&gt;
| Warrior || 100–400 || 46–360 || 36–271 || 32–231 || 33–220 || 30–196 || 3% / 3%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Female Warrior|Female Warrior]]&lt;br /&gt;
| Warrior || 120–999 || 1–50 || 45–450 || 15–150 || 5–50 || 5–50 || 3% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Gunner|Gunner]]&lt;br /&gt;
| Warrior || 70–583 || 29–315 || 18–228 || 9–147 || 18–231 || 21–255 || 1% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Lion Princess|Lion Princess]]&lt;br /&gt;
| Warrior || 150–999 || 30–150 || 50–50 || 30–30 || 40–40 || 40–40 || 4% / 4%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Tifa|Tifa]]&lt;br /&gt;
| Warrior || 80–700 || 40–150 || 25–250 || 15–150 || 20–200 || 25–250 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Polaris|Polaris]]&lt;br /&gt;
| Warrior || 150–999 || 0–50 || 35–350 || 35–350 || 5–50 || 15–150 || 4% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Noel|Noel]]&lt;br /&gt;
| Warrior || 60–650 || 60–415 || 15–250 || 5–50 || 50–450 || 20–210 || 2% / 1%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Otone|Otone]]&lt;br /&gt;
| Warrior || 65–416 || 40–200 || 33–330 || 14–140 || 31–312 || 40–400 || 2% / 1%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Katt|Katt]]&lt;br /&gt;
| Warrior || 40–253 || 18–51 || 64–511 || 8–81 || 58–508 || 20–183 || 2% / 1%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Dorako|Dorako]]&lt;br /&gt;
| Warrior || 52–875 || 22–335 || 17–231 || 18–241 || 11–108 || 13–159 || 3% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Previous Shrine Maiden|Previous Shrine Maiden]]&lt;br /&gt;
| Warrior || 80–820 || 20–150 || 35–380 || 20–120 || 10–100 || 25–420 || not listed / not listed&lt;br /&gt;
|-&lt;br /&gt;
! [[#Rydia (adult)|Rydia (adult)]]&lt;br /&gt;
| Mage || 60–400 || 80–400 || 12–120 || 12–120 || 60–600 || 45–450 || 1% / 2%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Rydia (young)|Rydia (young)]]&lt;br /&gt;
| Mage || 50–400 || 60–400 || 10–200 || 10–250 || 30–666 || 25–600 || 1% / 2%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Sage|Sage]]&lt;br /&gt;
| Mage || 60–400 || 60–300 || 20–200 || 20–200 || 40–400 || 40–400 || 1% / 4%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Ultima|Ultima]]&lt;br /&gt;
| Mage || 65–780 || 35–410 || 30–300 || 30–300 || 40–400 || 40–400 || 3% / 3%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Mesarthim|Mesarthim]]&lt;br /&gt;
| Mage || 100–600 || 60–300 || 17–17 || 21–21 || 28–128 || 24–74 || 3% / 4%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Cursemaker|Cursemaker]]&lt;br /&gt;
| Mage || 66–542 || 62–404 || 9–111 || 12–153 || 24–258 || 18–237 || 1% / 3%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Arle|Arle]]&lt;br /&gt;
| Mage || 55–350 || 120–800 || 10–100 || 15–150 || 30–300 || 30–300 || 2% / 4%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Rena|Rena]]&lt;br /&gt;
| Mage || 55–350 || 80–500 || 20–200 || 12–120 || 40–350 || 30–300 || 2% / 4%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Nera|Nera]]&lt;br /&gt;
| Mage || 50–300 || 80–400 || 5–50 || 25–250 || 35–350 || 50–500 || 1% / 3%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Angela|Angela]]&lt;br /&gt;
| Mage || 50–300 || 40–200 || 13–130 || 8–80 || 60–600 || 55–550 || 1% / 5%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Rosetta|Rosetta]]&lt;br /&gt;
| Mage || 49–677 || 54–848 || 14–140 || 14–140 || 27–270 || 24–240 || 2% / 3%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Rosa|Rosa]]&lt;br /&gt;
| Cleric || 70–500 || 50–200 || 11–110 || 12–120 || 45–450 || 60–600 || 4% / 4%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Nina|Nina]]&lt;br /&gt;
| Mage || 44–245 || 50–309 || 15–75 || 17–69 || 60–600 || 50–500 || 1% / 3%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Maya|Maya]]&lt;br /&gt;
| Mage || 60–400 || 100–500 || 20–200 || 5–50 || 50–500 || 25–250 || 0% / 2%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Carmilla|Carmilla]]&lt;br /&gt;
| Mage || 60–400 || 60–300 || 20–200 || 20–200 || 40–400 || 40–400 || 2% (10% at night) / 4% (10% at night)&lt;br /&gt;
|-&lt;br /&gt;
! [[#Princess Rei|Princess Rei]]&lt;br /&gt;
| Mage || 150–700 || 100–400 || 30–30 || 30–30 || 60–60 || 60–60 || 4% / 4%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Tio|Tio]]&lt;br /&gt;
| Mage || 84–312 || 160–824 || 9–51 || 22–82 || 136–520 || 34–226 || 0% / 2%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Lilith|Lilith]]&lt;br /&gt;
| Mage || 60–350 || 66–400 || 14–140 || 14–140 || 44–440 || 44–440 || 1% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Ame|Ame]]&lt;br /&gt;
| Mage || 40–320 || 80–777 || 2–24 || 5–100 || 35–350 || 16–480 || 1% / 5%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Valkyrie|Valkyrie]]&lt;br /&gt;
| Battlemage || 64–778 || 32–404 || 30–300 || 30–300 || 40–400 || 40–400 || 3% / 3%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Monika|Monika]]&lt;br /&gt;
| Battlemage || 60–400 || 40–200 || 14–140 || 14–140 || 25–250 || 30–300 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Cherie|Cherie]]&lt;br /&gt;
| Battlemage || 43–616 || 40–610 || 16–240 || 15–240 || 20–324 || 22–348 || 3% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Celes|Celes]]&lt;br /&gt;
| Battlemage || 80–600 || 50–250 || 24–240 || 15–150 || 25–250 || 50–500 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Terra|Terra]]&lt;br /&gt;
| Battlemage || 70–500 || 60–300 || 18–180 || 18–180 || 40–400 || 30–300 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Ginny|Ginny]]&lt;br /&gt;
| Battlemage || 40–844 || 40–580 || 16–205 || 15–173 || 20–300 || 20–234 || 3% / 4%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Asellus|Asellus]]&lt;br /&gt;
| Battlemage || 70–350 || 30–150 || 19–190 || 14–140 || 27–270 || 24–240 || 3% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Nora|Nora]]&lt;br /&gt;
| Battlemage || 90–700 || 20–100 || 30–300 || 15–150 || 15–150 || 15–150 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Yuffie|Yuffie]]&lt;br /&gt;
| Battlemage || 70–600 || 40–200 || 20–200 || 10–100 || 20–200 || 30–300 || 1% / 1%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Anise|Anise]]&lt;br /&gt;
| Battlemage || 80–800 || 22–335 || 32–207 || 12–142 || 17–269 || 10–50 || 3% / 1%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Rimururu|Rimururu]]&lt;br /&gt;
| Battlemage || 45–350 || 50–400 || 13–130 || 13–130 || 30–300 || 35–350 || 1% (4% outdoors) / 5% (8% outdoors)&lt;br /&gt;
|-&lt;br /&gt;
! [[#Agrias|Agrias]]&lt;br /&gt;
| Battlemage || 80–650 || 50–250 || 25–250 || 25–250 || 28–280 || 35–350 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Nana|Nana]]&lt;br /&gt;
| Battlemage || 80–800 || 30–200 || 15–300 || 15–250 || 20–300 || 20–300 || 3% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Rin|Rin]]&lt;br /&gt;
| Battlemage || 33–440 || 35–175 || 22–280 || 14–140 || 29–296 || 22–220 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Claria|Claria]]&lt;br /&gt;
| Battlemage || 100–482 || 100–735 || 50–578 || 5–27 || 70–578 || 5–27 || 0% / 9%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Fairy|Fairy]]&lt;br /&gt;
| Other || 50–300 || 75–375 || 40–400 || 5–50 || 40–400 || 20–200 || 1% / 3%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Lenna|Lenna]]&lt;br /&gt;
| Other || 60–400 || 40–200 || 15–150 || 15–150 || 20–200 || 20–200 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Pearl|Pearl]]&lt;br /&gt;
| Other || 50–300 || 40–200 || 8–80 || 8–80 || 10–100 || 15–105 || 1% / 1%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Faris|Faris]]&lt;br /&gt;
| Other || 80–500 || 30–150 || 20–200 || 15–150 || 20–200 || 15–150 || 1% / 1%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Airi|Airi]]&lt;br /&gt;
| Other || 40–600 || 40–80 || 30–150 || 20–120 || 100–250 || 100–170 || 2% / 0%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Djeeta|Djeeta]]&lt;br /&gt;
| Other || 72–650 || 35–400 || 25–260 || 15–150 || 26–280 || 25–210 || 2% / 3%&lt;br /&gt;
|-&lt;br /&gt;
! [[#Luari|Luari]]&lt;br /&gt;
| Other || 60–500 || 40–200 || 15–50 || 15–300 || 15–150 || 15–300 || 1% / 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
See also: [[RyonaRPG/Newbie guide|Newbie guide]], [[RyonaRPG/Abilities|Abilities]], [[RyonaRPG/Magic|Magic]], [[RyonaRPG/Equipment|Equipment]], and [[RyonaRPG/Status|Status]].&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42520</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42520"/>
				<updated>2026-09-03T17:37:14Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;margin:6px 0; padding:5px 3px; text-align:center; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest&amp;lt;br /&amp;gt;English edition''']&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:80%; margin-top:3px;&amp;quot;&amp;gt;Complete and actively maintained&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Getting started'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]]&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Download and installation]]&lt;br /&gt;
&lt;br /&gt;
'''Gameplay'''&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H events and endings]]&lt;br /&gt;
&lt;br /&gt;
'''Game data'''&lt;br /&gt;
* [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
* [[RyonaRPG/Enemy_Types|Enemy types]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg/-/issues Report an English-edition issue]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:90%;&amp;quot;&amp;gt;&lt;br /&gt;
'''Original Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163''' · 2026-04-29&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:75%; margin-top:4px;&amp;quot;&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42519</id>
		<title>RyonaRPG/Newbie guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42519"/>
				<updated>2026-09-03T17:36:33Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
RyonaRPG drops you into a large, dangerous world with little forced direction. You are expected to talk to people, prepare for specific hazards and sometimes lose a character. This guide covers the first hour without turning the game into a walkthrough.&lt;br /&gt;
&lt;br /&gt;
== Before you start ==&lt;br /&gt;
&lt;br /&gt;
=== Launch the English edition ===&lt;br /&gt;
&lt;br /&gt;
Extract the complete game folder, then run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;. Do not launch &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; for ordinary play. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or the controls behave strangely.&lt;br /&gt;
&lt;br /&gt;
Use several save slots. RyonaRPG has permanent location changes, character-specific states and events that can leave a character stranded in a dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Pick a setup ===&lt;br /&gt;
&lt;br /&gt;
Choose '''Choice-Based''' setup on a first playthrough. It explains each major option instead of presenting the full special-menu setup at once.&lt;br /&gt;
&lt;br /&gt;
The four difficulty choices are:&lt;br /&gt;
&lt;br /&gt;
* '''V-MAX Mode''' is the beginner-friendly setting. Enemies are weaker, characters level faster and the setup can enable saving anywhere.&lt;br /&gt;
* '''Normal Mode''' is the standard balance.&lt;br /&gt;
* '''Mania Mode''' is intended for players who already understand the combat and equipment systems.&lt;br /&gt;
* '''Char Custom Mode''' triples enemy stats. Do not choose it for a first game.&lt;br /&gt;
&lt;br /&gt;
Many presentation and gameplay options can be changed later through the '''Maiden's Secret Diary'''. Not every initial character setting is meant to be changed freely, so read the setup descriptions before confirming them.&lt;br /&gt;
&lt;br /&gt;
=== Pick a character you like ===&lt;br /&gt;
&lt;br /&gt;
Characters differ far more than they would in a conventional RPG. Their movement speed, equipment access, magic, natural recovery and special talents can change how the game feels. See [[RyonaRPG/Characters|Characters]] when you want a detailed comparison.&lt;br /&gt;
&lt;br /&gt;
Your first choice is not permanent. A '''Simple Cot''' in one of the ground-floor rooms of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. Some special character states and modes restrict changing characters.&lt;br /&gt;
&lt;br /&gt;
== Basic controls ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Normal use !! Combat use&lt;br /&gt;
|-&lt;br /&gt;
| Arrow keys || Move and select || Move&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Z}} or {{key|Enter}} || Confirm and interact || Attack; hold to charge a weapon attack&lt;br /&gt;
|-&lt;br /&gt;
| {{key|X}} or {{key|Esc}} || Cancel; open the menu choice || Cancel a charge&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Shift}} || Leave some towns or use a map shortcut || Cast the equipped normal magic; hold to charge it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Press {{key|X}} to choose between the ordinary RPG Maker menu and RyonaRPG's '''Special Menu'''. The Special Menu handles equipment, magic, abilities, character information and most game-specific options.&lt;br /&gt;
&lt;br /&gt;
Magic does nothing until you equip it through '''Special Menu → Magic'''. See [[RyonaRPG/Game system|Game System]] for advanced controls and [[RyonaRPG/Magic|Magic]] for spell mechanics.&lt;br /&gt;
&lt;br /&gt;
== Your first ten minutes ==&lt;br /&gt;
&lt;br /&gt;
You begin around the RAYON Village inn. Before entering a dungeon:&lt;br /&gt;
&lt;br /&gt;
# On the second floor, ask the nurse in your room to treat your severe wounds. Removing the starting bandages before treatment can make the bleeding return.&lt;br /&gt;
# Examine the blank notebook in the room. It becomes the '''Maiden's Secret Diary''', which contains options, game information and debug tools.&lt;br /&gt;
# Open the nearby chests and take the starting money and supplies.&lt;br /&gt;
# Speak to the ninja on the second floor to learn about the [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]. A diamond-marked message tells you when a destination has been added to a world map.&lt;br /&gt;
# Save before leaving town.&lt;br /&gt;
&lt;br /&gt;
Do not enable [[RyonaRPG/Debug mode|Debug Mode]] on your main save merely because the diary offers it. Debug changes can bypass progression or leave permanent switches in unusual states. Keep a separate save if you want to experiment.&lt;br /&gt;
&lt;br /&gt;
== Visit Beginner's Hall ==&lt;br /&gt;
&lt;br /&gt;
[[RyonaRPG/Locations/Beginner Hall|Beginner's Hall]] is in RAYON Village. Its residents explain combat, status ailments, magic, enemy types and the abbreviations used in equipment descriptions.&lt;br /&gt;
&lt;br /&gt;
The basement has a training dummy. Use it to learn weapon timing and raise low weapon-skill levels without fighting a live enemy. Higher weapon-skill levels unlock additional charge stages and weapon techniques.&lt;br /&gt;
&lt;br /&gt;
The hall also leads to the '''Beginner Dungeon'''. Its enemies are suitable for early practice, but defeat there is real and may leave the character waiting to be rescued. Save first.&lt;br /&gt;
&lt;br /&gt;
== Buy a small survival kit ==&lt;br /&gt;
&lt;br /&gt;
You do not need to empty every shop before your first trip. Start with equipment your character can use and a few answers to common status ailments.&lt;br /&gt;
&lt;br /&gt;
* Buy a weapon with comfortable reach. Spears, swords and some spells let a new player keep safer spacing than fists or daggers. Two-handed weapons prevent you from equipping an off-hand shield.&lt;br /&gt;
* Keep '''Antidotes''', '''Gold Needles''' and '''Holy Water''' for poison, paralysis and slime. Those ailments appear early and can be more dangerous than ordinary HP loss.&lt;br /&gt;
* Buy a status-protection accessory when you know which hazard a dungeon uses. See [[RyonaRPG/Status|Status]] rather than trying to carry every cure.&lt;br /&gt;
* Keep a '''Whisperweed''' when possible. It creates a save opportunity and is consumed when used.&lt;br /&gt;
* Keep '''Black Ore''' as an emergency escape tool. It damages every enemy on the screen and grants temporary invincibility.&lt;br /&gt;
&lt;br /&gt;
Enemies drop Potions often, so do not spend all your starting money stockpiling them. Equipment, status protection and emergency items usually make a larger difference.&lt;br /&gt;
&lt;br /&gt;
Magic-users should equip a normal attack spell before leaving. Physical characters with enough MP can still benefit from an elemental Saber spell. Learning abilities consumes '''Crystal Shards''', while magic uses '''Magirock'''; read [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] before spending scarce early materials.&lt;br /&gt;
&lt;br /&gt;
== Learn how combat works ==&lt;br /&gt;
&lt;br /&gt;
RyonaRPG uses action combat on ordinary maps. Trading hits at close range is rarely safe.&lt;br /&gt;
&lt;br /&gt;
* Fight in open space when possible.&lt;br /&gt;
* Approach an enemy one tile away from its row or column, then attack as it moves into range.&lt;br /&gt;
* Hold the attack key to charge. Weapon type and weapon-skill level determine the resulting technique.&lt;br /&gt;
* Hold {{key|Shift}} to charge equipped normal magic. Press Cancel to discard an unwanted charge.&lt;br /&gt;
* Use walls, weapon reach and knockback. Many enemies are dangerous only when they can stand beside you.&lt;br /&gt;
* If you are knocked down, captured or frozen, press the Attack key repeatedly to recover or escape.&lt;br /&gt;
* Use healing items before the situation becomes desperate. Some disabling states prevent you from opening the menu.&lt;br /&gt;
&lt;br /&gt;
Enemy families have different resistances. A weapon that destroys one enemy may barely hurt another. [[RyonaRPG/Enemy Types|Enemy Types]] explains the broad rules; [[RyonaRPG/Enemies|Enemies]] covers individual foes.&lt;br /&gt;
&lt;br /&gt;
== Choose a first destination ==&lt;br /&gt;
&lt;br /&gt;
Three useful early destinations teach different lessons:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Destination !! Why visit !! Caution&lt;br /&gt;
|-&lt;br /&gt;
| '''Beginner Dungeon''' || Weak enemies, traps and basic dungeon practice || A defeated character may need rescue&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || A short early trial available from the world map || More dangerous than training inside Beginner's Hall&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Contains useful finds and leads toward the Mountain Cave || Its fast enemies make it a poor place to stand and grind at level 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To leave RAYON Village, press {{key|Shift}} or walk south through the opening below the fountain.&lt;br /&gt;
&lt;br /&gt;
Do not worry if a destination feels too difficult. Return to town, change equipment or try another place. The danger symbols on the world map are estimates, not level requirements.&lt;br /&gt;
&lt;br /&gt;
== Unlock more of the world ==&lt;br /&gt;
&lt;br /&gt;
Most world-map destinations appear after an NPC tells you about them. New information is announced with a diamond-marked message. Check these places early:&lt;br /&gt;
&lt;br /&gt;
* both floors of the RAYON Village inn;&lt;br /&gt;
* the tavern;&lt;br /&gt;
* the church;&lt;br /&gt;
* Beginner's Hall;&lt;br /&gt;
* the same locations at night, when different people may appear.&lt;br /&gt;
&lt;br /&gt;
The game does not expect one fixed route through its optional content. Follow whichever rumor, request, or dungeon interests you. See [[RyonaRPG/Main progression|Main progression]] for the route to the final dungeon, and consult [[RyonaRPG/Locations|Locations]] when you need an unlock condition.&lt;br /&gt;
&lt;br /&gt;
== What happens when you lose ==&lt;br /&gt;
&lt;br /&gt;
Defeat does not always mean the same thing. Depending on the enemy, location and character state, the game may return you to safety, play a special event, trigger an ending or leave the character inside the dungeon.&lt;br /&gt;
&lt;br /&gt;
When the game asks whether to rescue a fallen character:&lt;br /&gt;
&lt;br /&gt;
# Choose another available character.&lt;br /&gt;
# Examine the magic crystal ball in the RAYON Village item shop to locate the fallen character.&lt;br /&gt;
# Travel to that location and interact with the fallen character.&lt;br /&gt;
# Return to the RAYON Village inn and speak to the innkeeper.&lt;br /&gt;
&lt;br /&gt;
Some captures move the fallen character away from the exact place where the defeat occurred. Trust the crystal ball rather than searching only the room where the fight ended. See [[RyonaRPG/H Events and Endings|H Events and Endings]] when you want the detailed outcomes and conditions.&lt;br /&gt;
&lt;br /&gt;
== Good habits ==&lt;br /&gt;
&lt;br /&gt;
* Save before every unfamiliar dungeon and rotate between several slots.&lt;br /&gt;
* Restock Whisperweed, Black Ore and the status cures you used.&lt;br /&gt;
* Read equipment descriptions. Resistances and special properties matter as much as raw defense.&lt;br /&gt;
* Train charged attacks instead of relying only on normal attacks.&lt;br /&gt;
* Retreat when an enemy ignores your damage. You may need another element, weapon family or special property.&lt;br /&gt;
* Talk to NPCs again after clearing bosses or changing the time of day.&lt;br /&gt;
&lt;br /&gt;
== Read next ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game System]] for controls and core mechanics&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]] for the route to the final dungeon&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] for character strengths and restrictions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] for weapons, armor and special properties&lt;br /&gt;
* [[RyonaRPG/Status|Status]] for ailments and cures&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] for character builds&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] for destinations and unlock conditions&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]] for installation and runtime problems&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42518</id>
		<title>RyonaRPG/Newbie guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42518"/>
				<updated>2026-09-03T17:36:09Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
RyonaRPG drops you into a large, dangerous world with little forced direction. You are expected to talk to people, prepare for specific hazards and sometimes lose a character. This guide covers the first hour without turning the game into a walkthrough.&lt;br /&gt;
&lt;br /&gt;
== Before you start ==&lt;br /&gt;
&lt;br /&gt;
=== Launch the English edition ===&lt;br /&gt;
&lt;br /&gt;
Extract the complete game folder, then run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;. Do not launch &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; for ordinary play. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or the controls behave strangely.&lt;br /&gt;
&lt;br /&gt;
Use several save slots. RyonaRPG has permanent location changes, character-specific states and events that can leave a character stranded in a dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Pick a setup ===&lt;br /&gt;
&lt;br /&gt;
Choose '''Choice-Based''' setup on a first playthrough. It explains each major option instead of presenting the full special-menu setup at once.&lt;br /&gt;
&lt;br /&gt;
The four difficulty choices are:&lt;br /&gt;
&lt;br /&gt;
* '''V-MAX Mode''' is the beginner-friendly setting. Enemies are weaker, characters level faster and the setup can enable saving anywhere.&lt;br /&gt;
* '''Normal Mode''' is the standard balance.&lt;br /&gt;
* '''Mania Mode''' is intended for players who already understand the combat and equipment systems.&lt;br /&gt;
* '''Char Custom Mode''' triples enemy stats. Do not choose it for a first game.&lt;br /&gt;
&lt;br /&gt;
Many presentation and gameplay options can be changed later through the '''Maiden's Secret Diary'''. Not every initial character setting is meant to be changed freely, so read the setup descriptions before confirming them.&lt;br /&gt;
&lt;br /&gt;
=== Pick a character you like ===&lt;br /&gt;
&lt;br /&gt;
Characters differ far more than they would in a conventional RPG. Their movement speed, equipment access, magic, natural recovery and special talents can change how the game feels. See [[RyonaRPG/Characters|Characters]] when you want a detailed comparison.&lt;br /&gt;
&lt;br /&gt;
Your first choice is not permanent. A '''Simple Cot''' in one of the ground-floor rooms of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. Some special character states and modes restrict changing characters.&lt;br /&gt;
&lt;br /&gt;
== Basic controls ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Normal use !! Combat use&lt;br /&gt;
|-&lt;br /&gt;
| Arrow keys || Move and select || Move&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Z}} or {{key|Enter}} || Confirm and interact || Attack; hold to charge a weapon attack&lt;br /&gt;
|-&lt;br /&gt;
| {{key|X}} or {{key|Esc}} || Cancel; open the menu choice || Cancel a charge&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Shift}} || Leave some towns or use a map shortcut || Cast the equipped normal magic; hold to charge it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Press {{key|X}} to choose between the ordinary RPG Maker menu and RyonaRPG's '''Special Menu'''. The Special Menu handles equipment, magic, abilities, character information and most game-specific options.&lt;br /&gt;
&lt;br /&gt;
Magic does nothing until you equip it through '''Special Menu → Magic'''. See [[RyonaRPG/Game system|Game System]] for advanced controls and [[RyonaRPG/Magic|Magic]] for spell mechanics.&lt;br /&gt;
&lt;br /&gt;
== Your first ten minutes ==&lt;br /&gt;
&lt;br /&gt;
You begin around the RAYON Village inn. Before entering a dungeon:&lt;br /&gt;
&lt;br /&gt;
# On the second floor, ask the nurse in your room to treat your severe wounds. Removing the starting bandages before treatment can make the bleeding return.&lt;br /&gt;
# Examine the blank notebook in the room. It becomes the '''Maiden's Secret Diary''', which contains options, game information and debug tools.&lt;br /&gt;
# Open the nearby chests and take the starting money and supplies.&lt;br /&gt;
# Speak to the ninja on the second floor to learn about the [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]. A diamond-marked message tells you when a destination has been added to a world map.&lt;br /&gt;
# Save before leaving town.&lt;br /&gt;
&lt;br /&gt;
Do not enable [[RyonaRPG/Debug mode|Debug Mode]] on your main save merely because the diary offers it. Debug changes can bypass progression or leave permanent switches in unusual states. Keep a separate save if you want to experiment.&lt;br /&gt;
&lt;br /&gt;
== Visit Beginner's Hall ==&lt;br /&gt;
&lt;br /&gt;
[[RyonaRPG/Locations/Beginner Hall|Beginner's Hall]] is in RAYON Village. Its residents explain combat, status ailments, magic, enemy types and the abbreviations used in equipment descriptions.&lt;br /&gt;
&lt;br /&gt;
The basement has a training dummy. Use it to learn weapon timing and raise low weapon-skill levels without fighting a live enemy. Higher weapon-skill levels unlock additional charge stages and weapon techniques.&lt;br /&gt;
&lt;br /&gt;
The hall also leads to the '''Beginner Dungeon'''. Its enemies are suitable for early practice, but defeat there is real and may leave the character waiting to be rescued. Save first.&lt;br /&gt;
&lt;br /&gt;
== Buy a small survival kit ==&lt;br /&gt;
&lt;br /&gt;
You do not need to empty every shop before your first trip. Start with equipment your character can use and a few answers to common status ailments.&lt;br /&gt;
&lt;br /&gt;
* Buy a weapon with comfortable reach. Spears, swords and some spells let a new player keep safer spacing than fists or daggers. Two-handed weapons prevent you from equipping an off-hand shield.&lt;br /&gt;
* Keep '''Antidotes''', '''Gold Needles''' and '''Holy Water''' for poison, paralysis and slime. Those ailments appear early and can be more dangerous than ordinary HP loss.&lt;br /&gt;
* Buy a status-protection accessory when you know which hazard a dungeon uses. See [[RyonaRPG/Status|Status]] rather than trying to carry every cure.&lt;br /&gt;
* Keep a '''Whisperweed''' when possible. It creates a save opportunity and is consumed when used.&lt;br /&gt;
* Keep '''Black Ore''' as an emergency escape tool. It damages every enemy on the screen and grants temporary invincibility.&lt;br /&gt;
&lt;br /&gt;
Enemies drop Potions often, so do not spend all your starting money stockpiling them. Equipment, status protection and emergency items usually make a larger difference.&lt;br /&gt;
&lt;br /&gt;
Magic-users should equip a normal attack spell before leaving. Physical characters with enough MP can still benefit from an elemental Saber spell. Learning abilities consumes '''Crystal Shards''', while magic uses '''Magirock'''; read [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] before spending scarce early materials.&lt;br /&gt;
&lt;br /&gt;
== Learn how combat works ==&lt;br /&gt;
&lt;br /&gt;
RyonaRPG uses action combat on ordinary maps. Trading hits at close range is rarely safe.&lt;br /&gt;
&lt;br /&gt;
* Fight in open space when possible.&lt;br /&gt;
* Approach an enemy one tile away from its row or column, then attack as it moves into range.&lt;br /&gt;
* Hold the attack key to charge. Weapon type and weapon-skill level determine the resulting technique.&lt;br /&gt;
* Hold {{key|Shift}} to charge equipped normal magic. Press Cancel to discard an unwanted charge.&lt;br /&gt;
* Use walls, weapon reach and knockback. Many enemies are dangerous only when they can stand beside you.&lt;br /&gt;
* If you are knocked down, captured or frozen, press the Attack key repeatedly to recover or escape.&lt;br /&gt;
* Use healing items before the situation becomes desperate. Some disabling states prevent you from opening the menu.&lt;br /&gt;
&lt;br /&gt;
Enemy families have different resistances. A weapon that destroys one enemy may barely hurt another. [[RyonaRPG/Enemy Types|Enemy Types]] explains the broad rules; [[RyonaRPG/Enemies|Enemies]] covers individual foes.&lt;br /&gt;
&lt;br /&gt;
== Choose a first destination ==&lt;br /&gt;
&lt;br /&gt;
Three useful early destinations teach different lessons:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Destination !! Why visit !! Caution&lt;br /&gt;
|-&lt;br /&gt;
| '''Beginner Dungeon''' || Weak enemies, traps and basic dungeon practice || A defeated character may need rescue&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || A short early trial available from the world map || More dangerous than training inside Beginner's Hall&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Contains useful finds and leads toward the Mountain Cave || Its fast enemies make it a poor place to stand and grind at level 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To leave RAYON Village, press {{key|Shift}} or walk south through the opening below the fountain.&lt;br /&gt;
&lt;br /&gt;
Do not worry if a destination feels too difficult. Return to town, change equipment or try another place. The danger symbols on the world map are estimates, not level requirements.&lt;br /&gt;
&lt;br /&gt;
== Unlock more of the world ==&lt;br /&gt;
&lt;br /&gt;
Most world-map destinations appear after an NPC tells you about them. New information is announced with a diamond-marked message. Check these places early:&lt;br /&gt;
&lt;br /&gt;
* both floors of the RAYON Village inn;&lt;br /&gt;
* the tavern;&lt;br /&gt;
* the church;&lt;br /&gt;
* Beginner's Hall;&lt;br /&gt;
* the same locations at night, when different people may appear.&lt;br /&gt;
&lt;br /&gt;
The game does not expect one fixed route through its optional content. Follow whichever rumor, request, or dungeon interests you. See [[RyonaRPG/Main progression|Main progression]] for the route to the final dungeon, and consult [[RyonaRPG/Locations|Locations]] when you need an unlock condition.&lt;br /&gt;
&lt;br /&gt;
== What happens when you lose ==&lt;br /&gt;
&lt;br /&gt;
Defeat does not always mean the same thing. Depending on the enemy, location and character state, the game may return you to safety, play a special event, trigger an ending or leave the character inside the dungeon.&lt;br /&gt;
&lt;br /&gt;
When the game asks whether to rescue a fallen character:&lt;br /&gt;
&lt;br /&gt;
# Choose another available character.&lt;br /&gt;
# Examine the magic crystal ball in the RAYON Village item shop to locate the fallen character.&lt;br /&gt;
# Travel to that location and interact with the fallen character.&lt;br /&gt;
# Return to the RAYON Village inn and speak to the innkeeper.&lt;br /&gt;
&lt;br /&gt;
Some captures move the fallen character away from the exact place where the defeat occurred. Trust the crystal ball rather than searching only the room where the fight ended. See [[RyonaRPG/H Events and Endings|H Events and Endings]] when you want the detailed outcomes and conditions.&lt;br /&gt;
&lt;br /&gt;
== Good habits ==&lt;br /&gt;
&lt;br /&gt;
* Save before every unfamiliar dungeon and rotate between several slots.&lt;br /&gt;
* Restock Whisperweed, Black Ore and the status cures you used.&lt;br /&gt;
* Read equipment descriptions. Resistances and special properties matter as much as raw defense.&lt;br /&gt;
* Train charged attacks instead of relying only on normal attacks.&lt;br /&gt;
* Retreat when an enemy ignores your damage. You may need another element, weapon family or special property.&lt;br /&gt;
* Talk to NPCs again after clearing bosses or changing the time of day.&lt;br /&gt;
&lt;br /&gt;
== Read next ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game System]] for controls and core mechanics&lt;br /&gt;
* [[RyonaRPG/Main progression|Main progression]] for the route to the final dungeon&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] for character strengths and restrictions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] for weapons, armor and special properties&lt;br /&gt;
* [[RyonaRPG/Status|Status]] for ailments and cures&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] for character builds&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] for destinations and unlock conditions&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]] for installation and runtime problems&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Main_Progression&amp;diff=42517</id>
		<title>RyonaRPG/Main Progression</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Main_Progression&amp;diff=42517"/>
				<updated>2026-09-03T17:35:05Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Created page with &amp;quot;{{RyonaRPG}} __TOC__  RyonaRPG is mostly open-ended, but it does have a main route and a final dungeon. This page explains that route without trying to cover every optional ar...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
RyonaRPG is mostly open-ended, but it does have a main route and a final dungeon. This page explains that route without trying to cover every optional area, side story, or ending.&lt;br /&gt;
&lt;br /&gt;
'''Major progression spoilers begin below.'''&lt;br /&gt;
&lt;br /&gt;
== Route at a glance ==&lt;br /&gt;
&lt;br /&gt;
# Recover and prepare in [[RyonaRPG/Locations/RAYON Village|RAYON Village]].&lt;br /&gt;
# Reach the [[RyonaRPG/Locations/Gate to Another World|Gate to Another World]] at the far end of the RAYON back alleys.&lt;br /&gt;
# Defeat powerful dungeon bosses and collect '''eight Gate Crystals'''. The crystals can be obtained in any order.&lt;br /&gt;
# Give all eight crystals to the maid at the gate to open [[RyonaRPG/Locations/The Astral|The Astral]].&lt;br /&gt;
# Clear The Astral to reach the Demon Realm.&lt;br /&gt;
# In [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]], speak to the maid who reveals [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]].&lt;br /&gt;
# Clear Demon King's Palace to complete the main story.&lt;br /&gt;
&lt;br /&gt;
After the ending, [[RyonaRPG/Locations/Ancient Stele|Ancient Stele]] becomes available as a postgame destination.&lt;br /&gt;
&lt;br /&gt;
== Before pursuing the main route ==&lt;br /&gt;
&lt;br /&gt;
Treat the early game as preparation rather than a mandatory chapter. [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] and [[RyonaRPG/Locations/Mountain Cave|Mountain Cave]] are useful early destinations, but neither must be cleared before you begin collecting Gate Crystals.&lt;br /&gt;
&lt;br /&gt;
Before tackling stronger bosses:&lt;br /&gt;
&lt;br /&gt;
* heal the character's starting injuries at the RAYON inn;&lt;br /&gt;
* equip a reliable weapon or attack spell;&lt;br /&gt;
* carry cures for the dungeon's main ailments;&lt;br /&gt;
* rotate between several save slots;&lt;br /&gt;
* learn how charged attacks, magic, resistances, and rescue work.&lt;br /&gt;
&lt;br /&gt;
See [[RyonaRPG/Newbie guide|Newbie guide]] for the first-hour basics. [[RyonaRPG/Characters|Characters]], [[RyonaRPG/Equipment|Equipment]], and [[RyonaRPG/Status|Status]] explain the systems that matter most when a boss stops your progress.&lt;br /&gt;
&lt;br /&gt;
== Reach the Gate to Another World ==&lt;br /&gt;
&lt;br /&gt;
The gate is not a world-map destination. Enter the [[RyonaRPG/Locations/Back Alley|RAYON back alleys]] and continue to their far end. Gustave and the maid beside the gate explain that it requires eight Gate Crystals.&lt;br /&gt;
&lt;br /&gt;
You can visit the gate before collecting every crystal. Returning there lets you hand over the crystals you have and check your progress.&lt;br /&gt;
&lt;br /&gt;
== Collect eight Gate Crystals ==&lt;br /&gt;
&lt;br /&gt;
Gate Crystals come from powerful bosses found across the game's dungeons. There is no required order and no single fixed set of eight areas. This is the open part of the main campaign: follow rumors, reveal destinations, and clear whichever suitable dungeons your character can handle.&lt;br /&gt;
&lt;br /&gt;
World-map danger symbols are only rough estimates. A lower-rated dungeon can still be difficult when its enemies exploit your character's weaknesses, while good equipment can make a higher-rated area manageable.&lt;br /&gt;
&lt;br /&gt;
Useful ways to find more destinations include:&lt;br /&gt;
&lt;br /&gt;
* speaking to people on both floors of the RAYON inn;&lt;br /&gt;
* checking the RAYON tavern and church by day and night;&lt;br /&gt;
* revisiting NPCs after defeating bosses;&lt;br /&gt;
* following requests and books that mention another location;&lt;br /&gt;
* checking [[RyonaRPG/Locations|Locations]] for a specific unlock condition.&lt;br /&gt;
&lt;br /&gt;
If a defeated boss does not produce a Gate Crystal, that does not mean the area is broken. Not every boss is part of the crystal hunt.&lt;br /&gt;
&lt;br /&gt;
== Open and clear The Astral ==&lt;br /&gt;
&lt;br /&gt;
After the eighth Gate Crystal is delivered, the Gate to Another World opens the route to [[RyonaRPG/Locations/The Astral|The Astral]]. The distributed map guide recommends roughly level 36.&lt;br /&gt;
&lt;br /&gt;
The Astral contains underwater and zero-oxygen hazards. Bring a '''Bubble Garment''' or another proven answer to suffocation. Lightning is effective against many enemies there, but using it underwater can also harm the player unless the character has at least two stages of Lightning resistance.&lt;br /&gt;
&lt;br /&gt;
The area is a large late-game dungeon rather than another ordinary world-map stop. Save before entering and bring enough recovery and status protection for a long trip. Clearing it opens the Demon Realm.&lt;br /&gt;
&lt;br /&gt;
== Demon Realm and the final dungeon ==&lt;br /&gt;
&lt;br /&gt;
The Demon Realm begins with [[RyonaRPG/Locations/Demon Realm City Ultima|Demon Realm City Ultima]]. Speak to the maid in the city to reveal [[RyonaRPG/Locations/Demon King's Palace|Demon King's Palace]] on the Demon Realm map.&lt;br /&gt;
&lt;br /&gt;
Demon King's Palace is the final main-story dungeon. Its displayed danger is five stars. Prepare for a long sequence, keep a separate save before the final stretch, and do not assume that every apparent ending or defeat scene is the main conclusion.&lt;br /&gt;
&lt;br /&gt;
Clearing the palace completes the main story and unlocks the postgame state.&lt;br /&gt;
&lt;br /&gt;
== Postgame ==&lt;br /&gt;
&lt;br /&gt;
[[RyonaRPG/Locations/Ancient Stele|Ancient Stele]] is the main destination tied to game completion. Its reward is the '''Soul of Mercy''', a fragment of Satanael's soul that provides a barrier while MP is full.&lt;br /&gt;
&lt;br /&gt;
The postgame does not erase the rest of the world. Optional dungeons, character content, side stories, and alternate endings can still be pursued according to their own conditions.&lt;br /&gt;
&lt;br /&gt;
== If progression seems stuck ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Problem !! Check&lt;br /&gt;
|-&lt;br /&gt;
| A location is missing from the world map || Talk to its information source, check the correct continent, and revisit relevant NPCs after boss clears. See [[RyonaRPG/Locations|Locations]].&lt;br /&gt;
|-&lt;br /&gt;
| The gate will not open || Confirm that eight Gate Crystals have actually been delivered to the maid at the gate.&lt;br /&gt;
|-&lt;br /&gt;
| The Astral is too difficult || Return later with better status protection, a Bubble Garment, and equipment suited to underwater combat.&lt;br /&gt;
|-&lt;br /&gt;
| Demon King's Palace is missing || Clear The Astral, enter Demon Realm City Ultima, and speak to the maid there.&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Stele is missing || Complete the main ending first. Debug Mode can reveal it early, but that bypasses its normal postgame requirement.&lt;br /&gt;
|-&lt;br /&gt;
| A character is unavailable || The character may be defeated, captured, or locked by a special state. Use the crystal ball in the RAYON item shop and follow the rescue process.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug Mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42516</id>
		<title>Template:RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42516"/>
				<updated>2026-09-03T17:34:39Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:220px; margin-top:4px; border:2px solid black; border-radius:4px; float:right; clear:right; padding:4px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--[[File:RyonaRPG たいとる.png|center|196px]]--&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;'''[[RyonaRPG]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-size:80%; float:right; color:blue;&amp;quot;&amp;gt;[{{fullurle:Template:RyonaRPG|action=edit}} edit]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Special:Recentchangeslinked/Category:RyonaRPG|Recent changes]]&lt;br /&gt;
* [[:Category:RyonaRPG|All pages]]&lt;br /&gt;
* [[Help:Tutorial|Wiki tutorial]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Japanese release&amp;quot;&amp;gt;&lt;br /&gt;
'''Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;{{#dateformat:2026-04-29|ISO 8601}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;text-align:center; padding:4px; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest English edition''']&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Recommended for English play. Actively maintained with the complete translation and English-edition fixes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Main Progression|Main Progression]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
** [[RyonaRPG/Enemy_Types|Enemy Types]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Translation]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Official Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg English edition]&lt;br /&gt;
&amp;lt;small&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category:RyonaRPG]]&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:{{#titleparts:{{PAGENAME}}|1|1}}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42515</id>
		<title>Template:RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42515"/>
				<updated>2026-09-03T17:34:00Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:220px; margin-top:4px; border:2px solid black; border-radius:4px; float:right; clear:right; padding:4px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--[[File:RyonaRPG たいとる.png|center|196px]]--&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;'''[[RyonaRPG]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-size:80%; float:right; color:blue;&amp;quot;&amp;gt;[{{fullurle:Template:RyonaRPG|action=edit}} edit]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Special:Recentchangeslinked/Category:RyonaRPG|Recent changes]]&lt;br /&gt;
* [[:Category:RyonaRPG|All pages]]&lt;br /&gt;
* [[Help:Tutorial|Wiki tutorial]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Japanese release&amp;quot;&amp;gt;&lt;br /&gt;
'''Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;{{#dateformat:2026-04-29|ISO 8601}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;text-align:center; padding:4px; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest English edition''']&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Recommended for English play. Actively maintained with the complete translation and English-edition fixes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Main progression|Main progression]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
** [[RyonaRPG/Enemy_Types|Enemy Types]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Translation]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Official Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg English edition]&lt;br /&gt;
&amp;lt;small&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category:RyonaRPG]]&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:{{#titleparts:{{PAGENAME}}|1|1}}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    | → {{#titleparts:{{PAGENAME}}|1|3}}&lt;br /&gt;
    |&lt;br /&gt;
  }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Main_Progression&amp;diff=42514</id>
		<title>Main Progression</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Main_Progression&amp;diff=42514"/>
				<updated>2026-09-03T17:11:16Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG&amp;diff=42513</id>
		<title>RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG&amp;diff=42513"/>
				<updated>2026-09-03T17:08:45Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game={{PAGENAME}}|company=RSaga}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|name=RyonaRPG&lt;br /&gt;
|company=RSaga&lt;br /&gt;
|releasedate=2009 initially; community development ongoing&lt;br /&gt;
|fzlink=https://f95zone.to/threads/6768/&lt;br /&gt;
|cover=RyonaRPG_たいとる.png&lt;br /&gt;
|theme=Rape, Transformation, Pregnancy, Birth, Fluidplay, Monster, Monstergirls&lt;br /&gt;
|dclink=https://discord.gg/p62zz7b&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
'''RyonaRPG''' is a long-running community-built adult action RPG made with RPG Maker 2000 and related to the earlier RyonaSaga project. Rather than following one fixed campaign, it gives the player a large connected world full of towns, dungeons, equipment, playable heroines, transformations, status systems and optional events.&lt;br /&gt;
&lt;br /&gt;
Its cast draws from many games and fan communities alongside original and heavily altered characters. That crossover structure is part of the appeal: characters retain distinctive mechanics, while the game combines them inside an unusually elaborate RPG Maker combat and simulation framework.&lt;br /&gt;
&lt;br /&gt;
RyonaRPG can be rough, obscure and deliberately unforgiving, but few RPG Maker projects match its sheer density. Seemingly minor equipment, status and character choices can interact with entire event chains. Much of the fun comes from exploring, experimenting and discovering systems the game does not immediately explain.&lt;br /&gt;
&lt;br /&gt;
The game contains explicit sexual content, sexual violence, transformation, pregnancy, monsters and other extreme material. It is intended only for adults.&lt;br /&gt;
&lt;br /&gt;
== English edition ==&lt;br /&gt;
&lt;br /&gt;
The current English edition is a complete native localization of the game text and player-facing graphical interface. It no longer depends on the old runtime translation, machine-translated PO files or an external translation patch.&lt;br /&gt;
&lt;br /&gt;
The English project is under active maintenance. Translation corrections, documentation improvements and reproducible game bugs can be reported through the [https://gitgud.io/ryonarpg/ryonarpg GitGud repository]. The repository contains the complete playable game rather than only a patch.&lt;br /&gt;
&lt;br /&gt;
=== Download and launch ===&lt;br /&gt;
&lt;br /&gt;
# Open the [https://gitgud.io/ryonarpg/ryonarpg RyonaRPG repository].&lt;br /&gt;
# Use GitGud's download option to download the repository as a ZIP.&lt;br /&gt;
# Extract the ZIP completely. Do not run the game from inside the archive.&lt;br /&gt;
# Open the game folder and run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The supplied launcher uses EasyRPG Player, which is the recommended runtime. A separate Japanese copy, RPG Maker RTP installation, translation program or Japanese system locale is not normally required. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or behaves strangely.&lt;br /&gt;
&lt;br /&gt;
== Original Japanese game ==&lt;br /&gt;
&lt;br /&gt;
The original Japanese game is distributed through the [https://uu.getuploader.com/RyonaRPG/ official RyonaRPG uploader]. The uploader can be blocked by some internet providers or regions; a Japanese VPN may be required if it does not open.&lt;br /&gt;
&lt;br /&gt;
The original game and the English edition serve different purposes. The uploader remains the authority for untouched Japanese releases. The maintained English repository provides the translated, tested English build and incorporates English-edition fixes.&lt;br /&gt;
&lt;br /&gt;
== Getting started ==&lt;br /&gt;
&lt;br /&gt;
New players should begin with the [[RyonaRPG/Newbie guide|Newbie guide]]. The following pages cover the most useful reference material:&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]] — combat, controls and major mechanics&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] — playable characters and their differences&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] — world regions, destinations and access requirements&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] — weapons, armor and accessories&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]] and [[RyonaRPG/Enemy Types|Enemy Types]] — encounter data and battle properties&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] — location-based adult events and outcomes&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug Mode]] — testing and development functions&lt;br /&gt;
&lt;br /&gt;
== Community and useful links ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Link&lt;br /&gt;
! Purpose&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [https://gitgud.io/ryonarpg/ryonarpg RyonaRPG repository]&lt;br /&gt;
| Download the English game; report translation and runtime issues&lt;br /&gt;
| Actively maintained&lt;br /&gt;
|-&lt;br /&gt;
| [https://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG English wiki]&lt;br /&gt;
| English guides, mechanics and reference tables&lt;br /&gt;
| This wiki&lt;br /&gt;
|-&lt;br /&gt;
| [https://w.atwiki.jp/ryonarpgb/ Japanese RyonaRPG wiki]&lt;br /&gt;
| Japanese guides, technical notes, character information and source-reference research&lt;br /&gt;
| Active community reference&lt;br /&gt;
|-&lt;br /&gt;
| [https://jbbs.shitaraba.net/game/56073/ RyonaSaga development bulletin board]&lt;br /&gt;
| Japanese development discussion, bug reports and community contributions&lt;br /&gt;
| May require a Japanese VPN depending on the network or region&lt;br /&gt;
|-&lt;br /&gt;
| [https://uu.getuploader.com/RyonaRPG/ Official Japanese uploader]&lt;br /&gt;
| Original Japanese game packages and community uploads&lt;br /&gt;
| May require a Japanese VPN if blocked by the internet provider&lt;br /&gt;
|-&lt;br /&gt;
| [https://discord.gg/p62zz7b RyonaSaga development Discord]&lt;br /&gt;
| Development discussion and general community chat&lt;br /&gt;
| Community server&lt;br /&gt;
|-&lt;br /&gt;
| [https://f95zone.to/threads/6768/ F95Zone discussion]&lt;br /&gt;
| English-language community discussion&lt;br /&gt;
| Third-party forum account may be required&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The former RSaga developer website and patch site are no longer available and are intentionally not linked here.&lt;br /&gt;
&lt;br /&gt;
== Contributing ==&lt;br /&gt;
&lt;br /&gt;
Useful contributions include reproducible bug reports, corrections to the English text, missing wiki information, confirmation of obscure mechanics and documentation of additions found in newer Japanese releases. When reporting a bug, include the character, location, steps taken, expected result and a save or screenshot when possible.&lt;br /&gt;
&lt;br /&gt;
Use the [https://gitgud.io/ryonarpg/ryonarpg/-/issues GitGud issue tracker] for the English edition. Japanese development information can also be shared on the bulletin board or Discord.&lt;br /&gt;
&lt;br /&gt;
[[Category:RPG Maker]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42512</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42512"/>
				<updated>2026-09-03T17:08:24Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;margin:6px 0; padding:5px 3px; text-align:center; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest&amp;lt;br /&amp;gt;English edition''']&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:80%; margin-top:3px;&amp;quot;&amp;gt;Complete and actively maintained&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Getting started'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Download and installation]]&lt;br /&gt;
&lt;br /&gt;
'''Gameplay'''&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H events and endings]]&lt;br /&gt;
&lt;br /&gt;
'''Game data'''&lt;br /&gt;
* [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
* [[RyonaRPG/Enemy_Types|Enemy types]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg/-/issues Report an English-edition issue]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:90%;&amp;quot;&amp;gt;&lt;br /&gt;
'''Original Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163''' · 2026-04-29&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:75%; margin-top:4px;&amp;quot;&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42511</id>
		<title>Template:RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:RyonaRPG&amp;diff=42511"/>
				<updated>2026-09-03T17:07:59Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;width:220px; margin-top:4px; border:2px solid black; border-radius:4px; float:right; clear:right; padding:4px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;!--[[File:RyonaRPG たいとる.png|center|196px]]--&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:1.2em;&amp;quot; class=&amp;quot;plainlinks&amp;quot;&amp;gt;'''[[RyonaRPG]]'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;font-size:80%; float:right; color:blue;&amp;quot;&amp;gt;[{{fullurle:Template:RyonaRPG|action=edit}} edit]&amp;lt;/span&amp;gt;&lt;br /&gt;
* [[Special:Recentchangeslinked/Category:RyonaRPG|Recent changes]]&lt;br /&gt;
* [[:Category:RyonaRPG|All pages]]&lt;br /&gt;
* [[Help:Tutorial|Wiki tutorial]]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Japanese release&amp;quot;&amp;gt;&lt;br /&gt;
'''Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;{{#dateformat:2026-04-29|ISO 8601}}&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;text-align:center; padding:4px; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg/ryonarpg '''Download the latest English edition''']&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;Recommended for English play. Actively maintained with the complete translation and English-edition fixes.&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
** [[RyonaRPG/Enemy_Types|Enemy Types]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Translation]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Official Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
* [https://gitgud.io/ryonarpg/ryonarpg English edition]&lt;br /&gt;
&amp;lt;small&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
[[Category:RyonaRPG]]&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{DISPLAYTITLE:{{#titleparts:{{PAGENAME}}|1|1}}&lt;br /&gt;
  {{#if:{{#titleparts:{{PAGENAME}}|1|2}}&lt;br /&gt;
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  }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Translation&amp;diff=42510</id>
		<title>RyonaRPG/Translation</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Translation&amp;diff=42510"/>
				<updated>2026-09-03T17:07:34Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== English edition ==&lt;br /&gt;
The '''RyonaRPG 2026 English Edition''' is complete and distributed as a directly playable game. It uses the qualified Steam RPG Maker 2000 1.62 project format. Its English text is written into the database, maps and common events, and its player-facing graphical text has also been localized. The old runtime translation, machine-translation builds and RPGMaker Trans patch are no longer required.&lt;br /&gt;
&lt;br /&gt;
== Download and play ==&lt;br /&gt;
# Open the [https://gitgud.io/ryonarpg/ryonarpg RyonaRPG repository].&lt;br /&gt;
# Download the repository as a ZIP and extract it completely.&lt;br /&gt;
# Open the extracted English-edition game folder.&lt;br /&gt;
# Run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;. This launches the bundled EasyRPG Player with the tested settings.&lt;br /&gt;
&lt;br /&gt;
Do not run the game from inside the ZIP, and do not move or rename individual game files. No separate Japanese game, translation patch, text hook or RPG Maker RTP installation is needed.&lt;br /&gt;
&lt;br /&gt;
Although &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; is included for compatibility, the supplied EasyRPG launcher is the supported and recommended way to play this edition.&lt;br /&gt;
&lt;br /&gt;
== Translation status ==&lt;br /&gt;
The current release contains the complete English localization, including dialogue, database text, system terminology and graphical UI text. The game also received layout, control-code, resource and runtime testing.&lt;br /&gt;
&lt;br /&gt;
RyonaRPG is exceptionally large and draws on many games and fan works, so isolated wording or reference errors may still be found. Future releases may incorporate corrections from bilingual human review; the current translation is nevertheless complete and playable.&lt;br /&gt;
&lt;br /&gt;
== Other operating systems ==&lt;br /&gt;
EasyRPG Player is available for several operating systems. Install the appropriate version from the [https://easyrpg.org/player/downloads/ official EasyRPG downloads page], then use it to open the extracted game directory. Keep the directory structure and Japanese resource filenames intact.&lt;br /&gt;
&lt;br /&gt;
== Reporting a problem ==&lt;br /&gt;
Report reproducible translation or runtime problems through the [https://gitgud.io/ryonarpg/ryonarpg/-/issues project issue tracker]. Include the map or screen involved, what happened and a screenshot when possible.&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42507</id>
		<title>RyonaRPG/Newbie guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Newbie_guide&amp;diff=42507"/>
				<updated>2026-09-03T13:42:13Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
RyonaRPG drops you into a large, dangerous world with little forced direction. You are expected to talk to people, prepare for specific hazards and sometimes lose a character. This guide covers the first hour without turning the game into a walkthrough.&lt;br /&gt;
&lt;br /&gt;
== Before you start ==&lt;br /&gt;
&lt;br /&gt;
=== Launch the English edition ===&lt;br /&gt;
&lt;br /&gt;
Extract the complete game folder, then run &amp;lt;code&amp;gt;PLAY NATIVE ENGLISH.bat&amp;lt;/code&amp;gt;. Do not launch &amp;lt;code&amp;gt;RPG_RT.exe&amp;lt;/code&amp;gt; for ordinary play. See [[RyonaRPG/Technical Help|Technical Help]] if the game does not start or the controls behave strangely.&lt;br /&gt;
&lt;br /&gt;
Use several save slots. RyonaRPG has permanent location changes, character-specific states and events that can leave a character stranded in a dungeon.&lt;br /&gt;
&lt;br /&gt;
=== Pick a setup ===&lt;br /&gt;
&lt;br /&gt;
Choose '''Choice-Based''' setup on a first playthrough. It explains each major option instead of presenting the full special-menu setup at once.&lt;br /&gt;
&lt;br /&gt;
The four difficulty choices are:&lt;br /&gt;
&lt;br /&gt;
* '''V-MAX Mode''' is the beginner-friendly setting. Enemies are weaker, characters level faster and the setup can enable saving anywhere.&lt;br /&gt;
* '''Normal Mode''' is the standard balance.&lt;br /&gt;
* '''Mania Mode''' is intended for players who already understand the combat and equipment systems.&lt;br /&gt;
* '''Char Custom Mode''' triples enemy stats. Do not choose it for a first game.&lt;br /&gt;
&lt;br /&gt;
Many presentation and gameplay options can be changed later through the '''Maiden's Secret Diary'''. Not every initial character setting is meant to be changed freely, so read the setup descriptions before confirming them.&lt;br /&gt;
&lt;br /&gt;
=== Pick a character you like ===&lt;br /&gt;
&lt;br /&gt;
Characters differ far more than they would in a conventional RPG. Their movement speed, equipment access, magic, natural recovery and special talents can change how the game feels. See [[RyonaRPG/Characters|Characters]] when you want a detailed comparison.&lt;br /&gt;
&lt;br /&gt;
Your first choice is not permanent. A '''Simple Cot''' in one of the ground-floor rooms of the [[RyonaRPG/Locations/RAYON Village|RAYON Village]] inn opens the character-change menu. Some special character states and modes restrict changing characters.&lt;br /&gt;
&lt;br /&gt;
== Basic controls ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Key !! Normal use !! Combat use&lt;br /&gt;
|-&lt;br /&gt;
| Arrow keys || Move and select || Move&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Z}} or {{key|Enter}} || Confirm and interact || Attack; hold to charge a weapon attack&lt;br /&gt;
|-&lt;br /&gt;
| {{key|X}} or {{key|Esc}} || Cancel; open the menu choice || Cancel a charge&lt;br /&gt;
|-&lt;br /&gt;
| {{key|Shift}} || Leave some towns or use a map shortcut || Cast the equipped normal magic; hold to charge it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Press {{key|X}} to choose between the ordinary RPG Maker menu and RyonaRPG's '''Special Menu'''. The Special Menu handles equipment, magic, abilities, character information and most game-specific options.&lt;br /&gt;
&lt;br /&gt;
Magic does nothing until you equip it through '''Special Menu → Magic'''. See [[RyonaRPG/Game system|Game System]] for advanced controls and [[RyonaRPG/Magic|Magic]] for spell mechanics.&lt;br /&gt;
&lt;br /&gt;
== Your first ten minutes ==&lt;br /&gt;
&lt;br /&gt;
You begin around the RAYON Village inn. Before entering a dungeon:&lt;br /&gt;
&lt;br /&gt;
# On the second floor, ask the nurse in your room to treat your severe wounds. Removing the starting bandages before treatment can make the bleeding return.&lt;br /&gt;
# Examine the blank notebook in the room. It becomes the '''Maiden's Secret Diary''', which contains options, game information and debug tools.&lt;br /&gt;
# Open the nearby chests and take the starting money and supplies.&lt;br /&gt;
# Speak to the ninja on the second floor to learn about the [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]]. A diamond-marked message tells you when a destination has been added to a world map.&lt;br /&gt;
# Save before leaving town.&lt;br /&gt;
&lt;br /&gt;
Do not enable [[RyonaRPG/Debug mode|Debug Mode]] on your main save merely because the diary offers it. Debug changes can bypass progression or leave permanent switches in unusual states. Keep a separate save if you want to experiment.&lt;br /&gt;
&lt;br /&gt;
== Visit Beginner's Hall ==&lt;br /&gt;
&lt;br /&gt;
[[RyonaRPG/Locations/Beginner Hall|Beginner's Hall]] is in RAYON Village. Its residents explain combat, status ailments, magic, enemy types and the abbreviations used in equipment descriptions.&lt;br /&gt;
&lt;br /&gt;
The basement has a training dummy. Use it to learn weapon timing and raise low weapon-skill levels without fighting a live enemy. Higher weapon-skill levels unlock additional charge stages and weapon techniques.&lt;br /&gt;
&lt;br /&gt;
The hall also leads to the '''Beginner Dungeon'''. Its enemies are suitable for early practice, but defeat there is real and may leave the character waiting to be rescued. Save first.&lt;br /&gt;
&lt;br /&gt;
== Buy a small survival kit ==&lt;br /&gt;
&lt;br /&gt;
You do not need to empty every shop before your first trip. Start with equipment your character can use and a few answers to common status ailments.&lt;br /&gt;
&lt;br /&gt;
* Buy a weapon with comfortable reach. Spears, swords and some spells let a new player keep safer spacing than fists or daggers. Two-handed weapons prevent you from equipping an off-hand shield.&lt;br /&gt;
* Keep '''Antidotes''', '''Gold Needles''' and '''Holy Water''' for poison, paralysis and slime. Those ailments appear early and can be more dangerous than ordinary HP loss.&lt;br /&gt;
* Buy a status-protection accessory when you know which hazard a dungeon uses. See [[RyonaRPG/Status|Status]] rather than trying to carry every cure.&lt;br /&gt;
* Keep a '''Whisperweed''' when possible. It creates a save opportunity and is consumed when used.&lt;br /&gt;
* Keep '''Black Ore''' as an emergency escape tool. It damages every enemy on the screen and grants temporary invincibility.&lt;br /&gt;
&lt;br /&gt;
Enemies drop Potions often, so do not spend all your starting money stockpiling them. Equipment, status protection and emergency items usually make a larger difference.&lt;br /&gt;
&lt;br /&gt;
Magic-users should equip a normal attack spell before leaving. Physical characters with enough MP can still benefit from an elemental Saber spell. Learning abilities consumes '''Crystal Shards''', while magic uses '''Magirock'''; read [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] before spending scarce early materials.&lt;br /&gt;
&lt;br /&gt;
== Learn how combat works ==&lt;br /&gt;
&lt;br /&gt;
RyonaRPG uses action combat on ordinary maps. Trading hits at close range is rarely safe.&lt;br /&gt;
&lt;br /&gt;
* Fight in open space when possible.&lt;br /&gt;
* Approach an enemy one tile away from its row or column, then attack as it moves into range.&lt;br /&gt;
* Hold the attack key to charge. Weapon type and weapon-skill level determine the resulting technique.&lt;br /&gt;
* Hold {{key|Shift}} to charge equipped normal magic. Press Cancel to discard an unwanted charge.&lt;br /&gt;
* Use walls, weapon reach and knockback. Many enemies are dangerous only when they can stand beside you.&lt;br /&gt;
* If you are knocked down, captured or frozen, press the Attack key repeatedly to recover or escape.&lt;br /&gt;
* Use healing items before the situation becomes desperate. Some disabling states prevent you from opening the menu.&lt;br /&gt;
&lt;br /&gt;
Enemy families have different resistances. A weapon that destroys one enemy may barely hurt another. [[RyonaRPG/Enemy Types|Enemy Types]] explains the broad rules; [[RyonaRPG/Enemies|Enemies]] covers individual foes.&lt;br /&gt;
&lt;br /&gt;
== Choose a first destination ==&lt;br /&gt;
&lt;br /&gt;
Three useful early destinations teach different lessons:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Destination !! Why visit !! Caution&lt;br /&gt;
|-&lt;br /&gt;
| '''Beginner Dungeon''' || Weak enemies, traps and basic dungeon practice || A defeated character may need rescue&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Ancient Trial Grounds|Ancient Trial Grounds]] || A short early trial available from the world map || More dangerous than training inside Beginner's Hall&lt;br /&gt;
|-&lt;br /&gt;
| [[RyonaRPG/Locations/Nearby Forest|Nearby Forest]] || Contains useful finds and leads toward the Mountain Cave || Its fast enemies make it a poor place to stand and grind at level 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To leave RAYON Village, press {{key|Shift}} or walk south through the opening below the fountain.&lt;br /&gt;
&lt;br /&gt;
Do not worry if a destination feels too difficult. Return to town, change equipment or try another place. The danger symbols on the world map are estimates, not level requirements.&lt;br /&gt;
&lt;br /&gt;
== Unlock more of the world ==&lt;br /&gt;
&lt;br /&gt;
Most world-map destinations appear after an NPC tells you about them. New information is announced with a diamond-marked message. Check these places early:&lt;br /&gt;
&lt;br /&gt;
* both floors of the RAYON Village inn;&lt;br /&gt;
* the tavern;&lt;br /&gt;
* the church;&lt;br /&gt;
* Beginner's Hall;&lt;br /&gt;
* the same locations at night, when different people may appear.&lt;br /&gt;
&lt;br /&gt;
The game does not expect one fixed campaign route. Follow whichever rumor, request or dungeon interests you, and consult [[RyonaRPG/Locations|Locations]] when you need an unlock condition or route.&lt;br /&gt;
&lt;br /&gt;
== What happens when you lose ==&lt;br /&gt;
&lt;br /&gt;
Defeat does not always mean the same thing. Depending on the enemy, location and character state, the game may return you to safety, play a special event, trigger an ending or leave the character inside the dungeon.&lt;br /&gt;
&lt;br /&gt;
When the game asks whether to rescue a fallen character:&lt;br /&gt;
&lt;br /&gt;
# Choose another available character.&lt;br /&gt;
# Examine the magic crystal ball in the RAYON Village item shop to locate the fallen character.&lt;br /&gt;
# Travel to that location and interact with the fallen character.&lt;br /&gt;
# Return to the RAYON Village inn and speak to the innkeeper.&lt;br /&gt;
&lt;br /&gt;
Some captures move the fallen character away from the exact place where the defeat occurred. Trust the crystal ball rather than searching only the room where the fight ended. See [[RyonaRPG/H Events and Endings|H Events and Endings]] when you want the detailed outcomes and conditions.&lt;br /&gt;
&lt;br /&gt;
== Good habits ==&lt;br /&gt;
&lt;br /&gt;
* Save before every unfamiliar dungeon and rotate between several slots.&lt;br /&gt;
* Restock Whisperweed, Black Ore and the status cures you used.&lt;br /&gt;
* Read equipment descriptions. Resistances and special properties matter as much as raw defense.&lt;br /&gt;
* Train charged attacks instead of relying only on normal attacks.&lt;br /&gt;
* Retreat when an enemy ignores your damage. You may need another element, weapon family or special property.&lt;br /&gt;
* Talk to NPCs again after clearing bosses or changing the time of day.&lt;br /&gt;
&lt;br /&gt;
== Read next ==&lt;br /&gt;
&lt;br /&gt;
* [[RyonaRPG/Game system|Game System]] for controls and core mechanics&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]] for character strengths and restrictions&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]] for weapons, armor and special properties&lt;br /&gt;
* [[RyonaRPG/Status|Status]] for ailments and cures&lt;br /&gt;
* [[RyonaRPG/Abilities|Abilities]] and [[RyonaRPG/Magic|Magic]] for character builds&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] for destinations and unlock conditions&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]] for installation and runtime problems&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Item_ID&amp;diff=42506</id>
		<title>RyonaRPG/Item ID</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=RyonaRPG/Item_ID&amp;diff=42506"/>
				<updated>2026-09-03T12:17:19Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RyonaRPG}}&lt;br /&gt;
&lt;br /&gt;
This page lists every item database ID in the current English edition. Use it when looking up an item, working with save data, or using [[RyonaRPG/Debug mode|Debug Mode]]. For equipment statistics and normal acquisition information, see [[RyonaRPG/Equipment|Equipment]] and the other item pages.&lt;br /&gt;
&lt;br /&gt;
== How to use this list ==&lt;br /&gt;
&lt;br /&gt;
* In Debug Mode, open page 3 and select ''Item · Magic · Gold → Get Item by ID'' to enter an exact ID. The ''Debug Shop'' on the same page provides a browsable list.&lt;br /&gt;
* '''Kind''' is the underlying RPG Maker item behavior used by the project. RyonaRPG repurposes some item kinds for its custom systems, so labels such as '''Headgear / special''' or '''Magic / ability''' are intentionally broad.&lt;br /&gt;
* '''Reserved/internal''' means that the database slot is blank or only has a numeric placeholder. These are not missing translations and should not be treated as obtainable items.&lt;br /&gt;
* Descriptions are taken from the current English game data. Shop prices are omitted because many shops and events calculate their costs separately from RPG Maker's database price field.&lt;br /&gt;
* Use your browser's page search to jump directly to an item name or four-digit ID.&lt;br /&gt;
&lt;br /&gt;
The database contains 1,900 slots: 1,464 named records and 436 reserved or numeric-placeholder records. Item names are not guaranteed to be unique, so use the ID when identifying a specific record.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Item IDs 0001-0499 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 0001&lt;br /&gt;
| Maiden's Secret Diary&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A notebook chronicling all the days until now.&lt;br /&gt;
|-&lt;br /&gt;
| 0002&lt;br /&gt;
| Mithril Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial][Mithril] A branded martial weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0003&lt;br /&gt;
| Aura Knuckle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Fists harboring holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0004&lt;br /&gt;
| Dragon Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets that grant control over the fire element.&lt;br /&gt;
|-&lt;br /&gt;
| 0005&lt;br /&gt;
| Tiger Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets distinguished by long, sharp claws.&lt;br /&gt;
|-&lt;br /&gt;
| 0006&lt;br /&gt;
| Cross Counter&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] It is a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0007&lt;br /&gt;
| Chain Flail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A long-reach weapon with a weight attached to a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0008&lt;br /&gt;
| Holy Flail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A flail concealing holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0009&lt;br /&gt;
| Morning Star&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Iron Ball] A weapon with an iron ball on a chain, attacking a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 0010&lt;br /&gt;
| Wrecking Ball&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] An enormous chained iron ball with tremendous weight and power.&lt;br /&gt;
|-&lt;br /&gt;
| 0011&lt;br /&gt;
| Magician Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A perfectly ordinary mass-produced staff.&lt;br /&gt;
|-&lt;br /&gt;
| 0012&lt;br /&gt;
| Mithril Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff][Mithril] A branded staff. They will even engrave your family crest on the handle.&lt;br /&gt;
|-&lt;br /&gt;
| 0013&lt;br /&gt;
| Rune Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that consumes MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0014&lt;br /&gt;
| Dragon Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff harboring a dragon's power. Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0015&lt;br /&gt;
| Gambanteinn&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff imbued with divine power. Enables advanced attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0016&lt;br /&gt;
| Battle Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] [Heavy] A massive hammer made for combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0017&lt;br /&gt;
| Monk's Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A staff used by monks and mountain ascetics of the East. Also useful in combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0018&lt;br /&gt;
| Stun Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A patrol hammer that paralyzes enemies. Electric element.&lt;br /&gt;
|-&lt;br /&gt;
| 0019&lt;br /&gt;
| Crowbar-Like Object&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A mysterious weapon said to be wielded by evil beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0020&lt;br /&gt;
| Broken Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0021&lt;br /&gt;
| Leather Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip made from processed animal hide.&lt;br /&gt;
|-&lt;br /&gt;
| 0022&lt;br /&gt;
| Mythril Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] [Mythril] Apparently the brand makes leather goods too.&lt;br /&gt;
|-&lt;br /&gt;
| 0023&lt;br /&gt;
| Vampire Killer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip with overwhelming power against the undead.&lt;br /&gt;
|-&lt;br /&gt;
| 0024&lt;br /&gt;
| Dragon Whisker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A tough dragon whisker fitted with a handle as a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0025&lt;br /&gt;
| Severed Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip torn apart after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0026&lt;br /&gt;
| Gladius&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A light, easy-to-handle dagger.&lt;br /&gt;
|-&lt;br /&gt;
| 0027&lt;br /&gt;
| Kunai&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A small blade used by those known as ninja.&lt;br /&gt;
|-&lt;br /&gt;
| 0028&lt;br /&gt;
| Psycho Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger that converts the wielder's Spirit into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0029&lt;br /&gt;
| Orichalcum&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger made from an unknown metal. It harbors powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0030&lt;br /&gt;
| Spatha&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The highest-ranking holy blade among daggers.&lt;br /&gt;
|-&lt;br /&gt;
| 0031&lt;br /&gt;
| Longsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A perfectly ordinary mass-produced longsword.&lt;br /&gt;
|-&lt;br /&gt;
| 0032&lt;br /&gt;
| Mithril Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword from the trusted, high-quality Mithril brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0033&lt;br /&gt;
| Flame Tongue&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword made of flickering flame. Fire Boost, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0034&lt;br /&gt;
| Eastern Single-Edged Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A keen single-edged sword forged in the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0035&lt;br /&gt;
| Demon's Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword containing demonic power. Increases natural HP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0036&lt;br /&gt;
| Damascus Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made from an unknown metal. Effective against incorporeal enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0037&lt;br /&gt;
| Dragon Slayer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] The only weapon capable of cutting through dragon scales.&lt;br /&gt;
|-&lt;br /&gt;
| 0038&lt;br /&gt;
| Ultima Weapon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A weapon that converts the user's life force into Attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0039&lt;br /&gt;
| Kusarigama&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle] A weapon with a blade at the end of a chain. Attacks a wide area.&lt;br /&gt;
|-&lt;br /&gt;
| 0040&lt;br /&gt;
| Wing Edge&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle] A weapon with a sharp blade at the end of a chain.&lt;br /&gt;
|-&lt;br /&gt;
| 0041&lt;br /&gt;
| Greatsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A relatively easy-to-handle two-handed sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0042&lt;br /&gt;
| Silver Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A silver greatsword with the power to ward off evil.&lt;br /&gt;
|-&lt;br /&gt;
| 0043&lt;br /&gt;
| Ice Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] The ice greatsword obtained after a long-held wish came true. Boosts ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0044&lt;br /&gt;
| Tsurugi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A two-handed katana made for actual combat.&lt;br /&gt;
|-&lt;br /&gt;
| 0045&lt;br /&gt;
| Defender&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A sturdy, broad-bladed greatsword that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0046&lt;br /&gt;
| Argetlahm&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A gigantic holy sword said to be the left arm of a god who guards another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0047&lt;br /&gt;
| Beauty Under the Moon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A great katana of bewitching beauty and fearsome sharpness. Charge Time/Magic Attack +&lt;br /&gt;
|-&lt;br /&gt;
| 0048&lt;br /&gt;
| Sol Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A radiant greatsword imbued with solar power. Holy, Exorcism, Morning Star, Dark resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0049&lt;br /&gt;
| Death Falcon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] The ultimate sword, with falcon-like speed and devastating power.&lt;br /&gt;
|-&lt;br /&gt;
| 0050&lt;br /&gt;
| Broken Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A sword broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0051&lt;br /&gt;
| Battle Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A combat axe that can also fell trees.&lt;br /&gt;
|-&lt;br /&gt;
| 0052&lt;br /&gt;
| Crescent Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] [Ultraheavy] An axe with a blade as large as its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 0053&lt;br /&gt;
| Icewall Battle Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] An axe containing immense ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0054&lt;br /&gt;
| Rune Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A magic greataxe that consumes MP to deliver critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0055&lt;br /&gt;
| Dragon Buster&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Said to fell even the strongest plant, the Tree Dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0056&lt;br /&gt;
| Mythril Foil&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] An ornate thrusting sword made by the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0057&lt;br /&gt;
| Estoc&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A large thrusting sword with a needle-like blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0058&lt;br /&gt;
| Psycho Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Converts the wielder's spirit into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 0059&lt;br /&gt;
| Master Rapier&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Apparently highly effective against extraterrestrial life.&lt;br /&gt;
|-&lt;br /&gt;
| 0060&lt;br /&gt;
| Poison Needle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A needle coated in fast-acting deadly poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0061&lt;br /&gt;
| Long Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An ordinary mass-produced spear.&lt;br /&gt;
|-&lt;br /&gt;
| 0062&lt;br /&gt;
| Mythril Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A light, strong spear from the [Mythril] brand.&lt;br /&gt;
|-&lt;br /&gt;
| 0063&lt;br /&gt;
| Thunder Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A magic spear with lightning power that amplifies lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0064&lt;br /&gt;
| Naginata&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An Eastern polearm distinguished by its curved blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0065&lt;br /&gt;
| Halberd&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear combining the traits of a spear and axe.&lt;br /&gt;
|-&lt;br /&gt;
| 0066&lt;br /&gt;
| Alloces's Demon Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear containing immense fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0067&lt;br /&gt;
| Gungnir&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A powerful spear said to be used by a god from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 0068&lt;br /&gt;
| Fairy Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear made to fit a fairy's body.&lt;br /&gt;
|-&lt;br /&gt;
| 0069&lt;br /&gt;
| Titania Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A legendary spear passed down among fairies since antiquity.&lt;br /&gt;
|-&lt;br /&gt;
| 0070&lt;br /&gt;
| Broken Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear broken after a fierce battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0071&lt;br /&gt;
| Longbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An ordinary mass-produced bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0072&lt;br /&gt;
| Mythril Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow][Mythril] A Mythril-brand bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0073&lt;br /&gt;
| Elven Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A bow imbued with the magic of a forest spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0074&lt;br /&gt;
| Blue Rabbit&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] The blue rabbit is apparently the mark of an expert sniper.&lt;br /&gt;
|-&lt;br /&gt;
| 0075&lt;br /&gt;
| Artemis Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A bow bearing the name of the goddess of the hunt.&lt;br /&gt;
|-&lt;br /&gt;
| 0076&lt;br /&gt;
| Wooden Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow for bows. One is consumed per shot.&lt;br /&gt;
|-&lt;br /&gt;
| 0077&lt;br /&gt;
| Fire Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0078&lt;br /&gt;
| Ice Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0079&lt;br /&gt;
| Lightning Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0080&lt;br /&gt;
| Holy Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An arrow imbued with holy power.&lt;br /&gt;
|-&lt;br /&gt;
| 0081&lt;br /&gt;
| Buckler&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A small shield that reduces physical attacks by 25%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0082&lt;br /&gt;
| Mythril Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A large shield that reduces physical attacks by 50%. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0083&lt;br /&gt;
| Flame Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that blocks fire attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0084&lt;br /&gt;
| Ice Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that blocks ice attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0085&lt;br /&gt;
| Earth Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that blocks lightning attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0086&lt;br /&gt;
| Wonder Bangle&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A magic bracelet that blocks bow and arrow attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0087&lt;br /&gt;
| Aegis Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield][Superheavy] Blocks most magic attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0088&lt;br /&gt;
| Ogre Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield][Superheavy] Blocks 100% of physical attacks. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0089&lt;br /&gt;
| Civilian&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield][Superheavy] Has a 20% chance to nullify any attack. (Disabled while attacking)&lt;br /&gt;
|-&lt;br /&gt;
| 0090&lt;br /&gt;
| Ribbon&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A ribbon made of smooth silk. Prevents status ailments except Embarrassment.&lt;br /&gt;
|-&lt;br /&gt;
| 0091&lt;br /&gt;
| Scandalous Swimsuit&lt;br /&gt;
| Armor&lt;br /&gt;
| Conan: &amp;quot;This is the best!&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0092&lt;br /&gt;
| Mythril Bustier&lt;br /&gt;
| Armor&lt;br /&gt;
| A proud [Mythril]-brand creation focused solely on sexy-cute appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0093&lt;br /&gt;
| Phantom Beast Pelt&lt;br /&gt;
| Armor&lt;br /&gt;
| A pelt imbued with the power of a phantom beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0094&lt;br /&gt;
| Foreign Kimono&lt;br /&gt;
| Armor&lt;br /&gt;
| Traditional clothing worn by people of the eastern lands... apparently.&lt;br /&gt;
|-&lt;br /&gt;
| 0095&lt;br /&gt;
| Transformation Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A mysterious dress that transforms its wearer into someone else.&lt;br /&gt;
|-&lt;br /&gt;
| 0096&lt;br /&gt;
| Waitress Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| A risque uniform worn by waitresses at a suspicious shop.&lt;br /&gt;
|-&lt;br /&gt;
| 0097&lt;br /&gt;
| Dancer's Costume&lt;br /&gt;
| Armor&lt;br /&gt;
| A revealing stage costume worn by dancers.&lt;br /&gt;
|-&lt;br /&gt;
| 0098&lt;br /&gt;
| Empty-Handed&lt;br /&gt;
| Armor&lt;br /&gt;
| The state of holding nothing. Apparently ninjas are strongest empty-handed.&lt;br /&gt;
|-&lt;br /&gt;
| 0099&lt;br /&gt;
| Evil Corset&lt;br /&gt;
| Armor&lt;br /&gt;
| A cursed corset with an evil will that toys with its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0100&lt;br /&gt;
| Titania Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor belonging to Titania, Queen of the Fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0101&lt;br /&gt;
| Iron Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Utterly ordinary and uninteresting iron armor.&lt;br /&gt;
|-&lt;br /&gt;
| 0102&lt;br /&gt;
| Mythril Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| [Mithril]-brand armor balancing durability with revealing design.&lt;br /&gt;
|-&lt;br /&gt;
| 0103&lt;br /&gt;
| Insulator Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor granting lightning resistance and nullifying Spark Rods.&lt;br /&gt;
|-&lt;br /&gt;
| 0104&lt;br /&gt;
| Samurai Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Eastern warrior armor called &amp;quot;Red-Laced Armor.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 0105&lt;br /&gt;
| Crystal Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made of crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0106&lt;br /&gt;
| Dragon Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from dragon scales. Nullifies fire; weak to cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0107&lt;br /&gt;
| Genji Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor used by ancient nobles in the Far East.&lt;br /&gt;
|-&lt;br /&gt;
| 0108&lt;br /&gt;
| Valkyrie Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor said to have been worn by warrior goddesses of myth.&lt;br /&gt;
|-&lt;br /&gt;
| 0109&lt;br /&gt;
| Iron Maiden&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor holding dark magic that protects its owner in exchange for pain.&lt;br /&gt;
|-&lt;br /&gt;
| 0110&lt;br /&gt;
| Broken Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor left in tatters by monster claws and fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0111&lt;br /&gt;
| Silk Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe woven from silk thread.&lt;br /&gt;
|-&lt;br /&gt;
| 0112&lt;br /&gt;
| Mythril Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A [Mithril]-brand robe offering both function and sexy-cute style.&lt;br /&gt;
|-&lt;br /&gt;
| 0113&lt;br /&gt;
| Sage's Coat&lt;br /&gt;
| Armor&lt;br /&gt;
| A coat with enhanced magic from woven crystal.&lt;br /&gt;
|-&lt;br /&gt;
| 0114&lt;br /&gt;
| Flowing Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| Garb woven from special thread and worn by eastern sorcerers.&lt;br /&gt;
|-&lt;br /&gt;
| 0115&lt;br /&gt;
| Robe of Light&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe made of pure light. Weightless but sheer. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0116&lt;br /&gt;
| Princess Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A spotless pure-white dress. Status Avoidance +20%&lt;br /&gt;
|-&lt;br /&gt;
| 0117&lt;br /&gt;
| Minerva Bustier&lt;br /&gt;
| Armor&lt;br /&gt;
| A masterpiece imbued with the magic of Lakshmi, one of the goddesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0118&lt;br /&gt;
| Saint Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Vestments woven from cloth purified with Holy Water, imbued with the power of light.&lt;br /&gt;
|-&lt;br /&gt;
| 0119&lt;br /&gt;
| Demon Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A dangerously revealing dress worn by noblewomen of the demon realm.&lt;br /&gt;
|-&lt;br /&gt;
| 0120&lt;br /&gt;
| Tattered Clothes&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothes torn to shreds by monster claws, fangs, and the like.&lt;br /&gt;
|-&lt;br /&gt;
| 0121&lt;br /&gt;
| Star Pendant&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0122&lt;br /&gt;
| Silver-Rimmed Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0123&lt;br /&gt;
| Earrings&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents silence.&lt;br /&gt;
|-&lt;br /&gt;
| 0124&lt;br /&gt;
| Peace Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0125&lt;br /&gt;
| Gyrocompass&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents knockdown.&lt;br /&gt;
|-&lt;br /&gt;
| 0126&lt;br /&gt;
| Angel's White Robe&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents bleeding.&lt;br /&gt;
|-&lt;br /&gt;
| 0127&lt;br /&gt;
| Elf Cloak&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0128&lt;br /&gt;
| Purification Ankh&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents slime coating.&lt;br /&gt;
|-&lt;br /&gt;
| 0129&lt;br /&gt;
| Pure Silver Knight&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents fear.&lt;br /&gt;
|-&lt;br /&gt;
| 0130&lt;br /&gt;
| Scorching Bracelet&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0131&lt;br /&gt;
| Alarm Earring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents stun.&lt;br /&gt;
|-&lt;br /&gt;
| 0132&lt;br /&gt;
| Wholesome Atmosphere&lt;br /&gt;
| Accessory&lt;br /&gt;
| No one really knows how it works, but this accessory prevents ???.&lt;br /&gt;
|-&lt;br /&gt;
| 0133&lt;br /&gt;
| 0133&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0134&lt;br /&gt;
| Soul of Thamasa&lt;br /&gt;
| Accessory&lt;br /&gt;
| Changes the special move used when casting attack magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0135&lt;br /&gt;
| Celestriad&lt;br /&gt;
| Accessory&lt;br /&gt;
| Increases charge speed when casting magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0136&lt;br /&gt;
| Thieves' Eye&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Disables random traps. Ineffective during attack actions. (MP: 16%)&lt;br /&gt;
|-&lt;br /&gt;
| 0137&lt;br /&gt;
| Kung Fu Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Flat cloth shoes. Enhances Whirlwind Kick.&lt;br /&gt;
|-&lt;br /&gt;
| 0138&lt;br /&gt;
| Stray Medal&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents knockdown, capture, and freezing.&lt;br /&gt;
|-&lt;br /&gt;
| 0139&lt;br /&gt;
| Mithril Gauntlet&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that prevents poison, silence, and paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0140&lt;br /&gt;
| Demon's Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A collar emitting a sinister aura.&lt;br /&gt;
|-&lt;br /&gt;
| 0141&lt;br /&gt;
| Berserker Drug&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A drug that turns its user into a berserker. Use: Berserk&lt;br /&gt;
|-&lt;br /&gt;
| 0142&lt;br /&gt;
| Fairy Wing&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magic item that grants levitation until you move to another location.&lt;br /&gt;
|-&lt;br /&gt;
| 0143&lt;br /&gt;
| Deep-Sea Gem&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Maelstrom&lt;br /&gt;
|-&lt;br /&gt;
| 0144&lt;br /&gt;
| Demon God's Jar&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Flame Eraser&lt;br /&gt;
|-&lt;br /&gt;
| 0145&lt;br /&gt;
| Dwarf Shoes&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Earth Tremor&lt;br /&gt;
|-&lt;br /&gt;
| 0146&lt;br /&gt;
| Black Box&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Terror Voice&lt;br /&gt;
|-&lt;br /&gt;
| 0147&lt;br /&gt;
| Ruby Sandals&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Exit&lt;br /&gt;
|-&lt;br /&gt;
| 0148&lt;br /&gt;
| Mapis Light&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Repulsion&lt;br /&gt;
|-&lt;br /&gt;
| 0149&lt;br /&gt;
| Midnight Eye&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Illuminates dark zones for 120 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| 0150&lt;br /&gt;
| Bandage&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Cloth wrapped around a wound to protect it. Better not force it off...&lt;br /&gt;
|-&lt;br /&gt;
| 0151&lt;br /&gt;
| Cure&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] White magic that restores HP. (MP: min. 10-10%, Charge 25-25%)&lt;br /&gt;
|-&lt;br /&gt;
| 0152&lt;br /&gt;
| Mysterious Lightning Rod&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Mute&lt;br /&gt;
|-&lt;br /&gt;
| 0153&lt;br /&gt;
| Glass Shield&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Barrier&lt;br /&gt;
|-&lt;br /&gt;
| 0154&lt;br /&gt;
| Esuna&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] White magic that cures status ailments. (MP: min. 10-10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0155&lt;br /&gt;
| Protect&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Reduces physical damage by half. (MP: min. 5-5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0156&lt;br /&gt;
| Shell&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Reduces magic damage by half. (MP: min. 5-5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0157&lt;br /&gt;
| Haste&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Increases movement speed. (MP: min. 5-5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0158&lt;br /&gt;
| Regen&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Gradually restores HP. (MP: 1)&lt;br /&gt;
|-&lt;br /&gt;
| 0159&lt;br /&gt;
| Quick&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Increases charge speed. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0160&lt;br /&gt;
| Gravity&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Halves the HP of an enemy hit by the gravity shot. (MP: 20, Charge: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0161&lt;br /&gt;
| Magic Burst&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals damage proportional to current MP. (MP: min. 80-100%)&lt;br /&gt;
|-&lt;br /&gt;
| 0162&lt;br /&gt;
| Guard Off&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that halves enemy defense. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0163&lt;br /&gt;
| Fire&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a fireball forward. (MP: 5, Charge: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0164&lt;br /&gt;
| Blizzard&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires freezing air forward. (MP: 5, Charge: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0165&lt;br /&gt;
| Thunder&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a lightning bolt forward. (MP: 8, Charge: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0166&lt;br /&gt;
| Drain&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Black magic that drains an enemy's HP. (MP cost: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0167&lt;br /&gt;
| Holy&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that attacks with holy power. (MP cost: 80)&lt;br /&gt;
|-&lt;br /&gt;
| 0168&lt;br /&gt;
| Flare&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that attacks with nuclear fusion energy. (MP cost: 100)&lt;br /&gt;
|-&lt;br /&gt;
| 0169&lt;br /&gt;
| Virgin First Pressing&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Made solely from the very first fluid shed by a virgin. Cures weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0170&lt;br /&gt;
| Banish&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Ancient magic that twists dimensions and erases enemies. (MP cost: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0171&lt;br /&gt;
| Red Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Apparently raises attack for a while.&lt;br /&gt;
|-&lt;br /&gt;
| 0172&lt;br /&gt;
| Blue Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Apparently fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0173&lt;br /&gt;
| Black Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| The black liquid appears to be writhing...&lt;br /&gt;
|-&lt;br /&gt;
| 0174&lt;br /&gt;
| White Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Some kind of medicine. Who knows what it is?&lt;br /&gt;
|-&lt;br /&gt;
| 0175&lt;br /&gt;
| Pink Medicine Bottle&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A revolutionary medicine that successfully isolates only the side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0176&lt;br /&gt;
| Evil Potion&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Poison in a bottle resembling a Potion. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0177&lt;br /&gt;
| Evil Ether&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Poison in a bottle resembling an Ether. Handle with care.&lt;br /&gt;
|-&lt;br /&gt;
| 0178&lt;br /&gt;
| Salted Kelp&lt;br /&gt;
| Consumable&lt;br /&gt;
| The rarest of delicacies, though apparently not to Western tastes...&lt;br /&gt;
|-&lt;br /&gt;
| 0179&lt;br /&gt;
| Crystal Shard&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] An item required when learning abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0180&lt;br /&gt;
| ◆Auto-Healer&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magical medicine box that automatically uses medicines you possess.&lt;br /&gt;
|-&lt;br /&gt;
| 0181&lt;br /&gt;
| Potion&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 100 HP. Max held: 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0182&lt;br /&gt;
| Hi-Potion&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 300 HP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0183&lt;br /&gt;
| X-Potion&lt;br /&gt;
| Consumable&lt;br /&gt;
| Fully restores HP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0184&lt;br /&gt;
| Ether&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 50 MP. Max held: 16.&lt;br /&gt;
|-&lt;br /&gt;
| 0185&lt;br /&gt;
| Dry Ether&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 200 MP. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0186&lt;br /&gt;
| X-Ether&lt;br /&gt;
| Consumable&lt;br /&gt;
| Restores 400 MP. Max held: 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0187&lt;br /&gt;
| Elixir&lt;br /&gt;
| Consumable&lt;br /&gt;
| Fully restores HP, MP, and status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0188&lt;br /&gt;
| Antidote&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures poison. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0189&lt;br /&gt;
| Eye Drops&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures blindness. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0190&lt;br /&gt;
| Book of Curing Silence&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures silence. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0191&lt;br /&gt;
| Gold Needle&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures paralysis. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0192&lt;br /&gt;
| Hemostat&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures bleeding. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0193&lt;br /&gt;
| Teleport Stone&lt;br /&gt;
| Consumable&lt;br /&gt;
| Escapes knockdown, capture, or freezing. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0194&lt;br /&gt;
| Holy Water&lt;br /&gt;
| Consumable&lt;br /&gt;
| Washes away slime. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0195&lt;br /&gt;
| Stimulant&lt;br /&gt;
| Consumable&lt;br /&gt;
| Recovers from fear. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0196&lt;br /&gt;
| Sedative&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Recovery] A suspicious drug that lowers EX.&lt;br /&gt;
|-&lt;br /&gt;
| 0197&lt;br /&gt;
| Remedy&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cures all status ailments. Max held: 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0198&lt;br /&gt;
| Phoenix Down&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Revives you once when defeated. Max held: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0199&lt;br /&gt;
| Debug Tool&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| No matter what anyone says, this is strictly a debugging tool.&lt;br /&gt;
|-&lt;br /&gt;
| 0200&lt;br /&gt;
| Personal Mushroom&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Recovery] Do your best to cure the ??? status yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0201&lt;br /&gt;
| Formation Manual&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book describing various formations.&lt;br /&gt;
|-&lt;br /&gt;
| 0202&lt;br /&gt;
| Love Nest Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| The key to &amp;quot;Samantha and Darling's Love Nest,&amp;quot; found lying around for some reason.&lt;br /&gt;
|-&lt;br /&gt;
| 0203&lt;br /&gt;
| Delicious-Looking Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A visibly delicious-looking key with a savory aroma.&lt;br /&gt;
|-&lt;br /&gt;
| 0204&lt;br /&gt;
| Brass Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and zinc.&lt;br /&gt;
|-&lt;br /&gt;
| 0205&lt;br /&gt;
| Bronze Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and tin.&lt;br /&gt;
|-&lt;br /&gt;
| 0206&lt;br /&gt;
| Cupronickel Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and nickel.&lt;br /&gt;
|-&lt;br /&gt;
| 0207&lt;br /&gt;
| Shakudo Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key made from an alloy of copper and gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0208&lt;br /&gt;
| Dice&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A set of three dice used in games.&lt;br /&gt;
|-&lt;br /&gt;
| 0209&lt;br /&gt;
| Substitute Doll&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A life-size doll made to look just like the real thing.&lt;br /&gt;
|-&lt;br /&gt;
| 0210&lt;br /&gt;
| Bone Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0211&lt;br /&gt;
| Blood Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0212&lt;br /&gt;
| Moon Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0213&lt;br /&gt;
| Insect Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0214&lt;br /&gt;
| Cat Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0215&lt;br /&gt;
| Shadow Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0216&lt;br /&gt;
| Night Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0217&lt;br /&gt;
| Ash Elixir&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine in an old ceramic vessel. It has a suspicious air.&lt;br /&gt;
|-&lt;br /&gt;
| 0218&lt;br /&gt;
| Flame&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals fire damage to all enemies on screen. (MP cost: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0219&lt;br /&gt;
| Frost&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals ice damage to all enemies on screen. (MP cost: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0220&lt;br /&gt;
| Secret Manual 1&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book about the [Focus on Attack] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0221&lt;br /&gt;
| Secret Manual 2&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book about the [Focus on Defense] ability.&lt;br /&gt;
|-&lt;br /&gt;
| 0222&lt;br /&gt;
| Wooden Quiver&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Holds 30 wooden arrows. Automatically replenishes when empty.&lt;br /&gt;
|-&lt;br /&gt;
| 0223&lt;br /&gt;
| Lady's Medicine&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magic drug that reduces sensitivity, but also lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0224&lt;br /&gt;
| Diuretic&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A drug with diuretic and urine-increasing effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0225&lt;br /&gt;
| Collar Key&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A key for removing a slave collar. Apparently breaks after one use.&lt;br /&gt;
|-&lt;br /&gt;
| 0226&lt;br /&gt;
| Belladonna&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A poisonous herb tended by a demon alongside its evil deeds.&lt;br /&gt;
|-&lt;br /&gt;
| 0227&lt;br /&gt;
| Mandrake&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A magical plant rooted in old battlefields and plague lands, nourished by foul water and stench.&lt;br /&gt;
|-&lt;br /&gt;
| 0228&lt;br /&gt;
| Udumbara&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A mythical herb that flowers once every three thousand years.&lt;br /&gt;
|-&lt;br /&gt;
| 0229&lt;br /&gt;
| Cordyceps&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A medicinal herb that parasitizes insects, deranges their brains, and sprouts.&lt;br /&gt;
|-&lt;br /&gt;
| 0230&lt;br /&gt;
| Lily Bouquet&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A magic bouquet that lets you go after even straight people.&lt;br /&gt;
|-&lt;br /&gt;
| 0231&lt;br /&gt;
| Saint's Medicine&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A magic drug that reduces sensitivity with no side effects.&lt;br /&gt;
|-&lt;br /&gt;
| 0232&lt;br /&gt;
| Dewormer&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A special herb that removes parasites.&lt;br /&gt;
|-&lt;br /&gt;
| 0233&lt;br /&gt;
| Lantern&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A lighting tool that illuminates darkness.&lt;br /&gt;
|-&lt;br /&gt;
| 0234&lt;br /&gt;
| Trembling Dynamo&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Converts pain into power and swaps magic. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0235&lt;br /&gt;
| VIP Towel&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Recovery] A suite-room amenity. Removes slime up to five times.&lt;br /&gt;
|-&lt;br /&gt;
| 0236&lt;br /&gt;
| Skin Cream&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Cosmetics essential for skin care. Charm up.&lt;br /&gt;
|-&lt;br /&gt;
| 0237&lt;br /&gt;
| Tattoo Sticker&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A rather explicit temporary tattoo. Bitchiness UP.&lt;br /&gt;
|-&lt;br /&gt;
| 0238&lt;br /&gt;
| Nothing Important&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It is r-really nothing important at all.&lt;br /&gt;
|-&lt;br /&gt;
| 0239&lt;br /&gt;
| Soul Blast&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Steals MP from an enemy and makes it your own. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0240&lt;br /&gt;
| Holy Symbol&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| All undead and incorporeal enemies on screen are killed and cannot revive. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0241&lt;br /&gt;
| Demon Stripper&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Cursed or not, it strips everything off the target!&lt;br /&gt;
|-&lt;br /&gt;
| 0242&lt;br /&gt;
| Bronze Haniwa&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A bronze figurine with the power to fill gaps in your item bag.&lt;br /&gt;
|-&lt;br /&gt;
| 0243&lt;br /&gt;
| Flyer&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A special secret just for you! Tell your friends too!&lt;br /&gt;
|-&lt;br /&gt;
| 0244&lt;br /&gt;
| Soul Pot 1&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0245&lt;br /&gt;
| Copper Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A lump of copper.&lt;br /&gt;
|-&lt;br /&gt;
| 0246&lt;br /&gt;
| Silver Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A lump of silver.&lt;br /&gt;
|-&lt;br /&gt;
| 0247&lt;br /&gt;
| Gold Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A lump of gold.&lt;br /&gt;
|-&lt;br /&gt;
| 0248&lt;br /&gt;
| Dragon Poop&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Exceedingly rare poop used in expensive medicine. It is not dirty.&lt;br /&gt;
|-&lt;br /&gt;
| 0249&lt;br /&gt;
| Soul Pot 0&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] A magic pot that stores the souls of special enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0250&lt;br /&gt;
| Soul Pot 4&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0251&lt;br /&gt;
| Soul Pot 8&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0252&lt;br /&gt;
| Soul Pot 16&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Pot] Allows you to freely raise stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0253&lt;br /&gt;
| Magirock&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A vessel for holding magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0254&lt;br /&gt;
| Boss Is Here! Button&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A real-life emergency escape item.&lt;br /&gt;
|-&lt;br /&gt;
| 0255&lt;br /&gt;
| Piggy Bank&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use it to retrieve what is stored inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0256&lt;br /&gt;
| Whisperweed&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to save anywhere. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0257&lt;br /&gt;
| Spool of Thread&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Moves you to registered coordinates.&lt;br /&gt;
|-&lt;br /&gt;
| 0258&lt;br /&gt;
| Inn-Is-Right-Here&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A conch shell that summons an inn from another dimension.&lt;br /&gt;
|-&lt;br /&gt;
| 0259&lt;br /&gt;
| Starfish&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A rare starfish shining with golden light. Grants invincibility for 10 seconds after use.&lt;br /&gt;
|-&lt;br /&gt;
| 0260&lt;br /&gt;
| Normal Magic&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0261&lt;br /&gt;
| Black Ore&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Deals heavy damage to every enemy on screen and grants invincibility.&lt;br /&gt;
|-&lt;br /&gt;
| 0262&lt;br /&gt;
| Sunshine&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damages every enemy on screen. (MP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0263&lt;br /&gt;
| Simoon&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damages and knocks back nearby enemies. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0264&lt;br /&gt;
| Berserk&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Doubles HP, Attack, and Speed for 15 seconds; causes Fatigue afterward. (MP: 15%)&lt;br /&gt;
|-&lt;br /&gt;
| 0265&lt;br /&gt;
| Nature Aura&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Maximizes the Power Gauge and immediately activates a special move. (MP: 12)&lt;br /&gt;
|-&lt;br /&gt;
| 0266&lt;br /&gt;
| Barrier&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Negates the next attack of any kind after activation. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0267&lt;br /&gt;
| Exit&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Returns to town. (MP: min. 20-100%)&lt;br /&gt;
|-&lt;br /&gt;
| 0268&lt;br /&gt;
| Forcewave&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Knocks back nearby enemies without dealing damage. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0269&lt;br /&gt;
| Tomahawk&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Throws your weapon. (MP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0270&lt;br /&gt;
| Craytron Fire&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damages every entity on screen. (MP Cost: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0271&lt;br /&gt;
| Self-Destruct&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Deals damage equal to HP to nearby enemies; leaves the user near death and Fatigued. (MP: 13)&lt;br /&gt;
|-&lt;br /&gt;
| 0272&lt;br /&gt;
| Cache&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Stores one consumable item. Lost when you stay at an inn. (MP: 14%)&lt;br /&gt;
|-&lt;br /&gt;
| 0273&lt;br /&gt;
| Power Word Kill&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Kills living enemies with 130 HP or less. (MP Cost: 44)&lt;br /&gt;
|-&lt;br /&gt;
| 0274&lt;br /&gt;
| Mute&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Prevents magic use for 10 seconds. (MP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0275&lt;br /&gt;
| Repulsion&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Makes enemies disappear for 10 seconds. (MP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0276&lt;br /&gt;
| Bolt of Iron&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a short-range, high-power arrow. Strong against physical and magical life-forms. (MP: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 0277&lt;br /&gt;
| White Wind&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Restores HP with a wind carrying healing power. (MP Cost: 25)&lt;br /&gt;
|-&lt;br /&gt;
| 0278&lt;br /&gt;
| Will&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Converts HP into MP. (HP: 10%, Charge 1%-99%)&lt;br /&gt;
|-&lt;br /&gt;
| 0279&lt;br /&gt;
| Healing Magic&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0280&lt;br /&gt;
| Panacea&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Restores HP and cures status ailments. (MP: min. 20-20%)&lt;br /&gt;
|-&lt;br /&gt;
| 0281&lt;br /&gt;
| Make Potion&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Creates a Potion. (MP Cost: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0282&lt;br /&gt;
| Restoration&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Partially restores lowered stats. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 0283&lt;br /&gt;
| Creation&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Consumes experience points to create an item. (MP Cost: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 0284&lt;br /&gt;
| Magic Engine&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Consumes experience points to swap magic. (MP Cost: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 0285&lt;br /&gt;
| Magic Matrix&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Grants additional magic equal to five Magirocks. (MP Cost: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 0286&lt;br /&gt;
| Glass Strike&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Charged attacks instantly kill enemies on hit. (MP: 40%)&lt;br /&gt;
|-&lt;br /&gt;
| 0287&lt;br /&gt;
| Magic Weapon&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds the Power attribute to weapon attacks and grants Attack +20. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0288&lt;br /&gt;
| Ice Axe&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Equips an axe made of ice. (MP: 8%)&lt;br /&gt;
|-&lt;br /&gt;
| 0289&lt;br /&gt;
| Daggerspell Stance&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Increases damage dealt and reduces damage taken while a dagger is equipped. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0290&lt;br /&gt;
| Fist of Force&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds the Power attribute to martial weapons and increases damage. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0291&lt;br /&gt;
| Guided Shot&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Doubles the range of projectile weapons. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0292&lt;br /&gt;
| Wraithstrike&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Weapon attacks ignore enemy Defense. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0293&lt;br /&gt;
| Doom Strike&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Critical hits instantly kill enemies. (MP Cost: 13%)&lt;br /&gt;
|-&lt;br /&gt;
| 0294&lt;br /&gt;
| Chill Touch&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Lowers the Attack of enemies without cold resistance. Martial weapons only. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0295&lt;br /&gt;
| Support Magic&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0296&lt;br /&gt;
| Blink&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] 50% chance to negate physical attacks. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0297&lt;br /&gt;
| Lunar Radiance&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Gain (10 + Level / 2) * 5 bonus HP. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 0298&lt;br /&gt;
| Soul Steal&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Defeating an enemy restores HP and MP. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0299&lt;br /&gt;
| Moon Energy&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Critical-hit rate +13%. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 0300&lt;br /&gt;
| Mind Sword&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Weapon attacks use Magic as their attack power. (MP: 6%)&lt;br /&gt;
|-&lt;br /&gt;
| 0301&lt;br /&gt;
| Flame Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Fire to weapon attacks and raises damage to 120%. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0302&lt;br /&gt;
| Ice Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Ice to weapon attacks and raises damage to 120%. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0303&lt;br /&gt;
| Lightning Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Lightning to weapon attacks and raises damage to 120%. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0304&lt;br /&gt;
| Stone Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Raises weapon-attack damage to 150%. (MP: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0305&lt;br /&gt;
| Moon Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Converts 10% of weapon-attack damage into HP. (MP: min. 8-6%)&lt;br /&gt;
|-&lt;br /&gt;
| 0306&lt;br /&gt;
| Leaf Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Converts 6% of weapon-attack damage into MP. (HP: min. 8-10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0307&lt;br /&gt;
| Light Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Adds Holy to weapon attacks and raises damage to 120%. (MP: 7)&lt;br /&gt;
|-&lt;br /&gt;
| 0308&lt;br /&gt;
| Dark Saber&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Triples weapon-attack damage. 10% is reflected back. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0309&lt;br /&gt;
| Body of War&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Protect; Weapon Damage +50%, Damage Taken -20, lower Move Speed. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 0310&lt;br /&gt;
| Resist Fire&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Fire resistance by one tier. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0311&lt;br /&gt;
| Resist Cold&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Ice resistance by one tier. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0312&lt;br /&gt;
| Resist Lightning&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Lightning resistance by one tier. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0313&lt;br /&gt;
| Resist Elements&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Raises Fire, Ice, and Lightning resistance by one tier. (MP: 16%)&lt;br /&gt;
|-&lt;br /&gt;
| 0314&lt;br /&gt;
| Invincible&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Grants invincibility for 10 seconds after activation. (MP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0315&lt;br /&gt;
| Good-Luck Charm&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Doubles item drop rate. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 0316&lt;br /&gt;
| Chaos Blade&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Randomly changes the weapon's attribute. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0317&lt;br /&gt;
| Chaos Armor&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Randomly changes attribute resistances. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0318&lt;br /&gt;
| Fate Spin&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Random-number results always take the best possible value. (MP: 33%)&lt;br /&gt;
|-&lt;br /&gt;
| 0319&lt;br /&gt;
| Masochism&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Halves damage taken during ???; shame grants natural HP recovery. (MP: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0320&lt;br /&gt;
| Ironguts&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Reverses the effects of poison. (MP: 3%)&lt;br /&gt;
|-&lt;br /&gt;
| 0321&lt;br /&gt;
| Dragon Scale&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Protect + Shell + Resist Elements. (MP: 30%)&lt;br /&gt;
|-&lt;br /&gt;
| 0322&lt;br /&gt;
| Consumptive Field&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Temporarily steals the stats of defeated enemies. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0323&lt;br /&gt;
| Elemental Warp&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Changes magic attributes when hit by one of three elemental spells. (MP: 1)&lt;br /&gt;
|-&lt;br /&gt;
| 0324&lt;br /&gt;
| Mage Armor&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Reduces damage taken by 20 points. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0325&lt;br /&gt;
| Spell Resistance&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] 50% chance to negate magic attacks. (MP: 10%)&lt;br /&gt;
|-&lt;br /&gt;
| 0326&lt;br /&gt;
| Death Ward&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Reaction] Grants resistance to negative energy and enfeeblement. (MP: 4)&lt;br /&gt;
|-&lt;br /&gt;
| 0327&lt;br /&gt;
| Safe Passage&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Negates damaging floors. (MP: 4)&lt;br /&gt;
|-&lt;br /&gt;
| 0328&lt;br /&gt;
| Dimensional Anchor&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Support] Impedes teleportation.&lt;br /&gt;
|-&lt;br /&gt;
| 0329&lt;br /&gt;
| Egg of Beast&lt;br /&gt;
| Accessory&lt;br /&gt;
| A flesh-colored egg that constantly trembles like a fever patient.&lt;br /&gt;
|-&lt;br /&gt;
| 0330&lt;br /&gt;
| Penetration&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Enchantment] Projectiles pierce terrain and enemies. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 0331&lt;br /&gt;
| Wild Swing&lt;br /&gt;
| Accessory&lt;br /&gt;
| Greatly increases the variance in weapon-attack damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0332&lt;br /&gt;
| Chopchop&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Weapon attacks ignore enemy Defense on hit. (HP Cost: 5%)&lt;br /&gt;
|-&lt;br /&gt;
| 0333&lt;br /&gt;
| Last Stand&lt;br /&gt;
| Accessory&lt;br /&gt;
| Adds Defense to Attack. Defense becomes 0.&lt;br /&gt;
|-&lt;br /&gt;
| 0334&lt;br /&gt;
| Reversal Strike&lt;br /&gt;
| Accessory&lt;br /&gt;
| Weapon-attack power rises inversely with current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0335&lt;br /&gt;
| Discharge&lt;br /&gt;
| Accessory&lt;br /&gt;
| Stores HP damage taken and releases it during a weapon attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0336&lt;br /&gt;
| Aching Back&lt;br /&gt;
| Accessory&lt;br /&gt;
| Halves movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0337&lt;br /&gt;
| Nutcracker&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| While a staff is equipped, attacks also damage Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0338&lt;br /&gt;
| Penetrating Strike&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Deals fixed damage equal to Attack / 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0339&lt;br /&gt;
| Rashin Kassatsu-ken&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The more you kill, the stronger you become.&lt;br /&gt;
|-&lt;br /&gt;
| 0340&lt;br /&gt;
| Dark Blade&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| While blinded, weapon-attack damage is multiplied by 4.7.&lt;br /&gt;
|-&lt;br /&gt;
| 0341&lt;br /&gt;
| Massacre&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Doubles the effective area of charged attacks. (HP Cost: 15%)&lt;br /&gt;
|-&lt;br /&gt;
| 0342&lt;br /&gt;
| Martial Dance Frenzy&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Charged attacks hit all enemies; causes Fatigue afterward. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0343&lt;br /&gt;
| Shock&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Charged attacks become powerful area attacks. (HP Cost: 50%)&lt;br /&gt;
|-&lt;br /&gt;
| 0344&lt;br /&gt;
| Swallow Reversal&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Increases the number of attacks but slightly lowers Attack. (HP Cost: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 0345&lt;br /&gt;
| Ki Blast&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a Power-attribute projectile whose power depends on Attack. (HP Cost: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 0346&lt;br /&gt;
| Bind Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A restraint suit used to keep prisoners chained inside cells. Prevents attacks and magic use.&lt;br /&gt;
|-&lt;br /&gt;
| 0347&lt;br /&gt;
| Mind Controller&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A slave-making collar that violates the wearer's mind.&lt;br /&gt;
|-&lt;br /&gt;
| 0348&lt;br /&gt;
| Additional Weapons From 0348&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0349&lt;br /&gt;
| Slave Princess's Handcuffs&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Sturdy shackles that restrain the wearer's wrists.&lt;br /&gt;
|-&lt;br /&gt;
| 0350&lt;br /&gt;
| Prisoner's Shackles&lt;br /&gt;
| Accessory&lt;br /&gt;
| Sturdy shackles that restrain the wearer's ankles.&lt;br /&gt;
|-&lt;br /&gt;
| 0351&lt;br /&gt;
| Magician Ring&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A ring that consumes MP to fire magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0352&lt;br /&gt;
| Ice Axe Lv1&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0353&lt;br /&gt;
| Ice Axe Lv2&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0354&lt;br /&gt;
| Ice Axe Lv3&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0355&lt;br /&gt;
| Ice Axe Lv4&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Great Axe] Attack rises as the caster's level increases.&lt;br /&gt;
|-&lt;br /&gt;
| 0356&lt;br /&gt;
| Perfect Grand Magic Elixir&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's HP. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0357&lt;br /&gt;
| Magic Source&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's MP. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0358&lt;br /&gt;
| Muramasa&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0359&lt;br /&gt;
| Vitality Pellet&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Defense. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0360&lt;br /&gt;
| Rubber Nipples&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Magic. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0361&lt;br /&gt;
| Takoyaki&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Permanently increases the user's Spirit. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0362&lt;br /&gt;
| Retro-Game Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Provocative armor that covers only the tiniest portion of the skin.&lt;br /&gt;
|-&lt;br /&gt;
| 0363&lt;br /&gt;
| 0363&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0364&lt;br /&gt;
| Needle&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires a poison needle. (MP Cost: 7)&lt;br /&gt;
|-&lt;br /&gt;
| 0365&lt;br /&gt;
| Slime Spread&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Uses slime to lower enemy Attack and inflict Blindness. (MP Cost: 8)&lt;br /&gt;
|-&lt;br /&gt;
| 0366&lt;br /&gt;
| Explosive Chop&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Wild gloves resembling enormous hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0367&lt;br /&gt;
| Hands of Deathtoll&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gloves that produce gold from living souls. Enemy Gold Drops x2&lt;br /&gt;
|-&lt;br /&gt;
| 0368&lt;br /&gt;
| Demon's Knuckle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets that answer enemy attacks with critical hits.&lt;br /&gt;
|-&lt;br /&gt;
| 0369&lt;br /&gt;
| Cat Claws&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Squishy gloves modeled after cat paws. Inflicts Poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0370&lt;br /&gt;
| Flame Gloves&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Magic gloves that spew flame. Fire attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 0371&lt;br /&gt;
| Chakra Hand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0372&lt;br /&gt;
| Flame Iron Geta&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial][Heavy] Time-honored footwear for polishing one's manliness. Works on women too.&lt;br /&gt;
|-&lt;br /&gt;
| 0373&lt;br /&gt;
| Mach FumiFumi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] It is a wepon. Charge +1, Hit +1, alters attacks and knockback.&lt;br /&gt;
|-&lt;br /&gt;
| 0374&lt;br /&gt;
| Demon-God Gauntlet&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Double damage; weak to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0375&lt;br /&gt;
| Shoggoth's Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Gauntlets made of a freely transforming substance. Attacks with the target's weakness.&lt;br /&gt;
|-&lt;br /&gt;
| 0376&lt;br /&gt;
| Silver Tusk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A treasure passed down through generations of the legendary civet clan. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0377&lt;br /&gt;
| Eight Gods' Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Inflicts Enfeeblement and Drain on hit; boosts drain magic; grants Drain resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0378&lt;br /&gt;
| Kara's Gloves&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] Sometimes instantly kills enemies!&lt;br /&gt;
|-&lt;br /&gt;
| 0379&lt;br /&gt;
| Chichimore&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] The ultimate grater.&lt;br /&gt;
|-&lt;br /&gt;
| 0380&lt;br /&gt;
| Ghostbuster&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0381&lt;br /&gt;
| Mystic Glove&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] One of the Mystic weapons. Can absorb enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0382&lt;br /&gt;
| Mystic Boots&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0383&lt;br /&gt;
| Flails From 0383&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0384&lt;br /&gt;
| Zizka Star&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A flail fitted with multiple iron balls.&lt;br /&gt;
|-&lt;br /&gt;
| 0385&lt;br /&gt;
| Flame Anchor&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Flail] A magic anchor that spews flame.&lt;br /&gt;
|-&lt;br /&gt;
| 0386&lt;br /&gt;
| Maiden's Kiss&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Returns a body transformed into a frog to human form. Maximum carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0387&lt;br /&gt;
| Toad Oil&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Medicinal liquid secreted by frog skin. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0388&lt;br /&gt;
| Frog Egg&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An egg laid by a frog. Unfertilized in this state. Its source is...&lt;br /&gt;
|-&lt;br /&gt;
| 0389&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0390&lt;br /&gt;
| Faust's Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] ?&lt;br /&gt;
|-&lt;br /&gt;
| 0391&lt;br /&gt;
| Mace (AD)&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A purified warhammer anointed with holy oil. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0392&lt;br /&gt;
| Leek&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A leek.&lt;br /&gt;
|-&lt;br /&gt;
| 0393&lt;br /&gt;
| Explosive Club&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A disposable club packed with explosives.&lt;br /&gt;
|-&lt;br /&gt;
| 0394&lt;br /&gt;
| Saint Heinrich's Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A legendary warhammer used by a great emperor.&lt;br /&gt;
|-&lt;br /&gt;
| 0395&lt;br /&gt;
| Rice-Bale Service Device&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A weapon boasting tremendous destructive power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0396&lt;br /&gt;
| Fast Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] Faster than a salamander... so faaast!&lt;br /&gt;
|-&lt;br /&gt;
| 0397&lt;br /&gt;
| Nyannyan Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] Not a stick for getting frisky.&lt;br /&gt;
|-&lt;br /&gt;
| 0398&lt;br /&gt;
| Brandistock&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A wooden staff with a concealed blade. Can also be used as a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0399&lt;br /&gt;
| Soul Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A vitality staff that increases maximum HP by 50.&lt;br /&gt;
|-&lt;br /&gt;
| 0400&lt;br /&gt;
| Protective Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that protects its owner from physical attacks. Halves physical damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0401&lt;br /&gt;
| Bone&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Replenish calcium while you fight!&lt;br /&gt;
|-&lt;br /&gt;
| 0402&lt;br /&gt;
| Flame Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Charging casts Firaga. Consumed on use. Boosts Fire and grants Fire resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0403&lt;br /&gt;
| Ice Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Charging casts Blizzaga. Consumed on use. Boosts Ice and grants Ice resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0404&lt;br /&gt;
| Thunder Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Charging casts Thundaga. Consumed on use. Boosts Lightning and grants Lightning resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0405&lt;br /&gt;
| Balance Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Revives the user once after being knocked out.&lt;br /&gt;
|-&lt;br /&gt;
| 0406&lt;br /&gt;
| Magic Staff Pichi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Doubles both magic damage and MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0407&lt;br /&gt;
| Magic Staff Miho&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Halves magic MP costs.&lt;br /&gt;
|-&lt;br /&gt;
| 0408&lt;br /&gt;
| Holy Parasol&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A magic umbrella that converts some incoming magic into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0409&lt;br /&gt;
| Mauser Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff equipped with a mechanism that fires Spitzer stones.&lt;br /&gt;
|-&lt;br /&gt;
| 0410&lt;br /&gt;
| Power Bolt Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 0411&lt;br /&gt;
| Magus Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that amplifies magic. Magic Damage +15%&lt;br /&gt;
|-&lt;br /&gt;
| 0412&lt;br /&gt;
| Six-Senses Purification Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that banishes evil energy and purifies the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 0413&lt;br /&gt;
| Hecate&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A wooden staff wreathed in powerful darkness. Inflicts Blindness, Magic Defense 20&lt;br /&gt;
|-&lt;br /&gt;
| 0414&lt;br /&gt;
| Moon Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] An ancient staff imbued with the moon's power. Power, Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 0415&lt;br /&gt;
| Sorceress Wand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A short staff that quadruples magic charge speed and halves MP cost.&lt;br /&gt;
|-&lt;br /&gt;
| 0416&lt;br /&gt;
| Blue Crystal Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff harboring immense magic. Ignores enemy Magic Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0417&lt;br /&gt;
| Staff of Wrath&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff granting immense magic in exchange for defense against elements.&lt;br /&gt;
|-&lt;br /&gt;
| 0418&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0419&lt;br /&gt;
| Angel Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] The most wicked weapon, equippable only by fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0420&lt;br /&gt;
| Spider Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A spider-silk whip that entangles enemies with slime. Inflicts Paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0421&lt;br /&gt;
| Scorpion Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip with a small knife attached to its tip. 1-2 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0422&lt;br /&gt;
| Electric Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A tentacle of the Aspect of Kraken pulsing with violet lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0423&lt;br /&gt;
| Rope &amp;amp;amp; Spikes&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A simple weapon made by tying a cord to a spiked hammer.&lt;br /&gt;
|-&lt;br /&gt;
| 0424&lt;br /&gt;
| Whip Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip-sword made by linking countless pieces of iron.&lt;br /&gt;
|-&lt;br /&gt;
| 0425&lt;br /&gt;
| Love Punishment Set&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip and candle set once favored by a beautiful yokai. Double damage vs. Humans, Paralysis&lt;br /&gt;
|-&lt;br /&gt;
| 0426&lt;br /&gt;
| Energy Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip made of pure magic that crackles and snaps.&lt;br /&gt;
|-&lt;br /&gt;
| 0427&lt;br /&gt;
| Balrog's Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip of hellfire wielded by demon gods.&lt;br /&gt;
|-&lt;br /&gt;
| 0428&lt;br /&gt;
| Cat-o'-Nine-Tails&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A torture whip made from nine bundled cords. 3-9 Hits&lt;br /&gt;
|-&lt;br /&gt;
| 0429&lt;br /&gt;
| Merciless Ribbon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip]&lt;br /&gt;
|-&lt;br /&gt;
| 0430&lt;br /&gt;
| Chain Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A piece edged with diamonds. Anti-armor, ignores Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0431&lt;br /&gt;
| Beast Killer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A beastmaster's whip that is especially effective against beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0432&lt;br /&gt;
| Devil's Tail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip]&lt;br /&gt;
|-&lt;br /&gt;
| 0433&lt;br /&gt;
| Succubus Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A whip wielded by succubi against their prey. Enfeebles enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0434&lt;br /&gt;
| 0434&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Whip]&lt;br /&gt;
|-&lt;br /&gt;
| 0435&lt;br /&gt;
| Thief's Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger inhabited by the soul of a tenacious thief. Treasure +&lt;br /&gt;
|-&lt;br /&gt;
| 0436&lt;br /&gt;
| Paracelsus's Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger associated with a demigod-like alchemist.&lt;br /&gt;
|-&lt;br /&gt;
| 0437&lt;br /&gt;
| Holy Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A sacred knife purified with the blood of hundreds of maidens.&lt;br /&gt;
|-&lt;br /&gt;
| 0438&lt;br /&gt;
| Mage Masher&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Deals double damage to enemies skilled in magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0439&lt;br /&gt;
| Throwing Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs a ranged charged attack. Consumes one per attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0440&lt;br /&gt;
| Main Gauche&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger that reduces physical damage by 10%. Ineffective during attack actions.&lt;br /&gt;
|-&lt;br /&gt;
| 0441&lt;br /&gt;
| Silver Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A silver dagger tremendously effective against creatures of the night.&lt;br /&gt;
|-&lt;br /&gt;
| 0442&lt;br /&gt;
| Ribbon Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle] A dagger with the same properties as a chain sickle.&lt;br /&gt;
|-&lt;br /&gt;
| 0443&lt;br /&gt;
| Power Shortsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0444&lt;br /&gt;
| Vampire Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic dagger that drinks its prey's blood and soul and gives them to its owner.&lt;br /&gt;
|-&lt;br /&gt;
| 0445&lt;br /&gt;
| Shadow Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic dagger with the ability to cut shadows.&lt;br /&gt;
|-&lt;br /&gt;
| 0446&lt;br /&gt;
| Heaven-Rending Water-Splitting Fan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A large iron war fan that can also be used as a shield.&lt;br /&gt;
|-&lt;br /&gt;
| 0447&lt;br /&gt;
| Sandworm Tooth&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The tooth of a giant carnivore inhabiting a sea of sand.&lt;br /&gt;
|-&lt;br /&gt;
| 0448&lt;br /&gt;
| Moog&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A rusty dagger once carried by a powerful mage.&lt;br /&gt;
|-&lt;br /&gt;
| 0449&lt;br /&gt;
| Shuriken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0450&lt;br /&gt;
| Fuma Shuriken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs a ranged attack. Consumed on use.&lt;br /&gt;
|-&lt;br /&gt;
| 0451&lt;br /&gt;
| Shuriken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Performs unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0452&lt;br /&gt;
| Quickwork Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A short blade capable of cutting foes apart at blinding speed. Hits +2-5&lt;br /&gt;
|-&lt;br /&gt;
| 0453&lt;br /&gt;
| Mehimoon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The strongest knife available for purchase.&lt;br /&gt;
|-&lt;br /&gt;
| 0454&lt;br /&gt;
| Sure-Hit Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic knife that precisely pierces an enemy's vital point.&lt;br /&gt;
|-&lt;br /&gt;
| 0455&lt;br /&gt;
| Ripper Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A murderer's knife. Reflects 30% of damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| 0456&lt;br /&gt;
| Sense of Death&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A cursed folding fan.&lt;br /&gt;
|-&lt;br /&gt;
| 0457&lt;br /&gt;
| Crysknife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A powerful dagger made from a processed sandworm tooth.&lt;br /&gt;
|-&lt;br /&gt;
| 0458&lt;br /&gt;
| SWORD&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0459&lt;br /&gt;
| SUPER SWORD&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0460&lt;br /&gt;
| ULTRA SUPER SWORD&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword with twice the Attack of a sword with twice the Attack of a sword.&lt;br /&gt;
|-&lt;br /&gt;
| 0461&lt;br /&gt;
| Rusty Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword reduced to a blunt weapon by corrosion.&lt;br /&gt;
|-&lt;br /&gt;
| 0462&lt;br /&gt;
| Lead Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A heavy sword. Destructive, but slow to charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0463&lt;br /&gt;
| Power Longsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword that deals damage proportional to current HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0464&lt;br /&gt;
| Kazekiri&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A demonic katana whose wind becomes invisible blades that cut enemies apart.&lt;br /&gt;
|-&lt;br /&gt;
| 0465&lt;br /&gt;
| Striking Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword with an extremely high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0466&lt;br /&gt;
| Damakrakus Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword made from an unknown metal. Effective against incorporeal monsters.&lt;br /&gt;
|-&lt;br /&gt;
| 0467&lt;br /&gt;
| Slayer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword that regained its power after devouring a thousand souls. Hits +1&lt;br /&gt;
|-&lt;br /&gt;
| 0468&lt;br /&gt;
| Despair Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Attack = 200.&lt;br /&gt;
|-&lt;br /&gt;
| 0469&lt;br /&gt;
| Crystal Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A crystal sword with a 1-in-4 chance to ignore enemy Defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0470&lt;br /&gt;
| Master Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Can perform ranged attacks only while HP is full.&lt;br /&gt;
|-&lt;br /&gt;
| 0471&lt;br /&gt;
| Erection Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An ancient martial weapon that turns lust into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0472&lt;br /&gt;
| Damocles Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A secret sword that raises every stat, but...?&lt;br /&gt;
|-&lt;br /&gt;
| 0473&lt;br /&gt;
| Treasured Sword Barracuda&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A legendary blade stolen from the great king who rules the orc demons.&lt;br /&gt;
|-&lt;br /&gt;
| 0474&lt;br /&gt;
| Gauntlet Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A bladed gauntlet that reduces physical damage by 15%.&lt;br /&gt;
|-&lt;br /&gt;
| 0475&lt;br /&gt;
| Flame Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword that creates scorching flames from its owner's life. Fire, Cost 12&lt;br /&gt;
|-&lt;br /&gt;
| 0476&lt;br /&gt;
| Dark Sword Catiua&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A legendary magic sword sealing an abhorrent ancient evil spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 0477&lt;br /&gt;
| Demon Sword Nihil&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A cursed Eastern blade that drives its owner to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0478&lt;br /&gt;
| SAMAMUNE BLADE!&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] The strongest kitchen knife a chef can equip. Resists all attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 0479&lt;br /&gt;
| Artemis's Tear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made from a single piece of moonstone emitting a mysterious glow.&lt;br /&gt;
|-&lt;br /&gt;
| 0480&lt;br /&gt;
| Valkyria's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A famous sword given to a certain maiden by an apostle of the war god. Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 0481&lt;br /&gt;
| Blood Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A magic sword with a crimson blade. Drain, O Drain&lt;br /&gt;
|-&lt;br /&gt;
| 0482&lt;br /&gt;
| Diamond Edge&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An expensive sword edged with diamond. Astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0483&lt;br /&gt;
| Spirit-Slaying Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A wooden sword carved with spells. Tremendously effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 0484&lt;br /&gt;
| Cleria Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made from demonic metal that destroyed a certain kingdom.&lt;br /&gt;
|-&lt;br /&gt;
| 0485&lt;br /&gt;
| Stone Sword Wieder&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A stone sword handed down by a certain tribe.&lt;br /&gt;
|-&lt;br /&gt;
| 0486&lt;br /&gt;
| Demon Sword Kamaitachi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Can attack three directions ahead at once!&lt;br /&gt;
|-&lt;br /&gt;
| 0487&lt;br /&gt;
| Faeblade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] One of the Mystic weapons, capable of absorbing enemy abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 0488&lt;br /&gt;
| Ten-Dice Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword that hits 10 times.&lt;br /&gt;
|-&lt;br /&gt;
| 0489&lt;br /&gt;
| Glass Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword made of glass with lethally sharp cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0490&lt;br /&gt;
| Alkaid&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An ice sword whose cutting wind freezes everything it touches.&lt;br /&gt;
|-&lt;br /&gt;
| 0491&lt;br /&gt;
| Quick Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Unleashes slashes with astonishing speed through cursed power.&lt;br /&gt;
|-&lt;br /&gt;
| 0492&lt;br /&gt;
| Sword of Hope&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Its stats rise dramatically in proportion to the difficulty faced.&lt;br /&gt;
|-&lt;br /&gt;
| 0493&lt;br /&gt;
| Berserk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A cursed blade that drives its bearer to slaughter.&lt;br /&gt;
|-&lt;br /&gt;
| 0494&lt;br /&gt;
| HARAKIRI Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] ???&lt;br /&gt;
|-&lt;br /&gt;
| 0495&lt;br /&gt;
| Rune Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Consumes 15% MP to deliver a critical hit.&lt;br /&gt;
|-&lt;br /&gt;
| 0496&lt;br /&gt;
| Lightning-Rod Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Stores lightning energy and releases it with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0497&lt;br /&gt;
| Zantetsuken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Cuts enemies with special armor. Ignores defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0498&lt;br /&gt;
| Sword of Yomi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Can cut ghost-type enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0499&lt;br /&gt;
| Massacre Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Doubles the area of special attacks, but...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item IDs 0500-0999 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 0500&lt;br /&gt;
| Ring Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A ring-shaped blade that reduces physical damage by 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0501&lt;br /&gt;
| Fullblade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A massive sword carried by war demons, as long as a person is tall.&lt;br /&gt;
|-&lt;br /&gt;
| 0502&lt;br /&gt;
| Knight of Judgment's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Weapon attacks have a 13% chance of instant death. Ineffective on bosses.&lt;br /&gt;
|-&lt;br /&gt;
| 0503&lt;br /&gt;
| Mercurial Greatsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Powerful, but requires a special aptitude to wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0504&lt;br /&gt;
| Stone King&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] [Ultraheavy] A stone sword made from ore.&lt;br /&gt;
|-&lt;br /&gt;
| 0505&lt;br /&gt;
| Seiranken&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A sturdy blade strong enough to withstand a storm of wild sword strikes.&lt;br /&gt;
|-&lt;br /&gt;
| 0506&lt;br /&gt;
| Flare Riser&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A divine sword that turns its owner's will into a blade.&lt;br /&gt;
|-&lt;br /&gt;
| 0507&lt;br /&gt;
| Iron of Mars&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] The culmination of Galvorn Heavy Industries' weapon technology.&lt;br /&gt;
|-&lt;br /&gt;
| 0508&lt;br /&gt;
| Ley-Line Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Draws spiritual power from ley lines. Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0509&lt;br /&gt;
| Nameless Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Said to be the strongest sword a human can wield.&lt;br /&gt;
|-&lt;br /&gt;
| 0510&lt;br /&gt;
| Magic Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] Can activate magic imbued in it beforehand.&lt;br /&gt;
|-&lt;br /&gt;
| 0511&lt;br /&gt;
| Mythril Cleaver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] [Mythril] The brand's gift to the kitchen. Essential for homemakers.&lt;br /&gt;
|-&lt;br /&gt;
| 0512&lt;br /&gt;
| Pickaxe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A tool for mining enemy bodies. Cannot break rocks.&lt;br /&gt;
|-&lt;br /&gt;
| 0513&lt;br /&gt;
| Tomahawk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A one-handed throwing axe. Ranged attack. (Consumed)&lt;br /&gt;
|-&lt;br /&gt;
| 0514&lt;br /&gt;
| Severing Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] Flies around on a wildly erratic path when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0515&lt;br /&gt;
| Chained Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] An axe with the same properties as a kusarigama.&lt;br /&gt;
|-&lt;br /&gt;
| 0516&lt;br /&gt;
| Double Chained Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] An axe with the same properties as a kusarigama. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0517&lt;br /&gt;
| Unholy Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A greataxe filled with unholy magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0518&lt;br /&gt;
| Demon God's Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Forged by a demon god; seemingly too much for human hands.&lt;br /&gt;
|-&lt;br /&gt;
| 0519&lt;br /&gt;
| Were-Buster&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An exquisite silver hand axe. Effective against beastfolk.&lt;br /&gt;
|-&lt;br /&gt;
| 0520&lt;br /&gt;
| Ifrit Slash&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Blessed by a demon god, trailing flame with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0521&lt;br /&gt;
| Urish's Great Cleaver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] An ugly, chipped great blade said to have belonged to an ancient king.&lt;br /&gt;
|-&lt;br /&gt;
| 0522&lt;br /&gt;
| Lucky Battle Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A battle axe crafted by a peerless master smith.&lt;br /&gt;
|-&lt;br /&gt;
| 0523&lt;br /&gt;
| Hand Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A small axe usable with one hand.&lt;br /&gt;
|-&lt;br /&gt;
| 0524&lt;br /&gt;
| Aerial&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] An exceptionally lightweight two-handed axe with fast charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0525&lt;br /&gt;
| Subversive&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A huge axe that crushes enemies through their armor. Enemy defense 50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0526&lt;br /&gt;
| Leviathan Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Said to be made from a great sea serpent's claw. Water resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0527&lt;br /&gt;
| Guillotine of Destruction&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A terrifying execution device that severs any neck.&lt;br /&gt;
|-&lt;br /&gt;
| 0528&lt;br /&gt;
| Slicer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] Special attacks require no charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0529&lt;br /&gt;
| Laconian Slicer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A throwing blade made of unbelievably strong metal. No charge required.&lt;br /&gt;
|-&lt;br /&gt;
| 0530&lt;br /&gt;
| 0530-----Daggers&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0531&lt;br /&gt;
| Falcon Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0532&lt;br /&gt;
| Nightingale&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger imbued with healing power.&lt;br /&gt;
|-&lt;br /&gt;
| 0533&lt;br /&gt;
| Fencing Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] 20% chance to deflect attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0534&lt;br /&gt;
| Unicorn Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A unicorn horn.&lt;br /&gt;
|-&lt;br /&gt;
| 0535&lt;br /&gt;
| Armor Piercer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] 40% chance to ignore enemy defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0536&lt;br /&gt;
| Silver Foil&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A silver foil highly effective against unholy beings.&lt;br /&gt;
|-&lt;br /&gt;
| 0537&lt;br /&gt;
| Starbringer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic sword with a cold, starlike glow. Holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0538&lt;br /&gt;
| Assassin Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A poison-coated assassin's blade. Inflicts poison.&lt;br /&gt;
|-&lt;br /&gt;
| 0539&lt;br /&gt;
| Energy Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A light sword excavated from ancient ruins. Electric element; inflicts blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0540&lt;br /&gt;
| Night Stalker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] An evil-shrouded rapier favored by demon nobles.&lt;br /&gt;
|-&lt;br /&gt;
| 0541&lt;br /&gt;
| Dark Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0542&lt;br /&gt;
| Hortensia&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A type of rapier with a high critical-hit rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0543&lt;br /&gt;
| Midnight Haze&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A magic dagger wreathed in thin smoke. Drains magic; 20% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0544&lt;br /&gt;
| 0544-----Kusarigama&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0545&lt;br /&gt;
| Rotator&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A force-field scythe orbiting its wielder. No charge required. MP: 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0546&lt;br /&gt;
| Ghost Scythe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama]&lt;br /&gt;
|-&lt;br /&gt;
| 0547&lt;br /&gt;
| Exercise&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A hot new product with tremendous beauty and health benefits.&lt;br /&gt;
|-&lt;br /&gt;
| 0548&lt;br /&gt;
| Eye Freezer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] Steals foes' life souls, growing stronger without limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0549&lt;br /&gt;
| Great Scythe of Death&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A great scythe that brings death to &amp;quot;every&amp;quot; being.&lt;br /&gt;
|-&lt;br /&gt;
| 0550&lt;br /&gt;
| Furinkazan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A rugged great spear brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 0551&lt;br /&gt;
| Bamboo Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] The ultimate weapon, capable of bringing down even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 0552&lt;br /&gt;
| Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] [Ultraheavy] Can use special attacks without charging, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0553&lt;br /&gt;
| Extending Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear with twice the reach.&lt;br /&gt;
|-&lt;br /&gt;
| 0554&lt;br /&gt;
| Trident&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A three-pronged harpoon used by fishers. Effective against aquatic foes.&lt;br /&gt;
|-&lt;br /&gt;
| 0555&lt;br /&gt;
| Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A mysterious weapon capable of unlimited ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0556&lt;br /&gt;
| Guilty Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An execution weapon that has drunk the blood of countless sacrifices.&lt;br /&gt;
|-&lt;br /&gt;
| 0557&lt;br /&gt;
| Twin Lancer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear with another blade mounted on its butt. Hits +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0558&lt;br /&gt;
| Spell Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] An exorcising spear that dispels all magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0559&lt;br /&gt;
| Dragon Whisker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A special spear with three wavy blades.&lt;br /&gt;
|-&lt;br /&gt;
| 0560&lt;br /&gt;
| War Fork&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusarigama] A special spear with greatsword properties. Double attack range.&lt;br /&gt;
|-&lt;br /&gt;
| 0561&lt;br /&gt;
| Bane Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A special weapon combining spear and hammer traits.&lt;br /&gt;
|-&lt;br /&gt;
| 0562&lt;br /&gt;
| Soul-Destroying Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Tremendously powerful, but drains spirit with every swing.&lt;br /&gt;
|-&lt;br /&gt;
| 0563&lt;br /&gt;
| Beast Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Grants its bearer a beast's strength and agility, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0564&lt;br /&gt;
| Battering Ram&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A huge round timber used to destroy fortress gates.&lt;br /&gt;
|-&lt;br /&gt;
| 0565&lt;br /&gt;
| Dragoon Lance&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Imbued with wind magic. Lightning, Special 5, Charge -2, electric resist.&lt;br /&gt;
|-&lt;br /&gt;
| 0566&lt;br /&gt;
| Spirit Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Said to be forged by the Fairy King. Enables basic magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0567&lt;br /&gt;
| Brionac Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] Forged by an earth-spirit smith. Returns when thrown.&lt;br /&gt;
|-&lt;br /&gt;
| 0568&lt;br /&gt;
| Knight's War Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A practical, rugged long spear used by knights in battle.&lt;br /&gt;
|-&lt;br /&gt;
| 0569&lt;br /&gt;
| Whale Vise&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A huge tool made from the fang of a rare coastal creature.&lt;br /&gt;
|-&lt;br /&gt;
| 0570&lt;br /&gt;
| 0570-----Bows&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0571&lt;br /&gt;
| Light Crossbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A lightened crossbow with slightly faster charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0572&lt;br /&gt;
| Crossbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] Fires piercing bolts, but takes time to load.&lt;br /&gt;
|-&lt;br /&gt;
| 0573&lt;br /&gt;
| Saint Crossbow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A crossbow engraved with sacred script and valuable as ornamentation.&lt;br /&gt;
|-&lt;br /&gt;
| 0574&lt;br /&gt;
| Catapult Barrel&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A siege ballista forcibly modified for portable use.&lt;br /&gt;
|-&lt;br /&gt;
| 0575&lt;br /&gt;
| Tulip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A portable cannon of astonishing power. No ammo; slow charge.&lt;br /&gt;
|-&lt;br /&gt;
| 0576&lt;br /&gt;
| Ninja Shooter&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A device that launches star-shaped blades. No ammo.&lt;br /&gt;
|-&lt;br /&gt;
| 0577&lt;br /&gt;
| Fireball Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A special bow that fires magical fireballs. No ammo.&lt;br /&gt;
|-&lt;br /&gt;
| 0578&lt;br /&gt;
| Octopus-Ink Launcher&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A portable cannon that fires slime and blinds enemies. No ammo.&lt;br /&gt;
|-&lt;br /&gt;
| 0579&lt;br /&gt;
| Mage's Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] Raises magic power and improves natural MP recovery.&lt;br /&gt;
|-&lt;br /&gt;
| 0580&lt;br /&gt;
| Elemental Gunner&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] Seals fire, ice, and lightning spirits; changes element with each attack.&lt;br /&gt;
|-&lt;br /&gt;
| 0581&lt;br /&gt;
| Janus Bow&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A special bow that fires two arrows at once.&lt;br /&gt;
|-&lt;br /&gt;
| 0582&lt;br /&gt;
| Cupid&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A magic bow used by fairies for pranks. Inflicts confusion; holy element.&lt;br /&gt;
|-&lt;br /&gt;
| 0583&lt;br /&gt;
| Hanapuu&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] The ultimate bow.&lt;br /&gt;
|-&lt;br /&gt;
| 0584&lt;br /&gt;
| Triumphant&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] A bow with special power. Inflicts poison; increased critical rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0585&lt;br /&gt;
| Howling Cannon&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An artifact weapon impossible to make with modern technology. Lowers defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0586&lt;br /&gt;
| Naga Heart Piercer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow]&lt;br /&gt;
|-&lt;br /&gt;
| 0587&lt;br /&gt;
| R-Disc Launcher&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A special device that launches circular saws.&lt;br /&gt;
|-&lt;br /&gt;
| 0588&lt;br /&gt;
| Legion 21&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] [Heavy] A large crossbow boasting long range and high penetration.&lt;br /&gt;
|-&lt;br /&gt;
| 0589&lt;br /&gt;
| Cypress 7&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An automatic bow with very short range but astonishing fire rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0590&lt;br /&gt;
| Clockwork Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Mechanical armor that augments the wearer's strength. Changes to Warrior type.&lt;br /&gt;
|-&lt;br /&gt;
| 0591&lt;br /&gt;
| Heavy Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Heavy armor protecting the entire body except the absolute territory. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0592&lt;br /&gt;
| Protect Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| Standard equipment of the Avalon Empire Heavy Infantry. Prevents blindness. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0593&lt;br /&gt;
| Behemoth Shell&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from a giant beast's hide. Ultraheavy; acid and poison resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0594&lt;br /&gt;
| Fort Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| The shell of a deactivated Guardian. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0595&lt;br /&gt;
| Elephant&lt;br /&gt;
| Armor&lt;br /&gt;
| Heavy armor covered in dozens of thick plates. Ultraheavy; fire resist, cold/electric weak.&lt;br /&gt;
|-&lt;br /&gt;
| 0596&lt;br /&gt;
| Nightmare Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| One of the three mighty weapons known as the Great Magic Devices. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0597&lt;br /&gt;
| Mobile Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor that glides through the air. Ultraheavy; grants levitation.&lt;br /&gt;
|-&lt;br /&gt;
| 0598&lt;br /&gt;
| Jet-Black Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Great armor of the hero known as the &amp;quot;Labyrinth Crusher.&amp;quot; Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0599&lt;br /&gt;
| Padded Kimono Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic clothing from the distant East that wards off even blizzards. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0600&lt;br /&gt;
| Metal Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| The corpse of a certain beast. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0601&lt;br /&gt;
| Ultra-Hard Carapace&lt;br /&gt;
| Armor&lt;br /&gt;
| Full armor made from the cast-off shell of a giant beetle. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0602&lt;br /&gt;
| Hell Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Cursed armor forged in hell. Ultraheavy; strong fire/curse resistance, Magic Defense 25.&lt;br /&gt;
|-&lt;br /&gt;
| 0603&lt;br /&gt;
| Fang Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Looks painfully spiky. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0604&lt;br /&gt;
| Power Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Looks like it will fill you with strength. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0605&lt;br /&gt;
| Eternal Magic&lt;br /&gt;
| Armor&lt;br /&gt;
| Plate mail imbued with a special power. Ultraheavy.&lt;br /&gt;
|-&lt;br /&gt;
| 0606&lt;br /&gt;
| Powers Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Legendary armor bestowed on a hero by an angel. Ultraheavy; damage taken -20.&lt;br /&gt;
|-&lt;br /&gt;
| 0607&lt;br /&gt;
| Armor of Life&lt;br /&gt;
| Armor&lt;br /&gt;
| Phantom armor that restores the wearer's vitality. Ultraheavy; Regen, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0608&lt;br /&gt;
| Spike Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Reduces physical damage by 33%. Ultraheavy. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0609&lt;br /&gt;
| Blade Zojirushi´&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A high-speed rotating bladed disc. Ultraheavy; physical damage -33%.&lt;br /&gt;
|-&lt;br /&gt;
| 0610&lt;br /&gt;
| 0610-----Parasites&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0611&lt;br /&gt;
| Ciliated Parasite&lt;br /&gt;
| Armor&lt;br /&gt;
| An insect composed of countless fine hairs that make wet, sticky noises.&lt;br /&gt;
|-&lt;br /&gt;
| 0612&lt;br /&gt;
| Tubed Parasite&lt;br /&gt;
| Accessory&lt;br /&gt;
| An insect with a long tube dripping white, pus-like slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0613&lt;br /&gt;
| Sea Anemone?&lt;br /&gt;
| Armor&lt;br /&gt;
| An insect distinguished by two tentacles lined with countless suckers inside.&lt;br /&gt;
|-&lt;br /&gt;
| 0614&lt;br /&gt;
| Cordlike Parasite&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A cordlike insect that coils around a victim's body and writhes slickly.&lt;br /&gt;
|-&lt;br /&gt;
| 0615&lt;br /&gt;
| Swarm of Leech Parasites&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A swarm of leeches that latch onto a victim's sensitive areas and suck insistently.&lt;br /&gt;
|-&lt;br /&gt;
| 0616&lt;br /&gt;
| Flesh Rope&lt;br /&gt;
| Armor&lt;br /&gt;
| Fleshy threads that coil around a victim and coat them in slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0617&lt;br /&gt;
| Catheter-Type Parasite&lt;br /&gt;
| Accessory&lt;br /&gt;
| An insect that enters a victim's urethra and torments it.&lt;br /&gt;
|-&lt;br /&gt;
| 0618&lt;br /&gt;
| Slime-Mold Parasite&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An insect that enters a victim's intestines and secretes slime.&lt;br /&gt;
|-&lt;br /&gt;
| 0619&lt;br /&gt;
| Invasive Parasite&lt;br /&gt;
| Armor&lt;br /&gt;
| A parasite said to toy with its host through pleasure to the absolute limit.&lt;br /&gt;
|-&lt;br /&gt;
| 0620&lt;br /&gt;
| 0620-----Parasites&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0621&lt;br /&gt;
| Ether Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A force-field shield that reduces magic damage by 50%. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0622&lt;br /&gt;
| Force Buckler&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A bracelet that consumes MP to raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0623&lt;br /&gt;
| Force Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A bracelet that consumes MP to greatly raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0624&lt;br /&gt;
| Force Armor&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A bracelet that consumes MP to explosively raise defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0625&lt;br /&gt;
| Light Guard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| 15% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0626&lt;br /&gt;
| Excel Guard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| 30% chance to nullify normal attacks. Inactive while attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 0627&lt;br /&gt;
| Sun Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Shortens magic charge time and nullifies one enemy spell.&lt;br /&gt;
|-&lt;br /&gt;
| 0628&lt;br /&gt;
| Vacula&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The strongest shield in the universe, nullifying all damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0629&lt;br /&gt;
| Rune Guard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A shield that consumes 25% of MP to nullify damage.&lt;br /&gt;
|-&lt;br /&gt;
| 0630&lt;br /&gt;
| 0630&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0631&lt;br /&gt;
| Orichalcum Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from an unknown metal, containing powerful magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0632&lt;br /&gt;
| Reflex&lt;br /&gt;
| Armor&lt;br /&gt;
| Mirror-polished silver armor. 20% magic-nullification rate.&lt;br /&gt;
|-&lt;br /&gt;
| 0633&lt;br /&gt;
| Eastern Nanban Cuirass&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor incorporating technology from another culture.&lt;br /&gt;
|-&lt;br /&gt;
| 0634&lt;br /&gt;
| Impact Check&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic clothing that prevents knockback. Knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0635&lt;br /&gt;
| Bubble Garment&lt;br /&gt;
| Armor&lt;br /&gt;
| Bubble armor that grants underwater adaptation.&lt;br /&gt;
|-&lt;br /&gt;
| 0636&lt;br /&gt;
| High-Leg Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor with strong sex appeal.&lt;br /&gt;
|-&lt;br /&gt;
| 0637&lt;br /&gt;
| See-Thru Scale Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Made from highly transparent material, leaving all sorts of things visible.&lt;br /&gt;
|-&lt;br /&gt;
| 0638&lt;br /&gt;
| Dwarf Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Sturdy armor able to withstand an ogre's blow. Acid resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0639&lt;br /&gt;
| Bunny Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A terrifying rabbit costume with cleaver-like fangs.&lt;br /&gt;
|-&lt;br /&gt;
| 0640&lt;br /&gt;
| Hydra Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A bodysuit clinging tightly to bare skin. Strong fire resistance; poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0641&lt;br /&gt;
| Crystal Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Beautiful armor also highly valuable as art.&lt;br /&gt;
|-&lt;br /&gt;
| 0642&lt;br /&gt;
| Terrestrial&lt;br /&gt;
| Armor&lt;br /&gt;
| Ancient armor engraved with the Earth Mother Goddess. Physical damage -20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0643&lt;br /&gt;
| Fairy Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor that raises a fairy's charm roughly 520 trillionfold.&lt;br /&gt;
|-&lt;br /&gt;
| 0644&lt;br /&gt;
| Puffy Bloomers&lt;br /&gt;
| Armor&lt;br /&gt;
| The strongest light armor, granting ultimate battlefield dominance.&lt;br /&gt;
|-&lt;br /&gt;
| 0645&lt;br /&gt;
| Vaidurak Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor sealing the Demon King's will.&lt;br /&gt;
|-&lt;br /&gt;
| 0646&lt;br /&gt;
| Hero's Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor of heroes, by heroes, for heroes.&lt;br /&gt;
|-&lt;br /&gt;
| 0647&lt;br /&gt;
| Golden Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Dazzling golden armor with immense magic power, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0648&lt;br /&gt;
| Dark Mist Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic armor wreathed in dark-purple mist. Magic nullification 40%.&lt;br /&gt;
|-&lt;br /&gt;
| 0649&lt;br /&gt;
| Earth Power Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic armor that draws spiritual power from ley lines. Healing 2, Magic Focus 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0650&lt;br /&gt;
| Element Reflector&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor enchanted with the Four Spirit Kings Sealing Formation. Fire/cold/electric/acid resist, status 8.&lt;br /&gt;
|-&lt;br /&gt;
| 0651&lt;br /&gt;
| Arcane Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic armor made for practitioners of secret arts. Magic damage dealt/taken 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0652&lt;br /&gt;
| Mini Protector&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made for small races.&lt;br /&gt;
|-&lt;br /&gt;
| 0653&lt;br /&gt;
| Bustier of Peace&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic underwear preventing poison, paralysis, bleeding, fear, and ??? status.&lt;br /&gt;
|-&lt;br /&gt;
| 0654&lt;br /&gt;
| Silk Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Dress armor made from sheer, thin silk.&lt;br /&gt;
|-&lt;br /&gt;
| 0655&lt;br /&gt;
| Poprya Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| W-wait! This is a cheap knockoff!&lt;br /&gt;
|-&lt;br /&gt;
| 0656&lt;br /&gt;
| Kunoichi Mail&lt;br /&gt;
| Armor&lt;br /&gt;
| A revealing outfit worn by female assassins in a foreign land. Capture/trap resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0657&lt;br /&gt;
| Dragon Leotard&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic underwear sealing the immense power of an ancient dragon.&lt;br /&gt;
|-&lt;br /&gt;
| 0658&lt;br /&gt;
| Captive Waist Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Cursed armor once forced upon a saint imprisoned by a demon god.&lt;br /&gt;
|-&lt;br /&gt;
| 0659&lt;br /&gt;
| Thong&lt;br /&gt;
| Armor&lt;br /&gt;
| Extremely tiny underwear that digs deeply into intimate areas, leaving the buttocks exposed.&lt;br /&gt;
|-&lt;br /&gt;
| 0660&lt;br /&gt;
| Tiny Sticker&lt;br /&gt;
| Armor&lt;br /&gt;
| An extremely small sticker that barely covers the private parts.&lt;br /&gt;
|-&lt;br /&gt;
| 0661&lt;br /&gt;
| ‚o‚`‚i‚`‚l‚`‚r&lt;br /&gt;
| Armor&lt;br /&gt;
| They are pajamas.&lt;br /&gt;
|-&lt;br /&gt;
| 0662&lt;br /&gt;
| Pot Lid &amp;amp;amp; Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Supposedly a homemaker's battle attire.&lt;br /&gt;
|-&lt;br /&gt;
| 0663&lt;br /&gt;
| Snakeskin Leotard&lt;br /&gt;
| Armor&lt;br /&gt;
| Leather underwear that clings to the skin and grants poison immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0664&lt;br /&gt;
| Parisienne Coat&lt;br /&gt;
| Armor&lt;br /&gt;
| A coat made from the fur of a mysterious creature called the Parisienne.&lt;br /&gt;
|-&lt;br /&gt;
| 0665&lt;br /&gt;
| Splash Garment&lt;br /&gt;
| Armor&lt;br /&gt;
| It keeps your skin looking constantly wet--ah! I cannot say any more!&lt;br /&gt;
|-&lt;br /&gt;
| 0666&lt;br /&gt;
| Tiger Bikini&lt;br /&gt;
| Armor&lt;br /&gt;
| A swimsuit patterned like a killer bee's abdomen. Nullifies and amplifies lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0667&lt;br /&gt;
| Just a Scrap of Cloth&lt;br /&gt;
| Armor&lt;br /&gt;
| It is cloth.&lt;br /&gt;
|-&lt;br /&gt;
| 0668&lt;br /&gt;
| Furisode of Love&lt;br /&gt;
| Armor&lt;br /&gt;
| A motherly robe that works great miracles through overflowing love.&lt;br /&gt;
|-&lt;br /&gt;
| 0669&lt;br /&gt;
| Moon-Mad Garment&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe able to store received pain as magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0670&lt;br /&gt;
| Magical Bikini&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic swimsuit offering high defense with little fabric. Evasion 20.&lt;br /&gt;
|-&lt;br /&gt;
| 0671&lt;br /&gt;
| Amorphous&lt;br /&gt;
| Armor&lt;br /&gt;
| The corpse of a certain beast.&lt;br /&gt;
|-&lt;br /&gt;
| 0672&lt;br /&gt;
| Ordeo Radan&lt;br /&gt;
| Armor&lt;br /&gt;
| A beautiful cape woven with a goddess's hair.&lt;br /&gt;
|-&lt;br /&gt;
| 0673&lt;br /&gt;
| Displacer Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A garment that refracts light and misleads others about the wearer's location.&lt;br /&gt;
|-&lt;br /&gt;
| 0674&lt;br /&gt;
| Lich Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A robe once worn by an ancient mage. Magic nullification 10%.&lt;br /&gt;
|-&lt;br /&gt;
| 0675&lt;br /&gt;
| Emerald Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic robe allowing only the pure of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0676&lt;br /&gt;
| Scarlet Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic robe allowing only the evil of heart to wear it.&lt;br /&gt;
|-&lt;br /&gt;
| 0677&lt;br /&gt;
| Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothing made from a special resin that clings tightly to the body.&lt;br /&gt;
|-&lt;br /&gt;
| 0678&lt;br /&gt;
| Bat Coat&lt;br /&gt;
| Armor&lt;br /&gt;
| A coat shaped like the wings of a giant bat.&lt;br /&gt;
|-&lt;br /&gt;
| 0679&lt;br /&gt;
| Phantom Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A dead man's robe that drains its wearer's life force. Drain 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0680&lt;br /&gt;
| Moon-White Shawl&lt;br /&gt;
| Armor&lt;br /&gt;
| An outer garment woven from silver thread bathed in a hundred nights of moonlight. Cold resistance; paralysis/knockdown protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0681&lt;br /&gt;
| Twilight Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A jet-black robe woven from darkness. Fire weakness, healing weakness, Drain 10.&lt;br /&gt;
|-&lt;br /&gt;
| 0682&lt;br /&gt;
| Elven Skin&lt;br /&gt;
| Armor&lt;br /&gt;
| Fairy skin. Cold resistance; paralysis immunity.&lt;br /&gt;
|-&lt;br /&gt;
| 0683&lt;br /&gt;
| Fundoshi&lt;br /&gt;
| Armor&lt;br /&gt;
| Terrifyingly tiny T-shaped underwear. Fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0684&lt;br /&gt;
| Lion Pelt&lt;br /&gt;
| Armor&lt;br /&gt;
| The pelt of a fierce beast. Cold and fear resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0685&lt;br /&gt;
| Kagura Dance&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothing used in an Eastern dance. Curse resistance; silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 0686&lt;br /&gt;
| Defense Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A garment that creates a small defensive barrier around its wearer. Damage -25%.&lt;br /&gt;
|-&lt;br /&gt;
| 0687&lt;br /&gt;
| Seashell Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Beautiful armor made by joining three small seashells.&lt;br /&gt;
|-&lt;br /&gt;
| 0688&lt;br /&gt;
| Archmage Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Clothing made for those with immense magic power. Magic charge +1, magic drain 9.&lt;br /&gt;
|-&lt;br /&gt;
| 0689&lt;br /&gt;
| Foreign Military Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| A military uniform used by a foreign army.&lt;br /&gt;
|-&lt;br /&gt;
| 0690&lt;br /&gt;
| Bloody Apron&lt;br /&gt;
| Armor&lt;br /&gt;
| An apron stained black by an enormous amount of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0691&lt;br /&gt;
| Barbaric Cloth&lt;br /&gt;
| Armor&lt;br /&gt;
| Raglike clothing worn by primitive people.&lt;br /&gt;
|-&lt;br /&gt;
| 0692&lt;br /&gt;
| Vital Raiment&lt;br /&gt;
| Armor&lt;br /&gt;
| Magic clothing granting endless vitality. Healing 4.&lt;br /&gt;
|-&lt;br /&gt;
| 0693&lt;br /&gt;
| Twelve-Layer Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| Eastern formalwear boasting an impregnable structure.&lt;br /&gt;
|-&lt;br /&gt;
| 0694&lt;br /&gt;
| Razor Disc&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] For the R-Disc Launcher. A circular saw with astonishing cutting power.&lt;br /&gt;
|-&lt;br /&gt;
| 0695&lt;br /&gt;
| Silver Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] Passes through terrain and enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0696&lt;br /&gt;
| Black Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] Weakens living creatures.&lt;br /&gt;
|-&lt;br /&gt;
| 0697&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0698&lt;br /&gt;
| Ahlomar's Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] A powerful crossbow bolt that pierces all defenses.&lt;br /&gt;
|-&lt;br /&gt;
| 0699&lt;br /&gt;
| Merlionkirk's Arrow&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Arrow] An all-obstacle arrow containing great ancient magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0700&lt;br /&gt;
| Markalite Pharp&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The legendary shield carried by the hero Perseus.&lt;br /&gt;
|-&lt;br /&gt;
| 0701&lt;br /&gt;
| Spitzer Stone&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Bullet] Ammunition for the Mauser Staff. Piercing.&lt;br /&gt;
|-&lt;br /&gt;
| 0702&lt;br /&gt;
| Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 0703&lt;br /&gt;
| Body Checker&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Lets you view current health and body measurements.&lt;br /&gt;
|-&lt;br /&gt;
| 0704&lt;br /&gt;
| Buxomize Pill&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Using it may--or may not--enlarge the bust.&lt;br /&gt;
|-&lt;br /&gt;
| 0705&lt;br /&gt;
| Geridelbar Fruit&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Reduces body measurements when used. Usable only in town.&lt;br /&gt;
|-&lt;br /&gt;
| 0706&lt;br /&gt;
| Demon Insect Egg&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An insect egg.&lt;br /&gt;
|-&lt;br /&gt;
| 0707&lt;br /&gt;
| Maid Outfit&lt;br /&gt;
| Armor&lt;br /&gt;
| A maid's outfit.&lt;br /&gt;
|-&lt;br /&gt;
| 0708&lt;br /&gt;
| Sea Cactus&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A plant resembling a cactus that grows on the seafloor.&lt;br /&gt;
|-&lt;br /&gt;
| 0709&lt;br /&gt;
| Iron Ingot&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A heavy iron lump eaten by armored crabs.&lt;br /&gt;
|-&lt;br /&gt;
| 0710&lt;br /&gt;
| Giant Frog&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A large edible frog. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 0711&lt;br /&gt;
| Ra-Harpy Feather&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A Ra-Harpy's supple feather, used in quilts and pillows.&lt;br /&gt;
|-&lt;br /&gt;
| 0712&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0713&lt;br /&gt;
| Giant Fish Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A giant man-eating fish's scale.&lt;br /&gt;
|-&lt;br /&gt;
| 0714&lt;br /&gt;
| Personal Effects&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A personal effect left by someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0715&lt;br /&gt;
| Human Remains&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] The remains of someone swallowed by a dungeon.&lt;br /&gt;
|-&lt;br /&gt;
| 0716&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0717&lt;br /&gt;
| Demon-Flower River Slime&lt;br /&gt;
| Accessory&lt;br /&gt;
| A slime inhabiting Demon-Flower River that assails a victim's whole body.&lt;br /&gt;
|-&lt;br /&gt;
| 0718&lt;br /&gt;
| Sex-Slave Training Slime&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A monster placed on slaves so others can enjoy watching them writhe in uncontrollable arousal.&lt;br /&gt;
|-&lt;br /&gt;
| 0719&lt;br /&gt;
| Suspicious Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It has an extremely suspicious shape.&lt;br /&gt;
|-&lt;br /&gt;
| 0720&lt;br /&gt;
| 0720&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0721&lt;br /&gt;
| Small Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A small, roughly made key.&lt;br /&gt;
|-&lt;br /&gt;
| 0722&lt;br /&gt;
| Rusty Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A small key covered in rust and ready to crumble.&lt;br /&gt;
|-&lt;br /&gt;
| 0723&lt;br /&gt;
| Cross Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key shaped like a small cross.&lt;br /&gt;
|-&lt;br /&gt;
| 0724&lt;br /&gt;
| Black Cross Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A cross-shaped key stained black with caked blood.&lt;br /&gt;
|-&lt;br /&gt;
| 0725&lt;br /&gt;
| Red Spice&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases weapon attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0726&lt;br /&gt;
| Magic Crystal&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases magic attack power by 30% for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0727&lt;br /&gt;
| Oil&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Changes weapon element to fire for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0728&lt;br /&gt;
| Icehouse Shaved Ice&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Changes weapon element to ice for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0729&lt;br /&gt;
| Bell of Time&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases charge and movement speed for 8 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0730&lt;br /&gt;
| Lava Bomb&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use: Firaga&lt;br /&gt;
|-&lt;br /&gt;
| 0731&lt;br /&gt;
| Flash Ball&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Blinds all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0732&lt;br /&gt;
| Sticky Bomb&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Paralyzes all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0733&lt;br /&gt;
| Pest-Control Wand&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Instantly kills all swarms and insects on screen and prevents their revival (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0734&lt;br /&gt;
| Catnip&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| 0735&lt;br /&gt;
| Lucky Coin&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A silver coin said to bring good luck.&lt;br /&gt;
|-&lt;br /&gt;
| 0736&lt;br /&gt;
| Gem of Light&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Erases all enemies (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0737&lt;br /&gt;
| Fleetfoot Shoes&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases movement speed for 10 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0738&lt;br /&gt;
| Spirit Stone&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Deals fire, ice, or lightning damage to all enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 0739&lt;br /&gt;
| Leftovers&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases natural HP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0740&lt;br /&gt;
| Star Talisman&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases natural MP regeneration by 5% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0741&lt;br /&gt;
| Empress Cologne&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Increases all stats by 33% for 20 seconds (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0742&lt;br /&gt;
| Fortune Seed&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A legendary seed said to destroy demons. (Not implemented)&lt;br /&gt;
|-&lt;br /&gt;
| 0743&lt;br /&gt;
| Magic-Sealing Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A prisoner's collar that powerfully disrupts the use of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0744&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0745&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0746&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that changes its victim's traits. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0747&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that drives needles into its victim and drains magic. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0748&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that continually poisons its victim's vital point. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0749&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that amplifies its victim's pain. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0750&lt;br /&gt;
| Curse Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed ring that torments its victim's vital point with electric shocks. Vanishes when the curse is lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 0751&lt;br /&gt;
| 0751-----Herbivore&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0752&lt;br /&gt;
| Headdress&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Some sort of frilly head ornament.&lt;br /&gt;
|-&lt;br /&gt;
| 0753&lt;br /&gt;
| Tiara&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A woman's crown adorned with small but tasteful gems.&lt;br /&gt;
|-&lt;br /&gt;
| 0754&lt;br /&gt;
| Circlet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A mage's forehead ornament that raises magic power. Resists Silence/Fear/Freeze? 8&lt;br /&gt;
|-&lt;br /&gt;
| 0755&lt;br /&gt;
| Crest Armor&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An accessory that grants high resistance to magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0756&lt;br /&gt;
| Agri Cap&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic hat that grants its wearer the speed of a racehorse.&lt;br /&gt;
|-&lt;br /&gt;
| 0757&lt;br /&gt;
| Bascinet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A widely used metal helmet. Resists Blindness.&lt;br /&gt;
|-&lt;br /&gt;
| 0758&lt;br /&gt;
| Fairy Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A helmet made to compensate for a fairy's weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0759&lt;br /&gt;
| Lich's Hand&lt;br /&gt;
| Accessory&lt;br /&gt;
| The mummy of an ancient mage. 10% magic nullification.&lt;br /&gt;
|-&lt;br /&gt;
| 0760&lt;br /&gt;
| Thorn Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A torture collar that constantly injures its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0761&lt;br /&gt;
| Demon's Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A helmet containing demonic power. Grants night vision.&lt;br /&gt;
|-&lt;br /&gt;
| 0762&lt;br /&gt;
| Torturer's Badge&lt;br /&gt;
| Accessory&lt;br /&gt;
| A badge proving the wearer's status as a torturer. Its scale design is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 0763&lt;br /&gt;
| SHOTIA&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gothic-lolita automaton built for combat. Provides bomb support.&lt;br /&gt;
|-&lt;br /&gt;
| 0764&lt;br /&gt;
| Otherworld Maid Outfit&lt;br /&gt;
| Armor&lt;br /&gt;
| It looks like an ordinary maid outfit, but contains many built-in functions.&lt;br /&gt;
|-&lt;br /&gt;
| 0765&lt;br /&gt;
| Fur Cloak&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A cloak made of thick fur. Protects against cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0766&lt;br /&gt;
| Iron Curtain&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An armored mantle made of thick metal plates. Fire-resistant; weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0767&lt;br /&gt;
| Stardust Mantle&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A navy cloak scattered with meteorite sequins. Resists fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0768&lt;br /&gt;
| Holy Mantle&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A holy mantle with the power to repel unclean beings. Strong warding.&lt;br /&gt;
|-&lt;br /&gt;
| 0769&lt;br /&gt;
| Phantom Cloak&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A cloak that creates illusions around its wearer. Evades 1/3 of physical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0770&lt;br /&gt;
| Fire-Eating Bird Feather&lt;br /&gt;
| Accessory&lt;br /&gt;
| A feather with magic that strengthens magical beasts.&lt;br /&gt;
|-&lt;br /&gt;
| 0771&lt;br /&gt;
| Leather Belt&lt;br /&gt;
| Accessory&lt;br /&gt;
| A belt used to flatten the chest and force it inside clothing.&lt;br /&gt;
|-&lt;br /&gt;
| 0772&lt;br /&gt;
| Funny Sandals&lt;br /&gt;
| Accessory&lt;br /&gt;
| Sandals that make an alluring chirping sound to draw enemy attention.&lt;br /&gt;
|-&lt;br /&gt;
| 0773&lt;br /&gt;
| Power Sash&lt;br /&gt;
| Accessory&lt;br /&gt;
| Prevents movement-speed loss when heavy equipment is worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0774&lt;br /&gt;
| Moonshadow Dried Fish&lt;br /&gt;
| Accessory&lt;br /&gt;
| Smells when worn.&lt;br /&gt;
|-&lt;br /&gt;
| 0775&lt;br /&gt;
| Mermaid's Prayer&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory that raises natural regeneration. Water resistance, Healing 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0776&lt;br /&gt;
| Mellow Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring worn by sea spirits. Water resistance; grants more to certain races...&lt;br /&gt;
|-&lt;br /&gt;
| 0777&lt;br /&gt;
| Death Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A stone ring concealing tremendous magic power.&lt;br /&gt;
|-&lt;br /&gt;
| 0778&lt;br /&gt;
| Talisman&lt;br /&gt;
| Accessory&lt;br /&gt;
| A charm concealing mysterious power. Raises charge and movement speed.&lt;br /&gt;
|-&lt;br /&gt;
| 0779&lt;br /&gt;
| Flower Scarf&lt;br /&gt;
| Accessory&lt;br /&gt;
| A lovely scarf worn by fairies.&lt;br /&gt;
|-&lt;br /&gt;
| 0780&lt;br /&gt;
| Nut's Vest&lt;br /&gt;
| Accessory&lt;br /&gt;
| Clothing once worn by a denizen of the demon realm. Powerful, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0781&lt;br /&gt;
| Troll Stone&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic stone that grants a troll's regenerative ability and weaknesses.&lt;br /&gt;
|-&lt;br /&gt;
| 0782&lt;br /&gt;
| Protect Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that forms a powerful protective barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0783&lt;br /&gt;
| Resist Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that forms a powerful magical barrier based on its owner's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0784&lt;br /&gt;
| Power Band&lt;br /&gt;
| Accessory&lt;br /&gt;
| A wristband that slightly increases its wearer's strength.&lt;br /&gt;
|-&lt;br /&gt;
| 0785&lt;br /&gt;
| Magic Belt&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic belt that grants its wearer monstrous strength, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0786&lt;br /&gt;
| Pole Star&lt;br /&gt;
| Accessory&lt;br /&gt;
| Completely nullifies physical attacks, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0787&lt;br /&gt;
| Vampire Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Adds drain to normal attacks; halves damage dealt; resists cold.&lt;br /&gt;
|-&lt;br /&gt;
| 0788&lt;br /&gt;
| Succubus Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A succubus's ring. Normal attacks can enfeeble enemies, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0789&lt;br /&gt;
| Elemental Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that aids communication with spirits. Amplifies fire, ice, and lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0790&lt;br /&gt;
| Death Masquerade&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic mask that grants tremendous power to its wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 0791&lt;br /&gt;
| Aqua Shawl&lt;br /&gt;
| Accessory&lt;br /&gt;
| A thin cloth imbued with the power of a water spirit. Repels fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0792&lt;br /&gt;
| Magic Pentagram&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mage's aid that shortens spell charge time.&lt;br /&gt;
|-&lt;br /&gt;
| 0793&lt;br /&gt;
| Silver Medallion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A silver medal with a warding effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0794&lt;br /&gt;
| True Mirror&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic mirror that displays an attacked enemy's remaining HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0795&lt;br /&gt;
| Jewel Brooch&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gem-adorned brooch that sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0796&lt;br /&gt;
| Goat Plushie&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Revives the wearer once upon death.&lt;br /&gt;
|-&lt;br /&gt;
| 0797&lt;br /&gt;
| Berserker's Bone&lt;br /&gt;
| Accessory&lt;br /&gt;
| A berserker's bone. Inflicts Berserk when HP falls to half.&lt;br /&gt;
|-&lt;br /&gt;
| 0798&lt;br /&gt;
| Warrior's Soul&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A crystal orb sealing the soul of a warrior who served an evil god. CT +5%.&lt;br /&gt;
|-&lt;br /&gt;
| 0799&lt;br /&gt;
| Magic Crystal Orb&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A magic-gathering device. Increases natural MP recovery while equipped. Magic Gathering 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0800&lt;br /&gt;
| Perfect Libra&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The scales of harmony, preventing all status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0801&lt;br /&gt;
| Orb of Life&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| An orb concealing life's tremendous power. Max HP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0802&lt;br /&gt;
| Forbidden Tablet&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A tablet inscribed with forbidden knowledge. Max MP +50%.&lt;br /&gt;
|-&lt;br /&gt;
| 0803&lt;br /&gt;
| Lightning Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with lightning. Adds lightning to normal attacks; resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0804&lt;br /&gt;
| Holy Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with holy power. Adds holy to normal attacks; resists holy.&lt;br /&gt;
|-&lt;br /&gt;
| 0805&lt;br /&gt;
| Fire Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with fire. Adds fire to normal attacks; resists fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0806&lt;br /&gt;
| Demonic Ring&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A ring imbued with dark power. Adds force to normal attacks; resists drain.&lt;br /&gt;
|-&lt;br /&gt;
| 0807&lt;br /&gt;
| Bronze Medallion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A bronze medal with no particular effect.&lt;br /&gt;
|-&lt;br /&gt;
| 0808&lt;br /&gt;
| Depravity Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A chained collar marking its wearer as a sex slave. Seals magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0809&lt;br /&gt;
| Sex-Slave Chain&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A steel chain that encourages masochistic urges.&lt;br /&gt;
|-&lt;br /&gt;
| 0810&lt;br /&gt;
| Lewd Underwear&lt;br /&gt;
| Armor&lt;br /&gt;
| A transparent scrap of cloth useless as underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 0811&lt;br /&gt;
| Tattered Underwear&lt;br /&gt;
| Armor&lt;br /&gt;
| Underwear violently torn to shreds.&lt;br /&gt;
|-&lt;br /&gt;
| 0812&lt;br /&gt;
| Giant's Gauntlet&lt;br /&gt;
| Accessory&lt;br /&gt;
| Magic gauntlets that increase strength. Physical damage 120%.&lt;br /&gt;
|-&lt;br /&gt;
| 0813&lt;br /&gt;
| Magic Bracelet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A special ring that serves as a magical focus. Magic damage 120%; resists Seal.&lt;br /&gt;
|-&lt;br /&gt;
| 0814&lt;br /&gt;
| Enorenus's Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| A replica of magic shoes crafted by a renowned artisan.&lt;br /&gt;
|-&lt;br /&gt;
| 0815&lt;br /&gt;
| Angel Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Permanent Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0816&lt;br /&gt;
| Miracle Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Permanent Protect + Shell + Haste + Regen.&lt;br /&gt;
|-&lt;br /&gt;
| 0817&lt;br /&gt;
| Mysterious Comb&lt;br /&gt;
| Accessory&lt;br /&gt;
| Halves MP costs when using magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0818&lt;br /&gt;
| Fire Dragon Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Absorbs fire but becomes weak to ice.&lt;br /&gt;
|-&lt;br /&gt;
| 0819&lt;br /&gt;
| Water Dragon Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Absorbs ice but becomes weak to lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0820&lt;br /&gt;
| Wood Dragon Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| Absorbs lightning but becomes weak to fire.&lt;br /&gt;
|-&lt;br /&gt;
| 0821&lt;br /&gt;
| Magic Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Reduces fire and ice damage (consumed).&lt;br /&gt;
|-&lt;br /&gt;
| 0822&lt;br /&gt;
| Magic Carpet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A flying carpet. Grants Float.&lt;br /&gt;
|-&lt;br /&gt;
| 0823&lt;br /&gt;
| Grounding Tail&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cord that reduces electrical damage. Resists lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0824&lt;br /&gt;
| Sapphire Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gem ring concealing magic power. 20% evasion against fire, ice, and lightning.&lt;br /&gt;
|-&lt;br /&gt;
| 0825&lt;br /&gt;
| Goddess Goldwork&lt;br /&gt;
| Accessory&lt;br /&gt;
| Goldwork that protects its wearer's vitality. Resists Enfeeblement.&lt;br /&gt;
|-&lt;br /&gt;
| 0826&lt;br /&gt;
| Super Copper Alloy Anklet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A leg ornament made from highly conductive metal.&lt;br /&gt;
|-&lt;br /&gt;
| 0827&lt;br /&gt;
| Malachite Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gem ring concealing magic power. Absorbs fire, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0828&lt;br /&gt;
| Mage's Crown&lt;br /&gt;
| Accessory&lt;br /&gt;
| A crown for mages that assists with magic control.&lt;br /&gt;
|-&lt;br /&gt;
| 0829&lt;br /&gt;
| Gold Medallion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gold medal that increases its wearer's resistance. Status resistance 24.&lt;br /&gt;
|-&lt;br /&gt;
| 0830&lt;br /&gt;
| Rico's Flower Hairpin&lt;br /&gt;
| Accessory&lt;br /&gt;
| Protects its wearer from danger once.&lt;br /&gt;
|-&lt;br /&gt;
| 0831&lt;br /&gt;
| Monster Slippers&lt;br /&gt;
| Accessory&lt;br /&gt;
| Slippers shaped like an adorably stylized monster.&lt;br /&gt;
|-&lt;br /&gt;
| 0832&lt;br /&gt;
| Bunny Cuffs&lt;br /&gt;
| Accessory&lt;br /&gt;
| Ordinary cuffs issued to employees of a dubious establishment.&lt;br /&gt;
|-&lt;br /&gt;
| 0833&lt;br /&gt;
| Crystal Flower Cuffs&lt;br /&gt;
| Accessory&lt;br /&gt;
| Crystal-adorned cuffs that sell for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0834&lt;br /&gt;
| Potpourri&lt;br /&gt;
| Accessory&lt;br /&gt;
| A scented sachet.&lt;br /&gt;
|-&lt;br /&gt;
| 0835&lt;br /&gt;
| Psycho Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring that amplifies mental power.&lt;br /&gt;
|-&lt;br /&gt;
| 0836&lt;br /&gt;
| Dirty Hat&lt;br /&gt;
| Accessory&lt;br /&gt;
| It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0837&lt;br /&gt;
| Dirty Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| It is grimy.&lt;br /&gt;
|-&lt;br /&gt;
| 0838&lt;br /&gt;
| Debug Tool Alpha&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Enemies always drop items!&lt;br /&gt;
|-&lt;br /&gt;
| 0839&lt;br /&gt;
| Debug Tool Beta&lt;br /&gt;
| Accessory&lt;br /&gt;
| Strong! Super strong!&lt;br /&gt;
|-&lt;br /&gt;
| 0840&lt;br /&gt;
| Debug Tool Gamma&lt;br /&gt;
| Consumable&lt;br /&gt;
| Cheating! Cheating!&lt;br /&gt;
|-&lt;br /&gt;
| 0841&lt;br /&gt;
| Water God's Tabi&lt;br /&gt;
| Accessory&lt;br /&gt;
| Eastern footwear. Movement speed does not decrease on water.&lt;br /&gt;
|-&lt;br /&gt;
| 0842&lt;br /&gt;
| Engagement Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An engagement ring once meant to grace a happy lover's finger.&lt;br /&gt;
|-&lt;br /&gt;
| 0843&lt;br /&gt;
| Koropokkur Armor&lt;br /&gt;
| Accessory&lt;br /&gt;
| A dwarf's armor. It becomes a ring when worn by a human.&lt;br /&gt;
|-&lt;br /&gt;
| 0844&lt;br /&gt;
| Jade Hairpin&lt;br /&gt;
| Accessory&lt;br /&gt;
| An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0845&lt;br /&gt;
| Tiara of Purifying Light&lt;br /&gt;
| Accessory&lt;br /&gt;
| An expensive hair ornament decorated with jade.&lt;br /&gt;
|-&lt;br /&gt;
| 0846&lt;br /&gt;
| Fleetfoot Tabi&lt;br /&gt;
| Accessory&lt;br /&gt;
| Eastern shoes that increase the wearer's agility. HIT +1.&lt;br /&gt;
|-&lt;br /&gt;
| 0847&lt;br /&gt;
| Wisdom Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A ring sealing intelligence within it. Attack evasion 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0848&lt;br /&gt;
| Body Modification Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| An eerie, pulsating ring. Changes the wearer's three measurements whenever they lodge overnight.&lt;br /&gt;
|-&lt;br /&gt;
| 0849&lt;br /&gt;
| Technical Book&lt;br /&gt;
| Accessory&lt;br /&gt;
| A secret manual recording the ultimate techniques of martial arts. Required 5.&lt;br /&gt;
|-&lt;br /&gt;
| 0850&lt;br /&gt;
| Blood Nail Polish&lt;br /&gt;
| Accessory&lt;br /&gt;
| Nail polish made from monster blood. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0851&lt;br /&gt;
| Mark of Power&lt;br /&gt;
| Accessory&lt;br /&gt;
| A charm that draws out hidden power.&lt;br /&gt;
|-&lt;br /&gt;
| 0852&lt;br /&gt;
| Strawberry Lipstick&lt;br /&gt;
| Accessory&lt;br /&gt;
| Lipstick infused with powerful magic. Adds a charming allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0853&lt;br /&gt;
| Magic Crown&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magic crown with a mystical design.&lt;br /&gt;
|-&lt;br /&gt;
| 0854&lt;br /&gt;
| Tile Pack 40&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +40. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0855&lt;br /&gt;
| Tile Pack 80&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +80. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0856&lt;br /&gt;
| Tile Pack L&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +150. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0857&lt;br /&gt;
| Tile Pack LL&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Additional armor plating applied to armor (consumable). Bonus HP +300. Max carried: 3.&lt;br /&gt;
|-&lt;br /&gt;
| 0858&lt;br /&gt;
| Bio Research Lab Staff ID&lt;br /&gt;
| Accessory&lt;br /&gt;
| An ID-card-like document granting access to the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0859&lt;br /&gt;
| Slave Tag&lt;br /&gt;
| Accessory&lt;br /&gt;
| A metal tag engraved with a woman's name.&lt;br /&gt;
|-&lt;br /&gt;
| 0860&lt;br /&gt;
| Depravity Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A collar whose keyhole has been brutally ruined. Its wearer's eternal companion.&lt;br /&gt;
|-&lt;br /&gt;
| 0861&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0862&lt;br /&gt;
| Bitch-Training Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A collar enchanted with powerful magic to train its wearer as a bitch.&lt;br /&gt;
|-&lt;br /&gt;
| 0863&lt;br /&gt;
| Bitch Ears &amp;amp;amp; Tail&lt;br /&gt;
| Accessory&lt;br /&gt;
| Toys modeled after a dog's ears and tail.&lt;br /&gt;
|-&lt;br /&gt;
| 0864&lt;br /&gt;
| Hypnosis Antidote&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Medicine that breaks hypnosis caused by sorcery.&lt;br /&gt;
|-&lt;br /&gt;
| 0865&lt;br /&gt;
| Dog Ears &amp;amp;amp; Tail Set&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A party prop for bondage play. Comes with a collar.&lt;br /&gt;
|-&lt;br /&gt;
| 0866&lt;br /&gt;
| Invasive Parasite Hide&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The hide of a parasite grown on nutrients drained from its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0867&lt;br /&gt;
| Nutrient Tonic?&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| This medicine is not intended for humans.&lt;br /&gt;
|-&lt;br /&gt;
| 0868&lt;br /&gt;
| Milk&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Unlike Link, it is drunk in one go. Restores 50% MP and 15% HP.&lt;br /&gt;
|-&lt;br /&gt;
| 0869&lt;br /&gt;
| Empty Bottle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Recycle it properly. Yourself.&lt;br /&gt;
|-&lt;br /&gt;
| 0870&lt;br /&gt;
| Rokushaku Fundoshi&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A symbol of manliness. Hup, hup!&lt;br /&gt;
|-&lt;br /&gt;
| 0871&lt;br /&gt;
| Harpy Egg&lt;br /&gt;
| Consumable&lt;br /&gt;
| A harpy egg. Restores HP and cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 0872&lt;br /&gt;
| Honey&lt;br /&gt;
| Consumable&lt;br /&gt;
| Sweet honey. Restores MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0873&lt;br /&gt;
| Lamia Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An exceptionally rare lamia scale. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0874&lt;br /&gt;
| Alraune Flower&lt;br /&gt;
| Consumable&lt;br /&gt;
| Fully restores HP and MP.&lt;br /&gt;
|-&lt;br /&gt;
| 0875&lt;br /&gt;
| Angel's Tear&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| Adds +10 to all stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0876&lt;br /&gt;
| Growth Agent&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Makes a specific pet grow.&lt;br /&gt;
|-&lt;br /&gt;
| 0877&lt;br /&gt;
| Weakening Agent&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Weakens a specific pet.&lt;br /&gt;
|-&lt;br /&gt;
| 0878&lt;br /&gt;
| Human Ranch Free Pass&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A pass allowing free entry to and exit from the Human Ranch.&lt;br /&gt;
|-&lt;br /&gt;
| 0879&lt;br /&gt;
| Enrollment Application&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Documents required to enroll at Melbel Public Academy.&lt;br /&gt;
|-&lt;br /&gt;
| 0880&lt;br /&gt;
| 0880&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0881&lt;br /&gt;
| Sinner's Cross&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Apparently, only the wicked can faintly see it.&lt;br /&gt;
|-&lt;br /&gt;
| 0882&lt;br /&gt;
| Control Room Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| The key to the room controlling the laboratory equipment.&lt;br /&gt;
|-&lt;br /&gt;
| 0883&lt;br /&gt;
| Invasive Parasite Abdomen&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The enlarged lower abdomen of a parasite, wrapped around and controlling the lower body.&lt;br /&gt;
|-&lt;br /&gt;
| 0884&lt;br /&gt;
| Invasive Parasite Tentacle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] The Invasive Parasite evolves to drain nutrients from beings besides its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0885&lt;br /&gt;
| Invasive Parasite Head&lt;br /&gt;
| Accessory&lt;br /&gt;
| A parasite beginning to invade the head to fully take over its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0886&lt;br /&gt;
| Mature Invasive Parasite&lt;br /&gt;
| Armor&lt;br /&gt;
| A parasite that has completely taken control of its host. It seeks its next victim...&lt;br /&gt;
|-&lt;br /&gt;
| 0887&lt;br /&gt;
| Student Handbook&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A student handbook from Melbel Public Academy.&lt;br /&gt;
|-&lt;br /&gt;
| 0888&lt;br /&gt;
| School Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| A Melbel Public Academy uniform. The design differs by year.&lt;br /&gt;
|-&lt;br /&gt;
| 0889&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0890&lt;br /&gt;
| Dominatrix Bondage Wear&lt;br /&gt;
| Armor&lt;br /&gt;
| Bondage wear fit for a dominatrix.&lt;br /&gt;
|-&lt;br /&gt;
| 0891&lt;br /&gt;
| Dark Circlet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A circlet fit for an evil female commander.&lt;br /&gt;
|-&lt;br /&gt;
| 0892&lt;br /&gt;
| Mistress Papillon&lt;br /&gt;
| Accessory&lt;br /&gt;
| A butterfly mask fit for a dominatrix. Magnificent!&lt;br /&gt;
|-&lt;br /&gt;
| 0893&lt;br /&gt;
| Lolita Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| Transforms any older woman into a darling little girl!&lt;br /&gt;
|-&lt;br /&gt;
| 0894&lt;br /&gt;
| Sexy Leotard&lt;br /&gt;
| Armor&lt;br /&gt;
| Now you, too, can radiate sex appeal!&lt;br /&gt;
|-&lt;br /&gt;
| 0895&lt;br /&gt;
| Enslaved Lady's Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| The dress of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0896&lt;br /&gt;
| Noble Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A slave collar adorned with expensive ornaments. Does not lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 0897&lt;br /&gt;
| Enslaved Lady's Chains&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| The handcuffs of a former noblewoman who retained her dignity despite enslavement.&lt;br /&gt;
|-&lt;br /&gt;
| 0898&lt;br /&gt;
| Mystic Perfume Oil&lt;br /&gt;
| Accessory&lt;br /&gt;
| An aroma made with Mystic techniques. Makes the wearer extremely alluring.&lt;br /&gt;
|-&lt;br /&gt;
| 0899&lt;br /&gt;
| Enslaved Lady's Underwear&lt;br /&gt;
| Armor&lt;br /&gt;
| Fine underwear worn by a lady fallen into slavery.&lt;br /&gt;
|-&lt;br /&gt;
| 0900&lt;br /&gt;
| 900&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0901&lt;br /&gt;
| Keycard&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Once carried by a factory employee.&lt;br /&gt;
|-&lt;br /&gt;
| 0902&lt;br /&gt;
| Battery&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A power source required to operate the elevator.&lt;br /&gt;
|-&lt;br /&gt;
| 0903&lt;br /&gt;
| Grape Lipstick&lt;br /&gt;
| Accessory&lt;br /&gt;
| Lipstick infused with powerful magic. Adds a bewitching allure.&lt;br /&gt;
|-&lt;br /&gt;
| 0904&lt;br /&gt;
| Antidote&lt;br /&gt;
| Consumable&lt;br /&gt;
| A powerful antidote. Cures Poison/Blindness/Silence/Paralysis.&lt;br /&gt;
|-&lt;br /&gt;
| 0905&lt;br /&gt;
| Queen's Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| The dress of a militaristic nation's queen. Her civil rule is sound, but her temperament fierce.&lt;br /&gt;
|-&lt;br /&gt;
| 0906&lt;br /&gt;
| Queen's Crown&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The crown of a certain militaristic nation's queen.&lt;br /&gt;
|-&lt;br /&gt;
| 0907&lt;br /&gt;
| Queen's Ring&lt;br /&gt;
| Accessory&lt;br /&gt;
| A magnificent jewel worn by royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 0908&lt;br /&gt;
| Star Sticker Earring&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic-infused sticker earring. No piercing required.&lt;br /&gt;
|-&lt;br /&gt;
| 0909&lt;br /&gt;
| Dream Demon Eye Shadow&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Magic-infused eye shadow with considerable defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0910&lt;br /&gt;
| Bitch's Name Tag&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A name tag given by the mistress of RAYON.&lt;br /&gt;
|-&lt;br /&gt;
| 0911&lt;br /&gt;
| Bitch's Name Tag&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A name tag given by someone at the Bio Research Lab.&lt;br /&gt;
|-&lt;br /&gt;
| 0912&lt;br /&gt;
| Pink Lip&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mass-produced version of Strawberry Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0913&lt;br /&gt;
| Dark Lip&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mass-produced version of Grape Lipstick.&lt;br /&gt;
|-&lt;br /&gt;
| 0914&lt;br /&gt;
| Fake Green Juice&lt;br /&gt;
| Consumable&lt;br /&gt;
| An incredibly bitter liquid. It is not even worth selling.&lt;br /&gt;
|-&lt;br /&gt;
| 0915&lt;br /&gt;
| Pilgrim Envoy's Proof&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Issued by the Abaroso Church. Even slaves bearing it are exempt from Abaroso's control.&lt;br /&gt;
|-&lt;br /&gt;
| 0916&lt;br /&gt;
| Glowbug&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A strange insect that lights up dark places for a while when used.&lt;br /&gt;
|-&lt;br /&gt;
| 0917&lt;br /&gt;
| Mystic Stole&lt;br /&gt;
| Accessory&lt;br /&gt;
| A translucent stole that may not even be matter. Magic damage -20.&lt;br /&gt;
|-&lt;br /&gt;
| 0918&lt;br /&gt;
| Mystic Butterfly Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A dress woven with beautifully lustrous scale dust, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0919&lt;br /&gt;
| School Swimsuit&lt;br /&gt;
| Armor&lt;br /&gt;
| A school-designated swimsuit for girls.&lt;br /&gt;
|-&lt;br /&gt;
| 0920&lt;br /&gt;
| 0920&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0921&lt;br /&gt;
| Mistress Item 1&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0922&lt;br /&gt;
| Flower&lt;br /&gt;
| Consumable&lt;br /&gt;
| A wildflower growing nearby.&lt;br /&gt;
|-&lt;br /&gt;
| 0923&lt;br /&gt;
| Cat-Ear Band&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A headband modeled after adorable cat ears.&lt;br /&gt;
|-&lt;br /&gt;
| 0924&lt;br /&gt;
| Cat-Ear Hood&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A legendary cat-eared hood said to improve one's fortune.&lt;br /&gt;
|-&lt;br /&gt;
| 0925&lt;br /&gt;
| Parasite Armor De Rol&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Fire/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0926&lt;br /&gt;
| Parasite Armor Nengal&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Ice/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0927&lt;br /&gt;
| Parasite Armor Vajra&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Lightning/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0928&lt;br /&gt;
| Bacterial Armor Rafteria&lt;br /&gt;
| Armor&lt;br /&gt;
| Evil living armor that toys with its wearer. Resists Mi/Holy/Drain/Force/Blood/Capture/Instant Death.&lt;br /&gt;
|-&lt;br /&gt;
| 0929&lt;br /&gt;
| Slime Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made of living slime. Sensitivity +; resists Drain/Blood/Slime/Capture.&lt;br /&gt;
|-&lt;br /&gt;
| 0930&lt;br /&gt;
| Galva Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor made from the bones of a stray dragon. Permanently Poisoned.&lt;br /&gt;
|-&lt;br /&gt;
| 0931&lt;br /&gt;
| Bandit Hair&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sellable] Hair plucked from a defeated bandit.&lt;br /&gt;
|-&lt;br /&gt;
| 0932&lt;br /&gt;
| Bandit Chief's Hair&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sellable] Hair plucked from a defeated bandit chief.&lt;br /&gt;
|-&lt;br /&gt;
| 0933&lt;br /&gt;
| Prostitute License&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A prostitute's business license.&lt;br /&gt;
|-&lt;br /&gt;
| 0934&lt;br /&gt;
| Ninja Spirit&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Reduces the delay of weapon attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 0935&lt;br /&gt;
| Duplicator&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 0936&lt;br /&gt;
| Nekomata Soul&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A jewel housing a nekomata's soul. It grants the heart of a mystical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0937&lt;br /&gt;
| Cerberus Soul&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A jewel housing the soul of a hellhound. It grants the heart of a magical beast, but...&lt;br /&gt;
|-&lt;br /&gt;
| 0938&lt;br /&gt;
| Hunter License&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Limits the contents of treasure chests dropped by common enemies to [Magic Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 0939&lt;br /&gt;
| Symbiotic Armor Dal-la-Ri&lt;br /&gt;
| Armor&lt;br /&gt;
| Living armor that feeds on nutrients from its compatible wearer to protect its host.&lt;br /&gt;
|-&lt;br /&gt;
| 0940&lt;br /&gt;
| 0940&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 0941&lt;br /&gt;
| Junk&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A useless mass of machinery.&lt;br /&gt;
|-&lt;br /&gt;
| 0942&lt;br /&gt;
| Automaton&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Has a 25% chance to nullify any attack. (Disabled during attack actions)&lt;br /&gt;
|-&lt;br /&gt;
| 0943&lt;br /&gt;
| Mechanical Doll&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sellable] An intricately made, multifunctional life-size doll. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 0944&lt;br /&gt;
| Dutch Wife&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A special doll designed for sexual use. Cures the ??? status.&lt;br /&gt;
|-&lt;br /&gt;
| 0945&lt;br /&gt;
| Junk?&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It looks like a useless mass of machinery... but is it?&lt;br /&gt;
|-&lt;br /&gt;
| 0946&lt;br /&gt;
| Automaton?&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Has a 33% chance to nullify any attack. It resembles someone...&lt;br /&gt;
|-&lt;br /&gt;
| 0947&lt;br /&gt;
| Dutch Wife?&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Cures the ??? status. It looks very much like someone.&lt;br /&gt;
|-&lt;br /&gt;
| 0948&lt;br /&gt;
| Golden Statue&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A life-size golden statue. Extremely realistic...&lt;br /&gt;
|-&lt;br /&gt;
| 0949&lt;br /&gt;
| Familiar Golden Statue&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A life-size golden statue. It looks just like that person...&lt;br /&gt;
|-&lt;br /&gt;
| 0950&lt;br /&gt;
| 0950-----Martial Arts&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts]&lt;br /&gt;
|-&lt;br /&gt;
| 0951&lt;br /&gt;
| Vidar's Shoes&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Exceptionally thick and sturdy safety shoes.&lt;br /&gt;
|-&lt;br /&gt;
| 0952&lt;br /&gt;
| Hermes's Shoes&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Magic shoes by a renowned artisan, imbued with acceleration magic.&lt;br /&gt;
|-&lt;br /&gt;
| 0953&lt;br /&gt;
| Titan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Gauntlets made with techniques handed down by giants.&lt;br /&gt;
|-&lt;br /&gt;
| 0954&lt;br /&gt;
| Mist Eraser&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Armguards imbued with a special power. Strength, =Non, ○Fire/Curse.&lt;br /&gt;
|-&lt;br /&gt;
| 0955&lt;br /&gt;
| Magical Gloves&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Gauntlets that raise magic power. Magic damage +25%, Required 6.&lt;br /&gt;
|-&lt;br /&gt;
| 0956&lt;br /&gt;
| Sorceress Knuckle&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Gauntlets that aid magic use. Magic Gathering 2.&lt;br /&gt;
|-&lt;br /&gt;
| 0957&lt;br /&gt;
| Broken Prosthetic Arm&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] A broken mechanical prosthetic arm, now useless.&lt;br /&gt;
|-&lt;br /&gt;
| 0958&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0959&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0960&lt;br /&gt;
| 960&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0961&lt;br /&gt;
| Holy Stone Shard&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0962&lt;br /&gt;
| Faded Holy Stone&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial Arts] Invokes an otherworldly demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0963&lt;br /&gt;
| Holy Stone Fragment [Demon Staff]&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Invokes an ancient demon into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0964&lt;br /&gt;
| Faded Holy Stone [Demon Staff]&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Invokes a demon from another realm into the wielder's body. Ultima only.&lt;br /&gt;
|-&lt;br /&gt;
| 0965&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0966&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0967&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0968&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0969&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0970&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0971&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0972&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0973&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0974&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0975&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0976&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0977&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0978&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 0979&lt;br /&gt;
| 0979&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Martial]&lt;br /&gt;
|-&lt;br /&gt;
| 0980&lt;br /&gt;
| Hunting Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A hunting knife that can easily kill small animals.&lt;br /&gt;
|-&lt;br /&gt;
| 0981&lt;br /&gt;
| Carving Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A large knife used to butcher game.&lt;br /&gt;
|-&lt;br /&gt;
| 0982&lt;br /&gt;
| Draconic Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0983&lt;br /&gt;
| Diamond Nail&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A simple weapon made from a giant beast's claw.&lt;br /&gt;
|-&lt;br /&gt;
| 0984&lt;br /&gt;
| Assassin Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] For assassination. High critical rate; occasionally inflicts instant death.&lt;br /&gt;
|-&lt;br /&gt;
| 0985&lt;br /&gt;
| Heavenly Dragon-Guard Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A short sword used by an Eastern mage. Max MP +20%.&lt;br /&gt;
|-&lt;br /&gt;
| 0986&lt;br /&gt;
| Tiny Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0987&lt;br /&gt;
| Wildcat Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0988&lt;br /&gt;
| Elemental Shard&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] The remains of a spirit fashioned into a weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 0989&lt;br /&gt;
| Mage Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0990&lt;br /&gt;
| Glacial Spike&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0991&lt;br /&gt;
| Ancient Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0992&lt;br /&gt;
| Heartseeker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0993&lt;br /&gt;
| Dagger of Glory&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A golden dagger granting good fortune. Experience/treasure resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 0994&lt;br /&gt;
| Mind Fang&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A secret-stone blade that rends the mind. Magic drain; targets spirit instead of defense.&lt;br /&gt;
|-&lt;br /&gt;
| 0995&lt;br /&gt;
| Phantom Dagger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 0996&lt;br /&gt;
| Kitchen Knife&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A small kitchen knife.&lt;br /&gt;
|-&lt;br /&gt;
| 0997&lt;br /&gt;
| Demon's Straw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A demon blade that devours souls and gives them to its owner. Heals on kills.&lt;br /&gt;
|-&lt;br /&gt;
| 0998&lt;br /&gt;
| Fenglin &amp;amp;amp; Huangzui&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A pair of short blades resembling bird beaks. Hits +1 to +3.&lt;br /&gt;
|-&lt;br /&gt;
| 0999&lt;br /&gt;
| Chill Rend&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A dagger made of an ice blade. Ice; Ice Boost.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item IDs 1000-1499 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 1000&lt;br /&gt;
| 1000-----Quests&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1001&lt;br /&gt;
| Cylinder Heart&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A cylindrical machine: an automaton's heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1002&lt;br /&gt;
| Recording Medium&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A machine part containing recordings of hand-muscle movements.&lt;br /&gt;
|-&lt;br /&gt;
| 1003&lt;br /&gt;
| Underground Prison Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key needed to open a passage in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1004&lt;br /&gt;
| Underground Prison Guard's Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key needed to open a cell in Roland's underground prison.&lt;br /&gt;
|-&lt;br /&gt;
| 1005&lt;br /&gt;
| White Love Letter&lt;br /&gt;
| Consumable&lt;br /&gt;
| A letter conveying a girl's tender love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1006&lt;br /&gt;
| Magitech Ruins Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Key to the Magitech Ruins -Truth-. Its skull-and-insect design is in terrible taste.&lt;br /&gt;
|-&lt;br /&gt;
| 1007&lt;br /&gt;
| Puppet Ring&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A forbidden tool that stops the wearer's thoughts and makes them controllable.&lt;br /&gt;
|-&lt;br /&gt;
| 1008&lt;br /&gt;
| Marionette Powder&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A chemical catalyst for forbidden magic that controls a target's thoughts and emotions.&lt;br /&gt;
|-&lt;br /&gt;
| 1009&lt;br /&gt;
| Netherworld Talisman&lt;br /&gt;
| Accessory&lt;br /&gt;
| An ornament that gives the dead a temporary body and soul, allowing them to be controlled.&lt;br /&gt;
|-&lt;br /&gt;
| 1010&lt;br /&gt;
| Domination Formula Book&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A book containing magical formulas for controlling the human mind.&lt;br /&gt;
|-&lt;br /&gt;
| 1011&lt;br /&gt;
| Blue Pendant&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A beautiful pendant.&lt;br /&gt;
|-&lt;br /&gt;
| 1012&lt;br /&gt;
| Agate Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A rectangular fragment streaked with beautiful agate-like lines.&lt;br /&gt;
|-&lt;br /&gt;
| 1013&lt;br /&gt;
| Lionel Basement Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key that opens a secret door in Lionel Castle.&lt;br /&gt;
|-&lt;br /&gt;
| 1014&lt;br /&gt;
| Goug 10F Keycard&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A keycard for the confinement room on the 10th floor of Goug Mechanical Base.&lt;br /&gt;
|-&lt;br /&gt;
| 1015&lt;br /&gt;
| Biometal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A writhing mass of viscous metal. It almost looks like slime...&lt;br /&gt;
|-&lt;br /&gt;
| 1016&lt;br /&gt;
| Expansion Electronic Panel&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| What looks like a fragment of a tiny electronic component.&lt;br /&gt;
|-&lt;br /&gt;
| 1017&lt;br /&gt;
| Damaged Automaton&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A partially damaged automaton. Could it be repaired...?&lt;br /&gt;
|-&lt;br /&gt;
| 1018&lt;br /&gt;
| Repaired Automaton&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An automaton repaired by Luminous, the angel engineer. Good as new.&lt;br /&gt;
|-&lt;br /&gt;
| 1019&lt;br /&gt;
| 1019&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1020&lt;br /&gt;
| Green Dragon Crescent Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A single-edged curved blade brought from the East.&lt;br /&gt;
|-&lt;br /&gt;
| 1021&lt;br /&gt;
| Short Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A short, double-edged sword. Fairly light and easy to handle.&lt;br /&gt;
|-&lt;br /&gt;
| 1022&lt;br /&gt;
| Broad Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword with a broad blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1023&lt;br /&gt;
| Bastard Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword that can also be wielded as a greatsword. Switch with an ability.&lt;br /&gt;
|-&lt;br /&gt;
| 1024&lt;br /&gt;
| Blood Razor&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1025&lt;br /&gt;
| Blessed Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword anointed with holy oil and purified. Effective against spirits.&lt;br /&gt;
|-&lt;br /&gt;
| 1026&lt;br /&gt;
| Mahavairocana Invocation Mercy Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A blade carried by those who seek salvation for all beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1027&lt;br /&gt;
| Golden Kodachi&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A short blade made entirely of gold, not merely gold-plated.&lt;br /&gt;
|-&lt;br /&gt;
| 1028&lt;br /&gt;
| Burn Longsword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword imbued with the power of flame. Fire&lt;br /&gt;
|-&lt;br /&gt;
| 1029&lt;br /&gt;
| Emerald Ripper&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1030&lt;br /&gt;
| Thunder Horn&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1031&lt;br /&gt;
| Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1032&lt;br /&gt;
| Madman's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1033&lt;br /&gt;
| Grasen Steel Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword forged from high-quality steel.&lt;br /&gt;
|-&lt;br /&gt;
| 1034&lt;br /&gt;
| Emperor's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword][Superheavy] The forgotten strongest sword. Lightning element&lt;br /&gt;
|-&lt;br /&gt;
| 1035&lt;br /&gt;
| Holy Knight's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1036&lt;br /&gt;
| Blackguard&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1037&lt;br /&gt;
| Treasured Chichiushi Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A treasured blade passed down within a clan. HIT+1, Ranged Attack (MP:5)&lt;br /&gt;
|-&lt;br /&gt;
| 1038&lt;br /&gt;
| Onikirimaru&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1039&lt;br /&gt;
| Viper Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A blade resembling entwined mating snakes. Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1040&lt;br /&gt;
| Silverion&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sword of light made for three ancient kings. Holy, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1041&lt;br /&gt;
| Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A one-handed sword designed for cutting.&lt;br /&gt;
|-&lt;br /&gt;
| 1042&lt;br /&gt;
| Kikoku Tensho&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Grants demonic strength to its wielder.&lt;br /&gt;
|-&lt;br /&gt;
| 1043&lt;br /&gt;
| Ancient Brass&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A brass sword used by ancient warriors. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1044&lt;br /&gt;
| Spiderbane&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword]&lt;br /&gt;
|-&lt;br /&gt;
| 1045&lt;br /&gt;
| Ilrune&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A foreign longsword with geometric patterns on its blade. Strength element&lt;br /&gt;
|-&lt;br /&gt;
| 1046&lt;br /&gt;
| Beltaranis&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Amplifies the wielder's thoughts and forms them into an energy blade.&lt;br /&gt;
|-&lt;br /&gt;
| 1047&lt;br /&gt;
| Screbb&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A treasured blade said to retain its power even when rusted.&lt;br /&gt;
|-&lt;br /&gt;
| 1048&lt;br /&gt;
| Jade Wise Emperor&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A treasured blade of tremendous power, sealed by a certain faction.&lt;br /&gt;
|-&lt;br /&gt;
| 1049&lt;br /&gt;
| Wyvern&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Extremely powerful, but drains the wielder's stamina. Cost 9&lt;br /&gt;
|-&lt;br /&gt;
| 1050&lt;br /&gt;
| Keen Blast&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A large one-handed sword with healing power. Magic Gather 2&lt;br /&gt;
|-&lt;br /&gt;
| 1051&lt;br /&gt;
| Amber Duel&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A longsword with special power. Silence, Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1052&lt;br /&gt;
| Stain Melt&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A sentient sword usable only by members of a certain royal family. Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1053&lt;br /&gt;
| Dark Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Blessed by dark spirits. Strength, Morning Star, ○Curse, Dark Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1054&lt;br /&gt;
| Guardian Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A Spellblade that raises its wielder's magic power. Strength, Status 20.&lt;br /&gt;
|-&lt;br /&gt;
| 1055&lt;br /&gt;
| Sergeant's Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Used by Captain Abaroso. Charge Change, Quick&lt;br /&gt;
|-&lt;br /&gt;
| 1056&lt;br /&gt;
| Iaido&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] Attacks at supersonic speed while consecutive hits continue.&lt;br /&gt;
|-&lt;br /&gt;
| 1057&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1058&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1059&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1060&lt;br /&gt;
| 1060-----Tickets&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1061&lt;br /&gt;
| Airline Ticket&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Airship boarding pass&lt;br /&gt;
|-&lt;br /&gt;
| 1062&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1063&lt;br /&gt;
| Travel Permit&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This lets you cross the border checkpoint! It belonged to a lost traveler.&lt;br /&gt;
|-&lt;br /&gt;
| 1064&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1065&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1066&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1067&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1068&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1069&lt;br /&gt;
| 1069&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1070&lt;br /&gt;
| Grand Shamshir&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] An enormous curved blade used by foreign executioners.&lt;br /&gt;
|-&lt;br /&gt;
| 1071&lt;br /&gt;
| Green Dragon Glaive&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A heavy but powerful two-handed Green Dragon blade. Charge -2, Crit 5&lt;br /&gt;
|-&lt;br /&gt;
| 1072&lt;br /&gt;
| Headsplitter&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1073&lt;br /&gt;
| Twin-Headed Serpent Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1074&lt;br /&gt;
| Chromatic Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1075&lt;br /&gt;
| Huge Ogre Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1076&lt;br /&gt;
| Holy War Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1077&lt;br /&gt;
| Dotanuki&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A mighty blade made to pierce armor. Enemy DEF 50%&lt;br /&gt;
|-&lt;br /&gt;
| 1078&lt;br /&gt;
| Iron Man's Cleaver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1079&lt;br /&gt;
| Paper Fan&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A steel paper fan that can paralyze any monster.&lt;br /&gt;
|-&lt;br /&gt;
| 1080&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusari-gama] A great scythe said to reap souls. Absorb element&lt;br /&gt;
|-&lt;br /&gt;
| 1081&lt;br /&gt;
| Demon Scythe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusari-gama]&lt;br /&gt;
|-&lt;br /&gt;
| 1082&lt;br /&gt;
| Greater Scythe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Chain Sickle]&lt;br /&gt;
|-&lt;br /&gt;
| 1083&lt;br /&gt;
| One-Shot Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1084&lt;br /&gt;
| Shogun Katana&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1085&lt;br /&gt;
| Starlight Blade&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A shining single-edged sword known as the Meteor Blade. Eastern&lt;br /&gt;
|-&lt;br /&gt;
| 1086&lt;br /&gt;
| Suiran&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] A shining great blade said to have been used by an iron giant in another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1087&lt;br /&gt;
| M.O.P&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Kusari-gama] Airi-exclusive great scythe: Master of Pain&lt;br /&gt;
|-&lt;br /&gt;
| 1088&lt;br /&gt;
| Swift Wolf&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] An Eastern blade with special power. Crit 25, Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1089&lt;br /&gt;
| Shadow Tiger&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greatsword] An Eastern blade with special power. Twilight, Crit 10, Heal 2&lt;br /&gt;
|-&lt;br /&gt;
| 1090&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1091&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1092&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1093&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1094&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1095&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1096&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1097&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1098&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1099&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1100&lt;br /&gt;
| Magical Girl Cosplay&lt;br /&gt;
| Armor&lt;br /&gt;
| It is a super-cute magic-user outfit!&lt;br /&gt;
|-&lt;br /&gt;
| 1101&lt;br /&gt;
| Magical Girl Formalwear&lt;br /&gt;
| Armor&lt;br /&gt;
| Formalwear made for the next generation of magic users.&lt;br /&gt;
|-&lt;br /&gt;
| 1102&lt;br /&gt;
| Magical Girl Sacred Garb&lt;br /&gt;
| Armor&lt;br /&gt;
| Battle garb that enhances every aspect of magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1103&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1104&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1105&lt;br /&gt;
| Dance Robe [Ame-no-Uzume]&lt;br /&gt;
| Armor&lt;br /&gt;
| A Dance Robe holding a dance deity's power; Appeal is required to wield it.&lt;br /&gt;
|-&lt;br /&gt;
| 1106&lt;br /&gt;
| Dance Robe [Benzaiten]&lt;br /&gt;
| Armor&lt;br /&gt;
| A ritual Dance Robe that draws out even more of the dance deity's power.&lt;br /&gt;
|-&lt;br /&gt;
| 1107&lt;br /&gt;
| Dance Robe [Umahi]&lt;br /&gt;
| Armor&lt;br /&gt;
| A divine-era Dance Robe worn only by those recognized by the dance deity.&lt;br /&gt;
|-&lt;br /&gt;
| 1108&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1109&lt;br /&gt;
| Princess Otohime's Dress&lt;br /&gt;
| Armor&lt;br /&gt;
| A flowing dress worn by a princess of eastern legend.&lt;br /&gt;
|-&lt;br /&gt;
| 1110&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1111&lt;br /&gt;
| Mind-Blocking Tentacle Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| An insect garment that ravages its host's body while leaving their reason intact.&lt;br /&gt;
|-&lt;br /&gt;
| 1112&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1113&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1114&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1115&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1116&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1117&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1118&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1119&lt;br /&gt;
| 1119&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Greatsword]&lt;br /&gt;
|-&lt;br /&gt;
| 1120&lt;br /&gt;
| Sharp Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A greataxe with a finely honed edge. CT+&lt;br /&gt;
|-&lt;br /&gt;
| 1121&lt;br /&gt;
| Savage Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A stone greataxe used by barbarians.&lt;br /&gt;
|-&lt;br /&gt;
| 1122&lt;br /&gt;
| Arcane Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An axe carved with runes that aid magic use. Magic Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1123&lt;br /&gt;
| Evil Crescent&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A cursed greataxe that has drunk much blood. Paralysis Attack&lt;br /&gt;
|-&lt;br /&gt;
| 1124&lt;br /&gt;
| Large Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A large axe.&lt;br /&gt;
|-&lt;br /&gt;
| 1125&lt;br /&gt;
| Venom Edge&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A magical greataxe that secretes lethal poison. Adds Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1126&lt;br /&gt;
| Bounty Hunter's Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An axe once owned by a bounty hunter. Enemy G drops x1.2&lt;br /&gt;
|-&lt;br /&gt;
| 1127&lt;br /&gt;
| Reckless Battleaxe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Last Stand&lt;br /&gt;
|-&lt;br /&gt;
| 1128&lt;br /&gt;
| Bio Axe&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] A magical organism linked to the user's body, acting as a third arm.&lt;br /&gt;
|-&lt;br /&gt;
| 1129&lt;br /&gt;
| Master Key&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] Forces open any door. When thrown, it pierces enemies.&lt;br /&gt;
|-&lt;br /&gt;
| 1130&lt;br /&gt;
| Axe Reading&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Axe] An axe that raises critical-hit chance. CT+28%&lt;br /&gt;
|-&lt;br /&gt;
| 1131&lt;br /&gt;
| Magna Split&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A two-handed battleaxe imbued with strong acid magic. Absorb, Twilight&lt;br /&gt;
|-&lt;br /&gt;
| 1132&lt;br /&gt;
| Munderblova&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Greataxe] A powerful two-handed battleaxe, large yet light. Charge +1&lt;br /&gt;
|-&lt;br /&gt;
| 1133&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1134&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1135&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1136&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1137&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1138&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1139&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1140&lt;br /&gt;
| 1140&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Axe]&lt;br /&gt;
|-&lt;br /&gt;
| 1141&lt;br /&gt;
| Research Report&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A paper on the history of ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1142&lt;br /&gt;
| Ancient Ornament&lt;br /&gt;
| Accessory&lt;br /&gt;
| An accessory lavishly set with gems and precious metals. Poison Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1143&lt;br /&gt;
| Golden Bracelet&lt;br /&gt;
| Accessory&lt;br /&gt;
| A bracelet of immense magic that can interfere with the Tree of Life.&lt;br /&gt;
|-&lt;br /&gt;
| 1144&lt;br /&gt;
| Hand Mirror&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Lets you check your own face.&lt;br /&gt;
|-&lt;br /&gt;
| 1145&lt;br /&gt;
| Strange Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This shape... is unusual.&lt;br /&gt;
|-&lt;br /&gt;
| 1146&lt;br /&gt;
| Odd Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This sensation... is suspicious.&lt;br /&gt;
|-&lt;br /&gt;
| 1147&lt;br /&gt;
| Lewd Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| These curves... are lewd.&lt;br /&gt;
|-&lt;br /&gt;
| 1148&lt;br /&gt;
| Beautiful Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This design... is beautiful.&lt;br /&gt;
|-&lt;br /&gt;
| 1149&lt;br /&gt;
| Shiny Object&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| This luster... is radiant.&lt;br /&gt;
|-&lt;br /&gt;
| 1150&lt;br /&gt;
| Rope&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A rough rope twisted from straw. Strong enough to support a woman's weight.&lt;br /&gt;
|-&lt;br /&gt;
| 1151&lt;br /&gt;
| Blue Candy&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A blue candy containing mysterious power.&lt;br /&gt;
|-&lt;br /&gt;
| 1152&lt;br /&gt;
| Red Candy&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A red candy containing mysterious power.&lt;br /&gt;
|-&lt;br /&gt;
| 1153&lt;br /&gt;
| Sapphire Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key decorated with sapphire.&lt;br /&gt;
|-&lt;br /&gt;
| 1154&lt;br /&gt;
| Ruby Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key decorated with ruby.&lt;br /&gt;
|-&lt;br /&gt;
| 1155&lt;br /&gt;
| Basilisk's Tear&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A beautiful translucent teardrop-shaped crystal. Sells for a high price.&lt;br /&gt;
|-&lt;br /&gt;
| 1156&lt;br /&gt;
| Azure Love Letter&lt;br /&gt;
| Consumable&lt;br /&gt;
| A letter conveying a desert woman's fleeting love. Reading it soothes the heart.&lt;br /&gt;
|-&lt;br /&gt;
| 1157&lt;br /&gt;
| Golden Claw&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Brawling] The strongest martial weapon, once hidden in ancient ruins.&lt;br /&gt;
|-&lt;br /&gt;
| 1158&lt;br /&gt;
| Scrying Crystal Ball&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A crystal ball that lets you survey the surrounding area when used.&lt;br /&gt;
|-&lt;br /&gt;
| 1159&lt;br /&gt;
| 1159&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Axe]&lt;br /&gt;
|-&lt;br /&gt;
| 1160&lt;br /&gt;
| Force Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Consumes magic to unleash a lethal strike. (MP:5%)&lt;br /&gt;
|-&lt;br /&gt;
| 1161&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] Sword of Valkyrie, goddess of battle. Holy, Charge+&lt;br /&gt;
|-&lt;br /&gt;
| 1162&lt;br /&gt;
| Green Estoc&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger]&lt;br /&gt;
|-&lt;br /&gt;
| 1163&lt;br /&gt;
| Horned Malice&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] An otherworldly sword that seals its wielder's magic to unleash power. Twilight, Silence&lt;br /&gt;
|-&lt;br /&gt;
| 1164&lt;br /&gt;
| Cross Sword&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A slender sword filled with a prayer to protect its wielder. MD 10&lt;br /&gt;
|-&lt;br /&gt;
| 1165&lt;br /&gt;
| Princess Rapier&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Dagger] A rapier used by a noble princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1166&lt;br /&gt;
| Split Key (Right)&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1167&lt;br /&gt;
| Split Key (Left)&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key split vertically in half and decorated with emerald.&lt;br /&gt;
|-&lt;br /&gt;
| 1168&lt;br /&gt;
| Emerald Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An emerald-decorated key restored from separate left and right halves.&lt;br /&gt;
|-&lt;br /&gt;
| 1169&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1170&lt;br /&gt;
| Glowing Blue Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A beautiful fragment radiating power. Take it to the lady.&lt;br /&gt;
|-&lt;br /&gt;
| 1171&lt;br /&gt;
| Illegible Stone Tablet&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A tablet bearing mysterious writing. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1172&lt;br /&gt;
| Weathered Stone Tablet&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A stone tablet whose surface has crumbled away. Sellable item.&lt;br /&gt;
|-&lt;br /&gt;
| 1173&lt;br /&gt;
| Blue Orb&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A translucent orb glowing blue. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1174&lt;br /&gt;
| Magic Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A mysterious coin emitting a faint glow. You sense a mysterious power from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1175&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1176&lt;br /&gt;
| Onee-Brand Condom&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A must-have at a certain shop. Ultra-thin...&lt;br /&gt;
|-&lt;br /&gt;
| 1177&lt;br /&gt;
| Sailor Uniform for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| A sailor uniform specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1178&lt;br /&gt;
| Bondage Wear for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| Bondage wear specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1179&lt;br /&gt;
| Maid Outfit for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| A maid outfit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1180&lt;br /&gt;
| School Swimsuit for Femboys&lt;br /&gt;
| Armor&lt;br /&gt;
| A little girl's swimsuit specified by a certain shop. Reveals its true power under certain conditions.&lt;br /&gt;
|-&lt;br /&gt;
| 1181&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1182&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1183&lt;br /&gt;
| Frilly Ribbon for Femboys&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A cute ribbon worn by the staff at a certain shop. Where you tie it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1184&lt;br /&gt;
| Penis Bondage&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A gift from the No. 1 favorite at a certain shop. Treasure it...&lt;br /&gt;
|-&lt;br /&gt;
| 1185&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1186&lt;br /&gt;
| Dolphin Enema&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A strange item recommended by a certain shop. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1187&lt;br /&gt;
| Milking Chip&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A prototype provided by a certain shop for product testing. How to use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1188&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1189&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1190&lt;br /&gt;
| Panties for Femboys&lt;br /&gt;
| Accessory&lt;br /&gt;
| A piece personally designed by the manager of a certain shop. It has some strange holes...&lt;br /&gt;
|-&lt;br /&gt;
| 1191&lt;br /&gt;
| Modified Egg of Beast&lt;br /&gt;
| Accessory&lt;br /&gt;
| An Egg of Beast modified by a certain shop. Where you use it is...&lt;br /&gt;
|-&lt;br /&gt;
| 1192&lt;br /&gt;
| Pink Slime&lt;br /&gt;
| Accessory&lt;br /&gt;
| A pink slime created by a certain shop. Its food is...&lt;br /&gt;
|-&lt;br /&gt;
| 1193&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1194&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1195&lt;br /&gt;
| Soft Blindfold&lt;br /&gt;
| Accessory&lt;br /&gt;
| A blindfold for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1196&lt;br /&gt;
| Soft Ball Gag&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gag for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1197&lt;br /&gt;
| Blindfold &amp;amp;amp; Gag Set&lt;br /&gt;
| Accessory&lt;br /&gt;
| A blindfold-and-gag set for that sort of play.&lt;br /&gt;
|-&lt;br /&gt;
| 1198&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1199&lt;br /&gt;
| 1199&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1200&lt;br /&gt;
| Bludgeoning Staff&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Hammer]&lt;br /&gt;
|-&lt;br /&gt;
| 1201&lt;br /&gt;
| Beat Stick&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A staff made purely for use as a bludgeoning weapon.&lt;br /&gt;
|-&lt;br /&gt;
| 1202&lt;br /&gt;
| Smash Wand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A bludgeoning staff combining ease of use with durability.&lt;br /&gt;
|-&lt;br /&gt;
| 1203&lt;br /&gt;
| Holy Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A demon-slaying mace imbued with holy power. Holy&lt;br /&gt;
|-&lt;br /&gt;
| 1204&lt;br /&gt;
| Elder Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A fine mace carried by bishops. Power, Charge +1, Magic Charge +1&lt;br /&gt;
|-&lt;br /&gt;
| 1205&lt;br /&gt;
| Judgment Mace&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A sacred mace that passes judgment upon the wicked. Holy, Slayer: Undead/Demon&lt;br /&gt;
|-&lt;br /&gt;
| 1206&lt;br /&gt;
| Sledgehammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A massive hammer that destroys enemies along with their armor. Superheavy, Req. 30&lt;br /&gt;
|-&lt;br /&gt;
| 1207&lt;br /&gt;
| Wish Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A hammer said to reveal its true power in a crisis. Power&lt;br /&gt;
|-&lt;br /&gt;
| 1208&lt;br /&gt;
| Priestess Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A hammer engraved with sacred script, used by priests. Power, Spirit 16&lt;br /&gt;
|-&lt;br /&gt;
| 1209&lt;br /&gt;
| Thor Hammer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A huge hammer crackling with lightning. Lightning, Lightning Boost, Critical +12%&lt;br /&gt;
|-&lt;br /&gt;
| 1210&lt;br /&gt;
| Orc Club&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] A filthy club used by orcs. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1211&lt;br /&gt;
| Rock&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer] It is just a rock.&lt;br /&gt;
|-&lt;br /&gt;
| 1212&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1213&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1214&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1215&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1216&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1217&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1218&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1219&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1220&lt;br /&gt;
| Fishing Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Lets you fish. Sometimes.&lt;br /&gt;
|-&lt;br /&gt;
| 1221&lt;br /&gt;
| 10-Foot Pole&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Essential for dungeon exploration. Trap Avoidance: Excellent, Slow&lt;br /&gt;
|-&lt;br /&gt;
| 1222&lt;br /&gt;
| Rod Dynamic&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A bestselling fishing rod with standard performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1223&lt;br /&gt;
| Magitech Reel 2.5m&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A mechanical rod for boat fishing. Highly durable.&lt;br /&gt;
|-&lt;br /&gt;
| 1224&lt;br /&gt;
| Mooring King&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A rod with overwhelming power. Its line breaks easily.&lt;br /&gt;
|-&lt;br /&gt;
| 1225&lt;br /&gt;
| Strong Water God&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] A powerful rod with high stats across the board.&lt;br /&gt;
|-&lt;br /&gt;
| 1226&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1227&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1228&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1229&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1230&lt;br /&gt;
| Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Hammer][Rod] Sometimes does not let you fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1231&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1232&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1233&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1234&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1235&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1236&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1237&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1238&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1239&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1240&lt;br /&gt;
| 1240&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1241&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1242&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1243&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1244&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1245&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1246&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1247&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1248&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1249&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1250&lt;br /&gt;
| Hammers Through 1250&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Hammer] Hammer&lt;br /&gt;
|-&lt;br /&gt;
| 1251&lt;br /&gt;
| Staffs From 1251&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Staff] Looks magical.&lt;br /&gt;
|-&lt;br /&gt;
| 1252&lt;br /&gt;
| Wizard Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A mage's staff that raises its owner's abilities. Gather Magic 4&lt;br /&gt;
|-&lt;br /&gt;
| 1253&lt;br /&gt;
| Crystal Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that draws out the latent magic within its owner. Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1254&lt;br /&gt;
| Sage's Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff with the power to control the elements. O Fire/Ice/Lightning/Acid/Poison, Magic Cost 10&lt;br /&gt;
|-&lt;br /&gt;
| 1255&lt;br /&gt;
| Fire Shrieker&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that enables a storm of magical attacks. Magic Hit +, Magic Cost 5&lt;br /&gt;
|-&lt;br /&gt;
| 1256&lt;br /&gt;
| Staff of Life&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff harboring the power of healing. Healing 5&lt;br /&gt;
|-&lt;br /&gt;
| 1257&lt;br /&gt;
| Staff of Purification&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff blessed by the goddess of love. Cures status ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 1258&lt;br /&gt;
| Golden Wand&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff reinforced with gold overflowing with magic. Gather Magic 10&lt;br /&gt;
|-&lt;br /&gt;
| 1259&lt;br /&gt;
| Prime Prayer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that helps its user concentrate. Magic Charge +2&lt;br /&gt;
|-&lt;br /&gt;
| 1260&lt;br /&gt;
| Adjudicator's Khakkhara&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A gilt khakkhara that emits holy light. (MP Cost: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1261&lt;br /&gt;
| Magic Changer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff that converts magic into attack power.&lt;br /&gt;
|-&lt;br /&gt;
| 1262&lt;br /&gt;
| Magical Piece&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] A staff set with the magic stone Heart Key. Calls down lightning when attacking.&lt;br /&gt;
|-&lt;br /&gt;
| 1263&lt;br /&gt;
| Domaria's Staff&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Staff] Summons an obstacle... but has become unstable.&lt;br /&gt;
|-&lt;br /&gt;
| 1264&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1265&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1266&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1267&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1268&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1269&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1270&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1271&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1272&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1273&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1274&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1275&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1276&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1277&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1278&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1279&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1280&lt;br /&gt;
| Silver Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A beautifully balanced silver helmet. Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1281&lt;br /&gt;
| Full Helm Burn&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A full helm harboring the power of flame. O Fire, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1282&lt;br /&gt;
| Barrel Helm Glitter&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic helmet harboring the power of light. O Curse, Blindness/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1283&lt;br /&gt;
| Breath Brand&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic helmet that greatly increases vitality and spirit. HP+&lt;br /&gt;
|-&lt;br /&gt;
| 1284&lt;br /&gt;
| Great Helm&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An ornate helmet that completely covers the head. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1285&lt;br /&gt;
| Fortune Venus&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A great helm with special power. Morning Star, Status 15, Gather Magic 2, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1286&lt;br /&gt;
| Godder Edge&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A great helm with special power. Twilight, Critical 10, Cost 7, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1287&lt;br /&gt;
| Shining Leaf&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A great helm with special power. Critical 2, Healing 2, O Holy, Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1288&lt;br /&gt;
| Glory Road&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A top-tier helmet with excellent basic performance. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1289&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1290&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1291&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1292&lt;br /&gt;
| Crown&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An ornamented crown.&lt;br /&gt;
|-&lt;br /&gt;
| 1293&lt;br /&gt;
| Resist Crown&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A crown that raises magic resistance. Morning Star, Magic Defense 10&lt;br /&gt;
|-&lt;br /&gt;
| 1294&lt;br /&gt;
| Will Wizard&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A crown with special power. Morning Star, Healing 2, O Acid&lt;br /&gt;
|-&lt;br /&gt;
| 1295&lt;br /&gt;
| Witch Hat&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| The pointed hat every witch wears. O Curse&lt;br /&gt;
|-&lt;br /&gt;
| 1296&lt;br /&gt;
| Hunting Cap&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A hat favored by seasoned hunters. Critical 1, Fear Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1297&lt;br /&gt;
| Elven Hat&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A magic hat favored by elves. Poison/Paralysis Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1298&lt;br /&gt;
| Devil Knights&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A crown with special power. Morning Star, Magic Cost 13, Excellent Curse Resist&lt;br /&gt;
|-&lt;br /&gt;
| 1299&lt;br /&gt;
| VIP Bath Hat&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An amenity from a royal suite. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1300&lt;br /&gt;
| Spears From 1300&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1301&lt;br /&gt;
| Varian Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A magic spear coated with vapor-deposited magical metal to increase its destructive power.&lt;br /&gt;
|-&lt;br /&gt;
| 1302&lt;br /&gt;
| Javelin&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A light, short spear mainly used for throwing. Charge Speed +1&lt;br /&gt;
|-&lt;br /&gt;
| 1303&lt;br /&gt;
| Border Spear&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Spear] A spear imbued with a Border Devil's magic. Charge Alteration, Regen&lt;br /&gt;
|-&lt;br /&gt;
| 1304&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1305&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1306&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1307&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1308&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1309&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1310&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1311&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1312&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1313&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1314&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1315&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1316&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1317&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1318&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1319&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1320&lt;br /&gt;
| 1320&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1321&lt;br /&gt;
| Biometal Chastity Belt (Crotch)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A chastity belt made of living metal. Torments the genitals and prevents urination.&lt;br /&gt;
|-&lt;br /&gt;
| 1322&lt;br /&gt;
| Biometal Chastity Belt (Chest)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A chastity belt made of living metal. Torments the chest and prevents lactation.&lt;br /&gt;
|-&lt;br /&gt;
| 1323&lt;br /&gt;
| Chastity Belt Key (Crotch)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A key for a chastity belt with an embedded electronic chip. Extremely rare.&lt;br /&gt;
|-&lt;br /&gt;
| 1324&lt;br /&gt;
| Chastity Belt Key (Chest)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A key for a chastity belt with an embedded electronic chip. Extremely rare.&lt;br /&gt;
|-&lt;br /&gt;
| 1325&lt;br /&gt;
| Toilet Tool&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A tool that allows elimination while wearing a biometal chastity belt.&lt;br /&gt;
|-&lt;br /&gt;
| 1326&lt;br /&gt;
| Remote Controller&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A device that controls the chastity belt's torment and urination restriction.&lt;br /&gt;
|-&lt;br /&gt;
| 1327&lt;br /&gt;
| Clearance Card&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A card indicating your rank at the Gorg Mechanism base.&lt;br /&gt;
|-&lt;br /&gt;
| 1328&lt;br /&gt;
| Energy Bottle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A bottle used to power the chastity-belt removal device at the Biomedical Research Institute.&lt;br /&gt;
|-&lt;br /&gt;
| 1329&lt;br /&gt;
| Slave Lady's Chastity Belt&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Equipment belonging to a fallen noblewoman. A superb item bearing powerful magic, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1330&lt;br /&gt;
| Slave Princess's Ring&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A device that dominates the Slave Lady's chastity belt and violates her intimate areas.&lt;br /&gt;
|-&lt;br /&gt;
| 1331&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1332&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1333&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1334&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1335&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1336&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1337&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1338&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1339&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1340&lt;br /&gt;
| 1340&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1341&lt;br /&gt;
| Worm-Eaten Grimoire&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A magic book so worm-eaten it is barely legible. O Missile&lt;br /&gt;
|-&lt;br /&gt;
| 1342&lt;br /&gt;
| Elementary Alchemy Course&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A book about elementary alchemy. O Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1343&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1344&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1345&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1346&lt;br /&gt;
| Almadel&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A grimoire recording knowledge of demons. O Curse/Missile&lt;br /&gt;
|-&lt;br /&gt;
| 1347&lt;br /&gt;
| Secret Records of Volcanon&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A grimoire describing candid days spent with beasts. O Fire/Lightning&lt;br /&gt;
|-&lt;br /&gt;
| 1348&lt;br /&gt;
| Kagura Fantasy Chronicle&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A grimoire describing a shrine maiden's candid daily life. O Curse/Drain&lt;br /&gt;
|-&lt;br /&gt;
| 1349&lt;br /&gt;
| El Esculario&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A legendary book of alchemy. O Fire/Acid/Poison&lt;br /&gt;
|-&lt;br /&gt;
| 1350&lt;br /&gt;
| Book of the Sacred Oath&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A book containing knowledge of divinity. O Holy/Ice/Water&lt;br /&gt;
|-&lt;br /&gt;
| 1351&lt;br /&gt;
| Yellow Kings&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A secret text about the ancient gods. O Lightning/Ice/Water&lt;br /&gt;
|-&lt;br /&gt;
| 1352&lt;br /&gt;
| Armageddon Compendium&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A secret text describing the end of the world. O Fire/Lightning/Plasma&lt;br /&gt;
|-&lt;br /&gt;
| 1353&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1354&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1355&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1356&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1357&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1358&lt;br /&gt;
| Spelunker Helmet&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| An explorer's helmet that provides vision in darkness. Holy Resist, Paralysis Guard, Morning Star&lt;br /&gt;
|-&lt;br /&gt;
| 1359&lt;br /&gt;
| Black Cap&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A jet-black hat emitting a scent bugs hate. Bug Parasitism Immunity (75%)&lt;br /&gt;
|-&lt;br /&gt;
| 1360&lt;br /&gt;
| Fire Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of fire. Freeze Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1361&lt;br /&gt;
| Water Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of water. Slime Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1362&lt;br /&gt;
| Earth Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of earth. Knockdown Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1363&lt;br /&gt;
| Wind Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of wind. Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1364&lt;br /&gt;
| Light Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of light. Silence Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1365&lt;br /&gt;
| Dark Necklace&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A spirit necklace that protects its wearer with the power of darkness. Blindness Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1366&lt;br /&gt;
| Shadow Veil&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A veil worn by priests of an evil cult. They say its dark power grants magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1367&lt;br /&gt;
| Blaue Collier&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A necklace handed down in a certain royal family.&lt;br /&gt;
|-&lt;br /&gt;
| 1368&lt;br /&gt;
| Minotaur Horn&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A monstrous beast's horn that raises its wearer's strength. Knockback Boost, Critical 2&lt;br /&gt;
|-&lt;br /&gt;
| 1369&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1370&lt;br /&gt;
| Bandage&lt;br /&gt;
| Accessory&lt;br /&gt;
| Bandages that protect the wrists. Enhances Machine-Gun Jab.&lt;br /&gt;
|-&lt;br /&gt;
| 1371&lt;br /&gt;
| Holy Grail&lt;br /&gt;
| Accessory&lt;br /&gt;
| A sacred chalice that banishes evil. Ice/Plasma Resist, Capture Guard&lt;br /&gt;
|-&lt;br /&gt;
| 1372&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1373&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1374&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1375&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1376&lt;br /&gt;
| Masochistic Leather-Strap Suit&lt;br /&gt;
| Accessory&lt;br /&gt;
| Bondage wear that activates the cells by constricting the entire body.&lt;br /&gt;
|-&lt;br /&gt;
| 1377&lt;br /&gt;
| Lewd-Torture Leather-Strap Suit&lt;br /&gt;
| Accessory&lt;br /&gt;
| Bondage wear with every strategically placed lock destroyed. Cannot be removed.&lt;br /&gt;
|-&lt;br /&gt;
| 1378&lt;br /&gt;
| Lewd-Torture Leather-Strap Suit&lt;br /&gt;
| Accessory&lt;br /&gt;
| A mass of leather straps that constricts the entire body like a net. The mark of a sex slave.&lt;br /&gt;
|-&lt;br /&gt;
| 1379&lt;br /&gt;
| Torment Collar&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A sturdy collar with its unlocking mechanism removed. No key exists.&lt;br /&gt;
|-&lt;br /&gt;
| 1380&lt;br /&gt;
| 1380&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1381&lt;br /&gt;
| Bio-Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A suit that tightly covers the whole body up to the neck. Includes high heels.&lt;br /&gt;
|-&lt;br /&gt;
| 1382&lt;br /&gt;
| Sage's Drug&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A highly dangerous drug that acts directly on the brain and eliminates every sexual preference.&lt;br /&gt;
|-&lt;br /&gt;
| 1383&lt;br /&gt;
| Improved Sedative&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A medicine with an enhanced sedative effect. It has a stronger rebound as a result.&lt;br /&gt;
|-&lt;br /&gt;
| 1384&lt;br /&gt;
| Invasive Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A full-body suit lined throughout with tentacles that torment the wearer.&lt;br /&gt;
|-&lt;br /&gt;
| 1385&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1386&lt;br /&gt;
| Magic Leather Cord&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Martial] A sentient rope that tightly binds the arms and torso.&lt;br /&gt;
|-&lt;br /&gt;
| 1387&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1388&lt;br /&gt;
| Tentacler Z&lt;br /&gt;
| Armor&lt;br /&gt;
| A self-evolving, self-repairing robot that moves by taking a woman inside itself.&lt;br /&gt;
|-&lt;br /&gt;
| 1389&lt;br /&gt;
| Tentacler Rod&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Iron Ball] An arm acquired through self-evolution. Excels at both attack and defense.&lt;br /&gt;
|-&lt;br /&gt;
| 1390&lt;br /&gt;
| Tentacler Armor&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Additional armor acquired through self-evolution.&lt;br /&gt;
|-&lt;br /&gt;
| 1391&lt;br /&gt;
| Cowper Field&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A barrier fueled by semen obtained by modifying the woman taken inside.&lt;br /&gt;
|-&lt;br /&gt;
| 1392&lt;br /&gt;
| Biounit Crystal&lt;br /&gt;
| Accessory&lt;br /&gt;
| A crystal formed in the sacrificial body after it becomes a complete biounit.&lt;br /&gt;
|-&lt;br /&gt;
| 1393&lt;br /&gt;
| Secret of Evolution (Debug)&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| An information medium that promotes Tentacler Z's evolution. (Debug use)&lt;br /&gt;
|-&lt;br /&gt;
| 1394&lt;br /&gt;
| Assimilation Rubber Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A rubber suit that fuses with the wearer's entire body and becomes new skin.&lt;br /&gt;
|-&lt;br /&gt;
| 1395&lt;br /&gt;
| Spell-Sealing Blindfold&lt;br /&gt;
| Accessory&lt;br /&gt;
| A blindfold that robs the wearer of sight.&lt;br /&gt;
|-&lt;br /&gt;
| 1396&lt;br /&gt;
| Spell-Sealing Gag&lt;br /&gt;
| Accessory&lt;br /&gt;
| A gag that seals the wearer's magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1397&lt;br /&gt;
| Spell-Sealing Gag &amp;amp;amp; Blindfold&lt;br /&gt;
| Accessory&lt;br /&gt;
| A cursed item that seals both the wearer's sight and magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1398&lt;br /&gt;
| Biomedical Institute Rubber Mask&lt;br /&gt;
| Accessory&lt;br /&gt;
| A rubber mask that covers the entire face, turning the wearer into a featureless doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1399&lt;br /&gt;
| Gas Mask&lt;br /&gt;
| Accessory&lt;br /&gt;
| A half-mask that looks suitable for leaping into the Sea of Decay. A little hard to breathe in...&lt;br /&gt;
|-&lt;br /&gt;
| 1400&lt;br /&gt;
| 1400&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1401&lt;br /&gt;
| Slave Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Do Not Resist, Sensitivity +1&lt;br /&gt;
|-&lt;br /&gt;
| 1402&lt;br /&gt;
| Bell Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Lower Encounter Rate, periodic EX damage, limited to nipples/clitoris&lt;br /&gt;
|-&lt;br /&gt;
| 1403&lt;br /&gt;
| Spirit Silver Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases Magic and Spirit&lt;br /&gt;
|-&lt;br /&gt;
| 1404&lt;br /&gt;
| Saint's Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Decreases Sensitivity&lt;br /&gt;
|-&lt;br /&gt;
| 1405&lt;br /&gt;
| Vitality Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases natural HP recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1406&lt;br /&gt;
| Witch's Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases natural MP recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1407&lt;br /&gt;
| Lucky Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing]?&lt;br /&gt;
|-&lt;br /&gt;
| 1408&lt;br /&gt;
| Barrier Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Increases Defense&lt;br /&gt;
|-&lt;br /&gt;
| 1409&lt;br /&gt;
| Sow Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Chance to absorb physical attacks, permanent ???, Masochism&lt;br /&gt;
|-&lt;br /&gt;
| 1410&lt;br /&gt;
| Tribal Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Piercing] Recovers arrows and bullets when enemies are defeated&lt;br /&gt;
|-&lt;br /&gt;
| 1411&lt;br /&gt;
| Wedding Earrings&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Proof that the wearer became a demon's mate. Can never be removed.&lt;br /&gt;
|-&lt;br /&gt;
| 1412&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1413&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1414&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1415&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1416&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1417&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1418&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1419&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1420&lt;br /&gt;
| 1420&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1421&lt;br /&gt;
| Casino Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] Coins needed to play at the casino. Cannot be exchanged for cash.&lt;br /&gt;
|-&lt;br /&gt;
| 1422&lt;br /&gt;
| Silver Casino Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A silver casino coin. Worth 100 regular coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1423&lt;br /&gt;
| Gold Casino Coin&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A gold casino coin. Worth 10,000 regular coins.&lt;br /&gt;
|-&lt;br /&gt;
| 1424&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1425&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1426&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1427&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1428&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1429&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1430&lt;br /&gt;
| 1430&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1431&lt;br /&gt;
| Benicon&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Smithing] Smithing success rate: 80%. Can enhance up to modifier +20.&lt;br /&gt;
|-&lt;br /&gt;
| 1432&lt;br /&gt;
| Sacrium&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Smithing] Smithing success rate: 80%-5%. Success rate is inversely proportional to performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1433&lt;br /&gt;
| Lignanium&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Smithing] Smithing success rate: 100%.&lt;br /&gt;
|-&lt;br /&gt;
| 1434&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1435&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1436&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1437&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1438&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1439&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1440&lt;br /&gt;
| 1440&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1441&lt;br /&gt;
| 100 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1442&lt;br /&gt;
| 300 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1443&lt;br /&gt;
| 600 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1444&lt;br /&gt;
| 1000 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1445&lt;br /&gt;
| 2000 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1446&lt;br /&gt;
| 5000 G Dummy&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1447&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1448&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1449&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1450&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1451&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1452&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1453&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1454&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1455&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1456&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1457&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1458&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1459&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1460&lt;br /&gt;
| 1460&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1461&lt;br /&gt;
| Revolver&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6. A gun's power does not depend on its owner's abilities.&lt;br /&gt;
|-&lt;br /&gt;
| 1462&lt;br /&gt;
| Automatic Pistol&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 20. A gun with a large magazine.&lt;br /&gt;
|-&lt;br /&gt;
| 1463&lt;br /&gt;
| Thunderer&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 4. A dueling pistol with a reddish cylinder.&lt;br /&gt;
|-&lt;br /&gt;
| 1464&lt;br /&gt;
| Antique Gun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 8. An ancient gun capable of firing magic bullets.&lt;br /&gt;
|-&lt;br /&gt;
| 1465&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1466&lt;br /&gt;
| Infinite Magazine&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 75. Mysterious ammo that is not consumed by reloading.&lt;br /&gt;
|-&lt;br /&gt;
| 1467&lt;br /&gt;
| Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 180. Bullets for a gun.&lt;br /&gt;
|-&lt;br /&gt;
| 1468&lt;br /&gt;
| Strong Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 300&lt;br /&gt;
|-&lt;br /&gt;
| 1469&lt;br /&gt;
| Stronger Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 480&lt;br /&gt;
|-&lt;br /&gt;
| 1470&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1471&lt;br /&gt;
| E0001 Fire&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level fire magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1472&lt;br /&gt;
| E0002 Blizzard&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level ice magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1473&lt;br /&gt;
| E0003 Thunder&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 8 / Power 160 + Magic 110%. Magic bullets containing low-level lightning magic.&lt;br /&gt;
|-&lt;br /&gt;
| 1474&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1475&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1476&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1477&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1478&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1479&lt;br /&gt;
| 1479&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1480&lt;br /&gt;
| Pain Trade&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Damage varies with the difference between maximum and current HP. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1481&lt;br /&gt;
| Power-Banishing Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Lowers all enemies' Attack. Does not stack. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1482&lt;br /&gt;
| Softening Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Lowers all enemies' Defense and Spirit. Does not stack. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1483&lt;br /&gt;
| Delusion Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that blinds all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1484&lt;br /&gt;
| Pestilence Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that poisons all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1485&lt;br /&gt;
| Paralysis-Binding Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that paralyzes all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1486&lt;br /&gt;
| Sin Hex&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Utters a hex that inflicts Magic Decay on all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1487&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1488&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1489&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1490&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1491&lt;br /&gt;
| Quick Time&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1492&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1493&lt;br /&gt;
| Pouch&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Use an item directly from the pouch.&lt;br /&gt;
|-&lt;br /&gt;
| 1494&lt;br /&gt;
| Bomb&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Consumes Ether to throw a bomb.&lt;br /&gt;
|-&lt;br /&gt;
| 1495&lt;br /&gt;
| Force Grenade&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Throws a grenade. Power attribute, level-based damage, consumable.&lt;br /&gt;
|-&lt;br /&gt;
| 1496&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1497&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1498&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1499&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Item IDs 1500-1900 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Kind&lt;br /&gt;
! Description / purpose&lt;br /&gt;
|-&lt;br /&gt;
| 1500&lt;br /&gt;
| 1500&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1501&lt;br /&gt;
| M1877 Lightning&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6. Auto-reload.&lt;br /&gt;
|-&lt;br /&gt;
| 1502&lt;br /&gt;
| Soul Flare&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 7. Nana only. Fires a special attack when the last round is shot.&lt;br /&gt;
|-&lt;br /&gt;
| 1503&lt;br /&gt;
| Gatling Gun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 2. A large machine gun that fires a great many bullets at once.&lt;br /&gt;
|-&lt;br /&gt;
| 1504&lt;br /&gt;
| Junk Gun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6. A pistol assembled from scrap metal. Reduced bullet power.&lt;br /&gt;
|-&lt;br /&gt;
| 1505&lt;br /&gt;
| Chrome&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 8. An affordable, practical pistol.&lt;br /&gt;
|-&lt;br /&gt;
| 1506&lt;br /&gt;
| Holy-Seal Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 200. Holy attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 1507&lt;br /&gt;
| Holy-Seal Silver Bullets&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 6 / Power 300. Holy + Silver attributes.&lt;br /&gt;
|-&lt;br /&gt;
| 1508&lt;br /&gt;
| Armor-Piercing Rounds&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Ammo] Capacity 2 / Power 480. Anti-armor attribute.&lt;br /&gt;
|-&lt;br /&gt;
| 1509&lt;br /&gt;
| Phoenix&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 12. A good balance of weight and performance.&lt;br /&gt;
|-&lt;br /&gt;
| 1510&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1511&lt;br /&gt;
| Metal Soul&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A soldier's soul. Adds actions while a gun is equipped.&lt;br /&gt;
|-&lt;br /&gt;
| 1512&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1513&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1514&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1515&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1516&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1517&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1518&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1519&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1520&lt;br /&gt;
| Disgusting Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A fish so disgusting it could kill someone.&lt;br /&gt;
|-&lt;br /&gt;
| 1521&lt;br /&gt;
| Delicious Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A fish so delicious it could cure disease.&lt;br /&gt;
|-&lt;br /&gt;
| 1522&lt;br /&gt;
| Huge Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An extremely large fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1523&lt;br /&gt;
| Flutter Bream&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A fish with an insulting name, used as an ingredient in love potions.&lt;br /&gt;
|-&lt;br /&gt;
| 1524&lt;br /&gt;
| Mock Fish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] Something shaped like a fish that is not actually a fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1525&lt;br /&gt;
| Nyanfish&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A cosmic horror that is half cat and half fish.&lt;br /&gt;
|-&lt;br /&gt;
| 1526&lt;br /&gt;
| Albiosso&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous marlin used to train the Emperor of Avalon.&lt;br /&gt;
|-&lt;br /&gt;
| 1527&lt;br /&gt;
| Sea Serpent&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous sea serpent. It often attacks ships.&lt;br /&gt;
|-&lt;br /&gt;
| 1528&lt;br /&gt;
| Great Water Flea Emperor&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A terrifying giant water flea said to have come from another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1529&lt;br /&gt;
| Zombie Butterflied Horse Mackerel&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A zombified butterflied horse mackerel. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1530&lt;br /&gt;
| Skelecod&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] A rare fish whose internal organs can be seen through its body. It even has limbs.&lt;br /&gt;
|-&lt;br /&gt;
| 1531&lt;br /&gt;
| Hundred-Eyed Worm&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous worm that could swallow a giant whole.&lt;br /&gt;
|-&lt;br /&gt;
| 1532&lt;br /&gt;
| Abyss Crab&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Sell] An enormous crab said to lurk in the depths of the Abyss. A delicacy.&lt;br /&gt;
|-&lt;br /&gt;
| 1533&lt;br /&gt;
| Demon-Banishing Orb&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| An orb made by a craftsman who imbued it with special ki. It can never be shattered.&lt;br /&gt;
|-&lt;br /&gt;
| 1534&lt;br /&gt;
| Undying Flame&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A flame created through magic that will never go out.&lt;br /&gt;
|-&lt;br /&gt;
| 1535&lt;br /&gt;
| Crimson Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| I cannot be bothered to write another description.&lt;br /&gt;
|-&lt;br /&gt;
| 1536&lt;br /&gt;
| Small Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| It can unlock doors inside dungeons!&lt;br /&gt;
|-&lt;br /&gt;
| 1537&lt;br /&gt;
| Young Branch&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A young tree branch bearing lush green leaves.&lt;br /&gt;
|-&lt;br /&gt;
| 1538&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1539&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1540&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1541&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1542&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1543&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1544&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1545&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1546&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1547&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1548&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1549&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1550&lt;br /&gt;
| Reincarnation Magic From 1550&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1551&lt;br /&gt;
| For cats?&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General]&lt;br /&gt;
|-&lt;br /&gt;
| 1552&lt;br /&gt;
| For dogs?&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] (MP: 8, Charge 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1553&lt;br /&gt;
| Lock-On Buster&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Transforms the right arm and fires an energy projectile. (MP: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 1554&lt;br /&gt;
| Spike Shot&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Fires rapid-fire spikes. (MP: 2)&lt;br /&gt;
|-&lt;br /&gt;
| 1555&lt;br /&gt;
| Tail Spin&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Slashes surrounding enemies with the tail. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1556&lt;br /&gt;
| Solar Beam&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Releases solar energy to attack. (MP: 25)&lt;br /&gt;
|-&lt;br /&gt;
| 1557&lt;br /&gt;
| Power Drain&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Drains vitality from surrounding enemies. (MP: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 1558&lt;br /&gt;
| Poison Gas&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Poisons every enemy on screen. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1559&lt;br /&gt;
| Spider Sling&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [General] Shoots thread to paralyze the target. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1560&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1561&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1562&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1563&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1564&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1565&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1566&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1567&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1568&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1569&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1570&lt;br /&gt;
| Quest-Related Entries From 1570&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1571&lt;br /&gt;
| Letter to Kervi&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A letter from the angel engineer Luminous to the administrator angel Kervi.&lt;br /&gt;
|-&lt;br /&gt;
| 1572&lt;br /&gt;
| Parcel for Luminous&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A parcel from the administrator angel Kervi to the angel engineer Luminous.&lt;br /&gt;
|-&lt;br /&gt;
| 1573&lt;br /&gt;
| Expansion Memory Board&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1574&lt;br /&gt;
| Hidden Memory Board&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A component used to expand the remote controller's memory.&lt;br /&gt;
|-&lt;br /&gt;
| 1575&lt;br /&gt;
| Otherworld Key&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A key said to open a path to another world. You sense powerful dark energy from it.&lt;br /&gt;
|-&lt;br /&gt;
| 1576&lt;br /&gt;
| Radiant Angel Brush&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A gleaming brush made with a Radiant Angel's feather. It radiates powerful light.&lt;br /&gt;
|-&lt;br /&gt;
| 1577&lt;br /&gt;
| Castella&lt;br /&gt;
| Consumable&lt;br /&gt;
| A square, yellow, fluffy confection. Sweet and delicious.&lt;br /&gt;
|-&lt;br /&gt;
| 1578&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1579&lt;br /&gt;
| Vending Machine&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Summons a mysterious vending machine that sells ammunition.&lt;br /&gt;
|-&lt;br /&gt;
| 1580&lt;br /&gt;
| Drain Pot 16&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to freely lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1581&lt;br /&gt;
| Drain Pot 32&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to freely lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1582&lt;br /&gt;
| Drain Pot 64&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Allows you to freely lower stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1583&lt;br /&gt;
| Soul Token 4&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Other] A medal containing a sealed soul, exchangeable at a certain shop.&lt;br /&gt;
|-&lt;br /&gt;
| 1584&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1585&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1586&lt;br /&gt;
| Super Scanner&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Reveals nearby enemies' stats and elemental resistances.&lt;br /&gt;
|-&lt;br /&gt;
| 1587&lt;br /&gt;
| Jewel Box&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Receive one gemstone of your choice.&lt;br /&gt;
|-&lt;br /&gt;
| 1588&lt;br /&gt;
| Hunter Charm&lt;br /&gt;
| Magic / ability&lt;br /&gt;
| [Buff] Limits minor enemies' treasure drops to [Magic Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 1589&lt;br /&gt;
| Curse Talisman Doll&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A cursed transmitter radiating a sinister aura. Removes curse talismans.&lt;br /&gt;
|-&lt;br /&gt;
| 1590&lt;br /&gt;
| Cursed Doll&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A cursed transmitter radiating a sinister aura. Removes curse talismans.&lt;br /&gt;
|-&lt;br /&gt;
| 1591&lt;br /&gt;
| Forced Nudity Talisman&lt;br /&gt;
| Armor&lt;br /&gt;
| A talisman that curses you to be unable to wear clothes. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1592&lt;br /&gt;
| Money-Draining Talisman&lt;br /&gt;
| Armor&lt;br /&gt;
| A talisman cursed to steal your money. Removed with a Curse Talisman Doll.&lt;br /&gt;
|-&lt;br /&gt;
| 1593&lt;br /&gt;
| Wondrous Wand&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| A mysterious wand that changes your visible outfit. Usable only in rain.&lt;br /&gt;
|-&lt;br /&gt;
| 1594&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1595&lt;br /&gt;
| Secret Safe&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Lets you recover all the money stolen from you so far.&lt;br /&gt;
|-&lt;br /&gt;
| 1596&lt;br /&gt;
| Gate Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| A crystal said to open a gate to another world.&lt;br /&gt;
|-&lt;br /&gt;
| 1597&lt;br /&gt;
| Repair Kit&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| Can repair a broken prosthetic arm.&lt;br /&gt;
|-&lt;br /&gt;
| 1598&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1599&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1600&lt;br /&gt;
| 1600&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| [Gun]&lt;br /&gt;
|-&lt;br /&gt;
| 1601&lt;br /&gt;
| Hard Rock Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Rock armor of exceptional offensive and defensive hardness, reinforced by powerful magic, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1602&lt;br /&gt;
| NOL Praetorian Uniform&lt;br /&gt;
| Armor&lt;br /&gt;
| Uniform issued to NOL praetorians&lt;br /&gt;
|-&lt;br /&gt;
| 1603&lt;br /&gt;
| Arcus Diabolus: Bolverk&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Gun] Capacity 6 / Power 30 + Magic 50%; no ammo; 2 hits. Noel only.&lt;br /&gt;
|-&lt;br /&gt;
| 1604&lt;br /&gt;
| Sacred Saber&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Sword] A saber partly forged from special silver imbued with holiness.&lt;br /&gt;
|-&lt;br /&gt;
| 1605&lt;br /&gt;
| Awynite Pin&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| A precious hairpin Claria received from her mother. Magic charge +&lt;br /&gt;
|-&lt;br /&gt;
| 1606&lt;br /&gt;
| Ironhead's Head&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Iron Ball] Guga...! My head is hard. Strength element.&lt;br /&gt;
|-&lt;br /&gt;
| 1607&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1608&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1609&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1610&lt;br /&gt;
| 1610 Shields Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Add freely, OK.&lt;br /&gt;
|-&lt;br /&gt;
| 1611&lt;br /&gt;
| Princess Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A shield for noble royalty.&lt;br /&gt;
|-&lt;br /&gt;
| 1612&lt;br /&gt;
| Healing Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A shield that grants healing. Healing 4&lt;br /&gt;
|-&lt;br /&gt;
| 1613&lt;br /&gt;
| Thunder God Scroll&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A scroll depicting the Thunder God. Weapon DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1614&lt;br /&gt;
| Wind God Scroll&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A scroll depicting the Wind God. Magic DMG +10%&lt;br /&gt;
|-&lt;br /&gt;
| 1615&lt;br /&gt;
| Sea Lion Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Prevents items and money from being stolen.&lt;br /&gt;
|-&lt;br /&gt;
| 1616&lt;br /&gt;
| Adjudicator's Bracelet&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| [Shield] A beautifully decorated bracelet. Resonates with the Adjudicator's Staff.&lt;br /&gt;
|-&lt;br /&gt;
| 1617&lt;br /&gt;
| Karakroid Shield&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| Imbued with trap-making technique, preventing you from triggering traps.&lt;br /&gt;
|-&lt;br /&gt;
| 1618&lt;br /&gt;
| Soul of Mercy&lt;br /&gt;
| Off-hand / ammunition&lt;br /&gt;
| A fragment of Satanael's soul. Activates a barrier at max MP. (MP: 40)&lt;br /&gt;
|-&lt;br /&gt;
| 1619&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1620&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1621&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1622&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1623&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1624&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1625&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1626&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1627&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1628&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1629&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1630&lt;br /&gt;
| 1630 Shields End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1631&lt;br /&gt;
| 1631 Whips Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Kept short because few people will add any anyway.&lt;br /&gt;
|-&lt;br /&gt;
| 1632&lt;br /&gt;
| Blaze Whip&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Whip] A pair of blazing flame whips. Fire, Fire Boost, Magic Focus 4, Hits +1&lt;br /&gt;
|-&lt;br /&gt;
| 1633&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1634&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1635&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1636&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1637&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1638&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1639&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1640&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1641&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1642&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1643&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1644&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1645&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1646&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1647&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1648&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1649&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1650&lt;br /&gt;
| 1650 Whips End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1651&lt;br /&gt;
| 1651 Bows Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1652&lt;br /&gt;
| Blowgun&lt;br /&gt;
| Weapon&lt;br /&gt;
| [Bow] An assassination weapon that launches darts by breath. Instant death.&lt;br /&gt;
|-&lt;br /&gt;
| 1653&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1654&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1655&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1656&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1657&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1658&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1659&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1660&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1661&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1662&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1663&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1664&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1665&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1666&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1667&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1668&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1669&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1670&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1671&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1672&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1673&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1674&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1675&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1676&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1677&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1678&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1679&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1680&lt;br /&gt;
| 1680 Bows End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1681&lt;br /&gt;
| 1681 General Nonweapon Items&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Equipment, event items, and so on.&lt;br /&gt;
|-&lt;br /&gt;
| 1682&lt;br /&gt;
| Ninja Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A form-fitting ninja suit. Move speed +1, paralysis protection, electric resistance.&lt;br /&gt;
|-&lt;br /&gt;
| 1683&lt;br /&gt;
| Sister Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| A solemn robe for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1684&lt;br /&gt;
| Sister Suit&lt;br /&gt;
| Armor&lt;br /&gt;
| A rubber bodysuit undergarment for sisters. Curse resistance, ??? protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1685&lt;br /&gt;
| Cat-Ear Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Cute armor with a cat-ear helmet.&lt;br /&gt;
|-&lt;br /&gt;
| 1686&lt;br /&gt;
| Gag Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Armor that firmly protects even the mouth. Healing 5.&lt;br /&gt;
|-&lt;br /&gt;
| 1687&lt;br /&gt;
| Nude Magic Circle&lt;br /&gt;
| Armor&lt;br /&gt;
| A magic circle drawn on bare skin. More embarrassing than nudity. Magic Focus 6.&lt;br /&gt;
|-&lt;br /&gt;
| 1688&lt;br /&gt;
| Orc Armor&lt;br /&gt;
| Armor&lt;br /&gt;
| Filthy topless armor for orcs. Healing 15.&lt;br /&gt;
|-&lt;br /&gt;
| 1689&lt;br /&gt;
| Spike Bikini&lt;br /&gt;
| Armor&lt;br /&gt;
| Aggressive bikini armor covered in spikes.&lt;br /&gt;
|-&lt;br /&gt;
| 1690&lt;br /&gt;
| Round Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Stylish round-rimmed glasses. Blindness and poison protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1691&lt;br /&gt;
| Swirly Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Swirly glasses like the bottom of a milk bottle. Blindness and confusion protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1692&lt;br /&gt;
| Monocle&lt;br /&gt;
| Accessory&lt;br /&gt;
| A stylish monocle. Blindness and silence protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1693&lt;br /&gt;
| Tortoiseshell Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Glasses with beautiful tortoiseshell-colored frames. Blindness and slime protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1694&lt;br /&gt;
| Hidden Eyes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Equipping this might hide your eyes? Blindness protection.&lt;br /&gt;
|-&lt;br /&gt;
| 1695&lt;br /&gt;
| Dash Shoes&lt;br /&gt;
| Accessory&lt;br /&gt;
| Shoes that increase movement speed. Hold SHIFT to dash.&lt;br /&gt;
|-&lt;br /&gt;
| 1696&lt;br /&gt;
| Bloodstained Bandages&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Thickly stained with some kind of blood.&lt;br /&gt;
|-&lt;br /&gt;
| 1697&lt;br /&gt;
| No-Guard Robe&lt;br /&gt;
| Armor&lt;br /&gt;
| Wearing this makes you want to strike your opponent.&lt;br /&gt;
|-&lt;br /&gt;
| 1698&lt;br /&gt;
| Wrong-Prescription Glasses&lt;br /&gt;
| Accessory&lt;br /&gt;
| Glasses whose miraculously wrong prescription reproduces drunken-fist movement.&lt;br /&gt;
|-&lt;br /&gt;
| 1699&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1700&lt;br /&gt;
| 1700&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| Numeric placeholder; not a normal player-facing item.&lt;br /&gt;
|-&lt;br /&gt;
| 1701&lt;br /&gt;
| Reload-Limited Magazine&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Cannot reload while rounds remain. Is this really armor?&lt;br /&gt;
|-&lt;br /&gt;
| 1702&lt;br /&gt;
| Rebellion&lt;br /&gt;
| Accessory&lt;br /&gt;
| A left-hand gun issued to an organization that assassinates emotional offenders. Hits +1 when locked on.&lt;br /&gt;
|-&lt;br /&gt;
| 1703&lt;br /&gt;
| Blacksmith Band&lt;br /&gt;
| Headgear / special&lt;br /&gt;
| Minor enemies occasionally drop [Smithing Materials].&lt;br /&gt;
|-&lt;br /&gt;
| 1704&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1705&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1706&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1707&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1708&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1709&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1710&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1711&lt;br /&gt;
| Assorted Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for miscellaneous equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1712&lt;br /&gt;
| Quality Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1713&lt;br /&gt;
| Supreme Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for high-quality equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1714&lt;br /&gt;
| Mythic Magic Material&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Monster material used for legendary equipment and items.&lt;br /&gt;
|-&lt;br /&gt;
| 1715&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1716&lt;br /&gt;
| Ruby&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A fire gemstone symbolizing destruction and conflict.&lt;br /&gt;
|-&lt;br /&gt;
| 1717&lt;br /&gt;
| Aquamarine&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A water gemstone symbolizing the flux of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1718&lt;br /&gt;
| Citrine&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A lightning gemstone symbolizing abundance and prosperity.&lt;br /&gt;
|-&lt;br /&gt;
| 1719&lt;br /&gt;
| Opal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A wind gemstone symbolizing freedom and abandon.&lt;br /&gt;
|-&lt;br /&gt;
| 1720&lt;br /&gt;
| Topaz&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An earth gemstone symbolizing the support of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1721&lt;br /&gt;
| Sapphire&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An ice gemstone symbolizing prayer and faith.&lt;br /&gt;
|-&lt;br /&gt;
| 1722&lt;br /&gt;
| Amethyst&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An illusion gemstone symbolizing hidden truth.&lt;br /&gt;
|-&lt;br /&gt;
| 1723&lt;br /&gt;
| Emerald&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A magical gemstone symbolizing wisdom and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 1724&lt;br /&gt;
| Moonstone&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A chi gemstone symbolizing the life of living beings.&lt;br /&gt;
|-&lt;br /&gt;
| 1725&lt;br /&gt;
| Obsidian&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An evil gemstone symbolizing twisted life.&lt;br /&gt;
|-&lt;br /&gt;
| 1726&lt;br /&gt;
| Diamond&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A light gemstone symbolizing the origin of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1727&lt;br /&gt;
| Black Diamond&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A dark gemstone symbolizing the end of all things.&lt;br /&gt;
|-&lt;br /&gt;
| 1728&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1729&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1730&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1731&lt;br /&gt;
| Curserot Grass Tentacle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A giant Malboro's tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1732&lt;br /&gt;
| Curserot Grass Mouth&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A giant Malboro's mouth.&lt;br /&gt;
|-&lt;br /&gt;
| 1733&lt;br /&gt;
| Mantis Queen's Hair&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The hair of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1734&lt;br /&gt;
| Mantis Queen's Great Scythe&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The great scythe of the beautiful insect princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1735&lt;br /&gt;
| Giant Elephant Octopus Tentacle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A gigantic Octomammoth tentacle.&lt;br /&gt;
|-&lt;br /&gt;
| 1736&lt;br /&gt;
| Giant Elephant Octopus Water Sac&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An unusual water-controlling organ from Octomammoth.&lt;br /&gt;
|-&lt;br /&gt;
| 1737&lt;br /&gt;
| Thunder Squid Tentacle&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The tentacle of a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1738&lt;br /&gt;
| Thunder Squid Lightning Sac&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A lightning-generating organ from a legendary sea demon.&lt;br /&gt;
|-&lt;br /&gt;
| 1739&lt;br /&gt;
| Mandarava Root&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The root of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1740&lt;br /&gt;
| Mandarava Flower&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The flower of a demon plant that grows on the thoughts of the dead.&lt;br /&gt;
|-&lt;br /&gt;
| 1741&lt;br /&gt;
| Demon Noblewoman's Silverwork&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Silver ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1742&lt;br /&gt;
| Demon Noblewoman's Platinum Work&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Platinum ornamentation worn by a certain demon noblewoman.&lt;br /&gt;
|-&lt;br /&gt;
| 1743&lt;br /&gt;
| Sky Lobster Carapace&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The shell of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1744&lt;br /&gt;
| Sky Lobster Claw&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The claw of a monster said by some to fly through the sky.&lt;br /&gt;
|-&lt;br /&gt;
| 1745&lt;br /&gt;
| Drilling Machine Wreckage&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Wreckage of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1746&lt;br /&gt;
| Drilling Machine Core&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The core of an ancient magic weapon that houses magic in a mechanical body.&lt;br /&gt;
|-&lt;br /&gt;
| 1747&lt;br /&gt;
| Dark-Hiding Dragon Fluid&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Bodily fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1748&lt;br /&gt;
| Dark-Hiding Dragon Concentrate&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Concentrated fluid from an unidentified monster that emerged from the depths.&lt;br /&gt;
|-&lt;br /&gt;
| 1749&lt;br /&gt;
| Crusher Maw Fang&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A magnificent fang seemingly able to crush anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1750&lt;br /&gt;
| Crusher Maw Tongue&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A magnificent tongue seemingly able to swallow anything.&lt;br /&gt;
|-&lt;br /&gt;
| 1751&lt;br /&gt;
| Dragon Dragonfly Jaw&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The magnificent jaw of a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1752&lt;br /&gt;
| Dragon Dragonfly Flame Sac&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A fire-producing organ from a demon insect that devours even dragons.&lt;br /&gt;
|-&lt;br /&gt;
| 1753&lt;br /&gt;
| Cursed Fly King's Stinger&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The venomous stinger of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1754&lt;br /&gt;
| Cursed Fly King's Eye&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The eye of the Fly King, who seeks prey even in death.&lt;br /&gt;
|-&lt;br /&gt;
| 1755&lt;br /&gt;
| Fallen Goddess's Top&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Too large to wear--it is goddess (Simoon) sized--but it is a revealing top.&lt;br /&gt;
|-&lt;br /&gt;
| 1756&lt;br /&gt;
| Fallen Goddess's Underwear&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Too large to wear--it is goddess (Simoon) sized--but it is revealing underwear.&lt;br /&gt;
|-&lt;br /&gt;
| 1757&lt;br /&gt;
| Soul-Mad Collector's Feather&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A collector's feather, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1758&lt;br /&gt;
| Soul-Mad Collector's Horn&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A collector's horn, seeking beautiful souls.&lt;br /&gt;
|-&lt;br /&gt;
| 1759&lt;br /&gt;
| Frost Fairy Scale Powder&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Scale powder from a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1760&lt;br /&gt;
| Frost Fairy Ice Crystal&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A chunk of ice containing the power of a fairy living in the permafrost.&lt;br /&gt;
|-&lt;br /&gt;
| 1761&lt;br /&gt;
| Chivalrous Beast Horn&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The horn of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1762&lt;br /&gt;
| Chivalrous Beast Soul&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The soul of a demon beast that lives by honor and duty.&lt;br /&gt;
|-&lt;br /&gt;
| 1763&lt;br /&gt;
| Yakuza Beast Horn&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The horn of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1764&lt;br /&gt;
| Yakuza Beast Soul&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] The soul of a demon beast that lives by the yakuza code.&lt;br /&gt;
|-&lt;br /&gt;
| 1765&lt;br /&gt;
| Snake-Eyed Dragon Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Dragon scales from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1766&lt;br /&gt;
| Snake-Eyed Dragon Reverse Scale&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A reverse scale from the legendary monster Basilisk.&lt;br /&gt;
|-&lt;br /&gt;
| 1767&lt;br /&gt;
| Ancient Princess's Goldwork&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Gold ornamentation from a once-prosperous princess.&lt;br /&gt;
|-&lt;br /&gt;
| 1768&lt;br /&gt;
| Ancient Princess's ???&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] It is the once-prosperous princess's... this!&lt;br /&gt;
|-&lt;br /&gt;
| 1769&lt;br /&gt;
| Old God-King's Majesty&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Apparently the mysterious power of a pharaoh whose majesty endures.&lt;br /&gt;
|-&lt;br /&gt;
| 1770&lt;br /&gt;
| Old God-King's Blessing&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] Something blessed by a pharaoh whose majesty endures...&lt;br /&gt;
|-&lt;br /&gt;
| 1771&lt;br /&gt;
| Army Insect Soldier&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] An incarnation of death that once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1772&lt;br /&gt;
| Army Insect Queen&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A princess of death who once nearly destroyed the surface world.&lt;br /&gt;
|-&lt;br /&gt;
| 1773&lt;br /&gt;
| Jet-Black Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A memory I never want to recall again...&lt;br /&gt;
|-&lt;br /&gt;
| 1774&lt;br /&gt;
| Pure-Black Fragment&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| [Material] A memory I never want to recall for all eternity...&lt;br /&gt;
|-&lt;br /&gt;
| 1775&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1776&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1777&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1778&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1779&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1780&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1781&lt;br /&gt;
| 1781 General Items End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1782&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1783&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1784&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1785&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1786&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1787&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1788&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1789&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1790&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1791&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1792&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1793&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1794&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1795&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1796&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1797&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1798&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1799&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1800&lt;br /&gt;
| (Remove Equipment)&lt;br /&gt;
| Weapon&lt;br /&gt;
| —&lt;br /&gt;
|-&lt;br /&gt;
| 1801&lt;br /&gt;
| Rest&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Restores HP and MP every 3 seconds. You are defenseless while resting.&lt;br /&gt;
|-&lt;br /&gt;
| 1802&lt;br /&gt;
| Normal&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Return to the normal stance.&lt;br /&gt;
|-&lt;br /&gt;
| 1803&lt;br /&gt;
| Focus on Attack&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises attack, magic, and charge speed; lowers defense and spirit.&lt;br /&gt;
|-&lt;br /&gt;
| 1804&lt;br /&gt;
| Focus on Defense&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises defense and spirit; lowers attack, magic, and charge speed.&lt;br /&gt;
|-&lt;br /&gt;
| 1805&lt;br /&gt;
| Vigilance&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises resistance to traps and capture; lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1806&lt;br /&gt;
| Endure Pleasure&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises resistance to EX damage; halves stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1807&lt;br /&gt;
| Pleasure Yourself&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Pleasure yourself on the spot.&lt;br /&gt;
|-&lt;br /&gt;
| 1808&lt;br /&gt;
| No Resistance&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Prevents evasion abilities from activating.&lt;br /&gt;
|-&lt;br /&gt;
| 1809&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1810&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1811&lt;br /&gt;
| Sacrifice Flesh, Break Bone&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Answers attacks with critical hits. Cannot defend.&lt;br /&gt;
|-&lt;br /&gt;
| 1812&lt;br /&gt;
| Parry&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Cuts physical damage by 50%. Cannot attack with weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 1813&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1814&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1815&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1816&lt;br /&gt;
| Spellblade&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises attack and adds the Strength element. (MP: 5 to activate, 5 on hit)&lt;br /&gt;
|-&lt;br /&gt;
| 1817&lt;br /&gt;
| Magic Shield&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Raises defense and spirit. (MP: 5 to activate, 4 when damaged)&lt;br /&gt;
|-&lt;br /&gt;
| 1818&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1819&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1820&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1821&lt;br /&gt;
| Magic Accumulation&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Increases natural MP recovery; lowers stats.&lt;br /&gt;
|-&lt;br /&gt;
| 1822&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1823&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1824&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1825&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1826&lt;br /&gt;
| 1826 General Abilities Start Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| Overwrite here with abilities anyone can learn, such as reserved weapons.&lt;br /&gt;
|-&lt;br /&gt;
| 1827&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1828&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1829&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1830&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1831&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1832&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1833&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1834&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1835&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1836&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1837&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1838&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1839&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1840&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1841&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1842&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1843&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1844&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1845&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1846&lt;br /&gt;
| Trance&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] For 15 sec.: double damage, double movement speed, 0 MP cost. (MP: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 1847&lt;br /&gt;
| Spark&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] 20% chance to anticipate and nullify a normal attack.&lt;br /&gt;
|-&lt;br /&gt;
| 1848&lt;br /&gt;
| Will&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Converts any chosen amount of HP into MP.&lt;br /&gt;
|-&lt;br /&gt;
| 1849&lt;br /&gt;
| Mystic Transformation&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Become a Mystic. Select again to cancel; causes weakness when canceled. (MP: 10)&lt;br /&gt;
|-&lt;br /&gt;
| 1850&lt;br /&gt;
| Craft Arrows&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Creates several arrows. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1851&lt;br /&gt;
| Drawn-Sword Awakening&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Grants tremendous power through the demon sword, but...&lt;br /&gt;
|-&lt;br /&gt;
| 1852&lt;br /&gt;
| Dragon Power&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Changes charged attacks into dragon breath.&lt;br /&gt;
|-&lt;br /&gt;
| 1853&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1854&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1855&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1856&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1857&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1858&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1859&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1860&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1861&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1862&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1863&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1864&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1865&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1866&lt;br /&gt;
| Terror Voice&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Confuses all enemies. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1867&lt;br /&gt;
| Psy Net&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Paralyzes all enemies. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 1868&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1869&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1870&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1871&lt;br /&gt;
| Flame Eraser&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Incinerates enemies without fire resistance. (MP: 20)&lt;br /&gt;
|-&lt;br /&gt;
| 1872&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1873&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1874&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1875&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1876&lt;br /&gt;
| Maelstrom&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Deals water damage equal to half max HP to all enemies. (MP: 50)&lt;br /&gt;
|-&lt;br /&gt;
| 1877&lt;br /&gt;
| Pheromone&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Shortens the interval between enemy spawns. (MP: 5)&lt;br /&gt;
|-&lt;br /&gt;
| 1878&lt;br /&gt;
| Tremor&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Attacks all enemies with a tremor. Ground-level attack. (MP: 30)&lt;br /&gt;
|-&lt;br /&gt;
| 1879&lt;br /&gt;
| Stench&lt;br /&gt;
| Usable / key item&lt;br /&gt;
| [Ability] Poisons all enemies. (MP: 15)&lt;br /&gt;
|-&lt;br /&gt;
| 1880&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1881&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1882&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1883&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1884&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1885&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1886&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1887&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1888&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1889&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1890&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1891&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1892&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1893&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1894&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1895&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1896&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1897&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1898&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1899&lt;br /&gt;
| (unnamed/reserved)&lt;br /&gt;
| Reserved/internal&lt;br /&gt;
| No named item is assigned to this database slot.&lt;br /&gt;
|-&lt;br /&gt;
| 1900&lt;br /&gt;
| 1900 Abilities End Here&lt;br /&gt;
| Normal / internal&lt;br /&gt;
| —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:RyonaRPG]]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42505</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42505"/>
				<updated>2026-09-03T11:29:52Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Update RyonaRPG navigation, downloads, documentation and community links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;plainlinks&amp;quot; style=&amp;quot;margin:6px 0; padding:5px 3px; text-align:center; background:#dceeff; border:1px solid #7aa7d9;&amp;quot;&amp;gt;&lt;br /&gt;
[https://gitgud.io/ryonarpg-english/ryonarpg-translation '''Download the latest&amp;lt;br /&amp;gt;English edition''']&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:80%; margin-top:3px;&amp;quot;&amp;gt;Complete and actively maintained&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Getting started'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical help]]&lt;br /&gt;
* [[RyonaRPG/Translation|Download and installation]]&lt;br /&gt;
&lt;br /&gt;
'''Gameplay'''&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]]&lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H events and endings]]&lt;br /&gt;
&lt;br /&gt;
'''Game data'''&lt;br /&gt;
* [[RyonaRPG/Enemies|Enemies]]&lt;br /&gt;
* [[RyonaRPG/Enemy_Types|Enemy types]]&lt;br /&gt;
* [[RyonaRPG/Map ID|Map IDs]]&lt;br /&gt;
* [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
* [[RyonaRPG/Enemy ID|Enemy IDs]]&lt;br /&gt;
&lt;br /&gt;
'''Development'''&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
* [https://gitgud.io/ryonarpg-english/ryonarpg-translation/-/issues Report an English-edition issue]&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size:90%;&amp;quot;&amp;gt;&lt;br /&gt;
'''Original Japanese release'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Core '''0163''' · 2026-04-29&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
* [https://uu.getuploader.com/RyonaRPG/ Japanese downloads]&lt;br /&gt;
* [https://w.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://jbbs.shitaraba.net/game/56073/ Development board]&lt;br /&gt;
* [https://discord.gg/p62zz7b Development Discord]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:75%; margin-top:4px;&amp;quot;&amp;gt;The Japanese uploader and board may require a Japanese VPN on some networks.&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42504</id>
		<title>Template:Nav/RyonaRPG</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/RyonaRPG&amp;diff=42504"/>
				<updated>2026-09-03T11:28:23Z</updated>
		
		<summary type="html">&lt;p&gt;Hahtanoj: Undo revision 42501 by Hahtanoj (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center;&amp;quot; title=&amp;quot;Latest Version&amp;quot;&amp;gt;SVN revision '''861''' ({{#dateformat:2013-12-14|ISO 8601}})&amp;lt;/div&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
'''Gameplay:'''&lt;br /&gt;
* [[RyonaRPG/Newbie guide|Newbie guide]]&lt;br /&gt;
* [[RyonaRPG/Game system|Game system]]&lt;br /&gt;
** [[RyonaRPG/Status|Status]]&lt;br /&gt;
** [[RyonaRPG/Abilities|Abilities]]&lt;br /&gt;
** [[RyonaRPG/Charm|Charm]]&lt;br /&gt;
** [[RyonaRPG/Magic|Magic]]&lt;br /&gt;
** [[RyonaRPG/Traps|Traps]]&lt;br /&gt;
** [[RyonaRPG/Parasites|Parasites]]&lt;br /&gt;
** [[RyonaRPG/Piercings|Piercings]]&lt;br /&gt;
** [[RyonaRPG/Slave mode|Slave mode]]&lt;br /&gt;
* [[RyonaRPG/Characters|Characters]]&lt;br /&gt;
* [[RyonaRPG/Equipment|Equipment]]&lt;br /&gt;
* [[RyonaRPG/Locations|Locations]] &lt;br /&gt;
* [[RyonaRPG/H Events and Endings|H Events and Endings]] &lt;br /&gt;
&lt;br /&gt;
'''Technical help:'''&lt;br /&gt;
* [[RyonaRPG/Translation|Translation and Installation]]&lt;br /&gt;
* [[RyonaRPG/Technical Help|Technical Help]]&lt;br /&gt;
* [[RyonaRPG/Debug mode|Debug mode]]&lt;br /&gt;
** [[RyonaRPG/Map ID|Map IDs]] / [[RyonaRPG/Item ID|Item IDs]]&lt;br /&gt;
----&lt;br /&gt;
'''External links:'''&lt;br /&gt;
* [http://www31.atwiki.jp/ryonarpgb/ Japanese wiki]&lt;br /&gt;
* [https://www.assembla.com/code/ryona/subversion/commits RyonaRPG SVN]&lt;br /&gt;
* [https://www.assembla.com/spaces/ryona-rpg-translation/wiki Translation patch SVN]&lt;/div&gt;</summary>
		<author><name>Hahtanoj</name></author>	</entry>

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