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	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Tips&amp;diff=16843</id>
		<title>Jack-o-nine/Gameplay/Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Tips&amp;diff=16843"/>
				<updated>2015-01-18T13:45:41Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: Jonny tips - borrow Isabella's armor.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Slave Induction==&lt;br /&gt;
&lt;br /&gt;
Everyone will have their own style of play, but there are a few things you can do when you get a new slave that makes life a lot easier.&lt;br /&gt;
&lt;br /&gt;
#'''Explain Her Position''': Actually, it's quite hard to gauge the effect of this. But if you're going to do it, sooner is better than later. There are three topics for &amp;quot;explain&amp;quot; and you can do them one after the other.&lt;br /&gt;
#'''Medical Examination''': Take her to the Technosphere in the Serpentine Quarter and have the medics look her over. This way you catch diseases and xeno-parasites. You might want to sterilise her while you're there. That saves having the Vatican steal your pregnant slaves and keeps them from being re-infected with Fiend larvae.&lt;br /&gt;
#'''Branding''': You need to put your mark on your slave if you want to sell her anywhere other than slave auction. Go to the Outcast Quarter and get Uncle Bo to tattoo her with your brand.&lt;br /&gt;
#'''Rules''': Check the rules page and make sure that your slave is getting enough food. I personally like to always use fresh food (expensive but worth it for the effect on her mood). Tick &amp;quot;Deny Orgasm&amp;quot; and &amp;quot;Force Rules&amp;quot;. Leave her sleeping on a bedroll to begin with.&lt;br /&gt;
#'''Obedience''' You may need to apply some punishments before your slave will obey. Get these out of the way now.&lt;br /&gt;
#'''Clothing''' Once your slave starts to obey use the &amp;quot;Gift&amp;quot; reward to give her a sun dress.&lt;br /&gt;
#'''Encouragement''': After that, Talk-&amp;gt;Affect-&amp;gt;Encourage should lift her mood into the green. &lt;br /&gt;
#'''Ask her questions''': Asking what she wants to do might reveal a hidden talent, asking about requests can hint at a possible fetish, asking about fears could let you know about what punishments she responds greatly to. &lt;br /&gt;
&lt;br /&gt;
At this point you should have a good basic start.&lt;br /&gt;
&lt;br /&gt;
==Keep Your Slaves Happy!==&lt;br /&gt;
A happy slave learns faster than a miserable one, while unhappy ones can spiral into depression, which in turn can harm your slave's psychological stats and may eventually leave her broken and worthless. Consequently it is in the trainer's best interest if his slave is happy. &lt;br /&gt;
&lt;br /&gt;
* '''Talk to her''': Ask your slave how she is feeling. She'll tell you all the things that are making her happy, and the ones that are making miserable. Where possible address her concerns. Complaints about bedding can be solved by letting her share your bed, for instance. If she complains that her secretions look strange, take her to the doctor. If there are things that make her happy that aren't present (good sex, free time, etc) consider using one as her next reward.&lt;br /&gt;
&lt;br /&gt;
* '''[[Jack-o-nine/Gameplay/Active Sex|Active Sex]]''': A dozen orgasms in quick succession will cheer up just about any slave.&lt;br /&gt;
&lt;br /&gt;
* Letting your slave sleep in a [[Jack-o-nine/Gameplay/Locations#Player_Housing|boudoir]] is a cheap way to boost her mood. &lt;br /&gt;
&lt;br /&gt;
See also: [[Jack-o-nine/Gameplay/Slaves#Mood|Mood]]&lt;br /&gt;
&lt;br /&gt;
==Train D-Class Slaves==&lt;br /&gt;
&lt;br /&gt;
It's possible to train a slave to D-Class fairly quickly and cheaply. The returns are better on higher quality slaves, but unless you have a sizable bankroll, so are the risks. Churning through D-Class slaves can be a good way to accumulate the funds needed for a more ambitious project.&lt;br /&gt;
&lt;br /&gt;
A D-Class slave with one blue skill sells for 300 sparks to the guild sub-purchaser, no questions asked. But check at the forum first - there are some buyers who will pay 500 for the same slave. Additionally there are buyers who will pay 500 for D-Class assistants (Realtor) Nurse (Medical Centre) Enchantress (Mystra, Base Camp) and possibly others. These are repeat customers, so you can sell them any number of slaves. However you'll need to spend a little time making your slaves presentable. Generally a full work-over at the Salon (I usually get one for the PC as well) plus a gown, lace gloves and heels seems to suffice. You'll probably need to equip the new clothes and then sleep before the bonuses take full effect for some reason.&lt;br /&gt;
&lt;br /&gt;
'''Summary''': Churn D-Class slaves to build up funds. Sell to buyers in preference to the sub-purchaser. Raise style to blue if you want to sell to businesses.&lt;br /&gt;
&lt;br /&gt;
==The Buyer Of Last Resort==&lt;br /&gt;
&lt;br /&gt;
Sometimes you get saddled with a lemon; too stupid and too stubborn to train in time. The slave market will generally give you 3 sparks for such slaves. But you can get 10 or more from the butcher.  Just saying.&lt;br /&gt;
&lt;br /&gt;
==Save Your Sparks!==&lt;br /&gt;
&lt;br /&gt;
Increasing your standard of living will only get you one point of positive mood, and can drain your funds very quickly. Consider whether that the cost is worth it (its usually not).&lt;br /&gt;
Having too low of a standard of living will decrease your mood, but doesn't seem to decrease it further if taken even lower. If you can't afford a happy standard of living, might as well set it to impoverished and be done with it.&lt;br /&gt;
&lt;br /&gt;
==Rank C Concubine==&lt;br /&gt;
Several residents request a rank C concubine. To satisfy their requirements they need 10 sexual skills, which is just 2 shy of a rank B slave (not sure about rank B concubine sex requirements). Might be worth taking your slave a bit further for a better payout. &lt;br /&gt;
&lt;br /&gt;
==Gift Rewards==&lt;br /&gt;
*If you're selling your slave to a business that has a style requirements, reward your slave with some items that you'd have to end up buying for her to complete the sale to kill 2 birds with 1 stone.&lt;br /&gt;
&lt;br /&gt;
*A good use of a one point reward is to buy flowers for your slave. It's cheap and it allows you to use the five point &amp;quot;promise her a gift&amp;quot; option later without penalty. &lt;br /&gt;
&lt;br /&gt;
*A good use for a two point reward is the sensual massage which gets an extra action.&lt;br /&gt;
&lt;br /&gt;
*Sweet rewards are, paradoxically, good for dieting slaves. Set the slave to weight loss regimen, make them exercise them until they have negative calories and then use a sweet reward to bring the cal count up to zero or one. That way the slave will lose weight rapidly but without starvation.&lt;br /&gt;
&lt;br /&gt;
==Jonny: Some notes on playing at maximum difficulty==&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
The trouble with playing as Jonny (one of many) is that his initial dominance is F-. That means his slaves will rebel with clockwork regularity, up to and including trying to kill him if he tries to discipline them. So Job One is to get the bare minimum of combat training.&lt;br /&gt;
&lt;br /&gt;
To do this travel white town. Visit the armourer shop and get an Aketon and a whip. &amp;quot;Borrow&amp;quot; Isabella's leather armor - it's not much but a bit better than nothing for now.  Then go to the Colosseum and spar with the weakest slave. You won't be able to raise your combat skill (beyond the one level granted by the Aketon fencing jacket) but it will train your strength. Try and get it to B/Blue and buy a special training - roundhouse kick is recommended. &lt;br /&gt;
&lt;br /&gt;
With that done you stand a decent chance of surviving your first couple of slave rebellions&lt;br /&gt;
&lt;br /&gt;
===Guild Work===&lt;br /&gt;
&lt;br /&gt;
Now go to the Guild and see what slave training work is available. You can train most specialties, but there are a few pitfalls. &lt;br /&gt;
&lt;br /&gt;
*'''Feeble''' Slaves get too few actions to be trainable in a hurry (and you '''are''' in a hurry). Especially if they have multiple thorns of rebellion in their aura. Best avoided.&lt;br /&gt;
*'''Enchantress''' Slaves. Neither you nor Isabella have any initial magic skill, so you'll need to send her to school. That's an expense you can do without when starting out as Jonny.&lt;br /&gt;
*'''Courtesan'''. Sex slaves take longer to train than the others. You're in a hurry.&lt;br /&gt;
*'''Pet''' training inspires a lot more resistance than the other types. Once you gave a few successes under your belt you can probably cope, but avoid these missions to begin with.&lt;br /&gt;
&lt;br /&gt;
===Housing &amp;amp; Assistant===&lt;br /&gt;
&lt;br /&gt;
With your new slave (and the up front payment for training her) go to the real estate office and rent the bare minimum apartment in Serpentine, and then nip down to the Fogs and pick up Isabella - you're going to need her skills to do most of the training.&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
&lt;br /&gt;
The first few slaves are going to be difficult. You need to train them before you run out of money, which means inside decade, two if you're lucky. You don't have time to gently lead difficult girls to right behaviour. And they are all going to be difficult to start with.&lt;br /&gt;
&lt;br /&gt;
So your strategy is basically to train the key skill every turn until it meets the requirements, punishing as needed. Don't bother with psychological stuff - go for shaming, bondage and flagellation in that order. In particular you want to avoid bruises and traces of beatings as these can keep a slave at F- level until they heal.&lt;br /&gt;
&lt;br /&gt;
Once the skill is established, add other common skills until the slave reaches D rank. Then turn them in and get another one as soon as you can. Keep doing this until you have around 1500 sparks.&lt;br /&gt;
&lt;br /&gt;
===Other Considerations===&lt;br /&gt;
&lt;br /&gt;
'''Your Skills''' You'll need the appropriate garb to start training in most areas. You can't afford to get it all at once but it's worth buying the relevant item for each contract until you have the set (or can afford to fill the gaps)&lt;br /&gt;
&lt;br /&gt;
'''Isabella''' You're going to be relying on Izzy's skills a lot to begin with. Not only is she better than you at most things, but she's a better teacher and she's cheaper than sending slaves to school. Make use of her.&lt;br /&gt;
&lt;br /&gt;
'''Raising Basic Attributes'''. This can be a tar-pit and is often a sign that a slave is useless to you. Raising basic stats to D rank can take a long time depending on where the deficiencies may lie. Sometimes its faster to sell them to Farid (or to the butcher) and buy a new slave for 5 sparks and start over. Remember - you don't need to deliver the same slave - any one that fits the spec will do. Alternatively, if you're fond of the slave, check her into a cryo-tube and finish her training when you have the sparks and time to spare.&lt;br /&gt;
&lt;br /&gt;
'''Bruising, Beatings and Scars''' As I mentioned earlier, bruises and beatings can lower the looks of a slave to the point where she no longer qualifies for D rank. Scarring can at least be fixed at the medical center, but you probably don't have the budget for that. Again, it may be best to freeze or sell the slave and start over.&lt;br /&gt;
&lt;br /&gt;
'''Saving''' This approach should be viable without resort to &amp;quot;save scumming&amp;quot; or excessive saving and reloading. All the same, I'd recommend you keep a save gave every decade or so. Things can always go wrong unexpectedly.&lt;br /&gt;
&lt;br /&gt;
'''Fame''' Avoid working on your brand! The better known your brand, the higher rank the guild will expect from your training missions. The trouble is that it takes a lot longer to train C rank slaves and you need a rapid turnaround at the start. So keep your brand low until you no longer depend on guild work.&lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
&lt;br /&gt;
Jonny is entirely playable if appropriate care is taken. He's a lot slower to get up to speed and needs to spend a lot more time breaking in his slaves. On the other hand (as has been pointed out elsewhere) after Jonny, anyone else is going to be a breeze.&lt;br /&gt;
&lt;br /&gt;
==Tips for Training==&lt;br /&gt;
&lt;br /&gt;
===Linked sex skill training===&lt;br /&gt;
Many skills are Linked to another skill that will be learned with it here a list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trained skill !! first sub skill !! second sub skill !! third sub skill !! forth sub skill&lt;br /&gt;
|-&lt;br /&gt;
| Fitness Training || Dance (around 5~10%)&lt;br /&gt;
|-&lt;br /&gt;
| Domestication || Pet Training (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Pet Training || Domestication (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Pony Training || Harness Training (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Harness Training || PonyTraining (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Footjob || Handjob (24%)&lt;br /&gt;
|-&lt;br /&gt;
| Rubbing || Handjob (24%)&lt;br /&gt;
|-&lt;br /&gt;
| Titjob || Handjob (24%)&lt;br /&gt;
|-&lt;br /&gt;
| Kissing || Licking (45%)&lt;br /&gt;
|-&lt;br /&gt;
| Blowjob || Deep Throat (100%) || Bukkake (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Rimming || Licking (45%)&lt;br /&gt;
|-&lt;br /&gt;
| Seduction || Exhibitionism (30%)&lt;br /&gt;
|-&lt;br /&gt;
| Dildo || Mastrubation (100%) || Exhibitionism (33%)&lt;br /&gt;
|-&lt;br /&gt;
| Humilation || Exhibitionism (30%)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Sex || Anal fisting (33.3%)&lt;br /&gt;
|-&lt;br /&gt;
| Triple penetration || Double Penetration (100%) || Sex (50%) || Anal sex (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Gangbang || Trible Penetration (100% || Double Penetration (100%) || Sex (50%) || Anal sex (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Self-torture ||  Masochism (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Scatology || Golden Shower (100%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Raising stamina===&lt;br /&gt;
Notes on raising Stamina:&lt;br /&gt;
On a slave with Stamina:feeble, most of the stamina raising actions are greyed out.  There are 2 still available that are not:&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics  (be careful, uses 2 calories)&lt;br /&gt;
&lt;br /&gt;
===Lowering Pride===&lt;br /&gt;
Notes on dealing with high Pride:&lt;br /&gt;
Most of the Rules have Pride in the obedience test, so the slave will usually disobey until Obedience is quite high.  There are 2 that test other stats and also lower pride:&lt;br /&gt;
*Silence rule - obey check is Obedience vs Temperament.&lt;br /&gt;
*Deny Toileting rule - obey check is Obedience vs (Ego + 1)&lt;br /&gt;
Two of the Shame punishments decrease pride, oddly the others don't appear to:&lt;br /&gt;
*Naked walk&lt;br /&gt;
*Shameful Podium&lt;br /&gt;
Some of the Trainings that reduce pride have relatively low Obedience requirements for the slave not to refuse to perform them:&lt;br /&gt;
*Humiliation training: 3&lt;br /&gt;
*Anal sex: 5&lt;br /&gt;
*Enema training: Pride + 1&lt;br /&gt;
Clothing:&lt;br /&gt;
*The leather collar will decrease pride without any mood malus.&lt;br /&gt;
*The steel collar will decrease pride, but affects mood quite harshly (-3)&lt;br /&gt;
*Some of the pet gear (pony plume, anal tail, pony harness) will decrease pride, but affects mood, some quite harshly (harness is -2, plume is -3, matches the Pride effects)&lt;br /&gt;
** If you're in a hurry and worried about mood, you can possibly balance this with some mood raising clothing (sundress,slippers,headband,wedding dress), Rules(boudoir, leftovers) or actions(Encourage, spa treatment)&lt;br /&gt;
** Beware that Rule:in my bed will *decrease* mood with high slave Pride and low Obedience.&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16842</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16842"/>
				<updated>2015-01-18T13:39:36Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Devotion */  mention angst,  aura needed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Behave: Urinal&lt;br /&gt;
*Behave: Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood while keeping Awareness/Taming/Habit up, increases slowly. (Angst must reduce first).&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will easy to learn. (More ?)&lt;br /&gt;
* ''Brony '' - Loves horse related skills&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure?&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
* ''Wayward'' - Undisciplined?&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
*Endurance - 1 (i.e. feeble = 0)&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*Pride&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt;= 12 point&lt;br /&gt;
::*General Skills &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 16 point&lt;br /&gt;
::*General Skills &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 18 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 20 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 22 point&lt;br /&gt;
::*General Skills &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Four green skills (?)&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
*And remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise her a Promotion&amp;quot;?==&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion&amp;quot; is satisfied by the following:&lt;br /&gt;
*Spend Time Together: Stroll on roof   (if successful enough)&lt;br /&gt;
*Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to beach  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to theater  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
*Give Free Time: Rest til evening&lt;br /&gt;
*Give Free Time: Fun til evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16841</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16841"/>
				<updated>2015-01-18T13:33:51Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* A */  needs devotion 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Behave: Urinal&lt;br /&gt;
*Behave: Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood, increases slowly&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will easy to learn. (More ?)&lt;br /&gt;
* ''Brony '' - Loves horse related skills&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure?&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
* ''Wayward'' - Undisciplined?&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
*Endurance - 1 (i.e. feeble = 0)&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*Pride&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt;= 12 point&lt;br /&gt;
::*General Skills &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 16 point&lt;br /&gt;
::*General Skills &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 18 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 20 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
::*Devotion at least 1 (Aura)&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 22 point&lt;br /&gt;
::*General Skills &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Four green skills (?)&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
*And remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise her a Promotion&amp;quot;?==&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion&amp;quot; is satisfied by the following:&lt;br /&gt;
*Spend Time Together: Stroll on roof   (if successful enough)&lt;br /&gt;
*Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to beach  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to theater  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
*Give Free Time: Rest til evening&lt;br /&gt;
*Give Free Time: Fun til evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16840</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16840"/>
				<updated>2015-01-18T13:33:18Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* S+ */  typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Behave: Urinal&lt;br /&gt;
*Behave: Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood, increases slowly&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will easy to learn. (More ?)&lt;br /&gt;
* ''Brony '' - Loves horse related skills&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure?&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
* ''Wayward'' - Undisciplined?&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
*Endurance - 1 (i.e. feeble = 0)&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*Pride&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt;= 12 point&lt;br /&gt;
::*General Skills &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 16 point&lt;br /&gt;
::*General Skills &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 18 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 20 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 22 point&lt;br /&gt;
::*General Skills &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Four green skills (?)&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at least 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
*And remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise her a Promotion&amp;quot;?==&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion&amp;quot; is satisfied by the following:&lt;br /&gt;
*Spend Time Together: Stroll on roof   (if successful enough)&lt;br /&gt;
*Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to beach  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to theater  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
*Give Free Time: Rest til evening&lt;br /&gt;
*Give Free Time: Fun til evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16839</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16839"/>
				<updated>2015-01-18T13:31:08Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* S+ */  - corrected to show 4 devotion req.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Behave: Urinal&lt;br /&gt;
*Behave: Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood, increases slowly&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will easy to learn. (More ?)&lt;br /&gt;
* ''Brony '' - Loves horse related skills&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure?&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
* ''Wayward'' - Undisciplined?&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
*Endurance - 1 (i.e. feeble = 0)&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*Pride&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt;= 12 point&lt;br /&gt;
::*General Skills &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 16 point&lt;br /&gt;
::*General Skills &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 18 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 20 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 22 point&lt;br /&gt;
::*General Skills &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Four green skills (?)&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at lest 4 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
*And remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise her a Promotion&amp;quot;?==&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion&amp;quot; is satisfied by the following:&lt;br /&gt;
*Spend Time Together: Stroll on roof   (if successful enough)&lt;br /&gt;
*Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to beach  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to theater  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
*Give Free Time: Rest til evening&lt;br /&gt;
*Give Free Time: Fun til evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16487</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16487"/>
				<updated>2014-12-27T01:10:57Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: fix names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Behave: Urinal&lt;br /&gt;
*Behave: Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood, increases slowly&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Brony '' - Loves horse related skills&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure?&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
* ''Wayward'' - Undisciplined?&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
*Endurance - 1 (i.e. feeble = 0)&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*Pride&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt;= 12 point&lt;br /&gt;
::*General Skills &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 16 point&lt;br /&gt;
::*General Skills &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 18 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 20 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 22 point&lt;br /&gt;
::*General Skills &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Four green skills (?)&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at lest 3 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
*And remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise her a Promotion&amp;quot;?==&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion&amp;quot; is satisfied by the following:&lt;br /&gt;
*Spend Time Together: Stroll on roof   (if successful enough)&lt;br /&gt;
*Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to beach  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to theater  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
*Give Free Time: Rest til evening&lt;br /&gt;
*Give Free Time: Fun til evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16486</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16486"/>
				<updated>2014-12-27T01:09:47Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: format&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Behave: Urinal&lt;br /&gt;
*Behave: Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood, increases slowly&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Brony '' - Loves horse related skills&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure?&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
* ''Wayward'' - Undisciplined?&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
*Endurance - 1 (i.e. feeble = 0)&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*Pride&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt;= 12 point&lt;br /&gt;
::*General Skills &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 16 point&lt;br /&gt;
::*General Skills &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 18 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 20 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 22 point&lt;br /&gt;
::*General Skills &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Four green skills (?)&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at lest 3 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
*And remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise her a Promotion&amp;quot;?==&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion&amp;quot; is satisfied by the following:&lt;br /&gt;
*Spend Time Together: Walk on roof   (if successful enough)&lt;br /&gt;
*Spend Time Together: Stroll in city (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to beach  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to theater  (if successful enough)&lt;br /&gt;
*Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
*Give Free Time: Rest til evening&lt;br /&gt;
*Give Free Time: Fun til evening&lt;br /&gt;
*Give Free Time: Garden of Gethsemene&lt;br /&gt;
*Give Free Time: Hot Springs&lt;br /&gt;
*Give Free Time: Golden cage&lt;br /&gt;
*Erotic Reward: Vibes&lt;br /&gt;
*Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16485</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16485"/>
				<updated>2014-12-27T01:08:01Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: What satisfies &amp;quot;Promise her a promotion&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Behave: Urinal&lt;br /&gt;
*Behave: Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood, increases slowly&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Brony '' - Loves horse related skills&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure?&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
* ''Wayward'' - Undisciplined?&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
*Endurance - 1 (i.e. feeble = 0)&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*Pride&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt;= 12 point&lt;br /&gt;
::*General Skills &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 16 point&lt;br /&gt;
::*General Skills &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 18 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 20 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 22 point&lt;br /&gt;
::*General Skills &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Four green skills (?)&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
::*Devotion at lest 3 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
*And remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise her a Promotion&amp;quot;?==&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion&amp;quot; is satisfied by the following:&lt;br /&gt;
 Spend Time Together: Walk on roof   (if successful enough)&lt;br /&gt;
 Spend Time Together: Stroll in city (if successful enough)&lt;br /&gt;
 Spend Time Together: Go to beach  (if successful enough)&lt;br /&gt;
 Spend Time Together: Go to theater  (if successful enough)&lt;br /&gt;
 Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
 Give Free Time: Rest til evening&lt;br /&gt;
 Give Free Time: Fun til evening&lt;br /&gt;
 Give Free Time: Garden of Gethsemene&lt;br /&gt;
 Give Free Time: Hot Springs&lt;br /&gt;
 Give Free Time: Golden cage&lt;br /&gt;
 Erotic Reward: Vibes&lt;br /&gt;
 Erotic Reward: Cunnilingus&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16463</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16463"/>
				<updated>2014-12-21T17:57:30Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Charm */  style tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Behave: Urinal&lt;br /&gt;
*Behave: Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood, increases slowly&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Brony '' - Loves horse related skills&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Can't spoil.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure?&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
* ''Wayward'' - Undisciplined?&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
*Endurance - 1 (i.e. feeble = 0)&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*Pride&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt;= 12 point&lt;br /&gt;
::*General Skills &amp;gt;= 5&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 16 point&lt;br /&gt;
::*General Skills &amp;gt;= 10&lt;br /&gt;
::*Sexual Stats &amp;gt;= 5&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 18 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 12&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt;= 20 point&lt;br /&gt;
::*General Skills &amp;gt;= 15&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Stats &amp;gt;= 22 point&lt;br /&gt;
*General Skills &amp;gt;= 30&lt;br /&gt;
*Four green skills&lt;br /&gt;
*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
*Devotion at lest 3 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
*And remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/Serpentine_Quarter&amp;diff=16462</id>
		<title>Jack-o-nine/Gameplay/Locations/Serpentine Quarter</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/Serpentine_Quarter&amp;diff=16462"/>
				<updated>2014-12-21T17:43:35Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Medical center */  fix price&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{jack-o-nine}}&lt;br /&gt;
=Serpentine Quarter=&lt;br /&gt;
&lt;br /&gt;
==Anthill==&lt;br /&gt;
See:[[Jack-o-nine/Gameplay/Locations/Minor_Residences#Serpentine_Quarter|Minor Residences]]&lt;br /&gt;
&lt;br /&gt;
==Virgins Hip==&lt;br /&gt;
Drinks for 1 spark each, and a place to sell waitresses.&lt;br /&gt;
&lt;br /&gt;
== Technosphere ==&lt;br /&gt;
Inside, players find the Medical Center, Cryostatic Core and Library Terminal. The Medical Center will be one of the most well visited places for established slavers but the Cryostatic Core will have limited usefulness as well.&lt;br /&gt;
===Medical center===&lt;br /&gt;
Allows to examine and treat conditions to both slaver and slave.&lt;br /&gt;
*Health Checkup - $5&lt;br /&gt;
**Checks for injuries and disease&lt;br /&gt;
**$25 to cure rotphilis&lt;br /&gt;
**$5-$50 to treat injuries based on severity&lt;br /&gt;
*Examine Slave&lt;br /&gt;
**Checks for pregnancy, disease and scars&lt;br /&gt;
**$25 to Abort Fiend pregnancy &lt;br /&gt;
**$10 to abort human pregnancy&lt;br /&gt;
**$5-$100 to remove scars based on severity&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
**Allows you to surgically alter your slave. Adds a Rehabilitation period &lt;br /&gt;
**Sterilization $5 / 2 days - no fear of pregnancy from slaver or milkmaid action&lt;br /&gt;
**Restore Fertility $50 / 7 days - undoes sterilization, if you want to add an Oviparity enhancement or impregnate with a fiend through milkmaid action&lt;br /&gt;
**Breast Augmentation $25 (varies?) / 5 days - Increases breast size by one&lt;br /&gt;
**virginity restoration $25 / 1 day - restores Trait - Virgin&lt;br /&gt;
**Neoplasty $250 / 20 days - reconstructive surgery that increases natural beauty by 1 and gives an option to change the appearance of the slave. Only way to change a slaves appearance and not available to slaves that are naturally exquisite&lt;br /&gt;
**Permanent Lactation - $25 / 10 days - slave produces milk based on health, nutritional status, mood and breast size. (adds milk to stores/saves money on food?)&lt;br /&gt;
**Oviparity $50 / 20 days - transplants the womb with that of a &amp;quot;hisorian harpy&amp;quot; to allow the slave to lay eggs. Not compatible with Sterilization (adds eggs to store/saves on money?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Nurse rank D&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
===Cryostatic Store===&lt;br /&gt;
This facility allows you to house slaves in cryogenic storage at a cost of 1 spark/day. You can freeze a slave that has potential you're interested in visiting later, for example a Gladiatrix can be stored between Colosseum fights or if you get a slave with a rare or desirable trait that you can't exploit at the moment.&lt;br /&gt;
You can store slaves in up to 3 capsules with an option for a fourth in a home rental unit at 20 sparks every decade (2 sparks/day)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Administrative Spires==&lt;br /&gt;
&lt;br /&gt;
The Administrative Spires is the ruling citadel of the Serpentine Quarter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Reverend Porter* || Etiquette || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Oral || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Endurance** || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Not a loli&lt;br /&gt;
|-&lt;br /&gt;
| || Similar physique - Average boobs&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| General Drago || Group Sex || S+  || Green &lt;br /&gt;
|-&lt;br /&gt;
| || Temperament || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Galdiatrix || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophilia || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| Praetor Biabaz || Gladiatrix || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance  || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Exotic || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Nurse || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Dancer?*** || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| President Altair || Sex || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Oral || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Etiquette  || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Sensitive || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 * Wants a &amp;quot;master of transformation&amp;quot;, no rank specified. May not mean anything important.&lt;br /&gt;
 ** &amp;quot;Strong Nature&amp;quot; - Endurance, I assume. Possibly Temperence, or even Nature.&lt;br /&gt;
 *** &amp;quot;Stage Presence&amp;quot;&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=16461</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=16461"/>
				<updated>2014-12-21T17:42:31Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* The Slavers Guild */ fix link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunters Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: D $300, C $600, B $1500, A $3000, S+ $6000&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $300 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright.&lt;br /&gt;
***Temperance is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance&lt;br /&gt;
**Temperament - increases speed&lt;br /&gt;
**Submission&lt;br /&gt;
**Horse Training&lt;br /&gt;
&lt;br /&gt;
===Fight===&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - While the text describes finding potential clients suited to buy your current slave, nothing actually seems to happen.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase the rating of your brand. Again, it's unknown if there's any visible effect.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also supposedly increases the wearers aura. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex&lt;br /&gt;
|}&lt;br /&gt;
 * While the client claims that the artifact has this additional effect, there is no visible indication it does so.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=16460</id>
		<title>Jack-o-nine/Gameplay/Locations/White Town</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/White_Town&amp;diff=16460"/>
				<updated>2014-12-21T17:40:28Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* The Slavers Guild */  fixed links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
=White Town=&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
==Trade Square==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
&lt;br /&gt;
===Gastronomicon===&lt;br /&gt;
The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
===Salon &amp;quot;Elven Laid&amp;quot;===&lt;br /&gt;
Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&lt;br /&gt;
===Boutique of Servilla Quint===&lt;br /&gt;
[[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
===Ashura's Treasury===&lt;br /&gt;
[[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
===Manhunters Armory===&lt;br /&gt;
Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&lt;br /&gt;
===Real Estate office===&lt;br /&gt;
The player can pick up a contract with the real estate office to change their [[Jack-o-nine/Gameplay/Locations/Player_Housing|living quarters]] here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
==The Slavers Guild==&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: D $300, C $600, B $1500, A $3000, S+ $6000&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $300 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Base Camp|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/White_Town#Real Estate office|Real Estate Office]] will buy trained Assistants.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Necropolis#Anatomical_Theatre|Anatomical Theatre]] will buy trained Artists.&lt;br /&gt;
**Several [[Jack-o-nine/Gameplay/Locations/Minor_Residences|residences]] need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
**[http://www.ulmf.org/bbs/showpost.php?p=614693&amp;amp;postcount=487 stuntcock42]: &amp;quot;It's essentially random. The expert doesn't actually perform a deterministic search. Instead, the game simply generates 3-5 random slavegirls at the start of each day and then asks &amp;quot;do any of these girls satisfy all of the search conditions?&amp;quot; If not, then you'll need to continue waiting - and hope for better results tomorrow. You'll get a quicker result if your demands are lax. It's possible to wish for a great girl and find her immediately, but it's very bloody improbable. If you ask for a statistically perfect girl then you could click &amp;quot;End of Day&amp;quot; until 1000 in-game years have elapsed, but your cumulative probability of success would be only 57.2%.&amp;quot;&lt;br /&gt;
**Given the random nature of the expert, it's best to reduce the requirements of easily improved stats such as&lt;br /&gt;
***Beautiful instead of exquisite, which also lets you customize her appearance through [[Jack-o-nine/Gameplay/Locations#Medical_center|Neoplasty]]&lt;br /&gt;
***Doesn't matter for Endurance as it's easily raised through fitness training&lt;br /&gt;
***Empathy is slow to train, but easier than Nature. Caring could be a good compromise, but Sensitive/doesn't matter should work if you're planning on spending a lot of time with the girl&lt;br /&gt;
***Intelligence can be raised to a point through training certain actions. It's definitely possible to move a clever girl to Intelligent, might be possible with Bright.&lt;br /&gt;
***Temperance is easily raised at a medium speed by having the slave wear a spiked collar and boots all the time, if you start early you can raise it to passionate. &lt;br /&gt;
***Nature is *very* difficult to raise. It can be done, but selecting Willful is recommended.&lt;br /&gt;
**Doing this will not only make it possible for him to actually find a slave matching your requirements, but also reduces the cost significantly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
==Colosseum==&lt;br /&gt;
Colosseum section incomplete.&lt;br /&gt;
&lt;br /&gt;
'''Lanista'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Lanista oversees the gladiatrix fights. She will arrange practice fights against various opponents to help you learn the basics of combat or improve your stats without risking injury or death. She will also teach the slaver [[Jack-o-nine/Gameplay/Combat#Special_Techniques|special techniques]] to be used in combat.&lt;br /&gt;
&lt;br /&gt;
*Buys Slaves&lt;br /&gt;
**B/Healthy endurance&lt;br /&gt;
**D/Purple &amp;quot;Brisk with a twinkle. Fierce and bold&amp;quot; (Temperance?) &lt;br /&gt;
**D/Purple Exoticism&lt;br /&gt;
**B/Blue Dancing&lt;br /&gt;
**D/purple &amp;quot;Sex&amp;quot; &amp;quot;Well rounded without any perversions&amp;quot; (Guessing Penetration/Petting/Oral/Group/Demonstration?)&lt;br /&gt;
**No price listed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Stableman'''&amp;lt;br/&amp;gt;&lt;br /&gt;
Gives information about horse races.&lt;br /&gt;
&lt;br /&gt;
===Race===&lt;br /&gt;
Every 10 days you can race a horse-slave on a randomly generated track. &lt;br /&gt;
&lt;br /&gt;
*Race Horse stats&lt;br /&gt;
**Endurance&lt;br /&gt;
**Temperament - increases speed&lt;br /&gt;
**Submission&lt;br /&gt;
**Horse Training&lt;br /&gt;
&lt;br /&gt;
===Fight===&lt;br /&gt;
&lt;br /&gt;
==Central Forum==&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - While the text describes finding potential clients suited to buy your current slave, nothing actually seems to happen.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase the rating of your brand. Again, it's unknown if there's any visible effect.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also supposedly increases the wearers aura. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class [[Jack-o-nine/Fiend|Fiend]] || Raven Crown - Permanent Auspex&lt;br /&gt;
|}&lt;br /&gt;
 * While the client claims that the artifact has this additional effect, there is no visible indication it does so.&lt;br /&gt;
&lt;br /&gt;
==The Vatican==&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Combat&amp;diff=16451</id>
		<title>Jack-o-nine/Gameplay/Combat</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Combat&amp;diff=16451"/>
				<updated>2014-12-20T17:21:46Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Special Techniques */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
Helpful post from user Drix at ULMF forums:&lt;br /&gt;
[http://www.ulmf.org/bbs/showpost.php?p=607203&amp;amp;postcount=359]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&lt;br /&gt;
The great secret to combat is in alignment(or multipliers).&lt;br /&gt;
Every attack can either cause a buff or debuff or deal double damage for attack of the same color.&lt;br /&gt;
So what you want is to align an attack to cause the biggest damage of the same color.&lt;br /&gt;
A simple example is while you have furry(2x red) while the enemy is unbalanced(2x red) and the enemy is blocking(2x red) if you strike it with a roundhouse special skill(lots of damage) he is toast.&lt;br /&gt;
You can kill pretty high level monsters with this.&lt;br /&gt;
&lt;br /&gt;
To defend yourself want to use halve damage buffs and debuffs.&lt;br /&gt;
Slow and steady is also good for more manageable opponents.&lt;br /&gt;
You generally only want to strike with same attack color as their defense only when you have so power backing you(multipliers).&lt;br /&gt;
For defense I usually leave it green since you get a buff at the start of combat with this character(from fetish or vigor?)&lt;br /&gt;
&amp;quot;&lt;br /&gt;
===Combat Basics===&lt;br /&gt;
Both the slaver and their enemy have 3 colored hearts that dictate their status. When any of them reach 0 or less the fight is over. Going into a fight with 1 energy&lt;br /&gt;
&lt;br /&gt;
* Red heart for health - person dies.  Starting value based on Strength.&lt;br /&gt;
* Green for stamina - person collapses and is unable to continue fighting.  Starting value based on Energy. Damage may reduce Energy.&lt;br /&gt;
* Purple for moral - person flees combat.   Starting value based on Personality.  Damage may reduce Mood.&lt;br /&gt;
&lt;br /&gt;
Different weapons and attacks have different affects on the hearts, for example a whip doesn't do much physical damage (red heart), but causes a lot of pain so decreases moral (purple heart).&lt;br /&gt;
&lt;br /&gt;
===Offense and Defense===&lt;br /&gt;
Underneath the portrait of both combatants is the type of defense and a list of any buffs/debuffs that character has. &lt;br /&gt;
If you attack (or get attacked) by a type with the same color the attacker gets a 2x damage multiplier in addition to any multipliers gain from status effects.&lt;br /&gt;
You can cycle your own defensive type by clicking the arrow next to it and take advantage of any defensive buffs you might currently have or to avoid offensive buffs on your enemy.&lt;br /&gt;
&lt;br /&gt;
You also have the option to defend to remove harmful status effects and restore some stamina. &lt;br /&gt;
&lt;br /&gt;
===Injuries===&lt;br /&gt;
The slaver's condition going into and coming out of a fight will carry over. If you go in with lots of energy, you'll have a higher green heart. If you're not trained for combat and have poor health, or have been previously injured, you'll have a low red heart. Coming out of a fight with low health (red heart) will leave you injured and hamper both your mood and energy recovery until it's healed.&lt;br /&gt;
&lt;br /&gt;
Injuries will heal naturally over time, but you can speed up the process by going to the Medical Center and paying sparks relative to the degree of injury, or consuming [[Jack-o-nine/Gameplay/Alchemy#Miracle_Balm|healing balms]] made through alchemy, which will heal the injury by one rank per application. The best option, however, is to use a healing balm in combat right before finishing off your opponent.&lt;br /&gt;
&lt;br /&gt;
===Buffs and Debuffs===&lt;br /&gt;
Every regular attack has 3 possible outcomes depending on the defensive style of your opponent. Sometimes they'll add a buff to yourself helping to mitigate certain types of damage, other times it will debuff the enemy making certain actions less effective or opening up vulnerabilities.&lt;br /&gt;
&lt;br /&gt;
'''Buffs'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name !! Color !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Adrenaline || Red || 1/2 red damage received&lt;br /&gt;
|-&lt;br /&gt;
|Fury || Red || 2x red damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Green || 1/2 green damage received&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration || Green || 2x green damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Attention || Purple || 1/2 purple damage received&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Purple || 2x purple damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Debuffs'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name !! Color !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Unsteadiness || Red || 2x Red damage received&lt;br /&gt;
|-&lt;br /&gt;
| Weakness || Red || 1/2 Red Damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Stunned || Green || 2x Green Damage received&lt;br /&gt;
|-&lt;br /&gt;
|Stiffness || Green || 1/2 green damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Distraction || Purple || 2x purple damage received&lt;br /&gt;
|-&lt;br /&gt;
|Severe Pain || Purple || 1/2 purple damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Techniques===&lt;br /&gt;
Special Techniques are taught by Lanista at the Coliseum, and you can learn up to 4, 1 per level of current Fighter skill. The cost to train increases with each skill learned: $10, $40, $90, $160&lt;br /&gt;
Some abilities are always available, while others require a specific weapon type. Learning an ability requires at least 1* of [[Jack-o-nine/Gameplay/Energy|energy]] and will take all day.&lt;br /&gt;
&lt;br /&gt;
*Roundhouse Kick - Red ability that does triple damage (before modifiers). Always available, but only 1 use per fight.&lt;br /&gt;
*Swift Blow - Green Multi-target ability that hits two targets for double damage. Requires a slashing weapon.&lt;br /&gt;
*Battle Cry - Purple ability that deals morale damage while giving yourself a boost. Grants Fury[4]. Always available, but only 1 use per fight.&lt;br /&gt;
*Heavy Blow - Red ability that stuns the opponent and deals double damage. Requires a blunt weapon.&lt;br /&gt;
*Dashing Blow - Green ability that causes Unsteadiness[99] Requires a slashing weapon.&lt;br /&gt;
*Precise hit - Purple ability that does double damage and causes Distraction[99]. Requires a piercing weapon&lt;br /&gt;
&lt;br /&gt;
===Weapon Types and abilities===&lt;br /&gt;
&lt;br /&gt;
===Unarmed attacks===&lt;br /&gt;
Unarmed attacks are always available regardless of which weapon you're currently using.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Kick ||2x || Attention || Stunned&lt;br /&gt;
|-&lt;br /&gt;
|Push || Distraction || 2x || Adrenaline&lt;br /&gt;
|-&lt;br /&gt;
|Sweep || Evasion || Unsteadiness || 2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary====&lt;br /&gt;
Equippable in any slot except shoulder holster.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Precise Thrust || Acceleration || Severe Pain  || 2x&lt;br /&gt;
|-&lt;br /&gt;
| -||Slash || Stiffness || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Stiletto|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Precise Stab || Stiffness|| Acceleration  || 2x&lt;br /&gt;
|-&lt;br /&gt;
| -||Rapid Stab|| Severe Pain || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Brass Knuckles|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Powerful punch || 2x || Acceleration || Stunned&lt;br /&gt;
|-&lt;br /&gt;
| -||Rapid Stab|| Unsteadiness || 2x || Adrenaline&lt;br /&gt;
|-&lt;br /&gt;
|Stunner|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Blow to the head || 2x || Adrenaline|| Stunned&lt;br /&gt;
|-&lt;br /&gt;
| -||Poke|| Unsteadiness || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Butcher's Cleaver|| $20&lt;br /&gt;
|-&lt;br /&gt;
| -||Butcher's Blow || 2x || Adrenaline|| Distraction&lt;br /&gt;
|-&lt;br /&gt;
| -||SlaughterHouse || Severe Pain || 2x || Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====One-Handed====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Whip|| $50&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Epee ||  $50&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -||  ||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Rapier ||  $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Koncerz || $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Gladius|| $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Bastard Sword || $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Machete ||  $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Katana ||  $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Baton || $25&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Two Handed====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Flamberge|| $200  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Naginata ||$200  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Morning Star || $150  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|GreatAxe || $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Baseball Bat|| $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Cattle prod || $150 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
If your Strength is very low, consider which weapon you choose&lt;br /&gt;
*If you can afford them, and don't mind a 2-handed weapon, the Greataxe, Morningstar, Naginata, Cattle Prod and Flamberge will do high base damage even with low strength.&lt;br /&gt;
*If your Flagellation skill is much higher than Strength, consider the Whip and/or Lash which do damage based on that skill instead.&lt;br /&gt;
*If all else fails, consider starting with the Rapier, which is cheap ($50) and does a base 5 damage regardless of stats, or the Stiletto ($10, 4 damage).&lt;br /&gt;
*You can raise Strength through Sparring in the Colosseum or [[Jack-o-nine/Gameplay/Slaver#Strength|through other daily activities]]&lt;br /&gt;
** It took about 3 sparrings vs Unarmed slave to raise Strength from Weak to Unfit, 10 sparrings vs Wardress to go from Unfit to Strong&lt;br /&gt;
*Buy an Aketon ASAP and make sure to equip it before combat, it's only $10.&lt;br /&gt;
*If you start without armor, you can have Isabella unequip her Leather Armor and wear it for at least a little protection at start.&lt;br /&gt;
&lt;br /&gt;
==Devastating Combo (single target)==&lt;br /&gt;
*Equip a Flamberge.&lt;br /&gt;
*Hit the enemy with a Dashing strike for Unsteadiness[99] (2x red damage)&lt;br /&gt;
*Use Battle Cry to gain Fury (also 2x red damage)&lt;br /&gt;
*Attack with Short Blow until they defend by Blocking&lt;br /&gt;
*Hit them with Roundhouse Kick for 200 damage.&lt;br /&gt;
*Wipe the blood off your clothes.&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Combat&amp;diff=16450</id>
		<title>Jack-o-nine/Gameplay/Combat</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Combat&amp;diff=16450"/>
				<updated>2014-12-20T16:58:54Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: combat tips&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
Helpful post from user Drix at ULMF forums:&lt;br /&gt;
[http://www.ulmf.org/bbs/showpost.php?p=607203&amp;amp;postcount=359]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&lt;br /&gt;
The great secret to combat is in alignment(or multipliers).&lt;br /&gt;
Every attack can either cause a buff or debuff or deal double damage for attack of the same color.&lt;br /&gt;
So what you want is to align an attack to cause the biggest damage of the same color.&lt;br /&gt;
A simple example is while you have furry(2x red) while the enemy is unbalanced(2x red) and the enemy is blocking(2x red) if you strike it with a roundhouse special skill(lots of damage) he is toast.&lt;br /&gt;
You can kill pretty high level monsters with this.&lt;br /&gt;
&lt;br /&gt;
To defend yourself want to use halve damage buffs and debuffs.&lt;br /&gt;
Slow and steady is also good for more manageable opponents.&lt;br /&gt;
You generally only want to strike with same attack color as their defense only when you have so power backing you(multipliers).&lt;br /&gt;
For defense I usually leave it green since you get a buff at the start of combat with this character(from fetish or vigor?)&lt;br /&gt;
&amp;quot;&lt;br /&gt;
===Combat Basics===&lt;br /&gt;
Both the slaver and their enemy have 3 colored hearts that dictate their status. When any of them reach 0 or less the fight is over. Going into a fight with 1 energy&lt;br /&gt;
&lt;br /&gt;
* Red heart for health - person dies.  Starting value based on Strength.&lt;br /&gt;
* Green for stamina - person collapses and is unable to continue fighting.  Starting value based on Energy. Damage may reduce Energy.&lt;br /&gt;
* Purple for moral - person flees combat.   Starting value based on Personality.  Damage may reduce Mood.&lt;br /&gt;
&lt;br /&gt;
Different weapons and attacks have different affects on the hearts, for example a whip doesn't do much physical damage (red heart), but causes a lot of pain so decreases moral (purple heart).&lt;br /&gt;
&lt;br /&gt;
===Offense and Defense===&lt;br /&gt;
Underneath the portrait of both combatants is the type of defense and a list of any buffs/debuffs that character has. &lt;br /&gt;
If you attack (or get attacked) by a type with the same color the attacker gets a 2x damage multiplier in addition to any multipliers gain from status effects.&lt;br /&gt;
You can cycle your own defensive type by clicking the arrow next to it and take advantage of any defensive buffs you might currently have or to avoid offensive buffs on your enemy.&lt;br /&gt;
&lt;br /&gt;
You also have the option to defend to remove harmful status effects and restore some stamina. &lt;br /&gt;
&lt;br /&gt;
===Injuries===&lt;br /&gt;
The slaver's condition going into and coming out of a fight will carry over. If you go in with lots of energy, you'll have a higher green heart. If you're not trained for combat and have poor health, or have been previously injured, you'll have a low red heart. Coming out of a fight with low health (red heart) will leave you injured and hamper both your mood and energy recovery until it's healed.&lt;br /&gt;
&lt;br /&gt;
Injuries will heal naturally over time, but you can speed up the process by going to the Medical Center and paying sparks relative to the degree of injury, or consuming [[Jack-o-nine/Gameplay/Alchemy#Miracle_Balm|healing balms]] made through alchemy, which will heal the injury by one rank per application. The best option, however, is to use a healing balm in combat right before finishing off your opponent.&lt;br /&gt;
&lt;br /&gt;
===Buffs and Debuffs===&lt;br /&gt;
Every regular attack has 3 possible outcomes depending on the defensive style of your opponent. Sometimes they'll add a buff to yourself helping to mitigate certain types of damage, other times it will debuff the enemy making certain actions less effective or opening up vulnerabilities.&lt;br /&gt;
&lt;br /&gt;
'''Buffs'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name !! Color !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Adrenaline || Red || 1/2 red damage received&lt;br /&gt;
|-&lt;br /&gt;
|Fury || Red || 2x red damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Green || 1/2 green damage received&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration || Green || 2x green damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Attention || Purple || 1/2 purple damage received&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Purple || 2x purple damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Debuffs'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name !! Color !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Unsteadiness || Red || 2x Red damage received&lt;br /&gt;
|-&lt;br /&gt;
| Weakness || Red || 1/2 Red Damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Stunned || Green || 2x Green Damage received&lt;br /&gt;
|-&lt;br /&gt;
|Stiffness || Green || 1/2 green damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Distraction || Purple || 2x purple damage received&lt;br /&gt;
|-&lt;br /&gt;
|Severe Pain || Purple || 1/2 purple damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Techniques===&lt;br /&gt;
Special Techniques are taught by Lanista at the Coliseum, and you can learn up to 4, 1 per level of current Fighter skill. The cost to train increases with each skill learned: $10, $40, $90, $160&lt;br /&gt;
Some abilities are always available, while others require a specific weapon type. Learning an ability requires at least 1* of [[Jack-o-nine/Gameplay/Energy|energy]] and will take all day.&lt;br /&gt;
&lt;br /&gt;
*Roundhouse Kick - Red ability that does triple damage (before modifiers). Always available, but only 1 use per fight.&lt;br /&gt;
*Swift Blow - Green Multi-target ability that hits two targets for double damage. Requires a slashing weapon.&lt;br /&gt;
*Battle Cry - Purple ability that deals morale damage while giving yourself a boost. Grants Fury[4]. Always available, but only 1 use per fight.&lt;br /&gt;
*Heavy Blow - Red ability that stuns the opponent and deals double damage. Requires a blunt weapon.&lt;br /&gt;
*Dashing Blow - Green ability that causes Unsteadiness[99] Requires a slashing weapon.&lt;br /&gt;
*Precise hit - Purple ability that does double damage and causes blindness. Requires a piercing weapon&lt;br /&gt;
&lt;br /&gt;
===Weapon Types and abilities===&lt;br /&gt;
&lt;br /&gt;
===Unarmed attacks===&lt;br /&gt;
Unarmed attacks are always available regardless of which weapon you're currently using.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Kick ||2x || Attention || Stunned&lt;br /&gt;
|-&lt;br /&gt;
|Push || Distraction || 2x || Adrenaline&lt;br /&gt;
|-&lt;br /&gt;
|Sweep || Evasion || Unsteadiness || 2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary====&lt;br /&gt;
Equippable in any slot except shoulder holster.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Precise Thrust || Acceleration || Severe Pain  || 2x&lt;br /&gt;
|-&lt;br /&gt;
| -||Slash || Stiffness || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Stiletto|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Precise Stab || Stiffness|| Acceleration  || 2x&lt;br /&gt;
|-&lt;br /&gt;
| -||Rapid Stab|| Severe Pain || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Brass Knuckles|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Powerful punch || 2x || Acceleration || Stunned&lt;br /&gt;
|-&lt;br /&gt;
| -||Rapid Stab|| Unsteadiness || 2x || Adrenaline&lt;br /&gt;
|-&lt;br /&gt;
|Stunner|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Blow to the head || 2x || Adrenaline|| Stunned&lt;br /&gt;
|-&lt;br /&gt;
| -||Poke|| Unsteadiness || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Butcher's Cleaver|| $20&lt;br /&gt;
|-&lt;br /&gt;
| -||Butcher's Blow || 2x || Adrenaline|| Distraction&lt;br /&gt;
|-&lt;br /&gt;
| -||SlaughterHouse || Severe Pain || 2x || Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====One-Handed====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Whip|| $50&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Epee ||  $50&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -||  ||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Rapier ||  $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Koncerz || $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Gladius|| $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Bastard Sword || $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Machete ||  $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Katana ||  $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Baton || $25&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Two Handed====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Flamberge|| $200  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Naginata ||$200  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Morning Star || $150  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|GreatAxe || $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Baseball Bat|| $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Cattle prod || $150 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
If your Strength is very low, consider which weapon you choose&lt;br /&gt;
*If you can afford them, and don't mind a 2-handed weapon, the Greataxe, Morningstar, Naginata, Cattle Prod and Flamberge will do high base damage even with low strength.&lt;br /&gt;
*If your Flagellation skill is much higher than Strength, consider the Whip and/or Lash which do damage based on that skill instead.&lt;br /&gt;
*If all else fails, consider starting with the Rapier, which is cheap ($50) and does a base 5 damage regardless of stats, or the Stiletto ($10, 4 damage).&lt;br /&gt;
*You can raise Strength through Sparring in the Colosseum or [[Jack-o-nine/Gameplay/Slaver#Strength|through other daily activities]]&lt;br /&gt;
** It took about 3 sparrings vs Unarmed slave to raise Strength from Weak to Unfit, 10 sparrings vs Wardress to go from Unfit to Strong&lt;br /&gt;
*Buy an Aketon ASAP and make sure to equip it before combat, it's only $10.&lt;br /&gt;
*If you start without armor, you can have Isabella unequip her Leather Armor and wear it for at least a little protection at start.&lt;br /&gt;
&lt;br /&gt;
==Devastating Combo (single target)==&lt;br /&gt;
*Equip a Flamberge.&lt;br /&gt;
*Hit the enemy with a Dashing strike for Unsteadiness[99] (2x red damage)&lt;br /&gt;
*Use Battle Cry to gain Fury (also 2x red damage)&lt;br /&gt;
*Attack with Short Blow until they defend by Blocking&lt;br /&gt;
*Hit them with Roundhouse Kick for 200 damage.&lt;br /&gt;
*Wipe the blood off your clothes.&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs&amp;diff=16449</id>
		<title>Jack-o-nine/Gameplay/Locations/Border of the Fogs</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs&amp;diff=16449"/>
				<updated>2014-12-20T16:03:43Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Patrol Border of Fogs */  xp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{jack-o-nine}}&lt;br /&gt;
=Border of the Fogs=&lt;br /&gt;
==Patrol Border of Fogs==&lt;br /&gt;
The outskirts of the city are shrouded in a never ending fog, connecting Eternal Rome to other worlds dimensionally and/or possibly even temporally. It appears the fog serves as the only way for goods to come and go, transported by &amp;quot;clippers&amp;quot;. Only intelligent beings may travel the fog; Apparently this includes the assorted creatures make appearances near the border to accost any woman unfortunate enough to catch their attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;Choosing to patrol the border, the player may encounter any of these accosting a slave:&lt;br /&gt;
*A Werewolf&lt;br /&gt;
*A Fog Fiend (Three levels: immature, adult and huge/hardened)&lt;br /&gt;
*A Lich Necromancer&lt;br /&gt;
*A Black Medic &amp;amp; 3 Minions&lt;br /&gt;
*2 Beggars, a suprisingly strong cripple and 2 skinny old men&lt;br /&gt;
*A Paladin of Taurus House &amp;amp; 2 infantry&lt;br /&gt;
*A Group of beastmen.&lt;br /&gt;
*A Vampire&lt;br /&gt;
&lt;br /&gt;
In general, immature fiends and vampires are the easiest opponents, followed by liches and adult fiends.&amp;lt;br/&amp;gt;&lt;br /&gt;
Huge fiends and werewolves can be challenging, as can any of the multiple opponent encounters.&amp;lt;br/&amp;gt;&lt;br /&gt;
Armour is recommended before engaging the group encounters. The scum are probably the easiest and the beastmen the hardest. None should be approached lightly.&amp;lt;br/&amp;gt; &lt;br /&gt;
Upon defeating the enemy, the player gains the slave they just rescued. In the event the player already has one, she will be immediately sold off at the auction, the profit collectable at the White Town Trade Square auction the next day.&amp;lt;br/&amp;gt;&lt;br /&gt;
It is recommended to get your new slave checked at the medical complex immediately.&amp;lt;br /&amp;gt;&lt;br /&gt;
See also: [[Jack-o-nine/Gameplay/Combat|Combat]].&lt;br /&gt;
&lt;br /&gt;
XP for various opponents:&lt;br /&gt;
*Young fiend 5&lt;br /&gt;
*Mature fiend 10&lt;br /&gt;
*Huge fiend 15&lt;br /&gt;
*Black medic 5&lt;br /&gt;
*Taurus paladin 10&lt;br /&gt;
*Beastmen 10&lt;br /&gt;
*Werewolf 15&lt;br /&gt;
*Vampire 10&lt;br /&gt;
*Lich 10&lt;br /&gt;
*Scum 5&lt;br /&gt;
&lt;br /&gt;
==Smugglers Rendezvous==&lt;br /&gt;
Run by Balalaika, an ex-paratrooper from another world, this group of smugglers specialises in importing custom cloned slaves from an advanced planet for $2000. Expensive, but useful for a head-start for a Rank B or higher slave/assistant.&lt;br /&gt;
*The available age options are Mature, Young &amp;amp; Immature&lt;br /&gt;
Overall rank: C&lt;br /&gt;
Slave starts off completely obedient, with high physical stats: &lt;br /&gt;
*A rank: &lt;br /&gt;
**Beauty&lt;br /&gt;
**Endurance&lt;br /&gt;
**Empathy&lt;br /&gt;
*B rank:&lt;br /&gt;
**Temperment &lt;br /&gt;
**Intellect&lt;br /&gt;
**Nature&lt;br /&gt;
Arrogant pride, ordinary, Healthy weight, unfashionable and unknown&lt;br /&gt;
&lt;br /&gt;
All common and sex skills start off at B/Blue rank.&lt;br /&gt;
&lt;br /&gt;
==Moneylender's home==&lt;br /&gt;
As the name implies, one can approach the loanshark Moneylender for for sparks. With interest to be paid, of course. Useful to make ends meet if you run out of cash before finishing off a slave, or getting some funding for an ambitious high risk/high reward project. &lt;br /&gt;
To unlock larger loans you must first build up a credit rating by borrowing smaller amounts.&lt;br /&gt;
*Available Loans&lt;br /&gt;
**$500/$600 20 days&lt;br /&gt;
**1000/1250 30 days&lt;br /&gt;
**2000/2500 75 days&lt;br /&gt;
**5000/7000 100 days&lt;br /&gt;
&lt;br /&gt;
*He buys slaves:&lt;br /&gt;
**Any useful skills&lt;br /&gt;
**No Alchemy skill&lt;br /&gt;
**Blowjobs - A&lt;br /&gt;
**Wants high quality slaves (A?)&lt;br /&gt;
&lt;br /&gt;
No information on how much he pays.&lt;br /&gt;
&lt;br /&gt;
==Base Camp== &lt;br /&gt;
Taurus house's appointed Sergeant oversees the hastily built base camp, only offering the player $500 sparks in exchange for an obedient Alchemist slave.&lt;br /&gt;
&lt;br /&gt;
==Slums==&lt;br /&gt;
Aside from the players starting house, none of the slum houses are accessible.&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Energy&amp;diff=16448</id>
		<title>Jack-o-nine/Gameplay/Energy</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Energy&amp;diff=16448"/>
				<updated>2014-12-20T09:01:59Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Actions */  half actions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
[[File:Energy_states.png|thumbnail|left|Energy in various states]]&lt;br /&gt;
&lt;br /&gt;
==Energy==&lt;br /&gt;
Energy is ranked from -5 to 5 and is depicted by * symbols below the portrait.&lt;br /&gt;
&amp;lt;br /&amp;gt;Note that the main character will automatically end the day when his energy reaches -5.&lt;br /&gt;
&lt;br /&gt;
Green symbolises positive energy while Red symbolises negative energy (character is tired, performs worse and has a worse mood).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Recovery====&lt;br /&gt;
The amount of energy restored by resting every night depends on [[Jack-o-nine/Gameplay/Slaves#Endurance|Endurance]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Only 1* daily can be recovered a day through any of these methods:&lt;br /&gt;
* Sensual Massage, Make me massage, [[Jack-o-nine/Gameplay/Locations#White Town|Salon &amp;quot;Elven Laid&amp;quot;]] Invigorating massage&lt;br /&gt;
* Camrian Resin&lt;br /&gt;
* Tonic Elixir&lt;br /&gt;
&lt;br /&gt;
====Actions====&lt;br /&gt;
Many actions consume energy, requiring proper planning for its efficient use.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Energy Consumed !! Action&lt;br /&gt;
|-&lt;br /&gt;
| 1/2 * || Explain Her Position, Encourage, Threaten&lt;br /&gt;
|-&lt;br /&gt;
| Less (1*) || Any first movement from the city overview&lt;br /&gt;
|-&lt;br /&gt;
| || Sex &lt;br /&gt;
|-&lt;br /&gt;
| || Any training†&lt;br /&gt;
|-&lt;br /&gt;
| || Erotic rewards&lt;br /&gt;
|-&lt;br /&gt;
| || &amp;quot;Spend time together&amp;quot; rewards&lt;br /&gt;
|-&lt;br /&gt;
| || Cleaning/Cooking&lt;br /&gt;
|-&lt;br /&gt;
| Varies†† || Colosseum fights&lt;br /&gt;
|-&lt;br /&gt;
| || Border of Fogs fight&lt;br /&gt;
|-&lt;br /&gt;
| Ends day††† || Learning special tech. at the colosseum Lanista.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 † Tutors won't consume energy, but school will consume either your or your assistants energy depending if &amp;quot;Supervise Slave&amp;quot; is checked.&lt;br /&gt;
 ††  Combat causes more or less fatigue (anywhere from 5* to 1*) possibly determined by the amount of endurance consumed.&lt;br /&gt;
 ††† Learning a Spec. Tech. appears to use 5*. It may be advisable to get a massage before training, if you traveled to White Town.&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Technical_Help&amp;diff=16447</id>
		<title>Jack-o-nine/Technical Help</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Technical_Help&amp;diff=16447"/>
				<updated>2014-12-20T08:55:50Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{jack-o-nine}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
Technical help covers things like installation, running the game, and dealing with bugs (to be added). Check the sidebar for more specific information.&lt;br /&gt;
&lt;br /&gt;
=== Known Bugs ===&lt;br /&gt;
*Active Sex: A few cases where Slave's stats are used when having sex with Assistant.&lt;br /&gt;
*Assistant training Fitness:  4121 Raises master_str_rate and master_hygiene instead of assistant's&lt;br /&gt;
&lt;br /&gt;
=== Possible Bugs ===&lt;br /&gt;
*Active Sex: Massive interest drop from repeated Hit/Bite/Talk 163/164/165 (because of sex_done_today[sex_interaction] * sex_done_today[sex_interaction]?)&lt;br /&gt;
*Active Sex: Climax Requirement can get to be a negative number = constant climaxes&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16445</id>
		<title>Jack-o-nine/Gameplay/Slaver</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16445"/>
				<updated>2014-12-20T08:50:54Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Allure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sparring in the Colloseum&lt;br /&gt;
*Teaching gymnastics&lt;br /&gt;
*Teaching martial arts&lt;br /&gt;
*Applying Miracle Balm&lt;br /&gt;
*Clean house&lt;br /&gt;
*Good hygiene&lt;br /&gt;
*Highly rated cooked food&lt;br /&gt;
*Good mood&lt;br /&gt;
*Assistant with high Nurse skill&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Energy below 0 (red stars)&lt;br /&gt;
*Illness&lt;br /&gt;
*Consuming alcohol/some drugs&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
*Wounds&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Higher Brand ranking&lt;br /&gt;
*Successful &amp;quot;Explain Her Position&amp;quot; and Encourage&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
&lt;br /&gt;
===Allure===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Fashinable Attire (+1)&lt;br /&gt;
*Noble Regalia (+1)&lt;br /&gt;
*Salon-&amp;gt;Services for Men&lt;br /&gt;
*High Strength&lt;br /&gt;
*Good mood&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Worn Clothes (-1)&lt;br /&gt;
*Housecoat (-1)&lt;br /&gt;
&lt;br /&gt;
===Brand Status===&lt;br /&gt;
Affects:&lt;br /&gt;
*Selling price of slave at slave auction&lt;br /&gt;
Increased by:&lt;br /&gt;
*Selling slaves under your brand (at Slave guild auction)&lt;br /&gt;
*Slave wins Colosseum battle&lt;br /&gt;
*Slave wins Colosseum race&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard of Living===&lt;br /&gt;
Affects:&lt;br /&gt;
*Mood&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
::: ''Note: For a skill to increase the relevant activity must be done by the player character and not delegated to NPCs.''&lt;br /&gt;
&lt;br /&gt;
::: ''There are 5 sets of clothing sold at the [[Jack-o-nine/Gameplay/Locations/White_Town#Boutique_of_Servilla_Quint|Boutique of Servilla Quint]] that will increase your skill by 1 when worn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teaching===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training any slave skill.&lt;br /&gt;
&lt;br /&gt;
===Housekeeping===&lt;br /&gt;
Clothing: Livery&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Cooking&lt;br /&gt;
*Training slave skill: Maid&lt;br /&gt;
*Training slave skill: Secretary&lt;br /&gt;
*Cooking yourself ('Domestic issues' &amp;gt; 'Prepare a meal')&lt;br /&gt;
*Cleaning Yourself ('Domestic issues' &amp;gt; 'Tidy up the house')&lt;br /&gt;
*Doing accounting yourself ('Domestic issues' &amp;gt; 'accounting' &amp;gt; toggle 'Do accounting personally')&lt;br /&gt;
&lt;br /&gt;
===Artistry===&lt;br /&gt;
Clothing: Formal Attire&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Etiquette&lt;br /&gt;
*Training slave skill: Dance&lt;br /&gt;
*Training slave skill: Singing&lt;br /&gt;
*Training slave skill: Music&lt;br /&gt;
*Training slave skill: Pet&lt;br /&gt;
*Training slave skill: Pony&lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
Clothing: Medical Gown&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Nurse&lt;br /&gt;
*Training slave skill: Enema (?pretty sure)&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Clothing: Aketon&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Gladiatrix&lt;br /&gt;
*Fighting in the Fogs.&lt;br /&gt;
*Sparring in the Colosseum.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Clothing: Wizard Robes&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Enchantress&lt;br /&gt;
*Casting spells.&lt;br /&gt;
&lt;br /&gt;
===Dominance===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Psychological pressure&lt;br /&gt;
*Training slave skill: Pony training&lt;br /&gt;
*Training slave skill: Humiliation&lt;br /&gt;
*Training slave skill: Masochism&lt;br /&gt;
*Training slave skill: Self-torture&lt;br /&gt;
*Training slave skill: Dig/Pig/Horse/Fiend mating&lt;br /&gt;
*Training slave skill: Fitness&lt;br /&gt;
*Put in Place (if successful)&lt;br /&gt;
*Threaten&lt;br /&gt;
*Punishment: Torture&lt;br /&gt;
*Active Sex: Bite/Hit (and Dirty Talk? maybe - the code looks weird for Talk...)&lt;br /&gt;
&lt;br /&gt;
===Whip===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Flogging&lt;br /&gt;
&lt;br /&gt;
===Torturer===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Torture instruments/units&lt;br /&gt;
*Active Sex: Tickle with dagger&lt;br /&gt;
&lt;br /&gt;
===Rope===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Bondage and Deprivation&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
You can check the things affecting the Slaver's mood in his diary. Good moods improve his efficiency and increase the odds of successful actions. (need to verify: affects slaver allure?)&lt;br /&gt;
&lt;br /&gt;
Things that improve his mood:&lt;br /&gt;
*Decent housing relative to Reputation&lt;br /&gt;
*Good standard of living relative to Reputation&lt;br /&gt;
*Recent Sex&lt;br /&gt;
*Slave making good progress&lt;br /&gt;
*Having lots of energy&lt;br /&gt;
*Comfortable clothing&lt;br /&gt;
*Clean house&lt;br /&gt;
*Being clean&lt;br /&gt;
*Buying a new slave&lt;br /&gt;
*Selling a slave&lt;br /&gt;
*Date (reward: spend time together) that goes well&lt;br /&gt;
*Training a beautiful slave.&lt;br /&gt;
*Eating well (Restaurant date with slave, eating at Gentlemen's Club)&lt;br /&gt;
*Slave obeying (green in &amp;quot;achievements&amp;quot; area)&lt;br /&gt;
*Rule: Behave alarm w/slave with Blowjob skill&lt;br /&gt;
*Rule: Behave urinal w/slave with Golden Shower skill&lt;br /&gt;
*Rule: Behave toilet w/slave with Scatology skill&lt;br /&gt;
*Assistant Rule: Bath slave w/assistant with Oral and/or Petting skills&lt;br /&gt;
*Salon: Invigorating massage, Erotic Massage, Aroma spa&lt;br /&gt;
*Watching a battle in the Colosseum&lt;br /&gt;
*Drinking at the Virgin's Hip&lt;br /&gt;
*Drugs  - Camra, Datura, Essence of Oblivion, Bacchus' Nectar&lt;br /&gt;
&lt;br /&gt;
Things that decrease mood:&lt;br /&gt;
*Housing that doesn't reflect his reputation&lt;br /&gt;
*Too low of a standard of living&lt;br /&gt;
*Pent up sexual desire (Stallion/Wild Stallion)&amp;lt;sup&amp;gt;[1]&lt;br /&gt;
*Being oversexed&lt;br /&gt;
*Slave not behaving&lt;br /&gt;
*Worn/uncomfortable clothing&lt;br /&gt;
*Dirty house&lt;br /&gt;
*Injuries&lt;br /&gt;
*Cleaning the house yourself&lt;br /&gt;
*Preparing your own meals&lt;br /&gt;
*Drug/alcohol withdrawal&lt;br /&gt;
&lt;br /&gt;
[1] Wearing [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Chimaera's Gem]] guarantees this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sexual Desire==&lt;br /&gt;
&lt;br /&gt;
Levels from highest to lowest:&lt;br /&gt;
*Wild Stallion*&lt;br /&gt;
*Stallion*&lt;br /&gt;
*Rock Hardon&lt;br /&gt;
*Mighty Hardon&lt;br /&gt;
*Hardon&lt;br /&gt;
*Contented&lt;br /&gt;
*Cold&lt;br /&gt;
*Sated*&lt;br /&gt;
*Overfucked*&lt;br /&gt;
*Flacid*&lt;br /&gt;
*Hanging*&lt;br /&gt;
&lt;br /&gt;
 * Decreases mood when in these states&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16444</id>
		<title>Jack-o-nine/Gameplay/Slaver</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16444"/>
				<updated>2014-12-20T08:48:50Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Strength */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sparring in the Colloseum&lt;br /&gt;
*Teaching gymnastics&lt;br /&gt;
*Teaching martial arts&lt;br /&gt;
*Applying Miracle Balm&lt;br /&gt;
*Clean house&lt;br /&gt;
*Good hygiene&lt;br /&gt;
*Highly rated cooked food&lt;br /&gt;
*Good mood&lt;br /&gt;
*Assistant with high Nurse skill&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Energy below 0 (red stars)&lt;br /&gt;
*Illness&lt;br /&gt;
*Consuming alcohol/some drugs&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
*Wounds&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Higher Brand ranking&lt;br /&gt;
*Successful &amp;quot;Explain Her Position&amp;quot; and Encourage&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
&lt;br /&gt;
===Allure===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Fashinable Attire (+1)&lt;br /&gt;
*Noble Regalia (+1)&lt;br /&gt;
*Salon-&amp;gt;Services for Men&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Worn Clothes (-1)&lt;br /&gt;
*Housecoat (-1)&lt;br /&gt;
&lt;br /&gt;
===Brand Status===&lt;br /&gt;
Affects:&lt;br /&gt;
*Selling price of slave at slave auction&lt;br /&gt;
Increased by:&lt;br /&gt;
*Selling slaves under your brand (at Slave guild auction)&lt;br /&gt;
*Slave wins Colosseum battle&lt;br /&gt;
*Slave wins Colosseum race&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard of Living===&lt;br /&gt;
Affects:&lt;br /&gt;
*Mood&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
::: ''Note: For a skill to increase the relevant activity must be done by the player character and not delegated to NPCs.''&lt;br /&gt;
&lt;br /&gt;
::: ''There are 5 sets of clothing sold at the [[Jack-o-nine/Gameplay/Locations/White_Town#Boutique_of_Servilla_Quint|Boutique of Servilla Quint]] that will increase your skill by 1 when worn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teaching===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training any slave skill.&lt;br /&gt;
&lt;br /&gt;
===Housekeeping===&lt;br /&gt;
Clothing: Livery&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Cooking&lt;br /&gt;
*Training slave skill: Maid&lt;br /&gt;
*Training slave skill: Secretary&lt;br /&gt;
*Cooking yourself ('Domestic issues' &amp;gt; 'Prepare a meal')&lt;br /&gt;
*Cleaning Yourself ('Domestic issues' &amp;gt; 'Tidy up the house')&lt;br /&gt;
*Doing accounting yourself ('Domestic issues' &amp;gt; 'accounting' &amp;gt; toggle 'Do accounting personally')&lt;br /&gt;
&lt;br /&gt;
===Artistry===&lt;br /&gt;
Clothing: Formal Attire&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Etiquette&lt;br /&gt;
*Training slave skill: Dance&lt;br /&gt;
*Training slave skill: Singing&lt;br /&gt;
*Training slave skill: Music&lt;br /&gt;
*Training slave skill: Pet&lt;br /&gt;
*Training slave skill: Pony&lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
Clothing: Medical Gown&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Nurse&lt;br /&gt;
*Training slave skill: Enema (?pretty sure)&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Clothing: Aketon&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Gladiatrix&lt;br /&gt;
*Fighting in the Fogs.&lt;br /&gt;
*Sparring in the Colosseum.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Clothing: Wizard Robes&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Enchantress&lt;br /&gt;
*Casting spells.&lt;br /&gt;
&lt;br /&gt;
===Dominance===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Psychological pressure&lt;br /&gt;
*Training slave skill: Pony training&lt;br /&gt;
*Training slave skill: Humiliation&lt;br /&gt;
*Training slave skill: Masochism&lt;br /&gt;
*Training slave skill: Self-torture&lt;br /&gt;
*Training slave skill: Dig/Pig/Horse/Fiend mating&lt;br /&gt;
*Training slave skill: Fitness&lt;br /&gt;
*Put in Place (if successful)&lt;br /&gt;
*Threaten&lt;br /&gt;
*Punishment: Torture&lt;br /&gt;
*Active Sex: Bite/Hit (and Dirty Talk? maybe - the code looks weird for Talk...)&lt;br /&gt;
&lt;br /&gt;
===Whip===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Flogging&lt;br /&gt;
&lt;br /&gt;
===Torturer===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Torture instruments/units&lt;br /&gt;
*Active Sex: Tickle with dagger&lt;br /&gt;
&lt;br /&gt;
===Rope===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Bondage and Deprivation&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
You can check the things affecting the Slaver's mood in his diary. Good moods improve his efficiency and increase the odds of successful actions. (need to verify: affects slaver allure?)&lt;br /&gt;
&lt;br /&gt;
Things that improve his mood:&lt;br /&gt;
*Decent housing relative to Reputation&lt;br /&gt;
*Good standard of living relative to Reputation&lt;br /&gt;
*Recent Sex&lt;br /&gt;
*Slave making good progress&lt;br /&gt;
*Having lots of energy&lt;br /&gt;
*Comfortable clothing&lt;br /&gt;
*Clean house&lt;br /&gt;
*Being clean&lt;br /&gt;
*Buying a new slave&lt;br /&gt;
*Selling a slave&lt;br /&gt;
*Date (reward: spend time together) that goes well&lt;br /&gt;
*Training a beautiful slave.&lt;br /&gt;
*Eating well (Restaurant date with slave, eating at Gentlemen's Club)&lt;br /&gt;
*Slave obeying (green in &amp;quot;achievements&amp;quot; area)&lt;br /&gt;
*Rule: Behave alarm w/slave with Blowjob skill&lt;br /&gt;
*Rule: Behave urinal w/slave with Golden Shower skill&lt;br /&gt;
*Rule: Behave toilet w/slave with Scatology skill&lt;br /&gt;
*Assistant Rule: Bath slave w/assistant with Oral and/or Petting skills&lt;br /&gt;
*Salon: Invigorating massage, Erotic Massage, Aroma spa&lt;br /&gt;
*Watching a battle in the Colosseum&lt;br /&gt;
*Drinking at the Virgin's Hip&lt;br /&gt;
*Drugs  - Camra, Datura, Essence of Oblivion, Bacchus' Nectar&lt;br /&gt;
&lt;br /&gt;
Things that decrease mood:&lt;br /&gt;
*Housing that doesn't reflect his reputation&lt;br /&gt;
*Too low of a standard of living&lt;br /&gt;
*Pent up sexual desire (Stallion/Wild Stallion)&amp;lt;sup&amp;gt;[1]&lt;br /&gt;
*Being oversexed&lt;br /&gt;
*Slave not behaving&lt;br /&gt;
*Worn/uncomfortable clothing&lt;br /&gt;
*Dirty house&lt;br /&gt;
*Injuries&lt;br /&gt;
*Cleaning the house yourself&lt;br /&gt;
*Preparing your own meals&lt;br /&gt;
*Drug/alcohol withdrawal&lt;br /&gt;
&lt;br /&gt;
[1] Wearing [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Chimaera's Gem]] guarantees this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sexual Desire==&lt;br /&gt;
&lt;br /&gt;
Levels from highest to lowest:&lt;br /&gt;
*Wild Stallion*&lt;br /&gt;
*Stallion*&lt;br /&gt;
*Rock Hardon&lt;br /&gt;
*Mighty Hardon&lt;br /&gt;
*Hardon&lt;br /&gt;
*Contented&lt;br /&gt;
*Cold&lt;br /&gt;
*Sated*&lt;br /&gt;
*Overfucked*&lt;br /&gt;
*Flacid*&lt;br /&gt;
*Hanging*&lt;br /&gt;
&lt;br /&gt;
 * Decreases mood when in these states&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16443</id>
		<title>Jack-o-nine/Gameplay/Slaver</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16443"/>
				<updated>2014-12-20T08:45:33Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Strength */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sparring in the Colloseum&lt;br /&gt;
*Teaching gymnastics&lt;br /&gt;
*Teaching martial arts&lt;br /&gt;
*Applying Miracle Balm&lt;br /&gt;
*Clean house&lt;br /&gt;
*Good hygiene&lt;br /&gt;
*Highly rated cooked food&lt;br /&gt;
*Assistant with high Nurse skill&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Energy below 0 (red stars)&lt;br /&gt;
*Illness&lt;br /&gt;
*Consuming alcohol/some drugs&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
*Wounds&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Higher Brand ranking&lt;br /&gt;
*Successful &amp;quot;Explain Her Position&amp;quot; and Encourage&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
&lt;br /&gt;
===Allure===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Fashinable Attire (+1)&lt;br /&gt;
*Noble Regalia (+1)&lt;br /&gt;
*Salon-&amp;gt;Services for Men&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Worn Clothes (-1)&lt;br /&gt;
*Housecoat (-1)&lt;br /&gt;
&lt;br /&gt;
===Brand Status===&lt;br /&gt;
Affects:&lt;br /&gt;
*Selling price of slave at slave auction&lt;br /&gt;
Increased by:&lt;br /&gt;
*Selling slaves under your brand (at Slave guild auction)&lt;br /&gt;
*Slave wins Colosseum battle&lt;br /&gt;
*Slave wins Colosseum race&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard of Living===&lt;br /&gt;
Affects:&lt;br /&gt;
*Mood&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
::: ''Note: For a skill to increase the relevant activity must be done by the player character and not delegated to NPCs.''&lt;br /&gt;
&lt;br /&gt;
::: ''There are 5 sets of clothing sold at the [[Jack-o-nine/Gameplay/Locations/White_Town#Boutique_of_Servilla_Quint|Boutique of Servilla Quint]] that will increase your skill by 1 when worn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teaching===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training any slave skill.&lt;br /&gt;
&lt;br /&gt;
===Housekeeping===&lt;br /&gt;
Clothing: Livery&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Cooking&lt;br /&gt;
*Training slave skill: Maid&lt;br /&gt;
*Training slave skill: Secretary&lt;br /&gt;
*Cooking yourself ('Domestic issues' &amp;gt; 'Prepare a meal')&lt;br /&gt;
*Cleaning Yourself ('Domestic issues' &amp;gt; 'Tidy up the house')&lt;br /&gt;
*Doing accounting yourself ('Domestic issues' &amp;gt; 'accounting' &amp;gt; toggle 'Do accounting personally')&lt;br /&gt;
&lt;br /&gt;
===Artistry===&lt;br /&gt;
Clothing: Formal Attire&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Etiquette&lt;br /&gt;
*Training slave skill: Dance&lt;br /&gt;
*Training slave skill: Singing&lt;br /&gt;
*Training slave skill: Music&lt;br /&gt;
*Training slave skill: Pet&lt;br /&gt;
*Training slave skill: Pony&lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
Clothing: Medical Gown&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Nurse&lt;br /&gt;
*Training slave skill: Enema (?pretty sure)&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Clothing: Aketon&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Gladiatrix&lt;br /&gt;
*Fighting in the Fogs.&lt;br /&gt;
*Sparring in the Colosseum.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Clothing: Wizard Robes&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Enchantress&lt;br /&gt;
*Casting spells.&lt;br /&gt;
&lt;br /&gt;
===Dominance===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Psychological pressure&lt;br /&gt;
*Training slave skill: Pony training&lt;br /&gt;
*Training slave skill: Humiliation&lt;br /&gt;
*Training slave skill: Masochism&lt;br /&gt;
*Training slave skill: Self-torture&lt;br /&gt;
*Training slave skill: Dig/Pig/Horse/Fiend mating&lt;br /&gt;
*Training slave skill: Fitness&lt;br /&gt;
*Put in Place (if successful)&lt;br /&gt;
*Threaten&lt;br /&gt;
*Punishment: Torture&lt;br /&gt;
*Active Sex: Bite/Hit (and Dirty Talk? maybe - the code looks weird for Talk...)&lt;br /&gt;
&lt;br /&gt;
===Whip===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Flogging&lt;br /&gt;
&lt;br /&gt;
===Torturer===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Torture instruments/units&lt;br /&gt;
*Active Sex: Tickle with dagger&lt;br /&gt;
&lt;br /&gt;
===Rope===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Bondage and Deprivation&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
You can check the things affecting the Slaver's mood in his diary. Good moods improve his efficiency and increase the odds of successful actions. (need to verify: affects slaver allure?)&lt;br /&gt;
&lt;br /&gt;
Things that improve his mood:&lt;br /&gt;
*Decent housing relative to Reputation&lt;br /&gt;
*Good standard of living relative to Reputation&lt;br /&gt;
*Recent Sex&lt;br /&gt;
*Slave making good progress&lt;br /&gt;
*Having lots of energy&lt;br /&gt;
*Comfortable clothing&lt;br /&gt;
*Clean house&lt;br /&gt;
*Being clean&lt;br /&gt;
*Buying a new slave&lt;br /&gt;
*Selling a slave&lt;br /&gt;
*Date (reward: spend time together) that goes well&lt;br /&gt;
*Training a beautiful slave.&lt;br /&gt;
*Eating well (Restaurant date with slave, eating at Gentlemen's Club)&lt;br /&gt;
*Slave obeying (green in &amp;quot;achievements&amp;quot; area)&lt;br /&gt;
*Rule: Behave alarm w/slave with Blowjob skill&lt;br /&gt;
*Rule: Behave urinal w/slave with Golden Shower skill&lt;br /&gt;
*Rule: Behave toilet w/slave with Scatology skill&lt;br /&gt;
*Assistant Rule: Bath slave w/assistant with Oral and/or Petting skills&lt;br /&gt;
*Salon: Invigorating massage, Erotic Massage, Aroma spa&lt;br /&gt;
*Watching a battle in the Colosseum&lt;br /&gt;
*Drinking at the Virgin's Hip&lt;br /&gt;
*Drugs  - Camra, Datura, Essence of Oblivion, Bacchus' Nectar&lt;br /&gt;
&lt;br /&gt;
Things that decrease mood:&lt;br /&gt;
*Housing that doesn't reflect his reputation&lt;br /&gt;
*Too low of a standard of living&lt;br /&gt;
*Pent up sexual desire (Stallion/Wild Stallion)&amp;lt;sup&amp;gt;[1]&lt;br /&gt;
*Being oversexed&lt;br /&gt;
*Slave not behaving&lt;br /&gt;
*Worn/uncomfortable clothing&lt;br /&gt;
*Dirty house&lt;br /&gt;
*Injuries&lt;br /&gt;
*Cleaning the house yourself&lt;br /&gt;
*Preparing your own meals&lt;br /&gt;
*Drug/alcohol withdrawal&lt;br /&gt;
&lt;br /&gt;
[1] Wearing [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Chimaera's Gem]] guarantees this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sexual Desire==&lt;br /&gt;
&lt;br /&gt;
Levels from highest to lowest:&lt;br /&gt;
*Wild Stallion*&lt;br /&gt;
*Stallion*&lt;br /&gt;
*Rock Hardon&lt;br /&gt;
*Mighty Hardon&lt;br /&gt;
*Hardon&lt;br /&gt;
*Contented&lt;br /&gt;
*Cold&lt;br /&gt;
*Sated*&lt;br /&gt;
*Overfucked*&lt;br /&gt;
*Flacid*&lt;br /&gt;
*Hanging*&lt;br /&gt;
&lt;br /&gt;
 * Decreases mood when in these states&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16442</id>
		<title>Jack-o-nine/Gameplay/Slaver</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16442"/>
				<updated>2014-12-20T08:37:27Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: Slaver Personality&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sparring in the Colloseum&lt;br /&gt;
*Teaching gymnastics&lt;br /&gt;
*Teaching martial arts&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Higher Brand ranking&lt;br /&gt;
*Successful &amp;quot;Explain Her Position&amp;quot; and Encourage&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
&lt;br /&gt;
===Allure===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Fashinable Attire (+1)&lt;br /&gt;
*Noble Regalia (+1)&lt;br /&gt;
*Salon-&amp;gt;Services for Men&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Worn Clothes (-1)&lt;br /&gt;
*Housecoat (-1)&lt;br /&gt;
&lt;br /&gt;
===Brand Status===&lt;br /&gt;
Affects:&lt;br /&gt;
*Selling price of slave at slave auction&lt;br /&gt;
Increased by:&lt;br /&gt;
*Selling slaves under your brand (at Slave guild auction)&lt;br /&gt;
*Slave wins Colosseum battle&lt;br /&gt;
*Slave wins Colosseum race&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard of Living===&lt;br /&gt;
Affects:&lt;br /&gt;
*Mood&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
::: ''Note: For a skill to increase the relevant activity must be done by the player character and not delegated to NPCs.''&lt;br /&gt;
&lt;br /&gt;
::: ''There are 5 sets of clothing sold at the [[Jack-o-nine/Gameplay/Locations/White_Town#Boutique_of_Servilla_Quint|Boutique of Servilla Quint]] that will increase your skill by 1 when worn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teaching===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training any slave skill.&lt;br /&gt;
&lt;br /&gt;
===Housekeeping===&lt;br /&gt;
Clothing: Livery&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Cooking&lt;br /&gt;
*Training slave skill: Maid&lt;br /&gt;
*Training slave skill: Secretary&lt;br /&gt;
*Cooking yourself ('Domestic issues' &amp;gt; 'Prepare a meal')&lt;br /&gt;
*Cleaning Yourself ('Domestic issues' &amp;gt; 'Tidy up the house')&lt;br /&gt;
*Doing accounting yourself ('Domestic issues' &amp;gt; 'accounting' &amp;gt; toggle 'Do accounting personally')&lt;br /&gt;
&lt;br /&gt;
===Artistry===&lt;br /&gt;
Clothing: Formal Attire&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Etiquette&lt;br /&gt;
*Training slave skill: Dance&lt;br /&gt;
*Training slave skill: Singing&lt;br /&gt;
*Training slave skill: Music&lt;br /&gt;
*Training slave skill: Pet&lt;br /&gt;
*Training slave skill: Pony&lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
Clothing: Medical Gown&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Nurse&lt;br /&gt;
*Training slave skill: Enema (?pretty sure)&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Clothing: Aketon&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Gladiatrix&lt;br /&gt;
*Fighting in the Fogs.&lt;br /&gt;
*Sparring in the Colosseum.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Clothing: Wizard Robes&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Enchantress&lt;br /&gt;
*Casting spells.&lt;br /&gt;
&lt;br /&gt;
===Dominance===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Psychological pressure&lt;br /&gt;
*Training slave skill: Pony training&lt;br /&gt;
*Training slave skill: Humiliation&lt;br /&gt;
*Training slave skill: Masochism&lt;br /&gt;
*Training slave skill: Self-torture&lt;br /&gt;
*Training slave skill: Dig/Pig/Horse/Fiend mating&lt;br /&gt;
*Training slave skill: Fitness&lt;br /&gt;
*Put in Place (if successful)&lt;br /&gt;
*Threaten&lt;br /&gt;
*Punishment: Torture&lt;br /&gt;
*Active Sex: Bite/Hit (and Dirty Talk? maybe - the code looks weird for Talk...)&lt;br /&gt;
&lt;br /&gt;
===Whip===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Flogging&lt;br /&gt;
&lt;br /&gt;
===Torturer===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Torture instruments/units&lt;br /&gt;
*Active Sex: Tickle with dagger&lt;br /&gt;
&lt;br /&gt;
===Rope===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Bondage and Deprivation&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
You can check the things affecting the Slaver's mood in his diary. Good moods improve his efficiency and increase the odds of successful actions. (need to verify: affects slaver allure?)&lt;br /&gt;
&lt;br /&gt;
Things that improve his mood:&lt;br /&gt;
*Decent housing relative to Reputation&lt;br /&gt;
*Good standard of living relative to Reputation&lt;br /&gt;
*Recent Sex&lt;br /&gt;
*Slave making good progress&lt;br /&gt;
*Having lots of energy&lt;br /&gt;
*Comfortable clothing&lt;br /&gt;
*Clean house&lt;br /&gt;
*Being clean&lt;br /&gt;
*Buying a new slave&lt;br /&gt;
*Selling a slave&lt;br /&gt;
*Date (reward: spend time together) that goes well&lt;br /&gt;
*Training a beautiful slave.&lt;br /&gt;
*Eating well (Restaurant date with slave, eating at Gentlemen's Club)&lt;br /&gt;
*Slave obeying (green in &amp;quot;achievements&amp;quot; area)&lt;br /&gt;
*Rule: Behave alarm w/slave with Blowjob skill&lt;br /&gt;
*Rule: Behave urinal w/slave with Golden Shower skill&lt;br /&gt;
*Rule: Behave toilet w/slave with Scatology skill&lt;br /&gt;
*Assistant Rule: Bath slave w/assistant with Oral and/or Petting skills&lt;br /&gt;
*Salon: Invigorating massage, Erotic Massage, Aroma spa&lt;br /&gt;
*Watching a battle in the Colosseum&lt;br /&gt;
*Drinking at the Virgin's Hip&lt;br /&gt;
*Drugs  - Camra, Datura, Essence of Oblivion, Bacchus' Nectar&lt;br /&gt;
&lt;br /&gt;
Things that decrease mood:&lt;br /&gt;
*Housing that doesn't reflect his reputation&lt;br /&gt;
*Too low of a standard of living&lt;br /&gt;
*Pent up sexual desire (Stallion/Wild Stallion)&amp;lt;sup&amp;gt;[1]&lt;br /&gt;
*Being oversexed&lt;br /&gt;
*Slave not behaving&lt;br /&gt;
*Worn/uncomfortable clothing&lt;br /&gt;
*Dirty house&lt;br /&gt;
*Injuries&lt;br /&gt;
*Cleaning the house yourself&lt;br /&gt;
*Preparing your own meals&lt;br /&gt;
*Drug/alcohol withdrawal&lt;br /&gt;
&lt;br /&gt;
[1] Wearing [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Chimaera's Gem]] guarantees this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sexual Desire==&lt;br /&gt;
&lt;br /&gt;
Levels from highest to lowest:&lt;br /&gt;
*Wild Stallion*&lt;br /&gt;
*Stallion*&lt;br /&gt;
*Rock Hardon&lt;br /&gt;
*Mighty Hardon&lt;br /&gt;
*Hardon&lt;br /&gt;
*Contented&lt;br /&gt;
*Cold&lt;br /&gt;
*Sated*&lt;br /&gt;
*Overfucked*&lt;br /&gt;
*Flacid*&lt;br /&gt;
*Hanging*&lt;br /&gt;
&lt;br /&gt;
 * Decreases mood when in these states&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Technical_Help&amp;diff=16441</id>
		<title>Jack-o-nine/Technical Help</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Technical_Help&amp;diff=16441"/>
				<updated>2014-12-20T08:32:07Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: bugs I have spotted - is this ok here if not pls move&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{jack-o-nine}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
Technical help covers things like installation, running the game, and dealing with bugs (to be added). Check the sidebar for more specific information.&lt;br /&gt;
&lt;br /&gt;
=== Known Bugs ===&lt;br /&gt;
Active Sex: A few cases where Slave's stats are used when having sex with Assistant.&lt;br /&gt;
Assistant training Fitness:  4121 Raises master_str_rate and master_hygiene instead of assistant's&lt;br /&gt;
&lt;br /&gt;
=== Possible Bugs ===&lt;br /&gt;
Active Sex: Massive interest drop from repeated Hit/Bite/Talk 163/164/165 (because of sex_done_today[sex_interaction] * sex_done_today[sex_interaction]?)&lt;br /&gt;
Active Sex: Climax Requirement can get to be a negative number = constant climaxes&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Tips&amp;diff=16439</id>
		<title>Jack-o-nine/Gameplay/Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Tips&amp;diff=16439"/>
				<updated>2014-12-20T08:15:34Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: clarify &amp;quot;in my bed&amp;quot; mood&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Slave Induction==&lt;br /&gt;
&lt;br /&gt;
Everyone will have their own style of play, but there are a few things you can do when you get a new slave that makes life a lot easier.&lt;br /&gt;
&lt;br /&gt;
#'''Explain Her Position''': Actually, it's quite hard to gauge the effect of this. But if you're going to do it, sooner is better than later. There are three topics for &amp;quot;explain&amp;quot; and you can do them one after the other.&lt;br /&gt;
#'''Medical Examination''': Take her to the Technosphere in the Serpentine Quarter and have the medics look her over. This way you catch diseases and xeno-parasites. You might want to sterilise her while you're there. That saves having the Vatican steal your pregnant slaves and keeps them from being re-infected with Fiend larvae.&lt;br /&gt;
#'''Branding''': You need to put your mark on your slave if you want to sell her anywhere other than slave auction. Go to the Outcast Quarter and get Uncle Bo to tattoo her with your brand.&lt;br /&gt;
#'''Rules''': Check the rules page and make sure that your slave is getting enough food. I personally like to always use fresh food (expensive but worth it for the effect on her mood). Tick &amp;quot;Deny Orgasm&amp;quot; and &amp;quot;Force Rules&amp;quot;. Leave her sleeping on a bedroll to begin with.&lt;br /&gt;
#'''Obedience''' You may need to apply some punishments before your slave will obey. Get these out of the way now.&lt;br /&gt;
#'''Clothing''' Once your slave starts to obey use the &amp;quot;Gift&amp;quot; reward to give her a sun dress.&lt;br /&gt;
#'''Encouragement''': After that, Talk-&amp;gt;Affect-&amp;gt;Encourage should lift her mood into the green. &lt;br /&gt;
#'''Ask her questions''': Asking what she wants to do might reveal a hidden talent, asking about requests can hint at a possible fetish, asking about fears could let you know about what punishments she responds greatly to. &lt;br /&gt;
&lt;br /&gt;
At this point you should have a good basic start.&lt;br /&gt;
&lt;br /&gt;
==Keep Your Slaves Happy!==&lt;br /&gt;
A happy slave learns faster than a miserable one, while unhappy ones can spiral into depression, which in turn can harm your slave's psychological stats and may eventually leave her broken and worthless. Consequently it is in the trainer's best interest if his slave is happy. &lt;br /&gt;
&lt;br /&gt;
* '''Talk to her''': Ask your slave how she is feeling. She'll tell you all the things that are making her happy, and the ones that are making miserable. Where possible address her concerns. Complaints about bedding can be solved by letting her share your bed, for instance. If she complains that her secretions look strange, take her to the doctor. If there are things that make her happy that aren't present (good sex, free time, etc) consider using one as her next reward.&lt;br /&gt;
&lt;br /&gt;
* '''[[Jack-o-nine/Gameplay/Active Sex|Active Sex]]''': A dozen orgasms in quick succession will cheer up just about any slave.&lt;br /&gt;
&lt;br /&gt;
* Letting your slave sleep in a [[Jack-o-nine/Gameplay/Locations#Player_Housing|boudoir]] is a cheap way to boost her mood. &lt;br /&gt;
&lt;br /&gt;
See also: [[Jack-o-nine/Gameplay/Slaves#Mood|Mood]]&lt;br /&gt;
&lt;br /&gt;
==Train D-Class Slaves==&lt;br /&gt;
&lt;br /&gt;
It's possible to train a slave to D-Class fairly quickly and cheaply. The returns are better on higher quality slaves, but unless you have a sizable bankroll, so are the risks. Churning through D-Class slaves can be a good way to accumulate the funds needed for a more ambitious project.&lt;br /&gt;
&lt;br /&gt;
A D-Class slave with one blue skill sells for 300 sparks to the guild sub-purchaser, no questions asked. But check at the forum first - there are some buyers who will pay 500 for the same slave. Additionally there are buyers who will pay 500 for D-Class assistants (Realtor) Nurse (Medical Centre) Enchantress (Mystra, Base Camp) and possibly others. These are repeat customers, so you can sell them any number of slaves. However you'll need to spend a little time making your slaves presentable. Generally a full work-over at the Salon (I usually get one for the PC as well) plus a gown, lace gloves and heels seems to suffice. You'll probably need to equip the new clothes and then sleep before the bonuses take full effect for some reason.&lt;br /&gt;
&lt;br /&gt;
'''Summary''': Churn D-Class slaves to build up funds. Sell to buyers in preference to the sub-purchaser. Raise style to blue if you want to sell to businesses.&lt;br /&gt;
&lt;br /&gt;
==The Buyer Of Last Resort==&lt;br /&gt;
&lt;br /&gt;
Sometimes you get saddled with a lemon; too stupid and too stubborn to train in time. The slave market will generally give you 3 sparks for such slaves. But you can get 10 or more from the butcher.  Just saying.&lt;br /&gt;
&lt;br /&gt;
==Save Your Sparks!==&lt;br /&gt;
&lt;br /&gt;
Increasing your standard of living will only get you one point of positive mood, and can drain your funds very quickly. Consider whether that the cost is worth it (its usually not).&lt;br /&gt;
Having too low of a standard of living will decrease your mood, but doesn't seem to decrease it further if taken even lower. If you can't afford a happy standard of living, might as well set it to impoverished and be done with it.&lt;br /&gt;
&lt;br /&gt;
==Rank C Concubine==&lt;br /&gt;
Several residents request a rank C concubine. To satisfy their requirements they need 10 sexual skills, which is just 2 shy of a rank B slave (not sure about rank B concubine sex requirements). Might be worth taking your slave a bit further for a better payout. &lt;br /&gt;
&lt;br /&gt;
==Gift Rewards==&lt;br /&gt;
If you're selling your slave to a business that has a style requirements, reward your slave with some items that you'd have to end up buying for her to complete the sale to kill 2 birds with 1 stone. &lt;br /&gt;
&lt;br /&gt;
==Jonny: Some notes on playing at maximum difficulty==&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
The trouble with playing as Jonny (one of many) is that his initial dominance is F-. That means his slaves will rebel with clockwork regularity, up to and including trying to kill him if he tries to discipline them. So Job One is to get the bare minimum of combat training.&lt;br /&gt;
&lt;br /&gt;
To do this travel white town. Visit the armourer shop and get an Aketon and a whip. Then go to the Colosseum and spar with the weakest slave. You won't be able to raise your combat skill (beyond the one level granted by the Aketon fencing jacket) but it will train your strength. Try and get it to B/Blue and buy a special training - roundhouse kick is recommended. &lt;br /&gt;
&lt;br /&gt;
With that done you stand a decent chance of surviving your first couple of slave rebellions&lt;br /&gt;
&lt;br /&gt;
===Guild Work===&lt;br /&gt;
&lt;br /&gt;
Now go to the Guild and see if they have an slave training work. You can train most specialties, but there are a few pitfalls. &lt;br /&gt;
&lt;br /&gt;
*'''Feeble''' Slaves get too few actions to be trainable in a hurry (and you '''are''' in a hurry). Especially if they have multiple thorns of rebellion in their aura. Best avoided.&lt;br /&gt;
*'''Enchantress''' Slaves. Neither you nor Isabella have any initial magic skill, so you'll need to send her to school. That's an expense you can do without when starting out as Jonny.&lt;br /&gt;
*'''Courtesan'''. Sex slaves take longer to train than the others. You're in a hurry.&lt;br /&gt;
*'''Pet''' training inspires a lot more resistance than the other types. Once you gave a few successes under your belt you can probably cope, but avoid these missions to begin with.&lt;br /&gt;
&lt;br /&gt;
===Housing &amp;amp; Assistant===&lt;br /&gt;
&lt;br /&gt;
With your new slave (and the up front payment for training her) go to the real estate office and rent the bare minimum apartment in Serpentine, and then nip down to the Fogs and pick up Isabella - you're going to need her skills to do most of the training.&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
&lt;br /&gt;
The first few slaves are going to be difficult. You need to train them before you run out of money, which means inside decade, two if you're lucky. You don't have time to gently lead difficult girls to right behaviour. And they are all going to be difficult to start with.&lt;br /&gt;
&lt;br /&gt;
So your strategy is basically to train the key skill every turn until it meets the requirements, punishing as needed. Don't bother with psychological stuff - go for shaming, bondage and flagellation in that order. In particular you want to avoid bruises and traces of beatings as these can keep a slave at F- level until they heal.&lt;br /&gt;
&lt;br /&gt;
Once the skill is established, add other common skills until the slave reaches D rank. Then turn them in and get another one as soon as you can. Keep doing this until you have around 1500 sparks.&lt;br /&gt;
&lt;br /&gt;
===Other Considerations===&lt;br /&gt;
&lt;br /&gt;
'''Your Skills''' You'll need the appropriate garb to start training in most areas. You can't afford to get it all at once but it's worth buying the relevant item for each contract until you have the set (or can afford to fill the gaps)&lt;br /&gt;
&lt;br /&gt;
'''Isabella''' You're going to be relying on Izzy's skills a lot to begin with. Not only is she better than you at most things, but she's a better teacher and she's cheaper than sending slaves to school. Make use of her.&lt;br /&gt;
&lt;br /&gt;
'''Raising Basic Attributes'''. This can be a tar-pit and is often a sign that a slave is useless to you. Raising basic stats to D rank can take a long time depending on where the deficiencies may lie. Sometimes its faster to sell them to Farid (or to the butcher) and buy a new slave for 5 sparks and start over. Remember - you don't need to deliver the same slave - any one that fits the spec will do. Alternatively, if you're fond of the slave, check her into a cryo-tube and finish her training when you have the sparks and time to spare.&lt;br /&gt;
&lt;br /&gt;
'''Bruising, Beatings and Scars''' As I mentioned earlier, bruises and beatings can lower the looks of a slave to the point where she no longer qualifies for D rank. Scarring can at least be fixed at the medical center, but you probably don't have the budget for that. Again, it may be best to freeze or sell the slave and start over.&lt;br /&gt;
&lt;br /&gt;
'''Saving''' This approach should be viable without resort to &amp;quot;save scumming&amp;quot; or excessive saving and reloading. All the same, I'd recommend you keep a save gave every decade or so. Things can always go wrong unexpectedly.&lt;br /&gt;
&lt;br /&gt;
'''Fame''' Avoid working on your brand! The better known your brand, the higher rank the guild will expect from your training missions. The trouble is that it takes a lot longer to train C rank slaves and you need a rapid turnaround at the start. So keep your brand low until you no longer depend on guild work.&lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
&lt;br /&gt;
Jonny is entirely playable if appropriate care is taken. He's a lot slower to get up to speed and needs to spend a lot more time breaking in his slaves. On the other hand (as has been pointed out elsewhere) after Jonny, anyone else is going to be a breeze.&lt;br /&gt;
&lt;br /&gt;
==Tips for Training==&lt;br /&gt;
&lt;br /&gt;
===Linked sex skill training===&lt;br /&gt;
Many skills are Linked to another skill that will be learned with it here a list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trained skill !! first sub skill !! second sub skill !! third sub skill !! forth sub skill&lt;br /&gt;
|-&lt;br /&gt;
| Fitness Training || Dance (around 5~10%)&lt;br /&gt;
|-&lt;br /&gt;
| Domestication || Pet Training (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Pet Training || Domestication (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Pony Training || Harness Training (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Harness Training || PonyTraining (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Footjob || Handjob (24%)&lt;br /&gt;
|-&lt;br /&gt;
| Rubbing || Handjob (24%)&lt;br /&gt;
|-&lt;br /&gt;
| Titjob || Handjob (24%)&lt;br /&gt;
|-&lt;br /&gt;
| Kissing || Licking (45%)&lt;br /&gt;
|-&lt;br /&gt;
| Blowjob || Deep Throat (100%) || Bukkake (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Rimming || Licking (45%)&lt;br /&gt;
|-&lt;br /&gt;
| Seduction || Exhibitionism (30%)&lt;br /&gt;
|-&lt;br /&gt;
| Dildo || Mastrubation (100%) || Exhibitionism (33%)&lt;br /&gt;
|-&lt;br /&gt;
| Humilation || Exhibitionism (30%)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Sex || Anal fisting (33.3%)&lt;br /&gt;
|-&lt;br /&gt;
| Triple penetration || Double Penetration (100%) || Sex (50%) || Anal sex (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Gangbang || Trible Penetration (100% || Double Penetration (100%) || Sex (50%) || Anal sex (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Self-torture ||  Masochism (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Scatology || Golden Shower (100%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Raising stamina===&lt;br /&gt;
Notes on raising Stamina:&lt;br /&gt;
On a slave with Stamina:feeble, most of the stamina raising actions are greyed out.  There are 2 still available that are not:&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics  (be careful, uses 2 calories)&lt;br /&gt;
&lt;br /&gt;
===Lowering Pride===&lt;br /&gt;
Notes on dealing with high Pride:&lt;br /&gt;
Most of the Rules have Pride in the obedience test, so the slave will usually disobey until Obedience is quite high.  There are 2 that test other stats and also lower pride:&lt;br /&gt;
*Silence rule - obey check is Obedience vs Temperament.&lt;br /&gt;
*Deny Toileting rule - obey check is Obedience vs (Ego + 1)&lt;br /&gt;
Two of the Shame punishments decrease pride, oddly the others don't appear to:&lt;br /&gt;
*Naked walk&lt;br /&gt;
*Shameful Podium&lt;br /&gt;
Some of the Trainings that reduce pride have relatively low Obedience requirements for the slave not to refuse to perform them:&lt;br /&gt;
*Humiliation training: 3&lt;br /&gt;
*Anal sex: 5&lt;br /&gt;
*Enema training: Pride + 1&lt;br /&gt;
Clothing:&lt;br /&gt;
*The leather collar will decrease pride without any mood malus.&lt;br /&gt;
*The steel collar will decrease pride, but affects mood quite harshly (-3)&lt;br /&gt;
*Some of the pet gear (pony plume, anal tail, pony harness) will decrease pride, but affects mood, some quite harshly (harness is -2, plume is -3, matches the Pride effects)&lt;br /&gt;
 * If you're in a hurry and worried about mood, you can possibly balance this with some mood raising clothing (sundress,slippers,headband,wedding dress), Rules(boudoir, leftovers) or actions(Encourage, spa treatment)&lt;br /&gt;
 ** Beware that Rule:in my bed will *decrease* mood with high slave Pride and low Obedience.&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16437</id>
		<title>Jack-o-nine/Gameplay/Slaver</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16437"/>
				<updated>2014-12-20T08:02:05Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: few more mood raisers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sparring in the Colloseum&lt;br /&gt;
*Teaching gymnastics&lt;br /&gt;
*Teaching martial arts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Allure===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Fashinable Attire (+1)&lt;br /&gt;
*Noble Regalia (+1)&lt;br /&gt;
*Salon-&amp;gt;Services for Men&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Worn Clothes (-1)&lt;br /&gt;
*Housecoat (-1)&lt;br /&gt;
&lt;br /&gt;
===Brand Status===&lt;br /&gt;
Affects:&lt;br /&gt;
*Selling price of slave at slave auction&lt;br /&gt;
Increased by:&lt;br /&gt;
*Selling slaves under your brand (at Slave guild auction)&lt;br /&gt;
*Slave wins Colosseum battle&lt;br /&gt;
*Slave wins Colosseum race&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard of Living===&lt;br /&gt;
Affects:&lt;br /&gt;
*Mood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
::: ''Note: For a skill to increase the relevant activity must be done by the player character and not delegated to NPCs.''&lt;br /&gt;
&lt;br /&gt;
::: ''There are 5 sets of clothing sold at the [[Jack-o-nine/Gameplay/Locations/White_Town#Boutique_of_Servilla_Quint|Boutique of Servilla Quint]] that will increase your skill by 1 when worn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teaching===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training any slave skill.&lt;br /&gt;
&lt;br /&gt;
===Housekeeping===&lt;br /&gt;
Clothing: Livery&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Cooking&lt;br /&gt;
*Training slave skill: Maid&lt;br /&gt;
*Training slave skill: Secretary&lt;br /&gt;
*Cooking yourself ('Domestic issues' &amp;gt; 'Prepare a meal')&lt;br /&gt;
*Cleaning Yourself ('Domestic issues' &amp;gt; 'Tidy up the house')&lt;br /&gt;
*Doing accounting yourself ('Domestic issues' &amp;gt; 'accounting' &amp;gt; toggle 'Do accounting personally')&lt;br /&gt;
&lt;br /&gt;
===Artistry===&lt;br /&gt;
Clothing: Formal Attire&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Etiquette&lt;br /&gt;
*Training slave skill: Dance&lt;br /&gt;
*Training slave skill: Singing&lt;br /&gt;
*Training slave skill: Music&lt;br /&gt;
*Training slave skill: Pet&lt;br /&gt;
*Training slave skill: Pony&lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
Clothing: Medical Gown&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Nurse&lt;br /&gt;
*Training slave skill: Enema (?pretty sure)&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Clothing: Aketon&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Gladiatrix&lt;br /&gt;
*Fighting in the Fogs.&lt;br /&gt;
*Sparring in the Colosseum.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Clothing: Wizard Robes&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Enchantress&lt;br /&gt;
*Casting spells.&lt;br /&gt;
&lt;br /&gt;
===Dominance===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Psychological pressure&lt;br /&gt;
*Training slave skill: Pony training&lt;br /&gt;
*Training slave skill: Humiliation&lt;br /&gt;
*Training slave skill: Masochism&lt;br /&gt;
*Training slave skill: Self-torture&lt;br /&gt;
*Training slave skill: Dig/Pig/Horse/Fiend mating&lt;br /&gt;
*Training slave skill: Fitness&lt;br /&gt;
*Put in Place (if successful)&lt;br /&gt;
*Threaten&lt;br /&gt;
*Punishment: Torture&lt;br /&gt;
*Active Sex: Bite/Hit (and Dirty Talk? maybe - the code looks weird for Talk...)&lt;br /&gt;
&lt;br /&gt;
===Whip===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Flogging&lt;br /&gt;
&lt;br /&gt;
===Torturer===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Torture instruments/units&lt;br /&gt;
*Active Sex: Tickle with dagger&lt;br /&gt;
&lt;br /&gt;
===Rope===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Bondage and Deprivation&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
You can check the things affecting the Slaver's mood in his diary. Good moods improve his efficiency and increase the odds of successful actions. (need to verify: affects slaver allure?)&lt;br /&gt;
&lt;br /&gt;
Things that improve his mood:&lt;br /&gt;
*Decent housing relative to Reputation&lt;br /&gt;
*Good standard of living relative to Reputation&lt;br /&gt;
*Recent Sex&lt;br /&gt;
*Slave making good progress&lt;br /&gt;
*Having lots of energy&lt;br /&gt;
*Comfortable clothing&lt;br /&gt;
*Clean house&lt;br /&gt;
*Being clean&lt;br /&gt;
*Buying a new slave&lt;br /&gt;
*Selling a slave&lt;br /&gt;
*Date (reward: spend time together) that goes well&lt;br /&gt;
*Training a beautiful slave.&lt;br /&gt;
*Eating well (Restaurant date with slave, eating at Gentlemen's Club)&lt;br /&gt;
*Slave obeying (green in &amp;quot;achievements&amp;quot; area)&lt;br /&gt;
*Rule: Behave alarm w/slave with Blowjob skill&lt;br /&gt;
*Rule: Behave urinal w/slave with Golden Shower skill&lt;br /&gt;
*Rule: Behave toilet w/slave with Scatology skill&lt;br /&gt;
*Assistant Rule: Bath slave w/assistant with Oral and/or Petting skills&lt;br /&gt;
*Salon: Invigorating massage, Erotic Massage, Aroma spa&lt;br /&gt;
*Watching a battle in the Colosseum&lt;br /&gt;
*Drinking at the Virgin's Hip&lt;br /&gt;
*Drugs  - Camra, Datura, Essence of Oblivion, Bacchus' Nectar&lt;br /&gt;
&lt;br /&gt;
Things that decrease mood:&lt;br /&gt;
*Housing that doesn't reflect his reputation&lt;br /&gt;
*Too low of a standard of living&lt;br /&gt;
*Going to bed with too much sexual desire&lt;br /&gt;
*Being oversexed&lt;br /&gt;
*Slave not behaving&lt;br /&gt;
*Worn/uncomfortable clothing&lt;br /&gt;
*Dirty house&lt;br /&gt;
*Injuries&lt;br /&gt;
*Cleaning the house yourself&lt;br /&gt;
*Preparing your own meals&lt;br /&gt;
*Drug/alcohol withdrawal&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16435</id>
		<title>Jack-o-nine/Gameplay/Slaver</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=16435"/>
				<updated>2014-12-20T07:16:41Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: few more Dominance actions, spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sparring in the Colloseum&lt;br /&gt;
*Teaching gymnastics&lt;br /&gt;
*Teaching martial arts&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Allure===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Fashinable Attire (+1)&lt;br /&gt;
*Noble Regalia (+1)&lt;br /&gt;
*Salon-&amp;gt;Services for Men&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Worn Clothes (-1)&lt;br /&gt;
*Housecoat (-1)&lt;br /&gt;
&lt;br /&gt;
===Brand Status===&lt;br /&gt;
Affects:&lt;br /&gt;
*Selling price of slave at slave auction&lt;br /&gt;
Increased by:&lt;br /&gt;
*Selling slaves under your brand (at Slave guild auction)&lt;br /&gt;
*Slave wins Colosseum battle&lt;br /&gt;
*Slave wins Colosseum race&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Standard of Living===&lt;br /&gt;
Affects:&lt;br /&gt;
*Mood&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
::: ''Note: For a skill to increase the relevant activity must be done by the player character and not delegated to NPCs.''&lt;br /&gt;
&lt;br /&gt;
::: ''There are 5 sets of clothing sold at the [[Jack-o-nine/Gameplay/Locations/White_Town#Boutique_of_Servilla_Quint|Boutique of Servilla Quint]] that will increase your skill by 1 when worn&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teaching===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training any slave skill.&lt;br /&gt;
&lt;br /&gt;
===Housekeeping===&lt;br /&gt;
Clothing: Livery&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Cooking&lt;br /&gt;
*Training slave skill: Maid&lt;br /&gt;
*Training slave skill: Secretary&lt;br /&gt;
*Cooking yourself ('Domestic issues' &amp;gt; 'Prepare a meal')&lt;br /&gt;
*Cleaning Yourself ('Domestic issues' &amp;gt; 'Tidy up the house')&lt;br /&gt;
*Doing accounting yourself ('Domestic issues' &amp;gt; 'accounting' &amp;gt; toggle 'Do accounting personally')&lt;br /&gt;
&lt;br /&gt;
===Artistry===&lt;br /&gt;
Clothing: Formal Attire&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Etiquette&lt;br /&gt;
*Training slave skill: Dance&lt;br /&gt;
*Training slave skill: Singing&lt;br /&gt;
*Training slave skill: Music&lt;br /&gt;
*Training slave skill: Pet&lt;br /&gt;
*Training slave skill: Pony&lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
Clothing: Medical Gown&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Nurse&lt;br /&gt;
*Training slave skill: Enema (?pretty sure)&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Clothing: Aketon&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Gladiatrix&lt;br /&gt;
*Fighting in the Fogs.&lt;br /&gt;
*Sparring in the Colosseum.&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Clothing: Wizard Robes&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Enchantress&lt;br /&gt;
*Casting spells.&lt;br /&gt;
&lt;br /&gt;
===Dominance===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Psychological pressure&lt;br /&gt;
*Training slave skill: Pony training&lt;br /&gt;
*Training slave skill: Humiliation&lt;br /&gt;
*Training slave skill: Masochism&lt;br /&gt;
*Training slave skill: Self-torture&lt;br /&gt;
*Training slave skill: Dig/Pig/Horse/Fiend mating&lt;br /&gt;
*Training slave skill: Fitness&lt;br /&gt;
*Put in Place (if successful)&lt;br /&gt;
*Threaten&lt;br /&gt;
*Punishment: Torture&lt;br /&gt;
*Active Sex: Bite/Hit (and Dirty Talk? maybe - the code looks weird for Talk...)&lt;br /&gt;
&lt;br /&gt;
===Whip===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Flogging&lt;br /&gt;
&lt;br /&gt;
===Torturer===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Torture instruments/units&lt;br /&gt;
*Active Sex: Tickle with dagger&lt;br /&gt;
&lt;br /&gt;
===Rope===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Bondage and Deprivation&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
You can check the things affecting the Slaver's mood in his diary. Good moods improve his efficiency and increase the odds of successful actions. (need to verify: affects slaver allure?)&lt;br /&gt;
&lt;br /&gt;
Things that improve his mood:&lt;br /&gt;
*Decent housing&lt;br /&gt;
*Good standard of living&lt;br /&gt;
*Recent Sex&lt;br /&gt;
*Slave making good progress&lt;br /&gt;
*Having lots of energy&lt;br /&gt;
*Comfortable clothing&lt;br /&gt;
*Clean house&lt;br /&gt;
*Being clean&lt;br /&gt;
*Buying a new slave&lt;br /&gt;
*Selling a slave&lt;br /&gt;
*Date (reward: spend time together) that goes well&lt;br /&gt;
*Training a beautiful slave.&lt;br /&gt;
*Eating well&lt;br /&gt;
&lt;br /&gt;
Things that decrease mood:&lt;br /&gt;
*Housing that doesn't reflect his reputation&lt;br /&gt;
*Too low of a standard of living&lt;br /&gt;
*Going to bed with too much sexual desire&lt;br /&gt;
*Being oversexed&lt;br /&gt;
*Slave not behaving&lt;br /&gt;
*Worn/uncomfortable clothing&lt;br /&gt;
*Dirty house&lt;br /&gt;
*Injuries&lt;br /&gt;
*Cleaning the house yourself&lt;br /&gt;
*Preparing your own meals&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Combat&amp;diff=16395</id>
		<title>Jack-o-nine/Gameplay/Combat</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Combat&amp;diff=16395"/>
				<updated>2014-12-18T17:38:12Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Combat Basics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
Helpful post from user Drix at ULMF forums:&lt;br /&gt;
[http://www.ulmf.org/bbs/showpost.php?p=607203&amp;amp;postcount=359]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&lt;br /&gt;
The great secret to combat is in alignment(or multipliers).&lt;br /&gt;
Every attack can either cause a buff or debuff or deal double damage for attack of the same color.&lt;br /&gt;
So what you want is to align an attack to cause the biggest damage of the same color.&lt;br /&gt;
A simple example is while you have furry(2x red) while the enemy is unbalanced(2x red) and the enemy is blocking(2x red) if you strike it with a roundhouse special skill(lots of damage) he is toast.&lt;br /&gt;
You can kill pretty high level monsters with this.&lt;br /&gt;
&lt;br /&gt;
To defend yourself want to use halve damage buffs and debuffs.&lt;br /&gt;
Slow and steady is also good for more manageable opponents.&lt;br /&gt;
You generally only want to strike with same attack color as their defense only when you have so power backing you(multipliers).&lt;br /&gt;
For defense I usually leave it green since you get a buff at the start of combat with this character(from fetish or vigor?)&lt;br /&gt;
&amp;quot;&lt;br /&gt;
===Combat Basics===&lt;br /&gt;
Both the slaver and their enemy have 3 colored hearts that dictate their status. When any of them reach 0 or less the fight is over. Going into a fight with 1 energy&lt;br /&gt;
&lt;br /&gt;
* Red heart for health - person dies.  Starting value based on Strength.&lt;br /&gt;
* Green for stamina - person collapses and is unable to continue fighting.  Starting value based on Energy. Damage may reduce Energy.&lt;br /&gt;
* Purple for moral - person flees combat.   Starting value based on Personality.  Damage may reduce Mood.&lt;br /&gt;
&lt;br /&gt;
Different weapons and attacks have different affects on the hearts, for example a whip doesn't do much physical damage (red heart), but causes a lot of pain so decreases moral (purple heart).&lt;br /&gt;
&lt;br /&gt;
===Offense and Defense===&lt;br /&gt;
Underneath the portrait of both combatants is the type of defense and a list of any buffs/debuffs that character has. &lt;br /&gt;
If you attack (or get attacked) by a type with the same color the attacker gets a 2x damage multiplier in addition to any multipliers gain from status effects.&lt;br /&gt;
You can cycle your own defensive type by clicking the arrow next to it and take advantage of any defensive buffs you might currently have or to avoid offensive buffs on your enemy.&lt;br /&gt;
&lt;br /&gt;
You also have the option to defend to remove harmful status effects and restore some stamina. &lt;br /&gt;
&lt;br /&gt;
===Injuries===&lt;br /&gt;
The slaver's condition going into and coming out of a fight will carry over. If you go in with lots of energy, you'll have a higher green heart. If you're not trained for combat and have poor health, or have been previously injured, you'll have a low red heart. Coming out of a fight with low health (red heart) will leave you injured and hamper both your mood and energy recovery until it's healed.&lt;br /&gt;
&lt;br /&gt;
Injuries will heal naturally over time, but you can speed up the process by going to the Medical Center and paying sparks relative to the degree of injury, or consuming [[Jack-o-nine/Gameplay/Alchemy#Miracle_Balm|healing balms]] made through alchemy, which will heal the injury by one rank per application. The best option, however, is to use a healing balm in combat right before finishing off your opponent.&lt;br /&gt;
&lt;br /&gt;
===Buffs and Debuffs===&lt;br /&gt;
Every regular attack has 3 possible outcomes depending on the defensive style of your opponent. Sometimes they'll add a buff to yourself helping to mitigate certain types of damage, other times it will debuff the enemy making certain actions less effective or opening up vulnerabilities.&lt;br /&gt;
&lt;br /&gt;
'''Buffs'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name !! Color !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Adrenaline || Red || 1/2 red damage received&lt;br /&gt;
|-&lt;br /&gt;
|Fury || Red || 2x red damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Green || 1/2 green damage received&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration || Green || 2x green damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Attention || Purple || 1/2 purple damage received&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Purple || 2x purple damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Debuffs'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name !! Color !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Unsteadiness || Red || 2x Red damage received&lt;br /&gt;
|-&lt;br /&gt;
| ?? || Red || 1/2 Red Damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Stunned || Green || 2x Green Damage received&lt;br /&gt;
|-&lt;br /&gt;
|Stiffness || Green || 1/2 green damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Distraction || Purple || 2x purple damage received&lt;br /&gt;
|-&lt;br /&gt;
|Severe Pain || Purple || 1/2 purple damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Techniques===&lt;br /&gt;
Special Techniques are taught by Lanista at the Coliseum, and you can learn up to 4. The cost to train increases with each skill learned: $10, $40, $90, $160&lt;br /&gt;
Some abilities are always available, while others require a specific weapon type. Learning an ability requires at least 1* of [[Jack-o-nine/Gameplay/Energy|energy]] and will take all day.&lt;br /&gt;
&lt;br /&gt;
*Roundhouse Kick - Red ability that does triple damage (before modifiers). Always available, but only 1 use per fight.&lt;br /&gt;
*Swift Blow - Green Multi-target ability that hits two targets for double damage. Requires a slashing weapon.&lt;br /&gt;
*Battle Cry - Purple ability that deals morale damage while giving yourself a boost. Grants Fury[4]. Always available, but only 1 use per fight.&lt;br /&gt;
*Heavy Blow - Red ability that stuns the opponent and deals double damage. Requires a blunt weapon.&lt;br /&gt;
*Dashing Blow - Green ability that causes Unsteadiness[99] Requires a slashing weapon.&lt;br /&gt;
*Precise hit - Purple ability that does double damage and causes blindness. Requires a piercing weapon&lt;br /&gt;
&lt;br /&gt;
===Weapon Types and abilities===&lt;br /&gt;
&lt;br /&gt;
===Unarmed attacks===&lt;br /&gt;
Unarmed attacks are always available regardless of which weapon you're currently using.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Kick ||2x || Attention || Stunned&lt;br /&gt;
|-&lt;br /&gt;
|Push || Distraction || 2x || Adrenaline&lt;br /&gt;
|-&lt;br /&gt;
|Sweep || Evasion || Unsteadiness || 2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary====&lt;br /&gt;
Equippable in any slot except shoulder holster.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Precise Thrust || Acceleration || Severe Pain  || 2x&lt;br /&gt;
|-&lt;br /&gt;
| -||Slash || Stiffness || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Stiletto|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Precise Stab || Stiffness|| Acceleration  || 2x&lt;br /&gt;
|-&lt;br /&gt;
| -||Rapid Stab|| Severe Pain || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Brass Knuckles|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Powerful punch || 2x || Acceleration || Stunned&lt;br /&gt;
|-&lt;br /&gt;
| -||Rapid Stab|| Unsteadiness || 2x || Adrenaline&lt;br /&gt;
|-&lt;br /&gt;
|Stunner|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Blow to the head || 2x || Adrenaline|| Stunned&lt;br /&gt;
|-&lt;br /&gt;
| -||Poke|| Unsteadiness || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Butcher's Cleaver|| $20&lt;br /&gt;
|-&lt;br /&gt;
| -||Butcher's Blow || 2x || Adrenaline|| Distraction&lt;br /&gt;
|-&lt;br /&gt;
| -||SlaughterHouse || Severe Pain || 2x || Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====One-Handed====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Whip|| $50&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Epee ||  $50&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -||  ||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Rapier ||  $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Koncerz || $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Gladius|| $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Bastard Sword || $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Machete ||  $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Katana ||  $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Baton || $25&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Two Handed====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Flamberge|| $200  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Naginata ||$200  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Morning Star || $150  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|GreatAxe || $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Baseball Bat|| $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Cattle prod || $150 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Devastating Combo (single target)==&lt;br /&gt;
*Equip a Flamberge.&lt;br /&gt;
*Hit the enemy with a Dashing strike for Unsteadiness[99] (2x red damage)&lt;br /&gt;
*Use Battle Cry to gain Fury (also 2x red damage)&lt;br /&gt;
*Attack with Short Blow until they defend by Blocking&lt;br /&gt;
*Hit them with Roundhouse Kick for 200 damage.&lt;br /&gt;
*Wipe the blood off your clothes.&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Combat&amp;diff=16394</id>
		<title>Jack-o-nine/Gameplay/Combat</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Combat&amp;diff=16394"/>
				<updated>2014-12-18T16:58:22Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Combat Basics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
Helpful post from user Drix at ULMF forums:&lt;br /&gt;
[http://www.ulmf.org/bbs/showpost.php?p=607203&amp;amp;postcount=359]&lt;br /&gt;
&lt;br /&gt;
&amp;quot;&lt;br /&gt;
The great secret to combat is in alignment(or multipliers).&lt;br /&gt;
Every attack can either cause a buff or debuff or deal double damage for attack of the same color.&lt;br /&gt;
So what you want is to align an attack to cause the biggest damage of the same color.&lt;br /&gt;
A simple example is while you have furry(2x red) while the enemy is unbalanced(2x red) and the enemy is blocking(2x red) if you strike it with a roundhouse special skill(lots of damage) he is toast.&lt;br /&gt;
You can kill pretty high level monsters with this.&lt;br /&gt;
&lt;br /&gt;
To defend yourself want to use halve damage buffs and debuffs.&lt;br /&gt;
Slow and steady is also good for more manageable opponents.&lt;br /&gt;
You generally only want to strike with same attack color as their defense only when you have so power backing you(multipliers).&lt;br /&gt;
For defense I usually leave it green since you get a buff at the start of combat with this character(from fetish or vigor?)&lt;br /&gt;
&amp;quot;&lt;br /&gt;
===Combat Basics===&lt;br /&gt;
Both the slaver and their enemy have 3 colored hearts that dictate their status. When any of them reach 0 or less the fight is over. Going into a fight with 1 energy&lt;br /&gt;
&lt;br /&gt;
* Red heart for health - person dies.  Starting value based on Strength.&lt;br /&gt;
* Green for stamina - person collapses and is unable to continue fighting.  Starting value based on Energy.&lt;br /&gt;
* Purple for moral - person flees combat.   Starting value based on Personality.&lt;br /&gt;
&lt;br /&gt;
Different weapons and attacks have different affects on the hearts, for example a whip doesn't do much physical damage (red heart), but causes a lot of pain so decreases moral (purple heart).&lt;br /&gt;
&lt;br /&gt;
===Offense and Defense===&lt;br /&gt;
Underneath the portrait of both combatants is the type of defense and a list of any buffs/debuffs that character has. &lt;br /&gt;
If you attack (or get attacked) by a type with the same color the attacker gets a 2x damage multiplier in addition to any multipliers gain from status effects.&lt;br /&gt;
You can cycle your own defensive type by clicking the arrow next to it and take advantage of any defensive buffs you might currently have or to avoid offensive buffs on your enemy.&lt;br /&gt;
&lt;br /&gt;
You also have the option to defend to remove harmful status effects and restore some stamina. &lt;br /&gt;
&lt;br /&gt;
===Injuries===&lt;br /&gt;
The slaver's condition going into and coming out of a fight will carry over. If you go in with lots of energy, you'll have a higher green heart. If you're not trained for combat and have poor health, or have been previously injured, you'll have a low red heart. Coming out of a fight with low health (red heart) will leave you injured and hamper both your mood and energy recovery until it's healed.&lt;br /&gt;
&lt;br /&gt;
Injuries will heal naturally over time, but you can speed up the process by going to the Medical Center and paying sparks relative to the degree of injury, or consuming [[Jack-o-nine/Gameplay/Alchemy#Miracle_Balm|healing balms]] made through alchemy, which will heal the injury by one rank per application. The best option, however, is to use a healing balm in combat right before finishing off your opponent.&lt;br /&gt;
&lt;br /&gt;
===Buffs and Debuffs===&lt;br /&gt;
Every regular attack has 3 possible outcomes depending on the defensive style of your opponent. Sometimes they'll add a buff to yourself helping to mitigate certain types of damage, other times it will debuff the enemy making certain actions less effective or opening up vulnerabilities.&lt;br /&gt;
&lt;br /&gt;
'''Buffs'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name !! Color !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Adrenaline || Red || 1/2 red damage received&lt;br /&gt;
|-&lt;br /&gt;
|Fury || Red || 2x red damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Evasion || Green || 1/2 green damage received&lt;br /&gt;
|-&lt;br /&gt;
|Acceleration || Green || 2x green damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Attention || Purple || 1/2 purple damage received&lt;br /&gt;
|-&lt;br /&gt;
|Precision || Purple || 2x purple damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Debuffs'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Name !! Color !! Effect&lt;br /&gt;
|-&lt;br /&gt;
|Unsteadiness || Red || 2x Red damage received&lt;br /&gt;
|-&lt;br /&gt;
| ?? || Red || 1/2 Red Damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Stunned || Green || 2x Green Damage received&lt;br /&gt;
|-&lt;br /&gt;
|Stiffness || Green || 1/2 green damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|Distraction || Purple || 2x purple damage received&lt;br /&gt;
|-&lt;br /&gt;
|Severe Pain || Purple || 1/2 purple damage dealt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Techniques===&lt;br /&gt;
Special Techniques are taught by Lanista at the Coliseum, and you can learn up to 4. The cost to train increases with each skill learned: $10, $40, $90, $160&lt;br /&gt;
Some abilities are always available, while others require a specific weapon type. Learning an ability requires at least 1* of [[Jack-o-nine/Gameplay/Energy|energy]] and will take all day.&lt;br /&gt;
&lt;br /&gt;
*Roundhouse Kick - Red ability that does triple damage (before modifiers). Always available, but only 1 use per fight.&lt;br /&gt;
*Swift Blow - Green Multi-target ability that hits two targets for double damage. Requires a slashing weapon.&lt;br /&gt;
*Battle Cry - Purple ability that deals morale damage while giving yourself a boost. Grants Fury[4]. Always available, but only 1 use per fight.&lt;br /&gt;
*Heavy Blow - Red ability that stuns the opponent and deals double damage. Requires a blunt weapon.&lt;br /&gt;
*Dashing Blow - Green ability that causes Unsteadiness[99] Requires a slashing weapon.&lt;br /&gt;
*Precise hit - Purple ability that does double damage and causes blindness. Requires a piercing weapon&lt;br /&gt;
&lt;br /&gt;
===Weapon Types and abilities===&lt;br /&gt;
&lt;br /&gt;
===Unarmed attacks===&lt;br /&gt;
Unarmed attacks are always available regardless of which weapon you're currently using.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Kick ||2x || Attention || Stunned&lt;br /&gt;
|-&lt;br /&gt;
|Push || Distraction || 2x || Adrenaline&lt;br /&gt;
|-&lt;br /&gt;
|Sweep || Evasion || Unsteadiness || 2x&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary====&lt;br /&gt;
Equippable in any slot except shoulder holster.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Dagger || $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Precise Thrust || Acceleration || Severe Pain  || 2x&lt;br /&gt;
|-&lt;br /&gt;
| -||Slash || Stiffness || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Stiletto|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Precise Stab || Stiffness|| Acceleration  || 2x&lt;br /&gt;
|-&lt;br /&gt;
| -||Rapid Stab|| Severe Pain || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Brass Knuckles|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Powerful punch || 2x || Acceleration || Stunned&lt;br /&gt;
|-&lt;br /&gt;
| -||Rapid Stab|| Unsteadiness || 2x || Adrenaline&lt;br /&gt;
|-&lt;br /&gt;
|Stunner|| $10&lt;br /&gt;
|-&lt;br /&gt;
| -||Blow to the head || 2x || Adrenaline|| Stunned&lt;br /&gt;
|-&lt;br /&gt;
| -||Poke|| Unsteadiness || 2x || Precision&lt;br /&gt;
|-&lt;br /&gt;
|Butcher's Cleaver|| $20&lt;br /&gt;
|-&lt;br /&gt;
| -||Butcher's Blow || 2x || Adrenaline|| Distraction&lt;br /&gt;
|-&lt;br /&gt;
| -||SlaughterHouse || Severe Pain || 2x || Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====One-Handed====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Whip|| $50&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Epee ||  $50&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -||  ||   ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Rapier ||  $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Koncerz || $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Gladius|| $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Bastard Sword || $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Machete ||  $50 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Katana ||  $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|Baton || $25&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Two Handed====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Weapon || Attack !! Red !! Green !! Purple&lt;br /&gt;
|-&lt;br /&gt;
|Flamberge|| $200  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Naginata ||$200  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Morning Star || $150  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|GreatAxe || $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Baseball Bat|| $100&lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|Cattle prod || $150 &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
| -|| ||  ||   ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armor===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Devastating Combo (single target)==&lt;br /&gt;
*Equip a Flamberge.&lt;br /&gt;
*Hit the enemy with a Dashing strike for Unsteadiness[99] (2x red damage)&lt;br /&gt;
*Use Battle Cry to gain Fury (also 2x red damage)&lt;br /&gt;
*Attack with Short Blow until they defend by Blocking&lt;br /&gt;
*Hit them with Roundhouse Kick for 200 damage.&lt;br /&gt;
*Wipe the blood off your clothes.&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16393</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16393"/>
				<updated>2014-12-18T16:49:25Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: fixed actions I put in wrong section, oops.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obidience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obidience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Behave: Urinal&lt;br /&gt;
*Behave: Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood, increases slowly&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt; 7 point&lt;br /&gt;
::*General Skills &amp;gt; 4&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt; 11 point&lt;br /&gt;
::*General Skills &amp;gt; 9&lt;br /&gt;
::*Sexual Stats &amp;gt; 4&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt; 13 point&lt;br /&gt;
::*General Skills &amp;gt; 14&lt;br /&gt;
::*Sexual Stats &amp;gt; 11&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt; 15 point&lt;br /&gt;
::*General Skills &amp;gt; 14&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Stats &amp;gt; 17 point&lt;br /&gt;
*General Skills &amp;gt; 29&lt;br /&gt;
*Four green skills&lt;br /&gt;
*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
*Devotion at lest 3 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Sanity==&lt;br /&gt;
Another derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Empathy + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For pride goes from Arrogent to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Empathy and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Empathy|Empathy]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Tips&amp;diff=16392</id>
		<title>Jack-o-nine/Gameplay/Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Tips&amp;diff=16392"/>
				<updated>2014-12-18T15:26:43Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: /* Tipps for Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Slave Induction==&lt;br /&gt;
&lt;br /&gt;
Everyone will have their own style of play, but there are a few things you can do when you get a new slave that makes life a lot easier.&lt;br /&gt;
&lt;br /&gt;
#'''Explain Her Position''': Actually, it's quite hard to gauge the effect of this. But if you're going to do it, sooner is better than later. There are three topics for &amp;quot;explain&amp;quot; and you can do them one after the other.&lt;br /&gt;
#'''Medical Examination''': Take her to the Technosphere in the Serpentine Quarter and have the medics look her over. This way you catch diseases and xeno-parasites. You might want to sterilise her while you're there. That saves having the Vatican steal your pregnant slaves and keeps them from being re-infected with Fiend larvae.&lt;br /&gt;
#'''Branding''': You need to put your mark on your slave if you want to sell her anywhere other than slave auction. Go to the Outcast Quarter and get Uncle Bo to tattoo her with your brand.&lt;br /&gt;
#'''Rules''': Check the rules page and make sure that your slave is getting enough food. I personally like to always use fresh food (expensive but worth it for the effect on her mood). Tick &amp;quot;Deny Orgasm&amp;quot; and &amp;quot;Force Rules&amp;quot;. Leave her sleeping on a bedroll to begin with.&lt;br /&gt;
#'''Obedience''' You may need to apply some punishments before your slave will obey. Get these out of the way now.&lt;br /&gt;
#'''Clothing''' Once your slave starts to obey use the &amp;quot;Gift&amp;quot; reward to give her a sun dress.&lt;br /&gt;
#'''Encouragement''': After that, Talk-&amp;gt;Affect-&amp;gt;Encourage should lift her mood into the green. &lt;br /&gt;
#'''Ask her questions''': Asking what she wants to do might reveal a hidden talent, asking about requests can hint at a possible fetish, asking about fears could let you know about what punishments she responds greatly to. &lt;br /&gt;
&lt;br /&gt;
At this point you should have a good basic start.&lt;br /&gt;
&lt;br /&gt;
==Keep Your Slaves Happy!==&lt;br /&gt;
A happy slave learns faster than a miserable one, while unhappy ones can spiral into depression, which in turn can harm your slave's psychological stats and may eventually leave her broken and worthless. Consequently it is in the trainer's best interest if his slave is happy. &lt;br /&gt;
&lt;br /&gt;
* '''Talk to her''': Ask your slave how she is feeling. She'll tell you all the things that are making her happy, and the ones that are making miserable. Where possible address her concerns. Complaints about bedding can be solved by letting her share your bed, for instance. If she complains that her secretions look strange, take her to the doctor. If there are things that make her happy that aren't present (good sex, free time, etc) consider using one as her next reward.&lt;br /&gt;
&lt;br /&gt;
* '''[[Jack-o-nine/Gameplay/Active Sex|Active Sex]]''': A dozen orgasms in quick succession will cheer up just about any slave.&lt;br /&gt;
&lt;br /&gt;
* Letting your slave sleep in a [[Jack-o-nine/Gameplay/Locations#Player_Housing|boudoir]] is a cheap way to boost her mood. &lt;br /&gt;
&lt;br /&gt;
See also: [[Jack-o-nine/Gameplay/Slaves#Mood|Mood]]&lt;br /&gt;
&lt;br /&gt;
==Train D-Class Slaves==&lt;br /&gt;
&lt;br /&gt;
It's possible to train a slave to D-Class fairly quickly and cheaply. The returns are better on higher quality slaves, but unless you have a sizable bankroll, so are the risks. Churning through D-Class slaves can be a good way to accumulate the funds needed for a more ambitious project.&lt;br /&gt;
&lt;br /&gt;
A D-Class slave with one blue skill sells for 300 sparks to the guild sub-purchaser, no questions asked. But check at the forum first - there are some buyers who will pay 500 for the same slave. Additionally there are buyers who will pay 500 for D-Class assistants (Realtor) Nurse (Medical Centre) Enchantress (Mystra, Base Camp) and possibly others. These are repeat customers, so you can sell them any number of slaves. However you'll need to spend a little time making your slaves presentable. Generally a full work-over at the Salon (I usually get one for the PC as well) plus a gown, lace gloves and heels seems to suffice. You'll probably need to equip the new clothes and then sleep before the bonuses take full effect for some reason.&lt;br /&gt;
&lt;br /&gt;
'''Summary''': Churn D-Class slaves to build up funds. Sell to buyers in preference to the sub-purchaser. Raise style to blue if you want to sell to businesses.&lt;br /&gt;
&lt;br /&gt;
==The Buyer Of Last Resort==&lt;br /&gt;
&lt;br /&gt;
Sometimes you get saddled with a lemon; too stupid and too stubborn to train in time. The slave market will generally give you 3 sparks for such slaves. But you can get 10 or more from the butcher.  Just saying.&lt;br /&gt;
&lt;br /&gt;
==Save Your Sparks!==&lt;br /&gt;
&lt;br /&gt;
Increasing your standard of living will only get you one point of positive mood, and can drain your funds very quickly. Consider whether that the cost is worth it (its usually not).&lt;br /&gt;
Having too low of a standard of living will decrease your mood, but doesn't seem to decrease it further if taken even lower. If you can't afford a happy standard of living, might as well set it to impoverished and be done with it.&lt;br /&gt;
&lt;br /&gt;
==Jonny: Some notes on playing at maximum difficulty==&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
The trouble with playing as Jonny (one of many) is that his initial dominance is F-. That means his slaves will rebel with clockwork regularity, up to and including trying to kill him if he tries to discipline them. So Job One is to get the bare minimum of combat training.&lt;br /&gt;
&lt;br /&gt;
To do this travel white town. Visit the armourer shop and get an Aketon and a whip. Then go to the Colosseum and spar with the weakest slave. You won't be able to raise your combat skill (beyond the one level granted by the Aketon fencing jacket) but it will train your strength. Try and get it to B/Blue and buy a special training - roundhouse kick is recommended. &lt;br /&gt;
&lt;br /&gt;
With that done you stand a decent chance of surviving your first couple of slave rebellions&lt;br /&gt;
&lt;br /&gt;
===Guild Work===&lt;br /&gt;
&lt;br /&gt;
Now go to the Guild and see if they have an slave training work. You can train most specialties, but there are a few pitfalls. &lt;br /&gt;
&lt;br /&gt;
*'''Feeble''' Slaves get too few actions to be trainable in a hurry (and you '''are''' in a hurry). Especially if they have multiple thorns of rebellion in their aura. Best avoided.&lt;br /&gt;
*'''Enchantress''' Slaves. Neither you nor Isabella have any initial magic skill, so you'll need to send her to school. That's an expense you can do without when starting out as Jonny.&lt;br /&gt;
*'''Courtesan'''. Sex slaves take longer to train than the others. You're in a hurry.&lt;br /&gt;
*'''Pet''' training inspires a lot more resistance than the other types. Once you gave a few successes under your belt you can probably cope, but avoid these missions to begin with.&lt;br /&gt;
&lt;br /&gt;
===Housing &amp;amp; Assistant===&lt;br /&gt;
&lt;br /&gt;
With your new slave (and the up front payment for training her) go to the real estate office and rent the bare minimum apartment in Serpentine, and then nip down to the Fogs and pick up Isabella - you're going to need her skills to do most of the training.&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
&lt;br /&gt;
The first few slaves are going to be difficult. You need to train them before you run out of money, which means inside decade, two if you're lucky. You don't have time to gently lead difficult girls to right behaviour. And they are all going to be difficult to start with.&lt;br /&gt;
&lt;br /&gt;
So your strategy is basically to train the key skill every turn until it meets the requirements, punishing as needed. Don't bother with psychological stuff - go for shaming, bondage and flagellation in that order. In particular you want to avoid bruises and traces of beatings as these can keep a slave at F- level until they heal.&lt;br /&gt;
&lt;br /&gt;
Once the skill is established, add other common skills until the slave reaches D rank. Then turn them in and get another one as soon as you can. Keep doing this until you have around 1500 sparks.&lt;br /&gt;
&lt;br /&gt;
===Other Considerations===&lt;br /&gt;
&lt;br /&gt;
'''Your Skills''' You'll need the appropriate garb to start training in most areas. You can't afford to get it all at once but it's worth buying the relevant item for each contract until you have the set (or can afford to fill the gaps)&lt;br /&gt;
&lt;br /&gt;
'''Isabella''' You're going to be relying on Izzy's skills a lot to begin with. Not only is she better than you at most things, but she's a better teacher and she's cheaper than sending slaves to school. Make use of her.&lt;br /&gt;
&lt;br /&gt;
'''Raising Basic Attributes'''. This can be a tar-pit and is often a sign that a slave is useless to you. Raising basic stats to D rank can take a long time depending on where the deficiencies may lie. Sometimes its faster to sell them to Farid (or to the butcher) and buy a new slave for 5 sparks and start over. Remember - you don't need to deliver the same slave - any one that fits the spec will do. Alternatively, if you're fond of the slave, check her into a cryo-tube and finish her training when you have the sparks and time to spare.&lt;br /&gt;
&lt;br /&gt;
'''Bruising, Beatings and Scars''' As I mentioned earlier, bruises and beatings can lower the looks of a slave to the point where she no longer qualifies for D rank. Scarring can at least be fixed at the medical center, but you probably don't have the budget for that. Again, it may be best to freeze or sell the slave and start over.&lt;br /&gt;
&lt;br /&gt;
'''Saving''' This approach should be viable without resort to &amp;quot;save scumming&amp;quot; or excessive saving and reloading. All the same, I'd recommend you keep a save gave every decade or so. Things can always go wrong unexpectedly.&lt;br /&gt;
&lt;br /&gt;
'''Fame''' Avoid working on your brand! The better known your brand, the higher rank the guild will expect from your training missions. The trouble is that it takes a lot longer to train C rank slaves and you need a rapid turnaround at the start. So keep your brand low until you no longer depend on guild work.&lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
&lt;br /&gt;
Jonny is entirely playable if appropriate care is taken. He's a lot slower to get up to speed and needs to spend a lot more time breaking in his slaves. On the other hand (as has been pointed out elsewhere) after Jonny, anyone else is going to be a breeze.&lt;br /&gt;
&lt;br /&gt;
==Tipps for Training==&lt;br /&gt;
&lt;br /&gt;
Many skills are Linked to another skill that will be learned with it here a list.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trained skill !! first sub skill !! second sub skill !! third sub skill !! forth sub skill&lt;br /&gt;
|-&lt;br /&gt;
| Fitness Training || Dance (around 5~10%)&lt;br /&gt;
|-&lt;br /&gt;
| Domestication || Pet Training (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Pet Training || Domestication (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Pony Training || Harness Training (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Harness Training || PonyTraining (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Footjob || Handjob (24%)&lt;br /&gt;
|-&lt;br /&gt;
| Rubbing || Handjob (24%)&lt;br /&gt;
|-&lt;br /&gt;
| Titjob || Handjob (24%)&lt;br /&gt;
|-&lt;br /&gt;
| Kissing || Licking (45%)&lt;br /&gt;
|-&lt;br /&gt;
| Blowjob || Deep Throat (100%) || Bukkake (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Rimming || Licking (45%)&lt;br /&gt;
|-&lt;br /&gt;
| Seduction || Exhibitionism (30%)&lt;br /&gt;
|-&lt;br /&gt;
| Dildo || Mastrubation (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Humilation || Exhibitionism (30%)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Sex || Anal fisting (33.3%)&lt;br /&gt;
|-&lt;br /&gt;
| Triple penetration || Double Penetration (100%) || Sex (50%) || Anal sex (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Gangbang || Trible Penetration (100% || Double Penetration (100%) || Sex (50%) || Anal sex (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Self-torture ||  Masochism (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Scatology || Golden Shower (100%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes on raising Stamina:&lt;br /&gt;
On a slave with Stamina:feeble, most of the stamina raising actions are greyed out.  There are 2 still available that are not:&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics  (be careful, uses 2 calories)&lt;br /&gt;
&lt;br /&gt;
Notes on dealing with high Pride:&lt;br /&gt;
Most of the Rules have Pride in the obedience test, so the slave will usually disobey until Obedience is quite high.  There are 2 that test other stats and also lower pride:&lt;br /&gt;
*Silence rule - obey check is Obedience vs Temperament.&lt;br /&gt;
*Deny Toileting rule - obey check is Obedience vs (Ego + 1)&lt;br /&gt;
Two of the Shame punishments decrease pride, oddly the others don't appear to:&lt;br /&gt;
*Naked walk&lt;br /&gt;
*Shameful Podium&lt;br /&gt;
Some of the Trainings that reduce pride have relatively low Obedience requirements for the slave not to refuse to perform them:&lt;br /&gt;
*Humiliation training: 3&lt;br /&gt;
*Anal sex: 5&lt;br /&gt;
*Enema training: Pride + 1&lt;br /&gt;
Clothing:&lt;br /&gt;
*The leather collar will decrease pride without any mood malus.&lt;br /&gt;
*The steel collar will decrease pride, but affects mood quite harshly (-3)&lt;br /&gt;
*Some of the pet gear (pony plume, anal tail, pony harness) will decrease pride, but affects mood, some quite harshly (harness is -2, plume is -3, matches the Pride effects)&lt;br /&gt;
 * If you're in a hurry and worried about mood, you can possibly balance this with some mood raising clothing (sundress,slippers,headband,wedding dress), Rules(boudoir, leftovers) or actions(Encourage, spa treatment)&lt;br /&gt;
 ** Beware that Rule:in my bed will *decrease* mood with high slave Pride.&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16391</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=16391"/>
				<updated>2014-12-18T14:45:49Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
Affected by:&lt;br /&gt;
*Living conditions (sleeping in a bed vs. sleeping on the floor), amount of stars left before ending day (1 star is optimal)&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]]&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Fitness training&lt;br /&gt;
*Dance lesson&lt;br /&gt;
*Pet training&lt;br /&gt;
*Pony training&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Beatings&lt;br /&gt;
*Torture&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
*Pregnancy&lt;br /&gt;
*Disease&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Successfully suppressing an orgasm&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot springs&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Arranged sparing for slave&lt;br /&gt;
*Put gladiatrix&lt;br /&gt;
*Horse mating&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spiked Collar&lt;br /&gt;
*Boots&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Behave: Alarm&lt;br /&gt;
*Behave: Vaginal vibe&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
*Certain clothing: leather collar, steel collar, pony plume, anal tail, pony harness &lt;br /&gt;
*Enema training&lt;br /&gt;
*Humiliation training&lt;br /&gt;
*Deep throat training&lt;br /&gt;
*Rimming training&lt;br /&gt;
*Anal sex training&lt;br /&gt;
*Self harm training&lt;br /&gt;
*Golden shower training&lt;br /&gt;
*Scat training&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Nothing&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obidience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at put gladiatrix&lt;br /&gt;
*Matrial Arts&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Affects:&lt;br /&gt;
*Obidience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Force silence&lt;br /&gt;
*Force humility&lt;br /&gt;
*Deny toileting&lt;br /&gt;
*Behave:Urinal&lt;br /&gt;
*Behave:Toilet&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Anal tail&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Negative mood at the end of the day (slowly).&lt;br /&gt;
Decreased by:&lt;br /&gt;
*''Very'' positive mood at the end of day (slowly).&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Rewarding slave more than she deserves&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Positive mood, increases slowly&lt;br /&gt;
*Philter potion&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Receive in the Arena &amp;quot;Put Gladiatrix&amp;quot; after several wins.&lt;br /&gt;
* ''Bruise'' - Decrease the Beauty of an Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping ,Material Art ,ect.)&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Cannot get Pregnant. Some Clients will not buy her.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Coward'' - Punishments are much more effective.&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang ?any others?)&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Scatology, Golden Shower ?any else?)&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/Harder to gain weight&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/Harder to lose weight&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Talent'' - A talent for a certain skill. This skill will increase considerably faster. Examples are &amp;quot;Talent: Cook&amp;quot; or &amp;quot;Talent: Musician&amp;quot;.&lt;br /&gt;
This list is incomplete.&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased''&lt;br /&gt;
* ''Optimistic''&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum''&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== '''D'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats &amp;gt; 7 point&lt;br /&gt;
::*General Skills &amp;gt; 4&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
=== '''C'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt; 11 point&lt;br /&gt;
::*General Skills &amp;gt; 9&lt;br /&gt;
::*Sexual Stats &amp;gt; 4&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
=== '''B'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt; 13 point&lt;br /&gt;
::*General Skills &amp;gt; 14&lt;br /&gt;
::*Sexual Stats &amp;gt; 11&lt;br /&gt;
::*One green general skill.&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
=== '''A'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats &amp;gt; 15 point&lt;br /&gt;
::*General Skills &amp;gt; 14&lt;br /&gt;
::*One green sexual skill&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Stats &amp;gt; 17 point&lt;br /&gt;
*General Skills &amp;gt; 29&lt;br /&gt;
*Four green skills&lt;br /&gt;
*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
*Devotion at lest 3 (Aura)&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Guilt ==&lt;br /&gt;
to be added&lt;br /&gt;
== Merit ==&lt;br /&gt;
to be added&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as [http://www.ulmf.org/bbs/showpost.php?p=570857&amp;amp;postcount=207 follows]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + morale + brand_reputation + fame*2 - relative_fat - angst - spoil - scares - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
stuntcock42:&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover, and then immediately try to visit the target NPC (e.g. Pope) again. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Sanity==&lt;br /&gt;
Another derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Empathy + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For pride goes from Arrogent to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Empathy and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Empathy|Empathy]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations&amp;diff=16287</id>
		<title>Jack-o-nine/Gameplay/Locations</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations&amp;diff=16287"/>
				<updated>2014-12-16T19:55:36Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: Add RE assistant to D level list, note on getting to Refined style&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
[[File:City large.jpg|thumbnail|right|A wide shot of Eternal Rome]]&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
Eternal Rome is split into 6 quarters, each under the jurisdiction of a different faction, usually consisting of a residential area and an assortment of shops.&lt;br /&gt;
&amp;lt;br&amp;gt;Most quarters (with the exception of the Border of Fog and White Town) have 2 stores selling various goods.&lt;br /&gt;
&amp;lt;br&amp;gt;The residential districts of each quarter are home to characters willing to pay sparks for trained slaves of varying quality &amp;amp; skill.&lt;br /&gt;
&lt;br /&gt;
==White Town==&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
====Slave Market====&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
'''Salon &amp;quot;Elven Laid&amp;quot;''' - Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Gastronomicon''' - The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
'''Boutique of Servilla Quint''' - [[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Ashura's Treasury''' - [[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
&amp;lt;br /&amp;gt;'''Manhunters Armory''' - Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''[[Jack-o-nine/Gameplay/Locations#Player Housing|Real Estate office]]'''- The player can pick up a contract with the real estate office to change their living quarters here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Assistant rank D (Secretary skill B)&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
====The Slavers Guild====&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: D $300, C $600, B $1500, A $3000, S+ $6000&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $300 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough for blue Stylish style, which will be acceptable most of the time. The cheapest earrings, 2 rings, heels, lace gloves should be enough for Refined Style for $19 more):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations#Border_of_the_Fogs|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations#Medical_center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations#Player Housing|Real Estate office]] will buy trained Assistants.&lt;br /&gt;
**Several residences need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
====Central Forum====&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - While the text describes finding potential clients suited to buy your current slave, nothing actually seems to happen.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase the rating of your brand. Again, it's unknown if there's any visible effect.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also supposedly increases the wearers aura. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class Fiend || Raven Crown - Permanent Auspex&lt;br /&gt;
|}&lt;br /&gt;
 * While the client claims that the artifact has this additional effect, there is no visible indication it does so.&lt;br /&gt;
&lt;br /&gt;
====The Vatican====&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
&lt;br /&gt;
==Quarter of the Bull==&lt;br /&gt;
Ruled by the pious Taurus Great House, this quarter is inhabited by the &amp;quot;Faithfuls&amp;quot;; people honouring the saviour, thereby earning special support from the Vatican.&lt;br /&gt;
&lt;br /&gt;
'''Salon of Madame Jofre''' - The best and largest brothel in Eternal Rome, it's clientele mainly residents and faithfuls of White Town.&lt;br /&gt;
&lt;br /&gt;
*Madame Jofre buys slaves:&lt;br /&gt;
**D rank&lt;br /&gt;
**Blowjobs&lt;br /&gt;
**Regular sex&lt;br /&gt;
**Group sex&lt;br /&gt;
**Temperamental&lt;br /&gt;
**Maid&lt;br /&gt;
**Cook&lt;br /&gt;
**Etiquette&lt;br /&gt;
**Dancing, Singing &amp;amp; Music appreciated but not necessary.&lt;br /&gt;
** Enough skill to be a Concubine&lt;br /&gt;
**There are no hints as to what level each skill needs to be at.&lt;br /&gt;
*She pays $500 for each, and is willing to buy many.&lt;br /&gt;
&lt;br /&gt;
'''Gentleman's Club''' - A club exclusive to the respected in the Quarter of the Bull. You need the favour of a senior Bull Quarter noble to join, but once admitted you will find lots of potential buyers.&lt;br /&gt;
&lt;br /&gt;
====NPC Residences====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Residence !! Skillset !! Min. Rank !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Housing of Don Castille || Assistant || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Apartments of Don Diego || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Gilmeritus's Laboratory || Enchantress || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Manor of Sire Toughbar || Concubine || B  || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Lady Edna's Mansion || Maid || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Suinton Residence || Pet || B || $2500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====White Tower====&lt;br /&gt;
&lt;br /&gt;
Within the tower is the White Palace, the seat of government for the Quarter of the Bull.&lt;br /&gt;
&lt;br /&gt;
Each of them wants a slave. Each has different specifications. In addition to other requirements, the ministers require their slaves trained to an &amp;quot;A&amp;quot; rating.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Archbishop Molaru  || Maid || A  || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Enema || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Scatology || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || &amp;gt;Healthy Weight*&lt;br /&gt;
|-&lt;br /&gt;
| General Barabas || Nature || A  || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Intellect || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Etiquette || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Alchemy || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Musician || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Loli&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| Siegfrid || Xenophily || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Pony Training || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Maid || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Temperament || B || Blue&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *The archbishop despises flabby bodies and demands his slaves be fit. Presumably the minimum would be &amp;quot;Healthy Weight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Serpentine Quarter==&lt;br /&gt;
'''Virgins Hip''' - Drinks for 1 spark each, and a place to sell waitresses.&lt;br /&gt;
&lt;br /&gt;
=== Technosphere ===&lt;br /&gt;
Inside, players find the Medical Center, Cryostatic Core and Library Terminal. The Medical Center will be one of the most well visited places for established slavers but the Cryostatic Core will have limited usefulness as well.&lt;br /&gt;
====Medical center====&lt;br /&gt;
Allows to examine and treat conditions to both slaver and slave.&lt;br /&gt;
*Health Checkup - $5&lt;br /&gt;
**Checks for injuries and disease&lt;br /&gt;
**$25 to cure rotphilis&lt;br /&gt;
**$5-$50 to treat injuries based on severity&lt;br /&gt;
*Examine Slave&lt;br /&gt;
**Checks for pregnancy, disease and scars&lt;br /&gt;
**$25 to Abort Fiend pregnancy &lt;br /&gt;
**$10 to abort human pregnancy&lt;br /&gt;
**$5-$100 to remove scars based on severity&lt;br /&gt;
*Augmenttation surgery&lt;br /&gt;
**Allows you to surgically alter your slave. Adds a Rehabilitation period &lt;br /&gt;
**Sterilization $5 / 2 days - no fear of pregnancy from slaver or milkmaid action&lt;br /&gt;
**Restore Fertility $50 / 7 days - undoes sterilization, if you want to add an Oviparity enhancement or impregnate with a fiend through milkmaid action&lt;br /&gt;
**Breast Augmentation $25 (varies?) / 5 days - Increases breast size by one&lt;br /&gt;
**virginity restoration $25 / 1 day - restores Trait - Virgin&lt;br /&gt;
**Neoplasty $50 / 20 days - reconstructive surgery that increases natural beauty by 1 and gives an option to change the appearance of the slave. Only way to change a slaves appearance and not available to slaves that are naturally exquisite&lt;br /&gt;
**Permanent Lactation - $25 / 10 days - slave produces milk based on health, nutritional status, mood and breast size. (adds milk to stores/saves money on food?)&lt;br /&gt;
**Oviparity $50 / 20 days - transplants the womb with that of a &amp;quot;hisorian harpy&amp;quot; to allow the slave to lay eggs. Not compatible with Sterilization (adds eggs to store/saves on money?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Nurse rank D&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===NPC Residences===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Residence !! Skillset !! Min. Rank !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Peter Viaboo's Apartment || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Master Lao's House || Assistant || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Lardbag's Apartment || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Grease's Apartments || Pet || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Barracks of Krull || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Observatory of Zefyros || Enchantress || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Plasir Penthouse || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Green Mamba's Lair || Pet || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Leonid's Manor || Artist || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Lucius' Apartments || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Floor of Singh-Khan || Gladiatrix || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Frogler's Residence || Artist || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || The Spire of Heir Tutti || Nurse || B || $2500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Administrative Spires====&lt;br /&gt;
&lt;br /&gt;
The Administrative Spires is the ruling citadel of the Serpentine Quarter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Reverend Porter* || Etiquette || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Oral || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Endurance** || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Not a loli&lt;br /&gt;
|-&lt;br /&gt;
| || Similar physique - Average boobs&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| General Drago || Group Sex || S+  || Green &lt;br /&gt;
|-&lt;br /&gt;
| || Temperament || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Galdiatrix || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophilia || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| Praetor Biabaz || Gladiatrix || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance  || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Exotic || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Nurse || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Dancer?*** || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| President Altair || Sex || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Oral || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Etiquette  || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Sensitive || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 * Wants a &amp;quot;master of transformation&amp;quot;, no rank specified. May not mean anything important.&lt;br /&gt;
 ** &amp;quot;Strong Nature&amp;quot; - Endurance, I assume.&lt;br /&gt;
 *** &amp;quot;Stage Presence&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Outcasts==&lt;br /&gt;
&lt;br /&gt;
====NPC Residences====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Residence !! Skillset !! Min. Rank !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Sanctuary of Magnaga || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Kratos Stall || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Glot's Gatehouse || Pet|| D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Bullhorn's Den || Gladiatrix || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Arbue Residence || Pet || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Mickey's House || Pet || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Sphingy Library || Enchantress ||  C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Mordhulla's Mansion || Pet || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Kurfilinn's Castle || Artist || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Charming Castle || Artist || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Pyra's Altar || Concubine || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Batory's Mansion || Nurse || B || $2500&lt;br /&gt;
|}&lt;br /&gt;
'''Uncle Bo'''&lt;br /&gt;
&lt;br /&gt;
Offers Brands and tattoos. &lt;br /&gt;
&lt;br /&gt;
Slave requirements:&lt;br /&gt;
&lt;br /&gt;
* Lolis (Trait - immature)&lt;br /&gt;
* C class sensitivity (empathy?)&lt;br /&gt;
* C class Cook&lt;br /&gt;
* D class Enchantress&lt;br /&gt;
* D class Singer&lt;br /&gt;
* D class Dancer&lt;br /&gt;
* Nothing exotic (some slaves have natural exoticism making them &amp;quot;quirky&amp;quot;, make sure she's ordinary before buying/training)&lt;br /&gt;
* Pays extra for virgins, likes them plump and a little spoiled.&lt;br /&gt;
&lt;br /&gt;
No information on how much he pays.&lt;br /&gt;
&lt;br /&gt;
'''Mystra'''&lt;br /&gt;
&lt;br /&gt;
Offers Alchemy ingredients.&lt;br /&gt;
&lt;br /&gt;
Will pays 500 for a D class enchantress. Unlike most businesses, Mystra's requirement seems to be a one-time-only deal.&lt;br /&gt;
&lt;br /&gt;
'''Public Animal Farm'''&lt;br /&gt;
&lt;br /&gt;
Requirements for slaves:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Familiarity with mating stall&amp;quot;&lt;br /&gt;
* Obedient&lt;br /&gt;
&lt;br /&gt;
Pay is 500 sparks. No hints as to what level of training is required.&lt;br /&gt;
&lt;br /&gt;
===Rulers===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Archbishop Shaitana || Enchantress || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Sing|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Dance || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Dance || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Play Music (Dulcimer!) || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Loli, virgin&lt;br /&gt;
|-&lt;br /&gt;
| General Carneys || Intelligence || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophillia || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Secretatry (Literacy) || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Oral || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| Praetor Tifaret || Health || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophilia || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Termperament || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Pet Training || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| Mistress Tiamat || Empathy || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Pet || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Nurse || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Maid || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Singing || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophily || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Necropolis==&lt;br /&gt;
*'''Steel Rose''' - BDSM, animal and fetish paraphernalia sold here. Body modification like piercings are done here as well.&lt;br /&gt;
**Slave Requirements:&lt;br /&gt;
*** Health Blue/B; Sensitivity Blue/B. No exotics, no children, C/Purple Nurse; C/Purple Houskeeping. Also should be &amp;quot;graceful&amp;quot; (etiquette?), have pet skills, and &amp;quot;special sex games&amp;quot;.&lt;br /&gt;
*'''Anatomical Theatre''' - A dinner theatre to entertain a predominantly undead audience with the artistic demise of a performing slave.&lt;br /&gt;
** The Theatre will buy D-Level &amp;quot;actresses&amp;quot; (artists?) for 500 sparks each&lt;br /&gt;
&lt;br /&gt;
====NPC Residences====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Residence !! Skillset !! Min. Rank !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Mound of the Undead || Nurse || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Para Lysis' Crypt || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Lestor's mansion || Assistant || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Draugr Ruins || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Tower of Scarlet || Pet || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Madman's Mansion || Nurse || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Lair of the Faceless || Artist ||  C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Venturi's Estate || Maid || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Mansion of Lady Yasmina || Maid || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Jagellon Palace || Artist || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Imladis Castle || Maid || B || $2500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Courvus Tower====&lt;br /&gt;
&lt;br /&gt;
Corvus Tower is the seat of government for Necropolis. The head of Corvus House can raise you to Patrician, but first you must impress one of the House Ministers. &lt;br /&gt;
&lt;br /&gt;
Each of them wants a slave. Each has different specifications. In addition to other requirements, the ministers require their slaves trained to an &amp;quot;A&amp;quot; rating.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Archbishop Nirelis  || Nurse || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Alchemy || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Maid || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Secretary || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| The Hand of the Prince || Etiquette* || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Dancer || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance **|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Group Sex || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Health || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Virginity&lt;br /&gt;
|-&lt;br /&gt;
| Praetor Kamael || Ettiqutte || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Seduction || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Secretary || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance ***|| B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| The Prince || Singing || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Playing Music || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Dancer|| S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Etiquette || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Style **** || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Empathy *****|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin || Restored or Natural&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * The term used is &amp;quot;secular lioness&amp;quot;. It can be confused with gladiatrix but i can confirm that he's asking for etiquette.&lt;br /&gt;
 ** &amp;quot;Solid nature&amp;quot;. Could refer to the &amp;quot;nature&amp;quot; stat, but Endurance seems more likely.&lt;br /&gt;
 *** &amp;quot;Solid nature&amp;quot; once again.&lt;br /&gt;
 **** &amp;quot;Soft and refined&amp;quot;. The A-level Style is titled &amp;quot;Refined&amp;quot;, so I'm guessing &amp;quot;Style&amp;quot;&lt;br /&gt;
 ***** This requirement is not listed by the Prince's explanation.&lt;br /&gt;
&lt;br /&gt;
==Border of the Fogs==&lt;br /&gt;
The outskirts of the city are shrouded in a neverending fog, connecting Eternal Rome to other worlds dimensionally and/or possibly even temporally.&lt;br /&gt;
&amp;lt;br /&amp;gt;It appears the fog serves as the only way for goods to come and go, transported by &amp;quot;clippers&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Smugglers Rendezvous''' - Run by Balalaika, an ex-paratrooper from another world, this group of smugglers specialises in importing custom cloned slaves from an advanced planet for $2000. Expensive, but useful for a head-start for a Rank B or higher slave/assistant.&lt;br /&gt;
*The available age options are Mature, Young &amp;amp; Immature&lt;br /&gt;
Overall rank: C&lt;br /&gt;
Slave starts off completely obedient, with high physical stats: &lt;br /&gt;
*A rank: &lt;br /&gt;
**Beauty&lt;br /&gt;
**Endurance&lt;br /&gt;
**Empathy&lt;br /&gt;
*B rank:&lt;br /&gt;
**Temperment &lt;br /&gt;
**Intellect&lt;br /&gt;
**Nature&lt;br /&gt;
Arrogant pride, ordinary, Healthy weight, unfashionable and unknown&lt;br /&gt;
&lt;br /&gt;
All common and sex skills start off at B/Blue rank.&lt;br /&gt;
&lt;br /&gt;
'''Moneylender's home''' - As the name implies, one can approach the loanshark Moneylender for for sparks. With interest to be paid, of course. Useful to make ends meet if you run out of cash before finishing off a slave, or getting some funding for an ambitious high risk/high reward project. &lt;br /&gt;
To unlock larger loans you must first build up a credit rating by borrowing smaller amounts.&lt;br /&gt;
*Available Loans&lt;br /&gt;
**$500/$600 20 days&lt;br /&gt;
**1000/1250 30 days&lt;br /&gt;
**2000/2500 75 days&lt;br /&gt;
**5000/7000 100 days&lt;br /&gt;
&lt;br /&gt;
*He buys slaves:&lt;br /&gt;
**Any useful skills&lt;br /&gt;
**No Alchemy skill&lt;br /&gt;
**Blowjobs - A&lt;br /&gt;
**Wants high quality slaves (A?)&lt;br /&gt;
&lt;br /&gt;
No information on how much he pays.&lt;br /&gt;
&lt;br /&gt;
'''Base Camp''' - Taurus house's appointed Sergeant oversees the hastily built base camp, only offering the player $500 sparks in exchange for an obedient Alchemist slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Slums''' - Aside from the players starting house, none of the slum houses are accessible.&lt;br /&gt;
&lt;br /&gt;
====Patrol Border of Fogs====&lt;br /&gt;
Only intelligent beings may travel the fog; Apparently this includes the assorted creatures make appearances near the border to accost any woman unfortunate enough to catch their attention.&lt;br /&gt;
&amp;lt;br /&amp;gt;Choosing to patrol the border, the player may encounter any of these accosting a slave:&lt;br /&gt;
*A Werewolf&lt;br /&gt;
*A Fog Fiend (Three levels: immature, adult and huge/hardened)&lt;br /&gt;
*A Lich Necromancer&lt;br /&gt;
*A Black Medic &amp;amp; 3 Minions&lt;br /&gt;
*2 Beggars, a suprisingly strong cripple and 2 skinny old men&lt;br /&gt;
*A Paladin of Taurus House &amp;amp; 2 infantry&lt;br /&gt;
*A Group of beastmen.&lt;br /&gt;
*A Vampire&lt;br /&gt;
&lt;br /&gt;
In general, immature fiends and vampires are the easiest opponents, followed by liches and adult fiends. Huge fiends and werewolves can be challenging, as can any of the multiple opponent encounters. &lt;br /&gt;
&lt;br /&gt;
Armour is recommended before engaging the group encounters. The scum are probably the easiest and the beastmen the hardest. None should be approached lightly. &lt;br /&gt;
&lt;br /&gt;
Upon defeating the enemy, the player gains the slave they just rescued. In the event the player already has one, she will be immediately sold off at the auction, the profit collectable at the White Town Trade Square auction the next day.&lt;br /&gt;
&amp;lt;br /&amp;gt;It is recommended to get your new slave checked at the medical complex immediately.&amp;lt;br /&amp;gt;&lt;br /&gt;
See also: [[Jack-o-nine/Gameplay/Combat|Combat]].&lt;br /&gt;
&lt;br /&gt;
==Player Housing==&lt;br /&gt;
&lt;br /&gt;
Moving to a new quarter requires a 10 days rent in advance, with a one time agency commission fee.&lt;br /&gt;
&amp;lt;br /&amp;gt;To gain housing permission for a quarter, you must sell a slave to an NPC within the desired faction to raise your reputation with them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Rent&amp;lt;br&amp;gt;(per 10d) !! Agency Comission&amp;lt;br&amp;gt;(One time) !! Dungeon !! Boudoir !! Laboratory !! Fiend Pen* &lt;br /&gt;
|-&lt;br /&gt;
| Border of the Fogs** || $0 || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || $50 || N/A || $15 || $15 || $20 || $10 &lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || $50 || $25 || $15 || $15 || $20 || $10 &lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || $75 || $75 || $20 || $25 || $30 || $10 &lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || $100 || $100 || $25 || $25 || $50 || $10 &lt;br /&gt;
|-&lt;br /&gt;
| White Town  || $150 || $150 || $25 ||  $25 || $50 || $10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *The Fiend Pen is empty until you have captured a [[jack-o-nine/Fiend|fiend]] that has burst out of a slave. This kills the slave.&lt;br /&gt;
 **The Border of the Fogs slum has no access to a bathroom, kitchen or extensions, making hygiene &amp;amp; training difficult as well as lowering morale. It's recommended to move ASAP.&lt;br /&gt;
&lt;br /&gt;
===Interior Design===&lt;br /&gt;
&lt;br /&gt;
In addition, each section of the home and it's rented extensions interior design can be customised to various styles for a one time fee.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Free !! Rustic !! Econom !! Japanese !! Cozy !! Neo-Medieval !! Modern !! Classical !! Victorian !! Necro-gothic !! Elite !! Slaver !! Style !! Luxurious !! Stone Sack !! Executioner !! Professor !! Witch !! Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| Hall || ✓ || N/A || $25 || $25 || $25 || $50 || $50 || $50 || $100 || $100 || $100 || $150 || N/A || $200 || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Bedroom || ✓ || N/A || $15 || $25 || $25 || $30 || $50 || $100 || N/A || $150 || $150 || $100 || $150 || $200 || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Kitchen || N/A || $20 || $20 || N/A || $20 || N/A || N/A || N/A || N/A || N/A || $50 || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Bathroom || ✓ || N/A || $20 || N/A || N/A || N/A || N/A || $50 || N/A || $50 || $50 || N/A || N/A || $100 || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon || ✓ || $25 || $20 || N/A || N/A || $10 || N/A || $20 || $50 || N/A || $50 || $25 || N/A || $50 || $25 || $10 || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Boudoir || N/A || $10 || N/A || $20 || N/A || $20 || $100 || $20 || N/A || $50 || $200 || N/A || $150 || $250 || N/A || N/A || N/A || $50 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Laboratory || ✓ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || $100 || N/A || $100 || $100 || N/A || N/A || N/A || N/A || $20 || $20 || $50&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations&amp;diff=16286</id>
		<title>Jack-o-nine/Gameplay/Locations</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations&amp;diff=16286"/>
				<updated>2014-12-16T19:07:40Z</updated>
		
		<summary type="html">&lt;p&gt;Gimlettio: secretary slave&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
[[File:City large.jpg|thumbnail|right|A wide shot of Eternal Rome]]&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
Eternal Rome is split into 6 quarters, each under the jurisdiction of a different faction, usually consisting of a residential area and an assortment of shops.&lt;br /&gt;
&amp;lt;br&amp;gt;Most quarters (with the exception of the Border of Fog and White Town) have 2 stores selling various goods.&lt;br /&gt;
&amp;lt;br&amp;gt;The residential districts of each quarter are home to characters willing to pay sparks for trained slaves of varying quality &amp;amp; skill.&lt;br /&gt;
&lt;br /&gt;
==White Town==&lt;br /&gt;
White town is governed by the Vatican, a shining example of peace and order.&lt;br /&gt;
It's also home to the trade square, the largest assortment of stores in Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
====Slave Market====&lt;br /&gt;
The most common and safe place to acquire slaves. The auctions start off rather cheap, but it's recommended to bring the slave for a medical checkup immediately.&lt;br /&gt;
*If you recieve a completely useless slave, the Slave Market will take her off your hands for a pittance of sparks.&lt;br /&gt;
'''Salon &amp;quot;Elven Laid&amp;quot;''' - Hairstyling, waxing, makeup &amp;amp; manicures are must have treatments here, boosting Style just before a slave is sold off. The same services are also available for slavers, mainly to increase Allure, restore energy and even libido.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Gastronomicon''' - The only place to buy [[Jack-o-nine/Gameplay/Items#Food|comestibles]], and butcher slaves for meat.&lt;br /&gt;
*Kagami-San buys slaves:&lt;br /&gt;
**Etiquette - C&lt;br /&gt;
**Housekeeping - C&lt;br /&gt;
**Cook - D&lt;br /&gt;
**Secretary - D&lt;br /&gt;
**Intelligence - D&lt;br /&gt;
**Wants them highly trained and respectful: probably low temperament. No hints as to what rating overall&lt;br /&gt;
*Sometimes it may be more lucrative to butcher a completely useless slave rather than selling her at the market; She may be worth slightly more as meat.&lt;br /&gt;
&lt;br /&gt;
'''Boutique of Servilla Quint''' - [[Jack-o-nine/Gameplay/Items#Men's clothing|Menswear]] and [[jack-o-nine/Items#Women's Clothing &amp;amp; Apparel|ladieswear]] can be purchased here, raising base Allure/Style as well other skills bonuses.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Ashura's Treasury''' - [[jack-o-nine/Items#headgear|Women's jewellery]] and accessories can be acquired here. &lt;br /&gt;
&amp;lt;br /&amp;gt;'''Manhunters Armory''' - Manhunter sells [[jack-o-nine/Items#headgear|weapons]] and [[jack-o-nine/Items#headgear|armor]] here for both slave &amp;amp; master.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''[[Jack-o-nine/Gameplay/Locations#Player Housing|Real Estate office]]'''- The player can pick up a contract with the real estate office to change their living quarters here.&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Secretary rank D&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
====The Slavers Guild====&lt;br /&gt;
The slavers guild not only handles the laws that govern all slavers operating in Eternal Rome, but also provides helpful services as well.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Contract work''' - Mistress Angelika assigns prepaid contracts usually requiring a slave of a predetermined skill and rank to be trained. It's worth noting that it doesn't have to be the same slave, just that the slave meets the requirements.&amp;lt;br /&amp;gt;&lt;br /&gt;
Can be an easy way to make money, assuming the contract isn't for something difficult to train like pet (high obedience) or concubine (time consuming). There is a prepayment for accepting contracts, which is money paid to you in advance. Payment for fulfilling the contract is based on speed and quality. &lt;br /&gt;
&amp;lt;br /&amp;gt;'''Subpurchaser''' - Master Wong purchases slaves at set prices. If for some reason you can't sell a slave elsewhere, this is a decent third last resort.&lt;br /&gt;
*His prices are: D $300, C $600, B $1500, A $3000, S+ $6000&lt;br /&gt;
*A common tactic to make quick sparks is to continuously raise D rank slaves and sell them here for $300 each.&lt;br /&gt;
*There's a few places you can get a fixed $500 price for a D rank slave with a bit of [[Jack-o-nine/Gameplay/Slaves#Charm|Charm]](Haircut and makeup treatment should be enough):&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations#Border_of_the_Fogs|Base Camp]] is looking for alchemists if you can get them to B/Blue Enchantress easily (Requires renting a Lab)&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations#Medical_center|Medical Center]] will buy trained Nurses.&lt;br /&gt;
**Several residences need D rank slaves of various talents, but they have limited demand take a while to ask for another slave. &lt;br /&gt;
'''The Expert''' - Master Skups can find slaves with customised base stats for the player to purchase, if they're willing to wait.&lt;br /&gt;
*The prices appear to vary from $100 to $1300&lt;br /&gt;
*A slave with S+ in all stats seems to take longer than 6 decades to find.&lt;br /&gt;
'''Auction''' - Every 10 days players can auction off trained slaves here.&lt;br /&gt;
&lt;br /&gt;
====Central Forum====&lt;br /&gt;
Within the walls of the Vatican, important house representatives gather in this spacious garden to discuss various matters.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Find Potential Customers''' - While the text describes finding potential clients suited to buy your current slave, nothing actually seems to happen.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Spread Rumors''' - You can spread rumors to increase the rating of your brand. Again, it's unknown if there's any visible effect.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Special Missions''' - 4 house representatives can be found here, each with a different request and a magical piece of equipment as reward.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
Each of the artifacts also supposedly increases the wearers aura. &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Client !! Requirements !! Artifact &amp;amp; Effect&lt;br /&gt;
|-&lt;br /&gt;
| Quartermaster Aramus || Arena Champion Slave || Bull Ring - Double Vitality&lt;br /&gt;
|-&lt;br /&gt;
| Vujin the Wise || Race Champion Slave || Snake Talisman - Double Spirit + Pain Resistance(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Garsid the Inseminator || Slave with Max Sexual Stats || Chimaera's Gem - Infinite Lust + Regeneration(?)*&lt;br /&gt;
|-&lt;br /&gt;
| Master Valios || Raise a Leviathan Class Fiend || Raven Crown - Permanent Auspex&lt;br /&gt;
|}&lt;br /&gt;
 * While the client claims that the artifact has this additional effect, there is no visible indication it does so.&lt;br /&gt;
&lt;br /&gt;
====The Vatican====&lt;br /&gt;
&lt;br /&gt;
Note that neither the Pope nor his Cardinal give you any payment for your work.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Cardinal Mujlon || Cerical || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex* || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || No perversions&lt;br /&gt;
|-&lt;br /&gt;
|Pope Ioann I || Nature** || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty || S+ || Green&lt;br /&gt;
|- &lt;br /&gt;
| || Martial Arts || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| || Devotion || Maximum || &amp;quot;Myriad of Stars&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * &amp;quot;Ability to love. Without any perversions&amp;quot;. Probably means allsex skills at A except Fetish and Xenophilia&lt;br /&gt;
 ** &amp;quot;Iron will&amp;quot;/&amp;quot;strong willed&amp;quot;. Mentioned twice, so may refer to two different quantities&lt;br /&gt;
&lt;br /&gt;
==Quarter of the Bull==&lt;br /&gt;
Ruled by the pious Taurus Great House, this quarter is inhabited by the &amp;quot;Faithfuls&amp;quot;; people honouring the saviour, thereby earning special support from the Vatican.&lt;br /&gt;
&lt;br /&gt;
'''Salon of Madame Jofre''' - The best and largest brothel in Eternal Rome, it's clientele mainly residents and faithfuls of White Town.&lt;br /&gt;
&lt;br /&gt;
*Madame Jofre buys slaves:&lt;br /&gt;
**D rank&lt;br /&gt;
**Blowjobs&lt;br /&gt;
**Regular sex&lt;br /&gt;
**Group sex&lt;br /&gt;
**Temperamental&lt;br /&gt;
**Maid&lt;br /&gt;
**Cook&lt;br /&gt;
**Etiquette&lt;br /&gt;
**Dancing, Singing &amp;amp; Music appreciated but not necessary.&lt;br /&gt;
** Enough skill to be a Concubine&lt;br /&gt;
**There are no hints as to what level each skill needs to be at.&lt;br /&gt;
*She pays $500 for each, and is willing to buy many.&lt;br /&gt;
&lt;br /&gt;
'''Gentleman's Club''' - A club exclusive to the respected in the Quarter of the Bull. You need the favour of a senior Bull Quarter noble to join, but once admitted you will find lots of potential buyers.&lt;br /&gt;
&lt;br /&gt;
====NPC Residences====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Residence !! Skillset !! Min. Rank !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Housing of Don Castille || Assistant || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Apartments of Don Diego || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Gilmeritus's Laboratory || Enchantress || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Manor of Sire Toughbar || Concubine || B  || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Lady Edna's Mansion || Maid || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || Suinton Residence || Pet || B || $2500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====White Tower====&lt;br /&gt;
&lt;br /&gt;
Within the tower is the White Palace, the seat of government for the Quarter of the Bull.&lt;br /&gt;
&lt;br /&gt;
Each of them wants a slave. Each has different specifications. In addition to other requirements, the ministers require their slaves trained to an &amp;quot;A&amp;quot; rating.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Archbishop Molaru  || Maid || A  || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Enema || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Scatology || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || &amp;gt;Healthy Weight*&lt;br /&gt;
|-&lt;br /&gt;
| General Barabas || Nature || A  || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Intellect || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Etiquette || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Alchemy || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Musician || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Beauty || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Loli&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| Siegfrid || Xenophily || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Pony Training || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Maid || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Temperament || B || Blue&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *The archbishop despises flabby bodies and demands his slaves be fit. Presumably the minimum would be &amp;quot;Healthy Weight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Serpentine Quarter==&lt;br /&gt;
'''Virgins Hip''' - Drinks for 1 spark each, and a place to sell waitresses.&lt;br /&gt;
&lt;br /&gt;
=== Technosphere ===&lt;br /&gt;
Inside, players find the Medical Center, Cryostatic Core and Library Terminal. The Medical Center will be one of the most well visited places for established slavers but the Cryostatic Core will have limited usefulness as well.&lt;br /&gt;
====Medical center====&lt;br /&gt;
Allows to examine and treat conditions to both slaver and slave.&lt;br /&gt;
*Health Checkup - $5&lt;br /&gt;
**Checks for injuries and disease&lt;br /&gt;
**$25 to cure rotphilis&lt;br /&gt;
**$5-$50 to treat injuries based on severity&lt;br /&gt;
*Examine Slave&lt;br /&gt;
**Checks for pregnancy, disease and scars&lt;br /&gt;
**$25 to Abort Fiend pregnancy &lt;br /&gt;
**$10 to abort human pregnancy&lt;br /&gt;
**$5-$100 to remove scars based on severity&lt;br /&gt;
*Augmenttation surgery&lt;br /&gt;
**Allows you to surgically alter your slave. Adds a Rehabilitation period &lt;br /&gt;
**Sterilization $5 / 2 days - no fear of pregnancy from slaver or milkmaid action&lt;br /&gt;
**Restore Fertility $50 / 7 days - undoes sterilization, if you want to add an Oviparity enhancement or impregnate with a fiend through milkmaid action&lt;br /&gt;
**Breast Augmentation $25 (varies?) / 5 days - Increases breast size by one&lt;br /&gt;
**virginity restoration $25 / 1 day - restores Trait - Virgin&lt;br /&gt;
**Neoplasty $50 / 20 days - reconstructive surgery that increases natural beauty by 1 and gives an option to change the appearance of the slave. Only way to change a slaves appearance and not available to slaves that are naturally exquisite&lt;br /&gt;
**Permanent Lactation - $25 / 10 days - slave produces milk based on health, nutritional status, mood and breast size. (adds milk to stores/saves money on food?)&lt;br /&gt;
**Oviparity $50 / 20 days - transplants the womb with that of a &amp;quot;hisorian harpy&amp;quot; to allow the slave to lay eggs. Not compatible with Sterilization (adds eggs to store/saves on money?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Nurse rank D&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===NPC Residences===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Residence !! Skillset !! Min. Rank !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Peter Viaboo's Apartment || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Master Lao's House || Assistant || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Lardbag's Apartment || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Grease's Apartments || Pet || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Barracks of Krull || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Observatory of Zefyros || Enchantress || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Plasir Penthouse || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Green Mamba's Lair || Pet || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Leonid's Manor || Artist || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Lucius' Apartments || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Floor of Singh-Khan || Gladiatrix || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || Frogler's Residence || Artist || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || The Spire of Heir Tutti || Nurse || B || $2500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Administrative Spires====&lt;br /&gt;
&lt;br /&gt;
The Administrative Spires is the ruling citadel of the Serpentine Quarter.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Reverend Porter* || Etiquette || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Oral || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Endurance** || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Not a loli&lt;br /&gt;
|-&lt;br /&gt;
| || Similar physique - Average boobs&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| General Drago || Group Sex || S+  || Green &lt;br /&gt;
|-&lt;br /&gt;
| || Temperament || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Galdiatrix || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophilia || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| Praetor Biabaz || Gladiatrix || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance  || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Exotic || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Nurse || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Dancer?*** || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| President Altair || Sex || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Oral || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Etiquette  || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Sensitive || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 * Wants a &amp;quot;master of transformation&amp;quot;, no rank specified. May not mean anything important.&lt;br /&gt;
 ** &amp;quot;Strong Nature&amp;quot; - Endurance, I assume.&lt;br /&gt;
 *** &amp;quot;Stage Presence&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Outcasts==&lt;br /&gt;
&lt;br /&gt;
====NPC Residences====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Residence !! Skillset !! Min. Rank !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Sanctuary of Magnaga || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Kratos Stall || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Glot's Gatehouse || Pet|| D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Bullhorn's Den || Gladiatrix || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Arbue Residence || Pet || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Mickey's House || Pet || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Sphingy Library || Enchantress ||  C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Mordhulla's Mansion || Pet || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Kurfilinn's Castle || Artist || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Charming Castle || Artist || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Pyra's Altar || Concubine || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || Batory's Mansion || Nurse || B || $2500&lt;br /&gt;
|}&lt;br /&gt;
'''Uncle Bo'''&lt;br /&gt;
&lt;br /&gt;
Offers Brands and tattoos. &lt;br /&gt;
&lt;br /&gt;
Slave requirements:&lt;br /&gt;
&lt;br /&gt;
* Lolis (Trait - immature)&lt;br /&gt;
* C class sensitivity (empathy?)&lt;br /&gt;
* C class Cook&lt;br /&gt;
* D class Enchantress&lt;br /&gt;
* D class Singer&lt;br /&gt;
* D class Dancer&lt;br /&gt;
* Nothing exotic (some slaves have natural exoticism making them &amp;quot;quirky&amp;quot;, make sure she's ordinary before buying/training)&lt;br /&gt;
* Pays extra for virgins, likes them plump and a little spoiled.&lt;br /&gt;
&lt;br /&gt;
No information on how much he pays.&lt;br /&gt;
&lt;br /&gt;
'''Mystra'''&lt;br /&gt;
&lt;br /&gt;
Offers Alchemy ingredients.&lt;br /&gt;
&lt;br /&gt;
Will pays 500 for a D class enchantress. Unlike most businesses, Mystra's requirement seems to be a one-time-only deal.&lt;br /&gt;
&lt;br /&gt;
'''Public Animal Farm'''&lt;br /&gt;
&lt;br /&gt;
Requirements for slaves:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Familiarity with mating stall&amp;quot;&lt;br /&gt;
* Obedient&lt;br /&gt;
&lt;br /&gt;
Pay is 500 sparks. No hints as to what level of training is required.&lt;br /&gt;
&lt;br /&gt;
===Rulers===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Archbishop Shaitana || Enchantress || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Sing|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Dance || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Dance || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Play Music (Dulcimer!) || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Loli, virgin&lt;br /&gt;
|-&lt;br /&gt;
| General Carneys || Intelligence || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophillia || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Secretatry (Literacy) || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Oral || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| Praetor Tifaret || Health || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophilia || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Sex || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Termperament || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Pet Training || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| Mistress Tiamat || Empathy || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Pet || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Nurse || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Maid || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Singing || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophily || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Necropolis==&lt;br /&gt;
*'''Steel Rose''' - BDSM, animal and fetish paraphernalia sold here. Body modification like piercings are done here as well.&lt;br /&gt;
**Slave Requirements:&lt;br /&gt;
*** Health Blue/B; Sensitivity Blue/B. No exotics, no children, C/Purple Nurse; C/Purple Houskeeping. Also should be &amp;quot;graceful&amp;quot; (etiquette?), have pet skills, and &amp;quot;special sex games&amp;quot;.&lt;br /&gt;
*'''Anatomical Theatre''' - A dinner theatre to entertain a predominantly undead audience with the artistic demise of a performing slave.&lt;br /&gt;
** The Theatre will buy D-Level &amp;quot;actresses&amp;quot; (artists?) for 500 sparks each&lt;br /&gt;
&lt;br /&gt;
====NPC Residences====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Residence !! Skillset !! Min. Rank !! Price&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Mound of the Undead || Nurse || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Para Lysis' Crypt || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Lestor's mansion || Assistant || D || $500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Draugr Ruins || Concubine || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Tower of Scarlet || Pet || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Madman's Mansion || Nurse || C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Lair of the Faceless || Artist ||  C || $1000&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Venturi's Estate || Maid || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Mansion of Lady Yasmina || Maid || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Jagellon Palace || Artist || B || $2500&lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || Imladis Castle || Maid || B || $2500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Courvus Tower====&lt;br /&gt;
&lt;br /&gt;
Corvus Tower is the seat of government for Necropolis. The head of Corvus House can raise you to Patrician, but first you must impress one of the House Ministers. &lt;br /&gt;
&lt;br /&gt;
Each of them wants a slave. Each has different specifications. In addition to other requirements, the ministers require their slaves trained to an &amp;quot;A&amp;quot; rating.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Archbishop Nirelis  || Nurse || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Alchemy || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Maid || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Secretary || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| The Hand of the Prince || Etiquette* || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Dancer || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance **|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Group Sex || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Health || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Virginity&lt;br /&gt;
|-&lt;br /&gt;
| Praetor Kamael || Ettiqutte || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Seduction || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Secretary || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance ***|| B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| The Prince || Singing || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Playing Music || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Dancer|| S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Etiquette || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Style **** || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Empathy *****|| A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin || Restored or Natural&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * The term used is &amp;quot;secular lioness&amp;quot;. It can be confused with gladiatrix but i can confirm that he's asking for etiquette.&lt;br /&gt;
 ** &amp;quot;Solid nature&amp;quot;. Could refer to the &amp;quot;nature&amp;quot; stat, but Endurance seems more likely.&lt;br /&gt;
 *** &amp;quot;Solid nature&amp;quot; once again.&lt;br /&gt;
 **** &amp;quot;Soft and refined&amp;quot;. The A-level Style is titled &amp;quot;Refined&amp;quot;, so I'm guessing &amp;quot;Style&amp;quot;&lt;br /&gt;
 ***** This requirement is not listed by the Prince's explanation.&lt;br /&gt;
&lt;br /&gt;
==Border of the Fogs==&lt;br /&gt;
The outskirts of the city are shrouded in a neverending fog, connecting Eternal Rome to other worlds dimensionally and/or possibly even temporally.&lt;br /&gt;
&amp;lt;br /&amp;gt;It appears the fog serves as the only way for goods to come and go, transported by &amp;quot;clippers&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Smugglers Rendezvous''' - Run by Balalaika, an ex-paratrooper from another world, this group of smugglers specialises in importing custom cloned slaves from an advanced planet for $2000. Expensive, but useful for a head-start for a Rank B or higher slave/assistant.&lt;br /&gt;
*The available age options are Mature, Young &amp;amp; Immature&lt;br /&gt;
Overall rank: C&lt;br /&gt;
Slave starts off completely obedient, with high physical stats: &lt;br /&gt;
*A rank: &lt;br /&gt;
**Beauty&lt;br /&gt;
**Endurance&lt;br /&gt;
**Empathy&lt;br /&gt;
*B rank:&lt;br /&gt;
**Temperment &lt;br /&gt;
**Intellect&lt;br /&gt;
**Nature&lt;br /&gt;
Arrogant pride, ordinary, Healthy weight, unfashionable and unknown&lt;br /&gt;
&lt;br /&gt;
All common and sex skills start off at B/Blue rank.&lt;br /&gt;
&lt;br /&gt;
'''Moneylender's home''' - As the name implies, one can approach the loanshark Moneylender for for sparks. With interest to be paid, of course. Useful to make ends meet if you run out of cash before finishing off a slave, or getting some funding for an ambitious high risk/high reward project. &lt;br /&gt;
To unlock larger loans you must first build up a credit rating by borrowing smaller amounts.&lt;br /&gt;
*Available Loans&lt;br /&gt;
**$500/$600 20 days&lt;br /&gt;
**1000/1250 30 days&lt;br /&gt;
**2000/2500 75 days&lt;br /&gt;
**5000/7000 100 days&lt;br /&gt;
&lt;br /&gt;
*He buys slaves:&lt;br /&gt;
**Any useful skills&lt;br /&gt;
**No Alchemy skill&lt;br /&gt;
**Blowjobs - A&lt;br /&gt;
**Wants high quality slaves (A?)&lt;br /&gt;
&lt;br /&gt;
No information on how much he pays.&lt;br /&gt;
&lt;br /&gt;
'''Base Camp''' - Taurus house's appointed Sergeant oversees the hastily built base camp, only offering the player $500 sparks in exchange for an obedient Alchemist slave.&lt;br /&gt;
&amp;lt;br /&amp;gt;'''Slums''' - Aside from the players starting house, none of the slum houses are accessible.&lt;br /&gt;
&lt;br /&gt;
====Patrol Border of Fogs====&lt;br /&gt;
Only intelligent beings may travel the fog; Apparently this includes the assorted creatures make appearances near the border to accost any woman unfortunate enough to catch their attention.&lt;br /&gt;
&amp;lt;br /&amp;gt;Choosing to patrol the border, the player may encounter any of these accosting a slave:&lt;br /&gt;
*A Werewolf&lt;br /&gt;
*A Fog Fiend (Three levels: immature, adult and huge/hardened)&lt;br /&gt;
*A Lich Necromancer&lt;br /&gt;
*A Black Medic &amp;amp; 3 Minions&lt;br /&gt;
*2 Beggars, a suprisingly strong cripple and 2 skinny old men&lt;br /&gt;
*A Paladin of Taurus House &amp;amp; 2 infantry&lt;br /&gt;
*A Group of beastmen.&lt;br /&gt;
*A Vampire&lt;br /&gt;
&lt;br /&gt;
In general, immature fiends and vampires are the easiest opponents, followed by liches and adult fiends. Huge fiends and werewolves can be challenging, as can any of the multiple opponent encounters. &lt;br /&gt;
&lt;br /&gt;
Armour is recommended before engaging the group encounters. The scum are probably the easiest and the beastmen the hardest. None should be approached lightly. &lt;br /&gt;
&lt;br /&gt;
Upon defeating the enemy, the player gains the slave they just rescued. In the event the player already has one, she will be immediately sold off at the auction, the profit collectable at the White Town Trade Square auction the next day.&lt;br /&gt;
&amp;lt;br /&amp;gt;It is recommended to get your new slave checked at the medical complex immediately.&amp;lt;br /&amp;gt;&lt;br /&gt;
See also: [[Jack-o-nine/Gameplay/Combat|Combat]].&lt;br /&gt;
&lt;br /&gt;
==Player Housing==&lt;br /&gt;
&lt;br /&gt;
Moving to a new quarter requires a 10 days rent in advance, with a one time agency commission fee.&lt;br /&gt;
&amp;lt;br /&amp;gt;To gain housing permission for a quarter, you must sell a slave to an NPC within the desired faction to raise your reputation with them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Quarter !! Rent&amp;lt;br&amp;gt;(per 10d) !! Agency Comission&amp;lt;br&amp;gt;(One time) !! Dungeon !! Boudoir !! Laboratory !! Fiend Pen* &lt;br /&gt;
|-&lt;br /&gt;
| Border of the Fogs** || $0 || N/A || N/A || N/A || N/A || N/A &lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Outcasts || $50 || N/A || $15 || $15 || $20 || $10 &lt;br /&gt;
|-&lt;br /&gt;
| Serpentine Quarter || $50 || $25 || $15 || $15 || $20 || $10 &lt;br /&gt;
|-&lt;br /&gt;
| Quarter of the Bull || $75 || $75 || $20 || $25 || $30 || $10 &lt;br /&gt;
|-&lt;br /&gt;
| Necropolis || $100 || $100 || $25 || $25 || $50 || $10 &lt;br /&gt;
|-&lt;br /&gt;
| White Town  || $150 || $150 || $25 ||  $25 || $50 || $10 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 *The Fiend Pen is empty until you have captured a [[jack-o-nine/Fiend|fiend]] that has burst out of a slave. This kills the slave.&lt;br /&gt;
 **The Border of the Fogs slum has no access to a bathroom, kitchen or extensions, making hygiene &amp;amp; training difficult as well as lowering morale. It's recommended to move ASAP.&lt;br /&gt;
&lt;br /&gt;
===Interior Design===&lt;br /&gt;
&lt;br /&gt;
In addition, each section of the home and it's rented extensions interior design can be customised to various styles for a one time fee.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Free !! Rustic !! Econom !! Japanese !! Cozy !! Neo-Medieval !! Modern !! Classical !! Victorian !! Necro-gothic !! Elite !! Slaver !! Style !! Luxurious !! Stone Sack !! Executioner !! Professor !! Witch !! Alchemist&lt;br /&gt;
|-&lt;br /&gt;
| Hall || ✓ || N/A || $25 || $25 || $25 || $50 || $50 || $50 || $100 || $100 || $100 || $150 || N/A || $200 || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Bedroom || ✓ || N/A || $15 || $25 || $25 || $30 || $50 || $100 || N/A || $150 || $150 || $100 || $150 || $200 || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Kitchen || N/A || $20 || $20 || N/A || $20 || N/A || N/A || N/A || N/A || N/A || $50 || N/A || N/A || N/A || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Bathroom || ✓ || N/A || $20 || N/A || N/A || N/A || N/A || $50 || N/A || $50 || $50 || N/A || N/A || $100 || N/A || N/A || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon || ✓ || $25 || $20 || N/A || N/A || $10 || N/A || $20 || $50 || N/A || $50 || $25 || N/A || $50 || $25 || $10 || N/A || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Boudoir || N/A || $10 || N/A || $20 || N/A || $20 || $100 || $20 || N/A || $50 || $200 || N/A || $150 || $250 || N/A || N/A || N/A || $50 || N/A&lt;br /&gt;
|-&lt;br /&gt;
| Laboratory || ✓ || N/A || N/A || N/A || N/A || N/A || N/A || N/A || $100 || N/A || $100 || $100 || N/A || N/A || N/A || N/A || $20 || $20 || $50&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Gimlettio</name></author>	</entry>

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