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		<updated>2026-10-17T13:17:30Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Mining&amp;diff=42530</id>
		<title>Insect Prison REMAKE/Mining</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Mining&amp;diff=42530"/>
				<updated>2026-09-03T18:40:57Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added mining page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Mining=&lt;br /&gt;
Mining is a feature in '''Insect Prison''', in the form of a mini-game, where '''Leah''' may get ores to help produce more advanced items when [[Insect Prison REMAKE/Crafting|crafting]] at the '''workbench'''.&lt;br /&gt;
&lt;br /&gt;
In order to start mining, the player must first unlock the [[Insect Prison REMAKE/Map|Cliff Top]] region, just after discovering the '''Passage''', and acquire a '''Pickaxe''', which requires some resources to craft at the '''tools workbench'''.&lt;br /&gt;
&lt;br /&gt;
In order to craft the '''Pickaxe''', the following is necessary:&lt;br /&gt;
* '''Iron Ore x3''' - Found randomly while exploring the '''Cliff''', '''Cliff Top''' and when defeating '''Giant Worms'''.&lt;br /&gt;
* '''Broken Pickaxe''' - Found randomly while exploring the '''Cliff Top'''.&lt;br /&gt;
&lt;br /&gt;
==Mining Veins==&lt;br /&gt;
When an '''Ore Vein''' is interacted with, it will display a grid of 8 x 8 stones (for a total of 64 stones). Each stone, when clicked will, will reveal an ore or nothing.&lt;br /&gt;
&lt;br /&gt;
The player can open as many stones, as there are actions still left in the day. When all actions are depleted during mining, the day will progress to night as normal.&lt;br /&gt;
&lt;br /&gt;
The mini game can be stopped at any time, and at the end, a summary of all acquired ores will be shown with a message per item.&lt;br /&gt;
&lt;br /&gt;
There is also a cell that displays a '''Broken Pickaxe''', this cell will destroy the '''Pickaxe''' in use and cancel the rest of the mining, granting all ores mined so far.&lt;br /&gt;
&lt;br /&gt;
==Ore Distributions==&lt;br /&gt;
The ore count is mostly fixed per vein, but each vein has a different ore distribution.&lt;br /&gt;
&lt;br /&gt;
The '''Rainy Weather''' affects all vein distributions by removing the empty stones and providing better odds to rarer ores. During rain, the '''Pickaxe''' can't break as well.&lt;br /&gt;
&lt;br /&gt;
===Left Most Vein===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Normal Weather !! Rainy Weather&lt;br /&gt;
|-&lt;br /&gt;
| Break Pickaxe || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
| Empty || 13 || -&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 7 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone || 3 || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Center Vein===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Normal Weather !! Rainy Weather&lt;br /&gt;
|-&lt;br /&gt;
| Break Pickaxe || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
| Empty || 13 || -&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || 9 || 18&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || 9 || 17&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Right Most Vein===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Result !! Normal Weather !! Rainy Weather&lt;br /&gt;
|-&lt;br /&gt;
| Break Pickaxe || 1 || -&lt;br /&gt;
|-&lt;br /&gt;
| Empty || 13 || -&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 38 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 7 || 12&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone || 3 || 8&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/H_Scenes&amp;diff=42402</id>
		<title>Insect Prison REMAKE/H Scenes</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/H_Scenes&amp;diff=42402"/>
				<updated>2026-09-02T21:56:06Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Scenes=&lt;br /&gt;
Scenes are all erotic events in '''Insect Prison'''. These can be viewed in the '''Room''' at any time, once unlocked for the first time on the current save file.&lt;br /&gt;
[[File:IPR Scenes.png|440px|thumb|center|Total scenes per critter]]&lt;br /&gt;
&lt;br /&gt;
==Wharf Roach==&lt;br /&gt;
The '''Wharf Roach''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]] or [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - Incubate Wharf Roach to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Mind Broken''' - Defeated by [[Insect Prison REMAKE/Critters#Wharf_Roach_G|Wharf Roach G.]] Ends in a Game Over.&lt;br /&gt;
&lt;br /&gt;
==Parasite Beast==&lt;br /&gt;
The '''Parasite Beast''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]] or [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Oniku''' - Visit Oniku in the [[Insect Prison REMAKE/Map#Doghouse|Doghouse]] (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Parasite Worm==&lt;br /&gt;
All '''Parasite Worm''' scenes require [[Insect Prison REMAKE/Parasitism|infection]] by Parasite Worm.&lt;br /&gt;
&lt;br /&gt;
* '''Big''' - Incubate Parasite Worm to 100% by getting eggs inside. Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Panties''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
&lt;br /&gt;
==Bugshroom==&lt;br /&gt;
The '''Bugshroom''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]]. The sleep scenes (Naked/Panties) require the infection after the normal Bugshroom scene.&lt;br /&gt;
&lt;br /&gt;
* '''Consent''' - Chance encounter with Bugshroom when exploring in the Forest (LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Panties''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
&lt;br /&gt;
==Rumia==&lt;br /&gt;
All '''Rumia''' scenes require the [[Insect Prison REMAKE/Map#Rumia_Shop|Rumia Shop]] to be unlocked before.&lt;br /&gt;
&lt;br /&gt;
* '''Demo''' - After unlocking the Clothed scene. Ask Rumia for a practical demonstration on her shop.&lt;br /&gt;
* '''Consent 2''' - Go to the shop’s back at night and spy through the peephole.&lt;br /&gt;
* '''Consent''' - After unlocking the Demo scene. Go to the shop’s back in the morning and spy through the peephole (must be the first action of the day).&lt;br /&gt;
&lt;br /&gt;
==Jellyfish==&lt;br /&gt;
The '''Jellyfish''' is found on the [[Insect Prison REMAKE/Map#Rear_Beach|Rear Beach]].&lt;br /&gt;
&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Sucking Leech==&lt;br /&gt;
The '''Sucking Leech''' is found on the [[Insect Prison REMAKE/Map#Swamp|Swamp]].&lt;br /&gt;
&lt;br /&gt;
* '''Temptation''' - Chance encounter when exploring the Swamp (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Forced''' - Chance encounter when exploring the Swamp without Leech Salt (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Chance encounter when exploring the Swamp without Leech Salt (Lewdness &amp;gt;= 3).&lt;br /&gt;
&lt;br /&gt;
==Mosquito==&lt;br /&gt;
The '''Mosquito''' is found on the [[Insect Prison REMAKE/Map#Swamp|Swamp]]. Requires &amp;quot;infection&amp;quot; before any scenes.&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - After a '''Naked''' scene, choose to leave the eggs in the next morning, then incubate them to 100%.&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Panties''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
&lt;br /&gt;
==Egg Fly==&lt;br /&gt;
The '''Egg Fly''' is found on the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - Incubate Egg Fly to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Giant Slug==&lt;br /&gt;
The '''Giant Slug''' is found on the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - Incubate Giant Slug to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Banana Bug==&lt;br /&gt;
The '''Banana Bug''' is found on the '''Palm Tree''' in the [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
&lt;br /&gt;
* '''Dazed 3''' - Catch a banana from the Palm Tree (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Dazed 2''' - Catch a banana from the Palm Tree (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 1''' - Catch a few bananas from the Palm Tree (First time OR Lewdness &amp;lt; 3).&lt;br /&gt;
&lt;br /&gt;
==Cicada==&lt;br /&gt;
The '''Cicada''' is found on the [[Insect Prison REMAKE/Map#Waterfall|Waterfall]].&lt;br /&gt;
&lt;br /&gt;
* '''Surprise 2''' - Take a shower in the Waterfall (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Surprise 1''' - Drink all the water from the Waterfall that you can in a single day.&lt;br /&gt;
&lt;br /&gt;
==Egg Bee==&lt;br /&gt;
The '''Egg Bee''' is found on the '''Flower Garden''' in the [[Insect Prison REMAKE/Map#Field|Field]].&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - Incubate Egg Bee to 100% after any scene.&lt;br /&gt;
* '''Dazed 3''' - Pick some flowers on the Field’s garden (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Dazed 2''' - Pick some flowers on the Field’s garden (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 1''' - Pick some flowers on the Field’s garden for the first time (Lewdness &amp;lt; 3).&lt;br /&gt;
&lt;br /&gt;
==Giant Worm==&lt;br /&gt;
The '''Giant Worm''' is found in the [[Insect Prison REMAKE/Map|Cliff]].&lt;br /&gt;
&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
===Sea Tongue===&lt;br /&gt;
The Sea Tongue is found on the [[Insect Prison REMAKE/Map#Shoreline|Shoreline]].&lt;br /&gt;
&lt;br /&gt;
* '''Consent''' - Find a Sea Tongue after the first Sea Tongue surprise (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Surprise''' - Find a Sea Tongue after unlocking the Waterfall (Lewdness &amp;gt;= 3).&lt;br /&gt;
&lt;br /&gt;
===Libido Flower===&lt;br /&gt;
The Libido Flower is found on the [[Insect Prison REMAKE/Map#Field|Field]].&lt;br /&gt;
&lt;br /&gt;
* '''Dazed 2''' - Find a Libido Flower (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Dazed 1''' - Find a Libido Flower (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Crafting&amp;diff=42401</id>
		<title>Insect Prison REMAKE/Crafting</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Crafting&amp;diff=42401"/>
				<updated>2026-09-02T21:51:23Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Crafting=&lt;br /&gt;
'''Crafting''' is a feature in '''Insect Prison''' where the player can create items to help progress the game, using resources collected from combat and exploration, which is accessible via the '''Workbench''' in the [[Insect Prison REMAKE/Map#Cabin|Cabin]].&lt;br /&gt;
&lt;br /&gt;
The '''Workbench''' has three options that allows crafting different categories of items:&lt;br /&gt;
* '''Tools Workbench''', where consumables and misc items can be crafted.&lt;br /&gt;
* '''Weapons Workbench''', where weapons can be crafted.&lt;br /&gt;
* '''Armor Workbench''', where armor and accessories can be crafted.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Workbench !! Unlock conditions !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Bandages '''x5''' || Tools || - ||&lt;br /&gt;
* Disinfectant Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt '''x1''' || Tools || - ||&lt;br /&gt;
* Disinfectant Herb x1&lt;br /&gt;
* Salt x1&lt;br /&gt;
|-&lt;br /&gt;
| Incense '''x1''' || Tools || - ||&lt;br /&gt;
* Salt x10&lt;br /&gt;
* Disinfectant Herb x7&lt;br /&gt;
* Pure Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe '''x1''' || Tools || - ||&lt;br /&gt;
* Broken Pickaxe x1&lt;br /&gt;
* Wood x3&lt;br /&gt;
* Iron Ore x3&lt;br /&gt;
|-&lt;br /&gt;
| Rope '''x1''' || Tools || Visit the '''Passage''' for the first time. ||&lt;br /&gt;
* Torn Cloth x10&lt;br /&gt;
* Vine x10&lt;br /&gt;
* Pelt x1&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon '''x1''' || Tools || Leave the '''Cabin''' with a special weather for the first time. ||&lt;br /&gt;
* Torn Cloth x3&lt;br /&gt;
* Fly Wings x1&lt;br /&gt;
* Vine x2&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug '''x3''' || Tools || - ||&lt;br /&gt;
* Insect Mucus x1&lt;br /&gt;
* Libido Herb x3&lt;br /&gt;
* Withered Leech x1&lt;br /&gt;
|-&lt;br /&gt;
| Sedative '''x3''' || Tools || - ||&lt;br /&gt;
* Insect Mucus x1&lt;br /&gt;
* Pure Herb x3&lt;br /&gt;
* Salt x3&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite '''x3''' || Tools || - ||&lt;br /&gt;
* Insect Mucus x1&lt;br /&gt;
* Disinfectant Herb x3&lt;br /&gt;
* Seaweed x3&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant '''x2''' || Tools || Pick up a '''Blazing Wood''' for the first time. ||&lt;br /&gt;
* Weird Slime x2&lt;br /&gt;
* Blazing Wood x3&lt;br /&gt;
* Golden Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || Armor || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Wood x10&lt;br /&gt;
|-&lt;br /&gt;
| Light Coat || Armor || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Iron Ore x5&lt;br /&gt;
|-&lt;br /&gt;
| Kite Shield || Armor || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Wood x3&lt;br /&gt;
* Iron Ore x10&lt;br /&gt;
|-&lt;br /&gt;
| Breastplate || Armor || - ||&lt;br /&gt;
* Iron Ore x10&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Fly Wings x4&lt;br /&gt;
* Silver Ore x3&lt;br /&gt;
|-&lt;br /&gt;
| Aid Ring || Armor || - ||&lt;br /&gt;
* Gold Ore x1&lt;br /&gt;
* Marine Membrane x2&lt;br /&gt;
* Gemstone x1&lt;br /&gt;
|-&lt;br /&gt;
| Static Ring || Armor || - ||&lt;br /&gt;
* Silver Ore 1&lt;br /&gt;
* Gold Ore 1&lt;br /&gt;
* Tentacles x3&lt;br /&gt;
* Gemstone x1&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Weapons || - ||&lt;br /&gt;
* Pelt x3&lt;br /&gt;
* Vine x5&lt;br /&gt;
|-&lt;br /&gt;
| Knuckles || Weapons || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Iron Ore x3&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Weapons || - ||&lt;br /&gt;
* Vine x1&lt;br /&gt;
* Iron Ore x1&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Weapons || - ||&lt;br /&gt;
* Vine x2&lt;br /&gt;
* Wood x6&lt;br /&gt;
|-&lt;br /&gt;
| Slingshot || Weapons || - ||&lt;br /&gt;
* Vine x2&lt;br /&gt;
* Wood x5&lt;br /&gt;
* Pelt x1&lt;br /&gt;
|-&lt;br /&gt;
| Saber || Weapons || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Iron Ore x15&lt;br /&gt;
* Obsidian x3&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Sword || Weapons || - ||&lt;br /&gt;
* Obsidian x5&lt;br /&gt;
* Iron Ore x25&lt;br /&gt;
* Gemstone x3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=42400</id>
		<title>Insect Prison REMAKE/Parasitism</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=42400"/>
				<updated>2026-09-02T21:47:47Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Parasitism=&lt;br /&gt;
Parasitism is a feature in '''Insect Prison''' where [[Insect Prison REMAKE/Characters|Leah]] can be infected (or infested) with specific bugs, granting access to some scenes and adding negative effects to combat.&lt;br /&gt;
&lt;br /&gt;
Infection or infestation is only available from:&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Parasite Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Bugshroom_Worm|Bugshroom Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Mosquito|Sucking Mosquito]]&lt;br /&gt;
==Parasite Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Parasite Worms''' when having any intercourse with the '''Parasite Beast''' with each event adding 1 '''Parasite Worm''' to her infection. The more worms '''Leah''' is infected with, the higher the chances of a worm H scene triggering, when sleeping, and being assaulted by the worms during combat.&lt;br /&gt;
&lt;br /&gt;
The '''Parasite Worm''' functions as anti incubation, and as such, while infected, Leah will not incubate any insect, making [[Insect Prison REMAKE/Pregnancy|Pregnancy]] impossible. During infection however, any eggs injected in '''Leah''' will be consumed by the worms, raising their own incubation. When fully incubated, a sleep scene that would trigger the '''Naked Parasite Worm''' will instead trigger the '''Big Parasite Worm''' scene, which will increase the infection by 5 to 10 worms on the following morning.&lt;br /&gt;
&lt;br /&gt;
When a '''Parasite Worm''' turn triggers during combat, it gives &amp;lt;b style=&amp;quot;color:purple;&amp;quot;&amp;gt;5 LP&amp;lt;/b&amp;gt; to '''Leah'''.&lt;br /&gt;
&lt;br /&gt;
A '''Parasite Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items. The '''Anti Parasite''' item will always prioritize removing '''Bugshroom Worms''' first.&lt;br /&gt;
==Bugshroomm Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Bugshroom Worms''' by pleasuring herself with a '''Bugshroom''', found in the [[Insect Prison REMAKE/Map#Forest|Forest]].&lt;br /&gt;
&lt;br /&gt;
When a '''Bugshroom Worm''' turn triggers during combat, it '''stuns''' '''Leah''', preventing any actions on that turn.&lt;br /&gt;
&lt;br /&gt;
A '''Bugshroom Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items. The '''Anti Parasite''' item will always prioritize removing '''Bugshroom Worms''' first.&lt;br /&gt;
==Mosquito infestation==&lt;br /&gt;
By exploring the [[Insect Prison REMAKE/Map#Swamp|Swamp]], there is a chance to meet a Mosquito. If not yet infested, the '''Mosquito''' will follow '''Leah''' home and infest the '''Cabin'''. While the Cabin is infested with a Mosquito, there is a chance of an H scene triggering when sleeping.&lt;br /&gt;
&lt;br /&gt;
When a '''naked sleep''' scene is triggered with the '''Mosquito''', it will leave eggs inside '''Leah'''. If in the next morning, there are no other critters being incubated and the player decides to leave the eggs inside, '''Leah''' will start incubating '''Mosquito''' eggs.&lt;br /&gt;
&lt;br /&gt;
The '''Mosquito''' infestation can be removed with the [[Insect Prison REMAKE/Items#Consumables|Incense]] consumable item.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Pregnancy&amp;diff=42399</id>
		<title>Insect Prison REMAKE/Pregnancy</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Pregnancy&amp;diff=42399"/>
				<updated>2026-09-02T21:44:20Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Updated pregnancy information for v1.46&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Pregnancy=&lt;br /&gt;
Pregnancy is a feature of '''Insect Prison''' that allows [[Insect Prison REMAKE/Characters|Leah]] to incubate insect eggs over time, resulting in birth scenes when progress is sufficient.&lt;br /&gt;
&lt;br /&gt;
This is only possible with the following bug species (as of version 1.45);&lt;br /&gt;
&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Wharf Roach|Wharf Roach]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Egg Fly|Egg Fly]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Giant Slug|Giant Slug]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Egg Bee|Egg Bee]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Mosquito|Mosquito]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite Worm|Parasite Worm]]&lt;br /&gt;
&lt;br /&gt;
==Starting Incubation==&lt;br /&gt;
Before anything else, '''Leah''' must NOT be infected with '''Parasite Worms''', as they will eat any eggs inside her.&lt;br /&gt;
&lt;br /&gt;
===For most bugs===&lt;br /&gt;
The player needs any '''Seduce''', '''Consent''' or '''Forced''' scene during combat. Note that '''Defeat''' scenes will force birth eggs during the scene, so these will actually not work for incubation and cancel any ongoing incubation.&lt;br /&gt;
&lt;br /&gt;
The incubation will start the next morning after going to sleep.&lt;br /&gt;
&lt;br /&gt;
If '''Leah''' has eggs from several bugs, they will ''&amp;quot;fight&amp;quot;'' during the night and only the surviving batch will incubate.&lt;br /&gt;
&lt;br /&gt;
===Mosquito===&lt;br /&gt;
To get the eggs from the '''Mosquito''', the player first requires a '''naked sleep scene''' with it at night.&lt;br /&gt;
&lt;br /&gt;
In the following morning, if the player chooses to keep the eggs and there are no other eggs incubating already, the '''Mosquito''' eggs will start incubating.&lt;br /&gt;
&lt;br /&gt;
===Parasite Worm===&lt;br /&gt;
To incubate '''Parasite Worms''', the player needs to be [[Insect Prison REMAKE/Parasitism#Parasite Worm infection|infected]] with them first, unlike all other cases.&lt;br /&gt;
&lt;br /&gt;
==Preventing Incubation==&lt;br /&gt;
The easiest way to prevent incubation of eggs is to be infected with '''Parasite Worms''', as they will eat the eggs and never allow them to progress, unlike all other cases.&lt;br /&gt;
&lt;br /&gt;
Another way to prevent incubation is by consuming an '''Anti Parasite''' while eggs are in the womb, before going to sleep. The Anti Parasite will clear eggs that haven't started incubating.&lt;br /&gt;
&lt;br /&gt;
Finally, if the eggs are already incubating, the options are to either be infected with '''Parasite Worms''' or take the '''Antimicrobial''', which will cancel the incubation.&lt;br /&gt;
&lt;br /&gt;
==Progressing the Incubation==&lt;br /&gt;
&lt;br /&gt;
For most bugs, incubation progresses by just walking around the map, or doing things that cost actions.&lt;br /&gt;
&lt;br /&gt;
When the eggs' progress reach 100%, a birth scene will trigger anywhere in the wild.&lt;br /&gt;
&lt;br /&gt;
===Parasite Worm===&lt;br /&gt;
For the case of '''Parasite Worms''', it is slightly different, as they don't progress by simply walking.&lt;br /&gt;
&lt;br /&gt;
Progression happens when other bugs inject eggs inside '''Leah''', and the birth is then triggered when sleeping naked, instead of randomly in the wild.&lt;br /&gt;
&lt;br /&gt;
==Pregnancy Status==&lt;br /&gt;
On Leah's status windows, there are a few specific ones related to the pregnancy:&lt;br /&gt;
* '''Incubating''' - Which bug eggs are incubating inside '''Leah'''.&lt;br /&gt;
* '''Progress''' - How close to birthing.&lt;br /&gt;
* '''Egg Count''' - How many eggs are incubating inside '''Leah'''.&lt;br /&gt;
* '''Fullness''' - How much space are the eggs taking inside '''Leah'''. This influences the belly size, and depends on all the other 3 stats.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=42345</id>
		<title>Insect Prison REMAKE/Parasitism</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=42345"/>
				<updated>2026-08-30T17:23:57Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: /* Mosquito infestation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Parasitism is a mechanism in '''Insect Prison''' where [[Insect Prison REMAKE/Characters|Leah]] can be infected (or infested) with specific critters, granting access to some scenes and adding negative effects to combat.&lt;br /&gt;
&lt;br /&gt;
Infection or infestation is only available from:&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Parasite Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Bugshroom Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Sucking Mosquito]]&lt;br /&gt;
==Parasite Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Parasite Worms''' when having any intercourse with the '''Parasite Beast''' with each event adding 1 '''Parasite Worm''' to her infection. The more worms '''Leah''' is infected with, the higher the chances of a worm H scene triggering, when sleeping, and being assaulted by the worms during combat.&lt;br /&gt;
&lt;br /&gt;
The '''Parasite Worm''' functions as anti incubation, and as such, while infected, Leah will not incubate any insect, making [[Insect Prison REMAKE/Pregnancy|Pregnancy]] impossible. During infection however, any eggs injected in '''Leah''' will be consumed by the worms, raising their own incubation. When fully incubated, a sleep scene that would trigger the '''Naked Parasite Worm''' will instead trigger the '''Big Parasite Worm''' scene, which will increase the infection by 5 to 10 worms on the following morning.&lt;br /&gt;
&lt;br /&gt;
When a '''Parasite Worm''' turn triggers during combat, it gives &amp;lt;b style=&amp;quot;color:purple;&amp;quot;&amp;gt;5 LP&amp;lt;/b&amp;gt; to '''Leah'''.&lt;br /&gt;
&lt;br /&gt;
A '''Parasite Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items. The '''Anti Parasite''' item will always prioritize removing '''Bugshroom Worms''' first.&lt;br /&gt;
==Bugshroomm Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Bugshroom Worms''' by pleasuring herself with a '''Bugshroom''', found in the [[Insect Prison REMAKE/Map#Forest|Forest]].&lt;br /&gt;
&lt;br /&gt;
When a '''Bugshroom Worm''' turn triggers during combat, it '''stuns''' '''Leah''', preventing any actions on that turn.&lt;br /&gt;
&lt;br /&gt;
A '''Bugshroom Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items. The '''Anti Parasite''' item will always prioritize removing '''Bugshroom Worms''' first.&lt;br /&gt;
==Mosquito infestation==&lt;br /&gt;
By exploring the [[Insect Prison REMAKE/Map#Swamp|Swamp]], there is a chance to meet a Mosquito. If not yet infested, the '''Mosquito''' will follow '''Leah''' home and infest the '''Cabin'''. While the Cabin is infested with a Mosquito, there is a chance of an H scene triggering when sleeping.&lt;br /&gt;
&lt;br /&gt;
When a '''naked sleep''' scene is triggered with the '''Mosquito''', it will leave eggs inside '''Leah'''. If in the next morning, there are no other critters being incubated and the player decides to leave the eggs inside, '''Leah''' will start incubating '''Mosquito''' eggs.&lt;br /&gt;
&lt;br /&gt;
The '''Mosquito''' infestation can be removed with the [[Insect Prison REMAKE/Items#Consumables|Incense]] consumable item.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Crafting&amp;diff=42344</id>
		<title>Insect Prison REMAKE/Crafting</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Crafting&amp;diff=42344"/>
				<updated>2026-08-30T17:19:51Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Updated workbench recipes for updated 1.46&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
'''Crafting''' is a feature in '''Insect Prison''' where the player can create items to help progress the game, using resources collected from combat and exploration, which is accessible via the '''Workbench''' in the [[Insect Prison REMAKE/Map#Cabin|Cabin]].&lt;br /&gt;
&lt;br /&gt;
The '''Workbench''' has three options that allows crafting different categories of items:&lt;br /&gt;
* '''Tools Workbench''', where consumables and misc items can be crafted.&lt;br /&gt;
* '''Weapons Workbench''', where weapons can be crafted.&lt;br /&gt;
* '''Armor Workbench''', where armor and accessories can be crafted.&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Workbench !! Unlock conditions !! Recipe&lt;br /&gt;
|-&lt;br /&gt;
| Bandages '''x5''' || Tools || - ||&lt;br /&gt;
* Disinfectant Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt '''x1''' || Tools || - ||&lt;br /&gt;
* Disinfectant Herb x1&lt;br /&gt;
* Salt x1&lt;br /&gt;
|-&lt;br /&gt;
| Incense '''x1''' || Tools || - ||&lt;br /&gt;
* Salt x10&lt;br /&gt;
* Disinfectant Herb x7&lt;br /&gt;
* Pure Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe '''x1''' || Tools || - ||&lt;br /&gt;
* Broken Pickaxe x1&lt;br /&gt;
* Wood x3&lt;br /&gt;
* Iron Ore x3&lt;br /&gt;
|-&lt;br /&gt;
| Rope '''x1''' || Tools || Visit the '''Passage''' for the first time. ||&lt;br /&gt;
* Torn Cloth x10&lt;br /&gt;
* Vine x10&lt;br /&gt;
* Pelt x1&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon '''x1''' || Tools || Leave the '''Cabin''' with a special weather for the first time. ||&lt;br /&gt;
* Torn Cloth x3&lt;br /&gt;
* Fly Wings x1&lt;br /&gt;
* Vine x2&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug '''x3''' || Tools || - ||&lt;br /&gt;
* Insect Mucus x1&lt;br /&gt;
* Libido Herb x3&lt;br /&gt;
* Withered Leech x1&lt;br /&gt;
|-&lt;br /&gt;
| Sedative '''x3''' || Tools || - ||&lt;br /&gt;
* Insect Mucus x1&lt;br /&gt;
* Pure Herb x3&lt;br /&gt;
* Salt x3&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite '''x3''' || Tools || - ||&lt;br /&gt;
* Insect Mucus x1&lt;br /&gt;
* Disinfectant Herb x3&lt;br /&gt;
* Seaweed x3&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant '''x2''' || Tools || Pick up a '''Blazing Wood''' for the first time. ||&lt;br /&gt;
* Weird Slime x2&lt;br /&gt;
* Blazing Wood x3&lt;br /&gt;
* Golden Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || Armor || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Wood x10&lt;br /&gt;
|-&lt;br /&gt;
| Light Coat || Armor || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Iron Ore x5&lt;br /&gt;
|-&lt;br /&gt;
| Kite Shield || Armor || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Wood x3&lt;br /&gt;
* Iron Ore x10&lt;br /&gt;
|-&lt;br /&gt;
| Breastplate || Armor || - ||&lt;br /&gt;
* Iron Ore x10&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Fly Wings x4&lt;br /&gt;
* Silver Ore x3&lt;br /&gt;
|-&lt;br /&gt;
| Aid Ring || Armor || - ||&lt;br /&gt;
* Gold Ore x1&lt;br /&gt;
* Marine Membrane x2&lt;br /&gt;
* Gemstone x1&lt;br /&gt;
|-&lt;br /&gt;
| Static Ring || Armor || - ||&lt;br /&gt;
* Silver Ore 1&lt;br /&gt;
* Gold Ore 1&lt;br /&gt;
* Tentacles x3&lt;br /&gt;
* Gemstone x1&lt;br /&gt;
|-&lt;br /&gt;
| Whip || Weapons || - ||&lt;br /&gt;
* Pelt x3&lt;br /&gt;
* Vine x5&lt;br /&gt;
|-&lt;br /&gt;
| Knuckles || Weapons || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Iron Ore x3&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Weapons || - ||&lt;br /&gt;
* Vine x1&lt;br /&gt;
* Iron Ore x1&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Weapons || - ||&lt;br /&gt;
* Vine x2&lt;br /&gt;
* Wood x6&lt;br /&gt;
|-&lt;br /&gt;
| Slingshot || Weapons || - ||&lt;br /&gt;
* Vine x2&lt;br /&gt;
* Wood x5&lt;br /&gt;
* Pelt x1&lt;br /&gt;
|-&lt;br /&gt;
| Saber || Weapons || - ||&lt;br /&gt;
* Pelt x5&lt;br /&gt;
* Iron Ore x15&lt;br /&gt;
* Obsidian x3&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Sword || Weapons || - ||&lt;br /&gt;
* Obsidian x5&lt;br /&gt;
* Iron Ore x25&lt;br /&gt;
* Gemstone x3&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=42343</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=42343"/>
				<updated>2026-08-28T18:38:16Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added changelog for version 1.46&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Reverted incompatibility with older systems&lt;br /&gt;
    (MOD) Changed the Next page button in Settings window&lt;br /&gt;
    (MOD) Reworked the About page index&lt;br /&gt;
    (MOD) Slight change on the quick travel text&lt;br /&gt;
    (MOD) Moved the quick exit key from ESC to F1&lt;br /&gt;
    (MOD) Moved the soft reset key from F1 to F2&lt;br /&gt;
    (MOD) Updated the RNG system for exploration&lt;br /&gt;
    (MOD) Bughsroom worms now can stun during battle&lt;br /&gt;
    (FIX) Bad down-scaling on Windows game icon&lt;br /&gt;
    (FIX) Nothing found on Sewer with Repellent effect&lt;br /&gt;
    (FIX) Big Worm scene not actually increasing worm count&lt;br /&gt;
    (FIX) Weather effects showing inside the Doghouse&lt;br /&gt;
    (FIX) Ambience keeps playing after returning to title&lt;br /&gt;
    (FIX) Sleep scenes not correctly progressing day&lt;br /&gt;
    (FIX) Missing sound effect on dropping items&lt;br /&gt;
    (ADD) &amp;quot;Sell 10&amp;quot; and &amp;quot;Drop 10&amp;quot; options to items&lt;br /&gt;
    (ADD) Key to fast-forward messages (Right Click)&lt;br /&gt;
    (ADD) Feedback sound to saving and loading saves&lt;br /&gt;
    (ADD) Language selection screen on first run&lt;br /&gt;
    (ADD) Companion system (battle ally)&lt;br /&gt;
    (ADD) Oniku can now be recruited as a Companion&lt;br /&gt;
    (ADD) Bughsroom worm specific night scenes&lt;br /&gt;
    (ADD) Bugshroom worm to X-ray screen&lt;br /&gt;
    (ADD) Mosquito pregnancy and birth scene&lt;br /&gt;
    (ADD) Map now indicates regions with stuff to unlock&lt;br /&gt;
    (REM) Fullscreen toggle key on F2 dropped&lt;br /&gt;
===v1.45===&lt;br /&gt;
    (MOD) Redrawn some item icons&lt;br /&gt;
    (MOD) Moved Cliff Top access to the Passage&lt;br /&gt;
    (MOD) All ranged weapons now use ammo&lt;br /&gt;
    (MOD) Replaced Bow and Arrow with Slingshot weapon&lt;br /&gt;
    (MOD) Rearranged items on the tools workbench&lt;br /&gt;
    (MOD) Reduced boot up RAM usage and time&lt;br /&gt;
    (MOD) Split Cliff from Cliff Top on the map&lt;br /&gt;
    (MOD) Changed Leah's belly size thresholds&lt;br /&gt;
    (FIX) Portrait in battle does not have belly changes&lt;br /&gt;
    (FIX) Incubation sometimes looses eggs after sleep&lt;br /&gt;
    (FIX) Skipped scenes not showing infected messages&lt;br /&gt;
    (FIX) 155 CGs were missing compression (-100 MBs)&lt;br /&gt;
    (FIX) Field BGM start delay and loop&lt;br /&gt;
    (FIX) Parasite lust wasn't reduced by Breastplate&lt;br /&gt;
    (ADD) New BGM to the Cliff Top&lt;br /&gt;
    (ADD) New maximum belly size on Leah's portrait&lt;br /&gt;
    (ADD) Slingshot to the Workbench&lt;br /&gt;
    (ADD) New map connections to be unlocked&lt;br /&gt;
    (ADD) Passage map area&lt;br /&gt;
    (ADD) Rope item to the Workbench&lt;br /&gt;
    (ADD) Replaced mining events with mining mini-game&lt;br /&gt;
    (ADD) Iron Ore and Pebbles to the Cliff&lt;br /&gt;
    (ADD) Earth Worm encounter and scenes on the Cliff&lt;br /&gt;
    (ADD) Jade Stone item (no use yet)&lt;br /&gt;
    (ADD) French translations (Français)&lt;br /&gt;
    (ADD) Vietnamese translations (Tiếng Việt)&lt;br /&gt;
    (REM) Bow and Arrow removed (temporary)&lt;br /&gt;
===v1.46 Hotfix===&lt;br /&gt;
    (MOD) Importing saves directly loads them temporarily&lt;br /&gt;
    (MOD) Converted old saves are treated as imported saves&lt;br /&gt;
    (MOD) Imported saves can't auto/exit save until manually saved&lt;br /&gt;
    (MOD) Imported saves can't boss restore until manually saved&lt;br /&gt;
    (MOD) Load screen indicates if slot has new or old save&lt;br /&gt;
    (FIX) Custom engine issues on saving systems&lt;br /&gt;
    (FIX) Error 31 in auto saves and boss defeat restores&lt;br /&gt;
    (FIX) Bad date on exit/quick saves on game boot&lt;br /&gt;
    (FIX) Ally attacks overriding last action icon&lt;br /&gt;
    (FIX) Crash on being defeated in battle without ally&lt;br /&gt;
    (FIX) Skip Game Over scene causes continuation issues&lt;br /&gt;
    (FIX) Boss defeat restore advancing time to night&lt;br /&gt;
    (FIX) Mining on Android opens the wrong cells&lt;br /&gt;
    (FIX) Morning Rumia event plays the wrong scene&lt;br /&gt;
    (FIX) Shower scene not setting night when last action&lt;br /&gt;
    (FIX) Triggering bugshroom scenes with parasite worms&lt;br /&gt;
    (FIX) GUI not updating fully on load game&lt;br /&gt;
    (FIX) Wrong text ID when using ropes&lt;br /&gt;
    (FIX) German translation mismatch&lt;br /&gt;
&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.50===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Dragonfly encounter and scenes&lt;br /&gt;
    - Sleeping scene additions&lt;br /&gt;
    - Orgasmic scene ends&lt;br /&gt;
    - Leech infestation&lt;br /&gt;
    - Completion of story’s Act 1&lt;br /&gt;
===v1.55===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Unveil the other side of the Map&lt;br /&gt;
    - Many new encounters (most won’t have scenes)&lt;br /&gt;
    - A new boss battle and game over&lt;br /&gt;
    - Green Brood-sac infection&lt;br /&gt;
    - Completion of Story’s Act 2&lt;br /&gt;
===v1.60===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Final boss and game overs&lt;br /&gt;
    - Achievements and rewards&lt;br /&gt;
    - Fishing mini game&lt;br /&gt;
    - A few more companions&lt;br /&gt;
    - Story endings&lt;br /&gt;
===v1.65===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Modding support&lt;br /&gt;
    - Final additions&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/OriginalDiff&amp;diff=42342</id>
		<title>Insect Prison REMAKE/OriginalDiff</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/OriginalDiff&amp;diff=42342"/>
				<updated>2026-08-28T18:32:40Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added original X remake page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As a remake of an incomplete game, the objective was to provide it with a conclusion while maintaining the core and tone, and as a consequence, the migration of the game to a new engine would be accompanied of additions and adaptations to make it slightly more modern. In the end, many decisions and ideas provided by the community were taken into account to try to re-balance and improve the features and feel of the game and the resulting differences between the original and the remake can be seen in the lists below.&lt;br /&gt;
&lt;br /&gt;
==Similarities==&lt;br /&gt;
* The layout of the UI is identical (for elements that exist in both versions).&lt;br /&gt;
* The aspect ratio is the same (158x105).&lt;br /&gt;
* The first half of the Act I has the same sequence of events.&lt;br /&gt;
* Mechanics of map navigation and world interaction are the same.&lt;br /&gt;
* Almost all sound effects from the original game are reused in the remake.&lt;br /&gt;
* All original scenes exist in the remake in the same context as well.&lt;br /&gt;
* Dialogues and Event messages are mostly preserved (albeit with adjustments).&lt;br /&gt;
* All items from the original are present.&lt;br /&gt;
* The Room, Cabin, Doghouse, Beach, Shoreline, Rear Beach, Hideout, Forest, Cliff, Swamp, Sewer, Deep Forest and Waterfall areas exist in the same place and with the same connections as the original.&lt;br /&gt;
* The Rumia Shop, Workbench and Sleep mechanics are mostly the same.&lt;br /&gt;
* Most encounters from the original are preserved (albeit with adjustments).&lt;br /&gt;
&lt;br /&gt;
==Changes==&lt;br /&gt;
* Does not require CardWirth and becomes a standalone game.&lt;br /&gt;
* Adds native support to Linux, MacOS and Android.&lt;br /&gt;
* The UI was based on the original but designed to be a bit more clean and thematically cohesive.&lt;br /&gt;
* Redesigns all icons for items and the menus.&lt;br /&gt;
* Doubled the resolution from 632x420 to 1264x840 (including CGs).&lt;br /&gt;
* Adds a title screen, settings window with more sensible options and a better save management.&lt;br /&gt;
* Adds auto saving, exit saving and save importing/exporting.&lt;br /&gt;
* Adds an equipment and a status window with Leah's womb X-ray.&lt;br /&gt;
* Adds a map with a quick travel feature and areas of interest.&lt;br /&gt;
* Extends the scenes per encounter for most encounters.&lt;br /&gt;
* Extends the items with a few new ones.&lt;br /&gt;
* Removes Doppelmina.&lt;br /&gt;
* Re-balances odds of loot, events and encounters on every region.&lt;br /&gt;
* Adds seasonal events (Christmas, Special Celebration, Valentine's and Easter).&lt;br /&gt;
* Adds visualization of parasitism and incubation, with an added pregnancy system.&lt;br /&gt;
* Adds a companion system to adventure with allies.&lt;br /&gt;
* Reworks the battle system (equipment now has unique effects).&lt;br /&gt;
* Reworks the mining system to be a mini game.&lt;br /&gt;
* Adds new regions, events and encounters that did not exist in the original.&lt;br /&gt;
* Reuses all unused CGs from the original in new scenes that fit the game progression.&lt;br /&gt;
* And probably does a few other smaller improvements and additions that we missed!&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=42341</id>
		<title>Template:Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=42341"/>
				<updated>2026-08-28T17:50:38Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added original to remake differences page to index&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overview'''&lt;br /&gt;
*[[Insect Prison REMAKE/Releases|Releases]]&lt;br /&gt;
*[[Insect Prison REMAKE/OriginalDiff|Original X Remake]]&lt;br /&gt;
*[[Insect Prison REMAKE/Story|Story]]&lt;br /&gt;
*[[Insect Prison REMAKE/Characters|Characters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Critters|Critters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Map|Map]]&lt;br /&gt;
*[[Insect Prison REMAKE/Events|Events]]&lt;br /&gt;
*[[Insect Prison REMAKE/Items|Items]]&lt;br /&gt;
*[[Insect Prison REMAKE/H Scenes|H Scenes]]&lt;br /&gt;
'''Systems'''&lt;br /&gt;
*[[Insect Prison REMAKE/Exploring|Exploring]]&lt;br /&gt;
*[[Insect Prison REMAKE/Combat|Combat]]&lt;br /&gt;
*[[Insect Prison REMAKE/Mining|Mining]]&lt;br /&gt;
*[[Insect Prison REMAKE/Crafting|Crafting]]&lt;br /&gt;
*[[Insect Prison REMAKE/Parasitism|Parasitism]]&lt;br /&gt;
*[[Insect Prison REMAKE/Pregnancy|Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/H_Scenes&amp;diff=42338</id>
		<title>Insect Prison REMAKE/H Scenes</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/H_Scenes&amp;diff=42338"/>
				<updated>2026-08-25T20:50:47Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Updated to 1.45&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IPR Scenes.png|440px|thumb|center|Total scenes per critter]]&lt;br /&gt;
==Wharf Roach==&lt;br /&gt;
The '''Wharf Roach''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]] or [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - Incubate Wharf Roach to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Mind Broken''' - Defeated by [[Insect Prison REMAKE/Critters#Wharf_Roach_G|Wharf Roach G.]] Ends in a Game Over.&lt;br /&gt;
&lt;br /&gt;
==Parasite Beast==&lt;br /&gt;
The '''Parasite Beast''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]] or [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Oniku''' - Visit Oniku in the [[Insect Prison REMAKE/Map#Doghouse|Doghouse]] (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Parasite Worm==&lt;br /&gt;
All '''Parasite Worm''' scenes require [[Insect Prison REMAKE/Parasitism|infection]] by Parasite Worm.&lt;br /&gt;
&lt;br /&gt;
* '''Big''' - Incubate Parasite Worm to 100% by getting eggs inside. Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Panties''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
&lt;br /&gt;
==Bugshroom==&lt;br /&gt;
The '''Bugshroom''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]]. The sleep scenes (Naked/Panties) require the infection after the normal Bugshroom scene.&lt;br /&gt;
&lt;br /&gt;
* '''Consent''' - Chance encounter with Bugshroom when exploring in the Forest (LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Panties''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
&lt;br /&gt;
==Rumia==&lt;br /&gt;
All '''Rumia''' scenes require the [[Insect Prison REMAKE/Map#Rumia_Shop|Rumia Shop]] to be unlocked before.&lt;br /&gt;
&lt;br /&gt;
* '''Demo''' - After unlocking the Clothed scene. Ask Rumia for a practical demonstration on her shop.&lt;br /&gt;
* '''Consent 2''' - Go to the shop’s back at night and spy through the peephole.&lt;br /&gt;
* '''Consent''' - After unlocking the Demo scene. Go to the shop’s back in the morning and spy through the peephole (must be the first action of the day).&lt;br /&gt;
&lt;br /&gt;
==Jellyfish==&lt;br /&gt;
The '''Jellyfish''' is found on the [[Insect Prison REMAKE/Map#Rear_Beach|Rear Beach]].&lt;br /&gt;
&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Sucking Leech==&lt;br /&gt;
The '''Sucking Leech''' is found on the [[Insect Prison REMAKE/Map#Swamp|Swamp]].&lt;br /&gt;
&lt;br /&gt;
* '''Temptation''' - Chance encounter when exploring the Swamp (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Forced''' - Chance encounter when exploring the Swamp without Leech Salt (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Chance encounter when exploring the Swamp without Leech Salt (Lewdness &amp;gt;= 3).&lt;br /&gt;
&lt;br /&gt;
==Mosquito==&lt;br /&gt;
The '''Mosquito''' is found on the [[Insect Prison REMAKE/Map#Swamp|Swamp]]. Requires &amp;quot;infection&amp;quot; before any scenes.&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - After a '''Naked''' scene, choose to leave the eggs in the next morning, then incubate them to 100%.&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Panties''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
&lt;br /&gt;
==Egg Fly==&lt;br /&gt;
The '''Egg Fly''' is found on the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - Incubate Egg Fly to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Giant Slug==&lt;br /&gt;
The '''Giant Slug''' is found on the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - Incubate Giant Slug to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Banana Bug==&lt;br /&gt;
The '''Banana Bug''' is found on the '''Palm Tree''' in the [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
&lt;br /&gt;
* '''Dazed 3''' - Catch a banana from the Palm Tree (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Dazed 2''' - Catch a banana from the Palm Tree (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 1''' - Catch a few bananas from the Palm Tree (First time OR Lewdness &amp;lt; 3).&lt;br /&gt;
&lt;br /&gt;
==Cicada==&lt;br /&gt;
The '''Cicada''' is found on the [[Insect Prison REMAKE/Map#Waterfall|Waterfall]].&lt;br /&gt;
&lt;br /&gt;
* '''Surprise 2''' - Take a shower in the Waterfall (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Surprise 1''' - Drink all the water from the Waterfall that you can in a single day.&lt;br /&gt;
&lt;br /&gt;
==Egg Bee==&lt;br /&gt;
The '''Egg Bee''' is found on the '''Flower Garden''' in the [[Insect Prison REMAKE/Map#Field|Field]].&lt;br /&gt;
&lt;br /&gt;
* '''Birth''' - Incubate Egg Bee to 100% after any scene.&lt;br /&gt;
* '''Dazed 3''' - Pick some flowers on the Field’s garden (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Dazed 2''' - Pick some flowers on the Field’s garden (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 1''' - Pick some flowers on the Field’s garden for the first time (Lewdness &amp;lt; 3).&lt;br /&gt;
&lt;br /&gt;
==Giant Worm==&lt;br /&gt;
The '''Giant Worm''' is found in the [[Insect Prison REMAKE/Map|Cliff]].&lt;br /&gt;
&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Failed Escape''' - Fail to escape during combat.&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
===Sea Tongue===&lt;br /&gt;
The Sea Tongue is found on the [[Insect Prison REMAKE/Map#Shoreline|Shoreline]].&lt;br /&gt;
&lt;br /&gt;
* '''Consent''' - Find a Sea Tongue after the first Sea Tongue surprise (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Surprise''' - Find a Sea Tongue after unlocking the Waterfall (Lewdness &amp;gt;= 3).&lt;br /&gt;
&lt;br /&gt;
===Libido Flower===&lt;br /&gt;
The Libido Flower is found on the [[Insect Prison REMAKE/Map#Field|Field]].&lt;br /&gt;
&lt;br /&gt;
* '''Dazed 2''' - Find a Libido Flower (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Dazed 1''' - Find a Libido Flower (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Scenes.png&amp;diff=42337</id>
		<title>File:IPR Scenes.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Scenes.png&amp;diff=42337"/>
				<updated>2026-08-25T20:48:02Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Game scenes count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Game scenes count&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Critters&amp;diff=42336</id>
		<title>Insect Prison REMAKE/Critters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Critters&amp;diff=42336"/>
				<updated>2026-08-25T20:34:05Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Updated enemies to 1.45&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Enemies==&lt;br /&gt;
Critters that appear in combat encounters while exploring the isle.&lt;br /&gt;
&lt;br /&gt;
===Wharf Roach===&lt;br /&gt;
Wharf Roaches appear in groups of three, appearing in the [[Insect Prison REMAKE/Map#Forest|Forest]] and appearing in groups of 5 in the [[Insect Prison REMAKE/Map#Deep Forest|Deep Forest]].&lt;br /&gt;
&lt;br /&gt;
A singular Wharf Roach has a level of 4 with a physical strength of 16.&lt;br /&gt;
&lt;br /&gt;
===Parasite Beast===&lt;br /&gt;
Parasite Beasts appear in groups of three, appearing in the [[Insect Prison REMAKE/Map#Forest|Forest]],&lt;br /&gt;
&lt;br /&gt;
A singular Parasite Beast has a level of 4 with a physical strength of 18.&lt;br /&gt;
&lt;br /&gt;
===Parasite Worm===&lt;br /&gt;
Parasite Worms are a result of mating with a Parasite Beast.&lt;br /&gt;
&lt;br /&gt;
===Bugshroom Worm===&lt;br /&gt;
Bugshroom Worm have a chance of appearing when foraging in the [[Insect Prison REMAKE/Map#Forest|Forest]],&lt;br /&gt;
&lt;br /&gt;
===Electric Jellyfish===&lt;br /&gt;
Electric Jellyfish have a chance of appearing when exploring the [[Insect Prison REMAKE/Map#Rear Beach|Rear Beach]].&lt;br /&gt;
&lt;br /&gt;
===Egg Fly===&lt;br /&gt;
Egg Flies have a chance of appearing when exploring the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
&lt;br /&gt;
===Giant Slug===&lt;br /&gt;
Giant Slugs have a chance of appearing when exploring the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
&lt;br /&gt;
===Giant Worm===&lt;br /&gt;
Giant Worms have a chance of appearing when exploring the [[Insect Prison REMAKE/Map|Cliff]].&lt;br /&gt;
&lt;br /&gt;
==Boss Enemies==&lt;br /&gt;
Enemy critters that have special more difficult encounters.&lt;br /&gt;
&lt;br /&gt;
===Wharf Roach G===&lt;br /&gt;
Wharf Roach G has a slim chance of appearing when exploring the [[Insect Prison REMAKE/Map#Forest|Forest]],&lt;br /&gt;
&lt;br /&gt;
==Neutral==&lt;br /&gt;
Critters that can interact with [[Insect Prison REMAKE/Characters|Leah]], but do not act aggressively at first instance.&lt;br /&gt;
&lt;br /&gt;
===Sea Tongue===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Egg Bee===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Coku===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Companions==&lt;br /&gt;
Critters that help [[Insect Prison REMAKE/Characters|Leah]].&lt;br /&gt;
&lt;br /&gt;
===Oniku===&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Map&amp;diff=42335</id>
		<title>Insect Prison REMAKE/Map</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Map&amp;diff=42335"/>
				<updated>2026-08-25T19:18:41Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Updated map to version 1.45&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IPR Map.png|440px|thumb|center|Isle Map (some regions are merged)]]&lt;br /&gt;
==Regions==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Unlock Conditions !! Connections !! Activities !! Loot !! Loot (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Cabin || - || Room, Beach || Workbench, Eat Meals || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Room || - || Cabin || Sleep, Recall Scenes, Drink Tea || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Doghouse || Meet Oniku at the Beach after 3 H scenes with Parasite Beasts. || Beach || Visit Oniku || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Beach || - || Cabin, Doghouse, Shoreline || Gaze at Sea (night) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Shoreline || - || Beach, Rear Beach, Hideout || Explore || &lt;br /&gt;
* Find Sunstone 7%&lt;br /&gt;
* Find Pyrosoma 14%&lt;br /&gt;
* Nothing 36%&lt;br /&gt;
* Find Salt 43%&lt;br /&gt;
||&lt;br /&gt;
* Same as normal&lt;br /&gt;
|-&lt;br /&gt;
| Rear Beach || Explore the Shoreline several times. || Shoreline || Explore ||&lt;br /&gt;
* Find Jellyfish 50%&lt;br /&gt;
* Find Seaweed 17%&lt;br /&gt;
* Find Coral 12%&lt;br /&gt;
* Find Seashell 11%&lt;br /&gt;
* Nothing 10%&lt;br /&gt;
||&lt;br /&gt;
* Find Seaweed 34%&lt;br /&gt;
* Find Coral 28%&lt;br /&gt;
* Find Seashell 27%&lt;br /&gt;
* Nothing 11%&lt;br /&gt;
|-&lt;br /&gt;
| Hideout || Meet Rumia in the Forest after 1 H event with Wharf Roach. || Shoreline, Hideout Back, Rumia Shop || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Hideout Back || Unlock Hideout. || Hideout, Cliff (rope) || Peephole || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Rumia's Shop || Unlock Hideout. || Hideout || Lewd Refiner, Buy &amp;amp; Sell items, Talk with Rumia || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Forest || - || Beach, Cliff, Swamp || Explore ||&lt;br /&gt;
* Find Wood 20%&lt;br /&gt;
* Find Wharf Roach 16%&lt;br /&gt;
* Find Parasite Beast 15%&lt;br /&gt;
* Find Disinfectant Herb 14%&lt;br /&gt;
* Nothing 14%&lt;br /&gt;
* Find Vine 10%&lt;br /&gt;
* Find Bugshroom 10%&lt;br /&gt;
* Find Wharf Roach G 1%&lt;br /&gt;
||&lt;br /&gt;
* Find Wood 29%&lt;br /&gt;
* Find Disinfectant Herb 21%&lt;br /&gt;
* Find Vine 17%&lt;br /&gt;
* Find Bugshroom 17%&lt;br /&gt;
* Nothing 16%&lt;br /&gt;
|-&lt;br /&gt;
| Cliff || Explore the Forest several times. || Forest, Cliff Top (rope), Hideout Back (rope) || Explore ||&lt;br /&gt;
* Nothing 50%&lt;br /&gt;
* Find Giant Worm 20%&lt;br /&gt;
* Find Pebbles 20%&lt;br /&gt;
* Find Iron 10%&lt;br /&gt;
||&lt;br /&gt;
* Nothing 54%&lt;br /&gt;
* Find Pebbles 29%&lt;br /&gt;
* Find Iron 16%&lt;br /&gt;
* Find Jade 1%&lt;br /&gt;
|-&lt;br /&gt;
| Cliff Top || Enter the Passage for the first time. || Passage, Cliff (rope) || Explore, Mine, Talk with Ester (Easter event) ||&lt;br /&gt;
* Nothing 60%&lt;br /&gt;
* Find Iron 30%&lt;br /&gt;
* Find Broken Pickaxe 10%&lt;br /&gt;
||&lt;br /&gt;
* Same as normal&lt;br /&gt;
|-&lt;br /&gt;
| Swamp || Explore the Forest several times. || Forest, Sewer || Explore ||&lt;br /&gt;
* Find Leech 30%&lt;br /&gt;
* Find Mosquito 30%&lt;br /&gt;
* Find Libido Herb 15%&lt;br /&gt;
* Find Pure Herb 15%&lt;br /&gt;
* Nothing 10%&lt;br /&gt;
||&lt;br /&gt;
* Find Libido Herb 44%&lt;br /&gt;
* Find Pure Herb 44%&lt;br /&gt;
* Nothing 12%&lt;br /&gt;
|-&lt;br /&gt;
| Sewer || Explore the Swamp several times. || Swamp, Deep Forest || Explore ||&lt;br /&gt;
* Find Torn Cloth 21%&lt;br /&gt;
* Find Egg Fly 20%&lt;br /&gt;
* Find Giant Slug 20%&lt;br /&gt;
* Find Seaweed 17%&lt;br /&gt;
* Nothing 14%&lt;br /&gt;
* Find Weird Slime 7%&lt;br /&gt;
||&lt;br /&gt;
* Find Torn Cloth 37%&lt;br /&gt;
* Find Seaweed 30%&lt;br /&gt;
* Nothing 17%&lt;br /&gt;
* Find Weird Slime 16%&lt;br /&gt;
|-&lt;br /&gt;
| Deep Forest || Explore the Sewer several times. || Sewer, Waterfall, Field || Explore, Palm Tree ||&lt;br /&gt;
* Find Wood 23%&lt;br /&gt;
* Find Wharf Roach 19%&lt;br /&gt;
* Find Parasite Beast 16%&lt;br /&gt;
* Find Disinfectant Herb 16%&lt;br /&gt;
* Find Vine 15%&lt;br /&gt;
* Nothing 11%&lt;br /&gt;
||&lt;br /&gt;
* Find Wood 36%&lt;br /&gt;
* Find Disinfectant Herb 27%&lt;br /&gt;
* Find Vine 24%&lt;br /&gt;
* Nothing 13%&lt;br /&gt;
|-&lt;br /&gt;
| Waterfall || Explore the Deep Forest several times. || Deep Forest || Shower &amp;amp; Drink from Waterfall || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Field || Explore the Deep Forest several times. || Deep Forest, Passage || Explore, Flower Garden ||&lt;br /&gt;
* Find Disinfectant Herb 30%&lt;br /&gt;
* Find Golden Herb 20%&lt;br /&gt;
* Nothing 20%&lt;br /&gt;
* Find Dandelion 16%&lt;br /&gt;
* Find Lewd Flower 10%&lt;br /&gt;
* Find Blazingwood 4%&lt;br /&gt;
||&lt;br /&gt;
* Same as normal&lt;br /&gt;
|-&lt;br /&gt;
| Passage || Explore the Field several times. || Field, Cliff Top || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
==Shortcut Accesses==&lt;br /&gt;
When arriving at the '''Passage''', for the first time, a new item will be unlocked at the workbench, the '''Rope'''.&lt;br /&gt;
&lt;br /&gt;
The '''Rope''' will allow the player to unlock some shortcut accesses between a few regions while exploring and all that is needed is to have at least one rope in the inventory.&lt;br /&gt;
&lt;br /&gt;
# '''Cliff''' to '''Hideout Back''', unlocked by exploring the '''Cliff'''.&lt;br /&gt;
# '''Cliff Top''' to '''Cliff''', unlocked by exploring the '''Cliff Top'''.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Map.png&amp;diff=42334</id>
		<title>File:IPR Map.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Map.png&amp;diff=42334"/>
				<updated>2026-08-25T17:52:53Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Emsiore2 uploaded a new version of File:IPR Map.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=42333</id>
		<title>Insect Prison REMAKE/Parasitism</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=42333"/>
				<updated>2026-08-25T17:36:49Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Updated parasitism for 1.45&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Parasitism is a mechanism in '''Insect Prison''' where [[Insect Prison REMAKE/Characters|Leah]] can be infected (or infested) with specific critters, granting access to some scenes and adding negative effects to combat.&lt;br /&gt;
&lt;br /&gt;
Infection or infestation is only available from:&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Parasite Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Bugshroom Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Sucking Mosquito]]&lt;br /&gt;
==Parasite Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Parasite Worms''' when having any intercourse with the '''Parasite Beast''' with each event adding 1 '''Parasite Worm''' to her infection. The more worms '''Leah''' is infected with, the higher the chances of a worm H scene triggering, when sleeping, and being assaulted by the worms during combat.&lt;br /&gt;
&lt;br /&gt;
The '''Parasite Worm''' functions as anti incubation, and as such, while infected, Leah will not incubate any insect, making [[Insect Prison REMAKE/Pregnancy|Pregnancy]] impossible. During infection however, any eggs injected in '''Leah''' will be consumed by the worms, raising their own incubation. When fully incubated, a sleep scene that would trigger the '''Naked Parasite Worm''' will instead trigger the '''Big Parasite Worm''' scene, which will increase the infection by 5 to 10 worms on the following morning.&lt;br /&gt;
&lt;br /&gt;
When a '''Parasite Worm''' turn triggers during combat, it gives &amp;lt;b style=&amp;quot;color:purple;&amp;quot;&amp;gt;5 LP&amp;lt;/b&amp;gt; to '''Leah'''.&lt;br /&gt;
&lt;br /&gt;
A '''Parasite Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items. The '''Anti Parasite''' item will always prioritize removing '''Bugshroom Worms''' first.&lt;br /&gt;
==Bugshroomm Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Bugshroom Worms''' by pleasuring herself with a '''Bugshroom''', found in the [[Insect Prison REMAKE/Map#Forest|Forest]].&lt;br /&gt;
&lt;br /&gt;
When a '''Bugshroom Worm''' turn triggers during combat, it '''stuns''' '''Leah''', preventing any actions on that turn.&lt;br /&gt;
&lt;br /&gt;
A '''Bugshroom Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items. The '''Anti Parasite''' item will always prioritize removing '''Bugshroom Worms''' first.&lt;br /&gt;
==Mosquito infestation==&lt;br /&gt;
By exploring the [[Insect Prison REMAKE/Map#Swamp|Swamp]], there is a chance to meet a Mosquito. If not yet infested, the '''Mosquito''' will follow '''Leah''' home and infest the '''Cabin'''. While the Cabin is infested with a Mosquito, there is a chance of an H scene triggering when sleeping.&lt;br /&gt;
&lt;br /&gt;
The '''Mosquito''' infestation can be removed with the [[Insect Prison REMAKE/Items#Consumables|Incense]] consumable item.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=42323</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=42323"/>
				<updated>2026-08-15T10:53:38Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: updated last release changelog&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Reverted incompatibility with older systems&lt;br /&gt;
    (MOD) Changed the Next page button in Settings window&lt;br /&gt;
    (MOD) Reworked the About page index&lt;br /&gt;
    (MOD) Slight change on the quick travel text&lt;br /&gt;
    (MOD) Moved the quick exit key from ESC to F1&lt;br /&gt;
    (MOD) Moved the soft reset key from F1 to F2&lt;br /&gt;
    (MOD) Updated the RNG system for exploration&lt;br /&gt;
    (MOD) Bughsroom worms now can stun during battle&lt;br /&gt;
    (FIX) Bad down-scaling on Windows game icon&lt;br /&gt;
    (FIX) Nothing found on Sewer with Repellent effect&lt;br /&gt;
    (FIX) Big Worm scene not actually increasing worm count&lt;br /&gt;
    (FIX) Weather effects showing inside the Doghouse&lt;br /&gt;
    (FIX) Ambience keeps playing after returning to title&lt;br /&gt;
    (FIX) Sleep scenes not correctly progressing day&lt;br /&gt;
    (FIX) Missing sound effect on dropping items&lt;br /&gt;
    (ADD) &amp;quot;Sell 10&amp;quot; and &amp;quot;Drop 10&amp;quot; options to items&lt;br /&gt;
    (ADD) Key to fast-forward messages (Right Click)&lt;br /&gt;
    (ADD) Feedback sound to saving and loading saves&lt;br /&gt;
    (ADD) Language selection screen on first run&lt;br /&gt;
    (ADD) Companion system (battle ally)&lt;br /&gt;
    (ADD) Oniku can now be recruited as a Companion&lt;br /&gt;
    (ADD) Bughsroom worm specific night scenes&lt;br /&gt;
    (ADD) Bugshroom worm to X-ray screen&lt;br /&gt;
    (ADD) Mosquito pregnancy and birth scene&lt;br /&gt;
    (ADD) Map now indicates regions with stuff to unlock&lt;br /&gt;
    (REM) Fullscreen toggle key on F2 dropped&lt;br /&gt;
===v1.45===&lt;br /&gt;
    (MOD) Redrawn some item icons&lt;br /&gt;
    (MOD) Moved Cliff Top access to the Passage&lt;br /&gt;
    (MOD) All ranged weapons now use ammo&lt;br /&gt;
    (MOD) Replaced Bow and Arrow with Slingshot weapon&lt;br /&gt;
    (MOD) Rearranged items on the tools workbench&lt;br /&gt;
    (MOD) Reduced boot up RAM usage and time&lt;br /&gt;
    (MOD) Split Cliff from Cliff Top on the map&lt;br /&gt;
    (MOD) Changed Leah's belly size thresholds&lt;br /&gt;
    (FIX) Portrait in battle does not have belly changes&lt;br /&gt;
    (FIX) Incubation sometimes looses eggs after sleep&lt;br /&gt;
    (FIX) Skipped scenes not showing infected messages&lt;br /&gt;
    (FIX) 155 CGs were missing compression (-100 MBs)&lt;br /&gt;
    (FIX) Field BGM start delay and loop&lt;br /&gt;
    (FIX) Parasite lust wasn't reduced by Breastplate&lt;br /&gt;
    (ADD) New BGM to the Cliff Top&lt;br /&gt;
    (ADD) New maximum belly size on Leah's portrait&lt;br /&gt;
    (ADD) Slingshot to the Workbench&lt;br /&gt;
    (ADD) New map connections to be unlocked&lt;br /&gt;
    (ADD) Passage map area&lt;br /&gt;
    (ADD) Rope item to the Workbench&lt;br /&gt;
    (ADD) Replaced mining events with mining mini-game&lt;br /&gt;
    (ADD) Iron Ore and Pebbles to the Cliff&lt;br /&gt;
    (ADD) Earth Worm encounter and scenes on the Cliff&lt;br /&gt;
    (ADD) Jade Stone item (no use yet)&lt;br /&gt;
    (ADD) French translations (Français)&lt;br /&gt;
    (ADD) Vietnamese translations (Tiếng Việt)&lt;br /&gt;
    (REM) Bow and Arrow removed (temporary)&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.50===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Dragonfly encounter and scenes&lt;br /&gt;
    - Sleeping scene additions&lt;br /&gt;
    - Orgasmic scene ends&lt;br /&gt;
    - Leech infestation&lt;br /&gt;
    - Completion of story’s Act 1&lt;br /&gt;
===v1.55===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Unveil the other side of the Map&lt;br /&gt;
    - Many new encounters (most won’t have scenes)&lt;br /&gt;
    - A new boss battle and game over&lt;br /&gt;
    - Green Brood-sac infection&lt;br /&gt;
    - Completion of Story’s Act 2&lt;br /&gt;
===v1.60===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Final boss and game overs&lt;br /&gt;
    - Achievements and rewards&lt;br /&gt;
    - Fishing mini game&lt;br /&gt;
    - A few more companions&lt;br /&gt;
    - Story endings&lt;br /&gt;
===v1.65===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Modding support&lt;br /&gt;
    - Final additions&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=42294</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=42294"/>
				<updated>2026-08-10T18:29:01Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: updated release info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Mosquito pregnancy&lt;br /&gt;
    - Bugsroom Worm night scene&lt;br /&gt;
===v1.45===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Earth Worm encounter&lt;br /&gt;
    - Mining system rework&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.50===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Dragonfly encounter and scenes&lt;br /&gt;
    - Sleeping scene additions&lt;br /&gt;
    - Orgasmic scene ends&lt;br /&gt;
    - Leech infestation&lt;br /&gt;
    - Completion of story’s Act 1&lt;br /&gt;
===v1.55===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Unveil the other side of the Map&lt;br /&gt;
    - Many new encounters (most won’t have scenes)&lt;br /&gt;
    - A new boss battle and game over&lt;br /&gt;
    - Green Brood-sac infection&lt;br /&gt;
    - Completion of Story’s Act 2&lt;br /&gt;
===v1.60===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Final boss and game overs&lt;br /&gt;
    - Achievements and rewards&lt;br /&gt;
    - Fishing mini game&lt;br /&gt;
    - A few more companions&lt;br /&gt;
    - Story endings&lt;br /&gt;
===v1.65===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Modding support&lt;br /&gt;
    - Final additions&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41839</id>
		<title>Insect Prison REMAKE/Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41839"/>
				<updated>2026-05-02T10:47:37Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: added weathers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Combat Tutorial==&lt;br /&gt;
* When starting a new save, just after finishing the introduction, a prompt for the tutorial will appear.&lt;br /&gt;
* If the tutorial is accepted, a mock battle will initiate.&lt;br /&gt;
** If the tutorial is rejected, the rest of the event is skipped.&lt;br /&gt;
* Before the actual fight, a slideshow explaining the combat mechanics will appear.&lt;br /&gt;
* '''Leah''' may then win or loose the battle without rewards or consequences*.&lt;br /&gt;
''* Any items consumed and stats modified during the tutorial are recovered at the end.''&lt;br /&gt;
==Meeting Rumia==&lt;br /&gt;
'''Requires Leah to have at least 1 scene with the Wharf Roach.'''&lt;br /&gt;
* While exploring around the '''Florest''', '''Leah''' will note to feeling observed.&lt;br /&gt;
* If she turns around to attack, she will encounter '''Rumia'''.&lt;br /&gt;
** If she ignores it, the rest of the event will be skkiped.&lt;br /&gt;
* After meeting '''Rumia''', the '''Hideout''' and '''Shop''' areas will be unlocked.&lt;br /&gt;
==Meeting Oniku==&lt;br /&gt;
'''Requires Leah to have at least 3 scenes with the Parasite Beasts.'''&lt;br /&gt;
* When returning to the '''Beach''', '''Leah''' will notice to have been followed by a Parasite Beast.&lt;br /&gt;
* After understanding that it is cured of parasites and wants to follow her she names him '''Oniku'''.&lt;br /&gt;
* After the meeting, the '''Doghouse''' will be unlocked.&lt;br /&gt;
==Weather==&lt;br /&gt;
'''Requires the first week to have passed. After that triggers randomly.'''&lt;br /&gt;
&lt;br /&gt;
Each morning, there is a chance to trigger a special weather which will add altering effects until night arrives.&lt;br /&gt;
&lt;br /&gt;
The '''Weather Balloon''' item can be used to force a weather for the next day.&lt;br /&gt;
&lt;br /&gt;
Weathers:&lt;br /&gt;
* Sunny Weather - Actions are doubled until end of the day.&lt;br /&gt;
* Foggy Weather - Actions are halved until end of the day. Enemy parties are bigger.&lt;br /&gt;
* Rainy Weather - Nothing can be found until end of the day. Mining odds are better.&lt;br /&gt;
* Weird Weather - All lust damage is doubled. Leah accumulates lust over time.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41834</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41834"/>
				<updated>2026-04-04T11:34:56Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: updates to roadmap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Mosquito pregnancy&lt;br /&gt;
    - Bugsroom Worm night scene&lt;br /&gt;
===v1.45===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Earth Worm encounter&lt;br /&gt;
    - Mining system rework&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.50===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Finishing Act 1 of the Story&lt;br /&gt;
    - Modding support&lt;br /&gt;
===v1.60===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Act 2 of the Story&lt;br /&gt;
    - Story endings&lt;br /&gt;
    - Map expansion&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41785</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41785"/>
				<updated>2026-02-20T18:11:49Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: edited planned versions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Mosquito pregnancy&lt;br /&gt;
    - Bugsroom Worm night scene&lt;br /&gt;
===v1.45===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Earth Worm encounter&lt;br /&gt;
    - Mining system rework&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.50===&lt;br /&gt;
    To be determined&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41784</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41784"/>
				<updated>2026-02-20T18:10:40Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: /* v1.45 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Mosquito pregnancy&lt;br /&gt;
    - Bugsroom Worm night scene&lt;br /&gt;
&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.45===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Earth Worm encounter&lt;br /&gt;
    - Mining system rework&lt;br /&gt;
&lt;br /&gt;
===v1.50===&lt;br /&gt;
    To be determined&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41783</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41783"/>
				<updated>2026-02-20T18:09:26Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: edited 1.40 plans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Mosquito pregnancy&lt;br /&gt;
    - Bugsroom Worm night scene&lt;br /&gt;
&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.45===&lt;br /&gt;
    To be determined&lt;br /&gt;
===v1.50===&lt;br /&gt;
    To be determined&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41722</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41722"/>
				<updated>2026-01-03T16:31:41Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added release and roadmap information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.45===&lt;br /&gt;
    To be determined&lt;br /&gt;
===v1.50===&lt;br /&gt;
    To be determined&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41721</id>
		<title>Template:Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41721"/>
				<updated>2026-01-03T16:04:07Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added releases entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overview'''&lt;br /&gt;
*[[Insect Prison REMAKE/Releases|Releases]]&lt;br /&gt;
*[[Insect Prison REMAKE/Story|Story]]&lt;br /&gt;
*[[Insect Prison REMAKE/Characters|Characters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Critters|Critters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Map|Map]]&lt;br /&gt;
*[[Insect Prison REMAKE/Events|Events]]&lt;br /&gt;
*[[Insect Prison REMAKE/Items|Items]]&lt;br /&gt;
*[[Insect Prison REMAKE/H Scenes|H Scenes]]&lt;br /&gt;
'''Systems'''&lt;br /&gt;
*[[Insect Prison REMAKE/Exploring|Exploring]]&lt;br /&gt;
*[[Insect Prison REMAKE/Combat|Combat]]&lt;br /&gt;
*[[Insect Prison REMAKE/Mining|Mining]]&lt;br /&gt;
*[[Insect Prison REMAKE/Crafting|Crafting]]&lt;br /&gt;
*[[Insect Prison REMAKE/Parasitism|Parasitism]]&lt;br /&gt;
*[[Insect Prison REMAKE/Pregnancy|Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41720</id>
		<title>Insect Prison REMAKE/Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41720"/>
				<updated>2026-01-03T16:03:34Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Rewrote events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Combat Tutorial==&lt;br /&gt;
* When starting a new save, just after finishing the introduction, a prompt for the tutorial will appear.&lt;br /&gt;
* If the tutorial is accepted, a mock battle will initiate.&lt;br /&gt;
** If the tutorial is rejected, the rest of the event is skipped.&lt;br /&gt;
* Before the actual fight, a slideshow explaining the combat mechanics will appear.&lt;br /&gt;
* '''Leah''' may then win or loose the battle without rewards or consequences*.&lt;br /&gt;
''* Any items consumed and stats modified during the tutorial are recovered at the end.''&lt;br /&gt;
==Meeting Rumia==&lt;br /&gt;
'''Requires Leah to have at least 1 scene with the Wharf Roach.'''&lt;br /&gt;
* While exploring around the '''Florest''', '''Leah''' will note to feeling observed.&lt;br /&gt;
* If she turns around to attack, she will encounter '''Rumia'''.&lt;br /&gt;
** If she ignores it, the rest of the event will be skkiped.&lt;br /&gt;
* After meeting '''Rumia''', the '''Hideout''' and '''Shop''' areas will be unlocked.&lt;br /&gt;
==Meeting Oniku==&lt;br /&gt;
'''Requires Leah to have at least 3 scenes with the Parasite Beasts'''&lt;br /&gt;
* When returning to the '''Beach''', '''Leah''' will notice to have been followed by a Parasite Beast.&lt;br /&gt;
* After understanding that it is cured of parasites and wants to follow her she names him '''Oniku'''.&lt;br /&gt;
* After the meeting, the '''Doghouse''' will be unlocked.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41719</id>
		<title>Insect Prison REMAKE/Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41719"/>
				<updated>2026-01-01T19:08:54Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added stub events page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Combat Tutorial==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Trigger''' || Automatic start after introduction on each new save.&lt;br /&gt;
|-&lt;br /&gt;
| '''Results''' || Neither winning nor losing affects the remaining game*.&lt;br /&gt;
|-&lt;br /&gt;
| '''Repeatable''' || No.&lt;br /&gt;
|}&lt;br /&gt;
''* Any items consumed and stats modified during the tutorial are recovered at the end.''&lt;br /&gt;
==Meeting Rumia==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Trigger''' || Random chance while exploring the '''Forest''', after having at least 1 H scene with '''Wharf Roach'''.&lt;br /&gt;
|-&lt;br /&gt;
| '''Results''' || Unlocks the Hideout and Shop map areas.&lt;br /&gt;
|-&lt;br /&gt;
| '''Repeatable''' || No.&lt;br /&gt;
|}&lt;br /&gt;
==Meeting Oniku==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Trigger''' || Return to the '''Beach''' area after having at least 3 H scenes with '''Parasite Beast'''.&lt;br /&gt;
|-&lt;br /&gt;
| '''Results''' || Unlocks the Doghouse.&lt;br /&gt;
|-&lt;br /&gt;
| '''Repeatable''' || No.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41718</id>
		<title>Template:Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41718"/>
				<updated>2026-01-01T18:48:51Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added events entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overview'''&lt;br /&gt;
*[[Insect Prison REMAKE/Story|Story]]&lt;br /&gt;
*[[Insect Prison REMAKE/Characters|Characters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Critters|Critters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Map|Map]]&lt;br /&gt;
*[[Insect Prison REMAKE/Events|Events]]&lt;br /&gt;
*[[Insect Prison REMAKE/Items|Items]]&lt;br /&gt;
*[[Insect Prison REMAKE/H Scenes|H Scenes]]&lt;br /&gt;
'''Systems'''&lt;br /&gt;
*[[Insect Prison REMAKE/Exploring|Exploring]]&lt;br /&gt;
*[[Insect Prison REMAKE/Combat|Combat]]&lt;br /&gt;
*[[Insect Prison REMAKE/Mining|Mining]]&lt;br /&gt;
*[[Insect Prison REMAKE/Crafting|Crafting]]&lt;br /&gt;
*[[Insect Prison REMAKE/Parasitism|Parasitism]]&lt;br /&gt;
*[[Insect Prison REMAKE/Pregnancy|Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41717</id>
		<title>Insect Prison REMAKE/Characters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41717"/>
				<updated>2025-12-30T11:00:58Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Adjusted formatting on characters page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leah==&lt;br /&gt;
[[File:IPR Leah.png|thumb|left]]&lt;br /&gt;
'''Leah''' is the protagonist and player character in '''Insect Prison''', she is a human with medium-short black hair, reddish purple eyes and an athlete but plump body. '''Leah''' is an adventurer from the main land who wishes to become the leader of her own Adventurer's Guild and her journey to the isle comes from a quest that she accepts in '''Ryun''', a port town on the main land, where she is tasked to find a missing survey team that was sent to a newly discovered isle.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: 20&lt;br /&gt;
* Defense: 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumia==&lt;br /&gt;
[[File:IPR Rumia.png|thumb|left]]&lt;br /&gt;
'''Rumia''' is an elf that inhabits the isle, she is a petit woman of the elf race with short blond and black hair and red eyes. '''Rumia''' is seemingly the only other humanoid inhabitant of the isle and she is also the owner of a store by the bay formed in the middle of it. She seems to survive on the isle's natural resources and occasional wandering sea traders, that venture near the '''Shoreline''', as well as having developed some relationships with some of the critters she cohabits with.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ester==&lt;br /&gt;
[[File:IPR Ester.png|thumb|left]]&lt;br /&gt;
'''Ester''' is a mysterious bunny-girl that wanders around the [[Insect Prison REMAKE/Map#Cliff_Top|Cliff Top]] during spring weather, she is about the same height as '''Leah''' with a bulky build, blond medium hair, blue eyes and two long bunny ears coming from the same place a human would have their own. '''Ester''' is capable of birthing ornate eggs with special properties that heal or boost physical and mental capabilities when consumed, eggs which she hides around the isle awaiting for someone to play an Easter egg hunting game with her. Strangely enough, when Easter season vanishes, '''Ester''' is nowhere to be found as well.&lt;br /&gt;
&lt;br /&gt;
Little is known about '''Ester''' besides her egg birthing skills and odd way of speaking, which eludes to her mystical nature. Perhaps she is a magical creature, perhaps a construct of '''Leah''''s imagination, or perhaps even, an alien...&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Crafting&amp;diff=41713</id>
		<title>Insect Prison REMAKE/Crafting</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Crafting&amp;diff=41713"/>
				<updated>2025-12-26T17:24:36Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added stub page for crafting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
'''Crafting''' is a feature in '''Insect Prison''' where the player can create items to help progress the game, using resources collected from combat and exploration, which is accessible via the '''Workbench''' in the [[Insect Prison REMAKE/Map#Cabin|Cabin]].&lt;br /&gt;
&lt;br /&gt;
The '''Workbench''' has three options that allows crafting different categories of items:&lt;br /&gt;
* '''Tools Workbench''', where consumables and misc items can be crafted.&lt;br /&gt;
* '''Weapons Workbench''', where weapons can be crafted.&lt;br /&gt;
* '''Armor Workbench''', where armor and accessories can be crafted.&lt;br /&gt;
&lt;br /&gt;
==Tool Recipes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Recipe list&lt;br /&gt;
|-&lt;br /&gt;
| Bandages x5 || Disinfectant Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt x1 || Disinfectant Herb x1&lt;br /&gt;
Salt x1&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe x1 || Broken Pickaxe x1&lt;br /&gt;
Wood x3&lt;br /&gt;
&lt;br /&gt;
Iron Ore x3&lt;br /&gt;
|-&lt;br /&gt;
| Incense x1 || Disinfectant Herb x1&lt;br /&gt;
Salt x10&lt;br /&gt;
&lt;br /&gt;
Pure Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug x3 || Insect Mucus x1&lt;br /&gt;
Libido Herb x3&lt;br /&gt;
&lt;br /&gt;
Withered Leech x1&lt;br /&gt;
|-&lt;br /&gt;
| Sedative x3 || Insect Mucus x1&lt;br /&gt;
Pure Herb x3&lt;br /&gt;
&lt;br /&gt;
Salt x3&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite x3 || Insect Mucus x1&lt;br /&gt;
Disinfectant Herb x3&lt;br /&gt;
&lt;br /&gt;
Seaweed x3&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant x2 || Weird Slime x2&lt;br /&gt;
Blazing Wood x3&lt;br /&gt;
&lt;br /&gt;
Golden Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon x1 || Torn Cloth x3&lt;br /&gt;
Fly Wings x1&lt;br /&gt;
&lt;br /&gt;
Vine x2&lt;br /&gt;
|}&lt;br /&gt;
==Weapon Recipes==&lt;br /&gt;
==Armor Recipes==&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Story&amp;diff=41710</id>
		<title>Insect Prison REMAKE/Story</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Story&amp;diff=41710"/>
				<updated>2025-12-23T20:07:21Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Cleaned the story breakdown so far&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Breakdown of Act I==&lt;br /&gt;
'''Leah''' first arrives at the newly discovered isle after accepting a request in '''Ryun''' to find a missing survey team, which was dispatched there to study the biology, local societies and environment for future expeditions.&lt;br /&gt;
&lt;br /&gt;
After some encounters with the local residents, and no luck finding clues regarding the missing team, '''Leah''' meets '''Rumia''', seemingly the only other &amp;quot;human&amp;quot; resident in the whole isle.&lt;br /&gt;
&lt;br /&gt;
'''Rumia''' provides '''Leah''' with friendly advice and after being prompted for the team, she discloses to not know about it, but to have seen a '''red haired woman''' that she did not recognize.&lt;br /&gt;
==Isle Lore==&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=41709</id>
		<title>Insect Prison REMAKE/Parasitism</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=41709"/>
				<updated>2025-12-22T21:19:50Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added parasitism stub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Parasitism is a mechanism in '''Insect Prison''' where [[Insect Prison REMAKE/Characters|Leah]] can be infected (or infested) with specific critters, granting access to some scenes and adding negative effects to combat.&lt;br /&gt;
&lt;br /&gt;
Infection or infestation is only available from:&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Parasite Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Bugshroom Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Sucking Mosquito]]&lt;br /&gt;
==Parasite Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Parasite Worms''' when having any intercourse with the '''Parasite Beast''' with each event adding 1 '''Parasite Worm''' to her infection. The more worms '''Leah''' is infected with, the higher the chances of a worm H scene triggering, when sleeping, and being assaulted by the worms during combat.&lt;br /&gt;
&lt;br /&gt;
The '''Parasite Worm''' functions as anti incubation, and as such, while infected, Leah will not incubate any insect, making [[Insect Prison REMAKE/Pregnancy|Pregnancy]] impossible. During infection however, any eggs injected in '''Leah''' will be consumed by the worms, raising their own incubation. When fully incubated, a sleep scene that would trigger the '''Naked Parasite Worm''' will instead trigger the '''Big Parasite Worm''' scene, which will increase the infection by 5 to 10 worms on the following morning.&lt;br /&gt;
&lt;br /&gt;
When a '''Parasite Worm''' turn triggers during combat, it gives &amp;lt;b style=&amp;quot;color:purple;&amp;quot;&amp;gt;5 LP&amp;lt;/b&amp;gt; to '''Leah'''.&lt;br /&gt;
&lt;br /&gt;
A '''Parasite Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items.&lt;br /&gt;
==Bugshroomm Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Bugshroom Worms''' by pleasuring herself with a '''Bugshroom''', found in the [[Insect Prison REMAKE/Map#Forest|Forest]].&lt;br /&gt;
&lt;br /&gt;
When a '''Bugshroom Worm''' turn triggers during combat, it gives &amp;lt;b style=&amp;quot;color:purple;&amp;quot;&amp;gt;5 LP&amp;lt;/b&amp;gt; to '''Leah'''.&lt;br /&gt;
&lt;br /&gt;
A '''Bugshroom Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items.&lt;br /&gt;
==Mosquito infestation==&lt;br /&gt;
By exploring the [[Insect Prison REMAKE/Map#Swamp|Swamp]], there is a chance to meet a Mosquito. If not yet infested, the '''Mosquito''' will follow '''Leah''' home and infest the '''Cabin'''. While the Cabin is infested with a Mosquito, there is a chance of an H scene triggering when sleeping.&lt;br /&gt;
&lt;br /&gt;
The '''Mosquito''' infestation can be removed with the [[Insect Prison REMAKE/Items#Consumables|Incense]] consumable item.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Critters&amp;diff=41708</id>
		<title>Insect Prison REMAKE/Critters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Critters&amp;diff=41708"/>
				<updated>2025-12-22T18:09:37Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Created stub page for critters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Enemies==&lt;br /&gt;
Critters that appear in combat encounters while exploring the isle.&lt;br /&gt;
===Wharf Roach===&lt;br /&gt;
===Parasite Beast===&lt;br /&gt;
===Parasite Worm===&lt;br /&gt;
===Bughsroom Worm===&lt;br /&gt;
===Eletric Jellyfish===&lt;br /&gt;
===Egg Fly===&lt;br /&gt;
===Giant Slug===&lt;br /&gt;
==Boss Enemies==&lt;br /&gt;
Enemy critters that have special more difficult encounters.&lt;br /&gt;
===Wharf Roach G===&lt;br /&gt;
==Neutral==&lt;br /&gt;
Critters that can interact with [[Insect Prison REMAKE/Characters|Leah]], but do not act aggressively at first instance.&lt;br /&gt;
===Sea Tongue===&lt;br /&gt;
===Egg Bee===&lt;br /&gt;
===Coku===&lt;br /&gt;
==Companions==&lt;br /&gt;
Critters that help [[Insect Prison REMAKE/Characters|Leah]].&lt;br /&gt;
===Oniku===&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Story&amp;diff=41707</id>
		<title>Insect Prison REMAKE/Story</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Story&amp;diff=41707"/>
				<updated>2025-12-22T17:58:11Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Created stub for story page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Act I==&lt;br /&gt;
* Leah arrives at the isle and tries to look for the team.&lt;br /&gt;
* Leah meets Rumia after a while.&lt;br /&gt;
* Leah learns about one of the members of the survey team from Rumia.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41705</id>
		<title>Insect Prison REMAKE/Characters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41705"/>
				<updated>2025-12-21T14:45:46Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leah==&lt;br /&gt;
[[File:IPR Leah.png|thumb|left]]&lt;br /&gt;
'''Leah''' is the protagonist and player character in '''Insect Prison''', she is a human with medium-short black hair, reddish purple eyes and an athlete but plump body. '''Leah''' is an adventurer from the main land who wishes to become the leader of her own Adventurer's Guild and her journey to the isle comes from a quest that she accepts in '''Ryun''', a port town on the main land, where she is tasked to find a missing survey team that was sent to a newly discovered isle.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: 20&lt;br /&gt;
* Defense: 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumia==&lt;br /&gt;
[[File:IPR Rumia.png|thumb|left]]&lt;br /&gt;
'''Rumia''' is an elf that inhabits the isle, she is a petit woman of the elf race with short blond and black hair and red eyes. '''Rumia''' is seemingly the only other humanoid inhabitant of the isle and she is also the owner of a store by the bay formed in the middle of it. She seems to survive on the isle's natural resources and occasional wandering sea traders, that venture near the '''Shoreline''', as well as having developed some relationships with some of the critters she cohabits with.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ester==&lt;br /&gt;
[[File:IPR Ester.png|thumb|left]]&lt;br /&gt;
'''Ester''' is a mysterious bunny-girl that wanders around the [[Insect Prison REMAKE/Map#Cliff_Top|Cliff Top]] during spring weather, she is about the same height as '''Leah''' with a bulky build, blond medium hair, blue eyes and two long bunny ears coming from the same place a human would have their own. '''Ester''' is capable of birthing ornate eggs with special properties that heal or boost physical and mental capabilities when consumed, eggs which she hides around the isle awaiting for someone to play an Easter egg hunting game with her. Strangely enough, when Easter season vanishes, '''Ester''' is nowhere to be found as well.&lt;br /&gt;
&lt;br /&gt;
Little is known about '''Ester''' besides her egg birthing skills and odd way of speaking, which eludes to her mystical nature. Perhaps she is a magical creature, perhaps a construct of '''Leah''''s imagination, or perhaps even, an alien...&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41704</id>
		<title>Insect Prison REMAKE/Characters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41704"/>
				<updated>2025-12-21T14:45:18Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leah==&lt;br /&gt;
[[File:IPR Leah.png|thumb|left]]&lt;br /&gt;
'''Leah''' is the protagonist and player character in '''Insect Prison''', she is a human with medium-short black hair, reddish purple eyes and an athlete but plump body. '''Leah''' is an adventurer from the main land who wishes to become the leader of her own Adventurer's Guild and her journey to the isle comes from a quest that she accepts in '''Ryun''', a port town on the main land, where she is tasked to find a missing survey team that was sent to a newly discovered isle.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: 20&lt;br /&gt;
* Defense: 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumia==&lt;br /&gt;
[[File:IPR Rumia.png|thumb|left]]&lt;br /&gt;
'''Rumia''' is an elf that inhabits the isle, she is a petit woman of the elf race with short blond and black hair and red eyes. '''Rumia''' is seemingly the only other humanoid inhabitant of the isle and she is also the owner of a store by the bay formed in the middle of it. She seems to survive on the isle's natural resources and occasional wandering sea traders, that venture near the '''Shoreline''', as well as having developed some relationships with some of the critters she cohabits with.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ester==&lt;br /&gt;
[[File:IPR Ester.png|thumb|left]]&lt;br /&gt;
'''Ester''' is a mysterious bunny-girl that wanders around the [[Insect Prison REMAKE/Map#Cliff_Top|Cliff Top]] during spring weather, she is about the same height as '''Leah''' with a bulky build, blond medium hair, blue eyes and two long bunny ears coming from the same place a human would have their own. '''Ester''' is capable of birthing ornate eggs with special properties that heal or boost physical and mental capabilities when consumed, eggs which she hides around the isle awaiting for someone to play an Easter egg hunting game with her. Strangely enough, when Easter season vanishes, '''Ester''' is nowhere to be found as well.&lt;br /&gt;
&lt;br /&gt;
Little is known about '''Ester''' besides her egg birthing skills and odd way of speaking, which eludes to her mystical nature. Perhaps she is a magical creature, perhaps a construct of '''Leah''''s imagination, or perhaps even, an alien...&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Ester.png&amp;diff=41703</id>
		<title>File:IPR Ester.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Ester.png&amp;diff=41703"/>
				<updated>2025-12-21T13:08:07Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Rumia.png&amp;diff=41702</id>
		<title>File:IPR Rumia.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Rumia.png&amp;diff=41702"/>
				<updated>2025-12-21T12:56:13Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Leah.png&amp;diff=41701</id>
		<title>File:IPR Leah.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Leah.png&amp;diff=41701"/>
				<updated>2025-12-21T12:55:50Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41700</id>
		<title>Template:Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41700"/>
				<updated>2025-12-21T12:36:21Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Reorganized index&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overview'''&lt;br /&gt;
*[[Insect Prison REMAKE/Story|Story]]&lt;br /&gt;
*[[Insect Prison REMAKE/Characters|Characters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Critters|Critters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Map|Map]]&lt;br /&gt;
*[[Insect Prison REMAKE/Items|Items]]&lt;br /&gt;
*[[Insect Prison REMAKE/H Scenes|H Scenes]]&lt;br /&gt;
'''Systems'''&lt;br /&gt;
*[[Insect Prison REMAKE/Exploring|Exploring]]&lt;br /&gt;
*[[Insect Prison REMAKE/Combat|Combat]]&lt;br /&gt;
*[[Insect Prison REMAKE/Mining|Mining]]&lt;br /&gt;
*[[Insect Prison REMAKE/Crafting|Crafting]]&lt;br /&gt;
*[[Insect Prison REMAKE/Parasitism|Parasitism]]&lt;br /&gt;
*[[Insect Prison REMAKE/Pregnancy|Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/H_Scenes&amp;diff=41699</id>
		<title>Insect Prison REMAKE/H Scenes</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/H_Scenes&amp;diff=41699"/>
				<updated>2025-12-20T22:07:41Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added H scenes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Wharf Roach==&lt;br /&gt;
The '''Wharf Roach''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]] or [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Mind Broken''' - Defeated by Wharf Roach G. Ends in a Game Over.&lt;br /&gt;
* '''Birth''' - Incubate Wharf Roach to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
==Parasite Beast==&lt;br /&gt;
The '''Parasite Beast''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]] or [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Oniku''' - Visit Oniku in the [[Insect Prison REMAKE/Map#Doghouse|Doghouse]] (Lewdness &amp;gt;= 6).&lt;br /&gt;
==Parasite Worm==&lt;br /&gt;
All '''Parasite Worm''' scenes require [[Insect Prison REMAKE/Parasitism|infection]] by Parasite Worm.&lt;br /&gt;
* '''Clothed''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Naked Big''' - Incubate Parasite Worm to 100% by getting eggs inside. Chance encounter when sleeping while naked.&lt;br /&gt;
==Bugshroom==&lt;br /&gt;
The '''Bugshroom''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]].&lt;br /&gt;
* '''Consent''' - Chance encounter with Bugshroom when exploring in the Forest (LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
==Rumia==&lt;br /&gt;
All '''Rumia''' scenes require the [[Insect Prison REMAKE/Map#Rumia_Shop|Rumia Shop]] to be unlocked before.&lt;br /&gt;
* '''Clothed''' - Go to the shop’s back at night and spy trough the peephole.&lt;br /&gt;
* '''Demo''' - After unlocking the Clothed scene. Ask Rumia for a practical demonstration on her shop.&lt;br /&gt;
* '''Naked''' - After unlocking the Demo scene. Go to the shop’s back in the morning and spy trough the peephole (must be the first action of the day).&lt;br /&gt;
==Jellyfish==&lt;br /&gt;
The '''Jellyfish''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
==Sucking Leech==&lt;br /&gt;
The '''Sucking Leech''' is found on the [[Insect Prison REMAKE/Map#Swamp|Swamp]].&lt;br /&gt;
* '''Forced''' - Chance encounter when exploring the Swamp without Leech Salt (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Chance encounter when exploring the Swamp without Leech Salt (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Temptation''' - Chance encounter when exploring the Swamp (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
==Mosquito==&lt;br /&gt;
The '''Mosquito''' is found on the [[Insect Prison REMAKE/Map#Swamp|Swamp]]. Requires &amp;quot;infection&amp;quot; before any scenes.&lt;br /&gt;
* '''Clothed''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
==Egg Fly==&lt;br /&gt;
The '''Egg Fly''' is found on the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Birth''' - Incubate Egg Fly to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
==Giant Slug==&lt;br /&gt;
The '''Giant Slug''' is found on the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Birth''' - Incubate Giant Slug to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
==Banana Bug==&lt;br /&gt;
The '''Banana Bug''' is found on the '''Palm Tree''' in the [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
* '''Dazed 1''' - Catch a few bananas from the Palm Tree (First time OR Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Dazed 2''' - Catch a banana from the Palm Tree (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 3''' - Catch a banana from the Palm Tree (Lewdness &amp;gt;= 6).&lt;br /&gt;
==Cicada==&lt;br /&gt;
The '''Cicada''' is found on the [[Insect Prison REMAKE/Map#Waterfall|Waterfall]].&lt;br /&gt;
* '''Surprise 1''' - Drink all the water from the Waterfall that you can in a single day.&lt;br /&gt;
* '''Surprise 2''' - Take a shower in the Waterfall (Lewdness &amp;gt;= 3).&lt;br /&gt;
==Egg Bee==&lt;br /&gt;
The '''Egg Bee''' is found on the '''Flower Garden''' in the [[Insect Prison REMAKE/Map#Field|Field]].&lt;br /&gt;
* '''Dazed 1''' - Pick some flowers on the Field’s garden for the first time (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Dazed 2''' - Pick some flowers on the Field’s garden (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 3''' - Pick some flowers on the Field’s garden (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Birth''' - Incubate Egg Bee to 100% after any scene.&lt;br /&gt;
==Others==&lt;br /&gt;
===Libido Flower===&lt;br /&gt;
The Libido Flower is found on the [[Insect Prison REMAKE/Map#Field|Field]].&lt;br /&gt;
* '''Dazed 1''' - Find a Libido Flower (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 2''' - Find a Libido Flower (Lewdness &amp;gt;= 6).&lt;br /&gt;
===Sea Tongue===&lt;br /&gt;
The Sea Tongue is found on the [[Insect Prison REMAKE/Map#Shoreline|Shoreline]].&lt;br /&gt;
* '''Surprise''' - Find a Sea Tongue after unlocking the Waterfall (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Depraved''' - Find a Sea Tongue after the first Sea Tongue surprise (Lewdness &amp;gt;= 3).&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41698</id>
		<title>Insect Prison REMAKE/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41698"/>
				<updated>2025-12-20T19:44:09Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Few item fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Resources==&lt;br /&gt;
Items that are used solely for selling or crafting other items at the workbench.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Where to find !! Sell price&lt;br /&gt;
|-&lt;br /&gt;
| Beast Pelt || Parasite Beast || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Pickaxe || Cliff Top || -&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom || Forest (lewdness &amp;lt; 3) || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Chitin Plate || Wharf Roach G || 400 SP&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || Cliff Top || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Coral || Rear Beach || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Dandelion || Field || 65 SP&lt;br /&gt;
|-&lt;br /&gt;
| Disinfectant Herb || Forest, Deeper Forest, Field || 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Fly Wings || Egg Fly || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Golden Herb || Field || 60 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || Cliff Top, Mining || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Insect Mucus || Slug, Wharf Roach || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || Cliff Top, Mining || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Crystal || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Flower || Field || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Stone || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Marine Membrane || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || Cliff Top, Mining || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Pure Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || Cliff Top, Mining || 500 SP&lt;br /&gt;
|-&lt;br /&gt;
| Salt || Shoreline || 10 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seashell || Rear Beach || 80 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seaweed || Rear Beach, Sewer || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || Cliff Top, Mining || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Sunstone || Shoreline || 149 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tentacle || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Torn Cloth || Sewer || 1 SP&lt;br /&gt;
|-&lt;br /&gt;
| Vine || Forest, Deeper Forest || 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| Weird Slime || Sewer || 5 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Bugshroom || Forest (lewdness &amp;gt;= 3) || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Leech || Leech || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Forest, Deeper Forest || 20 SP&lt;br /&gt;
|}&lt;br /&gt;
==Consumables==&lt;br /&gt;
Items that are used to acquire an effect. These are consumed and lost on use.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Use effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Antimicrobial || Removes all parasites, aborts incubation || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite || Removes 6 parasites, clears eggs || Workbench, Rumia Shop || - || 1 Libido Stone&lt;br /&gt;
|-&lt;br /&gt;
| Banana || +10 HP || Deeper Forest, Palm Tree || 120 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bandages || +35 HP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Battler's Gift || Gives random drop item || Anywhere, Christmas event || 150 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Blazing Wood || +5 HP, -5 LP || Field || 75 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Crafter's Gift || Gives random consumable item || Anywhere, Christmas event || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug || +40 LP || Workbench || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Forager's Gift || Gives random resource item || Anywhere, Christmas event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Golden Egg || +100% HP, -100% LP || Complete Ester request, Easter event || 280 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Incense || Removes Mosquito from cabin || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt || Prevents a Leech attack || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Egg || +1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Love Potion || Charm enemy || Rumia Shop, Valentines event || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Card || +111-888 SP || Anywhere, Special event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Poison || Deal damage over time to enemies || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Pure Egg || -1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Repellent || Enemies don't appear until next day || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || -40 LP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Strong Egg || +ATK until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy Egg || +DEF until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant || Enemies won't grab attack until end of battle || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon || Manipulate next day's weather || Workbench || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Items that can be equipped, granting bonuses or combat passive effects.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Slot !! Effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Aid Ring || Accessory || +3 HP/turn || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Ranged || +3 Damage, 35% chance to hit a second random enemy on Ranged Attack || Workbench || 300 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bow &amp;amp; Arrow || Ranged || +4 Damage, +2% Defense, Ranged Attacks counter Grab || Workbench || 400 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Breastplate || Armor || +6% Defense, Reduces all lust damage by half || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || Shield || +5% Defense, Enemy Grabs do not counter Guard || Workbench || 400 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Melee || +5 Damage, 10% chance to deal x2 damage on Melee Attacks || Workbench || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Sword || Melee || +8 Damage, 35% chance to scare enemies on Melee Attack || Workbench || 1500 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Kite Shield || Shield || +7% Defense, Guard still protects against Melee Attacks when stunned || Workbench || 600 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Knuckles || Melee || +4 Damage, Deal 35% damage on Push || Workbench || 350 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Magic Book || Ranged || Replaces counter attacks with Fireball and Heal spells || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Leather Coat || Armor || +4% Defense, 5% evasion chance when an enemy would counter || Rumia Shop || 500 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Leather Whip || Melee || +3 Damage, 5% chance to stun on Melee Attacks || Rumia Shop || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Armor || Armor || +6% Defense, +2% LP/turn || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Gun || Ranged || +5 Damage, Ranged Attacks deal 100% damage, +2% LP/turn || Rumia Shop || - || 15 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Knuckles || Melee || +5 Damage, +3% Defense, +2% LP/turn || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Ring || Accessory || Allows seducing enemies during battle, +2% LP/turn || Rumia Shop || - || 6 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shield || Shield || +8% Defense; +2% LP/turn || Rumia Shop || - || 6 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Sword || Melee || +7 Damage, +2% LP/turn || Rumia Shop || - || 16 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Static || Accessory || Increases time of enemy stun from 2 to 3 turns || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber || Melee || +6 Damage; Still deals 50% damage when countered on Melee Attack || Workbench || 750 SP || -&lt;br /&gt;
|}&lt;br /&gt;
==Misc==&lt;br /&gt;
Other items that do not fit the other categories.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Libido Bullet || Libido Gun ammunition || Rumia Shop || - || 1 Libido Stone (x5)&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || Unlocks mining || Workbench || - || 1 Libido Stone&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Map&amp;diff=41697</id>
		<title>Insect Prison REMAKE/Map</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Map&amp;diff=41697"/>
				<updated>2025-12-20T19:33:56Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added map regions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IPR Map.png|440px|thumb|center|Isle Map (some regions are merged)]]&lt;br /&gt;
==Cabin==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Beach, Room.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Workbench, Eat a Meal.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Room==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Cabin.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Recall Scenes, Drink Tea, Sleep.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Doghouse==&lt;br /&gt;
'''Unlock condition:''' Meet Oniku at the Beach after 3 H scenes with Parasite Beasts.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Beach.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Visit Oniku (automatic).&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Beach==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Cabin, Doghouse, Shoreline, Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Gaze at Sea (night).&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Shoreline==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Beach, Hideout, Rear Beach.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Salt || 39% || 39%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 44% || 44%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Pyrosoma || 13% || 13%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Sunstone || 4% || 4%&lt;br /&gt;
|}&lt;br /&gt;
==Rear Beach==&lt;br /&gt;
'''Unlock condition:''' Explore the Shoreline several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Shoreline.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Battle Jellyfish || 50% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Seaweed || 17% || 34%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Coral || 12% || 24%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Seashell || 11% || 22%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 10% || 20%&lt;br /&gt;
|}&lt;br /&gt;
==Hideout==&lt;br /&gt;
'''Unlock condition:''' Meet Rumia in the Forest after 1 H event with Wharf Roach.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Shoreline, Hideout Back, Rumia Shop.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' -&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Hideout Back==&lt;br /&gt;
'''Unlock condition:''' Unlock Hideout.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Hideout.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' -&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Rumia Shop==&lt;br /&gt;
'''Unlock condition:''' Unlock Hideout.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Hideout.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Lewd Refiner, Buy &amp;amp; Sell items, Talk with Rumia.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Forest==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Beach, Cliff, Swamp.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Wood || 21% || 30%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 15% || 22%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Wharf Roach || 15% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Parasite Beast || 14% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Disinfectant Herb || 14% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Vine || 10% || 14%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Bughsroom || 10% || 14%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Wharf Roach G || 1% || 0%&lt;br /&gt;
|}&lt;br /&gt;
==Cliff==&lt;br /&gt;
'''Unlock condition:''' Explore the Forest several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 100% || 100%&lt;br /&gt;
|}&lt;br /&gt;
==Cliff Top==&lt;br /&gt;
'''Unlock condition:''' Unlock Cliff.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Cliff.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore, Mine, Talk with Ester (Easter event).&lt;br /&gt;
&lt;br /&gt;
'''Left Ore Vein:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Raining)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 54% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 19% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || 12% || 22%&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 8% || 17%&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || 4% || 11%&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Pickaxe || 3% || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Center Ore Vein:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Raining)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 54% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 19% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || 12% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || 12% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Pickaxe || 3% || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Right Ore Vein:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Raining)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 54% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 19% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || 12% || 22%&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 8% || 17%&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || 4% || 11%&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Pickaxe || 3% || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 79% || 79%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Iron Ore || 14% || 14%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Broken Pickaxe || 7% || 7%&lt;br /&gt;
|}&lt;br /&gt;
==Swamp==&lt;br /&gt;
'''Unlock condition:''' Explore the Forest several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Forest, Sewer.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Leech || 30% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Mosquito || 30% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Libido Herb || 15% || 43%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Pure Herb || 15% || 43%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 10% || 14%&lt;br /&gt;
|}&lt;br /&gt;
==Sewer==&lt;br /&gt;
'''Unlock condition:''' Explore the Swamp several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Swamp, Deeper Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Torn Cloth || 21% || 38%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Egg Fly || 20% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Giant Slug || 20% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 15% || 18%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Seaweed || 17% || 31%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Weird Slime || 7% || 13%&lt;br /&gt;
|}&lt;br /&gt;
==Deeper Forest==&lt;br /&gt;
'''Unlock condition:''' Explore the Sewer several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Sewer, Waterfall, Field.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore, Palm Tree.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Wood || 23% || 38%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Wharf Roach || 19% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Parasite Beast || 16% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Disinfectant Herb || 16% || 27%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Vine || 16% || 27%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 12% || 8%&lt;br /&gt;
|}&lt;br /&gt;
==Waterfall==&lt;br /&gt;
'''Unlock condition:''' Explore the Deeper Forest several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Deeper Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore, Shower &amp;amp; Drink from Waterfall.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Field==&lt;br /&gt;
'''Unlock condition:''' Explore the Deeper Forest several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Deeper Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore, Flower Garden.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Disinfectant Herb || 30% || 30%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Golden Herb || 23% || 23%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Dandelion || 15% || 15%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Libido Flower || 10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Blazing Wood || 5% || 5%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Map.png&amp;diff=41695</id>
		<title>File:IPR Map.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Map.png&amp;diff=41695"/>
				<updated>2025-12-20T11:54:32Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41694</id>
		<title>Insect Prison REMAKE/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41694"/>
				<updated>2025-12-20T00:07:13Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added misc and equipment items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Resources==&lt;br /&gt;
Items that are used solely for selling or crafting other items at the workbench.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Where to find !! Sell price&lt;br /&gt;
|-&lt;br /&gt;
| Beast Pelt || Parasite Beast || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Pickaxe || Cliff Top || -&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom || Forest (lewdness &amp;lt; 3) || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Chitin Plate || Wharf Roach G || 400 SP&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || Cliff Top || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Coral || Rear Beach || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Dandelion || Field || 65 SP&lt;br /&gt;
|-&lt;br /&gt;
| Disinfectant Herb || Forest, Deeper Forest, Field || 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Fly Wings || Egg Fly || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Golden Herb || Field || 60 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || Cliff Top, Mining || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Insect Mucus || Slug, Wharf Roach || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || Cliff Top, Mining || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Crystal || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Flower || Field || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Stone || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Marine Membrane || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || Cliff Top, Mining || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Pure Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || Cliff Top, Mining || 500 SP&lt;br /&gt;
|-&lt;br /&gt;
| Salt || Shoreline || 10 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seashell || Rear Beach || 80 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seaweed || Rear Beach, Sewer || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || Cliff Top, Mining || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Sunstone || Shoreline || 149 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tentacle || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Torn Cloth || Sewer || 1 SP&lt;br /&gt;
|-&lt;br /&gt;
| Vine || Forest, Deeper Forest || 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| Weird Slime || Sewer || 5 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Bugshroom || Forest (lewdness &amp;gt;= 3) || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Leech || Leech || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Forest, Deeper Forest || 20 SP&lt;br /&gt;
|}&lt;br /&gt;
==Consumables==&lt;br /&gt;
Items that are used to acquire an effect. These are consumed and lost on use.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Use effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Antimicrobial || Removes all parasites, aborts incubation || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite || Removes 6 parasites, clears eggs || Workbench, Rumia Shop || - || 1 Libido Stone&lt;br /&gt;
|-&lt;br /&gt;
| Banana || Heals 10 HP || Deeper Forest, Palm Tree || 120 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bandages || Heals 35 HP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Battler's Gift || Gives random drop item || Anywhere, Christmas event || 150 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Blazing Wood || Heals 5 HP and 5 LP || Field || 75 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Crafter's Gift || Gives random consumable item || Anywhere, Christmas event || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug || +40 LP || Gives random resource item || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Forager's Gift || +40 LP || Anywhere, Christmas event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Golden Egg || +100% HP, -100% LP || Anywhere, Easter event || 280 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Incense || Removes Mosquito from cabin || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt || Prevents a Leech attack || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Egg || +1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Love Potion || Charm enemy || Rumia Shop, Valentines event || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Card || +111-888 SP || Anywhere, Special event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Poison || Deal damage over time to enemies || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Pure Egg || -1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Repellent || Enemies don't appear until next day || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || -40 LP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Strong Egg || +ATK until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy Egg || +DEF until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant || Enemies won't grab attack until end of battle || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon || Manipulate next day's weather || Workbench || - || -&lt;br /&gt;
|}&lt;br /&gt;
==Equipment==&lt;br /&gt;
Items that can be equipped, granting bonuses or combat passive effects.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Slot !! Effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Aid Ring || Accessory || +3 HP/turn || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Ranged || +3 Damage, 35% chance to hit a second random enemy on Ranged Attack || Workbench || 300 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bow &amp;amp; Arrow || Ranged || +4 Damage, +2% Defense, Ranged Attacks counter Grab || Workbench || 400 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Breastplate || Armor || +6% Defense, Reduces all lust damage by half || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || Shield || +5% Defense, Enemy Grabs do not counter Guard || Workbench || 400 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Melee || +5 Damage, 10% chance to deal x2 damage on Melee Attacks || Workbench || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Sword || Melee || +8 Damage, 35% chance to scare enemies on Melee Attack || Workbench || 1500 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Kite Shield || Shield || +7% Defense, Guard still protects against Melee Attacks when stunned || Workbench || 600 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Knuckles || Melee || +4 Damage, Deal 35% damage on Push || Workbench || 350 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Magic Book || Ranged || Replaces counter attacks with Fireball and Heal spells || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Leather Coat || Armor || +4% Defense, 5% evasion chance when an enemy would counter || Rumia Shop || 500 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Leather Whip || Melee || +3 Damage, 5% chance to stun on Melee Attacks || Rumia Shop || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Armor || Armor || +6% Defense, +2% LP/turn || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Gun || Ranged || +5 Damage, Ranged Attacks deal 100% damage, +2% LP/turn || Rumia Shop || - || 15 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Knuckles || Melee || +5 Damage, +3% Defense, +2% LP/turn || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Ring || Accessory || Allows seducing enemies during battle, +2% LP/turn || Rumia Shop || - || 6 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shield || Shield || +8% Defense; +2% LP/turn || Rumia Shop || - || 6 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Sword || Melee || +7 Damage, +2% LP/turn || Rumia Shop || - || 16 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Static || Accessory || Increases time of enemy stun from 2 to 3 turns || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber || Melee || +6 Damage; Still deals 50% damage when countered on Melee Attack || Workbench || 750 SP || -&lt;br /&gt;
|}&lt;br /&gt;
==Misc==&lt;br /&gt;
Other items that do not fit the other categories.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Libido Bullet || Libido Gun ammunition || Rumia Shop || - || 1 Libido Stone (x5)&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || Unlocks mining || Workbench || - || 1 Libido Stone&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41693</id>
		<title>Insect Prison REMAKE/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41693"/>
				<updated>2025-12-19T21:55:33Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added resource and consumable items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Resources==&lt;br /&gt;
Items that are used solely for selling or crafting other items at the workbench.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Where to find !! Sell price&lt;br /&gt;
|-&lt;br /&gt;
| Beast Pelt || Parasite Beast || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Pickaxe || Cliff Top || -&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom || Forest (lewdness &amp;lt; 3) || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Chitin Plate || Wharf Roach G || 400 SP&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || Cliff Top || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Coral || Rear Beach || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Dandelion || Field || 65 SP&lt;br /&gt;
|-&lt;br /&gt;
| Disinfectant Herb || Forest, Deeper Forest, Field || 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Fly Wings || Egg Fly || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Golden Herb || Field || 60 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || Cliff Top, Mining || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Insect Mucus || Slug, Wharf Roach || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || Cliff Top, Mining || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Crystal || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Flower || Field || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Stone || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Marine Membrane || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || Cliff Top, Mining || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Pure Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || Cliff Top, Mining || 500 SP&lt;br /&gt;
|-&lt;br /&gt;
| Salt || Shoreline || 10 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seashell || Rear Beach || 80 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seaweed || Rear Beach, Sewer || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || Cliff Top, Mining || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Sunstone || Shoreline || 149 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tentacle || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Torn Cloth || Sewer || 1 SP&lt;br /&gt;
|-&lt;br /&gt;
| Vine || Forest, Deeper Forest || 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| Weird Slime || Sewer || 5 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Bugshroom || Forest (lewdness &amp;gt;= 3) || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Leech || Leech || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Forest, Deeper Forest || 20 SP&lt;br /&gt;
|}&lt;br /&gt;
==Consumables==&lt;br /&gt;
Items that are used to acquire an effect. These are consumed and lost on use.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Use effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Antimicrobial || Removes all parasites, aborts incubation || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite || Removes 6 parasites, clears eggs || Workbench, Rumia Shop || - || 1 Libido Stone&lt;br /&gt;
|-&lt;br /&gt;
| Banana || Heals 10 HP || Deeper Forest, Palm Tree || 120 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bandages || Heals 35 HP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Battler's Gift || Gives random drop item || Anywhere, Christmas event || 150 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Blazing Wood || Heals 5 HP and 5 LP || Field || 75 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Crafter's Gift || Gives random consumable item || Anywhere, Christmas event || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug || +40 LP || Gives random resource item || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Forager's Gift || +40 LP || Anywhere, Christmas event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Golden Egg || +100% HP, -100% LP || Anywhere, Easter event || 280 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Incense || Removes Mosquito from cabin || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt || Prevents a Leech attack || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Egg || +1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Love Potion || Charm enemy || Rumia Shop, Valentines event || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Card || +111-888 SP || Anywhere, Special event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Poison || Deal damage over time to enemies || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Pure Egg || -1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Repellent || Enemies don't appear until next day || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || -40 LP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Strong Egg || +ATK until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy Egg || +DEF until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant || Enemies won't grab attack until end of battle || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon || Manipulate next day's weather || Workbench || - || -&lt;br /&gt;
|}&lt;br /&gt;
==Equipment==&lt;br /&gt;
Items that can be equipped, granting bonuses or combat passive effects.&lt;br /&gt;
==Misc==&lt;br /&gt;
Other items that do not fit the other categories.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41692</id>
		<title>Template:Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41692"/>
				<updated>2025-12-19T14:30:29Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added navigation menu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overview'''&lt;br /&gt;
*[[Insect Prison REMAKE/Story|Story]]&lt;br /&gt;
*[[Insect Prison REMAKE/Map|Map]]&lt;br /&gt;
*[[Insect Prison REMAKE/Items|Items]]&lt;br /&gt;
*[[Insect Prison REMAKE/NPCs|NPCs]]&lt;br /&gt;
*[[Insect Prison REMAKE/Enemies|Enemies]]&lt;br /&gt;
*[[Insect Prison REMAKE/Events|Events]]&lt;br /&gt;
*[[Insect Prison REMAKE/H Scenes|H Scenes]]&lt;br /&gt;
'''Systems'''&lt;br /&gt;
*[[Insect Prison REMAKE/Exploring|Exploring]]&lt;br /&gt;
*[[Insect Prison REMAKE/Combat|Combat]]&lt;br /&gt;
*[[Insect Prison REMAKE/Mining|Mining]]&lt;br /&gt;
*[[Insect Prison REMAKE/Crafting|Crafting]]&lt;br /&gt;
*[[Insect Prison REMAKE/Parasitism|Parasitism]]&lt;br /&gt;
*[[Insect Prison REMAKE/Pregnancy|Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE&amp;diff=41691</id>
		<title>Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE&amp;diff=41691"/>
				<updated>2025-12-19T14:11:54Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game={{PAGENAME}}|company=Eroism}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|name=Insect Prison REMAKE&lt;br /&gt;
|cover=IPR Cover.png&lt;br /&gt;
|gameweb=https://eroism.itch.io/insect-prison-remake&lt;br /&gt;
|company=Eroism&lt;br /&gt;
|theme=Point-and-click, Adventure&lt;br /&gt;
|companyweb=https://eroism.itch.io/&lt;br /&gt;
|releasedate=2024-06-10&lt;br /&gt;
|fzlink=https://f95zone.to/threads/211745/&lt;br /&gt;
|engine=Godot&lt;br /&gt;
|}}&lt;br /&gt;
==About==&lt;br /&gt;
'''Insect Prison REMAKE''' is a remake of VISCARIA's game [[Mushi no Kangoku]] which recreates and adapts the original mechanics to a newer game engine.&lt;br /&gt;
&lt;br /&gt;
'''Insect Prison''' is a point-and-click adventure where you play as Leah, an adventurer that takes a request to find a missing survey team on a mysterious recently discovered island. The problem with the request is that the island is home to many giant insects that are more than happy to welcome Leah, in ways that she is probably not expecting.&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{SystemRequirements&lt;br /&gt;
|OSmin=Windows 10 / Any Linux After 2018 / MacOS 10.13 / Android 7&lt;br /&gt;
|CPUmin=Intel Core 2 Duo E8200 / AMD FX-4100&lt;br /&gt;
|CPUrec=Intel Core i5-6600K / AMD Ryzen 5 1600&lt;br /&gt;
|RAMmin=2 GB&lt;br /&gt;
|HDDmin=1 GB&lt;br /&gt;
|DXmin=OpenGL 3.3 / OpenGL ES 3.0&lt;br /&gt;
|GPUmin=Intel HD Graphics 2500 / AMD Radeon R5 Graphics&lt;br /&gt;
|GPUrec=NVIDIA GeForce GTX 650 / AMD Radeon HD 7750&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Cover.png&amp;diff=41690</id>
		<title>File:IPR Cover.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Cover.png&amp;diff=41690"/>
				<updated>2025-12-19T14:10:10Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE&amp;diff=41689</id>
		<title>Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE&amp;diff=41689"/>
				<updated>2025-12-18T22:35:54Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Created Insect Prison REMAKE page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|name=Insect Prison REMAKE&lt;br /&gt;
|cover=&lt;br /&gt;
|gameweb=https://eroism.itch.io/insect-prison-remake&lt;br /&gt;
|company=Eroism&lt;br /&gt;
|theme=Point-and-click, Adventure&lt;br /&gt;
|companyweb=https://eroism.itch.io/&lt;br /&gt;
|releasedate=2024-06-10&lt;br /&gt;
|fzlink=https://f95zone.to/threads/insect-prison-remake-v1-35-eroism.211745/&lt;br /&gt;
|engine=Godot&lt;br /&gt;
|}}&lt;br /&gt;
= About =&lt;br /&gt;
Insect Prison REMAKE is a remake of VISCARIA's game [[Mushi no Kangoku]] which recreates and adapts the original mechanics to a newer game engine.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	</feed>