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		<id>http://wiki.anime-sharing.com/hgames/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Emsiore2</id>
		<title>Hgames Wiki - User contributions [en]</title>
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		<updated>2026-07-19T01:01:05Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41839</id>
		<title>Insect Prison REMAKE/Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41839"/>
				<updated>2026-05-02T10:47:37Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: added weathers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Combat Tutorial==&lt;br /&gt;
* When starting a new save, just after finishing the introduction, a prompt for the tutorial will appear.&lt;br /&gt;
* If the tutorial is accepted, a mock battle will initiate.&lt;br /&gt;
** If the tutorial is rejected, the rest of the event is skipped.&lt;br /&gt;
* Before the actual fight, a slideshow explaining the combat mechanics will appear.&lt;br /&gt;
* '''Leah''' may then win or loose the battle without rewards or consequences*.&lt;br /&gt;
''* Any items consumed and stats modified during the tutorial are recovered at the end.''&lt;br /&gt;
==Meeting Rumia==&lt;br /&gt;
'''Requires Leah to have at least 1 scene with the Wharf Roach.'''&lt;br /&gt;
* While exploring around the '''Florest''', '''Leah''' will note to feeling observed.&lt;br /&gt;
* If she turns around to attack, she will encounter '''Rumia'''.&lt;br /&gt;
** If she ignores it, the rest of the event will be skkiped.&lt;br /&gt;
* After meeting '''Rumia''', the '''Hideout''' and '''Shop''' areas will be unlocked.&lt;br /&gt;
==Meeting Oniku==&lt;br /&gt;
'''Requires Leah to have at least 3 scenes with the Parasite Beasts.'''&lt;br /&gt;
* When returning to the '''Beach''', '''Leah''' will notice to have been followed by a Parasite Beast.&lt;br /&gt;
* After understanding that it is cured of parasites and wants to follow her she names him '''Oniku'''.&lt;br /&gt;
* After the meeting, the '''Doghouse''' will be unlocked.&lt;br /&gt;
==Weather==&lt;br /&gt;
'''Requires the first week to have passed. After that triggers randomly.'''&lt;br /&gt;
&lt;br /&gt;
Each morning, there is a chance to trigger a special weather which will add altering effects until night arrives.&lt;br /&gt;
&lt;br /&gt;
The '''Weather Balloon''' item can be used to force a weather for the next day.&lt;br /&gt;
&lt;br /&gt;
Weathers:&lt;br /&gt;
* Sunny Weather - Actions are doubled until end of the day.&lt;br /&gt;
* Foggy Weather - Actions are halved until end of the day. Enemy parties are bigger.&lt;br /&gt;
* Rainy Weather - Nothing can be found until end of the day. Mining odds are better.&lt;br /&gt;
* Weird Weather - All lust damage is doubled. Leah accumulates lust over time.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41834</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41834"/>
				<updated>2026-04-04T11:34:56Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: updates to roadmap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Mosquito pregnancy&lt;br /&gt;
    - Bugsroom Worm night scene&lt;br /&gt;
===v1.45===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Earth Worm encounter&lt;br /&gt;
    - Mining system rework&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.50===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Finishing Act 1 of the Story&lt;br /&gt;
    - Modding support&lt;br /&gt;
===v1.60===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Act 2 of the Story&lt;br /&gt;
    - Story endings&lt;br /&gt;
    - Map expansion&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41785</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41785"/>
				<updated>2026-02-20T18:11:49Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: edited planned versions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Mosquito pregnancy&lt;br /&gt;
    - Bugsroom Worm night scene&lt;br /&gt;
===v1.45===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Earth Worm encounter&lt;br /&gt;
    - Mining system rework&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.50===&lt;br /&gt;
    To be determined&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41784</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41784"/>
				<updated>2026-02-20T18:10:40Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: /* v1.45 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Mosquito pregnancy&lt;br /&gt;
    - Bugsroom Worm night scene&lt;br /&gt;
&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.45===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Earth Worm encounter&lt;br /&gt;
    - Mining system rework&lt;br /&gt;
&lt;br /&gt;
===v1.50===&lt;br /&gt;
    To be determined&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41783</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41783"/>
				<updated>2026-02-20T18:09:26Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: edited 1.40 plans&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned:&lt;br /&gt;
    - Mosquito pregnancy&lt;br /&gt;
    - Bugsroom Worm night scene&lt;br /&gt;
&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.45===&lt;br /&gt;
    To be determined&lt;br /&gt;
===v1.50===&lt;br /&gt;
    To be determined&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41722</id>
		<title>Insect Prison REMAKE/Releases</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Releases&amp;diff=41722"/>
				<updated>2026-01-03T16:31:41Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added release and roadmap information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Remake Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game into a more accessible and modern engine with some quality of life improvements, while retaining most of the theme and feel of the original game.&lt;br /&gt;
===v0.10===&lt;br /&gt;
    Initial release.&lt;br /&gt;
&lt;br /&gt;
    (ADD) Base UI system&lt;br /&gt;
    (ADD) Beach area&lt;br /&gt;
===v0.20===&lt;br /&gt;
    (MOD) UI size&lt;br /&gt;
    (MOD) Doubled game resolution&lt;br /&gt;
    (ADD) Sleep scenes (panties/naked)&lt;br /&gt;
    (ADD) Cabin area&lt;br /&gt;
    (ADD) Room area&lt;br /&gt;
    (ADD) Shoreline area&lt;br /&gt;
===v0.22===&lt;br /&gt;
    (ADD) Forest area&lt;br /&gt;
    (ADD) Wharf Roach battles&lt;br /&gt;
    (ADD) Wharf Roach scenes (consent/forced/lost)&lt;br /&gt;
    (ADD) Vine, Disinfectant Herb and Wood items&lt;br /&gt;
===v0.26===&lt;br /&gt;
    (MOD) Upscaled face images by x2&lt;br /&gt;
    (MOD) Upscaled Leah's portraits by x2&lt;br /&gt;
    (MOD) Sexual attack chance based on lust (25% at lower lust and 50% at highest)&lt;br /&gt;
    (MOD) Successfully resisting a sexual attack resets lust to 40%&lt;br /&gt;
    (FIX) Can't take screenshots during scenes with F3&lt;br /&gt;
    (FIX) Pressing on the cards during map transitions&lt;br /&gt;
    (FIX) Loading a save game after returning to the main menu&lt;br /&gt;
    (ADD) Wharf Roach G battles&lt;br /&gt;
    (ADD) Wharf Roach game over scene&lt;br /&gt;
===v0.31===&lt;br /&gt;
    (MOD) Moved skip sleep scenes option to first prompt&lt;br /&gt;
    (MOD) Crafting options now report as not implemented&lt;br /&gt;
    (MOD) Adjusted action chances for enemies during combat&lt;br /&gt;
    (MOD) Leah informs if the escape attempt failed&lt;br /&gt;
    (FIX) Selecting combat actions before all enemies show up&lt;br /&gt;
    (FIX) Journal button breaks after leaving a battle&lt;br /&gt;
    (FIX) Scenes not resetting lust to 0&lt;br /&gt;
    (FIX) Wharf Roach game over from hard locking the game&lt;br /&gt;
    (ADD) Battle music for the Forest area&lt;br /&gt;
    (ADD) Parasite Beast battles and pelt item&lt;br /&gt;
    (ADD) Parasite Beast scenes (consent/forced/lost/escape failed) (upscaled by x3)&lt;br /&gt;
===v0.34===&lt;br /&gt;
    (MOD) Upscaled sleep and Wharf Roach scenes by x2&lt;br /&gt;
    (MOD) Downscaled Parasite Beast scenes from x3 to x2&lt;br /&gt;
    (MOD) Attempted to balance the damage, defense and reflected damage of enemies&lt;br /&gt;
    (MOD) Parasite Beast scenes own BGM&lt;br /&gt;
    (FIX) Interface still in battle mode after lost battle scene&lt;br /&gt;
    (FIX) After the first Leah defense, all other defenses are fast attacks&lt;br /&gt;
    (FIX) Parasites, pregnancies and H events not updating in the stats&lt;br /&gt;
    (ADD) Temporary debug card for resetting lewdness (until shop is restored)&lt;br /&gt;
    (ADD) Mouse right click to speed animations during scenes (x8)&lt;br /&gt;
    (ADD) Parasite Worm infection and effects&lt;br /&gt;
    (ADD) Small Parasite Worm sleep scene (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.40===&lt;br /&gt;
    (MOD) Slight update to the title screen's background&lt;br /&gt;
    (MOD) Removed icons from items that are not yet craftable&lt;br /&gt;
    (FIX) Desinfectant Herb typo :S&lt;br /&gt;
    (FIX) Scenes from not pausing battles right away&lt;br /&gt;
    (ADD) Prepare attack action (skips this turn, next turn any attack deals x2.0 damage)&lt;br /&gt;
    (ADD) Ranged attack action (deals x0.7 damage but cannot be parried) (requires ranged weapon equipped)&lt;br /&gt;
    (ADD) Cliff area&lt;br /&gt;
    (ADD) Mining action and Ore items&lt;br /&gt;
    (ADD) Bandages and Pickaxe craftable tools&lt;br /&gt;
    (ADD) Buckler Shield craftable armor&lt;br /&gt;
    (ADD) Dagger, Knuckles and Wood Bow craftable weapons&lt;br /&gt;
    (ADD) Big Parasite Worm scene (upscaled by x2)&lt;br /&gt;
===v0.45===&lt;br /&gt;
    (MOD) Added a delay to prevent &amp;quot;Ok&amp;quot; message spam clicking from skipping multiple options&lt;br /&gt;
    (MOD) Moved card item count to the bottom right of the icon&lt;br /&gt;
    (FIX) Interface not disappearing on battle defeat&lt;br /&gt;
    (FIX) Defeat not advancing time to night&lt;br /&gt;
    (FIX) Killed enemies can still act on their turn if they are the first&lt;br /&gt;
    (ADD) Repeat action card for battles (repeats last selected action and target)&lt;br /&gt;
    (ADD) Auto battle card (automatically selects the actions each turn)&lt;br /&gt;
    (ADD) Doghouse area&lt;br /&gt;
    (ADD) Pet events and scenes (upscaled by x2)&lt;br /&gt;
===v0.50===&lt;br /&gt;
    (MOD) Attempted a new balance on Broken Pickaxe and Iron Ore cliff chances&lt;br /&gt;
    (MOD) Parasite Beast failed escape scenes now increase lust, instead of reducing it&lt;br /&gt;
    (FIX) Bad Iron Ore drop ratio on cliff&lt;br /&gt;
    (FIX) Wharf Roach consent scene from not triggering on maximum lewdness and lust&lt;br /&gt;
    (FIX) Grapples triggering at the same time as running scenes&lt;br /&gt;
    (ADD) Message when infected with parasite worms&lt;br /&gt;
    (ADD) Week day to the status&lt;br /&gt;
    (ADD) Hideout area&lt;br /&gt;
    (ADD) Shop area&lt;br /&gt;
    (ADD) Wallet and Shop system (Sell items only)&lt;br /&gt;
    (ADD) Rumia forest event and Rumia scenes (upscaled by x2)&lt;br /&gt;
===v0.55===&lt;br /&gt;
    (MOD) Improved text/icon alignment and positioning in the message box&lt;br /&gt;
    (MOD) Reduced the click delay on multi option message boxes&lt;br /&gt;
    (MOD) Clicking anywhere in a message box skip-completes the text&lt;br /&gt;
    (FIX) Reduced Wharf Roach events for Rumia unlock from 3 to 1&lt;br /&gt;
    (FIX) Forgot to downscale Rumia scenes from x3 to x2 (saves ~75 MBs)&lt;br /&gt;
    (FIX) Unequipped weapons from reducing base damage&lt;br /&gt;
    (FIX) Wharf Roach G battle begin message repeated on victory/defeat&lt;br /&gt;
    (ADD) Lewd Refiner on Rumia's shop&lt;br /&gt;
    (ADD) Different BGM inside the shop&lt;br /&gt;
    (ADD) Sedative and Anti-Parasite craftable tools&lt;br /&gt;
    (ADD) Rear Beach area&lt;br /&gt;
    (ADD) Jellyfish battles and scenes (forced/consent/defeat) (upscaled by x2)&lt;br /&gt;
    (REM) Bonk Stick, since it is no longer needed with the Lewdness Refiner&lt;br /&gt;
===v0.60===&lt;br /&gt;
    (MOD) Adapt scene fast forward and auto battles to work on the Android version&lt;br /&gt;
    (MOD) Always show button texts on menus on the Android version&lt;br /&gt;
    (MOD) Parasite Beast escape failed scenes no longer count to unlock Oniku&lt;br /&gt;
    (FIX) Parasite Beast escape failed scenes raising lewdness and resetting lust&lt;br /&gt;
    (FIX) Inconsistencies with some message box texts that weren't updated&lt;br /&gt;
    (FIX) Missing item icons on some message boxes&lt;br /&gt;
    (FIX) Not having a pickaxe and interacting with ore veins costed 1 action&lt;br /&gt;
    (FIX) Wrong bonus damage values for the weapons on the description texts&lt;br /&gt;
    (FIX) Additional misspellings on some item descriptions&lt;br /&gt;
    (FIX) Buckler item not contributing to defense value&lt;br /&gt;
    (ADD) Setting to improve scene performance by preloading images&lt;br /&gt;
    (ADD) Light Coat and Kite Shield craftable armor&lt;br /&gt;
    (ADD) Option to buy items on Rumia's shop (Pickaxe and Anti Parasite only)&lt;br /&gt;
    (ADD) Bugshroom item and scenes (upscaled by x2)&lt;br /&gt;
    (ADD) Android version&lt;br /&gt;
    (REM) Window Mode and Master Volume settings from Android version&lt;br /&gt;
===v0.65===&lt;br /&gt;
    (MOD) Changed Sedative crafting to use Pure Herbs instead of Disinfectant Herbs&lt;br /&gt;
    (FIX) Battles from hard locking when using auto turn&lt;br /&gt;
    (FIX) Preload Animations setting from breaking scenes&lt;br /&gt;
    (FIX) Enemies from starting H scenes one after the other and locking the battle&lt;br /&gt;
    (ADD) Setting to skip urination stages in scenes. Defaulted to ON&lt;br /&gt;
    (ADD) Libido Crystal conversion feature with Libido Stones (3 to 1)&lt;br /&gt;
    (ADD) Lewdness meter to the UI via Leah face changes&lt;br /&gt;
    (ADD) Libido equipment available to buy in Rumia's shop (except Libido Ring/Gun)&lt;br /&gt;
    (ADD) Libido and Purifying Herb items&lt;br /&gt;
    (ADD) Ero Drug and Leech Salt craftable tools&lt;br /&gt;
    (ADD) Swamp area&lt;br /&gt;
    (ADD) Leech event, items and scene (forced/consent) (upscaled by x2)&lt;br /&gt;
===v0.65a/v0.66 Hotfix===&lt;br /&gt;
    (FIX) Android adaptive app icon&lt;br /&gt;
    (FIX) Compatibility problems with Android 14&lt;br /&gt;
    (FIX) Volume settings getting stuck at 0%&lt;br /&gt;
===v0.70===&lt;br /&gt;
    (MOD) Wharf Roach now drops Insect Mucus with 50% chance&lt;br /&gt;
    (MOD) Jellyfish no longer drops Insect Mucus, but Seaweed with same chance&lt;br /&gt;
    (MOD) Parasites reduced attack and event chance from 20% per each to 4%&lt;br /&gt;
    (MOD) Anti Parasites now cure 6 instead of 4 parasites&lt;br /&gt;
    (MOD) Increased count of crafted Anti Parasites, Sedative and Ero Drug&lt;br /&gt;
    (FIX) Libido Equipment from setting lust to 100% on first turn&lt;br /&gt;
    (FIX) Mushroom Worms not appearing when parasite lust attacks trigger&lt;br /&gt;
    (FIX) Swamp being discovered before the Cliff&lt;br /&gt;
    (FIX) Map names using wrong format when discovered&lt;br /&gt;
    (FIX) Wharf Roach night battle, after extended event, from breaking&lt;br /&gt;
    (ADD) Button to restore settings to default&lt;br /&gt;
    (ADD) Setting to automatically skip repeated scenes. Defaulted to OFF&lt;br /&gt;
    (ADD) Prompt to see repeated scenes, when auto skip is disabled&lt;br /&gt;
    (ADD) Weathers that add a special effect to the day (25% chance per day)&lt;br /&gt;
    (ADD) Recall scenes feature to Leah's room (Gallery)&lt;br /&gt;
    (ADD) Incense craftable tool&lt;br /&gt;
    (ADD) Mosquito event and scenes (panties/naked) (upscaled by x2)&lt;br /&gt;
===v0.75===&lt;br /&gt;
    (MOD) Reworked how combat actions interact with each other&lt;br /&gt;
    (MOD) Guard and Parry only target a single enemy now&lt;br /&gt;
    (MOD) Increased player base damage from 15 to 20&lt;br /&gt;
    (MOD) Heavy Attack bonus (x2.0 to x1.5) and Range Attack (x0.7 to x0.8)&lt;br /&gt;
    (MOD) Rebalanced enemy damage, defense and action chances&lt;br /&gt;
    (MOD) Enemies no longer use same action twice in a row&lt;br /&gt;
    (MOD) Redesigned weapon and armor stats and unique effects&lt;br /&gt;
    (MOD) Made Pure and Libido herbs sellable (50 SP each)&lt;br /&gt;
    (FIX) Scenes that could not be unlocked to recall&lt;br /&gt;
    (FIX) Recalling scenes with night transitions from advancing the day&lt;br /&gt;
    (FIX) Mining being impossible on rainy weathers&lt;br /&gt;
    (ADD) Sound effects and visual tweaks to the weathers&lt;br /&gt;
    (ADD) Button to skip scene stages during animation (top right corner)&lt;br /&gt;
    (ADD) Overwrite prompt when saving over existing slot&lt;br /&gt;
    (ADD) Stun mechanic when Parrying an enemy Heavy Attack&lt;br /&gt;
    (ADD) Action icons on the cards to inform of the last used action&lt;br /&gt;
    (ADD) Whip, Boomerang, Saber and Dragon Sword craftable weapons&lt;br /&gt;
    (ADD) Sewer area&lt;br /&gt;
    (ADD) Fly Wings drop item (40% chance on defeating Egg Flies)&lt;br /&gt;
    (ADD) Egg Fly battles and scenes (forced/consent) (upscaled by x2)&lt;br /&gt;
    (REM) Prepare Attack action&lt;br /&gt;
===V0.76 Hotfix===&lt;br /&gt;
    (FIX) Can't click anywhere on rainy weather after leaving the cabin&lt;br /&gt;
    (FIX) Egg Fly scenes not appearing in the recall menu&lt;br /&gt;
    (FIX) Missing unlock message on finding the Sewer&lt;br /&gt;
===v0.80===&lt;br /&gt;
    (MOD) Embedded the readme.txt file in the title screen (About option)&lt;br /&gt;
    (MOD) Battle loot drops always 1 to 3 units of an item now&lt;br /&gt;
    (FIX) Equipment window spacing and size&lt;br /&gt;
    (FIX) Enemies acting without waiting for previous grab attack to end (FINALLY!)&lt;br /&gt;
    (FIX) Leech Salt not being consumed when used to resist Leeches&lt;br /&gt;
    (FIX) Repeat action allowed healing without bandages in the inventory&lt;br /&gt;
    (FIX) Starting a new game after loading a save would not reset player data&lt;br /&gt;
    (ADD) Localization and language selection (only English for now)&lt;br /&gt;
    (ADD) Ero Drug, Sedative, Anti Parasite and Incense as usable in combat&lt;br /&gt;
    (ADD) Magic Book item and the Heal and Fireball Spell actions to combat&lt;br /&gt;
    (ADD) Custom Breastplate and Aid Ring items to armor workbench&lt;br /&gt;
    (ADD) Insect Repellent and Libido Ring to Rumia's shop&lt;br /&gt;
    (ADD) Seduce action to combat (req: lewdness &amp;gt;= 3, lust &amp;gt;= 40% and Libido Ring)&lt;br /&gt;
    (ADD) Egg Fly and Jellyfish consent scenes to Seduce action&lt;br /&gt;
    (ADD) Wharf Roach temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Parasite Beast temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (ADD) Leech temptation scene to Seduce action (upscaled by x2)&lt;br /&gt;
    (REM) The compressed readme.txt file as it is now inside the game&lt;br /&gt;
===v0.81 Minor translations update===&lt;br /&gt;
    (MOD) Changed scene image compression to lossy (x4 smaller binary size)&lt;br /&gt;
    (MOD) Raised lust gain per turn on libido items from 1% to 2%&lt;br /&gt;
    (MOD) Increased charm effect from 1 turn to 3 turns&lt;br /&gt;
    (MOD) Bandage heal effect from 20 to 35 points&lt;br /&gt;
    (MOD) Heal Spell effect from 25/50/75 to 50/75/100 points&lt;br /&gt;
    (MOD) All equipment status increased by +1 (Damage and Defense)&lt;br /&gt;
    (FIX) Missing information in the About section from v0.80&lt;br /&gt;
    (FIX) Temptation scenes not unlockable in the Recall menu&lt;br /&gt;
    (FIX) Typos in many english words and phrases&lt;br /&gt;
    (FIX) Repeating Oniku scenes in the same day&lt;br /&gt;
    (FIX) Missing texts in doghouse event&lt;br /&gt;
    (FIX) Oniku scene from not updating the weekday when advancing the day&lt;br /&gt;
    (FIX) Problems with localization of some elements&lt;br /&gt;
    (FIX) Rare bug on defeat that keeps &amp;quot;Repeat Last&amp;quot; active&lt;br /&gt;
    (ADD) Embedded Portuguese translations (Português)&lt;br /&gt;
    (ADD) Embedded Simplified Chinese translations (简体中文)&lt;br /&gt;
    (ADD) Embedded Russian translations (Русский)&lt;br /&gt;
===v0.85===&lt;br /&gt;
    (MOD) Migrated engine to version 4.3&lt;br /&gt;
    (MOD) Extended max save slots from 3 to 5&lt;br /&gt;
    (MOD) Made map names translatable as well&lt;br /&gt;
    (MOD) Reduced Wharf Roach party from 5 enemies to 3&lt;br /&gt;
    (MOD) Charm now only stuns on first turn and forces using Grab for 2 turns&lt;br /&gt;
    (MOD) All successful blocks now stun enemies for 2 turns&lt;br /&gt;
    (MOD) Changed the buy menu to show item descriptions&lt;br /&gt;
    (FIX) Some BGMs were not looping&lt;br /&gt;
    (FIX) Return to Cabin from Cliff goes to the Room&lt;br /&gt;
    (FIX) Drinking tea messages not matching lewdness level&lt;br /&gt;
    (FIX) Sounds from continuing before and after H scenes and messages&lt;br /&gt;
    (FIX) Mosquito inside room not visible because of the weekday UI&lt;br /&gt;
    (FIX) Missing file when opening the About section&lt;br /&gt;
    (FIX) Player turn being skipped when Parasite/Mushroom Worm attacks&lt;br /&gt;
    (FIX) Spamming the explore button from resulting in merged encounters&lt;br /&gt;
    (FIX) Memory over use by not correctly freeing objects on region changes&lt;br /&gt;
    (FIX) Memory leaks when exiting the game&lt;br /&gt;
    (FIX) Logic bug in end of mushroom scenes&lt;br /&gt;
    (ADD) Item description to the equipment menu on pressing &amp;quot;Details&amp;quot;&lt;br /&gt;
    (ADD) Settings button to the pause screen&lt;br /&gt;
    (ADD) Scene name to the skip prompt, when scene has already been viewed&lt;br /&gt;
    (ADD) Combat tutorial when starting a new game&lt;br /&gt;
    (ADD) Combat block notes to the information section&lt;br /&gt;
    (ADD) Rumia dialogues to her shop and last objective (from original)&lt;br /&gt;
    (ADD) Libido Gun and bullets to Rumia's shop&lt;br /&gt;
    (ADD) Slug battles and scenes (forced/consent/temptation) (upscaled by x2)&lt;br /&gt;
===v0.90===&lt;br /&gt;
    (MOD) Upscaled enemy icons by x2&lt;br /&gt;
    (MOD) Improved performance of loading map regions and encounters&lt;br /&gt;
    (MOD) Skipping a stage in a scene now always skips to the next message&lt;br /&gt;
    (MOD) Defeat pre-scenes are now part of the scenes and are skippable&lt;br /&gt;
    (MOD) Made all defeat scenes be at night&lt;br /&gt;
    (MOD) Wharf Roach Broken scene only plays when defeated by Wharf Roach G&lt;br /&gt;
    (MOD) Increased defense and damage of Wharf Roach G&lt;br /&gt;
    (MOD) Made Libido and Pure Herb usable via inventory and battle&lt;br /&gt;
    (MOD) Corrected values of Ero Drug and Sedative items&lt;br /&gt;
    (FIX) Attempted compatibility fix with older AMD graphics cards&lt;br /&gt;
    (FIX) Weather sound effects not playing&lt;br /&gt;
    (FIX) Maximum actions per day were 8 instead of 10&lt;br /&gt;
    (FIX) Rumia's shop was not closed at night and days off&lt;br /&gt;
    (FIX) Seduce action from being spammable with the &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (FIX) Libido Bullets price not matching the indicated amounts&lt;br /&gt;
    (FIX) Stage skip button not visible by default on Android&lt;br /&gt;
    (FIX) Fast clicking on a battle start from crashing the battle&lt;br /&gt;
    (FIX) Capable of spamming a few action in a single turn (can break battles)&lt;br /&gt;
    (FIX) Some menu buttons in Android from breaking&lt;br /&gt;
    (FIX) Some wrong/missing frames on older scenes&lt;br /&gt;
    (FIX) Wharf Roach Broken scene from not being unlockable (finally!)&lt;br /&gt;
    (ADD) Chitin Plate drop to the Wharf Roach G battle (no use yet)&lt;br /&gt;
    (ADD) Poison item to Rumia's shop&lt;br /&gt;
    (ADD) Custom item Ring of Static to armor workbench&lt;br /&gt;
    (ADD) Day progress meter under the weekday&lt;br /&gt;
    (ADD) Self action to surrender immediately during battle&lt;br /&gt;
    (ADD) New dialogue responses to Parasite Beast consent/defeat scenes&lt;br /&gt;
    (ADD) Parasite Beast defeat scene (shorter consent)&lt;br /&gt;
    (ADD) Wharf Roach defeat scene (split from consent)&lt;br /&gt;
    (ADD) Egg Fly defeat scene (consent + birth)&lt;br /&gt;
    (ADD) Giant Slug defeat scene (consent + birth)&lt;br /&gt;
    (REM) Birth stage from Wharf Roach normal consent scene&lt;br /&gt;
===v1.00===&lt;br /&gt;
    (MOD) Updated introduction's background and added Leah on boat sprite&lt;br /&gt;
    (MOD) Restructured the About screen&lt;br /&gt;
    (MOD) Redrawn the bow icon to look more similar to other items&lt;br /&gt;
    (MOD) Save slots now show the last saved date instead of &amp;quot;in use&amp;quot;&lt;br /&gt;
    (MOD) Scenes use even less memory when &amp;quot;Preload Anims&amp;quot; is OFF&lt;br /&gt;
    (MOD) Adjusted text sizes for different languages&lt;br /&gt;
    (MOD) Adjusted odds of Mosquito X Parasite Worm scenes at night&lt;br /&gt;
    (MOD) Cannot loose on the tutorial battle&lt;br /&gt;
    (MOD) Last action now automatically progresses day to night&lt;br /&gt;
    (MOD) Replaced responses out of place on Parasite Beast scenes&lt;br /&gt;
    (MOD) Skip repeated no longer affects recalled scenes&lt;br /&gt;
    (FIX) Recall scenes from showing infected message&lt;br /&gt;
    (FIX) Title not being translated after introduction&lt;br /&gt;
    (FIX) Disclaimer text not being translated on reboot&lt;br /&gt;
    (FIX) Parasite Beast (Escape) scene taking too much time&lt;br /&gt;
    (FIX) Missing compression on Egg Fly and Slug birth scenes&lt;br /&gt;
    (FIX) New birth scenes not counting towards total pregnancies&lt;br /&gt;
    (FIX) Missing stage on Egg Fly consent/defeat scenes&lt;br /&gt;
    (FIX) Knuckles effect from sometimes breaking the game (missing SE)&lt;br /&gt;
    (FIX) Scenes from not returning to map BGM outside of battle&lt;br /&gt;
    (FIX) Loosing in tutorial from hard locking the screen&lt;br /&gt;
    (FIX) Wharf Roach Broken scene's broken stage&lt;br /&gt;
    (ADD) Placeholders for future workbench items&lt;br /&gt;
    (ADD) Missing monologues on crafting items&lt;br /&gt;
    (ADD) Deep Forest area&lt;br /&gt;
    (ADD) Waterfall area&lt;br /&gt;
    (ADD) Banana Tree event and Banana item&lt;br /&gt;
    (ADD) Banana Bug scene (upscaled by x2)&lt;br /&gt;
    (ADD) Cicada scene (upscaled by x2) (includes custom stage)&lt;br /&gt;
    (ADD) Christmas effects and gift items (seasonal and toggable)&lt;br /&gt;
    (ADD) MacOS version (untested)&lt;br /&gt;
    (ADD) Embedded Spanish translations (Español)&lt;br /&gt;
==Expansion Roadmap==&lt;br /&gt;
The objective of this roadmap is to expand and improve on the main mechanics and scenes that seemed to be left incomplete.&lt;br /&gt;
===v1.05===&lt;br /&gt;
    (MOD) Exported scripts as bytecode (better startup performance)&lt;br /&gt;
    (MOD) Compressed CGs from 90% quality to 85% (smaller game size)&lt;br /&gt;
    (MOD) Added rare chance of finding Seashells on the Shoreline&lt;br /&gt;
    (MOD) Increased chances of finding loot vs nothing on regions&lt;br /&gt;
    (MOD) Loot chances increased even more when repellent is used&lt;br /&gt;
    (MOD) Region loot now randomly grants between 1 to 3 items&lt;br /&gt;
    (MOD) Split between Settings and Content toggles&lt;br /&gt;
    (MOD) Added item icons to crafting messages&lt;br /&gt;
    (FIX) Window mode reverting on settings when changed via F2&lt;br /&gt;
    (FIX) Wrong frames and stages during the Bugshroom scene&lt;br /&gt;
    (FIX) Crash in Banana Bug (Dazed 2) scene (missing SE)&lt;br /&gt;
    (FIX) Double &amp;quot;out of peel&amp;quot; frames in Banana Bug scenes&lt;br /&gt;
    (FIX) Stuck in battle when a Bugshroom is picked as the last action&lt;br /&gt;
    (ADD) Trusted download sources to the disclaimer message&lt;br /&gt;
    (ADD) Automatic &amp;quot;new version&amp;quot; checker (doesn't update, only checks)&lt;br /&gt;
    (ADD) Load saves option to the pause screen&lt;br /&gt;
    (ADD) Auto saving last state on game exiting (separate exit save)&lt;br /&gt;
    (ADD) Golden Herb and Blazing Wood loot items&lt;br /&gt;
    (ADD) Suppresant workbench tool (enemies don't use Grab until battle end)&lt;br /&gt;
    (ADD) Field area&lt;br /&gt;
    (ADD) Egg Bee event and scene (upscaled by x2)&lt;br /&gt;
    (ADD) Valentine's day event&lt;br /&gt;
    (ADD) Celebratory special event&lt;br /&gt;
===v1.10===&lt;br /&gt;
    (MOD) Recompiled the engine with less modules (smaller game size)&lt;br /&gt;
    (MOD) Increased resolution of the UI (redrawn all elements)&lt;br /&gt;
    (MOD) Clicking the Itch.io link now asks for confirmation&lt;br /&gt;
    (MOD) Changed Leah portrait CGs with new ones by Y.H.T.&lt;br /&gt;
    (MOD) Split erotic and vital stats on the status screen&lt;br /&gt;
    (MOD) Combat now allows one action per enemy (no more single target)&lt;br /&gt;
    (MOD) Stun and Charm states now work against the player&lt;br /&gt;
    (MOD) Reworked the effects of most weapons and armor&lt;br /&gt;
    (MOD) Rewritten the tutorial for the new changes&lt;br /&gt;
    (MOD) Reduced the health points on Egg Fly party&lt;br /&gt;
    (MOD) Adjusted escape and resist chances (Lewdness + Lust)&lt;br /&gt;
    (FIX) Problems with version checking on startup&lt;br /&gt;
    (FIX) Items found not matching the said amount&lt;br /&gt;
    (FIX) Winning battles gives a double prize&lt;br /&gt;
    (FIX) Dodge action was repeatable with &amp;quot;Repeat Last&amp;quot;&lt;br /&gt;
    (ADD) Options to import/export saves on the Load/Save menus&lt;br /&gt;
    (ADD) Background music to the tutorial&lt;br /&gt;
    (ADD) States now have a separate icon from the last action icon&lt;br /&gt;
    (ADD) Fear state (prevents attack actions from being used)&lt;br /&gt;
    (ADD) Poisoned and Suppressed as states&lt;br /&gt;
    (ADD) Push action to combat (replaces Parry)&lt;br /&gt;
    (ADD) Heavy Strike and Precise Strike special moves&lt;br /&gt;
    (ADD) Escape scenes to the Recall menu&lt;br /&gt;
    (ADD) Egg Fly, Giant Slug, Jellyfish and Wharf Roach escape scenes&lt;br /&gt;
    (REM) Heavy Attack and Parry combat actions&lt;br /&gt;
    (REM) Auto battle (needs to be redesigned)&lt;br /&gt;
===v1.15===&lt;br /&gt;
    (MOD) Migrated engine to version 4.4.1&lt;br /&gt;
    (MOD) Converted exported binary into an AppImage (linux only)&lt;br /&gt;
    (MOD) Buckler effect (Grab Attacks don't counter Guard while in use)&lt;br /&gt;
    (MOD) Replaced some misleading/reused icons in the UI&lt;br /&gt;
    (MOD) Reverted &amp;quot;Repeat Last&amp;quot; and single actions' positions&lt;br /&gt;
    (FIX) Memory leaks on loading a game (better memory usage)&lt;br /&gt;
    (FIX) Excessive data loading on language changed&lt;br /&gt;
    (FIX) Wrong button handling in some settings (Long Animations mainly)&lt;br /&gt;
    (FIX) Buckler item effect not working&lt;br /&gt;
    (FIX) Intercepts counter remaining after loosing&lt;br /&gt;
    (FIX) Can use seduce action in the same turn on all enemies&lt;br /&gt;
    (FIX) Skip sometimes doing the same as Repeat Last&lt;br /&gt;
    (FIX) Actions from locking combat when they are the last action&lt;br /&gt;
    (ADD) Confirmation prompt when Exit Game is pressed&lt;br /&gt;
    (ADD) Additional dialogues to Rumia in the Shop and Peephole&lt;br /&gt;
    (ADD) Option for the Lewd Refiner to reset only to lewdness 3&lt;br /&gt;
    (ADD) Breast exposure (chance to charm enemies on battle start)&lt;br /&gt;
    (ADD) Morning Rumia scene and event (shorter consent)&lt;br /&gt;
    (ADD) Rumia naked demonstration scene and event&lt;br /&gt;
    (ADD) Easter event&lt;br /&gt;
    (REM) Turn start screen&lt;br /&gt;
===v1.16 Hotfix===&lt;br /&gt;
    (MOD) Changed version checking to use Itch.io API&lt;br /&gt;
    (FIX) Russian translation version being wrongly reported&lt;br /&gt;
    (FIX) Easter event does not activate when set to ALWAYS&lt;br /&gt;
    (FIX) Crashing on starting a new game&lt;br /&gt;
===v1.20===&lt;br /&gt;
    (MOD) Adjusted map texts to be slightly more consistent&lt;br /&gt;
    (MOD) Bosses are now resistant to Seduce and Exposing&lt;br /&gt;
    (MOD) Regenerated and edited all map backgrounds (new art-style)&lt;br /&gt;
    (MOD) Rearranged the cards in the new map backgrounds&lt;br /&gt;
    (MOD) Restored the engine's RNG (better than the addon used)&lt;br /&gt;
    (MOD) Bugshrooms no longer forcefully trigger a battle&lt;br /&gt;
    (MOD) Replaced Mucus with Weird Slime on Suppressant recipe&lt;br /&gt;
    (FIX) Rumia's name on the shop not being correctly translated&lt;br /&gt;
    (FIX) Locking when Seduce/LovePotions are used on Wharf Roach G&lt;br /&gt;
    (FIX) Locking when using exposed breasts on the Wharf Roach G&lt;br /&gt;
    (FIX) Bugshroom event hard lock when it is the last action&lt;br /&gt;
    (FIX) Attempt forced immersive mode on Android&lt;br /&gt;
    (ADD) Android screen rotates to landscape position now&lt;br /&gt;
    (ADD) Thunder effects to rainy weather&lt;br /&gt;
    (ADD) World Map feature (button on the top right)&lt;br /&gt;
    (ADD) Quick travel between regions on the World Map&lt;br /&gt;
    (ADD) Weird Slime and Thorn Cloth items to the Sewer loot&lt;br /&gt;
    (ADD) Dandelion and Libido Flower items to the Field loot&lt;br /&gt;
    (ADD) Dandelion can be used to empower tea effects&lt;br /&gt;
    (ADD) Libido Flower event and scenes to the Field&lt;br /&gt;
    (REM) &amp;quot;Return to Cabin&amp;quot; buttons (World Map replaces this)&lt;br /&gt;
    (REM) Reverted linux AppImage to normal binary&lt;br /&gt;
===v1.25===&lt;br /&gt;
    (MOD) Updated to custom Godot Engine&lt;br /&gt;
    (MOD) Splash logo can now be fast skipped when pressed&lt;br /&gt;
    (MOD) Improved save/load screens&lt;br /&gt;
    (MOD) Reduced saturation of background colors by 10-30%&lt;br /&gt;
    (MOD) Manually improved some backgrounds' AI errors&lt;br /&gt;
    (MOD) Updated the introduction's background&lt;br /&gt;
    (MOD) Fast traveling to Cliff now takes to the Cliff Top&lt;br /&gt;
    (MOD) The new update flair and itch link are now localized&lt;br /&gt;
    (MOD) Softer Cicada sound effects, by Monki0&lt;br /&gt;
    (MOD) Auto skip setting can now &amp;quot;Always Repeat&amp;quot; instead&lt;br /&gt;
    (MOD) Changed special keys on desktop releases&lt;br /&gt;
    (FIX) Leaving immersive mode in Android when settings are saved&lt;br /&gt;
    (FIX) Wrong odds of finding nothing in Swamp and Deep Forest&lt;br /&gt;
    (FIX) Incense from being unusable during battle&lt;br /&gt;
    (FIX) Libido/Pure herbs from being usable out of battle&lt;br /&gt;
    (FIX) Battle end not waiting for portrait to go fully down&lt;br /&gt;
    (ADD) Portrait effects on doing and taking a counter&lt;br /&gt;
    (ADD) Option for x1.5 animation speed&lt;br /&gt;
    (ADD) Another available save slot (total of 6 now)&lt;br /&gt;
    (ADD) Quick save and quick load to Windows/Linux/Mac&lt;br /&gt;
    (ADD) Button to mirror animations during scenes&lt;br /&gt;
    (ADD) Text shower scene to the Waterfall&lt;br /&gt;
    (ADD) Sea Tongue event and scenes to the Shoreline&lt;br /&gt;
    (ADD) New Cicada scene to the Waterfall&lt;br /&gt;
    (ADD) German and Turkish translations to the game&lt;br /&gt;
===v1.30===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Leah is now sleepy at night (no meal or tea)&lt;br /&gt;
    (MOD) Status window now has a Back button&lt;br /&gt;
    (MOD) Rumia shop open time extended to Mondays&lt;br /&gt;
    (MOD) Repeat Last now works after enemy counters&lt;br /&gt;
    (MOD) Parasite Worm now grows by eating eggs&lt;br /&gt;
    (MOD) Adjusted sunny weather progress bar color&lt;br /&gt;
    (FIX) Settings and tutorial not showing translations&lt;br /&gt;
    (FIX) Sea Tongue scene music not looping&lt;br /&gt;
    (FIX) Buttons not unfocusing after click on Android&lt;br /&gt;
    (FIX) Game from not showing on recent apps in Android&lt;br /&gt;
    (FIX) Empty save slot UI thinning sometimes&lt;br /&gt;
    (FIX) UTC time overriding local time on save files&lt;br /&gt;
    (FIX) Meal and Tea not advancing time to night&lt;br /&gt;
    (FIX) Advancing time when using tea while too lewd&lt;br /&gt;
    (ADD) Setting to scale up UI on Android&lt;br /&gt;
    (ADD) Sunstone item to Shoreline loot&lt;br /&gt;
    (ADD) Weather balloon item to workbench&lt;br /&gt;
    (ADD) Pregnant Leah portrait images&lt;br /&gt;
    (ADD) Split birth scenes&lt;br /&gt;
    (ADD) Persistent incubation system!&lt;br /&gt;
    (ADD) Prevent incubation when infected with P Worms&lt;br /&gt;
    (ADD) Egg Bee birth scene&lt;br /&gt;
    (ADD) Support to Android 15&lt;br /&gt;
    (REM) Support for Windows 7/8/8.1 dropped&lt;br /&gt;
    (REM) Preload animations option dropped&lt;br /&gt;
    (REM) Seashell item from Shoreline loot&lt;br /&gt;
===v1.35===&lt;br /&gt;
    (MOD) Updated custom engine version&lt;br /&gt;
    (MOD) Updated mini Leah in intro (art by roxy)&lt;br /&gt;
    (MOD) Limited some max values displayed on status&lt;br /&gt;
    (MOD) Incense now drives mosquitos out (forever)&lt;br /&gt;
    (MOD) Anti Parasite no longer stops incubation&lt;br /&gt;
    (MOD) Slightly rewrote some item descriptions&lt;br /&gt;
    (MOD) Highlighted item effect texts in yellow&lt;br /&gt;
    (MOD) Adjusted font sizes for most languages&lt;br /&gt;
    (MOD) Being defeated now skips 1 day&lt;br /&gt;
    (MOD) Parasite Worm count now raises fullness&lt;br /&gt;
    (MOD) Raised size of eggs per critter&lt;br /&gt;
    (FIX) Rare Windows 11 crash when version check fails&lt;br /&gt;
    (FIX) Peeking card tops with Larger UI on Android&lt;br /&gt;
    (FIX) Some stuff not updating when rescaling the UI&lt;br /&gt;
    (FIX) Text sizing issues in settings windows&lt;br /&gt;
    (FIX) Some buttons not updating on language change&lt;br /&gt;
    (FIX) A missing sound on Big Parasite Worm scene&lt;br /&gt;
    (FIX) Birth count increases not matching egg number&lt;br /&gt;
    (FIX) Multiple typos in English&lt;br /&gt;
    (FIX) BGM restarting between Shoreline and Hideout&lt;br /&gt;
    (ADD) New specific BGM to Rear Beach&lt;br /&gt;
    (ADD) Ambience sounds to the maps&lt;br /&gt;
    (ADD) Christmas event special outfit (by roxy)&lt;br /&gt;
    (ADD) Antimicrobial item to Rumia's shop&lt;br /&gt;
    (ADD) Big Worm scene increases parasite count&lt;br /&gt;
    (ADD) Completed the Big Parasite Worm scene&lt;br /&gt;
    (ADD) Pregnancy specific page to status window&lt;br /&gt;
    (ADD) X-ray womb view on status window&lt;br /&gt;
===v1.40===&lt;br /&gt;
    Planned&lt;br /&gt;
==Conclusion Roadmap==&lt;br /&gt;
The objective of this roadmap is to bring the game's story to a conclusion and add features, regions and scenes that fit the theme and story progression.&lt;br /&gt;
===v1.45===&lt;br /&gt;
    To be determined&lt;br /&gt;
===v1.50===&lt;br /&gt;
    To be determined&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41721</id>
		<title>Template:Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41721"/>
				<updated>2026-01-03T16:04:07Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added releases entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overview'''&lt;br /&gt;
*[[Insect Prison REMAKE/Releases|Releases]]&lt;br /&gt;
*[[Insect Prison REMAKE/Story|Story]]&lt;br /&gt;
*[[Insect Prison REMAKE/Characters|Characters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Critters|Critters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Map|Map]]&lt;br /&gt;
*[[Insect Prison REMAKE/Events|Events]]&lt;br /&gt;
*[[Insect Prison REMAKE/Items|Items]]&lt;br /&gt;
*[[Insect Prison REMAKE/H Scenes|H Scenes]]&lt;br /&gt;
'''Systems'''&lt;br /&gt;
*[[Insect Prison REMAKE/Exploring|Exploring]]&lt;br /&gt;
*[[Insect Prison REMAKE/Combat|Combat]]&lt;br /&gt;
*[[Insect Prison REMAKE/Mining|Mining]]&lt;br /&gt;
*[[Insect Prison REMAKE/Crafting|Crafting]]&lt;br /&gt;
*[[Insect Prison REMAKE/Parasitism|Parasitism]]&lt;br /&gt;
*[[Insect Prison REMAKE/Pregnancy|Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41720</id>
		<title>Insect Prison REMAKE/Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41720"/>
				<updated>2026-01-03T16:03:34Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Rewrote events&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Combat Tutorial==&lt;br /&gt;
* When starting a new save, just after finishing the introduction, a prompt for the tutorial will appear.&lt;br /&gt;
* If the tutorial is accepted, a mock battle will initiate.&lt;br /&gt;
** If the tutorial is rejected, the rest of the event is skipped.&lt;br /&gt;
* Before the actual fight, a slideshow explaining the combat mechanics will appear.&lt;br /&gt;
* '''Leah''' may then win or loose the battle without rewards or consequences*.&lt;br /&gt;
''* Any items consumed and stats modified during the tutorial are recovered at the end.''&lt;br /&gt;
==Meeting Rumia==&lt;br /&gt;
'''Requires Leah to have at least 1 scene with the Wharf Roach.'''&lt;br /&gt;
* While exploring around the '''Florest''', '''Leah''' will note to feeling observed.&lt;br /&gt;
* If she turns around to attack, she will encounter '''Rumia'''.&lt;br /&gt;
** If she ignores it, the rest of the event will be skkiped.&lt;br /&gt;
* After meeting '''Rumia''', the '''Hideout''' and '''Shop''' areas will be unlocked.&lt;br /&gt;
==Meeting Oniku==&lt;br /&gt;
'''Requires Leah to have at least 3 scenes with the Parasite Beasts'''&lt;br /&gt;
* When returning to the '''Beach''', '''Leah''' will notice to have been followed by a Parasite Beast.&lt;br /&gt;
* After understanding that it is cured of parasites and wants to follow her she names him '''Oniku'''.&lt;br /&gt;
* After the meeting, the '''Doghouse''' will be unlocked.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41719</id>
		<title>Insect Prison REMAKE/Events</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Events&amp;diff=41719"/>
				<updated>2026-01-01T19:08:54Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added stub events page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Combat Tutorial==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Trigger''' || Automatic start after introduction on each new save.&lt;br /&gt;
|-&lt;br /&gt;
| '''Results''' || Neither winning nor losing affects the remaining game*.&lt;br /&gt;
|-&lt;br /&gt;
| '''Repeatable''' || No.&lt;br /&gt;
|}&lt;br /&gt;
''* Any items consumed and stats modified during the tutorial are recovered at the end.''&lt;br /&gt;
==Meeting Rumia==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Trigger''' || Random chance while exploring the '''Forest''', after having at least 1 H scene with '''Wharf Roach'''.&lt;br /&gt;
|-&lt;br /&gt;
| '''Results''' || Unlocks the Hideout and Shop map areas.&lt;br /&gt;
|-&lt;br /&gt;
| '''Repeatable''' || No.&lt;br /&gt;
|}&lt;br /&gt;
==Meeting Oniku==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Trigger''' || Return to the '''Beach''' area after having at least 3 H scenes with '''Parasite Beast'''.&lt;br /&gt;
|-&lt;br /&gt;
| '''Results''' || Unlocks the Doghouse.&lt;br /&gt;
|-&lt;br /&gt;
| '''Repeatable''' || No.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41718</id>
		<title>Template:Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41718"/>
				<updated>2026-01-01T18:48:51Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added events entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overview'''&lt;br /&gt;
*[[Insect Prison REMAKE/Story|Story]]&lt;br /&gt;
*[[Insect Prison REMAKE/Characters|Characters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Critters|Critters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Map|Map]]&lt;br /&gt;
*[[Insect Prison REMAKE/Events|Events]]&lt;br /&gt;
*[[Insect Prison REMAKE/Items|Items]]&lt;br /&gt;
*[[Insect Prison REMAKE/H Scenes|H Scenes]]&lt;br /&gt;
'''Systems'''&lt;br /&gt;
*[[Insect Prison REMAKE/Exploring|Exploring]]&lt;br /&gt;
*[[Insect Prison REMAKE/Combat|Combat]]&lt;br /&gt;
*[[Insect Prison REMAKE/Mining|Mining]]&lt;br /&gt;
*[[Insect Prison REMAKE/Crafting|Crafting]]&lt;br /&gt;
*[[Insect Prison REMAKE/Parasitism|Parasitism]]&lt;br /&gt;
*[[Insect Prison REMAKE/Pregnancy|Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41717</id>
		<title>Insect Prison REMAKE/Characters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41717"/>
				<updated>2025-12-30T11:00:58Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Adjusted formatting on characters page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leah==&lt;br /&gt;
[[File:IPR Leah.png|thumb|left]]&lt;br /&gt;
'''Leah''' is the protagonist and player character in '''Insect Prison''', she is a human with medium-short black hair, reddish purple eyes and an athlete but plump body. '''Leah''' is an adventurer from the main land who wishes to become the leader of her own Adventurer's Guild and her journey to the isle comes from a quest that she accepts in '''Ryun''', a port town on the main land, where she is tasked to find a missing survey team that was sent to a newly discovered isle.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: 20&lt;br /&gt;
* Defense: 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumia==&lt;br /&gt;
[[File:IPR Rumia.png|thumb|left]]&lt;br /&gt;
'''Rumia''' is an elf that inhabits the isle, she is a petit woman of the elf race with short blond and black hair and red eyes. '''Rumia''' is seemingly the only other humanoid inhabitant of the isle and she is also the owner of a store by the bay formed in the middle of it. She seems to survive on the isle's natural resources and occasional wandering sea traders, that venture near the '''Shoreline''', as well as having developed some relationships with some of the critters she cohabits with.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ester==&lt;br /&gt;
[[File:IPR Ester.png|thumb|left]]&lt;br /&gt;
'''Ester''' is a mysterious bunny-girl that wanders around the [[Insect Prison REMAKE/Map#Cliff_Top|Cliff Top]] during spring weather, she is about the same height as '''Leah''' with a bulky build, blond medium hair, blue eyes and two long bunny ears coming from the same place a human would have their own. '''Ester''' is capable of birthing ornate eggs with special properties that heal or boost physical and mental capabilities when consumed, eggs which she hides around the isle awaiting for someone to play an Easter egg hunting game with her. Strangely enough, when Easter season vanishes, '''Ester''' is nowhere to be found as well.&lt;br /&gt;
&lt;br /&gt;
Little is known about '''Ester''' besides her egg birthing skills and odd way of speaking, which eludes to her mystical nature. Perhaps she is a magical creature, perhaps a construct of '''Leah''''s imagination, or perhaps even, an alien...&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Crafting&amp;diff=41713</id>
		<title>Insect Prison REMAKE/Crafting</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Crafting&amp;diff=41713"/>
				<updated>2025-12-26T17:24:36Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added stub page for crafting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
'''Crafting''' is a feature in '''Insect Prison''' where the player can create items to help progress the game, using resources collected from combat and exploration, which is accessible via the '''Workbench''' in the [[Insect Prison REMAKE/Map#Cabin|Cabin]].&lt;br /&gt;
&lt;br /&gt;
The '''Workbench''' has three options that allows crafting different categories of items:&lt;br /&gt;
* '''Tools Workbench''', where consumables and misc items can be crafted.&lt;br /&gt;
* '''Weapons Workbench''', where weapons can be crafted.&lt;br /&gt;
* '''Armor Workbench''', where armor and accessories can be crafted.&lt;br /&gt;
&lt;br /&gt;
==Tool Recipes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Recipe list&lt;br /&gt;
|-&lt;br /&gt;
| Bandages x5 || Disinfectant Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt x1 || Disinfectant Herb x1&lt;br /&gt;
Salt x1&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe x1 || Broken Pickaxe x1&lt;br /&gt;
Wood x3&lt;br /&gt;
&lt;br /&gt;
Iron Ore x3&lt;br /&gt;
|-&lt;br /&gt;
| Incense x1 || Disinfectant Herb x1&lt;br /&gt;
Salt x10&lt;br /&gt;
&lt;br /&gt;
Pure Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug x3 || Insect Mucus x1&lt;br /&gt;
Libido Herb x3&lt;br /&gt;
&lt;br /&gt;
Withered Leech x1&lt;br /&gt;
|-&lt;br /&gt;
| Sedative x3 || Insect Mucus x1&lt;br /&gt;
Pure Herb x3&lt;br /&gt;
&lt;br /&gt;
Salt x3&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite x3 || Insect Mucus x1&lt;br /&gt;
Disinfectant Herb x3&lt;br /&gt;
&lt;br /&gt;
Seaweed x3&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant x2 || Weird Slime x2&lt;br /&gt;
Blazing Wood x3&lt;br /&gt;
&lt;br /&gt;
Golden Herb x3&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon x1 || Torn Cloth x3&lt;br /&gt;
Fly Wings x1&lt;br /&gt;
&lt;br /&gt;
Vine x2&lt;br /&gt;
|}&lt;br /&gt;
==Weapon Recipes==&lt;br /&gt;
==Armor Recipes==&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Story&amp;diff=41710</id>
		<title>Insect Prison REMAKE/Story</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Story&amp;diff=41710"/>
				<updated>2025-12-23T20:07:21Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Cleaned the story breakdown so far&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Breakdown of Act I==&lt;br /&gt;
'''Leah''' first arrives at the newly discovered isle after accepting a request in '''Ryun''' to find a missing survey team, which was dispatched there to study the biology, local societies and environment for future expeditions.&lt;br /&gt;
&lt;br /&gt;
After some encounters with the local residents, and no luck finding clues regarding the missing team, '''Leah''' meets '''Rumia''', seemingly the only other &amp;quot;human&amp;quot; resident in the whole isle.&lt;br /&gt;
&lt;br /&gt;
'''Rumia''' provides '''Leah''' with friendly advice and after being prompted for the team, she discloses to not know about it, but to have seen a '''red haired woman''' that she did not recognize.&lt;br /&gt;
==Isle Lore==&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=41709</id>
		<title>Insect Prison REMAKE/Parasitism</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Parasitism&amp;diff=41709"/>
				<updated>2025-12-22T21:19:50Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added parasitism stub&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Parasitism is a mechanism in '''Insect Prison''' where [[Insect Prison REMAKE/Characters|Leah]] can be infected (or infested) with specific critters, granting access to some scenes and adding negative effects to combat.&lt;br /&gt;
&lt;br /&gt;
Infection or infestation is only available from:&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Parasite Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Bugshroom Worm]]&lt;br /&gt;
* [[Insect Prison REMAKE/Critters#Parasite_Worm|Sucking Mosquito]]&lt;br /&gt;
==Parasite Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Parasite Worms''' when having any intercourse with the '''Parasite Beast''' with each event adding 1 '''Parasite Worm''' to her infection. The more worms '''Leah''' is infected with, the higher the chances of a worm H scene triggering, when sleeping, and being assaulted by the worms during combat.&lt;br /&gt;
&lt;br /&gt;
The '''Parasite Worm''' functions as anti incubation, and as such, while infected, Leah will not incubate any insect, making [[Insect Prison REMAKE/Pregnancy|Pregnancy]] impossible. During infection however, any eggs injected in '''Leah''' will be consumed by the worms, raising their own incubation. When fully incubated, a sleep scene that would trigger the '''Naked Parasite Worm''' will instead trigger the '''Big Parasite Worm''' scene, which will increase the infection by 5 to 10 worms on the following morning.&lt;br /&gt;
&lt;br /&gt;
When a '''Parasite Worm''' turn triggers during combat, it gives &amp;lt;b style=&amp;quot;color:purple;&amp;quot;&amp;gt;5 LP&amp;lt;/b&amp;gt; to '''Leah'''.&lt;br /&gt;
&lt;br /&gt;
A '''Parasite Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items.&lt;br /&gt;
==Bugshroomm Worm infection==&lt;br /&gt;
'''Leah''' can be infected with '''Bugshroom Worms''' by pleasuring herself with a '''Bugshroom''', found in the [[Insect Prison REMAKE/Map#Forest|Forest]].&lt;br /&gt;
&lt;br /&gt;
When a '''Bugshroom Worm''' turn triggers during combat, it gives &amp;lt;b style=&amp;quot;color:purple;&amp;quot;&amp;gt;5 LP&amp;lt;/b&amp;gt; to '''Leah'''.&lt;br /&gt;
&lt;br /&gt;
A '''Bugshroom Worm''' infection can be cured with [[Insect Prison REMAKE/Items#Consumables|Anti Parasite]] or [[Insect Prison REMAKE/Items#Consumables|Antimicrobial]] consumable items.&lt;br /&gt;
==Mosquito infestation==&lt;br /&gt;
By exploring the [[Insect Prison REMAKE/Map#Swamp|Swamp]], there is a chance to meet a Mosquito. If not yet infested, the '''Mosquito''' will follow '''Leah''' home and infest the '''Cabin'''. While the Cabin is infested with a Mosquito, there is a chance of an H scene triggering when sleeping.&lt;br /&gt;
&lt;br /&gt;
The '''Mosquito''' infestation can be removed with the [[Insect Prison REMAKE/Items#Consumables|Incense]] consumable item.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Critters&amp;diff=41708</id>
		<title>Insect Prison REMAKE/Critters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Critters&amp;diff=41708"/>
				<updated>2025-12-22T18:09:37Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Created stub page for critters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Enemies==&lt;br /&gt;
Critters that appear in combat encounters while exploring the isle.&lt;br /&gt;
===Wharf Roach===&lt;br /&gt;
===Parasite Beast===&lt;br /&gt;
===Parasite Worm===&lt;br /&gt;
===Bughsroom Worm===&lt;br /&gt;
===Eletric Jellyfish===&lt;br /&gt;
===Egg Fly===&lt;br /&gt;
===Giant Slug===&lt;br /&gt;
==Boss Enemies==&lt;br /&gt;
Enemy critters that have special more difficult encounters.&lt;br /&gt;
===Wharf Roach G===&lt;br /&gt;
==Neutral==&lt;br /&gt;
Critters that can interact with [[Insect Prison REMAKE/Characters|Leah]], but do not act aggressively at first instance.&lt;br /&gt;
===Sea Tongue===&lt;br /&gt;
===Egg Bee===&lt;br /&gt;
===Coku===&lt;br /&gt;
==Companions==&lt;br /&gt;
Critters that help [[Insect Prison REMAKE/Characters|Leah]].&lt;br /&gt;
===Oniku===&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Story&amp;diff=41707</id>
		<title>Insect Prison REMAKE/Story</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Story&amp;diff=41707"/>
				<updated>2025-12-22T17:58:11Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Created stub for story page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Act I==&lt;br /&gt;
* Leah arrives at the isle and tries to look for the team.&lt;br /&gt;
* Leah meets Rumia after a while.&lt;br /&gt;
* Leah learns about one of the members of the survey team from Rumia.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41705</id>
		<title>Insect Prison REMAKE/Characters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41705"/>
				<updated>2025-12-21T14:45:46Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leah==&lt;br /&gt;
[[File:IPR Leah.png|thumb|left]]&lt;br /&gt;
'''Leah''' is the protagonist and player character in '''Insect Prison''', she is a human with medium-short black hair, reddish purple eyes and an athlete but plump body. '''Leah''' is an adventurer from the main land who wishes to become the leader of her own Adventurer's Guild and her journey to the isle comes from a quest that she accepts in '''Ryun''', a port town on the main land, where she is tasked to find a missing survey team that was sent to a newly discovered isle.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: 20&lt;br /&gt;
* Defense: 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumia==&lt;br /&gt;
[[File:IPR Rumia.png|thumb|left]]&lt;br /&gt;
'''Rumia''' is an elf that inhabits the isle, she is a petit woman of the elf race with short blond and black hair and red eyes. '''Rumia''' is seemingly the only other humanoid inhabitant of the isle and she is also the owner of a store by the bay formed in the middle of it. She seems to survive on the isle's natural resources and occasional wandering sea traders, that venture near the '''Shoreline''', as well as having developed some relationships with some of the critters she cohabits with.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ester==&lt;br /&gt;
[[File:IPR Ester.png|thumb|left]]&lt;br /&gt;
'''Ester''' is a mysterious bunny-girl that wanders around the [[Insect Prison REMAKE/Map#Cliff_Top|Cliff Top]] during spring weather, she is about the same height as '''Leah''' with a bulky build, blond medium hair, blue eyes and two long bunny ears coming from the same place a human would have their own. '''Ester''' is capable of birthing ornate eggs with special properties that heal or boost physical and mental capabilities when consumed, eggs which she hides around the isle awaiting for someone to play an Easter egg hunting game with her. Strangely enough, when Easter season vanishes, '''Ester''' is nowhere to be found as well.&lt;br /&gt;
&lt;br /&gt;
Little is known about '''Ester''' besides her egg birthing skills and odd way of speaking, which eludes to her mystical nature. Perhaps she is a magical creature, perhaps a construct of '''Leah''''s imagination, or perhaps even, an alien...&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41704</id>
		<title>Insect Prison REMAKE/Characters</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Characters&amp;diff=41704"/>
				<updated>2025-12-21T14:45:18Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added characters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Leah==&lt;br /&gt;
[[File:IPR Leah.png|thumb|left]]&lt;br /&gt;
'''Leah''' is the protagonist and player character in '''Insect Prison''', she is a human with medium-short black hair, reddish purple eyes and an athlete but plump body. '''Leah''' is an adventurer from the main land who wishes to become the leader of her own Adventurer's Guild and her journey to the isle comes from a quest that she accepts in '''Ryun''', a port town on the main land, where she is tasked to find a missing survey team that was sent to a newly discovered isle.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: 20&lt;br /&gt;
* Defense: 0&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rumia==&lt;br /&gt;
[[File:IPR Rumia.png|thumb|left]]&lt;br /&gt;
'''Rumia''' is an elf that inhabits the isle, she is a petit woman of the elf race with short blond and black hair and red eyes. '''Rumia''' is seemingly the only other humanoid inhabitant of the isle and she is also the owner of a store by the bay formed in the middle of it. She seems to survive on the isle's natural resources and occasional wandering sea traders, that venture near the '''Shoreline''', as well as having developed some relationships with some of the critters she cohabits with.&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ester==&lt;br /&gt;
[[File:IPR Ester.png|thumb|left]]&lt;br /&gt;
'''Ester''' is a mysterious bunny-girl that wanders around the [[Insect Prison REMAKE/Map#Cliff_Top|Cliff Top]] during spring weather, she is about the same height as '''Leah''' with a bulky build, blond medium hair, blue eyes and two long bunny ears coming from the same place a human would have their own. '''Ester''' is capable of birthing ornate eggs with special properties that heal or boost physical and mental capabilities when consumed, eggs which she hides around the isle awaiting for someone to play an Easter egg hunting game with her. Strangely enough, when Easter season vanishes, '''Ester''' is nowhere to be found as well.&lt;br /&gt;
&lt;br /&gt;
Little is known about '''Ester''' besides her egg birthing skills and odd way of speaking, which eludes to her mystical nature. Perhaps she is a magical creature, perhaps a construct of '''Leah''''s imagination, or perhaps even, an alien...&lt;br /&gt;
&lt;br /&gt;
'''Base stats:'''&lt;br /&gt;
* Damage: ?&lt;br /&gt;
* Defense: ?&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Ester.png&amp;diff=41703</id>
		<title>File:IPR Ester.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Ester.png&amp;diff=41703"/>
				<updated>2025-12-21T13:08:07Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Rumia.png&amp;diff=41702</id>
		<title>File:IPR Rumia.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Rumia.png&amp;diff=41702"/>
				<updated>2025-12-21T12:56:13Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Leah.png&amp;diff=41701</id>
		<title>File:IPR Leah.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Leah.png&amp;diff=41701"/>
				<updated>2025-12-21T12:55:50Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41700</id>
		<title>Template:Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41700"/>
				<updated>2025-12-21T12:36:21Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Reorganized index&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overview'''&lt;br /&gt;
*[[Insect Prison REMAKE/Story|Story]]&lt;br /&gt;
*[[Insect Prison REMAKE/Characters|Characters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Critters|Critters]]&lt;br /&gt;
*[[Insect Prison REMAKE/Map|Map]]&lt;br /&gt;
*[[Insect Prison REMAKE/Items|Items]]&lt;br /&gt;
*[[Insect Prison REMAKE/H Scenes|H Scenes]]&lt;br /&gt;
'''Systems'''&lt;br /&gt;
*[[Insect Prison REMAKE/Exploring|Exploring]]&lt;br /&gt;
*[[Insect Prison REMAKE/Combat|Combat]]&lt;br /&gt;
*[[Insect Prison REMAKE/Mining|Mining]]&lt;br /&gt;
*[[Insect Prison REMAKE/Crafting|Crafting]]&lt;br /&gt;
*[[Insect Prison REMAKE/Parasitism|Parasitism]]&lt;br /&gt;
*[[Insect Prison REMAKE/Pregnancy|Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/H_Scenes&amp;diff=41699</id>
		<title>Insect Prison REMAKE/H Scenes</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/H_Scenes&amp;diff=41699"/>
				<updated>2025-12-20T22:07:41Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added H scenes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Wharf Roach==&lt;br /&gt;
The '''Wharf Roach''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]] or [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Mind Broken''' - Defeated by Wharf Roach G. Ends in a Game Over.&lt;br /&gt;
* '''Birth''' - Incubate Wharf Roach to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
==Parasite Beast==&lt;br /&gt;
The '''Parasite Beast''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]] or [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Oniku''' - Visit Oniku in the [[Insect Prison REMAKE/Map#Doghouse|Doghouse]] (Lewdness &amp;gt;= 6).&lt;br /&gt;
==Parasite Worm==&lt;br /&gt;
All '''Parasite Worm''' scenes require [[Insect Prison REMAKE/Parasitism|infection]] by Parasite Worm.&lt;br /&gt;
* '''Clothed''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
* '''Naked Big''' - Incubate Parasite Worm to 100% by getting eggs inside. Chance encounter when sleeping while naked.&lt;br /&gt;
==Bugshroom==&lt;br /&gt;
The '''Bugshroom''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]].&lt;br /&gt;
* '''Consent''' - Chance encounter with Bugshroom when exploring in the Forest (LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
==Rumia==&lt;br /&gt;
All '''Rumia''' scenes require the [[Insect Prison REMAKE/Map#Rumia_Shop|Rumia Shop]] to be unlocked before.&lt;br /&gt;
* '''Clothed''' - Go to the shop’s back at night and spy trough the peephole.&lt;br /&gt;
* '''Demo''' - After unlocking the Clothed scene. Ask Rumia for a practical demonstration on her shop.&lt;br /&gt;
* '''Naked''' - After unlocking the Demo scene. Go to the shop’s back in the morning and spy trough the peephole (must be the first action of the day).&lt;br /&gt;
==Jellyfish==&lt;br /&gt;
The '''Jellyfish''' is found on the [[Insect Prison REMAKE/Map#Forest|Forest]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
==Sucking Leech==&lt;br /&gt;
The '''Sucking Leech''' is found on the [[Insect Prison REMAKE/Map#Swamp|Swamp]].&lt;br /&gt;
* '''Forced''' - Chance encounter when exploring the Swamp without Leech Salt (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Chance encounter when exploring the Swamp without Leech Salt (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Temptation''' - Chance encounter when exploring the Swamp (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
==Mosquito==&lt;br /&gt;
The '''Mosquito''' is found on the [[Insect Prison REMAKE/Map#Swamp|Swamp]]. Requires &amp;quot;infection&amp;quot; before any scenes.&lt;br /&gt;
* '''Clothed''' - Chance encounter when sleeping while wearing panties.&lt;br /&gt;
* '''Naked''' - Chance encounter when sleeping while naked.&lt;br /&gt;
==Egg Fly==&lt;br /&gt;
The '''Egg Fly''' is found on the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Birth''' - Incubate Egg Fly to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
==Giant Slug==&lt;br /&gt;
The '''Giant Slug''' is found on the [[Insect Prison REMAKE/Map#Sewer|Sewer]].&lt;br /&gt;
* '''Forced''' - Fail to resist enemy Grab attack (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Consent''' - Fail to resist enemy Grab attack (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Defeated''' - Be defeated in battle.&lt;br /&gt;
* '''Temptation''' - Use Seduce action (Libido Ring + LP &amp;gt; 40% + Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Escape''' - Fail to escape during combat.&lt;br /&gt;
* '''Birth''' - Incubate Giant Slug to 100% after a Forced, Consent or Temptation scene.&lt;br /&gt;
==Banana Bug==&lt;br /&gt;
The '''Banana Bug''' is found on the '''Palm Tree''' in the [[Insect Prison REMAKE/Map#Deeper_Forest|Deeper Forest]].&lt;br /&gt;
* '''Dazed 1''' - Catch a few bananas from the Palm Tree (First time OR Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Dazed 2''' - Catch a banana from the Palm Tree (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 3''' - Catch a banana from the Palm Tree (Lewdness &amp;gt;= 6).&lt;br /&gt;
==Cicada==&lt;br /&gt;
The '''Cicada''' is found on the [[Insect Prison REMAKE/Map#Waterfall|Waterfall]].&lt;br /&gt;
* '''Surprise 1''' - Drink all the water from the Waterfall that you can in a single day.&lt;br /&gt;
* '''Surprise 2''' - Take a shower in the Waterfall (Lewdness &amp;gt;= 3).&lt;br /&gt;
==Egg Bee==&lt;br /&gt;
The '''Egg Bee''' is found on the '''Flower Garden''' in the [[Insect Prison REMAKE/Map#Field|Field]].&lt;br /&gt;
* '''Dazed 1''' - Pick some flowers on the Field’s garden for the first time (Lewdness &amp;lt; 3).&lt;br /&gt;
* '''Dazed 2''' - Pick some flowers on the Field’s garden (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 3''' - Pick some flowers on the Field’s garden (Lewdness &amp;gt;= 6).&lt;br /&gt;
* '''Birth''' - Incubate Egg Bee to 100% after any scene.&lt;br /&gt;
==Others==&lt;br /&gt;
===Libido Flower===&lt;br /&gt;
The Libido Flower is found on the [[Insect Prison REMAKE/Map#Field|Field]].&lt;br /&gt;
* '''Dazed 1''' - Find a Libido Flower (3 &amp;lt;= Lewdness &amp;lt; 6).&lt;br /&gt;
* '''Dazed 2''' - Find a Libido Flower (Lewdness &amp;gt;= 6).&lt;br /&gt;
===Sea Tongue===&lt;br /&gt;
The Sea Tongue is found on the [[Insect Prison REMAKE/Map#Shoreline|Shoreline]].&lt;br /&gt;
* '''Surprise''' - Find a Sea Tongue after unlocking the Waterfall (Lewdness &amp;gt;= 3).&lt;br /&gt;
* '''Depraved''' - Find a Sea Tongue after the first Sea Tongue surprise (Lewdness &amp;gt;= 3).&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41698</id>
		<title>Insect Prison REMAKE/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41698"/>
				<updated>2025-12-20T19:44:09Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Few item fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Resources==&lt;br /&gt;
Items that are used solely for selling or crafting other items at the workbench.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Where to find !! Sell price&lt;br /&gt;
|-&lt;br /&gt;
| Beast Pelt || Parasite Beast || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Pickaxe || Cliff Top || -&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom || Forest (lewdness &amp;lt; 3) || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Chitin Plate || Wharf Roach G || 400 SP&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || Cliff Top || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Coral || Rear Beach || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Dandelion || Field || 65 SP&lt;br /&gt;
|-&lt;br /&gt;
| Disinfectant Herb || Forest, Deeper Forest, Field || 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Fly Wings || Egg Fly || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Golden Herb || Field || 60 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || Cliff Top, Mining || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Insect Mucus || Slug, Wharf Roach || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || Cliff Top, Mining || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Crystal || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Flower || Field || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Stone || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Marine Membrane || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || Cliff Top, Mining || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Pure Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || Cliff Top, Mining || 500 SP&lt;br /&gt;
|-&lt;br /&gt;
| Salt || Shoreline || 10 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seashell || Rear Beach || 80 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seaweed || Rear Beach, Sewer || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || Cliff Top, Mining || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Sunstone || Shoreline || 149 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tentacle || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Torn Cloth || Sewer || 1 SP&lt;br /&gt;
|-&lt;br /&gt;
| Vine || Forest, Deeper Forest || 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| Weird Slime || Sewer || 5 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Bugshroom || Forest (lewdness &amp;gt;= 3) || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Leech || Leech || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Forest, Deeper Forest || 20 SP&lt;br /&gt;
|}&lt;br /&gt;
==Consumables==&lt;br /&gt;
Items that are used to acquire an effect. These are consumed and lost on use.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Use effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Antimicrobial || Removes all parasites, aborts incubation || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite || Removes 6 parasites, clears eggs || Workbench, Rumia Shop || - || 1 Libido Stone&lt;br /&gt;
|-&lt;br /&gt;
| Banana || +10 HP || Deeper Forest, Palm Tree || 120 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bandages || +35 HP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Battler's Gift || Gives random drop item || Anywhere, Christmas event || 150 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Blazing Wood || +5 HP, -5 LP || Field || 75 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Crafter's Gift || Gives random consumable item || Anywhere, Christmas event || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug || +40 LP || Workbench || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Forager's Gift || Gives random resource item || Anywhere, Christmas event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Golden Egg || +100% HP, -100% LP || Complete Ester request, Easter event || 280 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Incense || Removes Mosquito from cabin || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt || Prevents a Leech attack || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Egg || +1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Love Potion || Charm enemy || Rumia Shop, Valentines event || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Card || +111-888 SP || Anywhere, Special event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Poison || Deal damage over time to enemies || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Pure Egg || -1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Repellent || Enemies don't appear until next day || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || -40 LP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Strong Egg || +ATK until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy Egg || +DEF until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant || Enemies won't grab attack until end of battle || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon || Manipulate next day's weather || Workbench || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Items that can be equipped, granting bonuses or combat passive effects.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Slot !! Effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Aid Ring || Accessory || +3 HP/turn || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Ranged || +3 Damage, 35% chance to hit a second random enemy on Ranged Attack || Workbench || 300 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bow &amp;amp; Arrow || Ranged || +4 Damage, +2% Defense, Ranged Attacks counter Grab || Workbench || 400 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Breastplate || Armor || +6% Defense, Reduces all lust damage by half || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || Shield || +5% Defense, Enemy Grabs do not counter Guard || Workbench || 400 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Melee || +5 Damage, 10% chance to deal x2 damage on Melee Attacks || Workbench || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Sword || Melee || +8 Damage, 35% chance to scare enemies on Melee Attack || Workbench || 1500 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Kite Shield || Shield || +7% Defense, Guard still protects against Melee Attacks when stunned || Workbench || 600 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Knuckles || Melee || +4 Damage, Deal 35% damage on Push || Workbench || 350 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Magic Book || Ranged || Replaces counter attacks with Fireball and Heal spells || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Leather Coat || Armor || +4% Defense, 5% evasion chance when an enemy would counter || Rumia Shop || 500 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Leather Whip || Melee || +3 Damage, 5% chance to stun on Melee Attacks || Rumia Shop || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Armor || Armor || +6% Defense, +2% LP/turn || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Gun || Ranged || +5 Damage, Ranged Attacks deal 100% damage, +2% LP/turn || Rumia Shop || - || 15 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Knuckles || Melee || +5 Damage, +3% Defense, +2% LP/turn || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Ring || Accessory || Allows seducing enemies during battle, +2% LP/turn || Rumia Shop || - || 6 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shield || Shield || +8% Defense; +2% LP/turn || Rumia Shop || - || 6 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Sword || Melee || +7 Damage, +2% LP/turn || Rumia Shop || - || 16 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Static || Accessory || Increases time of enemy stun from 2 to 3 turns || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber || Melee || +6 Damage; Still deals 50% damage when countered on Melee Attack || Workbench || 750 SP || -&lt;br /&gt;
|}&lt;br /&gt;
==Misc==&lt;br /&gt;
Other items that do not fit the other categories.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Libido Bullet || Libido Gun ammunition || Rumia Shop || - || 1 Libido Stone (x5)&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || Unlocks mining || Workbench || - || 1 Libido Stone&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Map&amp;diff=41697</id>
		<title>Insect Prison REMAKE/Map</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Map&amp;diff=41697"/>
				<updated>2025-12-20T19:33:56Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added map regions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:IPR Map.png|440px|thumb|center|Isle Map (some regions are merged)]]&lt;br /&gt;
==Cabin==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Beach, Room.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Workbench, Eat a Meal.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Room==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Cabin.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Recall Scenes, Drink Tea, Sleep.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Doghouse==&lt;br /&gt;
'''Unlock condition:''' Meet Oniku at the Beach after 3 H scenes with Parasite Beasts.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Beach.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Visit Oniku (automatic).&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Beach==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Cabin, Doghouse, Shoreline, Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Gaze at Sea (night).&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Shoreline==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Beach, Hideout, Rear Beach.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Salt || 39% || 39%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 44% || 44%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Pyrosoma || 13% || 13%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Sunstone || 4% || 4%&lt;br /&gt;
|}&lt;br /&gt;
==Rear Beach==&lt;br /&gt;
'''Unlock condition:''' Explore the Shoreline several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Shoreline.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Battle Jellyfish || 50% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Seaweed || 17% || 34%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Coral || 12% || 24%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Seashell || 11% || 22%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 10% || 20%&lt;br /&gt;
|}&lt;br /&gt;
==Hideout==&lt;br /&gt;
'''Unlock condition:''' Meet Rumia in the Forest after 1 H event with Wharf Roach.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Shoreline, Hideout Back, Rumia Shop.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' -&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Hideout Back==&lt;br /&gt;
'''Unlock condition:''' Unlock Hideout.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Hideout.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' -&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Rumia Shop==&lt;br /&gt;
'''Unlock condition:''' Unlock Hideout.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Hideout.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Lewd Refiner, Buy &amp;amp; Sell items, Talk with Rumia.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Forest==&lt;br /&gt;
'''Unlock condition:''' Starts unlocked.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Beach, Cliff, Swamp.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Wood || 21% || 30%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 15% || 22%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Wharf Roach || 15% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Parasite Beast || 14% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Disinfectant Herb || 14% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Vine || 10% || 14%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Bughsroom || 10% || 14%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Wharf Roach G || 1% || 0%&lt;br /&gt;
|}&lt;br /&gt;
==Cliff==&lt;br /&gt;
'''Unlock condition:''' Explore the Forest several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 100% || 100%&lt;br /&gt;
|}&lt;br /&gt;
==Cliff Top==&lt;br /&gt;
'''Unlock condition:''' Unlock Cliff.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Cliff.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore, Mine, Talk with Ester (Easter event).&lt;br /&gt;
&lt;br /&gt;
'''Left Ore Vein:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Raining)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 54% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 19% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || 12% || 22%&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 8% || 17%&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || 4% || 11%&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Pickaxe || 3% || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Center Ore Vein:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Raining)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 54% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 19% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || 12% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || 12% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Pickaxe || 3% || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Right Ore Vein:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Raining)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 54% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 19% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || 12% || 22%&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 8% || 17%&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || 4% || 11%&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Pickaxe || 3% || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 79% || 79%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Iron Ore || 14% || 14%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Broken Pickaxe || 7% || 7%&lt;br /&gt;
|}&lt;br /&gt;
==Swamp==&lt;br /&gt;
'''Unlock condition:''' Explore the Forest several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Forest, Sewer.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Leech || 30% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Mosquito || 30% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Libido Herb || 15% || 43%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Pure Herb || 15% || 43%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 10% || 14%&lt;br /&gt;
|}&lt;br /&gt;
==Sewer==&lt;br /&gt;
'''Unlock condition:''' Explore the Swamp several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Swamp, Deeper Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Torn Cloth || 21% || 38%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Egg Fly || 20% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Giant Slug || 20% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 15% || 18%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Seaweed || 17% || 31%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Weird Slime || 7% || 13%&lt;br /&gt;
|}&lt;br /&gt;
==Deeper Forest==&lt;br /&gt;
'''Unlock condition:''' Explore the Sewer several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Sewer, Waterfall, Field.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore, Palm Tree.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Wood || 23% || 38%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Wharf Roach || 19% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Battle Parasite Beast || 16% || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Disinfectant Herb || 16% || 27%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Vine || 16% || 27%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 12% || 8%&lt;br /&gt;
|}&lt;br /&gt;
==Waterfall==&lt;br /&gt;
'''Unlock condition:''' Explore the Deeper Forest several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Deeper Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore, Shower &amp;amp; Drink from Waterfall.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:''' -&lt;br /&gt;
==Field==&lt;br /&gt;
'''Unlock condition:''' Explore the Deeper Forest several times.&lt;br /&gt;
&lt;br /&gt;
'''Connections:''' Deeper Forest.&lt;br /&gt;
&lt;br /&gt;
'''Activities:''' Explore, Flower Garden.&lt;br /&gt;
&lt;br /&gt;
'''Exploring Events:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Chance !! Chance (Repellent)&lt;br /&gt;
|-&lt;br /&gt;
| Finding Disinfectant Herb || 30% || 30%&lt;br /&gt;
|-&lt;br /&gt;
| Nothing || 20% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Golden Herb || 23% || 23%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Dandelion || 15% || 15%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Libido Flower || 10% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| Finding Blazing Wood || 5% || 5%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Map.png&amp;diff=41695</id>
		<title>File:IPR Map.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Map.png&amp;diff=41695"/>
				<updated>2025-12-20T11:54:32Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41694</id>
		<title>Insect Prison REMAKE/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41694"/>
				<updated>2025-12-20T00:07:13Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added misc and equipment items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Resources==&lt;br /&gt;
Items that are used solely for selling or crafting other items at the workbench.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Where to find !! Sell price&lt;br /&gt;
|-&lt;br /&gt;
| Beast Pelt || Parasite Beast || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Pickaxe || Cliff Top || -&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom || Forest (lewdness &amp;lt; 3) || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Chitin Plate || Wharf Roach G || 400 SP&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || Cliff Top || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Coral || Rear Beach || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Dandelion || Field || 65 SP&lt;br /&gt;
|-&lt;br /&gt;
| Disinfectant Herb || Forest, Deeper Forest, Field || 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Fly Wings || Egg Fly || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Golden Herb || Field || 60 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || Cliff Top, Mining || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Insect Mucus || Slug, Wharf Roach || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || Cliff Top, Mining || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Crystal || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Flower || Field || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Stone || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Marine Membrane || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || Cliff Top, Mining || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Pure Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || Cliff Top, Mining || 500 SP&lt;br /&gt;
|-&lt;br /&gt;
| Salt || Shoreline || 10 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seashell || Rear Beach || 80 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seaweed || Rear Beach, Sewer || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || Cliff Top, Mining || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Sunstone || Shoreline || 149 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tentacle || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Torn Cloth || Sewer || 1 SP&lt;br /&gt;
|-&lt;br /&gt;
| Vine || Forest, Deeper Forest || 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| Weird Slime || Sewer || 5 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Bugshroom || Forest (lewdness &amp;gt;= 3) || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Leech || Leech || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Forest, Deeper Forest || 20 SP&lt;br /&gt;
|}&lt;br /&gt;
==Consumables==&lt;br /&gt;
Items that are used to acquire an effect. These are consumed and lost on use.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Use effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Antimicrobial || Removes all parasites, aborts incubation || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite || Removes 6 parasites, clears eggs || Workbench, Rumia Shop || - || 1 Libido Stone&lt;br /&gt;
|-&lt;br /&gt;
| Banana || Heals 10 HP || Deeper Forest, Palm Tree || 120 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bandages || Heals 35 HP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Battler's Gift || Gives random drop item || Anywhere, Christmas event || 150 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Blazing Wood || Heals 5 HP and 5 LP || Field || 75 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Crafter's Gift || Gives random consumable item || Anywhere, Christmas event || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug || +40 LP || Gives random resource item || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Forager's Gift || +40 LP || Anywhere, Christmas event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Golden Egg || +100% HP, -100% LP || Anywhere, Easter event || 280 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Incense || Removes Mosquito from cabin || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt || Prevents a Leech attack || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Egg || +1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Love Potion || Charm enemy || Rumia Shop, Valentines event || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Card || +111-888 SP || Anywhere, Special event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Poison || Deal damage over time to enemies || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Pure Egg || -1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Repellent || Enemies don't appear until next day || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || -40 LP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Strong Egg || +ATK until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy Egg || +DEF until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant || Enemies won't grab attack until end of battle || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon || Manipulate next day's weather || Workbench || - || -&lt;br /&gt;
|}&lt;br /&gt;
==Equipment==&lt;br /&gt;
Items that can be equipped, granting bonuses or combat passive effects.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Slot !! Effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Aid Ring || Accessory || +3 HP/turn || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || Ranged || +3 Damage, 35% chance to hit a second random enemy on Ranged Attack || Workbench || 300 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bow &amp;amp; Arrow || Ranged || +4 Damage, +2% Defense, Ranged Attacks counter Grab || Workbench || 400 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Breastplate || Armor || +6% Defense, Reduces all lust damage by half || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || Shield || +5% Defense, Enemy Grabs do not counter Guard || Workbench || 400 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || Melee || +5 Damage, 10% chance to deal x2 damage on Melee Attacks || Workbench || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Sword || Melee || +8 Damage, 35% chance to scare enemies on Melee Attack || Workbench || 1500 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Kite Shield || Shield || +7% Defense, Guard still protects against Melee Attacks when stunned || Workbench || 600 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Knuckles || Melee || +4 Damage, Deal 35% damage on Push || Workbench || 350 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Magic Book || Ranged || Replaces counter attacks with Fireball and Heal spells || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Leather Coat || Armor || +4% Defense, 5% evasion chance when an enemy would counter || Rumia Shop || 500 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Leather Whip || Melee || +3 Damage, 5% chance to stun on Melee Attacks || Rumia Shop || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Armor || Armor || +6% Defense, +2% LP/turn || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Gun || Ranged || +5 Damage, Ranged Attacks deal 100% damage, +2% LP/turn || Rumia Shop || - || 15 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Knuckles || Melee || +5 Damage, +3% Defense, +2% LP/turn || Rumia Shop || - || 10 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Ring || Accessory || Allows seducing enemies during battle, +2% LP/turn || Rumia Shop || - || 6 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shield || Shield || +8% Defense; +2% LP/turn || Rumia Shop || - || 6 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Sword || Melee || +7 Damage, +2% LP/turn || Rumia Shop || - || 16 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Static || Accessory || Increases time of enemy stun from 2 to 3 turns || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Saber || Melee || +6 Damage; Still deals 50% damage when countered on Melee Attack || Workbench || 750 SP || -&lt;br /&gt;
|}&lt;br /&gt;
==Misc==&lt;br /&gt;
Other items that do not fit the other categories.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Libido Bullet || Libido Gun ammunition || Rumia Shop || - || 1 Libido Stone (x5)&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || Unlocks mining || Workbench || - || 1 Libido Stone&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41693</id>
		<title>Insect Prison REMAKE/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE/Items&amp;diff=41693"/>
				<updated>2025-12-19T21:55:33Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added resource and consumable items&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Resources==&lt;br /&gt;
Items that are used solely for selling or crafting other items at the workbench.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Where to find !! Sell price&lt;br /&gt;
|-&lt;br /&gt;
| Beast Pelt || Parasite Beast || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Pickaxe || Cliff Top || -&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom || Forest (lewdness &amp;lt; 3) || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Chitin Plate || Wharf Roach G || 400 SP&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || Cliff Top || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Coral || Rear Beach || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Dandelion || Field || 65 SP&lt;br /&gt;
|-&lt;br /&gt;
| Disinfectant Herb || Forest, Deeper Forest, Field || 20 SP&lt;br /&gt;
|-&lt;br /&gt;
| Fly Wings || Egg Fly || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Golden Herb || Field || 60 SP&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || Cliff Top, Mining || 200 SP&lt;br /&gt;
|-&lt;br /&gt;
| Insect Mucus || Slug, Wharf Roach || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || Cliff Top, Mining || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Crystal || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Libido Flower || Field || 70 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Libido Stone || Rumia shop || -&lt;br /&gt;
|-&lt;br /&gt;
| Marine Membrane || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || Cliff Top, Mining || 300 SP&lt;br /&gt;
|-&lt;br /&gt;
| Pure Herb || Swamp || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || Cliff Top, Mining || 500 SP&lt;br /&gt;
|-&lt;br /&gt;
| Salt || Shoreline || 10 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seashell || Rear Beach || 80 SP&lt;br /&gt;
|-&lt;br /&gt;
| Seaweed || Rear Beach, Sewer || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || Cliff Top, Mining || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Sunstone || Shoreline || 149 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tentacle || Jellyfish || 100 SP&lt;br /&gt;
|-&lt;br /&gt;
| Torn Cloth || Sewer || 1 SP&lt;br /&gt;
|-&lt;br /&gt;
| Vine || Forest, Deeper Forest || 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| Weird Slime || Sewer || 5 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Bugshroom || Forest (lewdness &amp;gt;= 3) || 150 SP&lt;br /&gt;
|-&lt;br /&gt;
| Withered Leech || Leech || 30 SP&lt;br /&gt;
|-&lt;br /&gt;
| Wood || Forest, Deeper Forest || 20 SP&lt;br /&gt;
|}&lt;br /&gt;
==Consumables==&lt;br /&gt;
Items that are used to acquire an effect. These are consumed and lost on use.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Use effect !! Where to find !! Sell price !! Buy price&lt;br /&gt;
|-&lt;br /&gt;
| Antimicrobial || Removes all parasites, aborts incubation || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Anti Parasite || Removes 6 parasites, clears eggs || Workbench, Rumia Shop || - || 1 Libido Stone&lt;br /&gt;
|-&lt;br /&gt;
| Banana || Heals 10 HP || Deeper Forest, Palm Tree || 120 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Bandages || Heals 35 HP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Battler's Gift || Gives random drop item || Anywhere, Christmas event || 150 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Blazing Wood || Heals 5 HP and 5 LP || Field || 75 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Crafter's Gift || Gives random consumable item || Anywhere, Christmas event || 200 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Ero Drug || +40 LP || Gives random resource item || 100 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Forager's Gift || +40 LP || Anywhere, Christmas event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Golden Egg || +100% HP, -100% LP || Anywhere, Easter event || 280 SP || -&lt;br /&gt;
|-&lt;br /&gt;
| Incense || Removes Mosquito from cabin || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Leech Salt || Prevents a Leech attack || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Lewd Egg || +1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Love Potion || Charm enemy || Rumia Shop, Valentines event || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Card || +111-888 SP || Anywhere, Special event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Poison || Deal damage over time to enemies || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Pure Egg || -1 Lewdness || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Repellent || Enemies don't appear until next day || Rumia Shop || - || 1 Libido Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Sedative || -40 LP || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Strong Egg || +ATK until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Sturdy Egg || +DEF until next day || Anywhere, Easter event || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Suppressant || Enemies won't grab attack until end of battle || Workbench || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Weather Balloon || Manipulate next day's weather || Workbench || - || -&lt;br /&gt;
|}&lt;br /&gt;
==Equipment==&lt;br /&gt;
Items that can be equipped, granting bonuses or combat passive effects.&lt;br /&gt;
==Misc==&lt;br /&gt;
Other items that do not fit the other categories.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41692</id>
		<title>Template:Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Insect_Prison_REMAKE&amp;diff=41692"/>
				<updated>2025-12-19T14:30:29Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added navigation menu&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Overview'''&lt;br /&gt;
*[[Insect Prison REMAKE/Story|Story]]&lt;br /&gt;
*[[Insect Prison REMAKE/Map|Map]]&lt;br /&gt;
*[[Insect Prison REMAKE/Items|Items]]&lt;br /&gt;
*[[Insect Prison REMAKE/NPCs|NPCs]]&lt;br /&gt;
*[[Insect Prison REMAKE/Enemies|Enemies]]&lt;br /&gt;
*[[Insect Prison REMAKE/Events|Events]]&lt;br /&gt;
*[[Insect Prison REMAKE/H Scenes|H Scenes]]&lt;br /&gt;
'''Systems'''&lt;br /&gt;
*[[Insect Prison REMAKE/Exploring|Exploring]]&lt;br /&gt;
*[[Insect Prison REMAKE/Combat|Combat]]&lt;br /&gt;
*[[Insect Prison REMAKE/Mining|Mining]]&lt;br /&gt;
*[[Insect Prison REMAKE/Crafting|Crafting]]&lt;br /&gt;
*[[Insect Prison REMAKE/Parasitism|Parasitism]]&lt;br /&gt;
*[[Insect Prison REMAKE/Pregnancy|Pregnancy]]&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE&amp;diff=41691</id>
		<title>Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE&amp;diff=41691"/>
				<updated>2025-12-19T14:11:54Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game={{PAGENAME}}|company=Eroism}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|name=Insect Prison REMAKE&lt;br /&gt;
|cover=IPR Cover.png&lt;br /&gt;
|gameweb=https://eroism.itch.io/insect-prison-remake&lt;br /&gt;
|company=Eroism&lt;br /&gt;
|theme=Point-and-click, Adventure&lt;br /&gt;
|companyweb=https://eroism.itch.io/&lt;br /&gt;
|releasedate=2024-06-10&lt;br /&gt;
|fzlink=https://f95zone.to/threads/211745/&lt;br /&gt;
|engine=Godot&lt;br /&gt;
|}}&lt;br /&gt;
==About==&lt;br /&gt;
'''Insect Prison REMAKE''' is a remake of VISCARIA's game [[Mushi no Kangoku]] which recreates and adapts the original mechanics to a newer game engine.&lt;br /&gt;
&lt;br /&gt;
'''Insect Prison''' is a point-and-click adventure where you play as Leah, an adventurer that takes a request to find a missing survey team on a mysterious recently discovered island. The problem with the request is that the island is home to many giant insects that are more than happy to welcome Leah, in ways that she is probably not expecting.&lt;br /&gt;
==Requirements==&lt;br /&gt;
{{SystemRequirements&lt;br /&gt;
|OSmin=Windows 10 / Any Linux After 2018 / MacOS 10.13 / Android 7&lt;br /&gt;
|CPUmin=Intel Core 2 Duo E8200 / AMD FX-4100&lt;br /&gt;
|CPUrec=Intel Core i5-6600K / AMD Ryzen 5 1600&lt;br /&gt;
|RAMmin=2 GB&lt;br /&gt;
|HDDmin=1 GB&lt;br /&gt;
|DXmin=OpenGL 3.3 / OpenGL ES 3.0&lt;br /&gt;
|GPUmin=Intel HD Graphics 2500 / AMD Radeon R5 Graphics&lt;br /&gt;
|GPUrec=NVIDIA GeForce GTX 650 / AMD Radeon HD 7750&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Cover.png&amp;diff=41690</id>
		<title>File:IPR Cover.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:IPR_Cover.png&amp;diff=41690"/>
				<updated>2025-12-19T14:10:10Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE&amp;diff=41689</id>
		<title>Insect Prison REMAKE</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Insect_Prison_REMAKE&amp;diff=41689"/>
				<updated>2025-12-18T22:35:54Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Created Insect Prison REMAKE page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|name=Insect Prison REMAKE&lt;br /&gt;
|cover=&lt;br /&gt;
|gameweb=https://eroism.itch.io/insect-prison-remake&lt;br /&gt;
|company=Eroism&lt;br /&gt;
|theme=Point-and-click, Adventure&lt;br /&gt;
|companyweb=https://eroism.itch.io/&lt;br /&gt;
|releasedate=2024-06-10&lt;br /&gt;
|fzlink=https://f95zone.to/threads/insect-prison-remake-v1-35-eroism.211745/&lt;br /&gt;
|engine=Godot&lt;br /&gt;
|}}&lt;br /&gt;
= About =&lt;br /&gt;
Insect Prison REMAKE is a remake of VISCARIA's game [[Mushi no Kangoku]] which recreates and adapts the original mechanics to a newer game engine.&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Mushi_no_Kangoku&amp;diff=41688</id>
		<title>Mushi no Kangoku</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Mushi_no_Kangoku&amp;diff=41688"/>
				<updated>2025-12-18T22:19:50Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Added cover image and link to remake page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|name=Mushi no Kangoku&lt;br /&gt;
|cover=MNK_cover.jpg&lt;br /&gt;
|exoticname=蟲の姦獄&lt;br /&gt;
|gameweb=https://seesaawiki.jp/w/vh2/d/%EA%B5%A4%CE%B4%AF%B9%F6&lt;br /&gt;
|company=Mr.183&lt;br /&gt;
|companyweb=https://ci-en.dlsite.com/creator/1865&lt;br /&gt;
|releasedate=2017-06-02&lt;br /&gt;
|fzlink=https://f95zone.to/threads/mushi-no-kangoku-v0-71b-mr-183.3270/&lt;br /&gt;
|aslink=&lt;br /&gt;
|lmlink=https://ulmf.org/threads/183-no-mushi-no-kangoku-v0-71b.11745/&lt;br /&gt;
|}}&lt;br /&gt;
= Game Guide =&lt;br /&gt;
== Stats ==&lt;br /&gt;
=== Horniness ===&lt;br /&gt;
Possible values: 0 to 6&amp;lt;br&amp;gt;&lt;br /&gt;
Horniness is increased by sexual harrassment attacks. At 6 Horniness, they will turn into rape attempts.&lt;br /&gt;
=== Lewdness ===&lt;br /&gt;
Stages:&lt;br /&gt;
&lt;br /&gt;
Normal (0-2)&lt;br /&gt;
&lt;br /&gt;
Lewd (3-5)&lt;br /&gt;
&lt;br /&gt;
Extreme (6-9)&lt;br /&gt;
&lt;br /&gt;
Lewdness is increased by rape/sex events. Higher stages reduce/eliminate resistance against being raped. With the mosquito in your room or when infested with parasites, sleeping will also increase Lewdness.&lt;br /&gt;
&lt;br /&gt;
With extreme lewdness, you can pay Rumia 500 SP to create Libido Stones.&lt;br /&gt;
&lt;br /&gt;
6-8 Lewdness:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Result&lt;br /&gt;
|-&lt;br /&gt;
| 56% || 1 Libido Stone&lt;br /&gt;
|-&lt;br /&gt;
| 24% || 2 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| 20% || 3 Libido Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
9 Lewdness:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Result&lt;br /&gt;
|-&lt;br /&gt;
| 56% || 3 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| 24% || 2 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| 20% || 1 Libido Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This will reset both Lewdness and Horniness to 0.&lt;br /&gt;
&lt;br /&gt;
=== SP ===&lt;br /&gt;
Currency used by Rumia. Most items can be sold to Rumia to obtain SP, and SP can be used to buy Libido Stones for 1000 SP, or to turn Lewdness into Libido Stones/Crystals for 500 SP.&lt;br /&gt;
&lt;br /&gt;
Mining for Silver Ore is the most efficient way to make SP, with an estimated 72 SP per mining action.&lt;br /&gt;
&lt;br /&gt;
Exploring the Rear Beach rewards an average of 56 SP if you can defeat the Jellyfish, and also offers Lewdness increase opportunities.&lt;br /&gt;
&lt;br /&gt;
== Areas ==&lt;br /&gt;
After 9x exploring in the Forest, every next time has a 40% chance to discover the Swamp.&lt;br /&gt;
&lt;br /&gt;
After discovering the swamp and another 9x exploring, every next time has a 40% chance to discover the Cliff.&lt;br /&gt;
&lt;br /&gt;
After 9x exploring at the Shoreline, every next time has a 40% chance to discover the Rear Beach.&lt;br /&gt;
=== Forest ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 23.04% || || Wood&lt;br /&gt;
|-&lt;br /&gt;
| 19.2% || Wharf Roach || &lt;br /&gt;
|-&lt;br /&gt;
| 16% || Parasitic Beast (Dog) || 40% Beast Pelt&lt;br /&gt;
|-&lt;br /&gt;
| 15.36% || || Disinfectant Herb&lt;br /&gt;
|-&lt;br /&gt;
| 9.6% || || Plant Vine&lt;br /&gt;
|-&lt;br /&gt;
| 4.8% || Giant Wharf Roach ||&lt;br /&gt;
|-&lt;br /&gt;
| 12.0% || Nothing ||&lt;br /&gt;
|}&lt;br /&gt;
Enemies have a 20% chance of being preceeded by finding a Bugshroom (so 8% total chance of finding one). With Extreme (6+) lewdness, the Bugshroom will always be used, resulting in a Wilted Bugshroom.&lt;br /&gt;
&lt;br /&gt;
Rumia will only be encountered after being raped by Wharf Roaches.&lt;br /&gt;
&lt;br /&gt;
Oniku will appear at the house after being raped 3x by Parasitic Beasts (Dog). (doesn't matter if you run away or defeat them after)&lt;br /&gt;
&lt;br /&gt;
=== Swamp ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 30% || Leeches || Withered Leech if using Leech Salt, otherwise scene&lt;br /&gt;
|-&lt;br /&gt;
| 30% || Slurpito if not present in house, otherwise nothing || &lt;br /&gt;
|-&lt;br /&gt;
| 10% ||  || Libido Herb&lt;br /&gt;
|-&lt;br /&gt;
| 10% || || Pure Herb &lt;br /&gt;
|-&lt;br /&gt;
| 20% || Nothing ||&lt;br /&gt;
|}&lt;br /&gt;
=== Sewer ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 25% || Egg Flies || 40% Egg Fly Wings&lt;br /&gt;
|-&lt;br /&gt;
| 25% || Giant Slugs || 40% Insect Mucus&lt;br /&gt;
|-&lt;br /&gt;
| 50% || Nothing&lt;br /&gt;
|}&lt;br /&gt;
=== Cliff ===&lt;br /&gt;
Exploring the first cliff area always results in Nothing. Exploring the second cliff area can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 70% || Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 29.1% || || Iron Ore&lt;br /&gt;
|-&lt;br /&gt;
| 0.9% || || Broken Pickaxe&lt;br /&gt;
|}&lt;br /&gt;
Using an intact pickaxe on the left Deposit can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 54.32% || || Iron Ore&lt;br /&gt;
|-&lt;br /&gt;
| 19.4% || || Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 11.64% || || Copper Ore&lt;br /&gt;
|-&lt;br /&gt;
| 8.148% || || Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
| 3.492% || || Raw Gemstone&lt;br /&gt;
|-&lt;br /&gt;
| 3.0% || Pickaxe breaks || &lt;br /&gt;
|}&lt;br /&gt;
Using an intact pickaxe on the middle Deposit can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 54.32% || || Iron Ore&lt;br /&gt;
|-&lt;br /&gt;
| 19.4% || || Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 11.64% || || Copper Ore&lt;br /&gt;
|-&lt;br /&gt;
| 11.64% || || Obsidian&lt;br /&gt;
|-&lt;br /&gt;
| 3.0% || Pickaxe breaks || &lt;br /&gt;
|}&lt;br /&gt;
Using an intact pickaxe on the right Deposit can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 54.32% || || Iron Ore&lt;br /&gt;
|-&lt;br /&gt;
| 19.4% || || Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 11.64% || || Silver Ore&lt;br /&gt;
|-&lt;br /&gt;
| 8.148% || || Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
| 3.492% || || Raw Gemstone&lt;br /&gt;
|-&lt;br /&gt;
| 3.0% || Pickaxe breaks || &lt;br /&gt;
|}&lt;br /&gt;
=== Shoreline ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 28% || || Salt&lt;br /&gt;
|-&lt;br /&gt;
| 72% || Nothing&lt;br /&gt;
|}&lt;br /&gt;
=== Rear Beach ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 50% || Jellyfish || 17.5% Tentacle&amp;lt;br&amp;gt;15% Insect Mucus&amp;lt;br&amp;gt;10.5% Marine Membrane&lt;br /&gt;
|-&lt;br /&gt;
| 16.8% || || Seaweed&lt;br /&gt;
|-&lt;br /&gt;
| 12% || || Coral&lt;br /&gt;
|-&lt;br /&gt;
| 11.2% || || Seashell&lt;br /&gt;
|-&lt;br /&gt;
| 10% || Nothing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
=== Wharf Roach x5 ===&lt;br /&gt;
Level 4&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 16&lt;br /&gt;
=== Parasite Beast (Dog) x3 ===&lt;br /&gt;
Level 4&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 18&lt;br /&gt;
=== Wharf Roach G ===&lt;br /&gt;
Level 8&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 62&lt;br /&gt;
=== Egg Fly x5 ===&lt;br /&gt;
Level 4&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 11&lt;br /&gt;
=== Giant Slug x3 ===&lt;br /&gt;
Level 6&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 30&lt;br /&gt;
=== Jellyfish x4 ===&lt;br /&gt;
Level 6&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 25&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
'''Dagger'''&lt;br /&gt;
* 1 Iron Ore&lt;br /&gt;
* 1 Plant Vine&lt;br /&gt;
'''Wood Bow'''&lt;br /&gt;
* 10 Wood&lt;br /&gt;
* 3 Plant Vine&lt;br /&gt;
'''Boomerang'''&lt;br /&gt;
* 8 Wood&lt;br /&gt;
* 1 Plant Vine&lt;br /&gt;
'''Leather Whip'''&lt;br /&gt;
* 3 Beast Pelt&lt;br /&gt;
* 5 Plant Vine&lt;br /&gt;
'''Leather Knuckle'''&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
* 5 Iron Ore&lt;br /&gt;
'''Longsword'''&lt;br /&gt;
* 10 Iron Ore&lt;br /&gt;
* 3 Plant Vine&lt;br /&gt;
* 1 Beast Pelt&lt;br /&gt;
'''Saber'''&lt;br /&gt;
* 20 Iron Ore&lt;br /&gt;
* 3 Obsidian&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
'''Dragon Sword'''&lt;br /&gt;
* 30 Iron Ore&lt;br /&gt;
* 5 Obsidian&lt;br /&gt;
* 3 Raw Gemstone&lt;br /&gt;
=== Armor ===&lt;br /&gt;
'''Buckler'''&lt;br /&gt;
* 10 Wood&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
'''Light Coat'''&lt;br /&gt;
* 5 Iron Ore&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
'''Kite Shield'''&lt;br /&gt;
* 10 Iron Ore&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
* 3 Wood&lt;br /&gt;
=== Tools/Consumables ===&lt;br /&gt;
'''Bandages'''&lt;br /&gt;
* 3 Disinfectant Herb&lt;br /&gt;
'''Leech Salt'''&lt;br /&gt;
* 1 Disinfectant Herb&lt;br /&gt;
* 1 Salt&lt;br /&gt;
'''Incense'''&lt;br /&gt;
* 3 Pure Herb&lt;br /&gt;
* 10 Disinfectant Herb&lt;br /&gt;
* 10 Salt&lt;br /&gt;
'''Pickaxe'''&lt;br /&gt;
* 1 Broken Pickaxe&lt;br /&gt;
* 3 Iron Ore&lt;br /&gt;
* 3 Wood&lt;br /&gt;
'''Ero Drug'''&lt;br /&gt;
* 1 Insect Mucus&lt;br /&gt;
* 1 Withered Leech&lt;br /&gt;
* 1 Salt&lt;br /&gt;
'''Sedative'''&lt;br /&gt;
* 3 Disinfectant Herb&lt;br /&gt;
* 3 Salt&lt;br /&gt;
* 1 Insect Mucus&lt;br /&gt;
'''AntiParasite'''&lt;br /&gt;
* 3 Disinfectant Herb&lt;br /&gt;
* 3 Seaweed&lt;br /&gt;
* 1 Insect Mucus&lt;br /&gt;
&lt;br /&gt;
== Rumia's Shop ==&lt;br /&gt;
=== Sell ===&lt;br /&gt;
==== Resources ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Value (SP) &lt;br /&gt;
|-&lt;br /&gt;
| Salt || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wood || 20&lt;br /&gt;
|-&lt;br /&gt;
| Disinfectant Herb || 20&lt;br /&gt;
|-&lt;br /&gt;
| Withered Leech || 30&lt;br /&gt;
|-&lt;br /&gt;
| Seaweed || 30&lt;br /&gt;
|-&lt;br /&gt;
| Plant Vine || 40&lt;br /&gt;
|-&lt;br /&gt;
| Beast Pelt || 50&lt;br /&gt;
|-&lt;br /&gt;
| Insect Mucus || 50&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 50&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || 70&lt;br /&gt;
|-&lt;br /&gt;
| Seashell || 80&lt;br /&gt;
|-&lt;br /&gt;
| Egg Fly Wings || 100&lt;br /&gt;
|-&lt;br /&gt;
| Tentacle || 100&lt;br /&gt;
|-&lt;br /&gt;
| Marine Membrane || 100&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || 150&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom (Wilted) || 150&lt;br /&gt;
|-&lt;br /&gt;
| Coral || 200&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 200&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom || 300&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || 300&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || 500&lt;br /&gt;
|}&lt;br /&gt;
==== Weapons &amp;amp; Armor ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Value (SP) &lt;br /&gt;
|-&lt;br /&gt;
| Dagger || 100&lt;br /&gt;
|-&lt;br /&gt;
| Wood Bow || 320&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || 200&lt;br /&gt;
|-&lt;br /&gt;
| Leather Whip || 400&lt;br /&gt;
|-&lt;br /&gt;
| Leather Knuckle || 300&lt;br /&gt;
|-&lt;br /&gt;
| Longsword || 500&lt;br /&gt;
|-&lt;br /&gt;
| Saber || 800&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Sword || 1500&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || 450&lt;br /&gt;
|-&lt;br /&gt;
| Light Coat || 500&lt;br /&gt;
|-&lt;br /&gt;
| Kite Shield || 600&lt;br /&gt;
|}&lt;br /&gt;
=== Buy ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Incense || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| Poison || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| AntiParasite || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shield || 6 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Armor || 10 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Sword || 10 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Knuckles || 16 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Gun || 15 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shells Box || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shell || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Insect Repellant || 1 Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Dopple Mia || 1 Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Libido Ring || 1 Crystal&lt;br /&gt;
|}&lt;br /&gt;
== CGs ==&lt;br /&gt;
CGs can be replayed in your bedroom&lt;br /&gt;
&lt;br /&gt;
===  Wharf Roach ===&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by failing to resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
'''CONSENT'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by having extreme lewdness or if you don't resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
'''MIND BREAK'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by fainting with extreme lewdness &lt;br /&gt;
&lt;br /&gt;
=== Leech ===&lt;br /&gt;
&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked if you dont have leech salt equiped&lt;br /&gt;
&lt;br /&gt;
'''SEDUCTION'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by having extreme lewdness &lt;br /&gt;
&lt;br /&gt;
=== Parasite Beast (Dog) ===&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by fainting&lt;br /&gt;
&lt;br /&gt;
'''TEMPT'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by using the Libido Ring in battle&lt;br /&gt;
&lt;br /&gt;
'''CONSENT: PET'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by going in the dog house with extreme lewdness&lt;br /&gt;
&lt;br /&gt;
=== Egg Fly ===&lt;br /&gt;
&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by failing to resist the rape attempt or fainting&lt;br /&gt;
&lt;br /&gt;
=== Mosquito ===&lt;br /&gt;
you have to have the mosquito in your house to unlock these&lt;br /&gt;
&lt;br /&gt;
'''HOUSE #1'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by sleeping with your panties on&lt;br /&gt;
&lt;br /&gt;
'''HOUSE #2'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by sleeping with your panties off&lt;br /&gt;
&lt;br /&gt;
=== Jellyfish ===&lt;br /&gt;
&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by failing to resist the rape attempt or fainting&lt;br /&gt;
&lt;br /&gt;
'''CONSENT'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by having extreme lewdness or if you don't resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
=== Sewer Slug ===&lt;br /&gt;
&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by failing to resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
'''CONSENT'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by having extreme lewdness or if you don't resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
'''TEMPTATION'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by using the Libido Ring in battle&lt;br /&gt;
&lt;br /&gt;
=== Bee ===&lt;br /&gt;
Unlocked by default&lt;br /&gt;
&lt;br /&gt;
=== Flower ===&lt;br /&gt;
Unlocked by default&lt;br /&gt;
&lt;br /&gt;
=== Dragonfly ===&lt;br /&gt;
Unlocked by default&lt;br /&gt;
&lt;br /&gt;
=== No panties ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by using the Libido Ring in battle&lt;br /&gt;
&lt;br /&gt;
=== Bugshroom ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by finding while having extreme lewdness or by using the Bugshroom in Battle&lt;br /&gt;
&lt;br /&gt;
=== Rumia ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by going at the back of her shop at night when shes there&lt;br /&gt;
&lt;br /&gt;
=== Small parasite ===&lt;br /&gt;
&lt;br /&gt;
After being fucked by the Parasite Beast go to sleep to unlock it&lt;br /&gt;
&lt;br /&gt;
=== Big parasite ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by going to sleep without panties while having the parasite&lt;br /&gt;
&lt;br /&gt;
=== Cicadia ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by default&lt;br /&gt;
&lt;br /&gt;
= Derivative Works =&lt;br /&gt;
There is a remake version titled [[Insect Prison REMAKE]].&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:MNK_cover.jpg&amp;diff=41687</id>
		<title>File:MNK cover.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:MNK_cover.jpg&amp;diff=41687"/>
				<updated>2025-12-18T22:14:38Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Mushi_no_Kangoku&amp;diff=41686</id>
		<title>Mushi no Kangoku</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Mushi_no_Kangoku&amp;diff=41686"/>
				<updated>2025-12-18T22:11:44Z</updated>
		
		<summary type="html">&lt;p&gt;Emsiore2: Updated game's info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GameInfo&lt;br /&gt;
|name=Mushi no Kangoku&lt;br /&gt;
|cover=&lt;br /&gt;
|exoticname=蟲の姦獄&lt;br /&gt;
|gameweb=https://seesaawiki.jp/w/vh2/d/%EA%B5%A4%CE%B4%AF%B9%F6&lt;br /&gt;
|company=Mr.183&lt;br /&gt;
|companyweb=https://ci-en.dlsite.com/creator/1865&lt;br /&gt;
|releasedate=2017-06-02&lt;br /&gt;
|fzlink=https://f95zone.to/threads/mushi-no-kangoku-v0-71b-mr-183.3270/&lt;br /&gt;
|aslink=&lt;br /&gt;
|lmlink=https://ulmf.org/threads/183-no-mushi-no-kangoku-v0-71b.11745/&lt;br /&gt;
|}}&lt;br /&gt;
== Stats ==&lt;br /&gt;
=== Horniness ===&lt;br /&gt;
Possible values: 0 to 6&amp;lt;br&amp;gt;&lt;br /&gt;
Horniness is increased by sexual harrassment attacks. At 6 Horniness, they will turn into rape attempts.&lt;br /&gt;
=== Lewdness ===&lt;br /&gt;
Stages:&lt;br /&gt;
&lt;br /&gt;
Normal (0-2)&lt;br /&gt;
&lt;br /&gt;
Lewd (3-5)&lt;br /&gt;
&lt;br /&gt;
Extreme (6-9)&lt;br /&gt;
&lt;br /&gt;
Lewdness is increased by rape/sex events. Higher stages reduce/eliminate resistance against being raped. With the mosquito in your room or when infested with parasites, sleeping will also increase Lewdness.&lt;br /&gt;
&lt;br /&gt;
With extreme lewdness, you can pay Rumia 500 SP to create Libido Stones.&lt;br /&gt;
&lt;br /&gt;
6-8 Lewdness:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Result&lt;br /&gt;
|-&lt;br /&gt;
| 56% || 1 Libido Stone&lt;br /&gt;
|-&lt;br /&gt;
| 24% || 2 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| 20% || 3 Libido Stones&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
9 Lewdness:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Result&lt;br /&gt;
|-&lt;br /&gt;
| 56% || 3 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| 24% || 2 Libido Stones&lt;br /&gt;
|-&lt;br /&gt;
| 20% || 1 Libido Crystal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This will reset both Lewdness and Horniness to 0.&lt;br /&gt;
&lt;br /&gt;
=== SP ===&lt;br /&gt;
Currency used by Rumia. Most items can be sold to Rumia to obtain SP, and SP can be used to buy Libido Stones for 1000 SP, or to turn Lewdness into Libido Stones/Crystals for 500 SP.&lt;br /&gt;
&lt;br /&gt;
Mining for Silver Ore is the most efficient way to make SP, with an estimated 72 SP per mining action.&lt;br /&gt;
&lt;br /&gt;
Exploring the Rear Beach rewards an average of 56 SP if you can defeat the Jellyfish, and also offers Lewdness increase opportunities.&lt;br /&gt;
&lt;br /&gt;
== Areas ==&lt;br /&gt;
After 9x exploring in the Forest, every next time has a 40% chance to discover the Swamp.&lt;br /&gt;
&lt;br /&gt;
After discovering the swamp and another 9x exploring, every next time has a 40% chance to discover the Cliff.&lt;br /&gt;
&lt;br /&gt;
After 9x exploring at the Shoreline, every next time has a 40% chance to discover the Rear Beach.&lt;br /&gt;
=== Forest ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 23.04% || || Wood&lt;br /&gt;
|-&lt;br /&gt;
| 19.2% || Wharf Roach || &lt;br /&gt;
|-&lt;br /&gt;
| 16% || Parasitic Beast (Dog) || 40% Beast Pelt&lt;br /&gt;
|-&lt;br /&gt;
| 15.36% || || Disinfectant Herb&lt;br /&gt;
|-&lt;br /&gt;
| 9.6% || || Plant Vine&lt;br /&gt;
|-&lt;br /&gt;
| 4.8% || Giant Wharf Roach ||&lt;br /&gt;
|-&lt;br /&gt;
| 12.0% || Nothing ||&lt;br /&gt;
|}&lt;br /&gt;
Enemies have a 20% chance of being preceeded by finding a Bugshroom (so 8% total chance of finding one). With Extreme (6+) lewdness, the Bugshroom will always be used, resulting in a Wilted Bugshroom.&lt;br /&gt;
&lt;br /&gt;
Rumia will only be encountered after being raped by Wharf Roaches.&lt;br /&gt;
&lt;br /&gt;
Oniku will appear at the house after being raped 3x by Parasitic Beasts (Dog). (doesn't matter if you run away or defeat them after)&lt;br /&gt;
&lt;br /&gt;
=== Swamp ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 30% || Leeches || Withered Leech if using Leech Salt, otherwise scene&lt;br /&gt;
|-&lt;br /&gt;
| 30% || Slurpito if not present in house, otherwise nothing || &lt;br /&gt;
|-&lt;br /&gt;
| 10% ||  || Libido Herb&lt;br /&gt;
|-&lt;br /&gt;
| 10% || || Pure Herb &lt;br /&gt;
|-&lt;br /&gt;
| 20% || Nothing ||&lt;br /&gt;
|}&lt;br /&gt;
=== Sewer ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 25% || Egg Flies || 40% Egg Fly Wings&lt;br /&gt;
|-&lt;br /&gt;
| 25% || Giant Slugs || 40% Insect Mucus&lt;br /&gt;
|-&lt;br /&gt;
| 50% || Nothing&lt;br /&gt;
|}&lt;br /&gt;
=== Cliff ===&lt;br /&gt;
Exploring the first cliff area always results in Nothing. Exploring the second cliff area can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 70% || Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 29.1% || || Iron Ore&lt;br /&gt;
|-&lt;br /&gt;
| 0.9% || || Broken Pickaxe&lt;br /&gt;
|}&lt;br /&gt;
Using an intact pickaxe on the left Deposit can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 54.32% || || Iron Ore&lt;br /&gt;
|-&lt;br /&gt;
| 19.4% || || Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 11.64% || || Copper Ore&lt;br /&gt;
|-&lt;br /&gt;
| 8.148% || || Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
| 3.492% || || Raw Gemstone&lt;br /&gt;
|-&lt;br /&gt;
| 3.0% || Pickaxe breaks || &lt;br /&gt;
|}&lt;br /&gt;
Using an intact pickaxe on the middle Deposit can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 54.32% || || Iron Ore&lt;br /&gt;
|-&lt;br /&gt;
| 19.4% || || Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 11.64% || || Copper Ore&lt;br /&gt;
|-&lt;br /&gt;
| 11.64% || || Obsidian&lt;br /&gt;
|-&lt;br /&gt;
| 3.0% || Pickaxe breaks || &lt;br /&gt;
|}&lt;br /&gt;
Using an intact pickaxe on the right Deposit can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 54.32% || || Iron Ore&lt;br /&gt;
|-&lt;br /&gt;
| 19.4% || || Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 11.64% || || Silver Ore&lt;br /&gt;
|-&lt;br /&gt;
| 8.148% || || Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
| 3.492% || || Raw Gemstone&lt;br /&gt;
|-&lt;br /&gt;
| 3.0% || Pickaxe breaks || &lt;br /&gt;
|}&lt;br /&gt;
=== Shoreline ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 28% || || Salt&lt;br /&gt;
|-&lt;br /&gt;
| 72% || Nothing&lt;br /&gt;
|}&lt;br /&gt;
=== Rear Beach ===&lt;br /&gt;
Exploring can have the following results:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Chance !! Event !! Drop&lt;br /&gt;
|-&lt;br /&gt;
| 50% || Jellyfish || 17.5% Tentacle&amp;lt;br&amp;gt;15% Insect Mucus&amp;lt;br&amp;gt;10.5% Marine Membrane&lt;br /&gt;
|-&lt;br /&gt;
| 16.8% || || Seaweed&lt;br /&gt;
|-&lt;br /&gt;
| 12% || || Coral&lt;br /&gt;
|-&lt;br /&gt;
| 11.2% || || Seashell&lt;br /&gt;
|-&lt;br /&gt;
| 10% || Nothing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Enemies ==&lt;br /&gt;
=== Wharf Roach x5 ===&lt;br /&gt;
Level 4&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 16&lt;br /&gt;
=== Parasite Beast (Dog) x3 ===&lt;br /&gt;
Level 4&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 18&lt;br /&gt;
=== Wharf Roach G ===&lt;br /&gt;
Level 8&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 62&lt;br /&gt;
=== Egg Fly x5 ===&lt;br /&gt;
Level 4&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 11&lt;br /&gt;
=== Giant Slug x3 ===&lt;br /&gt;
Level 6&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 30&lt;br /&gt;
=== Jellyfish x4 ===&lt;br /&gt;
Level 6&amp;lt;br&amp;gt;&lt;br /&gt;
Physical Power 25&lt;br /&gt;
&lt;br /&gt;
== Crafting ==&lt;br /&gt;
=== Weapons ===&lt;br /&gt;
'''Dagger'''&lt;br /&gt;
* 1 Iron Ore&lt;br /&gt;
* 1 Plant Vine&lt;br /&gt;
'''Wood Bow'''&lt;br /&gt;
* 10 Wood&lt;br /&gt;
* 3 Plant Vine&lt;br /&gt;
'''Boomerang'''&lt;br /&gt;
* 8 Wood&lt;br /&gt;
* 1 Plant Vine&lt;br /&gt;
'''Leather Whip'''&lt;br /&gt;
* 3 Beast Pelt&lt;br /&gt;
* 5 Plant Vine&lt;br /&gt;
'''Leather Knuckle'''&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
* 5 Iron Ore&lt;br /&gt;
'''Longsword'''&lt;br /&gt;
* 10 Iron Ore&lt;br /&gt;
* 3 Plant Vine&lt;br /&gt;
* 1 Beast Pelt&lt;br /&gt;
'''Saber'''&lt;br /&gt;
* 20 Iron Ore&lt;br /&gt;
* 3 Obsidian&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
'''Dragon Sword'''&lt;br /&gt;
* 30 Iron Ore&lt;br /&gt;
* 5 Obsidian&lt;br /&gt;
* 3 Raw Gemstone&lt;br /&gt;
=== Armor ===&lt;br /&gt;
'''Buckler'''&lt;br /&gt;
* 10 Wood&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
'''Light Coat'''&lt;br /&gt;
* 5 Iron Ore&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
'''Kite Shield'''&lt;br /&gt;
* 10 Iron Ore&lt;br /&gt;
* 5 Beast Pelt&lt;br /&gt;
* 3 Wood&lt;br /&gt;
=== Tools/Consumables ===&lt;br /&gt;
'''Bandages'''&lt;br /&gt;
* 3 Disinfectant Herb&lt;br /&gt;
'''Leech Salt'''&lt;br /&gt;
* 1 Disinfectant Herb&lt;br /&gt;
* 1 Salt&lt;br /&gt;
'''Incense'''&lt;br /&gt;
* 3 Pure Herb&lt;br /&gt;
* 10 Disinfectant Herb&lt;br /&gt;
* 10 Salt&lt;br /&gt;
'''Pickaxe'''&lt;br /&gt;
* 1 Broken Pickaxe&lt;br /&gt;
* 3 Iron Ore&lt;br /&gt;
* 3 Wood&lt;br /&gt;
'''Ero Drug'''&lt;br /&gt;
* 1 Insect Mucus&lt;br /&gt;
* 1 Withered Leech&lt;br /&gt;
* 1 Salt&lt;br /&gt;
'''Sedative'''&lt;br /&gt;
* 3 Disinfectant Herb&lt;br /&gt;
* 3 Salt&lt;br /&gt;
* 1 Insect Mucus&lt;br /&gt;
'''AntiParasite'''&lt;br /&gt;
* 3 Disinfectant Herb&lt;br /&gt;
* 3 Seaweed&lt;br /&gt;
* 1 Insect Mucus&lt;br /&gt;
&lt;br /&gt;
== Rumia's Shop ==&lt;br /&gt;
=== Sell ===&lt;br /&gt;
==== Resources ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Value (SP) &lt;br /&gt;
|-&lt;br /&gt;
| Salt || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wood || 20&lt;br /&gt;
|-&lt;br /&gt;
| Disinfectant Herb || 20&lt;br /&gt;
|-&lt;br /&gt;
| Withered Leech || 30&lt;br /&gt;
|-&lt;br /&gt;
| Seaweed || 30&lt;br /&gt;
|-&lt;br /&gt;
| Plant Vine || 40&lt;br /&gt;
|-&lt;br /&gt;
| Beast Pelt || 50&lt;br /&gt;
|-&lt;br /&gt;
| Insect Mucus || 50&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 50&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || 70&lt;br /&gt;
|-&lt;br /&gt;
| Seashell || 80&lt;br /&gt;
|-&lt;br /&gt;
| Egg Fly Wings || 100&lt;br /&gt;
|-&lt;br /&gt;
| Tentacle || 100&lt;br /&gt;
|-&lt;br /&gt;
| Marine Membrane || 100&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || 150&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom (Wilted) || 150&lt;br /&gt;
|-&lt;br /&gt;
| Coral || 200&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 200&lt;br /&gt;
|-&lt;br /&gt;
| Bugshroom || 300&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || 300&lt;br /&gt;
|-&lt;br /&gt;
| Raw Gemstone || 500&lt;br /&gt;
|}&lt;br /&gt;
==== Weapons &amp;amp; Armor ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Value (SP) &lt;br /&gt;
|-&lt;br /&gt;
| Dagger || 100&lt;br /&gt;
|-&lt;br /&gt;
| Wood Bow || 320&lt;br /&gt;
|-&lt;br /&gt;
| Boomerang || 200&lt;br /&gt;
|-&lt;br /&gt;
| Leather Whip || 400&lt;br /&gt;
|-&lt;br /&gt;
| Leather Knuckle || 300&lt;br /&gt;
|-&lt;br /&gt;
| Longsword || 500&lt;br /&gt;
|-&lt;br /&gt;
| Saber || 800&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Sword || 1500&lt;br /&gt;
|-&lt;br /&gt;
| Buckler || 450&lt;br /&gt;
|-&lt;br /&gt;
| Light Coat || 500&lt;br /&gt;
|-&lt;br /&gt;
| Kite Shield || 600&lt;br /&gt;
|}&lt;br /&gt;
=== Buy ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Incense || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| Poison || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| AntiParasite || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shield || 6 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Armor || 10 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Sword || 10 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Knuckles || 16 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Gun || 15 Stones&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shells Box || 1 Stone&lt;br /&gt;
|-&lt;br /&gt;
| Libido Shell || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| Insect Repellant || 1 Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Dopple Mia || 1 Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Libido Ring || 1 Crystal&lt;br /&gt;
|}&lt;br /&gt;
== CGs ==&lt;br /&gt;
CGs can be replayed in your bedroom&lt;br /&gt;
&lt;br /&gt;
===  Wharf Roach ===&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by failing to resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
'''CONSENT'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by having extreme lewdness or if you don't resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
'''MIND BREAK'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by fainting with extreme lewdness &lt;br /&gt;
&lt;br /&gt;
=== Leech ===&lt;br /&gt;
&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked if you dont have leech salt equiped&lt;br /&gt;
&lt;br /&gt;
'''SEDUCTION'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by having extreme lewdness &lt;br /&gt;
&lt;br /&gt;
=== Parasite Beast (Dog) ===&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by fainting&lt;br /&gt;
&lt;br /&gt;
'''TEMPT'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by using the Libido Ring in battle&lt;br /&gt;
&lt;br /&gt;
'''CONSENT: PET'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by going in the dog house with extreme lewdness&lt;br /&gt;
&lt;br /&gt;
=== Egg Fly ===&lt;br /&gt;
&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by failing to resist the rape attempt or fainting&lt;br /&gt;
&lt;br /&gt;
=== Mosquito ===&lt;br /&gt;
you have to have the mosquito in your house to unlock these&lt;br /&gt;
&lt;br /&gt;
'''HOUSE #1'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by sleeping with your panties on&lt;br /&gt;
&lt;br /&gt;
'''HOUSE #2'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by sleeping with your panties off&lt;br /&gt;
&lt;br /&gt;
=== Jellyfish ===&lt;br /&gt;
&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by failing to resist the rape attempt or fainting&lt;br /&gt;
&lt;br /&gt;
'''CONSENT'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by having extreme lewdness or if you don't resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
=== Sewer Slug ===&lt;br /&gt;
&lt;br /&gt;
'''RAPE'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by failing to resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
'''CONSENT'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by having extreme lewdness or if you don't resist the rape attempt&lt;br /&gt;
&lt;br /&gt;
'''TEMPTATION'''&lt;br /&gt;
&lt;br /&gt;
Unlocked by using the Libido Ring in battle&lt;br /&gt;
&lt;br /&gt;
=== Bee ===&lt;br /&gt;
Unlocked by default&lt;br /&gt;
&lt;br /&gt;
=== Flower ===&lt;br /&gt;
Unlocked by default&lt;br /&gt;
&lt;br /&gt;
=== Dragonfly ===&lt;br /&gt;
Unlocked by default&lt;br /&gt;
&lt;br /&gt;
=== No panties ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by using the Libido Ring in battle&lt;br /&gt;
&lt;br /&gt;
=== Bugshroom ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by finding while having extreme lewdness or by using the Bugshroom in Battle&lt;br /&gt;
&lt;br /&gt;
=== Rumia ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by going at the back of her shop at night when shes there&lt;br /&gt;
&lt;br /&gt;
=== Small parasite ===&lt;br /&gt;
&lt;br /&gt;
After being fucked by the Parasite Beast go to sleep to unlock it&lt;br /&gt;
&lt;br /&gt;
=== Big parasite ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by going to sleep without panties while having the parasite&lt;br /&gt;
&lt;br /&gt;
=== Cicadia ===&lt;br /&gt;
&lt;br /&gt;
Unlocked by default&lt;/div&gt;</summary>
		<author><name>Emsiore2</name></author>	</entry>

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