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		<title>Jack-o-nine/Gameplay/Slaves</title>
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				<updated>2024-09-26T23:04:02Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: /* Spoiling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sleeping in boudoir +1 (up to B+)&lt;br /&gt;
*Force Silence +1&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe +1&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane +2 if below B+&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs +1&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage +3&lt;br /&gt;
*Reward: Sensual massage +2 (same at the salon, once per day, req master petting B+)&lt;br /&gt;
*Reward: Erotic +1 (except hug)&lt;br /&gt;
*Reward: Sweet treat: Vesturian Ambrosia +1&lt;br /&gt;
*Active sex: several actions, with unknown/complicated conditions (+0~6 ?)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring) -5&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
*Spiked collar -1&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily), +1 if nature &amp;lt; 4&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; +2, if nature &amp;lt; 2&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot; +3&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave +1&lt;br /&gt;
*Victory at gladiatrix arena +10 (becoming champion extra +10)&lt;br /&gt;
*Martial Arts/Gladiatrix training +1&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules +1 per rule&lt;br /&gt;
*Being an assistant or farmhand +1 daily, if nature &amp;lt; 3&lt;br /&gt;
*Being an assistant and conducting a lesson +1 (if nature &amp;lt;= slave's nature)&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia +1&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Depair, -1 per despair level daily&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Finishing a pony race -10&lt;br /&gt;
*Being in a cell and gaining weight, decreases by full level (50% chance)&lt;br /&gt;
*Being in a cell and eating cookies (drops a full level per day)&lt;br /&gt;
*Tie her up in active sex -1 (once daily)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: It is very slow to raise Nature above B+ so be careful. F- no longer instantly mindbreaks, only if Nature + Temper + Pride &amp;lt; 3&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Punishments when the punishment lvl is higher than the fear lvl&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
*Rape (instantly sets despair to 4 or 5 for the first rape if it is the slave's first sexual contact with the slaver , which brings the slave near suicide attempts)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats. High despair causes suicide attempts&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing. Taming from items is capped at (6 - Nature) per day.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
*Punishment: kill prisoner increases taming by 2 full levels&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Giving your slave rewards that are under her virtue earned. (&amp;lt;- applies (only?) to erotic massages)&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Greatly reduced when ending the day on low (negative?) mood&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Increased overnight, if: A) Enough rules are set (difficulty) &amp;amp; &amp;lt;br /&amp;gt;B) obedience &amp;gt; 0, mood &amp;gt; 0, despair = 0, spoil = 0, fear &amp;lt; 5 and pride &amp;lt; 5. &amp;lt;br /&amp;gt;C) Awareness, Taming and Habit are at least the same level as your devotion level. &amp;lt;br /&amp;gt;If all conditions are met, it will increase by at least 1 and a maximum of: (Awareness+Taming+Habit)/3, rounded down. The increase also cannot be higher than mood (eg, Optimistic = max +2).&lt;br /&gt;
*Philter potion (only one use per slave) +50 points&lt;br /&gt;
*Ambrosia reward +1 point&lt;br /&gt;
*Golden cage reward +3 points&lt;br /&gt;
*Erotic rewards +1/+2 points'*&lt;br /&gt;
*Dates +0/+2 points'**&lt;br /&gt;
*Winning the race +5 points&lt;br /&gt;
*Rule: table scraps (or visited restaurant) +1 if pride &amp;lt; 2, despair = 0,  mood &amp;gt; 3, devotion &amp;gt; 1 and food quality &amp;gt; pride*2&lt;br /&gt;
*Rule: table scraps additional +1 if above is true, food quality &amp;gt; devotion and master already ate (pub or club)&lt;br /&gt;
*Rule: sleep on master's bed +1 if pride &amp;lt; 3, despair = 0 and devotion &amp;gt;= 3&lt;br /&gt;
*Delikacia spell +2/+3 points'***&lt;br /&gt;
*Adverto Servili spell +2/+3 points'***&lt;br /&gt;
* Flog with whip and lash +0/+5 points'****&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear being &amp;gt; 4 with a negative mood.&lt;br /&gt;
*Despair being &amp;gt; 2 with a negative mood. (-pride -nature -temper)&lt;br /&gt;
*Rape if slave devotion &amp;lt; 5 (no longer seems to the case in v2.3?)&lt;br /&gt;
*Rule: sleep on master's bed -1 if pride &amp;gt;= 3 or despair &amp;gt; 0 or devotion &amp;lt; 3&lt;br /&gt;
*Rules slave want to break, each -5 devotion per day&lt;br /&gt;
*Each level of spoiling -1 devotion if spoil &amp;gt;= 2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'* Formula is (1+interaction_lvl(1-5)-times done today)/2 but capped at max 2&lt;br /&gt;
&lt;br /&gt;
'** Formula same as above, but date must be successfull (&amp;gt;2) and pride &amp;lt; 4&lt;br /&gt;
&lt;br /&gt;
'*** Formula is (mage_level - boosted mage level)/2&lt;br /&gt;
&lt;br /&gt;
'**** if flagelation skill &amp;gt; 4 slave fear &amp;lt;2 and despair = 0 then devotion += slave devotion level&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Merit gains are amplified.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill, 10-20% '''extra discount''' when working as accountant&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtainable:&lt;br /&gt;
&lt;br /&gt;
* ''Accustomed to pain'' - 50 masochism xp can't replace afraid of pain &lt;br /&gt;
* ''Masochist'' - 100 masochism xp replaces accustomed to pain can't replace afraid of pain&lt;br /&gt;
* ''Exhibitionist'' - 75 exhibitionism xp replaces shy&lt;br /&gt;
* ''Nymphomania'' - 200 nymphomania xp replaces frigid&lt;br /&gt;
* ''Pervert'' - 150 perversion xp replaces purist&lt;br /&gt;
* ''Bi-sexual'' - 50 lesbian xp can't replace homophobic and lesbian&lt;br /&gt;
* ''Psi-masochist'' - 50 abuse xp can't replace hysteric&lt;br /&gt;
* ''Darkness child'' - 50 darkness xp can't replace nyctophobia&lt;br /&gt;
* ''Bloodthirsty'' -50 blood xp can't replace hemophobia&lt;br /&gt;
* ''Pyromania'' - 50 fire xp can't replace pyrophobia&lt;br /&gt;
* ''Water child'' - 50 water xp can't replace hydrophobia&lt;br /&gt;
* ''Arachnophilia': - 50 vermin xp can't replace arachnophobia&lt;br /&gt;
* ''Inured to helplessness'' - 50 deprivation xp can't replace claustrophobia and loves helplessness&lt;br /&gt;
* ''Merciful'' - 10 compassion xp can't replace sadist&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0, or when obedience is below any of: nature, temperament, spoil or pride)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave needs &amp;lt; 3 pride and &amp;gt;= 3 devotion)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
note that Athletics doesn't count towards the common skill thresholds (and can only be raised by increasing the endurance stat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
=== '''D-'''===&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 6 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Obedience &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''D+'''===&lt;br /&gt;
Recommend Sell Price:750$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Obedience &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C-'''===&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 10 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 2&lt;br /&gt;
::*Obedience &amp;gt;= 6&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 18&lt;br /&gt;
::*Sexual Stats &amp;gt;= 4&lt;br /&gt;
::*Devotion &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 13 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 8&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 2&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 22&lt;br /&gt;
::*Sexual Stats &amp;gt;= 10&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 3&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 15 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 24&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 26&lt;br /&gt;
::*Sexual Stats &amp;gt;= 18&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
&lt;br /&gt;
=== '''S-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 28&lt;br /&gt;
::*Sexual Stats &amp;gt;= 20&lt;br /&gt;
::*Four green common skills&lt;br /&gt;
::*Three green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 20 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Five green common skills&lt;br /&gt;
::*Four green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
==V2.2.3 Promise Logic==&lt;br /&gt;
There is a risk of giving a girl a low value reward or gift (Like flowers) after promising a reward/gift that she will be quite confused if that was supposed to be the special reward/gift that you promised, and will give her an unhappy mood until you give a better reward/gift. The logic behind this seems to be quite complicated and dependent upon many things, but a reward/gift of level 3 or greater should be safe from this potential malice just as long as your slave is not spoiled or has very high pride. &lt;br /&gt;
&lt;br /&gt;
A level 5 reward/gift will never fail... unless the reward/gift itself fails (for example: if she hates sweets and you give her ambrosia.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38813</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38813"/>
				<updated>2024-09-25T05:24:17Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: /* Devotion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sleeping in boudoir +1 (up to B+)&lt;br /&gt;
*Force Silence +1&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe +1&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane +2 if below B+&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs +1&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage +3&lt;br /&gt;
*Reward: Sensual massage +2 (same at the salon, once per day, req master petting B+)&lt;br /&gt;
*Reward: Erotic +1 (except hug)&lt;br /&gt;
*Reward: Sweet treat: Vesturian Ambrosia +1&lt;br /&gt;
*Active sex: several actions, with unknown/complicated conditions (+0~6 ?)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring) -5&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
*Spiked collar -1&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily), +1 if nature &amp;lt; 4&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; +2, if nature &amp;lt; 2&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot; +3&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave +1&lt;br /&gt;
*Victory at gladiatrix arena +10 (becoming champion extra +10)&lt;br /&gt;
*Martial Arts/Gladiatrix training +1&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules +1 per rule&lt;br /&gt;
*Being an assistant or farmhand +1 daily, if nature &amp;lt; 3&lt;br /&gt;
*Being an assistant and conducting a lesson +1 (if nature &amp;lt;= slave's nature)&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia +1&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Depair, -1 per despair level daily&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Finishing a pony race -10&lt;br /&gt;
*Being in a cell and gaining weight, decreases by full level (50% chance)&lt;br /&gt;
*Being in a cell and eating cookies (drops a full level per day)&lt;br /&gt;
*Tie her up in active sex -1 (once daily)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: It is very slow to raise Nature above B+ so be careful. F- no longer instantly mindbreaks, only if Nature + Temper + Pride &amp;lt; 3&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Punishments when the punishment lvl is higher than the fear lvl&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
*Rape (instantly sets despair to 4 or 5 for the first rape if it is the slave's first sexual contact with the slaver , which brings the slave near suicide attempts)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats. High despair causes suicide attempts&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing. Taming from items is capped at (6 - Nature) per day.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
*Punishment: kill prisoner increases taming by 2 full levels&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Giving your slave rewards that are under her virtue earned. (&amp;lt;- applies (only?) to erotic massages)&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Increased overnight, if: A) Enough rules are set (difficulty) &amp;amp; &amp;lt;br /&amp;gt;B) obedience &amp;gt; 0, mood &amp;gt; 0, despair = 0, spoil = 0, fear &amp;lt; 5 and pride &amp;lt; 5. &amp;lt;br /&amp;gt;C) Awareness, Taming and Habit are at least the same level as your devotion level. &amp;lt;br /&amp;gt;If all conditions are met, it will increase by at least 1 and a maximum of: (Awareness+Taming+Habit)/3, rounded down. The increase also cannot be higher than mood (eg, Optimistic = max +2).&lt;br /&gt;
*Philter potion (only one use per slave) +50 points&lt;br /&gt;
*Ambrosia reward +1 point&lt;br /&gt;
*Golden cage reward +3 points&lt;br /&gt;
*Erotic rewards +1/+2 points'*&lt;br /&gt;
*Dates +0/+2 points'**&lt;br /&gt;
*Winning the race +5 points&lt;br /&gt;
*Rule: table scraps (or visited restaurant) +1 if pride &amp;lt; 2, despair = 0,  mood &amp;gt; 3, devotion &amp;gt; 1 and food quality &amp;gt; pride*2&lt;br /&gt;
*Rule: table scraps additional +1 if above is true, food quality &amp;gt; devotion and master already ate (pub or club)&lt;br /&gt;
*Rule: sleep on master's bed +1 if pride &amp;lt; 3, despair = 0 and devotion &amp;gt;= 3&lt;br /&gt;
*Delikacia spell +2/+3 points'***&lt;br /&gt;
*Adverto Servili spell +2/+3 points'***&lt;br /&gt;
* Flog with whip and lash +0/+5 points'****&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear being &amp;gt; 4 with a negative mood.&lt;br /&gt;
*Despair being &amp;gt; 2 with a negative mood. (-pride -nature -temper)&lt;br /&gt;
*Rape if slave devotion &amp;lt; 5 (no longer seems to the case in v2.3?)&lt;br /&gt;
*Rule: sleep on master's bed -1 if pride &amp;gt;= 3 or despair &amp;gt; 0 or devotion &amp;lt; 3&lt;br /&gt;
*Rules slave want to break, each -5 devotion per day&lt;br /&gt;
*Each level of spoiling -1 devotion if spoil &amp;gt;= 2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'* Formula is (1+interaction_lvl(1-5)-times done today)/2 but capped at max 2&lt;br /&gt;
&lt;br /&gt;
'** Formula same as above, but date must be successfull (&amp;gt;2) and pride &amp;lt; 4&lt;br /&gt;
&lt;br /&gt;
'*** Formula is (mage_level - boosted mage level)/2&lt;br /&gt;
&lt;br /&gt;
'**** if flagelation skill &amp;gt; 4 slave fear &amp;lt;2 and despair = 0 then devotion += slave devotion level&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Merit gains are amplified.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill, 10-20% '''extra discount''' when working as accountant&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtainable:&lt;br /&gt;
&lt;br /&gt;
* ''Accustomed to pain'' - 50 masochism xp can't replace afraid of pain &lt;br /&gt;
* ''Masochist'' - 100 masochism xp replaces accustomed to pain can't replace afraid of pain&lt;br /&gt;
* ''Exhibitionist'' - 75 exhibitionism xp replaces shy&lt;br /&gt;
* ''Nymphomania'' - 200 nymphomania xp replaces frigid&lt;br /&gt;
* ''Pervert'' - 150 perversion xp replaces purist&lt;br /&gt;
* ''Bi-sexual'' - 50 lesbian xp can't replace homophobic and lesbian&lt;br /&gt;
* ''Psi-masochist'' - 50 abuse xp can't replace hysteric&lt;br /&gt;
* ''Darkness child'' - 50 darkness xp can't replace nyctophobia&lt;br /&gt;
* ''Bloodthirsty'' -50 blood xp can't replace hemophobia&lt;br /&gt;
* ''Pyromania'' - 50 fire xp can't replace pyrophobia&lt;br /&gt;
* ''Water child'' - 50 water xp can't replace hydrophobia&lt;br /&gt;
* ''Arachnophilia': - 50 vermin xp can't replace arachnophobia&lt;br /&gt;
* ''Inured to helplessness'' - 50 deprivation xp can't replace claustrophobia and loves helplessness&lt;br /&gt;
* ''Merciful'' - 10 compassion xp can't replace sadist&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0, or when obedience is below any of: nature, temperament, spoil or pride)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave needs &amp;lt; 3 pride and &amp;gt;= 3 devotion)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
note that Athletics doesn't count towards the common skill thresholds (and can only be raised by increasing the endurance stat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
=== '''D-'''===&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 6 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Obedience &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''D+'''===&lt;br /&gt;
Recommend Sell Price:750$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Obedience &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C-'''===&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 10 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 2&lt;br /&gt;
::*Obedience &amp;gt;= 6&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 18&lt;br /&gt;
::*Sexual Stats &amp;gt;= 4&lt;br /&gt;
::*Devotion &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 13 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 8&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 2&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 22&lt;br /&gt;
::*Sexual Stats &amp;gt;= 10&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 3&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 15 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 24&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 26&lt;br /&gt;
::*Sexual Stats &amp;gt;= 18&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
&lt;br /&gt;
=== '''S-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 28&lt;br /&gt;
::*Sexual Stats &amp;gt;= 20&lt;br /&gt;
::*Four green common skills&lt;br /&gt;
::*Three green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 20 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Five green common skills&lt;br /&gt;
::*Four green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
==V2.2.3 Promise Logic==&lt;br /&gt;
There is a risk of giving a girl a low value reward or gift (Like flowers) after promising a reward/gift that she will be quite confused if that was supposed to be the special reward/gift that you promised, and will give her an unhappy mood until you give a better reward/gift. The logic behind this seems to be quite complicated and dependent upon many things, but a reward/gift of level 3 or greater should be safe from this potential malice just as long as your slave is not spoiled or has very high pride. &lt;br /&gt;
&lt;br /&gt;
A level 5 reward/gift will never fail... unless the reward/gift itself fails (for example: if she hates sweets and you give her ambrosia.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38809</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38809"/>
				<updated>2024-09-25T03:54:49Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: /* Empathy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sleeping in boudoir +1 (up to B+)&lt;br /&gt;
*Force Silence +1&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe +1&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane +2 if below B+&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs +1&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage +3&lt;br /&gt;
*Reward: Sensual massage +2 (same at the salon, once per day, req master petting B+)&lt;br /&gt;
*Reward: Erotic +1 (except hug)&lt;br /&gt;
*Reward: Sweet treat: Vesturian Ambrosia +1&lt;br /&gt;
*Active sex: several actions, with unknown/complicated conditions (+0~6 ?)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring) -5&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
*Spiked collar -1&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily), +1 if nature &amp;lt; 4&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; +2, if nature &amp;lt; 2&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot; +3&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave +1&lt;br /&gt;
*Victory at gladiatrix arena +10 (becoming champion extra +10)&lt;br /&gt;
*Martial Arts/Gladiatrix training +1&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules +1 per rule&lt;br /&gt;
*Being an assistant or farmhand +1 daily, if nature &amp;lt; 3&lt;br /&gt;
*Being an assistant and conducting a lesson +1 (if nature &amp;lt;= slave's nature)&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia +1&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Depair, -1 per despair level daily&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Finishing a pony race -10&lt;br /&gt;
*Being in a cell and gaining weight, decreases by full level (50% chance)&lt;br /&gt;
*Being in a cell and eating cookies (drops a full level per day)&lt;br /&gt;
*Tie her up in active sex -1 (once daily)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: It is very slow to raise Nature above B+ so be careful. F- no longer instantly mindbreaks, only if Nature + Temper + Pride &amp;lt; 3&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Punishments when the punishment lvl is higher than the fear lvl&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
*Rape (instantly sets despair to 4 or 5 for the first rape if it is the slave's first sexual contact with the slaver , which brings the slave near suicide attempts)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats. High despair causes suicide attempts&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing. Taming from items is capped at (6 - Nature) per day.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
*Punishment: kill prisoner increases taming by 2 full levels&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Giving your slave rewards that are under her virtue earned. (&amp;lt;- applies (only?) to erotic massages)&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Increased overnight, if: Enough rules are set (difficulty) &amp;amp; obedience &amp;gt; 0, mood &amp;gt; 0, despair = 0, spoil = 0, fear &amp;lt; 5 and pride &amp;lt; 5. If all conditions are met, it will increase by at least 1 and a maximum of: (Awareness+Taming+Habit)/3, rounded down. The increase also cannot be higher than mood (Optimistic = max +2).&lt;br /&gt;
*Philter potion (only one use per slave) +50 points&lt;br /&gt;
*Ambrosia reward +1 point&lt;br /&gt;
*Golden cage reward +3 points&lt;br /&gt;
*Erotic rewards +1/+2 points'*&lt;br /&gt;
*Dates +0/+2 points'**&lt;br /&gt;
*Winning the race +5 points&lt;br /&gt;
*Rule: table scraps (or visited restaurant) +1 if pride &amp;lt; 2, despair = 0,  mood &amp;gt; 3, devotion &amp;gt; 1 and food quality &amp;gt; pride*2&lt;br /&gt;
*Rule: table scraps additional +1 if above is true, food quality &amp;gt; devotion and master already ate (pub or club)&lt;br /&gt;
*Rule: sleep on master's bed +1 if pride &amp;lt; 3, despair = 0 and devotion &amp;gt;= 3&lt;br /&gt;
*Delikacia spell +2/+3 points'***&lt;br /&gt;
*Adverto Servili spell +2/+3 points'***&lt;br /&gt;
* Flog with whip and lash +0/+5 points'****&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear being &amp;gt; 4 with a negative mood.&lt;br /&gt;
*Despair being &amp;gt; 2 with a negative mood. (-pride -nature -temper)&lt;br /&gt;
*Rape if slave devotion &amp;lt; 5 (no longer seems to the case in v2.3?)&lt;br /&gt;
*Rule: sleep on master's bed -1 if pride &amp;gt;= 3 or despair &amp;gt; 0 or devotion &amp;lt; 3&lt;br /&gt;
*Rules slave want to break, each -5 devotion per day&lt;br /&gt;
*Each level of spoiling -1 devotion if spoil &amp;gt;= 2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'* Formula is (1+interaction_lvl(1-5)-times done today)/2 but capped at max 2&lt;br /&gt;
&lt;br /&gt;
'** Formula same as above, but date must be successfull (&amp;gt;2) and pride &amp;lt; 4&lt;br /&gt;
&lt;br /&gt;
'*** Formula is (mage_level - boosted mage level)/2&lt;br /&gt;
&lt;br /&gt;
'**** if flagelation skill &amp;gt; 4 slave fear &amp;lt;2 and despair = 0 then devotion += slave devotion level&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Merit gains are amplified.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill, 10-20% '''extra discount''' when working as accountant&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtainable:&lt;br /&gt;
&lt;br /&gt;
* ''Accustomed to pain'' - 50 masochism xp can't replace afraid of pain &lt;br /&gt;
* ''Masochist'' - 100 masochism xp replaces accustomed to pain can't replace afraid of pain&lt;br /&gt;
* ''Exhibitionist'' - 75 exhibitionism xp replaces shy&lt;br /&gt;
* ''Nymphomania'' - 200 nymphomania xp replaces frigid&lt;br /&gt;
* ''Pervert'' - 150 perversion xp replaces purist&lt;br /&gt;
* ''Bi-sexual'' - 50 lesbian xp can't replace homophobic and lesbian&lt;br /&gt;
* ''Psi-masochist'' - 50 abuse xp can't replace hysteric&lt;br /&gt;
* ''Darkness child'' - 50 darkness xp can't replace nyctophobia&lt;br /&gt;
* ''Bloodthirsty'' -50 blood xp can't replace hemophobia&lt;br /&gt;
* ''Pyromania'' - 50 fire xp can't replace pyrophobia&lt;br /&gt;
* ''Water child'' - 50 water xp can't replace hydrophobia&lt;br /&gt;
* ''Arachnophilia': - 50 vermin xp can't replace arachnophobia&lt;br /&gt;
* ''Inured to helplessness'' - 50 deprivation xp can't replace claustrophobia and loves helplessness&lt;br /&gt;
* ''Merciful'' - 10 compassion xp can't replace sadist&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0, or when obedience is below any of: nature, temperament, spoil or pride)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave needs &amp;lt; 3 pride and &amp;gt;= 3 devotion)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
note that Athletics doesn't count towards the common skill thresholds (and can only be raised by increasing the endurance stat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
=== '''D-'''===&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 6 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Obedience &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''D+'''===&lt;br /&gt;
Recommend Sell Price:750$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Obedience &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C-'''===&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 10 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 2&lt;br /&gt;
::*Obedience &amp;gt;= 6&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 18&lt;br /&gt;
::*Sexual Stats &amp;gt;= 4&lt;br /&gt;
::*Devotion &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 13 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 8&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 2&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 22&lt;br /&gt;
::*Sexual Stats &amp;gt;= 10&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 3&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 15 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 24&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 26&lt;br /&gt;
::*Sexual Stats &amp;gt;= 18&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
&lt;br /&gt;
=== '''S-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 28&lt;br /&gt;
::*Sexual Stats &amp;gt;= 20&lt;br /&gt;
::*Four green common skills&lt;br /&gt;
::*Three green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 20 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Five green common skills&lt;br /&gt;
::*Four green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
==V2.2.3 Promise Logic==&lt;br /&gt;
There is a risk of giving a girl a low value reward or gift (Like flowers) after promising a reward/gift that she will be quite confused if that was supposed to be the special reward/gift that you promised, and will give her an unhappy mood until you give a better reward/gift. The logic behind this seems to be quite complicated and dependent upon many things, but a reward/gift of level 3 or greater should be safe from this potential malice just as long as your slave is not spoiled or has very high pride. &lt;br /&gt;
&lt;br /&gt;
A level 5 reward/gift will never fail... unless the reward/gift itself fails (for example: if she hates sweets and you give her ambrosia.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=38796</id>
		<title>Jack-o-nine/Gameplay/Slaver</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaver&amp;diff=38796"/>
				<updated>2024-09-25T00:16:40Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: /* Strength */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
===Strength===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Sparring in the Colosseum (+1)&lt;br /&gt;
*Combat in the fog (+1~4)&lt;br /&gt;
*Teaching martial arts (+1)&lt;br /&gt;
*Sex, only when B+ or lower (+1)&lt;br /&gt;
*Applying Miracle Balm, only when C+ or lower (+2)&lt;br /&gt;
*Highly rated cooked food, 2 levels above the current strength level (+1, S+ food / restaurant can increase to A+)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Energy below 0 (red stars) -1 per star per action, instantly&lt;br /&gt;
*Illness&lt;br /&gt;
*Consuming alcohol/some drugs -1&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
*Wounds rapidly drains strength&lt;br /&gt;
*A dinner of rating below your current strength&lt;br /&gt;
Raising strength from A+ to S+ requires 506 sparring wins against ironclad or amazon&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Versions before 2.2:&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Higher Brand ranking&lt;br /&gt;
*Successful &amp;quot;Explain Her Position&amp;quot; and Encourage&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
&lt;br /&gt;
Version 2.2.3:&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*A Standard of living greater than your Brand ranking&lt;br /&gt;
*Successful &amp;quot;Explain Her Position&amp;quot; and Encourage&lt;br /&gt;
*certain artifacts (Up to B+)&lt;br /&gt;
*More expensive housing&lt;br /&gt;
*&amp;quot;Premium&amp;quot; Interior decoration&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Drug/alcohol addiction&lt;br /&gt;
*A Brand ranking higher than Standard of living&lt;br /&gt;
*Having insufficient housing + interior decoration compared to Brand ranking&lt;br /&gt;
&lt;br /&gt;
Example in version 2.23:&lt;br /&gt;
&lt;br /&gt;
If you live in Serpentine, with B+ brand reputation, and you upgrade your standard of living to B+ (by default standard of living is Basic, C-, for Serpentine residence), and you upgraded your hall, bedroom, kitchen and bathroom, your personality attribute will stabilize at C-. If you stay with the C- basic standard of living, then personality will stabilize at D-. If you don't upgrade your home decor, then it will trend down towards F-.&lt;br /&gt;
&lt;br /&gt;
===Allure===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Fashionable Attire (+1)&lt;br /&gt;
*Noble Regalia (+1)&lt;br /&gt;
*Salon-&amp;gt;Services for Men&lt;br /&gt;
*High Strength&lt;br /&gt;
*Good mood&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Worn Clothes (-1)&lt;br /&gt;
*Housecoat (-1)&lt;br /&gt;
&lt;br /&gt;
===Libido===&lt;br /&gt;
* [http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4629636#post4629636 crushboss's tips on libido]&lt;br /&gt;
Increased by:&lt;br /&gt;
*Active sex life&lt;br /&gt;
*Healthy lifestyle&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Injury&lt;br /&gt;
*Illness&lt;br /&gt;
*Poor health&lt;br /&gt;
*Low mood&lt;br /&gt;
*Ending day at maximum arousal (unless you have Chimaera Gem)&lt;br /&gt;
&lt;br /&gt;
===Brand Status===&lt;br /&gt;
Affects:&lt;br /&gt;
*Selling price of slave at slave auction&lt;br /&gt;
Increased by:&lt;br /&gt;
*Selling slaves under your brand (at Slave guild auction)&lt;br /&gt;
*Slave wins Colosseum battle&lt;br /&gt;
*Slave wins Colosseum race&lt;br /&gt;
&lt;br /&gt;
===Guild Reputation===&lt;br /&gt;
Affects:&lt;br /&gt;
*Level of available contracts&lt;br /&gt;
Increased by:&lt;br /&gt;
*Completing several contracts&lt;br /&gt;
&lt;br /&gt;
===Standard of Living===&lt;br /&gt;
Affects:&lt;br /&gt;
*Mood&lt;br /&gt;
*Respectable or higher required to enter the Gentleman's Club in the Quarter of the Bull&lt;br /&gt;
*Personality&lt;br /&gt;
Change your standard of living in the Accounting section of the Domestic issues menu, and then wait until the end of decade for it to update (and for you to pay for your new standard of living).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Additional Cost Per Decade&lt;br /&gt;
|-&lt;br /&gt;
| Impoverished || $0&lt;br /&gt;
|-&lt;br /&gt;
| Poor || $20 ~ $30&lt;br /&gt;
|-&lt;br /&gt;
| Basic || $40 ~ $60&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable || $80 ~ $120&lt;br /&gt;
|-&lt;br /&gt;
| Respectable || $200 ~ $300&lt;br /&gt;
|-&lt;br /&gt;
| Luxurious  || $400 ~ $600&lt;br /&gt;
|-&lt;br /&gt;
| Extravagant || $800 ~ $1200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you have a slave that has high accounting skill and high intelligent, assigning slave to do accounting may receive a discount (up to 65% off if lucky) to cost from living standard.&lt;br /&gt;
&lt;br /&gt;
Similarly, you may receive a fine if you assign a dumb slave with no accounting skill, which may cause up to +75% more expensive bills if unlucky.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
::: ''This section is work in progress''&lt;br /&gt;
&lt;br /&gt;
::: ''Note: For a skill to increase the relevant activity must be done by the player character and not delegated to NPCs.''&lt;br /&gt;
&lt;br /&gt;
::: ''There are 5 sets of clothing sold at the [[Jack-o-nine/Gameplay/Locations/White_Town#Boutique_of_Servilla_Quint|Boutique of Servilla Quint]] that will increase your skill by 1 when worn, for as long as they are worn.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Teaching===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training any slave skill.&lt;br /&gt;
&lt;br /&gt;
===Housekeeping===&lt;br /&gt;
Clothing: Livery&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Cooking&lt;br /&gt;
*Training slave skill: Maid&lt;br /&gt;
*Training slave skill: Secretary&lt;br /&gt;
*Cooking yourself ('Domestic issues' &amp;gt; 'Prepare a meal')&lt;br /&gt;
*Cleaning Yourself ('Domestic issues' &amp;gt; 'Tidy up the house')&lt;br /&gt;
*Doing accounting yourself ('Domestic issues' &amp;gt; 'accounting' &amp;gt; toggle 'Do accounting personally')&lt;br /&gt;
&lt;br /&gt;
===Artistry===&lt;br /&gt;
Clothing: Formal Attire&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Etiquette&lt;br /&gt;
*Training slave skill: Dance&lt;br /&gt;
*Training slave skill: Singing&lt;br /&gt;
*Training slave skill: Music&lt;br /&gt;
*Training slave skill: Pet&lt;br /&gt;
*Training slave skill: Pony&lt;br /&gt;
&lt;br /&gt;
===Medicine===&lt;br /&gt;
Clothing: Medical Gown&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Nurse&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
Clothing: Aketon&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Gladiatrix&lt;br /&gt;
*Fighting in the Fogs.&lt;br /&gt;
*Sparring in the Colosseum(???).&lt;br /&gt;
&lt;br /&gt;
===Magic===&lt;br /&gt;
Clothing: Wizard Robes&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Training slave skill: Enchantress&lt;br /&gt;
*Casting spells. &lt;br /&gt;
Note: certain spells are only effective for levelling upto a certain level:&lt;br /&gt;
*Auspex, Magna Magnifika: ineffective at Apprentice and above&lt;br /&gt;
*Cruciato, Delikacia, Sententia Veritas: ineffective at Mage and above&lt;br /&gt;
*Tremendio, Adverto Servili: always effective&lt;br /&gt;
*Domini Dictum: always effective regardless of whether the domination succeeds or not.  The domination will only succeed if the caster's magic level is at least equal to the slave's nature.&lt;br /&gt;
&lt;br /&gt;
===Dominance===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Psychological pressure&lt;br /&gt;
*Training slave skill: Pony training&lt;br /&gt;
*Training slave skill: Humiliation&lt;br /&gt;
*Training slave skill: Masochism&lt;br /&gt;
*Training slave skill: Self-torture&lt;br /&gt;
*Training slave skill: Dog/Pig/Horse/Fiend mating&lt;br /&gt;
*Training slave skill: Fitness&lt;br /&gt;
*Put in Place (if successful)&lt;br /&gt;
*Threaten&lt;br /&gt;
*Punishment: Torture&lt;br /&gt;
*Active Sex: Bite/Hit (and Dirty Talk? maybe - the code looks weird for Talk...)&lt;br /&gt;
&lt;br /&gt;
===Whip===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Flogging&lt;br /&gt;
&lt;br /&gt;
===Torturer===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Torture instruments/units&lt;br /&gt;
*Active Sex: Tickle with dagger&lt;br /&gt;
&lt;br /&gt;
===Rope===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishment: Bondage and Deprivation&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
You can check the things affecting the Slaver's mood in his diary. Good moods improve his efficiency and increase the odds of successful actions. (need to verify: affects slaver allure?)&lt;br /&gt;
&lt;br /&gt;
Things that improve his mood:&lt;br /&gt;
*Decent housing relative to Reputation&lt;br /&gt;
*Good standard of living relative to Reputation&lt;br /&gt;
*Recent Sex&lt;br /&gt;
*Slave making good progress&lt;br /&gt;
*Having lots of energy&lt;br /&gt;
*Comfortable clothing&lt;br /&gt;
*Clean house&lt;br /&gt;
*Being clean&lt;br /&gt;
*Buying a new slave&lt;br /&gt;
*Selling a slave&lt;br /&gt;
*Date (reward: spend time together) that goes well&lt;br /&gt;
*Training a beautiful slave.&lt;br /&gt;
*Eating well (Restaurant date with slave, eating at Gentlemen's Club)&lt;br /&gt;
*Slave obeying (green in &amp;quot;achievements&amp;quot; area)&lt;br /&gt;
*Rule: Behave alarm w/slave with Blowjob skill&lt;br /&gt;
*Rule: Behave urinal w/slave with Golden Shower skill&lt;br /&gt;
*Rule: Behave toilet w/slave with Scatology skill&lt;br /&gt;
*Assistant Rule: Bath slave w/assistant with Oral and/or Petting skills&lt;br /&gt;
*Salon: Invigorating massage, Erotic Massage, Aroma spa&lt;br /&gt;
*Watching a battle in the Colosseum&lt;br /&gt;
*Drinking at the Virgin's Hip&lt;br /&gt;
*Drugs  - Camra, Datura, Essence of Oblivion, Bacchus' Nectar&lt;br /&gt;
&lt;br /&gt;
Things that decrease mood:&lt;br /&gt;
*Housing that doesn't reflect his reputation&lt;br /&gt;
*Too low of a standard of living&lt;br /&gt;
*Pent up sexual desire (Stallion/Wild Stallion)&amp;lt;sup&amp;gt;[1]&lt;br /&gt;
*Being oversexed&lt;br /&gt;
*Slave not behaving&lt;br /&gt;
*Worn/uncomfortable clothing&lt;br /&gt;
*Dirty house&lt;br /&gt;
*Injuries&lt;br /&gt;
*Cleaning the house yourself&lt;br /&gt;
*Preparing your own meals&lt;br /&gt;
*Drug/alcohol withdrawal&lt;br /&gt;
&lt;br /&gt;
[1] Wearing [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Chimaera's Gem]] guarantees this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Sexual Desire==&lt;br /&gt;
&lt;br /&gt;
Levels from highest to lowest:&lt;br /&gt;
*Wild Stallion*&lt;br /&gt;
*Stallion*&lt;br /&gt;
*Rock Hardon&lt;br /&gt;
*Mighty Hardon&lt;br /&gt;
*Hardon&lt;br /&gt;
*Contented&lt;br /&gt;
*Cold&lt;br /&gt;
*Sated*&lt;br /&gt;
*Overfucked*&lt;br /&gt;
*Flacid*&lt;br /&gt;
*Hanging*&lt;br /&gt;
&lt;br /&gt;
 * Decreases mood when in these states&lt;br /&gt;
&lt;br /&gt;
==Access to Buyers==&lt;br /&gt;
&lt;br /&gt;
Within &amp;quot;I need to continually work on my reputation&amp;quot;, found in the &amp;quot;objectives&amp;quot; tab accessible after clicking on the slaver's portrait while at home, one can see not only the status of the slaver's brand, but also the slaver's standing with the various Great Houses of Eternal Rome.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When this standing is increased to at least D or pink level with a faction, the slaver can rent living accomodations in that faction's quarter, and when standing is increased to at least B or blue level with a faction, the slaver can gain entrance to the palace of that faction, to access the A rank and S+ rank buyers therein (and become a Patrician by selling to the S+ rank buyer.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Selling slaves to businesses does not appear to increase the rank of the slaver's standing.&amp;lt;br /&amp;gt;&lt;br /&gt;
The various standing-ranks also seem to have very particular requirements for their increases.&amp;lt;br /&amp;gt;&lt;br /&gt;
These particular requirements for standing-rank advances mean that selling to buyers out of order will actually do no good whatsoever for improvement of the slaver's standing.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*To go from F to D rank standing, the slaver can sell a slave to anyone in the residential area in the district. (Or even Mystra, for Quarter of Outcasts)&amp;lt;br /&amp;gt;&lt;br /&gt;
*To go from D to C rank standing, the slaver must sell a slave to someone in the residential area who requires a C rank slave or above.&amp;lt;br /&amp;gt;&lt;br /&gt;
*To go from C to B rank standing, the slaver must sell a slave to someone in the residential area who requires a B rank slave or above.&amp;lt;br /&amp;gt;&lt;br /&gt;
*To go from B to A rank standing, the slaver must sell a slave to someone in the palace who requires an A rank slave or above.&amp;lt;br /&amp;gt;&lt;br /&gt;
*And to go from A to S+ rank standing, (Patrician), the slaver must sell a slave to the faction-leader, who requires an S+ rank slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is why all of the quarters' residential areas have 3 residents who require B-rank slaves;  if a person sells only B rank slaves and sells them only to those 3 residents, he will still thereby fulfill all the requirements to gain entrance to that faction's palace.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
(Though access to the faction's palace in White Town works differently.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38795</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38795"/>
				<updated>2024-09-24T23:42:57Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily), +1 if nature &amp;lt; 4&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; +2, if nature &amp;lt; 2&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot; +3&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave +1&lt;br /&gt;
*Victory at gladiatrix arena +10 (becoming champion extra +10)&lt;br /&gt;
*Martial Arts/Gladiatrix training +1&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules +1 per rule&lt;br /&gt;
*Being an assistant or farmhand +1 daily, if nature &amp;lt; 3&lt;br /&gt;
*Being an assistant and conducting a lesson +1 (if nature &amp;lt;= slave's nature)&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia +1&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Depair, -1 per despair level daily&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Finishing a pony race -10&lt;br /&gt;
*Being in a cell and gaining weight, decreases by full level (50% chance)&lt;br /&gt;
*Being in a cell and eating cookies (drops a full level per day)&lt;br /&gt;
*Tie her up in active sex -1 (once daily)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: It is very slow to raise Nature above B+ so be careful. F- no longer instantly mindbreaks, only if Nature + Temper + Pride &amp;lt; 3&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Punishments when the punishment lvl is higher than the fear lvl&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
*Rape (instantly sets despair to 4 or 5 for the first rape if it is the slave's first sexual contact with the slaver , which brings the slave near suicide attempts)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats. High despair causes suicide attempts&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing. Taming from items is capped at (6 - Nature) per day.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
*Punishment: kill prisoner increases taming by 2 full levels&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Giving your slave rewards that are under her virtue earned. (&amp;lt;- applies (only?) to erotic massages)&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Increased overnight, if: Enough rules are set (difficulty) &amp;amp; obedience &amp;gt; 0, mood &amp;gt; 0, despair = 0, spoil = 0, fear &amp;lt; 5 and pride &amp;lt; 5. If all conditions are met, it will increase by at least 1 and a maximum of: (Awareness+Taming+Habit)/3, rounded down. The increase also cannot be higher than mood (Optimistic = max +2).&lt;br /&gt;
*Philter potion (only one use per slave) +50 points&lt;br /&gt;
*Ambrosia reward +1 point&lt;br /&gt;
*Golden cage reward +3 points&lt;br /&gt;
*Erotic rewards +1/+2 points'*&lt;br /&gt;
*Dates +0/+2 points'**&lt;br /&gt;
*Winning the race +5 points&lt;br /&gt;
*Rule: table scraps (or visited restaurant) +1 if pride &amp;lt; 2, despair = 0,  mood &amp;gt; 3, devotion &amp;gt; 1 and food quality &amp;gt; pride*2&lt;br /&gt;
*Rule: table scraps additional +1 if above is true, food quality &amp;gt; devotion and master already ate (pub or club)&lt;br /&gt;
*Rule: sleep on master's bed +1 if pride &amp;lt; 3, despair = 0 and devotion &amp;gt;= 3&lt;br /&gt;
*Delikacia spell +2/+3 points'***&lt;br /&gt;
*Adverto Servili spell +2/+3 points'***&lt;br /&gt;
* Flog with whip and lash +0/+5 points'****&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear being &amp;gt; 4 with a negative mood.&lt;br /&gt;
*Despair being &amp;gt; 2 with a negative mood. (-pride -nature -temper)&lt;br /&gt;
*Rape if slave devotion &amp;lt; 5 (no longer seems to the case in v2.3?)&lt;br /&gt;
*Rule: sleep on master's bed -1 if pride &amp;gt;= 3 or despair &amp;gt; 0 or devotion &amp;lt; 3&lt;br /&gt;
*Rules slave want to break, each -5 devotion per day&lt;br /&gt;
*Each level of spoiling -1 devotion if spoil &amp;gt;= 2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'* Formula is (1+interaction_lvl(1-5)-times done today)/2 but capped at max 2&lt;br /&gt;
&lt;br /&gt;
'** Formula same as above, but date must be successfull (&amp;gt;2) and pride &amp;lt; 4&lt;br /&gt;
&lt;br /&gt;
'*** Formula is (mage_level - boosted mage level)/2&lt;br /&gt;
&lt;br /&gt;
'**** if flagelation skill &amp;gt; 4 slave fear &amp;lt;2 and despair = 0 then devotion += slave devotion level&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Merit gains are amplified.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill, 10-20% '''extra discount''' when working as accountant&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtainable:&lt;br /&gt;
&lt;br /&gt;
* ''Accustomed to pain'' - 50 masochism xp can't replace afraid of pain &lt;br /&gt;
* ''Masochist'' - 100 masochism xp replaces accustomed to pain can't replace afraid of pain&lt;br /&gt;
* ''Exhibitionist'' - 75 exhibitionism xp replaces shy&lt;br /&gt;
* ''Nymphomania'' - 200 nymphomania xp replaces frigid&lt;br /&gt;
* ''Pervert'' - 150 perversion xp replaces purist&lt;br /&gt;
* ''Bi-sexual'' - 50 lesbian xp can't replace homophobic and lesbian&lt;br /&gt;
* ''Psi-masochist'' - 50 abuse xp can't replace hysteric&lt;br /&gt;
* ''Darkness child'' - 50 darkness xp can't replace nyctophobia&lt;br /&gt;
* ''Bloodthirsty'' -50 blood xp can't replace hemophobia&lt;br /&gt;
* ''Pyromania'' - 50 fire xp can't replace pyrophobia&lt;br /&gt;
* ''Water child'' - 50 water xp can't replace hydrophobia&lt;br /&gt;
* ''Arachnophilia': - 50 vermin xp can't replace arachnophobia&lt;br /&gt;
* ''Inured to helplessness'' - 50 deprivation xp can't replace claustrophobia and loves helplessness&lt;br /&gt;
* ''Merciful'' - 10 compassion xp can't replace sadist&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0, or when obedience is below any of: nature, temperament, spoil or pride)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave needs &amp;lt; 3 pride and &amp;gt;= 3 devotion)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
note that Athletics doesn't count towards the common skill thresholds (and can only be raised by increasing the endurance stat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
=== '''D-'''===&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 6 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Obedience &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''D+'''===&lt;br /&gt;
Recommend Sell Price:750$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Obedience &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C-'''===&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 10 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 2&lt;br /&gt;
::*Obedience &amp;gt;= 6&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 18&lt;br /&gt;
::*Sexual Stats &amp;gt;= 4&lt;br /&gt;
::*Devotion &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 13 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 8&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 2&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 22&lt;br /&gt;
::*Sexual Stats &amp;gt;= 10&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 3&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 15 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 24&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 26&lt;br /&gt;
::*Sexual Stats &amp;gt;= 18&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
&lt;br /&gt;
=== '''S-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 28&lt;br /&gt;
::*Sexual Stats &amp;gt;= 20&lt;br /&gt;
::*Four green common skills&lt;br /&gt;
::*Three green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 20 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Five green common skills&lt;br /&gt;
::*Four green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
==V2.2.3 Promise Logic==&lt;br /&gt;
There is a risk of giving a girl a low value reward or gift (Like flowers) after promising a reward/gift that she will be quite confused if that was supposed to be the special reward/gift that you promised, and will give her an unhappy mood until you give a better reward/gift. The logic behind this seems to be quite complicated and dependent upon many things, but a reward/gift of level 3 or greater should be safe from this potential malice just as long as your slave is not spoiled or has very high pride. &lt;br /&gt;
&lt;br /&gt;
A level 5 reward/gift will never fail... unless the reward/gift itself fails (for example: if she hates sweets and you give her ambrosia.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Tips&amp;diff=38794</id>
		<title>Jack-o-nine/Gameplay/Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Tips&amp;diff=38794"/>
				<updated>2024-09-24T23:41:25Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: /* Drugs are good... in moderation (version 2.2.3) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Slave Induction==&lt;br /&gt;
&lt;br /&gt;
Everyone will have their own style of play, but there are a few things you can do when you get a new slave that makes life a lot easier.&lt;br /&gt;
&lt;br /&gt;
#'''Explain Her Position''': Actually, it's quite hard to gauge the effect of this. But if you're going to do it, sooner is better than later. There are three topics for &amp;quot;explain&amp;quot; and you can do them one after the other.&lt;br /&gt;
#'''Medical Examination''': Take her to the Technosphere in the Serpentine Quarter and have the medics look her over. This way you catch diseases and xeno-parasites. You might want to sterilise her while you're there. That saves having the Vatican steal your pregnant slaves and keeps them from being re-infected with Fiend larvae.&lt;br /&gt;
#'''Branding''': You need to put your mark on your slave if you want to sell her anywhere other than slave auction. Go to the Outcast Quarter and get Uncle Bo to tattoo her with your brand.&lt;br /&gt;
#'''Rules''': Check the rules page and make sure that your slave is getting enough food. I personally like to always use fresh food (expensive but worth it for the effect on her mood). Tick &amp;quot;Deny Orgasm&amp;quot; and &amp;quot;Force Rules&amp;quot;. Leave her sleeping on a bedroll to begin with.&lt;br /&gt;
#'''Obedience''' You may need to apply some punishments before your slave will obey. Get these out of the way now.&lt;br /&gt;
#'''Clothing''' Once your slave starts to obey use the &amp;quot;Gift&amp;quot; reward to give her a sun dress.&lt;br /&gt;
#'''Encouragement''': After that, Talk-&amp;gt;Affect-&amp;gt;Encourage should lift her mood into the green. &lt;br /&gt;
#'''Ask her questions''': Asking what she wants to do might reveal a hidden talent, asking about requests can hint at a possible fetish, asking about fears could let you know about what punishments she responds greatly to. &lt;br /&gt;
&lt;br /&gt;
At this point you should have a good basic start.&lt;br /&gt;
&lt;br /&gt;
==Keep Your Slaves Happy!==&lt;br /&gt;
A happy slave learns faster than a miserable one, while unhappy ones can spiral into depression, which in turn can harm your slave's psychological stats and may eventually leave her broken and worthless. Consequently it is in the trainer's best interest if his slave is happy. &lt;br /&gt;
&lt;br /&gt;
* '''Talk to her''': Ask your slave how she is feeling. She'll tell you all the things that are making her happy, and the ones that are making miserable. Where possible address her concerns. Complaints about bedding can be solved by letting her share your bed, for instance. If she complains that her secretions look strange, take her to the doctor. If there are things that make her happy that aren't present (good sex, free time, etc) consider using one as her next reward.&lt;br /&gt;
&lt;br /&gt;
* '''[[Jack-o-nine/Gameplay/Active Sex|Active Sex]]''': A dozen orgasms in quick succession will cheer up just about any slave.&lt;br /&gt;
&lt;br /&gt;
* Letting your slave sleep in a [[Jack-o-nine/Gameplay/Locations#Player_Housing|boudoir]] is a cheap way to boost her mood. &lt;br /&gt;
&lt;br /&gt;
See also: [[Jack-o-nine/Gameplay/Slaves#Mood|Mood]]&lt;br /&gt;
&lt;br /&gt;
==Train D-Class Slaves (outdated)==&lt;br /&gt;
&lt;br /&gt;
It's possible to train a slave to D-Class fairly quickly and cheaply. The returns are better on higher quality slaves, but unless you have a sizable bankroll, so are the risks. Churning through D-Class slaves while staying in the slums can be a good way to accumulate the funds needed for a more ambitious project.&lt;br /&gt;
&lt;br /&gt;
A D-Class slave with one blue skill sells for 300 sparks to the guild sub-purchaser, no questions asked. But check at the forum first - there are some buyers who will pay 500 for the same slave. Additionally there are buyers who will pay 500 for D-Class Assistants (White town - Trade Square; Realtor) Nurses (Serpentine Quarter - Technosphere; Medical Centre) Enchantresses (Border of the Fogs; Base Camp), Concubines (Quarter of the Bull; Madame Jofre) and possibly others. These are repeat customers, so you can sell them any number of slaves. However you'll need to spend a little time making your slaves presentable. Generally a full work-over at the Salon (I usually get one for the PC as well) plus a gown, lace gloves and heels seems to suffice. You'll probably need to equip the new clothes and then sleep before the bonuses take full effect for some reason.&lt;br /&gt;
&lt;br /&gt;
'''Summary''': Churn D-Class slaves to build up funds. Sell to buyers in preference to the sub-purchaser. Raise style to blue if you want to sell to businesses.&lt;br /&gt;
&lt;br /&gt;
==The Buyer Of Last Resort==&lt;br /&gt;
&lt;br /&gt;
Sometimes you get saddled with a lemon; too stupid and too stubborn to train in time. The slave market will generally give you 3 sparks for such slaves. But you can get 10 or more from the butcher.  Just saying.&lt;br /&gt;
&lt;br /&gt;
==The Buyer Of First Resort==&lt;br /&gt;
&lt;br /&gt;
The guild auction only happens once every few days, but it is by far the best way to sell your slave profitably if you plan for it. Train your slave in multiple specializations, max out her charm by giving her stylish cloths and a full body treatment at the spa the day of the auction, and your slave will sell for much higher than any price you could get elsewhere.  Training and Selling B+ slaves at the auction could net you ~4500 sparks OR MORE per slave! (personal best: 6100)&lt;br /&gt;
&lt;br /&gt;
==Save Your Sparks!==&lt;br /&gt;
&lt;br /&gt;
Meat is cheap in rome. The 1 dollar meal at the Virgin's Hip is both cheaper than the F- canned food, and is B+ quality. If you are living in the slums, this saves 10 sparks per decade, and increases your strength if your strength is low. Meat at the gastronomicon is a cheap way to up your meal quality once you get a kitchen. You just have to be OK with a little cannibalism. &lt;br /&gt;
&lt;br /&gt;
Increasing your standard of living will only get you one point of positive mood, and can drain your funds very quickly. Consider whether that the cost is worth it (it's usually not).&lt;br /&gt;
Having too low of a standard of living will decrease your mood, but doesn't seem to decrease it further if taken even lower. If you can't afford a happy standard of living, might as well set it to impoverished and be done with it.&lt;br /&gt;
It will however, slowly drain your personality, which will make it harder to train slaves in the future!&lt;br /&gt;
&lt;br /&gt;
==Drugs are good... in moderation (version 2.2.3)==&lt;br /&gt;
&lt;br /&gt;
First rule: Never take one type of drug more than once per day.&lt;br /&gt;
&lt;br /&gt;
Faries pollen (meth) adds 5 energy bars, a great way to get extra training done very cheap. It is like an entire extra day for 2 sparks: incredibly cheap value, even in the slums!  Be mindful if your energy bar turns purple however: a purple energy bar means strenuous activities will RAPIDLY DRAIN strength. A feeble slave will probably get addicted from the second dose: So stop trying to exercise your feeble slave with meth, it just makes things worse. Give them supplements and maybe a plushy toy instead.&lt;br /&gt;
&lt;br /&gt;
Kamra (coffee) only adds one energy bar for the same 2 sparks: not nearly as valuable... I recommend only using when your energy accidentally goes negative so you or your slave don't get the end of day penalties. An enduring slave can drink this stuff 49 days in a row before getting addicted, if you do find the extra energy valuable. &lt;br /&gt;
&lt;br /&gt;
Datura (weed) and oblivion (opium) increase mood, which is awkward: mood bonus is most valuable when your slave is new and very unhappy... But slaves wont take drugs until they have a bud of obedience... which usually means their mood is already good. If your magic skill is high enough, there is a spell you can use to force them to take it, but really, you should just press the 'encourage' button... it is free, and is usually more effective. &lt;br /&gt;
&lt;br /&gt;
Alcohol gives a nasty hangover. It is probably best to simply not.&lt;br /&gt;
&lt;br /&gt;
Taking any drug more than once every 4 days is likely to eventually get your slave addicted. There is some RNG involved. (on average addiction goes down once every 3 days, and obviously goes up the day the drug is consumed)  &lt;br /&gt;
&lt;br /&gt;
A very safe way to handle drugs, is to only use them on your slaves on race and/or gladiator days (when you need the extra energy the most anyway). That gives ~8 days of recovery for every 2 days of use, which again should allow your slaves enough time to recover unless RNG hates you. (~0.15% chance of addiction on a 'healthy' slave if used 4 times over 2 decades. &lt;br /&gt;
&lt;br /&gt;
The master's addiction is slower to deplete than a slave's addiction. If you notice the moodlet in your diary, you should probably go cold turkey for a nice little while.&lt;br /&gt;
 &lt;br /&gt;
DO NOT let your assistant get addicted to drugs! she will sneak them out of your store room EVERY DAY if it happens! It could take AGES of cold turkey for her to cure her addiction if you don't catch it quick.&lt;br /&gt;
&lt;br /&gt;
'''v2.3 edit no more RNG''', meth addiction goes down by 1 if the day is divisible by 3 and you haven't taken meth that day.&lt;br /&gt;
&lt;br /&gt;
==Why is my Personality stuck at F- rank? (version 2.2.3)==&lt;br /&gt;
&lt;br /&gt;
Personality will slowly fall if your standard of living, housing, and interior decorations are lower than your brand rank. Personality is how other people view you, and if you don't live like a person who in their mind matches the reputation of your product they find it quite off putting. If your slaver has the &amp;quot;every penny must be considered&amp;quot; mood, or the &amp;quot;this house is no place for work and rest&amp;quot; mood, it means your personality is in free fall. Alternatively, one of the special missions gives a reward that prevents your personality from falling below B+ (though it may still take effort to get it there).&lt;br /&gt;
&lt;br /&gt;
==Why is my Slave cow skill going down? (version 2.2.3)==&lt;br /&gt;
Training any skill other than endurance/athletics drains requires the mind, which drains your cow behavior. On the other hand, a well trained cow is going to have a really hard time learning human things.&lt;br /&gt;
In other words, if you want to train your slave to be a cow, train everything else you want to train first, and only then train the cow skill.&lt;br /&gt;
&lt;br /&gt;
==Why is my Slave suddenly refusing to learn? (version 2.2.3)==&lt;br /&gt;
Be careful what you equip! Fluffy paws and deprivation suit seriously hamper a slaves ability to learn most skills. &lt;br /&gt;
A slave gets bored learning the same thing over and over again, give her some variety in the lessons to keep her interested.   &lt;br /&gt;
Dirty slaves have a really hard time focusing. Give them a bath, and they might be much more receptive to lessons again.&lt;br /&gt;
&lt;br /&gt;
==Money from fogs (version 2.2.3)==&lt;br /&gt;
Blindly selling F ranked slaves from the fogs used to be a great source of easy money in previous versions, but it was nerfed so you cant just live in the slums and make bank. But it still is a decent source of extra money in the mid to late-game IF you know what you are doing.&lt;br /&gt;
&lt;br /&gt;
Assuming your guy has enough stats and items to fight in the fogs, you also need to get your assistant to S rank alchemy (send her to school if needed), rent a lab for a decade (remember to cancel on the 9th, otherwise you'll get charged for another decade) and make some Philter potions. also Rent a dungeon.  The trick here is to trick the sub-purchaser or Farid that your goods are good.  Once you get your slave, simply lock her in the dungeon for a while till she feels less rebellious (not too long, she probably has a baby fiend inside her). Once her thorns (you /do/ have a raven crown by now right? fog fights are much easier with artifacts) are in the single digits, take her out, use domini dictum to force her to do whatever you want.  Whatever you want being: explain position and threaten to hopefully get fear up to 2, a philter to increase devotion to 1 and finally encourage followed by a whole bunch of drugs to make her high as a kite. &lt;br /&gt;
&lt;br /&gt;
She should now be D- rank (or a few training sessions away, and she certainly has the energy from the drugs to speed through them), and sellable for 250 bucks to the sub purchaser.  yea, she'll probably be back to -F rank in the morning, but by then she is someone else's problem, and you walked away with a good ~200 in the bank after the dungeon rental, spells, potions and drugs.&lt;br /&gt;
&lt;br /&gt;
==Rank C Concubine==&lt;br /&gt;
Several residents request a rank C+ concubine. To satisfy their requirements they need quite a few sexual skills, which is often very hard to train. A B+ ranking slave will sell for much more to someone else, for not much more time investment.&lt;br /&gt;
==Guild Quality Bonus==&lt;br /&gt;
Just because your first guild contract is for a D- or D+ rank slave, doesn't mean you have to give them a D- or D+ rank slave. Do your best to give them the best slave you can (even if you have to take out a loan to do it). The quality bonus is worth far more than the contract itself, even if you end up turning in the slave a little bit late.  You also will probably be able to skip over the rather unprofitable C ranked contracts.  Remember, doing guild contracts is one of the least profitable ways to sell your slaves, you probably only really should be taking them to rank up your guild reputation. So you can probably save a lot of time(and thus money) here by simply training higher ranked slaves from the start.&lt;br /&gt;
&lt;br /&gt;
[Jack 2.2.3]&lt;br /&gt;
&lt;br /&gt;
It is not worth pursuing quality bonus since it at best pays whatever quality slave you offer: if you turn in a A+ slave for a D- contract, you're paid A+ contract equivalent at best (assuming not damage product). Since you've probably spent more time raising the rank, you will receive a reduced time bonus, so you're really just losing money. If you are able to train high rank slaves, acquire slaves yourself and sell them at auction is a way better choice (payout is usually more than double of contract).&lt;br /&gt;
&lt;br /&gt;
==Guild Contract Speed Bonus and Slave Laundering==&lt;br /&gt;
You can turn in any slave for guild contract and receive the speed bonus based on contract day, not days you own the slave.&lt;br /&gt;
As such, you can train a market slave toward a certain specialization, savescum the contract and turn in the contract on day 1 to receive ridiculous speed bonus. If on average you spend 30 days training a D- slave and do only D- contracts, you will be getting 650 payout per D- slave if you do day 0 turn in comparing to 350 payout on a 30 day turn in, almost getting double the spark for the same amount of effort. &lt;br /&gt;
&lt;br /&gt;
Moreover, slaves offered by guild may be generated with extremely good values even at D- contracts, effectively allowing you to spend 20 sparks on a bad slave to turn in the D- contract and pocket the high quality slave for high quality auction sales. (Currently the game does not prohibit you from auctioning guild branded slave).&lt;br /&gt;
&lt;br /&gt;
==Gift Rewards==&lt;br /&gt;
*If you're selling your slave to a business that has a style requirements, reward your slave with some items that you'd have to end up buying for her to complete the sale to kill 2 birds with 1 stone.&lt;br /&gt;
&lt;br /&gt;
*A good use of a one point reward is to buy flowers for your slave. It's cheap and it allows you to use the five point &amp;quot;promise her a gift&amp;quot; option later without penalty. &lt;br /&gt;
** [Jack 2.2.3] The promise reward/gift option requires you to give reward or gift of significant value, otherwise it will give the slave bad mood of cheap gift/reward and reflect that if you ask her how she feels. However, currently it's bugged and the negative mood is immediately removed after giving another cheap gift/reward.&lt;br /&gt;
&lt;br /&gt;
*A good use for a two point reward is the sensual massage which gets an extra action (if the massager's petting skill is Blue or above).&lt;br /&gt;
&lt;br /&gt;
*Sweet rewards are, paradoxically, good for dieting slaves. Set the slave to weight loss regimen, make them exercise them until they have negative calories and then use a sweet reward to bring the cal count up to zero or one. That way the slave will lose weight rapidly but without starvation.&lt;br /&gt;
&lt;br /&gt;
==Jonny: Some notes on playing at maximum difficulty (outdated)==&lt;br /&gt;
&lt;br /&gt;
===Combat===&lt;br /&gt;
&lt;br /&gt;
The trouble with playing as Jonny (one of many) is that his initial dominance is F-. That means his slaves will rebel with clockwork regularity, up to and including trying to kill him if he tries to discipline them. So Job One is to get the bare minimum of combat training.&lt;br /&gt;
&lt;br /&gt;
To do this travel white town. Visit the armourer shop and get an Aketon and a whip. &amp;quot;Borrow&amp;quot; Isabella's leather armor - it's not much but a bit better than nothing for now.  Then go to the Colosseum and spar with the weakest slave. You won't be able to raise your combat skill (beyond the one level granted by the Aketon fencing jacket) but it will train your strength. Try and get it to B/Blue and buy a special training - roundhouse kick is recommended. &lt;br /&gt;
&lt;br /&gt;
With that done you stand a decent chance of surviving your first couple of slave rebellions&lt;br /&gt;
&lt;br /&gt;
===Guild Work===&lt;br /&gt;
&lt;br /&gt;
Now go to the Guild and see what slave training work is available. You can train most specialties, but there are a few pitfalls. &lt;br /&gt;
&lt;br /&gt;
*'''Feeble''' Slaves get too few actions to be trainable in a hurry (and you '''are''' in a hurry). Especially if they have multiple thorns of rebellion in their aura. Best avoided.&lt;br /&gt;
*'''Enchantress''' Slaves. Neither you nor Isabella have any initial magic skill, so you'll need to send her to school. That's an expense you can do without when starting out as Jonny.&lt;br /&gt;
*'''Courtesan'''. Sex slaves take longer to train than the others. You're in a hurry.&lt;br /&gt;
*'''Pet''' training inspires a lot more resistance than the other types. Once you gave a few successes under your belt you can probably cope, but avoid these missions to begin with.&lt;br /&gt;
&lt;br /&gt;
===Housing &amp;amp; Assistant===&lt;br /&gt;
&lt;br /&gt;
With your new slave (and the up front payment for training her) go to the real estate office and rent the bare minimum apartment in Serpentine, and then nip down to the Fogs and pick up Isabella - you're going to need her skills to do most of the training.&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
&lt;br /&gt;
The first few slaves are going to be difficult. You need to train them before you run out of money, which means inside decade, two if you're lucky. You don't have time to gently lead difficult girls to right behaviour. And they are all going to be difficult to start with.&lt;br /&gt;
&lt;br /&gt;
So your strategy is basically to train the key skill every turn until it meets the requirements, punishing as needed. Don't bother with psychological stuff - go for shaming, bondage and flagellation in that order. In particular you want to avoid bruises and traces of beatings as these can keep a slave at F- level until they heal.&lt;br /&gt;
&lt;br /&gt;
Once the skill is established, add other common skills until the slave reaches D rank. Then turn them in and get another one as soon as you can. Keep doing this until you have around 1500 sparks.&lt;br /&gt;
&lt;br /&gt;
Remember that there is one thing in which Johnny is good at - starting as the Worst of Perverts he can use Golden Shower during active sex and only slaves with Purist trait will be turned off by it. You can also very early start Golden Shower training to drain Pride and when it gets to S+ (B is enough but his other sex skills begin at dismall level so might as well max this out) set the slave to behave:urinal without negative mood penalties and with an excuse to daily train slave's Maid skill.&lt;br /&gt;
&lt;br /&gt;
===Other Considerations===&lt;br /&gt;
&lt;br /&gt;
'''Your Skills''' You'll need the appropriate garb to start training in most areas. You can't afford to get it all at once but it's worth buying the relevant item for each contract until you have the set (or can afford to fill the gaps)&lt;br /&gt;
&lt;br /&gt;
'''Isabella''' You're going to be relying on Izzy's skills a lot to begin with. Not only is she better than you at most things, but she's a better teacher and she's cheaper than sending slaves to school. Make use of her.&lt;br /&gt;
&lt;br /&gt;
'''Raising Basic Attributes'''. This can be a tar-pit and is often a sign that a slave is useless to you. Raising basic stats to D rank can take a long time depending on where the deficiencies may lie. Sometimes its faster to sell them to Farid (or to the butcher) and buy a new slave for 5 sparks and start over. Remember - you don't need to deliver the same slave - any one that fits the spec will do. Alternatively, if you're fond of the slave, check her into a cryo-tube and finish her training when you have the sparks and time to spare.&lt;br /&gt;
&lt;br /&gt;
'''Bruising, Beatings and Scars''' As I mentioned earlier, bruises and beatings can lower the looks of a slave to the point where she no longer qualifies for D rank. Scarring can at least be fixed at the medical center, but you probably don't have the budget for that. Again, it may be best to freeze or sell the slave and start over.&lt;br /&gt;
&lt;br /&gt;
'''Saving''' This approach should be viable without resort to &amp;quot;save scumming&amp;quot; or excessive saving and reloading. All the same, I'd recommend you keep a save gave every decade or so. Things can always go wrong unexpectedly.&lt;br /&gt;
&lt;br /&gt;
'''Fame''' Avoid working on your brand! The better known your brand, the higher rank the guild will expect from your training missions. The trouble is that it takes a lot longer to train C rank slaves and you need a rapid turnaround at the start. So keep your brand low until you no longer depend on guild work.&lt;br /&gt;
&lt;br /&gt;
===Conclusion===&lt;br /&gt;
&lt;br /&gt;
Jonny is entirely playable if appropriate care is taken. He's a lot slower to get up to speed and needs to spend a lot more time breaking in his slaves. On the other hand (as has been pointed out elsewhere) after Jonny, anyone else is going to be a breeze.&lt;br /&gt;
&lt;br /&gt;
[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=5676711#post5676711 pandawarrior00's Jonny start guide] (2016-06-13)&lt;br /&gt;
&lt;br /&gt;
==Custom Start Extreme: Some Notes on Playing the REAL Maximum Difficulty==&lt;br /&gt;
&lt;br /&gt;
(work in progress)&lt;br /&gt;
&lt;br /&gt;
Do not play on extreme for your first game. You will have a very bad time, and you will end up complaining about how hard the game is. Even if you use all your points in an optimal fashion, an extreme custom start is about 4 times as hard as Johnny is on normal start. &lt;br /&gt;
&lt;br /&gt;
All that said, a lot of the Johnny tips are still applicable, however, rent prices are incredibly punishing. You will almost certainly have to train a B+ slave to get out of the slums, and continue training nothing short of B+ slaves to manage to stay out of the slums. &lt;br /&gt;
&lt;br /&gt;
The (current) game developers regularly plays zero starts (200 sparks, all -F ranked skills), and posts about them to ensure the game is beatable even in the most seemingly impossible of starting conditions.  This basically involves using and abusing every possible game mechanic and detail.  Here are some of his posts on the subject:&lt;br /&gt;
&lt;br /&gt;
[https://f95zone.to/threads/jack-o-nine-tails-v2-2-2-old-huntsman-community-development.390/page-206#post-4604613 V 2.2 zero start AAR (out of date, but the most detailed guide for a zero start) ]&lt;br /&gt;
&lt;br /&gt;
[https://f95zone.to/threads/jack-o-nine-tails-v2-2-2-old-huntsman-community-development.390/post-7545400 2.2.2 zero start AAR]&lt;br /&gt;
&lt;br /&gt;
[https://f95zone.to/threads/jack-o-nine-tails-v2-2-2-old-huntsman-community-development.390/page-381#post-7898420 2.2.3 Zero start AAR]&lt;br /&gt;
&lt;br /&gt;
[https://f95zone.to/threads/jack-o-nine-tails-v2-2-2-old-huntsman-community-development.390/post-7900641 2.2.3 no combat zero start ]&lt;br /&gt;
&lt;br /&gt;
==Tips for Training==&lt;br /&gt;
&lt;br /&gt;
===Linked Sex Skill Training===&lt;br /&gt;
Many skills are linked to another skill. Training other skills will sometimes raise a skill to a certain minimum level:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Minimum Skill Level&lt;br /&gt;
|-&lt;br /&gt;
| Handjob || Petting&lt;br /&gt;
|-&lt;br /&gt;
| Blowjob || max(Deep Throat, Bukkake, Group Sex) &lt;br /&gt;
|-&lt;br /&gt;
| Licking || Oral Pleasure&lt;br /&gt;
|-&lt;br /&gt;
| Exhibitionism || Demonstration&lt;br /&gt;
|-&lt;br /&gt;
| Masturbation || Dildo&lt;br /&gt;
|-&lt;br /&gt;
| Vaginal Sex || max(Fisting, Double Penetration, Triple Penetration, Gangbang)&lt;br /&gt;
|-&lt;br /&gt;
| Fisting || Vaginal Sex - 1&lt;br /&gt;
|-&lt;br /&gt;
| Anal Sex || max(Anal Fisting, Double Penetration, Triple Penetration, Gangbang)&lt;br /&gt;
|-&lt;br /&gt;
| Anal Fisting || Anal Sex - 1&lt;br /&gt;
|-&lt;br /&gt;
| Triple penetration || Gangbang&lt;br /&gt;
|-&lt;br /&gt;
| Double Penetration || Triple Penetration&lt;br /&gt;
|-&lt;br /&gt;
| Bukkake || Blowjob - 2&lt;br /&gt;
|-&lt;br /&gt;
| Masochism || Self-torture&lt;br /&gt;
|-&lt;br /&gt;
| Golden Shower || Scatology &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: this only seems to work up to B+ rank in version 2.2.3&lt;br /&gt;
&lt;br /&gt;
===Raising stamina===&lt;br /&gt;
Notes on raising Stamina:&lt;br /&gt;
On a slave with Stamina:feeble, most of the stamina raising actions are greyed out.  There are 2 still available that are not:&lt;br /&gt;
*Enema training&lt;br /&gt;
*Entertain me: Acrobatics  (be careful, uses 2 calories)&lt;br /&gt;
*Wearing Athletic Leotard and Sneakers gives bonus to learning stamina which applies even to Feeble slaves&lt;br /&gt;
&lt;br /&gt;
===Lowering Pride===&lt;br /&gt;
Notes on dealing with high Pride:&lt;br /&gt;
Most of the Rules have Pride in the obedience test, so the slave will usually disobey until Obedience is quite high.  There are 2 that test other stats and also lower pride:&lt;br /&gt;
*Silence rule - obey check is Obedience vs Temperament.&lt;br /&gt;
*Deny Toileting rule - obey check is Obedience vs (Ego + 1)&lt;br /&gt;
Two of the Shame punishments decrease pride, oddly the others don't appear to:&lt;br /&gt;
*Naked walk&lt;br /&gt;
*Shameful Podium&lt;br /&gt;
Some of the Trainings that reduce pride have relatively low Obedience requirements for the slave not to refuse to perform them:&lt;br /&gt;
*Humiliation training: 3&lt;br /&gt;
*Anal sex: 5&lt;br /&gt;
*Enema training: Pride + 1&lt;br /&gt;
Clothing:&lt;br /&gt;
*The leather collar will decrease pride without any mood malus.&lt;br /&gt;
*The steel collar will decrease pride, but affects mood quite harshly (-3)&lt;br /&gt;
*Some of the pet gear (pony plume, anal tail, pony harness) will decrease pride, but affects mood, some quite harshly (harness is -2, plume is -3, matches the Pride effects)&lt;br /&gt;
** If you're in a hurry and worried about mood, you can possibly balance this with some mood raising clothing (sundress,slippers,headband,wedding dress), Rules(boudoir, leftovers) or actions(Encourage, spa treatment)&lt;br /&gt;
** Beware that Rule:in my bed will *decrease* mood with high slave Pride and low Obedience.&lt;br /&gt;
&lt;br /&gt;
==Grocery Shopping==&lt;br /&gt;
To minimize food cost, it is worth considering what you buy versus food quality.&lt;br /&gt;
You may have noticed there are chances of making meal of lower quality than your skill which is no coincident: certain dishes require certain ingredients and high-end dishes often require premium ingredients such as egg and milk.&lt;br /&gt;
To minimize cost for each tier of skill, this is the recommended grocery list&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level!! Vegetables !! Greasy Mince Meat !! Flour !! Tender Fillet !! Herbs and Spices !! Alcohol !! Average Cost&lt;br /&gt;
|-&lt;br /&gt;
| S || O || || O || OO || OO || OO || $10&lt;br /&gt;
|-&lt;br /&gt;
| A || O || OO || O ||  || || OO || $5.4&lt;br /&gt;
|-&lt;br /&gt;
| B || OO || O || OO || OO || || || $5.8&lt;br /&gt;
|-&lt;br /&gt;
| C || O || O || O || || || || $3.6&lt;br /&gt;
|-&lt;br /&gt;
| D || OOOO || O || || || || || $1.88&lt;br /&gt;
|}&lt;br /&gt;
 * Number of O is the ratio of average consumption speed&lt;br /&gt;
 ** There is about 2% chance you're unable to make the food of the S and A rank with the listed ingredients&lt;br /&gt;
 *** It's recommended you keep a small stock of Greasy meat even at S rank (no S rank dish uses it, does not affect average cost) so there is even less chance of failing to make high quality meal&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38790</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38790"/>
				<updated>2024-09-24T22:10:13Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily)&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; &lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at gladiatrix arena&lt;br /&gt;
*Martial Arts/Gladiatrix training&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Petsuit (and not liking it)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Punishments when the punishment lvl is higher than the fear lvl&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
*Rape (instantly sets despair to 4 or 5 for the first rape if it is the slave's first sexual contact with the slaver , which brings the slave near suicide attempts)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats. High despair causes suicide attempts&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing. Taming from items is capped at (6 - Nature) per day.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
*Punishment: kill prisoner increases taming by 2 full levels&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Giving your slave rewards that are under her virtue earned. (&amp;lt;- applies (only?) to erotic massages)&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Increased overnight, if: Enough rules are set (difficulty) &amp;amp; obedience &amp;gt; 0, mood &amp;gt; 0, despair = 0, spoil = 0, fear &amp;lt; 5 and pride &amp;lt; 5. If all conditions are met, it will increase by at least 1 and a maximum of: (Awareness+Taming+Habit)/3, rounded down. The increase also cannot be higher than mood (Optimistic = max +2).&lt;br /&gt;
*Philter potion (only one use per slave) +50 points&lt;br /&gt;
*Ambrosia reward +1 point&lt;br /&gt;
*Golden cage reward +3 points&lt;br /&gt;
*Erotic rewards +1/+2 points'*&lt;br /&gt;
*Dates +0/+2 points'**&lt;br /&gt;
*Winning the race +5 points&lt;br /&gt;
*Rule: table scraps (or visited restaurant) +1 if pride &amp;lt; 2, despair = 0,  mood &amp;gt; 3, devotion &amp;gt; 1 and food quality &amp;gt; pride*2&lt;br /&gt;
*Rule: table scraps additional +1 if above is true, food quality &amp;gt; devotion and master already ate (pub or club)&lt;br /&gt;
*Rule: sleep on master's bed +1 if pride &amp;lt; 3, despair = 0 and devotion &amp;gt;= 3&lt;br /&gt;
*Delikacia spell +2/+3 points'***&lt;br /&gt;
*Adverto Servili spell +2/+3 points'***&lt;br /&gt;
* Flog with whip and lash +0/+5 points'****&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear being &amp;gt; 4 with a negative mood.&lt;br /&gt;
*Despair being &amp;gt; 2 with a negative mood. (-pride -nature -temper)&lt;br /&gt;
*Rape if slave devotion &amp;lt; 5 (no longer seems to the case in v2.3?)&lt;br /&gt;
*Rule: sleep on master's bed -1 if pride &amp;gt;= 3 or despair &amp;gt; 0 or devotion &amp;lt; 3&lt;br /&gt;
*Rules slave want to break, each -5 devotion per day&lt;br /&gt;
*Each level of spoiling -1 devotion if spoil &amp;gt;= 2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'* Formula is (1+interaction_lvl(1-5)-times done today)/2 but capped at max 2&lt;br /&gt;
&lt;br /&gt;
'** Formula same as above, but date must be successfull (&amp;gt;2) and pride &amp;lt; 4&lt;br /&gt;
&lt;br /&gt;
'*** Formula is (mage_level - boosted mage level)/2&lt;br /&gt;
&lt;br /&gt;
'**** if flagelation skill &amp;gt; 4 slave fear &amp;lt;2 and despair = 0 then devotion += slave devotion level&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Merit gains are amplified.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill, 10-20% '''extra discount''' when working as accountant&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtainable:&lt;br /&gt;
&lt;br /&gt;
* ''Accustomed to pain'' - 50 masochism xp can't replace afraid of pain &lt;br /&gt;
* ''Masochist'' - 100 masochism xp replaces accustomed to pain can't replace afraid of pain&lt;br /&gt;
* ''Exhibitionist'' - 75 exhibitionism xp replaces shy&lt;br /&gt;
* ''Nymphomania'' - 200 nymphomania xp replaces frigid&lt;br /&gt;
* ''Pervert'' - 150 perversion xp replaces purist&lt;br /&gt;
* ''Bi-sexual'' - 50 lesbian xp can't replace homophobic and lesbian&lt;br /&gt;
* ''Psi-masochist'' - 50 abuse xp can't replace hysteric&lt;br /&gt;
* ''Darkness child'' - 50 darkness xp can't replace nyctophobia&lt;br /&gt;
* ''Bloodthirsty'' -50 blood xp can't replace hemophobia&lt;br /&gt;
* ''Pyromania'' - 50 fire xp can't replace pyrophobia&lt;br /&gt;
* ''Water child'' - 50 water xp can't replace hydrophobia&lt;br /&gt;
* ''Arachnophilia': - 50 vermin xp can't replace arachnophobia&lt;br /&gt;
* ''Inured to helplessness'' - 50 deprivation xp can't replace claustrophobia and loves helplessness&lt;br /&gt;
* ''Merciful'' - 10 compassion xp can't replace sadist&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0, or when obedience is below any of: nature, temperament, spoil or pride)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave needs &amp;lt; 3 pride and &amp;gt;= 3 devotion)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
note that Athletics doesn't count towards the common skill thresholds (and can only be raised by increasing the endurance stat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
=== '''D-'''===&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 6 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Obedience &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''D+'''===&lt;br /&gt;
Recommend Sell Price:750$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Obedience &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C-'''===&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 10 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 2&lt;br /&gt;
::*Obedience &amp;gt;= 6&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 18&lt;br /&gt;
::*Sexual Stats &amp;gt;= 4&lt;br /&gt;
::*Devotion &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 13 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 8&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 2&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 22&lt;br /&gt;
::*Sexual Stats &amp;gt;= 10&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 3&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 15 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 24&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 26&lt;br /&gt;
::*Sexual Stats &amp;gt;= 18&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
&lt;br /&gt;
=== '''S-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 28&lt;br /&gt;
::*Sexual Stats &amp;gt;= 20&lt;br /&gt;
::*Four green common skills&lt;br /&gt;
::*Three green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 20 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Five green common skills&lt;br /&gt;
::*Four green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
==V2.2.3 Promise Logic==&lt;br /&gt;
There is a risk of giving a girl a low value reward or gift (Like flowers) after promising a reward/gift that she will be quite confused if that was supposed to be the special reward/gift that you promised, and will give her an unhappy mood until you give a better reward/gift. The logic behind this seems to be quite complicated and dependent upon many things, but a reward/gift of level 3 or greater should be safe from this potential malice just as long as your slave is not spoiled or has very high pride. &lt;br /&gt;
&lt;br /&gt;
A level 5 reward/gift will never fail... unless the reward/gift itself fails (for example: if she hates sweets and you give her ambrosia.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38786</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38786"/>
				<updated>2024-09-24T21:36:16Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily)&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; &lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at gladiatrix arena&lt;br /&gt;
*Martial Arts/Gladiatrix training&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Petsuit (and not liking it)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Punishments when the punishment lvl is higher than the fear lvl&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
*Rape (instantly sets despair to 4 or 5 for the first rape if it is the slave's first sexual contact with the slaver , which brings the slave near suicide attempts)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats. High despair causes suicide attempts&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Giving your slave rewards that are under her virtue earned. (&amp;lt;- applies (only?) to erotic massages)&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Increased overnight, if: Enough rules are set (difficulty) &amp;amp; obedience &amp;gt; 0, mood &amp;gt; 0, despair = 0, spoil = 0, fear &amp;lt; 5 and pride &amp;lt; 5. If all conditions are met, it will increase by at least 1 and a maximum of: (Awareness+Taming+Habit)/3, rounded down. The increase also cannot be higher than mood (Optimistic = max +2).&lt;br /&gt;
*Philter potion (only one use per slave) +50 points&lt;br /&gt;
*Ambrosia reward +1 point&lt;br /&gt;
*Golden cage reward +3 points&lt;br /&gt;
*Erotic rewards +1/+2 points'*&lt;br /&gt;
*Dates +0/+2 points'**&lt;br /&gt;
*Winning the race +5 points&lt;br /&gt;
*Rule: table scraps (or visited restaurant) +1 if pride &amp;lt; 2, despair = 0,  mood &amp;gt; 3, devotion &amp;gt; 1 and food quality &amp;gt; pride*2&lt;br /&gt;
*Rule: table scraps additional +1 if above is true, food quality &amp;gt; devotion and master already ate (pub or club)&lt;br /&gt;
*Rule: sleep on master's bed +1 if pride &amp;lt; 3, despair = 0 and devotion &amp;gt;= 3&lt;br /&gt;
*Delikacia spell +2/+3 points'***&lt;br /&gt;
*Adverto Servili spell +2/+3 points'***&lt;br /&gt;
* Flog with whip and lash +0/+5 points'****&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear being &amp;gt; 4 with a negative mood.&lt;br /&gt;
*Despair being &amp;gt; 2 with a negative mood. (-pride -nature -temper)&lt;br /&gt;
*Rape if slave devotion &amp;lt; 5 (no longer seems to the case in v2.3?)&lt;br /&gt;
*Rule: sleep on master's bed -1 if pride &amp;gt;= 3 or despair &amp;gt; 0 or devotion &amp;lt; 3&lt;br /&gt;
*Rules slave want to break, each -5 devotion per day&lt;br /&gt;
*Each level of spoiling -1 devotion if spoil &amp;gt;= 2 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'* Formula is (1+interaction_lvl(1-5)-times done today)/2 but capped at max 2&lt;br /&gt;
&lt;br /&gt;
'** Formula same as above, but date must be successfull (&amp;gt;2) and pride &amp;lt; 4&lt;br /&gt;
&lt;br /&gt;
'*** Formula is (mage_level - boosted mage level)/2&lt;br /&gt;
&lt;br /&gt;
'**** if flagelation skill &amp;gt; 4 slave fear &amp;lt;2 and despair = 0 then devotion += slave devotion level&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Merit gains are amplified.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill, 10-20% '''extra discount''' when working as accountant&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtainable:&lt;br /&gt;
&lt;br /&gt;
* ''Accustomed to pain'' - 50 masochism xp can't replace afraid of pain &lt;br /&gt;
* ''Masochist'' - 100 masochism xp replaces accustomed to pain can't replace afraid of pain&lt;br /&gt;
* ''Exhibitionist'' - 75 exhibitionism xp replaces shy&lt;br /&gt;
* ''Nymphomania'' - 200 nymphomania xp replaces frigid&lt;br /&gt;
* ''Pervert'' - 150 perversion xp replaces purist&lt;br /&gt;
* ''Bi-sexual'' - 50 lesbian xp can't replace homophobic and lesbian&lt;br /&gt;
* ''Psi-masochist'' - 50 abuse xp can't replace hysteric&lt;br /&gt;
* ''Darkness child'' - 50 darkness xp can't replace nyctophobia&lt;br /&gt;
* ''Bloodthirsty'' -50 blood xp can't replace hemophobia&lt;br /&gt;
* ''Pyromania'' - 50 fire xp can't replace pyrophobia&lt;br /&gt;
* ''Water child'' - 50 water xp can't replace hydrophobia&lt;br /&gt;
* ''Arachnophilia': - 50 vermin xp can't replace arachnophobia&lt;br /&gt;
* ''Inured to helplessness'' - 50 deprivation xp can't replace claustrophobia and loves helplessness&lt;br /&gt;
* ''Merciful'' - 10 compassion xp can't replace sadist&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0, or when obedience is below any of: nature, temperament, spoil or pride)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave needs &amp;lt; 3 pride and &amp;gt;= 3 devotion)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
note that Athletics doesn't count towards the common skill thresholds (and can only be raised by increasing the endurance stat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
=== '''D-'''===&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 6 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Obedience &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''D+'''===&lt;br /&gt;
Recommend Sell Price:750$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Obedience &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C-'''===&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 10 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 2&lt;br /&gt;
::*Obedience &amp;gt;= 6&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 18&lt;br /&gt;
::*Sexual Stats &amp;gt;= 4&lt;br /&gt;
::*Devotion &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 13 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 8&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 2&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 22&lt;br /&gt;
::*Sexual Stats &amp;gt;= 10&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 3&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 15 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 24&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 26&lt;br /&gt;
::*Sexual Stats &amp;gt;= 18&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
&lt;br /&gt;
=== '''S-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 28&lt;br /&gt;
::*Sexual Stats &amp;gt;= 20&lt;br /&gt;
::*Four green common skills&lt;br /&gt;
::*Three green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 20 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Five green common skills&lt;br /&gt;
::*Four green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
==V2.2.3 Promise Logic==&lt;br /&gt;
There is a risk of giving a girl a low value reward or gift (Like flowers) after promising a reward/gift that she will be quite confused if that was supposed to be the special reward/gift that you promised, and will give her an unhappy mood until you give a better reward/gift. The logic behind this seems to be quite complicated and dependent upon many things, but a reward/gift of level 3 or greater should be safe from this potential malice just as long as your slave is not spoiled or has very high pride. &lt;br /&gt;
&lt;br /&gt;
A level 5 reward/gift will never fail... unless the reward/gift itself fails (for example: if she hates sweets and you give her ambrosia.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38775</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38775"/>
				<updated>2024-09-24T17:34:40Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily)&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; &lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at gladiatrix arena&lt;br /&gt;
*Martial Arts/Gladiatrix training&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Petsuit (and not liking it)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Punishments when the punishment lvl is higher than the fear lvl&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
*Rape (instantly sets despair to 4 or 5 for the first rape if it is the slave's first sexual contact with the slaver , which brings the slave near suicide attempts)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats. High despair causes suicide attempts&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Giving your slave rewards that are under her virtue earned. (&amp;lt;- applies (only?) to erotic massages)&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while obedience &amp;gt; 0, mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave) +50 points&lt;br /&gt;
*Ambrosia reward +1 point&lt;br /&gt;
*Golden cage reward +3 points&lt;br /&gt;
*Erotic rewards +1/+2 points'*&lt;br /&gt;
*Dates +0/+2 points'**&lt;br /&gt;
*Winning the race +5 points&lt;br /&gt;
*Some rules if pride below certain level and devotion &amp;gt;= 2&lt;br /&gt;
*Delikacia spell +2/+3 points'***&lt;br /&gt;
*Adverto Servili spell +2/+3 points'***&lt;br /&gt;
* Flog with whip and lash +0/+5 points'****&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
*Rape if slave devotion &amp;lt; 5&lt;br /&gt;
*Rules slave want to break, each -5 devotion per day&lt;br /&gt;
*Each level of spoiling -1 devotion &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'* Formula is (1+interaction_lvl(1-5)-times done today)/2 but capped at max 2&lt;br /&gt;
&lt;br /&gt;
'** Formula same as above, but date must be successfull (&amp;gt;2) and pride &amp;lt; 4&lt;br /&gt;
&lt;br /&gt;
'*** Formula is (mage_level - boosted mage level)/2&lt;br /&gt;
&lt;br /&gt;
'**** if flagelation skill &amp;gt; 4 slave fear &amp;lt;2 and despair = 0 then devotion += slave devotion level&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Merit gains are amplified.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill, 10-20% '''extra discount''' when working as accountant&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtainable:&lt;br /&gt;
&lt;br /&gt;
* ''Accustomed to pain'' - 50 masochism xp can't replace afraid of pain &lt;br /&gt;
* ''Masochist'' - 100 masochism xp replaces accustomed to pain can't replace afraid of pain&lt;br /&gt;
* ''Exhibitionist'' - 75 exhibitionism xp replaces shy&lt;br /&gt;
* ''Nymphomania'' - 200 nymphomania xp replaces frigid&lt;br /&gt;
* ''Pervert'' - 150 perversion xp replaces purist&lt;br /&gt;
* ''Bi-sexual'' - 50 lesbian xp can't replace homophobic and lesbian&lt;br /&gt;
* ''Psi-masochist'' - 50 abuse xp can't replace hysteric&lt;br /&gt;
* ''Darkness child'' - 50 darkness xp can't replace nyctophobia&lt;br /&gt;
* ''Bloodthirsty'' -50 blood xp can't replace hemophobia&lt;br /&gt;
* ''Pyromania'' - 50 fire xp can't replace pyrophobia&lt;br /&gt;
* ''Water child'' - 50 water xp can't replace hydrophobia&lt;br /&gt;
* ''Arachnophilia': - 50 vermin xp can't replace arachnophobia&lt;br /&gt;
* ''Inured to helplessness'' - 50 deprivation xp can't replace claustrophobia and loves helplessness&lt;br /&gt;
* ''Merciful'' - 10 compassion xp can't replace sadist&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0, or when obedience is below any of: nature, temperament, spoil or pride)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
note that Athletics doesn't count towards the common skill thresholds (and can only be raised by increasing the endurance stat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
=== '''D-'''===&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 6 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Obedience &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''D+'''===&lt;br /&gt;
Recommend Sell Price:750$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Obedience &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C-'''===&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 10 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 2&lt;br /&gt;
::*Obedience &amp;gt;= 6&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 18&lt;br /&gt;
::*Sexual Stats &amp;gt;= 4&lt;br /&gt;
::*Devotion &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 13 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 8&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 2&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 22&lt;br /&gt;
::*Sexual Stats &amp;gt;= 10&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 3&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 15 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 24&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 26&lt;br /&gt;
::*Sexual Stats &amp;gt;= 18&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
&lt;br /&gt;
=== '''S-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 28&lt;br /&gt;
::*Sexual Stats &amp;gt;= 20&lt;br /&gt;
::*Four green common skills&lt;br /&gt;
::*Three green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 20 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Five green common skills&lt;br /&gt;
::*Four green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
==V2.2.3 Promise Logic==&lt;br /&gt;
There is a risk of giving a girl a low value reward or gift (Like flowers) after promising a reward/gift that she will be quite confused if that was supposed to be the special reward/gift that you promised, and will give her an unhappy mood until you give a better reward/gift. The logic behind this seems to be quite complicated and dependent upon many things, but a reward/gift of level 3 or greater should be safe from this potential malice just as long as your slave is not spoiled or has very high pride. &lt;br /&gt;
&lt;br /&gt;
A level 5 reward/gift will never fail... unless the reward/gift itself fails (for example: if she hates sweets and you give her ambrosia.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38771</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38771"/>
				<updated>2024-09-24T04:59:20Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: daily devotion increase also requires &amp;gt;0 obedience&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily)&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; &lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at gladiatrix arena&lt;br /&gt;
*Martial Arts/Gladiatrix training&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Petsuit (and not liking it)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Punishments when the punishment lvl is higher than the fear lvl&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
*Rape (instantly sets despair to 4 or 5 for the first rape if it is the slave's first sexual contact with the slaver , which brings the slave near suicide attempts)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats. High despair causes suicide attempts&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Giving your slave rewards that are under her virtue earned. (&amp;lt;- applies (only?) to erotic massages)&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while obedience &amp;gt;0, mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave) +50 points&lt;br /&gt;
*Ambrosia reward +1 point&lt;br /&gt;
*Golden cage reward +3 points&lt;br /&gt;
*Erotic rewards +1/+2 points'*&lt;br /&gt;
*Dates +0/+2 points'**&lt;br /&gt;
*Winning the race +5 points&lt;br /&gt;
*Some rules if pride below certain level and devotion &amp;gt;= 2&lt;br /&gt;
*Delikacia spell +2/+3 points'***&lt;br /&gt;
*Adverto Servili spell +2/+3 points'***&lt;br /&gt;
* Flog with whip and lash +0/+5 points'****&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
*Rape if slave devotion &amp;lt; 5&lt;br /&gt;
*Rules slave want to break, each -5 devotion per day&lt;br /&gt;
*Each level of spoiling -1 devotion &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'* Formula is (1+interaction_lvl(1-5)-times done today)/2 but capped at max 2&lt;br /&gt;
&lt;br /&gt;
'** Formula same as above, but date must be successfull (&amp;gt;2) and pride &amp;lt; 4&lt;br /&gt;
&lt;br /&gt;
'*** Formula is (mage_level - boosted mage level)/2&lt;br /&gt;
&lt;br /&gt;
'**** if flagelation skill &amp;gt; 4 slave fear &amp;lt;2 and despair = 0 then devotion += slave devotion level&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Merit gains are amplified.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill, 10-20% '''extra discount''' when working as accountant&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtainable:&lt;br /&gt;
&lt;br /&gt;
* ''Accustomed to pain'' - 50 masochism xp can't replace afraid of pain &lt;br /&gt;
* ''Masochist'' - 100 masochism xp replaces accustomed to pain can't replace afraid of pain&lt;br /&gt;
* ''Exhibitionist'' - 75 exhibitionism xp replaces shy&lt;br /&gt;
* ''Nymphomania'' - 200 nymphomania xp replaces frigid&lt;br /&gt;
* ''Pervert'' - 150 perversion xp replaces purist&lt;br /&gt;
* ''Bi-sexual'' - 50 lesbian xp can't replace homophobic and lesbian&lt;br /&gt;
* ''Psi-masochist'' - 50 abuse xp can't replace hysteric&lt;br /&gt;
* ''Darkness child'' - 50 darkness xp can't replace nyctophobia&lt;br /&gt;
* ''Bloodthirsty'' -50 blood xp can't replace hemophobia&lt;br /&gt;
* ''Pyromania'' - 50 fire xp can't replace pyrophobia&lt;br /&gt;
* ''Water child'' - 50 water xp can't replace hydrophobia&lt;br /&gt;
* ''Arachnophilia': - 50 vermin xp can't replace arachnophobia&lt;br /&gt;
* ''Inured to helplessness'' - 50 deprivation xp can't replace claustrophobia and loves helplessness&lt;br /&gt;
* ''Merciful'' - 10 compassion xp can't replace sadist&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
note that Athletics doesn't count towards the common skill thresholds (and can only be raised by increasing the endurance stat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
=== '''D-'''===&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 6 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Obedience &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''D+'''===&lt;br /&gt;
Recommend Sell Price:750$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Obedience &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C-'''===&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 10 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 2&lt;br /&gt;
::*Obedience &amp;gt;= 6&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 18&lt;br /&gt;
::*Sexual Stats &amp;gt;= 4&lt;br /&gt;
::*Devotion &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 13 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 8&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 2&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 22&lt;br /&gt;
::*Sexual Stats &amp;gt;= 10&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 3&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 15 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 24&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 26&lt;br /&gt;
::*Sexual Stats &amp;gt;= 18&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
&lt;br /&gt;
=== '''S-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 28&lt;br /&gt;
::*Sexual Stats &amp;gt;= 20&lt;br /&gt;
::*Four green common skills&lt;br /&gt;
::*Three green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 20 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Five green common skills&lt;br /&gt;
::*Four green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
==V2.2.3 Promise Logic==&lt;br /&gt;
There is a risk of giving a girl a low value reward or gift (Like flowers) after promising a reward/gift that she will be quite confused if that was supposed to be the special reward/gift that you promised, and will give her an unhappy mood until you give a better reward/gift. The logic behind this seems to be quite complicated and dependent upon many things, but a reward/gift of level 3 or greater should be safe from this potential malice just as long as your slave is not spoiled or has very high pride. &lt;br /&gt;
&lt;br /&gt;
A level 5 reward/gift will never fail... unless the reward/gift itself fails (for example: if she hates sweets and you give her ambrosia.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38760</id>
		<title>Jack-o-nine/Gameplay/Slaves</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves&amp;diff=38760"/>
				<updated>2024-09-23T23:31:22Z</updated>
		
		<summary type="html">&lt;p&gt;Drama: Secretary trait = extra discount&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==Acquiring Slaves==&lt;br /&gt;
===Slave Market===&lt;br /&gt;
::: The easiest way to get a slave is to head to the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] located in the Trade square of the White town. There you'll be able to bid for slaves.&lt;br /&gt;
===Contract work===&lt;br /&gt;
::: Head into the White town and enter [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|The slavers guild]]. There you'll be offered a girl and an objective (e.g. rank D nurse). They'll give you a small advance to cover some of the costs of training, and pay based on quality and swiftness. &lt;br /&gt;
&lt;br /&gt;
===Capture===&lt;br /&gt;
:::Pro:Free slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Requires Combat&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Not recommended, specially for new players. Head into the Border of the Fogs and then [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Patrol_Border_of_Fogs|Patrol border of Fogs]]. You'll most likely encounter a battle and be offered a chance to join it. Should you succeed you'll capture a slave. There is a high chance the slave will be [[Jack-o-nine/Gameplay/Slaves#Pregnancy|pregnant]] with a [[jack-o-nine/Fiend|fiend]]&lt;br /&gt;
&lt;br /&gt;
::: Warning: You die if you fail. For more information See [[jack-o-nine/Gameplay/Combat|Combat]]&lt;br /&gt;
===Order a slave===&lt;br /&gt;
:::Pro:Customizeable slave.&amp;lt;br /&amp;gt;&lt;br /&gt;
:::Con:Expensive, Takes a long time to deliver.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::: Head into the White town and enter The slavers guild then Talk to [[Jack-o-nine/Gameplay/Locations/White_Town#The_Slavers_Guild|expert]] and Order slave selection. You get to choose how young you want her and many of her stats. Slaves with high stats take longer to be delivered and are more expensive. Prices vary between $400 and $1300.&lt;br /&gt;
===Smugglers===&lt;br /&gt;
:::Pro:somewhat Customizable. Immediate delivery.&amp;lt;br&amp;gt;&lt;br /&gt;
:::Con:extremely expensive, decreases your brand&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
::: Head into the Border of the Fogs and then the [[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs#Smugglers_Rendezvous|Smuggler's rendezvous]]. There you'll able to purchase a slave for  $2000, but you'll be able to choose between a mature, young or immature one. You'll always get a C rank slave.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Jobs===&lt;br /&gt;
The maid - Maid&amp;lt;br/&amp;gt;&lt;br /&gt;
Assistant - Secretary&amp;lt;br/&amp;gt;&lt;br /&gt;
Gladiator - Gladiatrix&amp;lt;br/&amp;gt;&lt;br /&gt;
Enchantress - Alchemy&amp;lt;br/&amp;gt;&lt;br /&gt;
Actress - Dance , Sing or Musican&amp;lt;br/&amp;gt;&lt;br /&gt;
Concubine - Total sex skills above 9 . To increase the rank of concubine at the same time need to keep sex skills at ordinary skills.&lt;br /&gt;
&lt;br /&gt;
===Branding===&lt;br /&gt;
Before a slave can be sold anywhere other than the [[Jack-o-nine/Gameplay/Locations/White_Town#Slave_Market|Slave Market]] it must be branded.&lt;br /&gt;
&lt;br /&gt;
*There are 3 options to brand a slave&lt;br /&gt;
** Casting Adverto Servili, which requires a Magic Rank of A/Magister, costing $25.&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo]] in the Quarter of the Outcasts will tattoo a brand for $10&lt;br /&gt;
**If you have a [[Jack-o-nine/Gameplay/Locations/Player_Housing|dungeon]] rented you can use a branding iron at no cost, but will hurt the slave and decrease mood&lt;br /&gt;
***To Hot-iron brand the slave, click on &amp;quot;No Brand&amp;quot; on the slave's anatomy page&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
===Beauty===&lt;br /&gt;
Affects:&lt;br /&gt;
*maximum [[Jack-o-nine/Gameplay/Slaves#Ranks|rank]] of the slave (superseded by Fame)&lt;br /&gt;
Increased by:&lt;br /&gt;
*Neoplasty&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Bruising ]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves#Traits|Scarring]]&lt;br /&gt;
&lt;br /&gt;
===Endurance===&lt;br /&gt;
Affects:&lt;br /&gt;
*Amount of [[Jack-o-nine/Gameplay/Energy|Energy]] gained overnight and the arousal.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*[[jack-o-nine/Diet|Supplements]] (If endurance below 3) (+1. (+2 if Nutritionist, or either the player's or assistant's medic skill is max)&lt;br /&gt;
*Adverto Servili (+1 per player's unbuffed magic level)&lt;br /&gt;
*Reward -&amp;gt; Spend Time With -&amp;gt; Go to a Restaurant (+3 once daily if endurance below 4)&lt;br /&gt;
*Reward -&amp;gt; Erotic Reward -&amp;gt; Sensual Massage (+1 once daily if endurance below 3 and player's petting skill is above 2)&lt;br /&gt;
*Reward -&amp;gt; Make a gift -&amp;gt; Sweet Treats -&amp;gt; Vesturian Ambrosia (+5) &lt;br /&gt;
*Rules (Milk the Fiend) (+1)&lt;br /&gt;
*Ending day with more energy than endurance (if endurance below 3) (+2)&lt;br /&gt;
*Ending day with positive calories (if endurance below 3 and physique is not max) (+1 per 100 calories, up to slave's metabolism level)&lt;br /&gt;
*Fresh food (if endurance below 3) (+1)&lt;br /&gt;
*Spa massage (+1 daily if endurance below 3)&lt;br /&gt;
*Martial arts&lt;br /&gt;
*Arena Win (+10)&lt;br /&gt;
*Race Win (+10)&lt;br /&gt;
*Race finish (+5)&lt;br /&gt;
*Sparring (+2 sometimes)&lt;br /&gt;
*Fitness training (+2 base)&lt;br /&gt;
*Dance lesson (+1)&lt;br /&gt;
*Pet training (+1)&lt;br /&gt;
*Pony training (+1)&lt;br /&gt;
*Harness training&lt;br /&gt;
*Enema training (+1)&lt;br /&gt;
*Rebelling (+2)&lt;br /&gt;
*Entertain me: Acrobatics (+ [(1 + endurance level + dance level)/2])&lt;br /&gt;
*Entertain me: Striptease, erotic show, lesbian show (+1 if skill above 0)&lt;br /&gt;
*Sex in general, including xenophilia and fetishes (+1)&lt;br /&gt;
*Clothes: Athletic Leotard and Sneakers (learn bonus of +1 per item)&lt;br /&gt;
*Attempting to revive an unconscious slave whose endurance or physique is at 0, and either the player's or assistant's medic skill is above 3 (+1)&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Negative energy (proportional to how negative the energy is)&lt;br /&gt;
*Beatings (including rebellion) (many factors)&lt;br /&gt;
*Torture&lt;br /&gt;
*Physique &amp;gt; 3 (caps endurance at 4)&lt;br /&gt;
*Unconscious rape in general (-1)&lt;br /&gt;
*Wounds (-3 per level of wound)&lt;br /&gt;
*Being ill for more days than endurance level (-1)&lt;br /&gt;
*Reducing slave's energy below 0 (dropping to x red stars decreases endurance by x)&lt;br /&gt;
*Reviving an unconscious slave (-10 per endurance level)&lt;br /&gt;
*Ending day with negative calories (-1)&lt;br /&gt;
*Ending day with positive calories with max physique (-1 per 100 calories above slave's metabolism * 100)&lt;br /&gt;
*Starvation (-1 per 400 calorie deficit while under 500, up to -4)&lt;br /&gt;
*Not feeding a bony slave anything (-16)&lt;br /&gt;
*Dipsomania (frequent alcoholism) (no intensity cap)&lt;br /&gt;
*Meth and opium (pollen/oblivion(?)) (-1)&lt;br /&gt;
*Using meth and opium again on the same day (WARNING: Will set your endurance LEVEL to 0, not the rate)&lt;br /&gt;
*Recovering from meth or opium addiction (-1 per day on drugs, with 33% chance to reduce individual drug addiction severity by 1)&lt;br /&gt;
*Tonics (-1, increasing per use)&lt;br /&gt;
*Sparring more times than endurance level (-2)&lt;br /&gt;
*Behave:Deny Toileting&lt;br /&gt;
*Behave:urinal&lt;br /&gt;
*Behave:toilet&lt;br /&gt;
*Scatology&lt;br /&gt;
*Augmentation surgery, including sterilization (-3 for hymen, -5 for sterilization, -10 for moderate, -15 for significant, -20 for severe)&lt;br /&gt;
*Pregnancy (-1 per day, increasing by 1 per 30 days)&lt;br /&gt;
*Disease&lt;br /&gt;
*Sleeping on floor (-1)&lt;br /&gt;
*Sleeping in prison cell (-3)&lt;br /&gt;
&lt;br /&gt;
===Empathy===&lt;br /&gt;
Affects:&lt;br /&gt;
*How much the slave will be affected by physical and psychological influences&lt;br /&gt;
Increased by:&lt;br /&gt;
*Force Silence&lt;br /&gt;
*Successfully suppressing an orgasm (Deny Orgasm rule)&lt;br /&gt;
*Vaginal vibe&lt;br /&gt;
*Dance lessons&lt;br /&gt;
*Entertain me: Concert, Acrobatics, Striptease, Erotic Show, Lesbian Show,&lt;br /&gt;
*Reward-&amp;gt;Free time:Garden of Gethsemane&lt;br /&gt;
*Reward-&amp;gt;Free time:Hot Springs&lt;br /&gt;
*Reward-&amp;gt;Free time:Golden Cage&lt;br /&gt;
*Reward:Sensual message&lt;br /&gt;
*Reward-&amp;gt;Sweet treat: Vesturian Ambrosia&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Gladiatrix fights in the Colosseum (but not sparring)&lt;br /&gt;
*Mating with a horse, spider, or sea tentacle (but not at F rank)&lt;br /&gt;
*Beatings and torture&lt;br /&gt;
&lt;br /&gt;
===Temperament===&lt;br /&gt;
Affects:&lt;br /&gt;
*Arousal and likelyhood to obey orders&lt;br /&gt;
Increased by:&lt;br /&gt;
*Jack-HF 1.6.1+: All the performances (Acrobat, Concert, Striptease, Erotic Show, Lesbian Show, etc.), Train: Escort, Acting, Singing, Gladiatrix(?), Pet, Horse, Sparring practice, Going on dates (Beach, Theater, Restaurant), etc. Basically the activities that allow the slave to express herself.&lt;br /&gt;
*Reward-&amp;gt;Free time:&amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Winning a fight&lt;br /&gt;
*Winning a race&lt;br /&gt;
*Orgasm during active sex&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence&lt;br /&gt;
*Behave: Pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Blindfold during active sex&lt;br /&gt;
&lt;br /&gt;
===Intellect===&lt;br /&gt;
Affects:&lt;br /&gt;
* Speed of learning&lt;br /&gt;
* Quality of accounting&lt;br /&gt;
Increased by:&lt;br /&gt;
* Nurse training, Clerical work, Alchemy, Slave - Accountant (Jack HF: Enchanter training and Music training also)&lt;br /&gt;
Decreased by:&lt;br /&gt;
* Elysian Datura - very slowly, unless the random number generator hates you.&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin-left: 72px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Nature===&lt;br /&gt;
Affects:&lt;br /&gt;
*Value and obedience&lt;br /&gt;
Increased by:&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Hot Springs&amp;quot; (once daily)&lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Garden of Gethsemane&amp;quot; &lt;br /&gt;
*Reward -&amp;gt; Free time -&amp;gt; &amp;quot;Golden cage&amp;quot;&lt;br /&gt;
*Sleeping in the boudoir while nature below B+&lt;br /&gt;
*Victory at sparring match for slave&lt;br /&gt;
*Victory at gladiatrix arena&lt;br /&gt;
*Martial Arts/Gladiatrix training&lt;br /&gt;
*Failure to [[jack-o-nine/Spells|Cast]] Domini Dictum&lt;br /&gt;
*Not following imposed rules&lt;br /&gt;
*Supervise Slave ([[Jack-o-nine/Gameplay/Assistant|Assistant]])&lt;br /&gt;
*Ambrosia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Mood|Depression/Despair]]&lt;br /&gt;
*Being tortured beyond guilt while despair is maxed.&lt;br /&gt;
*Becoming a cow&lt;br /&gt;
*Anal Tail&lt;br /&gt;
*Being in a cell&lt;br /&gt;
*Psychological Pressure&lt;br /&gt;
*Behave:pet&lt;br /&gt;
*Rape&lt;br /&gt;
*Petsuit (and not liking it)&lt;br /&gt;
&lt;br /&gt;
::: '''WARNING!'''&lt;br /&gt;
&lt;br /&gt;
::: At the lowest rank the slave is broken and her rating is set to F-. it is very hard to raise Nature so be careful.&lt;br /&gt;
&lt;br /&gt;
===Pride===&lt;br /&gt;
Pride is the only attribute that you are trying to lower.&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
*Obedience (including the chance of breaking the rules)&lt;br /&gt;
*Threshold for becoming broken&lt;br /&gt;
*Reduces chariot maneuvrability in races (if &amp;gt; 2)&lt;br /&gt;
*Increases mood penalty when eating leftovers&lt;br /&gt;
*Decreases mood when having to obey degrading rules, being renamed, ...&lt;br /&gt;
*How much spoil the slave gets when having less than 3 rules&lt;br /&gt;
*Reduces arousal&lt;br /&gt;
*Reduces masturbation (slave only masturbates if arousal &amp;gt; pride)&lt;br /&gt;
*Reduces fear induced by torture&lt;br /&gt;
Increased by:&lt;br /&gt;
*Not following degrading Rules, Sparring for Slave, Put Gladiatrix&lt;br /&gt;
*Tremendio if it fails of if slave fear is huge&lt;br /&gt;
*Failed threaten or put in place&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Behave: Force silence (-2)&lt;br /&gt;
*Behave: Force humility&lt;br /&gt;
*Behave: Deny toileting (-master supremacy)&lt;br /&gt;
*Behave: Pet (-master supremacy)&lt;br /&gt;
*Behave: Alarm (-1)&lt;br /&gt;
*Behave: Vaginal vibe (-1)&lt;br /&gt;
*Behave: Urinal (-master supremacy*pride)&lt;br /&gt;
*Behave: Toilet (-master supremacy*pride)&lt;br /&gt;
*Rules that the slave wants to break (-3 per rule)&lt;br /&gt;
*Golden Shower&lt;br /&gt;
*Scatology&lt;br /&gt;
*Rape (double decrease for anal rape)&lt;br /&gt;
*Some sex actions : blowjob, humiliation, torture, enema, golden shower, cum in mouth or on body&lt;br /&gt;
*Enema training (-pride level)&lt;br /&gt;
*Humiliation training (humiliation skill +1)&lt;br /&gt;
*Deep throat training (deep throat skill +1)&lt;br /&gt;
*Rimming training (rimming skill +2)&lt;br /&gt;
*Anal sex training (-1)&lt;br /&gt;
*Self harm training (-1)&lt;br /&gt;
*Golden shower training (golden shower skill +1)&lt;br /&gt;
*Scat training (scat skill +4)&lt;br /&gt;
*Dressage training (-1)&lt;br /&gt;
*Shaming punishment: Naked walk&lt;br /&gt;
*Shaming punishment: Shameful podium&lt;br /&gt;
*Racing (-5 whatever the outcome)&lt;br /&gt;
*Garden of Gethsemane (-1)&lt;br /&gt;
*Wearing a leather steel, or dog collar, or anal tail, or hooved boots (-1)&lt;br /&gt;
*Wearing a pony harness (-2)&lt;br /&gt;
*Wearing a pony plume (-3)&lt;br /&gt;
*[[jack-o-nine/Gameplay/Slaves#Guilt|Punishment]]&lt;br /&gt;
&lt;br /&gt;
===Exoticism===&lt;br /&gt;
Can see the formula on the Anatomy page of the slave:&lt;br /&gt;
*Exoticism = natural exoticism + tattoos + piercings + clothes&lt;br /&gt;
Affects&lt;br /&gt;
*Evaluation&lt;br /&gt;
Increased by:&lt;br /&gt;
*Body modifications&lt;br /&gt;
*BDSM paraphernalia&lt;br /&gt;
*Animal paraphernalia&lt;br /&gt;
*Fetish paraphernalia&lt;br /&gt;
*Cat ears&lt;br /&gt;
*Exotic clothes&lt;br /&gt;
*Exotic wig&lt;br /&gt;
*Jewelry - gem earrings&lt;br /&gt;
*Ornamented Collar&lt;br /&gt;
*Tattoos (at Uncle Bo's: Start Tattoo-&amp;gt;Continue Tattoo-&amp;gt;Finish Tattoo has largest bonuses)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Physique===&lt;br /&gt;
Affect:&lt;br /&gt;
*Evaluation&lt;br /&gt;
For information on how to change Physique see:[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
&lt;br /&gt;
=== Style===&lt;br /&gt;
Formula on anatomy page (anyone got the exact formula from the code?): &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Style = clothes + makeup + hair + makeup(2) + hygiene + grace   &lt;br /&gt;
|}&lt;br /&gt;
Grace is a trait found on a few slaves. Makeup is listed twice and they have different values:&lt;br /&gt;
*The first value seems to be facial makeup &lt;br /&gt;
**Improved by the &amp;quot;Visage and manicure&amp;quot; option at [[Jack-o-nine/Gameplay/Locations/White_Town#Salon_.22Elven_Laid.22|&amp;quot;Elven Laid&amp;quot; Salon]] increases it to B/Blue once applied but only lasts a day. It also increases the second value slightly.&lt;br /&gt;
**A more expensive, but permanent option is [[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts#Uncle_Bo|Uncle Bo's]] offer of permanent makeup tattoos that set it at S+/Green. &lt;br /&gt;
*Second value seems to be overall body&lt;br /&gt;
**Salon treatment: Visage and Manicure&lt;br /&gt;
**Salon treatment: Waxing&lt;br /&gt;
**(these two combined raise it to B/Blue, suggesting an incomplete list)&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Affects:&lt;br /&gt;
::&lt;br /&gt;
*Evaluation&lt;br /&gt;
Affected by:&lt;br /&gt;
*Hygiene&lt;br /&gt;
Increased by:&lt;br /&gt;
*Apparel&lt;br /&gt;
*Jewelry&lt;br /&gt;
*Fashionable hairstyle&lt;br /&gt;
*Waxing&lt;br /&gt;
*Visage and manicure&lt;br /&gt;
*Perfume&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Absence of the aforementioned items&lt;br /&gt;
&lt;br /&gt;
===Fame===&lt;br /&gt;
Affects:&lt;br /&gt;
*Rank&lt;br /&gt;
Increased by:&lt;br /&gt;
*Spread rumors (Gentleman's club and Central forum)&lt;br /&gt;
*Winning fights&lt;br /&gt;
*Winning races&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Nothing&lt;br /&gt;
&lt;br /&gt;
==Aura==&lt;br /&gt;
::: ''Section is work in progress''&lt;br /&gt;
In order to see a slave's aura you need to first cast [[Jack-o-nine/Gameplay/Magic#Auspex|Auspex]] (2 sparks) or be wearing the [[Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum|Raven Crown]]&lt;br /&gt;
&lt;br /&gt;
===Obedience===&lt;br /&gt;
*[http://www.hongfire.com/forum/forum/hentai-lair/hentai-game-discussion/412491-free-software-jack-o-nine-tails-%C9%94-thread-reboot-v2?p=4645835#post4645835 crushboss's explanations of obedience (dead link, need archived version)]&lt;br /&gt;
&lt;br /&gt;
Note: Higher = Better.&lt;br /&gt;
&lt;br /&gt;
The way it's calculated:&lt;br /&gt;
*The value for obedience starts at 0. Things that affect the score:&lt;br /&gt;
*Positively:&lt;br /&gt;
# + 4 [if '''difficulty''' is '''easy''']&lt;br /&gt;
# + value of '''fear''' [if she is a '''coward'''] [''trait'']&lt;br /&gt;
# + value of '''disciplined''' [if she is '''disciplined'''] [''trait'']&lt;br /&gt;
# + (value of '''mood''' / 2) + 1 [if her '''mood''' is positive [''green''] ]&lt;br /&gt;
# + value of '''fear''' * 2&lt;br /&gt;
# + If fear is not 0, 1 for every point of '''temper''' + '''pride''' + '''nature''' + '''intellect''' above 10, up to 5.&lt;br /&gt;
# + 2 for loli or 1 for young&lt;br /&gt;
# + value of '''devotion''' * 4&lt;br /&gt;
# + value of '''taming''' * 2&lt;br /&gt;
# + value of '''habit'''&lt;br /&gt;
# + value of '''awareness'''&lt;br /&gt;
*Negatively:&lt;br /&gt;
# - 4 [if she is '''brave'''] [''trait'']&lt;br /&gt;
# - 6 [if she is '''moronic'''] [''trait'']&lt;br /&gt;
# - value of '''wayward''' [if she is '''wayward'''] [''trait'']&lt;br /&gt;
# - value of '''spoil''' * 2&lt;br /&gt;
# - value of '''pride'''&lt;br /&gt;
# - value of '''temper'''&lt;br /&gt;
# - value of '''nature'''&lt;br /&gt;
# - value of '''intellect'''&lt;br /&gt;
&lt;br /&gt;
===Sexual arousal===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Deny orgasm&lt;br /&gt;
*Vaginal beads&lt;br /&gt;
*Erotic rewards&lt;br /&gt;
*Aphrodisiac potion&lt;br /&gt;
*Certain clothing: lace underwear, exotic outfit, leather corset, anal tail, tongue barbell, nipple chain, belly ring, boots&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Allowing orgasm&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
===Fear===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishments that slave is afraid of. Trait dependent (eg. Shy, Pyromaniac)&lt;br /&gt;
*Punishments when the punishment lvl is higher than the fear lvl&lt;br /&gt;
*Tremendio spell&lt;br /&gt;
*Threaten&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not punishing while guilty&lt;br /&gt;
*Reward: Garden of Gethsmane&lt;br /&gt;
*Reward: Spend time Together&lt;br /&gt;
*Reward: Erotic Reward&lt;br /&gt;
&lt;br /&gt;
Note: High Fear can Break the Slave. High fear will Depress the Slave.&lt;br /&gt;
&lt;br /&gt;
===Despair===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Punishing slave more than guilt&lt;br /&gt;
*Forcing slave to follow rules she wouldn't otherwise follow&lt;br /&gt;
*Ending the day with positive merit while slave has 2 or less devotion&lt;br /&gt;
*Negative mood at the end of the day (slowly)&lt;br /&gt;
*Rape (instantly sets despair to 4 or 5 for the first rape if it is the slave's first sexual contact with the slaver , which brings the slave near suicide attempts)&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Reward: Garden of Gethsemane&lt;br /&gt;
*Reward: Golden Cage&lt;br /&gt;
*Reward: Fun&lt;br /&gt;
*Reward: Hot Springs&lt;br /&gt;
*Reward: Gentle Hug&lt;br /&gt;
*Reward: Sensual Massage, Petting, Vibes, Cunnilingus&lt;br /&gt;
*Positive mood at the end of the day, sped up by increasing Devotion, Taming, Awareness, and Habit &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Better don't increase it - it make the Slave depressive and slowly lowers psychic stats. High despair causes suicide attempts&lt;br /&gt;
&lt;br /&gt;
===Awareness===&lt;br /&gt;
Heavily affected by intellect.&lt;br /&gt;
&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Itself over time (?)&lt;br /&gt;
*Starving (ending day with &amp;lt;-500 calories) and Starvation (frequently starving, based on intellect)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm)&lt;br /&gt;
*Enforce rules success.&lt;br /&gt;
*Reward with a date with proper virtue.&lt;br /&gt;
*Gifts with proper virtue.&lt;br /&gt;
*Sweets with proper virtue.&lt;br /&gt;
*Reward with resting with proper virtue.&lt;br /&gt;
*Compliments with proper virtue (once per day)&lt;br /&gt;
*Explain her Position&lt;br /&gt;
*Punishment of all kind (as long the Punishment is equal to her guilt)&lt;br /&gt;
*Shaming while frightened (massive).&lt;br /&gt;
*Sleeping in prison with guilt (and not liking it)&lt;br /&gt;
*Various equipment&lt;br /&gt;
*Heavy gauge piercings and regular nose piercing.&lt;br /&gt;
*Tie up and Nipple clamps&lt;br /&gt;
*Failed escape&lt;br /&gt;
*Delikacia&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Ending the day with positive merit&lt;br /&gt;
*Ending day while guilty and sleeping on the floor.&lt;br /&gt;
*Punishing without guilt.&lt;br /&gt;
*Repeating compliments on same day.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Awareness is the ability to understand that she is a slave and has no right to Disobey. Increase Faster if the Slave has high intellect.&lt;br /&gt;
&lt;br /&gt;
===Taming=== &lt;br /&gt;
Increased by:&lt;br /&gt;
*Diffuculty easy&lt;br /&gt;
*Threaten (if player's aura &amp;gt; slave's pride. -1 to calculation for every use)&lt;br /&gt;
*Physical Punishment&lt;br /&gt;
*Rape&lt;br /&gt;
*Sex stuff (once daily)&lt;br /&gt;
*Sententia Veritas (based on player's unbuffed magic level)&lt;br /&gt;
*Delikacia (based on player's unbuffed magic level)&lt;br /&gt;
*Rules (Humility [1/2 aura], Alarm, No masturbating success)&lt;br /&gt;
*Orgasm without Deny Orgasm rule&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is less than obedience (?)&lt;br /&gt;
*Most BDSM/fetish gear, including heavy gauge piercings or regular nose piercing.&lt;br /&gt;
*Racing (10 for victory, 2 for finishing)&lt;br /&gt;
*Eat leftovers if pride is &amp;lt; 2, despair = 0, mood &amp;gt; 3, and devotion &amp;gt;= 2&lt;br /&gt;
*Sleeping in a prison cell (and not liking it)&lt;br /&gt;
*Sleep on floor&lt;br /&gt;
*Sleep on my bed (if player aura &amp;gt; slave)&lt;br /&gt;
*Sleep in boudoir (if player aura &amp;gt; slave) &lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;lt; 0)&lt;br /&gt;
*Itself (?)&lt;br /&gt;
&lt;br /&gt;
Decrease by:&lt;br /&gt;
*Torturing a slave with 0 guilt&lt;br /&gt;
*Not punishing a slave with guilt by double fear&lt;br /&gt;
*Breaking Deny Orgasm rule while stimulation is greater than obedience (?)&lt;br /&gt;
*Breaking rules overnight with guilt &amp;gt; 1&lt;br /&gt;
*Player aura &amp;lt; slave's (only if slave's nature - 1/2 of fear is &amp;gt; 0)&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
Note: Increase Faster with Stronger Aura of the Slaver.&lt;br /&gt;
&lt;br /&gt;
===Habit===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Easy mode&lt;br /&gt;
*Various sex (once per day)&lt;br /&gt;
*Rule successes (Silence, Deny Toiletry, Pet, Alarm, Urinal, Toilet)&lt;br /&gt;
*Enforce rule success&lt;br /&gt;
*Not orgasming while masturbating&lt;br /&gt;
*Sleep on floor (+2)&lt;br /&gt;
*Sleep on bedroll&lt;br /&gt;
*Sleep on my bed&lt;br /&gt;
*Branded&lt;br /&gt;
*Magically branded (separate bonus)&lt;br /&gt;
*Milking&lt;br /&gt;
*Laying eggs&lt;br /&gt;
*Various equipment&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Generous diet portion of non-semen.&lt;br /&gt;
*Breaking rules with guilt &amp;gt; 1&lt;br /&gt;
*Spoiling&lt;br /&gt;
&lt;br /&gt;
===Spoiling===&lt;br /&gt;
Increased by:&lt;br /&gt;
* Giving out rewards before they are earned (normal rewards plus - Sleep in my bed or boudoir, Fresh Food, Eat my leftovers)&lt;br /&gt;
* Rewarding your slave too many times per day (twice on hard mode, thrice on normal, no limit on easy)&lt;br /&gt;
* Giving your slave rewards that are above her virtue earned. So, if your slave has earned a level 3 (virtue) reward and you give her a level 5 reward, it will cause spoil&lt;br /&gt;
* Giving your slave rewards that are under her virtue earned. (&amp;lt;- applies (only?) to erotic massages)&lt;br /&gt;
* Ending the day with sin (punishment) and you don't punish her. It will cause an increase in pride and spoil&lt;br /&gt;
* Not assigning enough rules to your slave (three on hard, two on normal, no limit on easy).  There are 15 rules to choose from and all 15 count.  Slaves won’t respect a master who doesn’t expect them to follow any rules or make them work.&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Not rewarding slave when she deserves it&lt;br /&gt;
*Put in Place talk option&lt;br /&gt;
*Sleep in Cell or on the Floor&lt;br /&gt;
&lt;br /&gt;
Note:This aural stat increases very fast so be careful.&lt;br /&gt;
&lt;br /&gt;
===Devotion===&lt;br /&gt;
Increased by:&lt;br /&gt;
*Amount of Awareness/Taming/Habit that's lowest while mood &amp;gt; 0, despair = 0, spoil = 0, and pride &amp;lt; 5. &lt;br /&gt;
*Philter potion (only one use per slave) +50 points&lt;br /&gt;
*Ambrosia reward +1 point&lt;br /&gt;
*Golden cage reward +3 points&lt;br /&gt;
*Erotic rewards +1/+2 points'*&lt;br /&gt;
*Dates +0/+2 points'**&lt;br /&gt;
*Winning the race +5 points&lt;br /&gt;
*Some rules if pride below certain level and devotion &amp;gt;= 2&lt;br /&gt;
*Delikacia spell +2/+3 points'***&lt;br /&gt;
*Adverto Servili spell +2/+3 points'***&lt;br /&gt;
* Flog with whip and lash +0/+5 points'****&lt;br /&gt;
Decreased by:&lt;br /&gt;
*Fear and despair being &amp;gt; 4 with a negative mood.&lt;br /&gt;
*Rape if slave devotion &amp;lt; 5&lt;br /&gt;
*Rules slave want to break, each -5 devotion per day&lt;br /&gt;
*Each level of spoiling -1 devotion &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'* Formula is (1+interaction_lvl(1-5)-times done today)/2 but capped at max 2&lt;br /&gt;
&lt;br /&gt;
'** Formula same as above, but date must be successfull (&amp;gt;2) and pride &amp;lt; 4&lt;br /&gt;
&lt;br /&gt;
'*** Formula is (mage_level - boosted mage level)/2&lt;br /&gt;
&lt;br /&gt;
'**** if flagelation skill &amp;gt; 4 slave fear &amp;lt;2 and despair = 0 then devotion += slave devotion level&lt;br /&gt;
&lt;br /&gt;
==Traits==&lt;br /&gt;
[[File:JONT_Traits.jpg|300px|thumb|right|A slave with lots of traits]]&lt;br /&gt;
Slaves can have various traits, some visible from the start, some you'll only find out after certain actions or training sessions.&lt;br /&gt;
&lt;br /&gt;
Open:&lt;br /&gt;
* ''Arena Champion'' - Received in the Arena &amp;quot;Gladiatrix Contest&amp;quot; after 5 wins. Opens new options (fight Champion, Group fight and Fiend fight) during Colosseum fights.&lt;br /&gt;
* ''Arena Grand Champion'' - Received in the Arena after 9 wins.&lt;br /&gt;
* ''Bruise'' - Decreases Beauty of a Slave. Rating from &amp;quot;D&amp;quot; to &amp;quot;S+&amp;quot; Decrease over time depending on the Slaver/ Assistants Medical Talent.&lt;br /&gt;
* ''Charming Voice'' - Slave start with Singing rating &amp;quot;S+&amp;quot;&lt;br /&gt;
* ''Clumsy'' - Make it harder to train Physical common skill's (Housekeeping , Martial Arts, ect.)&lt;br /&gt;
* ''Graceful'' - Make it easier to train Dancer skill&lt;br /&gt;
* ''Hoarse Voice'' - The Slave be cannot trained as a Singer.&lt;br /&gt;
* ''Immature'' - Always(?) on lolis. Cannot get Pregnant. Some Clients will not buy her. Slower during races in Colosseum but cannot be beheaded by String Trap.&lt;br /&gt;
* ''Not Branded'' - If your slave is branded and wearing a collar, she'll (usually?) be found after trying to run away. Branding is a good idea.&lt;br /&gt;
* ''Racing Champion'' - Received in the Arena after winning 4 races.&lt;br /&gt;
* ''Racing Grand Champion'' - Received in the Arena after winning 7 races.&lt;br /&gt;
* ''Recovery'' - Slave recently underwent a procedure in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]] and needs time to recover before performing another procedure.&lt;br /&gt;
* ''Sanity'' - When this trait shows up in pink text, it's a warning that the slave is close to being mindbroken. Sanity is the sum of Nature, Temperament, and Pride. This sum needs to stay above 2, each stat being on a scale of 0-5. When the slave is mindbroken, this trait shows up in red.&lt;br /&gt;
* ''Scars'' - Decrease the Beauty of an Slave. Small Scars increase Exoticism. Can be Removed in the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Range &amp;quot;Small Scars&amp;quot; to &amp;quot;Ugly Scars&amp;quot;&lt;br /&gt;
* ''Trace of beatings(+ ,++)'' - Greatly Reduce the Beauty of an Slave. Decrease over time.&lt;br /&gt;
* ''Virgin'' - Nothing Special if Broken can be Restored in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]].&lt;br /&gt;
* ''Wounds'' - Picked up in Gladiatrix fights or through punishment. Can be healed in [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. Endurance penalty?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
* ''Accustomed to pain'' - Able to endure pain. More resistant to pain based threats. Can be obtained by repeated punishing, Horse Mating, Fisting, Anal Fisting, Masochism and Self-Torture training.&lt;br /&gt;
* ''Afraid of pain'' - Physical punishments more effective&lt;br /&gt;
* ''Arachnophilia'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Arachnophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Ascetic'' - Indifferent to luxury. Dresses or Ornaments as rewards have no effect.&lt;br /&gt;
* ''Ballerina'' - Affinity to Dancer skill&lt;br /&gt;
* ''Bisexual'' - Willing to have sex with Male and Female. Threesome will be easy to learn. (More ?)&lt;br /&gt;
* ''Bloodthirsty'' - Loves to see blood, makes some tortures less effective.&lt;br /&gt;
* ''Brave'' - Punishments are less effective. Also helpful for horse races.&lt;br /&gt;
* ''Brony '' - Affinity for Horse skill&lt;br /&gt;
* ''Claustrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Conceited'' - Increases the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Coward'' - Punishments are much more effective. Bad for horse races&lt;br /&gt;
* ''Darkness Child'' - Reduces effectiveness of deprivation punishments. (increases effectiveness of blindfold during active sex?)&lt;br /&gt;
* ''Disciplined'' - Easier to train. Also helpful for horse races&lt;br /&gt;
* ''Dislikes Sweets'' - Giving sweets as a reward has no effect.&lt;br /&gt;
* ''Enchantress'' - Affinity for Enchantress skill&lt;br /&gt;
* ''Exhibitionist'' - Makes some lessons go easier (Exhibitionism, Seduction, Gang bang, Enema ?any others?)&lt;br /&gt;
* ''Exotic Dancer - Affinity for Dancing skill (and also Nymphomaniac or Perverted)&lt;br /&gt;
* ''Expert Maid'' - Affinity for Maid skill&lt;br /&gt;
* ''Expert Nurse'' - Affinity for Nurse skill&lt;br /&gt;
* ''Frigid'' - Indifferent to sex.&lt;br /&gt;
* ''Gladiatrix'' - Affinity for Gladiatrix skill&lt;br /&gt;
* ''Good Metabolism'' - Easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Gourmet Chef'' - Affinity for Cook skill&lt;br /&gt;
* ''Guilt Complex'' - Slave can be punished with more severe punishments for an offense.&lt;br /&gt;
* ''Hemophobia'' - Afraid of blood, makes some tortures more effective&lt;br /&gt;
* ''Hikikomori'' - Reduces the effectiveness of dates (Reward: Spend time together)&lt;br /&gt;
* ''Homophobic'' - Slave is incapable to be aroused by a sex with another woman (Discovered on Threesome training).&lt;br /&gt;
* ''Hydrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Hyperactive'' - Does not like to sit still. '''Free time''' rewards will not have a positive effect on mood.&lt;br /&gt;
* ''Hysteric'' - Enjoys praise. '''Verbal encouragement''' is more effective.&lt;br /&gt;
* ''Lazy'' - Opposite of Hyperactive&lt;br /&gt;
* ''Lesbian'' - Rewarding with Erotic or date will have no affect and Sex skills with Male counterpart will be harder.&lt;br /&gt;
* ''Loves Helplessness'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Love Luxury'' - Opposite of Ascetic&lt;br /&gt;
* ''Masochist'' - Enjoys pain.&lt;br /&gt;
* ''Megalomania'' - Merit gains are amplified.&lt;br /&gt;
* ''Merciful'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's extra effective if your slave is Merciful.&lt;br /&gt;
* ''Moronic'' - Extremely brave. Also helpful for horse races.&lt;br /&gt;
* ''Musician'' - Affinity for Music skill&lt;br /&gt;
* ''Nyctophobia'' - Increases effectiveness of deprivation punishments&lt;br /&gt;
* ''Nymphomaniac'' - Enjoys sex. &lt;br /&gt;
* ''Orator'' - Affinity for Escort skill&lt;br /&gt;
* ''Pervert'' - Makes some lessons go easier (Rimming, Enema, Scatology, Golden Shower, all Xenophilia). Eating Fiend Cum will give positive mood.&lt;br /&gt;
* ''Pet Prodigy'' - Affinity for Pet skill&lt;br /&gt;
* ''Powerful Metabolism'' - Much easier to lose weight/harder to gain weight&lt;br /&gt;
* ''Psi-masochist'' - Enjoys psychological pressure. Verbal rewards less effective.&lt;br /&gt;
* ''Purist'' - Makes perverted skills harder.&lt;br /&gt;
* ''Pyromania'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Pyrophobia'' - Increases the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Sadist'' - When you have a prisoner in the dungeon, you can use Punishment: Example of punishment to torture her while your slave watches. It's ineffective if your slave is a Sadist.&lt;br /&gt;
* ''Secretary'' - Affinity for Secretary skill, 10-20% '''extra discount''' when working as accountant&lt;br /&gt;
* ''Shy'' - Makes exhibitionist lessons harder&lt;br /&gt;
* ''Singer'' - Affinity for Singing skill&lt;br /&gt;
* ''Sportive'' - Physical exercises are more fun and associated skills increase faster.&lt;br /&gt;
* ''Sweet-tooth'' - Increases the effectiveness of sweets as a reward&lt;br /&gt;
* ''Torpid'' - Physical exercises are less fun and associated skills increase slower.&lt;br /&gt;
* ''Water Child'' - Reduces the effectiveness of certain kinds of torture.&lt;br /&gt;
* ''Wayward'' - Harder to train. Bad for horse races&lt;br /&gt;
* ''Weakened Metabolism'' - Easier to gain weight/harder to lose weight&lt;br /&gt;
* ''Weak Meatabolism'' - Much easier to gain weight/harder to lose weight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Obtainable:&lt;br /&gt;
&lt;br /&gt;
* ''Accustomed to pain'' - 50 masochism xp can't replace afraid of pain &lt;br /&gt;
* ''Masochist'' - 100 masochism xp replaces accustomed to pain can't replace afraid of pain&lt;br /&gt;
* ''Exhibitionist'' - 75 exhibitionism xp replaces shy&lt;br /&gt;
* ''Nymphomania'' - 200 nymphomania xp replaces frigid&lt;br /&gt;
* ''Pervert'' - 150 perversion xp replaces purist&lt;br /&gt;
* ''Bi-sexual'' - 50 lesbian xp can't replace homophobic and lesbian&lt;br /&gt;
* ''Psi-masochist'' - 50 abuse xp can't replace hysteric&lt;br /&gt;
* ''Darkness child'' - 50 darkness xp can't replace nyctophobia&lt;br /&gt;
* ''Bloodthirsty'' -50 blood xp can't replace hemophobia&lt;br /&gt;
* ''Pyromania'' - 50 fire xp can't replace pyrophobia&lt;br /&gt;
* ''Water child'' - 50 water xp can't replace hydrophobia&lt;br /&gt;
* ''Arachnophilia': - 50 vermin xp can't replace arachnophobia&lt;br /&gt;
* ''Inured to helplessness'' - 50 deprivation xp can't replace claustrophobia and loves helplessness&lt;br /&gt;
* ''Merciful'' - 10 compassion xp can't replace sadist&lt;br /&gt;
&lt;br /&gt;
==Mood==&lt;br /&gt;
&lt;br /&gt;
Mood decide how well the Slave will learn skills. Bad Mood such as &amp;quot;Depressive&amp;quot; let the Slave learn slowly. Good Mood like &amp;quot;Happy&amp;quot; make it faster.&lt;br /&gt;
To find out what's affecting her mood ask &amp;quot;How are you feeling?&amp;quot; and she'll list off the positive and negative effects she's under.&lt;br /&gt;
The effects of rewards will last for a while so to maximize happiness it's important to use a variety of rewards and combine their affects.&lt;br /&gt;
&lt;br /&gt;
Mood levels from highest to lowest:&lt;br /&gt;
* ''Estatic''&lt;br /&gt;
* ''Happy''&lt;br /&gt;
* ''Pleased'' (maximum when devotion is 0, or fear &amp;gt;= devotion)&lt;br /&gt;
* ''Optimistic'' (maximum when despair &amp;gt; 0)&lt;br /&gt;
* ''Cheerful''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Calm (neutral)'' (maximum when despair &amp;gt; temperament)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* ''Unhappy''&lt;br /&gt;
* ''Pessimistic''&lt;br /&gt;
* ''Melancholic''&lt;br /&gt;
* ''Depressed''&lt;br /&gt;
* ''Severely Depressed''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Improved by:&lt;br /&gt;
* ''Encourage''&lt;br /&gt;
* ''Rewards''&lt;br /&gt;
* ''Enough to Eat''&lt;br /&gt;
* ''Your Leftovers'' &lt;br /&gt;
* ''Clean House''&lt;br /&gt;
* ''Good Hygiene''&lt;br /&gt;
* ''Comfortable clothes (like the sundress)''&lt;br /&gt;
* ''Sleep in the Slavers bed'' (note: Slave need high Obedience)&lt;br /&gt;
* ''Sleep in boudoir''&lt;br /&gt;
* ''Letting her orgasm''&lt;br /&gt;
* ''Use her Talent'' (Trait Talent: ???)&lt;br /&gt;
* ''Free time (ending the day with positive energy)&lt;br /&gt;
* ''Take Drug - Chug (strong alcohol, drink two and she passes out)''&lt;br /&gt;
* ''Drink potion - Bacchic nectar (doesn't stack with alcohol and can only be used once, but won't pass out with repeated attempts, cheaper and easier to just drink the alcohol, though)''&lt;br /&gt;
* ''Not punishing her when she's guilty''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Decreased by:&lt;br /&gt;
* ''Explain her position'' (Note: as long as she have not accept to be a slave)&lt;br /&gt;
* ''Threaten''&lt;br /&gt;
* ''Starving''&lt;br /&gt;
* ''Overworking her (red energy levels)''&lt;br /&gt;
* ''Dehydrated food''&lt;br /&gt;
* ''Fiend's cum'' (Unless the slave has the perverted trait, in which case it raises mood)&lt;br /&gt;
* ''Dirty House''&lt;br /&gt;
* ''Bad Hygiene''&lt;br /&gt;
* ''Sleep in the cell''&lt;br /&gt;
* ''Sleep on the floor''&lt;br /&gt;
* ''Sleep on a Bedroll''&lt;br /&gt;
* ''Walk around Naked''&lt;br /&gt;
* ''Built up sexual desire''&lt;br /&gt;
* ''any Rules'' (on low Obedience)&lt;br /&gt;
* ''Raping''&lt;br /&gt;
* ''Pregnacy with a fog fiend'' &lt;br /&gt;
* ''Having Rotphilis (treatable STD)''&lt;br /&gt;
* ''Certain BDSM/fetish gear''&lt;br /&gt;
&lt;br /&gt;
Being on her period will have a slight negative effect on her mood that you can't control. &amp;quot;I have these days...stomach ache. So the mood is not very much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Ranks==&lt;br /&gt;
To see what the requirements are for the next rank, click on your slave's portrait, then the rank letter in the left panel. For example in rank B you may see:&lt;br /&gt;
*Further improve this slave's sexual skills&lt;br /&gt;
*Further improve this slave's common skills&lt;br /&gt;
*This slave should master a common skill&lt;br /&gt;
*Encourage this slave's sense of loyalty&lt;br /&gt;
&lt;br /&gt;
'''Basic Attributes'''&lt;br /&gt;
Add up the total of these stats (red = 0, green =5, i.e. an apathetic slave has 0 temperament, while reactive has 3, and passionate has 5) and subtract off pride to get your total.  &lt;br /&gt;
*Endurance&lt;br /&gt;
*Empathy&lt;br /&gt;
*Temperament&lt;br /&gt;
*Intellect&lt;br /&gt;
*Nature&lt;br /&gt;
*-Pride (lowering pride increases the attributes)&lt;br /&gt;
&lt;br /&gt;
'''Sexual skills''' refers to Categories, not individual skills.&lt;br /&gt;
&lt;br /&gt;
note that Athletics doesn't count towards the common skill thresholds (and can only be raised by increasing the endurance stat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==='''F-'''===&lt;br /&gt;
&lt;br /&gt;
Lowest Rank. only the Slave market will buy the slaves for low price.&lt;br /&gt;
&lt;br /&gt;
=== '''D-'''===&lt;br /&gt;
Recommend Sell Price:500$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 6 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 5&lt;br /&gt;
::*Obedience &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Well-known fame or Plain beauty&lt;br /&gt;
&lt;br /&gt;
=== '''D+'''===&lt;br /&gt;
Recommend Sell Price:750$&lt;br /&gt;
&lt;br /&gt;
Requires&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 8 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 10&lt;br /&gt;
::*Obedience &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C-'''===&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 10 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 15&lt;br /&gt;
::*Sexual Stats &amp;gt;= 2&lt;br /&gt;
::*Obedience &amp;gt;= 6&lt;br /&gt;
::*Endurance &amp;gt;= 2&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''C+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:1000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 12 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 18&lt;br /&gt;
::*Sexual Stats &amp;gt;= 4&lt;br /&gt;
::*Devotion &amp;gt;= 1&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Celebrity fame or Cute beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 13 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 20&lt;br /&gt;
::*Sexual Stats &amp;gt;= 8&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 2&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''B+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:2500$&lt;br /&gt;
&lt;br /&gt;
Requires :&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 14 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 22&lt;br /&gt;
::*Sexual Stats &amp;gt;= 10&lt;br /&gt;
::*Two green common skills&lt;br /&gt;
::*One green sex skill&lt;br /&gt;
::*Devotion &amp;gt;= 3&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Illustrious fame or Pretty beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 15 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 24&lt;br /&gt;
::*Sexual Stats &amp;gt;= 15&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Superstar fame or Beautiful beauty&lt;br /&gt;
&lt;br /&gt;
=== '''A+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:5000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 16 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 26&lt;br /&gt;
::*Sexual Stats &amp;gt;= 18&lt;br /&gt;
::*Three green common skills&lt;br /&gt;
::*Two green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 4&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
&lt;br /&gt;
=== '''S-'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 18 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 28&lt;br /&gt;
::*Sexual Stats &amp;gt;= 20&lt;br /&gt;
::*Four green common skills&lt;br /&gt;
::*Three green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
=== '''S+'''===&lt;br /&gt;
&lt;br /&gt;
Recommend Sell Price:10000$&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
::*Stats (ie Basic Attributes) &amp;gt;= 20 point&lt;br /&gt;
::*General Skills (ie Common Skills) &amp;gt;= 30&lt;br /&gt;
::*Sexual Stats &amp;gt;= 25&lt;br /&gt;
::*Five green common skills&lt;br /&gt;
::*Four green sex skills&lt;br /&gt;
::*Devotion &amp;gt;= 5&lt;br /&gt;
::*Endurance &amp;gt;= 3&lt;br /&gt;
::*Legend of Rome fame or Exquisite beauty&lt;br /&gt;
&lt;br /&gt;
==Pregnancy==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Slave might get pregnant. There are two possible pregnancies.&lt;br /&gt;
*Regular Pregnancy&lt;br /&gt;
Regular pregnancy will cause your slave to be taken away by the autorities until after childbirth once pregnancy becomes apparent. You will be warned beforehand that the slave might be pregnant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Fiend Pregnancy&lt;br /&gt;
This pregnancy occurs rapidly and will create an event in the morning where the fiend bursts out of the slaves stomach, killing the slave in the process. if you have a fiend pen you can capture it. See [[Jack-o-nine/Fiend|fiend]] for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Both types can be aborted at the [[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter#Medical_center|Medical Center]]. There is also the option of making your slave sterile to prevent the risk of pregnancy from ever occurring in the first place. Sterilization is reversible.&lt;br /&gt;
&lt;br /&gt;
== Charm ==&lt;br /&gt;
A derived stat that will affect who's willing to buy your slave (if you meet the list listed requirements but the buyer turns her down for a vague reason, odds are she didn't meet the charm test)&lt;br /&gt;
The formula for Charm is as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| charm = style*3 + exotic + devotion + brand_reputation + fame*2 - relative_fat - despair - spoil - scars - (bruises+1)/2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
relative_fat describes how far the slave is from ideal weight, and is calculated as follows: &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Slave Weight !! relative_fat &lt;br /&gt;
|-&lt;br /&gt;
| Underweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Model || -1&lt;br /&gt;
|-&lt;br /&gt;
| Voluptuous || 0&lt;br /&gt;
|-&lt;br /&gt;
| Healthy Weight || 3&lt;br /&gt;
|-&lt;br /&gt;
| Overweight || 6&lt;br /&gt;
|-&lt;br /&gt;
| Obese || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The most straightforward approach is to simply raise Style (since it has an x3 modifier). Buy her some nice clothes and jewely, remember to EQUIP the new items on her, take her to the Salon and get a full makeover. Most of the Salon boosts will disappear at end-of-day, so it's important to visit the NPC promptly. Also remember style includes hygiene, so have slave bathe/wash you/hot springs *before* visiting the Salon, as those activities wash off perfume and possibly hairstyle/makeup.  Oddly, none of the Salon treatments improve hygiene.&lt;br /&gt;
&lt;br /&gt;
If the client has already refused due to lack of charm, you can sway them by asking them 10 times to buy your slave. Otherwise, you can train your slave a bit more and sell her to someone else.&lt;br /&gt;
&lt;br /&gt;
==Sanity and Broken Spirit==&lt;br /&gt;
Another hidden derived stat which is: &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Temperament + Nature + Pride&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
As pride goes from Arrogant to Unashamed, sanity goes down. This is an important stat to know, because if it drops below 3 the slave's spirit will be broken and she'll be Rank F- forever and difficult to sell. &lt;br /&gt;
To avoid this situation you need to keep Temperament and Nature high and avoid decreasing her pride too far. &lt;br /&gt;
See sections on [[Jack-o-nine/Gameplay/Slaves#Nature|Nature]], [[Jack-o-nine/Gameplay/Slaves#Temperament|Temperament]] and [[Jack-o-nine/Gameplay/Slaves#Pride|Pride]] for help increasing/decreasing them.&lt;br /&gt;
&lt;br /&gt;
More info and discussion [http://www.ulmf.org/bbs/showpost.php?p=598295&amp;amp;postcount=277 here].&lt;br /&gt;
&lt;br /&gt;
==Rewards - What the Heck is &amp;quot;Promise a Promotion/Reward&amp;quot;?==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The puzzlingly named &amp;quot;Promise her a promotion/reward&amp;quot; is satisfied by the following:&lt;br /&gt;
&lt;br /&gt;
* Spend Time Together: Stroll on roof (if successful enough)&lt;br /&gt;
* Spend Time Together: Walk in city (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to beach (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to theater (if successful enough)&lt;br /&gt;
* Spend Time Together: Go to a restaurant (always)&lt;br /&gt;
* Give Free Time: Rest til evening&lt;br /&gt;
* Give Free Time: Fun til evening&lt;br /&gt;
* Give Free Time: Garden of Gethsemene&lt;br /&gt;
* Give Free Time: Hot Springs&lt;br /&gt;
* Give Free Time: Golden cage&lt;br /&gt;
* Erotic Reward: Vibes&lt;br /&gt;
* Erotic Reward: Cunnilingus&lt;br /&gt;
&lt;br /&gt;
==V2.2.3 Promise Logic==&lt;br /&gt;
There is a risk of giving a girl a low value reward or gift (Like flowers) after promising a reward/gift that she will be quite confused if that was supposed to be the special reward/gift that you promised, and will give her an unhappy mood until you give a better reward/gift. The logic behind this seems to be quite complicated and dependent upon many things, but a reward/gift of level 3 or greater should be safe from this potential malice just as long as your slave is not spoiled or has very high pride. &lt;br /&gt;
&lt;br /&gt;
A level 5 reward/gift will never fail... unless the reward/gift itself fails (for example: if she hates sweets and you give her ambrosia.)&lt;/div&gt;</summary>
		<author><name>Drama</name></author>	</entry>

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