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	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Time_Periods&amp;diff=15652</id>
		<title>Artificial Academy 2/Time Periods</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Time_Periods&amp;diff=15652"/>
				<updated>2014-10-15T01:20:46Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: ok, refined text and the layout.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}} __ToC__&lt;br /&gt;
&lt;br /&gt;
=Time Elapsing=&lt;br /&gt;
Each Time period has 20 real-time minutes by default which can be adjusted in configuration menu. Interactions either caused by PC or NPC consume Time. Time also passes during H scenes. Switching H position consume time of which amount can be offset by higher H compatibility. &lt;br /&gt;
&lt;br /&gt;
=School Days=&lt;br /&gt;
Regular weekdays from Monday to Friday are consisted of four time periods. &lt;br /&gt;
&lt;br /&gt;
==Morning==&lt;br /&gt;
[[File:200px-Schoolbag Morning.jpg|left||100px]]&lt;br /&gt;
This is school attendance period. As PC leaves the station, some NPCs may already be at the school and others will begin to arrive at the station individually. Characters who are not present will show a [[File:AA2_House_Icon.jpg]] icon in the class roster screen. &lt;br /&gt;
&lt;br /&gt;
Teacher and the students with Serious traits are most likely present from the start while students with &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Daydreamer&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Absentminded&amp;lt;/span&amp;gt; trait arrive late or may skip the session. &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Daydreamer&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Absentminded&amp;lt;/span&amp;gt; teacher has a small chance of not appearing before the class. &lt;br /&gt;
&lt;br /&gt;
'''Morning specific interactions''' &lt;br /&gt;
* There is a short interval before characters notice PC's arrival at the station. &lt;br /&gt;
* NPCs with high favorability may ask to go class together. &lt;br /&gt;
* NPCs with high affection to PC may be awaiting at the station. This can be differed by personalities and character setting.&lt;br /&gt;
* NPCs with high affection may give you a good morning kiss when they arrive. &lt;br /&gt;
* After a character arrives at the classroom, the schoolbag will be removed from the world model.  &lt;br /&gt;
* NPCs who are already present are wearing club outfit and will visit change-room to switch into the uniform.&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_class.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
Unless you skipped the class, finishing this period will lead to classes which increase Intelligence.&lt;br /&gt;
&lt;br /&gt;
==Noon==&lt;br /&gt;
[[File:200px-Asleep NPC.jpg|right||100px|thumb|Asleep NPC]]&lt;br /&gt;
A lunch-break before the physical class starts. Characters can invite and be invited to eat lunch together on the campus. NPCs may be asleep on their desks as of the v11 update, in which case they cannot be interacted for a whole period.&lt;br /&gt;
&lt;br /&gt;
'''Noon specific interactions'''&lt;br /&gt;
* NPCs can invite/be invited to eat lunch together. NPCs who already ate lunch will refuse it while Always Hungry trait enables NPCs to eat multiple times.&lt;br /&gt;
* NPCs will begin to visit change-room and switch into the sports outfit. If next class is Swimming, they will change into swimming suit instead. &lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_pe.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
Finishing this period will lead to physical classes which increase Strength. Class types vary by days and PC will start from different locations in next period.  &lt;br /&gt;
* Monday: Sports Ground&lt;br /&gt;
* Tuesday: Swimming Pool&lt;br /&gt;
* Wednesday: Gym&lt;br /&gt;
* Thursday: Swimming Pool&lt;br /&gt;
* Friday: Sports Ground&lt;br /&gt;
&lt;br /&gt;
==Afternoon==&lt;br /&gt;
This is free time before clubs session start. In the meantime characters can invite and be invited to have snack or tea break in Courtyard.&lt;br /&gt;
&lt;br /&gt;
'''Afternoon specific interactions'''&lt;br /&gt;
* NPCs can invite/be invited to have snack or tea break. &lt;br /&gt;
* NPCs will begin to visit change-room and switch into the club outfit. &lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_club.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
Finishing this period will lead to club session which increases stats depending on club location. &lt;br /&gt;
* Club time in Dojo, Gym, Swimming Pool and Track increase Strength.&lt;br /&gt;
* Club time in Music room and Japanese room increase Intelligence.&lt;br /&gt;
* Club time in Multi-purpose Room increase both by a small portion.&lt;br /&gt;
&lt;br /&gt;
==Evening==&lt;br /&gt;
[[File:Going home.jpg|thumbnail|competition on going together]][[File:Karaoke afterschool.jpg|thumbnail|Group karaoke after school]]&lt;br /&gt;
This is free time after school and uses sunset lighting. Characters start going home at this time. Characters with &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Daydreamer&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Absentminded&amp;lt;/span&amp;gt; trait has higher chance to go earlier. Teachers and Lovers incline to stay longer. Since school time is over, characters can invite/ be invited to Have Some Fun/Go Eat/Go to Karaoke without missing a class.&lt;br /&gt;
&lt;br /&gt;
'''Evening specific interactions''' &lt;br /&gt;
* NPCs will begin to visit change-room and switch into uniform outfit. Leaving change-room adds schoolbag to the character's world model.&lt;br /&gt;
* NPCs with schoolbag can invite/be invited to go home together. This will conclude the day. &lt;br /&gt;
* NPCs can invite/be invited to study together at home. Horny NPC may give you a unique dialogue and trigger H scene while studying. &lt;br /&gt;
* NPCs can invite/be invited to Have Some Fun/Go Eat/Go to Karaoke. &lt;br /&gt;
* NPCs with high affection to PC may give goodbye kiss.&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_home.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
This will conclude the day and go to the night time bedroom, giving you the option to save your game. Sleeping will begin next day.&lt;br /&gt;
&lt;br /&gt;
=Saturday=&lt;br /&gt;
Since it has no physical classes, Saturday is consisted of three time periods which exclude Afternoon. It is also the examination day when the week is test period. Examination consumes whole school activities and directly skips from Morning to Evening period. &lt;br /&gt;
&lt;br /&gt;
'''Examination specific interactions''' &lt;br /&gt;
* NPCs with high affection to PC may offer Lewd Promise on Friday. &lt;br /&gt;
* NPCs who received low grades will be in Sadness mood after the test. The mood persists to next day until get cheered up.&lt;br /&gt;
&lt;br /&gt;
=Sunday=&lt;br /&gt;
Sunday is off-day and is consisted of two periods, Morning and Evening. As PC arriving in the morning, the station is crowded with NPCs wandering and others will arrive soon. During Morning, any attempt to invite NPC for station activities will fail automatically, such as karaoke and restaurant.&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_out.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
If you have a date with NPC, it begins as soon as you interact with the character. The result of date will be shown at the end which concludes Morning period.&lt;br /&gt;
* You can ask and accept multiple dates but you can have only one date per a week. NPCs you stall on a date will get angry at you. Dates cannot be cancelled.&lt;br /&gt;
* To know if you have a date with an NPC, talk to the character during school days and they may mention the approaching date.&lt;br /&gt;
* The characters you are dating know of your presence and may attempt to approach you and start date. The longer you wait before beginning the date will reduce their mood, and catching you talking to another character may put them in a bad mood. The success of date depends on the character's opinion toward PC.&lt;br /&gt;
* Going on a date is exposed to the public. Everyone knows about the dates between two characters following the next Monday.&lt;br /&gt;
&lt;br /&gt;
'''Sunday Evening''' &lt;br /&gt;
NPCs will start going home or be hanging around for a while. Evening interactions such as studying at home, hanging around at the station work as usual.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Artificial_Academy_2&amp;diff=15640</id>
		<title>Template:Nav/Artificial Academy 2</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Artificial_Academy_2&amp;diff=15640"/>
				<updated>2014-10-14T01:36:42Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Artificial Academy 2/Technical Help|'''FAQ &amp;amp; Technical Help''']]&lt;br /&gt;
&lt;br /&gt;
* '''About'''&lt;br /&gt;
** [[Artificial Academy 2|Game Description]]&lt;br /&gt;
** [[Artificial Academy 2/Append Set|Append Set]]&lt;br /&gt;
** [[Artificial Academy 2/Change Log|Change Log]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Character Creation|Character Creation]]&lt;br /&gt;
** [[Artificial Academy 2/Character Creation/Personalities|Personalities]]&lt;br /&gt;
** [[Artificial Academy 2/Character Creation/Traits|Traits]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Gameplay|Gameplay]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Map|Map]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Interactions|Interactions]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Time Periods|Time Periods]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Mood|Mood]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Favorability Rating|Favorability Rating]]&lt;br /&gt;
** [[Artificial Academy 2/H Guide|H Guide]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/Positions|Positions]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/Ahegao|Ahegao]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/3P|3P]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/Forced H|Forced H]]&lt;br /&gt;
**[[Artificial Academy 2/H Guide/Pregnancy|Pregnancy]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Gameplay Tips|Gameplay Tips]]&lt;br /&gt;
** [[Artificial Academy 2/Advanced Tips|Advanced Tips]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay Tips/Training|Classes and Training]]&lt;br /&gt;
** [[Artificial Academy 2/List of Notes|List of Notes]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Cheats|Cheats]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Modding Guide|Modding Guide]]&lt;br /&gt;
** [[Artificial Academy 2/PP list|PP list]]&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Time_Periods&amp;diff=15638</id>
		<title>Artificial Academy 2/Time Periods</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Time_Periods&amp;diff=15638"/>
				<updated>2014-10-14T01:36:33Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: Anononfire moved page Artificial Academy 2/Gameplay/Time Perionds to Artificial Academy 2/Gameplay/Time Periods: Typo existed in Perio'n'ds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}} __ToC__&lt;br /&gt;
&lt;br /&gt;
=Time Elapsing=&lt;br /&gt;
Each time period has 20 real-time minutes by default which can be adjusted in configuration menu. Each interaction either caused by PC or NPC will accelerate the time. Time also passes during H scenes. Switching H position consume time of which amount can be offset by higher H compatibility. &lt;br /&gt;
&lt;br /&gt;
=School Days=&lt;br /&gt;
School days, excluding Saturday, are consisted of four time periods.&lt;br /&gt;
&lt;br /&gt;
==Morning==&lt;br /&gt;
[[File:200px-Schoolbag Morning.jpg|left||100px]]&lt;br /&gt;
This is school attendance period. As PC arriving at the station, some NPCs may already be at the school, and others will begin to arrive at the station individually. Characters who are not present will be showed in [[File:AA2_House_Icon.jpg]]icon in the class roster screen. &lt;br /&gt;
&lt;br /&gt;
Teacher and the students with Serious traits are almost always present from the beginning while students with Absentminded trait arrive late/or skip the session. Abesentminded teacher has a small chance of not appearing before the class. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Morning specific interactions''' &lt;br /&gt;
* There is a short interval before characters notice PC's arrival at the station. &lt;br /&gt;
* NPCs with high favorability may ask to go class together. &lt;br /&gt;
* NPCs with high affection to PC may be awaiting at the station. This can be differed by personalities and character setting, &lt;br /&gt;
* NPCs with high affection may give you a good morning kiss. &lt;br /&gt;
* After a character arriving at the classroom, schoolbag will be removed from the world model.  &lt;br /&gt;
* NPCs wearing club outfit will visit change-room and switch into uniform.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_class.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
Unless you skipped the class, finishing this period will lead to classes which increase Intelligence.&lt;br /&gt;
&lt;br /&gt;
==Noon==&lt;br /&gt;
[[File:200px-Asleep NPC.jpg|right||100px|thumb|Asleep NPC]]&lt;br /&gt;
A lunch-break before physical class starts. Characters can invite/be invited to eat lunch together at the campus. NPCs may be asleep on their desks as of v12 update; in which case cannot be interacted during the whole period.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Noon specific interactions'''&lt;br /&gt;
* NPCs may invite to eat lunch together. NPC who already ate lunch will refuse invitation while Hungry trait enables NPC to have multiple launch.&lt;br /&gt;
* NPCs will begin to visit change-room and switch into sport outfit. &lt;br /&gt;
* If next class is Swimming, they will change into swimming suit instead. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_pe.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
Finishing this period will lead to physical classes which increase Strength. Class types vary by days and PC will start from different locations in next period.  &lt;br /&gt;
* Monday: Sports Ground&lt;br /&gt;
* Tuesday: Swimming Pool&lt;br /&gt;
* Wednesday: Gym&lt;br /&gt;
* Thursday: Swimming Pool&lt;br /&gt;
* Friday: Sports Ground&lt;br /&gt;
&lt;br /&gt;
==Afternoon==&lt;br /&gt;
This is Free Time before clubs session start. In the meantime characters can invite/be invited to have snack or tea break at Courtyard. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Afternoon specific interactions'''&lt;br /&gt;
* NPCs can invite/be invited to have snack or tea break. &lt;br /&gt;
* NPCs will begin to visit change-room and switch into club outfit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_club.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
Finishing this period will lead to club session which increases stats depending on club location. &lt;br /&gt;
* Club time in Dojo, Gym, Swimming Pool and Track increase Strength.&lt;br /&gt;
* Club time in Music room and Japanese room increase Intelligence.&lt;br /&gt;
* Club time in Multi-purpose Room increase both by a small portion.&lt;br /&gt;
&lt;br /&gt;
==Evening==&lt;br /&gt;
[[File:Going home.jpg|thumbnail|competition on going together]]&lt;br /&gt;
[[File:Karaoke afterschool.jpg|thumbnail|karaoke after school]]&lt;br /&gt;
This is free time after school and uses sunset lighting. Characters start going home at this time. Characters with Absentminded trait has higher chance to go earlier. Teacher and Lovers incline to stay longer. Since school time is over, characters can invite/ be invited to Have Some Fun/Go Eat/Go to Karaoke without missing a class.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Evening specific interactions''' &lt;br /&gt;
* NPCs will begin to visit change-room and switch into uniform outfit. Leaving the change-room will add schoolbag to NPC's low poly model.&lt;br /&gt;
* NPCs with schoolbag can invite/ be invited to go home together.&lt;br /&gt;
* NPCs can invite/ be invited to study together at home. Horny characters may give you a unique dialogue and trigger H-scene during studying. &lt;br /&gt;
* NPCs can invite/ be invited to Have Some Fun/Go Eat/Go to Karaoke.&lt;br /&gt;
* NPCs with high affection to PC may give goodbye kiss &amp;quot;see you tomorrow&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_home.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
This will conclude the day; night time in PC's room. Sleeping will begin next day.&lt;br /&gt;
&lt;br /&gt;
=Saturday=&lt;br /&gt;
Since it has no physical classes, Saturday is consisted of three time periods which excludes Afternoon. It is also the examination day when the week is test period. Examination spends whole time of school activities so it directly skips from Morning to Evening period. &lt;br /&gt;
&lt;br /&gt;
=Sunday=&lt;br /&gt;
Sunday is off-day and is consisted of Morning and Evening periods. As PC arriving in the morning, the station is crowded with NPCs wandering around and others will arrive soon. During Morning , any station activity like Go To Karaoke will fail automatically. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_out.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
If you made a date with someone, date automatically starts as soon as you interact with. The result of date will be shown at the end which concludes the morning period.&lt;br /&gt;
* You can ask/ accept multiple dates of NPCs but can only have one date per a week. NPCs you skipped the date will get angry at you. &lt;br /&gt;
* To know if you have a date with an NPC, talk to the character during school days which may mention the approaching date.&lt;br /&gt;
* The characters you're dating know your presence from the start of the day and may attempt to approach you and start date themselves. The longer you wait before beginning the date will reduce their mood, and catching you talking to another character is likely to put them in a bad mood. The success of date depends on the character's opinion toward PC.&lt;br /&gt;
* Going on a date is exposed to the public. Everyone knows about the dates between two characters following the next Monday.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sunday Evening''' &lt;br /&gt;
&lt;br /&gt;
NPCs will start going home or hanging around for a while. All evening specific interactions work as usual including studying at home, playing together at the station.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Time_Perionds&amp;diff=15639</id>
		<title>Artificial Academy 2/Gameplay/Time Perionds</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay/Time_Perionds&amp;diff=15639"/>
				<updated>2014-10-14T01:36:33Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: Anononfire moved page Artificial Academy 2/Gameplay/Time Perionds to Artificial Academy 2/Gameplay/Time Periods: Typo existed in Perio'n'ds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Artificial Academy 2/Gameplay/Time Periods]]&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Time_Periods&amp;diff=15637</id>
		<title>Artificial Academy 2/Time Periods</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Time_Periods&amp;diff=15637"/>
				<updated>2014-10-14T01:32:38Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: added pics, fixed some lines&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}} __ToC__&lt;br /&gt;
&lt;br /&gt;
=Time Elapsing=&lt;br /&gt;
Each time period has 20 real-time minutes by default which can be adjusted in configuration menu. Each interaction either caused by PC or NPC will accelerate the time. Time also passes during H scenes. Switching H position consume time of which amount can be offset by higher H compatibility. &lt;br /&gt;
&lt;br /&gt;
=School Days=&lt;br /&gt;
School days, excluding Saturday, are consisted of four time periods.&lt;br /&gt;
&lt;br /&gt;
==Morning==&lt;br /&gt;
[[File:200px-Schoolbag Morning.jpg|left||100px]]&lt;br /&gt;
This is school attendance period. As PC arriving at the station, some NPCs may already be at the school, and others will begin to arrive at the station individually. Characters who are not present will be showed in [[File:AA2_House_Icon.jpg]]icon in the class roster screen. &lt;br /&gt;
&lt;br /&gt;
Teacher and the students with Serious traits are almost always present from the beginning while students with Absentminded trait arrive late/or skip the session. Abesentminded teacher has a small chance of not appearing before the class. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Morning specific interactions''' &lt;br /&gt;
* There is a short interval before characters notice PC's arrival at the station. &lt;br /&gt;
* NPCs with high favorability may ask to go class together. &lt;br /&gt;
* NPCs with high affection to PC may be awaiting at the station. This can be differed by personalities and character setting, &lt;br /&gt;
* NPCs with high affection may give you a good morning kiss. &lt;br /&gt;
* After a character arriving at the classroom, schoolbag will be removed from the world model.  &lt;br /&gt;
* NPCs wearing club outfit will visit change-room and switch into uniform.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_class.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
Unless you skipped the class, finishing this period will lead to classes which increase Intelligence.&lt;br /&gt;
&lt;br /&gt;
==Noon==&lt;br /&gt;
[[File:200px-Asleep NPC.jpg|right||100px|thumb|Asleep NPC]]&lt;br /&gt;
A lunch-break before physical class starts. Characters can invite/be invited to eat lunch together at the campus. NPCs may be asleep on their desks as of v12 update; in which case cannot be interacted during the whole period.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Noon specific interactions'''&lt;br /&gt;
* NPCs may invite to eat lunch together. NPC who already ate lunch will refuse invitation while Hungry trait enables NPC to have multiple launch.&lt;br /&gt;
* NPCs will begin to visit change-room and switch into sport outfit. &lt;br /&gt;
* If next class is Swimming, they will change into swimming suit instead. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_pe.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
Finishing this period will lead to physical classes which increase Strength. Class types vary by days and PC will start from different locations in next period.  &lt;br /&gt;
* Monday: Sports Ground&lt;br /&gt;
* Tuesday: Swimming Pool&lt;br /&gt;
* Wednesday: Gym&lt;br /&gt;
* Thursday: Swimming Pool&lt;br /&gt;
* Friday: Sports Ground&lt;br /&gt;
&lt;br /&gt;
==Afternoon==&lt;br /&gt;
This is Free Time before clubs session start. In the meantime characters can invite/be invited to have snack or tea break at Courtyard. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Afternoon specific interactions'''&lt;br /&gt;
* NPCs can invite/be invited to have snack or tea break. &lt;br /&gt;
* NPCs will begin to visit change-room and switch into club outfit. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_club.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
Finishing this period will lead to club session which increases stats depending on club location. &lt;br /&gt;
* Club time in Dojo, Gym, Swimming Pool and Track increase Strength.&lt;br /&gt;
* Club time in Music room and Japanese room increase Intelligence.&lt;br /&gt;
* Club time in Multi-purpose Room increase both by a small portion.&lt;br /&gt;
&lt;br /&gt;
==Evening==&lt;br /&gt;
[[File:Going home.jpg|thumbnail|competition on going together]]&lt;br /&gt;
[[File:Karaoke afterschool.jpg|thumbnail|karaoke after school]]&lt;br /&gt;
This is free time after school and uses sunset lighting. Characters start going home at this time. Characters with Absentminded trait has higher chance to go earlier. Teacher and Lovers incline to stay longer. Since school time is over, characters can invite/ be invited to Have Some Fun/Go Eat/Go to Karaoke without missing a class.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Evening specific interactions''' &lt;br /&gt;
* NPCs will begin to visit change-room and switch into uniform outfit. Leaving the change-room will add schoolbag to NPC's low poly model.&lt;br /&gt;
* NPCs with schoolbag can invite/ be invited to go home together.&lt;br /&gt;
* NPCs can invite/ be invited to study together at home. Horny characters may give you a unique dialogue and trigger H-scene during studying. &lt;br /&gt;
* NPCs can invite/ be invited to Have Some Fun/Go Eat/Go to Karaoke.&lt;br /&gt;
* NPCs with high affection to PC may give goodbye kiss &amp;quot;see you tomorrow&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_home.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
This will conclude the day; night time in PC's room. Sleeping will begin next day.&lt;br /&gt;
&lt;br /&gt;
=Saturday=&lt;br /&gt;
Since it has no physical classes, Saturday is consisted of three time periods which excludes Afternoon. It is also the examination day when the week is test period. Examination spends whole time of school activities so it directly skips from Morning to Evening period. &lt;br /&gt;
&lt;br /&gt;
=Sunday=&lt;br /&gt;
Sunday is off-day and is consisted of Morning and Evening periods. As PC arriving in the morning, the station is crowded with NPCs wandering around and others will arrive soon. During Morning , any station activity like Go To Karaoke will fail automatically. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_go_out.jpg|56px]]&lt;br /&gt;
&lt;br /&gt;
If you made a date with someone, date automatically starts as soon as you interact with. The result of date will be shown at the end which concludes the morning period.&lt;br /&gt;
* You can ask/ accept multiple dates of NPCs but can only have one date per a week. NPCs you skipped the date will get angry at you. &lt;br /&gt;
* To know if you have a date with an NPC, talk to the character during school days which may mention the approaching date.&lt;br /&gt;
* The characters you're dating know your presence from the start of the day and may attempt to approach you and start date themselves. The longer you wait before beginning the date will reduce their mood, and catching you talking to another character is likely to put them in a bad mood. The success of date depends on the character's opinion toward PC.&lt;br /&gt;
* Going on a date is exposed to the public. Everyone knows about the dates between two characters following the next Monday.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sunday Evening''' &lt;br /&gt;
&lt;br /&gt;
NPCs will start going home or hanging around for a while. All evening specific interactions work as usual including studying at home, playing together at the station.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:Karaoke_afterschool.jpg&amp;diff=15636</id>
		<title>File:Karaoke afterschool.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:Karaoke_afterschool.jpg&amp;diff=15636"/>
				<updated>2014-10-14T01:25:34Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:Going_home.jpg&amp;diff=15635</id>
		<title>File:Going home.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:Going_home.jpg&amp;diff=15635"/>
				<updated>2014-10-14T01:23:14Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:Study_at_home_normal.jpg&amp;diff=15634</id>
		<title>File:Study at home normal.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:Study_at_home_normal.jpg&amp;diff=15634"/>
				<updated>2014-10-14T01:15:14Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:Study_at_home_horny.jpg&amp;diff=15633</id>
		<title>File:Study at home horny.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:Study_at_home_horny.jpg&amp;diff=15633"/>
				<updated>2014-10-14T01:14:57Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:200px-Schoolbag_Morning.jpg&amp;diff=15632</id>
		<title>File:200px-Schoolbag Morning.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:200px-Schoolbag_Morning.jpg&amp;diff=15632"/>
				<updated>2014-10-14T01:02:49Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:200px-Asleep_NPC.jpg&amp;diff=15631</id>
		<title>File:200px-Asleep NPC.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:200px-Asleep_NPC.jpg&amp;diff=15631"/>
				<updated>2014-10-14T00:58:40Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Time_Periods&amp;diff=15630</id>
		<title>Artificial Academy 2/Time Periods</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Time_Periods&amp;diff=15630"/>
				<updated>2014-10-14T00:40:41Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: massive text update on Time period section. I will revive and attach images shortly.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}} __ToC__&lt;br /&gt;
&lt;br /&gt;
=Time Elapsing=&lt;br /&gt;
Each time period has 20 real-time minutes by default which can be adjusted in configuration menu. Each interaction either caused by PC or NPC will accelerate the time. Time also passes during H scenes. Switching H position consume time of which amount can be offset by higher H compatibility. &lt;br /&gt;
&lt;br /&gt;
=School Days=&lt;br /&gt;
School days, excluding Saturday, are consisted of four time periods.&lt;br /&gt;
&lt;br /&gt;
==Morning==&lt;br /&gt;
This is school attendance period. As PC arriving at the station, some NPCs may already be at the school, and others will begin to arrive at the station individually. Characters who are not present will be showed in [[File:AA2_House_Icon.jpg]]icon in the class roster screen. &lt;br /&gt;
&lt;br /&gt;
Teacher and the students with Serious traits are almost always present from the beginning while students with Absentminded trait arrive late/or skip the session. Abesentminded teacher has a small chance of not appearing before the class. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Morning specific interactions''' &lt;br /&gt;
* There is a short interval before characters notice PC's arrival at the station. &lt;br /&gt;
* NPCs with high favorability may ask to go class together. &lt;br /&gt;
* NPCs with high affection to PC may be awaiting at the station. This can be differed by personalities and character setting, &lt;br /&gt;
* NPCs with high affection may give you a good morning kiss. &lt;br /&gt;
* After a character arriving at the classroom, schoolbag will be removed from the world model.  &lt;br /&gt;
* NPCs wearing club outfit will visit change-room and switch into uniform.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Session Result'''&lt;br /&gt;
&lt;br /&gt;
Unless you skipped the class, finishing this period will lead to morning classes which increase Intelligence.&lt;br /&gt;
&lt;br /&gt;
==Noon==&lt;br /&gt;
A lunch-break before physical class starts. Characters can invite/be invited to eat lunch together at the campus. Some characters may be asleep on their desks as of v12 update; in which case cannot be interacted during the whole period.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Noon specific interactions'''&lt;br /&gt;
* NPCs may invite to eat lunch together. NPC who already ate lunch will refuse invitation while Hungry trait enables NPC to have multiple launch.&lt;br /&gt;
* NPCs will begin to visit change-room and switch into sport outfit. &lt;br /&gt;
* If next class is Swimming, they will change into swimming suit instead. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Session Result'''&lt;br /&gt;
&lt;br /&gt;
Finishing this period leads to physical classes which increase Strength. Class types vary by days and PC will start from different locations in next period.  &lt;br /&gt;
* Monday: Sports Ground&lt;br /&gt;
* Tuesday: Swimming Pool&lt;br /&gt;
* Wednesday: Gym&lt;br /&gt;
* Thursday: Swimming Pool&lt;br /&gt;
* Friday: Sports Ground&lt;br /&gt;
&lt;br /&gt;
==Afternoon==&lt;br /&gt;
This is Free Time before clubs session start. In the meantime characters can invite/be invited to have snack or tea break. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Afternoon specific interactions'''&lt;br /&gt;
* NPCs can invite/be invited to have snack or tea break. &lt;br /&gt;
* NPCs will begin to visit change-room and switch into club outfit. &lt;br /&gt;
&lt;br /&gt;
'''Session Result'''&lt;br /&gt;
&lt;br /&gt;
Finishing this period will lead to club session which increases stats depending on club location. &lt;br /&gt;
* Club time in Dojo, Gym, Swimming Pool and Track increase Strength.&lt;br /&gt;
* Club time in Music room and Japanese room increase Intelligence.&lt;br /&gt;
* Club time in Multi-purpose Room increase both by a small portion.&lt;br /&gt;
&lt;br /&gt;
==Evening==&lt;br /&gt;
This is free time after school and uses sunset lighting. Characters start going home at this time. Characters with Absentminded trait has higher chance to go earlier. Teacher and Lovers incline to stay longer. Since school time is over, characters can invite/ be invited to Have Some Fun/Go Eat/Go to Karaoke without missing a class.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Evening specific interactions''' &lt;br /&gt;
* NPCs will begin to visit change-room and switch into uniform outfit. Leaving the change-room will add schoolbag to NPC's low poly model.&lt;br /&gt;
* NPCs with schoolbag can invite/ be invited to go home together.&lt;br /&gt;
* NPCs can invite/ be invited to study together at home. Horny characters may give you a unique dialogue and trigger H-scene during studying. &lt;br /&gt;
* NPCs can invite/ be invited to Have Some Fun/Go Eat/Go to Karaoke.&lt;br /&gt;
* NPCs with high affection to PC may give goodbye kiss &amp;quot;see you tomorrow&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Session Result'''&lt;br /&gt;
&lt;br /&gt;
This will conclude the day; night time in PC's room. Sleeping will begin next day.&lt;br /&gt;
&lt;br /&gt;
=Saturday=&lt;br /&gt;
Since it has no physical classes, Saturday is consisted of three time periods which excludes Afternoon period. It is also the examination day when the week is test period. Examination spends whole time of school activities so it directly skips from Morning to Evening period. &lt;br /&gt;
&lt;br /&gt;
=Sunday=&lt;br /&gt;
Sunday is off-day and is consisted of Morning and Evening periods. As PC arriving in the morning, the station is crowded with NPCs wandering around and others will arrive soon. During Morning , any station activity like Go To Karaoke will fail automatically. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Dating with NPC'''&lt;br /&gt;
&lt;br /&gt;
If you made a date with someone, the date automatically starts as soon as you interact with the character. The success of date depends on the character's opinion toward you. The result of date will be shown at the end which also concludes the morning period.&lt;br /&gt;
* The characters you're dating know your presence from the start of the day and may attempt to approach you and start date themselves. The longer you wait before beginning the date will reduce their mood, and catching you talking to another character is likely to put them in a bad mood.&lt;br /&gt;
* You can ask/ accept multiple dates of NPCs but can only have one date per a week. NPCs you skipped the date will get angry at you. &lt;br /&gt;
* To know if you have a date with an NPC, talk to the character during school days which may mention the approaching date.&lt;br /&gt;
* Going on a date is exposed to the public. Everyone knows about the dates between two characters following the next Monday.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Sunday Evening''' &lt;br /&gt;
&lt;br /&gt;
NPCs will start going home or hanging around for a while. All evening specific interactions work as usual including studying at home, playing together at the station.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Forced_H&amp;diff=15629</id>
		<title>Artificial Academy 2/H Guide/Forced H</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Forced_H&amp;diff=15629"/>
				<updated>2014-10-13T23:38:46Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: refine and pregnancy clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}  __NOTOC__ &lt;br /&gt;
&lt;br /&gt;
=Force/Coerce Into Sex=&lt;br /&gt;
Force, or Coerce Into Sex depending on translations, is of using vulgar words to push a character to have sex. It normally ends up with angering NPC and the success chance is set to 0%; unless exact conditions are met. It cannot be forced into sex without opponent's agreement. &lt;br /&gt;
&lt;br /&gt;
Given that condition, Forced H is counted as consensual sex to others; NPCs react as usual when they spotted, and consider it as cheating if one of them is a lover. Furthermore, PC can always refuse Force from NPCs.&lt;br /&gt;
&lt;br /&gt;
=Exploitable Characters= &lt;br /&gt;
Exploitable characters regularly pay a visit to PC, and NPCs who have &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Deceptive&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Scheming&amp;lt;/span&amp;gt; trait; plead not to reveal their secret. NPCs who have &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Deceptive&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Scheming&amp;lt;/span&amp;gt; trait may attempt Force to Exploitable characters. PC can also be the target if he/she is under Exploitable trait.&lt;br /&gt;
&lt;br /&gt;
Unlike to normal characters, the success chance of initial Force starts from +2% and gets multiplied by repetition like 3%-&amp;gt;30%-&amp;gt;60%-&amp;gt;999%. Each attempt increases Hate points and successful H further increases that easily hit max Hate points. &lt;br /&gt;
&lt;br /&gt;
Once first Forced H is done, the success chance of [[File:Abuse.jpg|24px]]Force and [[File:Travel_button.jpg|24px]]Follow Me interactions will be permanently set to +100%. Special statuses will be displayed in Jizou screen after that, indicating the bully/victim relationship. This can be nullified by recovering favorability points to normal.&lt;br /&gt;
&lt;br /&gt;
=Forced Sex in H Scene=&lt;br /&gt;
* It unique starting positions. &lt;br /&gt;
* The opponent's eyes will be in tears and the pupils will be opened.&lt;br /&gt;
* Generic H dialogues will be muted and be replaced by negative comments such as &amp;quot;just hurry up and finish&amp;quot;.&lt;br /&gt;
* The reaction after sex is locked to no comments but showing ashamed face expression. &lt;br /&gt;
* H Compatibility can still be increased by repeating sex but diminishes quickly.&lt;br /&gt;
&lt;br /&gt;
=Characters with high affection to PC=&lt;br /&gt;
NPC who has high affection(presumably 28~30 Love points) to PC can also be engaged into Forced H. This bypasses negative factor such as virtues, risky day, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Faithful&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Singleminded&amp;lt;/span&amp;gt; trait, boy/girlfriend exist and et cetera; yet opposite sexual orientation still prohibits sex. During H scene, the opponent NPC will show reluctant manner but give positive comments in climax poses and after sex as usual.&lt;br /&gt;
&lt;br /&gt;
=Pregnancy Risk=&lt;br /&gt;
Impregnation chance is significantly higher than regular sex. Generally, only a couple of ejaculations inside in a same week can impregnate a female character under Risky day. This may lead to get expelled from the the school on next Monday; as the usual case if the character is not intimidate to PC. If the character has high favorability on PC, they will visit PC and initiate pregnancy dialogue on the Monday as usual.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Forced_H&amp;diff=15625</id>
		<title>Artificial Academy 2/H Guide/Forced H</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Forced_H&amp;diff=15625"/>
				<updated>2014-10-13T02:23:53Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: removed ToC to match with sub-sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}  __NOTOC__ &lt;br /&gt;
&lt;br /&gt;
=Force/Coerce Into Sex=&lt;br /&gt;
[[File:forced_H.jpg|left|210px]]&lt;br /&gt;
Force, or Coerce Into Sex depending on translations, is an interaction of using vulgar words to push a character to have sex. NPCs will refuse it furiously unless exact conditions are met; it cannot be forced into sex without opponent's agreement. &lt;br /&gt;
&lt;br /&gt;
Given that condition, Forced H is counted as consensual sex to others; NPCs will react in usual pattern when they spotted the sex, and will count it as cheating if one of them is a lover. Furthermore, PC can always refuse this interaction from NPCs. &lt;br /&gt;
&lt;br /&gt;
=Exploitable Characters= &lt;br /&gt;
Exploitable characters regularly pay a visit to PC, and NPCs who have &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Deceptive&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Scheming&amp;lt;/span&amp;gt; trait; plead not to reveal their secret. NPCs who have &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Deceptive&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Scheming&amp;lt;/span&amp;gt; trait may attempt Force to Exploitable characters. PC can also be the target under Exploitable trait. &lt;br /&gt;
&lt;br /&gt;
Unlike to normal characters, the success chance of initial Force will start from +2% and will be multiplied by repetition like 3%-&amp;gt;30%-&amp;gt;60%-&amp;gt;999%. Each attempt increases Hate points. Successful H will further increase it which can easily hit max Hate points. &lt;br /&gt;
&lt;br /&gt;
Once first Forced H is done, the success chance of [[File:Abuse.jpg|24px]]Force and [[File:Travel_button.jpg|24px]]Follow Me interactions will be permanently set to +100%. Special statuses will be displayed in Jizou screen thereafter to indicate bully/victim relationship. These can be nullified by recovering sufficient favorability points.&lt;br /&gt;
&lt;br /&gt;
==Forced Sex in H Scene==&lt;br /&gt;
* It has unique starting positions. &lt;br /&gt;
* The opponent's eyes will be in tears and pupils will be opened. &lt;br /&gt;
* Generic H dialogues will be muted and be replaced by negative comments such as &amp;quot;just hurry and finish&amp;quot;. &lt;br /&gt;
* The reaction after sex is locked to no comments but showing ashamed face expression. &lt;br /&gt;
* H Compatibility can still be increased by repeating sex; but will diminish quickly. &lt;br /&gt;
&lt;br /&gt;
==Pregnancy Risk==&lt;br /&gt;
According to Japanese Wiki, pregnancy chance is much higher than normal sex that only two ejaculations in a same week can impregnate a female character during Risky Day. This will lead to fade out ending on next Monday; notifying that the character was expelled from the school. &lt;br /&gt;
&lt;br /&gt;
=Characters with high affection to PC=&lt;br /&gt;
NPC who has high affection(presumably 28~30 Love points) to PC can also be engaged into Forced H. This bypasses negative factor such as virtues, risky day, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Faithful&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Singleminded&amp;lt;/span&amp;gt; trait, boy/girlfriend exist and et cetera; yet opposite sexual orientation still prohibits sex. During H scene, the opponent NPC will show reluctant manner but give positive comments in climax poses and after sex as usual.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips&amp;diff=15624</id>
		<title>Artificial Academy 2/Gameplay Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips&amp;diff=15624"/>
				<updated>2014-10-13T02:21:22Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: moved Force to separated section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
=FAQ=&lt;br /&gt;
*'''Q: Why can't I have sex with a character I'm going out with?!?'''&amp;lt;br /&amp;gt;A: This could be for a number of reasons depending on the trait and virtues. But some things to keep in mind is that the virtue level exponentially increases the difficult to initiate sex the first time. Also if the character is a teacher this increase the difficulty to initiate sex the first time. Finally if the character is a virgin it increase the difficulty to initiating sex the first time. Keep this is mind when making characters.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How can I initiate sex the first time if my characters is like that???'''&amp;lt;br /&amp;gt;A: If they have the blackmail/exploitable trait than you can have non consensual sex and that will get rid of their virginity removing some of the difficulty. Also taking them to the love hotel for sex seem to have a better chance of success than asking them to do it at the school. If you can't have non consensual sex with the character than try having sex with another character that like you and getting caught in the act, this will lead to the 2 characters asking you to choose between them. Then choose the character who you been trying to initiate sex with, this should lead to an immediate H-scene between you and that character. Other than that it just going take a lot of time with that character before they'll let you have sex with them or they'll initiate the sex themselves.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I know if I am being brought to a private room or a public room?'''&amp;lt;br /&amp;gt;A: If a character wants to bring you to a private room it will blush, if it isn't blushing it's a public room.&lt;br /&gt;
&lt;br /&gt;
=Basic Advice Of Successful Interactions=&lt;br /&gt;
For those who are having trouble with character interactions (racking up a lot of 0% and making classmates angry):&lt;br /&gt;
&lt;br /&gt;
* Initiate conversations using friendly topics. If one doesn't work, try another one with better chance. &lt;br /&gt;
* Be cautious, repeating same topic over three times will end by boring the NPC.&lt;br /&gt;
* Combine your interactions. Using the same interaction twice in a row will result in decreased success rate for the second.&lt;br /&gt;
* If initial conversation is troubled by NPC's bad mood (sad or angry), use Cheer and Calm to resolve the problem. &lt;br /&gt;
* Praise is useful way to brighten the mood and increase the success rate of next interaction. &lt;br /&gt;
* Cheer and Calm are good ways to gain favorability. Use it whenever you found the NPC in bad mood.&lt;br /&gt;
&lt;br /&gt;
=Basic Guide On How To Succeed In Relationships=&lt;br /&gt;
'''Important:''' Sexual orientation is critical than other factors. Homosexual female is incompatible with male characters for an example. Lean-homo may be possible to flirt with, but the ratio of Like increase is much greater than Love's. Hence, they will be remained as friends most of time.  &lt;br /&gt;
&lt;br /&gt;
==Mutual Relationship==&lt;br /&gt;
Relationship is like playing catch ball. You can repeat one-way action but you can also induce their reactions to build it more mutual and effective.  &lt;br /&gt;
* Use the advantage of interactions from NPC to PC. You can always get the best result from it as long as you choose a right answer. &lt;br /&gt;
* Give NPC a time after your action is finished. If NPC is about to leave, hold them and take your turn. &lt;br /&gt;
&lt;br /&gt;
==Mood And Atmosphere== &lt;br /&gt;
Mood &amp;amp; Atmosphere are the key point of interactions. Better mood not only guarantee higher success chance of making interactions but also lead it to better result. &lt;br /&gt;
*Critical success(big horn sound) in interactions has higher chance of changing the mood into desired stage. ex) normal -&amp;gt; happy, happy -&amp;gt; horny   &lt;br /&gt;
*BGM reflects Atmosphere which is often differed from NPC's current mood. Start with mild conversations and use Praise to brighten Mood and Atmosphere. &lt;br /&gt;
&lt;br /&gt;
== The Way of Flirt==&lt;br /&gt;
Love and Erotic conversation '''DO NOT''' increase Love more than other topics. Its main function is to change the mood. The increase of points is mostly affected by sexual orientation and traits. (ex: NPC is lean-homo and PC is hetero male. The increase of Love points will be visibly lower than Like's. )&lt;br /&gt;
&lt;br /&gt;
* Conversation is the basic way to build the points. Have Some Fun, Go To Eat, Go To Karaoke build much faster but have lesser chance of success.&lt;br /&gt;
* If NPC has built enough love points toward PC, his/her mood may change into Blush when Love conversation is successfully made.&lt;br /&gt;
* At this stage, Erotic topic will be available in higher chances and may lead NPC into Horny mood.   &lt;br /&gt;
* Caress, Hug, Kiss are viable choices but not necessary. Depending on factors, there will more failure than success. The loss may be heavier than gains.&lt;br /&gt;
* Characters with &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Faithful&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Singleminded&amp;lt;/span&amp;gt; trait refuse Close Contacts other than Caress until become lovers.&lt;br /&gt;
&lt;br /&gt;
==What Is Confess And How It Works==&lt;br /&gt;
The name Confess can be easily mistaken; it works quite different from Ask To Be Lovers. Confess is an action of showing your affection to NPC; &amp;quot;I like you&amp;quot;. It is the best way to check NPC's feeling over you; better than using Jizou Statue which often delude you to mistakes.&lt;br /&gt;
* Vague answers mean she/he is not love in you no matter what Jizou Statue displays. &lt;br /&gt;
* If the reaction is mutual, &amp;quot;I like you too!&amp;quot;, this is the sign of she/he is in love with you. &lt;br /&gt;
* NPCs also make confessions to PC and other NPCs. But this is not always reliable source; especially rumored by a third person.&lt;br /&gt;
&lt;br /&gt;
=Breaking Up The Relationship=&lt;br /&gt;
Ending the relationship may be more difficult than simply clicking 'Let's break up'. The success rate of this depends as much on your own character's feelings as the other character's; if your love is still high, the other character won't believe you mean it. Spamming this option will gradually grind down both character's favorability toward each other, but will also ensure lingering hatred.&lt;br /&gt;
&lt;br /&gt;
* Breaking up the quick and nasty way&lt;br /&gt;
** ignore your lover in every way other than to attempt breaking up. Engage other characters in a way that shows interest, so your lover will interrupt. Flirting with another will decrease their love for you, and the interrupt will decrease your love for the character. Getting the Cheater flag by hugging/kissing/groping/H in front of your lover will speed this up, not only decreasing love for the event, but your lover will check up on you more often, making them more likely to interrupt. The Cheater status also makes them more likely to offer public affection, which you can reject.&lt;br /&gt;
&lt;br /&gt;
* Breaking up gracefully &lt;br /&gt;
** Make small talk when together, talk about life/hobbies/food, anything other than love or lust. Take them out to the arcade one-on-one, and only go out to karaoke or dinner with them if you're in a group. If they get too affectionate, you could lecture them on sex. It's more productive to lecture them on a serious activity, then take them to do that; this helps develop your stats while replacing Love with Like. If the character's Virtue is low, you may try to acquire the Cheater status to see if they'll take another lover, who they would seek out for affection rather than you. If Like is still high when Love has diminished enough, then Encouraging the character after breaking up with them will keep your acquaintance friendly. You may be able to make a Sex Friend of them. This method best preserves your popularity score.&lt;br /&gt;
&lt;br /&gt;
=How To Recover From Being Hated=&lt;br /&gt;
As Hate points reach the considerable level, interactions with NPC may not be possible due to low success rate. Interaction Grumble can be used to fix this problem. It soothes the character's feeling toward you, and is repeatable multiple times. Repeat Grumble until success rate gets into viable stage. Use Praise and Talk to build up the relationship. The method is simple but may take many repetitions to fully recover. High popularity and Influence over other NPCs may help the process.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Artificial_Academy_2&amp;diff=15623</id>
		<title>Template:Nav/Artificial Academy 2</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Artificial_Academy_2&amp;diff=15623"/>
				<updated>2014-10-13T02:19:40Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Artificial Academy 2/Technical Help|'''FAQ &amp;amp; Technical Help''']]&lt;br /&gt;
&lt;br /&gt;
* '''About'''&lt;br /&gt;
** [[Artificial Academy 2|Game Description]]&lt;br /&gt;
** [[Artificial Academy 2/Append Set|Append Set]]&lt;br /&gt;
** [[Artificial Academy 2/Change Log|Change Log]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Character Creation|Character Creation]]&lt;br /&gt;
** [[Artificial Academy 2/Character Creation/Personalities|Personalities]]&lt;br /&gt;
** [[Artificial Academy 2/Character Creation/Traits|Traits]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Gameplay|Gameplay]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Map|Map]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Interactions|Interactions]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Time Perionds|Time Periods]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Mood|Mood]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Favorability Rating|Favorability Rating]]&lt;br /&gt;
** [[Artificial Academy 2/H Guide|H Guide]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/Positions|Positions]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/3P|3P]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/Ahegao|Ahegao]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/Forced H|Forced H]]&lt;br /&gt;
**[[Artificial Academy 2/H Guide/Pregnancy|Pregnancy]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Gameplay Tips|Gameplay Tips]]&lt;br /&gt;
** [[Artificial Academy 2/Advanced Tips|Advanced Tips]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay Tips/Training|Classes and Training]]&lt;br /&gt;
** [[Artificial Academy 2/List of Notes|List of Notes]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Cheats|Cheats]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Modding Guide|Modding Guide]]&lt;br /&gt;
** [[Artificial Academy 2/PP list|PP list]]&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Forced_H&amp;diff=15622</id>
		<title>Artificial Academy 2/H Guide/Forced H</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Forced_H&amp;diff=15622"/>
				<updated>2014-10-13T02:17:50Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: Forced H page uploaded; sorry for delay. I will add more contents since now it is a free week.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}  __TOC__ &lt;br /&gt;
&lt;br /&gt;
=Force/Coerce Into Sex=&lt;br /&gt;
[[File:forced_H.jpg|left|210px]]&lt;br /&gt;
Force, or Coerce Into Sex depending on translations, is an interaction of using vulgar words to push a character to have sex. NPCs will refuse it furiously unless exact conditions are met; it cannot be forced into sex without opponent's agreement. &lt;br /&gt;
&lt;br /&gt;
Given that condition, Forced H is counted as consensual sex to others; NPCs will react in usual pattern when they spotted the sex, and will count it as cheating if one of them is a lover. Furthermore, PC can always refuse this interaction from NPCs. &lt;br /&gt;
&lt;br /&gt;
=Exploitable Characters= &lt;br /&gt;
Exploitable characters regularly pay a visit to PC, and NPCs who have &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Deceptive&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Scheming&amp;lt;/span&amp;gt; trait; plead not to reveal their secret. NPCs who have &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Deceptive&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Scheming&amp;lt;/span&amp;gt; trait may attempt Force to Exploitable characters. PC can also be the target under Exploitable trait. &lt;br /&gt;
&lt;br /&gt;
Unlike to normal characters, the success chance of initial Force will start from +2% and will be multiplied by repetition like 3%-&amp;gt;30%-&amp;gt;60%-&amp;gt;999%. Each attempt increases Hate points. Successful H will further increase it which can easily hit max Hate points. &lt;br /&gt;
&lt;br /&gt;
Once first Forced H is done, the success chance of [[File:Abuse.jpg|24px]]Force and [[File:Travel_button.jpg|24px]]Follow Me interactions will be permanently set to +100%. Special statuses will be displayed in Jizou screen thereafter to indicate bully/victim relationship. These can be nullified by recovering sufficient favorability points.&lt;br /&gt;
&lt;br /&gt;
==Forced Sex in H Scene==&lt;br /&gt;
* It has unique starting positions. &lt;br /&gt;
* The opponent's eyes will be in tears and pupils will be opened. &lt;br /&gt;
* Generic H dialogues will be muted and be replaced by negative comments such as &amp;quot;just hurry and finish&amp;quot;. &lt;br /&gt;
* The reaction after sex is locked to no comments but showing ashamed face expression. &lt;br /&gt;
* H Compatibility can still be increased by repeating sex; but will diminish quickly. &lt;br /&gt;
&lt;br /&gt;
==Pregnancy Risk==&lt;br /&gt;
According to Japanese Wiki, pregnancy chance is much higher than normal sex that only two ejaculations in a same week can impregnate a female character during Risky Day. This will lead to fade out ending on next Monday; notifying that the character was expelled from the school. &lt;br /&gt;
&lt;br /&gt;
=Characters with high affection to PC=&lt;br /&gt;
NPC who has high affection(presumably 28~30 Love points) to PC can also be engaged into Forced H. This bypasses negative factor such as virtues, risky day, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Faithful&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Singleminded&amp;lt;/span&amp;gt; trait, boy/girlfriend exist and et cetera; yet opposite sexual orientation still prohibits sex. During H scene, the opponent NPC will show reluctant manner but give positive comments in climax poses and after sex as usual.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Change_Log&amp;diff=15571</id>
		<title>Artificial Academy 2/Change Log</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Change_Log&amp;diff=15571"/>
				<updated>2014-10-08T03:30:26Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: v11 notes clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=v11=&lt;br /&gt;
[[File:Lets have sex.jpg|thumbnail|new group holler in v11]]&lt;br /&gt;
*Released: {{#dateformat:2014-10-06|mdy}}&lt;br /&gt;
*AA2Play.exe: 2.0&lt;br /&gt;
==Added Functions==&lt;br /&gt;
* Added &amp;quot;Everyone Let's Have Sex&amp;quot; group holler. &lt;br /&gt;
* Added new NPC behavior &amp;amp; destination patterns. &lt;br /&gt;
* Added Gust of Wind event. &lt;br /&gt;
  &lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
* Adjusted NPC behavior.&lt;br /&gt;
&lt;br /&gt;
==Fixes and Modification==&lt;br /&gt;
* Fixed blue heart to show up when male character has &amp;quot;Bukake&amp;quot; sexual preference.  &lt;br /&gt;
* Fixed Skip H Scene; corrected the lines after H and when female character is bleeding. &lt;br /&gt;
* Fixed male penis position in &amp;quot;Anal Teasing&amp;quot; and &amp;quot;Against Wall(anal)&amp;quot;. &lt;br /&gt;
* Modified &amp;quot;69&amp;quot;, &amp;quot;Kissing and Petting&amp;quot;, &amp;quot;Cowgirl(climax)&amp;quot;,&amp;quot;Holding Hand(climax)&amp;quot; animation. &lt;br /&gt;
* Fixed graphical glitches on few hairs.&lt;br /&gt;
* Fixed some dialogue play conditions.&lt;br /&gt;
* Fixed feeling display bugs in Jizou statue screen. &lt;br /&gt;
* Corrected typographical errors.&lt;br /&gt;
&lt;br /&gt;
=Append Set Support=&lt;br /&gt;
This is a separate patch for the Append Set, jg2append_support.exe.&lt;br /&gt;
&lt;br /&gt;
Released: {{#dateformat:2014-09-05|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
* Fixed the motion of Schemer personality &lt;br /&gt;
* Fixed sound effects &lt;br /&gt;
* Corrected typographical errors&lt;br /&gt;
&lt;br /&gt;
=v10=&lt;br /&gt;
[[File:V10_day_of_the_week.jpg|thumbnail|v10 new function: the day of the week]] &lt;br /&gt;
*Released: {{#dateformat:2014-09-05|mdy}}&lt;br /&gt;
*AA2Play.exe: 1.0.10&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
* Able to configure following options: (ON / OFF possible in the configuration screen) &lt;br /&gt;
** Change the ratio of love point PC -&amp;gt; NPC (Keyboard &amp;quot;D&amp;quot; key) &lt;br /&gt;
** Change the ratio of hate point PC -&amp;gt; NPC (Keyboard &amp;quot;F&amp;quot; key) &lt;br /&gt;
** Change the ratio of love point NPC -&amp;gt; PC (Keyboard &amp;quot;G&amp;quot; key) &lt;br /&gt;
** Change the ratio of hate point NPC -&amp;gt; PC (Keyboard &amp;quot;H&amp;quot; key) &lt;br /&gt;
** Change the ratio of love point NPC -&amp;gt; NPC (Keyboard &amp;quot;J&amp;quot; key) &lt;br /&gt;
** Change the ratio of hate point NPC -&amp;gt; NPC (Keyboard &amp;quot;K&amp;quot; key) &lt;br /&gt;
** 999% NPC's Response to PC's interactions (keyboard &amp;quot;L&amp;quot; key) &lt;br /&gt;
***(if the success rate of the interaction is 0%, the output will still be 0%)&lt;br /&gt;
** Maximum Training Bonus for PC&lt;br /&gt;
** Skip H scene&lt;br /&gt;
** Everyone in &amp;quot;horny&amp;quot; mood&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
* Adjusted NPC behavior&lt;br /&gt;
&lt;br /&gt;
==Fixes and Modification==&lt;br /&gt;
* Display the day of the week &lt;br /&gt;
* Sound effect on the shortcut operation&lt;br /&gt;
* Corrected typographical errors&lt;br /&gt;
&lt;br /&gt;
=v9=&lt;br /&gt;
[[File:V109addedfunctions.jpg|thumbnail|v9 added functions (page2)]]&lt;br /&gt;
*Released: {{#dateformat:2014-08-22|mdy}}&lt;br /&gt;
*AA2Play.exe: 1.0.9&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*Able to configure following NPC actions : (ON / OFF possible in the configuration screen) &lt;br /&gt;
** Disable insult and rumor action &lt;br /&gt;
** Disable violent actions&lt;br /&gt;
** Disable fighting over someone&lt;br /&gt;
** Prevent NPCs from escaping &lt;br /&gt;
** Disable command actions&lt;br /&gt;
** Disable &amp;quot;Ask to join club&amp;quot;&lt;br /&gt;
** Disable &amp;quot;Ask to be lover&amp;quot;&lt;br /&gt;
** Disable &amp;quot;Let's break up&amp;quot;&lt;br /&gt;
** Disable close contact&lt;br /&gt;
** Disable H actions&lt;br /&gt;
** Disable sexual acts other than H&lt;br /&gt;
** Disable &amp;quot;Everyone let's~&amp;quot; action&lt;br /&gt;
** Prevent NPCs from going home&lt;br /&gt;
** Disable training, studying and club actions&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
*Adjusted NPC behavior.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed the voice of &amp;quot;Facesitting&amp;quot; position.&lt;br /&gt;
*Corrected the juice displayed on nipples.&lt;br /&gt;
*Corrected Anal Play preference of &amp;quot;Against Wall&amp;quot; position. &lt;br /&gt;
*Changed the color of [Makes My Hearts Throb], [('·ω·`)], [Really Wanna Fuck], [Really Pisses me off] status backgrounds to yellow. &lt;br /&gt;
**It will be displayed when the mood changes. This is unrelated to favorability ratings.&lt;br /&gt;
&lt;br /&gt;
=v8=&lt;br /&gt;
*Released: {{#dateformat:2014-08-08|mdy}}&lt;br /&gt;
*AA2Play.exe: 1.0.8&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*Added a contact ban function to the PC. (ON / OFF possible keyboard &amp;quot;X&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added the interrupt disable function to the PC. (ON / OFF possible keyboard &amp;quot;C&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added a contact prohibition function of NPC each other. (ON / OFF possible keyboard &amp;quot;V&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added the interrupt disable function of the NPC between. (ON / OFF possible keyboard &amp;quot;B&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added the ability to auto-PC does not contact. (ON / OFF possible keyboard &amp;quot;N&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added the ability to auto-PC does not interrupt. (ON / OFF possible keyboard &amp;quot;M&amp;quot; key, in the configuration screen) &lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
*Adjusted NPC behavior.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed line replay condition of &amp;quot;home&amp;quot; personality.&lt;br /&gt;
*Corrected typographical errors.&lt;br /&gt;
&lt;br /&gt;
=v7=&lt;br /&gt;
*Released: {{#dateformat:2014-08-01|mdy}}&lt;br /&gt;
*AA2Play.exe: 1.0.7&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*Able to configure the pregnancy risk for all female characters. (Configure in Configuration On/Off, Available options: Normal, Safe, Dangerous)&lt;br /&gt;
*Able to choose whether not to use contraceptives (Configure in Configuration On/Off, Available options: Use, Don't Use)&lt;br /&gt;
*Able to configure the lighting during H-scene (Press Spacebar to use the function.) (Press it during H-scene for it work)&lt;br /&gt;
*Able to set PC to automatic play mode. (Keyboard 'Z' to activate)&lt;br /&gt;
**You have to be at home to be able to change to auto mode&lt;br /&gt;
**There will be no H on auto mode.&lt;br /&gt;
**Some movement is restricted during auto mode&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
*Adjusted all NPC behaviour&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed conditions to be played for some dialogue.&lt;br /&gt;
*Fixed some typos&lt;br /&gt;
&lt;br /&gt;
=v6=&lt;br /&gt;
*Released: {{#dateformat:2014-07-25|mdy}}&lt;br /&gt;
*AA2Play.exe: 1.0.6&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*PC Speed Movement Function Added (Configure in Configuration Menu or Keyboard &amp;quot;I&amp;quot; for shortcut) Speed 1.0x - 5.0x*&lt;br /&gt;
*NPC Speed Movement Function Added (Configure in Configuration Menu or Keyboard &amp;quot;O&amp;quot; for shortcut) Speed 1.0x - 5.0x*&lt;br /&gt;
*World Speed Function Added (Configure in Configuration Menu or Keyboard &amp;quot;P&amp;quot; for shortcut) Speed 1.0x - 5.0x*&lt;br /&gt;
*Timer for Chime Added（Configure in Configuration Menu) 1 - 60 mins&lt;br /&gt;
&lt;br /&gt;
 *) Please take caution when using the speed functions as character action and control may be affect.&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustment==&lt;br /&gt;
*Adjusted all NPCs behaviour.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed movement of NPC who were been told to &amp;quot;Ignore&amp;quot;&lt;br /&gt;
*Fixed a scenario where some motion were been omitted during Forced Sex&lt;br /&gt;
*Fixed lines for climax and post competition during Forced Sex&lt;br /&gt;
*Fixed replies to &amp;quot;Have you done it with that person ?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=v5=&lt;br /&gt;
*Released: {{#dateformat:2014-07-18|mdy}}&lt;br /&gt;
*AA2Play.exe: 1.0.5&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*You can now unlock the mouse from the game's window.&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustment==&lt;br /&gt;
*Adjustments were done on NPC behaviours.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*You can now play with the state of the clothes before engaging into full-sex.&lt;br /&gt;
*Fixed the audibility of the NPCs' voices when talking about sex.&lt;br /&gt;
*Fixed a bug where you could still hear NPCs breathing even with the listening-in feature off.&lt;br /&gt;
*Fixed a bug where a male teacher and a male student would use the wrong lines when talking about sex.&lt;br /&gt;
*Fixed a bug where having an NPC who after leading the PC somewhere and initiating sex with them would have the ejaculation count [in the Jizou Stats] not go up accordingly.&lt;br /&gt;
*Fixed a bug where characters wearing a suit into the changing rooms or the showers would have them use their low-polygons model instead of their high-polygons one.&lt;br /&gt;
*Fixed scenario where items of different category is exchanged.&lt;br /&gt;
&lt;br /&gt;
=v4=&lt;br /&gt;
*Released: {{#dateformat:2014-07-04|mdy}}&lt;br /&gt;
*AA2Play.exe: 1.0.4&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*Extended Screenshot function added. (Keyboard 'F9' to take)&lt;br /&gt;
(Basically you screenshot whatever you see on screen instead of the hud-less screenshot that you guys know.)&lt;br /&gt;
&lt;br /&gt;
*Ability to add custom Ambience BGM. (Configure On/Off in Configuration or Keyboard 'Y' for shortcut)&lt;br /&gt;
-Refer to 外部BGM使用方法.txt in Custombgm to install.&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
*Characters with the &amp;quot;asexual&amp;quot; trait have lower chances of pregnancy&lt;br /&gt;
*Adjusted all NPC movements&lt;br /&gt;
　　&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed scenario where heart color is reversed during H. &lt;br /&gt;
&lt;br /&gt;
==Custom BGM==&lt;br /&gt;
From 外部BGM使用方法.txt&lt;br /&gt;
&lt;br /&gt;
Rename the song you want to use accordingly to the list below and put it in the CustomBGM folder.&lt;br /&gt;
(The list in the txt file correspond to the one in AA2 Wiki, I will just translate it accordingly to avoid confusion.)&lt;br /&gt;
&lt;br /&gt;
*AA2Bgm00.wav	Friendship &lt;br /&gt;
*AA2Bgm01.wav	Happiness/Love &lt;br /&gt;
*AA2Bgm02.wav	Suspicious&lt;br /&gt;
*AA2Bgm03.wav	Sadness&lt;br /&gt;
*AA2Bgm04.wav	Tranquil&lt;br /&gt;
*AA2Bgm05.wav	Erotic&lt;br /&gt;
*AA2Bgm06.wav	Tension&lt;br /&gt;
*AA2Bgm07.wav	Normal&lt;br /&gt;
*AA2Bgm08.wav	Forced &lt;br /&gt;
*AA2Bgm09.wav	H &lt;br /&gt;
*AA2Bgm10.wav	Pre-fight&lt;br /&gt;
*AA2Bgm11.wav	Title &amp;amp; Room &lt;br /&gt;
*AA2Bgm12.wav	Fight &lt;br /&gt;
*AA2Bgm13.wav	Weekend&lt;br /&gt;
&lt;br /&gt;
=v3=&lt;br /&gt;
*Released: {{#dateformat:2014-06-27|mdy}}&lt;br /&gt;
*AA2Play.exe: 1.0.3&lt;br /&gt;
&lt;br /&gt;
==Added Function==&lt;br /&gt;
* To be able to hear the conversations of NPCs in the same map as the player. Switch ON/OFF with Keyboard 'T' or in the Configuration.&lt;br /&gt;
* Press 'ESC' for Quit Game menu.&lt;br /&gt;
&lt;br /&gt;
Pressing the wheel button will lead to a conversation with the targeted character.&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustment==&lt;br /&gt;
*Adjusted all NPCs behaviour&lt;br /&gt;
 &lt;br /&gt;
==Fixes==&lt;br /&gt;
*Failure to play music for Dignified folder for Karaoke fixed.  &lt;br /&gt;
*Failure to display some info for individuals with Jinzo fixed. &lt;br /&gt;
*Fixed the skirt and panties sharing the same colors.&lt;br /&gt;
*Fixed scenario where people cannot choose texture for underwear.&lt;br /&gt;
*Fixed cum in mouth from disappearing after changing clothes during H-scenes.&lt;br /&gt;
*Fixed sound effect during H-scene.&lt;br /&gt;
*Fixed scenario where character whom you are supposed to have H with for skipping class changes.&lt;br /&gt;
*Fixed conditions for some dialogue/lines to be played.&lt;br /&gt;
*Fixed typos and omitted words.&lt;br /&gt;
&lt;br /&gt;
=v2=&lt;br /&gt;
*Released: {{#dateformat:2014-06-20|mdy}}&lt;br /&gt;
*AA2Play.exe: 1.0.2&lt;br /&gt;
&lt;br /&gt;
==Added Function==&lt;br /&gt;
Nil.&lt;br /&gt;
&lt;br /&gt;
==Balancing Adjustment==&lt;br /&gt;
*Contact ratio of character to NPC in the infirmary decreased&lt;br /&gt;
*Chances of NPC interfering in the middle of '''Forced Sex''' decreased.&lt;br /&gt;
*Increased rate of NPC with &amp;quot;deceptive&amp;quot; trait interacting with NPC with &amp;quot;exploitable&amp;quot; trait.&lt;br /&gt;
*Adjusted all NPCs behaviour &lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed in-game breasts not properly reflecting the size they were set at in the maker.&lt;br /&gt;
*Fixed conditions for some dialogue/lines to be played.&lt;br /&gt;
*Fixed in-game voices' pitches differing from what they were set to in the maker.&lt;br /&gt;
*Fixed a bug with the volume controls.&lt;br /&gt;
*Failure to display line of teacher being fired fixed.&lt;br /&gt;
*Fixed Focus Point being On when it's Off in configuration.&lt;br /&gt;
*Fixed maximum character count limit for club name. (Did not mention quantity)&lt;br /&gt;
*Fixed a bug where the save's file-name would be displayed when loading instead of the class's name.&lt;br /&gt;
*Fixed H Sound Effect not been able to play when accessing Configuration during H.&lt;br /&gt;
*Fixed a bug where items would be still exchanged even when refusing.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:Lets_have_sex.jpg&amp;diff=15570</id>
		<title>File:Lets have sex.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:Lets_have_sex.jpg&amp;diff=15570"/>
				<updated>2014-10-08T03:26:27Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: added function in v11&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;added function in v11&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15428</id>
		<title>Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15428"/>
				<updated>2014-09-28T21:04:08Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: /* Killing A NPC Using Evil Trait */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
=Guide for Secret Love life=&lt;br /&gt;
If you want to avoid jealousy there is a way to make you love life all secret with no status change even you get full interactions with every girl.&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor with &amp;quot;Deaf&amp;quot; Trait. Deaf will help alot by answer &amp;quot;Huh?&amp;quot; at every girl sudden interactions. it nearly has no effect in your relationship&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor Rainbow card. You will run at ridiculously fast speed that outrun every girl ingame (not another Rainbow with full Sport stat of course) and you will easily escape when they all surround you with the girl you wanna do interactions too&lt;br /&gt;
&lt;br /&gt;
* Don't be hesitate to answer &amp;quot;Huh?&amp;quot; to every girl interactions.Because just one kiss will ruin all the secret&lt;br /&gt;
&lt;br /&gt;
* If you are the only male &amp;quot;Boy's Toilet&amp;quot; and &amp;quot;Boy's Changing room&amp;quot; will be the place no girl will enter. So it's the best place to do interactions without any interupt or be seen. But if your relationship not high enough she will refuse to get inside So try to daily talk till you get 80% or more when you ask them to follow you (some girl type can be at 70% or lower, Just try) before you drag her in there&lt;br /&gt;
&lt;br /&gt;
* After get inside if she still follow you she will not try to runaway, so feel free to position her on screen for easily click. After you ready,Click at the girl and do interactions you want. After conversations end, quickly click on the girl again and start another interactions. and repeat as you like &lt;br /&gt;
&lt;br /&gt;
* This way the girl will has no time to runaway out of the room. And your interactions or even sex will not be seen or interupt by any other girl&lt;br /&gt;
&lt;br /&gt;
* Also, if you can get her to follow you into Boy's room (about 80-100%+ when ask to follow you) that's mean she will be willing to follow you into secret place too (only few girl type may still refues) so you can drag them into Boy's room secret place for sex too (if it's Boy Shower's Secret place. you will get nice effect of shiny skin to both of you too)&lt;br /&gt;
&lt;br /&gt;
* If you don't do anything outside Boy's room accept normal talk, your love stat will never change to &amp;quot;Cheater&amp;quot; or anything. Just make sure not to ignore a girl too long. and if you mess up by kissing someone in public, Load the Save and don't do it again&lt;br /&gt;
&lt;br /&gt;
Note that sometimes your lovers may comment about the possibility of you cheating even if nobody tells them rumors but this has no impact on the game.&lt;br /&gt;
&lt;br /&gt;
=Quick Guide On Making Pervert Character=&lt;br /&gt;
To make a pervert character who can be got on sex from the first day, pick up &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Lewd&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Perverted&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Passionate&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Romantic&amp;lt;/span&amp;gt; traits and take the lowest virtue. Higher sociability makes it easier to interact at the cost of frequent interruptions; but this can be adjusted by traits and updated configuration menu.  &lt;br /&gt;
&lt;br /&gt;
In game, use Love and Ero topic to increase Love points and Horniness. The success chance of first sex is like 40% already; Horny mood will multiply it even further. They can be got on sex as Sex Friends without the requirement of being lovers but H compatibility will diminish by time unless you maintain it by more sex. Lover relationship prevents losing H compatibility but they will still seek other NPCs to meet their needs. They are perverts after all.&lt;br /&gt;
&lt;br /&gt;
=Killing A NPC Using Evil Trait=&lt;br /&gt;
[[File:Yuri999 murderclass.jpg|thumbnail|the result of Battle Arena]]&lt;br /&gt;
&lt;br /&gt;
There have been a lot of interests in murdering using a character with Evil trait. There are three rules for murder and surviving from backfire. &lt;br /&gt;
*If Evil spotted his/her lover is cheating with someone, both characters will be marked for death.&lt;br /&gt;
*Evil never breaks up with his/her lovers. As Hate points grow, they attempt to kill instead. &lt;br /&gt;
*Evil with Lucky trait likely avoids the arrest. The victim with Lucky trait likely survives. If both characters are under Lucky trait, it nullify the effect so Evil gets arrested and the victim gets killed as usual.   &lt;br /&gt;
&lt;br /&gt;
The key point of murder is to set a death flag by accumulating Hate points. The chance and kill priority get higher by the amount of Hate points. Once NPC left the mark on the character(check in Jizou statue), the murder is unavoidable; unless recovered the relationship before happening. &lt;br /&gt;
&lt;br /&gt;
'''Kill NPC using Evil PC'''&lt;br /&gt;
&lt;br /&gt;
To kill your lover, accumulate enough Hate points to set a death flag and switch to another character. The former PC will eventually kill the lover at some point. &lt;br /&gt;
&lt;br /&gt;
To kill NPCs around the lover, spot their cheating to set a death flag, build Hate points on the target and switch the character. &lt;br /&gt;
&lt;br /&gt;
'''Kill NPC using Evil NPC'''&lt;br /&gt;
&lt;br /&gt;
Set a death flag by making Evil NPC close enough to be a lover with the target, and let them get into Hate relationship. The way of establishing relationship is up to you. &lt;br /&gt;
&lt;br /&gt;
Switching to the character and playing the role might be the easiest; but according to players, the fun point is at scheming the whole scene behind. &lt;br /&gt;
&lt;br /&gt;
'''Battle Arena'''&lt;br /&gt;
&lt;br /&gt;
This playmode, somehow, prevailed in AA2 communities. Let them love, fight and kill each other. Distribute Lucky to set the order of Survival of the Fittest.&lt;br /&gt;
&lt;br /&gt;
=Orgy Academy=&lt;br /&gt;
This guide is at pending for verification. Discussion page can be found in the upper menu.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15427</id>
		<title>Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15427"/>
				<updated>2014-09-28T21:02:15Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: enhanced the kill guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
=Guide for Secret Love life=&lt;br /&gt;
If you want to avoid jealousy there is a way to make you love life all secret with no status change even you get full interactions with every girl.&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor with &amp;quot;Deaf&amp;quot; Trait. Deaf will help alot by answer &amp;quot;Huh?&amp;quot; at every girl sudden interactions. it nearly has no effect in your relationship&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor Rainbow card. You will run at ridiculously fast speed that outrun every girl ingame (not another Rainbow with full Sport stat of course) and you will easily escape when they all surround you with the girl you wanna do interactions too&lt;br /&gt;
&lt;br /&gt;
* Don't be hesitate to answer &amp;quot;Huh?&amp;quot; to every girl interactions.Because just one kiss will ruin all the secret&lt;br /&gt;
&lt;br /&gt;
* If you are the only male &amp;quot;Boy's Toilet&amp;quot; and &amp;quot;Boy's Changing room&amp;quot; will be the place no girl will enter. So it's the best place to do interactions without any interupt or be seen. But if your relationship not high enough she will refuse to get inside So try to daily talk till you get 80% or more when you ask them to follow you (some girl type can be at 70% or lower, Just try) before you drag her in there&lt;br /&gt;
&lt;br /&gt;
* After get inside if she still follow you she will not try to runaway, so feel free to position her on screen for easily click. After you ready,Click at the girl and do interactions you want. After conversations end, quickly click on the girl again and start another interactions. and repeat as you like &lt;br /&gt;
&lt;br /&gt;
* This way the girl will has no time to runaway out of the room. And your interactions or even sex will not be seen or interupt by any other girl&lt;br /&gt;
&lt;br /&gt;
* Also, if you can get her to follow you into Boy's room (about 80-100%+ when ask to follow you) that's mean she will be willing to follow you into secret place too (only few girl type may still refues) so you can drag them into Boy's room secret place for sex too (if it's Boy Shower's Secret place. you will get nice effect of shiny skin to both of you too)&lt;br /&gt;
&lt;br /&gt;
* If you don't do anything outside Boy's room accept normal talk, your love stat will never change to &amp;quot;Cheater&amp;quot; or anything. Just make sure not to ignore a girl too long. and if you mess up by kissing someone in public, Load the Save and don't do it again&lt;br /&gt;
&lt;br /&gt;
Note that sometimes your lovers may comment about the possibility of you cheating even if nobody tells them rumors but this has no impact on the game.&lt;br /&gt;
&lt;br /&gt;
=Quick Guide On Making Pervert Character=&lt;br /&gt;
To make a pervert character who can be got on sex from the first day, pick up &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Lewd&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Perverted&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Passionate&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Romantic&amp;lt;/span&amp;gt; traits and take the lowest virtue. Higher sociability makes it easier to interact at the cost of frequent interruptions; but this can be adjusted by traits and updated configuration menu.  &lt;br /&gt;
&lt;br /&gt;
In game, use Love and Ero topic to increase Love points and Horniness. The success chance of first sex is like 40% already; Horny mood will multiply it even further. They can be got on sex as Sex Friends without the requirement of being lovers but H compatibility will diminish by time unless you maintain it by more sex. Lover relationship prevents losing H compatibility but they will still seek other NPCs to meet their needs. They are perverts after all.&lt;br /&gt;
&lt;br /&gt;
=Killing A NPC Using Evil Trait=&lt;br /&gt;
[[File:Yuri999 murderclass.jpg|thumbnail|the result of Battle Arena]]&lt;br /&gt;
&lt;br /&gt;
There have been a lot of interests in murdering using a character with Evil trait. There are three rules for murder and surviving from backfire. &lt;br /&gt;
*If Evil spotted his/her lover is cheating with someone, both characters will be marked for death.&lt;br /&gt;
*Evil never breaks up with his/her lovers. As Hate points grow, they attempt to kill instead. &lt;br /&gt;
*Evil with Lucky trait likely avoids from being arrested. The victim with Lucky trait will survive from the attempt. If both characters are under Lucky trait, it nullify the effect so Evil gets arrested and the victim gets killed as usual.   &lt;br /&gt;
&lt;br /&gt;
The key point of murder is to set a death flag by accumulating Hate points. The chance and kill priority get higher by the amount of Hate points. Once NPC left the mark on the character(check in Jizou statue), the murder is unavoidable; unless recovered the relationship before happening. &lt;br /&gt;
&lt;br /&gt;
'''Kill NPC using Evil PC'''&lt;br /&gt;
&lt;br /&gt;
To kill your lover, accumulate enough Hate points to set a death flag and switch to another character. The former PC will eventually kill the lover at some point. &lt;br /&gt;
&lt;br /&gt;
To kill NPCs around the lover, spot their cheating to set a death flag, build Hate points on the target and switch the character. &lt;br /&gt;
&lt;br /&gt;
'''Kill NPC using Evil NPC'''&lt;br /&gt;
&lt;br /&gt;
Set a death flag by making Evil NPC close enough to be a lover with the target, and let them get into Hate relationship. The way of establishing relationship is up to you. &lt;br /&gt;
&lt;br /&gt;
Switching to the character and playing the role might be the easiest; but according to players, the fun point is at scheming the whole scene behind. &lt;br /&gt;
&lt;br /&gt;
'''Battle Arena'''&lt;br /&gt;
&lt;br /&gt;
This playmode, somehow, prevailed in AA2 communities. Let them love, fight and kill each other. Distribute Lucky to set the order of Survival of the Fittest.&lt;br /&gt;
&lt;br /&gt;
=Orgy Academy=&lt;br /&gt;
This guide is at pending for verification. Discussion page can be found in the upper menu.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:Yuri999_murderclass.jpg&amp;diff=15426</id>
		<title>File:Yuri999 murderclass.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:Yuri999_murderclass.jpg&amp;diff=15426"/>
				<updated>2014-09-28T20:34:53Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: whole class got murdered; posted by user Yuri999 in Hongfire Gameplay Discussion thread.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;whole class got murdered; posted by user Yuri999 in Hongfire Gameplay Discussion thread.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Card_editor&amp;diff=15421</id>
		<title>Artificial Academy 2/Card editor</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Card_editor&amp;diff=15421"/>
				<updated>2014-09-28T09:27:44Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: didn't catch this note. Hexa has been relocated/removed hairs in updates; recently aa1 hairs. This may cause this issue on outdated cards.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
Character creation must be done outside the game. As with [[Artificial Academy]] 1, the character creator AA2Edit (aka. Maker) is an extra piece of software.&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I get a rainbow card?'''&amp;lt;br /&amp;gt;A: The generation of a rainbow card is random (1/100 chance). You simply must keep saving a character over and over again until you get the rainbow card to appear. Also if you save over a character who already has a rainbow card, you run the risk of losing it. An easier way is to use modded launchers and game editors to give rainbow treatment.     &lt;br /&gt;
&lt;br /&gt;
*'''Q: What do the rainbow card mean?'''&amp;lt;br /&amp;gt;A: In-game tips refer them as to giving the character the &amp;quot;Main character effect&amp;quot;.  This increases movement speed and advancement rates of stats and relationships.&lt;br /&gt;
&lt;br /&gt;
*'''Q: What are the character items for?'''&amp;lt;br /&amp;gt;A: These are the items your character will have on them when you put them in the game. When a character has reached a certain level in the relationship (friendship, lovers, or sexual) the other character will come and offer to trade one of their items for yours in that respective category. The items a character has can be viewed at the status screen found by clicking on the statue behind the martial arts room. Other than increasing the relationship status, the trade offer has no further effect. This has been confirmed by in-game info.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I make a teacher character?'''&amp;lt;br /&amp;gt;A: Any character can become the teacher by transferring into the top center desk. This is can be done only within the game, at bedtime. The teacher won't automatically be given the teacher's clothing, that has to be done in the same seating arrangement menu.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I give a character e.g. a blue skin?'''&amp;lt;br /&amp;gt;A: You need to use an unlocked Maker. Manually enter a value up to 359 in the Hue field under Body Color to get different colors (the slider only goes to 40). Note that you need to use the JS-Frontier AA2Play to see the color in the main game.&lt;br /&gt;
&lt;br /&gt;
*'''Q: I downloaded a character, but the hair and/or accessories in the game doesn't look like on the card. I checked my Maker and the hair and/or accessory seems to be missing! What's going on?'''&amp;lt;br /&amp;gt;A: The character was created using one or more hair/accessory mods. Most hair/accessories are included in the [http://www.hongfire.com/forum/showthread.php/432840-AA2-Hair-BigPack-HEXA-RE-v1-5-Various BigPack HEXA] compilation. Some outdated cards may still be missing since HEXA has relocated/removed hairs in updates. If HEXA does not include the hair, you may have luck in finding individual mods. It is possible the creator had left notes on character description. &lt;br /&gt;
&lt;br /&gt;
= AA2Edit keyboard shortcuts =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action !! Key !! Key Description&lt;br /&gt;
|-&lt;br /&gt;
| Drag Rotate || Mouse 1 || Left Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
| Pan Up/Down + Zoom || Mouse 2 || Right Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
| Pan Left || {{Key|←}} || Left Arrow Key&lt;br /&gt;
|-&lt;br /&gt;
| Pan Right || {{Key|→}} || Right Arrow Key&lt;br /&gt;
|-&lt;br /&gt;
| Pan &amp;quot;Foward&amp;quot; || {{Key|↑}} || Up Arrow Key&lt;br /&gt;
|-&lt;br /&gt;
| Pan &amp;quot;Back&amp;quot; || {{Key|↓}} || Down Arrow Key&lt;br /&gt;
|-&lt;br /&gt;
| Zoom In || {{Key|;}} || Semi-Colon&lt;br /&gt;
|-&lt;br /&gt;
| Zoom Out || {{Key|]}} || Left Square-Bracket&lt;br /&gt;
|-&lt;br /&gt;
| Rotate Clockwise || {{Key|.}} || Period&lt;br /&gt;
|-&lt;br /&gt;
| Rotate Counter-Clockwise || {{Key|\}} || Back-Slash&lt;br /&gt;
|-&lt;br /&gt;
| Reset Rotation || {{Key|/}} || Forward-Slash&lt;br /&gt;
|-&lt;br /&gt;
| Screenshot || {{Key|F11}} || F11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Character cards=&lt;br /&gt;
[[File:Rainbow_Card.png|thumb|A rainbow character]]&lt;br /&gt;
* Red Cards are given to pure Heterosexual characters.&lt;br /&gt;
* Orange Cards are given to characters who lean towards Heterosexuality.&lt;br /&gt;
* Purple Cards are given to Bisexual characters.&lt;br /&gt;
* Green Cards are given to characters who lean towards Homosexuality.&lt;br /&gt;
* Blue Cards are pure Homosexual characters.&lt;br /&gt;
===Rainbow Cards=== &lt;br /&gt;
Rainbow Cards are normally only given 1% of the time anytime you save a character (but can be given to anyone with an unlocked maker). The game considers these characters &amp;quot;main characters,&amp;quot; and will give them double movement speed, along with a boost to relationship building (love/friendship) due to much higher Respect (a hidden stat) values and faster stat growth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The point of view angle depends on the character's height. Rainbow characters will also blush.&lt;br /&gt;
&lt;br /&gt;
=Character pose=&lt;br /&gt;
The pose changes at certain times when you have chosen a personality and then click on something else that customizes the girl. Please note this only applies when you begin to adjust stuff on the character; they then enter the &amp;quot;Adjustment Pose&amp;quot; which is as follows:&lt;br /&gt;
*Lively: Feet a bit wider than shoulder-width apart. Arms at sides, fists balled up.&lt;br /&gt;
*Delicate: Hands at sides, relatively normal-looking.&lt;br /&gt;
*Cheerful: Similar to Delicate, but the wrists are bent and the hands are slightly turned out. Feet a bit wider apart and slightly turned inward.&lt;br /&gt;
*Stoic/Quiet: Identical to Delicate.&lt;br /&gt;
*Playful: Similar to Delicate, but feet are a bit wider apart.&lt;br /&gt;
*Energetic/Frisky: Identical to Lively.&lt;br /&gt;
*Kind: Identical to Cheerful.&lt;br /&gt;
*Upbeat/Joyful: Identical to Cheerful.&lt;br /&gt;
*Normal/Ordinary: Identical to Playful.&lt;br /&gt;
*Irritable/Irritated: Arms/Hands bent behind back, feet shoulder-width apart.&lt;br /&gt;
*Uptight/Harsh: Identical to Playful.&lt;br /&gt;
*Friendly/Sweet: Identical to Delicate.&lt;br /&gt;
*Creepy: Identical to Cheerful.&lt;br /&gt;
*Reserved: Identical to Playful.&lt;br /&gt;
*Dignified: Identical to Delicate.&lt;br /&gt;
*Assertive/Aloof: Identical to Irritable/Irritated.&lt;br /&gt;
*Sensitive/Smart: Identical to Delicate.&lt;br /&gt;
*Virtuous/Genuine: Identical to Playful.&lt;br /&gt;
*Mature: Identical to Playful.&lt;br /&gt;
*Lazy: Identical to Playful.&lt;br /&gt;
*Manly: Identical to Irritable/Irritated.&lt;br /&gt;
*Cadet: Identical to Lively.&lt;br /&gt;
&lt;br /&gt;
Males seem to be identical in the adjustment pose regardless of personality; it's most like the Playful type.&lt;br /&gt;
&lt;br /&gt;
=Breast Size=&lt;br /&gt;
A girl's breast size has effects on dialogue when using the [[File:Contact_button.jpg|24px]]Touch interaction.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Small || 0~33&lt;br /&gt;
|-&lt;br /&gt;
| Normal || 34~66&lt;br /&gt;
|-&lt;br /&gt;
| Big || 67+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Basic Stats=&lt;br /&gt;
* Intelligence&lt;br /&gt;
** This is comparable to the academics stat from AA1. This determines base starting Wisdom, an indicator of how smart the character is, and how well they will do on tests and exams. Smarter characters may potentially be more liked by teachers and characters with the &amp;quot;Class Prez&amp;quot; trait, as well.&lt;br /&gt;
* Strength&lt;br /&gt;
** This is comparable to the athletics stat from AA1. This determines base starting Strength, an indicator of how strong the character is during sports, club activities, and sport competitions. Combined with fighting style, it also affects how well the character can fight. It also has an impact on movement speed, but not as huge as it did in AA1.&lt;br /&gt;
* Sociability&lt;br /&gt;
** This sets the difficulty rating for conversations and invites. Characters with low sociability are harder to build friendships with and interact less frequently with others, while high sociability characters can be befriended quickly and interact more regularly with other characters.&lt;br /&gt;
** For a short initial period, higher sociability characters drift up in popularity as they make more acquaintances with others. But while sociability also affects their interaction quality, the increased frequency improves the chances they will get under other characters' skins, especially due to their tendency to interrupt other interactions. In the long term, normal sociability characters maintain the highest positive favorability, lowest sociability characters enjoy a comfortable middle, while the highest sociability characters become slightly intolerable unless they have the &amp;quot;Charming&amp;quot; trait.&lt;br /&gt;
* Fighting Style&lt;br /&gt;
** There are three fighting styles to choose from: &amp;quot;No Restraint&amp;quot;, &amp;quot;One Blow&amp;quot; and &amp;quot;Irregular&amp;quot;. Each fighting style has their own fighting animations. The fighting styles work in a rock-paper-scissors way: No Restraint &amp;lt; One blow &amp;lt; Irregular &amp;lt; No Restraint.&lt;br /&gt;
* Virtue&lt;br /&gt;
** The main impact of the virtue is the sex acceptance.&lt;br /&gt;
***Highest virtue requires a relationship, a date and Love&lt;br /&gt;
***High virtue requires a relationship and Love&lt;br /&gt;
***Normal virtue requires Love&lt;br /&gt;
***Low virtue requires Like&lt;br /&gt;
***Lowest virtue has 40% chances of accepting H even as their first interaction&lt;br /&gt;
** Virtue also sets the difficulty rating for &amp;quot;Hug&amp;quot;, &amp;quot;Kiss&amp;quot;, &amp;quot;Touch&amp;quot;, &amp;quot;Ask on a date&amp;quot; and &amp;quot;Let's be lovers&amp;quot;. Characters with high virtue are more serious about romantic/sexual matters unless they are lovers while low virtue characters are more casual about those things.&lt;br /&gt;
** It also sets the difficulty rating for NTR and harem as characters with higher virtue are more resistant to romantic/sexual interactions if either character already has a lover. Characters with High virtue and max Love have &amp;lt;20% chance of accepting a relationship if either of them has a lover and characters with Highest virtue will always refuse.&lt;br /&gt;
** Virtue also determines how will they react to the H of other people. Low/Lowest virtue will peek and start masturbating while Normal/High/Highest will either interrupt the H or will run away.&lt;br /&gt;
* Orientation&lt;br /&gt;
** Defines whether or not a character will have sex and date boys, girls or both. Sexual preferences are ignored when using the &amp;quot;force&amp;quot; options. Characters' horniness will be less affected by physical contact with characters further from their orientation. Unlike in AA1, there are now five sexual orientations to choose from:&lt;br /&gt;
*** Hetero: The character only shows sexual interest in the other gender. Sexual advances from same-sex classmates will always be rejected and they cannot gain Love points with them.&lt;br /&gt;
*** Leaning Hetero: The character shows more sexual interest in the other gender. Sexual advances from same-sex classmates and gaining Love points with them will be twice as hard.&lt;br /&gt;
*** Bisexual: The character doesn't care about anyone's gender.&lt;br /&gt;
*** Leaning Homo: The character shows more sexual interest in the same gender. Sexual advances from opposite-sex classmates and gaining Love points with them will be twice as hard.&lt;br /&gt;
*** Homo: The character only shows sexual interest in the same gender. Sexual advances from opposite-sex classmates will always be rejected and they cannot gain Love points with them.&lt;br /&gt;
* Sexual Experience&lt;br /&gt;
There are now two virginities, one for vaginal and one for anal intercourse. Vaginal virgins will have a visual blood-effect during their first time and they will be hesitant to accept H for their first time. Unlike in AA1, a vaginal virgin can now climax on their first time.&lt;br /&gt;
* Profile&lt;br /&gt;
The text typed here can be seen in-game at the Jizou Statue behind the dojo when you view a character's specific statistics. It can either be an actual biography for the character, or you can simply write the character's traits and preferences if you wish.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
Using the maker, each created character gets assigned 3 trading-items(one for lovers, one for friends and one for sexual relationships). These items can not be traded directly. However, at some point, any NPC may ask you to trade. Depending on your relationship, they may trade their friend item or their lover's item with you. All item have no use besides trading (as confirmed ingame). If a character transfers out of the class the traded items stay with the person still in class. Likewise the items the transferee has vanish from the classroom. By transferring students after trading you can technically have multiples of the same items in the classroom.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Card_editor&amp;diff=15420</id>
		<title>Artificial Academy 2/Card editor</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Card_editor&amp;diff=15420"/>
				<updated>2014-09-28T08:52:24Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: No, it is a good find. Phil's launcher conflicts with JS launcher and 3d uncensor's. It is best to remove the reference.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
Character creation must be done outside the game. As with [[Artificial Academy]] 1, the character creator AA2Edit (aka. Maker) is an extra piece of software.&lt;br /&gt;
&lt;br /&gt;
=FAQ=&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I get a rainbow card?'''&amp;lt;br /&amp;gt;A: The generation of a rainbow card is random (1/100 chance). You simply must keep saving a character over and over again until you get the rainbow card to appear. Also if you save over a character who already has a rainbow card, you run the risk of losing it. An easier way is to use modded launchers and game editors to give rainbow treatment.     &lt;br /&gt;
&lt;br /&gt;
*'''Q: What do the rainbow card mean?'''&amp;lt;br /&amp;gt;A: In-game tips refer them as to giving the character the &amp;quot;Main character effect&amp;quot;.  This increases movement speed and advancement rates of stats and relationships.&lt;br /&gt;
&lt;br /&gt;
*'''Q: What are the character items for?'''&amp;lt;br /&amp;gt;A: These are the items your character will have on them when you put them in the game. When a character has reached a certain level in the relationship (friendship, lovers, or sexual) the other character will come and offer to trade one of their items for yours in that respective category. The items a character has can be viewed at the status screen found by clicking on the statue behind the martial arts room. Other than increasing the relationship status, the trade offer has no further effect. This has been confirmed by in-game info.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I make a teacher character?'''&amp;lt;br /&amp;gt;A: Any character can become the teacher by transferring into the top center desk. This is can be done only within the game, at bedtime. The teacher won't automatically be given the teacher's clothing, that has to be done in the same seating arrangement menu.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I give a character e.g. a blue skin?'''&amp;lt;br /&amp;gt;A: You need to use an unlocked Maker. Manually enter a value up to 359 in the Hue field under Body Color to get different colors (the slider only goes to 40). Note that you need to use the JS-Frontier AA2Play to see the color in the main game.&lt;br /&gt;
&lt;br /&gt;
*'''Q: I downloaded a character, but the hair and/or accessories in the game doesn't look like on the card. I checked my Maker and the hair and/or accessory seems to be missing! What's going on?'''&amp;lt;br /&amp;gt;A: The character has been created using one or more hair/accessory mods. Most hair/accessories are in the [http://www.hongfire.com/forum/showthread.php/432840-AA2-Hair-BigPack-HEXA-RE-v1-5-Various BigPack HEXA] mod compilation, so you should try installing that as the first thing. If that doesn't include the mod(s) you may have luck investigating the character description or maybe find information about where to get the mods where you downloaded the character.&lt;br /&gt;
&lt;br /&gt;
= AA2Edit keyboard shortcuts =&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Action !! Key !! Key Description&lt;br /&gt;
|-&lt;br /&gt;
| Drag Rotate || Mouse 1 || Left Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
| Pan Up/Down + Zoom || Mouse 2 || Right Mouse Button&lt;br /&gt;
|-&lt;br /&gt;
| Pan Left || {{Key|←}} || Left Arrow Key&lt;br /&gt;
|-&lt;br /&gt;
| Pan Right || {{Key|→}} || Right Arrow Key&lt;br /&gt;
|-&lt;br /&gt;
| Pan &amp;quot;Foward&amp;quot; || {{Key|↑}} || Up Arrow Key&lt;br /&gt;
|-&lt;br /&gt;
| Pan &amp;quot;Back&amp;quot; || {{Key|↓}} || Down Arrow Key&lt;br /&gt;
|-&lt;br /&gt;
| Zoom In || {{Key|;}} || Semi-Colon&lt;br /&gt;
|-&lt;br /&gt;
| Zoom Out || {{Key|]}} || Left Square-Bracket&lt;br /&gt;
|-&lt;br /&gt;
| Rotate Clockwise || {{Key|.}} || Period&lt;br /&gt;
|-&lt;br /&gt;
| Rotate Counter-Clockwise || {{Key|\}} || Back-Slash&lt;br /&gt;
|-&lt;br /&gt;
| Reset Rotation || {{Key|/}} || Forward-Slash&lt;br /&gt;
|-&lt;br /&gt;
| Screenshot || {{Key|F11}} || F11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Character cards=&lt;br /&gt;
[[File:Rainbow_Card.png|thumb|A rainbow character]]&lt;br /&gt;
* Red Cards are given to pure Heterosexual characters.&lt;br /&gt;
* Orange Cards are given to characters who lean towards Heterosexuality.&lt;br /&gt;
* Purple Cards are given to Bisexual characters.&lt;br /&gt;
* Green Cards are given to characters who lean towards Homosexuality.&lt;br /&gt;
* Blue Cards are pure Homosexual characters.&lt;br /&gt;
===Rainbow Cards=== &lt;br /&gt;
Rainbow Cards are normally only given 1% of the time anytime you save a character (but can be given to anyone with an unlocked maker). The game considers these characters &amp;quot;main characters,&amp;quot; and will give them double movement speed, along with a boost to relationship building (love/friendship) due to much higher Respect (a hidden stat) values and faster stat growth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The point of view angle depends on the character's height. Rainbow characters will also blush.&lt;br /&gt;
&lt;br /&gt;
=Character pose=&lt;br /&gt;
The pose changes at certain times when you have chosen a personality and then click on something else that customizes the girl. Please note this only applies when you begin to adjust stuff on the character; they then enter the &amp;quot;Adjustment Pose&amp;quot; which is as follows:&lt;br /&gt;
*Lively: Feet a bit wider than shoulder-width apart. Arms at sides, fists balled up.&lt;br /&gt;
*Delicate: Hands at sides, relatively normal-looking.&lt;br /&gt;
*Cheerful: Similar to Delicate, but the wrists are bent and the hands are slightly turned out. Feet a bit wider apart and slightly turned inward.&lt;br /&gt;
*Stoic/Quiet: Identical to Delicate.&lt;br /&gt;
*Playful: Similar to Delicate, but feet are a bit wider apart.&lt;br /&gt;
*Energetic/Frisky: Identical to Lively.&lt;br /&gt;
*Kind: Identical to Cheerful.&lt;br /&gt;
*Upbeat/Joyful: Identical to Cheerful.&lt;br /&gt;
*Normal/Ordinary: Identical to Playful.&lt;br /&gt;
*Irritable/Irritated: Arms/Hands bent behind back, feet shoulder-width apart.&lt;br /&gt;
*Uptight/Harsh: Identical to Playful.&lt;br /&gt;
*Friendly/Sweet: Identical to Delicate.&lt;br /&gt;
*Creepy: Identical to Cheerful.&lt;br /&gt;
*Reserved: Identical to Playful.&lt;br /&gt;
*Dignified: Identical to Delicate.&lt;br /&gt;
*Assertive/Aloof: Identical to Irritable/Irritated.&lt;br /&gt;
*Sensitive/Smart: Identical to Delicate.&lt;br /&gt;
*Virtuous/Genuine: Identical to Playful.&lt;br /&gt;
*Mature: Identical to Playful.&lt;br /&gt;
*Lazy: Identical to Playful.&lt;br /&gt;
*Manly: Identical to Irritable/Irritated.&lt;br /&gt;
*Cadet: Identical to Lively.&lt;br /&gt;
&lt;br /&gt;
Males seem to be identical in the adjustment pose regardless of personality; it's most like the Playful type.&lt;br /&gt;
&lt;br /&gt;
=Breast Size=&lt;br /&gt;
A girl's breast size has effects on dialogue when using the [[File:Contact_button.jpg|24px]]Touch interaction.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Small || 0~33&lt;br /&gt;
|-&lt;br /&gt;
| Normal || 34~66&lt;br /&gt;
|-&lt;br /&gt;
| Big || 67+&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Basic Stats=&lt;br /&gt;
* Intelligence&lt;br /&gt;
** This is comparable to the academics stat from AA1. This determines base starting Wisdom, an indicator of how smart the character is, and how well they will do on tests and exams. Smarter characters may potentially be more liked by teachers and characters with the &amp;quot;Class Prez&amp;quot; trait, as well.&lt;br /&gt;
* Strength&lt;br /&gt;
** This is comparable to the athletics stat from AA1. This determines base starting Strength, an indicator of how strong the character is during sports, club activities, and sport competitions. Combined with fighting style, it also affects how well the character can fight. It also has an impact on movement speed, but not as huge as it did in AA1.&lt;br /&gt;
* Sociability&lt;br /&gt;
** This sets the difficulty rating for conversations and invites. Characters with low sociability are harder to build friendships with and interact less frequently with others, while high sociability characters can be befriended quickly and interact more regularly with other characters.&lt;br /&gt;
** For a short initial period, higher sociability characters drift up in popularity as they make more acquaintances with others. But while sociability also affects their interaction quality, the increased frequency improves the chances they will get under other characters' skins, especially due to their tendency to interrupt other interactions. In the long term, normal sociability characters maintain the highest positive favorability, lowest sociability characters enjoy a comfortable middle, while the highest sociability characters become slightly intolerable unless they have the &amp;quot;Charming&amp;quot; trait.&lt;br /&gt;
* Fighting Style&lt;br /&gt;
** There are three fighting styles to choose from: &amp;quot;No Restraint&amp;quot;, &amp;quot;One Blow&amp;quot; and &amp;quot;Irregular&amp;quot;. Each fighting style has their own fighting animations. The fighting styles work in a rock-paper-scissors way: No Restraint &amp;lt; One blow &amp;lt; Irregular &amp;lt; No Restraint.&lt;br /&gt;
* Virtue&lt;br /&gt;
** The main impact of the virtue is the sex acceptance.&lt;br /&gt;
***Highest virtue requires a relationship, a date and Love&lt;br /&gt;
***High virtue requires a relationship and Love&lt;br /&gt;
***Normal virtue requires Love&lt;br /&gt;
***Low virtue requires Like&lt;br /&gt;
***Lowest virtue has 40% chances of accepting H even as their first interaction&lt;br /&gt;
** Virtue also sets the difficulty rating for &amp;quot;Hug&amp;quot;, &amp;quot;Kiss&amp;quot;, &amp;quot;Touch&amp;quot;, &amp;quot;Ask on a date&amp;quot; and &amp;quot;Let's be lovers&amp;quot;. Characters with high virtue are more serious about romantic/sexual matters unless they are lovers while low virtue characters are more casual about those things.&lt;br /&gt;
** It also sets the difficulty rating for NTR and harem as characters with higher virtue are more resistant to romantic/sexual interactions if either character already has a lover. Characters with High virtue and max Love have &amp;lt;20% chance of accepting a relationship if either of them has a lover and characters with Highest virtue will always refuse.&lt;br /&gt;
** Virtue also determines how will they react to the H of other people. Low/Lowest virtue will peek and start masturbating while Normal/High/Highest will either interrupt the H or will run away.&lt;br /&gt;
* Orientation&lt;br /&gt;
** Defines whether or not a character will have sex and date boys, girls or both. Sexual preferences are ignored when using the &amp;quot;force&amp;quot; options. Characters' horniness will be less affected by physical contact with characters further from their orientation. Unlike in AA1, there are now five sexual orientations to choose from:&lt;br /&gt;
*** Hetero: The character only shows sexual interest in the other gender. Sexual advances from same-sex classmates will always be rejected and they cannot gain Love points with them.&lt;br /&gt;
*** Leaning Hetero: The character shows more sexual interest in the other gender. Sexual advances from same-sex classmates and gaining Love points with them will be twice as hard.&lt;br /&gt;
*** Bisexual: The character doesn't care about anyone's gender.&lt;br /&gt;
*** Leaning Homo: The character shows more sexual interest in the same gender. Sexual advances from opposite-sex classmates and gaining Love points with them will be twice as hard.&lt;br /&gt;
*** Homo: The character only shows sexual interest in the same gender. Sexual advances from opposite-sex classmates will always be rejected and they cannot gain Love points with them.&lt;br /&gt;
* Sexual Experience&lt;br /&gt;
There are now two virginities, one for vaginal and one for anal intercourse. Vaginal virgins will have a visual blood-effect during their first time and they will be hesitant to accept H for their first time. Unlike in AA1, a vaginal virgin can now climax on their first time.&lt;br /&gt;
* Profile&lt;br /&gt;
The text typed here can be seen in-game at the Jizou Statue behind the dojo when you view a character's specific statistics. It can either be an actual biography for the character, or you can simply write the character's traits and preferences if you wish.&lt;br /&gt;
&lt;br /&gt;
=Items=&lt;br /&gt;
Using the maker, each created character gets assigned 3 trading-items(one for lovers, one for friends and one for sexual relationships). These items can not be traded directly. However, at some point, any NPC may ask you to trade. Depending on your relationship, they may trade their friend item or their lover's item with you. All item have no use besides trading (as confirmed ingame). If a character transfers out of the class the traded items stay with the person still in class. Likewise the items the transferee has vanish from the classroom. By transferring students after trading you can technically have multiples of the same items in the classroom.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Save_file_editor&amp;diff=15418</id>
		<title>Artificial Academy 2/Save file editor</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Save_file_editor&amp;diff=15418"/>
				<updated>2014-09-28T03:52:05Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: G, phil didn't coded it; his mod was replaced long time ago. And we don't have to bold the credits in wiki. Several reasons exist, but the linked pages give it proper anyway. do&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
=FAQ=&lt;br /&gt;
*'''Q: I checked the 999% success rate box in the configuration screen but I get 0% instead.'''&amp;lt;br /&amp;gt;A: It multiplies the number so the output will be fixed to 0% when the input is 0%. You need at least 1% rate to succeed interactions. AA2Play JS-Frontier might be recommendable since it has same 999% function but without this problem. &lt;br /&gt;
&lt;br /&gt;
=In Game Cheats=&lt;br /&gt;
[[File:V109addedfunctions.jpg|thumb|left|addtional functions(page 2)]]Official patches have added the dozens of customizable options to &amp;quot;additional&amp;quot; pages in configuration screen. Many of those options can be counted as cheats which bypass normal procedure to make the game easier. &lt;br /&gt;
&lt;br /&gt;
Update v6 added the option to increase the movement speed of the PC and/or the NPCs. It also added the ability to change the duration of time period; this can be used to reset the timer by toggle on and off in the worldspace. &lt;br /&gt;
&lt;br /&gt;
Update v7 added the options to adjust the pregnancy risk and condom uses in H scene.&lt;br /&gt;
&lt;br /&gt;
Update v8 added the options to disable NPC's interruption behaviors. &lt;br /&gt;
&lt;br /&gt;
Update v9 added the options to determine the NPC behavior by disabling specific actions.&lt;br /&gt;
&lt;br /&gt;
Update v10 added the options to increase or decrease the ratio of gaining love and/or hate points. It also focused on adding cheats like:&lt;br /&gt;
*999% NPC response to PC interactions &lt;br /&gt;
*Fix everyone to horny mood&lt;br /&gt;
*Maximize training bonus for PC&lt;br /&gt;
*Skip H Scenes&lt;br /&gt;
&lt;br /&gt;
=Modified Launchers= &lt;br /&gt;
JS-Frontier launchers provide shortcut cheats which are accessible in the middle of the play. They are convenient but may conflict with wrong game version or modded launchers, therefore, need more caution when install/updating. Both JS-Frontier launchers are integrated into HF patch.&lt;br /&gt;
&lt;br /&gt;
==AA2Play JS-Frontier==&lt;br /&gt;
'''1. Geass'''&lt;br /&gt;
*Holding {{key|Right-Click}} + while selecting any interaction will automatically succeed by 999% chance. &lt;br /&gt;
*Holding {{key|Right-Click}} + left click on private places during &amp;quot;Follow Me&amp;quot; interaction will prevent NPC's rejection.   &lt;br /&gt;
'''2. Portable Jizou'''&lt;br /&gt;
*Hold {{key|Right-Click}} while opening the Class Roster will open Jizou Statue screen.&lt;br /&gt;
'''3. Time Period Skip'''&lt;br /&gt;
* Holding down the following hotkeys while clicking the Chime button will skip to a certain period. &lt;br /&gt;
**{{key|F6}} for noon&lt;br /&gt;
**{{key|F7}} for afternoon&lt;br /&gt;
**{{key|F8}} for evening&lt;br /&gt;
**{{key|F10}} for night time bedroom&lt;br /&gt;
'''4. Portable Wardrobe, Switching Player'''&lt;br /&gt;
*Hold {{key|Space}} while opening the Class Roster will allow you to instantly change your PC.&lt;br /&gt;
** These options are buggy and not recommendable to use at this moment.&lt;br /&gt;
&lt;br /&gt;
===Quicksave Trick===&lt;br /&gt;
You can use the following trick to quicksave your game at any point:&lt;br /&gt;
# hold {{key|F10}} + Chime button to switch to the night time bedroom&lt;br /&gt;
# save your game&lt;br /&gt;
# hold {{key|F6-F8}} + Chime(Sleep) button to switch back to the previous time period&lt;br /&gt;
==AA2Edit JS-Frontier==&lt;br /&gt;
[[File:Unlocked maker.jpg|thumb|unlocked traits/preferences/letter limit]]&lt;br /&gt;
This modified launcher unlocks limits on sliders, letter, traits and sexual preference. It also supports shortcuts:&lt;br /&gt;
  &lt;br /&gt;
'''1. Force Rainbow Card''' &lt;br /&gt;
* Holding {{key|Right-Click}} + left click on save button will force Rainbow treatment to the character. &lt;br /&gt;
'''2. Force Background Image'''&lt;br /&gt;
* Holding numeric keys 0-9 + left click on save button will force background images. &lt;br /&gt;
* This does not affect character's attributes.&lt;br /&gt;
** {{key|0}}  red&lt;br /&gt;
** {{key|1}} yellow&lt;br /&gt;
** {{key|2}} purple &lt;br /&gt;
** {{key|3}} green&lt;br /&gt;
** {{key|4}} blue&lt;br /&gt;
** {{key|5}} rainbow &lt;br /&gt;
** {{key|6-9}} custom background &lt;br /&gt;
*** To use this option, you must decrypt and insert images on jg2e06_00_00.pp, under sp_04_01_0x.bmp form.&lt;br /&gt;
&lt;br /&gt;
=Save Editors=&lt;br /&gt;
Each game editor is distinct from other but the basic functions are alike. They allow you to edit the following: &lt;br /&gt;
&lt;br /&gt;
'''1. Class Features'''&lt;br /&gt;
This gives you an overview of current class status. You can also modify the day and the day of the week, and club names which might be the crucial. &lt;br /&gt;
&lt;br /&gt;
'''2. Character Features'''&lt;br /&gt;
This includes Character Appearance, Pregnancy Cycle, Virtue, Traits, Sexual Preference, School Activities and et cetera. &lt;br /&gt;
&lt;br /&gt;
'''3. Character Relationships'''&lt;br /&gt;
This is the most variable point. All editors give you an access modifying H Compatibility, Favorability Points, Lovers status among NPCs and et cetera. JG2Importer provides friendly user interface that you can be easily edit by simple mouse clicks. JG2ChaData and ReiEditAA2 have complicated lines structure that you must input numbers and browse selection windows. &lt;br /&gt;
&lt;br /&gt;
'''4. Character Import &amp;amp; Export'''&lt;br /&gt;
This might be the strongest part. First, it allows you to import characters into vacant slots. Second, you can exchange characters without resetting personal status. Lastly, you can export the character with clothes data. In other words, you can save clothes setting of the character using export.&lt;br /&gt;
&lt;br /&gt;
=Quick Overview On Editors=&lt;br /&gt;
&lt;br /&gt;
[http://www.hongfire.com/forum/showthread.php/430353?p=3551869#post3551869 JG2ChrData], translated by ilaem, is the oldest AA2 Editor. It supports all the basic features but the structure is line base which is unfriendly interface.&lt;br /&gt;
&lt;br /&gt;
[http://www.hongfire.com/forum/showthread.php/432881-ReiEditAA2-Character-Save-Editor-0-9-3-3-Beta?p=3565250#post3565250 ReiEditAA2], created by usagirei, is English Editor and it features everything in JG2ChrData with better interface.&lt;br /&gt;
&lt;br /&gt;
JG2Importer supports the most advanced relationship edit with simple structure. But the [http://www.hongfire.com/forum/showthread.php/432895-JG2Importer translated version]by Wong2005 is missing several great features updated in the latest versions.&lt;br /&gt;
{|style=&amp;quot;margin: 0 auto;&amp;quot;&lt;br /&gt;
| [[File:JG2ChrData.jpg|thumb|upright=1.2|alt=JG2Chrdata alt text|JG2ChrData]]&lt;br /&gt;
| [[File:ReiAA2Edit.jpg|thumb|upright=1.2|alt=ReiEditAA2 alt text|ReiEditAA2]]&lt;br /&gt;
| [[File:JG2Importer.jpg|thumb|upright=1.2|alt=JG2Importer alt text|JG2Importer]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Change_Log&amp;diff=15411</id>
		<title>Artificial Academy 2/Change Log</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Change_Log&amp;diff=15411"/>
				<updated>2014-09-27T15:07:11Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: /* Added Functions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Append Set Patch=&lt;br /&gt;
This is a separate patch for the Append Set, jg2append_support.exe.&lt;br /&gt;
&lt;br /&gt;
Released: {{#dateformat:2014-09-05|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
* Fixed the motion of Schemer personality &lt;br /&gt;
* Fixed sound effects &lt;br /&gt;
* Corrected typographical errors&lt;br /&gt;
&lt;br /&gt;
=v10 (1.0.10)=&lt;br /&gt;
[[File:V10_day_of_the_week.jpg|thumbnail|v10 new function: the day of the week]] &lt;br /&gt;
Released: {{#dateformat:2014-09-05|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
* Able to configure following options: (ON / OFF possible in the configuration screen) &lt;br /&gt;
** Change the ratio of love point PC -&amp;gt; NPC (Keyboard &amp;quot;D&amp;quot; key) &lt;br /&gt;
** Change the ratio of hate point PC -&amp;gt; NPC (Keyboard &amp;quot;F&amp;quot; key) &lt;br /&gt;
** Change the ratio of love point NPC -&amp;gt; PC (Keyboard &amp;quot;G&amp;quot; key) &lt;br /&gt;
** Change the ratio of hate point NPC -&amp;gt; PC (Keyboard &amp;quot;H&amp;quot; key) &lt;br /&gt;
** Change the ratio of love point NPC -&amp;gt; NPC (Keyboard &amp;quot;J&amp;quot; key) &lt;br /&gt;
** Change the ratio of hate point NPC -&amp;gt; NPC (Keyboard &amp;quot;K&amp;quot; key) &lt;br /&gt;
** 999% NPC's Response to PC's interactions (keyboard &amp;quot;L&amp;quot; key) &lt;br /&gt;
***(if the success rate of the interaction is 0%, the output will still be 0%)&lt;br /&gt;
** Maximum Training Bonus for PC&lt;br /&gt;
** Skip H scene&lt;br /&gt;
** Everyone in &amp;quot;horny&amp;quot; mood&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
* Adjusted NPC behavior&lt;br /&gt;
&lt;br /&gt;
==Fixes and Modification==&lt;br /&gt;
* Display the day of the week &lt;br /&gt;
* Sound effect on the shortcut operation&lt;br /&gt;
* Corrected typographical errors&lt;br /&gt;
&lt;br /&gt;
=v9 (1.0.9)=&lt;br /&gt;
[[File:V109addedfunctions.jpg|thumbnail|v9 added functions (page2)]]&lt;br /&gt;
Released: {{#dateformat:2014-08-22|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*Able to configure following NPC actions : (ON / OFF possible in the configuration screen) &lt;br /&gt;
** Disable insult and rumor action &lt;br /&gt;
** Disable violent actions&lt;br /&gt;
** Disable fighting over someone&lt;br /&gt;
** Prevent NPCs from escaping &lt;br /&gt;
** Disable command actions&lt;br /&gt;
** Disable &amp;quot;Ask to join club&amp;quot;&lt;br /&gt;
** Disable &amp;quot;Ask to be lover&amp;quot;&lt;br /&gt;
** Disable &amp;quot;Let's break up&amp;quot;&lt;br /&gt;
** Disable close contact&lt;br /&gt;
** Disable H actions&lt;br /&gt;
** Disable sexual acts other than H&lt;br /&gt;
** Disable &amp;quot;Everyone let's~&amp;quot; action&lt;br /&gt;
** Prevent NPCs from going home&lt;br /&gt;
** Disable training, studying and club actions&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
*Adjusted NPC behavior.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed the voice of &amp;quot;Facesitting&amp;quot; position.&lt;br /&gt;
*Corrected the juice displayed on nipples.&lt;br /&gt;
*Corrected Anal Play preference of &amp;quot;Against Wall&amp;quot; position. &lt;br /&gt;
*Changed the color of [Makes My Hearts Throb], [('·ω·`)], [Really Wanna Fuck], [Really Pisses me off] status backgrounds to yellow. &lt;br /&gt;
**It will be displayed when the mood changes. This is unrelated to favorability ratings.&lt;br /&gt;
&lt;br /&gt;
=v8 (1.0.8)=&lt;br /&gt;
Released: {{#dateformat:2014-08-08|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*Added a contact ban function to the PC. (ON / OFF possible keyboard &amp;quot;X&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added the interrupt disable function to the PC. (ON / OFF possible keyboard &amp;quot;C&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added a contact prohibition function of NPC each other. (ON / OFF possible keyboard &amp;quot;V&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added the interrupt disable function of the NPC between. (ON / OFF possible keyboard &amp;quot;B&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added the ability to auto-PC does not contact. (ON / OFF possible keyboard &amp;quot;N&amp;quot; key, in the configuration screen)&lt;br /&gt;
*Added the ability to auto-PC does not interrupt. (ON / OFF possible keyboard &amp;quot;M&amp;quot; key, in the configuration screen) &lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
*Adjusted NPC behavior.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed line replay condition of &amp;quot;home&amp;quot; personality.&lt;br /&gt;
*Corrected typographical errors.&lt;br /&gt;
&lt;br /&gt;
=v7 (1.0.7)=&lt;br /&gt;
Released: {{#dateformat:2014-08-01|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*Able to configure the pregnancy risk for all female characters. (Configure in Configuration On/Off, Available options: Normal, Safe, Dangerous)&lt;br /&gt;
*Able to choose whether not to use contraceptives (Configure in Configuration On/Off, Available options: Use, Don't Use)&lt;br /&gt;
*Able to configure the lighting during H-scene (Press Spacebar to use the function.) (Press it during H-scene for it work)&lt;br /&gt;
*Able to set PC to automatic play mode. (Keyboard 'Z' to activate)&lt;br /&gt;
**You have to be at home to be able to change to auto mode&lt;br /&gt;
**There will be no H on auto mode.&lt;br /&gt;
**Some movement is restricted during auto mode&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
*Adjusted all NPC behaviour&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed conditions to be played for some dialogue.&lt;br /&gt;
*Fixed some typos&lt;br /&gt;
&lt;br /&gt;
=v6 (1.0.6)=&lt;br /&gt;
Released: {{#dateformat:2014-07-25|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*PC Speed Movement Function Added (Configure in Configuration Menu or Keyboard &amp;quot;I&amp;quot; for shortcut) Speed 1.0x - 5.0x*&lt;br /&gt;
*NPC Speed Movement Function Added (Configure in Configuration Menu or Keyboard &amp;quot;O&amp;quot; for shortcut) Speed 1.0x - 5.0x*&lt;br /&gt;
*World Speed Function Added (Configure in Configuration Menu or Keyboard &amp;quot;P&amp;quot; for shortcut) Speed 1.0x - 5.0x*&lt;br /&gt;
*Timer for Chime Added（Configure in Configuration Menu) 1 - 60 mins&lt;br /&gt;
&lt;br /&gt;
 *) Please take caution when using the speed functions as character action and control may be affect.&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustment==&lt;br /&gt;
*Adjusted all NPCs behaviour.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed movement of NPC who were been told to &amp;quot;Ignore&amp;quot;&lt;br /&gt;
*Fixed a scenario where some motion were been omitted during Forced Sex&lt;br /&gt;
*Fixed lines for climax and post competition during Forced Sex&lt;br /&gt;
*Fixed replies to &amp;quot;Have you done it with that person ?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=v5 (1.0.5)=&lt;br /&gt;
Released: {{#dateformat:2014-07-18|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*You can now unlock the mouse from the game's window.&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustment==&lt;br /&gt;
*Adjustments were done on NPC behaviours.&lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*You can now play with the state of the clothes before engaging into full-sex.&lt;br /&gt;
*Fixed the audibility of the NPCs' voices when talking about sex.&lt;br /&gt;
*Fixed a bug where you could still hear NPCs breathing even with the listening-in feature off.&lt;br /&gt;
*Fixed a bug where a male teacher and a male student would use the wrong lines when talking about sex.&lt;br /&gt;
*Fixed a bug where having an NPC who after leading the PC somewhere and initiating sex with them would have the ejaculation count [in the Jizou Stats] not go up accordingly.&lt;br /&gt;
*Fixed a bug where characters wearing a suit into the changing rooms or the showers would have them use their low-polygons model instead of their high-polygons one.&lt;br /&gt;
*Fixed scenario where items of different category is exchanged.&lt;br /&gt;
&lt;br /&gt;
=v4 (1.0.4)=&lt;br /&gt;
Released: {{#dateformat:2014-07-04|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Added Functions==&lt;br /&gt;
*Extended Screenshot function added. (Keyboard 'F9' to take)&lt;br /&gt;
(Basically you screenshot whatever you see on screen instead of the hud-less screenshot that you guys know.)&lt;br /&gt;
&lt;br /&gt;
*Ability to add custom Ambience BGM. (Configure On/Off in Configuration or Keyboard 'Y' for shortcut)&lt;br /&gt;
-Refer to 外部BGM使用方法.txt in Custombgm to install.&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustments==&lt;br /&gt;
*Characters with the &amp;quot;asexual&amp;quot; trait have lower chances of pregnancy&lt;br /&gt;
*Adjusted all NPC movements&lt;br /&gt;
　　&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed scenario where heart color is reversed during H. &lt;br /&gt;
&lt;br /&gt;
==Custom BGM==&lt;br /&gt;
From 外部BGM使用方法.txt&lt;br /&gt;
&lt;br /&gt;
Rename the song you want to use accordingly to the list below and put it in the CustomBGM folder.&lt;br /&gt;
(The list in the txt file correspond to the one in AA2 Wiki, I will just translate it accordingly to avoid confusion.)&lt;br /&gt;
&lt;br /&gt;
*AA2Bgm00.wav	Friendship &lt;br /&gt;
*AA2Bgm01.wav	Happiness/Love &lt;br /&gt;
*AA2Bgm02.wav	Suspicious&lt;br /&gt;
*AA2Bgm03.wav	Sadness&lt;br /&gt;
*AA2Bgm04.wav	Tranquil&lt;br /&gt;
*AA2Bgm05.wav	Erotic&lt;br /&gt;
*AA2Bgm06.wav	Tension&lt;br /&gt;
*AA2Bgm07.wav	Normal&lt;br /&gt;
*AA2Bgm08.wav	Forced &lt;br /&gt;
*AA2Bgm09.wav	H &lt;br /&gt;
*AA2Bgm10.wav	Pre-fight&lt;br /&gt;
*AA2Bgm11.wav	Title &amp;amp; Room &lt;br /&gt;
*AA2Bgm12.wav	Fight &lt;br /&gt;
*AA2Bgm13.wav	Weekend&lt;br /&gt;
&lt;br /&gt;
=v3 (1.0.3)=&lt;br /&gt;
Released: {{#dateformat:2014-06-27|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Added Function==&lt;br /&gt;
* To be able to hear the conversations of NPCs in the same map as the player. Switch ON/OFF with Keyboard 'T' or in the Configuration.&lt;br /&gt;
* Press 'ESC' for Quit Game menu.&lt;br /&gt;
&lt;br /&gt;
Pressing the wheel button will lead to a conversation with the targeted character.&lt;br /&gt;
&lt;br /&gt;
==Balance Adjustment==&lt;br /&gt;
*Adjusted all NPCs behaviour&lt;br /&gt;
 &lt;br /&gt;
==Fixes==&lt;br /&gt;
*Failure to play music for Dignified folder for Karaoke fixed.  &lt;br /&gt;
*Failure to display some info for individuals with Jinzo fixed. &lt;br /&gt;
*Fixed the skirt and panties sharing the same colors.&lt;br /&gt;
*Fixed scenario where people cannot choose texture for underwear.&lt;br /&gt;
*Fixed cum in mouth from disappearing after changing clothes during H-scenes.&lt;br /&gt;
*Fixed sound effect during H-scene.&lt;br /&gt;
*Fixed scenario where character whom you are supposed to have H with for skipping class changes.&lt;br /&gt;
*Fixed conditions for some dialogue/lines to be played.&lt;br /&gt;
*Fixed typos and omitted words.&lt;br /&gt;
&lt;br /&gt;
=v2 (1.0.2)=&lt;br /&gt;
Released: {{#dateformat:2014-06-20|mdy}}&lt;br /&gt;
&lt;br /&gt;
==Added Function==&lt;br /&gt;
Nil.&lt;br /&gt;
&lt;br /&gt;
==Balancing Adjustment==&lt;br /&gt;
*Contact ratio of character to NPC in the infirmary decreased&lt;br /&gt;
*Chances of NPC interfering in the middle of '''Forced Sex''' decreased.&lt;br /&gt;
*Increased rate of NPC with &amp;quot;deceptive&amp;quot; trait interacting with NPC with &amp;quot;exploitable&amp;quot; trait.&lt;br /&gt;
*Adjusted all NPCs behaviour &lt;br /&gt;
&lt;br /&gt;
==Fixes==&lt;br /&gt;
*Fixed in-game breasts not properly reflecting the size they were set at in the maker.&lt;br /&gt;
*Fixed conditions for some dialogue/lines to be played.&lt;br /&gt;
*Fixed in-game voices' pitches differing from what they were set to in the maker.&lt;br /&gt;
*Fixed a bug with the volume controls.&lt;br /&gt;
*Failure to display line of teacher being fired fixed.&lt;br /&gt;
*Fixed Focus Point being On when it's Off in configuration.&lt;br /&gt;
*Fixed maximum character count limit for club name. (Did not mention quantity)&lt;br /&gt;
*Fixed a bug where the save's file-name would be displayed when loading instead of the class's name.&lt;br /&gt;
*Fixed H Sound Effect not been able to play when accessing Configuration during H.&lt;br /&gt;
*Fixed a bug where items would be still exchanged even when refusing.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Save_file_editor&amp;diff=15410</id>
		<title>Artificial Academy 2/Save file editor</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Save_file_editor&amp;diff=15410"/>
				<updated>2014-09-27T15:01:38Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: added editor overview images&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
=FAQ=&lt;br /&gt;
*'''Q: I checked the 999% success rate box in the configuration screen but I get 0% instead.'''&amp;lt;br /&amp;gt;A: It multiplies the number so the output will be fixed to 0% when the input is 0%. You need at least 1% rate to succeed interaction. AA2Play JS-Frontier might be recommendable since it has same 999% function but without this problem. &lt;br /&gt;
&lt;br /&gt;
=In Game Cheats=&lt;br /&gt;
[[File:V109addedfunctions.jpg|thumbnail|addtional functions(page 2)]]Official patches have added the dozens of customizable options to &amp;quot;additional&amp;quot; pages in configuration screen. Many of those options can be counted as cheats which bypass normal procedure to make the game easier. &lt;br /&gt;
&lt;br /&gt;
Update v6 added the option to increase the movement speed of the PC and/or the NPCs. It also added the ability to change the duration of time period; this can be also used to reset the timer by toggle on and off in the worldspace. &lt;br /&gt;
&lt;br /&gt;
Update v7 added the options to adjust the pregnancy risk and condom uses in H scene.&lt;br /&gt;
&lt;br /&gt;
Update v8 added the options to disable NPC's interruption behaviors. &lt;br /&gt;
&lt;br /&gt;
Update v9 added the options to determine the NPC behavior by disabling specific actions.&lt;br /&gt;
&lt;br /&gt;
Update v10 added the options to increase or decrease the ratio of gaining love and/or hate points. It also focused on adding cheats like:&lt;br /&gt;
*999% NPC response to PC interactions &lt;br /&gt;
*Fix everyone to horny mood&lt;br /&gt;
*Maximize training bonus for PC&lt;br /&gt;
*Skip H Scenes&lt;br /&gt;
&lt;br /&gt;
=Modified Launchers= &lt;br /&gt;
JS-Frontier launchers provide shortcut cheats which are accessible in the middle of the play. They are convenient but may conflict with wrong game version or modded launchers, therefore, need more caution. Both JS-Frontier launchers are integrated into HF patch.&lt;br /&gt;
&lt;br /&gt;
==AA2Play JS-Frontier==&lt;br /&gt;
'''1. Geass'''&lt;br /&gt;
*Holding {{key|Right-Click}} + left click on any interaction will automatically succeed by 999% chance. &lt;br /&gt;
*Holding {{key|Right-Click}} + left click on private places during Follow Me interaction will prevent NPC's rejection.   &lt;br /&gt;
'''2. Portable Jizou'''&lt;br /&gt;
*Hold {{key|Right-Click}} + left click on Class Roster will open Jizou Statue screen.&lt;br /&gt;
'''3. Time Period Skip'''&lt;br /&gt;
* Following Hotkeys while holding {{key|Left-Click}} on Chime button will skip to a certain period. &lt;br /&gt;
**{{key|F6}} for noon&lt;br /&gt;
**{{key|F7}} for afternoon&lt;br /&gt;
**{{key|F8}} for evening&lt;br /&gt;
**{{key|F10}} for night time; it ends the day&lt;br /&gt;
'''4. Portable Wardrobe, Switching Player''' &lt;br /&gt;
* These options are buggy and not recommendable to use at this moment.&lt;br /&gt;
&lt;br /&gt;
==AA2Edit JS-Frontier==&lt;br /&gt;
[[File:Unlocked maker.jpg|thumbnail|]]&lt;br /&gt;
This modified launcher unlocks limits on sliders, letter, traits and sexual preference. It also supports shortcuts:&lt;br /&gt;
  &lt;br /&gt;
'''1. Force Rainbow Card''' &lt;br /&gt;
* Holding {{key|Right-Click}} + left click on save button will force Rainbow treatment to the character. &lt;br /&gt;
'''2. Force Background Image'''&lt;br /&gt;
* Holding numeric keys 0-9 + left click on save button will force background images. &lt;br /&gt;
* This does not affect character's attributes.&lt;br /&gt;
** {{key|0}}  red&lt;br /&gt;
** {{key|1}} yellow&lt;br /&gt;
** {{key|2}} purple &lt;br /&gt;
** {{key|3}} green&lt;br /&gt;
** {{key|4}} blue&lt;br /&gt;
** {{key|5}} rainbow &lt;br /&gt;
** {{key|6}},{{key|7}},{{key|8}},{{key|9}} custom background &lt;br /&gt;
*** To use this option, you must decrypt and insert images on jg2e06_00_00.pp, under sp_04_01_0x.bmp form.&lt;br /&gt;
&lt;br /&gt;
=Game Editors=&lt;br /&gt;
Each game editor is distinct from other but the basic functions are much alike. They allow you to edit the following: &lt;br /&gt;
&lt;br /&gt;
'''1. Class Features'''&lt;br /&gt;
This gives you an overview of current class status. You can modify the day and the day of the week, and club names which might be the crucial part. &lt;br /&gt;
&lt;br /&gt;
'''2. Characteristic Features'''&lt;br /&gt;
This includes Character Appearance, Pregnancy Cycle, Virtue, Traits, Sexual Preference, School Activities and et cetera. &lt;br /&gt;
&lt;br /&gt;
'''3. Character Relationships'''&lt;br /&gt;
This is the most variable point. All editors give you an access modifying H Compatibility, Favorability Points, Lovers status among NPCs and et cetera. JG2Importer provides friendly user interface that you can be easily edit by simple mouse clicks. JG2ChaData and ReiEditAA2 have complicated lines structure that you must input numbers and browse selection windows. &lt;br /&gt;
&lt;br /&gt;
'''4. Character Import &amp;amp; Export'''&lt;br /&gt;
This might be the strongest part. First, it allows you to import characters into vacant slots. Second, you can exchange characters without resetting personal status. Lastly, you can export the character with clothes data. In other words, you can save clothes setting of the character using export. &lt;br /&gt;
&lt;br /&gt;
=Quick Overview On Editors=&lt;br /&gt;
&lt;br /&gt;
[http://www.hongfire.com/forum/showthread.php/430353?p=3551869#post3551869 JG2ChrData], translated by ilaem is the oldest AA2 Editor. It supports all the basic features but the structure is line-based which is unfriendly regarding interface. It had distinct features until ReiAA2Edit caught up the parts. [http://www.hongfire.com/forum/showthread.php/432881-ReiEditAA2-Character-Save-Editor-0-9-3-3-Beta?p=3565250#post3565250 ReiEditAA2], created by usagirei, is English Editor and it features everything in JG2ChrData with better interface. JG2Importer supports the most advanced relationship editing by simple structure. But [http://www.hongfire.com/forum/showthread.php/432895-JG2Importer translated version], made by Wong2005, is missing several great features updated in the latest versions.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;margin: 0 auto;&amp;quot;&lt;br /&gt;
| [[File:JG2ChrData.jpg|thumb|upright=1.2|alt=JG2Chrdata alt text|JG2Chrdata]]&lt;br /&gt;
| [[File:ReiAA2Edit.jpg|thumb|upright=1.2|alt=ReiEditAA2 alt text|ReiEditAA2]]&lt;br /&gt;
| [[File:JG2Importer.jpg|thumb|upright=1.2|alt=JG2Importer alt text|JG2Importer]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:ReiAA2Edit.jpg&amp;diff=15409</id>
		<title>File:ReiAA2Edit.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:ReiAA2Edit.jpg&amp;diff=15409"/>
				<updated>2014-09-27T14:56:56Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:JG2Importer.jpg&amp;diff=15408</id>
		<title>File:JG2Importer.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:JG2Importer.jpg&amp;diff=15408"/>
				<updated>2014-09-27T14:56:46Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:JG2ChrData.jpg&amp;diff=15407</id>
		<title>File:JG2ChrData.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:JG2ChrData.jpg&amp;diff=15407"/>
				<updated>2014-09-27T14:56:25Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: Anononfire uploaded a new version of &amp;amp;quot;File:JG2ChrData.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:JG2ChrData.jpg&amp;diff=15406</id>
		<title>File:JG2ChrData.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:JG2ChrData.jpg&amp;diff=15406"/>
				<updated>2014-09-27T14:56:06Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: Anononfire uploaded a new version of &amp;amp;quot;File:JG2ChrData.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Save_file_editor&amp;diff=15397</id>
		<title>Artificial Academy 2/Save file editor</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Save_file_editor&amp;diff=15397"/>
				<updated>2014-09-27T14:19:35Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: corrected info + updated Cheats page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
=FAQ=&lt;br /&gt;
*'''Q: I checked the 999% success rate box in the configuration screen but I get 0% instead.'''&amp;lt;br /&amp;gt;A: It multiplies the number so the output will be fixed to 0% when the input is 0%. You need at least 1% rate to succeed interaction. AA2Play JS-Frontier might be recommendable since it has same 999% function but without this problem. &lt;br /&gt;
&lt;br /&gt;
=In Game Cheats=&lt;br /&gt;
[[File:V109addedfunctions.jpg|thumbnail|addtional functions(page 2)]]Official patches have added the dozens of customizable options to &amp;quot;additional&amp;quot; pages in configuration screen. Many of those options can be counted as cheats which bypass normal procedure to make the game easier. &lt;br /&gt;
&lt;br /&gt;
Update v6 added the option to increase the movement speed of the PC and/or the NPCs. It also added the ability to change the duration of time period; this can be also used to reset the timer by toggle on and off in the worldspace. &lt;br /&gt;
&lt;br /&gt;
Update v7 added the options to adjust the pregnancy risk and condom uses in H scene.&lt;br /&gt;
&lt;br /&gt;
Update v8 added the options to disable NPC's interruption behaviors. &lt;br /&gt;
&lt;br /&gt;
Update v9 added the options to determine the NPC behavior by disabling specific actions.&lt;br /&gt;
&lt;br /&gt;
Update v10 added the options to increase or decrease the ratio of gaining love and/or hate points. It also focused on adding cheats like:&lt;br /&gt;
*999% NPC response to PC interactions &lt;br /&gt;
*Fix everyone to horny mood&lt;br /&gt;
*Maximize training bonus for PC&lt;br /&gt;
*Skip H Scenes&lt;br /&gt;
&lt;br /&gt;
=Modified Launchers= &lt;br /&gt;
JS-Frontier launchers provide shortcut cheats which are accessible in the middle of the play. They are convenient but may conflict with wrong game version or modded launchers, therefore, need more caution. Both JS-Frontier launchers are integrated into HF patch.&lt;br /&gt;
&lt;br /&gt;
==AA2Play JS-Frontier==&lt;br /&gt;
'''1. Geass'''&lt;br /&gt;
*Holding {{key|Right-Click}} + left click on any interaction will automatically succeed by 999% chance. &lt;br /&gt;
*Holding {{key|Right-Click}} + left click on private places during Follow Me interaction will prevent NPC's rejection.   &lt;br /&gt;
'''2. Portable Jizou'''&lt;br /&gt;
*Hold {{key|Right-Click}} + left click on Class Roster will open Jizou Statue screen.&lt;br /&gt;
'''3. Time Period Skip'''&lt;br /&gt;
* Following Hotkeys while holding {{key|Left-Click}} on Chime button will skip to a certain period. &lt;br /&gt;
**{{key|F6}} for noon&lt;br /&gt;
**{{key|F7}} for afternoon&lt;br /&gt;
**{{key|F8}} for evening&lt;br /&gt;
**{{key|F10}} for night time; it ends the day&lt;br /&gt;
'''4. Portable Wardrobe, Switching Player''' &lt;br /&gt;
* These options are buggy and not recommendable to use at this moment.&lt;br /&gt;
&lt;br /&gt;
==AA2Edit JS-Frontier==&lt;br /&gt;
[[File:Unlocked maker.jpg|thumbnail|]]&lt;br /&gt;
This modified launcher unlocks limits on sliders, letter, traits and sexual preference. It also supports shortcuts:&lt;br /&gt;
  &lt;br /&gt;
'''1. Force Rainbow Card''' &lt;br /&gt;
* Holding {{key|Right-Click}} + left click on save button will force Rainbow treatment to the character. &lt;br /&gt;
'''2. Force Background Image'''&lt;br /&gt;
* Holding numeric keys 0-9 + left click on save button will force background images. &lt;br /&gt;
* This does not affect character's attributes.&lt;br /&gt;
** {{key|0}}  red&lt;br /&gt;
** {{key|1}} yellow&lt;br /&gt;
** {{key|2}} purple &lt;br /&gt;
** {{key|3}} green&lt;br /&gt;
** {{key|4}} blue&lt;br /&gt;
** {{key|5}} rainbow &lt;br /&gt;
** {{key|6}},{{key|7}},{{key|8}},{{key|9}} custom background &lt;br /&gt;
*** To use this option, you must decrypt and insert images on jg2e06_00_00.pp, under sp_04_01_0x.bmp form.&lt;br /&gt;
&lt;br /&gt;
=Game Editors=&lt;br /&gt;
Each game editor is distinct from other but the basic functions are much alike. They allow you to edit the following: &lt;br /&gt;
&lt;br /&gt;
'''1. Class Features'''&lt;br /&gt;
This gives you an overview of current class status. You can modify the day and the day of the week, and club names which might be the crucial part. &lt;br /&gt;
&lt;br /&gt;
'''2. Characteristic Features'''&lt;br /&gt;
This includes Character Appearance, Pregnancy Cycle, Virtue, Traits, Sexual Preference, School Activities and et cetera. &lt;br /&gt;
&lt;br /&gt;
'''3. Character Relationships'''&lt;br /&gt;
This is the most variable point. All editors give you an access modifying H Compatibility, Favorability Points, Lovers status among NPCs and et cetera. JG2Importer provides friendly user interface that you can be easily edit by simple mouse clicks. JG2ChaData and ReiEditAA2 have complicated lines structure that you must input numbers and browse selection windows. &lt;br /&gt;
&lt;br /&gt;
'''4. Character Import &amp;amp; Export'''&lt;br /&gt;
This might be the strongest part. First, it allows you to import characters into vacant slots. Second, you can exchange characters without resetting personal status. Lastly, you can export the character with clothes data. In other words, you can save clothes setting of the character using export. &lt;br /&gt;
&lt;br /&gt;
=Quick Overview On Editors=&lt;br /&gt;
&lt;br /&gt;
[http://www.hongfire.com/forum/showthread.php/430353?p=3551869#post3551869 JG2ChrData], translated by ilaem is the oldest AA2 Editor. It supports all the basic features but the structure is line-based which is unfriendly regarding interface. It had distinct features until ReiAA2Edit caught up the parts. [http://www.hongfire.com/forum/showthread.php/432881-ReiEditAA2-Character-Save-Editor-0-9-3-3-Beta?p=3565250#post3565250 ReiEditAA2], created by usagirei, is English Editor and it features everything in JG2ChrData with better interface. JG2Importer supports the most advanced relationship editing by simple structure. But [http://www.hongfire.com/forum/showthread.php/432895-JG2Importer translated version], made by Wong2005, is missing several great features updated in the latest versions.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:Unlocked_maker.jpg&amp;diff=15396</id>
		<title>File:Unlocked maker.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:Unlocked_maker.jpg&amp;diff=15396"/>
				<updated>2014-09-27T13:45:46Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Talk:Artificial_Academy_2/Advanced_Tips&amp;diff=15388</id>
		<title>Talk:Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Talk:Artificial_Academy_2/Advanced_Tips&amp;diff=15388"/>
				<updated>2014-09-26T22:02:10Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Open discussion ==&lt;br /&gt;
&lt;br /&gt;
''Taken from the wiki page where it doesn't belong. Keep discussions in the talk pages, please. Remember to '''sign''' your post and indent with colon.'' --[[User:Hmoeller|&amp;lt;span style=&amp;quot;font:bold 12px Times New Roman;&amp;quot;&amp;gt;hmoeller&amp;lt;/span&amp;gt;]] &amp;lt;sup style=&amp;quot;font: normal 10px Times New Roman&amp;quot;&amp;gt; [ [[User talk:Hmoeller|Talk]] - [[Special:Contributions/Hmoeller|Contribs]] ]&amp;lt;/sup&amp;gt; 05:25, 24 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''', I am not sure you are checking e-mail box or the forum so I put it here. I really hope we can discuss this in the forum so Admins can listen. To answer your e-mail, there are no Like and Dislike options in v10. Only Love and Hate ratio exist. Turn on Love x10 ratio and Hate x0 ratio, and 'everyone in H mood' so you can accelerate the progress. Yes, you can use your savegame editor to make a complete orgy class to skip the progress. It may be closer to your class you are playing. &lt;br /&gt;
&lt;br /&gt;
This revised guide is intended to give players a bigger picture so they can play by their own style with open decisions. They can play progressive, or use editors to skip the progress, and they may using other editor programs from the one you are using. &lt;br /&gt;
&lt;br /&gt;
Another answer; JG2ChrData is not a good tool for editing relationship points. But most importantly, it is not suggestible for Wiki to guide people to use specific program if alternatives exist. And to the argument, there are many people visiting Wiki who are not using HF patch and or JG2ChrData inside of it. No, we don't have official rules you requested because we can discuss in the forum anytime if this kind of need arises. &lt;br /&gt;
 &lt;br /&gt;
People already know about this kind of class mode(especially in /hgg/), and they play it with their own various ways. Wiki is for general information. But if you so eagerly want to narrow a public guide to your way, I guess it is best to bring an open discussion at the forum. And note that I am busy as you are; if that was your point. --[[User:Anononfire|Anononfire]], 01:29, 23 September 2014&lt;br /&gt;
&lt;br /&gt;
:'''@[[User:Anononfire|Anononfire]].'''  It is true that I have not checked my mailbox often but when I did I saw no emails from either of you. I would be happy to discuss this in a forum but I do not know where that is or how to start a discussion. Perhaps you can give me some directions.&lt;br /&gt;
&lt;br /&gt;
:You mentioned that there are better editors. I would appreciate some guidance on what they are and how they can be obtained. &lt;br /&gt;
&lt;br /&gt;
:I agree that the guide should be a guide to essentials so that people can play their own game. That is what I was working towards. Instead of mentioning a specific editor, I could say to adjust love points with the editor of your choice. I see you did something like that. I apologize that my time is limited. Basically when I have some free time, such as now, I take another whack at it and make improvements. This may not be quick enough for publication and I could understand that, if that is the case. &lt;br /&gt;
&lt;br /&gt;
:When I open up Config additions, it says &amp;quot;Love/Like Ratio Modifier&amp;quot; and &amp;quot;Dislike/Hate Ratio Modifier.&amp;quot; There are 6 all together, one each for &amp;quot;NPC-NPC,&amp;quot; &amp;quot;PC-NPC&amp;quot; and &amp;quot;NPC-PC.&amp;quot; Perhaps you have a somewhat different translation but I am sure it is the same thing. I have tried using this with values from 0 to 10 - it made things worse than not using it all. I end up having to use the editor more than usual. I have not found the setting of &amp;quot;Everyone in H mood&amp;quot; to be helpful. In fact it tends to bypass the &amp;quot;interactions and relationship developments&amp;quot; you mention. If you slowly have each character become the lover of every other character then you do use the &amp;quot;interactions and relationship development&amp;quot; in AA2 a lot and you do not need the &amp;quot;everyone in H mode&amp;quot; option. .&lt;br /&gt;
&lt;br /&gt;
:The differences in our experiences with the Love - Hate buttons may be because we are using it on much different situations. I think you have something else in mind than what I am doing. It looks like you are doing a quick and easy simultaneous public sex of some sort, while I am at the other end of the spectrum trying to establish something like a sustainable group marriage of some sort. I am going to give your way a try just to see what the differences are. You may want to do the same the other way around. &lt;br /&gt;
&lt;br /&gt;
:I had the idea that perhaps the best way to present this in the Wiki is to present both ends of the spectrum: the quick-and-easy gangbang and the long-to-accomplish group marriage. That way people would be able to make their own variations between the two poles, just as there are many different colors between the ends of a light spectrum. I have made an edit to try that. Look it over and see what you think. &lt;br /&gt;
&lt;br /&gt;
:I began this when I read about the 3P mode and I asked myself, if I had 4 or 5 players - all lovers to each other - would extend it to something like a 4P or a 5P. I found that by doing that, you could create a group that would freely have H among its members without jealousy or cheating accusations - and that it could be sustained like a group marriage. So I set out to see what basic elements would cause that and what would sustain it. That is more than a just particular class, and could be used in the many ways. Much as you allude to when you say &amp;quot;so they can play by their own style with open decisions. They can play progressive, or use editors to skip the progress.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
:Best, --[[User:Chicory|Chicory]], 04:55, 24 September 2014&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''' Ok, so you didn't receive any of my responses. First, as you agreed in your first e-mail, you must establish valid information before listing at wiki. We normally skip this procedure because we use right sources for confirmed information or generic info that have been proven by many hands. But since you are differentiating your classroom from others by self-claimed discoveries, you must prove them by testaments. &lt;br /&gt;
&lt;br /&gt;
I will quote what you wrote in your first e-mail:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Some seem to feel this is just really harem in another form. It is not that. It is a group sex situation that seems to be intended by Illusion as a special mode. It has its own special script lines and activities. So part of the wiki is to point this out to the naysayers who have tried to take it down etc. It has take me some time to figure out how to activate and keep it active so the wiki has been a bit wordy and subjective while I am getting it down to the basics. Perhaps I should have simply waited until I had it all sorted out before I put it in the wiki, but I had the idea that others would try it and contribute or edit it.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
They are not naysayers since your guide didn't prove anything of your theory. We are totally unaware of these special lines, special activities intended by Illusion as a special mode you mentioned. If you are talking about dialogues around public sex, they have been existed in AA1. I did a full test last weekend as I promised in my unread email. I exactly simulated your guide and and the result was exactly simile of our understanding since there was no 'special mode' activated or something. And yes, as you agreed, you should have wrote in the community before listing at wiki so others could try. &lt;br /&gt;
&lt;br /&gt;
I will remove Orgy Class guide since it is on pending at this moment. To do the test, first you must clearly describe what is this special mode, special lines, special activities that make the game different. Second, post your savegame copy so we can analyze the details. The simulation I ran failed to prove any difference so this is the necessary part. Once we find out this special mode and make a solid ground based on it, then you can render this mode so people can try and contribute feedback. --[[User:Anononfire|Anononfire]]&lt;br /&gt;
&lt;br /&gt;
:'''@ Anononfire?''' Would you please sign your comment, as Hmoeller asked (see top of page). I am guessing you are Anononfire, because you quote an email I sent you. However, it would be make things easier if you signed and I didn't have to guess or deduct who this is. Would you please answer some of the questions I've asked you and a new one. &lt;br /&gt;
&lt;br /&gt;
:1. You mentioned there are better editors than JG2ChrData. What are they and where can they be gotten?&lt;br /&gt;
&lt;br /&gt;
:2. Are you in charge of what goes up here and what does not? If you aren't, then who is? &lt;br /&gt;
&lt;br /&gt;
:3. Where is the forum that you mentioned. Is this it? &lt;br /&gt;
&lt;br /&gt;
:4. The place you want me to post the data and savegame; is that here?&lt;br /&gt;
&lt;br /&gt;
:5. I do have a big question to ask, but it needs a setup. &lt;br /&gt;
:(Start of setup) I started posting here because I thought the wiki was open to anyone who had something to contribute. I noticed that nothing had been written about the group sex that breaks out in AA2. So I started to post what I could discover about it, (N.B. &amp;quot;Discover&amp;quot; in this sense simply means to find out, not to make an original discovery.) Now it seems I am not following &amp;quot;procedure&amp;quot; and that there is a &amp;quot;we&amp;quot; that has to approve things because they have access to &amp;quot;right sources for confirmed information or generic info that have been proven by many hands.&amp;quot;  Yet these procedures are not written down anywhere and this data base of confirmed information also does not exist in a form that someone like myself could access. Which means that anything I write about regarding this, ''ipso facto,'' I have to discover by myself. (End of setup) &lt;br /&gt;
&lt;br /&gt;
:So my question is this: Is this a Wiki that is being run by a small group of people who have worked together and by doing so have a tacit understanding of what they want done and how to do it, and that no outsiders are welcome? If so, just say the word and I am gone. &lt;br /&gt;
&lt;br /&gt;
:Or is this, as i first thought, a wiki that is open to &amp;quot;strangers.&amp;quot; If it is, then I would like to sort out (as my time permits) this AA2 group sex thing that everyone can see but no one has documented. I'd like to get it down to its basics and put it in a concise form for the wiki. I think that task is not an easy one and I would like to work with you to achieve that - if you are willing - because I think you have seen this from another direction than I have been taking. Thus we might be able to put something comprehensive together. But so far I have not felt very welcome. I will be willing to follow the procedure that you suggested. I just don't want to do it if it has already been doomed to failure before it starts.    &lt;br /&gt;
&lt;br /&gt;
:By the way, a naysayer is someone who questions the validity of an assertion. It may be used negatively in a colloquial sense, but here it is not a bad or a good thing. Naysayers serve a valuable purpose of testing the validity of an assertion, and can be very helpful unless they are making it personal only trying to prove someone wrong and not willing to see another view no matter what. I have been a naysayer, and in this situation you are a naysayer. That is not meant as an insult - it is one reason why I want to work with you. &lt;br /&gt;
&lt;br /&gt;
:As to your test, I am sure you did it conscientiously, but we get different results so something is not the same. Either I left something out or you missed doing something. But if you are willing to work the project, we can sort that out.&lt;br /&gt;
&lt;br /&gt;
:Well, what do you say? &lt;br /&gt;
&lt;br /&gt;
:My nights have been free for the last few nights, but this is ending tonight and my time for this will be less for a bit. So please do not be offended if I don't reply right away. &lt;br /&gt;
&lt;br /&gt;
::Best, [[User:Chicory|Chicory]] ([[User talk:Chicory|talk]]) 07:33, 25 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''' &lt;br /&gt;
:1. JG2Importer is the easiest tool editing relationship points so far. [http://www.hongfire.com/forum/showthread.php/432895-JG2Importer This] is the link of translated one. The latest version is not translated but supports bilateral adjustments.  &lt;br /&gt;
&lt;br /&gt;
:2-1 Yeah, it is not a tight organization. Most members are from Hongfire and those who have administration access are from there too. I was introduced by DokEnkephain from there, and recently Godlike and I received a kind of permission of revising whole AA2 sections in there. It works in that way. It's based on agreements. &lt;br /&gt;
&lt;br /&gt;
:2-2. After brief discussion, the general direction of this section is set to transferring information from two Japanese wikis [http://www60.atwiki.jp/jinkou2/ 1],[http://www60.atwiki.jp/jg2_personalopinion 2]. Their information have been turned out to be certified and universal. Additional lines are welcomed, but it is suggestible to refer to those wikis as much as possible. That makes much convincing than solely based on experience.  &lt;br /&gt;
&lt;br /&gt;
:3. I suggest Hongfire AA2 General Discussion thread and Gameplay Discussion. &lt;br /&gt;
&lt;br /&gt;
:4 Do as you like. You can also upload in Mega and attach a link here. &lt;br /&gt;
&lt;br /&gt;
:5-1 Yes, wikis are opened to everyone. And there are also the line of mutual agreements and working together. You listed your guide on general gameplay section so I had to remove it; I guess that was all this began. You reverted it, and other guy had to move it again quoting &amp;quot;It doesn't belong here&amp;quot;. You left that &amp;quot;I am still in testing&amp;quot; guide for so long and added unnecessary lines by times til became one half page of, I don't know. Note that I am not the one who removed that abundant teacher lines you added last week. The last time you reformed the guide was getting more problematic that I had to rewrite whole guide by myself. &lt;br /&gt;
&lt;br /&gt;
:Godlike and I are currently working on revising AA2 sections which is approved by admin Inquisitor. We both made that pervert guide from two pages along to six lines; we are doing that kind of sorting, refining, removing if necessary. That is the Wiki. No one's writing is one's property and people work together to keep it best shape for general information.  &lt;br /&gt;
&lt;br /&gt;
:5-2 As I noted, Japanese wikis are the most convincing source that we decided to transfer from it in mutual agreements. Refer to confirmed data as much as possible. Open the script lst files by yourself if necessary to find that &amp;quot;special mode intended by Illusion&amp;quot; you mention. I eventually tried. I am angry because I promised to do a full test to you which you even didn't read, and spent Saturday free time to see the result just as expected as nothing. I am mad because this happens many time not just on wiki but in everyday life. I remember that guy who stubbornly insisted contraception items have effects in-game. He was too sure of his data based on experience. It misleads too often. &lt;br /&gt;
&lt;br /&gt;
:So please, provide solid references or proofs. If you are not capable, just follow Japanese wiki like we are doing. The general terms of Horny Class are much proven and simple as that already. I can post screenshots from AA1 to show its long history. &lt;br /&gt;
&lt;br /&gt;
--[[User:Anononfire|Anononfire]]&lt;br /&gt;
&lt;br /&gt;
'''@Anononfire'''  &lt;br /&gt;
Thank you for the answers - very helpful. This is now making more sense and is '''much''' less confusing. &lt;br /&gt;
&lt;br /&gt;
I hope you understand that I did not read your work because I never received it. Don't know why. The emails I sent you from here came to my email inbox as I directed but nothing from you. Sorry about that, I know that can be frustrating, especially if there were earlier situations that seem the same. &lt;br /&gt;
&lt;br /&gt;
In any case I am not the contraceptive guy. On my side I was upset when the article I wrote was simply deleted with no mention of why. But that is now in the past. &lt;br /&gt;
&lt;br /&gt;
I do not know if I will pursue this or not. I think the first thing is to read the Japanese wikis and then to try a simulation of the game '''you''' outlined, using the cheats you mentioned to see if the result is the same as mine or not. If so, then that would end it for me, as you would be correct. I will let you know the result I get, so the loop can be closed for you. &lt;br /&gt;
&lt;br /&gt;
Assuming that I do not get the same result then I will contact you to verify a correct way of proceeding so that I go forward in the right way. &lt;br /&gt;
&lt;br /&gt;
As I mentioned, tonight is not free and time is scarce for me for a while, but I will try to take a few min here and there, as I am now, to attend to this. &lt;br /&gt;
&lt;br /&gt;
Thanks for your frank and straightforward reply.&lt;br /&gt;
&lt;br /&gt;
:Best, [[User:Chicory|Chicory]] ([[User talk:Chicory|talk]]) 23:24, 25 September 2014 (UTC)&lt;br /&gt;
---------&lt;br /&gt;
I'm xxGODLIKExx and this may be my only post on this talk page.&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''' This talk between you two made me realize that the wiki needed a cheating-related page so I made one. I hope it helps. Also, just like anon said, you can also join us on hongfire.&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Anononfire|Anononfire]]''' I haven't used JG2Importer. It it's as useful as you say then go ahead and add it to the new page.&lt;br /&gt;
[[User:User:xxGODLIKExx|xxGODLIKExx]]&lt;br /&gt;
---------&lt;br /&gt;
'''@ [[User:xxGODLIKExx|xxGODLIKExx]]''' Geez, you never used it? I will work on that Cheats page. It is really convenient.  &lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''' : I guess that e-mail problem was due to that I directly replied to your address instead of sending from wiki as you did. I double checked I sent it to right address. Anyway, it seems this discussion is going to be concluded until more details get collected. I will sum down my point and make an explanation about that edit incident. &lt;br /&gt;
  &lt;br /&gt;
: 1. I couldn't find that hidden mode you mentioned which should had triggered different behavior patterns. Some dialogues may look unordinary but that is not the case. It is best to avoid mentioning that mode until actually you find it out and backbone by evidences. I mentioned that contraceptive guy because his false assumption led to misbelief of others in the forum; like mentioning the mode in e-mail led me to wrong conceptions. We cannot afford that in Wiki. But if you manage to find out something unknown to us, that will be a great discovery.&lt;br /&gt;
&lt;br /&gt;
: 2. We don't remove lines or heavily edit without leaving changenotes. The time I had to remove your guide was because you were working on an obsolete page not knowing that the guide was moved into new section. I had to rewrite your guide last week because you suddenly started reforming and left the guide in the middle of reconstruction. Regarding the form, it is best to begins with brief introduction and explain what is the cause and effect, and then list the details later like you gave me in the email. All additional notes can be listed after the conclusion such as concerning about npc traits. The first guide you made was almost the backward. The last guide was cool but you left it incomplete. &lt;br /&gt;
&lt;br /&gt;
: 3. The npc behavior in this game looks pretty simple. It works by numerical factors that you can adjust numbers in lst files to bring desirable effects. There are many variable changing the success rates and action priority though, the basic mechanism doesn't change much. The chain public sex is unavoidable in your given conditions. Low and lowest virtue characters will get into maximum horny stage and will seek out sex after witnessing public sex. Since they are low~lowest virtue, they will ask for public sex instead of inviting other to private area. The new public sex will arouse other npcs to do so. Low virtue with cheaty traits reduce failures to minimum. Using savegame editor or in-game cheats will just make it faster; which I don't prefer both. &lt;br /&gt;
&lt;br /&gt;
: If your objective is to create different way of playmode like &amp;quot;sustainable group marriage of some sort&amp;quot; you mentioned, you must detail the list of exact effects you are considering. The AI is not complicated. You can convince players by providing the logic behind of your class mechanism. That is the best way guide can be written. &lt;br /&gt;
&lt;br /&gt;
Lastly, my lines also got reverted/removed by others many times. I don't like dictatorship nor playing a bad cop role. Sorry if I was looked right that. Anyway, have fun.  [[User:Anononfire|Anononfire]]&lt;br /&gt;
&lt;br /&gt;
---------&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Talk:Artificial_Academy_2/Advanced_Tips&amp;diff=15334</id>
		<title>Talk:Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Talk:Artificial_Academy_2/Advanced_Tips&amp;diff=15334"/>
				<updated>2014-09-25T10:33:10Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Open discussion ==&lt;br /&gt;
&lt;br /&gt;
''Taken from the wiki page where it doesn't belong. Keep discussions in the talk pages, please. Remember to '''sign''' your post and indent with colon.'' --[[User:Hmoeller|&amp;lt;span style=&amp;quot;font:bold 12px Times New Roman;&amp;quot;&amp;gt;hmoeller&amp;lt;/span&amp;gt;]] &amp;lt;sup style=&amp;quot;font: normal 10px Times New Roman&amp;quot;&amp;gt; [ [[User talk:Hmoeller|Talk]] - [[Special:Contributions/Hmoeller|Contribs]] ]&amp;lt;/sup&amp;gt; 05:25, 24 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''', I am not sure you are checking e-mail box or the forum so I put it here. I really hope we can discuss this in the forum so Admins can listen. To answer your e-mail, there are no Like and Dislike options in v10. Only Love and Hate ratio exist. Turn on Love x10 ratio and Hate x0 ratio, and 'everyone in H mood' so you can accelerate the progress. Yes, you can use your savegame editor to make a complete orgy class to skip the progress. It may be closer to your class you are playing. &lt;br /&gt;
&lt;br /&gt;
This revised guide is intended to give players a bigger picture so they can play by their own style with open decisions. They can play progressive, or use editors to skip the progress, and they may using other editor programs from the one you are using. &lt;br /&gt;
&lt;br /&gt;
Another answer; JG2ChrData is not a good tool for editing relationship points. But most importantly, it is not suggestible for Wiki to guide people to use specific program if alternatives exist. And to the argument, there are many people visiting Wiki who are not using HF patch and or JG2ChrData inside of it. No, we don't have official rules you requested because we can discuss in the forum anytime if this kind of need arises. &lt;br /&gt;
 &lt;br /&gt;
People already know about this kind of class mode(especially in /hgg/), and they play it with their own various ways. Wiki is for general information. But if you so eagerly want to narrow a public guide to your way, I guess it is best to bring an open discussion at the forum. And note that I am busy as you are; if that was your point. --[[User:Anononfire|Anononfire]], 01:29, 23 September 2014&lt;br /&gt;
&lt;br /&gt;
:'''@[[User:Anononfire|Anononfire]].'''  It is true that I have not checked my mailbox often but when I did I saw no emails from either of you. I would be happy to discuss this in a forum but I do not know where that is or how to start a discussion. Perhaps you can give me some directions.&lt;br /&gt;
&lt;br /&gt;
:You mentioned that there are better editors. I would appreciate some guidance on what they are and how they can be obtained. &lt;br /&gt;
&lt;br /&gt;
:I agree that the guide should be a guide to essentials so that people can play their own game. That is what I was working towards. Instead of mentioning a specific editor, I could say to adjust love points with the editor of your choice. I see you did something like that. I apologize that my time is limited. Basically when I have some free time, such as now, I take another whack at it and make improvements. This may not be quick enough for publication and I could understand that, if that is the case. &lt;br /&gt;
&lt;br /&gt;
:When I open up Config additions, it says &amp;quot;Love/Like Ratio Modifier&amp;quot; and &amp;quot;Dislike/Hate Ratio Modifier.&amp;quot; There are 6 all together, one each for &amp;quot;NPC-NPC,&amp;quot; &amp;quot;PC-NPC&amp;quot; and &amp;quot;NPC-PC.&amp;quot; Perhaps you have a somewhat different translation but I am sure it is the same thing. I have tried using this with values from 0 to 10 - it made things worse than not using it all. I end up having to use the editor more than usual. I have not found the setting of &amp;quot;Everyone in H mood&amp;quot; to be helpful. In fact it tends to bypass the &amp;quot;interactions and relationship developments&amp;quot; you mention. If you slowly have each character become the lover of every other character then you do use the &amp;quot;interactions and relationship development&amp;quot; in AA2 a lot and you do not need the &amp;quot;everyone in H mode&amp;quot; option. .&lt;br /&gt;
&lt;br /&gt;
:The differences in our experiences with the Love - Hate buttons may be because we are using it on much different situations. I think you have something else in mind than what I am doing. It looks like you are doing a quick and easy simultaneous public sex of some sort, while I am at the other end of the spectrum trying to establish something like a sustainable group marriage of some sort. I am going to give your way a try just to see what the differences are. You may want to do the same the other way around. &lt;br /&gt;
&lt;br /&gt;
:I had the idea that perhaps the best way to present this in the Wiki is to present both ends of the spectrum: the quick-and-easy gangbang and the long-to-accomplish group marriage. That way people would be able to make their own variations between the two poles, just as there are many different colors between the ends of a light spectrum. I have made an edit to try that. Look it over and see what you think. &lt;br /&gt;
&lt;br /&gt;
:I began this when I read about the 3P mode and I asked myself, if I had 4 or 5 players - all lovers to each other - would extend it to something like a 4P or a 5P. I found that by doing that, you could create a group that would freely have H among its members without jealousy or cheating accusations - and that it could be sustained like a group marriage. So I set out to see what basic elements would cause that and what would sustain it. That is more than a just particular class, and could be used in the many ways. Much as you allude to when you say &amp;quot;so they can play by their own style with open decisions. They can play progressive, or use editors to skip the progress.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
:Best, --[[User:Chicory|Chicory]], 04:55, 24 September 2014&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''' Ok, so you didn't receive any of my responses. First, as you agreed in your first e-mail, you must establish valid information before listing at wiki. We normally skip this procedure because we use right sources for confirmed information or generic info that have been proven by many hands. But since you are differentiating your classroom from others by self-claimed discoveries, you must prove them by testaments. &lt;br /&gt;
&lt;br /&gt;
I will quote what you wrote in your first e-mail:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Some seem to feel this is just really harem in another form. It is not that. It is a group sex situation that seems to be intended by Illusion as a special mode. It has its own special script lines and activities. So part of the wiki is to point this out to the naysayers who have tried to take it down etc. It has take me some time to figure out how to activate and keep it active so the wiki has been a bit wordy and subjective while I am getting it down to the basics. Perhaps I should have simply waited until I had it all sorted out before I put it in the wiki, but I had the idea that others would try it and contribute or edit it.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
They are not naysayers since your guide didn't prove anything of your theory. We are totally unaware of these special lines, special activities intended by Illusion as a special mode you mentioned. If you are talking about dialogues around public sex, they have been existed in AA1. I did a full test last weekend as I promised in my unread email. I exactly simulated your guide and and the result was exactly simile of our understanding since there was no 'special mode' activated or something. And yes, as you agreed, you should have wrote in the community before listing at wiki so others could try. &lt;br /&gt;
&lt;br /&gt;
I will remove Orgy Class guide since it is on pending at this moment. To do the test, first you must clearly describe what is this special mode, special lines, special activities that make the game different. Second, post your savegame copy so we can analyze the details. The simulation I ran failed to prove any difference so this is the necessary part. Once we find out this special mode and make a solid ground based on it, then you can render this mode so people can try and contribute feedback. --[[User:Anononfire|Anononfire]]&lt;br /&gt;
&lt;br /&gt;
:'''@ Anononfire?''' Would you please sign your comment, as Hmoeller asked (see top of page). I am guessing you are Anononfire, because you quote an email I sent you. However, it would be make things easier if you signed and I didn't have to guess or deduct who this is. Would you please answer some of the questions I've asked you and a new one. &lt;br /&gt;
&lt;br /&gt;
:1. You mentioned there are better editors than JG2ChrData. What are they and where can they be gotten?&lt;br /&gt;
&lt;br /&gt;
:2. Are you in charge of what goes up here and what does not? If you aren't, then who is? &lt;br /&gt;
&lt;br /&gt;
:3. Where is the forum that you mentioned. Is this it? &lt;br /&gt;
&lt;br /&gt;
:4. The place you want me to post the data and savegame; is that here?&lt;br /&gt;
&lt;br /&gt;
:5. I do have a big question to ask, but it needs a setup. &lt;br /&gt;
:(Start of setup) I started posting here because I thought the wiki was open to anyone who had something to contribute. I noticed that nothing had been written about the group sex that breaks out in AA2. So I started to post what I could discover about it, (N.B. &amp;quot;Discover&amp;quot; in this sense simply means to find out, not to make an original discovery.) Now it seems I am not following &amp;quot;procedure&amp;quot; and that there is a &amp;quot;we&amp;quot; that has to approve things because they have access to &amp;quot;right sources for confirmed information or generic info that have been proven by many hands.&amp;quot;  Yet these procedures are not written down anywhere and this data base of confirmed information also does not exist in a form that someone like myself could access. Which means that anything I write about regarding this, ''ipso facto,'' I have to discover by myself. (End of setup) &lt;br /&gt;
&lt;br /&gt;
:So my question is this: Is this a Wiki that is being run by a small group of people who have worked together and by doing so have a tacit understanding of what they want done and how to do it, and that no outsiders are welcome? If so, just say the word and I am gone. &lt;br /&gt;
&lt;br /&gt;
:Or is this, as i first thought, a wiki that is open to &amp;quot;strangers.&amp;quot; If it is, then I would like to sort out (as my time permits) this AA2 group sex thing that everyone can see but no one has documented. I'd like to get it down to its basics and put it in a concise form for the wiki. I think that task is not an easy one and I would like to work with you to achieve that - if you are willing - because I think you have seen this from another direction than I have been taking. Thus we might be able to put something comprehensive together. But so far I have not felt very welcome. I will be willing to follow the procedure that you suggested. I just don't want to do it if it has already been doomed to failure before it starts.    &lt;br /&gt;
&lt;br /&gt;
:By the way, a naysayer is someone who questions the validity of an assertion. It may be used negatively in a colloquial sense, but here it is not a bad or a good thing. Naysayers serve a valuable purpose of testing the validity of an assertion, and can be very helpful unless they are making it personal only trying to prove someone wrong and not willing to see another view no matter what. I have been a naysayer, and in this situation you are a naysayer. That is not meant as an insult - it is one reason why I want to work with you. &lt;br /&gt;
&lt;br /&gt;
:As to your test, I am sure you did it conscientiously, but we get different results so something is not the same. Either I left something out or you missed doing something. But if you are willing to work the project, we can sort that out.&lt;br /&gt;
&lt;br /&gt;
:Well, what do you say? &lt;br /&gt;
&lt;br /&gt;
:My nights have been free for the last few nights, but this is ending tonight and my time for this will be less for a bit. So please do not be offended if I don't reply right away. &lt;br /&gt;
&lt;br /&gt;
::Best, [[User:Chicory|Chicory]] ([[User talk:Chicory|talk]]) 07:33, 25 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''' &lt;br /&gt;
:1. JG2Importer is the easiest tool editing relationship points so far. [http://www.hongfire.com/forum/showthread.php/432895-JG2Importer This] is the link of translated one. The latest version is not translated but supports bilateral adjustments.  &lt;br /&gt;
&lt;br /&gt;
:2-1 Yeah, it is not a tight organization. Most members are from Hongfire and those who have administration access are from there too. I was introduced by DokEnkephain from there, and recently Godlike and I received a kind of permission of revising whole AA2 sections in there. It works in that way. It's based on agreements. &lt;br /&gt;
&lt;br /&gt;
:2-2. After brief discussion, the general direction of this section is set to transferring information from two Japanese wikis [http://www60.atwiki.jp/jinkou2/ 1],[http://www60.atwiki.jp/jg2_personalopinion 2]. Their information have been turned out to be certified and universal. Additional lines are welcomed, but it is suggestible to refer to those wikis as much as possible. That makes much convincing than solely based on experience.  &lt;br /&gt;
&lt;br /&gt;
:3. I suggest Hongfire AA2 General Discussion thread and Gameplay Discussion. &lt;br /&gt;
&lt;br /&gt;
:4 Do as you like. You can also upload in Mega and attach a link here. &lt;br /&gt;
&lt;br /&gt;
:5-1 Yes, wikis are opened to everyone. And there are also the line of mutual agreements and working together. You listed your guide on general gameplay section so I had to remove it; I guess that was all this began. You reverted it, and other guy had to move it again quoting &amp;quot;It doesn't belong here&amp;quot;. You left that &amp;quot;I am still in testing&amp;quot; guide for so long and added unnecessary lines by times til became one half page of, I don't know. Note that I am not the one who removed that abundant teacher lines you added last week. The last time you reformed the guide was getting more problematic that I had to rewrite whole guide by myself. &lt;br /&gt;
&lt;br /&gt;
:Godlike and I are currently working on revising AA2 sections which is approved by admin Inquisitor. We both made that pervert guide from two pages along to six lines; we are doing that kind of sorting, refining, removing if necessary. That is the Wiki. No one's writing is one's property and people work together to keep it best shape for general information.  &lt;br /&gt;
&lt;br /&gt;
:5-2 As I noted, Japanese wikis are the most convincing source that we decided to transfer from it in mutual agreements. Refer to confirmed data as much as possible. Open the script lst files by yourself if necessary to find that &amp;quot;special mode intended by Illusion&amp;quot; you mention. I eventually tried. I am angry because I promised to do a full test to you which you even didn't read, and spent Saturday free time to see the result just as expected as nothing. I am mad because this happens many time not just on wiki but in everyday life. I remember that guy who stubbornly insisted contraception items have effects in-game. He was too sure of his data based on experience. It misleads too often. &lt;br /&gt;
&lt;br /&gt;
:So please, provide solid references or proofs. If you are not capable, just follow Japanese wiki like we are doing. The general terms of Horny Class are much proven and simple as that already. I can post screenshots from AA1 to show its long history. &lt;br /&gt;
&lt;br /&gt;
--[[User:Anononfire|Anononfire]]&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15315</id>
		<title>Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15315"/>
				<updated>2014-09-24T13:48:39Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: temporarily removed Orgy Academy since now it is on pending for test.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
=Guide for Secret Love life=&lt;br /&gt;
If you want to avoid jealousy there is a way to make you love life all secret with no status change even you get full interactions with every girl.&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor with &amp;quot;Deaf&amp;quot; Trait. Deaf will help alot by answer &amp;quot;Huh?&amp;quot; at every girl sudden interactions. it nearly has no effect in your relationship&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor Rainbow card. You will run at ridiculously fast speed that outrun every girl ingame (not another Rainbow with full Sport stat of course) and you will easily escape when they all surround you with the girl you wanna do interactions too&lt;br /&gt;
&lt;br /&gt;
* Don't be hesitate to answer &amp;quot;Huh?&amp;quot; to every girl interactions.Because just one kiss will ruin all the secret&lt;br /&gt;
&lt;br /&gt;
* If you are the only male &amp;quot;Boy's Toilet&amp;quot; and &amp;quot;Boy's Changing room&amp;quot; will be the place no girl will enter. So it's the best place to do interactions without any interupt or be seen. But if your relationship not high enough she will refuse to get inside So try to daily talk till you get 80% or more when you ask them to follow you (some girl type can be at 70% or lower, Just try) before you drag her in there&lt;br /&gt;
&lt;br /&gt;
* After get inside if she still follow you she will not try to runaway, so feel free to position her on screen for easily click. After you ready,Click at the girl and do interactions you want. After conversations end, quickly click on the girl again and start another interactions. and repeat as you like &lt;br /&gt;
&lt;br /&gt;
* This way the girl will has no time to runaway out of the room. And your interactions or even sex will not be seen or interupt by any other girl&lt;br /&gt;
&lt;br /&gt;
* Also, if you can get her to follow you into Boy's room (about 80-100%+ when ask to follow you) that's mean she will be willing to follow you into secret place too (only few girl type may still refues) so you can drag them into Boy's room secret place for sex too (if it's Boy Shower's Secret place. you will get nice effect of shiny skin to both of you too)&lt;br /&gt;
&lt;br /&gt;
* If you don't do anything outside Boy's room accept normal talk, your love stat will never change to &amp;quot;Cheater&amp;quot; or anything. Just make sure not to ignore a girl too long. and if you mess up by kissing someone in public, Load the Save and don't do it again&lt;br /&gt;
&lt;br /&gt;
Note that sometimes your lovers may comment about the possibility of you cheating even if nobody tells them rumors but this has no impact on the game.&lt;br /&gt;
&lt;br /&gt;
=Quick Guide On Making Pervert Character=&lt;br /&gt;
To make a pervert character who can be got on sex from the first day, pick up &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Lewd&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Perverted&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Passionate&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Romantic&amp;lt;/span&amp;gt; traits and take the lowest virtue. Higher sociability makes it easier to interact at the cost of frequent interruptions; but this can be adjusted by traits and updated configuration menu.  &lt;br /&gt;
&lt;br /&gt;
In game, use Love and Ero topic to increase Love points and Horniness. The success chance of first sex is like 40% already; Horny mood will multiply it even further. They can be got on sex as Sex Friends without the requirement of being lovers but H compatibility will diminish by time unless you maintain it by more sex. Lover relationship prevents losing H compatibility but they will still seek other NPCs to meet their needs. They are perverts after all.&lt;br /&gt;
&lt;br /&gt;
=Orgy Academy=&lt;br /&gt;
This guide is now on pending for verification. Discussion can be found in [[Talk:Artificial_Academy_2/Advanced_Tips|this page]].&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Talk:Artificial_Academy_2/Advanced_Tips&amp;diff=15314</id>
		<title>Talk:Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Talk:Artificial_Academy_2/Advanced_Tips&amp;diff=15314"/>
				<updated>2014-09-24T13:41:13Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Open discussion ==&lt;br /&gt;
&lt;br /&gt;
''Taken from the wiki page where it doesn't belong. Keep discussions in the talk pages, please. Remember to '''sign''' your post and indent with colon.'' --[[User:Hmoeller|&amp;lt;span style=&amp;quot;font:bold 12px Times New Roman;&amp;quot;&amp;gt;hmoeller&amp;lt;/span&amp;gt;]] &amp;lt;sup style=&amp;quot;font: normal 10px Times New Roman&amp;quot;&amp;gt; [ [[User talk:Hmoeller|Talk]] - [[Special:Contributions/Hmoeller|Contribs]] ]&amp;lt;/sup&amp;gt; 05:25, 24 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''', I am not sure you are checking e-mail box or the forum so I put it here. I really hope we can discuss this in the forum so Admins can listen. To answer your e-mail, there are no Like and Dislike options in v10. Only Love and Hate ratio exist. Turn on Love x10 ratio and Hate x0 ratio, and 'everyone in H mood' so you can accelerate the progress. Yes, you can use your savegame editor to make a complete orgy class to skip the progress. It may be closer to your class you are playing. &lt;br /&gt;
&lt;br /&gt;
This revised guide is intended to give players a bigger picture so they can play by their own style with open decisions. They can play progressive, or use editors to skip the progress, and they may using other editor programs from the one you are using. &lt;br /&gt;
&lt;br /&gt;
Another answer; JG2ChrData is not a good tool for editing relationship points. But most importantly, it is not suggestible for Wiki to guide people to use specific program if alternatives exist. And to the argument, there are many people visiting Wiki who are not using HF patch and or JG2ChrData inside of it. No, we don't have official rules you requested because we can discuss in the forum anytime if this kind of need arises. &lt;br /&gt;
 &lt;br /&gt;
People already know about this kind of class mode(especially in /hgg/), and they play it with their own various ways. Wiki is for general information. But if you so eagerly want to narrow a public guide to your way, I guess it is best to bring an open discussion at the forum. And note that I am busy as you are; if that was your point. --[[User:Anononfire|Anononfire]], 01:29, 23 September 2014&lt;br /&gt;
&lt;br /&gt;
:'''@[[User:Anononfire|Anononfire]] and [[User:XxGODLIKExx|XxGODLIKExx]] (not sure which I am replying to).'''  It is true that I have not checked my mailbox often but when I did I saw no emails from either of you. I would be happy to discuss this in a forum but I do not know where that is or how to start a discussion. Perhaps you can give me some directions.&lt;br /&gt;
&lt;br /&gt;
:You mentioned that there are better editors. I would appreciate some guidance on what they are and how they can be obtained. &lt;br /&gt;
&lt;br /&gt;
:I agree that the guide should be a guide to essentials so that people can play their own game. That is what I was working towards. Instead of mentioning a specific editor, I could say to adjust love points with the editor of your choice. I see you did something like that. I apologize that my time is limited. Basically when I have some free time, such as now, I take another whack at it and make improvements. This may not be quick enough for publication and I could understand that, if that is the case. &lt;br /&gt;
&lt;br /&gt;
:When I open up Config additions, it says &amp;quot;Love/Like Ratio Modifier&amp;quot; and &amp;quot;Dislike/Hate Ratio Modifier.&amp;quot; There are 6 all together, one each for &amp;quot;NPC-NPC,&amp;quot; &amp;quot;PC-NPC&amp;quot; and &amp;quot;NPC-PC.&amp;quot; Perhaps you have a somewhat different translation but I am sure it is the same thing. I have tried using this with values from 0 to 10 - it made things worse than not using it all. I end up having to use the editor more than usual. I have not found the setting of &amp;quot;Everyone in H mood&amp;quot; to be helpful. In fact it tends to bypass the &amp;quot;interactions and relationship developments&amp;quot; you mention. If you slowly have each character become the lover of every other character then you do use the &amp;quot;interactions and relationship development&amp;quot; in AA2 a lot and you do not need the &amp;quot;everyone in H mode&amp;quot; option. .&lt;br /&gt;
&lt;br /&gt;
:The differences in our experiences with the Love - Hate buttons may be because we are using it on much different situations. I think you have something else in mind than what I am doing. It looks like you are doing a quick and easy simultaneous public sex of some sort, while I am at the other end of the spectrum trying to establish something like a sustainable group marriage of some sort. I am going to give your way a try just to see what the differences are. You may want to do the same the other way around. &lt;br /&gt;
&lt;br /&gt;
:I had the idea that perhaps the best way to present this in the Wiki is to present both ends of the spectrum: the quick-and-easy gangbang and the long-to-accomplish group marriage. That way people would be able to make their own variations between the two poles, just as there are many different colors between the ends of a light spectrum. I have made an edit to try that. Look it over and see what you think. &lt;br /&gt;
&lt;br /&gt;
:I began this when I read about the 3P mode and I asked myself, if I had 4 or 5 players - all lovers to each other - would extend it to something like a 4P or a 5P. I found that by doing that, you could create a group that would freely have H among its members without jealousy or cheating accusations - and that it could be sustained like a group marriage. So I set out to see what basic elements would cause that and what would sustain it. That is more than a just particular class, and could be used in the many ways. Much as you allude to when you say &amp;quot;so they can play by their own style with open decisions. They can play progressive, or use editors to skip the progress.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
:Best, --[[User:Chicory|Chicory]], 04:55, 24 September 2014&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''@ [[User:Chicory|Chicory]]''' Ok, so you didn't receive any of my responses. First, as you agreed in your first e-mail, you must establish valid information before listing at wiki. We normally skip this procedure because we use right sources for confirmed information or generic info that have been proven by many hands. But since you are differentiating your classroom from others by self-claimed discoveries, you must prove them by testaments. &lt;br /&gt;
&lt;br /&gt;
I will quote what you wrote in your first e-mail:&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Some seem to feel this is just really harem in another form. It is not that. It is a group sex situation that seems to be intended by Illusion as a special mode. It has its own special script lines and activities. So part of the wiki is to point this out to the naysayers who have tried to take it down etc. It has take me some time to figure out how to activate and keep it active so the wiki has been a bit wordy and subjective while I am getting it down to the basics. Perhaps I should have simply waited until I had it all sorted out before I put it in the wiki, but I had the idea that others would try it and contribute or edit it.&amp;quot;'' &lt;br /&gt;
&lt;br /&gt;
They are not naysayers since your guide didn't prove anything of your theory. We are totally unaware of these special lines, special activities intended by Illusion as a special mode you mentioned. If you are talking about dialogues around public sex, they have been existed in AA1. I did a full test last weekend as I promised in my unread email. I exactly simulated your guide and and the result was exactly simile of our understanding since there was no 'special mode' activated or something. And yes, as you agreed, you should have wrote in the community before listing at wiki so others could try. &lt;br /&gt;
&lt;br /&gt;
I will remove Orgy Class guide since it is on pending at this moment. To do the test, first you must clearly describe what is this special mode, special lines, special activities that make the game different. Second, post your savegame copy so we can analyze the details. The simulation I ran failed to prove any difference so this is the necessary part. Once we find out this special mode and make a solid ground based on it, then you can render this mode so people can try and contribute feedback.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Free_roam&amp;diff=15307</id>
		<title>Artificial Academy 2/Free roam</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Free_roam&amp;diff=15307"/>
				<updated>2014-09-24T13:02:35Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}&lt;br /&gt;
=FAQ=&lt;br /&gt;
*'''Q: This person comes up to me and asks me to keep their secret, but I've never spoken to them before!'''&amp;lt;br /&amp;gt;A: That character has the ''Exploitable'' trait. The dialogue is triggered simply by being in the same area as them, and the only purpose it serves is to remind you that the character is ''Exploitable''.&lt;br /&gt;
&lt;br /&gt;
*'''Q: What does the changing cursor color refer to?'''&amp;lt;br /&amp;gt;A: The color of the cursor reflect how much time left in that period. Blue mean you got a lot and red mean the period is almost over.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How can I change my player character?'''&amp;lt;br /&amp;gt;A: Yes, after sleeping click the class button on the top right and then select the character (marked by &amp;quot;PC&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_statue.jpg|thumb|Statue location]]&lt;br /&gt;
*'''Q: Where can I find the statue to view that stats?'''&amp;lt;br /&amp;gt;A: Behind the martial arts room. Refer to the Statue location picture on the right.&lt;br /&gt;
&lt;br /&gt;
*'''Q: Can I get a gameover?'''&amp;lt;br /&amp;gt;A: Yes, see [[Artificial_Academy_2/Gameplay#Events|Events Section]]. If the PC is forced to transfer from any of those events, the game will fade to black and quit to title.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I get the girl pregant?'''&amp;lt;br /&amp;gt;A: Cum inside of her on a dangerous period more than once. See the [[Artificial_Academy_2/H Guide/Pregnancy|Pregnancy Page]] for more information.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I change the club that I'm in?'''&amp;lt;br /&amp;gt;A: You can change you club in the Staff Soom. See [[Artificial_Academy_2/Gameplay/Map|the map page]] for directions and illustration.&lt;br /&gt;
&lt;br /&gt;
*'''Q: When I go to karaoke, music is not playing and all I got is just a image with characters sitting there for a few seconds. Can anyone help?'''&amp;lt;br /&amp;gt;A: The game didn't come up with karaoke music. You need to download and put .wav or .ogg files in the data/sound/&amp;quot;subfolder&amp;quot;. Put the file(s) in a subfolder that matches the personality you want the file to play for.&lt;br /&gt;
&lt;br /&gt;
*'''Q: I checked the 999% success rate option but I get 0% instead.'''&amp;lt;br /&amp;gt;A: Even with that option checked you still require at least 1% success rate.&lt;br /&gt;
&lt;br /&gt;
=Configuration Options=&lt;br /&gt;
[[File:AA_Configuration.jpg|thumb|left]]All of the options on the System tab have hotkeys to toggle them, shown here and on the Shortcuts tab along with other controls. Many of these are self-explanatory.&lt;br /&gt;
&lt;br /&gt;
* Show Shadow - This will only toggle shadow on and off if Shadows were selected in the graphics option from the launcher. This can be used to switch between finer rendering and better system performance at need.&lt;br /&gt;
* Show Focus - Display or hide the point the camera will rotate around. By default, it appears whenever the mouse is used to control the camera.&lt;br /&gt;
* Automatically Change Camera - If turned off, the camera won't update position when H position changes. The {{key|R}}eset key may function differently depending on where the camera was placed when this option is toggled off.&lt;br /&gt;
&lt;br /&gt;
==Additional Options==&lt;br /&gt;
Starting with update v6, every game patch added new options to the &amp;quot;additional&amp;quot; page which can change the game behavior.&lt;br /&gt;
&lt;br /&gt;
Update v6 added the option to increase the movement speed of the PC and/or the NPCs up to 5 times the original speed. It also added the ability to change the duration of every time period to anything betwen 1 and 60 real-time minutes.&lt;br /&gt;
&lt;br /&gt;
Update v7 added the option to increase or eliminate the pregnancy risk for females and the use of condoms for males.&lt;br /&gt;
&lt;br /&gt;
Update v8 added the option to determine whether NPCs will interrupt or interact with you or with each other.&lt;br /&gt;
&lt;br /&gt;
Update v9 added the option to determine the NPC behavior by allowing/disallowing specific actions.&lt;br /&gt;
&lt;br /&gt;
Update v10 added the option to increase or decrease the ratio of gaining love and/or hate points. It also added the options to:&lt;br /&gt;
*Fix the NPC's response to PC's interactions to 999%. (still requires at least 1% success chance!)&lt;br /&gt;
*Make the PC's study/training/classes yield favorable results no matter what you choose. Your massages will always &amp;quot;cop a feel&amp;quot; regardless of the chosen option or traits.&lt;br /&gt;
*Skip H scenes.&lt;br /&gt;
*Fix everyone to the &amp;quot;horny&amp;quot; mood.&lt;br /&gt;
&lt;br /&gt;
=Your Bedroom=&lt;br /&gt;
[[File:AA2_male_bedroom_night.jpg|thumb|right|Nighttime Bedroom (male)]][[File:AA2_go_sleep.jpg|56px|right|bottom]]&lt;br /&gt;
Here is where you begin and end every school day. You have the following options:&lt;br /&gt;
* Quit - exits the game, with confirmation dialog&lt;br /&gt;
* Title - quit to main menu, with confirmation dialog&lt;br /&gt;
&lt;br /&gt;
These buttons are present in every phase of the day:&lt;br /&gt;
* Upper right class book - display classroom, with varying configuration options depending on the time of day&lt;br /&gt;
* Lower right tile - Advances time to next phase of the day&lt;br /&gt;
&lt;br /&gt;
===Save/Load Class===&lt;br /&gt;
The game doesn't automatically save. The only known way to save, is to wait for the school day to finish.&lt;br /&gt;
At bedtime, the Save and Load buttons appear beside the exit buttons, and this is the only time a class state can be saved. Any unsaved progress will be lost on quitting the game. Loading a class will return to your bedroom at night, the same time and day that was last saved.&lt;br /&gt;
&lt;br /&gt;
==Your Classroom==&lt;br /&gt;
[[File:AA2_class_roster.jpg|thumb|left|An example of a completely filled classroom.]][[File:AA2_female_bedroom_morning.jpg|right|thumb|Morning Bedroom (female)]][[File:AA2_go_school.jpg|56px|right|bottom]]This displays a top-down diagram of the class seating arrangement; each box represents an empty desk, or the student who is seated there.&lt;br /&gt;
The player character is marked with the 'PC' icon, and can be changed only in the morning by selecting any other student.&lt;br /&gt;
&lt;br /&gt;
Buttons that appear beneath the desk arrangement (available only at bedtime):&lt;br /&gt;
&lt;br /&gt;
*Uniform - Customize the uniform, sport clothes, swimming clothes and club clothes for the selected student. This can also be used to set standard uniforms for all students.&lt;br /&gt;
*Transfer out - Removes student from any occupied desk selected. The student will be removed from the class save file, and all stats will then be lost.&lt;br /&gt;
*Transfer in - Adds a student to an empty desk from a selection menu of students in Character Maker data. Anyone transferred into the top center desk will be designated the teacher. Transfering in a new character after the first day will have him introduce himself to the class.&lt;br /&gt;
*Fill class - Fills all empty desks semi-randomly with students in Character Maker data.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''It is important to understand that characters created with the Editor only funtion as a template in class creation: any changes made afterwards, both inside the Editor or to class members, has no effect on the other. Completely invisible to the player, the game also assigns a set of AI-behavior to the added classmates in order to prevent two or more characters of the same type acting the same, which would most likely happen when choosing several males, since there are only five types to select from.''&lt;br /&gt;
&lt;br /&gt;
===Teacher===&lt;br /&gt;
[[File:Teacher.jpg|thumb|Teacher position]]Artificial Academy 2 has introduced the ability to play as or have an NPC act as a teacher. The teacher is whoever is chosen in the top middle spot of the class. Teachers are never tested on academic or athletic exams, though they may enter the club tournament. Teachers can gain stats in the same way as students by conducting the classes, lessons and club meetings. PC teachers lack the ability to study or exercise independently, but may do so with students one-on-one or in groups. A PC teacher's performance effects the student's development rates.&lt;br /&gt;
&lt;br /&gt;
NPC teachers have a general patrol of the school, from the staff room, up to the class room, then up to the roof and back down. They can easily be found in any of these areas.&lt;br /&gt;
&lt;br /&gt;
Teachers can be fired from their job if they skip three classes or are caught engaging in sexual activity with a student.&lt;br /&gt;
&lt;br /&gt;
=General Controls=&lt;br /&gt;
* {{key|Left-Click}} - Activates buttons, moves the PC to interact with the clicked character or go to another room. A blue box with the name of the next room will appear when an exit zone is selected. &lt;br /&gt;
* {{key|Right-Click}} - Stop in place.&lt;br /&gt;
* {{key|Middle-Click}} - Moves the PC to interact with target named in the top left corner.&lt;br /&gt;
* {{key|Mousewheel}} - Selects between characters in the same map area as the player. The selected character will be named in the top left box, and a circle will appear around their feet. A yellow circle means they're already interacting with another character and interacting with them will interrupt whatever they're doing.&lt;br /&gt;
&lt;br /&gt;
The color of the mouse cursor indicates time remaining in the current period, changing from dark blue at the start of the period, through light blue, green, yellow, and orange to dark red at end of the period.&lt;br /&gt;
&lt;br /&gt;
The lower right tile advances time to the next period of the day.&lt;br /&gt;
&lt;br /&gt;
When interacting with another character a column of buttons appears down the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
[[File:Map_select.jpg|56px]] '''Map Select''' - Opens the map to select a room to move to. The PC will automatically pass through any intervening room, (usually) selecting the shortest route.&lt;br /&gt;
&lt;br /&gt;
[[File:Little_black_book.jpg|56px]] '''Character Select''' - Opens the class roster to select a character to move to and interact with. Note that the selected character can be in a gender-restricted room.&lt;br /&gt;
&lt;br /&gt;
===Hotkeys===&lt;br /&gt;
[[File:hotkeys.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Interrupt===&lt;br /&gt;
[[File:Interrupt.jpg|thumb|Interrupting a conversation]]&lt;br /&gt;
If the selected character has their feet circle colored yellow it means they're already interacting with one of the characters next to him/her. Attempting to interact with them will show both characters and two options.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;'''Argue'''&amp;lt;/span&amp;gt; will compete for the selected character (the one on the left) with the other character (the one on the right). The selected character will then choose between you and the other character based on it's relationship with both or will simply say &amp;quot;I don't know&amp;quot;.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''What are you doing?'''&amp;lt;/span&amp;gt; will interrupt the interaction between all 3 characters with no effect on favorability.&lt;br /&gt;
&lt;br /&gt;
=Statue and Status=&lt;br /&gt;
The Buddhist (Jizou) Statue is located behind the Martial Arts Dojo. Here, you can find out how everyone in the class views each other, as well as detailed information about everyone's stats.&lt;br /&gt;
&lt;br /&gt;
==Favorability Rating==&lt;br /&gt;
The Favorability Rating panel is the first thing you see when accessing the Jizou Statue. You can click on anyone in the class, including yourself, and see how everyone else thinks of them. For more detailed information about every status see [[Artificial_Academy_2/Gameplay/Favorability Rating|Favorability Rating page]].&lt;br /&gt;
&lt;br /&gt;
This screen can also show you lover relationships between everyone in the class, indicated by a heart icon.&lt;br /&gt;
&lt;br /&gt;
==Personal Stats==&lt;br /&gt;
The second option the Jizou Statue gives you is viewing any character's personal stats.&lt;br /&gt;
&lt;br /&gt;
* '''Partner Count''': How many total lovers this person has had, counting ex-lovers as well.&lt;br /&gt;
&lt;br /&gt;
* '''Sexual Partners Count''': How many different people this person has had sex with.&lt;br /&gt;
&lt;br /&gt;
* '''Rejected Count''': How many times this person has asked someone out and gotten rejected. This doesn't seem to include being rejected by your character.&lt;br /&gt;
&lt;br /&gt;
* '''Victory count''': How many fights this person has won.&lt;br /&gt;
&lt;br /&gt;
* '''Winning Over Someone Count''': How many times this person has contested with someone for another person's attention and won.&lt;br /&gt;
&lt;br /&gt;
* '''Classes Skipped''': How many times this person has skipped class.&lt;br /&gt;
&lt;br /&gt;
* '''Academy Grade''': The grade this person got on their academic test. The grades are blank until tests start happening in your class.&lt;br /&gt;
&lt;br /&gt;
* '''Sport Grade''': Same as above, but for the sports test.&lt;br /&gt;
&lt;br /&gt;
* '''Club Grade''': Same as above, but for club activities.&lt;br /&gt;
&lt;br /&gt;
* '''First Sexual Partner''': Shows the person's first sexual partner. This will be a randomized Japanese name if this person was created with sexual experience. Otherwise it will be the first person in the class they have sex with.&lt;br /&gt;
&lt;br /&gt;
* '''First Anal Partner''': Same as above, except with anal sex.&lt;br /&gt;
&lt;br /&gt;
* '''Latest Sexual Partner''': Shows the person's most recent sexual partner. This is also randomized if the character was created with sexual experience, but will change as soon as they have sex again.&lt;br /&gt;
&lt;br /&gt;
* '''Lover's Item''': Each person has three items (defined when they're created) that they can trade with other people. Only NPCs can offer to trade with you. The items aren't physical and don't do anything special.&lt;br /&gt;
&lt;br /&gt;
* '''Friend's Item''': See above.&lt;br /&gt;
&lt;br /&gt;
* '''Sexual Item''': See above.&lt;br /&gt;
&lt;br /&gt;
==Coupling Stats==&lt;br /&gt;
The third option the Jizou Statue gives will show H stats for any couple who's had sex at least once.&lt;br /&gt;
&lt;br /&gt;
* '''H Compatibility''': A couple will develop [[Artificial_Academy_2/H_Guide#H_compatibility|H Compatibility]] each time they have sex. &lt;br /&gt;
&lt;br /&gt;
* '''Total Sex''': How many times this couple has had sex. This doesn't include non-penetrative sex; ie oral and manual.&lt;br /&gt;
&lt;br /&gt;
* '''Vaginal Sex''': Same as above for vaginal sex.&lt;br /&gt;
&lt;br /&gt;
* '''Anal Sex''': Same as above for anal sex.&lt;br /&gt;
&lt;br /&gt;
* '''Condom''': How many times this couple has used a condom during sex.&lt;br /&gt;
&lt;br /&gt;
* '''Climax''': How many total times the two have climaxed during sex.&lt;br /&gt;
&lt;br /&gt;
* '''Simultaneous Climax''': How many times this couple has climaxed together.&lt;br /&gt;
&lt;br /&gt;
* '''Total Cum''': The total amount of cum produced by the male.&lt;br /&gt;
&lt;br /&gt;
* '''Cum In Genital''': The amount of cum entered into the vagina.&lt;br /&gt;
&lt;br /&gt;
* '''Cum In Anal''': Same as above, but for anal.&lt;br /&gt;
&lt;br /&gt;
* '''Cum Swallowed''': Same as above, but for oral.&lt;br /&gt;
&lt;br /&gt;
==Leaderboards==&lt;br /&gt;
The last option the Jizou Statue gives are the Leaderboards, which shows everyone's Wisdom, Strength, and Popularity, and ranks them from highest to lowest. Each stat has a value from 0-999.&lt;br /&gt;
&lt;br /&gt;
* '''Wisdom''': Randomly rolled from a range determined by the Intelligence stat set during character creation. This stat raises by doing well in homeroom, studying in the library, and any non-sport club (as well as the Other club).&lt;br /&gt;
&lt;br /&gt;
* '''Strength''': Randomly rolled from a range determined by the Strength stat set during character creation. This stat raises by doing well in sports, exercising, and any sport club (as well as the Other club). Movement rate increases with higher Strength.&lt;br /&gt;
&lt;br /&gt;
* '''Popularity''': This stat raises by talking to people and having good relationships with them. A higher Popularity rating means more people will come up and talk to you, and more people will join your group activities. A high popularity may cause others to spontaneously join your club.&lt;br /&gt;
&lt;br /&gt;
=Events=&lt;br /&gt;
Any of these can occur under special circumstances during the week, some recur regularly.&lt;br /&gt;
&lt;br /&gt;
==Sudden Departure Events==&lt;br /&gt;
===Murder===&lt;br /&gt;
These will only be caused by NPCs with the Evil trait.&amp;lt;br /&amp;gt;&lt;br /&gt;
An Evil character will attempt to kill another character marked for death, indicated by a red Favorability status toward the target:&lt;br /&gt;
* [[File:Together_forever.jpg|115px]] - A lover has gained middle-range Hate points from the Evil character.&lt;br /&gt;
* [[File:Get_you.jpg|115px]] - A character witnessed by the Evil character in a sexual act with the Evil character's lover gained middle-range Hate points from the Evil character.&lt;br /&gt;
The Evil character will only attack while under the conditions for this status to appear. The murder can be postponed by selecting the evil character as PC.&lt;br /&gt;
&lt;br /&gt;
A character can be saved from being killed if Hate is reduced to minimum-range and either Like or Love increase above Hate. [[File:AA2_memorial.jpg|right]][[File:AA2_cuffs.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
After the attack, the day will end, and time forwarded to the next morning, skipping bed time and the opportunity to save or change class roster. Flowers will appear on the victim's desk in the class roster, and a pair of handcuffs will appear on the killer's desk. Both characters will become unavailable as PC or NPC.&lt;br /&gt;
&lt;br /&gt;
An attacked character with the Lucky trait may escape injury, and an attacker with the Lucky trait may escape suspicion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Teacher termination===&lt;br /&gt;
A teacher will be forced to leave the school if it:&lt;br /&gt;
*Skips 3 classes&lt;br /&gt;
*Is witnessed engaging in public sex by a character with either High/Highest virtue and low enough Favorability or with the &amp;quot;Class Prez&amp;quot; trait.&lt;br /&gt;
&lt;br /&gt;
===Pregnancy===&lt;br /&gt;
If a male impregnates a female (see the [[Artificial_Academy_2/H_Guide/Pregnancy|H Guide Pregnancy]] section for details,) at the start of the next day that character is selected as a PC, the game will quit to title with the message that both students withdrew from school to raise the child. This only occurs to PC characters.&lt;br /&gt;
&lt;br /&gt;
==Exams and Evaluations==&lt;br /&gt;
Every 2 weeks an exam is held on Saturday, and students will be graded according to their performance, which will be displayed in their [[Artificial_Academy_2/Gameplay#Personal_Stats|Personal Stats]].&lt;br /&gt;
[[File:Lewd promise reward.jpg|thumbnail|NPC fulfilling Lewd Promise]]&lt;br /&gt;
Club rankings are determined by the average Club Score of each member, so it is possible for a Club of 2 members to tie with or win against a Club of 20+ members.&lt;br /&gt;
&lt;br /&gt;
From the Thursday to Friday prior to exams/tournaments, a character with enough Like/Love toward yours may offer a Lewd Promise: H at their home if your grade is sufficient. If you accept, your status toward each other will fixed as &amp;lt;span style=&amp;quot;color:#E0218A&amp;quot;&amp;gt;'''Lewd Promise'''&amp;lt;/span&amp;gt; and that character will refuse sex with you until after the exam. After the exam:&lt;br /&gt;
* If you fail to meet the grade requirement, your relationship will return to normal.&lt;br /&gt;
* If you succeed, the offering character may approach you any evening to invite you to their home. Wild characters may approach you anytime.&lt;br /&gt;
* If you had a Lewd Promise offered for the previous exam, it will be annulled regardless of your grade.&lt;br /&gt;
&lt;br /&gt;
Requesting public sex will also expend the Promise, whether it's interrupted or not. Turning down a repayment invitation will cause depression in the offering character, but not annul their Promise.&lt;br /&gt;
&lt;br /&gt;
While the payment of a Lewd Promise is still pending, you can try to take the offering character into private rooms without expending the promise; this can be exploited for unconditional sex by evading repayment. If the offering character is High Virtue, or Normal Virtue but in a relationship, or a virgin, they will refuse public H and private rooms, so the invitation home is the only benefit you can get from the Promise.&lt;br /&gt;
&lt;br /&gt;
==Infirmary Sex==&lt;br /&gt;
Characters with the Wild trait and enough Like toward you can invite you to skip class with them in the Infirmary or on the Rooftop. In the Infirmary you will fall asleep together, and there's a random chance the other character will wake first and initiate sex.&lt;br /&gt;
&lt;br /&gt;
==Random Sex==&lt;br /&gt;
[[File:NPCforce.jpg|thumb|Evil NPC forcing the PC]]&lt;br /&gt;
It is possible for a character with the &amp;quot;Evil&amp;quot; trait to approach your character and have sex with you without explicit warning or consent. Consent varies; you can agree to follow the character and, upon reaching the destination, they'll initiate the sex scene.  Alternatively, a character with Low/Lowest virtue can approach the MC and instantly initiate a sex scene without any sort of prompt.  Both situations are considered &amp;quot;normal&amp;quot; sex scenes (the Force Sex music does not play).&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Free_roam&amp;diff=15306</id>
		<title>Artificial Academy 2/Free roam</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Free_roam&amp;diff=15306"/>
				<updated>2014-09-24T13:00:04Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: added a lewd promise image, fixed a broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{hgame|game=Artificial Academy 2|company=IllusionGames|category=IllusionGames}}&lt;br /&gt;
=FAQ=&lt;br /&gt;
*'''Q: This person comes up to me and asks me to keep their secret, but I've never spoken to them before!'''&amp;lt;br /&amp;gt;A: That character has the ''Exploitable'' trait. The dialogue is triggered simply by being in the same area as them, and the only purpose it serves is to remind you that the character is ''Exploitable''.&lt;br /&gt;
&lt;br /&gt;
*'''Q: What does the changing cursor color refer to?'''&amp;lt;br /&amp;gt;A: The color of the cursor reflect how much time left in that period. Blue mean you got a lot and red mean the period is almost over.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How can I change my player character?'''&amp;lt;br /&amp;gt;A: Yes, after sleeping click the class button on the top right and then select the character (marked by &amp;quot;PC&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_statue.jpg|thumb|Statue location]]&lt;br /&gt;
*'''Q: Where can I find the statue to view that stats?'''&amp;lt;br /&amp;gt;A: Behind the martial arts room. Refer to the Statue location picture on the right.&lt;br /&gt;
&lt;br /&gt;
*'''Q: Can I get a gameover?'''&amp;lt;br /&amp;gt;A: Yes, see [[Artificial_Academy_2/Gameplay#Events|Events Section]]. If the PC is forced to transfer from any of those events, the game will fade to black and quit to title.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I get the girl pregant?'''&amp;lt;br /&amp;gt;A: Cum inside of her on a dangerous period more than once. See the [[Artificial_Academy_2/H Guide/Pregnancy|Pregnancy Page]] for more information.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I change the club that I'm in?'''&amp;lt;br /&amp;gt;A: You can change you club in the Staff Soom. See [[Artificial_Academy_2/Gameplay/Map|the map page]] for directions and illustration.&lt;br /&gt;
&lt;br /&gt;
*'''Q: When I go to karaoke, music is not playing and all I got is just a image with characters sitting there for a few seconds. Can anyone help?'''&amp;lt;br /&amp;gt;A: The game didn't come up with karaoke music. You need to download and put .wav or .ogg files in the data/sound/&amp;quot;subfolder&amp;quot;. Put the file(s) in a subfolder that matches the personality you want the file to play for.&lt;br /&gt;
&lt;br /&gt;
*'''Q: I checked the 999% success rate option but I get 0% instead.'''&amp;lt;br /&amp;gt;A: Even with that option checked you still require at least 1% success rate.&lt;br /&gt;
&lt;br /&gt;
=Configuration Options=&lt;br /&gt;
[[File:AA_Configuration.jpg|thumb|left]]All of the options on the System tab have hotkeys to toggle them, shown here and on the Shortcuts tab along with other controls. Many of these are self-explanatory.&lt;br /&gt;
&lt;br /&gt;
* Show Shadow - This will only toggle shadow on and off if Shadows were selected in the graphics option from the launcher. This can be used to switch between finer rendering and better system performance at need.&lt;br /&gt;
* Show Focus - Display or hide the point the camera will rotate around. By default, it appears whenever the mouse is used to control the camera.&lt;br /&gt;
* Automatically Change Camera - If turned off, the camera won't update position when H position changes. The {{key|R}}eset key may function differently depending on where the camera was placed when this option is toggled off.&lt;br /&gt;
&lt;br /&gt;
==Additional Options==&lt;br /&gt;
Starting with update v6, every game patch added new options to the &amp;quot;additional&amp;quot; page which can change the game behavior.&lt;br /&gt;
&lt;br /&gt;
Update v6 added the option to increase the movement speed of the PC and/or the NPCs up to 5 times the original speed. It also added the ability to change the duration of every time period to anything betwen 1 and 60 real-time minutes.&lt;br /&gt;
&lt;br /&gt;
Update v7 added the option to increase or eliminate the pregnancy risk for females and the use of condoms for males.&lt;br /&gt;
&lt;br /&gt;
Update v8 added the option to determine whether NPCs will interrupt or interact with you or with each other.&lt;br /&gt;
&lt;br /&gt;
Update v9 added the option to determine the NPC behavior by allowing/disallowing specific actions.&lt;br /&gt;
&lt;br /&gt;
Update v10 added the option to increase or decrease the ratio of gaining love and/or hate points. It also added the options to:&lt;br /&gt;
*Fix the NPC's response to PC's interactions to 999%. (still requires at least 1% success chance!)&lt;br /&gt;
*Make the PC's study/training/classes yield favorable results no matter what you choose. Your massages will always &amp;quot;cop a feel&amp;quot; regardless of the chosen option or traits.&lt;br /&gt;
*Skip H scenes.&lt;br /&gt;
*Fix everyone to the &amp;quot;horny&amp;quot; mood.&lt;br /&gt;
&lt;br /&gt;
=Your Bedroom=&lt;br /&gt;
[[File:AA2_male_bedroom_night.jpg|thumb|right|Nighttime Bedroom (male)]][[File:AA2_go_sleep.jpg|56px|right|bottom]]&lt;br /&gt;
Here is where you begin and end every school day. You have the following options:&lt;br /&gt;
* Quit - exits the game, with confirmation dialog&lt;br /&gt;
* Title - quit to main menu, with confirmation dialog&lt;br /&gt;
&lt;br /&gt;
These buttons are present in every phase of the day:&lt;br /&gt;
* Upper right class book - display classroom, with varying configuration options depending on the time of day&lt;br /&gt;
* Lower right tile - Advances time to next phase of the day&lt;br /&gt;
&lt;br /&gt;
===Save/Load Class===&lt;br /&gt;
The game doesn't automatically save. The only known way to save, is to wait for the school day to finish.&lt;br /&gt;
At bedtime, the Save and Load buttons appear beside the exit buttons, and this is the only time a class state can be saved. Any unsaved progress will be lost on quitting the game. Loading a class will return to your bedroom at night, the same time and day that was last saved.&lt;br /&gt;
&lt;br /&gt;
==Your Classroom==&lt;br /&gt;
[[File:AA2_class_roster.jpg|thumb|left|An example of a completely filled classroom.]][[File:AA2_female_bedroom_morning.jpg|right|thumb|Morning Bedroom (female)]][[File:AA2_go_school.jpg|56px|right|bottom]]This displays a top-down diagram of the class seating arrangement; each box represents an empty desk, or the student who is seated there.&lt;br /&gt;
The player character is marked with the 'PC' icon, and can be changed only in the morning by selecting any other student.&lt;br /&gt;
&lt;br /&gt;
Buttons that appear beneath the desk arrangement (available only at bedtime):&lt;br /&gt;
&lt;br /&gt;
*Uniform - Customize the uniform, sport clothes, swimming clothes and club clothes for the selected student. This can also be used to set standard uniforms for all students.&lt;br /&gt;
*Transfer out - Removes student from any occupied desk selected. The student will be removed from the class save file, and all stats will then be lost.&lt;br /&gt;
*Transfer in - Adds a student to an empty desk from a selection menu of students in Character Maker data. Anyone transferred into the top center desk will be designated the teacher. Transfering in a new character after the first day will have him introduce himself to the class.&lt;br /&gt;
*Fill class - Fills all empty desks semi-randomly with students in Character Maker data.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''It is important to understand that characters created with the Editor only funtion as a template in class creation: any changes made afterwards, both inside the Editor or to class members, has no effect on the other. Completely invisible to the player, the game also assigns a set of AI-behavior to the added classmates in order to prevent two or more characters of the same type acting the same, which would most likely happen when choosing several males, since there are only five types to select from.''&lt;br /&gt;
&lt;br /&gt;
===Teacher===&lt;br /&gt;
[[File:Teacher.jpg|thumb|Teacher position]]Artificial Academy 2 has introduced the ability to play as or have an NPC act as a teacher. The teacher is whoever is chosen in the top middle spot of the class. Teachers are never tested on academic or athletic exams, though they may enter the club tournament. Teachers can gain stats in the same way as students by conducting the classes, lessons and club meetings. PC teachers lack the ability to study or exercise independently, but may do so with students one-on-one or in groups. A PC teacher's performance effects the student's development rates.&lt;br /&gt;
&lt;br /&gt;
NPC teachers have a general patrol of the school, from the staff room, up to the class room, then up to the roof and back down. They can easily be found in any of these areas.&lt;br /&gt;
&lt;br /&gt;
Teachers can be fired from their job if they skip three classes or are caught engaging in sexual activity with a student.&lt;br /&gt;
&lt;br /&gt;
=General Controls=&lt;br /&gt;
* {{key|Left-Click}} - Activates buttons, moves the PC to interact with the clicked character or go to another room. A blue box with the name of the next room will appear when an exit zone is selected. &lt;br /&gt;
* {{key|Right-Click}} - Stop in place.&lt;br /&gt;
* {{key|Middle-Click}} - Moves the PC to interact with target named in the top left corner.&lt;br /&gt;
* {{key|Mousewheel}} - Selects between characters in the same map area as the player. The selected character will be named in the top left box, and a circle will appear around their feet. A yellow circle means they're already interacting with another character and interacting with them will interrupt whatever they're doing.&lt;br /&gt;
&lt;br /&gt;
The color of the mouse cursor indicates time remaining in the current period, changing from dark blue at the start of the period, through light blue, green, yellow, and orange to dark red at end of the period.&lt;br /&gt;
&lt;br /&gt;
The lower right tile advances time to the next period of the day.&lt;br /&gt;
&lt;br /&gt;
When interacting with another character a column of buttons appears down the right side of the screen.&lt;br /&gt;
&lt;br /&gt;
[[File:Map_select.jpg|56px]] '''Map Select''' - Opens the map to select a room to move to. The PC will automatically pass through any intervening room, (usually) selecting the shortest route.&lt;br /&gt;
&lt;br /&gt;
[[File:Little_black_book.jpg|56px]] '''Character Select''' - Opens the class roster to select a character to move to and interact with. Note that the selected character can be in a gender-restricted room.&lt;br /&gt;
&lt;br /&gt;
===Hotkeys===&lt;br /&gt;
[[File:hotkeys.jpg]]&lt;br /&gt;
&lt;br /&gt;
===Interrupt===&lt;br /&gt;
[[File:Interrupt.jpg|thumb|Interrupting a conversation]]&lt;br /&gt;
If the selected character has their feet circle colored yellow it means they're already interacting with one of the characters next to him/her. Attempting to interact with them will show both characters and two options.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;'''Argue'''&amp;lt;/span&amp;gt; will compete for the selected character (the one on the left) with the other character (the one on the right). The selected character will then choose between you and the other character based on it's relationship with both or will simply say &amp;quot;I don't know&amp;quot;.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;'''What are you doing?'''&amp;lt;/span&amp;gt; will interrupt the interaction between all 3 characters with no effect on favorability.&lt;br /&gt;
&lt;br /&gt;
=Statue and Status=&lt;br /&gt;
The Buddhist (Jizou) Statue is located behind the Martial Arts Dojo. Here, you can find out how everyone in the class views each other, as well as detailed information about everyone's stats.&lt;br /&gt;
&lt;br /&gt;
==Favorability Rating==&lt;br /&gt;
The Favorability Rating panel is the first thing you see when accessing the Jizou Statue. You can click on anyone in the class, including yourself, and see how everyone else thinks of them. For more detailed information about every status see [[Artificial_Academy_2/Gameplay/Favorability Rating|Favorability Rating page]].&lt;br /&gt;
&lt;br /&gt;
This screen can also show you lover relationships between everyone in the class, indicated by a heart icon.&lt;br /&gt;
&lt;br /&gt;
==Personal Stats==&lt;br /&gt;
The second option the Jizou Statue gives you is viewing any character's personal stats.&lt;br /&gt;
&lt;br /&gt;
* '''Partner Count''': How many total lovers this person has had, counting ex-lovers as well.&lt;br /&gt;
&lt;br /&gt;
* '''Sexual Partners Count''': How many different people this person has had sex with.&lt;br /&gt;
&lt;br /&gt;
* '''Rejected Count''': How many times this person has asked someone out and gotten rejected. This doesn't seem to include being rejected by your character.&lt;br /&gt;
&lt;br /&gt;
* '''Victory count''': How many fights this person has won.&lt;br /&gt;
&lt;br /&gt;
* '''Winning Over Someone Count''': How many times this person has contested with someone for another person's attention and won.&lt;br /&gt;
&lt;br /&gt;
* '''Classes Skipped''': How many times this person has skipped class.&lt;br /&gt;
&lt;br /&gt;
* '''Academy Grade''': The grade this person got on their academic test. The grades are blank until tests start happening in your class.&lt;br /&gt;
&lt;br /&gt;
* '''Sport Grade''': Same as above, but for the sports test.&lt;br /&gt;
&lt;br /&gt;
* '''Club Grade''': Same as above, but for club activities.&lt;br /&gt;
&lt;br /&gt;
* '''First Sexual Partner''': Shows the person's first sexual partner. This will be a randomized Japanese name if this person was created with sexual experience. Otherwise it will be the first person in the class they have sex with.&lt;br /&gt;
&lt;br /&gt;
* '''First Anal Partner''': Same as above, except with anal sex.&lt;br /&gt;
&lt;br /&gt;
* '''Latest Sexual Partner''': Shows the person's most recent sexual partner. This is also randomized if the character was created with sexual experience, but will change as soon as they have sex again.&lt;br /&gt;
&lt;br /&gt;
* '''Lover's Item''': Each person has three items (defined when they're created) that they can trade with other people. Only NPCs can offer to trade with you. The items aren't physical and don't do anything special.&lt;br /&gt;
&lt;br /&gt;
* '''Friend's Item''': See above.&lt;br /&gt;
&lt;br /&gt;
* '''Sexual Item''': See above.&lt;br /&gt;
&lt;br /&gt;
==Coupling Stats==&lt;br /&gt;
The third option the Jizou Statue gives will show H stats for any couple who's had sex at least once.&lt;br /&gt;
&lt;br /&gt;
* '''H Compatibility''': A couple will develop [[Artificial_Academy_2/H_Guide#H_compatibility|H Compatibility]] each time they have sex. &lt;br /&gt;
&lt;br /&gt;
* '''Total Sex''': How many times this couple has had sex. This doesn't include non-penetrative sex; ie oral and manual.&lt;br /&gt;
&lt;br /&gt;
* '''Vaginal Sex''': Same as above for vaginal sex.&lt;br /&gt;
&lt;br /&gt;
* '''Anal Sex''': Same as above for anal sex.&lt;br /&gt;
&lt;br /&gt;
* '''Condom''': How many times this couple has used a condom during sex.&lt;br /&gt;
&lt;br /&gt;
* '''Climax''': How many total times the two have climaxed during sex.&lt;br /&gt;
&lt;br /&gt;
* '''Simultaneous Climax''': How many times this couple has climaxed together.&lt;br /&gt;
&lt;br /&gt;
* '''Total Cum''': The total amount of cum produced by the male.&lt;br /&gt;
&lt;br /&gt;
* '''Cum In Genital''': The amount of cum entered into the vagina.&lt;br /&gt;
&lt;br /&gt;
* '''Cum In Anal''': Same as above, but for anal.&lt;br /&gt;
&lt;br /&gt;
* '''Cum Swallowed''': Same as above, but for oral.&lt;br /&gt;
&lt;br /&gt;
==Leaderboards==&lt;br /&gt;
The last option the Jizou Statue gives are the Leaderboards, which shows everyone's Wisdom, Strength, and Popularity, and ranks them from highest to lowest. Each stat has a value from 0-999.&lt;br /&gt;
&lt;br /&gt;
* '''Wisdom''': Randomly rolled from a range determined by the Intelligence stat set during character creation. This stat raises by doing well in homeroom, studying in the library, and any non-sport club (as well as the Other club).&lt;br /&gt;
&lt;br /&gt;
* '''Strength''': Randomly rolled from a range determined by the Strength stat set during character creation. This stat raises by doing well in sports, exercising, and any sport club (as well as the Other club). Movement rate increases with higher Strength.&lt;br /&gt;
&lt;br /&gt;
* '''Popularity''': This stat raises by talking to people and having good relationships with them. A higher Popularity rating means more people will come up and talk to you, and more people will join your group activities. A high popularity may cause others to spontaneously join your club.&lt;br /&gt;
&lt;br /&gt;
=Events=&lt;br /&gt;
Any of these can occur under special circumstances during the week, some recur regularly.&lt;br /&gt;
&lt;br /&gt;
==Sudden Departure Events==&lt;br /&gt;
===Murder===&lt;br /&gt;
These will only be caused by NPCs with the Evil trait.&amp;lt;br /&amp;gt;&lt;br /&gt;
An Evil character will attempt to kill another character marked for death, indicated by a red Favorability status toward the target:&lt;br /&gt;
* [[File:Together_forever.jpg|115px]] - A lover has gained middle-range Hate points from the Evil character.&lt;br /&gt;
* [[File:Get_you.jpg|115px]] - A character witnessed by the Evil character in a sexual act with the Evil character's lover gained middle-range Hate points from the Evil character.&lt;br /&gt;
The Evil character will only attack while under the conditions for this status to appear. The murder can be postponed by selecting the evil character as PC.&lt;br /&gt;
&lt;br /&gt;
A character can be saved from being killed if Hate is reduced to minimum-range and either Like or Love increase above Hate. [[File:AA2_memorial.jpg|right]][[File:AA2_cuffs.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
After the attack, the day will end, and time forwarded to the next morning, skipping bed time and the opportunity to save or change class roster. Flowers will appear on the victim's desk in the class roster, and a pair of handcuffs will appear on the killer's desk. Both characters will become unavailable as PC or NPC.&lt;br /&gt;
&lt;br /&gt;
An attacked character with the Lucky trait may escape injury, and an attacker with the Lucky trait may escape suspicion.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Teacher termination===&lt;br /&gt;
A teacher will be forced to leave the school if it:&lt;br /&gt;
*Skips 3 classes&lt;br /&gt;
*Is witnessed engaging in public sex by a character with either High/Highest virtue and low enough Favorability or with the &amp;quot;Class Prez&amp;quot; trait.&lt;br /&gt;
&lt;br /&gt;
===Pregnancy===&lt;br /&gt;
If a male impregnates a female (see the [[Artificial_Academy_2/H_Guide/Pregnancy|H Guide Pregnancy]] section for details,) at the start of the next day that character is selected as a PC, the game will quit to title with the message that both students withdrew from school to raise the child. This only occurs to PC characters.&lt;br /&gt;
&lt;br /&gt;
==Exams and Evaluations==&lt;br /&gt;
Every 2 weeks an exam is held on Saturday, and students will be graded according to their performance, which will be displayed in their [[Artificial_Academy_2/Gameplay#Personal_Stats|Personal Stats]].&lt;br /&gt;
[[File:Lewd promise reward.jpg|thumbnail|NPC visits for lewd promise]]&lt;br /&gt;
Club rankings are determined by the average Club Score of each member, so it is possible for a Club of 2 members to tie with or win against a Club of 20+ members.&lt;br /&gt;
&lt;br /&gt;
From the Thursday to Friday prior to exams/tournaments, a character with enough Like/Love toward yours may offer a Lewd Promise: H at their home if your grade is sufficient. If you accept, your status toward each other will fixed as &amp;lt;span style=&amp;quot;color:#E0218A&amp;quot;&amp;gt;'''Lewd Promise'''&amp;lt;/span&amp;gt; and that character will refuse sex with you until after the exam. After the exam:&lt;br /&gt;
* If you fail to meet the grade requirement, your relationship will return to normal.&lt;br /&gt;
* If you succeed, the offering character may approach you any evening to invite you to their home. Wild characters may approach you anytime.&lt;br /&gt;
* If you had a Lewd Promise offered for the previous exam, it will be annulled regardless of your grade.&lt;br /&gt;
&lt;br /&gt;
Requesting public sex will also expend the Promise, whether it's interrupted or not. Turning down a repayment invitation will cause depression in the offering character, but not annul their Promise.&lt;br /&gt;
&lt;br /&gt;
While the payment of a Lewd Promise is still pending, you can try to take the offering character into private rooms without expending the promise; this can be exploited for unconditional sex by evading repayment. If the offering character is High Virtue, or Normal Virtue but in a relationship, or a virgin, they will refuse public H and private rooms, so the invitation home is the only benefit you can get from the Promise.&lt;br /&gt;
&lt;br /&gt;
==Infirmary Sex==&lt;br /&gt;
Characters with the Wild trait and enough Like toward you can invite you to skip class with them in the Infirmary or on the Rooftop. In the Infirmary you will fall asleep together, and there's a random chance the other character will wake first and initiate sex.&lt;br /&gt;
&lt;br /&gt;
==Random Sex==&lt;br /&gt;
[[File:NPCforce.jpg|thumb|Evil NPC forcing the PC]]&lt;br /&gt;
It is possible for a character with the &amp;quot;Evil&amp;quot; trait to approach your character and have sex with you without explicit warning or consent. Consent varies; you can agree to follow the character and, upon reaching the destination, they'll initiate the sex scene.  Alternatively, a character with Low/Lowest virtue can approach the MC and instantly initiate a sex scene without any sort of prompt.  Both situations are considered &amp;quot;normal&amp;quot; sex scenes (the Force Sex music does not play).&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=File:Lewd_promise_reward.jpg&amp;diff=15305</id>
		<title>File:Lewd promise reward.jpg</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=File:Lewd_promise_reward.jpg&amp;diff=15305"/>
				<updated>2014-09-24T12:52:40Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15267</id>
		<title>Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15267"/>
				<updated>2014-09-23T01:29:49Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: a long note to answer chicory's e-mail. I am not the authority here and I don't want to play this bad cop role. maybe I shouldn't do this at all.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
=Guide for Secret Love life=&lt;br /&gt;
If you want to avoid jealousy there is a way to make you love life all secret with no status change even you get full interactions with every girl.&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor with &amp;quot;Deaf&amp;quot; Trait. Deaf will help alot by answer &amp;quot;Huh?&amp;quot; at every girl sudden interactions. it nearly has no effect in your relationship&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor Rainbow card. You will run at ridiculously fast speed that outrun every girl ingame (not another Rainbow with full Sport stat of course) and you will easily escape when they all surround you with the girl you wanna do interactions too&lt;br /&gt;
&lt;br /&gt;
* Don't be hesitate to answer &amp;quot;Huh?&amp;quot; to every girl interactions.Because just one kiss will ruin all the secret&lt;br /&gt;
&lt;br /&gt;
* If you are the only male &amp;quot;Boy's Toilet&amp;quot; and &amp;quot;Boy's Changing room&amp;quot; will be the place no girl will enter. So it's the best place to do interactions without any interupt or be seen. But if your relationship not high enough she will refuse to get inside So try to daily talk till you get 80% or more when you ask them to follow you (some girl type can be at 70% or lower, Just try) before you drag her in there&lt;br /&gt;
&lt;br /&gt;
* After get inside if she still follow you she will not try to runaway, so feel free to position her on screen for easily click. After you ready,Click at the girl and do interactions you want. After conversations end, quickly click on the girl again and start another interactions. and repeat as you like &lt;br /&gt;
&lt;br /&gt;
* This way the girl will has no time to runaway out of the room. And your interactions or even sex will not be seen or interupt by any other girl&lt;br /&gt;
&lt;br /&gt;
* Also, if you can get her to follow you into Boy's room (about 80-100%+ when ask to follow you) that's mean she will be willing to follow you into secret place too (only few girl type may still refues) so you can drag them into Boy's room secret place for sex too (if it's Boy Shower's Secret place. you will get nice effect of shiny skin to both of you too)&lt;br /&gt;
&lt;br /&gt;
* If you don't do anything outside Boy's room accept normal talk, your love stat will never change to &amp;quot;Cheater&amp;quot; or anything. Just make sure not to ignore a girl too long. and if you mess up by kissing someone in public, Load the Save and don't do it again&lt;br /&gt;
&lt;br /&gt;
Note that sometimes your lovers may comment about the possibility of you cheating even if nobody tells them rumors but this has no impact on the game.&lt;br /&gt;
&lt;br /&gt;
=Quick Guide On Making Pervert Character=&lt;br /&gt;
To make a pervert character who can be got on sex from the first day, pick up &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Lewd&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Perverted&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Passionate&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Romantic&amp;lt;/span&amp;gt; traits and take the lowest virtue. Higher sociability makes it easier to interact at the cost of frequent interruptions; but this can be adjusted by traits and updated configuration menu.  &lt;br /&gt;
&lt;br /&gt;
In game, use Love and Ero topic to increase Love points and Horniness. The success chance of first sex is like 40% already; Horny mood will multiply it even further. They can be got on sex as Sex Friends without the requirement of being lovers but H compatibility will diminish by time unless you maintain it by more sex. Lover relationship prevents losing H compatibility but they will still seek other NPCs to meet their needs. They are perverts after all.&lt;br /&gt;
&lt;br /&gt;
=Orgy Academy= &lt;br /&gt;
[[File:Relaxing after club.jpeg|thumbnail|Class relaxes after a club meeting]]&lt;br /&gt;
This gameplay mode, suggested by user id chicory, is similar to what we used to play Horny Class in AA1 which heavily used cheats and editor to force group sex behaviors. NPC will mostly do nothing but public sex with random classmate and this will arouse NPCs to do same act with others; endless sex parade is guaranteed in everyplace and every session. &lt;br /&gt;
&lt;br /&gt;
The cons is that you will skip most part of interactions and relationship developments enhanced in AA2, and it is one of the quickest way to consume interests since there is nothing but mindless nonstop sexes.&lt;br /&gt;
&lt;br /&gt;
==Preparation==&lt;br /&gt;
* Make every characters lowest virtue and high sociability and give them the &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Lewd&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Perverted&amp;lt;/span&amp;gt; trait.&lt;br /&gt;
* Maximize the success rate of accepting public sex by using traits and &amp;quot;everyone to horny mood&amp;quot; in updated configuration menu.&lt;br /&gt;
* Fix sexual orientations to bisexual if you want lesbian/gay sex. Hetero class is viable by enlisting enough male and female characters.    &lt;br /&gt;
* Increase characters' Love points to maximum by savegame edit. If you want slower progress, simply adjust love increase ratio in configuration menu. &lt;br /&gt;
* Disable interruptive behaviors to avoid constant interference and 3P offers from NPCs. &lt;br /&gt;
* Set everyone to lovers to each other to fasten the progress. &lt;br /&gt;
* Turn off negative relationship modifiers as much as possible. The best is to minimize hate ratio via configuration screen.&lt;br /&gt;
* Exclude Teacher character unless you know how to toggle off teacher's interruptive behaviors. &lt;br /&gt;
* Turn off pregnancy options if necessary. &lt;br /&gt;
&lt;br /&gt;
==Result== &lt;br /&gt;
NPCs will start public sex with each other. This will arouse other NPCs to do same activities. After PC having sexes with NPCs, they will also begin to ask PC to have public sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''@ chicory''', I am not sure you are checking e-mail box or the forum so I put it here. I really hope we can discuss this in the forum so Admins can listen. To answer your e-mail, there are no Like and Dislike options in v10. Only Love and Hate ratio exist. Turn on Love x10 ratio and Hate x0 ratio, and 'everyone in H mood' so you can accelerate the progress. Yes, you can use your savegame editor to make a complete orgy class to skip the progress. It may be closer to your class you are playing. &lt;br /&gt;
&lt;br /&gt;
This revised guide is intended to give players a bigger picture so they can play by their own style with open decisions. They can play progressive, or use editors to skip the progress, and they may using other editor programs from the one you are using. &lt;br /&gt;
&lt;br /&gt;
Another answer; JG2ChrData is not a good tool for editing relationship points. But most importantly, it is not suggestible for Wiki to guide people to use specific program if alternatives exist. And to the argument, there are many people visiting Wiki who are not using HF patch and or JG2ChrData inside of it. No, we don't have official rules you requested because we can discuss in the forum anytime if this kind of need arises. &lt;br /&gt;
 &lt;br /&gt;
People already know about this kind of class mode(especially in /hgg/), and they play it with their own various ways. Wiki is for general information. But if you so eagerly want to narrow a public guide to your way, I guess it is best to bring an open discussion at the forum. And note that I am busy as you are; if that was your point.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Forced_H&amp;diff=15249</id>
		<title>Artificial Academy 2/H Guide/Forced H</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/H_Guide/Forced_H&amp;diff=15249"/>
				<updated>2014-09-22T09:43:14Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: let's write Force Sex as a complete page before listing up. we have no deadline to rush in.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[File:forced_H.jpg|thumb|left|Forcing an exploitable charater]]&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Artificial_Academy_2&amp;diff=15248</id>
		<title>Template:Nav/Artificial Academy 2</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Artificial_Academy_2&amp;diff=15248"/>
				<updated>2014-09-22T09:40:23Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: Let's write Force Sex as a complete page before listing up. But we have no deadline to rush in.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* [[Artificial Academy 2/Technical Help|'''FAQ &amp;amp; Technical Help''']]&lt;br /&gt;
&lt;br /&gt;
* '''About'''&lt;br /&gt;
** [[Artificial Academy 2|Game Description]]&lt;br /&gt;
** [[Artificial Academy 2/Append Set|Append Set]]&lt;br /&gt;
** [[Artificial Academy 2/Change Log|Change Log]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Character Creation|Character Creation]]&lt;br /&gt;
** [[Artificial Academy 2/Character Creation/Personalities|Personalities]]&lt;br /&gt;
** [[Artificial Academy 2/Character Creation/Traits|Traits]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Gameplay|Gameplay]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Map|Map]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Interactions|Interactions]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Time Perionds|Time Periods]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Mood|Mood]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay/Favorability Rating|Favorability Rating]]&lt;br /&gt;
** [[Artificial Academy 2/H Guide|H Guide]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/Positions|Positions]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/Ahegao|Ahegao]]&lt;br /&gt;
*** [[Artificial Academy 2/H Guide/3P|3P]]&lt;br /&gt;
**[[Artificial Academy 2/H Guide/Pregnancy|Pregnancy]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Gameplay Tips|Gameplay Tips]]&lt;br /&gt;
** [[Artificial Academy 2/Advanced Tips|Advanced Tips]]&lt;br /&gt;
** [[Artificial Academy 2/Gameplay Tips/Training|Classes and Training]]&lt;br /&gt;
** [[Artificial Academy 2/List of Notes|List of Notes]]&lt;br /&gt;
&lt;br /&gt;
* [[Artificial Academy 2/Modding Guide|Modding Guide]]&lt;br /&gt;
** [[Artificial Academy 2/PP list|PP list]]&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips&amp;diff=15247</id>
		<title>Artificial Academy 2/Gameplay Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips&amp;diff=15247"/>
				<updated>2014-09-22T09:36:21Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: G, let's pace down a bit. We can write and collect more info before expanding areas. This Force guide I wrote is not a right form of game information. J-wiki has decent amount to create a full page to do so.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
=FAQ=&lt;br /&gt;
*'''Q: Why can't I have sex with a character I'm going out with?!?'''&amp;lt;br /&amp;gt;A: This could be for a number of reasons depending on the trait and virtues. But some things to keep in mind is that the virtue level exponentially increases the difficult to initiate sex the first time. Also if the character is a teacher this increase the difficulty to initiate sex the first time. Finally if the character is a virgin it increase the difficulty to initiating sex the first time. Keep this is mind when making characters.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How can I initiate sex the first time if my characters is like that???'''&amp;lt;br /&amp;gt;A: If they have the blackmail/exploitable trait than you can have non consensual sex and that will get rid of their virginity removing some of the difficulty. Also taking them to the love hotel for sex seem to have a better chance of success than asking them to do it at the school. If you can't have non consensual sex with the character than try having sex with another character that like you and getting caught in the act, this will lead to the 2 characters asking you to choose between them. Then choose the character who you been trying to initiate sex with, this should lead to an immediate H-scene between you and that character. Other than that it just going take a lot of time with that character before they'll let you have sex with them or they'll initiate the sex themselves.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I know if I am being brought to a private room or a public room?'''&amp;lt;br /&amp;gt;A: If a character wants to bring you to a private room it will blush, if it isn't blushing it's a public room.&lt;br /&gt;
&lt;br /&gt;
=Basic Advice Of Successful Interactions=&lt;br /&gt;
For those who are having trouble with character interactions (racking up a lot of 0% and making classmates angry):&lt;br /&gt;
&lt;br /&gt;
* Initiate conversations using friendly topics. If one doesn't work, try another one with better chance. &lt;br /&gt;
* Be cautious, repeating same topic over three times will end by boring the NPC.&lt;br /&gt;
* Combine your interactions. Using the same interaction twice in a row will result in decreased success rate for the second.&lt;br /&gt;
* If initial conversation is troubled by NPC's bad mood (sad or angry), use Cheer and Calm to resolve the problem. &lt;br /&gt;
* Praise is useful way to brighten the mood and increase the success rate of next interaction. &lt;br /&gt;
* Cheer and Calm are good ways to gain favorability. Use it whenever you found the NPC in bad mood.&lt;br /&gt;
&lt;br /&gt;
=Basic Guide On How To Succeed In Relationships=&lt;br /&gt;
'''Important:''' Sexual orientation is critical than other factors. Homosexual female is incompatible with male characters for an example. Lean-homo may be possible to flirt with, but the ratio of Like increase is much greater than Love's. Hence, they will be remained as friends most of time.  &lt;br /&gt;
&lt;br /&gt;
==Mutual Relationship==&lt;br /&gt;
Relationship is like playing catch ball. You can repeat one-way action but you can also induce their reactions to build it more mutual and effective.  &lt;br /&gt;
* Use the advantage of interactions from NPC to PC. You can always get the best result from it as long as you choose a right answer. &lt;br /&gt;
* Give NPC a time after your action is finished. If NPC is about to leave, hold them and take your turn. &lt;br /&gt;
&lt;br /&gt;
==Mood And Atmosphere== &lt;br /&gt;
Mood &amp;amp; Atmosphere are the key point of interactions. Better mood not only guarantee higher success chance of making interactions but also lead it to better result. &lt;br /&gt;
*Critical success(big horn sound) in interactions has higher chance of changing the mood into desired stage. ex) normal -&amp;gt; happy, happy -&amp;gt; horny   &lt;br /&gt;
*BGM reflects Atmosphere which is often differed from NPC's current mood. Start with mild conversations and use Praise to brighten Mood and Atmosphere. &lt;br /&gt;
&lt;br /&gt;
== The Way of Flirt==&lt;br /&gt;
Love and Erotic conversation '''DO NOT''' increase Love more than other topics. Its main function is to change the mood. The increase of points is mostly affected by sexual orientation and traits. (ex: NPC is lean-homo and PC is hetero male. The increase of Love points will be visibly lower than Like's. )&lt;br /&gt;
&lt;br /&gt;
* Conversation is the basic way to build the points. Have Some Fun, Go To Eat, Go To Karaoke build much faster but have lesser chance of success.&lt;br /&gt;
* If NPC has built enough love points toward PC, his/her mood may change into Blush when Love conversation is successfully made.&lt;br /&gt;
* At this stage, Erotic topic will be available in higher chances and may lead NPC into Horny mood.   &lt;br /&gt;
* Caress, Hug, Kiss are viable choices but not necessary. Depending on factors, there will more failure than success. The loss may be heavier than gains.&lt;br /&gt;
* Characters with &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Faithful&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Singleminded&amp;lt;/span&amp;gt; trait refuse Close Contacts other than Caress until become lovers.&lt;br /&gt;
&lt;br /&gt;
==What Is Confess And How It Works==&lt;br /&gt;
The name Confess can be easily mistaken; it works quite different from Ask To Be Lovers. Confess is an action of showing your affection to NPC; &amp;quot;I like you&amp;quot;. It is the best way to check NPC's feeling over you; better than using Jizou Statue which often delude you to mistakes.&lt;br /&gt;
* Vague answers mean she/he is not love in you no matter what Jizou Statue displays. &lt;br /&gt;
* If the reaction is mutual, &amp;quot;I like you too!&amp;quot;, this is the sign of she/he is in love with you. &lt;br /&gt;
* NPCs also make confessions to PC and other NPCs. But this is not always reliable source; especially rumored by a third person.&lt;br /&gt;
&lt;br /&gt;
=Breaking Up The Relationship=&lt;br /&gt;
Ending the relationship may be more difficult than simply clicking 'Let's break up'. The success rate of this depends as much on your own character's feelings as the other character's; if your love is still high, the other character won't believe you mean it. Spamming this option will gradually grind down both character's favorability toward each other, but will also ensure lingering hatred.&lt;br /&gt;
&lt;br /&gt;
* Breaking up the quick and nasty way&lt;br /&gt;
** ignore your lover in every way other than to attempt breaking up. Engage other characters in a way that shows interest, so your lover will interrupt. Flirting with another will decrease their love for you, and the interrupt will decrease your love for the character. Getting the Cheater flag by hugging/kissing/groping/H in front of your lover will speed this up, not only decreasing love for the event, but your lover will check up on you more often, making them more likely to interrupt. The Cheater status also makes them more likely to offer public affection, which you can reject.&lt;br /&gt;
&lt;br /&gt;
* Breaking up gracefully &lt;br /&gt;
** Make small talk when together, talk about life/hobbies/food, anything other than love or lust. Take them out to the arcade one-on-one, and only go out to karaoke or dinner with them if you're in a group. If they get too affectionate, you could lecture them on sex. It's more productive to lecture them on a serious activity, then take them to do that; this helps develop your stats while replacing Love with Like. If the character's Virtue is low, you may try to acquire the Cheater status to see if they'll take another lover, who they would seek out for affection rather than you. If Like is still high when Love has diminished enough, then Encouraging the character after breaking up with them will keep your acquaintance friendly. You may be able to make a Sex Friend of them. This method best preserves your popularity score.&lt;br /&gt;
&lt;br /&gt;
=Force(Coerce into Sex)=&lt;br /&gt;
&amp;quot;Force&amp;quot;, or &amp;quot;Coerce into Sex&amp;quot; depending on translations, is often misunderstood as Rape. This commonly leads to wrong conceptions of how it works. Force is an action of cornering a person with vulgar manner. Unless specific conditions are met, it will end by enraging NPC which cannot be forced into sex. And since it is not raping, the following are worth to be taken:   &lt;br /&gt;
&lt;br /&gt;
*PC can always decline the offer even under Exploitable trait &lt;br /&gt;
*NPCs count it as consensual sex &lt;br /&gt;
*Forced sex with others will be counted as cheating to lovers&lt;br /&gt;
&lt;br /&gt;
'''But most importantly''', PC can use Force to have sex with NPC who are in love with but unavailable to do so for some reasons.   &lt;br /&gt;
 &lt;br /&gt;
==Force on NPC with Exploitable trait==&lt;br /&gt;
Exploitable characters regularly visit PC &amp;amp; NPCs with &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Deceptive&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Scheming&amp;lt;/span&amp;gt; trait. They plead to keep the secret. Decpetive NPCs may use Force to have sex with the NPC by taking the weakness. &lt;br /&gt;
* Force increases the Hate points toward the oppressor. Since it requires more than one attempt to work Forced sex will further increase to the level that basic conversation is almost impossible. &lt;br /&gt;
* In H scene, there will be unique dialogues such as &amp;quot;Just hurry and finish&amp;quot;. After sex, NPC will not make other comments than showing humiliated face.&lt;br /&gt;
&lt;br /&gt;
=How To Recover From Being Hated=&lt;br /&gt;
As Hate points reach the considerable level, interactions with NPC may not be possible due to low success rate. Interaction Grumble can be used to fix this problem. It soothes the character's feeling toward you, and is repeatable multiple times. Repeat Grumble until success rate gets into viable stage. Use Praise and Talk to build up the relationship. The method is simple but may take many repetitions to fully recover. High popularity and Influence over other NPCs may help the process.&lt;br /&gt;
&lt;br /&gt;
==Force on NPC in love with you==&lt;br /&gt;
NPC in the highest love points(presumably 28~30) works in different way.&lt;br /&gt;
* The NPC will refuse Force at first, but the success chance will increase as you repeat: (ex) 2% -&amp;gt; 20% -&amp;gt; 30% -&amp;gt; 999%&lt;br /&gt;
* This bypasses NPC's negative factors of having sex; such as high virtues, risky day, faithful trait, have a boy/girlfriend&lt;br /&gt;
* In H scene, NPC will be in reluctant manner first but give you positive comments on Climax and after sex. &lt;br /&gt;
* Still, opposite sexual orientated character will refuse forced sex at all cost (ex) hetero male -&amp;gt; lesbian &lt;br /&gt;
&lt;br /&gt;
Force can be extremely useful for cheating with a NPC who already has a lover. Also, it is one of the best way to separate lovers by exposing sex in front of those. For example, bring NPC into shower-room and have Force sex; his/her lover will visit the NPC and witness the sex.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips/Training&amp;diff=15246</id>
		<title>Artificial Academy 2/Gameplay Tips/Training</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips/Training&amp;diff=15246"/>
				<updated>2014-09-22T09:32:19Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: Training page can be moved into Gameplay section since it is a major part. we can split information lines to the page and guide lines to gameplay tips. but we don't need to hurry.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
[[File:class_choices.jpg|thumb|the three choices]]&lt;br /&gt;
&lt;br /&gt;
=Things to know about Training=&lt;br /&gt;
&lt;br /&gt;
==What affects Intelligence(Wisdom) and Strength?==&lt;br /&gt;
Almost every time you get the prompt with three choices:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Work Hard!&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Work Normally!&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Work Quick!&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This includes mandatory lessons, club time, voluntary club practice/exercise/study. (Massages not tested.)&lt;br /&gt;
&lt;br /&gt;
'''''EVERY MANDATORY PROMPT''''' you get over the course of the day (i.e; lessons, club time, etc.) count as you working by yourself, so the mitigating effects of &amp;quot;Everyone!&amp;quot; and working with a partner do '''''NOT''''' apply.&lt;br /&gt;
&lt;br /&gt;
Both &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Work Hard!&amp;lt;/span&amp;gt; and &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Work Normally!&amp;lt;/span&amp;gt; have two resulting states each, for a total of 4 different results, indicated by different flavor texts and chimes:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Work Hard!&amp;lt;/span&amp;gt;&lt;br /&gt;
** Failure (Less Favorable)&lt;br /&gt;
** Critical Success (More Favorable)&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Work Normally!&amp;lt;/span&amp;gt;&lt;br /&gt;
** Success (Less Favorable)&lt;br /&gt;
** Great Success (More Favorable)&lt;br /&gt;
&lt;br /&gt;
Both choices seem to have an the same split between less favorable and more favorable results, which from a sample size of 70 attempts showed 63% less favorable and 37% more favorable.&lt;br /&gt;
&lt;br /&gt;
The third choice, &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Work Quick!&amp;lt;/span&amp;gt;, picks a random result from all four of these results, with a slight bias towards the less favorable choices.&lt;br /&gt;
&lt;br /&gt;
==How are Intelligence and Strength affected?==&lt;br /&gt;
As stated above, the three choice prompt influences your Intelligence and Strength. Both those stats range from 0 to 999 in the code.&lt;br /&gt;
&lt;br /&gt;
With one exception, all situations causing the prompt to appear will fall in one of two categories:&lt;br /&gt;
Study and Exercise.&lt;br /&gt;
&lt;br /&gt;
Either of those can be simply accessed by visiting the Running tracks for Exercise or the Library for Study.&lt;br /&gt;
&lt;br /&gt;
The following prompts fall under the category Study:&lt;br /&gt;
* Lesson in Classroom&lt;br /&gt;
* Club time in Japanese Room&lt;br /&gt;
* Club time in Music Room&lt;br /&gt;
&lt;br /&gt;
The remaining obviously fall into the Exercise category:&lt;br /&gt;
* Lessons outdoors&lt;br /&gt;
* Club time in Dojo&lt;br /&gt;
* Club time in Gym&lt;br /&gt;
* Club time outdoors&lt;br /&gt;
&lt;br /&gt;
Finally, here is how Study and Exercise affect Intelligence and Strength respectively:&lt;br /&gt;
&lt;br /&gt;
Studying:&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Work Hard!&amp;lt;/span&amp;gt;&lt;br /&gt;
** (Less Favorable) -4 Intelligence&lt;br /&gt;
** (More Favorable) +6 Intelligence&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Work Normally!&amp;lt;/span&amp;gt;&lt;br /&gt;
** (Less Favorable) +2 Intelligence&lt;br /&gt;
** (More Favorable) +4 Intelligence&lt;br /&gt;
&lt;br /&gt;
'''''ALL''''' results give -2 to Strength.&lt;br /&gt;
&lt;br /&gt;
The reverse of this applies to Exercise.&lt;br /&gt;
&lt;br /&gt;
Exercise&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Work Hard!&amp;lt;/span&amp;gt;&lt;br /&gt;
** (Less Favorable) -4 Strength&lt;br /&gt;
** (More Favorable) +6 Strength&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Work Normally!&amp;lt;/span&amp;gt;&lt;br /&gt;
** (Less Favorable) +2 Strength&lt;br /&gt;
** (More Favorable) +4 Strength.&lt;br /&gt;
&lt;br /&gt;
'''''ALL''''' results give -2 to Intelligence.&lt;br /&gt;
&lt;br /&gt;
The exception:&lt;br /&gt;
&lt;br /&gt;
The custom club type (other), which is performed in the multipurpose room, has a slightly different logic.&lt;br /&gt;
&lt;br /&gt;
All 4 possible results affect both Strength and Wisdom by the same amount.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Work Hard!&amp;lt;/span&amp;gt;&lt;br /&gt;
** (Less Favorable) -1 both&lt;br /&gt;
** (More Favorable) +2 both&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Work Normally!&amp;lt;/span&amp;gt;&lt;br /&gt;
** (Less Favorable) +/- 0 both&lt;br /&gt;
** (More Favorable) +1 both&lt;br /&gt;
&lt;br /&gt;
==Gameplay Tips==&lt;br /&gt;
'''''NEVER EVER''''' choose &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Work Hard!&amp;lt;/span&amp;gt; when doing things without a partner or a group. Assuming the estimate split mentioned above, choosing &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Work Hard!&amp;lt;/span&amp;gt; for studying 100 times will give you -30 Wisdom and -200 Strength. However, choosing &amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Work Normally!&amp;lt;/span&amp;gt; will results in +274 Wisdom and -200 Strength.&lt;br /&gt;
&lt;br /&gt;
Once you've reached the maximum of 999 points in both, it might be wise to switch to the [[File:Multipurpose_Club.jpg|24px]] Club, as it makes keeping the balance easier. -2 for each stat are forced onto you once a day, twice for one if you're in any other club than the [[File:Multipurpose_Club.jpg|24px]] one. At 999 each, you'll take -2 strength during the first lesson but you '''''WILL''''' be able to remedy it during the second lesson (since working normally yields at least +2 points). Then Study kind of club time will remedy the Wisdom with a +2, but -2 your strength again, basically swinging the balance back and forth. Having an Exercise based club will further imbalance your stats, keeping Strength at 999 but lowering Wisdom to at least 995.&lt;br /&gt;
&lt;br /&gt;
Being in the [[File:Multipurpose_Club.jpg|24px]] club will ensure that the imbalance at the end of the day is at most +/-2, at best +/-1, and if you do another round of club activity right after, you need just a single favorable result to be back at 999 for the rest of the evening and next morning.&lt;br /&gt;
&lt;br /&gt;
Working with a partner or in a group completely removes the possibility for a less favorable result when working hard. As a result, it is safe to always pick &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Work Hard!&amp;lt;/span&amp;gt; when not working alone. (This obviously does not apply to lessons and mandatory club time.)&lt;br /&gt;
&lt;br /&gt;
==Random Test Results==&lt;br /&gt;
Strength and Intelligence are crucial to exams, but the test results are greatly affected by randomness. This can be checked by the messages during the test. You won't get top grade under negative effect such as &amp;quot;you couldn't solve...&amp;quot;, &amp;quot;you didn't failed but...&amp;quot; even if your Intelligence is maxed out. The same goes for NPCs; high intelligent students can also get poorer grades. If you're not satisfied with the result, loading pretest savegame can be a valid choice.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15245</id>
		<title>Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15245"/>
				<updated>2014-09-22T09:27:29Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: moved Pevert guide to advanced tip section due to its cheaty nature. It is not a type we can offer as basic tips. refined as well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
=Guide for Secret Love life=&lt;br /&gt;
If you want to avoid jealousy there is a way to make you love life all secret with no status change even you get full interactions with every girl.&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor with &amp;quot;Deaf&amp;quot; Trait. Deaf will help alot by answer &amp;quot;Huh?&amp;quot; at every girl sudden interactions. it nearly has no effect in your relationship&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor Rainbow card. You will run at ridiculously fast speed that outrun every girl ingame (not another Rainbow with full Sport stat of course) and you will easily escape when they all surround you with the girl you wanna do interactions too&lt;br /&gt;
&lt;br /&gt;
* Don't be hesitate to answer &amp;quot;Huh?&amp;quot; to every girl interactions.Because just one kiss will ruin all the secret&lt;br /&gt;
&lt;br /&gt;
* If you are the only male &amp;quot;Boy's Toilet&amp;quot; and &amp;quot;Boy's Changing room&amp;quot; will be the place no girl will enter. So it's the best place to do interactions without any interupt or be seen. But if your relationship not high enough she will refuse to get inside So try to daily talk till you get 80% or more when you ask them to follow you (some girl type can be at 70% or lower, Just try) before you drag her in there&lt;br /&gt;
&lt;br /&gt;
* After get inside if she still follow you she will not try to runaway, so feel free to position her on screen for easily click. After you ready,Click at the girl and do interactions you want. After conversations end, quickly click on the girl again and start another interactions. and repeat as you like &lt;br /&gt;
&lt;br /&gt;
* This way the girl will has no time to runaway out of the room. And your interactions or even sex will not be seen or interupt by any other girl&lt;br /&gt;
&lt;br /&gt;
* Also, if you can get her to follow you into Boy's room (about 80-100%+ when ask to follow you) that's mean she will be willing to follow you into secret place too (only few girl type may still refues) so you can drag them into Boy's room secret place for sex too (if it's Boy Shower's Secret place. you will get nice effect of shiny skin to both of you too)&lt;br /&gt;
&lt;br /&gt;
* If you don't do anything outside Boy's room accept normal talk, your love stat will never change to &amp;quot;Cheater&amp;quot; or anything. Just make sure not to ignore a girl too long. and if you mess up by kissing someone in public, Load the Save and don't do it again&lt;br /&gt;
&lt;br /&gt;
Note that sometimes your lovers may comment about the possibility of you cheating even if nobody tells them rumors but this has no impact on the game.&lt;br /&gt;
&lt;br /&gt;
=Base success rates=&lt;br /&gt;
The following table shows the base success rate of every interaction without any modifiers like traits, personality, mood and favorability.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Interaction !! Base Success Rate&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Influence_button.jpg|24px]]Encourage||40% or 60%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Influence_button.jpg|24px]]Calm||40% or 60%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Influence_button.jpg|24px]]Praise||60%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Influence_button.jpg|24px]]Grumble||60%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Influence_button.jpg|24px]]Apologize||always 1% -&amp;gt; 1% -&amp;gt; 20% -&amp;gt; 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Influence_button.jpg|24px]]Never Mind||always 0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lecture_button.jpg|24px]]Encourage to study||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lecture_button.jpg|24px]]Encourage to train||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lecture_button.jpg|24px]]Encourage club stuff||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lecture_button.jpg|24px]]Encourage to cooperate||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lecture_button.jpg|24px]]Reflect on Ero||33% for Lowest virtue, 42% for Low virtue, 50% for Normal virtue, 75% for High virtue, 100% for Highest virtue&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gossip_button.jpg|24px]]I have a good rumor||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gossip_button.jpg|24px]]Try to get along with||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gossip_button.jpg|24px]]I want to get along with||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gossip_button.jpg|24px]]I have a bad rumor||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gossip_button.jpg|24px]]Do you love this person?||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chat_button.jpg|24px]]Daily Life||80%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chat_button.jpg|24px]]Hobbies||80%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chat_button.jpg|24px]]Food||80%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chat_button.jpg|24px]]Love||80%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chat_button.jpg|24px]]Lewd things||60%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Study together||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Do sport||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Do club stuff||50%, always 0% if in the same club&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Massage||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Go to class (During morning)||0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Go eat lunch (During noon)||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Let's take a rest (During afternoon)||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Walk home together (During evening)||0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Have some fun||0% during school, 17% in the evening&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Go eat||0% during school, 17% in the evening&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Go to karaoke||0% during school, 17% in the evening&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Invite_button.jpg|24px]]Let's study together||0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abuse.jpg|24px]]Insult||always 0%, 40% if masochist&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abuse.jpg|24px]]Fight||120%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abuse.jpg|24px]]Ignore||0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abuse.jpg|24px]]Show 'that'||0%, for exploitable characters it's always 3% -&amp;gt; 90% -&amp;gt; 90% -&amp;gt; 999%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abuse.jpg|24px]]Put this on||0%, for exploitable characters it's always 3% -&amp;gt; 60% -&amp;gt; 60% -&amp;gt; 999%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Abuse.jpg|24px]]Force||0%, for exploitable characters it's always 3% -&amp;gt; 30% -&amp;gt; 60% -&amp;gt; 999%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Love_button.jpg|24px]]Ask to join club||0%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Love_button.jpg|24px]]Ask on a date||42% for Lowest and Low virtue, 0% for anything higher&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Love_button.jpg|24px]]Confess||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Love_button.jpg|24px]]Let's be lovers||10% for Lowest and Low virtue, 0% for anything higher&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Contact_button.jpg|24px]]Caress||30%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Contact_button.jpg|24px]]Hug||15% for Lowest virtue, 12 for Low virtue, 10% for Normal and High virtue, 0% for Highest virtue&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Contact_button.jpg|24px]]Kiss||20% for Lowest virtue, 15% for Low virtue, 0% for anything higher&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Contact_button.jpg|24px]]Touch||30% for Lowest virtue, 20% for Low virtue, 0% for anything higher&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Contact_button.jpg|24px]]Sex||40% for Lowest virtue, 10% for Low virtue, 0% for anything higher&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Travel_button.jpg|24px]]Follow me||60%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Travel_button.jpg|24px]]Go away||50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Travel_button.jpg|24px]]Come here||50%&lt;br /&gt;
|-&lt;br /&gt;
| ||||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Quick Guide On Making Pervert Character=&lt;br /&gt;
To make a pervert character who can be got on sex from the first day, pick up &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Lewd&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Perverted&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Passionate&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Romantic&amp;lt;/span&amp;gt; traits and take the lowest virtue. Higher sociability makes it easier to interact at the cost of frequent interruptions; but this can be adjusted by traits and updated configuration menu.  &lt;br /&gt;
&lt;br /&gt;
In game, use Love and Ero topic to increase Love points and Horniness. The success chance of first sex is like 40% already; Horny mood will multiply it even further. They can be got on sex as Sex Friends without the requirement of being lovers but H compatibility will diminish by time unless you maintain it by more sex. Lover relationship prevents losing H compatibility but they will still seek other NPCs to meet their needs. They are perverts after all.&lt;br /&gt;
&lt;br /&gt;
=Orgy Academy= &lt;br /&gt;
[[File:Relaxing after club.jpeg|thumbnail|Class relaxes after a club meeting]]&lt;br /&gt;
This gameplay mode, suggested by user id chicory, is similar to what we used to play Horny Class in AA1 which heavily used cheats and editor to force group sex behaviors. NPC will mostly do nothing but public sex with random classmate and this will arouse NPCs to do same act with others; endless sex parade is guaranteed in everyplace and every session. &lt;br /&gt;
&lt;br /&gt;
The cons is that you will skip most part of interactions and relationship developments enhanced in AA2, and it is one of the quickest way to consume interests since there is nothing but mindless nonstop sexes.&lt;br /&gt;
&lt;br /&gt;
==Preparation==&lt;br /&gt;
* Make every characters lowest virtue and high sociability and give them the &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Lewd&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Perverted&amp;lt;/span&amp;gt; trait.&lt;br /&gt;
* Maximize the success rate of accepting public sex by using traits and &amp;quot;everyone to horny mood&amp;quot; in updated configuration menu.&lt;br /&gt;
* Fix sexual orientations to bisexual if you want lesbian/gay sex. Hetero class is viable by enlisting enough male and female characters.    &lt;br /&gt;
* Increase characters' Love points to maximum by savegame edit. If you want slower progress, simply adjust love increase ratio in configuration menu. &lt;br /&gt;
* Disable interruptive behaviors to avoid constant interference and 3P offers from NPCs. &lt;br /&gt;
* Set everyone to lovers to each other to fasten the progress. &lt;br /&gt;
* Turn off negative relationship modifiers as much as possible. The best is to minimize hate ratio via configuration screen.&lt;br /&gt;
* Exclude Teacher character unless you know how to toggle off teacher's interruptive behaviors. &lt;br /&gt;
* Turn off pregnancy options if necessary. &lt;br /&gt;
&lt;br /&gt;
==Result== &lt;br /&gt;
NPCs will start public sex with each other. This will arouse other NPCs to do same activities. After PC having sexes with NPCs, they will also begin to ask PC to have public sex.&lt;br /&gt;
&lt;br /&gt;
'''from Editor:''' chicory, give us valid information about 'special script lines and activities' you mentioned in e-mail. If you were talking about NPC's dialogues watching public sex and offering sex to PC after that, these are not the part of special script what &amp;quot;intended by Illusion as a special mode&amp;quot;; they were included since AA1. Contact via e-mail or start new discussion at Hongfire Gameplay Discussion about this. I will remove this note after a few days.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15181</id>
		<title>Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15181"/>
				<updated>2014-09-20T20:08:22Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
=My guide of Secret love life=&lt;br /&gt;
If you want to avoid jealousy there is a way to make you love life all secret with no status change even you get full interactions with every girl.&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor with &amp;quot;Deaf&amp;quot; Trait. Deaf will help alot by answer &amp;quot;Huh?&amp;quot; at every girl sudden interactions. it nearly has no effect in your relationship&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor Rainbow card. You will run at ridiculously fast speed that outrun every girl ingame (not another Rainbow with full Sport stat of course) and you will easily escape when they all surround you with the girl you wanna do interactions too&lt;br /&gt;
&lt;br /&gt;
* Don't be hesitate to answer &amp;quot;Huh?&amp;quot; to every girl interactions.Because just one kiss will ruin all the secret&lt;br /&gt;
&lt;br /&gt;
* If you are the only male &amp;quot;Boy's Toilet&amp;quot; and &amp;quot;Boy's Changing room&amp;quot; will be the place no girl will enter. So it's the best place to do interactions without any interupt or be seen. But if your relationship not high enough she will refuse to get inside So try to daily talk till you get 80% or more when you ask them to follow you (some girl type can be at 70% or lower, Just try) before you drag her in there&lt;br /&gt;
&lt;br /&gt;
* After get inside if she still follow you she will not try to runaway, so feel free to position her on screen for easily click. After you ready,Click at the girl and do interactions you want. After conversations end, quickly click on the girl again and start another interactions. and repeat as you like &lt;br /&gt;
&lt;br /&gt;
* This way the girl will has no time to runaway out of the room. And your interactions or even sex will not be seen or interupt by any other girl&lt;br /&gt;
&lt;br /&gt;
* Also, if you can get her to follow you into Boy's room (about 80-100%+ when ask to follow you) that's mean she will be willing to follow you into secret place too (only few girl type may still refues) so you can drag them into Boy's room secret place for sex too (if it's Boy Shower's Secret place. you will get nice effect of shiny skin to both of you too)&lt;br /&gt;
&lt;br /&gt;
* If you don't do anything outside Boy's room accept normal talk, your love stat will never change to &amp;quot;Cheater&amp;quot; or anything. Just make sure not to ignore a girl too long. and if you mess up by kissing someone in public, Load the Save and don't do it again&lt;br /&gt;
&lt;br /&gt;
Note that sometimes your lovers may comment about the possibility of you cheating even if nobody tells them rumors but this has no impact on the game.&lt;br /&gt;
&lt;br /&gt;
=Making A Pervert Character=&lt;br /&gt;
To make a pervert character who can be got on sex after Day one, choose Lewd/Pervert and Passionate/Romantic traits and Lowest virtue. Higher sociability will make them easier to approach at the cost of frequent interruptions; this can be adjusted by traits and the toggles added in the latest updates. &lt;br /&gt;
&lt;br /&gt;
In game, use Love and Ero topic conversations to build relationship and raise horny mood. Once you have built enough Love points, they will be available to have sex as Sex Friends. Sex Friends are opened to most sexual interactions, but their H compatibility will diminish if you don't maintain it by having sex constantly. Being lovers will keep it at maximum level but it won't prevent them from cheating with other NPCs. They are perverts after all.&lt;br /&gt;
&lt;br /&gt;
=Orgy Academy= &lt;br /&gt;
This gameplay mode, suggested by user id chicory, is similar to what we used to play Horny Class in AA1 which heavily used cheats and editor to force group sex behaviors. NPC will mostly do nothing but public sex with random classmate and this will arouse NPCs to do same act with others; endless sex parade is guaranteed in everyplace and every session. &lt;br /&gt;
&lt;br /&gt;
The cons is that you will skip most part of interactions and relationship developments enhanced in AA2, and it is one of the quickest way to consume interests since there is nothing but mindless nonstop sexes.&lt;br /&gt;
&lt;br /&gt;
==Preparation==&lt;br /&gt;
* Make every characters lowest virtue and high sociability and give them the &amp;quot;Lewd&amp;quot; trait.&lt;br /&gt;
* Maximize the success rate of accepting public sex by using traits and &amp;quot;everyone to horny mood&amp;quot; in updated configuration menu.&lt;br /&gt;
* Fix sexual orientations to bisexual if you want lesbian/gay sex. Hetero class is viable by enlisting enough male and female characters.    &lt;br /&gt;
* Increase characters' Love points to maximum by savegame edit. If you want slower progress, simply adjust love increase ratio in configuration menu. &lt;br /&gt;
* Disable interruptive behaviors to avoid constant interference and 3P offers from NPCs. &lt;br /&gt;
* Set everyone to lovers to each other to fasten the progress. &lt;br /&gt;
* Turn off negative relationship modifiers as much as possible. The best is to minimize hate ratio via configuration screen.&lt;br /&gt;
* Exclude Teacher character unless you know how to toggle off teacher's interruptive behaviors. &lt;br /&gt;
* Turn off pregnancy options if necessary. &lt;br /&gt;
&lt;br /&gt;
==Result== &lt;br /&gt;
NPCs will start public sex with each other. This will arouse other NPCs to do same activities. After PC having sexes with NPCs, they will also begin to ask PC to have public sex.&lt;br /&gt;
&lt;br /&gt;
'''from Editor:''' chicory, give us valid information about 'special script lines and activities' you mentioned in e-mail. If you were talking about NPC's dialogues watching public sex and offering sex to PC after that, these are not the part of special script what &amp;quot;intended by Illusion as a special mode&amp;quot;; they were included since AA1. Contact via e-mail or start new discussion at Hongfire Gameplay Discussion about this. I will remove this note after a few days.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15180</id>
		<title>Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15180"/>
				<updated>2014-09-20T20:03:29Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: made Win A Girl guide shorter and refined. I agree to what you say G. I will look over this section in spare times.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
=My guide of Secret love life=&lt;br /&gt;
If you want to avoid jealousy there is a way to make you love life all secret with no status change even you get full interactions with every girl.&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor with &amp;quot;Deaf&amp;quot; Trait. Deaf will help alot by answer &amp;quot;Huh?&amp;quot; at every girl sudden interactions. it nearly has no effect in your relationship&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor Rainbow card. You will run at ridiculously fast speed that outrun every girl ingame (not another Rainbow with full Sport stat of course) and you will easily escape when they all surround you with the girl you wanna do interactions too&lt;br /&gt;
&lt;br /&gt;
* Don't be hesitate to answer &amp;quot;Huh?&amp;quot; to every girl interactions.Because just one kiss will ruin all the secret&lt;br /&gt;
&lt;br /&gt;
* If you are the only male &amp;quot;Boy's Toilet&amp;quot; and &amp;quot;Boy's Changing room&amp;quot; will be the place no girl will enter. So it's the best place to do interactions without any interupt or be seen. But if your relationship not high enough she will refuse to get inside So try to daily talk till you get 80% or more when you ask them to follow you (some girl type can be at 70% or lower, Just try) before you drag her in there&lt;br /&gt;
&lt;br /&gt;
* After get inside if she still follow you she will not try to runaway, so feel free to position her on screen for easily click. After you ready,Click at the girl and do interactions you want. After conversations end, quickly click on the girl again and start another interactions. and repeat as you like &lt;br /&gt;
&lt;br /&gt;
* This way the girl will has no time to runaway out of the room. And your interactions or even sex will not be seen or interupt by any other girl&lt;br /&gt;
&lt;br /&gt;
* Also, if you can get her to follow you into Boy's room (about 80-100%+ when ask to follow you) that's mean she will be willing to follow you into secret place too (only few girl type may still refues) so you can drag them into Boy's room secret place for sex too (if it's Boy Shower's Secret place. you will get nice effect of shiny skin to both of you too)&lt;br /&gt;
&lt;br /&gt;
* If you don't do anything outside Boy's room accept normal talk, your love stat will never change to &amp;quot;Cheater&amp;quot; or anything. Just make sure not to ignore a girl too long. and if you mess up by kissing someone in public, Load the Save and don't do it again&lt;br /&gt;
&lt;br /&gt;
Note that sometimes your lovers may comment about the possibility of you cheating even if nobody tells them rumors but this has no impact on the game.&lt;br /&gt;
&lt;br /&gt;
=Making A Pervert Character=&lt;br /&gt;
To make a pervert character who can be got on sex after Day one, choose Lewd/Pervert and Passionate/Romantic traits and Lowest virtue. Higher sociability will make them easier to approach at the cost of frequent interruptions; this can be adjusted by traits and the toggles added in the latest updates. &lt;br /&gt;
&lt;br /&gt;
In game, use Love and Ero topic conversations to build relationship and raise horny mood. Once you have built enough Love points, they will be available to have sex as Sex Friends. Sex Friends are opened to most sexual interactions, but their H compatibility will diminish if you don't maintain it by having sex constantly. Being lovers will keep it at maximum level but it won't prevent them from cheating with other NPCs. They are perverts after all.&lt;br /&gt;
&lt;br /&gt;
=Orgy Academy= &lt;br /&gt;
This gameplay mode, suggested by user id chicory, is similar to what we used to play Horny Class in AA1 which heavily used cheats and editor to force group sex behaviors. NPC will mostly do nothing but public sex with random classmate and this will arouse NPCs to do same act with others; endless sex parade is guaranteed in everyplace and every session. &lt;br /&gt;
&lt;br /&gt;
The cons is that you will skip most part of interactions and relationship developments enhanced in AA2, and it is one of the quickest way to consume interests since there is nothing but mindless nonstop sexes.&lt;br /&gt;
&lt;br /&gt;
==Preparation==&lt;br /&gt;
* Make every characters lowest virtue and high sociability and give them the &amp;quot;Lewd&amp;quot; trait.&lt;br /&gt;
* Maximize the success rate of accepting public sex by using traits and &amp;quot;everyone to horny mood&amp;quot; in updated configuration menu.&lt;br /&gt;
* Fix sexual orientations to bisexual if you want lesbian/gay sex. Hetero class is viable by enlisting enough male and female characters.    &lt;br /&gt;
* Increase characters' Love points to maximum by savegame edit. If you want slower progress, simply adjust love increase ratio in configuration menu. &lt;br /&gt;
* Disable interruptive behaviors to avoid constant interference and 3P offers from NPCs. &lt;br /&gt;
* Set everyone to lovers to each other to fasten the progress. &lt;br /&gt;
* Turn off negative relationship modifiers as much as possible. The best is to minimize hate ratio via configuration screen.&lt;br /&gt;
* Exclude Teacher character unless you know how to toggle off teacher's interruptive behaviors. &lt;br /&gt;
* Turn off pregnancy options if necessary. &lt;br /&gt;
&lt;br /&gt;
==Result== &lt;br /&gt;
NPCs will start public sex with each other. This will arouse other NPCs to do same activities. After PC having sexes with NPCs, they will also begin to ask PC to have public sex frequently.&lt;br /&gt;
&lt;br /&gt;
'''from Editor:''' chicory, give us valid information about 'special script lines and activities' you mentioned in e-mail. If you were talking about NPC's dialogues watching public sex and offering sex to PC after that, these are not the part of special script what &amp;quot;intended by Illusion as a special mode&amp;quot;; they were included since AA1. Contact via e-mail or start new discussion at Hongfire Gameplay Discussion about this. I will remove this note after a few days.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15173</id>
		<title>Artificial Academy 2/Advanced Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Advanced_Tips&amp;diff=15173"/>
				<updated>2014-09-20T19:25:46Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: /* Orgy Academy */ did a full test after receieving e-mail from chicory. This is basically a horny class what we did in AA1. Please make clarification of what this special script you mentioned in e-mail.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
=My guide of Secret love life=&lt;br /&gt;
If you want to avoid jealousy there is a way to make you love life all secret with no status change even you get full interactions with every girl.&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor with &amp;quot;Deaf&amp;quot; Trait. Deaf will help alot by answer &amp;quot;Huh?&amp;quot; at every girl sudden interactions. it nearly has no effect in your relationship&lt;br /&gt;
&lt;br /&gt;
* Make your male charactor Rainbow card. You will run at ridiculously fast speed that outrun every girl ingame (not another Rainbow with full Sport stat of course) and you will easily escape when they all surround you with the girl you wanna do interactions too&lt;br /&gt;
&lt;br /&gt;
* Don't be hesitate to answer &amp;quot;Huh?&amp;quot; to every girl interactions.Because just one kiss will ruin all the secret&lt;br /&gt;
&lt;br /&gt;
* If you are the only male &amp;quot;Boy's Toilet&amp;quot; and &amp;quot;Boy's Changing room&amp;quot; will be the place no girl will enter. So it's the best place to do interactions without any interupt or be seen. But if your relationship not high enough she will refuse to get inside So try to daily talk till you get 80% or more when you ask them to follow you (some girl type can be at 70% or lower, Just try) before you drag her in there&lt;br /&gt;
&lt;br /&gt;
* After get inside if she still follow you she will not try to runaway, so feel free to position her on screen for easily click. After you ready,Click at the girl and do interactions you want. After conversations end, quickly click on the girl again and start another interactions. and repeat as you like &lt;br /&gt;
&lt;br /&gt;
* This way the girl will has no time to runaway out of the room. And your interactions or even sex will not be seen or interupt by any other girl&lt;br /&gt;
&lt;br /&gt;
* Also, if you can get her to follow you into Boy's room (about 80-100%+ when ask to follow you) that's mean she will be willing to follow you into secret place too (only few girl type may still refues) so you can drag them into Boy's room secret place for sex too (if it's Boy Shower's Secret place. you will get nice effect of shiny skin to both of you too)&lt;br /&gt;
&lt;br /&gt;
* If you don't do anything outside Boy's room accept normal talk, your love stat will never change to &amp;quot;Cheater&amp;quot; or anything. Just make sure not to ignore a girl too long. and if you mess up by kissing someone in public, Load the Save and don't do it again&lt;br /&gt;
&lt;br /&gt;
Note that sometimes your lovers may comment about the possibility of you cheating even if nobody tells them rumors but this has no impact on the game.&lt;br /&gt;
&lt;br /&gt;
=Easy Method to Win a Girl=&lt;br /&gt;
This was found by experimenting and is almost guaranteed to work. This guide was originally made by '''NoobGraphicArtist''' from [http://www.hongfire.com/forum/showthread.php/430854?p=3548196#post3548196 here], but it was edited to be more readable.&lt;br /&gt;
&lt;br /&gt;
==Create A Custom character==&lt;br /&gt;
How to design your character(s) for easy H.&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_Quick_H_char.jpg|800px|Traits]]&lt;br /&gt;
*Choose Trait: Lewd + Passionate&lt;br /&gt;
*Personality: Doesnt matter which one&lt;br /&gt;
*Virtue: Lowest&lt;br /&gt;
*Sociability: Set it to Highest Level&lt;br /&gt;
&lt;br /&gt;
==Step 1: Use Chat Bubble==&lt;br /&gt;
[[File:AA2_Quick_H_Chat.png|Chat]]&lt;br /&gt;
&lt;br /&gt;
Easy combo:&lt;br /&gt;
#Love &amp;gt; Lewd &amp;gt; Skip box&lt;br /&gt;
#Love &amp;gt; lewd &amp;gt; go with me Study &amp;gt; skip box&lt;br /&gt;
#lewd &amp;gt; massage &amp;gt; love &amp;gt; skip box&lt;br /&gt;
&lt;br /&gt;
Randomly select those four... Love .. Lewd .. Massage .. Go study with Me .. since this 4 has high chance of success rate. &lt;br /&gt;
&lt;br /&gt;
If she seems down or upset, either choose Encourage, Calm or Praise. You will know that the mood or the atmosphere changes if you succeed.&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_Quick_H_Encourage.jpg|Chat]]&lt;br /&gt;
&lt;br /&gt;
Once you trigger high Percentage like 120 percent to 230 percent: Skip or hit the bottom right box to advance the time.&lt;br /&gt;
&lt;br /&gt;
[[File:AA2 Quick H Advance.jpg|800px|Advance time]]&lt;br /&gt;
&lt;br /&gt;
Continue with this for 1 - 3 days using this method without flirting. Just keep repeating it until you notice a sudden increase of percentage or if you visit the statue:&lt;br /&gt;
&lt;br /&gt;
[[File:AA2_Quick_H_Statue.jpg|Statue]]&lt;br /&gt;
&lt;br /&gt;
*Tip 1 : If the girl/guy always interrupts a conversation Even she/he is not your bf/gf im pretty sure his/her status is this one so if you acquired this status proceed to step 2&lt;br /&gt;
*Tip 2 : Ignore the sudden changes at Statue. Skip the day and just repeat the step 1 until &amp;quot;I think I like them &amp;quot; appears.&lt;br /&gt;
*Tip 3 : if you have 1000 pain or Unforgivable or any word desc Hate ..dont hesitate to evict the character then place her again doing this will reset .. this is time saver ( yes i know its also a cheat and game breaking but if you just after the h-scene then abuse this method until Illusion or modders release a Fan Service Patch )&lt;br /&gt;
&lt;br /&gt;
==Step 2: Start flirting==&lt;br /&gt;
Flirting is (Kiss, Hug, Touch etc), but don't use Sex as this chance is low will result to make her hate you.&lt;br /&gt;
&lt;br /&gt;
Do this: Love &amp;gt; Lewd &amp;gt; Stop ( When You See Blushing or Embarrass ) use the Flirting but if not successful, skip time as above. Then repeat again Love &amp;gt; Lewd &amp;gt; ( once you see her blush ). If you notice a continuous success at flirting or love button: Confess to her.&lt;br /&gt;
&lt;br /&gt;
Listen carefully to what she say&lt;br /&gt;
If she said me too I love you .. this is the right time you make her girlfriend or sometimes it automatically confess to you and ask if you want to be her bf/gf.&lt;br /&gt;
&lt;br /&gt;
Repeat Love &amp;gt; Lewd &amp;gt; Flirt &amp;gt; Come With Me &amp;gt; Find a Secret Room Where Can You do H. H mode might fail, but the chance is high if she/he in relationship. Try it without any doubts since she is already your gf there is no risks losing the girl or starting from start. &lt;br /&gt;
&lt;br /&gt;
==Step 2.1: Optional==&lt;br /&gt;
Do a public H (don't do it with a teacher as she might be expelled). If you are seen by other classmates their status will change into Wanna Fuck and they sometimes will approach you and ask for H.&lt;br /&gt;
[[File:AA2 Quick H Wanna.png|800px|Wanna]]&lt;br /&gt;
&lt;br /&gt;
==Step 3: Repeat Step 1 To 2==&lt;br /&gt;
This is the hardest step because most NPC are irritable as your relationships increase. They will interrupt you and stalk you.&lt;br /&gt;
&lt;br /&gt;
[[File:AA2 Quick H Cheater.jpg|800px|Cheater]]&lt;br /&gt;
&lt;br /&gt;
But fear not just ignore them and focus on your next target. Being discovered will not affect or leads to break up, but your status will become Unforgivable or Cheater. It can be cured by waiting 1 week without doing anything or wait them to ask you for a date.&lt;br /&gt;
&lt;br /&gt;
=Orgy Academy= &lt;br /&gt;
This gameplay mode, suggested by user id chicory, is similar to what we used to play Horny Class in AA1 which heavily used cheats and editor to force group sex behaviors. NPC will mostly do nothing but public sex with random classmate and this will arouse NPCs to do same act with others; endless sex parade is guaranteed in everyplace and every session. &lt;br /&gt;
&lt;br /&gt;
The cons is that you will skip most part of interactions and relationship developments enhanced in AA2, and it is one of the quickest way to consume interests since there is nothing but mindless nonstop sexes.&lt;br /&gt;
&lt;br /&gt;
==Preparation==&lt;br /&gt;
* Make every characters lowest virtue and high sociability. &lt;br /&gt;
* Maximize the success rate of accepting public sex by using traits and &amp;quot;everyone to horny mood&amp;quot; in updated configuration menu.&lt;br /&gt;
* Fix sexual orientations to bisexual if you want lesbian/gay sex. Hetero class is viable by enlisting enough male and female characters.    &lt;br /&gt;
* Increase characters' Love points to maximum by savegame edit. If you want slower progress, simply adjust love increase ratio in configuration menu. &lt;br /&gt;
* Disable interruptive behaviors to avoid constant interference and 3P offers from NPC. &lt;br /&gt;
* Set everyone to lovers to each other to fasten the progress. &lt;br /&gt;
* Turn off negative relationship modifiers as much as possible. The best is to minimize hate ratio via configuration screen.&lt;br /&gt;
* Exclude Teacher character unless you know how to toggle off teacher's interruptive behaviors. &lt;br /&gt;
* Turn off pregnancy options if necessary. &lt;br /&gt;
&lt;br /&gt;
==Result== &lt;br /&gt;
NPCs will start public sex with each other. This will arouse other NPCs to do same activities. After PC having sexes with NPCs, they will also begin to ask PC to have public sex frequently.&lt;br /&gt;
&lt;br /&gt;
'''from Editor:''' chicory, give us valid information about 'special script lines and activities' you mentioned in e-mail. If you were talking about NPC's dialogues watching public sex and offering sex to PC after that, these are not the part of special script what &amp;quot;intended by Illusion as a special mode&amp;quot;; they were included since AA1. Contact via e-mail or start new discussion at Hongfire Gameplay Discussion about this. I will remove this note after a few days.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips&amp;diff=15152</id>
		<title>Artificial Academy 2/Gameplay Tips</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Artificial_Academy_2/Gameplay_Tips&amp;diff=15152"/>
				<updated>2014-09-18T20:17:15Z</updated>
		
		<summary type="html">&lt;p&gt;Anononfire: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Artificial_Academy_2}}&lt;br /&gt;
=FAQ=&lt;br /&gt;
*'''Q: Why can't I have sex with a character I'm going out with?!?'''&amp;lt;br /&amp;gt;A: This could be for a number of reasons depending on the trait and virtues. But some things to keep in mind is that the virtue level exponentially increases the difficult to initiate sex the first time. Also if the character is a teacher this increase the difficulty to initiate sex the first time. Finally if the character is a virgin it increase the difficulty to initiating sex the first time. Keep this is mind when making characters.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How can I initiate sex the first time if my characters is like that???'''&amp;lt;br /&amp;gt;A: If they have the blackmail/exploitable trait than you can have non consensual sex and that will get rid of their virginity removing some of the difficulty. Also taking them to the love hotel for sex seem to have a better chance of success than asking them to do it at the school. If you can't have non consensual sex with the character than try having sex with another character that like you and getting caught in the act, this will lead to the 2 characters asking you to choose between them. Then choose the character who you been trying to initiate sex with, this should lead to an immediate H-scene between you and that character. Other than that it just going take a lot of time with that character before they'll let you have sex with them or they'll initiate the sex themselves.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I know if I am being brought to a private room or a public room?'''&amp;lt;br /&amp;gt;A: If a character wants to bring you to a private room it will blush, if it isn't blushing it's a public room.&lt;br /&gt;
&lt;br /&gt;
=Basic Advice Of Successful Interactions=&lt;br /&gt;
For those who are having trouble with character interactions (racking up a lot of 0% and making classmates angry):&lt;br /&gt;
&lt;br /&gt;
* Initiate conversations using friendly topics. If one doesn't work, try another one with better chance. &lt;br /&gt;
** But be cautious; repeating same topic over three times will end by enraging the NPC.&lt;br /&gt;
* If initial conversation is troubled by NPC's bad mood (sad, angry, etc), use Cheer and Calm Down to resolve the problem. &lt;br /&gt;
* Praise is useful way to brighten the mood and increase the success rate of next interaction. &lt;br /&gt;
* Cheer and Calm are good ways to gain favorability. Use it whenever you found the NPC in bad mood.   &lt;br /&gt;
&lt;br /&gt;
=Basic Guide On How To Succeed In Relationships=&lt;br /&gt;
'''Important:''' Sexual orientation is critical than other factors. Homosexual female is incompatible with male characters for an example. Lean-homo may be possible to flirt with, but the ratio of Like increase is much greater than Love's. Hence, they will be remained as friends most of time.  &lt;br /&gt;
&lt;br /&gt;
==Mutual Relationship==&lt;br /&gt;
Relationship is like playing catch ball. You can repeat one-way action but you can also induce their reactions to build it more mutual and effective.  &lt;br /&gt;
* Use the advantage of interactions from NPC to PC. You can always get the best result from it as long as you choose a right answer. &lt;br /&gt;
* Give NPC a time after your action is finished. If NPC is about to leave, hold them and take your turn. &lt;br /&gt;
&lt;br /&gt;
==Mood And Atmosphere== &lt;br /&gt;
Mood &amp;amp; Atmosphere are the key point of interactions. Better mood not only guarantee higher success chance of making interactions but also lead it to better result. &lt;br /&gt;
*Critical success(big horn sound) in interactions has higher chance of changing the mood into desired stage. ex) normal -&amp;gt; happy, happy -&amp;gt; horny   &lt;br /&gt;
*BGM reflects Atmosphere which is often differed from NPC's current mood. Start with mild conversations and use Praise to brighten Mood and Atmosphere. &lt;br /&gt;
&lt;br /&gt;
== The Way of Flirt==&lt;br /&gt;
Love and Erotic conversation '''DO NOT''' increase Love more than other topics. Its main function is to change the mood. The increase of points is mostly affected by sexual orientation and traits. (ex: NPC is lean-homo and PC is hetero male. The increase of Love points will be visibly lower than Like's. )&lt;br /&gt;
&lt;br /&gt;
* Conversation is the basic way to build the points. Have Some Fun, Go To Eat, Go To Karaoke build much faster but have lesser chance of success.&lt;br /&gt;
* If NPC has built enough love points toward PC, his/her mood may change into Blush when Love conversation is successfully made.&lt;br /&gt;
* At this stage, Erotic topic will be available in higher chances and may lead NPC into Horny mood.   &lt;br /&gt;
* Caress, Hug, Kiss are viable choices but not necessary. Depending on factors, there will more failure than success. The loss may be heavier than gains.&lt;br /&gt;
* Characters with &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Faithful&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Singleminded&amp;lt;/span&amp;gt; trait refuse Close Contacts other than Caress until become lovers.&lt;br /&gt;
&lt;br /&gt;
==What Is Confess And How It Works==&lt;br /&gt;
The name Confess can be easily mistaken; it works quite different from Ask To Be Lovers. Confess is an action of showing your affection to NPC; &amp;quot;I like you&amp;quot;. It is the best way to check NPC's feeling over you; better than using Jizou Statue which often delude you to mistakes.&lt;br /&gt;
* Vague answers mean she/he is not love in you no matter what Jizou Statue displays. &lt;br /&gt;
* If the reaction is mutual, &amp;quot;I like you too!&amp;quot;, this is the sign of she/he is in love with you. &lt;br /&gt;
* NPCs also make confessions to PC and other NPCs. But this is not always reliable source; especially rumored by a third person.&lt;br /&gt;
&lt;br /&gt;
=Two Ways In Breaking Up The Relationship=&lt;br /&gt;
Ending the relationship may be more difficult than simply clicking 'Let's break up'. The success rate of this depends as much on your own character's feelings as the other character's; if your love is still high, the other character won't believe you mean it. Spamming this option will gradually grind down both character's favorability toward each other, but will also ensure lingering hatred.&lt;br /&gt;
&lt;br /&gt;
* Breaking up the quick and nasty way&lt;br /&gt;
** ignore your lover in every way other than to attempt breaking up. Engage other characters in a way that shows interest, so your lover will interrupt. Flirting with another will decrease their love for you, and the interrupt will decrease your love for the character. Getting the Cheater flag by hugging/kissing/groping/H in front of your lover will speed this up, not only decreasing love for the event, but your lover will check up on you more often, making them more likely to interrupt. The Cheater status also makes them more likely to offer public affection, which you can reject.&lt;br /&gt;
&lt;br /&gt;
* Breaking up gracefully &lt;br /&gt;
** Make small talk when together, talk about life/hobbies/food, anything other than love or lust. Take them out to the arcade one-on-one, and only go out to karaoke or dinner with them if you're in a group. If they get too affectionate, you could lecture them on sex. It's more productive to lecture them on a serious activity, then take them to do that; this helps develop your stats while replacing Love with Like. If the character's Virtue is low, you may try to acquire the Cheater status to see if they'll take another lover, who they would seek out for affection rather than you. If Like is still high when Love has diminished enough, then Encouraging the character after breaking up with them will keep your acquaintance friendly. You may be able to make a Sex Friend of them. This method best preserves your popularity score.&lt;br /&gt;
&lt;br /&gt;
=How To Recover From Being Hated=&lt;br /&gt;
As Hate points reach the considerable level, interactions with NPC may not be possible due to low success rate. Interaction Grumble can be used to fix this problem. It soothes the character's feeling toward you, and is repeatable multiple times. Repeat Grumble until success rate gets into viable stage. Use Praise and Talk to build up the relationship. The method is simple but may take many repetitions to fully recover. High popularity and Influence over other NPCs may help the process. &lt;br /&gt;
&lt;br /&gt;
=Force(Coerce into Sex)=&lt;br /&gt;
&amp;quot;Force&amp;quot;, or &amp;quot;Coerce into Sex&amp;quot; depending on translations, is often misunderstood as Rape. This commonly leads to wrong conceptions of how it works. Force is an action of cornering a person with vulgar manner. Unless specific conditions are met, it will end by enraging NPC which cannot be forced into sex. And since it is not raping, the following are worth to be taken:   &lt;br /&gt;
&lt;br /&gt;
*PC can always decline the offer even under Exploitable trait &lt;br /&gt;
*NPCs count it as consensual sex &lt;br /&gt;
*Forced sex with others will be counted as cheating to lovers&lt;br /&gt;
&lt;br /&gt;
'''But most importantly''', PC can use Force to have sex with NPC who are in love with but unavailable to do so for some reasons.   &lt;br /&gt;
 &lt;br /&gt;
==Force on NPC with Exploitable trait==&lt;br /&gt;
Exploitable characters regularly visit PC &amp;amp; NPCs with &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Deceptive&amp;lt;/span&amp;gt;/&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Scheming&amp;lt;/span&amp;gt; trait. They plead to keep the secret. Decpetive NPCs may use Force to have sex with the NPC by taking the weakness. &lt;br /&gt;
* Force increases the Hate points toward the oppressor. Since it requires more than one attempt to work Forced sex will further increase to the level that basic conversation is almost impossible. &lt;br /&gt;
* In H scene, there will be unique dialogues such as &amp;quot;Just hurry and finish&amp;quot;. After sex, NPC will not make other comments than showing humiliated face.&lt;br /&gt;
&lt;br /&gt;
==Force on NPC in love with you==&lt;br /&gt;
NPC in the highest love points(presumably 28~30) works in different way.&lt;br /&gt;
* The NPC will refuse Force at first, but the success chance will increase as you repeat: (ex) 2% -&amp;gt; 20% -&amp;gt; 30% -&amp;gt; 999%&lt;br /&gt;
* This bypasses NPC's negative factors of having sex; such as high virtues, risky day, faithful trait, have a boy/girlfriend&lt;br /&gt;
* In H scene, NPC will be in reluctant manner first but give you positive comments on Climax and after sex. &lt;br /&gt;
* Still, opposite sexual orientated character will refuse forced sex at all cost (ex) hetero male -&amp;gt; lesbian &lt;br /&gt;
&lt;br /&gt;
Force can be extremely useful for cheating with a NPC who already has a lover. Also, it is one of the best way to separate lovers by exposing sex in front of those. For example, bring NPC into shower-room and have Force sex; his/her lover will visit the NPC and witness the sex.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Things To Know About Training =&lt;br /&gt;
&lt;br /&gt;
==What affects Intelligence(Wisdom) and Strength?==&lt;br /&gt;
&lt;br /&gt;
Almost every time you get the prompt with three choices:&lt;br /&gt;
*Work Hard!&lt;br /&gt;
*Work Normally.&lt;br /&gt;
*Work Quick.&lt;br /&gt;
&lt;br /&gt;
This includes mandatory lessons, club time, voluntary club practice/exercise/study. (Massages not tested.)&lt;br /&gt;
&lt;br /&gt;
'''''EVERY MANDATORY PROMPT''''' you get over the course of the day (i.e; lessons, club time, etc.) count as you working by yourself, so the mitigating effects of &amp;quot;Everyone!&amp;quot; and working with a partner do '''''NOT''''' apply.&lt;br /&gt;
&lt;br /&gt;
Both Work Hard! and Work Normally. have two resulting states each, for a total of 4 different results, indicated by different flavor texts and chimes.&lt;br /&gt;
Those are comprised of:&lt;br /&gt;
&lt;br /&gt;
* Work Hard!&lt;br /&gt;
** Failure (Less Favorable)&lt;br /&gt;
** Critical Success (More Favorable)&lt;br /&gt;
&lt;br /&gt;
* Work Normally.&lt;br /&gt;
** Success (Less Favorable)&lt;br /&gt;
** Great Success (More Favorable)&lt;br /&gt;
&lt;br /&gt;
Both choices seem to have an the same split between less favorable and more favorable results, which from a sample size of 70 attempts showed 63% less favorable and 37% more favorable.&lt;br /&gt;
&lt;br /&gt;
The third choice, Work Quick, picks a random result from all four of these results, with a slight bias towards the less favorable choices.&lt;br /&gt;
&lt;br /&gt;
==How are Intelligence and Strength affected?==&lt;br /&gt;
&lt;br /&gt;
As stated above, the three choice prompt offers you the chance to(read: forces you to) influence Intelligence and Strength. Both those stats range from 0 to 999 in the code. They will never fall below 0 or go above 999.&lt;br /&gt;
&lt;br /&gt;
With one exception, all situations causing the prompt to appear will fall in one of two categories:&lt;br /&gt;
Study and Exercise.&lt;br /&gt;
&lt;br /&gt;
Either of those can be simply accessed by visiting the Running tracks for Exercise or the Library for Study.&lt;br /&gt;
&lt;br /&gt;
The following prompts fall under the category Study:&lt;br /&gt;
* Lesson in Classroom&lt;br /&gt;
* Club time in Japanese Room&lt;br /&gt;
* Club time in Music Room&lt;br /&gt;
&lt;br /&gt;
The remaining obviously fall into the Exercise category:&lt;br /&gt;
* Lessons outdoors&lt;br /&gt;
* Club time in Dojo&lt;br /&gt;
* Club time in Gym&lt;br /&gt;
* Club time outdoors&lt;br /&gt;
&lt;br /&gt;
Finally, here is how Study and Exercise affect Intelligence and Strength respectively:&lt;br /&gt;
&lt;br /&gt;
Studying:&lt;br /&gt;
* Work Hard!&lt;br /&gt;
** (Less Favorable) -4 Intelligence&lt;br /&gt;
** (More Favorable) +6 Intelligence&lt;br /&gt;
* Work Normally&lt;br /&gt;
** (Less Favorable) +2 Intelligence&lt;br /&gt;
** (More Favorable) +4 Intelligence&lt;br /&gt;
&lt;br /&gt;
'''''ALL''''' results give -2 to Strength.&lt;br /&gt;
&lt;br /&gt;
The reverse of this applies to Exercise.&lt;br /&gt;
&lt;br /&gt;
Exercise&lt;br /&gt;
* Work Hard!&lt;br /&gt;
** (Less Favorable) -4 Strength&lt;br /&gt;
** (More Favorable) +6 Strength&lt;br /&gt;
* Work Normally&lt;br /&gt;
** (Less Favorable) +2 Strength&lt;br /&gt;
** (More Favorable) +4 Strength.&lt;br /&gt;
&lt;br /&gt;
'''''ALL''''' results give -2 to Intelligence.&lt;br /&gt;
&lt;br /&gt;
The exception:&lt;br /&gt;
&lt;br /&gt;
The custom club type (other), which is performed in the multipurpose room, has a slightly different logic.&lt;br /&gt;
&lt;br /&gt;
All 4 possible results affect both Strength and Wisdom by the same amount.&lt;br /&gt;
&lt;br /&gt;
* Work Hard!&lt;br /&gt;
** (Less Favorable) -1 both&lt;br /&gt;
** (More Favorable) +2 both&lt;br /&gt;
* Work Normally.&lt;br /&gt;
** (Less Favorable) +/- 0 both&lt;br /&gt;
** (More Favorable) +1 both&lt;br /&gt;
&lt;br /&gt;
==Gameplay Tips==&lt;br /&gt;
&lt;br /&gt;
'''''NEVER EVER''''' choose &amp;quot;Work Hard!&amp;quot; when doing things without a partner or a group. Assuming the estimate split mentioned above, choosing &amp;quot;Work Hard!&amp;quot; for studying 100 times will give you -30 Wisdom and -200 Strength. However, choosing &amp;quot;Work Normally&amp;quot; will results in +274 Wisdom and -200 Strength.&lt;br /&gt;
&lt;br /&gt;
Once you've reached the maximum of 999 points in both, it might be wise to switch to the (?) Club, as it makes keeping the balance easier. -2 for each stat are forced onto you once a day, twice for one if you're in any other club than the (?) one. At 999 each, you'll take -2 strength during the first lesson but you '''''WILL''''' be able to remedy it during the second lesson (since working normally yields at least +2 points). Then Study kind of club time will remedy the Wisdom with a +2, but -2 your strength again, basically swinging the balance back and forth. Having an Exercise based club will further imbalance your stats, keeping Strength at 999 but lowering Wisdom to at least 995.&lt;br /&gt;
&lt;br /&gt;
Being in the (?) club will ensure that the imbalance at the end of the day is at most +/-2, at best +/-1, and if you do another round of club activity right after, you need just a single favorable result to be back at 999 for the rest of the evening and next morning.&lt;br /&gt;
&lt;br /&gt;
Working with a partner or in a group completely removes the possibility for a less favorable result when working hard. As a result, it is safe to always pick &amp;quot;Work Hard!&amp;quot; when not working alone. (This obviously does not apply to lessons and mandatory club time.)&lt;br /&gt;
&lt;br /&gt;
==Random Test Results==&lt;br /&gt;
Strength and Intelligence are crucial to exams, but the test results are greatly affected by randomness. This can be checked by the messages during the test. You won't get top grade under negative effect such as &amp;quot;you couldn't solve...&amp;quot;, &amp;quot;you didn't failed but...&amp;quot; even if your Intelligence is maxed out. The same goes for NPCs; high intelligent students can also get poorer grades. If you're not satisfied with the result, loading pretest savegame can be a valid choice.&lt;/div&gt;</summary>
		<author><name>Anononfire</name></author>	</entry>

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