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		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=38269</id>
		<title>Jack-o-nine/Gameplay/Items</title>
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		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Food quality lower than your strength will slowly drain strength, while meals above your strength will slowly raise it. Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also it can be produced and used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]. It &lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
As of 2.2.3, you no longer need to wear the items to get the training bonuses, but you might still want to swap your outfit for combat, healing injured slaves, or casting spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (40$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (40$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (40$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (25$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (100$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (40$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (40$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (200$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
Mood bonuses and penalties from clothing do stack, but do not accumulate over time (each effect is applied on top of the slave's base mood only as long as it is worn).&lt;br /&gt;
&lt;br /&gt;
Some liked clothing gives a positive moodlet instead, which is worth one mood level (+10) but is only applied once.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
Slaves will dislike wearing revealing outfits for two reasons:&lt;br /&gt;
* They are feeling rebellious (meaning that their Psy (mental state) is either Arrogant, Hateful, Hysteric, or Resistant).&amp;lt;br /&amp;gt;In this case they will suffer a mood penalty of -3 * Pride (where &amp;quot;Unashamed&amp;quot; = 0 and &amp;quot;Arrogant&amp;quot; = 5).&lt;br /&gt;
* They have the Shy trait and are not feeling Horny.&amp;lt;br /&amp;gt;In this case they will suffer a flat -10 mood penalty (one whole level).&lt;br /&gt;
Both conditions may be true at the same time, in which case both penalties apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Revealing !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || 0 || Yes || All sexual skills (+1),&amp;lt;br/&amp;gt;Endurance (+1) || +1 Taming exp || || not Exhibitionist (trait)&amp;lt;br/&amp;gt;and Exhibitionism (skill) &amp;lt; Nature&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || 0 || 0 || Yes || Cooking (+2) || || Gourmet (affinity for Cooking skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || 0 || Yes || Maid (+2) || || Expert Maid (affinity for Maid skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || 0 || 0 || No || Nurse (+2) || || Expert Nurse (affinity for Nurse skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || 0 || Yes || Endurance (+2),&amp;lt;br/&amp;gt;Dance (+2) || || Sportive (affinity for Endurance)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || 0 || +1 || Yes || Endurance (+1),&amp;lt;br/&amp;gt;Gladiatrix (+3) || || Gladiatrix (affinity for Gladiatrix skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || -1 || +2 || No || Witchcraft (+3),&amp;lt;br/&amp;gt;Alchemy (+2) || || Enchantress (affinity for Witchcraft skill)&amp;lt;br/&amp;gt;or Pride &amp;gt;= 3 (&amp;quot;Proud&amp;quot;)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || 0 || No || || || always liked&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || 0 || Yes || All sexual skills (+2) || +1 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || 0 || No || Secretary (+2),&amp;lt;br/&amp;gt;All academy lessons (+2) || || Secretary (affinity for Secretary skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || 0 || Yes || All sexual skills (+3) || || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || 0 || No || Elocution (+3) || || Secretary (affinity for Secretary skill)&amp;lt;br/&amp;gt;''(may be a bug, should probably have been Orator/Elocution affinity)''&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || +3 || Yes || Dancing (+3),&amp;lt;br/&amp;gt;All sexual skills (+1) || || Ballerina/Exotic Dancer (affinity for Dancing skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || 0 || Yes || All sexual skills (+4) || +2 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || 0 || No || || || || always disliked&amp;lt;br/&amp;gt;(-5 mood decrease)&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || 0 || No || All sexual skills (+Devotion) || +1 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || not feeling rebellious and Pride &amp;lt;= 2 (&amp;quot;Aloof&amp;quot;)&amp;lt;br /&amp;gt;(positive moodlet);&amp;lt;br/&amp;gt;additional +5 mood bonus earned if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;) ||&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || -2 || 0 || N/A || Pet (+2),&amp;lt;br/&amp;gt;Pony (+1) || +2 Arousal,&amp;lt;br/&amp;gt;-1 Pride exp || never, but +5 mood bonus if Pet Prodigy (affinity for Pet skill) or Brony (affinity for Pony skill) || not Pet Prodigy (affinity for Pet skill) or Brony (affinity for Pony skill)&amp;lt;br/&amp;gt;and fewer than 7 races won&amp;lt;br/&amp;gt;and not Horny;&amp;lt;br/&amp;gt;(-5 mood penalty per level of Pride)&lt;br /&gt;
|-&lt;br /&gt;
| Cow Gear || $25 || -2 || 0 || N/A || Cow (+2) || -1 Pride exp,&amp;lt;br /&amp;gt;-1 Intellect exp (won't reduce below 2 (&amp;quot;Dimwitted&amp;quot;)) || Indolent (affinity for Cow skill) || not Indolent&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&amp;lt;br/&amp;gt;and Pet (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;);&amp;lt;br/&amp;gt;(-5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Petsuit || $25 || -2 || +1 || N/A || Pet (+3),&amp;lt;br/&amp;gt;All other skills (-10) || +3 Taming exp,&amp;lt;br/&amp;gt;-1 Pride exp,&amp;lt;br /&amp;gt;-1 Nature exp (if not Loves Helplessness) || Loves Helplessness&amp;lt;br /&amp;gt;(+10 mood) || not Loves Helplessness&amp;lt;br/&amp;gt;(-20 mood if Claustrophobia, no penalty if Inured to Helplessness, -10 mood otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Deprivation Suit || $50 || -4 || +2 || N/A || All skills (-10) || +4 Taming exp,&amp;lt;br /&amp;gt;-1 Temperament exp (if not Loves Helplessness) || Loves Helplessness&amp;lt;br /&amp;gt;(+10 mood) || not Loves Helplessness&amp;lt;br/&amp;gt;(-30 mood if Claustrophobia, -10 mood if Inured to Helplessness, -20 mood otherwise)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
Headwear may count as a hairstyle, in which case it gives the same style bonus as a recent haircut.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Hairstyle !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || 0 || Yes || Cooking (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || -1 || 0 || No || Maid (+1),&amp;lt;br /&amp;gt;Cooking (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || -2 || 0 || No || || +2 Taming exp || Masochist&amp;lt;br /&amp;gt;(+10 mood) || not Masochist&amp;lt;br /&amp;gt;(-10 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || +2 || 0 || No || || || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || +2 || 0 || Yes || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || +1 || 0 || No || Secretary (+1) || || Secretary (affinity for Secretary skill) ||&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || -1 || +1 || No || Pet (+1) || || Pet Prodigy (affinity for Pet skill) ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || +3 || +1 || No || || || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || +1 || +2 || Yes || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || +1 || 0 || No || Pony (+3) || +3 Taming exp,&amp;lt;br /&amp;gt;-1 Pride exp || Brony (affinity for Pony skill)&amp;lt;br /&amp;gt;(+5 mood) || not Brony&amp;lt;br /&amp;gt;and fewer than 4 races won&amp;lt;br /&amp;gt;(-20 mood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Prevents escape !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || +1 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || +2 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || -1 || 0 || Yes || Pet (+1) || +1 Taming exp || ||&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || -2 || 0 || Yes || || -1 Pride exp,&amp;lt;br /&amp;gt;+2 Taming exp || || always disliked&amp;lt;br /&amp;gt;(-10 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || -1 || 0 || Yes || Gladiatrix (+1) || +1 Taming exp,&amp;lt;br /&amp;gt;-1 Empathy exp || Gladiatrix (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;)&amp;lt;br /&amp;gt;and Nature &amp;gt;= 3 (&amp;quot;Independent&amp;quot;)&amp;lt;br /&amp;gt;and Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;) || otherwise&amp;lt;br /&amp;gt;(-10 mod)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || +2 || +2 || Yes || || +1 Taming exp || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || 0 || No || Pet (+2) ||  || Pet (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;)&amp;lt;br /&amp;gt;and (Nature &amp;lt;= 2 (&amp;quot;Uncertain&amp;quot;) or Devotion &amp;gt;= 2 (&amp;quot;Dutiful&amp;quot;))&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Learning bonus || Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || -2 || 0 || Nurse (+1)&amp;lt;br /&amp;gt;Maid (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || +2 || 0 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $5 || +1 || 0 || Gladiatrix (+1),&amp;lt;br /&amp;gt;Alchemy (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || 0 || Gladiatrix (+2) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $5 || -1 || 0 || Pet (+1),&amp;lt;br /&amp;gt;All other skills (-10)|| || Pet Prodigy&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || 0 || All sexual skills (+1)|| +1 Arousal (if Loves Helplessness and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)),&amp;lt;br /&amp;gt;-2 Arousal (if Claustrophobic) || Loves Helplessness&amp;lt;br /&amp;gt;(+5 mood) || not Loves Helplessness&amp;lt;br /&amp;gt;(-20 mood if Claustrophobic, -5 otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || -2 || 0 || Pony (+4) || +3 Taming exp || Loves Helplessness (+10 mood)&amp;lt;br /&amp;gt;Brony (+10 mood)&amp;lt;br /&amp;gt;''effects stack'' || Shy and not Horny (-10 mood)&amp;lt;br /&amp;gt;Claustrophobic (-10 mood)&amp;lt;br /&amp;gt;Not Brony or Inured to Helplessness and fewer than 4 races won (-20 mood)&amp;lt;br /&amp;gt;''effects stack''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism || Learning bonus || Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || +1 || Gladiatrix (+2),&amp;lt;br /&amp;gt;Dancing (+1) || || Gladiatrix (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;) or Gladiatrix (affinity for Gladiatrix skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || -1 || -1 || || || always liked&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || 0 || Dancing (+2) || || Dancing (skil) &amp;gt;= 3 (&amp;quot;B+&amp;quot;) or Exotic Dancer/Ballerina (affinity for Dancing skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || -1 || -1 || Endurance (+3),&amp;lt;br /&amp;gt;Gladiatrix (+1),&amp;lt;br /&amp;gt;Dancing +1 || || Sporty&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || +2 || 0 || || +1 Endurance exp (if Endurance &amp;gt;= 2 (&amp;quot;Weakened&amp;quot;)) || || Endurance &amp;lt;= 2 (&amp;quot;Weakened&amp;quot;)&amp;lt;br /&amp;gt;(-30 if Dying, -20 if Feeble, -10 if Weakened)&lt;br /&gt;
|-&lt;br /&gt;
| High Boots || $20 || +2 || 0 || All sexual skills (+2) || +1 Temperament exp (if Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;)),&amp;lt;br /&amp;gt;+1 Endurance exp (if Endurance &amp;gt;= 2 (&amp;quot;Weakened&amp;quot;)) || || Endurance &amp;lt;= 2 (&amp;quot;Weakened&amp;quot;)&amp;lt;br /&amp;gt;(-30 if Dying, -20 if Feeble, -10 if Weakened)&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || 0 || All sexual skills (+1)|| +1 Arousal (if Loves Helplessness and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)),&amp;lt;br /&amp;gt;-2 Arousal (if Claustrophobic) || Loves Helplessness&amp;lt;br /&amp;gt;(+5 mood) || not Loves Helplessness&amp;lt;br /&amp;gt;(-20 mood if Claustrophobic, -5 otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || +1 || 0 || Pony (+5) || +1 Temperament exp (if Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;)) || || not Brony&amp;lt;br /&amp;gt;and fewer than 4 races won&amp;lt;br /&amp;gt;(-15 mood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
Rings can be bought from Ashura's Treasury in the Trade Square of White Town. &lt;br /&gt;
Two can be equipped at a time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style&lt;br /&gt;
|-&lt;br /&gt;
| Elegant Ring || $3 || +1&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone Ring || $5 || +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Piercings===&lt;br /&gt;
Piercings can be bought from the Steel Rose in the Necropolis and Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
They can be worn on various places once they have been pieced at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Worn on !! Price !! Style !! Exoticism !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Small Hoop || Ear&amp;lt;br /&amp;gt;Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $3 || +1 || 0 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone Stud || Ear (clip-on)&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $5 || +2 || +2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Barbell || Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $10 || +1 || +1 || +1 Arousal || ||&lt;br /&gt;
|-&lt;br /&gt;
| Nipple Chain || Nipples || $10 || 0 || +1 || +2 Arousal,&amp;lt;br /&amp;gt;+1 Taming exp || || Arousal = 0&amp;lt;br /&amp;gt;and not Masochist or Accustomed to Pain&amp;lt;br /&amp;gt;(-5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Thick Steel Ring || Ear&amp;lt;br /&amp;gt;Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $30 || -1 || +2 || || || always disliked&amp;lt;br /&amp;gt;(no actual mood penalty)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)  Mood bonus, slowly drain's slave intellect, and master charisma if over consumed. &lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, takes a while to get addicted&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (V 2.2.3 - adds 5 energy once per day) Can quickly lead to addiction.&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood. Can quickly lead to addiction.&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
These items are given via the rewards menu, and give girls a small, but permanent bonus. Unfortunately, there is currently no way to see which girl has which gift, so remember your gifts well.&lt;br /&gt;
&lt;br /&gt;
*Warm Plaid - reduces despair slightly every night.&lt;br /&gt;
&lt;br /&gt;
*Plush toy - Your slave will use this as a soft pillow, giving a slight energy bonus when sleeping on a bedroll.&lt;br /&gt;
&lt;br /&gt;
*Perfume - gives a charm bonus (does not stack with spa option)&lt;br /&gt;
&lt;br /&gt;
*Mini pony - gives a permanent mood bonus.&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=38268</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=38268"/>
				<updated>2024-02-21T13:34:00Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Food quality lower than your strength will slowly drain strength, while meals above your strength will slowly raise it. Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also it can be produced and used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]. It &lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
As of 2.2.3, you no longer need to wear the items to get the training bonuses, but you might still want to swap your outfit for combat, healing injured slaves, or casting spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (40$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (40$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (40$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (25$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (100$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (40$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (40$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (200$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
Mood bonuses and penalties from clothing do stack, but do not accumulate over time (each effect is applied on top of the slave's base mood only as long as it is worn).&lt;br /&gt;
&lt;br /&gt;
Some liked clothing gives a positive moodlet instead, which is worth one mood level (+10) but is only applied once.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
Slaves will dislike wearing revealing outfits for two reasons:&lt;br /&gt;
* They are feeling rebellious (meaning that their Psy (mental state) is either Arrogant, Hateful, Hysteric, or Resistant).&amp;lt;br /&amp;gt;In this case they will suffer a mood penalty of -3 * Pride (where &amp;quot;Unashamed&amp;quot; = 0 and &amp;quot;Arrogant&amp;quot; = 5).&lt;br /&gt;
* They have the Shy trait and are not feeling Horny.&amp;lt;br /&amp;gt;In this case they will suffer a flat -10 mood penalty (one whole level).&lt;br /&gt;
Both conditions may be true at the same time, in which case both penalties apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Revealing !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || 0 || Yes || All sexual skills (+1),&amp;lt;br/&amp;gt;Endurance (+1) || +1 Taming exp || || not Exhibitionist (trait)&amp;lt;br/&amp;gt;and Exhibitionism (skill) &amp;lt; Nature&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || 0 || 0 || Yes || Cooking (+2) || || Gourmet (affinity for Cooking skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || 0 || Yes || Maid (+2) || || Expert Maid (affinity for Maid skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || 0 || 0 || No || Nurse (+2) || || Expert Nurse (affinity for Nurse skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || 0 || Yes || Endurance (+2),&amp;lt;br/&amp;gt;Dance (+2) || || Sportive (affinity for Endurance)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || 0 || +1 || Yes || Endurance (+1),&amp;lt;br/&amp;gt;Gladiatrix (+3) || || Gladiatrix (affinity for Gladiatrix skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || -1 || +2 || No || Witchcraft (+3),&amp;lt;br/&amp;gt;Alchemy (+2) || || Enchantress (affinity for Witchcraft skill)&amp;lt;br/&amp;gt;or Pride &amp;gt;= 3 (&amp;quot;Proud&amp;quot;)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || 0 || No || || || always liked&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || 0 || Yes || All sexual skills (+2) || +1 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || 0 || No || Secretary (+2),&amp;lt;br/&amp;gt;All academy lessons (+2) || || Secretary (affinity for Secretary skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || 0 || Yes || All sexual skills (+3) || || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || 0 || No || Elocution (+3) || || Secretary (affinity for Secretary skill)&amp;lt;br/&amp;gt;''(may be a bug, should probably have been Orator/Elocution affinity)''&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || +3 || Yes || Dancing (+3),&amp;lt;br/&amp;gt;All sexual skills (+1) || || Ballerina/Exotic Dancer (affinity for Dancing skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || 0 || Yes || All sexual skills (+4) || +2 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || 0 || No || || || || always disliked&amp;lt;br/&amp;gt;(-5 mood decrease)&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || 0 || No || All sexual skills (+Devotion) || +1 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || not feeling rebellious and Pride &amp;lt;= 2 (&amp;quot;Aloof&amp;quot;)&amp;lt;br /&amp;gt;(positive moodlet);&amp;lt;br/&amp;gt;additional +5 mood bonus earned if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;) ||&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || -2 || 0 || N/A || Pet (+2),&amp;lt;br/&amp;gt;Pony (+1) || +2 Arousal,&amp;lt;br/&amp;gt;-1 Pride exp || never, but +5 mood bonus if Pet Prodigy (affinity for Pet skill) or Brony (affinity for Pony skill) || not Pet Prodigy (affinity for Pet skill) or Brony (affinity for Pony skill)&amp;lt;br/&amp;gt;and fewer than 7 races won&amp;lt;br/&amp;gt;and not Horny;&amp;lt;br/&amp;gt;(-5 mood penalty per level of Pride)&lt;br /&gt;
|-&lt;br /&gt;
| Cow Gear || $25 || -2 || 0 || N/A || Cow (+2) || -1 Pride exp,&amp;lt;br /&amp;gt;-1 Intellect exp (won't reduce below 2 (&amp;quot;Dimwitted&amp;quot;)) || Indolent (affinity for Cow skill) || not Indolent&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&amp;lt;br/&amp;gt;and Pet (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;);&amp;lt;br/&amp;gt;(-5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Petsuit || $25 || -2 || +1 || N/A || Pet (+3),&amp;lt;br/&amp;gt;All other skills (-10) || +3 Taming exp,&amp;lt;br/&amp;gt;-1 Pride exp,&amp;lt;br /&amp;gt;-1 Nature exp (if not Loves Helplessness) || Loves Helplessness&amp;lt;br /&amp;gt;(+10 mood) || not Loves Helplessness&amp;lt;br/&amp;gt;(-20 mood if Claustrophobia, no penalty if Inured to Helplessness, -10 mood otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Deprivation Suit || $50 || -4 || +2 || N/A || All skills (-10) || +4 Taming exp,&amp;lt;br /&amp;gt;-1 Temperament exp (if not Loves Helplessness) || Loves Helplessness&amp;lt;br /&amp;gt;(+10 mood) || not Loves Helplessness&amp;lt;br/&amp;gt;(-30 mood if Claustrophobia, -10 mood if Inured to Helplessness, -20 mood otherwise)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
Headwear may count as a hairstyle, in which case it gives the same style bonus as a recent haircut.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Hairstyle !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || 0 || Yes || Cooking (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || -1 || 0 || No || Maid (+1),&amp;lt;br /&amp;gt;Cooking (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || -2 || 0 || No || || +2 Taming exp || Masochist&amp;lt;br /&amp;gt;(+10 mood) || not Masochist&amp;lt;br /&amp;gt;(-10 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || +2 || 0 || No || || || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || +2 || 0 || Yes || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || +1 || 0 || No || Secretary (+1) || || Secretary (affinity for Secretary skill) ||&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || -1 || +1 || No || Pet (+1) || || Pet Prodigy (affinity for Pet skill) ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || +3 || +1 || No || || || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || +1 || +2 || Yes || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || +1 || 0 || No || Pony (+3) || +3 Taming exp,&amp;lt;br /&amp;gt;-1 Pride exp || Brony (affinity for Pony skill)&amp;lt;br /&amp;gt;(+5 mood) || not Brony&amp;lt;br /&amp;gt;and fewer than 4 races won&amp;lt;br /&amp;gt;(-20 mood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Prevents escape !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || +1 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || +2 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || 0 || Yes || Pet (+1) || +1 Taming exp || ||&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || 0 || Yes || || -1 Pride exp,&amp;lt;br /&amp;gt;+2 Taming exp || || always disliked&amp;lt;br /&amp;gt;(-10 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || 0 || 0 || Yes || Gladiatrix (+1) || +1 Taming exp,&amp;lt;br /&amp;gt;-1 Empathy exp || Gladiatrix (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;)&amp;lt;br /&amp;gt;and Nature &amp;gt;= 3 (&amp;quot;Independent&amp;quot;)&amp;lt;br /&amp;gt;and Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;) || otherwise&amp;lt;br /&amp;gt;(-10 mod)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || +2 || +2 || Yes || || +1 Taming exp || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || 0 || No || Pet (+2) ||  || Pet (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;)&amp;lt;br /&amp;gt;and (Nature &amp;lt;= 2 (&amp;quot;Uncertain&amp;quot;) or Devotion &amp;gt;= 2 (&amp;quot;Dutiful&amp;quot;))&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Learning bonus || Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || -2 || 0 || Nurse (+1)&amp;lt;br /&amp;gt;Maid (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || +2 || 0 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $5 || +1 || 0 || Gladiatrix (+1),&amp;lt;br /&amp;gt;Alchemy (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || 0 || Gladiatrix (+2) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $5 || -1 || 0 || Pet (+1),&amp;lt;br /&amp;gt;All other skills (-10)|| || Pet Prodigy&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || 0 || All sexual skills (+1)|| +1 Arousal (if Loves Helplessness and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)),&amp;lt;br /&amp;gt;-2 Arousal (if Claustrophobic) || Loves Helplessness&amp;lt;br /&amp;gt;(+5 mood) || not Loves Helplessness&amp;lt;br /&amp;gt;(-20 mood if Claustrophobic, -5 otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || -2 || 0 || Pony (+4) || +3 Taming exp || Loves Helplessness (+10 mood)&amp;lt;br /&amp;gt;Brony (+10 mood)&amp;lt;br /&amp;gt;''effects stack'' || Shy and not Horny (-10 mood)&amp;lt;br /&amp;gt;Claustrophobic (-10 mood)&amp;lt;br /&amp;gt;Not Brony or Inured to Helplessness and fewer than 4 races won (-20 mood)&amp;lt;br /&amp;gt;''effects stack''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism || Learning bonus || Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || +1 || Gladiatrix (+2),&amp;lt;br /&amp;gt;Dancing (+1) || || Gladiatrix (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;) or Gladiatrix (affinity for Gladiatrix skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || -1 || -1 || || || always liked&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || 0 || Dancing (+2) || || Dancing (skil) &amp;gt;= 3 (&amp;quot;B+&amp;quot;) or Exotic Dancer/Ballerina (affinity for Dancing skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || -1 || -1 || Endurance (+3),&amp;lt;br /&amp;gt;Gladiatrix (+1),&amp;lt;br /&amp;gt;Dancing +1 || || Sporty&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || +2 || 0 || || +1 Endurance exp (if Endurance &amp;gt;= 2 (&amp;quot;Weakened&amp;quot;)) || || Endurance &amp;lt;= 2 (&amp;quot;Weakened&amp;quot;)&amp;lt;br /&amp;gt;(-30 if Dying, -20 if Feeble, -10 if Weakened)&lt;br /&gt;
|-&lt;br /&gt;
| High Boots || $20 || +2 || 0 || All sexual skills (+2) || +1 Temperament exp (if Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;)),&amp;lt;br /&amp;gt;+1 Endurance exp (if Endurance &amp;gt;= 2 (&amp;quot;Weakened&amp;quot;)) || || Endurance &amp;lt;= 2 (&amp;quot;Weakened&amp;quot;)&amp;lt;br /&amp;gt;(-30 if Dying, -20 if Feeble, -10 if Weakened)&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || 0 || All sexual skills (+1)|| +1 Arousal (if Loves Helplessness and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)),&amp;lt;br /&amp;gt;-2 Arousal (if Claustrophobic) || Loves Helplessness&amp;lt;br /&amp;gt;(+5 mood) || not Loves Helplessness&amp;lt;br /&amp;gt;(-20 mood if Claustrophobic, -5 otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || +1 || 0 || Pony (+5) || +1 Temperament exp (if Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;)) || || not Brony&amp;lt;br /&amp;gt;and fewer than 4 races won&amp;lt;br /&amp;gt;(-15 mood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
Rings can be bought from Ashura's Treasury in the Trade Square of White Town. &lt;br /&gt;
Two can be equipped at a time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style&lt;br /&gt;
|-&lt;br /&gt;
| Elegant Ring || $3 || +1&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone Ring || $5 || +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Piercings===&lt;br /&gt;
Piercings can be bought from the Steel Rose in the Necropolis and Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
They can be worn on various places once they have been pieced at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Worn on !! Price !! Style !! Exoticism !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Small Hoop || Ear&amp;lt;br /&amp;gt;Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $3 || +1 || 0 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone Stud || Ear (clip-on)&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $5 || +2 || +2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Barbell || Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $10 || +1 || +1 || +1 Arousal || ||&lt;br /&gt;
|-&lt;br /&gt;
| Nipple Chain || Nipples || $10 || 0 || +1 || +2 Arousal,&amp;lt;br /&amp;gt;+1 Taming exp || || Arousal = 0&amp;lt;br /&amp;gt;and not Masochist or Accustomed to Pain&amp;lt;br /&amp;gt;(-5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Thick Steel Ring || Ear&amp;lt;br /&amp;gt;Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $30 || -1 || +2 || || || always disliked&amp;lt;br /&amp;gt;(no actual mood penalty)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)  Mood bonus, slowly drain's slave intellect, and master charisma if over consumed. &lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, takes a while to get addicted&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (V 2.2.3 - adds 5 energy once per day) Can quickly lead to addiction.&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood. Can quickly lead to addiction.&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
These items are given via the rewards menu, and give girls a small, but permanent bonus. Unfortunately, there is currently no way to see which girl has which gift, so remember your gifts well.&lt;br /&gt;
&lt;br /&gt;
*Warm Plaid - reduces despair slightly every night.&lt;br /&gt;
&lt;br /&gt;
*Plush toy - Your slave will use this as a soft pillow, giving a slight energy bonus when sleeping on a bedroll.&lt;br /&gt;
&lt;br /&gt;
*Perfume - gives a charm bonus (does not stack with spa option)&lt;br /&gt;
&lt;br /&gt;
*Mini pony - gives a permanent mood bonus.&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=38267</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=38267"/>
				<updated>2024-02-21T13:32:22Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Food quality lower than your strength will slowly drain strength, while meals above your strength will slowly raise it. Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also it can be produced and used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]. It &lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
As of 2.2.3, you no longer need to wear the items to get the training bonuses, but you might still want to swap your outfit for combat, healing injured slaves, or casting spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (40$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (40$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (40$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (25$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (100$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (40$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (40$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (200$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
Mood bonuses and penalties from clothing do stack, but do not accumulate over time (each effect is applied on top of the slave's base mood only as long as it is worn).&lt;br /&gt;
&lt;br /&gt;
Some liked clothing gives a positive moodlet instead, which is worth one mood level (+10) but is only applied once.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
Slaves will dislike wearing revealing outfits for two reasons:&lt;br /&gt;
* They are feeling rebellious (meaning that their Psy (mental state) is either Arrogant, Hateful, Hysteric, or Resistant).&amp;lt;br /&amp;gt;In this case they will suffer a mood penalty of -3 * Pride (where &amp;quot;Unashamed&amp;quot; = 0 and &amp;quot;Arrogant&amp;quot; = 5).&lt;br /&gt;
* They have the Shy trait and are not feeling Horny.&amp;lt;br /&amp;gt;In this case they will suffer a flat -10 mood penalty (one whole level).&lt;br /&gt;
Both conditions may be true at the same time, in which case both penalties apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Revealing !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || 0 || Yes || All sexual skills (+1),&amp;lt;br/&amp;gt;Endurance (+1) || +1 Taming exp || || not Exhibitionist (trait)&amp;lt;br/&amp;gt;and Exhibitionism (skill) &amp;lt; Nature&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || 0 || 0 || Yes || Cooking (+2) || || Gourmet (affinity for Cooking skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || 0 || Yes || Maid (+2) || || Expert Maid (affinity for Maid skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || 0 || 0 || No || Nurse (+2) || || Expert Nurse (affinity for Nurse skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || 0 || Yes || Endurance (+2),&amp;lt;br/&amp;gt;Dance (+2) || || Sportive (affinity for Endurance)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || 0 || +1 || Yes || Endurance (+1),&amp;lt;br/&amp;gt;Gladiatrix (+3) || || Gladiatrix (affinity for Gladiatrix skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || -1 || +2 || No || Witchcraft (+3),&amp;lt;br/&amp;gt;Alchemy (+2) || || Enchantress (affinity for Witchcraft skill)&amp;lt;br/&amp;gt;or Pride &amp;gt;= 3 (&amp;quot;Proud&amp;quot;)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || 0 || No || || || always liked&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || 0 || Yes || All sexual skills (+2) || +1 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || 0 || No || Secretary (+2),&amp;lt;br/&amp;gt;All academy lessons (+2) || || Secretary (affinity for Secretary skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || 0 || Yes || All sexual skills (+3) || || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || +2 || 0 || No || Elocution (+3) || || Secretary (affinity for Secretary skill)&amp;lt;br/&amp;gt;''(may be a bug, should probably have been Orator/Elocution affinity)''&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || +3 || Yes || Dancing (+3),&amp;lt;br/&amp;gt;All sexual skills (+1) || || Ballerina/Exotic Dancer (affinity for Dancing skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || 0 || Yes || All sexual skills (+4) || +2 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || 0 || No || || || || always disliked&amp;lt;br/&amp;gt;(-5 mood decrease)&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || 0 || No || All sexual skills (+Devotion) || +1 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || not feeling rebellious and Pride &amp;lt;= 2 (&amp;quot;Aloof&amp;quot;)&amp;lt;br /&amp;gt;(positive moodlet);&amp;lt;br/&amp;gt;additional +5 mood bonus earned if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;) ||&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || -2 || 0 || N/A || Pet (+2),&amp;lt;br/&amp;gt;Pony (+1) || +2 Arousal,&amp;lt;br/&amp;gt;-1 Pride exp || never, but +5 mood bonus if Pet Prodigy (affinity for Pet skill) or Brony (affinity for Pony skill) || not Pet Prodigy (affinity for Pet skill) or Brony (affinity for Pony skill)&amp;lt;br/&amp;gt;and fewer than 7 races won&amp;lt;br/&amp;gt;and not Horny;&amp;lt;br/&amp;gt;(-5 mood penalty per level of Pride)&lt;br /&gt;
|-&lt;br /&gt;
| Cow Gear || $25 || -2 || 0 || N/A || Cow (+2) || -1 Pride exp,&amp;lt;br /&amp;gt;-1 Intellect exp (won't reduce below 2 (&amp;quot;Dimwitted&amp;quot;)) || Indolent (affinity for Cow skill) || not Indolent&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&amp;lt;br/&amp;gt;and Pet (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;);&amp;lt;br/&amp;gt;(-5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Petsuit || $25 || -2 || +1 || N/A || Pet (+3),&amp;lt;br/&amp;gt;All other skills (-10) || +3 Taming exp,&amp;lt;br/&amp;gt;-1 Pride exp,&amp;lt;br /&amp;gt;-1 Nature exp (if not Loves Helplessness) || Loves Helplessness&amp;lt;br /&amp;gt;(+10 mood) || not Loves Helplessness&amp;lt;br/&amp;gt;(-20 mood if Claustrophobia, no penalty if Inured to Helplessness, -10 mood otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Deprivation Suit || $50 || -4 || +2 || N/A || All skills (-10) || +4 Taming exp,&amp;lt;br /&amp;gt;-1 Temperament exp (if not Loves Helplessness) || Loves Helplessness&amp;lt;br /&amp;gt;(+10 mood) || not Loves Helplessness&amp;lt;br/&amp;gt;(-30 mood if Claustrophobia, -10 mood if Inured to Helplessness, -20 mood otherwise)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
Headwear may count as a hairstyle, in which case it gives the same style bonus as a recent haircut.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Hairstyle !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || 0 || Yes || Cooking (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || -1 || 0 || No || Maid (+1),&amp;lt;br /&amp;gt;Cooking (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || -2 || 0 || No || || +2 Taming exp || Masochist&amp;lt;br /&amp;gt;(+10 mood) || not Masochist&amp;lt;br /&amp;gt;(-10 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 0 || 0 || No || || || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || +2 || 0 || Yes || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || +1 || 0 || No || Secretary (+1) || || Secretary (affinity for Secretary skill) ||&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || -1 || +1 || No || Pet (+1) || || Pet Prodigy (affinity for Pet skill) ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || +3 || +1 || No || || || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || +1 || +2 || Yes || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || +1 || 0 || No || Pony (+3) || +3 Taming exp,&amp;lt;br /&amp;gt;-1 Pride exp || Brony (affinity for Pony skill)&amp;lt;br /&amp;gt;(+5 mood) || not Brony&amp;lt;br /&amp;gt;and fewer than 4 races won&amp;lt;br /&amp;gt;(-20 mood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Prevents escape !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || +1 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || +2 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || 0 || Yes || Pet (+1) || +1 Taming exp || ||&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || 0 || Yes || || -1 Pride exp,&amp;lt;br /&amp;gt;+2 Taming exp || || always disliked&amp;lt;br /&amp;gt;(-10 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || 0 || 0 || Yes || Gladiatrix (+1) || +1 Taming exp,&amp;lt;br /&amp;gt;-1 Empathy exp || Gladiatrix (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;)&amp;lt;br /&amp;gt;and Nature &amp;gt;= 3 (&amp;quot;Independent&amp;quot;)&amp;lt;br /&amp;gt;and Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;) || otherwise&amp;lt;br /&amp;gt;(-10 mod)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || +2 || +2 || Yes || || +1 Taming exp || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || 0 || No || Pet (+2) ||  || Pet (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;)&amp;lt;br /&amp;gt;and (Nature &amp;lt;= 2 (&amp;quot;Uncertain&amp;quot;) or Devotion &amp;gt;= 2 (&amp;quot;Dutiful&amp;quot;))&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Learning bonus || Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || -2 || 0 || Nurse (+1)&amp;lt;br /&amp;gt;Maid (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || +2 || 0 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $5 || +1 || 0 || Gladiatrix (+1),&amp;lt;br /&amp;gt;Alchemy (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || 0 || Gladiatrix (+2) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $5 || -1 || 0 || Pet (+1),&amp;lt;br /&amp;gt;All other skills (-10)|| || Pet Prodigy&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || 0 || All sexual skills (+1)|| +1 Arousal (if Loves Helplessness and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)),&amp;lt;br /&amp;gt;-2 Arousal (if Claustrophobic) || Loves Helplessness&amp;lt;br /&amp;gt;(+5 mood) || not Loves Helplessness&amp;lt;br /&amp;gt;(-20 mood if Claustrophobic, -5 otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || -2 || 0 || Pony (+4) || +3 Taming exp || Loves Helplessness (+10 mood)&amp;lt;br /&amp;gt;Brony (+10 mood)&amp;lt;br /&amp;gt;''effects stack'' || Shy and not Horny (-10 mood)&amp;lt;br /&amp;gt;Claustrophobic (-10 mood)&amp;lt;br /&amp;gt;Not Brony or Inured to Helplessness and fewer than 4 races won (-20 mood)&amp;lt;br /&amp;gt;''effects stack''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism || Learning bonus || Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || +1 || Gladiatrix (+2),&amp;lt;br /&amp;gt;Dancing (+1) || || Gladiatrix (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;) or Gladiatrix (affinity for Gladiatrix skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || -1 || -1 || || || always liked&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || 0 || Dancing (+2) || || Dancing (skil) &amp;gt;= 3 (&amp;quot;B+&amp;quot;) or Exotic Dancer/Ballerina (affinity for Dancing skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || -1 || -1 || Endurance (+3),&amp;lt;br /&amp;gt;Gladiatrix (+1),&amp;lt;br /&amp;gt;Dancing +1 || || Sporty&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || +2 || 0 || || +1 Endurance exp (if Endurance &amp;gt;= 2 (&amp;quot;Weakened&amp;quot;)) || || Endurance &amp;lt;= 2 (&amp;quot;Weakened&amp;quot;)&amp;lt;br /&amp;gt;(-30 if Dying, -20 if Feeble, -10 if Weakened)&lt;br /&gt;
|-&lt;br /&gt;
| High Boots || $20 || +2 || 0 || All sexual skills (+2) || +1 Temperament exp (if Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;)),&amp;lt;br /&amp;gt;+1 Endurance exp (if Endurance &amp;gt;= 2 (&amp;quot;Weakened&amp;quot;)) || || Endurance &amp;lt;= 2 (&amp;quot;Weakened&amp;quot;)&amp;lt;br /&amp;gt;(-30 if Dying, -20 if Feeble, -10 if Weakened)&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || 0 || All sexual skills (+1)|| +1 Arousal (if Loves Helplessness and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)),&amp;lt;br /&amp;gt;-2 Arousal (if Claustrophobic) || Loves Helplessness&amp;lt;br /&amp;gt;(+5 mood) || not Loves Helplessness&amp;lt;br /&amp;gt;(-20 mood if Claustrophobic, -5 otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || +1 || 0 || Pony (+5) || +1 Temperament exp (if Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;)) || || not Brony&amp;lt;br /&amp;gt;and fewer than 4 races won&amp;lt;br /&amp;gt;(-15 mood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
Rings can be bought from Ashura's Treasury in the Trade Square of White Town. &lt;br /&gt;
Two can be equipped at a time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style&lt;br /&gt;
|-&lt;br /&gt;
| Elegant Ring || $3 || +1&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone Ring || $5 || +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Piercings===&lt;br /&gt;
Piercings can be bought from the Steel Rose in the Necropolis and Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
They can be worn on various places once they have been pieced at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Worn on !! Price !! Style !! Exoticism !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Small Hoop || Ear&amp;lt;br /&amp;gt;Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $3 || +1 || 0 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone Stud || Ear (clip-on)&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $5 || +2 || +2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Barbell || Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $10 || +1 || +1 || +1 Arousal || ||&lt;br /&gt;
|-&lt;br /&gt;
| Nipple Chain || Nipples || $10 || 0 || +1 || +2 Arousal,&amp;lt;br /&amp;gt;+1 Taming exp || || Arousal = 0&amp;lt;br /&amp;gt;and not Masochist or Accustomed to Pain&amp;lt;br /&amp;gt;(-5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Thick Steel Ring || Ear&amp;lt;br /&amp;gt;Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $30 || -1 || +2 || || || always disliked&amp;lt;br /&amp;gt;(no actual mood penalty)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)  Mood bonus, slowly drain's slave intellect, and master charisma if over consumed. &lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, takes a while to get addicted&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (V 2.2.3 - adds 5 energy once per day) Can quickly lead to addiction.&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood. Can quickly lead to addiction.&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
These items are given via the rewards menu, and give girls a small, but permanent bonus. Unfortunately, there is currently no way to see which girl has which gift, so remember your gifts well.&lt;br /&gt;
&lt;br /&gt;
*Warm Plaid - reduces despair slightly every night.&lt;br /&gt;
&lt;br /&gt;
*Plush toy - Your slave will use this as a soft pillow, giving a slight energy bonus when sleeping on a bedroll.&lt;br /&gt;
&lt;br /&gt;
*Perfume - gives a charm bonus (does not stack with spa option)&lt;br /&gt;
&lt;br /&gt;
*Mini pony - gives a permanent mood bonus.&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=38266</id>
		<title>Jack-o-nine/Gameplay/Items</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Items&amp;diff=38266"/>
				<updated>2024-02-21T13:01:50Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
== Food ==&lt;br /&gt;
Used for cooking food. Cooking quality depends on food variety and skill and good food causes a good mood.&lt;br /&gt;
Food quality lower than your strength will slowly drain strength, while meals above your strength will slowly raise it. Assistant can take care of grocery shopping so you don't have to. &lt;br /&gt;
&lt;br /&gt;
*Fresh Eggs x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Fresh Milk x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Double Cream x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Mature Cheese x5 (30$) - Sold at butcher shop&lt;br /&gt;
*Fresh vegetables x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Cereals and flour x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Herbs and Spices x5 (10$) - Sold at butcher shop&lt;br /&gt;
*Strong Alcohol x5 (10$) - Sold at butcher shop, Also it can be produced and used as [[Jack-o-nine/Gameplay/Alchemy|Alchemical base]]. It &lt;br /&gt;
*Greasy mince x5 (7$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Tender fillet x5 (20$) - Sold at butcher shop or by butchering slaves&lt;br /&gt;
*Virgin Meat - Gained by butchering slaves&lt;br /&gt;
&lt;br /&gt;
== Men's clothing ==&lt;br /&gt;
&lt;br /&gt;
All except the Worn Clothes are sold at the Boutique of Servilia Quint in the Trade Square of White Town. Most of these have some positive effect, but some of them are uncomfortable and will make the PC unhappy.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you have some money to spare, it's worth buying a variety of these to wear to increase your skills, which allows you to train slaves to one rank passed your natural abilities, and further training yourself in them. If you don't need the skill boost, Fashionable Attire is a good choice for the allure.&lt;br /&gt;
As of 2.2.3, you no longer need to wear the items to get the training bonuses, but you might still want to swap your outfit for combat, healing injured slaves, or casting spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* '''Worn Clothes''' ($0) - You start with these. Penalty to Allure and Mood. They are &amp;quot;worn&amp;quot; in the sense of threadbare and scruffy rather then &amp;quot;being worn&amp;quot;. &lt;br /&gt;
* '''Formal Suit''' (40$) - Raises Artistry. Allows vulgar players to train in etiquette, dance, music and singing. &lt;br /&gt;
* '''Medical gown''' (40$) - Raises Medic skill. Lets the player train nurses to a higher level and improves the use of stimulants and the like.&lt;br /&gt;
* '''Wizard Robes''' (40$) - Raises Magic skill. Player can better train enchantresses, cast spells and brew potions.&lt;br /&gt;
* '''Housecoat''' (25$) - &amp;quot;Soft and comfortable housecoat. Just what you need to relax&amp;quot;. Increases Slaver mood, but decreases Allure and Aura.&lt;br /&gt;
* '''Fashionable Attire''' (100$) - Raises Allure which helps with obedience and selling slaves. No effect on mood.&lt;br /&gt;
* '''Aketon''' (40$) - Raises Fighter skill. Useful when patrolling the fogs, training gladiatrices or dealing with rebellious slaves.&lt;br /&gt;
* '''Livery''' (40$) - Raises Stewardship. Useful when teaching Maid and Cook and Secretary skills.&lt;br /&gt;
* '''Noble Regalia''' (200$) - Raises Allure and Aura which helps with obedience and selling slaves, but is uncomfortable, lowering slaver's mood.&lt;br /&gt;
&lt;br /&gt;
== Women's Clothing &amp;amp; Apparel ==&lt;br /&gt;
&lt;br /&gt;
Clothing and jewelry can give a variety of bonuses. BDSM and fetish gear are sold in the Steel Rose in the Necropolis. Other clothes are sold at the Boutique of Servilia Quint in the Trade Square of White town. Jewelry and accessories are sold next door at Ashura's Treasury. Some jewelry requires piercing, which are done at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
Mood bonuses and penalties from clothing do stack, but do not accumulate over time (each effect is applied on top of the slave's base mood only as long as it is worn).&lt;br /&gt;
&lt;br /&gt;
Some liked clothing gives a positive moodlet instead, which is worth one mood level (+10) but is only applied once.&lt;br /&gt;
&lt;br /&gt;
===Clothes===&lt;br /&gt;
&lt;br /&gt;
Anal Tail can be bought at the Steel Rose in the Necropolis. All other clothing can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
Slaves will dislike wearing revealing outfits for two reasons:&lt;br /&gt;
* They are feeling rebellious (meaning that their Psy (mental state) is either Arrogant, Hateful, Hysteric, or Resistant).&amp;lt;br /&amp;gt;In this case they will suffer a mood penalty of -3 * Pride (where &amp;quot;Unashamed&amp;quot; = 0 and &amp;quot;Arrogant&amp;quot; = 5).&lt;br /&gt;
* They have the Shy trait and are not feeling Horny.&amp;lt;br /&amp;gt;In this case they will suffer a flat -10 mood penalty (one whole level).&lt;br /&gt;
Both conditions may be true at the same time, in which case both penalties apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Revealing !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Naked || $0 || 0 || 0 || Yes || All sexual skills (+1),&amp;lt;br/&amp;gt;Endurance (+1) || +1 Taming exp || || not Exhibitionist (trait)&amp;lt;br/&amp;gt;and Exhibitionism (skill) &amp;lt; Nature&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&lt;br /&gt;
|-&lt;br /&gt;
| Frilly Apron || $5 || 0 || 0 || Yes || Cooking (+2) || || Gourmet (affinity for Cooking skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Maid Outfit || $5 || +1 || 0 || Yes || Maid (+2) || || Expert Maid (affinity for Maid skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Nurse Outfit || $5 || 0 || 0 || No || Nurse (+2) || || Expert Nurse (affinity for Nurse skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Athletic Leotard || $5 || 0 || 0 || Yes || Endurance (+2),&amp;lt;br/&amp;gt;Dance (+2) || || Sportive (affinity for Endurance)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Chainmail Bikini || $5 || 0 || +1 || Yes || Endurance (+1),&amp;lt;br/&amp;gt;Gladiatrix (+3) || || Gladiatrix (affinity for Gladiatrix skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Sorceress Robes || $5 || -1 || +2 || No || Witchcraft (+3),&amp;lt;br/&amp;gt;Alchemy (+2) || || Enchantress (affinity for Witchcraft skill)&amp;lt;br/&amp;gt;or Pride &amp;gt;= 3 (&amp;quot;Proud&amp;quot;)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Light Sundress || $5 || +1 || 0 || No || || || always liked&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Underwear || $5 || +1 || 0 || Yes || All sexual skills (+2) || +1 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| School Uniform || $10 || +1 || 0 || No || Secretary (+2),&amp;lt;br/&amp;gt;All academy lessons (+2) || || Secretary (affinity for Secretary skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Gown || $10 || +2 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Latex Dress || $20 || +2 || 0 || Yes || All sexual skills (+3) || || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Yukata || $20 || 0 || 0 || No || Elocution (+3) || || Secretary (affinity for Secretary skill)&amp;lt;br/&amp;gt;''(may be a bug, should probably have been Orator/Elocution affinity)''&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Outfit || $25 || +2 || +3 || Yes || Dancing (+3),&amp;lt;br/&amp;gt;All sexual skills (+1) || || Ballerina/Exotic Dancer (affinity for Dancing skill)&amp;lt;br /&amp;gt;(positive moodlet) || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Leather Corset || $50 || +2 || 0 || Yes || All sexual skills (+4) || +2 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || || dislikes revealing outfits&lt;br /&gt;
|-&lt;br /&gt;
| Gorgeous Dress || $50 || +3 || 0 || No || || || || always disliked&amp;lt;br/&amp;gt;(-5 mood decrease)&lt;br /&gt;
|-&lt;br /&gt;
| Wedding Dress || $100 || +3 || 0 || No || All sexual skills (+Devotion) || +1 Arousal (if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)) || not feeling rebellious and Pride &amp;lt;= 2 (&amp;quot;Aloof&amp;quot;)&amp;lt;br /&amp;gt;(positive moodlet);&amp;lt;br/&amp;gt;additional +5 mood bonus earned if Devotion &amp;gt;= 1 (&amp;quot;Wavering&amp;quot;) and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;) ||&lt;br /&gt;
|-&lt;br /&gt;
| Anal Tail || $10 || -2 || 0 || N/A || Pet (+2),&amp;lt;br/&amp;gt;Pony (+1) || +2 Arousal,&amp;lt;br/&amp;gt;-1 Pride exp || never, but +5 mood bonus if Pet Prodigy (affinity for Pet skill) or Brony (affinity for Pony skill) || not Pet Prodigy (affinity for Pet skill) or Brony (affinity for Pony skill)&amp;lt;br/&amp;gt;and fewer than 7 races won&amp;lt;br/&amp;gt;and not Horny;&amp;lt;br/&amp;gt;(-5 mood penalty per level of Pride)&lt;br /&gt;
|-&lt;br /&gt;
| Cow Gear || $25 || -2 || 0 || N/A || Cow (+2) || -1 Pride exp,&amp;lt;br /&amp;gt;-1 Intellect exp (won't reduce below 2 (&amp;quot;Dimwitted&amp;quot;)) || Indolent (affinity for Cow skill) || not Indolent&amp;lt;br/&amp;gt;and Cow (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;)&amp;lt;br/&amp;gt;and Pet (skill) &amp;lt; 3 (&amp;quot;B+&amp;quot;);&amp;lt;br/&amp;gt;(-5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Petsuit || $25 || -2 || +1 || N/A || Pet (+3),&amp;lt;br/&amp;gt;All other skills (-10) || +3 Taming exp,&amp;lt;br/&amp;gt;-1 Pride exp,&amp;lt;br /&amp;gt;-1 Nature exp (if not Loves Helplessness) || Loves Helplessness&amp;lt;br /&amp;gt;(+10 mood) || not Loves Helplessness&amp;lt;br/&amp;gt;(-20 mood if Claustrophobia, no penalty if Inured to Helplessness, -10 mood otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Deprivation Suit || $50 || -4 || +2 || N/A || All skills (-10) || +4 Taming exp,&amp;lt;br /&amp;gt;-1 Temperament exp (if not Loves Helplessness) || Loves Helplessness&amp;lt;br /&amp;gt;(+10 mood) || not Loves Helplessness&amp;lt;br/&amp;gt;(-30 mood if Claustrophobia, -10 mood if Inured to Helplessness, -20 mood otherwise)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Headgear===&lt;br /&gt;
&lt;br /&gt;
Crown of Thorns and Plumed Bridle can be bought at the Steel Rose in the Necropolis. All other headgear can be bought at Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
Headwear may count as a hairstyle, in which case it gives the same style bonus as a recent haircut.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Hairstyle !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Headband || $3 || 0 || 0 || Yes || Cooking (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hijab || $3 || -1 || 0 || No || Maid (+1),&amp;lt;br /&amp;gt;Cooking (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Crown of Thorns || $5 || -2 || 0 || No || || +2 Taming exp || Masochist&amp;lt;br /&amp;gt;(+10 mood) || not Masochist&amp;lt;br /&amp;gt;(-10 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented Diadem || $10 || 0 || 0 || No || || || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|-&lt;br /&gt;
| Hairnet || $10 || +2 || 0 || Yes || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Stylish Glasses || $10 || +1 || 0 || No || Secretary (+1) || || Secretary (affinity for Secretary skill) ||&lt;br /&gt;
|-&lt;br /&gt;
| Cat Ears || $10 || -1 || +1 || No || Pet (+1) || || Pet Prodigy (affinity for Pet skill) ||&lt;br /&gt;
|-&lt;br /&gt;
| Precious Tiara || $20 || +3 || +1 || No || || || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|-&lt;br /&gt;
| Exotic Wig || $20 || +1 || +2 || Yes || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Plumed Bridle || $10 || +1 || 0 || No || Pony (+3) || +3 Taming exp,&amp;lt;br /&amp;gt;-1 Pride exp || Brony (affinity for Pony skill)&amp;lt;br /&amp;gt;(+5 mood) || not Brony&amp;lt;br /&amp;gt;and fewer than 4 races won&amp;lt;br /&amp;gt;(-20 mood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Neck===&lt;br /&gt;
Collars can help retrieve slaves that run away. Requires slave to be branded.&lt;br /&gt;
&lt;br /&gt;
Necklaces and ornamented collar can be bought at Ashura's Treasury in the Trade Square of White Town. Other collars can be bought at the Steel Rose in the Necropolis.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Prevents escape !! Learning bonus !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Chain with Pendant || $5 || +1 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone necklace || $10 || +2 || 0 || No || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather collar || $3 || 0 || 0 || Yes || Pet (+1) || +1 Taming exp || ||&lt;br /&gt;
|-&lt;br /&gt;
| Steel collar || $10 || 0 || 0 || Yes || || -1 Pride exp,&amp;lt;br /&amp;gt;+2 Taming exp || || always disliked&amp;lt;br /&amp;gt;(-10 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Spiked collar || $10 || 0 || 0 || Yes || Gladiatrix (+1) || +1 Taming exp,&amp;lt;br /&amp;gt;-1 Empathy exp || Gladiatrix (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;)&amp;lt;br /&amp;gt;and Nature &amp;gt;= 3 (&amp;quot;Independent&amp;quot;)&amp;lt;br /&amp;gt;and Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;) || otherwise&amp;lt;br /&amp;gt;(-10 mod)&lt;br /&gt;
|-&lt;br /&gt;
| Ornamented collar || $20 || +2 || +2 || Yes || || +1 Taming exp || Sybarite (passion for luxury)&amp;lt;br /&amp;gt;(+5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Collar and leash || $5 || -1 || 0 || No || Pet (+2) ||  || Pet (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;)&amp;lt;br /&amp;gt;and (Nature &amp;lt;= 2 (&amp;quot;Uncertain&amp;quot;) or Devotion &amp;gt;= 2 (&amp;quot;Dutiful&amp;quot;))&amp;lt;br /&amp;gt;(+5 mood) ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hands===&lt;br /&gt;
Leather Shackles and Pony Harness can be bought at the Steel Rose in the Necropolis. All other gloves can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism !! Learning bonus || Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Rubber Gloves || $5 || -2 || 0 || Nurse (+1)&amp;lt;br /&amp;gt;Maid (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Lace Gloves || $5 || +2 || 0 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Gloves || $5 || +1 || 0 || Gladiatrix (+1),&amp;lt;br /&amp;gt;Alchemy (+1) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Fiber Gloves || $10 || -1 || 0 || Gladiatrix (+2) || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fluffy Paws || $5 || -1 || 0 || Pet (+1),&amp;lt;br /&amp;gt;All other skills (-10)|| || Pet Prodigy&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || 0 || All sexual skills (+1)|| +1 Arousal (if Loves Helplessness and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)),&amp;lt;br /&amp;gt;-2 Arousal (if Claustrophobic) || Loves Helplessness&amp;lt;br /&amp;gt;(+5 mood) || not Loves Helplessness&amp;lt;br /&amp;gt;(-20 mood if Claustrophobic, -5 otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Pony Harness || $10 || -2 || 0 || Pony (+4) || +3 Taming exp || Loves Helplessness (+10 mood)&amp;lt;br /&amp;gt;Brony (+10 mood)&amp;lt;br /&amp;gt;''effects stack'' || Shy and not Horny (-10 mood)&amp;lt;br /&amp;gt;Claustrophobic (-10 mood)&amp;lt;br /&amp;gt;Not Brony or Inured to Helplessness and fewer than 4 races won (-20 mood)&amp;lt;br /&amp;gt;''effects stack''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Feet===&lt;br /&gt;
Hooved Boots and Leather Shackles can be bought at the Steel Rose in the Necropolis. All other shoes can be bought at the Boutique of Servilia Quint in the Trade Square of White Town.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style !! Exoticism || Learning bonus || Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Tabi Socks || $5 || 0 || +1 || Gladiatrix (+2),&amp;lt;br /&amp;gt;Dancing (+1) || || Gladiatrix (skill) &amp;gt;= 3 (&amp;quot;B+&amp;quot;) or Gladiatrix (affinity for Gladiatrix skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Soft Slippers || $5 || -1 || -1 || || || always liked&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Pointes || $5 || 0 || 0 || Dancing (+2) || || Dancing (skil) &amp;gt;= 3 (&amp;quot;B+&amp;quot;) or Exotic Dancer/Ballerina (affinity for Dancing skill)&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Sneakers || $5 || -1 || -1 || Endurance (+3),&amp;lt;br /&amp;gt;Gladiatrix (+1),&amp;lt;br /&amp;gt;Dancing +1 || || Sporty&amp;lt;br /&amp;gt;(positive moodlet) ||&lt;br /&gt;
|-&lt;br /&gt;
| Heels || $5 || +2 || 0 || || +1 Endurance exp (if Endurance &amp;gt;= 2 (&amp;quot;Weakened&amp;quot;)) || || Endurance &amp;lt;= 2 (&amp;quot;Weakened&amp;quot;)&amp;lt;br /&amp;gt;(-30 if Dying, -20 if Feeble, -10 if Weakened)&lt;br /&gt;
|-&lt;br /&gt;
| High Boots || $20 || +2 || 0 || All sexual skills (+2) || +1 Temperament exp (if Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;)),&amp;lt;br /&amp;gt;+1 Endurance exp (if Endurance &amp;gt;= 2 (&amp;quot;Weakened&amp;quot;)) || || Endurance &amp;lt;= 2 (&amp;quot;Weakened&amp;quot;)&amp;lt;br /&amp;gt;(-30 if Dying, -20 if Feeble, -10 if Weakened)&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shackles || $5 || -1 || 0 || All sexual skills (+1)|| +1 Arousal (if Loves Helplessness and Master Allure &amp;gt;= 3 (&amp;quot;Charming&amp;quot;)),&amp;lt;br /&amp;gt;-2 Arousal (if Claustrophobic) || Loves Helplessness&amp;lt;br /&amp;gt;(+5 mood) || not Loves Helplessness&amp;lt;br /&amp;gt;(-20 mood if Claustrophobic, -5 otherwise)&lt;br /&gt;
|-&lt;br /&gt;
| Hooved Boots || $25 || +1 || 0 || Pony (+5) || +1 Temperament exp (if Temperament &amp;gt;= 3 (&amp;quot;Reactive&amp;quot;)) || || not Brony&amp;lt;br /&amp;gt;and fewer than 4 races won&amp;lt;br /&amp;gt;(-15 mood)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rings===&lt;br /&gt;
Rings can be bought from Ashura's Treasury in the Trade Square of White Town. &lt;br /&gt;
Two can be equipped at a time.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Price !! Style&lt;br /&gt;
|-&lt;br /&gt;
| Elegant Ring || $3 || +1&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone Ring || $5 || +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Piercings===&lt;br /&gt;
Piercings can be bought from the Steel Rose in the Necropolis and Ashura's Treasury in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
They can be worn on various places once they have been pieced at the Steel Rose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Worn on !! Price !! Style !! Exoticism !! Daily bonus !! Liked if !! Disliked if&lt;br /&gt;
|-&lt;br /&gt;
| Small Hoop || Ear&amp;lt;br /&amp;gt;Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $3 || +1 || 0 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Gemstone Stud || Ear (clip-on)&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $5 || +2 || +2 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Barbell || Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $10 || +1 || +1 || +1 Arousal || ||&lt;br /&gt;
|-&lt;br /&gt;
| Nipple Chain || Nipples || $10 || 0 || +1 || +2 Arousal,&amp;lt;br /&amp;gt;+1 Taming exp || || Arousal = 0&amp;lt;br /&amp;gt;and not Masochist or Accustomed to Pain&amp;lt;br /&amp;gt;(-5 mood)&lt;br /&gt;
|-&lt;br /&gt;
| Thick Steel Ring || Ear&amp;lt;br /&amp;gt;Tongue&amp;lt;br /&amp;gt;Nipples&amp;lt;br /&amp;gt;Navel&amp;lt;br /&amp;gt;Clitoris || $30 || -1 || +2 || || || always disliked&amp;lt;br /&amp;gt;(no actual mood penalty)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapons and Armor ==&lt;br /&gt;
Weapons and armor can be bought at Manhunter's Armory in the Trade Square of White Town.&lt;br /&gt;
&lt;br /&gt;
See: [[Jack-o-nine/Gameplay/Combat#Weapon_Types_and_abilities|Combat]] for more details&lt;br /&gt;
=== Secondary ===&lt;br /&gt;
* Dagger  (10$)&lt;br /&gt;
* Stiletto (10$)&lt;br /&gt;
* Brass Knuckles (10$)&lt;br /&gt;
* Lash (10$)&lt;br /&gt;
* Stunner (10$)&lt;br /&gt;
* Butcher's Cleaver (20$)&lt;br /&gt;
=== One-handed ===&lt;br /&gt;
* Whip (50$)&lt;br /&gt;
* Épée (50$)&lt;br /&gt;
* Rapier (50$)&lt;br /&gt;
* Koncerz (50$)&lt;br /&gt;
* Gladius (50$)&lt;br /&gt;
* Bastard Sword (100$)&lt;br /&gt;
* Machete (50$)&lt;br /&gt;
* Katana (100$)&lt;br /&gt;
* Baton (25$)&lt;br /&gt;
* Trident ($100)&lt;br /&gt;
* Mace ($100)&lt;br /&gt;
=== Two-handed ===&lt;br /&gt;
* Flamberge (200$)&lt;br /&gt;
* Naginata (200$)&lt;br /&gt;
* Morningstar (200$)&lt;br /&gt;
* Greataxe (150$)&lt;br /&gt;
* Baseball Bat (100$)&lt;br /&gt;
* Cattle prod (150$)&lt;br /&gt;
===Armor===&lt;br /&gt;
* Aramid Suit (100$)&lt;br /&gt;
* Leather Armor (400$)&lt;br /&gt;
* Elven Chainmail (250$)&lt;br /&gt;
* Yatserin Mail (300$)&lt;br /&gt;
* Combined Armor (800$)&lt;br /&gt;
* Gothic Plate (1000$)&lt;br /&gt;
&lt;br /&gt;
== Drugs ==&lt;br /&gt;
* Elysian datura x5 (10$)  Mood bonus, slowly drain's slave intellect, and master charisma if over consumed. &lt;br /&gt;
* Kamrian resin x5 (10$) - Restores 1 energy per day, takes a while to get addicted&lt;br /&gt;
* Faeries pollen x5 (10$) - Restores full energy once per day (V 2.2.3 - adds 5 energy once per day) Can quickly lead to addiction.&lt;br /&gt;
* Essence of oblivion x5 (10$) - Improves mood. Can quickly lead to addiction.&lt;br /&gt;
&lt;br /&gt;
Also, see [[Jack-o-nine/Gameplay/Alchemy|Alchemy]].&lt;br /&gt;
&lt;br /&gt;
==Fetish Equipment==&lt;br /&gt;
These are bought from the [[Jack-o-nine/Gameplay/Locations/Necropolis#Steel_Rose|&amp;quot;Steel Rose&amp;quot;]] in the Necropolis under &amp;quot;Fetish-paraphernalia&amp;quot;. They're used as tools to enforce rules that a disobedient slave would otherwise disobey, or unlocks some bondage punishments and the vaginal vibes rule.&lt;br /&gt;
* Vaginal beads - allows Vaginal vibe&lt;br /&gt;
* Anal pear - Deny toileting, slave won't clean themselves at the end of day without you explicitly telling them to&lt;br /&gt;
* Reliable gag - Force silence&lt;br /&gt;
* Bondage suit - unlocks punishment options&lt;br /&gt;
* Urinal rack - Behave: urinal&lt;br /&gt;
* Toilet seat - Behave: toilet&lt;br /&gt;
&lt;br /&gt;
Also of note is the Pet Suit to enforce Behave: pet&lt;br /&gt;
&lt;br /&gt;
==Gifts==&lt;br /&gt;
These items are given via the rewards menu, and give girls a small, but permanent bonus. Unfortunately, there is currently no way to see which girl has which gift, so remember your gifts well.&lt;br /&gt;
&lt;br /&gt;
*Warm Plaid - reduces despair slightly every night.&lt;br /&gt;
&lt;br /&gt;
*Plush toy - Your slave will use this as a soft pillow, giving a slight energy bonus when sleeping on a bedroll.&lt;br /&gt;
&lt;br /&gt;
*Perfume - gives a charm bonus (does not stack with spa option)&lt;br /&gt;
&lt;br /&gt;
*Mini pony - gives a permanent mood bonus.&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Barn&amp;diff=38134</id>
		<title>Jack-o-nine/Gameplay/Barn</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Barn&amp;diff=38134"/>
				<updated>2024-02-13T11:42:41Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{jack-o-nine}}&lt;br /&gt;
==General info (Jack HF)==&lt;br /&gt;
&lt;br /&gt;
After modifying the slaves at the Medical Center, you can put a Cow (permanent lactation, 50 sparks, 15 days reabilitation) and a Chicken (oviparity, 50 sparks, 15 days reabilitation) in your barn, as well as a Pig (just for meat) and a Farmhand (DEVOTION, NURSE, SECRETARY &amp;gt;=3Intellect) to look after them. Also unlocks sex with Pig.&lt;br /&gt;
&lt;br /&gt;
==Barn==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Farmhands==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Farmhand (DEVOTION, NURSE, SECRETARY &amp;gt;=3Intellect)&lt;br /&gt;
&lt;br /&gt;
==Cow==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Cow (permanent lactation, 50 sparks, 15 days reabilitation)&lt;br /&gt;
&lt;br /&gt;
==Eggs layer==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Chicken (oviparity, 50 sparks, 15 days reabilitation)&lt;br /&gt;
&lt;br /&gt;
==Pig==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Pig (just for meat)&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Barn&amp;diff=38133</id>
		<title>Jack-o-nine/Gameplay/Barn</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Barn&amp;diff=38133"/>
				<updated>2024-02-12T18:36:10Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General info (Jack HF)==&lt;br /&gt;
&lt;br /&gt;
After modifying the slaves at the Medical Center, you can put a Cow (permanent lactation, 50 sparks, 15 days reabilitation) and a Chicken (oviparity, 50 sparks, 15 days reabilitation) in your barn, as well as a Pig (just for meat) and a Farmhand (DEVOTION, NURSE, SECRETARY &amp;gt;=3Intellect) to look after them. Also unlocks sex with Pig.&lt;br /&gt;
&lt;br /&gt;
==Barn==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Farmhands==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Farmhand (DEVOTION, NURSE, SECRETARY &amp;gt;=3Intellect)&lt;br /&gt;
&lt;br /&gt;
==Cow==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Cow (permanent lactation, 50 sparks, 15 days reabilitation)&lt;br /&gt;
&lt;br /&gt;
==Eggs layer==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Chicken (oviparity, 50 sparks, 15 days reabilitation)&lt;br /&gt;
&lt;br /&gt;
==Pig==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Pig (just for meat)&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Barn&amp;diff=38132</id>
		<title>Jack-o-nine/Gameplay/Barn</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Barn&amp;diff=38132"/>
				<updated>2024-02-12T16:40:33Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: Draft&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==General info==&lt;br /&gt;
&lt;br /&gt;
Barn (Jack HF) - After modifying slaves at the Medical Center, you can put a Cow (permanent lactation, 50 sparks, 15 days reabilitation) and a Chicken (oviparity, 50 sparks, 15 days reabilitation) in your barn, as well as a Pig (just for meat) and a Farmhand (DEVOTION, NURSE, SECRETARY &amp;gt;=3Intellect) to look after them. Also unlocks sex with Pig.&lt;br /&gt;
&lt;br /&gt;
==Barn==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Farmhands==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Farmhand (DEVOTION, NURSE, SECRETARY &amp;gt;=3Intellect)&lt;br /&gt;
&lt;br /&gt;
==Cow==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Cow (permanent lactation, 50 sparks, 15 days reabilitation)&lt;br /&gt;
&lt;br /&gt;
==Eggs layer==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Chicken (oviparity, 50 sparks, 15 days reabilitation)&lt;br /&gt;
&lt;br /&gt;
==Pig==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
Pig (just for meat)&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Barn&amp;diff=38131</id>
		<title>Jack-o-nine/Gameplay/Barn</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Barn&amp;diff=38131"/>
				<updated>2024-02-12T15:59:30Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: Created page with &amp;quot;==Barn==  WIP  ==Farmhands==  WIP  ==Cow==  WIP  ==Eggs layer==  WIP  ==Pig==  WIP&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Barn==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Farmhands==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Cow==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Eggs layer==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
==Pig==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Jack-o-nine&amp;diff=38130</id>
		<title>Template:Nav/Jack-o-nine</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Jack-o-nine&amp;diff=38130"/>
				<updated>2024-02-12T15:55:00Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: started the Barn page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Jack-o-nine/Story|Story]]&lt;br /&gt;
*[[Jack-o-nine/Story/Characters|Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Jack-o-nine/Gameplay/Locations|Locations]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Player_Housing|Player Housing]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Minor_Residences|Minor Residences]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/White_Town|White Town]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Necropolis|Necropolis]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Bull|Quarter of the Bull]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter|Serpentine Quarter]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts|Quarter of the Outcasts]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs|Border of the Fogs]]&lt;br /&gt;
&lt;br /&gt;
[[Jack-o-nine/Gameplay|Gameplay]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaver|Slaver]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Magic|Magic]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Active Sex|Active Sex]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves|Slaves]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Assistant|Assistant]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Punishments|Punishments]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Rewards|Rewards]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Rules|Rules]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Selling|Selling Slaves]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Specializations|Specializations]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Alchemy|Alchemy]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Combat |Combat]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Barn|Barn]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Energy|Energy]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Events|Events]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Items|Items]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Difficulty|Difficulty &amp;amp; Cheats]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Tips|Tips &amp;amp; FAQ]]&lt;br /&gt;
&lt;br /&gt;
[[Jack-o-nine/Modding|Modding]]&lt;br /&gt;
* [[Jack-o-nine/Sex and normal scenes replacement pack| (outdated) Sex and normal scenes replacement pack]]&lt;br /&gt;
* [[Jack-o-nine/Cheat table| (outdated) Cheat table]]&lt;br /&gt;
* [[Jack-o-nine/Game Balance Mod| (outdated) Game Balance Mod]]&lt;br /&gt;
* [[Jack-o-nine/Macro outfits Mod| (outdated) Macro outfits Mod]]&lt;br /&gt;
* [[Jack-o-nine/Moo Mod| (outdated) Moo Mod]]&lt;br /&gt;
* [[Jack-o-nine/Merged_Mods| (outdated) Merged Mods]]&lt;br /&gt;
* [[Jack-o-nine/Jack-HF| (outdated) Jack-HF]]&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Alchemy&amp;diff=38129</id>
		<title>Jack-o-nine/Gameplay/Alchemy</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Alchemy&amp;diff=38129"/>
				<updated>2024-02-11T10:46:49Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: Table made sortable&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==General==&lt;br /&gt;
&lt;br /&gt;
* Needs the player to rent a lab under &amp;quot;Extended Rental&amp;quot;&lt;br /&gt;
* Needs Alchemy skill from a slave or assistant.  The player's own magic skill determines how high he can train a slave in alchemy, but for some utterly inexplicable reason, in the base game the Slaver cannot mix potions for himself.  Even if a lab is rented, when the player has no slaves or assistants, the lab option will simply disappear.&lt;br /&gt;
* Most ingredients available from Rarity of Mystra in Outsider Quarter&lt;br /&gt;
* All potions need a &amp;quot;basis&amp;quot;. This can be&lt;br /&gt;
** Spring Water - free and always available&lt;br /&gt;
** Alcohol - bought at the [[Jack-o-nine/Gameplay/Locations/White_Town#Trade_Square|Gastronomicon]] can also be brewed accidentally in the lab, being named as moonshine. Raises mood by 1 for each use, up to +2 and lowers it the next morning. Third dose for slaver and second for slave causes sleep. &lt;br /&gt;
** Fog Fiend Mucus - harvested when your [[Jack-o-nine/Fiend|fiend]] grows&lt;br /&gt;
&lt;br /&gt;
==Raw Ingredients==&lt;br /&gt;
&lt;br /&gt;
* Elysian Datura - Relaxes. Adds 1 mood, very slowly drains intelligence if used by slave.&lt;br /&gt;
* Kamarian Resin - Refreshes. Adds 1 energy&lt;br /&gt;
* Faeries' Pollen - Stimulant. Sets energy to 5, slowly drains strength with each use. Second dose in a day causes instant death if slaver and unconsciousness if slave.&lt;br /&gt;
* Essence Of Oblivion - Dulls pain and fear. Boosts mood, slowly drains strength with each use. Second dose in a day causes instant death if slaver and unconsciousness if slave.&lt;br /&gt;
&lt;br /&gt;
All can be consumed directly, but may have side effects. Potions are apparently safer.&lt;br /&gt;
&lt;br /&gt;
==Bacchus' Nectar==&lt;br /&gt;
Skill level - D/Pink&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Spring Water&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Drunkeness - mood bonus, not stacking with drugs, no observable addiction chance&lt;br /&gt;
*Raises Arousal&lt;br /&gt;
*in combat - adds morale, removes the &amp;quot;severe pain&amp;quot;, &amp;quot;weakness&amp;quot; and &amp;quot;stiffness&amp;quot; states. Gives the &amp;quot;fury&amp;quot;, &amp;quot;adrenaline&amp;quot; and &amp;quot;distraction&amp;quot; states.&lt;br /&gt;
&lt;br /&gt;
'''Notes'''&lt;br /&gt;
&lt;br /&gt;
From the description when the potion is created:&lt;br /&gt;
&lt;br /&gt;
''The imbiber will feel a surge of courage and joy. Very useful to raise a person's morale''&lt;br /&gt;
&lt;br /&gt;
==Tonic Elixir==&lt;br /&gt;
Skill level - C/purple&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Strong Alcohol&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Recovers energy - +1 energy point, stacking with massage&lt;br /&gt;
*in combat - recovers stamina and adds morale. Removes the &amp;quot;weakness&amp;quot; state. Gives the &amp;quot;acceleration&amp;quot; and &amp;quot;attention&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Recipe is the same as for Bacchus' Nectar, except for the Basis&lt;br /&gt;
*''&amp;quot;Abuse can lead to tragic consequences&amp;quot;'' -- Mystra&lt;br /&gt;
* Each use out of combat on the same day increasingly drains strength. &lt;br /&gt;
* Using it in combat does not seem to drain strength.&lt;br /&gt;
&lt;br /&gt;
==Miracle Balm==&lt;br /&gt;
Skill Level - B/Blue&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Fog Fiend Mucus&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Can be used outside of combat too but is less effective.&lt;br /&gt;
*Heals all wounds in combat, adds energy and morale, removes the &amp;quot;severe pain&amp;quot; state.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Recipe is the same as for Bacchus' Nectar, except for the Basis&lt;br /&gt;
&lt;br /&gt;
==Aphrodisiac==&lt;br /&gt;
Skill level - C/Purple for normal, B/Blue for powerful&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Strong alcohol for normal/Fiend's mucus for powerful&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Stimulates Feelings&lt;br /&gt;
*Raises Arousal&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
*Strength varies with Basis&lt;br /&gt;
*Can't brew it with water&lt;br /&gt;
&lt;br /&gt;
==Water of Lethe==&lt;br /&gt;
Skill level - S+/Green for water based. Using stronger bases lowers required skill level: A for Alcohol, B for fiend's mucus.&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Any Base&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Essence of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
* Clears aural stats - Arousal, Fear, Despair, Awareness, Taming, Habit, Spoiling, Devotion&lt;br /&gt;
** Obedience is a derived stat, and is not affected directly. However, Fear, Awareness, Taming, Habit, and Devotion are the mayor contributors to obedience, so a trained slave stands to lose most if not all of her Obedience.&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm if there are no persistent moodlets such as from clothing.&lt;br /&gt;
* Greatly lowers a slave's Intelligence (-40, usually enough to drop a level).&lt;br /&gt;
* Has no effect on skills or other stats.&lt;br /&gt;
* If the slaver drinks it, it removes the slaver's moodlets, but has no other effects.&lt;br /&gt;
&lt;br /&gt;
This potion can be a useful tool for clearing Spoiling and Despair in an emergency, potentially saving a slave from mind-breaking if her Despair has reached dangerous levels. But it comes at the cost of the slave's Obedience training and Intelligence.&amp;lt;br/&amp;gt;&lt;br /&gt;
It can make a newly aquired slave easier to work with by clearing her negative moodlets and Spoiling with most of the negative consequences not mattering. Note however, that this still lowers her Intelligence and thus overall quality.&lt;br /&gt;
&lt;br /&gt;
The potion has no beneficial effect on an already mind-broken slave, as that condition depends entirely on Nature, Temperament, and Pride - none of which the potion affects.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
*Any basis will do&lt;br /&gt;
* ''&amp;quot;Imbiber will forget everything - be it good or bad&amp;quot;'' - Mystra&lt;br /&gt;
* &amp;quot;Dangerous&amp;quot; - Mystra&lt;br /&gt;
&lt;br /&gt;
==Philtre==&lt;br /&gt;
Skill level - S+/Green&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Fog Fiend Mucus&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Imbiber feels attraction to first person they see. Not strong, but persistent.&lt;br /&gt;
*adds a level of devotion&lt;br /&gt;
*only usable once per slave&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Mixing a potion without having the required level will always produce alchool/ moonshine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Basis !! 1° Ingredient !! 2° Ingredient !! 3° Ingredient !! Result !! Minimum level !! Out of Combact Effect !! In Combact Effect&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Kamrian Resin || Faeris' Pollen || Alchool || F/Red || &lt;br /&gt;
* +1 mood each use, up to +2, lowers it the next morning&lt;br /&gt;
* Third dose for slaver and second for slave causes sleep &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || S/Green || &lt;br /&gt;
* Clears aural stats &lt;br /&gt;
** Obedience is  not directlyaffected , but since aural stat contribute to it a trained slave will lose it&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Alchool || F/Red || &lt;br /&gt;
* +1 mood each use, up to +2, lowers it the next morning&lt;br /&gt;
* Third dose for slaver and second for slave causes sleep&lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Bacchic Nectar|| D/Pink||&lt;br /&gt;
* Drunkeness, mood bonus, not stacking with drugs&lt;br /&gt;
* No observable addiction chance&lt;br /&gt;
|| &lt;br /&gt;
* adds morale&lt;br /&gt;
* removes states &amp;quot;severe pain&amp;quot;, &amp;quot;weakness&amp;quot; &amp;quot;stiffness&amp;quot;&lt;br /&gt;
* add &amp;quot;fury&amp;quot;, &amp;quot;adrenaline&amp;quot; and &amp;quot;distraction&amp;quot; states&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Kamrian Resin || Faeris' Pollen || Aphrodisiac || B/Blue || Stimulates Feelings, Raises Arousal|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || A/Teal || &lt;br /&gt;
* Clears aural stats &lt;br /&gt;
** Obedience is  not directlyaffected , but since aural stat contribute to it a trained slave will lose it&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Alchool || F/Red ||  &lt;br /&gt;
* +1 mood each use, up to +2, lowers it the next morning&lt;br /&gt;
* Third dose for slaver and second for slave causes sleep &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Tonic Elixir || C/Purple || Recovers energy - +1 energy point, stacking with massage || &lt;br /&gt;
* recovers stamina and adds morale&lt;br /&gt;
* Removes the &amp;quot;weakness&amp;quot; state&lt;br /&gt;
* Gives the &amp;quot;acceleration&amp;quot; and &amp;quot;attention&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Kamrian Resin || Faeris' Pollen || Powerful Aphrodisiac || B/Blue || Stimulates Feelings, Raises Arousal || None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || B/Blue || &lt;br /&gt;
* Clears aural stats &lt;br /&gt;
** Obedience is  not directlyaffected , but since aural stat contribute to it a trained slave will lose it&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Love Potion || S/Green ||&lt;br /&gt;
*Imbiber feels attraction to first person they see. Not strong, but persistent.&lt;br /&gt;
*adds a level of devotion&lt;br /&gt;
*only usable once per slave &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Healing Balm || B/Blue || Heals wound || Heals all wounds in combat, adds energy and morale, removes the &amp;quot;severe pain&amp;quot; state&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Jack-o-nine&amp;diff=38128</id>
		<title>Template:Nav/Jack-o-nine</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Jack-o-nine&amp;diff=38128"/>
				<updated>2024-02-10T20:13:21Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Jack-o-nine/Story|Story]]&lt;br /&gt;
*[[Jack-o-nine/Story/Characters|Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Jack-o-nine/Gameplay/Locations|Locations]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Player_Housing|Player Housing]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Minor_Residences|Minor Residences]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/White_Town|White Town]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Necropolis|Necropolis]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Bull|Quarter of the Bull]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter|Serpentine Quarter]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts|Quarter of the Outcasts]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs|Border of the Fogs]]&lt;br /&gt;
&lt;br /&gt;
[[Jack-o-nine/Gameplay|Gameplay]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaver|Slaver]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Magic|Magic]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Active Sex|Active Sex]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves|Slaves]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Assistant|Assistant]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Punishments|Punishments]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Rewards|Rewards]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Rules|Rules]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Selling|Selling Slaves]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Specializations|Specializations]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Alchemy|Alchemy]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Combat |Combat]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Energy|Energy]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Events|Events]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Items|Items]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Difficulty|Difficulty &amp;amp; Cheats]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Tips|Tips &amp;amp; FAQ]]&lt;br /&gt;
&lt;br /&gt;
[[Jack-o-nine/Modding|Modding]]&lt;br /&gt;
* [[Jack-o-nine/Sex and normal scenes replacement pack| (outdated) Sex and normal scenes replacement pack]]&lt;br /&gt;
* [[Jack-o-nine/Cheat table| (outdated) Cheat table]]&lt;br /&gt;
* [[Jack-o-nine/Game Balance Mod| (outdated) Game Balance Mod]]&lt;br /&gt;
* [[Jack-o-nine/Macro outfits Mod| (outdated) Macro outfits Mod]]&lt;br /&gt;
* [[Jack-o-nine/Moo Mod| (outdated) Moo Mod]]&lt;br /&gt;
* [[Jack-o-nine/Merged_Mods| (outdated) Merged Mods]]&lt;br /&gt;
* [[Jack-o-nine/Jack-HF| (outdated) Jack-HF]]&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Jack-o-nine&amp;diff=38127</id>
		<title>Template:Nav/Jack-o-nine</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Template:Nav/Jack-o-nine&amp;diff=38127"/>
				<updated>2024-02-10T20:12:38Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: Added moodòet page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Jack-o-nine/Story|Story]]&lt;br /&gt;
*[[Jack-o-nine/Story/Characters|Characters]]&lt;br /&gt;
&lt;br /&gt;
[[Jack-o-nine/Gameplay/Locations|Locations]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Player_Housing|Player Housing]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Minor_Residences|Minor Residences]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/White_Town|White Town]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Necropolis|Necropolis]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Bull|Quarter of the Bull]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Serpentine_Quarter|Serpentine Quarter]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Quarter_of_the_Outcasts|Quarter of the Outcasts]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Locations/Border_of_the_Fogs|Border of the Fogs]]&lt;br /&gt;
&lt;br /&gt;
[[Jack-o-nine/Gameplay|Gameplay]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaver|Slaver]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Magic|Magic]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Active Sex|Active Sex]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Slaves|Slaves]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Assistant|Assistant]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Diet|Diet]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Punishments|Punishments]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Rewards|Rewards]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Rules|Rules]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Selling|Selling Slaves]]&lt;br /&gt;
**[[Jack-o-nine/Gameplay/Slaves/Specializations|Specializations]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Moodlet|Moodlet]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Alchemy|Alchemy]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Combat |Combat]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Energy|Energy]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Events|Events]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Items|Items]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Difficulty|Difficulty &amp;amp; Cheats]]&lt;br /&gt;
*[[Jack-o-nine/Gameplay/Tips|Tips &amp;amp; FAQ]]&lt;br /&gt;
&lt;br /&gt;
[[Jack-o-nine/Modding|Modding]]&lt;br /&gt;
* [[Jack-o-nine/Sex and normal scenes replacement pack| (outdated) Sex and normal scenes replacement pack]]&lt;br /&gt;
* [[Jack-o-nine/Cheat table| (outdated) Cheat table]]&lt;br /&gt;
* [[Jack-o-nine/Game Balance Mod| (outdated) Game Balance Mod]]&lt;br /&gt;
* [[Jack-o-nine/Macro outfits Mod| (outdated) Macro outfits Mod]]&lt;br /&gt;
* [[Jack-o-nine/Moo Mod| (outdated) Moo Mod]]&lt;br /&gt;
* [[Jack-o-nine/Merged_Mods| (outdated) Merged Mods]]&lt;br /&gt;
* [[Jack-o-nine/Jack-HF| (outdated) Jack-HF]]&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/Serpentine_Quarter&amp;diff=38126</id>
		<title>Jack-o-nine/Gameplay/Locations/Serpentine Quarter</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/Serpentine_Quarter&amp;diff=38126"/>
				<updated>2024-02-10T18:37:11Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: update for virgin hip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{jack-o-nine}}&lt;br /&gt;
=Serpentine Quarter=&lt;br /&gt;
&lt;br /&gt;
==Anthill==&lt;br /&gt;
See:[[Jack-o-nine/Gameplay/Locations/Minor_Residences#Serpentine_Quarter|Minor Residences]]&lt;br /&gt;
&lt;br /&gt;
==Virgins Hip==&lt;br /&gt;
&lt;br /&gt;
* Drinks for 1 spark (raise mood and the slaver's moodlets about boredom)&lt;br /&gt;
* Food from 1 to 3 sparks (useful when living in the slum)&lt;br /&gt;
* Selling waitresses&lt;br /&gt;
* Selling pig slave&lt;br /&gt;
&lt;br /&gt;
== Technosphere ==&lt;br /&gt;
Inside, players find the Medical Center, Cryostatic Core and Library Terminal. The Medical Center will be one of the most well visited places for established slavers but the Cryostatic Core will have limited usefulness as well.&lt;br /&gt;
===Medical center===&lt;br /&gt;
Allows to examine and treat conditions to both slaver and slave.&lt;br /&gt;
*Health Checkup - $5&lt;br /&gt;
**Checks for injuries and disease&lt;br /&gt;
**$25 to cure rotphilis&lt;br /&gt;
**$5-$50 to treat injuries based on severity&lt;br /&gt;
*Examine Slave&lt;br /&gt;
**Checks for pregnancy, disease and scars&lt;br /&gt;
**$25 to Abort Fiend pregnancy &lt;br /&gt;
**$10 to abort human pregnancy&lt;br /&gt;
**$5-$100 to remove scars based on severity&lt;br /&gt;
*Augmentation surgery&lt;br /&gt;
**Allows you to surgically alter your slave. Adds a Rehabilitation period &lt;br /&gt;
**Sterilization $5 / 2 days - no fear of pregnancy from slaver or milkmaid action&lt;br /&gt;
**Restore Fertility $50 / 7 days - undoes sterilization, if you want to add an Oviparity enhancement or impregnate with a fiend through milkmaid action&lt;br /&gt;
**Breast Augmentation $25 (varies?) / 5 days - Increases breast size by one&lt;br /&gt;
**virginity restoration $25 / 1 day - restores Trait - Virgin&lt;br /&gt;
**Neoplasty $250 / 20 days - reconstructive surgery that increases natural beauty by 1 and gives an option to change the appearance of the slave. Only way to change a slaves appearance and not available to slaves that are naturally exquisite&lt;br /&gt;
**Permanent Lactation - $25 / 10 days - slave produces milk based on health, nutritional status, mood and breast size. (adds milk to stores/saves money on food?)&lt;br /&gt;
**Oviparity $50 / 20 days - transplants the womb with that of a &amp;quot;hisorian harpy&amp;quot; to allow the slave to lay eggs. Not compatible with Sterilization (adds eggs to store/saves on money?)&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Buys slaves&lt;br /&gt;
**Nurse rank D&lt;br /&gt;
**Fixed price 500&lt;br /&gt;
&lt;br /&gt;
===Cryostatic Store===&lt;br /&gt;
This facility allows you to house slaves in cryogenic storage at a cost of 1 spark/day. You can freeze a slave that has potential you're interested in visiting later, for example a Gladiatrix can be stored between Colosseum fights or if you get a slave with a rare or desirable trait that you can't exploit at the moment.&lt;br /&gt;
You can store slaves in up to 3 capsules with an option for a fourth in a home rental unit at 20 sparks every decade (2 sparks/day). An additional 3 capsules can be unlocked for 300 sparks in Jack HF.&lt;br /&gt;
&lt;br /&gt;
==Administrative Spires==&lt;br /&gt;
&lt;br /&gt;
The Administrative Spires is the ruling citadel of the Serpentine Quarter.&lt;br /&gt;
&lt;br /&gt;
The Palace residents' slaves must be at least A rank, and the Ruler's slave must be S+.&lt;br /&gt;
&lt;br /&gt;
As usual, unlike the town residents, Palace residents have a style requirement of at least &amp;quot;stylish&amp;quot;, like businesses, and if they would otherwise take your slave and the slave fails the style requirement, they will never take that slave.&lt;br /&gt;
&lt;br /&gt;
'''Jack HF:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Reverend Porter* || Rank || A+ || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Escort || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Oral Pleasure || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Intellect || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Nature || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Not a Loli&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| General Drago** || Rank || A+ || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Group Sex || S+  || Green &lt;br /&gt;
|-&lt;br /&gt;
| || Temperament || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Gladiatrix || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophilia || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Fetishism || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| Praetor Biabaz** || Rank || A+ || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Gladiatrix || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance  || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Exoticism || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Nurse || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Enchantress || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Escort || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| President Altair || Rank || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Penetration || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Oral Pleasure || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Escort || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Empathy || B || Blue&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * Code suggests Servant specialization may be required, but it's not&lt;br /&gt;
 ** Code suggests Gladiatrix specialization may be required, but it's not&lt;br /&gt;
&lt;br /&gt;
'''Jack Original:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Minister !! Skill !! Skill Level !! Colour&lt;br /&gt;
|-&lt;br /&gt;
| Reverend Porter* || Etiquette || S+  || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Oral || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Intelligence: Bright || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Nature: Independent || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Similar physique - Not a loli&lt;br /&gt;
|-&lt;br /&gt;
| || Virgin&lt;br /&gt;
|-&lt;br /&gt;
| General Drago || Group Sex || S+  || Green &lt;br /&gt;
|-&lt;br /&gt;
| || Temperament: Lively || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Gladiatrix || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Xenophilia || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Fetishism || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| Praetor Biabaz || Gladiatrix || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Endurance  || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Exotic || A || Teal&lt;br /&gt;
|-&lt;br /&gt;
| || Nurse || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| || Etiquette?** || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
| President Altair || Sex || S+ || Green&lt;br /&gt;
|-&lt;br /&gt;
| || Oral || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Petting || A || Teal &lt;br /&gt;
|-&lt;br /&gt;
| || Etiquette  || B || Blue &lt;br /&gt;
|-&lt;br /&gt;
| || Empathy: Sensitive || B || Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 * Wants a &amp;quot;master of transformation&amp;quot;, no rank specified. May not mean anything important. May just mean an actress - a reference to the Etiquette skill. Also the boobs size requirement is only fluff.&lt;br /&gt;
 ** &amp;quot;Stage Presence&amp;quot; is Etiquette not Dance&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Selling&amp;diff=38125</id>
		<title>Jack-o-nine/Gameplay/Slaves/Selling</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Slaves/Selling&amp;diff=38125"/>
				<updated>2024-02-10T18:27:07Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: update for new version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
&lt;br /&gt;
There are several ways to sell slaves.&lt;br /&gt;
&lt;br /&gt;
==Base Price==&lt;br /&gt;
Prices start as listed below. &amp;lt;br/&amp;gt;  &lt;br /&gt;
They can be modified by bargaining for more money, guild contract bonuses, and auction bids.&amp;lt;br/&amp;gt;&lt;br /&gt;
They can also be modified by a virginity bonus ['''Jack HF'''?],&lt;br /&gt;
&lt;br /&gt;
['''Jack Original''']&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Base Price !! Discount !! Subpurchaser !! Auction&lt;br /&gt;
|-&lt;br /&gt;
|F-|| $0 || $0 || $0 || $0&lt;br /&gt;
|-&lt;br /&gt;
|D|| $500 ||  || $300 || &lt;br /&gt;
|-&lt;br /&gt;
|C|| $1000 ||  || $600 || &lt;br /&gt;
|-&lt;br /&gt;
|B|| $2500 ||  || $1500 || &lt;br /&gt;
|-&lt;br /&gt;
|A|| $5000 ||  || $3000  || &lt;br /&gt;
|-&lt;br /&gt;
|S+|| $10000 ||  || $6000 || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
['''Jack HF Mod''']&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Rank !! Base Price !! Discount !! Guild !! Auction&lt;br /&gt;
|-&lt;br /&gt;
|F-|| $5 || $0 || $0 || $5&lt;br /&gt;
|-&lt;br /&gt;
|D-|| $500 || $350 || $100/$250* || $250*&lt;br /&gt;
|-&lt;br /&gt;
|D+|| $750 || $525 || $375 || $375*&lt;br /&gt;
|-&lt;br /&gt;
|C-|| $850 || $595 || $425 || $425*&lt;br /&gt;
|-&lt;br /&gt;
|C+|| $1000 || $700 || $500 || $500*&lt;br /&gt;
|-&lt;br /&gt;
|B-|| $2000 || $1400 || $1000 || $1000*&lt;br /&gt;
|-&lt;br /&gt;
|B+|| $3500 || $2450 || $1750 || $1750*&lt;br /&gt;
|-&lt;br /&gt;
|A-|| $4000 || $2800 || $2000 || $2000*&lt;br /&gt;
|-&lt;br /&gt;
|A+|| $5500 || $3850 || $2250 || $2250*&lt;br /&gt;
|-&lt;br /&gt;
|S-|| $6500 || $4550 || $3250 || $3250*&lt;br /&gt;
|-&lt;br /&gt;
|S+|| $8000 || $5600 || $4000 || $4000*&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * Subpurchaser only pays $100 for a D- ranked slave, but a contract for a D- ranked slave will pay $250&lt;br /&gt;
 * Auction price starts low, but a famous, exotic, charming slave with multiple specializations will often sell for well above base price.&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
The shops in the different districts buy unlimited amounts of branded slaves.  This often a good place to start when just starting out, to get a bit of spending cash.  &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
['''Jack Original''']  &amp;lt;br/&amp;gt;&lt;br /&gt;
The main skill in question usually needs to be blue.  The &amp;quot;Charm&amp;quot; requirement needs to be met; usually a clean slave with &amp;quot;stylish&amp;quot; or higher style will suffice, but if the slave is dirty or below stylish, the buyers may often refuse - and never accept the slave thereafter.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
['''Jack HF'''] &amp;lt;br/&amp;gt; &lt;br /&gt;
Certain shops have no charm requirement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Fixed Price===&lt;br /&gt;
['''Jack Original''']&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Location !! District !! Rank !! Specialization &lt;br /&gt;
|-&lt;br /&gt;
|Real Estate Office || White Town || D || Assistant&lt;br /&gt;
|-&lt;br /&gt;
|Gentleman's Club || Quarter of the Bull || B || Concubine&lt;br /&gt;
|-&lt;br /&gt;
|Virgin's Hip (Bartender) || Serpentine Quarter || D || Maid&lt;br /&gt;
|-&lt;br /&gt;
|Medical Center || Serpentine Quarter || D || Nurse&lt;br /&gt;
|-&lt;br /&gt;
|Public Animal Farm || Quarter of the Outcasts || D || Pet or Horse&lt;br /&gt;
|-&lt;br /&gt;
|Anatomical Theater || Necropolis || D || Artist&lt;br /&gt;
|-&lt;br /&gt;
|Base Camp || Fogs || D || Alchemist&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
['''Jack HF 2.2.4''']&amp;lt;br/&amp;gt;&lt;br /&gt;
Some locations demand a slave with a certain specialization and no charm requirement, which they will buy for base price (No negotiations). They are listed below:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Location !! District !! Rank !! Specialization  !! Additional Requirements&lt;br /&gt;
|-&lt;br /&gt;
|Real Estate Office || White Town || C- || Assistant ||&lt;br /&gt;
|-&lt;br /&gt;
|Gentleman's Club || Quarter of the Bull || B+ || Concubine || Several high attribute requirements hinted by text&lt;br /&gt;
|-&lt;br /&gt;
|Virgin's Hip (Bartender) || Serpentine Quarter || D+ || None || Several individual requirements hinted by text **&lt;br /&gt;
|-&lt;br /&gt;
|Medical Center || Serpentine Quarter || C- || Witch Doctor ||&lt;br /&gt;
|-&lt;br /&gt;
|Public Animal Farm (Other merchandise) || Quarter of the Outcasts || C+ || Pet Ponygirl ||&lt;br /&gt;
|-&lt;br /&gt;
|Public Animal Farm (Cow) || Quarter of the Outcasts || Any || None || The slave must already be a cow&lt;br /&gt;
|-&lt;br /&gt;
|Anatomical Theater || Necropolis || D- || Artist || Self Torture B+&lt;br /&gt;
|-&lt;br /&gt;
|Base Camp || Fogs || D- || Witch Doctor || This is NOT always available *&lt;br /&gt;
|}&lt;br /&gt;
!* Every day there is 4% chance this NPC acquires a witchdoc elsewhere. You'll need to wait until the previous one is &amp;quot;retired&amp;quot;, which takes 50~60 days.&lt;br /&gt;
&lt;br /&gt;
!** Needs a separate table for all NPCs that uses this kind of special request&lt;br /&gt;
&lt;br /&gt;
===Variable Price===&lt;br /&gt;
The rest of the shops are more flexible. Aside from the ranking, which is absolutely required, they also have optional specifications for slaves. Meet them for a reputation boost or lie about them for a reputation penalty. If you really need the cash, you can work on your reputation at a later time.&lt;br /&gt;
&lt;br /&gt;
There is also a &amp;quot;Charm&amp;quot; requirement. Charm is the sum of Beauty, Style, and Exoticism. It can be increased by stylish clothes, piercings, tattoos, jewelry, and making sure the slave isn't scarred or bruised.  Furthermore, the slave cannot have wounds, illness, a parasite, negative energy, stamina below Healthy (blue, B rank), bruises, scars, mindbreak, or visible pregnancy. The slave also cannot be too dirty.&lt;br /&gt;
&lt;br /&gt;
For the sale price, you can hold firm to base price, haggle/bargain for more money, or give a discount. Bargaining success depends on reputation. If your reputation is low, it's risky to bargain because you could say something wrong and have to accept a lower price. Bargaining is very much worth it once your reputation gets off the ground. Giving a discount will raise your reputation, but not enough to make up for lying about your slave.&lt;br /&gt;
&lt;br /&gt;
==Minor Residences==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
Each district has a [http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/Minor_Residences residence area] where you can find people buying branded slaves ranging from D rank at 500 sparks, C rank at 1000 sparks and B rank at 2500 sparks. These buyers have no charm requirements and only require you to get a slave to the proper rank, with the specialisation that they seek.  Selling to these people also grants you reputation in that quarter, which means that once you've sold to a few of them, (as further detailed in the [http://wiki.anime-sharing.com/hgames/index.php/Jack-o-nine/Gameplay/Slaver Slaver] section) you'll get access to the nobles of that quarter. &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
['''Jack HF''']&amp;lt;br/&amp;gt;&lt;br /&gt;
Each district has a [http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Locations/Minor_Residences residence area] where you can find people buying branded slaves ranging from D+ rank to B+ rank. These buyers have a Specialization requirement and a Charm requirement. Failing a Charm requirement will result in the resident rejecting the slave forever. Sell her to someone else, maybe after training her up some more. Selling to minor residents also grants you reputation in that quarter, which means that once you've sold to a few of them, (as further detailed in the [http://wiki.anime-sharing.com/hgames/index.php/Jack-o-nine/Gameplay/Slaver Slaver] section) you'll get access to the nobles of that quarter.&lt;br /&gt;
&lt;br /&gt;
==Guild==&lt;br /&gt;
&lt;br /&gt;
===Subpurchaser===&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The subpurchaser in the slavers' guild buys branded slaves of given ranks for 60% of that rank's real market value to businesses or residents. The advantage of consulting the sub-purchaser is that he does not require any specific skillset or style; he just requires the slave to be of a particular rank and he pays you the sparks, no questions asked. The disadvantage is of course that you get shafted 40% of your possible price.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
['''Jack HF''']&amp;lt;br/&amp;gt;&lt;br /&gt;
The subpurchaser in the slavers' guild buys branded slaves of rank D+ or above for about half of that rank's price to businesses or residents. (The subpurchaser will also buy D- ranked slaves for a paltry $100. Get your slave to D+ if you can.) The advantage of consulting the sub-purchaser is that he does not require any specific skills and has no Charm requirement; he just requires the slave to be of a particular rank and he pays you the sparks, no questions asked. You also don't lose reputation for lying about the slave's skills, as you would selling to the shops. The disadvantage is of course that you get shafted for about half of your possible price.&lt;br /&gt;
&lt;br /&gt;
===Guild Contracts===&lt;br /&gt;
&lt;br /&gt;
If you have an open contract, you can turn in a slave that fits the requirements for guild price. If you turn it in quickly, you get a substantial bonus. You can also turn in a higher ranked slave for a bonus.&lt;br /&gt;
&lt;br /&gt;
Note that the slave you turn in for a contract does not have to be the same slave that was given for the contract.&lt;br /&gt;
&lt;br /&gt;
==Nobles==&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
There are 3 nobles and a leader in each quarter except white town, where there is only 1 noble and a leader. After you've sold a branded slave to one of the nobles (see specifics on the wiki pages for each quarter), you unlock the leader which pays you 10000 sparks. The nobles only pay 5000. In white town they don't pay anything. After selling a slave to one of the leaders, you're made a patrician. Like with businesses, there is a charm requirement when selling to leaders and nobles. As with businesses, failing this requirement once with a slave means that the leader or noble will never buy that slave, regardless of whether or not you bring her back with the correct style requirement having been met.&lt;br /&gt;
&lt;br /&gt;
['''Jack HF''']&amp;lt;br/&amp;gt;&lt;br /&gt;
There are 3 nobles and a leader in each quarter except white town, where there is only 1 noble and a leader. After you've sold a  branded slave to one of the nobles (see specifics on the wiki pages for each quarter), you unlock the leader which pays you 10000 sparks. The nobles only pay 5000. In white town they don't pay anything. After selling a slave to one of the leaders, you're made a patrician.  Like with shops and minor residents, there is a Charm requirement (is there?) when selling to leaders and nobles.  As with minor residents, failing this requirement once with a slave means that the leader or noble will not buy that slave for several weeks, regardless of whether or not you bring her back with enough Charm.&lt;br /&gt;
&lt;br /&gt;
==Auction==&lt;br /&gt;
&lt;br /&gt;
['''Jack Original''']&amp;lt;br/&amp;gt;&lt;br /&gt;
Every seven days, the slavers' guild holds an auction, where you can sell your branded slave. The prices here are random and depend on how many of the buyers you get interested in your slave. This is done by having a well rounded slave that meets multiple specializations. You can usually get around 9-10000 for a well made S+ slave. After you've gotten to the endgame, and you're no longer trying to please a quarter leader, this is pretty much the only way to get a good price for A and S+ slaves. To keep track of when the auction happens, you can click the &amp;quot;day x&amp;quot; in the upper left. This will show you the time until an auction happens, as well as races and tournaments at the Colosseum. If something is happening on the same day, there will be a &amp;quot;!&amp;quot; at &amp;quot;day&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
['''Jack HF''']&amp;lt;br/&amp;gt;&lt;br /&gt;
Every ten days, the slavers' guild holds an auction, where you can sell your branded slave. The prices here are random and depend on how many of the buyers you get interested in your slave. This is done by having a well rounded slave that meets multiple specializations and high stat (beauty, style, exoticism, aura and charm). You can usually get around 9-10000 for a well made S+ slave. After you've gotten to the endgame, and you're no longer trying to please a quarter leader, this is pretty much the only way to get a good price for A and S+ slaves. The counter for the auction is on the top right of the location background it will color up when there is an auction in progress&lt;br /&gt;
&lt;br /&gt;
==Special Missions==&lt;br /&gt;
&lt;br /&gt;
There are 4 &amp;quot;special missions&amp;quot; in the central forum of the white quarter, plus an extra post-patrician mission. You don't get any sparks for selling to these, but you get unique items that boost various stats on your slaver. See [http://wiki.anime-sharing.com/hgames/index.php/Jack-o-nine/Gameplay/Locations/White_Town#Central_Forum Central Forum]&lt;br /&gt;
&lt;br /&gt;
==Selling Bad Slaves==&lt;br /&gt;
&lt;br /&gt;
If you've got a slave (branded or otherwise) with stats you don't like, you can sell her to Farid in the slave market, but he'll only give you a pittance. He'll only buy unbranded slaves unless you have a certain level of reputation (?). You can also sell you slaves (branded or otherwise) for meat or sparks at the &amp;quot;Gastronomicon&amp;quot; in the trade market of white town. The butcher pays even less than Farid, but you can get some edible meat for it, saving you a bit on food bills.&lt;br /&gt;
&lt;br /&gt;
==Find Potential Customers==&lt;br /&gt;
&lt;br /&gt;
In the central forum of the white quarter you can do something called &amp;quot;find potential customers&amp;quot;. This looks for people that are buying a slave which has the qualifications of your slave. It only finds for the slave's current rank, which means that an A or S+ slave will most likely not find any buyers, since only quarter leaders buy S+, and only nobles buy A+. Just to be clear, these &amp;quot;found&amp;quot; people, are not new people, it's just a tool which spares you going to each quarter and checking whether someone is buying whatever you trained your slave to. After you've looked around for customers, you need to go back to the house, look at your slaver, and check the &amp;quot;objectives&amp;quot; tab. You will see &amp;quot;I am thinking on how to sell slave more profitably&amp;quot;. If you click this, it'll show you a list of people in each quarter that will buy your slave. Check to wiki afterwards to see which one(s) will buy your slave for the most money.&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine&amp;diff=38124</id>
		<title>Jack-o-nine</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine&amp;diff=38124"/>
				<updated>2024-02-10T16:55:18Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|cover=JoN_Title.jpg&lt;br /&gt;
|name=Jack-o-nine-tails&lt;br /&gt;
|gameweb=http://oldhuntergames.blogspot.ru/2014/03/v10.html&lt;br /&gt;
|exoticname=Валет Плетей&lt;br /&gt;
|company=http://oldhuntergames.blogspot.ru Old Huntsman&lt;br /&gt;
|companyweb=&lt;br /&gt;
|releasedate=7th March, 2014 (assumed)&lt;br /&gt;
|theme=Slave Trainer, Medieval Fantasy&lt;br /&gt;
|}}&lt;br /&gt;
Jack-o-nine-tails is a slave trainer simulation game powered by the [http://qsp.su/ Quest Soft Player] engine. You play as a slave trainer who trains and sells slaves in order to attain wealth and status. The game was developed by [[Old Huntsman]] (Старый Охотник). Though it has officially been discontinued by the original developer, the game has known a great amount of community development over the years. &lt;br /&gt;
&lt;br /&gt;
== In-game description ==&lt;br /&gt;
At the intersection between all worlds, surrounded by the mystical Fogs since the dawn of time, stands Eternal Rome; a city of opportunity and loss, and of incredible wealth and equally incredible poverty. &lt;br /&gt;
Human life is cheap here, but it's still possible to accurately estimate its value. Especially when you're a slaver. It's a dirty business, but one that will net you wealth and power in society. Take on the role of a slaver. Buy girls with varied personalities, or obtain them through unique combat. Make them subordinate to your will. Train and mentor them. And then sell them for a profit. Or take them for yourself. It's up to you. After all, you are their absolute master. You - the Jack-o-nine-tails!&lt;br /&gt;
&amp;lt;small&amp;gt;(From Old Huntsman's blog post)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Latest version ==&lt;br /&gt;
* v2.2.3 [https://anonfiles.com/m9paf3E2y9 Anonfiles] by ImperatorAugustusTertius and qwertyu12359 (10/2022).&lt;br /&gt;
== Dev' version ==&lt;br /&gt;
&lt;br /&gt;
* v2.2.4 Development snapshots can be found on [https://gitgud.io/jack-o-nine-tails GitGud]. &lt;br /&gt;
&lt;br /&gt;
;Instructions for the development snapshots&amp;amp;#58;&lt;br /&gt;
: 1) There are two &amp;quot;editions&amp;quot; of the game, &amp;quot;complete&amp;quot; (includes loli content) and &amp;quot;no-loli&amp;quot; (does not include loli content).  ''Choose one or the other.''&lt;br /&gt;
: 2) Download all applicable &amp;quot;Code&amp;quot; and &amp;quot;Media&amp;quot; archives for the edition you want.&lt;br /&gt;
: 3) Extract the &amp;quot;Code&amp;quot; archive you picked wherever you want your game to be.&lt;br /&gt;
: 4) Open the &amp;quot;Media Base&amp;quot; archive, then extract the &amp;quot;pic&amp;quot; and &amp;quot;snd&amp;quot; folders into &amp;quot;game/content&amp;quot; (create the &amp;quot;content&amp;quot; folder if it doesn't exist).&lt;br /&gt;
&lt;br /&gt;
;After that, if you have downloaded the &amp;quot;Media Patch&amp;quot;&amp;amp;#58;&lt;br /&gt;
: 5) Open the archive and double-click the folder inside.&lt;br /&gt;
: 6) Extract the &amp;quot;pic&amp;quot; folder into &amp;quot;game/content&amp;quot; and select &amp;quot;yes to all&amp;quot; if prompted about overwriting files.&lt;br /&gt;
&lt;br /&gt;
'''Download links (everything from one line or the other line, do not mix lines)''':&lt;br /&gt;
* Complete edition — ([https://gitgud.io/jack-o-nine-tails/game-base/-/archive/master-ia-patch/game-base-master-ia-patch.zip Code], [https://gitgud.io/jack-o-nine-tails/media/media-base/-/archive/media-base-ia/media-base-media-base-ia.zip Media Base], [https://gitgud.io/jack-o-nine-tails/media/media-patch/-/archive/ia-media-patch/media-patch-ia-media-patch.zip Media Patch])&lt;br /&gt;
:: or&lt;br /&gt;
* No-loli edition — ([https://gitgud.io/jack-o-nine-tails/game-base/-/archive/master-ia/game-base-master-ia.zip Code], [https://gitgud.io/jack-o-nine-tails/media/media-base/-/archive/media-base-ia/media-base-media-base-ia.zip Media Base])&lt;br /&gt;
&lt;br /&gt;
'''The development snapshot packages are updated often (''Code is updated more often than Media'').  Check the last update time for each package to see if you have the latest''': [https://gitgud.io/jack-o-nine-tails/game-base/-/commits/master-ia Code (both editions are updated at the same time)] - [https://gitgud.io/jack-o-nine-tails/media/media-base/-/commits/media-base-ia Media Base] - [https://gitgud.io/jack-o-nine-tails/media/media-patch/-/commits/ia-media-patch Media Patch]&lt;br /&gt;
&lt;br /&gt;
''If you are playing with a development snapshot already and want to update to a newer version of Code or Media, download the newer package(s) and extract on top of your existing installation, selecting &amp;quot;yes to all&amp;quot; if prompted about overwriting files.  The Code packages are kept separate to minimize download time.  You do not need to download Media packages again unless the last update time is newer than the date when you last downloaded them.  To continue using existing saved games after updating to a newer version of the Code, the &amp;quot;Ignore version check when loading&amp;quot; option must be enabled in the Game drop-down menu at the top of the game window.''&lt;br /&gt;
&lt;br /&gt;
'''Note''': If files are deleted or renamed in the Media packages, extracting and overwriting does not remove files that are no longer supposed to be there. Sometimes such files can cause visual glitches during gameplay, in which case you may need to clear the content folder and re-extract the Media.&lt;br /&gt;
&lt;br /&gt;
'''Development discussion and bug reports''': [https://f95zone.to/threads/jack-o-nine-tails-developer-versions-and-mods.57968/ Jack-o-Nine-Tails Developer Versions and Mods]&lt;br /&gt;
&lt;br /&gt;
== Previous releases ==&lt;br /&gt;
* v2.2.2 [https://anonfiles.com/dayef1S2x8/Jack-o-nine-tails_v2.2.2_no-loli_edition_7z AnonFiles] by ImperatorAugustus (03-30-2022). Bugfixes and balance changes.&lt;br /&gt;
* v2.2.1 [https://anonfiles.com/Feuf05G2x1/Jack-o-nine-tails_v2.2.1_no-loli_edition_rar AnonFiles] by ImperatorAugustus, qwertyu12359 and Lokplart (02-07-2022). Lots of new pictures, added threesome pictures, make lesbian scenes detect both slave and assistant appearances, realistic prices for buying an apartment, rebalance training and fighting a bit, lots of bugfixes.&lt;br /&gt;
* v2.2 [https://anonfiles.com/X3pae6B2p7 AnonFiles] by Qwertyu12359, Lokplart and ImperatorAugustus (21-01-2021). 1000 new pictures, obedience and calorie counter overhaul, clothes visual preview, weapon balancing, new sound effects, etc.&lt;br /&gt;
* v2.1 [https://mega.nz/#!V18XQSwC!40sH7TLWDjVcyheS_SNGAbk_sLl6usB-Et3t8ABv4xE MEGA] by Qwertyu12359 and i107760 (2019-12-17). Includes v1.8 improvements. Fully uncensored, 1500 new pictures, 100 new slaves, new soundtrack, countless bugfixes. &lt;br /&gt;
* 1.8 patch [https://mega.nz/#!5TYS3ARY!dVrXluY9K30NkMjhXwF58l1GnECt3o_XkDcRlGqTNGE MEGA] by Fugitive Red (2017-06-18). This patch requires a complete 1.7 version from below. &lt;br /&gt;
* 1.7.6 patch [https://mega.nz/#!U6Y30CjY!sRo6XFiNE4T_94q-ewEodMdFBt02ljTpf8Tk1InR-wU MEGA] by Dark Helmet (2017-08-02). This patch requires a complete 1.7 version from below.&lt;br /&gt;
* Hongfire v1.7.5 [magnet:?xt=urn:btih:5d73863815dacda8e0368da6ab92323bce459b59&amp;amp;dn=Jack-o-nine-tails_v.1.7.5.1&amp;amp;tr=http%3a%2f%2fbt.unionpeer.com%3a777%2fannounce&amp;amp;tr=http%3a%2f%2fretracker.local%2fannounce%3fsize%3d1265535152%26comment%3dvalet-pletey-jack-o-nine-tails.html%26name%3d%25C2%25E0%25EB%25E5%25F2%2b%25CF%25EB%25E5%25F2%25E5%25E9%2b%252F%2bJack-o-nine-tails%2b%25282016%2529%2b%255Bv.1.7.5.1%2b%255D%2b%255BRus%255D&amp;amp;tr=udp%3a%2f%2ftracker.leechers-paradise.org%3a6969&amp;amp;tr=udp%3a%2f%2ftracker.coppersurfer.tk%3a6969&amp;amp;tr=http%3a%2f%2fretracker.local%2fannounce&amp;amp;tr=udp%3a%2f%2fshubt.net%3a2710&amp;amp;tr=udp%3a%2f%2fexplodie.org%3a6969&amp;amp;tr=udp%3a%2f%2ftracker.zer0day.to%3a1337&amp;amp;tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337&amp;amp;tr=http%3a%2f%2fp4p.arenabg.ch%3a1337%2fannounce&amp;amp;tr=udp%3a%2f%2ftracker.kuroy.me%3a5944&amp;amp;tr=udp%3a%2f%2fopen.stealth.si%3a80 Magnet] by Crushboss (2016-10-03).&lt;br /&gt;
* HongFire v1.7.3 (no link) by crushboss (2016-03-05). Last version before slave picture overhaul.&lt;br /&gt;
* Original translated v.1.2.1 [https://github.com/thevm/jack/tree/english GitHub] / [https://mega.co.nz/#!xxRC3AgJ!0iAqNcZHaA9tUTkiqY2RnEURTKCPae-iY3uGX6cNRXY MEGA].&lt;br /&gt;
&lt;br /&gt;
== Linux port ==&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-old-huntsman-community-development.390/page-239#post-4983018 F95Zone]&lt;br /&gt;
&lt;br /&gt;
== Russian branch ==&lt;br /&gt;
* v1.7.7.4 [https://pornolab.net/forum/viewtopic.php?t=2425417 Pornolab] by Mars &amp;amp; Jinn (2019-02-15). Based on older builds, but adds exclusive quests and content. &lt;br /&gt;
* Real porn mod v1.7.5.1 [https://pornolab.net/forum/viewtopic.php?t=2683507 Pornoloab]. Lolis are all adult actresses of course.&lt;br /&gt;
* Original release v1.21 [http://www.mediafire.com/file/27v0pvy372z7wek/jack1-2-1.zip MediaFire] / [https://yadi.sk/d/8lKbOHRefg6hh YandexDisk] by Old Huntsman.&lt;br /&gt;
&lt;br /&gt;
== Forum thread ==&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-old-huntsman-community-developpment.390/ F95zone thread] is where most of the latest discussions about this game take place.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Saves may not be compatible between different versions. However, you may try loading an old save by ticking &amp;quot;ignore version check when loading&amp;quot; in the window, and clicking the &amp;quot;refresh database&amp;quot; icon on the top right corner in-game. (As of 2.2, the &amp;quot;refresh database&amp;quot; happens automatically after you load a saved game so there is no longer a button for it.)&lt;br /&gt;
* Information and guides on the wiki were originally written for v1.2.1. '''The game has substantially changed since this wiki was updated, so much of the information on these pages is inaccurate. The best resource for information about the current version is the in-game tutorial and other help texts throughout the game itself.'''&lt;br /&gt;
&lt;br /&gt;
== Guides (outdated advice, generally not applicable to latest version) ==&lt;br /&gt;
&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-3-old-huntsman-community-development.390/post-12721135 Barn guide] | by krustus (2024-01)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-old-huntsman-community-development.390/post-4773091 Tutorial walkthrough] | by ImperatorAugustusTertius (2020-12)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-old-huntsman-community-development.390/post-4604613 Walkthrough in v2.2, hard difficulty] | by ImperatorAugustusTertius (2020-11)&lt;br /&gt;
* [https://attachments.f95zone.to/2020/02/571522_guide.txt Make the &amp;quot;Nerd&amp;quot; character a White Town Patrician within 50 Days] | by i107760 (2020-02)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-1-old-huntsman-community-developpment.390/post-2879021 Get a slave at 1 devotion and max Endurance in one day] | by Zurrlock (2020-01)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-1-old-huntsman-community-developpment.390/post-2599194 &amp;quot;Get started&amp;quot; guides] | by Hideouz (2019-11)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-1-old-huntsman-community-developpment.390/post-2271924 Complete felicity's quest] (2019-08)&lt;br /&gt;
* [https://docs.google.com/document/d/1UFQAqx0IlPRQNHuxpoSpUg2n4vNYcQFdvA-WurtlXI0/edit?usp=sharing Jack HF Release Notes] (2016-07-14)&lt;br /&gt;
&lt;br /&gt;
== Other slaver games ==&lt;br /&gt;
* [http://slavemaker3.blogspot.com Slave Maker 3]&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/494398 Hentai Brothel]&lt;br /&gt;
* [https://f95zone.to/threads/brothel-king-v0-15b-goldo.3282/ Brothel King]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://ulmf.org/forum/hentai/hentai-games/8838-slg-jack-o-nine-tails ULMF thread]&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine&amp;diff=38123</id>
		<title>Jack-o-nine</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine&amp;diff=38123"/>
				<updated>2024-02-10T16:54:18Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
{{GameInfo&lt;br /&gt;
|cover=JoN_Title.jpg&lt;br /&gt;
|name=Jack-o-nine-tails&lt;br /&gt;
|gameweb=http://oldhuntergames.blogspot.ru/2014/03/v10.html&lt;br /&gt;
|exoticname=Валет Плетей&lt;br /&gt;
|company=http://oldhuntergames.blogspot.ru Old Huntsman&lt;br /&gt;
|companyweb=&lt;br /&gt;
|releasedate=7th March, 2014 (assumed)&lt;br /&gt;
|theme=Slave Trainer, Medieval Fantasy&lt;br /&gt;
|}}&lt;br /&gt;
Jack-o-nine-tails is a slave trainer simulation game powered by the [http://qsp.su/ Quest Soft Player] engine. You play as a slave trainer who trains and sells slaves in order to attain wealth and status. The game was developed by [[Old Huntsman]] (Старый Охотник). Though it has officially been discontinued by the original developer, the game has known a great amount of community development over the years. &lt;br /&gt;
&lt;br /&gt;
== In-game description ==&lt;br /&gt;
At the intersection between all worlds, surrounded by the mystical Fogs since the dawn of time, stands Eternal Rome; a city of opportunity and loss, and of incredible wealth and equally incredible poverty. &lt;br /&gt;
Human life is cheap here, but it's still possible to accurately estimate its value. Especially when you're a slaver. It's a dirty business, but one that will net you wealth and power in society. Take on the role of a slaver. Buy girls with varied personalities, or obtain them through unique combat. Make them subordinate to your will. Train and mentor them. And then sell them for a profit. Or take them for yourself. It's up to you. After all, you are their absolute master. You - the Jack-o-nine-tails!&lt;br /&gt;
&amp;lt;small&amp;gt;(From Old Huntsman's blog post)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Latest version ==&lt;br /&gt;
* v2.2.3 [https://anonfiles.com/m9paf3E2y9 Anonfiles] by ImperatorAugustusTertius and qwertyu12359 (10/2022).&lt;br /&gt;
== Dev' version ==&lt;br /&gt;
&lt;br /&gt;
* v2.2.4 Development snapshots can be found on [https://gitgud.io/jack-o-nine-tails GitGud]. &lt;br /&gt;
&lt;br /&gt;
;Instructions for the development snapshots&amp;amp;#58;&lt;br /&gt;
: 1) There are two &amp;quot;editions&amp;quot; of the game, &amp;quot;complete&amp;quot; (includes loli content) and &amp;quot;no-loli&amp;quot; (does not include loli content).  ''Choose one or the other.''&lt;br /&gt;
: 2) Download all applicable &amp;quot;Code&amp;quot; and &amp;quot;Media&amp;quot; archives for the edition you want.&lt;br /&gt;
: 3) Extract the &amp;quot;Code&amp;quot; archive you picked wherever you want your game to be.&lt;br /&gt;
: 4) Open the &amp;quot;Media Base&amp;quot; archive, then extract the &amp;quot;pic&amp;quot; and &amp;quot;snd&amp;quot; folders into &amp;quot;game/content&amp;quot; (create the &amp;quot;content&amp;quot; folder if it doesn't exist).&lt;br /&gt;
&lt;br /&gt;
;After that, if you have downloaded the &amp;quot;Media Patch&amp;quot;&amp;amp;#58;&lt;br /&gt;
: 5) Open the archive and double-click the folder inside.&lt;br /&gt;
: 6) Extract the &amp;quot;pic&amp;quot; folder into &amp;quot;game/content&amp;quot; and select &amp;quot;yes to all&amp;quot; if prompted about overwriting files.&lt;br /&gt;
&lt;br /&gt;
'''Download links (everything from one line or the other line, do not mix lines)''':&lt;br /&gt;
* Complete edition — ([https://gitgud.io/jack-o-nine-tails/game-base/-/archive/master-ia-patch/game-base-master-ia-patch.zip Code], [https://gitgud.io/jack-o-nine-tails/media/media-base/-/archive/media-base-ia/media-base-media-base-ia.zip Media Base], [https://gitgud.io/jack-o-nine-tails/media/media-patch/-/archive/ia-media-patch/media-patch-ia-media-patch.zip Media Patch])&lt;br /&gt;
:: or&lt;br /&gt;
* No-loli edition — ([https://gitgud.io/jack-o-nine-tails/game-base/-/archive/master-ia/game-base-master-ia.zip Code], [https://gitgud.io/jack-o-nine-tails/media/media-base/-/archive/media-base-ia/media-base-media-base-ia.zip Media Base])&lt;br /&gt;
&lt;br /&gt;
'''The development snapshot packages are updated often (''Code is updated more often than Media'').  Check the last update time for each package to see if you have the latest''': [https://gitgud.io/jack-o-nine-tails/game-base/-/commits/master-ia Code (both editions are updated at the same time)] - [https://gitgud.io/jack-o-nine-tails/media/media-base/-/commits/media-base-ia Media Base] - [https://gitgud.io/jack-o-nine-tails/media/media-patch/-/commits/ia-media-patch Media Patch]&lt;br /&gt;
&lt;br /&gt;
''If you are playing with a development snapshot already and want to update to a newer version of Code or Media, download the newer package(s) and extract on top of your existing installation, selecting &amp;quot;yes to all&amp;quot; if prompted about overwriting files.  The Code packages are kept separate to minimize download time.  You do not need to download Media packages again unless the last update time is newer than the date when you last downloaded them.  To continue using existing saved games after updating to a newer version of the Code, the &amp;quot;Ignore version check when loading&amp;quot; option must be enabled in the Game drop-down menu at the top of the game window.''&lt;br /&gt;
&lt;br /&gt;
'''Note''': If files are deleted or renamed in the Media packages, extracting and overwriting does not remove files that are no longer supposed to be there. Sometimes such files can cause visual glitches during gameplay, in which case you may need to clear the content folder and re-extract the Media.&lt;br /&gt;
&lt;br /&gt;
'''Development discussion and bug reports''': [https://f95zone.to/threads/jack-o-nine-tails-developer-versions-and-mods.57968/ Jack-o-Nine-Tails Developer Versions and Mods]&lt;br /&gt;
&lt;br /&gt;
== Previous releases ==&lt;br /&gt;
* v2.2.2 [https://anonfiles.com/dayef1S2x8/Jack-o-nine-tails_v2.2.2_no-loli_edition_7z AnonFiles] by ImperatorAugustus (03-30-2022). Bugfixes and balance changes.&lt;br /&gt;
* v2.2.1 [https://anonfiles.com/Feuf05G2x1/Jack-o-nine-tails_v2.2.1_no-loli_edition_rar AnonFiles] by ImperatorAugustus, qwertyu12359 and Lokplart (02-07-2022). Lots of new pictures, added threesome pictures, make lesbian scenes detect both slave and assistant appearances, realistic prices for buying an apartment, rebalance training and fighting a bit, lots of bugfixes.&lt;br /&gt;
* v2.2 [https://anonfiles.com/X3pae6B2p7 AnonFiles] by Qwertyu12359, Lokplart and ImperatorAugustus (21-01-2021). 1000 new pictures, obedience and calorie counter overhaul, clothes visual preview, weapon balancing, new sound effects, etc.&lt;br /&gt;
* v2.1 [https://mega.nz/#!V18XQSwC!40sH7TLWDjVcyheS_SNGAbk_sLl6usB-Et3t8ABv4xE MEGA] by Qwertyu12359 and i107760 (2019-12-17). Includes v1.8 improvements. Fully uncensored, 1500 new pictures, 100 new slaves, new soundtrack, countless bugfixes. &lt;br /&gt;
* 1.8 patch [https://mega.nz/#!5TYS3ARY!dVrXluY9K30NkMjhXwF58l1GnECt3o_XkDcRlGqTNGE MEGA] by Fugitive Red (2017-06-18). This patch requires a complete 1.7 version from below. &lt;br /&gt;
* 1.7.6 patch [https://mega.nz/#!U6Y30CjY!sRo6XFiNE4T_94q-ewEodMdFBt02ljTpf8Tk1InR-wU MEGA] by Dark Helmet (2017-08-02). This patch requires a complete 1.7 version from below.&lt;br /&gt;
* Hongfire v1.7.5 [magnet:?xt=urn:btih:5d73863815dacda8e0368da6ab92323bce459b59&amp;amp;dn=Jack-o-nine-tails_v.1.7.5.1&amp;amp;tr=http%3a%2f%2fbt.unionpeer.com%3a777%2fannounce&amp;amp;tr=http%3a%2f%2fretracker.local%2fannounce%3fsize%3d1265535152%26comment%3dvalet-pletey-jack-o-nine-tails.html%26name%3d%25C2%25E0%25EB%25E5%25F2%2b%25CF%25EB%25E5%25F2%25E5%25E9%2b%252F%2bJack-o-nine-tails%2b%25282016%2529%2b%255Bv.1.7.5.1%2b%255D%2b%255BRus%255D&amp;amp;tr=udp%3a%2f%2ftracker.leechers-paradise.org%3a6969&amp;amp;tr=udp%3a%2f%2ftracker.coppersurfer.tk%3a6969&amp;amp;tr=http%3a%2f%2fretracker.local%2fannounce&amp;amp;tr=udp%3a%2f%2fshubt.net%3a2710&amp;amp;tr=udp%3a%2f%2fexplodie.org%3a6969&amp;amp;tr=udp%3a%2f%2ftracker.zer0day.to%3a1337&amp;amp;tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337&amp;amp;tr=http%3a%2f%2fp4p.arenabg.ch%3a1337%2fannounce&amp;amp;tr=udp%3a%2f%2ftracker.kuroy.me%3a5944&amp;amp;tr=udp%3a%2f%2fopen.stealth.si%3a80 Magnet] by Crushboss (2016-10-03).&lt;br /&gt;
* HongFire v1.7.3 (no link) by crushboss (2016-03-05). Last version before slave picture overhaul.&lt;br /&gt;
* Original translated v.1.2.1 [https://github.com/thevm/jack/tree/english GitHub] / [https://mega.co.nz/#!xxRC3AgJ!0iAqNcZHaA9tUTkiqY2RnEURTKCPae-iY3uGX6cNRXY MEGA].&lt;br /&gt;
&lt;br /&gt;
== Linux port ==&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-old-huntsman-community-development.390/page-239#post-4983018 F95Zone]&lt;br /&gt;
&lt;br /&gt;
== Russian branch ==&lt;br /&gt;
* v1.7.7.4 [https://pornolab.net/forum/viewtopic.php?t=2425417 Pornolab] by Mars &amp;amp; Jinn (2019-02-15). Based on older builds, but adds exclusive quests and content. &lt;br /&gt;
* Real porn mod v1.7.5.1 [https://pornolab.net/forum/viewtopic.php?t=2683507 Pornoloab]. Lolis are all adult actresses of course.&lt;br /&gt;
* Original release v1.21 [http://www.mediafire.com/file/27v0pvy372z7wek/jack1-2-1.zip MediaFire] / [https://yadi.sk/d/8lKbOHRefg6hh YandexDisk] by Old Huntsman.&lt;br /&gt;
&lt;br /&gt;
== Forum thread ==&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-old-huntsman-community-developpment.390/ F95zone thread] is where most of the latest discussions about this game take place.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Saves may not be compatible between different versions. However, you may try loading an old save by ticking &amp;quot;ignore version check when loading&amp;quot; in the window, and clicking the &amp;quot;refresh database&amp;quot; icon on the top right corner in-game. (As of 2.2, the &amp;quot;refresh database&amp;quot; happens automatically after you load a saved game so there is no longer a button for it.)&lt;br /&gt;
* Information and guides on the wiki were originally written for v1.2.1. '''The game has substantially changed since this wiki was updated, so much of the information on these pages is inaccurate. The best resource for information about the current version is the in-game tutorial and other help texts throughout the game itself.'''&lt;br /&gt;
&lt;br /&gt;
== Guides (outdated advice, generally not applicable to latest version) ==&lt;br /&gt;
&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-3-old-huntsman-community-development.390/post-12721135] Barn guide | by krustus (2024-01)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-old-huntsman-community-development.390/post-4773091 Tutorial walkthrough] | by ImperatorAugustusTertius (2020-12)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-2-old-huntsman-community-development.390/post-4604613 Walkthrough in v2.2, hard difficulty] | by ImperatorAugustusTertius (2020-11)&lt;br /&gt;
* [https://attachments.f95zone.to/2020/02/571522_guide.txt Make the &amp;quot;Nerd&amp;quot; character a White Town Patrician within 50 Days] | by i107760 (2020-02)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-1-old-huntsman-community-developpment.390/post-2879021 Get a slave at 1 devotion and max Endurance in one day] | by Zurrlock (2020-01)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-1-old-huntsman-community-developpment.390/post-2599194 &amp;quot;Get started&amp;quot; guides] | by Hideouz (2019-11)&lt;br /&gt;
* [https://f95zone.to/threads/jack-o-nine-tails-v2-1-old-huntsman-community-developpment.390/post-2271924 Complete felicity's quest] (2019-08)&lt;br /&gt;
* [https://docs.google.com/document/d/1UFQAqx0IlPRQNHuxpoSpUg2n4vNYcQFdvA-WurtlXI0/edit?usp=sharing Jack HF Release Notes] (2016-07-14)&lt;br /&gt;
&lt;br /&gt;
== Other slaver games ==&lt;br /&gt;
* [http://slavemaker3.blogspot.com Slave Maker 3]&lt;br /&gt;
* [http://www.newgrounds.com/portal/view/494398 Hentai Brothel]&lt;br /&gt;
* [https://f95zone.to/threads/brothel-king-v0-15b-goldo.3282/ Brothel King]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [https://ulmf.org/forum/hentai/hentai-games/8838-slg-jack-o-nine-tails ULMF thread]&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Alchemy&amp;diff=38122</id>
		<title>Jack-o-nine/Gameplay/Alchemy</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Alchemy&amp;diff=38122"/>
				<updated>2024-02-09T00:08:31Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==General==&lt;br /&gt;
&lt;br /&gt;
* Needs the player to rent a lab under &amp;quot;Extended Rental&amp;quot;&lt;br /&gt;
* Needs Alchemy skill from a slave or assistant.  The player's own magic skill determines how high he can train a slave in alchemy, but for some utterly inexplicable reason, in the base game the Slaver cannot mix potions for himself.  Even if a lab is rented, when the player has no slaves or assistants, the lab option will simply disappear.&lt;br /&gt;
* Most ingredients available from Rarity of Mystra in Outsider Quarter&lt;br /&gt;
* All potions need a &amp;quot;basis&amp;quot;. This can be&lt;br /&gt;
** Spring Water - free and always available&lt;br /&gt;
** Alcohol - bought at the [[Jack-o-nine/Gameplay/Locations/White_Town#Trade_Square|Gastronomicon]] can also be brewed accidentally in the lab, being named as moonshine. Raises mood by 1 for each use, up to +2 and lowers it the next morning. Third dose for slaver and second for slave causes sleep. &lt;br /&gt;
** Fog Fiend Mucus - harvested when your [[Jack-o-nine/Fiend|fiend]] grows&lt;br /&gt;
&lt;br /&gt;
==Raw Ingredients==&lt;br /&gt;
&lt;br /&gt;
* Elysian Datura - Relaxes. Adds 1 mood, very slowly drains intelligence if used by slave.&lt;br /&gt;
* Kamarian Resin - Refreshes. Adds 1 energy&lt;br /&gt;
* Faeries' Pollen - Stimulant. Sets energy to 5, slowly drains strength with each use. Second dose in a day causes instant death if slaver and unconsciousness if slave.&lt;br /&gt;
* Essence Of Oblivion - Dulls pain and fear. Boosts mood, slowly drains strength with each use. Second dose in a day causes instant death if slaver and unconsciousness if slave.&lt;br /&gt;
&lt;br /&gt;
All can be consumed directly, but may have side effects. Potions are apparently safer.&lt;br /&gt;
&lt;br /&gt;
==Bacchus' Nectar==&lt;br /&gt;
Skill level - D/Pink&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Spring Water&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Drunkeness - mood bonus, not stacking with drugs, no observable addiction chance&lt;br /&gt;
*Raises Arousal&lt;br /&gt;
*in combat - adds morale, removes the &amp;quot;severe pain&amp;quot;, &amp;quot;weakness&amp;quot; and &amp;quot;stiffness&amp;quot; states. Gives the &amp;quot;fury&amp;quot;, &amp;quot;adrenaline&amp;quot; and &amp;quot;distraction&amp;quot; states.&lt;br /&gt;
&lt;br /&gt;
'''Notes'''&lt;br /&gt;
&lt;br /&gt;
From the description when the potion is created:&lt;br /&gt;
&lt;br /&gt;
''The imbiber will feel a surge of courage and joy. Very useful to raise a person's morale''&lt;br /&gt;
&lt;br /&gt;
==Tonic Elixir==&lt;br /&gt;
Skill level - C/purple&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Strong Alcohol&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Recovers energy - +1 energy point, stacking with massage&lt;br /&gt;
*in combat - recovers stamina and adds morale. Removes the &amp;quot;weakness&amp;quot; state. Gives the &amp;quot;acceleration&amp;quot; and &amp;quot;attention&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Recipe is the same as for Bacchus' Nectar, except for the Basis&lt;br /&gt;
*''&amp;quot;Abuse can lead to tragic consequences&amp;quot;'' -- Mystra&lt;br /&gt;
* Each use out of combat on the same day increasingly drains strength. &lt;br /&gt;
* Using it in combat does not seem to drain strength.&lt;br /&gt;
&lt;br /&gt;
==Miracle Balm==&lt;br /&gt;
Skill Level - B/Blue&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Fog Fiend Mucus&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Can be used outside of combat too but is less effective.&lt;br /&gt;
*Heals all wounds in combat, adds energy and morale, removes the &amp;quot;severe pain&amp;quot; state.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Recipe is the same as for Bacchus' Nectar, except for the Basis&lt;br /&gt;
&lt;br /&gt;
==Aphrodisiac==&lt;br /&gt;
Skill level - C/Purple for normal, B/Blue for powerful&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Strong alcohol for normal/Fiend's mucus for powerful&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Stimulates Feelings&lt;br /&gt;
*Raises Arousal&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
*Strength varies with Basis&lt;br /&gt;
*Can't brew it with water&lt;br /&gt;
&lt;br /&gt;
==Water of Lethe==&lt;br /&gt;
Skill level - S+/Green for water based. Using stronger bases lowers required skill level: A for Alcohol, B for fiend's mucus.&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Any Base&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Essence of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
* Clears aural stats - Arousal, Fear, Despair, Awareness, Taming, Habit, Spoiling, Devotion&lt;br /&gt;
** Obedience is a derived stat, and is not affected directly. However, Fear, Awareness, Taming, Habit, and Devotion are the mayor contributors to obedience, so a trained slave stands to lose most if not all of her Obedience.&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm if there are no persistent moodlets such as from clothing.&lt;br /&gt;
* Greatly lowers a slave's Intelligence (-40, usually enough to drop a level).&lt;br /&gt;
* Has no effect on skills or other stats.&lt;br /&gt;
* If the slaver drinks it, it removes the slaver's moodlets, but has no other effects.&lt;br /&gt;
&lt;br /&gt;
This potion can be a useful tool for clearing Spoiling and Despair in an emergency, potentially saving a slave from mind-breaking if her Despair has reached dangerous levels. But it comes at the cost of the slave's Obedience training and Intelligence.&amp;lt;br/&amp;gt;&lt;br /&gt;
It can make a newly aquired slave easier to work with by clearing her negative moodlets and Spoiling with most of the negative consequences not mattering. Note however, that this still lowers her Intelligence and thus overall quality.&lt;br /&gt;
&lt;br /&gt;
The potion has no beneficial effect on an already mind-broken slave, as that condition depends entirely on Nature, Temperament, and Pride - none of which the potion affects.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
*Any basis will do&lt;br /&gt;
* ''&amp;quot;Imbiber will forget everything - be it good or bad&amp;quot;'' - Mystra&lt;br /&gt;
* &amp;quot;Dangerous&amp;quot; - Mystra&lt;br /&gt;
&lt;br /&gt;
==Philtre==&lt;br /&gt;
Skill level - S+/Green&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Fog Fiend Mucus&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Imbiber feels attraction to first person they see. Not strong, but persistent.&lt;br /&gt;
*adds a level of devotion&lt;br /&gt;
*only usable once per slave&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
Mixing a potion without having the required level will always produce alchool/ moonshine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Basis !! 1° Ingredient !! 2° Ingredient !! 3° Ingredient !! Result !! Minimum level !! Out of Combact Effect !! In Combact Effect&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Kamrian Resin || Faeris' Pollen || Alchool || F/Red || &lt;br /&gt;
* +1 mood each use, up to +2, lowers it the next morning&lt;br /&gt;
* Third dose for slaver and second for slave causes sleep &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || S/Green || &lt;br /&gt;
* Clears aural stats &lt;br /&gt;
** Obedience is  not directlyaffected , but since aural stat contribute to it a trained slave will lose it&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Alchool || F/Red || &lt;br /&gt;
* +1 mood each use, up to +2, lowers it the next morning&lt;br /&gt;
* Third dose for slaver and second for slave causes sleep&lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Bacchic Nectar|| D/Pink||&lt;br /&gt;
* Drunkeness, mood bonus, not stacking with drugs&lt;br /&gt;
* No observable addiction chance&lt;br /&gt;
|| &lt;br /&gt;
* adds morale&lt;br /&gt;
* removes states &amp;quot;severe pain&amp;quot;, &amp;quot;weakness&amp;quot; &amp;quot;stiffness&amp;quot;&lt;br /&gt;
* add &amp;quot;fury&amp;quot;, &amp;quot;adrenaline&amp;quot; and &amp;quot;distraction&amp;quot; states&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Kamrian Resin || Faeris' Pollen || Aphrodisiac || B/Blue || Stimulates Feelings, Raises Arousal|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || A/Teal || &lt;br /&gt;
* Clears aural stats &lt;br /&gt;
** Obedience is  not directlyaffected , but since aural stat contribute to it a trained slave will lose it&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Alchool || F/Red ||  &lt;br /&gt;
* +1 mood each use, up to +2, lowers it the next morning&lt;br /&gt;
* Third dose for slaver and second for slave causes sleep &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Tonic Elixir || C/Purple || Recovers energy - +1 energy point, stacking with massage || &lt;br /&gt;
* recovers stamina and adds morale&lt;br /&gt;
* Removes the &amp;quot;weakness&amp;quot; state&lt;br /&gt;
* Gives the &amp;quot;acceleration&amp;quot; and &amp;quot;attention&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Kamrian Resin || Faeris' Pollen || Powerful Aphrodisiac || B/Blue || Stimulates Feelings, Raises Arousal || None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || B/Blue || &lt;br /&gt;
* Clears aural stats &lt;br /&gt;
** Obedience is  not directlyaffected , but since aural stat contribute to it a trained slave will lose it&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Love Potion || S/Green ||&lt;br /&gt;
*Imbiber feels attraction to first person they see. Not strong, but persistent.&lt;br /&gt;
*adds a level of devotion&lt;br /&gt;
*only usable once per slave &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Healing Balm || B/Blue || Heals wound || Heals all wounds in combat, adds energy and morale, removes the &amp;quot;severe pain&amp;quot; state&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Alchemy&amp;diff=38121</id>
		<title>Jack-o-nine/Gameplay/Alchemy</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Alchemy&amp;diff=38121"/>
				<updated>2024-02-09T00:06:43Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==General==&lt;br /&gt;
&lt;br /&gt;
* Needs the player to rent a lab under &amp;quot;Extended Rental&amp;quot;&lt;br /&gt;
* Needs Alchemy skill from a slave or assistant.  The player's own magic skill determines how high he can train a slave in alchemy, but for some utterly inexplicable reason, in the base game the Slaver cannot mix potions for himself.  Even if a lab is rented, when the player has no slaves or assistants, the lab option will simply disappear.&lt;br /&gt;
* Most ingredients available from Rarity of Mystra in Outsider Quarter&lt;br /&gt;
* All potions need a &amp;quot;basis&amp;quot;. This can be&lt;br /&gt;
** Spring Water - free and always available&lt;br /&gt;
** Alcohol - bought at the [[Jack-o-nine/Gameplay/Locations/White_Town#Trade_Square|Gastronomicon]] can also be brewed accidentally in the lab, being named as moonshine. Raises mood by 1 for each use, up to +2 and lowers it the next morning. Third dose for slaver and second for slave causes sleep. &lt;br /&gt;
** Fog Fiend Mucus - harvested when your [[Jack-o-nine/Fiend|fiend]] grows&lt;br /&gt;
&lt;br /&gt;
==Raw Ingredients==&lt;br /&gt;
&lt;br /&gt;
* Elysian Datura - Relaxes. Adds 1 mood, very slowly drains intelligence if used by slave.&lt;br /&gt;
* Kamarian Resin - Refreshes. Adds 1 energy&lt;br /&gt;
* Faeries' Pollen - Stimulant. Sets energy to 5, slowly drains strength with each use. Second dose in a day causes instant death if slaver and unconsciousness if slave.&lt;br /&gt;
* Essence Of Oblivion - Dulls pain and fear. Boosts mood, slowly drains strength with each use. Second dose in a day causes instant death if slaver and unconsciousness if slave.&lt;br /&gt;
&lt;br /&gt;
All can be consumed directly, but may have side effects. Potions are apparently safer.&lt;br /&gt;
&lt;br /&gt;
==Bacchus' Nectar==&lt;br /&gt;
Skill level - D/Pink&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Spring Water&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Drunkeness - mood bonus, not stacking with drugs, no observable addiction chance&lt;br /&gt;
*Raises Arousal&lt;br /&gt;
*in combat - adds morale, removes the &amp;quot;severe pain&amp;quot;, &amp;quot;weakness&amp;quot; and &amp;quot;stiffness&amp;quot; states. Gives the &amp;quot;fury&amp;quot;, &amp;quot;adrenaline&amp;quot; and &amp;quot;distraction&amp;quot; states.&lt;br /&gt;
&lt;br /&gt;
'''Notes'''&lt;br /&gt;
&lt;br /&gt;
From the description when the potion is created:&lt;br /&gt;
&lt;br /&gt;
''The imbiber will feel a surge of courage and joy. Very useful to raise a person's morale''&lt;br /&gt;
&lt;br /&gt;
==Tonic Elixir==&lt;br /&gt;
Skill level - C/purple&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Strong Alcohol&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Recovers energy - +1 energy point, stacking with massage&lt;br /&gt;
*in combat - recovers stamina and adds morale. Removes the &amp;quot;weakness&amp;quot; state. Gives the &amp;quot;acceleration&amp;quot; and &amp;quot;attention&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Recipe is the same as for Bacchus' Nectar, except for the Basis&lt;br /&gt;
*''&amp;quot;Abuse can lead to tragic consequences&amp;quot;'' -- Mystra&lt;br /&gt;
* Each use out of combat on the same day increasingly drains strength. &lt;br /&gt;
* Using it in combat does not seem to drain strength.&lt;br /&gt;
&lt;br /&gt;
==Miracle Balm==&lt;br /&gt;
Skill Level - B/Blue&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Fog Fiend Mucus&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Can be used outside of combat too but is less effective.&lt;br /&gt;
*Heals all wounds in combat, adds energy and morale, removes the &amp;quot;severe pain&amp;quot; state.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Recipe is the same as for Bacchus' Nectar, except for the Basis&lt;br /&gt;
&lt;br /&gt;
==Aphrodisiac==&lt;br /&gt;
Skill level - C/Purple for normal, B/Blue for powerful&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Strong alcohol for normal/Fiend's mucus for powerful&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Stimulates Feelings&lt;br /&gt;
*Raises Arousal&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
*Strength varies with Basis&lt;br /&gt;
*Can't brew it with water&lt;br /&gt;
&lt;br /&gt;
==Water of Lethe==&lt;br /&gt;
Skill level - S+/Green for water based. Using stronger bases lowers required skill level: A for Alcohol, B for fiend's mucus.&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Any Base&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Essence of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
* Clears aural stats - Arousal, Fear, Despair, Awareness, Taming, Habit, Spoiling, Devotion&lt;br /&gt;
** Obedience is a derived stat, and is not affected directly. However, Fear, Awareness, Taming, Habit, and Devotion are the mayor contributors to obedience, so a trained slave stands to lose most if not all of her Obedience.&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm if there are no persistent moodlets such as from clothing.&lt;br /&gt;
* Greatly lowers a slave's Intelligence (-40, usually enough to drop a level).&lt;br /&gt;
* Has no effect on skills or other stats.&lt;br /&gt;
* If the slaver drinks it, it removes the slaver's moodlets, but has no other effects.&lt;br /&gt;
&lt;br /&gt;
This potion can be a useful tool for clearing Spoiling and Despair in an emergency, potentially saving a slave from mind-breaking if her Despair has reached dangerous levels. But it comes at the cost of the slave's Obedience training and Intelligence.&amp;lt;br/&amp;gt;&lt;br /&gt;
It can make a newly aquired slave easier to work with by clearing her negative moodlets and Spoiling with most of the negative consequences not mattering. Note however, that this still lowers her Intelligence and thus overall quality.&lt;br /&gt;
&lt;br /&gt;
The potion has no beneficial effect on an already mind-broken slave, as that condition depends entirely on Nature, Temperament, and Pride - none of which the potion affects.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
*Any basis will do&lt;br /&gt;
* ''&amp;quot;Imbiber will forget everything - be it good or bad&amp;quot;'' - Mystra&lt;br /&gt;
* &amp;quot;Dangerous&amp;quot; - Mystra&lt;br /&gt;
&lt;br /&gt;
==Philtre==&lt;br /&gt;
Skill level - S+/Green&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Fog Fiend Mucus&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Imbiber feels attraction to first person they see. Not strong, but persistent.&lt;br /&gt;
*adds a level of devotion&lt;br /&gt;
*only usable once per slave&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Basis !! 1° Ingredient !! 2° Ingredient !! 3° Ingredient !! Result !! Minimum level !! Out of Combact Effect !! In Combact Effect&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Kamrian Resin || Faeris' Pollen || Alchool || F/Red || &lt;br /&gt;
* +1 mood each use, up to +2, lowers it the next morning&lt;br /&gt;
* Third dose for slaver and second for slave causes sleep &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || S/Green || &lt;br /&gt;
* Clears aural stats &lt;br /&gt;
** Obedience is  not directlyaffected , but since aural stat contribute to it a trained slave will lose it&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Alchool || F/Red || &lt;br /&gt;
* +1 mood each use, up to +2, lowers it the next morning&lt;br /&gt;
* Third dose for slaver and second for slave causes sleep&lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Bacchic Nectar|| D/Pink||&lt;br /&gt;
* Drunkeness, mood bonus, not stacking with drugs&lt;br /&gt;
* No observable addiction chance&lt;br /&gt;
|| &lt;br /&gt;
* adds morale&lt;br /&gt;
* removes states &amp;quot;severe pain&amp;quot;, &amp;quot;weakness&amp;quot; &amp;quot;stiffness&amp;quot;&lt;br /&gt;
* add &amp;quot;fury&amp;quot;, &amp;quot;adrenaline&amp;quot; and &amp;quot;distraction&amp;quot; states&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Kamrian Resin || Faeris' Pollen || Aphrodisiac || B/Blue || Stimulates Feelings, Raises Arousal|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || A/Teal || &lt;br /&gt;
* Clears aural stats &lt;br /&gt;
** Obedience is  not directlyaffected , but since aural stat contribute to it a trained slave will lose it&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Alchool || F/Red ||  &lt;br /&gt;
* +1 mood each use, up to +2, lowers it the next morning&lt;br /&gt;
* Third dose for slaver and second for slave causes sleep &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Tonic Elixir || C/Purple || Recovers energy - +1 energy point, stacking with massage || &lt;br /&gt;
* recovers stamina and adds morale&lt;br /&gt;
* Removes the &amp;quot;weakness&amp;quot; state&lt;br /&gt;
* Gives the &amp;quot;acceleration&amp;quot; and &amp;quot;attention&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Kamrian Resin || Faeris' Pollen || Powerful Aphrodisiac || B/Blue || Stimulates Feelings, Raises Arousal || None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || B/Blue || &lt;br /&gt;
* Clears aural stats &lt;br /&gt;
** Obedience is  not directlyaffected , but since aural stat contribute to it a trained slave will lose it&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Love Potion || S/Green ||&lt;br /&gt;
*Imbiber feels attraction to first person they see. Not strong, but persistent.&lt;br /&gt;
*adds a level of devotion&lt;br /&gt;
*only usable once per slave &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Healing Balm || B/Blue || Heals wound || Heals all wounds in combat, adds energy and morale, removes the &amp;quot;severe pain&amp;quot; state&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

	<entry>
		<id>http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Alchemy&amp;diff=38120</id>
		<title>Jack-o-nine/Gameplay/Alchemy</title>
		<link rel="alternate" type="text/html" href="http://wiki.anime-sharing.com/hgames/index.php?title=Jack-o-nine/Gameplay/Alchemy&amp;diff=38120"/>
				<updated>2024-02-08T23:57:20Z</updated>
		
		<summary type="html">&lt;p&gt;Alperar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Jack-o-nine}}&lt;br /&gt;
==General==&lt;br /&gt;
&lt;br /&gt;
* Needs the player to rent a lab under &amp;quot;Extended Rental&amp;quot;&lt;br /&gt;
* Needs Alchemy skill from a slave or assistant.  The player's own magic skill determines how high he can train a slave in alchemy, but for some utterly inexplicable reason, in the base game the Slaver cannot mix potions for himself.  Even if a lab is rented, when the player has no slaves or assistants, the lab option will simply disappear.&lt;br /&gt;
* Most ingredients available from Rarity of Mystra in Outsider Quarter&lt;br /&gt;
* All potions need a &amp;quot;basis&amp;quot;. This can be&lt;br /&gt;
** Spring Water - free and always available&lt;br /&gt;
** Alcohol - bought at the [[Jack-o-nine/Gameplay/Locations/White_Town#Trade_Square|Gastronomicon]] can also be brewed accidentally in the lab, being named as moonshine. Raises mood by 1 for each use, up to +2 and lowers it the next morning. Third dose for slaver and second for slave causes sleep. &lt;br /&gt;
** Fog Fiend Mucus - harvested when your [[Jack-o-nine/Fiend|fiend]] grows&lt;br /&gt;
&lt;br /&gt;
==Raw Ingredients==&lt;br /&gt;
&lt;br /&gt;
* Elysian Datura - Relaxes. Adds 1 mood, very slowly drains intelligence if used by slave.&lt;br /&gt;
* Kamarian Resin - Refreshes. Adds 1 energy&lt;br /&gt;
* Faeries' Pollen - Stimulant. Sets energy to 5, slowly drains strength with each use. Second dose in a day causes instant death if slaver and unconsciousness if slave.&lt;br /&gt;
* Essence Of Oblivion - Dulls pain and fear. Boosts mood, slowly drains strength with each use. Second dose in a day causes instant death if slaver and unconsciousness if slave.&lt;br /&gt;
&lt;br /&gt;
All can be consumed directly, but may have side effects. Potions are apparently safer.&lt;br /&gt;
&lt;br /&gt;
==Bacchus' Nectar==&lt;br /&gt;
Skill level - D/Pink&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Spring Water&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Drunkeness - mood bonus, not stacking with drugs, no observable addiction chance&lt;br /&gt;
*Raises Arousal&lt;br /&gt;
*in combat - adds morale, removes the &amp;quot;severe pain&amp;quot;, &amp;quot;weakness&amp;quot; and &amp;quot;stiffness&amp;quot; states. Gives the &amp;quot;fury&amp;quot;, &amp;quot;adrenaline&amp;quot; and &amp;quot;distraction&amp;quot; states.&lt;br /&gt;
&lt;br /&gt;
'''Notes'''&lt;br /&gt;
&lt;br /&gt;
From the description when the potion is created:&lt;br /&gt;
&lt;br /&gt;
''The imbiber will feel a surge of courage and joy. Very useful to raise a person's morale''&lt;br /&gt;
&lt;br /&gt;
==Tonic Elixir==&lt;br /&gt;
Skill level - C/purple&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Strong Alcohol&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Recovers energy - +1 energy point, stacking with massage&lt;br /&gt;
*in combat - recovers stamina and adds morale. Removes the &amp;quot;weakness&amp;quot; state. Gives the &amp;quot;acceleration&amp;quot; and &amp;quot;attention&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Recipe is the same as for Bacchus' Nectar, except for the Basis&lt;br /&gt;
*''&amp;quot;Abuse can lead to tragic consequences&amp;quot;'' -- Mystra&lt;br /&gt;
* Each use out of combat on the same day increasingly drains strength. &lt;br /&gt;
* Using it in combat does not seem to drain strength.&lt;br /&gt;
&lt;br /&gt;
==Miracle Balm==&lt;br /&gt;
Skill Level - B/Blue&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
&lt;br /&gt;
*Fog Fiend Mucus&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence Of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Can be used outside of combat too but is less effective.&lt;br /&gt;
*Heals all wounds in combat, adds energy and morale, removes the &amp;quot;severe pain&amp;quot; state.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
*Recipe is the same as for Bacchus' Nectar, except for the Basis&lt;br /&gt;
&lt;br /&gt;
==Aphrodisiac==&lt;br /&gt;
Skill level - C/Purple for normal, B/Blue for powerful&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Strong alcohol for normal/Fiend's mucus for powerful&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Stimulates Feelings&lt;br /&gt;
*Raises Arousal&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
*Strength varies with Basis&lt;br /&gt;
*Can't brew it with water&lt;br /&gt;
&lt;br /&gt;
==Water of Lethe==&lt;br /&gt;
Skill level - S+/Green for water based. Using stronger bases lowers required skill level: A for Alcohol, B for fiend's mucus.&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Any Base&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Kamrian Resin&lt;br /&gt;
*Essence of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
* Clears aural stats - Arousal, Fear, Despair, Awareness, Taming, Habit, Spoiling, Devotion&lt;br /&gt;
** Obedience is a derived stat, and is not affected directly. However, Fear, Awareness, Taming, Habit, and Devotion are the mayor contributors to obedience, so a trained slave stands to lose most if not all of her Obedience.&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm if there are no persistent moodlets such as from clothing.&lt;br /&gt;
* Greatly lowers a slave's Intelligence (-40, usually enough to drop a level).&lt;br /&gt;
* Has no effect on skills or other stats.&lt;br /&gt;
* If the slaver drinks it, it removes the slaver's moodlets, but has no other effects.&lt;br /&gt;
&lt;br /&gt;
This potion can be a useful tool for clearing Spoiling and Despair in an emergency, potentially saving a slave from mind-breaking if her Despair has reached dangerous levels. But it comes at the cost of the slave's Obedience training and Intelligence.&amp;lt;br/&amp;gt;&lt;br /&gt;
It can make a newly aquired slave easier to work with by clearing her negative moodlets and Spoiling with most of the negative consequences not mattering. Note however, that this still lowers her Intelligence and thus overall quality.&lt;br /&gt;
&lt;br /&gt;
The potion has no beneficial effect on an already mind-broken slave, as that condition depends entirely on Nature, Temperament, and Pride - none of which the potion affects.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
*Any basis will do&lt;br /&gt;
* ''&amp;quot;Imbiber will forget everything - be it good or bad&amp;quot;'' - Mystra&lt;br /&gt;
* &amp;quot;Dangerous&amp;quot; - Mystra&lt;br /&gt;
&lt;br /&gt;
==Philtre==&lt;br /&gt;
Skill level - S+/Green&lt;br /&gt;
&lt;br /&gt;
'''Needs:'''&lt;br /&gt;
*Fog Fiend Mucus&lt;br /&gt;
*Elysian Datura&lt;br /&gt;
*Faeries' Pollen&lt;br /&gt;
*Essence of Oblivion&lt;br /&gt;
&lt;br /&gt;
'''Effect:'''&lt;br /&gt;
&lt;br /&gt;
*Imbiber feels attraction to first person they see. Not strong, but persistent.&lt;br /&gt;
*adds a level of devotion&lt;br /&gt;
*only usable once per slave&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Basis !! 1° Ingredient !! 2° Ingredient !! 3° Ingredient !! Result !! Minimum level !! Out of Combact Effect !! In Combact Effect&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Kamrian Resin || Faeris' Pollen || Alchool || F/Red || +1 mood each use, up to +2, lowers it the next morning. Third dose for slaver and second for slave causes sleep || None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || S/Green || &lt;br /&gt;
* Clears aural stats - Arousal, Fear, Despair, Awareness, Taming, Habit, Spoiling, Devotion&lt;br /&gt;
** Obedience is  not affected directly. Since aural stat contribute to it a trained slave will lose most or all of her Obedience.&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats.&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Alchool || F/Red || +1 mood each use, up to +2, lowers it the next morning. Third dose for slaver and second for slave causes sleep|| None&lt;br /&gt;
|-&lt;br /&gt;
| Water || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Bacchic Nectar|| D/Pink|| Drunkeness, mood bonus, not stacking with drugs, no observable addiction chance|| adds morale, removes states &amp;quot;severe pain&amp;quot;, &amp;quot;weakness&amp;quot; &amp;quot;stiffness&amp;quot;, add &amp;quot;fury&amp;quot;, &amp;quot;adrenaline&amp;quot; and &amp;quot;distraction&amp;quot; states&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Kamrian Resin || Faeris' Pollen || Aphrodisiac || B/Blue || Stimulates Feelings, Raises Arousal|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || A/Teal || &lt;br /&gt;
* Clears aural stats - Arousal, Fear, Despair, Awareness, Taming, Habit, Spoiling, Devotion&lt;br /&gt;
** Obedience is  not affected directly. Since aural stat contribute to it a trained slave will lose most or all of her Obedience.&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats.&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Alchool || F/Red || +1 mood each use, up to +2, lowers it the next morning. Third dose for slaver and second for slave causes sleep|| None&lt;br /&gt;
|-&lt;br /&gt;
| Alchool || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Tonic Elixir || C/Purple || *Recovers energy - +1 energy point, stacking with massage || recovers stamina and adds morale. Removes the &amp;quot;weakness&amp;quot; state. Gives the &amp;quot;acceleration&amp;quot; and &amp;quot;attention&amp;quot;. &lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Kamrian Resin || Faeris' Pollen || Powerful Aphrodisiac || B/Blue || Stimulates Feelings, Raises Arousal || None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Kamrian Resin || Essence of Oblivion || Water of Lethe || B/Blue || &lt;br /&gt;
* Clears aural stats - Arousal, Fear, Despair, Awareness, Taming, Habit, Spoiling, Devotion&lt;br /&gt;
** Obedience is  not affected directly. Since aural stat contribute to it a trained slave will lose most or all of her Obedience.&lt;br /&gt;
* Removes all temporary moodlets, resetting mood to calm, persistent moodlets such are unaffected&lt;br /&gt;
* Lowers a slave's Intelligence&lt;br /&gt;
* No effect on skills or other stats.&lt;br /&gt;
* If the slaver drinks it, it removes his moodlets, but has no other effects &lt;br /&gt;
|| None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Elysian Datura || Faeris' Pollen || Essence of Oblivion || Love Potion || S/Green ||&lt;br /&gt;
*Imbiber feels attraction to first person they see. Not strong, but persistent.&lt;br /&gt;
*adds a level of devotion&lt;br /&gt;
*only usable once per slave || None&lt;br /&gt;
|-&lt;br /&gt;
| Fiend's Muchus || Kamrian Resin || Faeris' Pollen || Essence of Oblivion || Healing Balm || B/Blue || Heals wound || Heals all wounds in combat, adds energy and morale, removes the &amp;quot;severe pain&amp;quot; state&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Alperar</name></author>	</entry>

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