Difference between revisions of "SummertimeSAGA"

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[http://wiki.anime-sharing.com/hgames/index.php?title=SummertimeSAGA Overview & Interface]<br />
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[http://wiki.anime-sharing.com/hgames/index.php?title=SummertimeSAGA Overview & Interface]
[http://wiki.anime-sharing.com/hgames/index.php?title=SummertimeSAGA/Characters Characters]<br />
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[http://wiki.anime-sharing.com/hgames/index.php?title=SummertimeSAGA/Characters Characters]
[http://wiki.anime-sharing.com/hgames/index.php?title=SummertimeSAGA/Items Items]<br />
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[http://wiki.anime-sharing.com/hgames/index.php?title=SummertimeSAGA/Items Items]
[http://wiki.anime-sharing.com/hgames/index.php?title=SummertimeSAGA/Locations Locations]<br /><br />
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[http://wiki.anime-sharing.com/hgames/index.php?title=SummertimeSAGA/Locations Locations]
  
<big>OVERVIEW</big><br />
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OVERVIEW<br />
Summertime SAGA is an erotic adult dating sim/visual novel created by [https://www.patreon.com/summertimesaga 'DarkCookie'].  This PC-only game game is programmed in Ren'Py with the assistance of 'Arizona Identities'.  Summertime SAGA is currently in early development with no posted release date.<br />
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Summertime SAGA is an erotic adult dating sim/visual novel created by [https://www.patreon.com/summertimesaga 'DarkCookie'].  This PC-only game game is programmed in Ren'Py with the assistance of 'Arizona Identities'.  Summertime SAGA is currently in early development with no posted release date.
The main character is a young man whom you can name.  His goals are to solve the mystery of his father's death, get into a good college, and find a date for the prom, all over the course of the summer.  He can increase his stats, make money and buy things, do quests, and have sexual encounters with non-player characters.<br /><br />
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The main character is a young man whom you can name.  His goals are to solve the mystery of his father's death, get into a good college, and find a date for the prom, all over the course of the summer.  He can increase his stats, make money and buy things, do quests, and have sexual encounters with non-player characters.
  
<big>INTERFACE:</big><br />
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INTERFACE<br />
Summertime SAGA gameplay is entirely mouse-driven.  However, there are some non-case-sensitive keyboard commands to aid play.<br />
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Summertime SAGA gameplay is entirely mouse-driven.  However, there are some non-case-sensitive keyboard commands to aid play.
Press 'V' to toggle self-voicing mode, which will read text from the screen out loud.<br />
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Press 'V' to toggle self-voicing mode, which will read text from the screen out loud.
Press 'H' to hide the text box until 'H' is pressed again, or the mouse is clicked.<br />
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Press 'H' to hide the text box until 'H' is pressed again, or the mouse is clicked.
Hold the right 'Ctrl' to fast-forward through a scene.<br />
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Hold the right 'Ctrl' to fast-forward through a scene.
Press 'Escape' to bring up the main menu.<br /><br />
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Press 'Escape' to bring up the main menu.
  
TIME:<br />
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MAP<br />
The time of day passes through four different segments; morning, afternoon, nightfall, and late night. Each segment is indicated with a green rectangle, located at the top center of the screen.<br />
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  A map in the upper-left corner can be clicked at most times, enabling the main character to instantly travel to another locaiton.
Time passes whenever the MC does an involved action, such as studying in class or laboring in a garden.<br />
 
A 'Cycle' button under the time of day will cause time to skip ahead one segment, but is disabled in some locations.<br />
 
Many locations and activities are time-sensitive, in that they will not be available at all segments of time, or even all days of the week.<br /><br />
 
  
CELL PHONE:<br />
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TIME<br />
The cell phone keeps a log of the MC's main goals and side goals.<br />
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The time of day passes through four different segments; morning, afternoon, nightfall, and late night.  Each segment is indicated with a green rectangle, located at the top center of the screen.
The cell phone tracks the MC's stats, which are Smarts, Strength, Agility, and Charm.<br />
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Time passes whenever the MC does an involved action, such as studying in class or laboring in a garden.
The cell phone lists incoming text messages.<br />
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A 'Cycle' button under the time of day will cause time to skip ahead one segment, but is disabled in some locations.
The cell phone may also contain three other functions, which are not implemented yet.<br /><br />
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Many locations and activities are time-sensitive, in that they will not be available at all segments of time, or even all days of the week.
  
BACKPACK:<br />
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CELL PHONE<br />
Contains the main character's carried items.  Currently, none of the items need to be activated directly - they will automatically activate when needed.<br />
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The cell phone will have six main functions.  For now, it keeps a log of the MC's main goals and side goals, tracks the main character's stats (Smarts, Strength, Agility, and Charm), lists incoming text messages, and three other functions which are not yet implemented.
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BACKPACK<br />
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Contains the main character's carried items.  None of the items need to be activated directly - they will automatically activate when needed.

Revision as of 17:19, 13 December 2016

Summertime SAGA

Overview & Interface
Characters
Items
Locations
OVERVIEW
Summertime SAGA is an erotic adult dating sim/visual novel created by 'DarkCookie'. This PC-only game game is programmed in Ren'Py with the assistance of 'Arizona Identities'. Summertime SAGA is currently in early development with no posted release date. The main character is a young man whom you can name. His goals are to solve the mystery of his father's death, get into a good college, and find a date for the prom, all over the course of the summer. He can increase his stats, make money and buy things, do quests, and have sexual encounters with non-player characters.
INTERFACE
Summertime SAGA gameplay is entirely mouse-driven. However, there are some non-case-sensitive keyboard commands to aid play. Press 'V' to toggle self-voicing mode, which will read text from the screen out loud. Press 'H' to hide the text box until 'H' is pressed again, or the mouse is clicked. Hold the right 'Ctrl' to fast-forward through a scene. Press 'Escape' to bring up the main menu.
MAP
A map in the upper-left corner can be clicked at most times, enabling the main character to instantly travel to another locaiton.
TIME
The time of day passes through four different segments; morning, afternoon, nightfall, and late night. Each segment is indicated with a green rectangle, located at the top center of the screen. Time passes whenever the MC does an involved action, such as studying in class or laboring in a garden. A 'Cycle' button under the time of day will cause time to skip ahead one segment, but is disabled in some locations. Many locations and activities are time-sensitive, in that they will not be available at all segments of time, or even all days of the week.
CELL PHONE
The cell phone will have six main functions. For now, it keeps a log of the MC's main goals and side goals, tracks the main character's stats (Smarts, Strength, Agility, and Charm), lists incoming text messages, and three other functions which are not yet implemented.
BACKPACK
Contains the main character's carried items. None of the items need to be activated directly - they will automatically activate when needed.