Sexy Beach Premium Resort: Items Clothing Weapons

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all characters are at least 18

Sexy Beach Premium Resort [edit]



FAQ & Technical Help


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Clothing Shop Locations


Hidden Clothing

Ivy Vines

In the plants that grow in ruins.

Fairy Outfit

In the ruins east of the hotel, search the sparkling rocks there

Ripped Stockings, Leather Collars

In one of the containers in the middle of the slums, look for sparkling junk.

Seashell/Pearl outfit

"Shells" can be caught from any fishing location. Includes Seashell Bikini and Head Accessory, Pearl Sleeves, Hose and Shoes.

Recovery Items

Item Effect Location/Cost Sell Price
Herbs Restore 5 Life Common search reward 20G
Supplement Restore 30 Life Uncommon search reward 20G
Digestive Drug Cures Sickness Clinic (Limit 2,) 200G 50G
Sedative Cures Ahegao Clinic (Limit 2,) 250G 50G
Bazooka Cures Drowsiness Climic (Limit 2,) 300G 100G
Golden Watch Resets Hearts to 0 ? 500G
Light Coral Restores all Life Rare fishing reward 500G
Midsummer Carp Cures all Negative States Underground fishing reward 600G
Power Potion +1 Attack Strength for 3 hours Sexy Land (Limit 10,) 20P 100G


Weapon Attack Power 1H/2H Location/Cost
Torch 1 0 On table in garden in front of hotel
Bamboo Sword 1 2 Weapon Shop - 1000G
Wooden Sword 2 1 Weapon Shop - 5000G
Combat Knife 2 1 Weapon Shop - 5000G
Nightstick 2 1 Weapon Shop - 5000G
Leather Bag 1 1 Weapon Shop - 1000G
Bastard Sword 4 2 Sexy Land - 500P
Epic Sword 5 1 Sword in sparkly ground near top of western mountain ridge
Katana 3 1 Weapon Shop - 12000G
Hero Rapier 2 1 Sexy Land - 300P
Hero Blade 4 2 Sexy Land - 500P
Ragged Sword 1 1 Sword in stone in cave north of cave bus stop
Demon Blade 4 2 Sexy Land - 500P
Pow Hammer 1 2 Sexy Land - 50P
Parasol (open and closed) 1 2 Open Parasol East of Sex Shops, Closed on Sunset Beach (where?)
Oar 2 2 In a broken boat on Long Beach
Sabre 2 1 Pirate Special start item
Two-Headed Axe 2 2 Gladiator Special start item
Wooden Bat 1 1 Start item
Metal Bat 2 1 Start item
Beer Bottle 1 2 Start item
Chinese Sword 4 1 Start item
The torch is identified in data as a 0-handed weapon. This may be because the damage is dealt by the flame, not the strike.