RyonaRPG/Locations/Magicians Retreat

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File:Mh.png
Entrance to the dungeons.

Magician's Hideout

Magician's hideout is a large dungeon complex forking to three different dungeons. To get to them once you enter from the map go inside the house in front of you. You'll get trapped inside by a bunch of bandits. To exit the house you'll need to beat some up but should you wish to actually proceed to the three dungeons you can just walk up to the bookshelf without books and check it out for a hidden passage, no bandit brutality required.

Once you've descended the stairs you'll face a screen with some treasure, a red tonberry, a door to the Dead Wife Museum and a way south. The chest in the northeast room is a paralyze boobytrap that spawns rape worms and the chest directly north of the red tonberry has a load of traps on the way out.

To get to the prison the tonberry is guarding head south and flip the small switch in the room with slimes and head back. Tonberry is gone, door is open. If you want to leave in one piece pull the small chain and then the long chain in the eastern room before leaving. The switch next to the stairs resets the chains.

There also seems to be a new part in the RyonaCore0054 update, leading to some sort or dimensional rift with ghosts... No saves and many traps, most probably not finished yet


Dead Wife Museum

To get to Dead Wife Museum enter the southwest door on the first screen with monster in Magician's Hideout dungeon complex. Following the only available path leads you to a house that is the DWM.

  • You can, and should, save the game at the diary immediately inside house since DWM is full of game over instant death traps.
  • To proceed examine the painting with a door. Walking past the painting of you gives a lenghty game over event.
  • In the next room with monsters and empty paintings you need to convince the monsters to return to the paintings with brute force. Once all the paintings have settled down two door paintings appear to the south. Enter the western door. (Check out the eastern door if you like, has a game over event)
  • This room has a loose painting again. Watch out for the physical hard hitter while you beat it down and proceed to the appearing door.
  • In the wax gallery some of the dolls are alive (you can tell if they turn to face you) and will hit you if you come close. They don't move so just run past them to the eastern exit.
  • In the doll prison you need to continue to the second screen and pull the lever in the room with the stone statues (watch out for the three traps, guess what they do to you) and then enter the open coffin in the first dungeon screen and pull the lever there (if you don't pull the other lever first there's a game over event here). Finally you can return to the wax gallery and pull the lever near the two flute dolls opening a hole in the wall of statues to the north. However should you try to proceed the statues will trap you and delta horse you into submission ending the game.
  • Instead go through the hidden door in the wall next to the lone statue
    File:Door.png
    Hidden door in the wax museum available after flipping the three switches.
    .
  • After the room with a save book and bookshelves full of information you find the boss of the dungeon.
  • Once you beat the boss and enter the door you find yourself back in the first screen of DWM again.