Difference between revisions of "Custom Maid 3D2/Gameplay/H Guide"

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m (Adding mention to the original names to the stats.)
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==Excitement, Mind and Reason==
 
==Excitement, Mind and Reason==
 
The three bars at the top of the H interface are, from left to right: 興奮値 - Excitement, 精神 - Mind, 理性 - Reason.
 
The three bars at the top of the H interface are, from left to right: 興奮値 - Excitement, 精神 - Mind, 理性 - Reason.
*Excitement is shared between the maid and the master. It will go up with almost any action except climax, which depletes it. You will only be able to select climax actions once the excitement meter is above a certain threshold. Many sex acts have three animations, with more intense animations being used when your excitement level is higher.
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*Excitement is shared between the maid and the master. It will go up with almost any action except climax and punishment, which deplete it.  
*Mind is a resource that is refreshed for each sex skill selected. However, if it is depleted to zero, the next skill with only 50% Mind.
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You will only be able to select climax actions once the excitement meter is above a certain threshold. Many sex acts have three animations, with more intense animations being used when your excitement level is higher.
*Reason is also depleted by sex acts, but is not generally replenished between skills. Certain actions can raise it slightly, like the Poses and also the Pat on head action of grope skill, but gain is minimal.
 
  
If Mind (or Reason? Or both?) are depleted, the maid will automatically fail their assigned task the next day. This can be useful if you want to punish the maid, but will result in slower stat gain from their daytime activity.
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*Mind is a resource that is refreshed to full after starting a new skill. However, if it is depleted to zero, the next skill will start with only 50% Mind, reducing the amount of possible actions.
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Thus it is advisable to take care to stay above 0 Mind and end the skill when you get too low.
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*Reason is also depleted by actions, but is not replenished between skills. Certain actions can raise it slightly, like some SM actions, stopping, etc, but the gain is low.
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When Reason falls to 0, you can keep going, however the amount of daytime stats Charm, Sweetness and Elegance lost by using each action is increased.
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After selecting a room for the night activity, you can choose one or more skills (up to 7) from the maid's selection depending on what is compatible with the room.
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Certain skills (when unlocked) will only be available in certain rooms, such as public (Courtyard, Outdoors), sharing (Stage, Penthouse) or SM stages.

Revision as of 10:50, 9 August 2015

KISS

all characters are at least 18


Custom Maid 3D2 [edit]


Excitement, Mind and Reason

The three bars at the top of the H interface are, from left to right: 興奮値 - Excitement, 精神 - Mind, 理性 - Reason.

  • Excitement is shared between the maid and the master. It will go up with almost any action except climax and punishment, which deplete it.

You will only be able to select climax actions once the excitement meter is above a certain threshold. Many sex acts have three animations, with more intense animations being used when your excitement level is higher.


  • Mind is a resource that is refreshed to full after starting a new skill. However, if it is depleted to zero, the next skill will start with only 50% Mind, reducing the amount of possible actions.

Thus it is advisable to take care to stay above 0 Mind and end the skill when you get too low.


  • Reason is also depleted by actions, but is not replenished between skills. Certain actions can raise it slightly, like some SM actions, stopping, etc, but the gain is low.

When Reason falls to 0, you can keep going, however the amount of daytime stats Charm, Sweetness and Elegance lost by using each action is increased.


After selecting a room for the night activity, you can choose one or more skills (up to 7) from the maid's selection depending on what is compatible with the room. Certain skills (when unlocked) will only be available in certain rooms, such as public (Courtyard, Outdoors), sharing (Stage, Penthouse) or SM stages.