Difference between revisions of "Artificial Academy 2/Character Creation/Traits"

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(I took a LOT of info from the Japanese wiki and tested it to see if it's correct before adding it here. The result is a quite large update to this page. Very handy.)
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| <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points
 
| <span style="color:blue">Loyal Friend</span> / <span style="color:red">Affable</span>||-easier to raise friend points
 
|-
 
|-
| Bad with Guys||-negative modifier to point increase when successfully dealt with guys
+
| Bad with Guys||-less Like/Love points gained when interacting with guys
 +
 
 +
-accepts good rumors about guys harder
 +
 
 
-will never interrupt guys
 
-will never interrupt guys
 
|-
 
|-
| Bad with Girls||-negative modifier to point increase when successfully dealt with girls
+
| Bad with Girls||-less Like/Love points gained when interacting with girls
 +
 
 +
-accepts good rumors about girls harder
 +
 
 
-will never interrupt girls
 
-will never interrupt girls
 
|-
 
|-
 
| Charming||-positive modifier to relationship point
 
| Charming||-positive modifier to relationship point
 +
 
-NPCs will seek this character for interaction but are also more likely to interrupt conversations
 
-NPCs will seek this character for interaction but are also more likely to interrupt conversations
 
|-
 
|-
 
| Tsundere||-decreases the chances of successful "let's...(e.g. study)" action
 
| Tsundere||-decreases the chances of successful "let's...(e.g. study)" action
-increases chances of getting slapped
 
 
|-
 
|-
 
| <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action
 
| <span style="color:blue">Courteous</span> / <span style="color:red">Chivalrous</span>||-increases the chances of successful "let's...(e.g. study)" action
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|-
 
|-
 
| <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods
 
| <span style="color:blue">Optimistic</span> / <span style="color:red">Positive</span>||-prone to positive moods
 +
 
-bonus to cheering others up
 
-bonus to cheering others up
 
|-
 
|-
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-will always run away when witnessing H
 
-will always run away when witnessing H
 +
 +
-less likely to ask someone on a date
 
|-
 
|-
| Jealous||-increased chances of interrupting conversation
+
| Jealous||-increased chances of interrupting conversation and H
 
|-
 
|-
 
| <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods
 
| <span style="color:blue">Pessimistic</span> / <span style="color:red">Melancholy</span>||-prone to depressed moods
 +
-becomes depressed after witnessing a fight
 
|-
 
|-
 
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods
 
| <span style="color:blue">Lewd</span> / <span style="color:red">Perverted</span>||-prone to horny moods
 +
 
-easier to raise chemistry
 
-easier to raise chemistry
  
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|-
 
|-
 
| Serious||-always present at school
 
| Serious||-always present at school
 +
 
-visits clubs regularly at least once in every session
 
-visits clubs regularly at least once in every session
  
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|-
 
|-
 
| Calm||-more stable mood
 
| Calm||-more stable mood
 +
 
-resistant to angry moods
 
-resistant to angry moods
  
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|-
 
|-
 
| <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed
 
| <span style="color:blue">Daydreamer</span> / <span style="color:red">Absentminded</span>||-reduced movement speed
 +
 
-will never be present before the homeroom class starts
 
-will never be present before the homeroom class starts
  
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|-
 
|-
 
| Violent||-prone to angry moods
 
| Violent||-prone to angry moods
 +
 
-more likely to start a fight with characters he or she hates
 
-more likely to start a fight with characters he or she hates
 +
 +
-increases chances of slapping
 
|-
 
|-
| Passive||-unlikely to initiate H conversation or actions
+
| Passive||-unlikely to initiate H conversation or actions and unlikely to confess
 
|-
 
|-
 
| Meddlesome||-more likely to offer massages and cheer up or calm down other characters
 
| Meddlesome||-more likely to offer massages and cheer up or calm down other characters
 
|-
 
|-
 
| Class Prez||-unlikely to take part in Teacher-student sex
 
| Class Prez||-unlikely to take part in Teacher-student sex
 +
 
-can get teachers fired if he or she catches them during H
 
-can get teachers fired if he or she catches them during H
  
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|-
 
|-
 
| Chatty||-increases frequency of triggering conversation
 
| Chatty||-increases frequency of triggering conversation
 +
 
-increased frequency of gossiping rumors, good or bad, but not their success rate
 
-increased frequency of gossiping rumors, good or bad, but not their success rate
 
|-
 
|-
 
| Always Hungry||-can eat three times during one period
 
| Always Hungry||-can eat three times during one period
 +
 
-talking about food has double success rate
 
-talking about food has double success rate
  
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|-
 
|-
 
| <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors
 
| <span style="color:blue">Deceptive</span> / <span style="color:red">Scheming</span>||-increases the chances of spreading successful bad rumors
 +
 
-NPCs with this trait can force exploitable characters
 
-NPCs with this trait can force exploitable characters
 
|-
 
|-
 
| Diligent||-visits the library regularly at least once in every session
 
| Diligent||-visits the library regularly at least once in every session
 +
 
-increases the success rate of accepting "Let's study".
 
-increases the success rate of accepting "Let's study".
 
|-
 
|-
 
| <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class
 
| <span style="color:blue">Cuts Class</span> / <span style="color:red">Wild</span>||-increases the chances of accepting to skip the class
 +
 
-may invite you to skip the class
 
-may invite you to skip the class
  
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-greatly increases favorability to those who skip with them
 
-greatly increases favorability to those who skip with them
 
|-
 
|-
| Masochist||-abusive actions increases the relationship points but may still fail
+
| Masochist||-insults increase the relationship points but may still fail
 
|-
 
|-
 
| Sweaty||-body becomes noticeably shiny
 
| Sweaty||-body becomes noticeably shiny
 +
 
-increased chances of visiting the Shower Room
 
-increased chances of visiting the Shower Room
 
|-
 
|-
 
| Evil||-will never break up with, or permit a break up from, any lover
 
| Evil||-will never break up with, or permit a break up from, any lover
 +
 
-will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details)
 
-will attempt to kill their lovers if favorability drops low enough to break up (see [[Artificial_Academy_2/Gameplay#Events|Events Section]] for details)
  
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|-
 
|-
 
| Exploitable||-can be forced by anyone
 
| Exploitable||-can be forced by anyone
 +
 
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly
 
-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly
 
|-
 
|-
 
| Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased
 
| Asexual||-decreased success rate of ero topic conversation and ero gains from physical contact decreased
 +
 
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu)
 
-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu)
 
|-
 
|-
 
| Lucky||-increased chances of "coping a feel" during massage
 
| Lucky||-increased chances of "coping a feel" during massage
 +
 
-has a chance of escaping murder or getting away after killing someone
 
-has a chance of escaping murder or getting away after killing someone
 
|-
 
|-

Revision as of 22:16, 5 December 2014

Illusion

all characters are at least 18


Artificial Academy 2 [edit]

External links


Trait translations have been worked on by different translation teams, so like the personality names, the trait names will depend on the translation you use - the one provided by Hongfire and the one provided by /hgg/. Like the personality names, if it is not marked with a specific color it is the same in both translations.

Trait Effects
Easygoing -easier to raise love points and chemistry
Loyal Friend / Affable -easier to raise friend points
Bad with Guys -less Like/Love points gained when interacting with guys

-accepts good rumors about guys harder

-will never interrupt guys

Bad with Girls -less Like/Love points gained when interacting with girls

-accepts good rumors about girls harder

-will never interrupt girls

Charming -positive modifier to relationship point

-NPCs will seek this character for interaction but are also more likely to interrupt conversations

Tsundere -decreases the chances of successful "let's...(e.g. study)" action
Courteous / Chivalrous -increases the chances of successful "let's...(e.g. study)" action
Groupie / Trendy -increases the chances of joining any group activities
Obedient -easier to accept the the "encourage", "group", and "follow me" options
Optimistic / Positive -prone to positive moods

-bonus to cheering others up

Shy -harder to accept physical contact and public H action in the presence of other people

-will always run away when witnessing H

-less likely to ask someone on a date

Jealous -increased chances of interrupting conversation and H
Pessimistic / Melancholy -prone to depressed moods

-becomes depressed after witnessing a fight

Lewd / Perverted -prone to horny moods

-easier to raise chemistry

-increases the frequency and the success rate of lewd actions and topics

-more likely to masturbate when horny

-will never run away when it witnesses H

Serious -always present at school

-visits clubs regularly at least once in every session

-increased chances of interrupting H

-will never skip classes

Calm -more stable mood

-resistant to angry moods

-decreased chances of interrupting conversation

Impulsive -easily changes moods, bad or good
Daydreamer / Absentminded -reduced movement speed

-will never be present before the homeroom class starts

-leaves the school early

Violent -prone to angry moods

-more likely to start a fight with characters he or she hates

-increases chances of slapping

Passive -unlikely to initiate H conversation or actions and unlikely to confess
Meddlesome -more likely to offer massages and cheer up or calm down other characters
Class Prez -unlikely to take part in Teacher-student sex

-can get teachers fired if he or she catches them during H

-increases the frequency of "everyone, let's..." actions

Chatty -increases frequency of triggering conversation

-increased frequency of gossiping rumors, good or bad, but not their success rate

Always Hungry -can eat three times during one period

-talking about food has double success rate

-hungry NPCs tend to loiter in cafeteria

Passionate / Romantic -double success rate for discussing "Love"

-increases the frequency of hug/kiss/confess/date with their lovers

Faithful / Singleminded -always refuses hug/kiss/touch interactions until is in a relationship
Indecisive -unlikely to choose either of two competitors for the character's attention
Competitive -more likely to compete when interrupting
Deceptive / Scheming -increases the chances of spreading successful bad rumors

-NPCs with this trait can force exploitable characters

Diligent -visits the library regularly at least once in every session

-increases the success rate of accepting "Let's study".

Cuts Class / Wild -increases the chances of accepting to skip the class

-may invite you to skip the class

-may invite you to have sex in the infirmary

-greatly increases favorability to those who skip with them

Masochist -insults increase the relationship points but may still fail
Sweaty -body becomes noticeably shiny

-increased chances of visiting the Shower Room

Evil -will never break up with, or permit a break up from, any lover

-will attempt to kill their lovers if favorability drops low enough to break up (see Events Section for details)

-will attempt to kill anyone they witnessed having sex with their lover

-can force sex on the player

Deaf -has the extra option "Huh?!" when asked something that has same effect as "No" but with lower decrease on relationship
Exploitable -can be forced by anyone

-such a character has 999% to follow the forcing character, and 150% to accept forced sex on the spot, though grudgingly

Asexual -decreased success rate of ero topic conversation and ero gains from physical contact decreased

-girls will never get pregnant nor will have any pregnancy-related dialogue, not even on risky days (this does not apply if you force every day to be risky from the options menu)

Lucky -increased chances of "coping a feel" during massage

-has a chance of escaping murder or getting away after killing someone

"deaf" trait gives you this third option
Masochist characters can get positive results from insults