Difference between revisions of "A Record of Delia's War"

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{{Template:RPG Maker VXACE}}
 
{{Template:RPG Maker VXACE}}
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== Army Battles ==
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1. Goblin Army 1 (Land Around the Castle)
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1,0,0,0,0,0,0,0,1
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192 (gold earned per unit) = 30
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189 (nr of soldiers) = 30
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 1
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1.5 Goblin Bandits (Land Around the Castle)
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1,1,1,1,1,0,0,0,0
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192 (gold earned per unit) = 50
 +
189 (nr of soldiers) = 50
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 1
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2. Goblin Army 2 (Prairie Pilgrimage)
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1,1,1,0,0,0,0,0,0
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192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 60
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 2
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2. Goblin Army 3 (Snow Zone Ruins)
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1 0 0 1 0 0 0 0 0
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192 (gold earned per unit) = 30
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189 (nr of soldiers) = 100
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 2
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3. Goblin Army Corps (Corrupted Swamp)
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1 0 0 0 0 0 0 0 1
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192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 300
 +
190 (enemy attack) = 1
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 2
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4. Kobold Army (Eternal Rain - Old Mine)
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1 1 1 1 0 0 0 0 0
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192 (gold earned per unit) = 30
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189 (nr of soldiers) = 500
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190 (enemy attack) = 2
 +
191 (enemy defense) = 1
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194 (intelligence req) = 3
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5. Kobold Army Suppression (Fort of Eternal Night)
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1 0 0 0 1 0 0 0 0
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192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 1000
 +
190 (enemy attack) = 2
 +
191 (enemy defense) = 1
 +
194 (intelligence req) = 3
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6. Kobold King's Army (Ice Fields)
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1 1 1 1 0 0 0 0 0
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192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 1500
 +
190 (enemy attack) = 2
 +
191 (enemy defense) = 2
 +
194 (intelligence req) = 4
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7. Lizard Army (Magma Zone)
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1 0 0 1 1 0 0 0 0
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192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 2500
 +
190 (enemy attack) = 2
 +
191 (enemy defense) = 2
 +
194 (intelligence req) = 4
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8. Large Skeleton Army (Monster Fort)
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1 0 0 0 0 0 0 0 1
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192 (gold earned per unit) = 30
 +
189 (nr of soldiers) = 4500
 +
190 (enemy attack) = 2
 +
191 (enemy defense) = 2
 +
194 (intelligence req) = 5
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9. Goblin Labyrinth Vanguard (Labyrinth 1st Floor)
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0 0 0 0 0 0 0 0 0
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192 (gold earned per unit) = 10
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189 (nr of soldiers) = 5000
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190 (enemy attack) = 3
 +
191 (enemy defense) = 3
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194 (intelligence req) = 6
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10. Army of Destruction (Labyrinth 2nd Floor)
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1 0 0 0 0 0 0 0 1
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192 (gold earned per unit) = 10
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189 (nr of soldiers) = 5000
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190 (enemy attack) = 4
 +
191 (enemy defense) = 3
 +
194 (intelligence req) = 7
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11. Army Hidden in the Ruins (Labyrinth 3rd Floor)
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1 0 0 0 0 0 0 1 0
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192 (gold earned per unit) = 10
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189 (nr of soldiers) = 9000
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190 (enemy attack) = 5
 +
191 (enemy defense) = 5
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194 (intelligence req) = 8
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12. Gray Skeleton Army (Labyrinth 4th Floor)
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1 0 0 0 1 0 1 1 0
 +
192 (gold earned per unit) = 10
 +
189 (nr of soldiers) = 12,000
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190 (enemy attack) = 5
 +
191 (enemy defense) = 5
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194 (intelligence req) = 9
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13. Draconic Army of the Labyrinth (Labyrinth 5th Floor)
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1 0 0 0 0 0 0 0 1
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192 (gold earned per unit) = 10
 +
189 (nr of soldiers) = 15,000
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190 (enemy attack) = 5
 +
191 (enemy defense) = 5
 +
194 (intelligence req) = 10
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14. Demon King's Own (World Sanctuary)
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1 1 1 1 1 1 1 1 0
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192 (gold earned per unit) = 3
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189 (nr of soldiers) = 20,000
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190 (enemy attack) = 6
 +
191 (enemy defense) = 6
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194 (intelligence req) = 10
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15. Forever Wandering Cursed Ghost Army (World Sanctuary)
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0 0 0 0 0 0 0 0 0
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192 (gold earned per unit) = 3
 +
189 (nr of soldiers) = 20,000
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190 (enemy attack) = 7
 +
191 (enemy defense) = 7
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194 (intelligence req) = 10
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[[Category:RPG Maker]]
 
[[Category:RPG Maker]]

Revision as of 22:37, 1 June 2019

Facts

Game: A Record of Delia's War (ディリア戦記) [No Official Website]
Company: Shoku Official Website
Release date: February 23, 2017
[No discussion on HongFire]
AnimeSharing
Unofficial LineMarvel Forum
[No HF Patch]


Icon msgbox notice.png This game uses RPG Maker VXAce - If you don't own RPG Maker VXAce please download the free Real Time Package (RTP) to allow you to play this

Army Battles

1. Goblin Army 1 (Land Around the Castle) 1,0,0,0,0,0,0,0,1 192 (gold earned per unit) = 30 189 (nr of soldiers) = 30 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 1

1.5 Goblin Bandits (Land Around the Castle) 1,1,1,1,1,0,0,0,0 192 (gold earned per unit) = 50 189 (nr of soldiers) = 50 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 1

2. Goblin Army 2 (Prairie Pilgrimage) 1,1,1,0,0,0,0,0,0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 60 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 2

2. Goblin Army 3 (Snow Zone Ruins) 1 0 0 1 0 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 100 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 2

3. Goblin Army Corps (Corrupted Swamp) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 30 189 (nr of soldiers) = 300 190 (enemy attack) = 1 191 (enemy defense) = 1 194 (intelligence req) = 2

4. Kobold Army (Eternal Rain - Old Mine) 1 1 1 1 0 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 500 190 (enemy attack) = 2 191 (enemy defense) = 1 194 (intelligence req) = 3

5. Kobold Army Suppression (Fort of Eternal Night) 1 0 0 0 1 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 1000 190 (enemy attack) = 2 191 (enemy defense) = 1 194 (intelligence req) = 3

6. Kobold King's Army (Ice Fields) 1 1 1 1 0 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 1500 190 (enemy attack) = 2 191 (enemy defense) = 2 194 (intelligence req) = 4

7. Lizard Army (Magma Zone) 1 0 0 1 1 0 0 0 0 192 (gold earned per unit) = 30 189 (nr of soldiers) = 2500 190 (enemy attack) = 2 191 (enemy defense) = 2 194 (intelligence req) = 4

8. Large Skeleton Army (Monster Fort) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 30 189 (nr of soldiers) = 4500 190 (enemy attack) = 2 191 (enemy defense) = 2 194 (intelligence req) = 5

9. Goblin Labyrinth Vanguard (Labyrinth 1st Floor) 0 0 0 0 0 0 0 0 0 192 (gold earned per unit) = 10 189 (nr of soldiers) = 5000 190 (enemy attack) = 3 191 (enemy defense) = 3 194 (intelligence req) = 6

10. Army of Destruction (Labyrinth 2nd Floor) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 10 189 (nr of soldiers) = 5000 190 (enemy attack) = 4 191 (enemy defense) = 3 194 (intelligence req) = 7

11. Army Hidden in the Ruins (Labyrinth 3rd Floor) 1 0 0 0 0 0 0 1 0 192 (gold earned per unit) = 10 189 (nr of soldiers) = 9000 190 (enemy attack) = 5 191 (enemy defense) = 5 194 (intelligence req) = 8

12. Gray Skeleton Army (Labyrinth 4th Floor) 1 0 0 0 1 0 1 1 0 192 (gold earned per unit) = 10 189 (nr of soldiers) = 12,000 190 (enemy attack) = 5 191 (enemy defense) = 5 194 (intelligence req) = 9

13. Draconic Army of the Labyrinth (Labyrinth 5th Floor) 1 0 0 0 0 0 0 0 1 192 (gold earned per unit) = 10 189 (nr of soldiers) = 15,000 190 (enemy attack) = 5 191 (enemy defense) = 5 194 (intelligence req) = 10

14. Demon King's Own (World Sanctuary) 1 1 1 1 1 1 1 1 0 192 (gold earned per unit) = 3 189 (nr of soldiers) = 20,000 190 (enemy attack) = 6 191 (enemy defense) = 6 194 (intelligence req) = 10

15. Forever Wandering Cursed Ghost Army (World Sanctuary) 0 0 0 0 0 0 0 0 0 192 (gold earned per unit) = 3 189 (nr of soldiers) = 20,000 190 (enemy attack) = 7 191 (enemy defense) = 7 194 (intelligence req) = 10