Difference between revisions of "AI Syoujyo/Gameplay/Girls Status"

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This is denoted by the Hearts on the Status screen. Unlocking cutscenes with the girl will add a heart. More hearts will let you view more information on the status screen. Cutscenes are unlocked once the girls [[AI_Syoujyo/Gameplay/Girls_Status#Parameters|total exp]] has reached a certain value.
 
This is denoted by the Hearts on the Status screen. Unlocking cutscenes with the girl will add a heart. More hearts will let you view more information on the status screen. Cutscenes are unlocked once the girls [[AI_Syoujyo/Gameplay/Girls_Status#Parameters|total exp]] has reached a certain value.
  
*Phase 1
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'''Phase 1'''
*Phase 2
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*Phase 3 - set traits and unlocks ability to add/edit skills and H skills to the girl. Some skills are automatically acquired based on the probabilities below.
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Total Exp: 0
*Phase 4 - sets a lifestyle based on the 2 highest Parameters
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'''Phase 2'''
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Total Exp: 150
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'''Phase 3'''
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Total Exp: 700
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Set traits and unlocks ability to add/edit skills and H skills to the girl. Some skills are automatically acquired based on the probabilities below.
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'''Phase 4'''
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Total Exp: 1600
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Sets a lifestyle based on the 2 highest Parameters
  
  
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*Excitement Seeker: Tends to move around and change activities.
 
*Excitement Seeker: Tends to move around and change activities.
 
*Armchair: Enjoys the world at her own pace. Likes to play and soak in baths.
 
*Armchair: Enjoys the world at her own pace. Likes to play and soak in baths.
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Another User: Mostly tested exept "Getter" what tested work so between 50 and 80% verified and working!
  
 
=Parameters=
 
=Parameters=
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=Desire=
 
=Desire=
These hidden values from 0-100 control what the girl will do. When a desire reaches 70 or higher that action will be performed (or cancelled if a location to perform the action cannot be found) after which that value will decrease and others increase. Giving the girl advice will sharply increase the corresponding value while lowering others.
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These hidden values from 0-100 control what the girl will do. When a desire reaches 70 or higher that action will be performed (or cancelled if a location to perform the action cannot be found) after which that value will decrease and others increase. If no desire is at 70 the girl will idle about and a desire will steadily increase (during the day hunt will rise and during the night sleep will rise) Giving the girl advice will sharply increase the corresponding value while lowering others.
 
More research is needed to determine how these values change.
 
More research is needed to determine how these values change.
  

Latest revision as of 11:44, 23 November 2019

Illusion

all characters are at least 18


AI Syoujyo [edit]

News

Gameplay

FAQ & Technical Help


Stats

These values control the current condition of the girl.

  • Temperature
  • Mood
  • Hunger
  • Fatigue (Physical)
  • Life
  • Motivation
  • Immoral

Phase

This is denoted by the Hearts on the Status screen. Unlocking cutscenes with the girl will add a heart. More hearts will let you view more information on the status screen. Cutscenes are unlocked once the girls total exp has reached a certain value.

Phase 1

Total Exp: 0


Phase 2

Total Exp: 150


Phase 3

Total Exp: 700

Set traits and unlocks ability to add/edit skills and H skills to the girl. Some skills are automatically acquired based on the probabilities below.


Phase 4

Total Exp: 1600

Sets a lifestyle based on the 2 highest Parameters


Skill Acquisition

Data from the jp wiki and hasn't been fully verified. Upon reaching Phase 3, up to 3 skills have a chance to be acquired one for each of the 3 highest Parameters at the time. 1 additional skill will always be acquired depending on the "moral(モラル)" at the time. Unsure what this refers to.

  • Femininity
    • None (38%)
    • Cooking Lover (15%)
    • Clean Lover (15%)
    • Animal Lover (15%)
    • Sleeping Princess (15%)
    • Priestess Bloodline (2%)
  • Trust
    • None (38%)
    • Achiever (15%)
    • Simple (15%)
    • Reaction Lover (15%)
    • Dear (15%)
    • Devoted Partner (2%)
  • Humanity
    • None (38%)
    • Fishing Lover (15%)
    • Klutz (15%)
    • Crop Knowledge (15%)
    • Avarice (15%)
    • Tireless (2%)
  • Instinct
    • None (38%)
    • Glutton (15%)
    • Rain Lover (15%)
    • Wild (15%)
    • Goods Supplier (15%)
    • Beastmaster (2%)
  • Perversion
    • None (38%)
    • Moody (15%)
    • Loves to Play (15%)
    • Sexual Desire (15%)
    • Curiosity (15%)
    • Cursed Body (2%)
  • Vigilance
    • None (38%)
    • Sensitive (15%)
    • Distrustful (15%)
    • Heart Wall (15%)
    • Body Management (15%)
    • Endurance (2%)
  • Sociability
    • None (38%)
    • Lonely (15%)
    • Good Talker (15%)
    • Chatty (15%)
    • Doer (15%)
    • Super Sense (2%)
  • Darkness
    • None (38%)
    • Slacker (15%)
    • Fastidious (15%)
    • Misfortune (15%)
    • Weak Constitution (15%)
    • Deep Darkness (2%)
  • Moral < 50
    • Unkempt (24%)
    • Lucky (24%)
    • Digging Maniac (24%)
    • Bug collector (24%)
    • Hunter (4%)
  • Moral >= 50
    • Courage (24%)
    • Collector (24%)
    • Terrain Grasp (24%)
    • Guts (24%)
    • Good Luck (4%)

States

There are many different states girls may experience. All of them are negative and each need a specific type of medicine to be cured. Medicine can be bought by Shan the treasure hunter or crafted at the chemistry table.

  • Stomach pains: Gained from eating a bad meal. Cured by giving her
  • Common cold: Gained from having a low body-temperature over an extended period of time. Cured with cold medicine.
  • Injured: can be cured by applying bandages.
  • Unconscious: Gained from reaching maximum fatigue. Cured by carrying the girl into bed and letting her rest for some time. Giving cold medicine to her while she rests speeds up the recovery time.
  • Heatstroke: Gained from having a high body-temperature over and extended period of time. Cured with a wet towel.

Lifestyle

Lifestyle Graph This graph is not yet confirmed if accurate!

Set upon reaching Phase 4 determined by the 2 highest parameters.

Testing is needed to confirm if these are accurate

  • Getter: Greedy type, increases desires for food and items.
  • Baby: Likes to approach you and give gifts.
  • Driver: Independent type who likes to collect materials.
  • Controller: A type that likes to rest and sleep.
  • Excitement Seeker: Tends to move around and change activities.
  • Armchair: Enjoys the world at her own pace. Likes to play and soak in baths.

Another User: Mostly tested exept "Getter" what tested work so between 50 and 80% verified and working!

Parameters

As the girl(s) live on the island their parameters will either increase or decrease, both by themselves and by the players actions. Parameters influence the girls behaviour slightly and will cause them to do certain actions a bit more frequently or act differently around the player.

  • Femininity (Pheromone): How prone the girls are to changing clothes and wear the appropriate attire for the situation.
  • Trust (Reliability): How often she will listen to your suggestions and proposals.
  • Humanity (Reason): Affects her behaviour when you catch her naked, bathing or going to the toilet.
  • Instinct (Instinct): How often she will collect resources and store them in the chest.
  • Perversion (Dirty): How often she gets horny. Higher rates will increase the success chance for accepting/initiating sex and how often she masturbates.
  • Vigilance (Wariness): How on-guard she will be around the player. Increased by catching her peeing, bathing or being mean to her. May also help prevent getting sick
  • Sociability (Sociability): How often she will speak/interact with the player and other girls.
  • Darkness (Darkness):

Desire

These hidden values from 0-100 control what the girl will do. When a desire reaches 70 or higher that action will be performed (or cancelled if a location to perform the action cannot be found) after which that value will decrease and others increase. If no desire is at 70 the girl will idle about and a desire will steadily increase (during the day hunt will rise and during the night sleep will rise) Giving the girl advice will sharply increase the corresponding value while lowering others. More research is needed to determine how these values change.

  • Toilet - go to the bathroom
  • Bath - take a shower or bath
  • Sleep - sleep
  • Eat - eat
  • Break - rest on a chair or sofa
  • Gift - give you a gift
  • Want - ask for item
  • Lonely - want to talk
  • H - approach you for sex
  • Dummy
  • Hunt - collect material
  • Game - perform some leisure activity (read a book, water plants, ect..)
  • Cook - cook
  • Animal - playing with animal (pet cat, wild cat, chicken)
  • Location - change favorite base
  • Drink - drink (water, coffee, juice)

Girls traits

There are two types of traits for the girls, for life quality and for ecchi. These traits can be found as objects (Presumably micro-chips) to be used on girls in the equipment menu.

Life quality traits.

  • Chatty ★✰✰
Makes it easier to talk with other Girls.
When girls speak with each other it increases their relationship and Sociability, making them even more likely to speak with other people.
  • Unkempt ★✰✰
The temperature regulation effect of drinks is halved.
A girl has to drink any drink twice to gain the same effect, but after dinking something a gilrs desire to drink resets.
  • Simple ★★✰
Makes it easier for the girls' mood to get better with compliments.
This may also increase your success chances with compliments.
  • Klutz ★✰✰
Often gets injured.
A girl is more likely to gain an injury from activities that cause them. That also means there will be more opportunities to heal an injured girl.
  • Slacker ★✰✰
Makes it easier to skip tasks and rest.
This makes girls take more breaks, helping with their fatigue, but they will also neglect other desires like eating and bathing.
  • Hunter ★★★
Makes it easier to pick up Skills when obtaining items.
Whenever a girl recives an item (apparently also through gifts) they recieve more exp in the associated parameters.
  • Moody ★★✰
The naughty mood is likely to rise a little.
Randomly increases a girls' naughty mood a little, making invatations for sex easier.
  • Achiever ★★✰
During actions, growth occasionally increases faster than normal.
A girl will sometimes gain more exp from actions, which makes her more likely to perform actions of the same parameter.
  • Lucky ★★✰
Makes it easier to ick up grade 2 items.
Increases the chance of two star items when gathering.
  • Rain Lover ★★✰
Goes outside even during rainy days.
This might mean the girl is no longer effected by the negative effects of rain and it will increase her mood instead.
  • Distrustful ★✰✰
Mood gets fairly worse when a naughty conversation fails.
It might also increase Vigilance (and Darkness) more when you fail.
  • Good Luck ★★★
Makes it easier to ick up grade 3 items.
Increases the chance of three star items when gathering.
  • Avarice ★★✰
Makes it easier for the girls to request something.
The girl is more likely to demand items from you. Depending on your resources this may or may not be a problem.
  • Fastidious ★✰✰
Mood gets worse when she can't get into baths.
Depending on how likely the girl is to take a bath, this may severely lower her mood.
  • Digging Maniac ★★✰
Makes it easier to go gathering items with a shovel.
Useful if you currently want items that are more common in digging spots.
  • Curiosity ★★✰
Makes it easier to show interest in naughty conversations.
You will fail less often at flirting, making it easier to increase Perversion and the girls' naughty mood.
  • Doer ★★✰
Increases maximum motivation by 10%.
This allows you to talk longer to girls before the conversation ends.
  • Guts ★★✰
Makes it harder to become afflicted with high temperature status.
A girl won't overheat as easily, meaning less maintanace but also fewer chances to take care of her.
  • Crop Knowledge ★★✰
It makes it easier to go to the fields and speed up the growth of crops.
Very useful if you are growing a lot of crops.
  • Lonely ★★✰
It becomes easier to talk to the Main Character.
The girl wants to speak with you specifically more than usual.
  • Cursed Body ★★★
I exchange foralways ending up tired, naughty mood rises more rapidly and will often invite for sex.
The girl periodically gains naughtiness but also fatigue. Because she gains fatigue she will often collapse on the floor and needs to rest.
  • Collector ★★✰
Makes it easier to go pick up items.
Picking up items increases Instinct what again increases her desire to pick up items.
  • Beastmaster ★★★
Makes it easier to pick up cats.
If you want plenty of cats without wanting to gather the items required to capture them, this will help you out.
  • Heat Wall ★★✰
Makes it harder to listen to what you say when advising.
Girls won't listen as often to your advise, meaning you can't micromanage their needs as easily.
  • Deep Darkness ★★★
When talking with other girls, the other girl's fatigue accumulated.
It is unclear if it means you talking with other girls or the girl with the skill, but someones fatigue will rise, resulting in more unconscious girls.
  • Sensitive ★✰✰
Makes it easier for mood to get worse.
Lower mood means lower cooperativeness and increases in Darkness.
  • Dear ★★✰
Slightly increases success rate of follow me.
The girl will be more likely to follow you around, making it easier to have threesomes and sex at specific spots on the map.
  • Sexual Desire ★★✰
Often the girl will come invite for sex.
Having sex will increases Perversion, which increases naughtiness gains, which increases a desire to ask for sex.
  • Body Management ★★✰
When fatigue accumulates, makes it easier to take breaks with priority.
The higher the girls fatigue is, the quicker her desire for a break rises, making her take breaks when necessary.
  • Glutton ★★✰
Makes it easier to go eat.
The girl eats more often, if you have food stored, which means you need a lot more food stored.
  • Terrain Grasp ★✰✰
More often gathers items with the pickaxe.
Useful if you currently want items that are more common in mining spots.
  • Bug Collector ★★✰
More often gathers items with the bug net.
Useful if you currently want items that are more common in insect spots.
  • Super Sense ★★★
When you call, you can feel theMain Character's position with a sense even if you are far away.
When you call a girl with your phone, she will came to your location no matter how far away you are from each other.
  • Fishing Lover ★★✰
Makes the girl go fishing more often.
Useful if you currently want a lot moer fish.
  • Animal Lover ★★✰
MAkes it easier to get in cantact with animals.
The girl will more often play with wild animals and pets.
  • Endurance ★★★
Does not become hungry.
The girl will no longer need to eat and has a full stomach.
  • Reaction Lover ★★✰
More opportunities for girls to come to present.
You will recieve more gifts from the girl.
  • Tireless ★★★
Wil not be afflicted with exhaustion, making it easier to explore.
The girl will no longer acuumulate fatigue and doesn't need to sleep.
  • Weak Constitution ★★✰
makes it easier to contract colds.
The girl is more likely to gain a cold from activities that cause them. That also means there will be more opportunities to heal a sick girl.
  • Misfortunate ★★✰
Makes it easier to pick up grade 1 items
Increases the chance of one star items when gathering.
  • Goods Supplier ★★✰
Makes it easier to go gathering items with the hands.
Useful if you currently want items that are more common in picking spots.
  • Sleeping Princess ★★✰
Often sleeps.
The girl has an increased desire to sleep. Helps with fatigue, but also gives you more opportunities to jump them while they sleep.
  • Wild ★★✰
Makes it harder to use the house furniture.
The girl won't use crafted, "modern" furniture as often to fulfill her desires.
  • Courages ★✰✰
Makes it easier to move to far places.
Unclear what it means. Perhaps the girl is more likely to wander the island.
  • Loves to Play ★★✰
The girl often comes play
The girl will have an increased desire to play around. Helps with her mood.
  • Cooking Lover ★★✰
Often goes cooking.
The girl will cook more often as long as there are ingredients in the food storage to cook with.
  • Devoted Partner ★★★
Every time you act, your trust will increase and your maximum motivation will increase by 10%.
This propably means whenever the Main Character talks to the girl her trust increases. The skill also lets you talk longer to the girl to boot.
  • Good Talker ★★✰
When talking with other girls, makes it easier to get along with them.
Unclear if it means The Main Character's and girl's relation increases more, or that of other girl's and her.
  • Priestess Bloodline ★★★
Prevent body temperature from falling when the body gets wet and makes it harder to increase darkness.
The girl won't get as many colds because of that.
  • Clean Lover ★★✰
Often gets into baths.
The girl will have a greater desire to take a bath.

Ecchi traits

  • M (Masochist) ★★✰
When the girl is made to climax even once with forced sex, the girl's perversion slightly increases after sex.
This includes all positions in which the Main Character is clearly dominant. Basically all Caress positions and positions like "Forced Blowjob".
  • S (Sadist) ★★✰
If the Main Character culminates even once with a woman leading during sex, the trust will rise after the sex ends
This includes all positions in which the girl is clearly dominat. Basically all Service positions and positions like "Cowgirl Position". A perfect combination with the Nympho H Skill, because all Nampho positions have the girl be dominant.
  • Weak Ass ★★✰
The girl's pleasure gauge is a little faster with anal caress or insertion during sex.
More of a roleplay H Skill, as it only increases the girl's pleasure gain.
  • Anal Lover ★★✰
When the girl climaxes even once with anal caress or anal insertion sex, the girl's Perversion slightly increases after sex
Depends on your preferences in sex.
  • Technician ★★✰
During sex, the pleasure gauge of the Main Character will be a little faster with a service-related position.
More of a roleplay H Skill, as it only increases the Main Chracter's pleasure gain.
  • Lesbian Lover ★★✰
When girls have sex without the Main Character, the girl's Perversion will rise slightly after the sex.
For this H Skill to be effective, the girl needs high Perversion and Sociability to initiate sex with other girls.
  • Romantic ★★✰
When you climax at the same time as thegirl, the girl's Trust slightly increases when sex ends.
Depends on your preferences in sex.
  • Heat ★★★
10% increase to the initial value of naughty mood.
The girl will always be at atleast 10% naughtiness. Stacks with other Skills.
  • Wants to be Broken ★★★
If you weaken even once during sex, Trust and Darkness will rise a little after the etch.
Depends on your preferences in sex.
  • Cumshot Lover ★★✰
If the Main Character choose to go out even once during sex or service, the Perversion of the girl will go up a little at the end sex
This means cumming outside during insertion. Depends on your preferences in sex.
  • Weak Breasts ★★✰
When you choose breast caress positions, the girl's pleasure gauge becames slightly faster.
More of a roleplay H Skill, as it only increases the girl's pleasure gain.
  • Crotch Lover ★★✰
When you choose crotch insertion positions and the girl climaxes even once, the girl's Trust slightly increases after sex.
Depends on your preferences in sex.
  • Weak Crotch ★★✰
When selecting crotch-type positions during sex, thespeed of the girl's pleasure gauge increases slightly.
More of a roleplay H Skill, as it only increases the girl's pleasure gain.
  • Lust Devil ★★★
Increases to 20% to the initial value of naughty mood.
The girl will always be at atleast 20% naughtiness. Stacks with other Skills.
  • Sexual Aversion ★✰✰
Decrease 5% to theinitial value of naughty mood.
The girl will start at -5% naughtiness. Stacks with other Skills.
  • Nympho ★★✰
Sex invitations from the girl turn into an extrme woman-led sex, and the Main Character is attacked
Unlocks Femdom play. A girl needs to approach you for sex, in which case you are forced into it. Depends on your preferences in sex.
  • Creampie Lover ★★✰
If vaginal cum shot is made once during crotch insertion positions, the girl'sInstict goes up after the sex
Meaning you need to cum inside her pussy. Depends on your preferences in sex.
  • Homosexual ★★✰
When you make your partner climax in Lesbian sex even once, Sociability slightly ncreases after sex.
Basically a necessity if your Main Character is female. Uncertain if Futanaries count. Depends on your preferences in sex.
  • Self-satisfied ★★✰
When the girl masturbates around the map, Instinct slightly increases after the act.
Perfect for girls with high Perversion.
  • Sensitive ★★✰
The speed of the girl's pleasure gauge ncreases slightly
More of a roleplay H Skill, as it only increases the girl's pleasure gain.
  • Dissatified ★★✰
During Sex, when the girl does not climax even once and sexends, Trust slightly deceases after sex.
Propably the only H Skill no one wants. Unless you don't want the girl to trust you.
  • Likes to service ★★✰
If the Main Character culminates even once during service positons, the girl's Femininity will rise a little after the sex.
Depends on your preferences in sex.
  • Peeing Habit ★★✰
If the girl pees during sex, the Perversion will go up a little at the end of sex.
If you give a girl a Diuretic during sex, she is guaranteed to pee during climax. Depends on your preferences in sex.
  • Masterpussy ★★★
The Main Character's pleasure gauge is a little faster when you choose a crotch insertion position during sex.
More of a roleplay H Skill, as it only increases the Main Chracter's pleasure gain.