.eyes
.eyes units are used for the behaviour of a character's eyes. Several posers allow that a character follows the camera position. At a certain angle this following stops.
Organization
Usually each .xx unit which includes a character's head is accompanied by a .eyes unit with the same name. And often these units are hosted by the same .pp file.
Contents
The EyesTool can be used to convert .eyes units into text and vice versa. It is a command line tool and is called to decrypt a unit like this:
CMD> EyesTool.exe /decode cm_head_51_00.eyes
version: 1
unknown1: x00 x01
track1: s04_N_eyeR00
track2: s04_N_eyeL00
entries: 6
id: x00
comment: デフォルト
unknown: i1 0 0 i0 i0 0 0 0 i0 i0 i0 i0 0 0 i0 i0
id: x01
comment: 付いて来る
unknown: i3 0.2268928 0.2268928 i250 i0 1.4 0.8726646 0.1745329 i1000 i1000 i1000 i1000 -0.2617994 -0.1745329 i0 i0
id: x02
comment: 目をそらす
unknown: i4 0.2617994 0.2617994 i250 i0 0 0 0 i0 i0 i0 i0 -0.2094395 -0.05235988 i0 i0
id: x0A
comment: デフォルト
unknown: i1 0 0 i0 i0 0 0 0 i0 i0 i0 i0 0 0 i0 i0
id: x0B
comment: 付いて来る
unknown: i3 0.2268928 0.2268928 i250 i0 1.4 0.8726646 0.1745329 i1000 i1000 i1000 i1000 -0.2617994 -0.1745329 i0 i0
id: x0C
comment: 目をそらす
unknown: i4 0.2617994 0.2617994 i250 i0 0 0 0 i0 i0 i0 i0 -0.2094395 -0.05235988 i0 i0
unknown2: x00 x00 x00 x00 x00